1 | # |
1 | # |
2 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | # |
3 | # |
4 | # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | # |
5 | # |
6 | # Deliantra is free software: you can redistribute it and/or modify it under |
6 | # Deliantra is free software: you can redistribute it and/or modify it under |
7 | # the terms of the Affero GNU General Public License as published by the |
7 | # the terms of the Affero GNU General Public License as published by the |
8 | # Free Software Foundation, either version 3 of the License, or (at your |
8 | # Free Software Foundation, either version 3 of the License, or (at your |
9 | # option) any later version. |
9 | # option) any later version. |
… | |
… | |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
110 | |
110 | |
111 | our %RESOURCE; |
111 | our %RESOURCE; |
112 | |
112 | |
|
|
113 | our $OUTPUT_RATE_MIN = 4000; |
|
|
114 | our $OUTPUT_RATE_MAX = 100000; |
|
|
115 | |
113 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
116 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
114 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
117 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
115 | our $NEXT_TICK; |
118 | our $NEXT_TICK; |
116 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
119 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
117 | |
120 | |
… | |
… | |
396 | } |
399 | } |
397 | |
400 | |
398 | =item cf::periodic $interval, $cb |
401 | =item cf::periodic $interval, $cb |
399 | |
402 | |
400 | Like EV::periodic, but randomly selects a starting point so that the actions |
403 | Like EV::periodic, but randomly selects a starting point so that the actions |
401 | get spread over timer. |
404 | get spread over time. |
402 | |
405 | |
403 | =cut |
406 | =cut |
404 | |
407 | |
405 | sub periodic($$) { |
408 | sub periodic($$) { |
406 | my ($interval, $cb) = @_; |
409 | my ($interval, $cb) = @_; |
… | |
… | |
423 | |
426 | |
424 | =cut |
427 | =cut |
425 | |
428 | |
426 | our @SLOT_QUEUE; |
429 | our @SLOT_QUEUE; |
427 | our $SLOT_QUEUE; |
430 | our $SLOT_QUEUE; |
|
|
431 | our $SLOT_DECAY = 0.9; |
428 | |
432 | |
429 | $SLOT_QUEUE->cancel if $SLOT_QUEUE; |
433 | $SLOT_QUEUE->cancel if $SLOT_QUEUE; |
430 | $SLOT_QUEUE = Coro::async { |
434 | $SLOT_QUEUE = Coro::async { |
431 | $Coro::current->desc ("timeslot manager"); |
435 | $Coro::current->desc ("timeslot manager"); |
432 | |
436 | |
433 | my $signal = new Coro::Signal; |
437 | my $signal = new Coro::Signal; |
|
|
438 | my $busy; |
434 | |
439 | |
435 | while () { |
440 | while () { |
436 | next_job: |
441 | next_job: |
|
|
442 | |
437 | my $avail = cf::till_tick; |
443 | my $avail = cf::till_tick; |
438 | if ($avail > 0.01) { |
444 | |
439 | for (0 .. $#SLOT_QUEUE) { |
445 | for (0 .. $#SLOT_QUEUE) { |
440 | if ($SLOT_QUEUE[$_][0] < $avail) { |
446 | if ($SLOT_QUEUE[$_][0] <= $avail) { |
|
|
447 | $busy = 0; |
441 | my $job = splice @SLOT_QUEUE, $_, 1, (); |
448 | my $job = splice @SLOT_QUEUE, $_, 1, (); |
442 | $job->[2]->send; |
449 | $job->[2]->send; |
443 | Coro::cede; |
450 | Coro::cede; |
444 | goto next_job; |
451 | goto next_job; |
445 | } |
452 | } else { |
|
|
