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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.514 by root, Mon Apr 12 17:13:36 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 118our $NEXT_TICK;
45our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %MAP; # all maps 134our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 135our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
57 150
58binmode STDOUT; 151binmode STDOUT;
59binmode STDERR; 152binmode STDERR;
60 153
61# read virtual server time, if available 154# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
66} 159}
67 160
68mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 162
74# a special map that is always available 163mkdir $_
75our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 165
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 180
79############################################################################# 181#############################################################################
80 182
81=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
82 184
89=item $cf::RUNTIME 191=item $cf::RUNTIME
90 192
91The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 194every server tick.
93 195
94=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 199
96The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
98 204
99=item $cf::NOW 205=item $cf::NOW
100 206
101The time of the last (current) server tick. 207The time of the last (current) server tick.
102 208
103=item $cf::TICK 209=item $cf::TICK
104 210
105The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
106 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
107=item %cf::CFG 223=item %cf::CFG
108 224
109Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 226from wherever your confdir points to.
111 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
112=back 246=back
113 247
114=cut 248=cut
115 249
116BEGIN { 250$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 251 my $msg = join "", @_;
119 utf8::encode $msg;
120 252
121 $msg .= "\n" 253 $msg .= "\n"
122 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
123 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
124 LOG llevError, "cfperl: $msg"; 258 LOG llevError, $msg;
125 }; 259};
126} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
127 274
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 282
135# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 284# within the Safe compartment.
137for my $pkg (qw( 285for my $pkg (qw(
138 cf::global cf::attachable 286 cf::global cf::attachable
139 cf::object cf::object::player 287 cf::object cf::object::player
140 cf::client cf::player 288 cf::client cf::player
141 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
142 cf::map cf::party cf::region 291 cf::party cf::region
143)) { 292)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 294}
147 295
148$Event::DIED = sub { 296$EV::DIED = sub {
149 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
150}; 298};
151 299
152my %ext_pkg; 300#############################################################################
153my @exts;
154my @hook;
155 301
156=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
157 303
158=over 4 304=over 4
159 305
160=cut 306=item dumpval $ref
161 307
162use JSON::Syck (); # TODO# replace by JSON::PC once working 308=cut
163 309
310sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327}
328
164=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
165 330
166Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
167 332
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
176 334
177Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
178 336
179=cut 337=cut
180 338
181sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
183 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
184} 356}
357
358=item cf::lock_wait $string
359
360Wait until the given lock is available. See cf::lock_acquire.
361
362=item my $lock = cf::lock_acquire $string
363
364Wait until the given lock is available and then acquires it and returns
365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
366for example when the coroutine gets canceled), the lock is automatically
367returned.
368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
372Lock names should begin with a unique identifier (for example, cf::map::find
373uses map_find and cf::map::load uses map_load).
374
375=item $locked = cf::lock_active $string
376
377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
382
383sub lock_wait($) {
384 $LOCKS->wait ($_[0]);
385}
386
387sub lock_acquire($) {
388 $LOCKS->guard ($_[0])
389}
390
391sub lock_active($) {
392 $LOCKS->count ($_[0]) < 1
393}
394
395sub freeze_mainloop {
396 tick_inhibit_inc;
397
398 &Guard::guard (\&tick_inhibit_dec);
399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
481}
482
483=item cf::async { BLOCK }
484
485Currently the same as Coro::async_pool, meaning you cannot use
486C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
487thing you are allowed to do is call C<prio> on it.
488
489=cut
490
491BEGIN { *async = \&Coro::async_pool }
185 492
186=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
187 494
188The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
191 499
192If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
195fast or be very important. 503fast or be very important.
197=cut 505=cut
198 506
199sub sync_job(&) { 507sub sync_job(&) {
200 my ($job) = @_; 508 my ($job) = @_;
201 509
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead 511 my $time = AE::time;
213 local $FREEZE = 1; 512
513 # this is the main coro, too bad, we have to block
514 # till the operation succeeds, freezing the server :/
515
516 LOG llevError, Carp::longmess "sync job";#d#
517
518 my $freeze_guard = freeze_mainloop;
519
520 my $busy = 1;
521 my @res;
522
523 (async {
524 $Coro::current->desc ("sync job coro");
525 @res = eval { $job->() };
526 warn $@ if $@;
527 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
529
215 while ($busy) { 530 while ($busy) {
531 if (Coro::nready) {
216 Coro::cede_notself; 532 Coro::cede_notself;
217 Event::one_event unless Coro::nready; 533 } else {
534 EV::loop EV::LOOP_ONESHOT;
218 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
541
542 wantarray ? @res : $res[0]
219 } else { 543 } else {
220 $coro->join; 544 # we are in another coroutine, how wonderful, everything just works
545
546 $job->()
221 } 547 }
222
223 wantarray ? @res : $res[0]
224} 548}
225 549
226=item $coro = cf::coro { BLOCK } 550=item $coro = cf::async_ext { BLOCK }
227 551
228Creates and returns a new coro. This coro is automcatially being canceled 552Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 553extension calling this is being unloaded.
230 554
231=cut 555=cut
232 556
233sub coro(&) { 557sub async_ext(&) {
234 my $cb = shift; 558 my $cb = shift;
235 559
236 my $coro; $coro = async { 560 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 561
243 $coro->on_destroy (sub { 562 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 563 delete $EXT_CORO{$coro+0};
245 }); 564 });
246 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
247 566
248 $coro 567 $coro
249} 568}
250 569
251sub write_runtime { 570=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 571
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
255 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
256 576
257 my $value = $cf::RUNTIME; 577=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 578
261 aio_fsync $fh 579sub fork_call(&@) {
262 and return; 580 my ($cb, @args) = @_;
263 581
264 close $fh 582 # we seemingly have to make a local copy of the whole thing,
265 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
266 585
267 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
268 and return; 587 reset_signals;
588 &$cb
589 }, @args;
269 590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
270 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 768}
272 769
273=back 770=back
274 771
275=cut 772=cut
276 773
277############################################################################# 774#############################################################################
278 775
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
390 777
391Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
394 781
395In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 784Deliantra).
398 785
399=over 4 786=over 4
400 787
401=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
402 789
446=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
447 834
448Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
450 837
451Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
453 840
454These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
455 842
456=over 4 843=over 4
516our @CB_TYPE = (); # registry for type (cf-object class) based events 903our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 904our @CB_MAP = ();
518 905
519my %attachment; 906my %attachment;
520 907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
521sub _attach_cb($$$$) { 914sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 915 my ($registry, $event, $prio, $cb) = @_;
523 916
524 use sort 'stable'; 917 use sort 'stable';
525 918
559 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
560 953
561 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 958
566 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 960 my $pkg = shift @arg;
568 961
569 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
599 } 992 }
600 993
601 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
602 } else { 995 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 997 }
605 998
606 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
607} 1000}
608 1001
610 if (ref $_[0]) { 1003 if (ref $_[0]) {
611 _object_attach @_; 1004 _object_attach @_;
612 } else { 1005 } else {
613 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
614 } 1007 }
1008 _recalc_want;
615}; 1009};
616 1010
617# all those should be optimised 1011# all those should be optimised
618sub cf::attachable::detach { 1012sub cf::attachable::detach {
619 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
623 reattach ($obj); 1017 reattach ($obj);
624 } else { 1018 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
626 } 1020 }
1021 _recalc_want;
627}; 1022};
628 1023
629sub cf::attachable::attached { 1024sub cf::attachable::attached {
630 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
631 1026
646 "; 1041 ";
647 die if $@; 1042 die if $@;
648} 1043}
649 1044
650our $override; 1045our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 1047
653sub override { 1048sub override {
654 $override = 1; 1049 $override = 1;
655 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
656} 1051}
657 1052
658sub do_invoke { 1053sub do_invoke {
659 my $event = shift; 1054 my $event = shift;
660 my $callbacks = shift; 1055 my $callbacks = shift;
661 1056
662 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
663 1058
664 local $override; 1059 local $override;
665 1060
666 for (@$callbacks) { 1061 for (@$callbacks) {
667 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
676 } 1071 }
677 1072
678 0 1073 0
679} 1074}
680 1075
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
682 1077
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684 1079
685Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
686 1081
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 1085
691=back 1086=back
692 1087
693=cut 1088=cut
694 1089
695############################################################################# 1090#############################################################################
696# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
697 1134
698sub reattach { 1135sub reattach {
699 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1141
702 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
703 1143
704 @$registry = (); 1144 @$registry = ();
705 1145
720cf::attachable->attach ( 1160cf::attachable->attach (
721 prio => -1000000, 1161 prio => -1000000,
722 on_instantiate => sub { 1162 on_instantiate => sub {
723 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
724 1164
725 $data = from_json $data; 1165 $data = decode_json $data;
726 1166
727 for (@$data) { 1167 for (@$data) {
728 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
729 1169
730 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1186sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
748 1188
749 sync_job { 1189 sync_job {
750 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
753 1194
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
757 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
758 close $fh; 1202 aio_close $fh;
759 1203
760 if (@$objs) { 1204 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
765 aio_fsync $fh; 1211 aio_fsync $fh;
1212 }
766 close $fh; 1213 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
768 } 1215 }
769 } else { 1216 } else {
770 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
771 } 1218 }
772 1219
773 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
774 } else { 1224 } else {
775 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
776 } 1226 }
777 } else { 1227 } else {
778 aio_unlink $filename; 1228 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
780 } 1230 }
781 } 1231 };
782} 1232}
783 1233
784sub object_freezer_as_string { 1234sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
786 1236
798 or return; 1248 or return;
799 1249
800 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
802 or return; 1252 or return;
1253
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
804 } 1256 }
805 1257
1258 utf8::decode (my $decname = $filename);
1259 warn sprintf "loading %s (%d,%d)\n",
1260 $decname, length $data, scalar @{$av || []};
1261
806 return ($data, $av); 1262 ($data, $av)
807} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
808 1270
809############################################################################# 1271#############################################################################
810# command handling &c 1272# command handling &c
811 1273
812=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1288}
827 1289
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1291
830Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
831 1297
832If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
833called. 1299called.
