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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.517 by root, Thu Apr 15 06:07:51 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
28 66
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 71
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
33 80
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 118our $NEXT_TICK;
46our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
47 127
48our %CFG; 128our %CFG;
49 129
50our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 131our $RUNTIME;
132our $NOW;
52 133
53our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 137
57our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
58 150
59binmode STDOUT; 151binmode STDOUT;
60binmode STDERR; 152binmode STDERR;
61 153
62# read virtual server time, if available 154# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
67} 159}
68 160
69mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 162
75# a special map that is always available 163mkdir $_
76our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
77our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 180
79############################################################################# 181#############################################################################
80 182
81=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
82 184
89=item $cf::RUNTIME 191=item $cf::RUNTIME
90 192
91The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 194every server tick.
93 195
94=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 199
96The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
98 204
99=item $cf::NOW 205=item $cf::NOW
100 206
101The time of the last (current) server tick. 207The time of the last (current) server tick.
102 208
103=item $cf::TICK 209=item $cf::TICK
104 210
105The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
106 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
107=item %cf::CFG 223=item %cf::CFG
108 224
109Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 226from wherever your confdir points to.
111 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
112=back 246=back
113 247
114=cut 248=cut
115 249
116BEGIN { 250$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 251 my $msg = join "", @_;
119 utf8::encode $msg;
120 252
121 $msg .= "\n" 253 $msg .= "\n"
122 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
123 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
124 LOG llevError, $msg; 258 LOG llevError, $msg;
125 }; 259};
126} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
127 274
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 282
135# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 284# within the Safe compartment.
137for my $pkg (qw( 285for my $pkg (qw(
138 cf::global cf::attachable 286 cf::global cf::attachable
139 cf::object cf::object::player 287 cf::object cf::object::player
140 cf::client cf::player 288 cf::client cf::player
141 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
142 cf::map cf::party cf::region 291 cf::party cf::region
143)) { 292)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 294}
147 295
148$Event::DIED = sub { 296$EV::DIED = sub {
149 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
150}; 298};
151 299
152my %ext_pkg; 300#############################################################################
153my @exts;
154my @hook;
155 301
156=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
157 303
158=over 4 304=over 4
159 305
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 325 $d
180 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
181} 327}
182 328
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
186 330
187Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
188 332
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
197 334
198Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
199 336
200=cut 337=cut
201 338
202sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
204 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
205} 356}
206 357
207=item cf::lock_wait $string 358=item cf::lock_wait $string
208 359
209Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
210 361
211=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
212 363
213Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
216returned. 367returned.
217 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
218Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
220 374
221=cut 375=item $locked = cf::lock_active $string
222 376
223our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
224 382
225sub lock_wait($) { 383sub lock_wait($) {
226 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 385}
234 386
235sub lock_acquire($) { 387sub lock_acquire($) {
236 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
237 390
238 # wait, to be sure we are not locked 391sub lock_active($) {
239 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 393}
248 394
249sub freeze_mainloop { 395sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
251 397
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 398 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 399}
254 $guard 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
255} 481}
256 482
257=item cf::async { BLOCK } 483=item cf::async { BLOCK }
258 484
259Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
264 490
265BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
266 492
267=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
268 494
269The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
272 499
273If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
276fast or be very important. 503fast or be very important.
279 506
280sub sync_job(&) { 507sub sync_job(&) {
281 my ($job) = @_; 508 my ($job) = @_;
282 509
283 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
284 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
286 515
287 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 517
289 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
290 519
291 my $busy = 1; 520 my $busy = 1;
292 my @res; 521 my @res;
293 522
294 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 525 @res = eval { $job->() };
296 warn $@ if $@; 526 warn $@ if $@;
297 undef $busy; 527 undef $busy;
298 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
299 529
300 while ($busy) { 530 while ($busy) {
301 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
302 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
303 541
304 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
305 } else { 543 } else {
306 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
307 545
309 } 547 }
310} 548}
311 549
312=item $coro = cf::async_ext { BLOCK } 550=item $coro = cf::async_ext { BLOCK }
313 551
314Like async, but this coro is automcatially being canceled when the 552Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 553extension calling this is being unloaded.
316 554
317=cut 555=cut
318 556
319sub async_ext(&) { 557sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
328 566
329 $coro 567 $coro
330} 568}
331 569
332sub write_runtime { 570=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 571
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
336 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
337 576
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 577=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 578
342 aio_fsync $fh 579sub fork_call(&@) {
343 and return; 580 my ($cb, @args) = @_;
344 581
345 close $fh 582 # we seemingly have to make a local copy of the whole thing,
346 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
347 585
348 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
349 and return; 587 reset_signals;
588 &$cb
589 }, @args;
350 590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
351 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 768}
353 769
354=back 770=back
355 771
356=cut 772=cut
357 773
358############################################################################# 774#############################################################################
359 775
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
483 777
484Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
487 781
488In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 784Deliantra).
491 785
492=over 4 786=over 4
493 787
494=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
495 789
539=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
540 834
541Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
543 837
544Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
546 840
547These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
548 842
549=over 4 843=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 903our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 904our @CB_MAP = ();
611 905
612my %attachment; 906my %attachment;
613 907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
614sub _attach_cb($$$$) { 914sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 915 my ($registry, $event, $prio, $cb) = @_;
616 916
617 use sort 'stable'; 917 use sort 'stable';
618 918
652 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
653 953
654 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 958
659 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 960 my $pkg = shift @arg;
661 961
662 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
692 } 992 }
693 993
694 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
695 } else { 995 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 997 }
698 998
699 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
700} 1000}
701 1001
703 if (ref $_[0]) { 1003 if (ref $_[0]) {
704 _object_attach @_; 1004 _object_attach @_;
705 } else { 1005 } else {
706 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
707 } 1007 }
1008 _recalc_want;
708}; 1009};
709 1010
710# all those should be optimised 1011# all those should be optimised
711sub cf::attachable::detach { 1012sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1017 reattach ($obj);
717 } else { 1018 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
719 } 1020 }
1021 _recalc_want;
720}; 1022};
721 1023
722sub cf::attachable::attached { 1024sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
724 1026
739 "; 1041 ";
740 die if $@; 1042 die if $@;
741} 1043}
742 1044
743our $override; 1045our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1047
746sub override { 1048sub override {
747 $override = 1; 1049 $override = 1;
748 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
749} 1051}
750 1052
751sub do_invoke { 1053sub do_invoke {
752 my $event = shift; 1054 my $event = shift;
753 my $callbacks = shift; 1055 my $callbacks = shift;
754 1056
755 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
756 1058
757 local $override; 1059 local $override;
758 1060
759 for (@$callbacks) { 1061 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
769 } 1071 }
770 1072
771 0 1073 0
772} 1074}
773 1075
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1077
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1079
778Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
779 1081
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1085
784=back 1086=back
785 1087
786=cut 1088=cut
787 1089
788############################################################################# 1090#############################################################################
789# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
790 1134
791sub reattach { 1135sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1141
795 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
796 1143
797 @$registry = (); 1144 @$registry = ();
798 1145
813cf::attachable->attach ( 1160cf::attachable->attach (
814 prio => -1000000, 1161 prio => -1000000,
815 on_instantiate => sub { 1162 on_instantiate => sub {
816 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
817 1164
818 $data = from_json $data; 1165 $data = decode_json $data;
819 1166
820 for (@$data) { 1167 for (@$data) {
821 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
822 1169
823 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1186sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
841 1188
842 sync_job { 1189 sync_job {
843 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
846 1194
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
851 close $fh; 1202 aio_close $fh;
852 1203
853 if (@$objs) { 1204 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1211 aio_fsync $fh;
1212 }
859 close $fh; 1213 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
861 } 1215 }
862 } else { 1216 } else {
863 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
864 } 1218 }
865 1219
866 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1224 } else {
868 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
869 } 1226 }
870 } else { 1227 } else {
871 aio_unlink $filename; 1228 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
873 } 1230 }
874 } 1231 };
875} 1232}
876 1233
877sub object_freezer_as_string { 1234sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
879 1236
891 or return; 1248 or return;
892 1249
893 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
895 or return; 1252 or return;
1253
896 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
897 } 1256 }
898 1257
1258 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
901 return ($data, $av); 1262 ($data, $av)
902} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
903 1270
904############################################################################# 1271#############################################################################
905# command handling &c 1272# command handling &c
906 1273
907=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1288}
922 1289
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1291
925Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
926 1297
927If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
928called. 1299called.
