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Revision 1.303 by root, Wed Jul 11 15:57:31 2007 UTC vs.
Revision 1.515 by root, Thu Apr 15 04:56:47 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
34use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
35 66
36# configure various modules to our taste 67# configure various modules to our taste
37# 68#
38$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41 77
42$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
43 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
74 115
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 118our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
82 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
85 127
86our %CFG; 128our %CFG;
87 129
88our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 131our $RUNTIME;
132our $NOW;
90 133
91our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
94 137
95# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 140
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
101 150
102binmode STDOUT; 151binmode STDOUT;
103binmode STDERR; 152binmode STDERR;
104 153
105# read virtual server time, if available 154# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
107 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
108 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
109 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
110} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
111 162
112mkdir $_ 163mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114 165
115our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
116 167
117sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
118 180
119############################################################################# 181#############################################################################
120 182
121=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
122 184
158 220
159The raw value load value from the last tick. 221The raw value load value from the last tick.
160 222
161=item %cf::CFG 223=item %cf::CFG
162 224
163Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 226from wherever your confdir points to.
165 227
166=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
167 229
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
172=back 246=back
173 247
174=cut 248=cut
175 249
176BEGIN { 250$Coro::State::WARNHOOK = sub {
177 *CORE::GLOBAL::warn = sub {
178 my $msg = join "", @_; 251 my $msg = join "", @_;
179 252
180 $msg .= "\n" 253 $msg .= "\n"
181 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
182 255
183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184 257
185 utf8::encode $msg;
186 LOG llevError, $msg; 258 LOG llevError, $msg;
187 }; 259};
188} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
189 274
190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200for my $pkg (qw( 285for my $pkg (qw(
201 cf::global cf::attachable 286 cf::global cf::attachable
202 cf::object cf::object::player 287 cf::object cf::object::player
203 cf::client cf::player 288 cf::client cf::player
204 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
205 cf::map cf::party cf::region 291 cf::party cf::region
206)) { 292)) {
207 no strict 'refs';
208 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
209} 294}
210 295
211$Event::DIED = sub { 296$EV::DIED = sub {
212 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
213}; 298};
214 299
215############################################################################# 300#############################################################################
216 301
217=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d 325 $d
241 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
242} 327}
243 328
244=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
245 330
246Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
247 332
248=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
249 334
250Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
251 336
252=cut 337=cut
253 338
254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
255 340
256sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
258 357
259=item cf::lock_wait $string 358=item cf::lock_wait $string
260 359
261Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
262 361
263=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
264 363
265Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
268returned. 367returned.
269 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
270Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
272 374
273=item $locked = cf::lock_active $string 375=item $locked = cf::lock_active $string
274 376
275Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
276 378
277=cut 379=cut
278 380
279our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
280 382
281sub lock_wait($) { 383sub lock_wait($) {
282 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289} 385}
290 386
291sub lock_acquire($) { 387sub lock_acquire($) {
292 my ($key) = @_; 388 $LOCKS->guard ($_[0])
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303} 389}
304 390
305sub lock_active($) { 391sub lock_active($) {
306 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
307
308 ! ! $LOCK{$key}
309} 393}
310 394
311sub freeze_mainloop { 395sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
313 397
314 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
315 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
316 }; 465 }
317 $TICK_WATCHER->stop; 466};
318 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
319} 481}
320 482
321=item cf::async { BLOCK } 483=item cf::async { BLOCK }
322 484
323Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
328 490
329BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
330 492
331=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
332 494
333The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable. 498acceptable.
337 499
338If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
344 506
345sub sync_job(&) { 507sub sync_job(&) {
346 my ($job) = @_; 508 my ($job) = @_;
347 509
348 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
349 my $time = Event::time; 511 my $time = AE::time;
350 512
351 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
353 515
354 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
355 # (but this is cancel-safe) 517
356 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
357 519
358 my $busy = 1; 520 my $busy = 1;
359 my @res; 521 my @res;
360 522
361 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
362 @res = eval { $job->() }; 525 @res = eval { $job->() };
363 warn $@ if $@; 526 warn $@ if $@;
364 undef $busy; 527 undef $busy;
365 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
366 529
367 while ($busy) { 530 while ($busy) {
368 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
369 } 535 }
536 }
370 537
371 $time = Event::time - $time; 538 my $time = AE::time - $time;
372 539
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
377 541
378 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
379 } else { 543 } else {
380 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
381 545
406=item fork_call { }, $args 570=item fork_call { }, $args
407 571
408Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
412 576
413=cut 577=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423 578
424sub fork_call(&@) { 579sub fork_call(&@) {
425 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
426 581
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 582 # we seemingly have to make a local copy of the whole thing,
428# or die "socketpair: $!"; 583 # otherwise perl prematurely frees the stuff :/
429 pipe my $fh1, my $fh2 584 # TODO: investigate and fix (likely this will be rather laborious)
430 or die "pipe: $!";
431 585
432 if (my $pid = fork) { 586 my @res = Coro::Util::fork_eval {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals; 587 reset_signals;
446 local $SIG{__WARN__}; 588 &$cb
447 local $SIG{__DIE__}; 589 }, @args;
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453 590
454 eval { 591 wantarray ? @res : $res[-1]
455 close $fh1; 592}
456 593
457 my @res = eval { $cb->(@args) }; 594sub objinfo {
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
465 } 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
466} 630}
467 631
468=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
469 633
470Returns a single value from the environment database. 634Returns a single value from the environment database.
472=item cf::db_put $family => $key => $value 636=item cf::db_put $family => $key => $value
473 637
474Stores the given C<$value> in the family. It can currently store binary 638Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476 640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
477=cut 646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
478 664
479our $DB; 665our $DB;
480 666
481sub db_init { 667sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job { 668 cf::sync_job {
486 eval { 669 $DB ||= db_table "db";
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 } 670 };
496} 671}
497 672
498sub db_get($$) { 673sub db_get($$) {
499 my $key = "$_[0]/$_[1]"; 674 my $key = "$_[0]/$_[1]";
500 675
550 if (1) { 725 if (1) {
551 $md5 = 726 $md5 =
552 join "\x00", 727 join "\x00",
553 $processversion, 728 $processversion,
554 map { 729 map {
555 Coro::cede; 730 cf::cede_to_tick;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src; 732 } 0.. $#$src;
558 733
559 734
560 my $dbmd5 = db_get cache => "$id/md5"; 735 my $dbmd5 = db_get cache => "$id/md5";
598 773
599############################################################################# 774#############################################################################
600 775
601=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
602 777
603Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
604attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
606 781
607In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT). 784Deliantra).
610 785
611=over 4 786=over 4
612 787
613=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
614 789
658=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
659 834
660Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
661given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
662 837
663Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
664that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
665 840
666These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
667 842
668=over 4 843=over 4
866 "; 1041 ";
867 die if $@; 1042 die if $@;
868} 1043}
869 1044
870our $override; 1045our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872 1047
873sub override { 1048sub override {
874 $override = 1; 1049 $override = 1;
875 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
876} 1051}
877 1052
878sub do_invoke { 1053sub do_invoke {
879 my $event = shift; 1054 my $event = shift;
880 my $callbacks = shift; 1055 my $callbacks = shift;
881 1056
882 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
883 1058
884 local $override; 1059 local $override;
885 1060
886 for (@$callbacks) { 1061 for (@$callbacks) {
887 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
896 } 1071 }
897 1072
898 0 1073 0
899} 1074}
900 1075
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
902 1077
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904 1079
905Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
906 1081
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
910 1085
911=back 1086=back
912 1087
913=cut 1088=cut
914 1089
915############################################################################# 1090#############################################################################
916# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
917 1134
918sub reattach { 1135sub reattach {
919 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
920 my ($obj) = @_; 1137 my ($obj) = @_;
921 1138
1139 # no longer needed after getting rid of delete_package?