834 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
835=cut 1312=cut
836 1313
837sub register_extcmd { 1314sub register_extcmd {
838 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
839 1316
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1317 $EXTCMD{$name} = $cb;
844} 1318}
1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
845 1327
846cf::player->attach ( 1328cf::player->attach (
847 on_command => sub { 1329 on_unknown_command => sub {
848 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
849 1331
850 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
851 or return; 1333 or return;
852 1334
857 cf::override; 1339 cf::override;
858 }, 1340 },
859 on_extcmd => sub { 1341 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
861 1343
862 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1345
864 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
870 } else { 1361 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 } 1363 }
873 1364
874 cf::override; 1365 cf::override;
875 }, 1366 },
876); 1367);
877 1368
878sub register { 1369# "readahead" all extensions
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1370sub cache_extensions {
885 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
886 1372
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
888 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
889 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892
893 warn "loading '$path' into '$pkg'\n";
894
895 open my $fh, "<:utf8", $path
896 or die "$path: $!";
897
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# }
927
928 # remove commands
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 } 1376 }
937 } 1377 };
938 1378
939 # remove extcmds 1379 $grp
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 1380}
953 1381
954sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
955 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 1387 next unless -r $path;
957 eval { 1388
958 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
959 1 1449 }
960 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
961 } 1460 };
962} 1461}
963 1462
964############################################################################# 1463#############################################################################
965# load/save/clean perl data associated with a map
966 1464
967*cf::mapsupport::on_clean = sub { 1465=back
1466
1467=head2 CORE EXTENSIONS
1468
1469Functions and methods that extend core deliantra objects.
1470
1471=cut
1472
1473package cf::player;
1474
1475use Coro::AIO;
1476
1477=head3 cf::player
1478
1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
1495=item cf::player::find $login
1496
1497Returns the given player object, loading it if necessary (might block).
1498
1499=cut
1500
1501sub playerdir($) {
1502 "$PLAYERDIR/"
1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1504}
1505
1506sub path($) {
1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1508
1509 (playerdir $login) . "/playerdata"
1510}
1511
1512sub find_active($) {
1513 $cf::PLAYER{$_[0]}
1514 and $cf::PLAYER{$_[0]}->active
1515 and $cf::PLAYER{$_[0]}
1516}
1517
1518sub exists($) {
968 my ($map) = @_; 1519 my ($login) = @_;
969 1520
970 my $path = $map->tmpname; 1521 $cf::PLAYER{$login}
971 defined $path or return; 1522 or !aio_stat path $login
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983} 1523}
984 1524
985# TODO: compatibility cruft, remove when no longer needed 1525sub find($) {
1526 return $cf::PLAYER{$_[0]} || do {
1527 my $login = $_[0];
1528
1529 my $guard = cf::lock_acquire "user_find:$login";
1530
1531 $cf::PLAYER{$_[0]} || do {
1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1547 $cf::PLAYER{$login} = $pl
1548 }
1549 }
1550}
1551
986cf::player->attach ( 1552cf::player->attach (
987 on_load => sub { 1553 on_load => sub {
988 my ($pl, $path) = @_; 1554 my ($pl, $path) = @_;
989 1555
990 for my $o (all_objects $pl->ob) { 1556 # restore slots saved in save, below
991 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1557 my $slots = delete $pl->{_slots};
992 $o->set_ob_key_value ("_perl_data");
993 1558
994 %$o = %{ Storable::thaw pack "H*", $value }; 1559 $pl->ob->current_weapon ($slots->[0]);
995 } 1560 $pl->combat_ob ($slots->[1]);
996 } 1561 $pl->ranged_ob ($slots->[2]);
997 }, 1562 },
998); 1563);
999 1564
1000############################################################################# 1565sub save($) {
1566 my ($pl) = @_;
1001 1567
1002=head2 CORE EXTENSIONS 1568 return if $pl->{deny_save};
1003 1569
1004Functions and methods that extend core crossfire objects. 1570 my $path = path $pl;
1571 my $guard = cf::lock_acquire "user_save:$path";
1005 1572
1006=head3 cf::player 1573 return if $pl->{deny_save};
1574
1575 aio_mkdir playerdir $pl, 0770;
1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1583 $pl->save_pl ($path);
1584 cf::cede_to_tick;
1585}
1586
1587sub new($) {
1588 my ($login) = @_;
1589
1590 my $self = create;
1591
1592 $self->ob->name ($login);
1593 $self->{deny_save} = 1;
1594
1595 $cf::PLAYER{$login} = $self;
1596
1597 $self
1598}
1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1610=item $pl->quit_character
1611
1612Nukes the player without looking back. If logged in, the connection will
1613be destroyed. May block for a long time.
1614
1615=cut
1616
1617sub quit_character {
1618 my ($pl) = @_;
1619
1620 my $name = $pl->ob->name;
1621
1622 $pl->{deny_save} = 1;
1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1624
1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1630 $pl->ns->destroy if $pl->ns;
1631
1632 my $path = playerdir $pl;
1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1634 aio_rename $path, $temp;
1635 delete $cf::PLAYER{$pl->ob->name};
1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1658}
1659
1660=item cf::player::list_logins
1661
1662Returns am arrayref of all valid playernames in the system, can take a
1663while and may block, so not sync_job-capable, ever.
1664
1665=cut
1666
1667sub list_logins {
1668 my $dirs = aio_readdir $PLAYERDIR
1669 or return [];
1670
1671 my @logins;
1672
1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1683
1684 utf8::decode $login;
1685 push @logins, $login;
1686 }
1687
1688 \@logins
1689}
1690
1691=item $player->maps
1692
1693Returns an arrayref of map paths that are private for this
1694player. May block.
1695
1696=cut
1697
1698sub maps($) {
1699 my ($pl) = @_;
1700
1701 $pl = ref $pl ? $pl->ob->name : $pl;
1702
1703 my $files = aio_readdir playerdir $pl
1704 or return;
1705
1706 my @paths;
1707
1708 for (@$files) {
1709 utf8::decode $_;
1710 next if /\.(?:pl|pst)$/;
1711 next unless /^$PATH_SEP/o;
1712
1713 push @paths, cf::map::normalise "~$pl/$_";
1714 }
1715
1716 \@paths
1717}
1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1723=item $player->ext_reply ($msgid, @msg)
1724
1725Sends an ext reply to the player.
1726
1727=cut
1728
1729sub ext_reply($$@) {
1730 my ($self, $id, @msg) = @_;
1731
1732 $self->ns->ext_reply ($id, @msg)
1733}
1734
1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1007 1748
1008=over 4 1749=over 4
1009 1750
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut 1751=cut
1015 1752
1016sub cf::player::exists($) { 1753package cf::region;
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020 1754
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1755=item cf::region::find_by_path $path
1022 1756
1023Sends an ext reply to the player. 1757Tries to decuce the likely region for a map knowing only its path.
