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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.514 by root, Mon Apr 12 17:13:36 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
20use BDB (); 56use BDB ();
21use Data::Dumper; 57use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 58use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
26use Time::HiRes; 61use Time::HiRes;
27use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
28 64
65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 77
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 118our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
58 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
61 127
62our %CFG; 128our %CFG;
63 129
64our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 131our $RUNTIME;
132our $NOW;
66 133
67our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 137
76# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
79binmode STDOUT; 151binmode STDOUT;
80binmode STDERR; 152binmode STDERR;
81 153
82# read virtual server time, if available 154# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
87} 159}
88 160
89mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 162
91mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 165
96our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
97 167
98sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 180
100############################################################################# 181#############################################################################
101 182
102=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
103 184
110=item $cf::RUNTIME 191=item $cf::RUNTIME
111 192
112The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 194every server tick.
114 195
115=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 199
117The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
119 204
120=item $cf::NOW 205=item $cf::NOW
121 206
122The time of the last (current) server tick. 207The time of the last (current) server tick.
123 208
124=item $cf::TICK 209=item $cf::TICK
125 210
126The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
127 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
128=item %cf::CFG 223=item %cf::CFG
129 224
130Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 226from wherever your confdir points to.
132 227
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
134 229
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
139 245
140=back 246=back
141 247
142=cut 248=cut
143 249
144BEGIN { 250$Coro::State::WARNHOOK = sub {
145 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 251 my $msg = join "", @_;
147 utf8::encode $msg;
148 252
149 $msg .= "\n" 253 $msg .= "\n"
150 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
151 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
152 LOG llevError, $msg; 258 LOG llevError, $msg;
153 }; 259};
154} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
155 274
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 282
163# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 284# within the Safe compartment.
165for my $pkg (qw( 285for my $pkg (qw(
166 cf::global cf::attachable 286 cf::global cf::attachable
167 cf::object cf::object::player 287 cf::object cf::object::player
168 cf::client cf::player 288 cf::client cf::player
169 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
170 cf::map cf::party cf::region 291 cf::party cf::region
171)) { 292)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 294}
175 295
176$Event::DIED = sub { 296$EV::DIED = sub {
177 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
178}; 298};
299
300#############################################################################
179 301
180=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
181 303
182=over 4 304=over 4
183 305
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 325 $d
204 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
205} 327}
206 328
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
210 330
211Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
212 332
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
221 334
222Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
223 336
224=cut 337=cut
225 338
226sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
228 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
229} 356}
230 357
231=item cf::lock_wait $string 358=item cf::lock_wait $string
232 359
233Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
234 361
235=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
236 363
237Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
240returned. 367returned.
241 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
242Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
244 374
245=cut 375=item $locked = cf::lock_active $string
246 376
247our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
248 382
249sub lock_wait($) { 383sub lock_wait($) {
250 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 385}
258 386
259sub lock_acquire($) { 387sub lock_acquire($) {
260 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
261 390
262 # wait, to be sure we are not locked 391sub lock_active($) {
263 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 393}
272 394
273sub freeze_mainloop { 395sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
275 397
276 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
278 }; 465 }
279 $TICK_WATCHER->stop; 466};
280 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
281} 481}
282 482
283=item cf::async { BLOCK } 483=item cf::async { BLOCK }
284 484
285Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
290 490
291BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
292 492
293=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
294 494
295The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
298 499
299If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
302fast or be very important. 503fast or be very important.
305 506
306sub sync_job(&) { 507sub sync_job(&) {
307 my ($job) = @_; 508 my ($job) = @_;
308 509
309 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
310 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
312 515
313 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 517
315 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
316 519
317 my $busy = 1; 520 my $busy = 1;
318 my @res; 521 my @res;
319 522
320 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 525 @res = eval { $job->() };
322 warn $@ if $@; 526 warn $@ if $@;
323 undef $busy; 527 undef $busy;
324 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
325 529
326 while ($busy) { 530 while ($busy) {
327 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
328 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
329 541
330 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
331 } else { 543 } else {
332 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
333 545
353 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
354 566
355 $coro 567 $coro
356} 568}
357 569
358sub write_runtime { 570=item fork_call { }, $args
359 my $guard = cf::lock_acquire "write_runtime";
360 571
361 my $runtime = cf::localdir . "/runtime"; 572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
362 576
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 577=cut
364 or return;
365 578
366 my $value = $cf::RUNTIME + 90 + 10; 579sub fork_call(&@) {
367 # 10 is the runtime save interval, for a monotonic clock 580 my ($cb, @args) = @_;
368 # 60 allows for the watchdog to kill the server.
369 581
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0 582 # we seemingly have to make a local copy of the whole thing,
371 and return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
372 585
373 # always fsync - this file is important 586 my @res = Coro::Util::fork_eval {
374 aio_fsync $fh 587 reset_signals;
375 and return; 588 &$cb
589 }, @args;
376 590
377 close $fh 591 wantarray ? @res : $res[-1]
378 or return; 592}
379 593
380 aio_rename "$runtime~", $runtime 594sub objinfo {
381 and return;
382
383 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 768}
385 769
386=back 770=back
387 771
388=cut 772=cut
389 773
390############################################################################# 774#############################################################################
391 775
392=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
393 777
394Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
397 781
398In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+). 784Deliantra).
401 785
402=over 4 786=over 4
403 787
404=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
405 789
449=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
450 834
451Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
453 837
454Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
456 840
457These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
458 842
459=over 4 843=over 4
568 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
569 953
570 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 958
575 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 960 my $pkg = shift @arg;
577 961
578 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
607 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
608 } 992 }
609 993
610 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
611 } else { 995 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
613 } 997 }
614 998
615 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
616} 1000}
617 1001
619 if (ref $_[0]) { 1003 if (ref $_[0]) {
620 _object_attach @_; 1004 _object_attach @_;
621 } else { 1005 } else {
622 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
623 } 1007 }
1008 _recalc_want;
624}; 1009};
625 1010
626# all those should be optimised 1011# all those should be optimised
627sub cf::attachable::detach { 1012sub cf::attachable::detach {
628 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
632 reattach ($obj); 1017 reattach ($obj);
633 } else { 1018 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
635 } 1020 }
1021 _recalc_want;
636}; 1022};
637 1023
638sub cf::attachable::attached { 1024sub cf::attachable::attached {
639 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
640 1026
655 "; 1041 ";
656 die if $@; 1042 die if $@;
657} 1043}
658 1044
659our $override; 1045our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661 1047
662sub override { 1048sub override {
663 $override = 1; 1049 $override = 1;
664 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
665} 1051}
666 1052
667sub do_invoke { 1053sub do_invoke {
668 my $event = shift; 1054 my $event = shift;
669 my $callbacks = shift; 1055 my $callbacks = shift;
670 1056
671 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
672 1058
673 local $override; 1059 local $override;
674 1060
675 for (@$callbacks) { 1061 for (@$callbacks) {
676 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
685 } 1071 }
686 1072
687 0 1073 0
688} 1074}
689 1075
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
691 1077
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693 1079
694Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
695 1081
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
699 1085
700=back 1086=back
701 1087
702=cut 1088=cut
703 1089
704############################################################################# 1090#############################################################################
705# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
706 1134
707sub reattach { 1135sub reattach {
708 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_; 1137 my ($obj) = @_;
710 1138
1139 # no longer needed after getting rid of delete_package?