929 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
930=cut 1312=cut
931 1313
932sub register_extcmd { 1314sub register_extcmd {
933 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
934 1316
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1317 $EXTCMD{$name} = $cb;
939} 1318}
1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
940 1327
941cf::player->attach ( 1328cf::player->attach (
942 on_command => sub { 1329 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
944 1331
945 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
946 or return; 1333 or return;
947 1334
952 cf::override; 1339 cf::override;
953 }, 1340 },
954 on_extcmd => sub { 1341 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
956 1343
957 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1345
959 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
965 } else { 1361 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1363 }
968 1364
969 cf::override; 1365 cf::override;
970 }, 1366 },
971); 1367);
972 1368
973sub register { 1369# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1370sub cache_extensions {
980 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
981 1372
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1376 }
1032 } 1377 };
1033 1378
1034 # remove extcmds 1379 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1380}
1048 1381
1049sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1050 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1387 next unless -r $path;
1052 eval { 1388
1053 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
1054 1 1449 }
1055 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
1056 } 1460 };
1057} 1461}
1058 1462
1059############################################################################# 1463#############################################################################
1060# load/save/clean perl data associated with a map
1061 1464
1062*cf::mapsupport::on_clean = sub { 1465=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1466
1097=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1098 1468
1099Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1100 1470
1101=cut 1471=cut
1102 1472
1103package cf::player; 1473package cf::player;
1104 1474
1106 1476
1107=head3 cf::player 1477=head3 cf::player
1108 1478
1109=over 4 1479=over 4
1110 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
1111=item cf::player::find $login 1495=item cf::player::find $login
1112 1496
1113Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1114 1498
1115=cut 1499=cut
1116 1500
1117sub playerdir($) { 1501sub playerdir($) {
1118 cf::localdir 1502 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1504}
1124 1505
1125sub path($) { 1506sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1508
1128 (playerdir $login) . "/$login.pl" 1509 (playerdir $login) . "/playerdata"
1129} 1510}
1130 1511
1131sub find_active($) { 1512sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
1136 1517
1137sub exists($) { 1518sub exists($) {
1138 my ($login) = @_; 1519 my ($login) = @_;
1139 1520
1140 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1522 or !aio_stat path $login
1142} 1523}
1143 1524
1144sub find($) { 1525sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1527 my $login = $_[0];
1147 1528
1148 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
1149 1530
1150 $cf::PLAYER{$_[0]} || do { 1531 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1154 } 1548 }
1155 } 1549 }
1156} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1157 1564
1158sub save($) { 1565sub save($) {
1159 my ($pl) = @_; 1566 my ($pl) = @_;
1160 1567
1161 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1167 1574
1168 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1170 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1171 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1172 Coro::cede; 1584 cf::cede_to_tick;
1173} 1585}
1174 1586
1175sub new($) { 1587sub new($) {
1176 my ($login) = @_; 1588 my ($login) = @_;
1177 1589
1183 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1184 1596
1185 $self 1597 $self
1186} 1598}
1187 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1188=item $pl->quit_character 1610=item $pl->quit_character
1189 1611
1190Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1192 1614
1193=cut 1615=cut
1194 1616
1195sub quit_character { 1617sub quit_character {
1196 my ($pl) = @_; 1618 my ($pl) = @_;
1197 1619
1620 my $name = $pl->ob->name;
1621
1198 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1624
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1205 1631
1206 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1634 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1635 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1211 IO::AIO::aio_rmtree $temp; 1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1212} 1658}
1213 1659
1214=item cf::player::list_logins 1660=item cf::player::list_logins
1215 1661
1216Returns am arrayref of all valid playernames in the system, can take a 1662Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1218 1664
1219=cut 1665=cut
1220 1666
1221sub list_logins { 1667sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1669 or return [];
1224 1670
1225 my @logins; 1671 my @logins;
1226 1672
1227 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1231 1683
1232 utf8::decode $login; 1684 utf8::decode $login;
1233 push @logins, $login; 1685 push @logins, $login;
1234 } 1686 }
1235 1687
1236 \@logins 1688 \@logins
1237} 1689}
1238 1690
1239=item $player->maps 1691=item $player->maps
1240 1692
1241Returns an arrayref of cf::path's of all maps that are private for this 1693Returns an arrayref of map paths that are private for this
1242player. May block. 1694player. May block.
1243 1695
1244=cut 1696=cut
1245 1697
1246sub maps($) { 1698sub maps($) {
1247 my ($pl) = @_; 1699 my ($pl) = @_;
1700
1701 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1702
1249 my $files = aio_readdir playerdir $pl 1703 my $files = aio_readdir playerdir $pl
1250 or return; 1704 or return;
1251 1705
1252 my @paths; 1706 my @paths;
1253 1707
1254 for (@$files) { 1708 for (@$files) {
1255 utf8::decode $_; 1709 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1710 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1711 next unless /^$PATH_SEP/o;
1258 1712
1259 s/$PATH_SEP/\//g; 1713 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1714 }
1262 1715
1263 \@paths 1716 \@paths
1264} 1717}
1265 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1267 1724
1268Sends an ext reply to the player. 1725Sends an ext reply to the player.
1269 1726
1270=cut 1727=cut
1271 1728
1272sub ext_reply($$$%) { 1729sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1274 1731
1275 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1733}
1279 1734
1280package cf; 1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1281 1775
1282=back 1776=back
1283
1284 1777
1285=head3 cf::map 1778=head3 cf::map
1286 1779
1287=over 4 1780=over 4
1288 1781
1291package cf::map; 1784package cf::map;
1292 1785
1293use Fcntl; 1786use Fcntl;
1294use Coro::AIO; 1787use Coro::AIO;
1295 1788
1789use overload
1790 '""' => \&as_string,
1791 fallback => 1;
1792
1296our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1298 1795
1299sub generate_random_map { 1796sub generate_random_map {
1300 my ($path, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1800
1302 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1802 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1810 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1811 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1812 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1813 (cf::region::find $rmp->{region}), $rmp->{custom}
1814 )
1316} 1815}
1317 1816
1318# and all this just because we cannot iterate over 1817=item cf::map->register ($regex, $prio)
1319# all maps in C++...
