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Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC vs.
Revision 1.517 by root, Thu Apr 15 06:07:51 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 180
141############################################################################# 181#############################################################################
142 182
143=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
144 184
191returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 233
194=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
195 235
196This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 238that call.
199 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
200=back 246=back
201 247
202=cut 248=cut
203 249
204BEGIN { 250$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 251 my $msg = join "", @_;
207 252
208 $msg .= "\n" 253 $msg .= "\n"
209 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
210 255
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 257
213 LOG llevError, $msg; 258 LOG llevError, $msg;
214 }; 259};
215}
216 260
217$Coro::State::DIEHOOK = sub { 261$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
219 265
220 if ($Coro::current == $Coro::main) {#d# 266 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 268 return;#d#
223 }#d# 269 }#d#
224 270
225 # kill coroutine otherwise 271 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 272 Coro::terminate
228}; 273};
229
230$SIG{__DIE__} = sub { }; #d#?
231 274
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 285for my $pkg (qw(
243 cf::global cf::attachable 286 cf::global cf::attachable
244 cf::object cf::object::player 287 cf::object cf::object::player
245 cf::client cf::player 288 cf::client cf::player
246 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
247 cf::map cf::party cf::region 291 cf::party cf::region
248)) { 292)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 294}
252 295
253$EV::DIED = sub { 296$EV::DIED = sub {
254 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
255}; 298};
256 299
257############################################################################# 300#############################################################################
258 301
259=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 340
298sub encode_json($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
300 343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
301=item cf::lock_wait $string 358=item cf::lock_wait $string
302 359
303Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
304 361
305=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
306 363
307Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
310returned. 367returned.
311 368
312Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 370deadlocked coro.
319 376
320Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
321 378
322=cut 379=cut
323 380
324our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 382
327sub lock_wait($) { 383sub lock_wait($) {
328 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 385}
341 386
342sub lock_acquire($) { 387sub lock_acquire($) {
343 my ($key) = @_; 388 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 389}
357 390
358sub lock_active($) { 391sub lock_active($) {
359 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 393}
363 394
364sub freeze_mainloop { 395sub freeze_mainloop {
365 tick_inhibit_inc; 396 tick_inhibit_inc;
366 397
367 Coro::guard \&tick_inhibit_dec; 398 &Guard::guard (\&tick_inhibit_dec);
368} 399}
369 400
370=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
371 402
372Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 404get spread over time.
374 405
375=cut 406=cut
376 407
377sub periodic($$) { 408sub periodic($$) {
378 my ($interval, $cb) = @_; 409 my ($interval, $cb) = @_;
395 426
396=cut 427=cut
397 428
398our @SLOT_QUEUE; 429our @SLOT_QUEUE;
399our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
400 432
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
404 436
405 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
406 439
407 while () { 440 while () {
408 next_job: 441 next_job:
442
409 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 444
411 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 449 $job->[2]->send;
415 Coro::cede; 450 Coro::cede;
416 goto next_job; 451 goto next_job;
417 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 454 }
419 } 455 }
420 456
421 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 460 $signal->wait;
425 } else { 461 } else {
462 $busy = 0;
426 Coro::schedule; 463 Coro::schedule;
427 } 464 }
428 } 465 }
429}; 466};
430 467
431sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
432 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
433 472
434 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
435 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
436 476
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
466 506
467sub sync_job(&) { 507sub sync_job(&) {
468 my ($job) = @_; 508 my ($job) = @_;
469 509
470 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
471 my $time = EV::time; 511 my $time = AE::time;
472 512
473 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
475 515
476 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
493 } else { 533 } else {
494 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
495 } 535 }
496 } 536 }
497 537
498 my $time = EV::time - $time; 538 my $time = AE::time - $time;
499 539
500 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
501 541
502 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
503 } else { 543 } else {
547 reset_signals; 587 reset_signals;
548 &$cb 588 &$cb
549 }, @args; 589 }, @args;
550 590
551 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
552} 603}
553 604
554=item $coin = coin_from_name $name 605=item $coin = coin_from_name $name
555 606
556=cut 607=cut
722 773
723############################################################################# 774#############################################################################
724 775
725=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
726 777
727Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
730 781
731In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
783 834
784Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
786 837
787Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
789 840
790These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
791 842
792=over 4 843=over 4
1083 1134
1084sub reattach { 1135sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1137 my ($obj) = @_;
1087 1138
