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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC vs.
Revision 1.514 by root, Mon Apr 12 17:13:36 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
20use BDB (); 56use BDB ();
21use Data::Dumper; 57use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 58use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
26use Time::HiRes; 61use Time::HiRes;
27use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
28 64
65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 77
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
54our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 118our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
58 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
61 127
62our %CFG; 128our %CFG;
63 129
64our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 131our $RUNTIME;
132our $NOW;
66 133
67our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 137
76# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
79binmode STDOUT; 151binmode STDOUT;
80binmode STDERR; 152binmode STDERR;
81 153
82# read virtual server time, if available 154# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
87} 159}
88 160
89mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 162
91mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 165
96our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
97 167
98sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 180
100############################################################################# 181#############################################################################
101 182
102=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
103 184
110=item $cf::RUNTIME 191=item $cf::RUNTIME
111 192
112The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 194every server tick.
114 195
115=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 199
117The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
119 204
120=item $cf::NOW 205=item $cf::NOW
121 206
122The time of the last (current) server tick. 207The time of the last (current) server tick.
123 208
124=item $cf::TICK 209=item $cf::TICK
125 210
126The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
127 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
128=item %cf::CFG 223=item %cf::CFG
129 224
130Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 226from wherever your confdir points to.
132 227
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
134 229
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
139 245
140=back 246=back
141 247
142=cut 248=cut
143 249
144BEGIN { 250$Coro::State::WARNHOOK = sub {
145 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 251 my $msg = join "", @_;
147 utf8::encode $msg;
148 252
149 $msg .= "\n" 253 $msg .= "\n"
150 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
151 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
152 LOG llevError, $msg; 258 LOG llevError, $msg;
153 }; 259};
154} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
155 274
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 282
163# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 284# within the Safe compartment.
165for my $pkg (qw( 285for my $pkg (qw(
166 cf::global cf::attachable 286 cf::global cf::attachable
167 cf::object cf::object::player 287 cf::object cf::object::player
168 cf::client cf::player 288 cf::client cf::player
169 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
170 cf::map cf::party cf::region 291 cf::party cf::region
171)) { 292)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 294}
175 295
176$Event::DIED = sub { 296$EV::DIED = sub {
177 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
178}; 298};
299
300#############################################################################
179 301
180=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
181 303
182=over 4 304=over 4
183 305
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 325 $d
204 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
205} 327}
206 328
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
210 330
211Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
212 332
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
221 334
222Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
223 336
224=cut 337=cut
225 338
226sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
228 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
229} 356}
230 357
231=item cf::lock_wait $string 358=item cf::lock_wait $string
232 359
233Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
234 361
235=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
236 363
237Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
240returned. 367returned.
241 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
242Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
244 374
245=cut 375=item $locked = cf::lock_active $string
246 376
247our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
248 382
249sub lock_wait($) { 383sub lock_wait($) {
250 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 385}
258 386
259sub lock_acquire($) { 387sub lock_acquire($) {
260 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
261 390
262 # wait, to be sure we are not locked 391sub lock_active($) {
263 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 393}
272 394
273sub freeze_mainloop { 395sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
275 397
276 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 399}
278 $WRITE_RUNTIME_WATCHER->start; 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
279 }; 465 }
280 $WRITE_RUNTIME_WATCHER->stop; 466};
281 $TICK_WATCHER->stop; 467
282 $guard 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
283} 481}
284 482
285=item cf::async { BLOCK } 483=item cf::async { BLOCK }
286 484
287Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
292 490
293BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
294 492
295=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
296 494
297The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
298always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
300 499
301If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
304fast or be very important. 503fast or be very important.
307 506
308sub sync_job(&) { 507sub sync_job(&) {
309 my ($job) = @_; 508 my ($job) = @_;
310 509
311 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
312 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
314 515
315 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
316 # (but this is cancel-safe) 517
317 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
318 519
319 my $busy = 1; 520 my $busy = 1;
320 my @res; 521 my @res;
321 522
322 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
323 @res = eval { $job->() }; 525 @res = eval { $job->() };
324 warn $@ if $@; 526 warn $@ if $@;
325 undef $busy; 527 undef $busy;
326 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
327 529
328 while ($busy) { 530 while ($busy) {
329 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
330 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
331 541
332 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
333 } else { 543 } else {
334 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
335 545
355 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
356 566
357 $coro 567 $coro
358} 568}
359 569
360sub write_runtime { 570=item fork_call { }, $args
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362 571
363 my $runtime = cf::localdir . "/runtime"; 572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
364 576
365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 577=cut
366 or return;
367 578
368 my $value = $cf::RUNTIME + 90 + 10; 579sub fork_call(&@) {
369 # 10 is the runtime save interval, for a monotonic clock 580 my ($cb, @args) = @_;
370 # 60 allows for the watchdog to kill the server.
371 581
372 (aio_write $fh, 0, (length $value), $value, 0) <= 0 582 # we seemingly have to make a local copy of the whole thing,
373 and return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
374 585
375 # always fsync - this file is important 586 my @res = Coro::Util::fork_eval {
376 aio_fsync $fh 587 reset_signals;
377 and return; 588 &$cb
589 }, @args;
378 590
379 close $fh 591 wantarray ? @res : $res[-1]
380 or return; 592}
381 593
382 aio_rename "$runtime~", $runtime 594sub objinfo {
383 and return;
384
385 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
386} 768}
387 769
388=back 770=back
389 771
390=cut 772=cut
391 773
392############################################################################# 774#############################################################################
393 775
394=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
395 777
396Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
397attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
398to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
399 781
400In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
401C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
402crossfire+). 784Deliantra).
403 785
404=over 4 786=over 4
405 787
406=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
407 789
451=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
452 834
453Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
454given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
455 837
456Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
457that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
458 840
459These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
460 842
461=over 4 843=over 4
570 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
571 953
572 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
573 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
574 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
575 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
576 958
577 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
578 my $pkg = shift @arg; 960 my $pkg = shift @arg;
579 961
580 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
609 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
610 } 992 }
611 993
612 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
613 } else { 995 } else {
614 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
615 } 997 }
616 998
617 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
618} 1000}
619 1001
621 if (ref $_[0]) { 1003 if (ref $_[0]) {
622 _object_attach @_; 1004 _object_attach @_;
623 } else { 1005 } else {
624 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
625 } 1007 }
1008 _recalc_want;
626}; 1009};
627 1010
628# all those should be optimised 1011# all those should be optimised
629sub cf::attachable::detach { 1012sub cf::attachable::detach {
630 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
633 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
634 reattach ($obj); 1017 reattach ($obj);
635 } else { 1018 } else {
636 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
637 } 1020 }
1021 _recalc_want;
638}; 1022};
639 1023
640sub cf::attachable::attached { 1024sub cf::attachable::attached {
641 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
642 1026
657 "; 1041 ";
658 die if $@; 1042 die if $@;
659} 1043}
660 1044
661our $override; 1045our $override;
662our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
663 1047
664sub override { 1048sub override {
665 $override = 1; 1049 $override = 1;
666 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
667} 1051}
668 1052
669sub do_invoke { 1053sub do_invoke {
670 my $event = shift; 1054 my $event = shift;
671 my $callbacks = shift; 1055 my $callbacks = shift;
672 1056
673 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
674 1058
675 local $override; 1059 local $override;
676 1060
677 for (@$callbacks) { 1061 for (@$callbacks) {
678 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
687 } 1071 }
688 1072
689 0 1073 0
690} 1074}
691 1075
692=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
693 1077
694=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
695 1079
696Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
697 1081
698This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
699removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
700results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
701 1085
702=back 1086=back
703 1087
704=cut 1088=cut
705 1089
706############################################################################# 1090#############################################################################
707# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
708 1134
709sub reattach { 1135sub reattach {
710 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
711 my ($obj) = @_; 1137 my ($obj) = @_;
712 1138
1139 # no longer needed after getting rid of delete_package?