1024 1758
1025=cut 1759=cut
1026 1760
1027sub cf::player::ext_reply($$$%) { 1761sub find_by_path($) {
1028 my ($self, $id, %msg) = @_; 1762 my ($path) = @_;
1029 1763
1030 $msg{msgid} = $id; 1764 my ($match, $specificity);
1031 1765
1032 $self->send ("ext " . to_json \%msg); 1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1033} 1774}
1034 1775
1035=back 1776=back
1036
1037 1777
1038=head3 cf::map 1778=head3 cf::map
1039 1779
1040=over 4 1780=over 4
1041 1781
1044package cf::map; 1784package cf::map;
1045 1785
1046use Fcntl; 1786use Fcntl;
1047use Coro::AIO; 1787use Coro::AIO;
1048 1788
1789use overload
1790 '""' => \&as_string,
1791 fallback => 1;
1792
1049our $MAX_RESET = 7200; 1793our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1794our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1795
1054sub generate_random_map { 1796sub generate_random_map {
1055 my ($path, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1056 1800
1057 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1802 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1810 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1811 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1812 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1813 (cf::region::find $rmp->{region}), $rmp->{custom}
1814 )
1071} 1815}
1072 1816
1073# and all this just because we cannot iterate over 1817=item cf::map->register ($regex, $prio)
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077 1818
1078 $_->change_map_light ($change) for values %cf::MAP; 1819Register a handler for the map path matching the given regex at the
1079} 1820givne priority (higher is better, built-in handlers have priority 0, the
1821default).
1080 1822
1081sub try_load_header($) { 1823=cut
1824
1825sub register {
1826 my (undef, $regex, $prio) = @_;
1827 my $pkg = caller;
1828
1829 no strict;
1830 push @{"$pkg\::ISA"}, __PACKAGE__;
1831
1832 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1833}
1834
1835# also paths starting with '/'
1836$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1837
1838sub thawer_merge {
1839 my ($self, $merge) = @_;
1840
1841 # we have to keep some variables in memory intact
1842 local $self->{path};
1843 local $self->{load_path};
1844
1845 $self->SUPER::thawer_merge ($merge);
1846}
1847
1848sub normalise {
1082 my ($path) = @_; 1849 my ($path, $base) = @_;
1850
1851 $path = "$path"; # make sure its a string
1852
1853 $path =~ s/\.map$//;
1854
1855 # map plan:
1856 #
1857 # /! non-realised random map exit (special hack!)
1858 # {... are special paths that are not being touched
1859 # ?xxx/... are special absolute paths
1860 # ?random/... random maps
1861 # /... normal maps
1862 # ~user/... per-player map of a specific user
1863
1864 $path =~ s/$PATH_SEP/\//go;
1865
1866 # treat it as relative path if it starts with
1867 # something that looks reasonable
1868 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1869 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1870
1871 $base =~ s{[^/]+/?$}{};
1872 $path = "$base/$path";
1873 }
1874
1875 for ($path) {
1876 redo if s{//}{/};
1877 redo if s{/\.?/}{/};
1878 redo if s{/[^/]+/\.\./}{/};
1879 }
1880
1881 $path
1882}
1883
1884sub new_from_path {
1885 my (undef, $path, $base) = @_;
1886
1887 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1888
1889 $path = normalise $path, $base;
1890
1891 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1892 if ($path =~ $EXT_MAP{$pkg}[1]) {
1893 my $self = bless cf::map::new, $pkg;
1894 $self->{path} = $path; $self->path ($path);
1895 $self->init; # pass $1 etc.
1896 return $self;
1897 }
1898 }
1899
1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1901 ()
1902}
1903
1904sub init {
1905 my ($self) = @_;
1906
1907 $self
1908}
1909
1910sub as_string {
1911 my ($self) = @_;
1912
1913 "$self->{path}"
1914}
1915
1916# the displayed name, this is a one way mapping
1917sub visible_name {
1918 &as_string
1919}
1920
1921# the original (read-only) location
1922sub load_path {
1923 my ($self) = @_;
1924
1925 "$MAPDIR/$self->{path}.map"
1926}
1927
1928# the temporary/swap location
1929sub save_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$TMPDIR/$path.map"
1934}
1935
1936# the unique path, undef == no special unique path
1937sub uniq_path {
1938 my ($self) = @_;
1939
1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1941 "$UNIQUEDIR/$path"
1942}
1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1960sub load_header_from($) {
1961 my ($self, $path) = @_;
1083 1962
1084 utf8::encode $path; 1963 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1086 or return; 1965 or return;
1087 1966
1088 my $map = cf::map::new 1967 $self->_load_header ($f)
1089 or return; 1968 or return;
1090 1969
1091 $map->load_header ($path) 1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1972
1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1092 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1093 2019
1094 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
1095 use Data::Dumper; warn Dumper $map;#d# 2021 if $self->no_reset;
1096 2022
1097 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
1098} 2024 unless $self->default_region;
1099 2025
2026 1
2027}
2028
2029sub find;
1100sub find_map { 2030sub find {
1101 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1102 2032
1103 #warn "find_map<$path,$origin>\n";#d# 2033 $path = normalise $path, $origin && $origin->path;
1104 2034
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1106 my $key = $path->as_string; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1107 2037
1108 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
1109 # do it the slow way 2039 my $map = new_from_path cf::map $path
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 2040 or return;
1124 2041
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 2042 $map->{last_save} = $cf::RUNTIME;
1135 2043
1136 $map->reset if $map->should_reset; 2044 $map->load_header
2045 or return;
1137 2046
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
2052 $map->reset;
2053 return find $path;
2054 }
2055
1138 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1139 } 2057 }
1140} 2058}
2059
2060sub pre_load { }
2061#sub post_load { } # XS
1141 2062
1142sub load { 2063sub load {
1143 my ($self) = @_; 2064 my ($self) = @_;
1144 2065
1145 return if $self->in_memory != cf::MAP_SWAPPED; 2066 local $self->{deny_reset} = 1; # loading can take a long time
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148 2067
1149 my $path = $self->{path}; 2068 my $path = $self->{path};
1150 2069
2070 {
2071 my $guard = cf::lock_acquire "map_data:$path";
2072
2073 return unless $self->valid;
2074 return unless $self->in_memory == cf::MAP_SWAPPED;
2075
2076 $self->in_memory (cf::MAP_LOADING);
2077
1151 $self->alloc; 2078 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1153 or return; 2086 or return;
1154 2087
2088 $self->post_load_original
2089 if delete $self->{load_original};
2090
1155 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 2092 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1158 $self->clear_unique_items; 2095 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1160 } 2099 }
1161 } 2100 }
1162 2101
2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1163 # now do the right thing for maps 2105 # now do the right thing for maps
1164 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1176 $self->activate; 2116 $self->activate;
1177 } 2117 }
1178 2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
1179 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1180} 2123 }
1181 2124
1182sub load_map_sync { 2125 $self->post_load;
2126}
2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2131sub customise_for {
2132 my ($self, $ob) = @_;
2133
2134 return find "~" . $ob->name . "/" . $self->{path}
2135 if $self->per_player;
2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
2140 $self
2141}
2142
2143# find and load all maps in the 3x3 area around a map
2144sub load_neighbours {
2145 my ($map) = @_;
2146
2147 my @neigh; # diagonal neighbours
2148
2149 for (0 .. 3) {
2150 my $neigh = $map->tile_path ($_)
2151 or next;
2152 $neigh = find $neigh, $map
2153 or next;
2154 $neigh->load;
2155
2156 push @neigh,
2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2159 }
2160
2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
2163 my $neigh = find $path, $origin
2164 or next;
2165 $neigh->load;
2166 }
2167}
2168
2169sub find_sync {
1183 my ($path, $origin) = @_; 2170 my ($path, $origin) = @_;
1184 2171
1185 #warn "load_map_sync<$path, $origin>\n";#d# 2172 cf::sync_job { find $path, $origin }
2173}
1186 2174
1187 cf::sync_job { 2175sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 2176 my ($map) = @_;
1189 or return; 2177
1190 $map->load; 2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1191 $map 2179 if $Coro::current == $Coro::main;
2180
