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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.504 by root, Sat Jan 30 23:50:16 2010 UTC vs.
Revision 1.513 by root, Mon Apr 12 05:22:38 2010 UTC

108our $PIDFILE = "$LOCALDIR/pid"; 108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime"; 109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110 110
111our %RESOURCE; 111our %RESOURCE;
112 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115our $NEXT_TICK; 118our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on 119our $USE_FSYNC = 1; # use fsync to write maps - default on
117 120
503 506
504sub sync_job(&) { 507sub sync_job(&) {
505 my ($job) = @_; 508 my ($job) = @_;
506 509
507 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
508 my $time = EV::time; 511 my $time = AE::time;
509 512
510 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
512 515
513 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
530 } else { 533 } else {
531 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
532 } 535 }
533 } 536 }
534 537
535 my $time = EV::time - $time; 538 my $time = AE::time - $time;
536 539
537 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
538 541
539 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
540 } else { 543 } else {
1310} 1313}
1311 1314
1312use File::Glob (); 1315use File::Glob ();
1313 1316
1314cf::player->attach ( 1317cf::player->attach (
1315 on_command => sub { 1318 on_unknown_command => sub {
1316 my ($pl, $name, $params) = @_; 1319 my ($pl, $name, $params) = @_;
1317 1320
1318 my $cb = $COMMAND{$name} 1321 my $cb = $COMMAND{$name}
1319 or return; 1322 or return;
1320 1323
1399 . "\n};\n1"; 1402 . "\n};\n1";
1400 1403
1401 $todo{$base} = \%ext; 1404 $todo{$base} = \%ext;
1402 } 1405 }
1403 1406
1407 my $pass = 0;
1404 my %done; 1408 my %done;
1405 while (%todo) { 1409 while (%todo) {
1406 my $progress; 1410 my $progress;
1407 1411
1412 ++$pass;
1413
1414 ext:
1408 while (my ($k, $v) = each %todo) { 1415 while (my ($k, $v) = each %todo) {
1409 for (split /,\s*/, $v->{meta}{depends}) { 1416 for (split /,\s*/, $v->{meta}{depends}) {
1410 goto skip 1417 next ext
1411 unless exists $done{$_}; 1418 unless exists $done{$_};
1412 } 1419 }
1413 1420
1414 warn "... loading '$k' into '$v->{pkg}'\n"; 1421 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1415 1422
1416 unless (eval $v->{source}) { 1423 my $active = eval $v->{source};
1424
1425 if (length $@) {
1417 my $msg = $@ ? "$v->{path}: $@\n" 1426 warn "$v->{path}: $@\n";
1418 : "$v->{base}: extension inactive.\n";
1419 1427
1420 if (exists $v->{meta}{mandatory}) {
1421 warn $msg;
1422 cf::cleanup "mandatory extension failed to load, exiting."; 1428 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1423 } 1429 if exists $v->{meta}{mandatory};
1424 1430 } else {
1425 warn $msg; 1431 $done{$k} = delete $todo{$k};
1432 push @EXTS, $v->{pkg};
1433 $progress = 1;
1434
1435 warn "$v->{base}: extension inactive.\n"
1436 unless $active;
1426 } 1437 }
1427
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431 } 1438 }
1432 1439
1433 skip: 1440 unless ($progress) {
1434 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1441 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1435 unless $progress; 1442
1443 while (my ($k, $v) = each %todo) {
1444 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1445 if exists $v->{meta}{mandatory};
1446 }
1447 }
1436 } 1448 }
1437 }; 1449 };
1438} 1450}
1439 1451
1440############################################################################# 1452#############################################################################
1524 $cf::PLAYER{$login} = $pl 1536 $cf::PLAYER{$login} = $pl
1525 } 1537 }
1526 } 1538 }
1527} 1539}
1528 1540
1541cf::player->attach (
1542 on_load => sub {
1543 my ($pl, $path) = @_;
1544
1545 # restore slots saved in save, below
1546 my $slots = delete $pl->{_slots};
1547
1548 $pl->ob->current_weapon ($slots->[0]);
1549 $pl->combat_ob ($slots->[1]);
1550 $pl->ranged_ob ($slots->[2]);
1551 },
1552);
1553
1529sub save($) { 1554sub save($) {
1530 my ($pl) = @_; 1555 my ($pl) = @_;
1531 1556
1532 return if $pl->{deny_save}; 1557 return if $pl->{deny_save};
1533 1558
1538 1563
1539 aio_mkdir playerdir $pl, 0770; 1564 aio_mkdir playerdir $pl, 0770;
1540 $pl->{last_save} = $cf::RUNTIME; 1565 $pl->{last_save} = $cf::RUNTIME;
1541 1566
1542 cf::get_slot 0.01; 1567 cf::get_slot 0.01;
1568
1569 # save slots, to be restored later
1570 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1543 1571
1544 $pl->save_pl ($path); 1572 $pl->save_pl ($path);
1545 cf::cede_to_tick; 1573 cf::cede_to_tick;
1546} 1574}
1547 1575
1760 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1788 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1761 1789
1762 # mit "rum" bekleckern, nicht 1790 # mit "rum" bekleckern, nicht
1763 $self->_create_random_map ( 1791 $self->_create_random_map (
1764 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1792 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1765 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1793 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1766 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1794 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1767 $rmp->{exit_on_final_map}, 1795 $rmp->{exit_on_final_map},
1768 $rmp->{xsize}, $rmp->{ysize}, 1796 $rmp->{xsize}, $rmp->{ysize},
1769 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1797 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1770 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1798 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
2084 } 2112 }
2085 2113
2086 $self->post_load; 2114 $self->post_load;
2087} 2115}
2088 2116
2117# customize the map for a given player, i.e.