1320sub change_all_map_light {
1321 my ($change) = @_;
1322 1818
1323 $_->change_map_light ($change) 1819Register a handler for the map path matching the given regex at the
1324 for grep $_->outdoor, values %cf::MAP; 1820givne priority (higher is better, built-in handlers have priority 0, the
1325} 1821default).
1326 1822
1327sub try_load_header($) { 1823=cut
1824
1825sub register {
1826 my (undef, $regex, $prio) = @_;
1827 my $pkg = caller;
1828
1829 no strict;
1830 push @{"$pkg\::ISA"}, __PACKAGE__;
1831
1832 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1833}
1834
1835# also paths starting with '/'
1836$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1837
1838sub thawer_merge {
1839 my ($self, $merge) = @_;
1840
1841 # we have to keep some variables in memory intact
1842 local $self->{path};
1843 local $self->{load_path};
1844
1845 $self->SUPER::thawer_merge ($merge);
1846}
1847
1848sub normalise {
1328 my ($path) = @_; 1849 my ($path, $base) = @_;
1850
1851 $path = "$path"; # make sure its a string
1852
1853 $path =~ s/\.map$//;
1854
1855 # map plan:
1856 #
1857 # /! non-realised random map exit (special hack!)
1858 # {... are special paths that are not being touched
1859 # ?xxx/... are special absolute paths
1860 # ?random/... random maps
1861 # /... normal maps
1862 # ~user/... per-player map of a specific user
1863
1864 $path =~ s/$PATH_SEP/\//go;
1865
1866 # treat it as relative path if it starts with
1867 # something that looks reasonable
1868 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1869 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1870
1871 $base =~ s{[^/]+/?$}{};
1872 $path = "$base/$path";
1873 }
1874
1875 for ($path) {
1876 redo if s{//}{/};
1877 redo if s{/\.?/}{/};
1878 redo if s{/[^/]+/\.\./}{/};
1879 }
1880
1881 $path
1882}
1883
1884sub new_from_path {
1885 my (undef, $path, $base) = @_;
1886
1887 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1888
1889 $path = normalise $path, $base;
1890
1891 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1892 if ($path =~ $EXT_MAP{$pkg}[1]) {
1893 my $self = bless cf::map::new, $pkg;
1894 $self->{path} = $path; $self->path ($path);
1895 $self->init; # pass $1 etc.
1896 return $self;
1897 }
1898 }
1899
1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1901 ()
1902}
1903
1904sub init {
1905 my ($self) = @_;
1906
1907 $self
1908}
1909
1910sub as_string {
1911 my ($self) = @_;
1912
1913 "$self->{path}"
1914}
1915
1916# the displayed name, this is a one way mapping
1917sub visible_name {
1918 &as_string
1919}
1920
1921# the original (read-only) location
1922sub load_path {
1923 my ($self) = @_;
1924
1925 "$MAPDIR/$self->{path}.map"
1926}
1927
1928# the temporary/swap location
1929sub save_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$TMPDIR/$path.map"
1934}
1935
1936# the unique path, undef == no special unique path
1937sub uniq_path {
1938 my ($self) = @_;
1939
1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1941 "$UNIQUEDIR/$path"
1942}
1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1960sub load_header_from($) {
1961 my ($self, $path) = @_;
1329 1962
1330 utf8::encode $path; 1963 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1332 or return; 1965 or return;
1333 1966
1334 my $map = cf::map::new 1967 $self->_load_header ($f)
1335 or return; 1968 or return;
1336 1969
1337 # for better error messages only, will be overwritten 1970 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1339 1972
1340 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1341 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1342 2019
1343 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1344 2022
1345 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1346} 2027}
1347 2028
1348sub find; 2029sub find;
1349sub find { 2030sub find {
1350 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1351 2032
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2034
1357 cf::lock_wait "map_find:$key"; 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2037
1362 # do it the slow way 2038 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2039 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2040 or return;
1381 2041
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1394 2043
1395 Coro::cede; 2044 $map->load_header
2045 or return;
1396 2046
1397 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1398 $map->reset; 2052 $map->reset;
1399 undef $guard;
1400 $map = find $path 2053 return find $path;
1401 or return;
1402 } 2054 }
1403 2055
1404 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1405 } 2057 }
1406} 2058}
2059
2060sub pre_load { }
2061#sub post_load { } # XS
1407 2062
1408sub load { 2063sub load {
1409 my ($self) = @_; 2064 my ($self) = @_;
1410 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1411 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1413 2072
2073 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2075
1416 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1417 2077
1418 $self->alloc; 2078 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1420 or return; 2086 or return;
1421 2087
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1423 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1424 2090
1425 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2092 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2095 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1430 } 2099 }
1431 } 2100 }
1432 2101
1433 Coro::cede; 2102 $f->resolve_delayed_derefs;
1434 2103
2104 cf::cede_to_tick;
1435 # now do the right thing for maps 2105 # now do the right thing for maps
1436 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1448 $self->activate; 2116 $self->activate;
1449 } 2117 }
1450 2118
1451 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1452 2121
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2131sub customise_for {
2132 my ($self, $ob) = @_;
2133
2134 return find "~" . $ob->name . "/" . $self->{path}
2135 if $self->per_player;
2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
2140 $self
2141}
2142
2143# find and load all maps in the 3x3 area around a map
2144sub load_neighbours {
2145 my ($map) = @_;
2146
2147 my @neigh; # diagonal neighbours
2148
2149 for (0 .. 3) {
2150 my $neigh = $map->tile_path ($_)
2151 or next;
2152 $neigh = find $neigh, $map
2153 or next;
2154 $neigh->load;
2155
2156 push @neigh,
2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2159 }
2160
2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
2163 my $neigh = find $path, $origin
2164 or next;
2165 $neigh->load;
2166 }
1454} 2167}
1455 2168
1456sub find_sync { 2169sub find_sync {
1457 my ($path, $origin) = @_; 2170 my ($path, $origin) = @_;
1458 2171
1459 cf::sync_job { cf::map::find $path, $origin } 2172 cf::sync_job { find $path, $origin }
1460} 2173}
1461 2174
1462sub do_load_sync { 2175sub do_load_sync {
1463 my ($map) = @_; 2176 my ($map) = @_;
1464 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1465 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
2182}
2183
2184our %MAP_PREFETCH;
2185our $MAP_PREFETCHER = undef;
2186
2187sub find_async {
2188 my ($path, $origin, $load) = @_;
2189
2190 $path = normalise $path, $origin && $origin->{path};
2191
2192 if (my $map = $cf::MAP{$path}) {
2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2194 }
2195
2196 $MAP_PREFETCH{$path} |= $load;
2197
2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
2201 while (%MAP_PREFETCH) {
2202 while (my ($k, $v) = each %MAP_PREFETCH) {
2203 if (my $map = find $k) {
2204 $map->load if $v;
2205 }
2206
2207 delete $MAP_PREFETCH{$k};
2208 }
2209 }
2210 undef $MAP_PREFETCHER;
2211 };
2212 $MAP_PREFETCHER->prio (6);
2213
2214 ()
1466} 2215}
1467 2216
1468sub save { 2217sub save {
