… | |
… | |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
110 | |
110 | |
111 | our %RESOURCE; |
111 | our %RESOURCE; |
112 | |
112 | |
|
|
113 | our $OUTPUT_RATE_MIN = 4000; |
|
|
114 | our $OUTPUT_RATE_MAX = 100000; |
|
|
115 | |
113 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
116 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
114 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
117 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
115 | our $NEXT_TICK; |
118 | our $NEXT_TICK; |
116 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
119 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
117 | |
120 | |
… | |
… | |
396 | } |
399 | } |
397 | |
400 | |
398 | =item cf::periodic $interval, $cb |
401 | =item cf::periodic $interval, $cb |
399 | |
402 | |
400 | Like EV::periodic, but randomly selects a starting point so that the actions |
403 | Like EV::periodic, but randomly selects a starting point so that the actions |
401 | get spread over timer. |
404 | get spread over time. |
402 | |
405 | |
403 | =cut |
406 | =cut |
404 | |
407 | |
405 | sub periodic($$) { |
408 | sub periodic($$) { |
406 | my ($interval, $cb) = @_; |
409 | my ($interval, $cb) = @_; |
… | |
… | |
503 | |
506 | |
504 | sub sync_job(&) { |
507 | sub sync_job(&) { |
505 | my ($job) = @_; |
508 | my ($job) = @_; |
506 | |
509 | |
507 | if ($Coro::current == $Coro::main) { |
510 | if ($Coro::current == $Coro::main) { |
508 | my $time = EV::time; |
511 | my $time = AE::time; |
509 | |
512 | |
510 | # this is the main coro, too bad, we have to block |
513 | # this is the main coro, too bad, we have to block |
511 | # till the operation succeeds, freezing the server :/ |
514 | # till the operation succeeds, freezing the server :/ |
512 | |
515 | |
513 | LOG llevError, Carp::longmess "sync job";#d# |
516 | LOG llevError, Carp::longmess "sync job";#d# |
… | |
… | |
530 | } else { |
533 | } else { |
531 | EV::loop EV::LOOP_ONESHOT; |
534 | EV::loop EV::LOOP_ONESHOT; |
532 | } |
535 | } |
533 | } |
536 | } |
534 | |
537 | |
535 | my $time = EV::time - $time; |
538 | my $time = AE::time - $time; |
536 | |
539 | |
537 | $TICK_START += $time; # do not account sync jobs to server load |
540 | $TICK_START += $time; # do not account sync jobs to server load |
538 | |
541 | |
539 | wantarray ? @res : $res[0] |
542 | wantarray ? @res : $res[0] |
540 | } else { |
543 | } else { |
… | |
… | |
584 | reset_signals; |
587 | reset_signals; |
585 | &$cb |
588 | &$cb |
586 | }, @args; |
589 | }, @args; |
587 | |
590 | |
588 | wantarray ? @res : $res[-1] |
591 | wantarray ? @res : $res[-1] |
|
|
592 | } |
|
|
593 | |
|
|
594 | sub objinfo { |
|
|
595 | ( |
|
|
596 | "counter value" => cf::object::object_count, |
|
|
597 | "objects created" => cf::object::create_count, |
|
|
598 | "objects destroyed" => cf::object::destroy_count, |
|
|
599 | "freelist size" => cf::object::free_count, |
|
|
600 | "allocated objects" => cf::object::objects_size, |
|
|
601 | "active objects" => cf::object::actives_size, |
|
|
602 | ) |
589 | } |
603 | } |
590 | |
604 | |
591 | =item $coin = coin_from_name $name |
605 | =item $coin = coin_from_name $name |
592 | |
606 | |
593 | =cut |
607 | =cut |
… | |
… | |
1310 | } |
1324 | } |
1311 | |
1325 | |
1312 | use File::Glob (); |
1326 | use File::Glob (); |
1313 | |
1327 | |
1314 | cf::player->attach ( |
1328 | cf::player->attach ( |
1315 | on_command => sub { |
1329 | on_unknown_command => sub { |
1316 | my ($pl, $name, $params) = @_; |
1330 | my ($pl, $name, $params) = @_; |
1317 | |
1331 | |
1318 | my $cb = $COMMAND{$name} |
1332 | my $cb = $COMMAND{$name} |
1319 | or return; |
1333 | or return; |
1320 | |
1334 | |
… | |
… | |
1533 | $cf::PLAYER{$login} = $pl |
1547 | $cf::PLAYER{$login} = $pl |
1534 | } |
1548 | } |
1535 | } |
1549 | } |
1536 | } |
1550 | } |
1537 | |
1551 | |
|
|