1139 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1141
1090 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
1091 1143
1092 @$registry = (); 1144 @$registry = ();
1093 1145
1139 utf8::decode (my $decname = $filename); 1191 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1142 1194
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1147 close $fh; 1202 aio_close $fh;
1148 1203
1149 if (@$objs) { 1204 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1155 close $fh; 1213 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1215 }
1158 } else { 1216 } else {
1159 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1160 } 1218 }
1161 1219
1162 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1224 } else {
1164 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1165 } 1226 }
1166 } else { 1227 } else {
1167 aio_unlink $filename; 1228 aio_unlink $filename;
1168 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1169 } 1230 }
1260 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1261 1322
1262 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1263} 1324}
1264 1325
1326use File::Glob ();
1327
1265cf::player->attach ( 1328cf::player->attach (
1266 on_command => sub { 1329 on_unknown_command => sub {
1267 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1268 1331
1269 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1270 or return; 1333 or return;
1271 1334
1301 1364
1302 cf::override; 1365 cf::override;
1303 }, 1366 },
1304); 1367);
1305 1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1381
1306sub load_extensions { 1382sub load_extensions {
1307 cf::sync_job { 1383 cf::sync_job {
1308 my %todo; 1384 my %todo;
1309 1385
1310 for my $path (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1329 1405
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1408
1333 $ext{source} = 1409 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1336 . $source 1412 . $source
1337 . "\n};\n1"; 1413 . "\n};\n1";
1338 1414
1339 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1340 } 1416 }
1341 1417
1418 my $pass = 0;
1342 my %done; 1419 my %done;
1343 while (%todo) { 1420 while (%todo) {
1344 my $progress; 1421 my $progress;
1345 1422
1423 ++$pass;
1424
1425 ext:
1346 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip 1428 next ext
1349 unless exists $done{$_}; 1429 unless exists $done{$_};
1350 } 1430 }
1351 1431
1352 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1353 1433
1354 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1355 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1356 : "$v->{base}: extension inactive.\n";
1357 1438
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting."; 1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1361 } 1440 if exists $v->{meta}{mandatory};
1362 1441 } else {
1363 warn $msg; 1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1364 } 1448 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 } 1449 }
1370 1450
1371 skip: 1451 unless ($progress) {
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1373 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1374 } 1459 }
1375 }; 1460 };
1376} 1461}
1377 1462
1378############################################################################# 1463#############################################################################
1379 1464
1380=back 1465=back
1381 1466
1382=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1383 1468
1384Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1385 1470
1386=cut 1471=cut
1387 1472
1388package cf::player; 1473package cf::player;
1389 1474
1432 1517
1433sub exists($) { 1518sub exists($) {
1434 my ($login) = @_; 1519 my ($login) = @_;
1435 1520
1436 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1438} 1523}
1439 1524
1440sub find($) { 1525sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1527 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1539 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1540 or return;
1456 1541
1457 my $pl = cf::player::load_pl $f 1542 my $pl = cf::player::load_pl $f
1458 or return; 1543 or return;
1544
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1545 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1546 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1462 } 1548 }
1463 } 1549 }
1464} 1550}
1465 1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1564
1466sub save($) { 1565sub save($) {
1467 my ($pl) = @_; 1566 my ($pl) = @_;
1468 1567
1469 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1470 1569
1473 1572
1474 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1475 1574
1476 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1478 1582
1479 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1584 cf::cede_to_tick;
1481} 1585}
1482 1586
1514 my ($pl) = @_; 1618 my ($pl) = @_;
1515 1619
1516 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1517 1621
1518 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1624
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1525 1631
1526 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1672
1567 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1568 my $path = path $login; 1674 my $path = path $login;
1569 1675
1570 # a .pst is a dead give-away for a valid player 1676 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1682 }
1576 1683
1607 } 1714 }
1608 1715
1609 \@paths 1716 \@paths
1610} 1717}
1611 1718
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1720
1614Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1722
1705=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1706 1724
1707Sends an ext reply to the player. 1725Sends an ext reply to the player.
1708 1726
1775our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1777 1795
1778sub generate_random_map { 1796sub generate_random_map {
1779 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1780 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1802 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1785 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1786 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1906 1927
1907# the temporary/swap location 1928# the temporary/swap location
1908sub save_path { 1929sub save_path {
1909 my ($self) = @_; 1930 my ($self) = @_;
1910 1931
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1913} 1934}
1914 1935
1915# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1916sub uniq_path { 1937sub uniq_path {
1917 my ($self) = @_; 1938 my ($self) = @_;
1918 1939
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1921}
1922
1923# and all this just because we cannot iterate over
1924# all maps in C++...