1469 my ($self) = @_; 2218 my ($self) = @_;
1470 2219
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2221
1473 $self->{last_save} = $cf::RUNTIME; 2222 $self->{last_save} = $cf::RUNTIME;
1474 2223
1475 return unless $self->dirty; 2224 return unless $self->dirty;
1476 2225
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2226 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2227 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2228
1480 $self->{load_path} = $save; 2229 $self->{load_path} = $save;
1481 2230
1482 return if $self->{deny_save}; 2231 return if $self->{deny_save};
1483 2232
1484 local $self->{last_access} = $self->last_access;#d# 2233 local $self->{last_access} = $self->last_access;#d#
1485 2234
1486 cf::async { 2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
1488 }; 2238 };
1489 2239
2240 cf::get_slot 0.02;
2241
1490 if ($uniq) { 2242 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2245 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2247 }
1496} 2248}
1497 2249
1498sub swap_out { 2250sub swap_out {
1499 my ($self) = @_; 2251 my ($self) = @_;
1500 2252
1501 # save first because save cedes 2253 # save first because save cedes
1502 $self->save; 2254 $self->save;
1503 2255
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2257
1506 return if $self->players; 2258 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2260 return if $self->{deny_save};
1509 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2266 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2267}
1513 2268
1514sub reset_at { 2269sub reset_at {
1515 my ($self) = @_; 2270 my ($self) = @_;
1516 2271
1517 # TODO: safety, remove and allow resettable per-player maps 2272 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2273 return 1e99 if $self->{deny_reset};
1520 2274
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2275 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2276 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2277
1528 my ($self) = @_; 2282 my ($self) = @_;
1529 2283
1530 $self->reset_at <= $cf::RUNTIME 2284 $self->reset_at <= $cf::RUNTIME
1531} 2285}
1532 2286
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2287sub reset {
1555 my ($self) = @_; 2288 my ($self) = @_;
1556 2289
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2291
1559 return if $self->players; 2292 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2293
1562 warn "resetting map ", $self->path;#d# 2294 warn "resetting map ", $self->path, "\n";
2295
2296 $self->in_memory (cf::MAP_SWAPPED);
2297
2298 # need to save uniques path
2299 unless ($self->{deny_save}) {
2300 my $uniq = $self->uniq_path; utf8::encode $uniq;
2301
2302 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2303 if $uniq;
2304 }
1563 2305
1564 delete $cf::MAP{$self->path}; 2306 delete $cf::MAP{$self->path};
1565 2307
2308 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->clear;
1567 2311
1568 $self->unlink_save; 2312 $self->unlink_save;
1569 $self->destroy; 2313 $self->destroy;
1570} 2314}
1571 2315
1572my $nuke_counter = "aaaa"; 2316my $nuke_counter = "aaaa";
1573 2317
1574sub nuke { 2318sub nuke {
1575 my ($self) = @_; 2319 my ($self) = @_;
1576 2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2324 delete $cf::MAP{$self->path};
2325
2326 $self->unlink_save;
2327
2328 bless $self, "cf::map";
2329 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2330 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2331 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2333
2334 $cf::MAP{$self->path} = $self;
2335 }
2336
1580 $self->reset; # polite request, might not happen 2337 $self->reset; # polite request, might not happen
1581} 2338}
1582 2339
1583sub customise_for { 2340=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2341
1586 if ($map->per_player) { 2342Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2343maps. May block.
2344
2345=cut
2346
2347sub tmp_maps() {
1588 } 2348 [
1589 2349 map {
1590 $map 2350 utf8::decode $_;
2351 /\.map$/
2352 ? normalise $_
2353 : ()
2354 } @{ aio_readdir $TMPDIR or [] }
2355 ]
1591} 2356}
1592 2357
1593sub emergency_save { 2358=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2359
1596 warn "enter emergency perl save\n"; 2360Returns an arrayref with all map paths of currently instantiated and saved
2361random maps. May block.
1597 2362
1598 cf::sync_job { 2363=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2364
1603 warn "begin emergency map save\n"; 2365sub random_maps() {
1604 $_->save for values %cf::MAP; 2366 [
1605 warn "end emergency map save\n"; 2367 map {
2368 utf8::decode $_;
2369 /\.map$/
2370 ? normalise "?random/$_"
2371 : ()
2372 } @{ aio_readdir $RANDOMDIR or [] }
2373 ]
2374}
2375
2376=item cf::map::unique_maps
2377
2378Returns an arrayref of paths of all shared maps that have
2379instantiated unique items. May block.
2380
2381=cut
2382
2383sub unique_maps() {
2384 [
2385 map {
2386 utf8::decode $_;
2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2390 : normalise $_
2391 } @{ aio_readdir $UNIQUEDIR or [] }
2392 ]
2393}
2394
2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2422 }
1607 2423
1608 warn "leave emergency perl save\n"; 2424 \@maps
2425}
2426
2427=back
2428
2429=head3 cf::object
2430
2431=cut
2432
2433package cf::object;
2434
2435=over 4
2436
2437=item $ob->inv_recursive
2438
2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2441
2442=cut
2443
2444sub inv_recursive_;
2445sub inv_recursive_ {
2446 map { $_, inv_recursive_ $_->inv } @_
2447}
2448
2449sub inv_recursive {
2450 inv_recursive_ inv $_[0]
2451}
2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
1609} 2479}
1610 2480
1611package cf; 2481package cf;
1612 2482
1613=back 2483=back
1614
1615 2484
1616=head3 cf::object::player 2485=head3 cf::object::player
1617 2486
1618=over 4 2487=over 4
1619 2488
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2493dialogue with the given NPC character.
1625 2494
1626=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
1627 2510
1628# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2512# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
1633 2516
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2518
1636 if ($self->{record_replies}) { 2519 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2520 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2521
1638 } else { 2522 } else {
2523 my $pl = $self->contr;
2524
2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2526 my $dialog = $pl->{npc_dialog};
2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2528
2529 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2532 }
1641 } 2533 }
2534}
2535
2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2537
2538=cut
2539
2540sub cf::object::send_msg {
2541 my $pl = shift->contr
2542 or return;
2543 $pl->send_msg (@_);
1642} 2544}
1643 2545
1644=item $player_object->may ("access") 2546=item $player_object->may ("access")
1645 2547
1646Returns wether the given player is authorized to access resource "access" 2548Returns wether the given player is authorized to access resource "access"
1659 2561
1660=item $player_object->enter_link 2562=item $player_object->enter_link
1661 2563
1662Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
1663 2565
1664The player should be reaosnably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2570
2571Will never block.
1666 2572
1667=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
1668 2574
1669Moves the player out of the specila link map onto the given map. If the 2575Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2576map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2577to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2578fails, to the emergency map position.
1673 2579
1674Might block. 2580Might block.