453 | $SLOT_QUEUE[$_][0] *= $SLOT_DECAY; |
446 | } |
454 | } |
447 | } |
455 | } |
448 | |
456 | |
449 | if (@SLOT_QUEUE) { |
457 | if (@SLOT_QUEUE) { |
450 | # we do not use wait_for_tick() as it returns immediately when tick is inactive |
458 | # we do not use wait_for_tick() as it returns immediately when tick is inactive |
451 | push @cf::WAIT_FOR_TICK, $signal; |
459 | push @cf::WAIT_FOR_TICK, $signal; |
452 | $signal->wait; |
460 | $signal->wait; |
453 | } else { |
461 | } else { |
|
|
462 | $busy = 0; |
454 | Coro::schedule; |
463 | Coro::schedule; |
455 | } |
464 | } |
456 | } |
465 | } |
457 | }; |
466 | }; |
458 | |
467 | |
459 | sub get_slot($;$$) { |
468 | sub get_slot($;$$) { |
460 | return if tick_inhibit || $Coro::current == $Coro::main; |
469 | return if tick_inhibit || $Coro::current == $Coro::main; |
461 | |
470 | |
462 | my ($time, $pri, $name) = @_; |
471 | my ($time, $pri, $name) = @_; |
463 | |
472 | |
464 | $time = $TICK * .6 if $time > $TICK * .6; |
473 | $time = clamp $time, 0.01, $TICK * .6; |
|
|
474 | |
465 | my $sig = new Coro::Signal; |
475 | my $sig = new Coro::Signal; |
466 | |
476 | |
467 | push @SLOT_QUEUE, [$time, $pri, $sig, $name]; |
477 | push @SLOT_QUEUE, [$time, $pri, $sig, $name]; |
468 | @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; |
478 | @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; |
469 | $SLOT_QUEUE->ready; |
479 | $SLOT_QUEUE->ready; |
… | |
… | |
496 | |
506 | |
497 | sub sync_job(&) { |
507 | sub sync_job(&) { |
498 | my ($job) = @_; |
508 | my ($job) = @_; |
499 | |
509 | |
500 | if ($Coro::current == $Coro::main) { |
510 | if ($Coro::current == $Coro::main) { |
501 | my $time = EV::time; |
511 | my $time = AE::time; |
502 | |
512 | |
503 | # this is the main coro, too bad, we have to block |
513 | # this is the main coro, too bad, we have to block |
504 | # till the operation succeeds, freezing the server :/ |
514 | # till the operation succeeds, freezing the server :/ |
505 | |
515 | |
506 | LOG llevError, Carp::longmess "sync job";#d# |
516 | LOG llevError, Carp::longmess "sync job";#d# |
… | |
… | |
523 | } else { |
533 | } else { |
524 | EV::loop EV::LOOP_ONESHOT; |
534 | EV::loop EV::LOOP_ONESHOT; |
525 | } |
535 | } |
526 | } |
536 | } |
527 | |
537 | |
528 | my $time = EV::time - $time; |
538 | my $time = AE::time - $time; |
529 | |
539 | |
530 | $TICK_START += $time; # do not account sync jobs to server load |
540 | $TICK_START += $time; # do not account sync jobs to server load |
531 | |
541 | |
532 | wantarray ? @res : $res[0] |
542 | wantarray ? @res : $res[0] |
533 | } else { |
543 | } else { |
… | |
… | |
577 | reset_signals; |
587 | reset_signals; |
578 | &$cb |
588 | &$cb |
579 | }, @args; |
589 | }, @args; |
580 | |
590 | |
581 | wantarray ? @res : $res[-1] |
591 | wantarray ? @res : $res[-1] |
|
|
592 | } |
|
|
593 | |
|
|
594 | sub objinfo { |
|
|
595 | ( |
|
|
596 | "counter value" => cf::object::object_count, |
|
|
597 | "objects created" => cf::object::create_count, |
|
|
598 | "objects destroyed" => cf::object::destroy_count, |
|
|
599 | "freelist size" => cf::object::free_count, |
|
|
600 | "allocated objects" => cf::object::objects_size, |
|
|