2181 cf::sync_job { $map->load };
2182}
2183
2184our %MAP_PREFETCH;
2185our $MAP_PREFETCHER = undef;
2186
2187sub find_async {
2188 my ($path, $origin, $load) = @_;
2189
2190 $path = normalise $path, $origin && $origin->{path};
2191
2192 if (my $map = $cf::MAP{$path}) {
2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2194 }
2195
2196 $MAP_PREFETCH{$path} |= $load;
2197
2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
2201 while (%MAP_PREFETCH) {
2202 while (my ($k, $v) = each %MAP_PREFETCH) {
2203 if (my $map = find $k) {
2204 $map->load if $v;
2205 }
2206
2207 delete $MAP_PREFETCH{$k};
2208 }
2209 }
2210 undef $MAP_PREFETCHER;
1192 } 2211 };
2212 $MAP_PREFETCHER->prio (6);
2213
2214 ()
1193} 2215}
1194 2216
1195sub save { 2217sub save {
1196 my ($self) = @_; 2218 my ($self) = @_;
1197 2219
1198 my $save = $self->{path}->save_path; utf8::encode $save; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 2221
1201 $self->{last_save} = $cf::RUNTIME; 2222 $self->{last_save} = $cf::RUNTIME;
1202 2223
1203 return unless $self->dirty; 2224 return unless $self->dirty;
1204 2225
2226 my $save = $self->save_path; utf8::encode $save;
2227 my $uniq = $self->uniq_path; utf8::encode $uniq;
2228
1205 $self->{load_path} = $save; 2229 $self->{load_path} = $save;
1206 2230
1207 return if $self->{deny_save}; 2231 return if $self->{deny_save};
1208 2232
1209 warn "saving map ", $self->path; 2233 local $self->{last_access} = $self->last_access;#d#
2234
2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
2237 $_->contr->save for $self->players;
2238 };
2239
2240 cf::get_slot 0.02;
1210 2241
1211 if ($uniq) { 2242 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 2245 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2247 }
1217} 2248}
1218 2249
1219sub swap_out { 2250sub swap_out {
1220 my ($self) = @_; 2251 my ($self) = @_;
1221 2252
2253 # save first because save cedes
2254 $self->save;
2255
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
1222 return if $self->players; 2258 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
1224 return if $self->{deny_save}; 2260 return if $self->{deny_save};
1225 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
1226 $self->save; 2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
1227 $self->clear; 2266 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 2267}
2268
2269sub reset_at {
2270 my ($self) = @_;
2271
2272 # TODO: safety, remove and allow resettable per-player maps
2273 return 1e99 if $self->{deny_reset};
2274
2275 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2276 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2277
2278 $time + $to
1229} 2279}
1230 2280
1231sub should_reset { 2281sub should_reset {
1232 my ($map) = @_; 2282 my ($self) = @_;
1233 2283
1234 # TODO: safety, remove and allow resettable per-player maps 2284 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 2285}
1243 2286
1244sub reset { 2287sub reset {
1245 my ($self) = @_; 2288 my ($self) = @_;
1246 2289
2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2291
1247 return if $self->players; 2292 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249 2293
1250 warn "resetting map ", $self->path;#d# 2294 warn "resetting map ", $self->path, "\n";
1251 2295
1252 utf8::encode (my $save = $self->{path}->save_path); 2296 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255 2297
2298 # need to save uniques path
2299 unless ($self->{deny_save}) {
2300 my $uniq = $self->uniq_path; utf8::encode $uniq;
2301
2302 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2303 if $uniq;
2304 }
2305
2306 delete $cf::MAP{$self->path};
2307
2308 $self->deactivate;
1256 $_->clear_links_to ($self) for values %cf::MAP; 2309 $_->clear_links_to ($self) for values %cf::MAP;
1257
1258 $self->clear; 2310 $self->clear;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261}
1262 2311
1263sub customise_for { 2312 $self->unlink_save;
1264 my ($map, $ob) = @_; 2313 $self->destroy;
2314}
1265 2315
1266 if ($map->per_player) { 2316my $nuke_counter = "aaaa";
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2317
2318sub nuke {
2319 my ($self) = @_;
2320
1268 } 2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
1269 2323
1270 $map 2324 delete $cf::MAP{$self->path};
1271}
1272 2325
1273sub emergency_save { 2326 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 2327
1276 warn "enter emergency map save\n"; 2328 bless $self, "cf::map";
2329 delete $self->{deny_reset};
2330 $self->{deny_save} = 1;
2331 $self->reset_timeout (1);
2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 2333
1278 cf::sync_job { 2334 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 }; 2335 }
1282 2336
1283 warn "end emergency map save\n"; 2337 $self->reset; # polite request, might not happen
2338}
2339
2340=item $maps = cf::map::tmp_maps
2341
2342Returns an arrayref with all map paths of currently instantiated and saved
2343maps. May block.
2344
2345=cut
2346
2347sub tmp_maps() {
2348 [
2349 map {
2350 utf8::decode $_;
2351 /\.map$/
2352 ? normalise $_
2353 : ()
2354 } @{ aio_readdir $TMPDIR or [] }
2355 ]
2356}
2357
2358=item $maps = cf::map::random_maps
2359
2360Returns an arrayref with all map paths of currently instantiated and saved
2361random maps. May block.
2362
2363=cut
2364
2365sub random_maps() {
2366 [
2367 map {
2368 utf8::decode $_;
2369 /\.map$/
2370 ? normalise "?random/$_"
2371 : ()
2372 } @{ aio_readdir $RANDOMDIR or [] }
2373 ]
2374}
2375
2376=item cf::map::unique_maps
2377
2378Returns an arrayref of paths of all shared maps that have
2379instantiated unique items. May block.
2380
2381=cut
2382
2383sub unique_maps() {
2384 [
2385 map {
2386 utf8::decode $_;
2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2390 : normalise $_
2391 } @{ aio_readdir $UNIQUEDIR or [] }
2392 ]
2393}
2394
2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2426
2427=back
2428
2429=head3 cf::object
2430
2431=cut
2432
2433package cf::object;
2434
2435=over 4
2436
2437=item $ob->inv_recursive
2438
2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2441
2442=cut
2443
2444sub inv_recursive_;
2445sub inv_recursive_ {
2446 map { $_, inv_recursive_ $_->inv } @_
2447}
2448
2449sub inv_recursive {
2450 inv_recursive_ inv $_[0]
2451}
2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
1284} 2479}
1285 2480
1286package cf; 2481package cf;
1287 2482
1288=back 2483=back
1289
1290 2484
1291=head3 cf::object::player 2485=head3 cf::object::player
1292 2486
1293=over 4 2487=over 4
1294 2488
1297Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1298can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
1299dialogue with the given NPC character. 2493dialogue with the given NPC character.
1300 2494
1301=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
1302 2510
1303# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
1304# with dialog boxes. 2512# with dialog boxes.
1305#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
1306sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
1308 2516
1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1310 2518
1311 if ($self->{record_replies}) { 2519 if ($self->{record_replies}) {
1312 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2520 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2521
1313 } else { 2522 } else {
2523 my $pl = $self->contr;
2524
2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2526 my $dialog = $pl->{npc_dialog};
2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2528
2529 } else {
1314 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
1315 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2532 }
1316 } 2533 }
2534}
2535
2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2537
2538=cut
2539
2540sub cf::object::send_msg {
2541 my $pl = shift->contr
2542 or return;
2543 $pl->send_msg (@_);
1317} 2544}
1318 2545
1319=item $player_object->may ("access") 2546=item $player_object->may ("access")
1320 2547
1321Returns wether the given player is authorized to access resource "access" 2548Returns wether the given player is authorized to access resource "access"
1330 (ref $cf::CFG{"may_$access"} 2557 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2558 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 2559 : $cf::CFG{"may_$access"})
1333} 2560}
1334 2561
2562=item $player_object->enter_link
2563
2564Freezes the player and moves him/her to a special map (C<{link}>).
2565
2566The player should be reasonably safe there for short amounts of time (e.g.
2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2570
2571Will never block.
2572
2573=item $player_object->leave_link ($map, $x, $y)
2574
2575Moves the player out of the special C<{link}> map onto the specified
2576map. If the map is not valid (or omitted), the player will be moved back
2577to the location he/she was before the call to C<enter_link>, or, if that
2578fails, to the emergency map position.
2579
2580Might block.