1675 2581
1676=cut 2582=cut
2583
2584sub link_map {
2585 unless ($LINK_MAP) {
2586 $LINK_MAP = cf::map::find "{link}"
2587 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2588 $LINK_MAP->load;
2589 }
2590
2591 $LINK_MAP
2592}
1677 2593
1678sub cf::object::player::enter_link { 2594sub cf::object::player::enter_link {
1679 my ($self) = @_; 2595 my ($self) = @_;
1680 2596
1681 $self->deactivate_recursive; 2597 $self->deactivate_recursive;
1682 2598
1683 return if $self->map == $LINK_MAP; 2599 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2600
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2601 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2602 if $self->map && $self->map->{path} ne "{link}";
1687 2603
1688 $self->enter_map ($LINK_MAP, 20, 20); 2604 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2605}
1690 2606
1691sub cf::object::player::leave_link { 2607sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2608 my ($self, $map, $x, $y) = @_;
2609
2610 return unless $self->contr->active;
1693 2611
1694 my $link_pos = delete $self->{_link_pos}; 2612 my $link_pos = delete $self->{_link_pos};
1695 2613
1696 unless ($map) { 2614 unless ($map) {
1697 # restore original map position 2615 # restore original map position
1708 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
1710 2628
1711 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
1714 2632
1715 $map->load; 2633 $map->load;
2634 $map->load_neighbours;
1716 2635
1717 return unless $self->contr->active; 2636 return unless $self->contr->active;
2637
2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2642 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720} 2643}
1721 2644
1722cf::player->attach ( 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2646
1726 # abort map switching before logout 2647Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2648her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2649that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2650the new (success) or old (failed) map position. In either case, $done will
1730 }; 2651be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2652
1736 # try to abort aborted map switching on player login :) 2653Note that $check will be called with a potentially non-loaded map, so if
1737 # should happen only on crashes 2654it needs a loaded map it has to call C<< ->load >>.
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2655
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2656=cut
2657
2658our $GOTOGEN;
1757 2659
1758sub cf::object::player::goto { 2660sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2661 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2662
1761 $path = new cf::path $path; 2663 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2665
1764 $self->enter_link; 2666 $self->enter_link;
1765 2667
1766 (async { 2668 (async {
1767 my $map = cf::map::find $path->as_string; 2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2690 my $map = eval {
2691 my $map = defined $path ? cf::map::find $path : undef;
2692
2693 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2694 $map = $map->customise_for ($self);
1769 2695 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2696 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2698 }
1774 2699
2700 $map
2701 };
2702
2703 if ($@) {
2704 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2705 LOG llevError | logBacktrace, Carp::longmess $@;
2706 }
2707
2708 if ($gen == $self->{_goto_generation}) {
2709 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2710 $self->leave_link ($map, $x, $y);
2711 }
2712
2713 $done->() if $done;
1776 })->prio (1); 2714 })->prio (1);
1777} 2715}
1778 2716
1779=item $player_object->enter_exit ($exit_object) 2717=item $player_object->enter_exit ($exit_object)
1780 2718
1782 2720
1783sub parse_random_map_params { 2721sub parse_random_map_params {
1784 my ($spec) = @_; 2722 my ($spec) = @_;
1785 2723
1786 my $rmp = { # defaults 2724 my $rmp = { # defaults
1787 xsize => 10, 2725 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2726 ysize => (cf::rndm 15, 40),
2727 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2728 #layout => string,
1789 }; 2729 };
1790 2730
1791 for (split /\n/, $spec) { 2731 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2732 my ($k, $v) = split /\s+/, $_, 2;
1793 2733
1805 # that depends on the exit object 2745 # that depends on the exit object
1806 2746
1807 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
1808 2748
1809 if ($exit->map) { 2749 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2750 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
1814 } 2756 }
1815 2757
1816 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
1817 2759
1818 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2762 my $meta = "$RANDOMDIR/$md5.meta";
1820 2763
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2766 undef $fh;
2767 aio_rename "$meta~", $meta;
1823 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
1826 } 2775 }
1827} 2776}
1828 2777
1829sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
1833 2782
1834 $self->enter_link; 2783 $self->enter_link;
1835 2784
1836 (async { 2785 (async {
1837 $self->deactivate_recursive; # just to be sure 2786 $Coro::current->{desc} = "enter_exit";
2787
1838 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
1839 prepare_random_map $exit 2795 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2796 if $exit->slaying eq "/!";
2797 }
1841 2798
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
1844 2802
2803 $self->goto ($map, $x, $y);
2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
1845 1; 2809 1
1846 }) { 2810 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2813 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2815
1852 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2817 $self->leave_link;
1854 } 2818 }
1855 })->prio (1); 2819 })->prio (1);
1868 2832
1869sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
1871 2835
1872 utf8::encode $text; 2836 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2838}
1875 2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863}
2864
2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2866
2867Send a drawinfo or msg packet to the client, formatting the msg for the
2868client if neccessary. C<$type> should be a string identifying the type of
2869the message, with C<log> being the default. If C<$color> is negative, suppress
2870the message unless the client supports the msg packet.
2871
2872=cut
2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2988sub cf::client::send_msg {
2989 my ($self, $channel, $msg, $color, @extra) = @_;
2990
2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
3012
3013 return unless @extra || length $msg;
3014
3015 # default colour, mask it out
3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3017 if $color & cf::NDI_DEF;
3018
3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3022 );
3023
3024 $self->send_big_packet ($pkt);
3025}
3026
3027=item $client->ext_msg ($type, @msg)
3028
3029Sends an ext event to the client.
3030
3031=cut
3032
3033sub cf::client::ext_msg($$@) {
3034 my ($self, $type, @msg) = @_;
3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
3039 push @msg, msgtype => "event_$type";
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
3060}
1876 3061
1877=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
1878 3063
1879Queues a query to the client, calling the given callback with 3064Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3065the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3066C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3067
1883Queries can fail, so check the return code. Or don't, as queries will become 3068Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3069become reliable at some point in the future.