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
923 1141
924 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
925 1143
926 @$registry = (); 1144 @$registry = ();
927 1145
942cf::attachable->attach ( 1160cf::attachable->attach (
943 prio => -1000000, 1161 prio => -1000000,
944 on_instantiate => sub { 1162 on_instantiate => sub {
945 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
946 1164
947 $data = from_json $data; 1165 $data = decode_json $data;
948 1166
949 for (@$data) { 1167 for (@$data) {
950 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
951 1169
952 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
968sub object_freezer_save { 1186sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
970 1188
971 sync_job { 1189 sync_job {
972 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
973 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
975 1194
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
980 close $fh; 1202 aio_close $fh;
981 1203
982 if (@$objs) { 1204 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
985 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
988 close $fh; 1213 aio_close $fh;
989 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
990 } 1215 }
991 } else { 1216 } else {
992 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
993 } 1218 }
994 1219
995 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
996 } else { 1224 } else {
997 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
998 } 1226 }
999 } else { 1227 } else {
1000 aio_unlink $filename; 1228 aio_unlink $filename;
1001 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1002 } 1230 }
1003 } 1231 };
1004} 1232}
1005 1233
1006sub object_freezer_as_string { 1234sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
1008 1236
1020 or return; 1248 or return;
1021 1249
1022 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
1024 or return; 1252 or return;
1253
1025 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1026 } 1256 }
1027 1257
1258 utf8::decode (my $decname = $filename);
1028 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
1029 $filename, length $data, scalar @{$av || []}; 1260 $decname, length $data, scalar @{$av || []};
1261
1030 return ($data, $av); 1262 ($data, $av)
1031} 1263}
1032 1264
1033=head2 COMMAND CALLBACKS 1265=head2 COMMAND CALLBACKS
1034 1266
1035=over 4 1267=over 4
1089 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1090 1322
1091 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1092} 1324}
1093 1325
1326use File::Glob ();
1327
1094cf::player->attach ( 1328cf::player->attach (
1095 on_command => sub { 1329 on_unknown_command => sub {
1096 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1097 1331
1098 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1099 or return; 1333 or return;
1100 1334
1108 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
1109 1343
1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1111 1345
1112 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
1114 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
1115 $pl->ext_reply ($msg->{msgid}, %reply);
1116 }
1117 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1118 } else { 1361 } else {
1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1120 } 1363 }
1121 1364
1122 cf::override; 1365 cf::override;
1123 }, 1366 },
1124); 1367);
1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1125 1381
1126sub load_extensions { 1382sub load_extensions {
1127 cf::sync_job { 1383 cf::sync_job {
1128 my %todo; 1384 my %todo;
1129 1385
1149 1405
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152 1408
1153 $ext{source} = 1409 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1156 . $source 1412 . $source
1157 . "\n};\n1"; 1413 . "\n};\n1";
1158 1414
1159 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1160 } 1416 }
1161 1417
1418 my $pass = 0;
1162 my %done; 1419 my %done;
1163 while (%todo) { 1420 while (%todo) {
1164 my $progress; 1421 my $progress;
1165 1422
1423 ++$pass;
1424
1425 ext:
1166 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip 1428 next ext
1169 unless exists $done{$_}; 1429 unless exists $done{$_};
1170 } 1430 }
1171 1431
1172 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1173 1433
1174 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1175 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1176 : "$v->{base}: extension inactive.\n";
1177 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1178 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1179 warn $msg; 1441 } else {
1180 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1181 exit 1; 1443 push @EXTS, $v->{pkg};
1182 } 1444 $progress = 1;
1183 1445
1184 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1185 } 1448 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 } 1449 }
1191 1450
1192 skip: 1451 unless ($progress) {
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1194 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1195 } 1459 }
1196 }; 1460 };
1197} 1461}
1198 1462
1199############################################################################# 1463#############################################################################
1200 1464
1201=back 1465=back
1202 1466
1203=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1204 1468
1205Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1206 1470
1207=cut 1471=cut
1208 1472
1209package cf::player; 1473package cf::player;
1210 1474
1211use Coro::AIO; 1475use Coro::AIO;
1212 1476
1213=head3 cf::player 1477=head3 cf::player
1214 1478
1215=over 4 1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1216 1494
1217=item cf::player::find $login 1495=item cf::player::find $login
1218 1496
1219Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1220 1498
1239 1517
1240sub exists($) { 1518sub exists($) {
1241 my ($login) = @_; 1519 my ($login) = @_;
1242 1520
1243 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1245} 1523}
1246 1524
1247sub find($) { 1525sub find($) {
1248 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0]; 1527 my $login = $_[0];
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
1260 1538
1261 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1262 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1263 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1264 } 1548 }
1265 } 1549 }
1266} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1267 1564
1268sub save($) { 1565sub save($) {
1269 my ($pl) = @_; 1566 my ($pl) = @_;
1270 1567
1271 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1276 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1277 1574
1278 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1280 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1281 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1282 Coro::cede; 1584 cf::cede_to_tick;
1283} 1585}
1284 1586
1285sub new($) { 1587sub new($) {
1286 my ($login) = @_; 1588 my ($login) = @_;
1287 1589
1293 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1294 1596
1295 $self 1597 $self
1296} 1598}
1297 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1298=item $pl->quit_character 1610=item $pl->quit_character
1299 1611
1300Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1302 1614
1306 my ($pl) = @_; 1618 my ($pl) = @_;
1307 1619
1308 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1309 1621
1310 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1312 1624
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1317 1631
1318 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1355 or return []; 1669 or return [];
1356 1670
1357 my @logins; 1671 my @logins;
1358 1672
1359 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1363 1683
1364 utf8::decode $login; 1684 utf8::decode $login;
1365 push @logins, $login; 1685 push @logins, $login;
1366 } 1686 }
1367 1687
1394 } 1714 }
1395 1715
1396 \@paths 1716 \@paths
1397} 1717}
1398 1718
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1400 1720
1401Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1402 1722
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1450 1724
1451Sends an ext reply to the player. 1725Sends an ext reply to the player.
1452 1726
1453=cut 1727=cut
1454 1728
1455sub ext_reply($$%) { 1729sub ext_reply($$@) {
1456 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1457 1731
1458 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460} 1733}
1461 1734
1462=item $player->ext_event ($type, %msg) 1735=item $player->ext_msg ($type, @msg)
1463 1736
1464Sends an ext event to the client. 1737Sends an ext event to the client.
1465 1738
1466=cut 1739=cut
1467 1740
1468sub ext_event($$%) { 1741sub ext_msg($$@) {
1469 my ($self, $type, %msg) = @_; 1742 my ($self, $type, @msg) = @_;
1470 1743
1471 $self->ns->ext_event ($type, %msg); 1744 $self->ns->ext_msg ($type, @msg);
1472} 1745}
1473 1746
1474=head3 cf::region 1747=head3 cf::region
1475 1748
1476=over 4 1749=over 4
1489 my ($path) = @_; 1762 my ($path) = @_;
1490 1763
1491 my ($match, $specificity); 1764 my ($match, $specificity);
1492 1765
1493 for my $region (list) { 1766 for my $region (list) {
1494 if ($region->match && $path =~ $region->match) { 1767 if ($region->{match} && $path =~ $region->{match}) {
1495 ($match, $specificity) = ($region, $region->specificity) 1768 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity; 1769 if $region->specificity > $specificity;
1497 } 1770 }
1498 } 1771 }
1499 1772
1520our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1522 1795
1523sub generate_random_map { 1796sub generate_random_map {
1524 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1525 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map ( 1802 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1619 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1620 return $self; 1896 return $self;
1621 } 1897 }
1622 } 1898 }
1623 1899
1624 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1625 () 1901 ()
1626} 1902}
1627 1903
1628sub init { 1904sub init {
1629 my ($self) = @_; 1905 my ($self) = @_;
1651 1927
1652# the temporary/swap location 1928# the temporary/swap location
1653sub save_path { 1929sub save_path {
1654 my ($self) = @_; 1930 my ($self) = @_;
1655 1931
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1657 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1658} 1934}
1659 1935
1660# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1661sub uniq_path { 1937sub uniq_path {
1662 my ($self) = @_; 1938 my ($self) = @_;
1663 1939
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1665 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1666}
1667
1668# and all this just because we cannot iterate over
1669# all maps in C++...