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712 1141
713 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
714 1143
715 @$registry = (); 1144 @$registry = ();
716 1145
731cf::attachable->attach ( 1160cf::attachable->attach (
732 prio => -1000000, 1161 prio => -1000000,
733 on_instantiate => sub { 1162 on_instantiate => sub {
734 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
735 1164
736 $data = from_json $data; 1165 $data = decode_json $data;
737 1166
738 for (@$data) { 1167 for (@$data) {
739 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
740 1169
741 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
757sub object_freezer_save { 1186sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
759 1188
760 sync_job { 1189 sync_job {
761 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
762 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
764 1194
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
769 close $fh; 1202 aio_close $fh;
770 1203
771 if (@$objs) { 1204 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
774 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
777 close $fh; 1213 aio_close $fh;
778 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
779 } 1215 }
780 } else { 1216 } else {
781 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
782 } 1218 }
783 1219
784 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
785 } else { 1224 } else {
786 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
787 } 1226 }
788 } else { 1227 } else {
789 aio_unlink $filename; 1228 aio_unlink $filename;
790 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
791 } 1230 }
792 } 1231 };
793} 1232}
794 1233
795sub object_freezer_as_string { 1234sub object_freezer_as_string {
796 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
797 1236
809 or return; 1248 or return;
810 1249
811 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
813 or return; 1252 or return;
1253
814 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
815 } 1256 }
816 1257
1258 utf8::decode (my $decname = $filename);
817 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
819 return ($data, $av); 1262 ($data, $av)
820} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
821 1270
822############################################################################# 1271#############################################################################
823# command handling &c 1272# command handling &c
824 1273
825=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
838 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
839} 1288}
840 1289
841=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
842 1291
843Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
844 1297
845If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
846called. 1299called.
847 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
848=cut 1312=cut
849 1313
850sub register_extcmd { 1314sub register_extcmd {
851 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
852 1316
853 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
854} 1318}
855 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
856cf::player->attach ( 1328cf::player->attach (
857 on_command => sub { 1329 on_unknown_command => sub {
858 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
859 1331
860 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
861 or return; 1333 or return;
862 1334
867 cf::override; 1339 cf::override;
868 }, 1340 },
869 on_extcmd => sub { 1341 on_extcmd => sub {
870 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
871 1343
872 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
873 1345
874 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
876 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
880 } else { 1361 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 } 1363 }
883 1364
884 cf::override; 1365 cf::override;
885 }, 1366 },
886); 1367);
887 1368
1369# "readahead" all extensions
888sub load_extension { 1370sub cache_extensions {
889 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
890 1372
891 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
892 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
893 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
894 $pkg =~ s/[^[:word:]]/_/g;
895 $pkg = "ext::$pkg";
896
897 warn "... loading '$path' into '$pkg'\n";
898
899 open my $fh, "<:utf8", $path
900 or die "$path: $!";
901
902 my $source =
903 "package $pkg; use strict; use utf8;\n"
904 . "#line 1 \"$path\"\n{\n"
905 . (do { local $/; <$fh> })
906 . "\n};\n1";
907
908 unless (eval $source) {
909 my $msg = $@ ? "$path: $@\n"
910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 } 1376 }
916 die $@;
917 } 1377 };
918 1378
919 push @EXTS, $pkg; 1379 $grp
920} 1380}
921 1381
922sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
923 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
924 next unless -r $ext; 1387 next unless -r $path;
925 eval { 1388
926 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
927 1 1449 }
928 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
929 } 1460 };
930} 1461}
931 1462
932############################################################################# 1463#############################################################################
933 1464
1465=back
1466
934=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
935 1468
936Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
937 1470
938=cut 1471=cut
939 1472
940package cf::player; 1473package cf::player;
941 1474
943 1476
944=head3 cf::player 1477=head3 cf::player
945 1478
946=over 4 1479=over 4
947 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
948=item cf::player::find $login 1495=item cf::player::find $login
949 1496
950Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
951 1498
952=cut 1499=cut
953 1500
954sub playerdir($) { 1501sub playerdir($) {
955 cf::localdir 1502 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1504}
961 1505
962sub path($) { 1506sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1508
965 (playerdir $login) . "/$login.pl" 1509 (playerdir $login) . "/playerdata"
966} 1510}
967 1511
968sub find_active($) { 1512sub find_active($) {
969 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
973 1517
974sub exists($) { 1518sub exists($) {
975 my ($login) = @_; 1519 my ($login) = @_;
976 1520
977 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
979} 1523}
980 1524
981sub find($) { 1525sub find($) {
982 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0]; 1527 my $login = $_[0];
984 1528
985 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
986 1530
987 $cf::PLAYER{$_[0]} || do { 1531 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login 1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
989 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
990 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
991 } 1548 }
992 } 1549 }
993} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
994 1564
995sub save($) { 1565sub save($) {
996 my ($pl) = @_; 1566 my ($pl) = @_;
997 1567
998 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1003 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1004 1574
1005 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1007 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1008 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1009 Coro::cede; 1584 cf::cede_to_tick;
1010} 1585}
1011 1586
1012sub new($) { 1587sub new($) {
1013 my ($login) = @_; 1588 my ($login) = @_;
1014 1589
1020 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1021 1596
1022 $self 1597 $self
1023} 1598}
1024 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1025=item $pl->quit_character 1610=item $pl->quit_character
1026 1611
1027Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1029 1614
1030=cut 1615=cut
1031 1616
1032sub quit_character { 1617sub quit_character {
1033 my ($pl) = @_; 1618 my ($pl) = @_;
1034 1619
1620 my $name = $pl->ob->name;
1621
1035 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1037 1624
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1042 1631
1043 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1634 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1635 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1048 IO::AIO::aio_rmtree $temp; 1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1049} 1658}
1050 1659
1051=item cf::player::list_logins 1660=item cf::player::list_logins
1052 1661
1053Returns am arrayref of all valid playernames in the system, can take a 1662Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1055 1664
1056=cut 1665=cut
1057 1666
1058sub list_logins { 1667sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1669 or return [];
1061 1670
1062 my @logins; 1671 my @logins;
1063 1672
1064 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1068 1683
1069 utf8::decode $login; 1684 utf8::decode $login;
1070 push @logins, $login; 1685 push @logins, $login;
1071 } 1686 }
1072 1687
1099 } 1714 }
1100 1715
1101 \@paths 1716 \@paths
1102} 1717}
1103 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1105 1724
1106Sends an ext reply to the player. 1725Sends an ext reply to the player.