1552 | cf::player->attach ( |
|
|
1553 | on_load => sub { |
|
|
1554 | my ($pl, $path) = @_; |
|
|
1555 | |
|
|
1556 | # restore slots saved in save, below |
|
|
1557 | my $slots = delete $pl->{_slots}; |
|
|
1558 | |
|
|
1559 | $pl->ob->current_weapon ($slots->[0]); |
|
|
1560 | $pl->combat_ob ($slots->[1]); |
|
|
1561 | $pl->ranged_ob ($slots->[2]); |
|
|
1562 | }, |
|
|
1563 | ); |
|
|
1564 | |
1538 | sub save($) { |
1565 | sub save($) { |
1539 | my ($pl) = @_; |
1566 | my ($pl) = @_; |
1540 | |
1567 | |
1541 | return if $pl->{deny_save}; |
1568 | return if $pl->{deny_save}; |
1542 | |
1569 | |
… | |
… | |
1547 | |
1574 | |
1548 | aio_mkdir playerdir $pl, 0770; |
1575 | aio_mkdir playerdir $pl, 0770; |
1549 | $pl->{last_save} = $cf::RUNTIME; |
1576 | $pl->{last_save} = $cf::RUNTIME; |
1550 | |
1577 | |
1551 | cf::get_slot 0.01; |
1578 | cf::get_slot 0.01; |
|
|
1579 | |
|
|
1580 | # save slots, to be restored later |
|
|
1581 | local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob]; |
1552 | |
1582 | |
1553 | $pl->save_pl ($path); |
1583 | $pl->save_pl ($path); |
1554 | cf::cede_to_tick; |
1584 | cf::cede_to_tick; |
1555 | } |
1585 | } |
1556 | |
1586 | |
… | |
… | |
1769 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1799 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1770 | |
1800 | |
1771 | # mit "rum" bekleckern, nicht |
1801 | # mit "rum" bekleckern, nicht |
1772 | $self->_create_random_map ( |
1802 | $self->_create_random_map ( |
1773 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1803 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1774 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1804 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, |
1775 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1805 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1776 | $rmp->{exit_on_final_map}, |
1806 | $rmp->{exit_on_final_map}, |
1777 | $rmp->{xsize}, $rmp->{ysize}, |
1807 | $rmp->{xsize}, $rmp->{ysize}, |
1778 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1808 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1779 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
1809 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
… | |
… | |
2093 | } |
2123 | } |
2094 | |
2124 | |
2095 | $self->post_load; |
2125 | $self->post_load; |
2096 | } |
2126 | } |
2097 | |
2127 | |
|
|
2128 | # customize the map for a given player, i.e. |
|
|
2129 | # return the _real_ map. used by e.g. per-player |
|
|
2130 | # maps to change the path to ~playername/mappath |
2098 | sub customise_for { |
2131 | sub customise_for { |
2099 | my ($self, $ob) = @_; |
2132 | my ($self, $ob) = @_; |
2100 | |
2133 | |
2101 | return find "~" . $ob->name . "/" . $self->{path} |
2134 | return find "~" . $ob->name . "/" . $self->{path} |
2102 | if $self->per_player; |
2135 | if $self->per_player; |
… | |
… | |
3131 | |
3164 | |
3132 | $coro |
3165 | $coro |
3133 | } |
3166 | } |
3134 | |
3167 | |
3135 | cf::client->attach ( |
3168 | cf::client->attach ( |
3136 | on_destroy => sub { |
3169 | on_client_destroy => sub { |
3137 | my ($ns) = @_; |
3170 | my ($ns) = @_; |
3138 | |
3171 | |
3139 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3172 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3140 | }, |
3173 | }, |
3141 | ); |
3174 | ); |
… | |
… | |
3538 | reload_config; |
3571 | reload_config; |
3539 | db_init; |
3572 | db_init; |
3540 | |
3573 | |
3541 | cf::init_uuid; |
3574 | cf::init_uuid; |
3542 | cf::init_signals; |
3575 | cf::init_signals; |
3543 | cf::init_commands; |
|
|
3544 | cf::init_skills; |
3576 | cf::init_skills; |
3545 | |
3577 | |
3546 | cf::init_beforeplay; |
3578 | cf::init_beforeplay; |
3547 | |
3579 | |
3548 | atomic; |
3580 | atomic; |
… | |
… | |
3566 | |
3598 | |
3567 | # install some emergency cleanup handlers |
3599 | # install some emergency cleanup handlers |