1670sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675} 1942}
1676 1943
1677sub decay_objects { 1944sub decay_objects {
1678 my ($self) = @_; 1945 my ($self) = @_;
1679 1946
1692 1959
1693sub load_header_from($) { 1960sub load_header_from($) {
1694 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1695 1962
1696 utf8::encode $path; 1963 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1702 1972
1703 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1704 1974
1705 1 1975 1
1706} 1976}
1760sub find { 2030sub find {
1761 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1762 2032
1763 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1764 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1765 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1766 2037
1767 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1770 or return; 2040 or return;
1771 2041
1772 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1773 2043
1775 or return; 2045 or return;
1776 2046
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1780 $map->reset; 2052 $map->reset;
1781 undef $guard;
1782 return find $path; 2053 return find $path;
1783 } 2054 }
1784 2055
1785 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1786 } 2057 }
1787} 2058}
1788 2059
1789sub pre_load { } 2060sub pre_load { }
1790sub post_load { } 2061#sub post_load { } # XS
1791 2062
1792sub load { 2063sub load {
1793 my ($self) = @_; 2064 my ($self) = @_;
1794 2065
1795 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1796 2067
1797 my $path = $self->{path}; 2068 my $path = $self->{path};
1798 2069
1799 { 2070 {
1800 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1801 2072
2073 return unless $self->valid;
1802 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1803 2075
1804 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1805 2077
1806 $self->alloc; 2078 $self->alloc;
1807 2079
1808 $self->pre_load; 2080 $self->pre_load;
1809 Coro::cede; 2081 cf::cede_to_tick;
1810 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1811 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1812 or return; 2086 or return;
1813 2087
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1815 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1816 2090
1817 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq; 2092 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1820 $self->clear_unique_items; 2095 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1822 } 2099 }
1823 } 2100 }
1824 2101
1825 Coro::cede; 2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1826 # now do the right thing for maps 2105 # now do the right thing for maps
1827 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty; 2108 unless $self->difficulty;
1830 Coro::cede; 2109 cf::cede_to_tick;
1831 2110
1832 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1833 $self->decay_objects; 2112 $self->decay_objects;
1834 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1835 $self->update_buttons; 2114 $self->update_buttons;
1836 Coro::cede; 2115 cf::cede_to_tick;
1837 $self->set_darkness_map;
1838 Coro::cede;
1839 $self->activate; 2116 $self->activate;
1840 } 2117 }
1841 2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
1842 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1843 } 2123 }
1844 2124
1845 $self->post_load; 2125 $self->post_load;
1846} 2126}
1847 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1848sub customise_for { 2131sub customise_for {
1849 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1850 2133
1851 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player; 2135 if $self->per_player;
1856 2139
1857 $self 2140 $self
1858} 2141}
1859 2142
1860# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1861sub load_diag { 2144sub load_neighbours {
1862 my ($map) = @_; 2145 my ($map) = @_;
1863 2146
1864 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1865 2148
1866 for (0 .. 3) { 2149 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1868 or next; 2151 or next;
1869 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1870 or next; 2153 or next;
1871 $neigh->load; 2154 $neigh->load;
1872 2155
2156 push @neigh,
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 } 2159 }
1876 2160
1877 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1878 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1879 or next; 2164 or next;
1880 $neigh->load; 2165 $neigh->load;
1881 } 2166 }
1882} 2167}
1883 2168
1888} 2173}
1889 2174
1890sub do_load_sync { 2175sub do_load_sync {
1891 my ($map) = @_; 2176 my ($map) = @_;
1892 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1893 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1894} 2182}
1895 2183
1896our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1898 2186
1899sub find_async { 2187sub find_async {
1900 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1901 2189
1902 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1903 2191
1904 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1906 } 2194 }
1907 2195
1908 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1909 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1910 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1912 my $map = find $path 2203 if (my $map = find $k) {
1913 or next;
1914 $map->load; 2204 $map->load if $v;
2205 }
1915 2206
1916 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1917 } 2208 }
1918 } 2209 }
1919 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1920 }; 2211 };
1921 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1924} 2215}
1925 2216
1926sub save { 2217sub save {
1927 my ($self) = @_; 2218 my ($self) = @_;
1928 2219
1929 my $lock = cf::lock_acquire "map_data:" . $self->path; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1930 2221
1931 $self->{last_save} = $cf::RUNTIME; 2222 $self->{last_save} = $cf::RUNTIME;
1932 2223
1933 return unless $self->dirty; 2224 return unless $self->dirty;
1934 2225
1940 return if $self->{deny_save}; 2231 return if $self->{deny_save};
1941 2232
1942 local $self->{last_access} = $self->last_access;#d# 2233 local $self->{last_access} = $self->last_access;#d#
1943 2234
1944 cf::async { 2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
1945 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
1946 }; 2238 };
2239
2240 cf::get_slot 0.02;
1947 2241
1948 if ($uniq) { 2242 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else { 2245 } else {
1957 my ($self) = @_; 2251 my ($self) = @_;
1958 2252
1959 # save first because save cedes 2253 # save first because save cedes
1960 $self->save; 2254 $self->save;
1961 2255
1962 my $lock = cf::lock_acquire "map_data:" . $self->path; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
1963 2257
1964 return if $self->players; 2258 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
1966 return if $self->{deny_save}; 2260 return if $self->{deny_save};
1967 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
1968 $self->clear; 2266 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970} 2267}
1971 2268
1972sub reset_at { 2269sub reset_at {
1973 my ($self) = @_; 2270 my ($self) = @_;
1974 2271
1992 2289
1993 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994 2291
1995 return if $self->players; 2292 return if $self->players;
1996 2293
1997 warn "resetting map ", $self->path; 2294 warn "resetting map ", $self->path, "\n";
1998 2295
1999 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
2000 2297
2001 # need to save uniques path 2298 # need to save uniques path
2002 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
2006 if $uniq; 2303 if $uniq;
2007 } 2304 }
2008 2305
2009 delete $cf::MAP{$self->path}; 2306 delete $cf::MAP{$self->path};
2010 2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2011 $self->clear; 2310 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014 2311
2015 $self->unlink_save; 2312 $self->unlink_save;
2016 $self->destroy; 2313 $self->destroy;
2017} 2314}
2018 2315
2019my $nuke_counter = "aaaa"; 2316my $nuke_counter = "aaaa";
2020 2317
2021sub nuke { 2318sub nuke {
2022 my ($self) = @_; 2319 my ($self) = @_;
2023 2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2024 delete $cf::MAP{$self->path}; 2324 delete $cf::MAP{$self->path};
2025 2325
2026 $self->unlink_save; 2326 $self->unlink_save;
2027 2327
2028 bless $self, "cf::map"; 2328 bless $self, "cf::map";
2029 delete $self->{deny_reset}; 2329 delete $self->{deny_reset};
2030 $self->{deny_save} = 1; 2330 $self->{deny_save} = 1;
2031 $self->reset_timeout (1); 2331 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033 2333
2034 $cf::MAP{$self->path} = $self; 2334 $cf::MAP{$self->path} = $self;
2335 }
2035 2336
2036 $self->reset; # polite request, might not happen 2337 $self->reset; # polite request, might not happen
2037} 2338}
2038 2339
2039=item $maps = cf::map::tmp_maps 2340=item $maps = cf::map::tmp_maps
2081 2382
2082sub unique_maps() { 2383sub unique_maps() {
2083 [ 2384 [
2084 map { 2385 map {
2085 utf8::decode $_; 2386 utf8::decode $_;
2086 /\.map$/ 2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2087 ? normalise $_ 2390 : normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] } 2391 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ] 2392 ]
2091} 2393}
2092 2394
2093package cf; 2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2094 2426
2095=back 2427=back
2096 2428
2097=head3 cf::object 2429=head3 cf::object
2098 2430
2102 2434
2103=over 4 2435=over 4
2104 2436
2105=item $ob->inv_recursive 2437=item $ob->inv_recursive
2106 2438
2107Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2108 2441
2109=cut 2442=cut
2110 2443
2111sub inv_recursive_; 2444sub inv_recursive_;
2112sub inv_recursive_ { 2445sub inv_recursive_ {
2115 2448
2116sub inv_recursive { 2449sub inv_recursive {
2117 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
2118} 2451}
2119 2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479}
2480
2120package cf; 2481package cf;
2121 2482
2122=back 2483=back
2123 2484
2124=head3 cf::object::player 2485=head3 cf::object::player
2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2131can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
2132dialogue with the given NPC character. 2493dialogue with the given NPC character.