1107 1726
1108=cut 1727=cut
1109 1728
1110sub ext_reply($$$%) { 1729sub ext_reply($$@) {
1111 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1112 1731
1113 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116} 1733}
1117 1734
1118package cf; 1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1119 1775
1120=back 1776=back
1121
1122 1777
1123=head3 cf::map 1778=head3 cf::map
1124 1779
1125=over 4 1780=over 4
1126 1781
1138our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1140 1795
1141sub generate_random_map { 1796sub generate_random_map {
1142 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1143 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map ( 1802 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1181 my ($self, $merge) = @_; 1839 my ($self, $merge) = @_;
1182 1840
1183 # we have to keep some variables in memory intact 1841 # we have to keep some variables in memory intact
1184 local $self->{path}; 1842 local $self->{path};
1185 local $self->{load_path}; 1843 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1844
1189 $self->SUPER::thawer_merge ($merge); 1845 $self->SUPER::thawer_merge ($merge);
1190} 1846}
1191 1847
1192sub normalise { 1848sub normalise {
1239 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1240 return $self; 1896 return $self;
1241 } 1897 }
1242 } 1898 }
1243 1899
1244 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1245 () 1901 ()
1246} 1902}
1247 1903
1248sub init { 1904sub init {
1249 my ($self) = @_; 1905 my ($self) = @_;
1264 1920
1265# the original (read-only) location 1921# the original (read-only) location
1266sub load_path { 1922sub load_path {
1267 my ($self) = @_; 1923 my ($self) = @_;
1268 1924
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1925 "$MAPDIR/$self->{path}.map"
1270} 1926}
1271 1927
1272# the temporary/swap location 1928# the temporary/swap location
1273sub save_path { 1929sub save_path {
1274 my ($self) = @_; 1930 my ($self) = @_;
1275 1931
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1933 "$TMPDIR/$path.map"
1278} 1934}
1279 1935
1280# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1281sub uniq_path { 1937sub uniq_path {
1282 my ($self) = @_; 1938 my ($self) = @_;
1283 1939
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1941 "$UNIQUEDIR/$path"
1286} 1942}
1287 1943
1288# and all this just because we cannot iterate over 1944sub decay_objects {
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_; 1945 my ($self) = @_;
1292 1946
1293 $_->change_map_light ($change) 1947 return if $self->{deny_reset};
1294 for grep $_->outdoor, values %cf::MAP; 1948
1949 $self->do_decay_objects;
1295} 1950}
1296 1951
1297sub unlink_save { 1952sub unlink_save {
1298 my ($self) = @_; 1953 my ($self) = @_;
1299 1954
1304 1959
1305sub load_header_from($) { 1960sub load_header_from($) {
1306 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1307 1962
1308 utf8::encode $path; 1963 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1314 1972
1315 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1316 1974
1317 1 1975 1
1318} 1976}
1357 $self->load_header_orig 2015 $self->load_header_orig
1358 or return; 2016 or return;
1359 $self->prepare_orig; 2017 $self->prepare_orig;
1360 } 2018 }
1361 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1362 1 2026 1
1363} 2027}
1364 2028
1365sub find; 2029sub find;
1366sub find { 2030sub find {
1367 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1368 2032
1369 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1370 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1371 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1372 2037
1373 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1374 my $guard = cf::lock_acquire "map_find:$path";
1375 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1376 or return; 2040 or return;
1377 2041
1378 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1379 2043
1380 $map->load_header 2044 $map->load_header
1381 or return; 2045 or return;
1382 2046
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1386 $map->reset; 2052 $map->reset;
1387 undef $guard;
1388 return find $path; 2053 return find $path;
1389 } 2054 }
1390 2055
1391 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1392 } 2057 }
1393} 2058}
1394 2059
1395sub pre_load { } 2060sub pre_load { }
1396sub post_load { } 2061#sub post_load { } # XS
1397 2062
1398sub load { 2063sub load {
1399 my ($self) = @_; 2064 my ($self) = @_;
1400 2065
1401 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1402 2067
1403 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1404 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1405 2072
2073 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2075
1408 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1409 2077
1410 $self->alloc; 2078 $self->alloc;
1411 2079
1412 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1413 2082
1414 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1415 or return; 2086 or return;
1416 2087
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1418 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1419 2090
1420 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq; 2092 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1423 $self->clear_unique_items; 2095 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1425 } 2099 }
1426 } 2100 }
1427 2101
1428 Coro::cede; 2102 $f->resolve_delayed_derefs;
1429 2103
2104 cf::cede_to_tick;
1430 # now do the right thing for maps 2105 # now do the right thing for maps
1431 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty; 2108 unless $self->difficulty;
1441 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1442 $self->activate; 2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
1443 } 2123 }
1444 2124
1445 $self->post_load; 2125 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448} 2126}
1449 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1450sub customise_for { 2131sub customise_for {
1451 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1452 2133
1453 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player; 2135 if $self->per_player;
1455 2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
1456 $self 2140 $self
1457} 2141}
1458 2142
1459# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1460sub load_diag { 2144sub load_neighbours {
1461 my ($map) = @_; 2145 my ($map) = @_;
1462 2146
1463 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1464 2148
1465 for (0 .. 3) { 2149 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1467 or next; 2151 or next;
1468 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1469 or next; 2153 or next;
1470 $neigh->load; 2154 $neigh->load;
1471 2155
2156 push @neigh,
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 } 2159 }
1475 2160
1476 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1477 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1478 or next; 2164 or next;
1479 $neigh->load; 2165 $neigh->load;
1480 } 2166 }
1481} 2167}
1482 2168
1487} 2173}
1488 2174
1489sub do_load_sync { 2175sub do_load_sync {
1490 my ($map) = @_; 2176 my ($map) = @_;
1491 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1492 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1493} 2182}
1494 2183
1495our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1497 2186
1498sub find_async { 2187sub find_async {
1499 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1500 2189
1501 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1502 2191
1503 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1505 } 2194 }
1506 2195
1507 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1508 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1509 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1511 my $map = find $path 2203 if (my $map = find $k) {
1512 or next;
1513 $map->load; 2204 $map->load if $v;
2205 }
1514 2206
1515 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1516 } 2208 }
1517 } 2209 }
1518 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1519 }; 2211 };
1520 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1523} 2215}
1524 2216
1525sub save { 2217sub save {
1526 my ($self) = @_; 2218 my ($self) = @_;
1527 2219
1528 my $lock = cf::lock_acquire "map_data:" . $self->path; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1529 2221
1530 $self->{last_save} = $cf::RUNTIME; 2222 $self->{last_save} = $cf::RUNTIME;
1531 2223
1532 return unless $self->dirty; 2224 return unless $self->dirty;
1533 2225
1539 return if $self->{deny_save}; 2231 return if $self->{deny_save};
1540 2232
1541 local $self->{last_access} = $self->last_access;#d# 2233 local $self->{last_access} = $self->last_access;#d#
1542 2234
1543 cf::async { 2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
1544 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
1545 }; 2238 };
2239
2240 cf::get_slot 0.02;
1546 2241
1547 if ($uniq) { 2242 if ($uniq) {
1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1549 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1550 } else { 2245 } else {
1556 my ($self) = @_; 2251 my ($self) = @_;
1557 2252
1558 # save first because save cedes 2253 # save first because save cedes
1559 $self->save; 2254 $self->save;
1560 2255
1561 my $lock = cf::lock_acquire "map_data:" . $self->path; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
1562 2257
1563 return if $self->players; 2258 return if $self->players;
1564 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
1565 return if $self->{deny_save}; 2260 return if $self->{deny_save};
1566 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
1567 $self->clear; 2266 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569} 2267}
1570 2268
1571sub reset_at { 2269sub reset_at {
1572 my ($self) = @_; 2270 my ($self) = @_;
1573 2271
1574 # TODO: safety, remove and allow resettable per-player maps 2272 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset}; 2273 return 1e99 if $self->{deny_reset};
1577 2274
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2275 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2276 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580 2277
1591 my ($self) = @_; 2288 my ($self) = @_;
1592 2289
1593 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594 2291
1595 return if $self->players; 2292 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597 2293
1598 warn "resetting map ", $self->path;#d# 2294 warn "resetting map ", $self->path, "\n";
1599 2295
1600 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
1601 2297
1602 # need to save uniques path 2298 # need to save uniques path
1603 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
1607 if $uniq; 2303 if $uniq;
1608 } 2304 }
1609 2305
1610 delete $cf::MAP{$self->path}; 2306 delete $cf::MAP{$self->path};
1611 2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
1612 $self->clear; 2310 $self->clear;
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615 2311
1616 $self->unlink_save; 2312 $self->unlink_save;
1617 $self->destroy; 2313 $self->destroy;
1618} 2314}
1619 2315
1620my $nuke_counter = "aaaa"; 2316my $nuke_counter = "aaaa";
1621 2317
1622sub nuke { 2318sub nuke {
1623 my ($self) = @_; 2319 my ($self) = @_;
1624 2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
1625 delete $cf::MAP{$self->path}; 2324 delete $cf::MAP{$self->path};
1626 2325
1627 $self->unlink_save; 2326 $self->unlink_save;
1628 2327
1629 bless $self, "cf::map"; 2328 bless $self, "cf::map";
1630 delete $self->{deny_reset}; 2329 delete $self->{deny_reset};
1631 $self->{deny_save} = 1; 2330 $self->{deny_save} = 1;
1632 $self->reset_timeout (1); 2331 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634 2333
1635 $cf::MAP{$self->path} = $self; 2334 $cf::MAP{$self->path} = $self;
2335 }
1636 2336
1637 $self->reset; # polite request, might not happen 2337 $self->reset; # polite request, might not happen
2338}
2339
2340=item $maps = cf::map::tmp_maps
2341
2342Returns an arrayref with all map paths of currently instantiated and saved
2343maps. May block.