1885 3070
1886=cut 3071=cut
1887 3072
1888sub cf::client::query { 3073sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3074 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3082 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3083 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3084
1900 $self->send_packet ($self->{query_queue}[0][0]) 3085 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3086 if @{ $self->{query_queue} } == 1;
3087
3088 1
1902} 3089}
1903 3090
1904cf::client->attach ( 3091cf::client->attach (
3092 on_connect => sub {
3093 my ($ns) = @_;
3094
3095 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3096 },
1905 on_reply => sub { 3097 on_reply => sub {
1906 my ($ns, $msg) = @_; 3098 my ($ns, $msg) = @_;
1907 3099
1908 # this weird shuffling is so that direct followup queries 3100 # this weird shuffling is so that direct followup queries
1909 # get handled first 3101 # get handled first
1910 my $queue = delete $ns->{query_queue} 3102 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3103 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3104
1913 (shift @$queue)->[1]->($msg); 3105 (shift @$queue)->[1]->($msg);
3106 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3107
1915 push @{ $ns->{query_queue} }, @$queue; 3108 push @{ $ns->{query_queue} }, @$queue;
1916 3109
1917 if (@{ $ns->{query_queue} } == @$queue) { 3110 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3111 if (@$queue) {
1920 } else { 3113 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3114 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3115 }
1923 } 3116 }
1924 }, 3117 },
3118 on_exticmd => sub {
3119 my ($ns, $buf) = @_;
3120
3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3122
3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
3131 if (my $cb = $EXTICMD{$type}) {
3132 @reply = $cb->($ns, @payload);
3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
3138 } else {
3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3140 }
3141
3142 cf::override;
3143 },
1925); 3144);
1926 3145
1927=item $client->async (\&cb) 3146=item $client->async (\&cb)
1928 3147
1929Create a new coroutine, running the specified callback. The coroutine will 3148Create a new coroutine, running the specified callback. The coroutine will
1945 3164
1946 $coro 3165 $coro
1947} 3166}
1948 3167
1949cf::client->attach ( 3168cf::client->attach (
1950 on_destroy => sub { 3169 on_client_destroy => sub {
1951 my ($ns) = @_; 3170 my ($ns) = @_;
1952 3171
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3173 },
1955); 3174);
1970our $safe = new Safe "safe"; 3189our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
1972 3191
1973$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
1974 3193
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3194$safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198));
1976 3199
1977# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
1978 3201
1979=pod 3202=pod
1980 3203
1981The following fucntions and emthods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
1982 3205
1983 cf::object contr pay_amount pay_player map 3206 cf::object
3207 contr pay_amount pay_player map x y force_find force_add destroy
3208 insert remove name archname title slaying race decrease split
3209 value
3210
1984 cf::object::player player 3211 cf::object::player
1985 cf::player peaceful 3212 player
1986 cf::map trigger 3213
3214 cf::player
3215 peaceful
3216
3217 cf::map
3218 trigger
1987 3219
1988=cut 3220=cut
1989 3221
1990for ( 3222for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
1995) { 3229) {
1996 no strict 'refs'; 3230 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2016 3250
2017 my $qcode = $code; 3251 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
2020 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
2021 local $_; 3258 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3259
2024 my $eval = 3260 my $eval =
2025 "do {\n" 3261 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3264 . $code
2029 . "\n}" 3265 . "\n}"
2030 ; 3266 ;
2031 3267
3268 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
2035 3277
2036 if ($@) { 3278 if ($@) {
2037 warn "$@"; 3279 warn "$@";
2038 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
2058=cut 3300=cut
2059 3301
2060sub register_script_function { 3302sub register_script_function {
2061 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
2062 3304
2063 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
2065} 3307}
2066 3308
2067=back 3309=back
2068 3310
2069=cut 3311=cut
2070 3312
2071############################################################################# 3313#############################################################################
3314# the server's init and main functions
2072 3315
2073=head2 EXTENSION DATABASE SUPPORT 3316sub load_facedata($) {
3317 my ($path) = @_;
2074 3318
2075Crossfire maintains a very simple database for extension use. It can 3319 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3320 # for this (global event?)
2077excludes objects. 3321 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3322
2079The parameter C<$family> should best start with the name of the extension 3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3324
2082=over 4 3325 warn "loading facedata from $path\n";
2083 3326
2084=item $hashref = cf::db_get $family 3327 my $facedata;
3328 0 < aio_load $path, $facedata
3329 or die "$path: $!";
2085 3330
2086Return a hashref for use by the extension C<$family>, which can be 3331 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3332
2090=item $value = cf::db_get $family => $key 3333 $facedata->{version} == 2
3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3335
2092Returns a single value from the database 3336 # patch in the exptable
2093 3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2094=item cf::db_put $family => $hashref 3338 $facedata->{resource}{"res/exp_table"} = {
2095 3339 type => FT_RSRC,
2096Stores the given family hashref into the database. Updates are delayed, if 3340 data => $exp_table,
2097you want the data to be synced to disk immediately, use C<cf::db_sync>. 3341 hash => (Digest::MD5::md5 $exp_table),
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3342 };
3343 cf::cede_to_tick;
2145 3344
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3345 {
3346 my $faces = $facedata->{faceinfo};
2150 3347
2151 sub db_get($;$) { 3348 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3350
2157 sub db_put($$;$) { 3351 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3352 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3355
2166 cf::global->attach ( 3356 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3357 }
2171 );
2172}
2173 3358
2174############################################################################# 3359 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3360 next unless $info->{smooth};
2176 3361
2177sub cfg_load { 3362 my $idx = cf::face::find $face
3363 or next;
3364
3365 if (my $smooth = cf::face::find $info->{smooth}) {
3366 cf::face::set_smooth $idx, $smooth;
3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3368 } else {
3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
3370 }
3371
3372 cf::cede_to_tick;
3373 }
3374 }
3375
3376 {
3377 my $anims = $facedata->{animinfo};
3378
3379 while (my ($anim, $info) = each %$anims) {
3380 cf::anim::set $anim, $info->{frames}, $info->{facings};
3381 cf::cede_to_tick;
3382 }
3383
3384 cf::anim::invalidate_all; # d'oh
3385 }
3386
3387 {
3388 my $res = $facedata->{resource};
3389
3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
3399
3400 cf::cede_to_tick;
3401 }
3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
3406 1
3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
3428
3429register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435};
3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
3452 load_resource_file "$MAPDIR/regions"
3453 or die "unable to load regions file\n";
3454
3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
3459}
3460
3461sub reload_facedata {
3462 load_facedata "$DATADIR/facedata"
3463 or die "unable to load facedata\n";
3464}
3465
3466sub reload_archetypes {
3467 load_resource_file "$DATADIR/archetypes"
3468 or die "unable to load archetypes\n";
3469}
3470
3471sub reload_treasures {
3472 load_resource_file "$DATADIR/treasures"
3473 or die "unable to load treasurelists\n";
3474}
3475
3476sub reload_resources {
3477 warn "reloading resource files...\n";
3478
3479 reload_facedata;
3480 reload_archetypes;
3481 reload_regions;
3482 reload_treasures;
3483
3484 warn "finished reloading resource files\n";
3485}
3486
3487sub reload_config {
3488 warn "reloading config file...\n";
3489
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3491 or return;
2180 3492
2181 local $/; 3493 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
2183 3495
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3497
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2192 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
2193 }; 3505 };
2194 warn $@ if $@; 3506 warn $@ if $@;
2195 } 3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
2196} 3538}
2197 3539
2198sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
2199 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3553 (async {
3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3555 EV::loop EV::LOOP_ONESHOT;
3556 })->prio (Coro::PRIO_MAX);
2203 }; 3557 };
2204 3558
2205 cfg_load; 3559 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
2207 load_extensions; 3582 load_extensions;
2208 Event::loop; 3583
3584 utime time, time, $RUNTIMEFILE;
3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 cf::object::thawer::errors_are_fatal 0;
3594 warn "parse errors in files are no longer fatal from this point on.\n";
3595
3596 main_loop;
2209} 3597}
2210 3598
2211############################################################################# 3599#############################################################################
2212# initialisation 3600# initialisation and cleanup
2213 3601
3602# install some emergency cleanup handlers
3603BEGIN {
3604 our %SIGWATCHER = ();
3605 for my $signal (qw(INT HUP TERM)) {
3606 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3607 cf::cleanup "SIG$signal";
3608 };
3609 }
3610}
3611
3612sub write_runtime_sync {
3613 my $t0 = AE::time;
3614
3615 # first touch the runtime file to show we are still running:
3616 # the fsync below can take a very very long time.