2133 2494
2134=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
2135 2510
2136# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
2137# with dialog boxes. 2512# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
2139sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
2146 2521
2147 } else { 2522 } else {
2148 my $pl = $self->contr; 2523 my $pl = $self->contr;
2149 2524
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog}; 2526 my $dialog = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply ( 2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158 2528
2159 } else { 2529 } else {
2160 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
2161 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2162 } 2532 }
2163 } 2533 }
2534}
2535
2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2537
2538=cut
2539
2540sub cf::object::send_msg {
2541 my $pl = shift->contr
2542 or return;
2543 $pl->send_msg (@_);
2164} 2544}
2165 2545
2166=item $player_object->may ("access") 2546=item $player_object->may ("access")
2167 2547
2168Returns wether the given player is authorized to access resource "access" 2548Returns wether the given player is authorized to access resource "access"
2181 2561
2182=item $player_object->enter_link 2562=item $player_object->enter_link
2183 2563
2184Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
2185 2565
2186The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
2187I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2188 2570
2189Will never block. 2571Will never block.
2190 2572
2191=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
2192 2574
2244 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
2246 2628
2247 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
2250 2632
2251 $map->load; 2633 $map->load;
2252 $map->load_diag; 2634 $map->load_neighbours;
2253 2635
2254 return unless $self->contr->active; 2636 return unless $self->contr->active;
2255 $self->activate_recursive;
2256 2637
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y); 2639 $self->enter_map ($map, $x, $y);
2259}
2260 2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2643}
2644
2261=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2262 2646
2263Moves the player to the given map-path and coordinates by first freezing 2647Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback 2648her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on 2649that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position. 2650the new (success) or old (failed) map position. In either case, $done will
2651be called at the end of this process.
2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2267 2655
2268=cut 2656=cut
2269 2657
2270our $GOTOGEN; 2658our $GOTOGEN;
2271 2659
2272sub cf::object::player::goto { 2660sub cf::object::player::goto {
2273 my ($self, $path, $x, $y, $check) = @_; 2661 my ($self, $path, $x, $y, $check, $done) = @_;
2274 2662
2275 # do generation counting so two concurrent goto's will be executed in-order 2663 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2277 2665
2278 $self->enter_link; 2666 $self->enter_link;
2279 2667
2280 (async { 2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2281 my $map = eval { 2690 my $map = eval {
2282 my $map = cf::map::find $path; 2691 my $map = defined $path ? cf::map::find $path : undef;
2283 2692
2284 if ($map) { 2693 if ($map) {
2285 $map = $map->customise_for ($self); 2694 $map = $map->customise_for ($self);
2286 $map = $check->($map) if $check && $map; 2695 $map = $check->($map) if $check && $map;
2287 } else { 2696 } else {
2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2289 } 2698 }
2290 2699
2291 $map 2700 $map
2292 }; 2701 };
2293 2702
2298 2707
2299 if ($gen == $self->{_goto_generation}) { 2708 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation}; 2709 delete $self->{_goto_generation};
2301 $self->leave_link ($map, $x, $y); 2710 $self->leave_link ($map, $x, $y);
2302 } 2711 }
2712
2713 $done->() if $done;
2303 })->prio (1); 2714 })->prio (1);
2304} 2715}
2305 2716
2306=item $player_object->enter_exit ($exit_object) 2717=item $player_object->enter_exit ($exit_object)
2307 2718
2327} 2738}
2328 2739
2329sub prepare_random_map { 2740sub prepare_random_map {
2330 my ($exit) = @_; 2741 my ($exit) = @_;
2331 2742
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
2333
2334 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
2335 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
2336 # that depends on the exit object 2745 # that depends on the exit object
2337 2746
2338 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
2340 if ($exit->map) { 2749 if ($exit->map) {
2341 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
2342 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
2343 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
2344 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2345 } 2756 }
2346 2757
2347 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
2348 2759
2349 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2350 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
2352 2763
2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2354 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh; 2766 undef $fh;
2356 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
2357 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2358 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
2359 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
2360 } 2775 }
2361} 2776}
2362 2777
2363sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
2364 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
2365 2780
2366 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
2367 2782
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
2379 $self->enter_link; 2783 $self->enter_link;
2380 2784
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
2385 (async { 2785 (async {
2386 $self->deactivate_recursive; # just to be sure 2786 $Coro::current->{desc} = "enter_exit";
2787
2387 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2388 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
2389 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2390 1; 2809 1
2391 }) { 2810 }) {
2392 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
2393 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
2394 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
2395 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
2396 2815
2397 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
2416 2835
2417 utf8::encode $text; 2836 utf8::encode $text;
2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2419} 2838}
2420 2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863}
2864
2421=item $client->send_msg ($color, $type, $msg, [extra...]) 2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2422 2866
2423Send a drawinfo or msg packet to the client, formatting the msg for the 2867Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of 2868client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress 2869the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet. 2870the message unless the client supports the msg packet.
2427 2871
2428=cut 2872=cut
2429 2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2430sub cf::client::send_msg { 2988sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_; 2989 my ($self, $channel, $msg, $color, @extra) = @_;
2432 2990
2433 $msg = $self->pl->expand_cfpod ($msg); 2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
2434 3012
2435 return unless @extra || length $msg; 3013 return unless @extra || length $msg;
2436 3014
2437 if ($self->can_msg) { 3015 # default colour, mask it out
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2439 } else { 3017 if $color & cf::NDI_DEF;
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449 3018
2450 if ($color >= 0) { 3019 my $pkt = "msg "
2451 if (0 && $msg =~ /\[/) { 3020 . $self->{json_coder}->encode (
2452 $self->send_packet ("drawextinfo $color 4 0 $msg") 3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2453 } else { 3022 );
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459}
2460 3023
3024 $self->send_big_packet ($pkt);
3025}
3026
2461=item $client->ext_event ($type, %msg) 3027=item $client->ext_msg ($type, @msg)
2462 3028
2463Sends an ext event to the client. 3029Sends an ext event to the client.
2464 3030
2465=cut 3031=cut
2466 3032
2467sub cf::client::ext_event($$%) { 3033sub cf::client::ext_msg($$@) {
2468 my ($self, $type, %msg) = @_; 3034 my ($self, $type, @msg) = @_;
2469 3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
2470 $msg{msgtype} = "event_$type"; 3039 push @msg, msgtype => "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
2472} 3060}
2473 3061
2474=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
2475 3063
2476Queues a query to the client, calling the given callback with 3064Queues a query to the client, calling the given callback with
2531 my ($ns, $buf) = @_; 3119 my ($ns, $buf) = @_;
2532 3120
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534 3122
2535 if (ref $msg) { 3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3131 if (my $cb = $EXTICMD{$type}) {
2537 if (my %reply = $cb->($ns, $msg)) { 3132 @reply = $cb->($ns, @payload);
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 } 3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
2542 } else { 3138 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 } 3140 }
2545 3141
2546 cf::override; 3142 cf::override;
2568 3164
2569 $coro 3165 $coro
2570} 3166}
2571 3167
2572cf::client->attach ( 3168cf::client->attach (
2573 on_destroy => sub { 3169 on_client_destroy => sub {
2574 my ($ns) = @_; 3170 my ($ns) = @_;
2575 3171
2576 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2577 }, 3173 },
2578); 3174);
2593our $safe = new Safe "safe"; 3189our $safe = new Safe "safe";
2594our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
2595 3191
2596$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
2597 3193
2598$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3194$safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198));
2599 3199
2600# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
2601 3201
2602=pod 3202=pod
2603 3203
2604The following functions and methods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
2605 3205
2606 cf::object 3206 cf::object
2607 contr pay_amount pay_player map x y force_find force_add 3207 contr pay_amount pay_player map x y force_find force_add destroy
2608 insert remove 3208 insert remove name archname title slaying race decrease split
3209 value
2609 3210
2610 cf::object::player 3211 cf::object::player
2611 player 3212 player
2612 3213
2613 cf::player 3214 cf::player
2618 3219
2619=cut 3220=cut
2620 3221
2621for ( 3222for (
2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)], 3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
2624 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
2625 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
2626 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
2627) { 3229) {
2628 no strict 'refs'; 3230 no strict 'refs';
2629 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
2630 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2648 3250
2649 my $qcode = $code; 3251 my $qcode = $code;
2650 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2651 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
2652 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
2653 local $_; 3258 local $_;
2654 local @safe::cf::_safe_eval_args = values %vars;
2655 3259
2656 my $eval = 3260 my $eval =
2657 "do {\n" 3261 "do {\n"
2658 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2659 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
2660 . $code 3264 . $code
2661 . "\n}" 3265 . "\n}"
2662 ; 3266 ;
2663 3267
3268 if ($CFG{safe_eval}) {
2664 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
2665 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2666 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
2667 3277
2668 if ($@) { 3278 if ($@) {
2669 warn "$@"; 3279 warn "$@";
2670 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
2671 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
2690=cut 3300=cut
2691 3301
2692sub register_script_function { 3302sub register_script_function {
2693 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
2694 3304
2695 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
2696 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
2697} 3307}
2698 3308
2699=back 3309=back
2700 3310
2701=cut 3311=cut
2703############################################################################# 3313#############################################################################
2704# the server's init and main functions 3314# the server's init and main functions
2705 3315
2706sub load_facedata($) { 3316sub load_facedata($) {
2707 my ($path) = @_; 3317 my ($path) = @_;
3318
3319 # HACK to clear player env face cache, we need some signal framework
3320 # for this (global event?)