2344
2345=cut
2346
2347sub tmp_maps() {
2348 [
2349 map {
2350 utf8::decode $_;
2351 /\.map$/
2352 ? normalise $_
2353 : ()
2354 } @{ aio_readdir $TMPDIR or [] }
2355 ]
2356}
2357
2358=item $maps = cf::map::random_maps
2359
2360Returns an arrayref with all map paths of currently instantiated and saved
2361random maps. May block.
2362
2363=cut
2364
2365sub random_maps() {
2366 [
2367 map {
2368 utf8::decode $_;
2369 /\.map$/
2370 ? normalise "?random/$_"
2371 : ()
2372 } @{ aio_readdir $RANDOMDIR or [] }
2373 ]
1638} 2374}
1639 2375
1640=item cf::map::unique_maps 2376=item cf::map::unique_maps
1641 2377
1642Returns an arrayref of paths of all shared maps that have 2378Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block. 2379instantiated unique items. May block.
1644 2380
1645=cut 2381=cut
1646 2382
1647sub unique_maps() { 2383sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2384 [
1649 or return; 2385 map {
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_; 2386 utf8::decode $_;
1655 next if /\.pst$/; 2387 s/\.map$//; # TODO future compatibility hack
1656 next unless /^$PATH_SEP/o; 2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1657 2389 ? ()
1658 push @paths, cf::map::normalise $_; 2390 : normalise $_
2391 } @{ aio_readdir $UNIQUEDIR or [] }
1659 } 2392 ]
1660
1661 \@paths
1662} 2393}
1663 2394
1664package cf; 2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
1665 2426
1666=back 2427=back
1667 2428
1668=head3 cf::object 2429=head3 cf::object
1669 2430
1673 2434
1674=over 4 2435=over 4
1675 2436
1676=item $ob->inv_recursive 2437=item $ob->inv_recursive
1677 2438
1678Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
1679 2441
1680=cut 2442=cut
1681 2443
1682sub inv_recursive_; 2444sub inv_recursive_;
1683sub inv_recursive_ { 2445sub inv_recursive_ {
1686 2448
1687sub inv_recursive { 2449sub inv_recursive {
1688 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
1689} 2451}
1690 2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479}
2480
1691package cf; 2481package cf;
1692 2482
1693=back 2483=back
1694 2484
1695=head3 cf::object::player 2485=head3 cf::object::player
1701Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1702can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
1703dialogue with the given NPC character. 2493dialogue with the given NPC character.
1704 2494
1705=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
1706 2510
1707# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
1708# with dialog boxes. 2512# with dialog boxes.
1709#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
1710sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
1712 2516
1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1714 2518
1715 if ($self->{record_replies}) { 2519 if ($self->{record_replies}) {
1716 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2520 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2521
1717 } else { 2522 } else {
2523 my $pl = $self->contr;
2524
2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2526 my $dialog = $pl->{npc_dialog};
2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2528
2529 } else {
1718 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
1719 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2532 }
1720 } 2533 }
2534}
2535
2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2537
2538=cut
2539
2540sub cf::object::send_msg {
2541 my $pl = shift->contr
2542 or return;
2543 $pl->send_msg (@_);
1721} 2544}
1722 2545
1723=item $player_object->may ("access") 2546=item $player_object->may ("access")
1724 2547
1725Returns wether the given player is authorized to access resource "access" 2548Returns wether the given player is authorized to access resource "access"
1738 2561
1739=item $player_object->enter_link 2562=item $player_object->enter_link
1740 2563
1741Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
1742 2565
1743The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
1744I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
1745 2570
1746Will never block. 2571Will never block.
1747 2572
1748=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
1749 2574
1772 $self->deactivate_recursive; 2597 $self->deactivate_recursive;
1773 2598
1774 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2599 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775 2600
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2601 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map; 2602 if $self->map && $self->map->{path} ne "{link}";
1778 2603
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2604 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1780} 2605}
1781 2606
1782sub cf::object::player::leave_link { 2607sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_; 2608 my ($self, $map, $x, $y) = @_;
2609
2610 return unless $self->contr->active;
1784 2611
1785 my $link_pos = delete $self->{_link_pos}; 2612 my $link_pos = delete $self->{_link_pos};
1786 2613
1787 unless ($map) { 2614 unless ($map) {
1788 # restore original map position 2615 # restore original map position
1799 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
1800 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
1801 2628
1802 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
1805 2632
1806 $map->load; 2633 $map->load;
1807 $map->load_diag; 2634 $map->load_neighbours;
1808 2635
1809 return unless $self->contr->active; 2636 return unless $self->contr->active;
1810 $self->activate_recursive;
1811 2637
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y); 2639 $self->enter_map ($map, $x, $y);
1814}
1815 2640
1816cf::player->attach ( 2641 # only activate afterwards, to support waiting in hooks
1817 on_logout => sub { 2642 $self->activate_recursive;
1818 my ($pl) = @_; 2643}
1819 2644
1820 # abort map switching before logout 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2646
1830 # try to abort aborted map switching on player login :) 2647Moves the player to the given map-path and coordinates by first freezing
1831 # should happen only on crashes 2648her, loading and preparing them map, calling the provided $check callback
1832 if ($pl->ob->{_link_pos}) { 2649that has to return the map if sucecssful, and then unfreezes the player on
1833 $pl->ob->enter_link; 2650the new (success) or old (failed) map position. In either case, $done will
1834 (async { 2651be called at the end of this process.