601 | "active objects" => cf::object::actives_size, |
|
|
602 | ) |
582 | } |
603 | } |
583 | |
604 | |
584 | =item $coin = coin_from_name $name |
605 | =item $coin = coin_from_name $name |
585 | |
606 | |
586 | =cut |
607 | =cut |
… | |
… | |
1303 | } |
1324 | } |
1304 | |
1325 | |
1305 | use File::Glob (); |
1326 | use File::Glob (); |
1306 | |
1327 | |
1307 | cf::player->attach ( |
1328 | cf::player->attach ( |
1308 | on_command => sub { |
1329 | on_unknown_command => sub { |
1309 | my ($pl, $name, $params) = @_; |
1330 | my ($pl, $name, $params) = @_; |
1310 | |
1331 | |
1311 | my $cb = $COMMAND{$name} |
1332 | my $cb = $COMMAND{$name} |
1312 | or return; |
1333 | or return; |
1313 | |
1334 | |
… | |
… | |
1392 | . "\n};\n1"; |
1413 | . "\n};\n1"; |
1393 | |
1414 | |
1394 | $todo{$base} = \%ext; |
1415 | $todo{$base} = \%ext; |
1395 | } |
1416 | } |
1396 | |
1417 | |
|
|
1418 | my $pass = 0; |
1397 | my %done; |
1419 | my %done; |
1398 | while (%todo) { |
1420 | while (%todo) { |
1399 | my $progress; |
1421 | my $progress; |
1400 | |
1422 | |
|
|
1423 | ++$pass; |
|
|
1424 | |
|
|
1425 | ext: |
1401 | while (my ($k, $v) = each %todo) { |
1426 | while (my ($k, $v) = each %todo) { |
1402 | for (split /,\s*/, $v->{meta}{depends}) { |
1427 | for (split /,\s*/, $v->{meta}{depends}) { |
1403 | goto skip |
1428 | next ext |
1404 | unless exists $done{$_}; |
1429 | unless exists $done{$_}; |
1405 | } |
1430 | } |
1406 | |
1431 | |
1407 | warn "... loading '$k' into '$v->{pkg}'\n"; |
1432 | warn "... pass $pass, loading '$k' into '$v->{pkg}'\n"; |
1408 | |
1433 | |
1409 | unless (eval $v->{source}) { |
1434 | my $active = eval $v->{source}; |
|
|
1435 | |
|
|
1436 | if (length $@) { |
1410 | my $msg = $@ ? "$v->{path}: $@\n" |
1437 | warn "$v->{path}: $@\n"; |
1411 | : "$v->{base}: extension inactive.\n"; |
|
|
1412 | |
1438 | |
1413 | if (exists $v->{meta}{mandatory}) { |
|
|
1414 | warn $msg; |
|
|
1415 | cf::cleanup "mandatory extension failed to load, exiting."; |
1439 | cf::cleanup "mandatory extension '$k' failed to load, exiting." |
1416 | } |
1440 | if exists $v->{meta}{mandatory}; |
1417 | |
1441 | } else { |
1418 | warn $msg; |
1442 | $done{$k} = delete $todo{$k}; |
|
|
1443 | push @EXTS, $v->{pkg}; |
|
|
1444 | $progress = 1; |
|
|
1445 | |
|
|
1446 | warn "$v->{base}: extension inactive.\n" |
|
|
1447 | unless $active; |
1419 | } |
1448 | } |
1420 | |
|
|
1421 | $done{$k} = delete $todo{$k}; |
|
|
1422 | push @EXTS, $v->{pkg}; |
|
|
1423 | $progress = 1; |
|
|
1424 | } |
1449 | } |
1425 | |
1450 | |
1426 | skip: |
1451 | unless ($progress) { |
1427 | die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" |
1452 | warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"; |
1428 | unless $progress; |
1453 | |
|
|
1454 | while (my ($k, $v) = each %todo) { |
|
|
1455 | cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting." |
|
|
1456 | if exists $v->{meta}{mandatory}; |
|
|
1457 | } |
|
|
1458 | } |
1429 | } |
1459 | } |
1430 | }; |
1460 | }; |
1431 | } |
1461 | } |
1432 | |
1462 | |
1433 | ############################################################################# |
1463 | ############################################################################# |