3321 %ext::player_env::MUSIC_FACE_CACHE = ();
3322
3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2708 3324
2709 warn "loading facedata from $path\n"; 3325 warn "loading facedata from $path\n";
2710 3326
2711 my $facedata; 3327 my $facedata;
2712 0 < aio_load $path, $facedata 3328 0 < aio_load $path, $facedata
2715 $facedata = Coro::Storable::thaw $facedata; 3331 $facedata = Coro::Storable::thaw $facedata;
2716 3332
2717 $facedata->{version} == 2 3333 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed."; 3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
2719 3335
3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3338 $facedata->{resource}{"res/exp_table"} = {
3339 type => FT_RSRC,
3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3342 };
3343 cf::cede_to_tick;
3344
2720 { 3345 {
2721 my $faces = $facedata->{faceinfo}; 3346 my $faces = $facedata->{faceinfo};
2722 3347
2723 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
2724 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3350
2725 cf::face::set_visibility $idx, $info->{visibility}; 3351 cf::face::set_visibility $idx, $info->{visibility};
2726 cf::face::set_magicmap $idx, $info->{magicmap}; 3352 cf::face::set_magicmap $idx, $info->{magicmap};
2727 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2728 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2729 3355
2730 cf::cede_to_tick; 3356 cf::cede_to_tick;
2731 } 3357 }
2732 3358
2733 while (my ($face, $info) = each %$faces) { 3359 while (my ($face, $info) = each %$faces) {
2734 next unless $info->{smooth}; 3360 next unless $info->{smooth};
3361
2735 my $idx = cf::face::find $face 3362 my $idx = cf::face::find $face
2736 or next; 3363 or next;
3364
2737 if (my $smooth = cf::face::find $info->{smooth}) { 3365 if (my $smooth = cf::face::find $info->{smooth}) {
2738 cf::face::set_smooth $idx, $smooth; 3366 cf::face::set_smooth $idx, $smooth;
2739 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2740 } else { 3368 } else {
2741 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2755 3383
2756 cf::anim::invalidate_all; # d'oh 3384 cf::anim::invalidate_all; # d'oh
2757 } 3385 }
2758 3386
2759 { 3387 {
2760 # TODO: for gcfclient pleasure, we should give resources
2761 # that gcfclient doesn't grok a >10000 face index.
2762 my $res = $facedata->{resource}; 3388 my $res = $facedata->{resource};
2763 my $enc = JSON::XS->new->utf8->canonical;
2764 3389
2765 while (my ($name, $info) = each %$res) { 3390 while (my ($name, $info) = each %$res) {
2766 my $meta = $enc->encode ({ 3391 if (defined $info->{type}) {
2767 name => $name,
2768 type => $info->{type},
2769 copyright => $info->{copyright}, #TODO#
2770 });
2771 my $data = pack "(w/a*)*", $meta, $info->{data};
2772 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2773
2774 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
2775 cf::face::set_type $idx, 1; 3395 cf::face::set_type $idx, $info->{type};
2776 cf::face::set_data $idx, 0, $data, $chk; 3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
2777 3399
2778 cf::cede_to_tick; 3400 cf::cede_to_tick;
2779 } 3401 }
2780 } 3402 }
2781 3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
2782 1 3406 1
2783} 3407}
2784 3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
3428
3429register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435};
3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
2785sub reload_regions { 3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
2786 load_resource_file "$MAPDIR/regions" 3452 load_resource_file "$MAPDIR/regions"
2787 or die "unable to load regions file\n"; 3453 or die "unable to load regions file\n";
3454
3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
2788} 3459}
2789 3460
2790sub reload_facedata { 3461sub reload_facedata {
2791 load_facedata "$DATADIR/facedata" 3462 load_facedata "$DATADIR/facedata"
2792 or die "unable to load facedata\n"; 3463 or die "unable to load facedata\n";
2793} 3464}
2794 3465
2795sub reload_archetypes { 3466sub reload_archetypes {
2796 load_resource_file "$DATADIR/archetypes" 3467 load_resource_file "$DATADIR/archetypes"
2797 or die "unable to load archetypes\n"; 3468 or die "unable to load archetypes\n";
2798 #d# NEED to laod twice to resolve forward references
2799 # this really needs to be done in an extra post-pass
2800 # (which needs to be synchronous, so solve it differently)
2801 load_resource_file "$DATADIR/archetypes"
2802 or die "unable to load archetypes\n";
2803} 3469}
2804 3470
2805sub reload_treasures { 3471sub reload_treasures {
2806 load_resource_file "$DATADIR/treasures" 3472 load_resource_file "$DATADIR/treasures"
2807 or die "unable to load treasurelists\n"; 3473 or die "unable to load treasurelists\n";
2808} 3474}
2809 3475
2810sub reload_resources { 3476sub reload_resources {
2811 warn "reloading resource files...\n"; 3477 warn "reloading resource files...\n";
2812 3478
3479 reload_facedata;
3480 reload_archetypes;
2813 reload_regions; 3481 reload_regions;
2814 reload_facedata;
2815 #reload_archetypes;#d#
2816 reload_archetypes;
2817 reload_treasures; 3482 reload_treasures;
2818 3483
2819 warn "finished reloading resource files\n"; 3484 warn "finished reloading resource files\n";
2820} 3485}
2821 3486
2822sub init { 3487sub reload_config {
2823 reload_resources; 3488 warn "reloading config file...\n";
2824}
2825 3489
2826sub cfg_load {
2827 open my $fh, "<:utf8", "$CONFDIR/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
2828 or return; 3491 or return;
2829 3492
2830 local $/; 3493 local $/;
2831 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
2832 3495
2833 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2834 3497
2835 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2836 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2840 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2841 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
2842 }; 3505 };
2843 warn $@ if $@; 3506 warn $@ if $@;
2844 } 3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
2845} 3538}
2846 3539
2847sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
2848 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
2849 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
2850 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2851 (async { 3553 (async {
2852 Event::one_event; 3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3555 EV::loop EV::LOOP_ONESHOT;
2853 })->prio (Coro::PRIO_MAX); 3556 })->prio (Coro::PRIO_MAX);
2854 }; 3557 };
2855 3558
2856 cfg_load; 3559 evthread_start IO::AIO::poll_fileno;
3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
2857 db_init; 3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
2858 load_extensions; 3582 load_extensions;
2859 3583
2860 $TICK_WATCHER->start; 3584 utime time, time, $RUNTIMEFILE;
2861 Event::loop; 3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 main_loop;
2862} 3594}
2863 3595
2864############################################################################# 3596#############################################################################
2865# initialisation and cleanup 3597# initialisation and cleanup
2866 3598
2867# install some emergency cleanup handlers 3599# install some emergency cleanup handlers
2868BEGIN { 3600BEGIN {
3601 our %SIGWATCHER = ();
2869 for my $signal (qw(INT HUP TERM)) { 3602 for my $signal (qw(INT HUP TERM)) {
2870 Event->signal ( 3603 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2871 reentrant => 0,
2872 data => WF_AUTOCANCEL,
2873 signal => $signal,
2874 prio => 0,
2875 cb => sub {
2876 cf::cleanup "SIG$signal"; 3604 cf::cleanup "SIG$signal";
2877 },
2878 ); 3605 };
2879 } 3606 }
2880} 3607}
2881 3608
2882sub write_runtime { 3609sub write_runtime_sync {
2883 my $runtime = "$LOCALDIR/runtime"; 3610 my $t0 = AE::time;
2884 3611
2885 # first touch the runtime file to show we are still running: 3612 # first touch the runtime file to show we are still running:
2886 # the fsync below can take a very very long time. 3613 # the fsync below can take a very very long time.