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
714 1141
715 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
716 1143
717 @$registry = (); 1144 @$registry = ();
718 1145
733cf::attachable->attach ( 1160cf::attachable->attach (
734 prio => -1000000, 1161 prio => -1000000,
735 on_instantiate => sub { 1162 on_instantiate => sub {
736 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
737 1164
738 $data = from_json $data; 1165 $data = decode_json $data;
739 1166
740 for (@$data) { 1167 for (@$data) {
741 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
742 1169
743 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
759sub object_freezer_save { 1186sub object_freezer_save {
760 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
761 1188
762 sync_job { 1189 sync_job {
763 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
764 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
765 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
766 1194
767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
769 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
770 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
771 close $fh; 1202 aio_close $fh;
772 1203
773 if (@$objs) { 1204 if (@$objs) {
774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
775 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
776 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
777 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
778 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
779 close $fh; 1213 aio_close $fh;
780 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
781 } 1215 }
782 } else { 1216 } else {
783 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
784 } 1218 }
785 1219
786 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
787 } else { 1224 } else {
788 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
789 } 1226 }
790 } else { 1227 } else {
791 aio_unlink $filename; 1228 aio_unlink $filename;
792 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
793 } 1230 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
800 } 1231 };
801} 1232}
802 1233
803sub object_freezer_as_string { 1234sub object_freezer_as_string {
804 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
805 1236
810 1241
811sub object_thawer_load { 1242sub object_thawer_load {
812 my ($filename) = @_; 1243 my ($filename) = @_;
813 1244
814 my ($data, $av); 1245 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
818 1246
819 (aio_load $filename, $data) >= 0 1247 (aio_load $filename, $data) >= 0
820 or return; 1248 or return;
821 1249
822 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
823 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
824 or return; 1252 or return;
1253
825 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
826 } 1256 }
827 1257
1258 utf8::decode (my $decname = $filename);
828 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
829 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
830 return ($data, $av); 1262 ($data, $av)
831} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
832 1270
833############################################################################# 1271#############################################################################
834# command handling &c 1272# command handling &c
835 1273
836=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
849 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
850} 1288}
851 1289
852=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
853 1291
854Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
855 1297
856If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
857called. 1299called.
858 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
859=cut 1312=cut
860 1313
861sub register_extcmd { 1314sub register_extcmd {
862 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
863 1316
864 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
865} 1318}
866 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
867cf::player->attach ( 1328cf::player->attach (
868 on_command => sub { 1329 on_unknown_command => sub {
869 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
870 1331
871 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
872 or return; 1333 or return;
873 1334
878 cf::override; 1339 cf::override;
879 }, 1340 },
880 on_extcmd => sub { 1341 on_extcmd => sub {
881 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
882 1343
883 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
884 1345
885 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
886 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
887 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
888 $pl->ext_reply ($msg->{msgid}, %reply);
889 }
890 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
891 } else { 1361 } else {
892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
893 } 1363 }
894 1364
895 cf::override; 1365 cf::override;
896 }, 1366 },
897); 1367);
898 1368
1369# "readahead" all extensions
899sub load_extension { 1370sub cache_extensions {
900 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
901 1372
902 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
903 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
904 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
905 $pkg =~ s/[^[:word:]]/_/g;
906 $pkg = "ext::$pkg";
907
908 warn "... loading '$path' into '$pkg'\n";
909
910 open my $fh, "<:utf8", $path
911 or die "$path: $!";
912
913 my $source =
914 "package $pkg; use strict; use utf8;\n"
915 . "#line 1 \"$path\"\n{\n"
916 . (do { local $/; <$fh> })
917 . "\n};\n1";
918
919 unless (eval $source) {
920 my $msg = $@ ? "$path: $@\n"
921 : "extension disabled.\n";
922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
923 warn $@;
924 warn "mandatory extension failed to load, exiting.\n";
925 exit 1;
926 } 1376 }
927 die $@;
928 } 1377 };
929 1378
930 push @EXTS, $pkg; 1379 $grp
931} 1380}
932 1381
933sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
934 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
935 next unless -r $ext; 1387 next unless -r $path;
936 eval { 1388
937 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
938 1 1449 }
939 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
940 } 1460 };
941} 1461}
942 1462
943############################################################################# 1463#############################################################################
944 1464
1465=back
1466
945=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
946 1468
947Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
948 1470
949=cut 1471=cut
950 1472
951package cf::player; 1473package cf::player;
952 1474
954 1476
955=head3 cf::player 1477=head3 cf::player
956 1478
957=over 4 1479=over 4
958 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
959=item cf::player::find $login 1495=item cf::player::find $login
960 1496
961Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
962 1498
963=cut 1499=cut
964 1500
965sub playerdir($) { 1501sub playerdir($) {
966 cf::localdir 1502 "$PLAYERDIR/"
967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971} 1504}
972 1505
973sub path($) { 1506sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975 1508
976 (playerdir $login) . "/$login.pl" 1509 (playerdir $login) . "/playerdata"
977} 1510}
978 1511
979sub find_active($) { 1512sub find_active($) {
980 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
984 1517
985sub exists($) { 1518sub exists($) {
986 my ($login) = @_; 1519 my ($login) = @_;
987 1520
988 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
990} 1523}
991 1524
992sub find($) { 1525sub find($) {
993 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0]; 1527 my $login = $_[0];
995 1528
996 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
997 1530
998 $cf::PLAYER{$_[0]} || do { 1531 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login 1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1000 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1001 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1002 } 1548 }
1003 } 1549 }
1004} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1005 1564
1006sub save($) { 1565sub save($) {
1007 my ($pl) = @_; 1566 my ($pl) = @_;
1008 1567
1009 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1014 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1015 1574
1016 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1018 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1019 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1020 Coro::cede; 1584 cf::cede_to_tick;
1021} 1585}
1022 1586
1023sub new($) { 1587sub new($) {
1024 my ($login) = @_; 1588 my ($login) = @_;
1025 1589
1031 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1032 1596
1033 $self 1597 $self
1034} 1598}
1035 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1036=item $pl->quit_character 1610=item $pl->quit_character
1037 1611
1038Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1040 1614
1041=cut 1615=cut
1042 1616
1043sub quit_character { 1617sub quit_character {
1044 my ($pl) = @_; 1618 my ($pl) = @_;
1045 1619
1620 my $name = $pl->ob->name;
1621
1046 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1048 1624
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1053 1631
1054 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp; 1634 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name}; 1635 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy; 1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1059 IO::AIO::aio_rmtree $temp; 1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1060} 1658}
1061 1659
1062=item cf::player::list_logins 1660=item cf::player::list_logins
1063 1661
1064Returns am arrayref of all valid playernames in the system, can take a 1662Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1066 1664
1067=cut 1665=cut
1068 1666
1069sub list_logins { 1667sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1071 or return []; 1669 or return [];
1072 1670
1073 my @logins; 1671 my @logins;
1074 1672
1075 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1079 1683
1080 utf8::decode $login; 1684 utf8::decode $login;
1081 push @logins, $login; 1685 push @logins, $login;
1082 } 1686 }
1083 1687
1110 } 1714 }
1111 1715
1112 \@paths 1716 \@paths
1113} 1717}
1114 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1115=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1116 1724
1117Sends an ext reply to the player. 1725Sends an ext reply to the player.