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2652
1848=item $player_object->goto ($path, $x, $y) 2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
1849 2655
1850=cut 2656=cut
2657
2658our $GOTOGEN;
1851 2659
1852sub cf::object::player::goto { 2660sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2661 my ($self, $path, $x, $y, $check, $done) = @_;
2662
2663 # do generation counting so two concurrent goto's will be executed in-order
2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2665
1855 $self->enter_link; 2666 $self->enter_link;
1856 2667
1857 (async { 2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
1858 my $map = eval { 2690 my $map = eval {
1859 my $map = cf::map::find $path; 2691 my $map = defined $path ? cf::map::find $path : undef;
2692
2693 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2694 $map = $map->customise_for ($self);
2695 $map = $check->($map) if $check && $map;
2696 } else {
2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2698 }
2699
1861 $map 2700 $map
2701 };
2702
2703 if ($@) {
2704 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2705 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2706 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2707
2708 if ($gen == $self->{_goto_generation}) {
2709 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2710 $self->leave_link ($map, $x, $y);
2711 }
2712
2713 $done->() if $done;
1866 })->prio (1); 2714 })->prio (1);
1867} 2715}
1868 2716
1869=item $player_object->enter_exit ($exit_object) 2717=item $player_object->enter_exit ($exit_object)
1870 2718
1890} 2738}
1891 2739
1892sub prepare_random_map { 2740sub prepare_random_map {
1893 my ($exit) = @_; 2741 my ($exit) = @_;
1894 2742
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2745 # that depends on the exit object
1900 2746
1901 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2749 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
1908 } 2756 }
1909 2757
1910 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
1911 2759
1912 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
1915 2763
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2766 undef $fh;
1919 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
1920 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
1923 } 2775 }
1924} 2776}
1925 2777
1926sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
1928 2780
1929 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
1930 2782
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2783 $self->enter_link;
1941 2784
1942 (async { 2785 (async {
1943 $self->deactivate_recursive; # just to be sure 2786 $Coro::current->{desc} = "enter_exit";
2787
1944 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
1945 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
1946 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
1947 1; 2809 1
1948 }) { 2810 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2815
1954 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2817 $self->leave_link;
1956 } 2818 }
1957 })->prio (1); 2819 })->prio (1);
1970 2832
1971sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
1973 2835
1974 utf8::encode $text; 2836 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2838}
1977 2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863}
2864
2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2866
2867Send a drawinfo or msg packet to the client, formatting the msg for the
2868client if neccessary. C<$type> should be a string identifying the type of
2869the message, with C<log> being the default. If C<$color> is negative, suppress
2870the message unless the client supports the msg packet.
2871
2872=cut
2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2988sub cf::client::send_msg {
2989 my ($self, $channel, $msg, $color, @extra) = @_;
2990
2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
3012
3013 return unless @extra || length $msg;
3014
3015 # default colour, mask it out
3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3017 if $color & cf::NDI_DEF;
3018
3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3022 );
3023
3024 $self->send_big_packet ($pkt);
3025}
3026
3027=item $client->ext_msg ($type, @msg)
3028
3029Sends an ext event to the client.
3030
3031=cut
3032
3033sub cf::client::ext_msg($$@) {
3034 my ($self, $type, @msg) = @_;
3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
3039 push @msg, msgtype => "event_$type";
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
3060}
1978 3061
1979=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
1980 3063
1981Queues a query to the client, calling the given callback with 3064Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3065the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3066C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3067
1985Queries can fail, so check the return code. Or don't, as queries will become 3068Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3069become reliable at some point in the future.
1987 3070
1988=cut 3071=cut
1989 3072
1990sub cf::client::query { 3073sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3074 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3082 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3083 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3084
2002 $self->send_packet ($self->{query_queue}[0][0]) 3085 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3086 if @{ $self->{query_queue} } == 1;
3087
3088 1
2004} 3089}
2005 3090
2006cf::client->attach ( 3091cf::client->attach (
3092 on_connect => sub {
3093 my ($ns) = @_;
3094
3095 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3096 },
2007 on_reply => sub { 3097 on_reply => sub {
2008 my ($ns, $msg) = @_; 3098 my ($ns, $msg) = @_;
2009 3099
2010 # this weird shuffling is so that direct followup queries 3100 # this weird shuffling is so that direct followup queries
2011 # get handled first 3101 # get handled first
2023 } else { 3113 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3114 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3115 }
2026 } 3116 }
2027 }, 3117 },
3118 on_exticmd => sub {
3119 my ($ns, $buf) = @_;
3120
3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3122
3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
3131 if (my $cb = $EXTICMD{$type}) {
3132 @reply = $cb->($ns, @payload);
3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
3138 } else {
3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3140 }
3141
3142 cf::override;
3143 },
2028); 3144);
2029 3145
2030=item $client->async (\&cb) 3146=item $client->async (\&cb)
2031 3147
2032Create a new coroutine, running the specified callback. The coroutine will 3148Create a new coroutine, running the specified callback. The coroutine will
2048 3164
2049 $coro 3165 $coro
2050} 3166}
2051 3167
2052cf::client->attach ( 3168cf::client->attach (
2053 on_destroy => sub { 3169 on_client_destroy => sub {
2054 my ($ns) = @_; 3170 my ($ns) = @_;
2055 3171
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3173 },
2058); 3174);
2073our $safe = new Safe "safe"; 3189our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
2075 3191
2076$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
2077 3193
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3194$safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198));
2079 3199
2080# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
2081 3201
2082=pod 3202=pod
2083 3203
2084The following fucntions and emthods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
2085 3205
2086 cf::object contr pay_amount pay_player map 3206 cf::object
3207 contr pay_amount pay_player map x y force_find force_add destroy
3208 insert remove name archname title slaying race decrease split
3209 value
3210
2087 cf::object::player player 3211 cf::object::player
2088 cf::player peaceful 3212 player
2089 cf::map trigger 3213
3214 cf::player
3215 peaceful
3216
3217 cf::map
3218 trigger
2090 3219
2091=cut 3220=cut
2092 3221
2093for ( 3222for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
2098) { 3229) {
2099 no strict 'refs'; 3230 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2119 3250
2120 my $qcode = $code; 3251 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
2123 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
2124 local $_; 3258 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3259
2127 my $eval = 3260 my $eval =
2128 "do {\n" 3261 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3264 . $code
2132 . "\n}" 3265 . "\n}"
2133 ; 3266 ;
2134 3267
3268 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
2138 3277
2139 if ($@) { 3278 if ($@) {
2140 warn "$@"; 3279 warn "$@";
2141 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
2161=cut 3300=cut
2162 3301
2163sub register_script_function { 3302sub register_script_function {
2164 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
2165 3304
2166 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
2168} 3307}
2169 3308
2170=back 3309=back
2171 3310
2172=cut 3311=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family.
2194
2195=cut
2196
2197our $DB;
2198
2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2244}
2245 3312
2246############################################################################# 3313#############################################################################
2247# the server's init and main functions 3314# the server's init and main functions
2248 3315
2249sub init_resources { 3316sub load_facedata($) {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3317 my ($path) = @_;
3318
3319 # HACK to clear player env face cache, we need some signal framework
3320 # for this (global event?)