… | |
… | |
1517 | $cf::PLAYER{$login} = $pl |
1547 | $cf::PLAYER{$login} = $pl |
1518 | } |
1548 | } |
1519 | } |
1549 | } |
1520 | } |
1550 | } |
1521 | |
1551 | |
|
|
1552 | cf::player->attach ( |
|
|
1553 | on_load => sub { |
|
|
1554 | my ($pl, $path) = @_; |
|
|
1555 | |
|
|
1556 | # restore slots saved in save, below |
|
|
1557 | my $slots = delete $pl->{_slots}; |
|
|
1558 | |
|
|
1559 | $pl->ob->current_weapon ($slots->[0]); |
|
|
1560 | $pl->combat_ob ($slots->[1]); |
|
|
1561 | $pl->ranged_ob ($slots->[2]); |
|
|
1562 | }, |
|
|
1563 | ); |
|
|
1564 | |
1522 | sub save($) { |
1565 | sub save($) { |
1523 | my ($pl) = @_; |
1566 | my ($pl) = @_; |
1524 | |
1567 | |
1525 | return if $pl->{deny_save}; |
1568 | return if $pl->{deny_save}; |
1526 | |
1569 | |
… | |
… | |
1531 | |
1574 | |
1532 | aio_mkdir playerdir $pl, 0770; |
1575 | aio_mkdir playerdir $pl, 0770; |
1533 | $pl->{last_save} = $cf::RUNTIME; |
1576 | $pl->{last_save} = $cf::RUNTIME; |
1534 | |
1577 | |
1535 | cf::get_slot 0.01; |
1578 | cf::get_slot 0.01; |
|
|
1579 | |
|
|
1580 | # save slots, to be restored later |
|
|
1581 | local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob]; |
1536 | |
1582 | |
1537 | $pl->save_pl ($path); |
1583 | $pl->save_pl ($path); |
1538 | cf::cede_to_tick; |
1584 | cf::cede_to_tick; |
1539 | } |
1585 | } |
1540 | |
1586 | |
… | |
… | |
1753 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1799 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1754 | |
1800 | |
1755 | # mit "rum" bekleckern, nicht |
1801 | # mit "rum" bekleckern, nicht |
1756 | $self->_create_random_map ( |
1802 | $self->_create_random_map ( |
1757 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1803 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1758 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1804 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, |
1759 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1805 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1760 | $rmp->{exit_on_final_map}, |
1806 | $rmp->{exit_on_final_map}, |
1761 | $rmp->{xsize}, $rmp->{ysize}, |
1807 | $rmp->{xsize}, $rmp->{ysize}, |
1762 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1808 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1763 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
1809 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
… | |
… | |
2077 | } |
2123 | } |
2078 | |
2124 | |
2079 | $self->post_load; |
2125 | $self->post_load; |
2080 | } |
2126 | } |
2081 | |
2127 | |
|
|
2128 | # customize the map for a given player, i.e. |
|
|
2129 | # return the _real_ map. used by e.g. per-player |
|
|
2130 | # maps to change the path to ~playername/mappath |
2082 | sub customise_for { |
2131 | sub customise_for { |
2083 | my ($self, $ob) = @_; |
2132 | my ($self, $ob) = @_; |
2084 | |
2133 | |
2085 | return find "~" . $ob->name . "/" . $self->{path} |
2134 | return find "~" . $ob->name . "/" . $self->{path} |
2086 | if $self->per_player; |
2135 | if $self->per_player; |
… | |
… | |
3115 | |
3164 | |
3116 | $coro |
3165 | $coro |
3117 | } |
3166 | } |
3118 | |
3167 | |
3119 | cf::client->attach ( |