1118 1726
1119=cut 1727=cut
1120 1728
1121sub ext_reply($$$%) { 1729sub ext_reply($$@) {
1122 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1123 1731
1124 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1125
1126 $self->send ("ext " . cf::to_json \%msg);
1127} 1733}
1128 1734
1129package cf; 1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1130 1775
1131=back 1776=back
1132
1133 1777
1134=head3 cf::map 1778=head3 cf::map
1135 1779
1136=over 4 1780=over 4
1137 1781
1149our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1150our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1151 1795
1152sub generate_random_map { 1796sub generate_random_map {
1153 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1154 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1155 $self->_create_random_map ( 1802 $self->_create_random_map (
1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1159 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1160 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1192 my ($self, $merge) = @_; 1839 my ($self, $merge) = @_;
1193 1840
1194 # we have to keep some variables in memory intact 1841 # we have to keep some variables in memory intact
1195 local $self->{path}; 1842 local $self->{path};
1196 local $self->{load_path}; 1843 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199 1844
1200 $self->SUPER::thawer_merge ($merge); 1845 $self->SUPER::thawer_merge ($merge);
1201} 1846}
1202 1847
1203sub normalise { 1848sub normalise {
1250 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1251 return $self; 1896 return $self;
1252 } 1897 }
1253 } 1898 }
1254 1899
1255 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1256 () 1901 ()
1257} 1902}
1258 1903
1259sub init { 1904sub init {
1260 my ($self) = @_; 1905 my ($self) = @_;
1275 1920
1276# the original (read-only) location 1921# the original (read-only) location
1277sub load_path { 1922sub load_path {
1278 my ($self) = @_; 1923 my ($self) = @_;
1279 1924
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1925 "$MAPDIR/$self->{path}.map"
1281} 1926}
1282 1927
1283# the temporary/swap location 1928# the temporary/swap location
1284sub save_path { 1929sub save_path {
1285 my ($self) = @_; 1930 my ($self) = @_;
1286 1931
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1933 "$TMPDIR/$path.map"
1289} 1934}
1290 1935
1291# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1292sub uniq_path { 1937sub uniq_path {
1293 my ($self) = @_; 1938 my ($self) = @_;
1294 1939
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1941 "$UNIQUEDIR/$path"
1297} 1942}
1298 1943
1299# and all this just because we cannot iterate over 1944sub decay_objects {
1300# all maps in C++...
1301sub change_all_map_light {
1302 my ($change) = @_; 1945 my ($self) = @_;
1303 1946
1304 $_->change_map_light ($change) 1947 return if $self->{deny_reset};
1305 for grep $_->outdoor, values %cf::MAP; 1948
1949 $self->do_decay_objects;
1306} 1950}
1307 1951
1308sub unlink_save { 1952sub unlink_save {
1309 my ($self) = @_; 1953 my ($self) = @_;
1310 1954
1311 utf8::encode (my $save = $self->save_path); 1955 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319} 1958}
1320 1959
1321sub load_header_from($) { 1960sub load_header_from($) {
1322 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1323 1962
1324 utf8::encode $path; 1963 utf8::encode $path;
1325 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1326 # or return;
1327
1328 $self->_load_header ($path)
1329 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1330 1972
1331 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1332 1974
1333 1 1975 1
1334} 1976}
1373 $self->load_header_orig 2015 $self->load_header_orig
1374 or return; 2016 or return;
1375 $self->prepare_orig; 2017 $self->prepare_orig;
1376 } 2018 }
1377 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1378 1 2026 1
1379} 2027}
1380 2028
1381sub find; 2029sub find;
1382sub find { 2030sub find {
1383 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1384 2032
1385 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1386 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1387 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1388 2037
1389 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1390 my $guard = cf::lock_acquire "map_find:$path";
1391 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1392 or return; 2040 or return;
1393 2041
1394 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1395 2043
1396 $map->load_header 2044 $map->load_header
1397 or return; 2045 or return;
1398 2046
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1402 $map->reset; 2052 $map->reset;
1403 undef $guard;
1404 return find $path; 2053 return find $path;
1405 } 2054 }
1406 2055
1407 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1408 } 2057 }
1409} 2058}
1410 2059
1411sub pre_load { } 2060sub pre_load { }
1412sub post_load { } 2061#sub post_load { } # XS
1413 2062
1414sub load { 2063sub load {
1415 my ($self) = @_; 2064 my ($self) = @_;
1416 2065
1417 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1418 2067
1419 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1420 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1421 2072
2073 return unless $self->valid;
1422 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1423 2075
1424 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1425 2077
1426 $self->alloc; 2078 $self->alloc;
1427 2079
1428 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1429 2082
1430 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1431 or return; 2086 or return;
1432 2087
1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1434 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1435 2090
1436 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1437 utf8::encode $uniq; 2092 utf8::encode $uniq;
1438 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1439 $self->clear_unique_items; 2095 $self->clear_unique_items;
1440 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1441 } 2099 }
1442 } 2100 }
1443 2101
1444 Coro::cede; 2102 $f->resolve_delayed_derefs;
1445 2103
2104 cf::cede_to_tick;
1446 # now do the right thing for maps 2105 # now do the right thing for maps
1447 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1448
1449 unless ($self->{deny_activate}) {
1450 $self->decay_objects;
1451 $self->fix_auto_apply;
1452 $self->update_buttons;
1453 Coro::cede;
1454 $self->set_darkness_map;
1455 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1456 unless $self->difficulty; 2108 unless $self->difficulty;
1457 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1458 $self->activate; 2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
1459 } 2123 }
1460 2124
1461 $self->post_load; 2125 $self->post_load;
1462
1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464} 2126}
1465 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1466sub customise_for { 2131sub customise_for {
1467 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1468 2133
1469 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player; 2135 if $self->per_player;
1471 2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
1472 $self 2140 $self
1473} 2141}
1474 2142
1475# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1476sub load_diag { 2144sub load_neighbours {
1477 my ($map) = @_; 2145 my ($map) = @_;
1478 2146
1479 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1480 2148
1481 for (0 .. 3) { 2149 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1483 or next; 2151 or next;
1484 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1485 or next; 2153 or next;
1486 $neigh->load; 2154 $neigh->load;
1487 2155
2156 push @neigh,
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 } 2159 }
1491 2160
1492 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1493 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1494 or next; 2164 or next;
1495 $neigh->load; 2165 $neigh->load;
1496 } 2166 }
1497} 2167}
1498 2168
1503} 2173}
1504 2174
1505sub do_load_sync { 2175sub do_load_sync {
1506 my ($map) = @_; 2176 my ($map) = @_;
1507 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1508 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1509} 2182}
1510 2183
1511our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1513 2186
1514sub find_async { 2187sub find_async {
1515 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1516 2189
1517 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1518 2191
1519 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1521 } 2194 }
1522 2195
1523 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1524 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1525 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1527 my $map = find $path 2203 if (my $map = find $k) {
1528 or next;
1529 $map->load; 2204 $map->load if $v;
2205 }
1530 2206
1531 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1532 } 2208 }
1533 } 2209 }
1534 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1535 }; 2211 };
1536 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1539} 2215}
1540 2216
1541sub save { 2217sub save {
1542 my ($self) = @_; 2218 my ($self) = @_;
1543 2219
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2221
1546 $self->{last_save} = $cf::RUNTIME; 2222 $self->{last_save} = $cf::RUNTIME;
1547 2223
1548 return unless $self->dirty; 2224 return unless $self->dirty;
1549 2225
1555 return if $self->{deny_save}; 2231 return if $self->{deny_save};
1556 2232
1557 local $self->{last_access} = $self->last_access;#d# 2233 local $self->{last_access} = $self->last_access;#d#
1558 2234
1559 cf::async { 2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
1560 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
1561 }; 2238 };
2239
2240 cf::get_slot 0.02;
1562 2241
1563 if ($uniq) { 2242 if ($uniq) {
1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1565 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1566 } else { 2245 } else {
1572 my ($self) = @_; 2251 my ($self) = @_;
1573 2252
1574 # save first because save cedes 2253 # save first because save cedes
1575 $self->save; 2254 $self->save;
1576 2255
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2257
1579 return if $self->players; 2258 return if $self->players;
1580 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
1581 return if $self->{deny_save}; 2260 return if $self->{deny_save};
1582 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
1583 $self->clear; 2266 $self->clear;
1584 $self->in_memory (cf::MAP_SWAPPED);
1585} 2267}
1586 2268
1587sub reset_at { 2269sub reset_at {
1588 my ($self) = @_; 2270 my ($self) = @_;
1589 2271
1590 # TODO: safety, remove and allow resettable per-player maps 2272 # TODO: safety, remove and allow resettable per-player maps
1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1592 return 1e99 if $self->{deny_reset}; 2273 return 1e99 if $self->{deny_reset};
1593 2274
1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2275 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2276 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1596 2277
1607 my ($self) = @_; 2288 my ($self) = @_;
1608 2289
1609 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610 2291
1611 return if $self->players; 2292 return if $self->players;
1612 return if $self->isa ("ext::map_per_player");#d#
1613 2293
1614 warn "resetting map ", $self->path;#d# 2294 warn "resetting map ", $self->path, "\n";
1615 2295
1616 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
1617 2297
1618 # need to save uniques path 2298 # need to save uniques path
1619 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
1623 if $uniq; 2303 if $uniq;
1624 } 2304 }
1625 2305
1626 delete $cf::MAP{$self->path}; 2306 delete $cf::MAP{$self->path};
1627 2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
1628 $self->clear; 2310 $self->clear;
1629
1630 $_->clear_links_to ($self) for values %cf::MAP;
1631 2311
1632 $self->unlink_save; 2312 $self->unlink_save;
1633 $self->destroy; 2313 $self->destroy;
1634} 2314}
1635 2315
1636my $nuke_counter = "aaaa"; 2316my $nuke_counter = "aaaa";
1637 2317
1638sub nuke { 2318sub nuke {
1639 my ($self) = @_; 2319 my ($self) = @_;
1640 2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
1641 delete $cf::MAP{$self->path}; 2324 delete $cf::MAP{$self->path};
1642 2325
1643 $self->unlink_save; 2326 $self->unlink_save;
1644 2327
1645 bless $self, "cf::map"; 2328 bless $self, "cf::map";
1646 delete $self->{deny_reset}; 2329 delete $self->{deny_reset};
1647 $self->{deny_save} = 1; 2330 $self->{deny_save} = 1;
1648 $self->reset_timeout (1); 2331 $self->reset_timeout (1);
1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650 2333
1651 $cf::MAP{$self->path} = $self; 2334 $cf::MAP{$self->path} = $self;
2335 }
1652 2336
1653 $self->reset; # polite request, might not happen 2337 $self->reset; # polite request, might not happen
2338}
2339
2340=item $maps = cf::map::tmp_maps
2341
2342Returns an arrayref with all map paths of currently instantiated and saved
2343maps. May block.