3321 %ext::player_env::MUSIC_FACE_CACHE = ();
3322
3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3324
3325 warn "loading facedata from $path\n";
3326
3327 my $facedata;
3328 0 < aio_load $path, $facedata
3329 or die "$path: $!";
3330
3331 $facedata = Coro::Storable::thaw $facedata;
3332
3333 $facedata->{version} == 2
3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
3335
3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3338 $facedata->{resource}{"res/exp_table"} = {
3339 type => FT_RSRC,
3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3342 };
3343 cf::cede_to_tick;
3344
3345 {
3346 my $faces = $facedata->{faceinfo};
3347
3348 while (my ($face, $info) = each %$faces) {
3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3350
3351 cf::face::set_visibility $idx, $info->{visibility};
3352 cf::face::set_magicmap $idx, $info->{magicmap};
3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3355
3356 cf::cede_to_tick;
3357 }
3358
3359 while (my ($face, $info) = each %$faces) {
3360 next unless $info->{smooth};
3361
3362 my $idx = cf::face::find $face
3363 or next;
3364
3365 if (my $smooth = cf::face::find $info->{smooth}) {
3366 cf::face::set_smooth $idx, $smooth;
3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3368 } else {
3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
3370 }
3371
3372 cf::cede_to_tick;
3373 }
3374 }
3375
3376 {
3377 my $anims = $facedata->{animinfo};
3378
3379 while (my ($anim, $info) = each %$anims) {
3380 cf::anim::set $anim, $info->{frames}, $info->{facings};
3381 cf::cede_to_tick;
3382 }
3383
3384 cf::anim::invalidate_all; # d'oh
3385 }
3386
3387 {
3388 my $res = $facedata->{resource};
3389
3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
3399
3400 cf::cede_to_tick;
3401 }
3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
3406 1
3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
3428
3429register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435};
3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
3452 load_resource_file "$MAPDIR/regions"
2251 or die "unable to load regions file\n";#d# 3453 or die "unable to load regions file\n";
2252}
2253 3454
2254sub cfg_load { 3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
3459}
3460
3461sub reload_facedata {
3462 load_facedata "$DATADIR/facedata"
3463 or die "unable to load facedata\n";
3464}
3465
3466sub reload_archetypes {
3467 load_resource_file "$DATADIR/archetypes"
3468 or die "unable to load archetypes\n";
3469}
3470
3471sub reload_treasures {
3472 load_resource_file "$DATADIR/treasures"
3473 or die "unable to load treasurelists\n";
3474}
3475
3476sub reload_resources {
3477 warn "reloading resource files...\n";
3478
3479 reload_facedata;
3480 reload_archetypes;
3481 reload_regions;
3482 reload_treasures;
3483
3484 warn "finished reloading resource files\n";
3485}
3486
3487sub reload_config {
3488 warn "reloading config file...\n";
3489
2255 open my $fh, "<:utf8", cf::confdir . "/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
2256 or return; 3491 or return;
2257 3492
2258 local $/; 3493 local $/;
2259 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
2260 3495
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2262 3497
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
2270 }; 3505 };
2271 warn $@ if $@; 3506 warn $@ if $@;
2272 } 3507 }
2273}
2274 3508
2275sub init { 3509 warn "finished reloading resource files\n";
2276 init_resources; 3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
2277} 3538}
2278 3539
2279sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 cf::init_experience;
3549 cf::init_anim;
3550 cf::init_attackmess;
3551 cf::init_dynamic;
3552
3553 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3554
2280 # we must not ever block the main coroutine 3555 # we must not ever block the main coroutine
2281 local $Coro::idle = sub { 3556 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3557 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async { 3558 (async {
2284 Event::one_event; 3559 $Coro::current->{desc} = "IDLE BUG HANDLER";
3560 EV::loop EV::LOOP_ONESHOT;
2285 })->prio (Coro::PRIO_MAX); 3561 })->prio (Coro::PRIO_MAX);
2286 }; 3562 };
2287 3563
2288 cfg_load; 3564 evthread_start IO::AIO::poll_fileno;
3565
3566 cf::sync_job {
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
2289 db_init; 3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
2290 load_extensions; 3582 load_extensions;
2291 3583
2292 $TICK_WATCHER->start; 3584 utime time, time, $RUNTIMEFILE;
2293 Event::loop; 3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 main_loop;
2294} 3594}
2295 3595
2296############################################################################# 3596#############################################################################
2297# initialisation and cleanup 3597# initialisation and cleanup
2298 3598
2299# install some emergency cleanup handlers 3599# install some emergency cleanup handlers
2300BEGIN { 3600BEGIN {
3601 our %SIGWATCHER = ();
2301 for my $signal (qw(INT HUP TERM)) { 3602 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal ( 3603 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal"; 3604 cf::cleanup "SIG$signal";
2309 },
2310 ); 3605 };
3606 }
3607}
3608
3609sub write_runtime_sync {
3610 my $t0 = AE::time;
3611
3612 # first touch the runtime file to show we are still running:
3613 # the fsync below can take a very very long time.
3614
3615 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3616
3617 my $guard = cf::lock_acquire "write_runtime";
3618
3619 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3620 or return;
3621
3622 my $value = $cf::RUNTIME + 90 + 10;
3623 # 10 is the runtime save interval, for a monotonic clock
3624 # 60 allows for the watchdog to kill the server.
3625
3626 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3627 and return;
3628
3629 # always fsync - this file is important
3630 aio_fsync $fh
3631 and return;
3632
3633 # touch it again to show we are up-to-date
3634 aio_utime $fh, undef, undef;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3640 and return;
3641
3642 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3643
2311 } 3644 1
3645}
3646
3647our $uuid_lock;
3648our $uuid_skip;
3649
3650sub write_uuid_sync($) {
3651 $uuid_skip ||= $_[0];
3652
3653 return if $uuid_lock;
3654 local $uuid_lock = 1;
3655
3656 my $uuid = "$LOCALDIR/uuid";
3657
3658 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3659 or return;
3660
3661 my $value = uuid_seq uuid_cur;
3662
3663 unless ($value) {
3664 warn "cowardly refusing to write zero uuid value!\n";
3665 return;
3666 }
3667
3668 my $value = uuid_str $value + $uuid_skip;
3669 $uuid_skip = 0;
3670
3671 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3672 and return;
3673
3674 # always fsync - this file is important
3675 aio_fsync $fh
3676 and return;
3677
3678 close $fh
3679 or return;
3680
3681 aio_rename "$uuid~", $uuid
3682 and return;
3683
3684 warn "uuid file written ($value).\n";
3685
3686 1
3687
3688}
3689
3690sub write_uuid($$) {
3691 my ($skip, $sync) = @_;
3692
3693 $sync ? write_uuid_sync $skip
3694 : async { write_uuid_sync $skip };
2312} 3695}
2313 3696
2314sub emergency_save() { 3697sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop; 3698 my $freeze_guard = cf::freeze_mainloop;
2316 3699
2317 warn "enter emergency perl save\n"; 3700 warn "emergency_perl_save: enter\n";
2318 3701
2319 cf::sync_job { 3702 cf::sync_job {
3703 # this is a trade-off: we want to be very quick here, so
3704 # save all maps without fsync, and later call a global sync
3705 # (which in turn might be very very slow)
3706 local $USE_FSYNC = 0;
3707
2320 # use a peculiar iteration method to avoid tripping on perl 3708 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players 3709 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously. 3710 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n"; 3711 warn "emergency_perl_save: begin player save\n";
2324 for my $login (keys %cf::PLAYER) { 3712 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next; 3713 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next; 3714 $pl->valid or next;