2581
2582=cut
2583
2584sub link_map {
2585 unless ($LINK_MAP) {
2586 $LINK_MAP = cf::map::find "{link}"
2587 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2588 $LINK_MAP->load;
2589 }
2590
2591 $LINK_MAP
2592}
2593
1335sub cf::object::player::enter_link { 2594sub cf::object::player::enter_link {
1336 my ($self) = @_; 2595 my ($self) = @_;
1337 2596
1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive; 2597 $self->deactivate_recursive;
2598
2599 return if UNIVERSAL::isa $self->map, "ext::map_link";
2600
2601 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2602 if $self->map && $self->map->{path} ne "{link}";
2603
2604 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1345} 2605}
1346 2606
1347sub cf::object::player::leave_link { 2607sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 2608 my ($self, $map, $x, $y) = @_;
1349 2609
2610 return unless $self->contr->active;
2611
1350 my $link_pos = delete $self->{_link_pos}; 2612 my $link_pos = delete $self->{_link_pos};
1351 2613
1352 unless ($map) { 2614 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 2615 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 2616 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 2617 $map = cf::map::find $map;
1358 2618
1359 unless ($map) { 2619 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 2620 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 2621 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 2622 or die "FATAL: cannot load emergency map\n";
1363 } 2623 }
1364 } 2624 }
1365 2625
1366 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
1367 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
1368 2628
1369 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
1372 2632
1373 $map->load; 2633 $map->load;
2634 $map->load_neighbours;
1374 2635
2636 return unless $self->contr->active;
2637
2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
1375 $self->activate_recursive; 2642 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y);
1377} 2643}
1378 2644
1379=item $player_object->goto_map ($map, $x, $y) 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1380 2646
1381=cut 2647Moves the player to the given map-path and coordinates by first freezing
2648her, loading and preparing them map, calling the provided $check callback
2649that has to return the map if sucecssful, and then unfreezes the player on
2650the new (success) or old (failed) map position. In either case, $done will
2651be called at the end of this process.
1382 2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2655
2656=cut
2657
2658our $GOTOGEN;
2659
1383sub cf::object::player::goto_map { 2660sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 2661 my ($self, $path, $x, $y, $check, $done) = @_;
2662
2663 # do generation counting so two concurrent goto's will be executed in-order
2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1385 2665
1386 $self->enter_link; 2666 $self->enter_link;
1387 2667
1388 (Coro::async { 2668 (async {
1389 $path = new cf::path $path; 2669 $Coro::current->{desc} = "player::goto $path $x $y";
1390 2670
1391 my $map = cf::map::find_map $path->as_string; 2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2690 my $map = eval {
2691 my $map = defined $path ? cf::map::find $path : undef;
2692
2693 if ($map) {
1392 $map = $map->customise_for ($self) if $map; 2694 $map = $map->customise_for ($self);
2695 $map = $check->($map) if $check && $map;
2696 } else {
2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2698 }
1393 2699
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 2700 $map
2701 };
1396 2702
2703 if ($@) {
2704 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2705 LOG llevError | logBacktrace, Carp::longmess $@;
2706 }
2707
2708 if ($gen == $self->{_goto_generation}) {
2709 delete $self->{_goto_generation};
1397 $self->leave_link ($map, $x, $y); 2710 $self->leave_link ($map, $x, $y);
2711 }
2712
2713 $done->() if $done;
1398 })->prio (1); 2714 })->prio (1);
1399} 2715}
1400 2716
1401=item $player_object->enter_exit ($exit_object) 2717=item $player_object->enter_exit ($exit_object)
1402 2718
1404 2720
1405sub parse_random_map_params { 2721sub parse_random_map_params {
1406 my ($spec) = @_; 2722 my ($spec) = @_;
1407 2723
1408 my $rmp = { # defaults 2724 my $rmp = { # defaults
1409 xsize => 10, 2725 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 2726 ysize => (cf::rndm 15, 40),
2727 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2728 #layout => string,
1411 }; 2729 };
1412 2730
1413 for (split /\n/, $spec) { 2731 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 2732 my ($k, $v) = split /\s+/, $_, 2;
1415 2733
1427 # that depends on the exit object 2745 # that depends on the exit object
1428 2746
1429 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
1430 2748
1431 if ($exit->map) { 2749 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 2750 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
1436 } 2756 }
1437 2757
1438 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
1439 2759
1440 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1441 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2762 my $meta = "$RANDOMDIR/$md5.meta";
1442 2763
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2766 undef $fh;
2767 aio_rename "$meta~", $meta;
1445 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
1446 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
1448 } 2775 }
1449} 2776}
1450 2777
1451sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
1453 2780
1454 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
1455 2782
1456 $self->enter_link; 2783 $self->enter_link;
1457 2784
1458 (Coro::async { 2785 (async {
2786 $Coro::current->{desc} = "enter_exit";
2787
1459 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
1460 2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
1461 prepare_random_map $exit 2795 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 2796 if $exit->slaying eq "/!";
2797 }
1463 2798
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
1466 2802
2803 $self->goto ($map, $x, $y);
2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
1467 1; 2809 1
1468 }) { 2810 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
1470 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2813 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2815
1474 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2817 $self->leave_link;
1476 } 2818 }
1477 })->prio (1); 2819 })->prio (1);
1490 2832
1491sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
1493 2835
1494 utf8::encode $text; 2836 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2838}
1497 2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863}
2864
2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2866
2867Send a drawinfo or msg packet to the client, formatting the msg for the
2868client if neccessary. C<$type> should be a string identifying the type of
2869the message, with C<log> being the default. If C<$color> is negative, suppress
2870the message unless the client supports the msg packet.
2871
2872=cut
2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2988sub cf::client::send_msg {
2989 my ($self, $channel, $msg, $color, @extra) = @_;
2990
2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
3012
3013 return unless @extra || length $msg;
3014
3015 # default colour, mask it out
3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3017 if $color & cf::NDI_DEF;
3018
3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3022 );
3023
3024 $self->send_big_packet ($pkt);
3025}
3026
3027=item $client->ext_msg ($type, @msg)
3028
3029Sends an ext event to the client.
3030
3031=cut
3032
3033sub cf::client::ext_msg($$@) {
3034 my ($self, $type, @msg) = @_;
3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
3039 push @msg, msgtype => "event_$type";
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
3060}
1498 3061
1499=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
1500 3063
1501Queues a query to the client, calling the given callback with 3064Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3065the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3066C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504 3067
1505Queries can fail, so check the return code. Or don't, as queries will become 3068Queries can fail, so check the return code. Or don't, as queries will
1506reliable at some point in the future. 3069become reliable at some point in the future.
1507 3070
1508=cut 3071=cut
1509 3072
1510sub cf::client::query { 3073sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_; 3074 my ($self, $flags, $text, $cb) = @_;
1519 utf8::encode $text; 3082 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3083 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521 3084
1522 $self->send_packet ($self->{query_queue}[0][0]) 3085 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1; 3086 if @{ $self->{query_queue} } == 1;
3087
3088 1
1524} 3089}
1525 3090
1526cf::client->attach ( 3091cf::client->attach (
3092 on_connect => sub {
3093 my ($ns) = @_;
3094
3095 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3096 },
1527 on_reply => sub { 3097 on_reply => sub {
1528 my ($ns, $msg) = @_; 3098 my ($ns, $msg) = @_;
1529 3099
1530 # this weird shuffling is so that direct followup queries 3100 # this weird shuffling is so that direct followup queries
1531 # get handled first 3101 # get handled first
1532 my $queue = delete $ns->{query_queue}; 3102 my $queue = delete $ns->{query_queue}
3103 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 3104
1534 (shift @$queue)->[1]->($msg); 3105 (shift @$queue)->[1]->($msg);
3106 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 3107
1536 push @{ $ns->{query_queue} }, @$queue; 3108 push @{ $ns->{query_queue} }, @$queue;
1537 3109
1538 if (@{ $ns->{query_queue} } == @$queue) { 3110 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 3111 if (@$queue) {
1541 } else { 3113 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3114 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 } 3115 }
1544 } 3116 }
1545 }, 3117 },
3118 on_exticmd => sub {
3119 my ($ns, $buf) = @_;
3120
3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3122
3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
3131 if (my $cb = $EXTICMD{$type}) {
3132 @reply = $cb->($ns, @payload);
3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
3138 } else {
3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3140 }
3141
3142 cf::override;
3143 },
1546); 3144);
1547 3145
1548=item $client->coro (\&cb) 3146=item $client->async (\&cb)
1549 3147
1550Create a new coroutine, running the specified callback. The coroutine will 3148Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 3149be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 3150or loss of connection).