2344
2345=cut
2346
2347sub tmp_maps() {
2348 [
2349 map {
2350 utf8::decode $_;
2351 /\.map$/
2352 ? normalise $_
2353 : ()
2354 } @{ aio_readdir $TMPDIR or [] }
2355 ]
2356}
2357
2358=item $maps = cf::map::random_maps
2359
2360Returns an arrayref with all map paths of currently instantiated and saved
2361random maps. May block.
2362
2363=cut
2364
2365sub random_maps() {
2366 [
2367 map {
2368 utf8::decode $_;
2369 /\.map$/
2370 ? normalise "?random/$_"
2371 : ()
2372 } @{ aio_readdir $RANDOMDIR or [] }
2373 ]
1654} 2374}
1655 2375
1656=item cf::map::unique_maps 2376=item cf::map::unique_maps
1657 2377
1658Returns an arrayref of paths of all shared maps that have 2378Returns an arrayref of paths of all shared maps that have
1659instantiated unique items. May block. 2379instantiated unique items. May block.
1660 2380
1661=cut 2381=cut
1662 2382
1663sub unique_maps() { 2383sub unique_maps() {
1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2384 [
1665 or return; 2385 map {
1666
1667 my @paths;
1668
1669 for (@$files) {
1670 utf8::decode $_; 2386 utf8::decode $_;
1671 next if /\.pst$/; 2387 s/\.map$//; # TODO future compatibility hack
1672 next unless /^$PATH_SEP/o; 2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1673 2389 ? ()
1674 push @paths, cf::map::normalise $_; 2390 : normalise $_
2391 } @{ aio_readdir $UNIQUEDIR or [] }
1675 } 2392 ]
1676
1677 \@paths
1678} 2393}
1679 2394
1680package cf; 2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
1681 2426
1682=back 2427=back
1683 2428
1684=head3 cf::object 2429=head3 cf::object
1685 2430
1689 2434
1690=over 4 2435=over 4
1691 2436
1692=item $ob->inv_recursive 2437=item $ob->inv_recursive
1693 2438
1694Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
1695 2441
1696=cut 2442=cut
1697 2443
1698sub inv_recursive_; 2444sub inv_recursive_;
1699sub inv_recursive_ { 2445sub inv_recursive_ {
1702 2448
1703sub inv_recursive { 2449sub inv_recursive {
1704 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
1705} 2451}
1706 2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479}
2480
1707package cf; 2481package cf;
1708 2482
1709=back 2483=back
1710 2484
1711=head3 cf::object::player 2485=head3 cf::object::player
1717Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1718can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
1719dialogue with the given NPC character. 2493dialogue with the given NPC character.
1720 2494
1721=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
1722 2510
1723# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
1724# with dialog boxes. 2512# with dialog boxes.
1725#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
1726sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
1728 2516
1729 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1730 2518
1731 if ($self->{record_replies}) { 2519 if ($self->{record_replies}) {
1732 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2520 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2521
1733 } else { 2522 } else {
2523 my $pl = $self->contr;
2524
2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2526 my $dialog = $pl->{npc_dialog};
2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2528
2529 } else {
1734 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
1735 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2532 }
1736 } 2533 }
2534}
2535
2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2537
2538=cut
2539
2540sub cf::object::send_msg {
2541 my $pl = shift->contr
2542 or return;
2543 $pl->send_msg (@_);
1737} 2544}
1738 2545
1739=item $player_object->may ("access") 2546=item $player_object->may ("access")
1740 2547
1741Returns wether the given player is authorized to access resource "access" 2548Returns wether the given player is authorized to access resource "access"
1754 2561
1755=item $player_object->enter_link 2562=item $player_object->enter_link
1756 2563
1757Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
1758 2565
1759The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
1760I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
1761 2570
1762Will never block. 2571Will never block.
1763 2572
1764=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
1765 2574
1788 $self->deactivate_recursive; 2597 $self->deactivate_recursive;
1789 2598
1790 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2599 return if UNIVERSAL::isa $self->map, "ext::map_link";
1791 2600
1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2601 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1793 if $self->map; 2602 if $self->map && $self->map->{path} ne "{link}";
1794 2603
1795 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2604 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1796} 2605}
1797 2606
1798sub cf::object::player::leave_link { 2607sub cf::object::player::leave_link {
1799 my ($self, $map, $x, $y) = @_; 2608 my ($self, $map, $x, $y) = @_;
2609
2610 return unless $self->contr->active;
1800 2611
1801 my $link_pos = delete $self->{_link_pos}; 2612 my $link_pos = delete $self->{_link_pos};
1802 2613
1803 unless ($map) { 2614 unless ($map) {
1804 # restore original map position 2615 # restore original map position
1815 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
1816 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
1817 2628
1818 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
1819 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
1820 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
1821 2632
1822 $map->load; 2633 $map->load;
1823 $map->load_diag; 2634 $map->load_neighbours;
1824 2635
1825 return unless $self->contr->active; 2636 return unless $self->contr->active;
2637
2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
1826 $self->activate_recursive; 2642 $self->activate_recursive;
1827 $self->enter_map ($map, $x, $y);
1828} 2643}
1829 2644
1830cf::player->attach ( 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1831 on_logout => sub {
1832 my ($pl) = @_;
1833 2646
1834 # abort map switching before logout 2647Moves the player to the given map-path and coordinates by first freezing
1835 if ($pl->ob->{_link_pos}) { 2648her, loading and preparing them map, calling the provided $check callback
1836 cf::sync_job { 2649that has to return the map if sucecssful, and then unfreezes the player on
1837 $pl->ob->leave_link 2650the new (success) or old (failed) map position. In either case, $done will
1838 }; 2651be called at the end of this process.
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843 2652
1844 # try to abort aborted map switching on player login :) 2653Note that $check will be called with a potentially non-loaded map, so if
1845 # should happen only on crashes 2654it needs a loaded map it has to call C<< ->load >>.