1925sub change_all_map_light {
1926 my ($change) = @_;
1927
1928 $_->change_map_light ($change)
1929 for grep $_->outdoor, values %cf::MAP;
1930} 1942}
1931 1943
1932sub decay_objects { 1944sub decay_objects {
1933 my ($self) = @_; 1945 my ($self) = @_;
1934 1946
2018sub find { 2030sub find {
2019 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
2020 2032
2021 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
2022 2034
2023 cf::lock_wait "map_data:$path";#d#remove 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
2025 2037
2026 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2029
2030 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
2031 or return; 2040 or return;
2032 2041
2033 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
2034 2043
2036 or return; 2045 or return;
2037 2046
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2041 undef $guard1; 2051 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 2052 $map->reset;
2044 return find $path; 2053 return find $path;
2045 } 2054 }
2046 2055
2047 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
2048 } 2057 }
2049} 2058}
2050 2059
2051sub pre_load { } 2060sub pre_load { }
2052sub post_load { } 2061#sub post_load { } # XS
2053 2062
2054sub load { 2063sub load {
2055 my ($self) = @_; 2064 my ($self) = @_;
2056 2065
2057 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2084 $f->skip_block;
2076 $self->_load_objects ($f) 2085 $self->_load_objects ($f)
2077 or return; 2086 or return;
2078 2087
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
2080 if delete $self->{load_original}; 2089 if delete $self->{load_original};
2081 2090
2082 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2092 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2093 unless (aio_stat $uniq) {
2102 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
2103 $self->decay_objects; 2112 $self->decay_objects;
2104 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
2105 $self->update_buttons; 2114 $self->update_buttons;
2106 cf::cede_to_tick; 2115 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
2109 $self->activate; 2116 $self->activate;
2110 } 2117 }
2111 2118
2112 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
2114 2121
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2123 }
2117 2124
2118 $self->post_load; 2125 $self->post_load;
2119} 2126}
2120 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2121sub customise_for { 2131sub customise_for {
2122 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
2123 2133
2124 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player; 2135 if $self->per_player;
2178 my ($path, $origin, $load) = @_; 2188 my ($path, $origin, $load) = @_;
2179 2189
2180 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
2181 2191
2182 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2194 }
2185 2195
2186 $MAP_PREFETCH{$path} |= $load; 2196 $MAP_PREFETCH{$path} |= $load;
2187 2197
2188 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2235 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2236 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
2228 }; 2238 };
2229 2239
2240 cf::get_slot 0.02;
2241
2230 if ($uniq) { 2242 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2245 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2254 $self->save;
2243 2255
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2257
2246 return if $self->players; 2258 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2260 return if $self->{deny_save};
2249 2261
2250 $self->in_memory (cf::MAP_SWAPPED); 2262 $self->in_memory (cf::MAP_SWAPPED);
2251 2263
2252 $self->deactivate; 2264 $self->deactivate;
2277 2289
2278 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279 2291
2280 return if $self->players; 2292 return if $self->players;
2281 2293
2282 warn "resetting map ", $self->path; 2294 warn "resetting map ", $self->path, "\n";
2283 2295
2284 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
2285 2297
2286 # need to save uniques path 2298 # need to save uniques path
2287 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
2370 2382
2371sub unique_maps() { 2383sub unique_maps() {
2372 [ 2384 [
2373 map { 2385 map {
2374 utf8::decode $_; 2386 utf8::decode $_;
2375 /\.map$/ 2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2376 ? normalise $_ 2390 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2391 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2392 ]
2380} 2393}
2381 2394
2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2426
2382=back 2427=back
2383 2428
2384=head3 cf::object 2429=head3 cf::object
2385 2430
2386=cut 2431=cut
2389 2434
2390=over 4 2435=over 4
2391 2436
2392=item $ob->inv_recursive 2437=item $ob->inv_recursive
2393 2438
2394Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2395 2441
2396=cut 2442=cut
2397 2443
2398sub inv_recursive_; 2444sub inv_recursive_;
2399sub inv_recursive_ { 2445sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
2405} 2451}
2406 2452
2407=item $ref = $ob->ref 2453=item $ref = $ob->ref
2408 2454
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2455Creates and returns a persistent reference to an object that can be stored as a string.