3715 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2327 $pl->save; 3716 $pl->save;
2328 } 3717 }
2329 warn "end emergency player save\n"; 3718 warn "emergency_perl_save: end player save\n";
2330 3719
2331 warn "begin emergency map save\n"; 3720 warn "emergency_perl_save: begin map save\n";
2332 for my $path (keys %cf::MAP) { 3721 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next; 3722 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next; 3723 $map->valid or next;
2335 $map->save; 3724 $map->save;
2336 } 3725 }
2337 warn "end emergency map save\n"; 3726 warn "emergency_perl_save: end map save\n";
2338 3727
2339 warn "begin emergency database checkpoint\n"; 3728 warn "emergency_perl_save: begin database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV; 3729 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n"; 3730 warn "emergency_perl_save: end database checkpoint\n";
3731
3732 warn "emergency_perl_save: begin write uuid\n";
3733 write_uuid_sync 1;
3734 warn "emergency_perl_save: end write uuid\n";
2342 }; 3735 };
2343 3736
3737 warn "emergency_perl_save: starting sync()\n";
3738 IO::AIO::aio_sync sub {
3739 warn "emergency_perl_save: finished sync()\n";
3740 };
3741
2344 warn "leave emergency perl save\n"; 3742 warn "emergency_perl_save: leave\n";
2345} 3743}
2346 3744
2347sub post_cleanup { 3745sub post_cleanup {
2348 my ($make_core) = @_; 3746 my ($make_core) = @_;
2349 3747
2350 warn Carp::longmess "post_cleanup backtrace" 3748 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core; 3749 if $make_core;
2352}
2353 3750
3751 my $fh = pidfile;
3752 unlink $PIDFILE if <$fh> == $$;
3753}
3754
3755# a safer delete_package, copied from Symbol
3756sub clear_package($) {
3757 my $pkg = shift;
3758
3759 # expand to full symbol table name if needed
3760 unless ($pkg =~ /^main::.*::$/) {
3761 $pkg = "main$pkg" if $pkg =~ /^::/;
3762 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3763 $pkg .= '::' unless $pkg =~ /::$/;
3764 }
3765
3766 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3767 my $stem_symtab = *{$stem}{HASH};
3768
3769 defined $stem_symtab and exists $stem_symtab->{$leaf}
3770 or return;
3771
3772 # clear all symbols
3773 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3774 for my $name (keys %$leaf_symtab) {
3775 _gv_clear *{"$pkg$name"};
3776# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3777 }
3778 warn "cleared package $pkg\n";#d#
3779}
3780
2354sub reload() { 3781sub do_reload_perl() {
2355 # can/must only be called in main 3782 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) { 3783 if ($Coro::current != $Coro::main) {
2357 warn "can only reload from main coroutine"; 3784 warn "can only reload from main coroutine";
2358 return; 3785 return;
2359 } 3786 }
2360 3787
3788 return if $RELOAD++;
3789
3790 my $t1 = AE::time;
3791
3792 while ($RELOAD) {
2361 warn "reloading..."; 3793 warn "reloading...";
2362 3794
2363 warn "entering sync_job"; 3795 warn "entering sync_job";
2364 3796
2365 cf::sync_job { 3797 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark 3798 cf::write_runtime_sync; # external watchdog should not bark
2367 cf::emergency_save; 3799 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark 3800 cf::write_runtime_sync; # external watchdog should not bark
2369 3801
2370 warn "syncing database to disk"; 3802 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV; 3803 BDB::db_env_txn_checkpoint $DB_ENV;
2372 3804
2373 # if anything goes wrong in here, we should simply crash as we already saved 3805 # if anything goes wrong in here, we should simply crash as we already saved
2374 3806
2375 warn "cancelling all WF_AUTOCANCEL watchers";
2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
2379
2380 warn "flushing outstanding aio requests"; 3807 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs; 3808 while (IO::AIO::nreqs || BDB::nreqs) {
2386 warn "iterate..."; 3809 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2387 }
2388
2389 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = ();
2392
2393 warn "removing commands";
2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg";
2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2408 } 3810 }
2409 3811
2410 warn "... nuking $pkg"; 3812 warn "cancelling all extension coros";
2411 Symbol::delete_package $pkg; 3813 $_->cancel for values %EXT_CORO;
2412 } 3814 %EXT_CORO = ();
2413 3815
2414 warn "unloading all perl modules loaded from $LIBDIR"; 3816 warn "removing commands";
2415 while (my ($k, $v) = each %INC) { 3817 %COMMAND = ();
2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2417 3818
3819 warn "removing ext/exti commands";
3820 %EXTCMD = ();
3821 %EXTICMD = ();
3822
3823 warn "unloading/nuking all extensions";
3824 for my $pkg (@EXTS) {
2418 warn "... unloading $k"; 3825 warn "... unloading $pkg";
2419 delete $INC{$k};
2420 3826
2421 $k =~ s/\.pm$//;
2422 $k =~ s/\//::/g;
2423
2424 if (my $cb = $k->can ("unload_module")) { 3827 if (my $cb = $pkg->can ("unload")) {
3828 eval {
2425 $cb->(); 3829 $cb->($pkg);
3830 1
3831 } or warn "$pkg unloaded, but with errors: $@";
3832 }
3833
3834 warn "... clearing $pkg";
3835 clear_package $pkg;
2426 } 3836 }
2427 3837
2428 Symbol::delete_package $k; 3838 warn "unloading all perl modules loaded from $LIBDIR";
3839 while (my ($k, $v) = each %INC) {
3840 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3841
3842 warn "... unloading $k";
3843 delete $INC{$k};
3844
3845 $k =~ s/\.pm$//;
3846 $k =~ s/\//::/g;
3847
3848 if (my $cb = $k->can ("unload_module")) {
3849 $cb->();
3850 }
3851
3852 clear_package $k;
2429 } 3853 }
2430 3854
2431 warn "getting rid of safe::, as good as possible"; 3855 warn "getting rid of safe::, as good as possible";
2432 Symbol::delete_package "safe::$_" 3856 clear_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3857 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434 3858
2435 warn "unloading cf.pm \"a bit\""; 3859 warn "unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"}; 3860 delete $INC{"cf.pm"};
3861 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2437 3862
2438 # don't, removes xs symbols, too, 3863 # don't, removes xs symbols, too,
2439 # and global variables created in xs 3864 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__; 3865 #clear_package __PACKAGE__;
2441 3866
2442 warn "unload completed, starting to reload now"; 3867 warn "unload completed, starting to reload now";
2443 3868
2444 warn "reloading cf.pm"; 3869 warn "reloading cf.pm";
2445 require cf; 3870 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3871 cf::_connect_to_perl_1;
2447 3872
2448 warn "loading config and database again"; 3873 warn "loading config and database again";
2449 cf::cfg_load; 3874 cf::reload_config;
2450 3875
2451 warn "loading extensions"; 3876 warn "loading extensions";
2452 cf::load_extensions; 3877 cf::load_extensions;
2453 3878
3879 if ($REATTACH_ON_RELOAD) {
2454 warn "reattaching attachments to objects/players"; 3880 warn "reattaching attachments to objects/players";
2455 _global_reattach; 3881 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 3882 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP; 3883 reattach $_ for values %MAP;
3884 warn "reattaching attachments to players";
3885 reattach $_ for values %PLAYER;
3886 }
2458 3887
2459 warn "loading reloadable resources"; 3888 warn "running post_init jobs";
2460 init_resources; 3889 (pop @POST_INIT)->(1) while @POST_INIT;
2461 3890
2462 warn "leaving sync_job"; 3891 warn "leaving sync_job";
2463 3892
2464 1 3893 1
2465 } or do { 3894 } or do {
2466 warn $@; 3895 warn $@;
2467 warn "error while reloading, exiting."; 3896 cf::cleanup "error while reloading, exiting.";
2468 exit 1; 3897 };
3898
3899 warn "reloaded";
3900 --$RELOAD;
3901 }
3902
3903 $t1 = AE::time - $t1;
3904 warn "reload completed in ${t1}s\n";
3905};
3906
3907our $RELOAD_WATCHER; # used only during reload
3908
3909sub reload_perl() {
3910 # doing reload synchronously and two reloads happen back-to-back,
3911 # coro crashes during coro_state_free->destroy here.