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 # we need this sleep as the login has a concurrent enter_exit running
1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861 2655
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut 2656=cut
2657
2658our $GOTOGEN;
1865 2659
1866sub cf::object::player::goto { 2660sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_; 2661 my ($self, $path, $x, $y, $check, $done) = @_;
2662
2663 # do generation counting so two concurrent goto's will be executed in-order
2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1868 2665
1869 $self->enter_link; 2666 $self->enter_link;
1870 2667
1871 (async { 2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
1872 my $map = eval { 2690 my $map = eval {
1873 my $map = cf::map::find $path; 2691 my $map = defined $path ? cf::map::find $path : undef;
2692
2693 if ($map) {
1874 $map = $map->customise_for ($self) if $map; 2694 $map = $map->customise_for ($self);
2695 $map = $check->($map) if $check && $map;
2696 } else {
2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2698 }
2699
1875 $map 2700 $map
2701 };
2702
2703 if ($@) {
2704 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2705 LOG llevError | logBacktrace, Carp::longmess $@;
1876 } or 2706 }
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878 2707
2708 if ($gen == $self->{_goto_generation}) {
2709 delete $self->{_goto_generation};
1879 $self->leave_link ($map, $x, $y); 2710 $self->leave_link ($map, $x, $y);
2711 }
2712
2713 $done->() if $done;
1880 })->prio (1); 2714 })->prio (1);
1881} 2715}
1882 2716
1883=item $player_object->enter_exit ($exit_object) 2717=item $player_object->enter_exit ($exit_object)
1884 2718
1904} 2738}
1905 2739
1906sub prepare_random_map { 2740sub prepare_random_map {
1907 my ($exit) = @_; 2741 my ($exit) = @_;
1908 2742
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object 2745 # that depends on the exit object
1914 2746
1915 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
1917 if ($exit->map) { 2749 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
1922 } 2756 }
1923 2757
1924 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
1925 2759
1926 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1927 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
1929 2763
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh; 2766 undef $fh;
1933 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
1934 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
1935 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
1937 } 2775 }
1938} 2776}
1939 2777
1940sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
1941 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
1942 2780
1943 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
1944 2782
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link; 2783 $self->enter_link;
1955 2784
1956 (async { 2785 (async {
1957 $self->deactivate_recursive; # just to be sure 2786 $Coro::current->{desc} = "enter_exit";
2787
1958 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
1959 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
1960 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
1961 1; 2809 1
1962 }) { 2810 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
1964 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
1967 2815
1968 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
1969 $self->leave_link; 2817 $self->leave_link;
1970 } 2818 }
1971 })->prio (1); 2819 })->prio (1);
1984 2832
1985sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
1987 2835
1988 utf8::encode $text; 2836 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990} 2838}
1991 2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863}
2864
2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2866
2867Send a drawinfo or msg packet to the client, formatting the msg for the
2868client if neccessary. C<$type> should be a string identifying the type of
2869the message, with C<log> being the default. If C<$color> is negative, suppress
2870the message unless the client supports the msg packet.
2871
2872=cut
2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2988sub cf::client::send_msg {
2989 my ($self, $channel, $msg, $color, @extra) = @_;
2990
2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
3012
3013 return unless @extra || length $msg;
3014
3015 # default colour, mask it out
3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3017 if $color & cf::NDI_DEF;
3018
3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3022 );
3023
3024 $self->send_big_packet ($pkt);
3025}
3026
3027=item $client->ext_msg ($type, @msg)
3028
3029Sends an ext event to the client.
3030
3031=cut
3032
3033sub cf::client::ext_msg($$@) {
3034 my ($self, $type, @msg) = @_;
3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
3039 push @msg, msgtype => "event_$type";
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
3060}
1992 3061
1993=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
1994 3063
1995Queues a query to the client, calling the given callback with 3064Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3065the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3066C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998 3067
1999Queries can fail, so check the return code. Or don't, as queries will become 3068Queries can fail, so check the return code. Or don't, as queries will
2000reliable at some point in the future. 3069become reliable at some point in the future.
2001 3070
2002=cut 3071=cut
2003 3072
2004sub cf::client::query { 3073sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_; 3074 my ($self, $flags, $text, $cb) = @_;
2013 utf8::encode $text; 3082 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3083 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015 3084
2016 $self->send_packet ($self->{query_queue}[0][0]) 3085 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1; 3086 if @{ $self->{query_queue} } == 1;
3087
3088 1
2018} 3089}
2019 3090
2020cf::client->attach ( 3091cf::client->attach (
3092 on_connect => sub {
3093 my ($ns) = @_;
3094
3095 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3096 },
2021 on_reply => sub { 3097 on_reply => sub {
2022 my ($ns, $msg) = @_; 3098 my ($ns, $msg) = @_;
2023 3099
2024 # this weird shuffling is so that direct followup queries 3100 # this weird shuffling is so that direct followup queries
2025 # get handled first 3101 # get handled first
2037 } else { 3113 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3114 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 } 3115 }
2040 } 3116 }
2041 }, 3117 },
3118 on_exticmd => sub {
3119 my ($ns, $buf) = @_;
3120
3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3122
3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
3131 if (my $cb = $EXTICMD{$type}) {
3132 @reply = $cb->($ns, @payload);
3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
3138 } else {
3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3140 }
3141
3142 cf::override;
3143 },
2042); 3144);
2043 3145
2044=item $client->async (\&cb) 3146=item $client->async (\&cb)
2045 3147
2046Create a new coroutine, running the specified callback. The coroutine will 3148Create a new coroutine, running the specified callback. The coroutine will
2062 3164
2063 $coro 3165 $coro
2064} 3166}
2065 3167
2066cf::client->attach ( 3168cf::client->attach (
2067 on_destroy => sub { 3169 on_client_destroy => sub {
2068 my ($ns) = @_; 3170 my ($ns) = @_;
2069 3171
2070 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2071 }, 3173 },
2072); 3174);
2087our $safe = new Safe "safe"; 3189our $safe = new Safe "safe";
2088our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
2089 3191
2090$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
2091 3193
2092$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3194$safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198));
2093 3199
2094# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
2095 3201
2096=pod 3202=pod
2097 3203
2098The following fucntions and emthods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
2099 3205
2100 cf::object contr pay_amount pay_player map 3206 cf::object
3207 contr pay_amount pay_player map x y force_find force_add destroy
3208 insert remove name archname title slaying race decrease split
3209 value
3210
2101 cf::object::player player 3211 cf::object::player
2102 cf::player peaceful 3212 player
2103 cf::map trigger 3213
3214 cf::player
3215 peaceful
3216
3217 cf::map
3218 trigger
2104 3219
2105=cut 3220=cut
2106 3221
2107for ( 3222for (
2108 ["cf::object" => qw(contr pay_amount pay_player map)], 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
2109 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
2110 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
2111 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
2112) { 3229) {
2113 no strict 'refs'; 3230 no strict 'refs';
2114 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2133 3250
2134 my $qcode = $code; 3251 my $qcode = $code;
2135 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2136 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
2137 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
2138 local $_; 3258 local $_;
2139 local @safe::cf::_safe_eval_args = values %vars;
2140 3259
2141 my $eval = 3260 my $eval =
2142 "do {\n" 3261 "do {\n"
2143 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2144 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
2145 . $code 3264 . $code
2146 . "\n}" 3265 . "\n}"
2147 ; 3266 ;
2148 3267
3268 if ($CFG{safe_eval}) {
2149 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
2150 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2151 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
2152 3277
2153 if ($@) { 3278 if ($@) {
2154 warn "$@"; 3279 warn "$@";
2155 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
2156 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
2175=cut 3300=cut
2176 3301
2177sub register_script_function { 3302sub register_script_function {
2178 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
2179 3304
2180 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
2181 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
2182} 3307}
2183 3308
2184=back 3309=back
2185 3310
2186=cut 3311=cut
2187
2188#############################################################################
2189
2190=head2 EXTENSION DATABASE SUPPORT
2191
2192Crossfire maintains a very simple database for extension use. It can
2193currently store anything that can be serialised using Storable, which
2194excludes objects.
2195
2196The parameter C<$family> should best start with the name of the extension
2197using it, it should be unique.
2198
2199=over 4
2200
2201=item $value = cf::db_get $family => $key
2202
2203Returns a single value from the database.
2204
2205=item cf::db_put $family => $key => $value
2206
2207Stores the given C<$value> in the family.