2410 2456
2411=item $ob = cf::object::deref ($refstring) 2457=item $ob = cf::object::deref ($refstring)
2412 2458
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2460even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2493dialogue with the given NPC character.
2448 2494
2449=cut 2495=cut
2450 2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
2510
2451# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2512# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2515 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2526 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2528
2469 } else { 2529 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2532 }
2473 } 2533 }
2474} 2534}
2475 2535
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2561
2502=item $player_object->enter_link 2562=item $player_object->enter_link
2503 2563
2504Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
2505 2565
2506The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2508 2570
2509Will never block. 2571Will never block.
2510 2572
2511=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
2512 2574
2564 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
2565 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
2566 2628
2567 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
2568 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2569 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
2570 2632
2571 $map->load; 2633 $map->load;
2572 $map->load_neighbours; 2634 $map->load_neighbours;
2573 2635
2574 return unless $self->contr->active; 2636 return unless $self->contr->active;
2575 $self->activate_recursive;
2576 2637
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2579} 2643}
2580 2644
2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2582 2646
2583Moves the player to the given map-path and coordinates by first freezing 2647Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2648her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2649that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2650the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2651be called at the end of this process.
2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2588 2655
2589=cut 2656=cut
2590 2657
2591our $GOTOGEN; 2658our $GOTOGEN;
2592 2659
2671} 2738}
2672 2739
2673sub prepare_random_map { 2740sub prepare_random_map {
2674 my ($exit) = @_; 2741 my ($exit) = @_;
2675 2742
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2745 # that depends on the exit object
2681 2746
2682 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2749 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2689 } 2756 }
2690 2757
2691 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
2692 2759
2693 my $data = cf::encode_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
2696 2763
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2766 undef $fh;
2700 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
2701 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
2704 } 2775 }
2705} 2776}
2706 2777
2707sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
2709 2780
2710 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
2711 2782
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2783 $self->enter_link;
2724 2784
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2785 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2786 $Coro::current->{desc} = "enter_exit";
2731 2787
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2734 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
2735 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2736 1; 2809 1
2737 }) { 2810 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
2742 2815
2743 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
2760sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
2761 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
2762 2835
2763 utf8::encode $text; 2836 utf8::encode $text;
2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2838}
2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2765} 2863}
2766 2864
2767=item $client->send_msg ($channel, $msg, $color, [extra...]) 2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2768 2866
2769Send a drawinfo or msg packet to the client, formatting the msg for the 2867Send a drawinfo or msg packet to the client, formatting the msg for the
2773 2871
2774=cut 2872=cut
2775 2873
2776# non-persistent channels (usually the info channel) 2874# non-persistent channels (usually the info channel)
2777our %CHANNEL = ( 2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2778 "c/identify" => { 2882 "c/identify" => {
2779 id => "infobox", 2883 id => "infobox",
2780 title => "Identify", 2884 title => "Identify",
2781 reply => undef, 2885 reply => undef,
2782 tooltip => "Items recently identified", 2886 tooltip => "Items recently identified",
2784 "c/examine" => { 2888 "c/examine" => {
2785 id => "infobox", 2889 id => "infobox",
2786 title => "Examine", 2890 title => "Examine",
2787 reply => undef, 2891 reply => undef,
2788 tooltip => "Signs and other items you examined", 2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2789 }, 2899 },
2790 "c/book" => { 2900 "c/book" => {
2791 id => "infobox", 2901 id => "infobox",
2792 title => "Book", 2902 title => "Book",
2793 reply => undef, 2903 reply => undef,
2809 id => "infobox", 2919 id => "infobox",
2810 title => "Body Parts", 2920 title => "Body Parts",
2811 reply => undef, 2921 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available", 2922 tooltip => "Shows which body parts you posess and are available",
2813 }, 2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2814 "c/uptime" => { 2960 "c/uptime" => {
2815 id => "infobox", 2961 id => "infobox",
2816 title => "Uptime", 2962 title => "Uptime",
2817 reply => undef, 2963 reply => undef,
2818 tooltip => "How long the server has been running since last restart", 2964 tooltip => "How long the server has been running since last restart",