2887 3614
2888 IO::AIO::aio_utime $runtime, undef, undef; 3615 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2889 3616
2890 my $guard = cf::lock_acquire "write_runtime"; 3617 my $guard = cf::lock_acquire "write_runtime";
2891 3618
2892 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3619 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
2893 or return; 3620 or return;
2894 3621
2895 my $value = $cf::RUNTIME + 90 + 10; 3622 my $value = $cf::RUNTIME + 90 + 10;
2896 # 10 is the runtime save interval, for a monotonic clock 3623 # 10 is the runtime save interval, for a monotonic clock
2897 # 60 allows for the watchdog to kill the server. 3624 # 60 allows for the watchdog to kill the server.
2907 aio_utime $fh, undef, undef; 3634 aio_utime $fh, undef, undef;
2908 3635
2909 close $fh 3636 close $fh
2910 or return; 3637 or return;
2911 3638
2912 aio_rename "$runtime~", $runtime 3639 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2913 and return; 3640 and return;
2914 3641
2915 warn "runtime file written.\n"; 3642 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
2916 3643
2917 1 3644 1
3645}
3646
3647our $uuid_lock;
3648our $uuid_skip;
3649
3650sub write_uuid_sync($) {
3651 $uuid_skip ||= $_[0];
3652
3653 return if $uuid_lock;
3654 local $uuid_lock = 1;
3655
3656 my $uuid = "$LOCALDIR/uuid";
3657
3658 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3659 or return;
3660
3661 my $value = uuid_seq uuid_cur;
3662
3663 unless ($value) {
3664 warn "cowardly refusing to write zero uuid value!\n";
3665 return;
3666 }
3667
3668 my $value = uuid_str $value + $uuid_skip;
3669 $uuid_skip = 0;
3670
3671 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3672 and return;
3673
3674 # always fsync - this file is important
3675 aio_fsync $fh
3676 and return;
3677
3678 close $fh
3679 or return;
3680
3681 aio_rename "$uuid~", $uuid
3682 and return;
3683
3684 warn "uuid file written ($value).\n";
3685
3686 1
3687
3688}
3689
3690sub write_uuid($$) {
3691 my ($skip, $sync) = @_;
3692
3693 $sync ? write_uuid_sync $skip
3694 : async { write_uuid_sync $skip };
2918} 3695}
2919 3696
2920sub emergency_save() { 3697sub emergency_save() {
2921 my $freeze_guard = cf::freeze_mainloop; 3698 my $freeze_guard = cf::freeze_mainloop;
2922 3699
2923 warn "enter emergency perl save\n"; 3700 warn "emergency_perl_save: enter\n";
2924 3701
2925 cf::sync_job { 3702 cf::sync_job {
3703 # this is a trade-off: we want to be very quick here, so
3704 # save all maps without fsync, and later call a global sync
3705 # (which in turn might be very very slow)
3706 local $USE_FSYNC = 0;
3707
2926 # use a peculiar iteration method to avoid tripping on perl 3708 # use a peculiar iteration method to avoid tripping on perl
2927 # refcount bugs in for. also avoids problems with players 3709 # refcount bugs in for. also avoids problems with players
2928 # and maps saved/destroyed asynchronously. 3710 # and maps saved/destroyed asynchronously.
2929 warn "begin emergency player save\n"; 3711 warn "emergency_perl_save: begin player save\n";
2930 for my $login (keys %cf::PLAYER) { 3712 for my $login (keys %cf::PLAYER) {
2931 my $pl = $cf::PLAYER{$login} or next; 3713 my $pl = $cf::PLAYER{$login} or next;
2932 $pl->valid or next; 3714 $pl->valid or next;
3715 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2933 $pl->save; 3716 $pl->save;
2934 } 3717 }
2935 warn "end emergency player save\n"; 3718 warn "emergency_perl_save: end player save\n";
2936 3719
2937 warn "begin emergency map save\n"; 3720 warn "emergency_perl_save: begin map save\n";
2938 for my $path (keys %cf::MAP) { 3721 for my $path (keys %cf::MAP) {
2939 my $map = $cf::MAP{$path} or next; 3722 my $map = $cf::MAP{$path} or next;
2940 $map->valid or next; 3723 $map->valid or next;
2941 $map->save; 3724 $map->save;
2942 } 3725 }
2943 warn "end emergency map save\n"; 3726 warn "emergency_perl_save: end map save\n";
2944 3727
2945 warn "begin emergency database checkpoint\n"; 3728 warn "emergency_perl_save: begin database checkpoint\n";
2946 BDB::db_env_txn_checkpoint $DB_ENV; 3729 BDB::db_env_txn_checkpoint $DB_ENV;
2947 warn "end emergency database checkpoint\n"; 3730 warn "emergency_perl_save: end database checkpoint\n";
3731
3732 warn "emergency_perl_save: begin write uuid\n";
3733 write_uuid_sync 1;
3734 warn "emergency_perl_save: end write uuid\n";
2948 }; 3735 };
2949 3736
3737 warn "emergency_perl_save: starting sync()\n";
3738 IO::AIO::aio_sync sub {
3739 warn "emergency_perl_save: finished sync()\n";
3740 };
3741
2950 warn "leave emergency perl save\n"; 3742 warn "emergency_perl_save: leave\n";
2951} 3743}
2952 3744
2953sub post_cleanup { 3745sub post_cleanup {
2954 my ($make_core) = @_; 3746 my ($make_core) = @_;
2955 3747
2956 warn Carp::longmess "post_cleanup backtrace" 3748 warn Carp::longmess "post_cleanup backtrace"
2957 if $make_core; 3749 if $make_core;
3750
3751 my $fh = pidfile;
3752 unlink $PIDFILE if <$fh> == $$;
3753}
3754
3755# a safer delete_package, copied from Symbol
3756sub clear_package($) {
3757 my $pkg = shift;
3758
3759 # expand to full symbol table name if needed
3760 unless ($pkg =~ /^main::.*::$/) {
3761 $pkg = "main$pkg" if $pkg =~ /^::/;
3762 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3763 $pkg .= '::' unless $pkg =~ /::$/;
3764 }
3765
3766 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3767 my $stem_symtab = *{$stem}{HASH};
3768
3769 defined $stem_symtab and exists $stem_symtab->{$leaf}
3770 or return;
3771
3772 # clear all symbols
3773 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3774 for my $name (keys %$leaf_symtab) {
3775 _gv_clear *{"$pkg$name"};
3776# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3777 }
3778 warn "cleared package $pkg\n";#d#
2958} 3779}
2959 3780
2960sub do_reload_perl() { 3781sub do_reload_perl() {
2961 # can/must only be called in main 3782 # can/must only be called in main
2962 if ($Coro::current != $Coro::main) { 3783 if ($Coro::current != $Coro::main) {
2963 warn "can only reload from main coroutine"; 3784 warn "can only reload from main coroutine";
2964 return; 3785 return;
2965 } 3786 }
2966 3787
3788 return if $RELOAD++;
3789
3790 my $t1 = AE::time;