2208
2209=cut
2210
2211our $DB;
2212
2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2232
2233 cf::db_put (board => data => $pst->{board});
2234 cf::db_put (guildrules => data => $pst->{guildrules});
2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2237
2238 unlink $path;
2239 };
2240 }
2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259 3312
2260############################################################################# 3313#############################################################################
2261# the server's init and main functions 3314# the server's init and main functions
2262 3315
3316sub load_facedata($) {
3317 my ($path) = @_;
3318
3319 # HACK to clear player env face cache, we need some signal framework
3320 # for this (global event?)
3321 %ext::player_env::MUSIC_FACE_CACHE = ();
3322
3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3324
3325 warn "loading facedata from $path\n";
3326
3327 my $facedata;
3328 0 < aio_load $path, $facedata
3329 or die "$path: $!";
3330
3331 $facedata = Coro::Storable::thaw $facedata;
3332
3333 $facedata->{version} == 2
3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
3335
3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3338 $facedata->{resource}{"res/exp_table"} = {
3339 type => FT_RSRC,
3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3342 };
3343 cf::cede_to_tick;
3344
3345 {
3346 my $faces = $facedata->{faceinfo};
3347
3348 while (my ($face, $info) = each %$faces) {
3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3350
3351 cf::face::set_visibility $idx, $info->{visibility};
3352 cf::face::set_magicmap $idx, $info->{magicmap};
3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3355
3356 cf::cede_to_tick;
3357 }
3358
3359 while (my ($face, $info) = each %$faces) {
3360 next unless $info->{smooth};
3361
3362 my $idx = cf::face::find $face
3363 or next;
3364
3365 if (my $smooth = cf::face::find $info->{smooth}) {
3366 cf::face::set_smooth $idx, $smooth;
3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3368 } else {
3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
3370 }
3371
3372 cf::cede_to_tick;
3373 }
3374 }
3375
3376 {
3377 my $anims = $facedata->{animinfo};
3378
3379 while (my ($anim, $info) = each %$anims) {
3380 cf::anim::set $anim, $info->{frames}, $info->{facings};
3381 cf::cede_to_tick;
3382 }
3383
3384 cf::anim::invalidate_all; # d'oh
3385 }
3386
3387 {
3388 my $res = $facedata->{resource};
3389
3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
3399
3400 cf::cede_to_tick;
3401 }
3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
3406 1
3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
3428
3429register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435};
3436
2263sub load_resources { 3437sub load_resource_file($) {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
3452 load_resource_file "$MAPDIR/regions"
2265 or die "unable to load regions file\n";#d# 3453 or die "unable to load regions file\n";
2266}
2267 3454
2268sub cfg_load { 3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
3459}
3460
3461sub reload_facedata {
3462 load_facedata "$DATADIR/facedata"
3463 or die "unable to load facedata\n";
3464}
3465
3466sub reload_archetypes {
3467 load_resource_file "$DATADIR/archetypes"
3468 or die "unable to load archetypes\n";
3469}
3470
3471sub reload_treasures {
3472 load_resource_file "$DATADIR/treasures"
3473 or die "unable to load treasurelists\n";
3474}
3475
3476sub reload_resources {
3477 warn "reloading resource files...\n";
3478
3479 reload_facedata;
3480 reload_archetypes;
3481 reload_regions;
3482 reload_treasures;
3483
3484 warn "finished reloading resource files\n";
3485}
3486
3487sub reload_config {
3488 warn "reloading config file...\n";
3489
2269 open my $fh, "<:utf8", cf::confdir . "/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
2270 or return; 3491 or return;
2271 3492
2272 local $/; 3493 local $/;
2273 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
2274 3495
2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2276 3497
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2283 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
2284 }; 3505 };
2285 warn $@ if $@; 3506 warn $@ if $@;
2286 } 3507 }
2287}
2288 3508
2289sub init { 3509 warn "finished reloading resource files\n";
2290 load_resources; 3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
2291} 3538}
2292 3539
2293sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 cf::init_experience;
3549 cf::init_anim;
3550 cf::init_attackmess;
3551 cf::init_dynamic;
3552
3553 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3554
2294 # we must not ever block the main coroutine 3555 # we must not ever block the main coroutine
2295 local $Coro::idle = sub { 3556 local $Coro::idle = sub {
2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3557 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2297 (async { 3558 (async {
2298 Event::one_event; 3559 $Coro::current->{desc} = "IDLE BUG HANDLER";
3560 EV::loop EV::LOOP_ONESHOT;
2299 })->prio (Coro::PRIO_MAX); 3561 })->prio (Coro::PRIO_MAX);
2300 }; 3562 };
2301 3563
2302 cfg_load; 3564 evthread_start IO::AIO::poll_fileno;
3565
3566 cf::sync_job {
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
2303 db_init; 3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
2304 load_extensions; 3582 load_extensions;
2305 3583
2306 $TICK_WATCHER->start; 3584 utime time, time, $RUNTIMEFILE;
2307 Event::loop; 3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 main_loop;
2308} 3594}
2309 3595
2310############################################################################# 3596#############################################################################
2311# initialisation and cleanup 3597# initialisation and cleanup
2312 3598
2313# install some emergency cleanup handlers 3599# install some emergency cleanup handlers
2314BEGIN { 3600BEGIN {
3601 our %SIGWATCHER = ();
2315 for my $signal (qw(INT HUP TERM)) { 3602 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal ( 3603 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal"; 3604 cf::cleanup "SIG$signal";
2323 },
2324 ); 3605 };
3606 }
3607}
3608
3609sub write_runtime_sync {
3610 my $t0 = AE::time;
3611
3612 # first touch the runtime file to show we are still running:
3613 # the fsync below can take a very very long time.
3614
3615 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3616
3617 my $guard = cf::lock_acquire "write_runtime";
3618
3619 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3620 or return;
3621
3622 my $value = $cf::RUNTIME + 90 + 10;
3623 # 10 is the runtime save interval, for a monotonic clock
3624 # 60 allows for the watchdog to kill the server.