2821 id => "infobox", 2967 id => "infobox",
2822 title => "Map Info", 2968 title => "Map Info",
2823 reply => undef, 2969 reply => undef,
2824 tooltip => "Information related to the maps", 2970 tooltip => "Information related to the maps",
2825 }, 2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2826); 2986);
2827 2987
2828sub cf::client::send_msg { 2988sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2989 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2990
2831 $msg = $self->pl->expand_cfpod ($msg); 2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2832 2993
2833 $color &= cf::NDI_CLIENT_MASK; # just in case... 2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834 2995
2835 # check predefined channels, for the benefit of C 2996 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) { 2997 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel}; 2998 $channel = $CHANNEL{$channel};
2838 2999
2839 $self->ext_msg (channel_info => $channel) 3000 $self->ext_msg (channel_info => $channel);
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id}; 3001 $channel = $channel->{id};
2843 3002
2844 } elsif (ref $channel) { 3003 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent 3004 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) { 3005 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel; 3006 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel) 3007 $self->ext_msg (channel_info => $channel);
2849 if $self->can_msg;
2850 } 3008 }
2851 3009
2852 $channel = $channel->{id}; 3010 $channel = $channel->{id};
2853 } 3011 }
2854 3012
2855 return unless @extra || length $msg; 3013 return unless @extra || length $msg;
2856 3014
2857 if ($self->can_msg) {
2858 # default colour, mask it out 3015 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 3017 if $color & cf::NDI_DEF;
2861 3018
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 } else { 3022 );
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875 3023
2876 $color &= cf::NDI_COLOR_MASK; 3024 $self->send_big_packet ($pkt);
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889} 3025}
2890 3026
2891=item $client->ext_msg ($type, @msg) 3027=item $client->ext_msg ($type, @msg)
2892 3028
2893Sends an ext event to the client. 3029Sends an ext event to the client.
2896 3032
2897sub cf::client::ext_msg($$@) { 3033sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_; 3034 my ($self, $type, @msg) = @_;
2899 3035
2900 if ($self->extcmd == 2) { 3036 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove 3038 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type"; 3039 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 } 3041 }
2906} 3042}
2907 3043
2908=item $client->ext_reply ($msgid, @msg) 3044=item $client->ext_reply ($msgid, @msg)
2909 3045
2913 3049
2914sub cf::client::ext_reply($$@) { 3050sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_; 3051 my ($self, $id, @msg) = @_;
2916 3052
2917 if ($self->extcmd == 2) { 3053 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) { 3055 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove 3056 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id; 3057 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 } 3059 }
2924} 3060}
2925 3061
2926=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
2927 3063
3028 3164
3029 $coro 3165 $coro
3030} 3166}
3031 3167
3032cf::client->attach ( 3168cf::client->attach (
3033 on_destroy => sub { 3169 on_client_destroy => sub {
3034 my ($ns) = @_; 3170 my ($ns) = @_;
3035 3171
3036 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3037 }, 3173 },
3038); 3174);
3054our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
3055 3191
3056$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
3057 3193
3058$safe->permit_only (Opcode::opset qw( 3194$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math 3195 :base_core :base_mem :base_orig :base_math :base_loop
3060 grepstart grepwhile mapstart mapwhile 3196 grepstart grepwhile mapstart mapwhile
3061 sort time 3197 sort time
3062)); 3198));
3063 3199
3064# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
3067 3203
3068The following functions and methods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
3069 3205
3070 cf::object 3206 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3207 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3208 insert remove name archname title slaying race decrease split
3209 value
3073 3210
3074 cf::object::player 3211 cf::object::player
3075 player 3212 player
3076 3213
3077 cf::player 3214 cf::player
3082 3219
3083=cut 3220=cut
3084 3221
3085for ( 3222for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3224 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3225 decrease split destroy change_exp value msg lore send_msg)],
3089 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
3091 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
3092) { 3229) {
3093 no strict 'refs'; 3230 no strict 'refs';
3094 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
3095 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3113 3250
3114 my $qcode = $code; 3251 my $qcode = $code;
3115 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3116 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
3117 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
3118 local $_; 3258 local $_;
3119 local @safe::cf::_safe_eval_args = values %vars;
3120 3259
3121 my $eval = 3260 my $eval =
3122 "do {\n" 3261 "do {\n"
3123 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3124 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
3125 . $code 3264 . $code
3126 . "\n}" 3265 . "\n}"
3127 ; 3266 ;
3128 3267
3268 if ($CFG{safe_eval}) {
3129 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
3130 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3131 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
3132 3277
3133 if ($@) { 3278 if ($@) {