3617
3618 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3619
3620 my $guard = cf::lock_acquire "write_runtime";
3621
3622 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3623 or return;
3624
3625 my $value = $cf::RUNTIME + 90 + 10;
3626 # 10 is the runtime save interval, for a monotonic clock
3627 # 60 allows for the watchdog to kill the server.
3628
3629 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3630 and return;
3631
3632 # always fsync - this file is important
3633 aio_fsync $fh
3634 and return;
3635
3636 # touch it again to show we are up-to-date
3637 aio_utime $fh, undef, undef;
3638
3639 close $fh
3640 or return;
3641
3642 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3643 and return;
3644
3645 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3646
3647 1
3648}
3649
3650our $uuid_lock;
3651our $uuid_skip;
3652
3653sub write_uuid_sync($) {
3654 $uuid_skip ||= $_[0];
3655
3656 return if $uuid_lock;
3657 local $uuid_lock = 1;
3658
3659 my $uuid = "$LOCALDIR/uuid";
3660
3661 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3662 or return;
3663
3664 my $value = uuid_seq uuid_cur;
3665
3666 unless ($value) {
3667 warn "cowardly refusing to write zero uuid value!\n";
3668 return;
3669 }
3670
3671 my $value = uuid_str $value + $uuid_skip;
3672 $uuid_skip = 0;
3673
3674 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3675 and return;
3676
3677 # always fsync - this file is important
3678 aio_fsync $fh
3679 and return;
3680
3681 close $fh
3682 or return;
3683
3684 aio_rename "$uuid~", $uuid
3685 and return;
3686
3687 warn "uuid file written ($value).\n";
3688
3689 1
3690
3691}
3692
3693sub write_uuid($$) {
3694 my ($skip, $sync) = @_;
3695
3696 $sync ? write_uuid_sync $skip
3697 : async { write_uuid_sync $skip };
3698}
3699
3700sub emergency_save() {
3701 my $freeze_guard = cf::freeze_mainloop;
3702
3703 warn "emergency_perl_save: enter\n";
3704
3705 cf::sync_job {
3706 # this is a trade-off: we want to be very quick here, so
3707 # save all maps without fsync, and later call a global sync
3708 # (which in turn might be very very slow)
3709 local $USE_FSYNC = 0;
3710
3711 # use a peculiar iteration method to avoid tripping on perl
3712 # refcount bugs in for. also avoids problems with players
3713 # and maps saved/destroyed asynchronously.
3714 warn "emergency_perl_save: begin player save\n";
3715 for my $login (keys %cf::PLAYER) {
3716 my $pl = $cf::PLAYER{$login} or next;
3717 $pl->valid or next;
3718 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3719 $pl->save;
3720 }
3721 warn "emergency_perl_save: end player save\n";
3722
3723 warn "emergency_perl_save: begin map save\n";
3724 for my $path (keys %cf::MAP) {
3725 my $map = $cf::MAP{$path} or next;
3726 $map->valid or next;
3727 $map->save;
3728 }
3729 warn "emergency_perl_save: end map save\n";
3730
3731 warn "emergency_perl_save: begin database checkpoint\n";
3732 BDB::db_env_txn_checkpoint $DB_ENV;
3733 warn "emergency_perl_save: end database checkpoint\n";
3734
3735 warn "emergency_perl_save: begin write uuid\n";
3736 write_uuid_sync 1;
3737 warn "emergency_perl_save: end write uuid\n";
3738 };
3739
3740 warn "emergency_perl_save: starting sync()\n";
3741 IO::AIO::aio_sync sub {
3742 warn "emergency_perl_save: finished sync()\n";
3743 };
3744
3745 warn "emergency_perl_save: leave\n";
3746}
3747
3748sub post_cleanup {
3749 my ($make_core) = @_;
3750
3751 warn Carp::longmess "post_cleanup backtrace"
3752 if $make_core;
3753
3754 my $fh = pidfile;
3755 unlink $PIDFILE if <$fh> == $$;
3756}
3757
3758# a safer delete_package, copied from Symbol
3759sub clear_package($) {
3760 my $pkg = shift;
3761
3762 # expand to full symbol table name if needed
3763 unless ($pkg =~ /^main::.*::$/) {
3764 $pkg = "main$pkg" if $pkg =~ /^::/;
3765 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3766 $pkg .= '::' unless $pkg =~ /::$/;
3767 }
3768
3769 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3770 my $stem_symtab = *{$stem}{HASH};
3771
3772 defined $stem_symtab and exists $stem_symtab->{$leaf}
3773 or return;
3774
3775 # clear all symbols
3776 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3777 for my $name (keys %$leaf_symtab) {
3778 _gv_clear *{"$pkg$name"};
3779# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3780 }
3781 warn "cleared package $pkg\n";#d#
3782}
3783
2214sub reload() { 3784sub do_reload_perl() {
2215 # can/must only be called in main 3785 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3786 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3787 warn "can only reload from main coroutine";
2218 return; 3788 return;
2219 } 3789 }
2220 3790
3791 return if $RELOAD++;
3792
3793 my $t1 = AE::time;
3794
3795 while ($RELOAD) {
2221 warn "reloading..."; 3796 warn "reloading...";
2222 3797
2223 my $guard = freeze_mainloop; 3798 warn "entering sync_job";
3799
3800 cf::sync_job {
3801 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3802 cf::emergency_save;
3803 cf::write_runtime_sync; # external watchdog should not bark
2225 3804
2226 eval { 3805 warn "syncing database to disk";
3806 BDB::db_env_txn_checkpoint $DB_ENV;
3807
2227 # if anything goes wrong in here, we should simply crash as we already saved 3808 # if anything goes wrong in here, we should simply crash as we already saved
2228 3809
2229 # cancel all watchers 3810 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3811 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3812 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3813 }
2257 3814
2258 Symbol::delete_package $k; 3815 warn "cancelling all extension coros";
3816 $_->cancel for values %EXT_CORO;
3817 %EXT_CORO = ();
3818
3819 warn "removing commands";
3820 %COMMAND = ();
3821
3822 warn "removing ext/exti commands";
3823 %EXTCMD = ();
3824 %EXTICMD = ();
3825
3826 warn "unloading/nuking all extensions";
3827 for my $pkg (@EXTS) {
3828 warn "... unloading $pkg";
3829
3830 if (my $cb = $pkg->can ("unload")) {
3831 eval {
3832 $cb->($pkg);
3833 1
3834 } or warn "$pkg unloaded, but with errors: $@";
3835 }
3836
3837 warn "... clearing $pkg";
3838 clear_package $pkg;
2259 } 3839 }
2260 3840
2261 # sync database to disk 3841 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3842 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3843 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3844
3845 warn "... unloading $k";
3846 delete $INC{$k};
3847
3848 $k =~ s/\.pm$//;
3849 $k =~ s/\//::/g;
3850
3851 if (my $cb = $k->can ("unload_module")) {
3852 $cb->();
3853 }
3854
3855 clear_package $k;
3856 }
3857
2265 # get rid of safe::, as good as possible 3858 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3859 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3860 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3861
2269 # remove register_script_function callbacks 3862 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3863 delete $INC{"cf.pm"};
3864 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 3865
2275 # don't, removes xs symbols, too, 3866 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3867 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3868 #clear_package __PACKAGE__;
2278 3869
2279 # reload cf.pm 3870 warn "unload completed, starting to reload now";
3871
2280 warn "reloading cf.pm"; 3872 warn "reloading cf.pm";
2281 require cf; 3873 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3874 cf::_connect_to_perl_1;
2283 3875
2284 # load config and database again 3876 warn "loading config and database again";
2285 cf::cfg_load; 3877 cf::reload_config;
2286 cf::db_load;
2287 3878
2288 # load extensions
2289 warn "load extensions"; 3879 warn "loading extensions";
2290 cf::load_extensions; 3880 cf::load_extensions;
2291 3881
2292 # reattach attachments to objects 3882 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 3883 warn "reattaching attachments to objects/players";
2294 _global_reattach; 3884 _global_reattach; # objects, sockets
3885 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3886 reattach $_ for values %MAP;
3887 warn "reattaching attachments to players";
3888 reattach $_ for values %PLAYER;
3889 }
3890
3891 warn "running post_init jobs";
3892 (pop @POST_INIT)->(1) while @POST_INIT;
3893
3894 warn "leaving sync_job";
3895
3896 1
3897 } or do {
3898 warn $@;
3899 cf::cleanup "error while reloading, exiting.";
3900 };
3901
3902 warn "reloaded";
3903 --$RELOAD;
3904 }
3905
3906 $t1 = AE::time - $t1;
3907 warn "reload completed in ${t1}s\n";
3908};
3909
3910our $RELOAD_WATCHER; # used only during reload
3911
3912sub reload_perl() {
3913 # doing reload synchronously and two reloads happen back-to-back,
3914 # coro crashes during coro_state_free->destroy here.