3625
3626 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3627 and return;
3628
3629 # always fsync - this file is important
3630 aio_fsync $fh
3631 and return;
3632
3633 # touch it again to show we are up-to-date
3634 aio_utime $fh, undef, undef;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3640 and return;
3641
3642 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3643
2325 } 3644 1
3645}
3646
3647our $uuid_lock;
3648our $uuid_skip;
3649
3650sub write_uuid_sync($) {
3651 $uuid_skip ||= $_[0];
3652
3653 return if $uuid_lock;
3654 local $uuid_lock = 1;
3655
3656 my $uuid = "$LOCALDIR/uuid";
3657
3658 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3659 or return;
3660
3661 my $value = uuid_seq uuid_cur;
3662
3663 unless ($value) {
3664 warn "cowardly refusing to write zero uuid value!\n";
3665 return;
3666 }
3667
3668 my $value = uuid_str $value + $uuid_skip;
3669 $uuid_skip = 0;
3670
3671 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3672 and return;
3673
3674 # always fsync - this file is important
3675 aio_fsync $fh
3676 and return;
3677
3678 close $fh
3679 or return;
3680
3681 aio_rename "$uuid~", $uuid
3682 and return;
3683
3684 warn "uuid file written ($value).\n";
3685
3686 1
3687
3688}
3689
3690sub write_uuid($$) {
3691 my ($skip, $sync) = @_;
3692
3693 $sync ? write_uuid_sync $skip
3694 : async { write_uuid_sync $skip };
2326} 3695}
2327 3696
2328sub emergency_save() { 3697sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop; 3698 my $freeze_guard = cf::freeze_mainloop;
2330 3699
2331 warn "enter emergency perl save\n"; 3700 warn "emergency_perl_save: enter\n";
2332 3701
2333 cf::sync_job { 3702 cf::sync_job {
3703 # this is a trade-off: we want to be very quick here, so
3704 # save all maps without fsync, and later call a global sync
3705 # (which in turn might be very very slow)
3706 local $USE_FSYNC = 0;
3707
2334 # use a peculiar iteration method to avoid tripping on perl 3708 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players 3709 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously. 3710 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n"; 3711 warn "emergency_perl_save: begin player save\n";
2338 for my $login (keys %cf::PLAYER) { 3712 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next; 3713 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next; 3714 $pl->valid or next;
3715 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2341 $pl->save; 3716 $pl->save;
2342 } 3717 }
2343 warn "end emergency player save\n"; 3718 warn "emergency_perl_save: end player save\n";
2344 3719
2345 warn "begin emergency map save\n"; 3720 warn "emergency_perl_save: begin map save\n";
2346 for my $path (keys %cf::MAP) { 3721 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next; 3722 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next; 3723 $map->valid or next;
2349 $map->save; 3724 $map->save;
2350 } 3725 }
2351 warn "end emergency map save\n"; 3726 warn "emergency_perl_save: end map save\n";
2352 3727
2353 warn "begin emergency database checkpoint\n"; 3728 warn "emergency_perl_save: begin database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV; 3729 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n"; 3730 warn "emergency_perl_save: end database checkpoint\n";
3731
3732 warn "emergency_perl_save: begin write uuid\n";
3733 write_uuid_sync 1;
3734 warn "emergency_perl_save: end write uuid\n";
2356 }; 3735 };
2357 3736
3737 warn "emergency_perl_save: starting sync()\n";
3738 IO::AIO::aio_sync sub {
3739 warn "emergency_perl_save: finished sync()\n";
3740 };
3741
2358 warn "leave emergency perl save\n"; 3742 warn "emergency_perl_save: leave\n";
2359} 3743}
2360 3744
2361sub post_cleanup { 3745sub post_cleanup {
2362 my ($make_core) = @_; 3746 my ($make_core) = @_;
2363 3747
2364 warn Carp::longmess "post_cleanup backtrace" 3748 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core; 3749 if $make_core;
2366}
2367 3750
3751 my $fh = pidfile;
3752 unlink $PIDFILE if <$fh> == $$;
3753}
3754
3755# a safer delete_package, copied from Symbol
3756sub clear_package($) {
3757 my $pkg = shift;
3758
3759 # expand to full symbol table name if needed
3760 unless ($pkg =~ /^main::.*::$/) {
3761 $pkg = "main$pkg" if $pkg =~ /^::/;
3762 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3763 $pkg .= '::' unless $pkg =~ /::$/;
3764 }
3765
3766 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3767 my $stem_symtab = *{$stem}{HASH};
3768
3769 defined $stem_symtab and exists $stem_symtab->{$leaf}
3770 or return;
3771
3772 # clear all symbols
3773 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3774 for my $name (keys %$leaf_symtab) {
3775 _gv_clear *{"$pkg$name"};
3776# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3777 }
3778 warn "cleared package $pkg\n";#d#
3779}
3780
2368sub reload() { 3781sub do_reload_perl() {
2369 # can/must only be called in main 3782 # can/must only be called in main
2370 if ($Coro::current != $Coro::main) { 3783 if ($Coro::current != $Coro::main) {
2371 warn "can only reload from main coroutine"; 3784 warn "can only reload from main coroutine";
2372 return; 3785 return;
2373 } 3786 }
2374 3787
3788 return if $RELOAD++;
3789
3790 my $t1 = AE::time;
3791
3792 while ($RELOAD) {
2375 warn "reloading..."; 3793 warn "reloading...";
2376 3794
2377 warn "cancelling server ticker"; 3795 warn "entering sync_job";
2378 $TICK_WATCHER->cancel;
2379 3796
3797 cf::sync_job {
3798 cf::write_runtime_sync; # external watchdog should not bark
2380 cf::emergency_save; 3799 cf::emergency_save;
3800 cf::write_runtime_sync; # external watchdog should not bark
2381 3801
2382 eval { 3802 warn "syncing database to disk";
3803 BDB::db_env_txn_checkpoint $DB_ENV;
3804
2383 # if anything goes wrong in here, we should simply crash as we already saved 3805 # if anything goes wrong in here, we should simply crash as we already saved
2384 3806
2385 warn "cancelling all WF_AUTOCANCEL watchers";
2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests"; 3807 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs; 3808 while (IO::AIO::nreqs || BDB::nreqs) {
2399 warn "iterate..."; 3809 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2400 }
2401
2402 warn "cancelling all extension coros";
2403 $_->cancel for values %EXT_CORO;
2404 %EXT_CORO = ();
2405
2406 warn "removing commands";
2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2414 warn "... unloading $pkg";
2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2421 } 3810 }
2422 3811
2423 warn "... nuking $pkg"; 3812 warn "cancelling all extension coros";
2424 Symbol::delete_package $pkg; 3813 $_->cancel for values %EXT_CORO;
2425 } 3814 %EXT_CORO = ();
2426 3815
2427 warn "unloading all perl modules loaded from $LIBDIR"; 3816 warn "removing commands";
2428 while (my ($k, $v) = each %INC) { 3817 %COMMAND = ();
2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2430 3818
3819 warn "removing ext/exti commands";
3820 %EXTCMD = ();
3821 %EXTICMD = ();
3822
3823 warn "unloading/nuking all extensions";
3824 for my $pkg (@EXTS) {
2431 warn "... unloading $k"; 3825 warn "... unloading $pkg";
2432 delete $INC{$k};
2433 3826
2434 $k =~ s/\.pm$//;
2435 $k =~ s/\//::/g;
2436
2437 if (my $cb = $k->can ("unload_module")) { 3827 if (my $cb = $pkg->can ("unload")) {
3828 eval {
2438 $cb->(); 3829 $cb->($pkg);
3830 1
3831 } or warn "$pkg unloaded, but with errors: $@";
3832 }
3833
3834 warn "... clearing $pkg";
3835 clear_package $pkg;
2439 } 3836 }
2440 3837
2441 Symbol::delete_package $k; 3838 warn "unloading all perl modules loaded from $LIBDIR";
3839 while (my ($k, $v) = each %INC) {
3840 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3841
3842 warn "... unloading $k";
3843 delete $INC{$k};
3844
3845 $k =~ s/\.pm$//;
3846 $k =~ s/\//::/g;
3847
3848 if (my $cb = $k->can ("unload_module")) {
3849 $cb->();
3850 }
3851
3852 clear_package $k;
2442 } 3853 }
2443 3854
2444 warn "getting rid of safe::, as good as possible"; 3855 warn "getting rid of safe::, as good as possible";
2445 Symbol::delete_package "safe::$_" 3856 clear_package "safe::$_"
2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3857 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2447 3858
2448 warn "unloading cf.pm \"a bit\""; 3859 warn "unloading cf.pm \"a bit\"";
2449 delete $INC{"cf.pm"}; 3860 delete $INC{"cf.pm"};
3861 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2450 3862
2451 # don't, removes xs symbols, too, 3863 # don't, removes xs symbols, too,
2452 # and global variables created in xs 3864 # and global variables created in xs
2453 #Symbol::delete_package __PACKAGE__; 3865 #clear_package __PACKAGE__;
2454 3866
2455 warn "unload completed, starting to reload now"; 3867 warn "unload completed, starting to reload now";
2456 3868
2457 warn "reloading cf.pm"; 3869 warn "reloading cf.pm";
2458 require cf; 3870 require cf;
2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3871 cf::_connect_to_perl_1;
2460 3872
2461 warn "loading config and database again"; 3873 warn "loading config and database again";
2462 cf::cfg_load; 3874 cf::reload_config;
2463 3875
2464 warn "loading extensions"; 3876 warn "loading extensions";
2465 cf::load_extensions; 3877 cf::load_extensions;
2466 3878
3879 if ($REATTACH_ON_RELOAD) {
2467 warn "reattaching attachments to objects/players"; 3880 warn "reattaching attachments to objects/players";
2468 _global_reattach; 3881 _global_reattach; # objects, sockets
2469 warn "reattaching attachments to maps"; 3882 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP; 3883 reattach $_ for values %MAP;
3884 warn "reattaching attachments to players";
3885 reattach $_ for values %PLAYER;
3886 }
2471 3887
2472 warn "loading reloadable resources"; 3888 warn "running post_init jobs";
2473 load_resources; 3889 (pop @POST_INIT)->(1) while @POST_INIT;
2474 3890
2475 warn "restarting server ticker"; 3891 warn "leaving sync_job";
2476 3892
2477 $TICK_WATCHER->start; 3893 1
3894 } or do {
3895 warn $@;
3896 cf::cleanup "error while reloading, exiting.";
3897 };
3898
3899 warn "reloaded";
3900 --$RELOAD;
3901 }
3902
3903 $t1 = AE::time - $t1;
3904 warn "reload completed in ${t1}s\n";
3905};
3906
3907our $RELOAD_WATCHER; # used only during reload
3908
3909sub reload_perl() {
3910 # doing reload synchronously and two reloads happen back-to-back,
3911 # coro crashes during coro_state_free->destroy here.