3134 warn "$@"; 3279 warn "$@";
3135 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
3136 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
3155=cut 3300=cut
3156 3301
3157sub register_script_function { 3302sub register_script_function {
3158 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
3159 3304
3160 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
3161 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
3162} 3307}
3163 3308
3164=back 3309=back
3165 3310
3166=cut 3311=cut
3187 3332
3188 $facedata->{version} == 2 3333 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed."; 3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
3190 3335
3191 # patch in the exptable 3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3192 $facedata->{resource}{"res/exp_table"} = { 3338 $facedata->{resource}{"res/exp_table"} = {
3193 type => FT_RSRC, 3339 type => FT_RSRC,
3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3195 }; 3342 };
3196 cf::cede_to_tick; 3343 cf::cede_to_tick;
3197 3344
3198 { 3345 {
3199 my $faces = $facedata->{faceinfo}; 3346 my $faces = $facedata->{faceinfo};
3201 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
3202 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3203 3350
3204 cf::face::set_visibility $idx, $info->{visibility}; 3351 cf::face::set_visibility $idx, $info->{visibility};
3205 cf::face::set_magicmap $idx, $info->{magicmap}; 3352 cf::face::set_magicmap $idx, $info->{magicmap};
3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3208 3355
3209 cf::cede_to_tick; 3356 cf::cede_to_tick;
3210 } 3357 }
3211 3358
3212 while (my ($face, $info) = each %$faces) { 3359 while (my ($face, $info) = each %$faces) {
3236 3383
3237 cf::anim::invalidate_all; # d'oh 3384 cf::anim::invalidate_all; # d'oh
3238 } 3385 }
3239 3386
3240 { 3387 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource}; 3388 my $res = $facedata->{resource};
3244 3389
3245 while (my ($name, $info) = each %$res) { 3390 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) { 3391 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249 3393
3250 if ($info->{type} & 1) { 3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type}; 3395 cf::face::set_type $idx, $info->{type};
3265 } else { 3396 } else {
3266 $RESOURCE{$name} = $info; 3397 $RESOURCE{$name} = $info;
3267 } 3398 }
3268 3399
3301 while (my ($k, $v) = each %$want) { 3432 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3433 $ns->fx_want ($k, $v);
3303 } 3434 }
3304}; 3435};
3305 3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3306sub reload_regions { 3447sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3448 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3449 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3451
3323} 3464}
3324 3465
3325sub reload_archetypes { 3466sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3467 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3468 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3469}
3334 3470
3335sub reload_treasures { 3471sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3472 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3473 or die "unable to load treasurelists\n";
3338} 3474}
3339 3475
3340sub reload_resources { 3476sub reload_resources {
3341 warn "reloading resource files...\n"; 3477 warn "reloading resource files...\n";
3342 3478
3479 reload_facedata;
3480 reload_archetypes;
3343 reload_regions; 3481 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3482 reload_treasures;
3348 3483
3349 warn "finished reloading resource files\n"; 3484 warn "finished reloading resource files\n";
3350} 3485}
3351 3486
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config { 3487sub reload_config {
3488 warn "reloading config file...\n";
3489
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return; 3491 or return;
3359 3492
3360 local $/; 3493 local $/;
3361 *CFG = YAML::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
3362 3495
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364 3497
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
3372 }; 3505 };
3373 warn $@ if $@; 3506 warn $@ if $@;
3374 } 3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
3375} 3538}
3376 3539
3377sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
3378 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3553 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3555 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3556 })->prio (Coro::PRIO_MAX);
3385 }; 3557 };
3386 3558
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3559 evthread_start IO::AIO::poll_fileno;
3393 EV::loop; 3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
3582 load_extensions;
3583
3584 utime time, time, $RUNTIMEFILE;
3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 cf::object::thawer::errors_are_fatal 0;
3594 warn "parse errors in files are no longer fatal from this point on.\n";
3595
3596 main_loop;
3394} 3597}
3395 3598
3396############################################################################# 3599#############################################################################
3397# initialisation and cleanup 3600# initialisation and cleanup
3398 3601
3399# install some emergency cleanup handlers 3602# install some emergency cleanup handlers
3400BEGIN { 3603BEGIN {
3401 our %SIGWATCHER = (); 3604 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) { 3605 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3606 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3404 cf::cleanup "SIG$signal"; 3607 cf::cleanup "SIG$signal";
3405 }; 3608 };
3406 } 3609 }
3407} 3610}
3408 3611
3409sub write_runtime_sync { 3612sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime"; 3613 my $t0 = AE::time;
3411 3614
3412 # first touch the runtime file to show we are still running: 3615 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3616 # the fsync below can take a very very long time.