1553 3151
1554=cut 3152=cut
1555 3153
1556sub cf::client::coro { 3154sub cf::client::async {
1557 my ($self, $cb) = @_; 3155 my ($self, $cb) = @_;
1558 3156
1559 my $coro; $coro = async { 3157 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 3158
1566 $coro->on_destroy (sub { 3159 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 3160 delete $self->{_coro}{$coro+0};
1568 }); 3161 });
1569 3162
1571 3164
1572 $coro 3165 $coro
1573} 3166}
1574 3167
1575cf::client->attach ( 3168cf::client->attach (
1576 on_destroy => sub { 3169 on_client_destroy => sub {
1577 my ($ns) = @_; 3170 my ($ns) = @_;
1578 3171
1579 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1580 }, 3173 },
1581); 3174);
1596our $safe = new Safe "safe"; 3189our $safe = new Safe "safe";
1597our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
1598 3191
1599$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
1600 3193
1601$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3194$safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198));
1602 3199
1603# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
1604 3201
1605=pod 3202=pod
1606 3203
1607The following fucntions and emthods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
1608 3205
1609 cf::object contr pay_amount pay_player map 3206 cf::object
3207 contr pay_amount pay_player map x y force_find force_add destroy
3208 insert remove name archname title slaying race decrease split
3209 value
3210
1610 cf::object::player player 3211 cf::object::player
1611 cf::player peaceful 3212 player
1612 cf::map trigger 3213
3214 cf::player
3215 peaceful
3216
3217 cf::map
3218 trigger
1613 3219
1614=cut 3220=cut
1615 3221
1616for ( 3222for (
1617 ["cf::object" => qw(contr pay_amount pay_player map)], 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
1618 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
1619 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
1620 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
1621) { 3229) {
1622 no strict 'refs'; 3230 no strict 'refs';
1623 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
1624 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1642 3250
1643 my $qcode = $code; 3251 my $qcode = $code;
1644 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1645 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
1646 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
1647 local $_; 3258 local $_;
1648 local @safe::cf::_safe_eval_args = values %vars;
1649 3259
1650 my $eval = 3260 my $eval =
1651 "do {\n" 3261 "do {\n"
1652 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1653 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
1654 . $code 3264 . $code
1655 . "\n}" 3265 . "\n}"
1656 ; 3266 ;
1657 3267
3268 if ($CFG{safe_eval}) {
1658 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
1659 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1660 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
1661 3277
1662 if ($@) { 3278 if ($@) {
1663 warn "$@"; 3279 warn "$@";
1664 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
1665 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
1684=cut 3300=cut
1685 3301
1686sub register_script_function { 3302sub register_script_function {
1687 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
1688 3304
1689 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
1690 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
1691} 3307}
1692 3308
1693=back 3309=back
1694 3310
1695=cut 3311=cut
1696 3312
1697############################################################################# 3313#############################################################################
3314# the server's init and main functions
1698 3315
1699=head2 EXTENSION DATABASE SUPPORT 3316sub load_facedata($) {
3317 my ($path) = @_;
1700 3318
1701Crossfire maintains a very simple database for extension use. It can 3319 # HACK to clear player env face cache, we need some signal framework
1702currently store anything that can be serialised using Storable, which 3320 # for this (global event?)
1703excludes objects. 3321 %ext::player_env::MUSIC_FACE_CACHE = ();
1704 3322
1705The parameter C<$family> should best start with the name of the extension 3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1706using it, it should be unique.
1707 3324
1708=over 4 3325 warn "loading facedata from $path\n";
1709 3326
1710=item $hashref = cf::db_get $family 3327 my $facedata;
3328 0 < aio_load $path, $facedata
3329 or die "$path: $!";
1711 3330
1712Return a hashref for use by the extension C<$family>, which can be 3331 $facedata = Coro::Storable::thaw $facedata;
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715 3332
1716=item $value = cf::db_get $family => $key 3333 $facedata->{version} == 2
3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
1717 3335
1718Returns a single value from the database 3336 # patch in the exptable
1719 3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1720=item cf::db_put $family => $hashref 3338 $facedata->{resource}{"res/exp_table"} = {
1721 3339 type => FT_RSRC,
1722Stores the given family hashref into the database. Updates are delayed, if 3340 data => $exp_table,
1723you want the data to be synced to disk immediately, use C<cf::db_sync>. 3341 hash => (Digest::MD5::md5 $exp_table),
1724
1725=item cf::db_put $family => $key => $value
1726
1727Stores the given C<$value> in the family hash. Updates are delayed, if you
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737
1738=cut
1739
1740our $DB;
1741
1742{
1743 my $path = cf::localdir . "/database.pst";
1744
1745 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { };
1748 }
1749
1750 my $pid;
1751
1752 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 }
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 }); 3342 };
3343 cf::cede_to_tick;
1773 3344
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 } 3345 {
3346 my $faces = $facedata->{faceinfo};
1778 3347
1779 sub db_get($;$) { 3348 while (my ($face, $info) = each %$faces) {
1780 @_ >= 2 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784 3350
1785 sub db_put($$;$) { 3351 cf::face::set_visibility $idx, $info->{visibility};
1786 if (@_ >= 3) { 3352 cf::face::set_magicmap $idx, $info->{magicmap};
1787 $DB->{$_[0]}{$_[1]} = $_[2]; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1788 } else { 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793 3355
1794 cf::global->attach ( 3356 cf::cede_to_tick;
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 3357 }
1799 );
1800}
1801 3358
1802############################################################################# 3359 while (my ($face, $info) = each %$faces) {
1803# the server's main() 3360 next unless $info->{smooth};
1804 3361
1805sub cfg_load { 3362 my $idx = cf::face::find $face
3363 or next;
3364
3365 if (my $smooth = cf::face::find $info->{smooth}) {
3366 cf::face::set_smooth $idx, $smooth;
3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3368 } else {
3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
3370 }
3371
3372 cf::cede_to_tick;
3373 }
3374 }
3375
3376 {
3377 my $anims = $facedata->{animinfo};
3378
3379 while (my ($anim, $info) = each %$anims) {
3380 cf::anim::set $anim, $info->{frames}, $info->{facings};
3381 cf::cede_to_tick;
3382 }
3383
3384 cf::anim::invalidate_all; # d'oh
3385 }
3386
3387 {
3388 my $res = $facedata->{resource};
3389
3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
3399
3400 cf::cede_to_tick;
3401 }
3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
3406 1
3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
3428
3429register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435};
3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
3452 load_resource_file "$MAPDIR/regions"
3453 or die "unable to load regions file\n";
3454
3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
3459}
3460
3461sub reload_facedata {
3462 load_facedata "$DATADIR/facedata"
3463 or die "unable to load facedata\n";
3464}
3465
3466sub reload_archetypes {
3467 load_resource_file "$DATADIR/archetypes"
3468 or die "unable to load archetypes\n";
3469}
3470
3471sub reload_treasures {
3472 load_resource_file "$DATADIR/treasures"
3473 or die "unable to load treasurelists\n";
3474}
3475
3476sub reload_resources {
3477 warn "reloading resource files...\n";
3478
3479 reload_facedata;
3480 reload_archetypes;
3481 reload_regions;
3482 reload_treasures;
3483
3484 warn "finished reloading resource files\n";
3485}
3486
3487sub reload_config {
3488 warn "reloading config file...\n";
3489
1806 open my $fh, "<:utf8", cf::confdir . "/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 3491 or return;
1808 3492
1809 local $/; 3493 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
3495
3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3497
3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3500
3501 if (exists $CFG{mlockall}) {
3502 eval {
3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3504 and die "WARNING: m(un)lockall failed: $!\n";
3505 };
3506 warn $@ if $@;
3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
1811} 3538}
1812 3539
1813sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 cf::init_experience;
3549 cf::init_anim;
3550 cf::init_attackmess;
3551 cf::init_dynamic;
3552
3553 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3554
1814 # we must not ever block the main coroutine 3555 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 3556 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3557 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 3558 (async {
1818 Event::one_event; 3559 $Coro::current->{desc} = "IDLE BUG HANDLER";
1819 })->(); 3560 EV::loop EV::LOOP_ONESHOT;
3561 })->prio (Coro::PRIO_MAX);
1820 }; 3562 };
1821 3563
1822 cfg_load; 3564 evthread_start IO::AIO::poll_fileno;
1823 db_load; 3565
3566 cf::sync_job {
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
1824 load_extensions; 3582 load_extensions;
1825 Event::loop; 3583
3584 utime time, time, $RUNTIMEFILE;
3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 main_loop;
1826} 3594}
1827 3595
1828############################################################################# 3596#############################################################################
1829# initialisation 3597# initialisation and cleanup
1830 3598
1831sub perl_reload() { 3599# install some emergency cleanup handlers
3600BEGIN {
3601 our %SIGWATCHER = ();
3602 for my $signal (qw(INT HUP TERM)) {
3603 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3604 cf::cleanup "SIG$signal";
3605 };
3606 }
3607}
3608
3609sub write_runtime_sync {
3610 my $t0 = AE::time;
3611
3612 # first touch the runtime file to show we are still running:
3613 # the fsync below can take a very very long time.