3915
3916 $RELOAD_WATCHER ||= cf::async {
3917 Coro::AIO::aio_wait cache_extensions;
3918
3919 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3920 do_reload_perl;
3921 undef $RELOAD_WATCHER;
3922 };
2296 }; 3923 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3924}
2349
2350register "<global>", __PACKAGE__;
2351 3925
2352register_command "reload" => sub { 3926register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3927 my ($who, $arg) = @_;
2354 3928
2355 if ($who->flag (FLAG_WIZ)) { 3929 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3930 $who->message ("reloading server.");
3931 async {
3932 $Coro::current->{desc} = "perl_reload";
3933 reload_perl;
3934 };
2359 } 3935 }
2360}; 3936};
2361 3937
2362unshift @INC, $LIBDIR; 3938unshift @INC, $LIBDIR;
2363 3939
2364$TICK_WATCHER = Event->timer ( 3940my $bug_warning = 0;
2365 reentrant => 0, 3941
2366 prio => 0, 3942our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3943our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3944
2369 cb => sub { 3945sub wait_for_tick {
3946 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3947
3948 my $signal = new Coro::Signal;
3949 push @WAIT_FOR_TICK, $signal;
3950 $signal->wait;
3951}
3952
3953sub wait_for_tick_begin {
3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3955
3956 my $signal = new Coro::Signal;
3957 push @WAIT_FOR_TICK_BEGIN, $signal;
3958 $signal->wait;
3959}
3960
3961sub tick {
3962 if ($Coro::current != $Coro::main) {
3963 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3964 unless ++$bug_warning > 10;
3965 return;
3966 }
3967
2370 cf::server_tick; # one server iteration 3968 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3969
2374 # if we are delayed by four ticks or more, skip them all 3970 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 3971
2377 $TICK_WATCHER->at ($NEXT_TICK); 3972 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 3973 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 3974 Coro::async_pool {
2380); 3975 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3976 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3977 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3978 };
2401 }, 3979 }
2402); 3980
3981 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3982 $sig->send;
3983 }
3984 while (my $sig = shift @WAIT_FOR_TICK) {
3985 $sig->send;
3986 }
3987
3988 $LOAD = ($NOW - $TICK_START) / $TICK;
3989 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3990
3991 if (0) {
3992 if ($NEXT_TICK) {
3993 my $jitter = $TICK_START - $NEXT_TICK;
3994 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3995 warn "jitter $JITTER\n";#d#
3996 }
3997 }
3998}
3999
4000{
4001 # configure BDB
4002
4003 BDB::min_parallel 16;
4004 BDB::max_poll_reqs $TICK * 0.1;
4005 $AnyEvent::BDB::WATCHER->priority (1);
4006
4007 unless ($DB_ENV) {
4008 $DB_ENV = BDB::db_env_create;
4009 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4010 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4011 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4012 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4013 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4014
4015 cf::sync_job {
4016 eval {
4017 BDB::db_env_open
4018 $DB_ENV,
4019 $BDBDIR,
4020 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4021 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4022 0666;
4023
4024 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4025 };
4026
4027 cf::cleanup "db_env_open(db): $@" if $@;
4028 };
4029 }
4030
4031 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4032 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4033 };
4034 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4035 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4036 };
4037 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4038 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4039 };
4040}
4041
4042{
4043 # configure IO::AIO
4044
4045 IO::AIO::min_parallel 8;
4046 IO::AIO::max_poll_time $TICK * 0.1;
4047 undef $AnyEvent::AIO::WATCHER;
4048}
4049
4050my $_log_backtrace;
4051
4052sub _log_backtrace {
4053 my ($msg, @addr) = @_;
4054
4055 $msg =~ s/\n//;
4056
4057 # limit the # of concurrent backtraces
4058 if ($_log_backtrace < 2) {
4059 ++$_log_backtrace;
4060 my $perl_bt = Carp::longmess $msg;
4061 async {
4062 $Coro::current->{desc} = "abt $msg";
4063
4064 my @bt = fork_call {
4065 @addr = map { sprintf "%x", $_ } @addr;
4066 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4067 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4068 or die "addr2line: $!";
4069
4070 my @funcs;
4071 my @res = <$fh>;
4072 chomp for @res;
4073 while (@res) {
4074 my ($func, $line) = splice @res, 0, 2, ();
4075 push @funcs, "[$func] $line";
4076 }
4077
4078 @funcs
4079 };
4080
4081 LOG llevInfo, "[ABT] $perl_bt\n";
4082 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4083 LOG llevInfo, "[ABT] $_\n" for @bt;
4084 --$_log_backtrace;
4085 };
4086 } else {
4087 LOG llevInfo, "[ABT] $msg\n";
4088 LOG llevInfo, "[ABT] [suppressed]\n";
4089 }
4090}
4091
4092# load additional modules
4093require "cf/$_.pm" for @EXTRA_MODULES;
4094cf::_connect_to_perl_2;
2403 4095
2404END { cf::emergency_save } 4096END { cf::emergency_save }
2405 4097
24061 40981
2407 4099

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