3414 3617
3415 IO::AIO::aio_utime $runtime, undef, undef; 3618 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3619
3417 my $guard = cf::lock_acquire "write_runtime"; 3620 my $guard = cf::lock_acquire "write_runtime";
3418 3621
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3622 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3420 or return; 3623 or return;
3421 3624
3422 my $value = $cf::RUNTIME + 90 + 10; 3625 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3626 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3627 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3637 aio_utime $fh, undef, undef;
3435 3638
3436 close $fh 3639 close $fh
3437 or return; 3640 or return;
3438 3641
3439 aio_rename "$runtime~", $runtime 3642 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3643 and return;
3441 3644
3442 warn "runtime file written.\n"; 3645 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3443 3646
3444 1 3647 1
3445} 3648}
3446 3649
3447our $uuid_lock; 3650our $uuid_lock;
3456 my $uuid = "$LOCALDIR/uuid"; 3659 my $uuid = "$LOCALDIR/uuid";
3457 3660
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3661 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return; 3662 or return;
3460 3663
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3664 my $value = uuid_seq uuid_cur;
3665
3666 unless ($value) {
3667 warn "cowardly refusing to write zero uuid value!\n";
3668 return;
3669 }
3670
3671 my $value = uuid_str $value + $uuid_skip;
3462 $uuid_skip = 0; 3672 $uuid_skip = 0;
3463 3673
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3674 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return; 3675 and return;
3466 3676
3488} 3698}
3489 3699
3490sub emergency_save() { 3700sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop; 3701 my $freeze_guard = cf::freeze_mainloop;
3492 3702
3493 warn "enter emergency perl save\n"; 3703 warn "emergency_perl_save: enter\n";
3494 3704
3495 cf::sync_job { 3705 cf::sync_job {
3706 # this is a trade-off: we want to be very quick here, so
3707 # save all maps without fsync, and later call a global sync
3708 # (which in turn might be very very slow)
3709 local $USE_FSYNC = 0;
3710
3496 # use a peculiar iteration method to avoid tripping on perl 3711 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players 3712 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously. 3713 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n"; 3714 warn "emergency_perl_save: begin player save\n";
3500 for my $login (keys %cf::PLAYER) { 3715 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next; 3716 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next; 3717 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3718 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save; 3719 $pl->save;
3505 } 3720 }
3506 warn "end emergency player save\n"; 3721 warn "emergency_perl_save: end player save\n";
3507 3722
3508 warn "begin emergency map save\n"; 3723 warn "emergency_perl_save: begin map save\n";
3509 for my $path (keys %cf::MAP) { 3724 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next; 3725 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next; 3726 $map->valid or next;
3512 $map->save; 3727 $map->save;
3513 } 3728 }
3514 warn "end emergency map save\n"; 3729 warn "emergency_perl_save: end map save\n";
3515 3730
3516 warn "begin emergency database checkpoint\n"; 3731 warn "emergency_perl_save: begin database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV; 3732 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n"; 3733 warn "emergency_perl_save: end database checkpoint\n";
3519 3734
3520 warn "begin write uuid\n"; 3735 warn "emergency_perl_save: begin write uuid\n";
3521 write_uuid_sync 1; 3736 write_uuid_sync 1;
3522 warn "end write uuid\n"; 3737 warn "emergency_perl_save: end write uuid\n";
3523 }; 3738 };
3524 3739
3740 warn "emergency_perl_save: starting sync()\n";
3741 IO::AIO::aio_sync sub {
3742 warn "emergency_perl_save: finished sync()\n";
3743 };
3744
3525 warn "leave emergency perl save\n"; 3745 warn "emergency_perl_save: leave\n";
3526} 3746}
3527 3747
3528sub post_cleanup { 3748sub post_cleanup {
3529 my ($make_core) = @_; 3749 my ($make_core) = @_;
3530 3750
3531 warn Carp::longmess "post_cleanup backtrace" 3751 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3752 if $make_core;
3753
3754 my $fh = pidfile;
3755 unlink $PIDFILE if <$fh> == $$;
3756}
3757
3758# a safer delete_package, copied from Symbol
3759sub clear_package($) {
3760 my $pkg = shift;
3761
3762 # expand to full symbol table name if needed
3763 unless ($pkg =~ /^main::.*::$/) {
3764 $pkg = "main$pkg" if $pkg =~ /^::/;
3765 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3766 $pkg .= '::' unless $pkg =~ /::$/;
3767 }
3768
3769 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3770 my $stem_symtab = *{$stem}{HASH};
3771
3772 defined $stem_symtab and exists $stem_symtab->{$leaf}
3773 or return;
3774