3168 | cf::client->attach ( |
3120 | on_destroy => sub { |
3169 | on_client_destroy => sub { |
3121 | my ($ns) = @_; |
3170 | my ($ns) = @_; |
3122 | |
3171 | |
3123 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3172 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3124 | }, |
3173 | }, |
3125 | ); |
3174 | ); |
… | |
… | |
3251 | =cut |
3300 | =cut |
3252 | |
3301 | |
3253 | sub register_script_function { |
3302 | sub register_script_function { |
3254 | my ($fun, $cb) = @_; |
3303 | my ($fun, $cb) = @_; |
3255 | |
3304 | |
3256 | no strict 'refs'; |
3305 | $fun = "safe::$fun" if $CFG{safe_eval}; |
3257 | *{"safe::$fun"} = $safe_hole->wrap ($cb); |
3306 | *$fun = $safe_hole->wrap ($cb); |
3258 | } |
3307 | } |
3259 | |
3308 | |
3260 | =back |
3309 | =back |
3261 | |
3310 | |
3262 | =cut |
3311 | =cut |
… | |
… | |
3522 | reload_config; |
3571 | reload_config; |
3523 | db_init; |
3572 | db_init; |
3524 | |
3573 | |
3525 | cf::init_uuid; |
3574 | cf::init_uuid; |
3526 | cf::init_signals; |
3575 | cf::init_signals; |
3527 | cf::init_commands; |
|
|
3528 | cf::init_skills; |
3576 | cf::init_skills; |
3529 | |
3577 | |
3530 | cf::init_beforeplay; |
3578 | cf::init_beforeplay; |
3531 | |
3579 | |
3532 | atomic; |
3580 | atomic; |
… | |
… | |
3550 | |
3598 | |
3551 | # install some emergency cleanup handlers |
3599 | # install some emergency cleanup handlers |
3552 | BEGIN { |
3600 | BEGIN { |
3553 | our %SIGWATCHER = (); |
3601 | our %SIGWATCHER = (); |
3554 | for my $signal (qw(INT HUP TERM)) { |
3602 | for my $signal (qw(INT HUP TERM)) { |
3555 | $SIGWATCHER{$signal} = EV::signal $signal, sub { |
3603 | $SIGWATCHER{$signal} = AE::signal $signal, sub { |
3556 | cf::cleanup "SIG$signal"; |
3604 | cf::cleanup "SIG$signal"; |
3557 | }; |
3605 | }; |
3558 | } |
3606 | } |
3559 | } |
3607 | } |
3560 | |
3608 | |
3561 | sub write_runtime_sync { |
3609 | sub write_runtime_sync { |
|
|
3610 | my $t0 = AE::time; |
|
|
3611 | |
3562 | # first touch the runtime file to show we are still running: |
3612 | # first touch the runtime file to show we are still running: |
3563 | # the fsync below can take a very very long time. |
3613 | # the fsync below can take a very very long time. |
3564 | |
3614 | |
3565 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
3615 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
3566 | |
3616 | |
3567 | my $guard = cf::lock_acquire "write_runtime"; |
3617 | my $guard = cf::lock_acquire "write_runtime"; |
3568 | |
3618 | |
3569 | my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 |
3619 | my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644 |
3570 | or return; |
3620 | or return; |
3571 | |
3621 | |
3572 | my $value = $cf::RUNTIME + 90 + 10; |
3622 | my $value = $cf::RUNTIME + 90 + 10; |
3573 | # 10 is the runtime save interval, for a monotonic clock |
3623 | # 10 is the runtime save interval, for a monotonic clock |
3574 | # 60 allows for the watchdog to kill the server. |
3624 | # 60 allows for the watchdog to kill the server. |
… | |
… | |
3587 | or return; |
3637 | or return; |
3588 | |
3638 | |
3589 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3639 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3590 | and return; |