3791
3792 while ($RELOAD) {
2967 warn "reloading..."; 3793 warn "reloading...";
2968 3794
2969 warn "entering sync_job"; 3795 warn "entering sync_job";
2970 3796
2971 cf::sync_job { 3797 cf::sync_job {
2972 cf::write_runtime; # external watchdog should not bark 3798 cf::write_runtime_sync; # external watchdog should not bark
2973 cf::emergency_save; 3799 cf::emergency_save;
2974 cf::write_runtime; # external watchdog should not bark 3800 cf::write_runtime_sync; # external watchdog should not bark
2975 3801
2976 warn "syncing database to disk"; 3802 warn "syncing database to disk";
2977 BDB::db_env_txn_checkpoint $DB_ENV; 3803 BDB::db_env_txn_checkpoint $DB_ENV;
2978 3804
2979 # if anything goes wrong in here, we should simply crash as we already saved 3805 # if anything goes wrong in here, we should simply crash as we already saved
2980 3806
2981 warn "cancelling all WF_AUTOCANCEL watchers";
2982 for (Event::all_watchers) {
2983 $_->cancel if $_->data & WF_AUTOCANCEL;
2984 }
2985
2986 warn "flushing outstanding aio requests"; 3807 warn "flushing outstanding aio requests";
2987 for (;;) {
2988 BDB::flush;
2989 IO::AIO::flush;
2990 Coro::cede;
2991 last unless IO::AIO::nreqs || BDB::nreqs; 3808 while (IO::AIO::nreqs || BDB::nreqs) {
2992 warn "iterate..."; 3809 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2993 }
2994
2995 ++$RELOAD;
2996
2997 warn "cancelling all extension coros";
2998 $_->cancel for values %EXT_CORO;
2999 %EXT_CORO = ();
3000
3001 warn "removing commands";
3002 %COMMAND = ();
3003
3004 warn "removing ext/exti commands";
3005 %EXTCMD = ();
3006 %EXTICMD = ();
3007
3008 warn "unloading/nuking all extensions";
3009 for my $pkg (@EXTS) {
3010 warn "... unloading $pkg";
3011
3012 if (my $cb = $pkg->can ("unload")) {
3013 eval {
3014 $cb->($pkg);
3015 1
3016 } or warn "$pkg unloaded, but with errors: $@";
3017 } 3810 }
3018 3811
3019 warn "... nuking $pkg"; 3812 warn "cancelling all extension coros";
3020 Symbol::delete_package $pkg; 3813 $_->cancel for values %EXT_CORO;
3021 } 3814 %EXT_CORO = ();
3022 3815
3023 warn "unloading all perl modules loaded from $LIBDIR"; 3816 warn "removing commands";
3024 while (my ($k, $v) = each %INC) { 3817 %COMMAND = ();
3025 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3026 3818
3819 warn "removing ext/exti commands";
3820 %EXTCMD = ();
3821 %EXTICMD = ();
3822
3823 warn "unloading/nuking all extensions";
3824 for my $pkg (@EXTS) {
3027 warn "... unloading $k"; 3825 warn "... unloading $pkg";
3028 delete $INC{$k};
3029 3826
3030 $k =~ s/\.pm$//;
3031 $k =~ s/\//::/g;
3032
3033 if (my $cb = $k->can ("unload_module")) { 3827 if (my $cb = $pkg->can ("unload")) {
3828 eval {
3034 $cb->(); 3829 $cb->($pkg);
3830 1
3831 } or warn "$pkg unloaded, but with errors: $@";
3832 }
3833
3834 warn "... clearing $pkg";
3835 clear_package $pkg;
3035 } 3836 }
3036 3837
3037 Symbol::delete_package $k; 3838 warn "unloading all perl modules loaded from $LIBDIR";
3839 while (my ($k, $v) = each %INC) {
3840 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3841
3842 warn "... unloading $k";
3843 delete $INC{$k};
3844
3845 $k =~ s/\.pm$//;
3846 $k =~ s/\//::/g;
3847
3848 if (my $cb = $k->can ("unload_module")) {
3849 $cb->();
3850 }
3851
3852 clear_package $k;
3038 } 3853 }
3039 3854
3040 warn "getting rid of safe::, as good as possible"; 3855 warn "getting rid of safe::, as good as possible";
3041 Symbol::delete_package "safe::$_" 3856 clear_package "safe::$_"
3042 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3857 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3043 3858
3044 warn "unloading cf.pm \"a bit\""; 3859 warn "unloading cf.pm \"a bit\"";
3045 delete $INC{"cf.pm"}; 3860 delete $INC{"cf.pm"};
3046 delete $INC{"cf/pod.pm"}; 3861 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3047 3862
3048 # don't, removes xs symbols, too, 3863 # don't, removes xs symbols, too,
3049 # and global variables created in xs 3864 # and global variables created in xs
3050 #Symbol::delete_package __PACKAGE__; 3865 #clear_package __PACKAGE__;
3051 3866
3052 warn "unload completed, starting to reload now"; 3867 warn "unload completed, starting to reload now";
3053 3868
3054 warn "reloading cf.pm"; 3869 warn "reloading cf.pm";
3055 require cf; 3870 require cf;
3056 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3871 cf::_connect_to_perl_1;
3057 3872
3058 warn "loading config and database again"; 3873 warn "loading config and database again";
3059 cf::cfg_load; 3874 cf::reload_config;
3060 3875
3061 warn "loading extensions"; 3876 warn "loading extensions";
3062 cf::load_extensions; 3877 cf::load_extensions;
3063 3878
3879 if ($REATTACH_ON_RELOAD) {
3064 warn "reattaching attachments to objects/players"; 3880 warn "reattaching attachments to objects/players";
3065 _global_reattach; # objects, sockets 3881 _global_reattach; # objects, sockets
3066 warn "reattaching attachments to maps"; 3882 warn "reattaching attachments to maps";
3067 reattach $_ for values %MAP; 3883 reattach $_ for values %MAP;
3068 warn "reattaching attachments to players"; 3884 warn "reattaching attachments to players";
3069 reattach $_ for values %PLAYER; 3885 reattach $_ for values %PLAYER;
3886 }
3070 3887
3888 warn "running post_init jobs";
3889 (pop @POST_INIT)->(1) while @POST_INIT;
3890
3071 warn "leaving sync_job"; 3891 warn "leaving sync_job";
3072 3892
3073 1 3893 1
3074 } or do { 3894 } or do {
3075 warn $@; 3895 warn $@;
3076 warn "error while reloading, exiting."; 3896 cf::cleanup "error while reloading, exiting.";
3077 exit 1;
3078 }; 3897 };
3079 3898
3080 warn "reloaded"; 3899 warn "reloaded";
3900 --$RELOAD;
3901 }
3902
3903 $t1 = AE::time - $t1;
3904 warn "reload completed in ${t1}s\n";
3081}; 3905};
3082 3906
3083our $RELOAD_WATCHER; # used only during reload 3907our $RELOAD_WATCHER; # used only during reload
3084 3908
3085sub reload_perl() { 3909sub reload_perl() {
3086 # doing reload synchronously and two reloads happen back-to-back, 3910 # doing reload synchronously and two reloads happen back-to-back,
3087 # coro crashes during coro_state_free->destroy here. 3911 # coro crashes during coro_state_free->destroy here.