2118# return the _real_ map. used by e.g. per-player
2119# maps to change the path to ~playername/mappath
2089sub customise_for { 2120sub customise_for {
2090 my ($self, $ob) = @_; 2121 my ($self, $ob) = @_;
2091 2122
2092 return find "~" . $ob->name . "/" . $self->{path} 2123 return find "~" . $ob->name . "/" . $self->{path}
2093 if $self->per_player; 2124 if $self->per_player;
3122 3153
3123 $coro 3154 $coro
3124} 3155}
3125 3156
3126cf::client->attach ( 3157cf::client->attach (
3127 on_destroy => sub { 3158 on_client_destroy => sub {
3128 my ($ns) = @_; 3159 my ($ns) = @_;
3129 3160
3130 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3161 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3131 }, 3162 },
3132); 3163);
3529 reload_config; 3560 reload_config;
3530 db_init; 3561 db_init;
3531 3562
3532 cf::init_uuid; 3563 cf::init_uuid;
3533 cf::init_signals; 3564 cf::init_signals;
3534 cf::init_commands;
3535 cf::init_skills; 3565 cf::init_skills;
3536 3566
3537 cf::init_beforeplay; 3567 cf::init_beforeplay;
3538 3568
3539 atomic; 3569 atomic;
3557 3587
3558# install some emergency cleanup handlers 3588# install some emergency cleanup handlers
3559BEGIN { 3589BEGIN {
3560 our %SIGWATCHER = (); 3590 our %SIGWATCHER = ();
3561 for my $signal (qw(INT HUP TERM)) { 3591 for my $signal (qw(INT HUP TERM)) {
3562 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3592 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3563 cf::cleanup "SIG$signal"; 3593 cf::cleanup "SIG$signal";
3564 }; 3594 };
3565 } 3595 }
3566} 3596}
3567 3597
3568sub write_runtime_sync { 3598sub write_runtime_sync {
3599 my $t0 = AE::time;
3600
3569 # first touch the runtime file to show we are still running: 3601 # first touch the runtime file to show we are still running:
3570 # the fsync below can take a very very long time. 3602 # the fsync below can take a very very long time.
3571 3603
3572 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3604 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3573 3605
3574 my $guard = cf::lock_acquire "write_runtime"; 3606 my $guard = cf::lock_acquire "write_runtime";
3575 3607
3576 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 3608 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3577 or return; 3609 or return;
3578 3610
3579 my $value = $cf::RUNTIME + 90 + 10; 3611 my $value = $cf::RUNTIME + 90 + 10;
3580 # 10 is the runtime save interval, for a monotonic clock 3612 # 10 is the runtime save interval, for a monotonic clock
3581 # 60 allows for the watchdog to kill the server. 3613 # 60 allows for the watchdog to kill the server.
3594 or return; 3626 or return;
3595 3627
3596 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3628 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3597 and return; 3629 and return;
3598 3630
3599 warn "runtime file written.\n"; 3631 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3600 3632
3601 1 3633 1
3602} 3634}
3603 3635
3604our $uuid_lock; 3636our $uuid_lock;
3742 return; 3774 return;
3743 } 3775 }
3744 3776
3745 return if $RELOAD++; 3777 return if $RELOAD++;
3746 3778
3747 my $t1 = EV::time; 3779 my $t1 = AE::time;
3748 3780
3749 while ($RELOAD) { 3781 while ($RELOAD) {
3750 warn "reloading..."; 3782 warn "reloading...";
3751 3783
3752 warn "entering sync_job"; 3784 warn "entering sync_job";
3855 3887
3856 warn "reloaded"; 3888 warn "reloaded";
3857 --$RELOAD; 3889 --$RELOAD;
3858 } 3890 }
3859 3891
3860 $t1 = EV::time - $t1; 3892 $t1 = AE::time - $t1;
3861 warn "reload completed in ${t1}s\n"; 3893 warn "reload completed in ${t1}s\n";
3862}; 3894};
3863 3895
3864our $RELOAD_WATCHER; # used only during reload 3896our $RELOAD_WATCHER; # used only during reload
3865 3897
3868 # coro crashes during coro_state_free->destroy here. 3900 # coro crashes during coro_state_free->destroy here.
3869 3901
3870 $RELOAD_WATCHER ||= cf::async { 3902 $RELOAD_WATCHER ||= cf::async {
3871 Coro::AIO::aio_wait cache_extensions; 3903 Coro::AIO::aio_wait cache_extensions;
3872 3904
3873 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3905 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3874 do_reload_perl; 3906 do_reload_perl;
3875 undef $RELOAD_WATCHER; 3907 undef $RELOAD_WATCHER;
3876 }; 3908 };
3877 }; 3909 };
3878} 3910}
3919 return; 3951 return;
3920 } 3952 }
3921 3953
3922 cf::server_tick; # one server iteration 3954 cf::server_tick; # one server iteration
3923 3955
3924 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# 3956 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3925 3957
3926 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3959 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3928 Coro::async_pool { 3960 Coro::async_pool {
3929 $Coro::current->{desc} = "runtime saver"; 3961 $Coro::current->{desc} = "runtime saver";

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