3568 | BEGIN { |
3600 | BEGIN { |
3569 | our %SIGWATCHER = (); |
3601 | our %SIGWATCHER = (); |
3570 | for my $signal (qw(INT HUP TERM)) { |
3602 | for my $signal (qw(INT HUP TERM)) { |
3571 | $SIGWATCHER{$signal} = EV::signal $signal, sub { |
3603 | $SIGWATCHER{$signal} = AE::signal $signal, sub { |
3572 | cf::cleanup "SIG$signal"; |
3604 | cf::cleanup "SIG$signal"; |
3573 | }; |
3605 | }; |
3574 | } |
3606 | } |
3575 | } |
3607 | } |
3576 | |
3608 | |
3577 | sub write_runtime_sync { |
3609 | sub write_runtime_sync { |
3578 | my $t0 = EV::time; |
3610 | my $t0 = AE::time; |
3579 | |
3611 | |
3580 | # first touch the runtime file to show we are still running: |
3612 | # first touch the runtime file to show we are still running: |
3581 | # the fsync below can take a very very long time. |
3613 | # the fsync below can take a very very long time. |
3582 | |
3614 | |
3583 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
3615 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
… | |
… | |
3605 | or return; |
3637 | or return; |
3606 | |
3638 | |
3607 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3639 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3608 | and return; |
3640 | and return; |
3609 | |
3641 | |
3610 | warn sprintf "runtime file written (%gs).\n", EV::time - $t0; |
3642 | warn sprintf "runtime file written (%gs).\n", AE::time - $t0; |
3611 | |
3643 | |
3612 | 1 |
3644 | 1 |
3613 | } |
3645 | } |
3614 | |
3646 | |
3615 | our $uuid_lock; |
3647 | our $uuid_lock; |
… | |
… | |
3753 | return; |
3785 | return; |
3754 | } |
3786 | } |
3755 | |
3787 | |
3756 | return if $RELOAD++; |
3788 | return if $RELOAD++; |
3757 | |
3789 | |
3758 | my $t1 = EV::time; |
3790 | my $t1 = AE::time; |
3759 | |
3791 | |
3760 | while ($RELOAD) { |
3792 | while ($RELOAD) { |
3761 | warn "reloading..."; |
3793 | warn "reloading..."; |
3762 | |
3794 | |
3763 | warn "entering sync_job"; |
3795 | warn "entering sync_job"; |
… | |
… | |
3866 | |
3898 | |
3867 | warn "reloaded"; |
3899 | warn "reloaded"; |
3868 | --$RELOAD; |
3900 | --$RELOAD; |
3869 | } |
3901 | } |
3870 | |
3902 | |
3871 | $t1 = EV::time - $t1; |
3903 | $t1 = AE::time - $t1; |
3872 | warn "reload completed in ${t1}s\n"; |
3904 | warn "reload completed in ${t1}s\n"; |
3873 | }; |
3905 | }; |
3874 | |
3906 | |
3875 | our $RELOAD_WATCHER; # used only during reload |
3907 | our $RELOAD_WATCHER; # used only during reload |
3876 | |
3908 | |
… | |
… | |
3879 | # coro crashes during coro_state_free->destroy here. |
3911 | # coro crashes during coro_state_free->destroy here. |
3880 | |
3912 | |
3881 | $RELOAD_WATCHER ||= cf::async { |
3913 | $RELOAD_WATCHER ||= cf::async { |
3882 | Coro::AIO::aio_wait cache_extensions; |
3914 | Coro::AIO::aio_wait cache_extensions; |
3883 | |
3915 | |
3884 | $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { |
3916 | $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub { |
3885 | do_reload_perl; |
3917 | do_reload_perl; |
3886 | undef $RELOAD_WATCHER; |
3918 | undef $RELOAD_WATCHER; |
3887 | }; |
3919 | }; |
3888 | }; |
3920 | }; |
3889 | } |
3921 | } |
… | |
… | |
3930 | return; |
3962 | return; |
3931 | } |
3963 | } |
3932 | |
3964 | |
3933 | cf::server_tick; # one server iteration |
3965 | cf::server_tick; # one server iteration |
3934 | |
3966 | |
3935 | #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# |
3967 | #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# |
3936 | |
3968 | |
3937 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3969 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3938 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3970 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3939 | Coro::async_pool { |
3971 | Coro::async_pool { |
3940 | $Coro::current->{desc} = "runtime saver"; |
3972 | $Coro::current->{desc} = "runtime saver"; |