3640 | and return; |
3591 | |
3641 | |
3592 | warn "runtime file written.\n"; |
3642 | warn sprintf "runtime file written (%gs).\n", AE::time - $t0; |
3593 | |
3643 | |
3594 | 1 |
3644 | 1 |
3595 | } |
3645 | } |
3596 | |
3646 | |
3597 | our $uuid_lock; |
3647 | our $uuid_lock; |
… | |
… | |
3735 | return; |
3785 | return; |
3736 | } |
3786 | } |
3737 | |
3787 | |
3738 | return if $RELOAD++; |
3788 | return if $RELOAD++; |
3739 | |
3789 | |
3740 | my $t1 = EV::time; |
3790 | my $t1 = AE::time; |
3741 | |
3791 | |
3742 | while ($RELOAD) { |
3792 | while ($RELOAD) { |
3743 | warn "reloading..."; |
3793 | warn "reloading..."; |
3744 | |
3794 | |
3745 | warn "entering sync_job"; |
3795 | warn "entering sync_job"; |
… | |
… | |
3848 | |
3898 | |
3849 | warn "reloaded"; |
3899 | warn "reloaded"; |
3850 | --$RELOAD; |
3900 | --$RELOAD; |
3851 | } |
3901 | } |
3852 | |
3902 | |
3853 | $t1 = EV::time - $t1; |
3903 | $t1 = AE::time - $t1; |
3854 | warn "reload completed in ${t1}s\n"; |
3904 | warn "reload completed in ${t1}s\n"; |
3855 | }; |
3905 | }; |
3856 | |
3906 | |
3857 | our $RELOAD_WATCHER; # used only during reload |
3907 | our $RELOAD_WATCHER; # used only during reload |
3858 | |
3908 | |
… | |
… | |
3861 | # coro crashes during coro_state_free->destroy here. |
3911 | # coro crashes during coro_state_free->destroy here. |
3862 | |
3912 | |
3863 | $RELOAD_WATCHER ||= cf::async { |
3913 | $RELOAD_WATCHER ||= cf::async { |
3864 | Coro::AIO::aio_wait cache_extensions; |
3914 | Coro::AIO::aio_wait cache_extensions; |
3865 | |
3915 | |
3866 | $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { |
3916 | $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub { |
3867 | do_reload_perl; |
3917 | do_reload_perl; |
3868 | undef $RELOAD_WATCHER; |
3918 | undef $RELOAD_WATCHER; |
3869 | }; |
3919 | }; |
3870 | }; |
3920 | }; |
3871 | } |
3921 | } |
… | |
… | |
3911 | unless ++$bug_warning > 10; |
3961 | unless ++$bug_warning > 10; |
3912 | return; |
3962 | return; |
3913 | } |
3963 | } |
3914 | |
3964 | |
3915 | cf::server_tick; # one server iteration |
3965 | cf::server_tick; # one server iteration |
|
|
3966 | |
|
|
3967 | #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# |
3916 | |
3968 | |
3917 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3969 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3918 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3970 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3919 | Coro::async_pool { |
3971 | Coro::async_pool { |
3920 | $Coro::current->{desc} = "runtime saver"; |
3972 | $Coro::current->{desc} = "runtime saver"; |
… | |
… | |
3943 | } |
3995 | } |
3944 | |
3996 | |
3945 | { |
3997 | { |
3946 | # configure BDB |
3998 | # configure BDB |
3947 | |
3999 | |
3948 | BDB::min_parallel 8; |
4000 | BDB::min_parallel 16; |
3949 | BDB::max_poll_reqs $TICK * 0.1; |
4001 | BDB::max_poll_reqs $TICK * 0.1; |
3950 | $AnyEvent::BDB::WATCHER->priority (1); |
4002 | $AnyEvent::BDB::WATCHER->priority (1); |
3951 | |
4003 | |
3952 | unless ($DB_ENV) { |
4004 | unless ($DB_ENV) { |
3953 | $DB_ENV = BDB::db_env_create; |
4005 | $DB_ENV = BDB::db_env_create; |