3912
3913 $RELOAD_WATCHER ||= cf::async {
3914 Coro::AIO::aio_wait cache_extensions;
3915
3916 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3917 do_reload_perl;
3918 undef $RELOAD_WATCHER;
3919 };
2469 }; 3920 };
2470 3921}
2471 warn "reloaded";
2472};
2473
2474our $RELOAD_WATCHER; # used only during reload
2475 3922
2476register_command "reload" => sub { 3923register_command "reload" => sub {
2477 my ($who, $arg) = @_; 3924 my ($who, $arg) = @_;
2478 3925
2479 if ($who->flag (FLAG_WIZ)) { 3926 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server."); 3927 $who->message ("reloading server.");
2481 3928 async {
2482 # doing reload synchronously and two reloads happen back-to-back, 3929 $Coro::current->{desc} = "perl_reload";
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload; 3930 reload_perl;
2491 undef $RELOAD_WATCHER;
2492 },
2493 ); 3931 };
2494 } 3932 }
2495}; 3933};
2496 3934
2497unshift @INC, $LIBDIR; 3935unshift @INC, $LIBDIR;
2498 3936
2499my $bug_warning = 0; 3937my $bug_warning = 0;
2500 3938
2501$TICK_WATCHER = Event->timer ( 3939our @WAIT_FOR_TICK;
2502 reentrant => 0, 3940our @WAIT_FOR_TICK_BEGIN;
2503 parked => 1, 3941
2504 prio => 0, 3942sub wait_for_tick {
2505 at => $NEXT_TICK || $TICK, 3943 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2506 data => WF_AUTOCANCEL, 3944
2507 cb => sub { 3945 my $signal = new Coro::Signal;
3946 push @WAIT_FOR_TICK, $signal;
3947 $signal->wait;
3948}
3949
3950sub wait_for_tick_begin {
3951 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3952
3953 my $signal = new Coro::Signal;
3954 push @WAIT_FOR_TICK_BEGIN, $signal;
3955 $signal->wait;
3956}
3957
3958sub tick {
2508 if ($Coro::current != $Coro::main) { 3959 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3960 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10; 3961 unless ++$bug_warning > 10;
2511 return; 3962 return;
2512 } 3963 }
2513 3964
2514 $NOW = Event::time;
2515
2516 cf::server_tick; # one server iteration 3965 cf::server_tick; # one server iteration
2517 $RUNTIME += $TICK;
2518 $NEXT_TICK += $TICK;
2519 3966
3967 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3968
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3969 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10; 3970 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2522 Coro::async_pool { 3971 Coro::async_pool {
3972 $Coro::current->{desc} = "runtime saver";
2523 write_runtime 3973 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 3974 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 } 3975 };
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
2534 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2536
2537 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start;
2539 }, 3976 }
2540); 3977
3978 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3979 $sig->send;
3980 }
3981 while (my $sig = shift @WAIT_FOR_TICK) {
3982 $sig->send;
3983 }
3984
3985 $LOAD = ($NOW - $TICK_START) / $TICK;
3986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3987
3988 if (0) {
3989 if ($NEXT_TICK) {
3990 my $jitter = $TICK_START - $NEXT_TICK;
3991 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3992 warn "jitter $JITTER\n";#d#
3993 }
3994 }
3995}
2541 3996
2542{ 3997{
2543 BDB::max_poll_time $TICK * 0.1; 3998 # configure BDB
2544 $BDB_POLL_WATCHER = Event->io ( 3999
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8; 4000 BDB::min_parallel 16;
2553 4001 BDB::max_poll_reqs $TICK * 0.1;
2554 BDB::set_sync_prepare { 4002 $AnyEvent::BDB::WATCHER->priority (1);
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568 4003
2569 unless ($DB_ENV) { 4004 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create; 4005 $DB_ENV = BDB::db_env_create;
4006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4007 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4008 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4009 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4010 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2571 4011
2572 cf::sync_job { 4012 cf::sync_job {
2573 eval { 4013 eval {
2574 BDB::db_env_open 4014 BDB::db_env_open
2575 $DB_ENV, 4015 $DB_ENV,
2576 $BDB_ENV_DIR, 4016 $BDBDIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4017 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4018 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666; 4019 0666;
2580 4020
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4021 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 }; 4022 };
2586 4023
2587 cf::cleanup "db_env_open(db): $@" if $@; 4024 cf::cleanup "db_env_open(db): $@" if $@;
2588 }; 4025 };
2589 } 4026 }
4027
4028 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4029 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4030 };
4031 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4032 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4033 };
4034 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4035 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4036 };
2590} 4037}
2591 4038
2592{ 4039{
4040 # configure IO::AIO
4041
2593 IO::AIO::min_parallel 8; 4042 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1; 4043 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io ( 4044 undef $AnyEvent::AIO::WATCHER;
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605} 4045}
4046
4047my $_log_backtrace;
4048
4049sub _log_backtrace {
4050 my ($msg, @addr) = @_;
4051
4052 $msg =~ s/\n//;
4053
4054 # limit the # of concurrent backtraces
4055 if ($_log_backtrace < 2) {
4056 ++$_log_backtrace;
4057 my $perl_bt = Carp::longmess $msg;
4058 async {
4059 $Coro::current->{desc} = "abt $msg";
4060
4061 my @bt = fork_call {
4062 @addr = map { sprintf "%x", $_ } @addr;
4063 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4064 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4065 or die "addr2line: $!";
4066
4067 my @funcs;
4068 my @res = <$fh>;
4069 chomp for @res;
4070 while (@res) {
4071 my ($func, $line) = splice @res, 0, 2, ();
4072 push @funcs, "[$func] $line";
4073 }
4074
4075 @funcs
4076 };
4077
4078 LOG llevInfo, "[ABT] $perl_bt\n";
4079 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4080 LOG llevInfo, "[ABT] $_\n" for @bt;
4081 --$_log_backtrace;
4082 };
4083 } else {
4084 LOG llevInfo, "[ABT] $msg\n";
4085 LOG llevInfo, "[ABT] [suppressed]\n";
4086 }
4087}
4088
4089# load additional modules
4090require "cf/$_.pm" for @EXTRA_MODULES;
4091cf::_connect_to_perl_2;
2606 4092
2607END { cf::emergency_save } 4093END { cf::emergency_save }
2608 4094
26091 40951
2610 4096

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