3912
3913 $RELOAD_WATCHER ||= cf::async {
3914 Coro::AIO::aio_wait cache_extensions;
3915
3916 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3917 do_reload_perl;
3918 undef $RELOAD_WATCHER;
3919 };
2478 }; 3920 };
2479 3921}
2480 if ($@) {
2481 warn $@;
2482 warn "error while reloading, exiting.";
2483 exit 1;
2484 }
2485
2486 warn "reloaded";
2487};
2488
2489our $RELOAD_WATCHER; # used only during reload
2490 3922
2491register_command "reload" => sub { 3923register_command "reload" => sub {
2492 my ($who, $arg) = @_; 3924 my ($who, $arg) = @_;
2493 3925
2494 if ($who->flag (FLAG_WIZ)) { 3926 if ($who->flag (FLAG_WIZ)) {
2495 $who->message ("reloading server."); 3927 $who->message ("reloading server.");
2496 3928 async {
2497 # doing reload synchronously and two reloads happen back-to-back, 3929 $Coro::current->{desc} = "perl_reload";
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2505 reload; 3930 reload_perl;
2506 undef $RELOAD_WATCHER;
2507 },
2508 ); 3931 };
2509 } 3932 }
2510}; 3933};
2511 3934
2512unshift @INC, $LIBDIR; 3935unshift @INC, $LIBDIR;
2513 3936
2514my $bug_warning = 0; 3937my $bug_warning = 0;
2515 3938
2516$TICK_WATCHER = Event->timer ( 3939our @WAIT_FOR_TICK;
2517 reentrant => 0, 3940our @WAIT_FOR_TICK_BEGIN;
2518 parked => 1, 3941
2519 prio => 0, 3942sub wait_for_tick {
2520 at => $NEXT_TICK || $TICK, 3943 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2521 data => WF_AUTOCANCEL, 3944
2522 cb => sub { 3945 my $signal = new Coro::Signal;
3946 push @WAIT_FOR_TICK, $signal;
3947 $signal->wait;
3948}
3949
3950sub wait_for_tick_begin {
3951 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3952
3953 my $signal = new Coro::Signal;
3954 push @WAIT_FOR_TICK_BEGIN, $signal;
3955 $signal->wait;
3956}
3957
3958sub tick {
2523 if ($Coro::current != $Coro::main) { 3959 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3960 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10; 3961 unless ++$bug_warning > 10;
2526 return; 3962 return;
2527 } 3963 }
2528 3964
2529 $NOW = Event::time;
2530
2531 cf::server_tick; # one server iteration 3965 cf::server_tick; # one server iteration
2532 $RUNTIME += $TICK;
2533 $NEXT_TICK += $TICK;
2534 3966
2535 $WAIT_FOR_TICK->broadcast; 3967 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537 3968
2538 Event::sweep; 3969 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2539 Coro::cede_notself; 3970 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3971 Coro::async_pool {
3972 $Coro::current->{desc} = "runtime saver";
3973 write_runtime_sync
3974 or warn "ERROR: unable to write runtime file: $!";
3975 };
3976 }
3977
3978 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3979 $sig->send;
3980 }
3981 while (my $sig = shift @WAIT_FOR_TICK) {
3982 $sig->send;
3983 }
3984
3985 $LOAD = ($NOW - $TICK_START) / $TICK;
3986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3987
3988 if (0) {
3989 if ($NEXT_TICK) {
3990 my $jitter = $TICK_START - $NEXT_TICK;
3991 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3992 warn "jitter $JITTER\n";#d#
2540 3993 }
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2543
2544 # if we are delayed by four ticks or more, skip them all
2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2546
2547 $TICK_WATCHER->at ($NEXT_TICK);
2548 $TICK_WATCHER->start;
2549 }, 3994 }
2550); 3995}
2551 3996
2552{ 3997{
2553 BDB::max_poll_time $TICK * 0.1; 3998 # configure BDB
2554 $BDB_POLL_WATCHER = Event->io ( 3999
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8; 4000 BDB::min_parallel 16;
2563 4001 BDB::max_poll_reqs $TICK * 0.1;
2564 BDB::set_sync_prepare { 4002 $AnyEvent::BDB::WATCHER->priority (1);
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578 4003
2579 unless ($DB_ENV) { 4004 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create; 4005 $DB_ENV = BDB::db_env_create;
4006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4007 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4008 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4009 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4010 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2581 4011
2582 cf::sync_job { 4012 cf::sync_job {
2583 eval { 4013 eval {
2584 BDB::db_env_open 4014 BDB::db_env_open
2585 $DB_ENV, 4015 $DB_ENV,
2586 $BDB_ENV_DIR, 4016 $BDBDIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4017 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4018 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666; 4019 0666;
2590 4020
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4021 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 }; 4022 };
2596 4023
2597 cf::cleanup "db_env_open(db): $@" if $@; 4024 cf::cleanup "db_env_open(db): $@" if $@;
2598 }; 4025 };
2599 } 4026 }
4027
4028 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4029 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4030 };
4031 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4032 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4033 };
4034 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4035 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4036 };
2600} 4037}
2601 4038
2602{ 4039{
4040 # configure IO::AIO
4041
2603 IO::AIO::min_parallel 8; 4042 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2606 IO::AIO::max_poll_time $TICK * 0.1; 4043 IO::AIO::max_poll_time $TICK * 0.1;
2607 $AIO_POLL_WATCHER = Event->io ( 4044 undef $AnyEvent::AIO::WATCHER;
2608 reentrant => 0,
2609 fd => IO::AIO::poll_fileno,
2610 poll => 'r',
2611 prio => 6,
2612 data => WF_AUTOCANCEL,
2613 cb => \&IO::AIO::poll_cb,
2614 );
2615} 4045}
2616 4046
2617$WRITE_RUNTIME_WATCHER = Event->timer ( 4047my $_log_backtrace;
2618 reentrant => 0, 4048
2619 data => WF_AUTOCANCEL, 4049sub _log_backtrace {
2620 after => 1, 4050 my ($msg, @addr) = @_;
2621 interval => 10, 4051
2622 prio => 6, # keep it lowest so it acts like a watchdog 4052 $msg =~ s/\n//;
2623 cb => Coro::unblock_sub { 4053
2624 write_runtime 4054 # limit the # of concurrent backtraces
2625 or warn "ERROR: unable to write runtime file: $!"; 4055 if ($_log_backtrace < 2) {
4056 ++$_log_backtrace;
4057 my $perl_bt = Carp::longmess $msg;
4058 async {
4059 $Coro::current->{desc} = "abt $msg";
4060
4061 my @bt = fork_call {
4062 @addr = map { sprintf "%x", $_ } @addr;
4063 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4064 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4065 or die "addr2line: $!";
4066
4067 my @funcs;
4068 my @res = <$fh>;
4069 chomp for @res;
4070 while (@res) {
4071 my ($func, $line) = splice @res, 0, 2, ();
4072 push @funcs, "[$func] $line";
4073 }
4074
4075 @funcs
4076 };
4077
4078 LOG llevInfo, "[ABT] $perl_bt\n";
4079 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4080 LOG llevInfo, "[ABT] $_\n" for @bt;
4081 --$_log_backtrace;
4082 };
4083 } else {
4084 LOG llevInfo, "[ABT] $msg\n";
4085 LOG llevInfo, "[ABT] [suppressed]\n";
2626 }, 4086 }
2627); 4087}
4088
4089# load additional modules
4090require "cf/$_.pm" for @EXTRA_MODULES;
4091cf::_connect_to_perl_2;
2628 4092
2629END { cf::emergency_save } 4093END { cf::emergency_save }
2630 4094
26311 40951
2632 4096

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