3088 3912
3089 $RELOAD_WATCHER ||= Event->timer ( 3913 $RELOAD_WATCHER ||= cf::async {
3090 reentrant => 0, 3914 Coro::AIO::aio_wait cache_extensions;
3091 after => 0, 3915
3092 data => WF_AUTOCANCEL, 3916 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3093 cb => sub {
3094 do_reload_perl; 3917 do_reload_perl;
3095 undef $RELOAD_WATCHER; 3918 undef $RELOAD_WATCHER;
3096 }, 3919 };
3097 ); 3920 };
3098} 3921}
3099 3922
3100register_command "reload" => sub { 3923register_command "reload" => sub {
3101 my ($who, $arg) = @_; 3924 my ($who, $arg) = @_;
3102 3925
3103 if ($who->flag (FLAG_WIZ)) { 3926 if ($who->flag (FLAG_WIZ)) {
3104 $who->message ("reloading server."); 3927 $who->message ("reloading server.");
3928 async {
3929 $Coro::current->{desc} = "perl_reload";
3105 async { reload_perl }; 3930 reload_perl;
3931 };
3106 } 3932 }
3107}; 3933};
3108 3934
3109unshift @INC, $LIBDIR; 3935unshift @INC, $LIBDIR;
3110 3936
3112 3938
3113our @WAIT_FOR_TICK; 3939our @WAIT_FOR_TICK;
3114our @WAIT_FOR_TICK_BEGIN; 3940our @WAIT_FOR_TICK_BEGIN;
3115 3941
3116sub wait_for_tick { 3942sub wait_for_tick {
3117 return unless $TICK_WATCHER->is_active;
3118 return if $Coro::current == $Coro::main; 3943 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3119 3944
3120 my $signal = new Coro::Signal; 3945 my $signal = new Coro::Signal;
3121 push @WAIT_FOR_TICK, $signal; 3946 push @WAIT_FOR_TICK, $signal;
3122 $signal->wait; 3947 $signal->wait;
3123} 3948}
3124 3949
3125sub wait_for_tick_begin { 3950sub wait_for_tick_begin {
3126 return unless $TICK_WATCHER->is_active;
3127 return if $Coro::current == $Coro::main; 3951 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3128 3952
3129 my $signal = new Coro::Signal; 3953 my $signal = new Coro::Signal;
3130 push @WAIT_FOR_TICK_BEGIN, $signal; 3954 push @WAIT_FOR_TICK_BEGIN, $signal;
3131 $signal->wait; 3955 $signal->wait;
3132} 3956}
3133 3957
3134 my $min = 1e6;#d# 3958sub tick {
3135 my $avg = 10;
3136$TICK_WATCHER = Event->timer (
3137 reentrant => 0,
3138 parked => 1,
3139 prio => 0,
3140 at => $NEXT_TICK || $TICK,
3141 data => WF_AUTOCANCEL,
3142 cb => sub {
3143 if ($Coro::current != $Coro::main) { 3959 if ($Coro::current != $Coro::main) {
3144 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3960 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3145 unless ++$bug_warning > 10; 3961 unless ++$bug_warning > 10;
3146 return; 3962 return;
3147 } 3963 }
3148 3964
3149 $NOW = $tick_start = Event::time;
3150
3151 cf::server_tick; # one server iteration 3965 cf::server_tick; # one server iteration
3152 3966
3153 0 && sync_job {#d# 3967 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3154 for(1..10) {
3155 my $t = Event::time;
3156 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3157 or die;
3158 3968
3159 $map->width (50); 3969 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3160 $map->height (50); 3970 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3161 $map->alloc; 3971 Coro::async_pool {
3162 $map->_load_objects ("/tmp/x.map", 1); 3972 $Coro::current->{desc} = "runtime saver";
3163 my $t = Event::time - $t; 3973 write_runtime_sync
3164 3974 or warn "ERROR: unable to write runtime file: $!";
3165 #next unless $t < 0.0013;#d#
3166 if ($t < $min) {
3167 $min = $t;
3168 }
3169 $avg = $avg * 0.99 + $t * 0.01;
3170 }
3171 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3172 exit 0;
3173 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3174 }; 3975 };
3976 }
3175 3977
3176 $RUNTIME += $TICK;
3177 $NEXT_TICK += $TICK;
3178
3179 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3180 $NEXT_RUNTIME_WRITE = $NOW + 10;
3181 Coro::async_pool {
3182 write_runtime
3183 or warn "ERROR: unable to write runtime file: $!";
3184 };
3185 }
3186
3187# my $AFTER = Event::time;
3188# warn $AFTER - $NOW;#d#
3189
3190 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3978 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3191 $sig->send; 3979 $sig->send;
3192 } 3980 }
3193 while (my $sig = shift @WAIT_FOR_TICK) { 3981 while (my $sig = shift @WAIT_FOR_TICK) {
3194 $sig->send; 3982 $sig->send;
3195 } 3983 }
3196 3984
3197 $NOW = Event::time; 3985 $LOAD = ($NOW - $TICK_START) / $TICK;
3198
3199 # if we are delayed by four ticks or more, skip them all
3200 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3201
3202 $TICK_WATCHER->at ($NEXT_TICK);
3203 $TICK_WATCHER->start;
3204
3205 $LOAD = ($NOW - $tick_start) / $TICK;
3206 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3207 3987
3208 _post_tick; 3988 if (0) {
3209 3989 if ($NEXT_TICK) {
3210 3990 my $jitter = $TICK_START - $NEXT_TICK;
3991 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3992 warn "jitter $JITTER\n";#d#
3993 }
3211 }, 3994 }
3212); 3995}
3213 3996
3214{ 3997{
3215 BDB::max_poll_time $TICK * 0.1; 3998 # configure BDB
3216 $BDB_POLL_WATCHER = Event->io ( 3999
3217 reentrant => 0,
3218 fd => BDB::poll_fileno,
3219 poll => 'r',
3220 prio => 0,
3221 data => WF_AUTOCANCEL,
3222 cb => \&BDB::poll_cb,
3223 );
3224 BDB::min_parallel 8; 4000 BDB::min_parallel 16;
3225 4001 BDB::max_poll_reqs $TICK * 0.1;
3226 BDB::set_sync_prepare { 4002 $AnyEvent::BDB::WATCHER->priority (1);
3227 my $status;
3228 my $current = $Coro::current;
3229 (
3230 sub {
3231 $status = $!;
3232 $current->ready; undef $current;
3233 },
3234 sub {
3235 Coro::schedule while defined $current;
3236 $! = $status;
3237 },
3238 )
3239 };
3240 4003
3241 unless ($DB_ENV) { 4004 unless ($DB_ENV) {
3242 $DB_ENV = BDB::db_env_create; 4005 $DB_ENV = BDB::db_env_create;
4006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4007 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4008 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4009 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4010 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3243 4011
3244 cf::sync_job { 4012 cf::sync_job {
3245 eval { 4013 eval {
3246 BDB::db_env_open 4014 BDB::db_env_open
3247 $DB_ENV, 4015 $DB_ENV,
3249 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4017 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3250 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4018 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3251 0666; 4019 0666;
3252 4020
3253 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4021 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3254
3255 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3256 $DB_ENV->set_lk_detect;
3257 }; 4022 };
3258 4023
3259 cf::cleanup "db_env_open(db): $@" if $@; 4024 cf::cleanup "db_env_open(db): $@" if $@;
3260 }; 4025 };
3261 } 4026 }
4027
4028 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4029 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4030 };
4031 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4032 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4033 };
4034 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4035 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4036 };
3262} 4037}
3263 4038
3264{ 4039{
4040 # configure IO::AIO
4041
3265 IO::AIO::min_parallel 8; 4042 IO::AIO::min_parallel 8;
3266
3267 undef $Coro::AIO::WATCHER;
3268 IO::AIO::max_poll_time $TICK * 0.1; 4043 IO::AIO::max_poll_time $TICK * 0.1;
3269 $AIO_POLL_WATCHER = Event->io ( 4044 undef $AnyEvent::AIO::WATCHER;
3270 reentrant => 0,
3271 data => WF_AUTOCANCEL,
3272 fd => IO::AIO::poll_fileno,
3273 poll => 'r',
3274 prio => 6,
3275 cb => \&IO::AIO::poll_cb,
3276 );
3277} 4045}
3278 4046
3279my $_log_backtrace; 4047my $_log_backtrace;
3280 4048
3281sub _log_backtrace { 4049sub _log_backtrace {
3284 $msg =~ s/\n//; 4052 $msg =~ s/\n//;
3285 4053
3286 # limit the # of concurrent backtraces 4054 # limit the # of concurrent backtraces
3287 if ($_log_backtrace < 2) { 4055 if ($_log_backtrace < 2) {
3288 ++$_log_backtrace; 4056 ++$_log_backtrace;
4057 my $perl_bt = Carp::longmess $msg;
3289 async { 4058 async {
4059 $Coro::current->{desc} = "abt $msg";
4060
3290 my @bt = fork_call { 4061 my @bt = fork_call {
3291 @addr = map { sprintf "%x", $_ } @addr; 4062 @addr = map { sprintf "%x", $_ } @addr;
3292 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4063 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3293 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4064 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3294 or die "addr2line: $!"; 4065 or die "addr2line: $!";
3302 } 4073 }
3303 4074
3304 @funcs 4075 @funcs
3305 }; 4076 };
3306 4077
3307 LOG llevInfo, "[ABT] $msg\n"; 4078 LOG llevInfo, "[ABT] $perl_bt\n";
4079 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3308 LOG llevInfo, "[ABT] $_\n" for @bt; 4080 LOG llevInfo, "[ABT] $_\n" for @bt;
3309 --$_log_backtrace; 4081 --$_log_backtrace;
3310 }; 4082 };
3311 } else { 4083 } else {
3312 LOG llevInfo, "[ABT] $msg\n"; 4084 LOG llevInfo, "[ABT] $msg\n";
3313 LOG llevInfo, "[ABT] [suppressed]\n"; 4085 LOG llevInfo, "[ABT] [suppressed]\n";
3314 } 4086 }
3315} 4087}
3316 4088
3317# load additional modules 4089# load additional modules
3318use cf::pod; 4090require "cf/$_.pm" for @EXTRA_MODULES;
4091cf::_connect_to_perl_2;
3319 4092
3320END { cf::emergency_save } 4093END { cf::emergency_save }
3321 4094
33221 40951
3323 4096

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