3614
3615 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3616
3617 my $guard = cf::lock_acquire "write_runtime";
3618
3619 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3620 or return;
3621
3622 my $value = $cf::RUNTIME + 90 + 10;
3623 # 10 is the runtime save interval, for a monotonic clock
3624 # 60 allows for the watchdog to kill the server.
3625
3626 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3627 and return;
3628
3629 # always fsync - this file is important
3630 aio_fsync $fh
3631 and return;
3632
3633 # touch it again to show we are up-to-date
3634 aio_utime $fh, undef, undef;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3640 and return;
3641
3642 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3643
3644 1
3645}
3646
3647our $uuid_lock;
3648our $uuid_skip;
3649
3650sub write_uuid_sync($) {
3651 $uuid_skip ||= $_[0];
3652
3653 return if $uuid_lock;
3654 local $uuid_lock = 1;
3655
3656 my $uuid = "$LOCALDIR/uuid";
3657
3658 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3659 or return;
3660
3661 my $value = uuid_seq uuid_cur;
3662
3663 unless ($value) {
3664 warn "cowardly refusing to write zero uuid value!\n";
3665 return;
3666 }
3667
3668 my $value = uuid_str $value + $uuid_skip;
3669 $uuid_skip = 0;
3670
3671 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3672 and return;
3673
3674 # always fsync - this file is important
3675 aio_fsync $fh
3676 and return;
3677
3678 close $fh
3679 or return;
3680
3681 aio_rename "$uuid~", $uuid
3682 and return;
3683
3684 warn "uuid file written ($value).\n";
3685
3686 1
3687
3688}
3689
3690sub write_uuid($$) {
3691 my ($skip, $sync) = @_;
3692
3693 $sync ? write_uuid_sync $skip
3694 : async { write_uuid_sync $skip };
3695}
3696
3697sub emergency_save() {
3698 my $freeze_guard = cf::freeze_mainloop;
3699
3700 warn "emergency_perl_save: enter\n";
3701
3702 cf::sync_job {
3703 # this is a trade-off: we want to be very quick here, so
3704 # save all maps without fsync, and later call a global sync
3705 # (which in turn might be very very slow)
3706 local $USE_FSYNC = 0;
3707
3708 # use a peculiar iteration method to avoid tripping on perl
3709 # refcount bugs in for. also avoids problems with players
3710 # and maps saved/destroyed asynchronously.
3711 warn "emergency_perl_save: begin player save\n";
3712 for my $login (keys %cf::PLAYER) {
3713 my $pl = $cf::PLAYER{$login} or next;
3714 $pl->valid or next;
3715 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3716 $pl->save;
3717 }
3718 warn "emergency_perl_save: end player save\n";
3719
3720 warn "emergency_perl_save: begin map save\n";
3721 for my $path (keys %cf::MAP) {
3722 my $map = $cf::MAP{$path} or next;
3723 $map->valid or next;
3724 $map->save;
3725 }
3726 warn "emergency_perl_save: end map save\n";
3727
3728 warn "emergency_perl_save: begin database checkpoint\n";
3729 BDB::db_env_txn_checkpoint $DB_ENV;
3730 warn "emergency_perl_save: end database checkpoint\n";
3731
3732 warn "emergency_perl_save: begin write uuid\n";
3733 write_uuid_sync 1;
3734 warn "emergency_perl_save: end write uuid\n";
3735 };
3736
3737 warn "emergency_perl_save: starting sync()\n";
3738 IO::AIO::aio_sync sub {
3739 warn "emergency_perl_save: finished sync()\n";
3740 };
3741
3742 warn "emergency_perl_save: leave\n";
3743}
3744
3745sub post_cleanup {
3746 my ($make_core) = @_;
3747
3748 warn Carp::longmess "post_cleanup backtrace"
3749 if $make_core;
3750
3751 my $fh = pidfile;
3752 unlink $PIDFILE if <$fh> == $$;
3753}
3754
3755# a safer delete_package, copied from Symbol
3756sub clear_package($) {
3757 my $pkg = shift;
3758
3759 # expand to full symbol table name if needed
3760 unless ($pkg =~ /^main::.*::$/) {
3761 $pkg = "main$pkg" if $pkg =~ /^::/;
3762 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3763 $pkg .= '::' unless $pkg =~ /::$/;
3764 }
3765
3766 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3767 my $stem_symtab = *{$stem}{HASH};
3768
3769 defined $stem_symtab and exists $stem_symtab->{$leaf}
3770 or return;
3771
3772 # clear all symbols
3773 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3774 for my $name (keys %$leaf_symtab) {
3775 _gv_clear *{"$pkg$name"};
3776# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3777 }
3778 warn "cleared package $pkg\n";#d#
3779}
3780
3781sub do_reload_perl() {
1832 # can/must only be called in main 3782 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 3783 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 3784 warn "can only reload from main coroutine";
1835 return; 3785 return;
1836 } 3786 }
1837 3787
3788 return if $RELOAD++;
3789
3790 my $t1 = AE::time;
3791
3792 while ($RELOAD) {
1838 warn "reloading..."; 3793 warn "reloading...";
1839 3794
1840 local $FREEZE = 1; 3795 warn "entering sync_job";
3796
3797 cf::sync_job {
3798 cf::write_runtime_sync; # external watchdog should not bark
1841 cf::emergency_save; 3799 cf::emergency_save;
3800 cf::write_runtime_sync; # external watchdog should not bark
1842 3801
1843 eval { 3802 warn "syncing database to disk";
3803 BDB::db_env_txn_checkpoint $DB_ENV;
3804
1844 # if anything goes wrong in here, we should simply crash as we already saved 3805 # if anything goes wrong in here, we should simply crash as we already saved
1845 3806
1846 # cancel all watchers 3807 warn "flushing outstanding aio requests";
1847 for (Event::all_watchers) { 3808 while (IO::AIO::nreqs || BDB::nreqs) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 3809 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1849 }
1850
1851 # cancel all extension coros
1852 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = ();
1854
1855 # unload all extensions
1856 for (@exts) {
1857 warn "unloading <$_>";
1858 unload_extension $_;
1859 }
1860
1861 # unload all modules loaded from $LIBDIR
1862 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864
1865 warn "removing <$k>";
1866 delete $INC{$k};
1867
1868 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g;
1870
1871 if (my $cb = $k->can ("unload_module")) {
1872 $cb->();
1873 } 3810 }
1874 3811
1875 Symbol::delete_package $k; 3812 warn "cancelling all extension coros";
3813 $_->cancel for values %EXT_CORO;
3814 %EXT_CORO = ();
3815
3816 warn "removing commands";
3817 %COMMAND = ();
3818
3819 warn "removing ext/exti commands";
3820 %EXTCMD = ();
3821 %EXTICMD = ();
3822
3823 warn "unloading/nuking all extensions";
3824 for my $pkg (@EXTS) {
3825 warn "... unloading $pkg";
3826
3827 if (my $cb = $pkg->can ("unload")) {
3828 eval {
3829 $cb->($pkg);
3830 1
3831 } or warn "$pkg unloaded, but with errors: $@";
3832 }
3833
3834 warn "... clearing $pkg";
3835 clear_package $pkg;
1876 } 3836 }
1877 3837
1878 # sync database to disk 3838 warn "unloading all perl modules loaded from $LIBDIR";
1879 cf::db_sync; 3839 while (my ($k, $v) = each %INC) {
1880 IO::AIO::flush; 3840 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1881 3841
3842 warn "... unloading $k";
3843 delete $INC{$k};
3844
3845 $k =~ s/\.pm$//;
3846 $k =~ s/\//::/g;
3847
3848 if (my $cb = $k->can ("unload_module")) {
3849 $cb->();
3850 }
3851
3852 clear_package $k;
3853 }
3854
1882 # get rid of safe::, as good as possible 3855 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 3856 clear_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3857 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 3858
1886 # remove register_script_function callbacks 3859 warn "unloading cf.pm \"a bit\"";
1887 # TODO
1888
1889 # unload cf.pm "a bit"
1890 delete $INC{"cf.pm"}; 3860 delete $INC{"cf.pm"};
3861 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1891 3862
1892 # don't, removes xs symbols, too, 3863 # don't, removes xs symbols, too,
1893 # and global variables created in xs 3864 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 3865 #clear_package __PACKAGE__;
1895 3866
1896 # reload cf.pm 3867 warn "unload completed, starting to reload now";
3868
1897 warn "reloading cf.pm"; 3869 warn "reloading cf.pm";
1898 require cf; 3870 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3871 cf::_connect_to_perl_1;
1900 3872
1901 # load config and database again 3873 warn "loading config and database again";
1902 cf::cfg_load; 3874 cf::reload_config;
1903 cf::db_load;
1904 3875
1905 # load extensions
1906 warn "load extensions"; 3876 warn "loading extensions";
1907 cf::load_extensions; 3877 cf::load_extensions;
1908 3878
1909 # reattach attachments to objects 3879 if ($REATTACH_ON_RELOAD) {
3880 warn "reattaching attachments to objects/players";
3881 _global_reattach; # objects, sockets
3882 warn "reattaching attachments to maps";
3883 reattach $_ for values %MAP;
3884 warn "reattaching attachments to players";
3885 reattach $_ for values %PLAYER;
3886 }
3887
3888 warn "running post_init jobs";
3889 (pop @POST_INIT)->(1) while @POST_INIT;
3890
3891 warn "leaving sync_job";
3892
3893 1
3894 } or do {
3895 warn $@;
3896 cf::cleanup "error while reloading, exiting.";
3897 };
3898
1910 warn "reattach"; 3899 warn "reloaded";
1911 _global_reattach; 3900 --$RELOAD;
3901 }
3902
3903 $t1 = AE::time - $t1;
3904 warn "reload completed in ${t1}s\n";
3905};
3906
3907our $RELOAD_WATCHER; # used only during reload
3908
3909sub reload_perl() {
3910 # doing reload synchronously and two reloads happen back-to-back,
3911 # coro crashes during coro_state_free->destroy here.
3912
3913 $RELOAD_WATCHER ||= cf::async {
3914 Coro::AIO::aio_wait cache_extensions;
3915
3916 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3917 do_reload_perl;
3918 undef $RELOAD_WATCHER;
3919 };
1912 }; 3920 };
3921}
1913 3922
1914 if ($@) { 3923register_command "reload" => sub {
1915 warn $@; 3924 my ($who, $arg) = @_;
1916 warn "error while reloading, exiting.";
1917 exit 1;
1918 }
1919 3925
1920 warn "reloaded successfully"; 3926 if ($who->flag (FLAG_WIZ)) {
3927 $who->message ("reloading server.");
3928 async {
3929 $Coro::current->{desc} = "perl_reload";
3930 reload_perl;
3931 };
3932 }
1921}; 3933};
1922 3934
1923#############################################################################
1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub {
1969 my ($who, $arg) = @_;
1970
1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload.");
1975 }
1976};
1977
1978unshift @INC, $LIBDIR; 3935unshift @INC, $LIBDIR;
1979 3936
1980$TICK_WATCHER = Event->timer ( 3937my $bug_warning = 0;
1981 reentrant => 0, 3938
1982 prio => 0, 3939our @WAIT_FOR_TICK;
1983 at => $NEXT_TICK || $TICK, 3940our @WAIT_FOR_TICK_BEGIN;
1984 data => WF_AUTOCANCEL, 3941
1985 cb => sub { 3942sub wait_for_tick {
1986 unless ($FREEZE) { 3943 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3944
3945 my $signal = new Coro::Signal;
3946 push @WAIT_FOR_TICK, $signal;
3947 $signal->wait;
3948}
3949
3950sub wait_for_tick_begin {
3951 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3952
3953 my $signal = new Coro::Signal;
3954 push @WAIT_FOR_TICK_BEGIN, $signal;
3955 $signal->wait;
3956}
3957
3958sub tick {
3959 if ($Coro::current != $Coro::main) {
3960 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3961 unless ++$bug_warning > 10;
3962 return;
3963 }
3964
1987 cf::server_tick; # one server iteration 3965 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK;
1989 }
1990 3966
1991 $NEXT_TICK += $TICK; 3967 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
1992 3968
1993 # if we are delayed by four ticks or more, skip them all 3969 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3970 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1995 3971 Coro::async_pool {
1996 $TICK_WATCHER->at ($NEXT_TICK); 3972 $Coro::current->{desc} = "runtime saver";
1997 $TICK_WATCHER->start;
1998 },
1999);
2000
2001IO::AIO::max_poll_time $TICK * 0.2;
2002
2003Event->io (
2004 fd => IO::AIO::poll_fileno,
2005 poll => 'r',
2006 prio => 5,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL,
2013 after => 0,
2014 interval => 10,
2015 cb => sub {
2016 (Coro::unblock_sub {
2017 write_runtime 3973 write_runtime_sync
2018 or warn "ERROR: unable to write runtime file: $!"; 3974 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 3975 };
2020 }, 3976 }
2021); 3977
3978 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3979 $sig->send;
3980 }
3981 while (my $sig = shift @WAIT_FOR_TICK) {
3982 $sig->send;
3983 }
3984
3985 $LOAD = ($NOW - $TICK_START) / $TICK;
3986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3987
3988 if (0) {
3989 if ($NEXT_TICK) {
3990 my $jitter = $TICK_START - $NEXT_TICK;
3991 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3992 warn "jitter $JITTER\n";#d#
3993 }
3994 }
3995}
3996
3997{
3998 # configure BDB
3999
4000 BDB::min_parallel 16;
4001 BDB::max_poll_reqs $TICK * 0.1;
4002 $AnyEvent::BDB::WATCHER->priority (1);
4003
4004 unless ($DB_ENV) {
4005 $DB_ENV = BDB::db_env_create;
4006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4007 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4008 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4009 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4010 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4011
4012 cf::sync_job {
4013 eval {
4014 BDB::db_env_open
4015 $DB_ENV,
4016 $BDBDIR,
4017 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4018 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4019 0666;
4020
4021 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4022 };
4023
4024 cf::cleanup "db_env_open(db): $@" if $@;
4025 };
4026 }
4027
4028 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4029 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4030 };
4031 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4032 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4033 };
4034 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4035 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4036 };
4037}
4038
4039{
4040 # configure IO::AIO
4041
4042 IO::AIO::min_parallel 8;
4043 IO::AIO::max_poll_time $TICK * 0.1;
4044 undef $AnyEvent::AIO::WATCHER;
4045}
4046
4047my $_log_backtrace;
4048
4049sub _log_backtrace {
4050 my ($msg, @addr) = @_;
4051
4052 $msg =~ s/\n//;
4053
4054 # limit the # of concurrent backtraces
4055 if ($_log_backtrace < 2) {
4056 ++$_log_backtrace;
4057 my $perl_bt = Carp::longmess $msg;
4058 async {
4059 $Coro::current->{desc} = "abt $msg";
4060
4061 my @bt = fork_call {
4062 @addr = map { sprintf "%x", $_ } @addr;
4063 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4064 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4065 or die "addr2line: $!";
4066
4067 my @funcs;
4068 my @res = <$fh>;
4069 chomp for @res;
4070 while (@res) {
4071 my ($func, $line) = splice @res, 0, 2, ();
4072 push @funcs, "[$func] $line";
4073 }
4074
4075 @funcs
4076 };
4077
4078 LOG llevInfo, "[ABT] $perl_bt\n";
4079 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4080 LOG llevInfo, "[ABT] $_\n" for @bt;
4081 --$_log_backtrace;
4082 };
4083 } else {
4084 LOG llevInfo, "[ABT] $msg\n";
4085 LOG llevInfo, "[ABT] [suppressed]\n";
4086 }
4087}
4088
4089# load additional modules
4090require "cf/$_.pm" for @EXTRA_MODULES;
4091cf::_connect_to_perl_2;
4092
4093END { cf::emergency_save }
2022 4094
20231 40951
2024 4096

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