3775 # clear all symbols
3776 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3777 for my $name (keys %$leaf_symtab) {
3778 _gv_clear *{"$pkg$name"};
3779# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3780 }
3781 warn "cleared package $pkg\n";#d#
3533} 3782}
3534 3783
3535sub do_reload_perl() { 3784sub do_reload_perl() {
3536 # can/must only be called in main 3785 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3786 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3787 warn "can only reload from main coroutine";
3539 return; 3788 return;
3540 } 3789 }
3541 3790
3791 return if $RELOAD++;
3792
3793 my $t1 = AE::time;
3794
3795 while ($RELOAD) {
3542 warn "reloading..."; 3796 warn "reloading...";
3543 3797
3544 warn "entering sync_job"; 3798 warn "entering sync_job";
3545 3799
3546 cf::sync_job { 3800 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark 3801 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3802 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark 3803 cf::write_runtime_sync; # external watchdog should not bark
3550 3804
3551 warn "syncing database to disk"; 3805 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3806 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3807
3554 # if anything goes wrong in here, we should simply crash as we already saved 3808 # if anything goes wrong in here, we should simply crash as we already saved
3555 3809
3556 warn "flushing outstanding aio requests"; 3810 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3811 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3812 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3813 }
3588 3814
3589 warn "... nuking $pkg"; 3815 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3816 $_->cancel for values %EXT_CORO;
3591 } 3817 %EXT_CORO = ();
3592 3818
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3819 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3820 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3821
3822 warn "removing ext/exti commands";
3823 %EXTCMD = ();
3824 %EXTICMD = ();
3825
3826 warn "unloading/nuking all extensions";
3827 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3828 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3829
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3830 if (my $cb = $pkg->can ("unload")) {
3831 eval {
3604 $cb->(); 3832 $cb->($pkg);
3833 1
3834 } or warn "$pkg unloaded, but with errors: $@";
3835 }
3836
3837 warn "... clearing $pkg";
3838 clear_package $pkg;
3605 } 3839 }
3606 3840
3607 Symbol::delete_package $k; 3841 warn "unloading all perl modules loaded from $LIBDIR";
3842 while (my ($k, $v) = each %INC) {
3843 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3844
3845 warn "... unloading $k";
3846 delete $INC{$k};
3847
3848 $k =~ s/\.pm$//;
3849 $k =~ s/\//::/g;
3850
3851 if (my $cb = $k->can ("unload_module")) {
3852 $cb->();
3853 }
3854
3855 clear_package $k;
3608 } 3856 }
3609 3857
3610 warn "getting rid of safe::, as good as possible"; 3858 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3859 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3860 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3861
3614 warn "unloading cf.pm \"a bit\""; 3862 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3863 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3864 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3617 3865
3618 # don't, removes xs symbols, too, 3866 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3867 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3868 #clear_package __PACKAGE__;
3621 3869
3622 warn "unload completed, starting to reload now"; 3870 warn "unload completed, starting to reload now";
3623 3871
3624 warn "reloading cf.pm"; 3872 warn "reloading cf.pm";
3625 require cf; 3873 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3874 cf::_connect_to_perl_1;
3627 3875
3628 warn "loading config and database again"; 3876 warn "loading config and database again";
3629 cf::reload_config; 3877 cf::reload_config;
3630 3878
3631 warn "loading extensions"; 3879 warn "loading extensions";
3632 cf::load_extensions; 3880 cf::load_extensions;
3633 3881
3882 if ($REATTACH_ON_RELOAD) {
3634 warn "reattaching attachments to objects/players"; 3883 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3884 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3885 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3886 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3887 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3888 reattach $_ for values %PLAYER;
3889 }
3640 3890
3891 warn "running post_init jobs";
3892 (pop @POST_INIT)->(1) while @POST_INIT;
3893
3641 warn "leaving sync_job"; 3894 warn "leaving sync_job";
3642 3895
3643 1 3896 1
3644 } or do { 3897 } or do {
3645 warn $@; 3898 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3899 cf::cleanup "error while reloading, exiting.";
3647 }; 3900 };
3648 3901
3649 warn "reloaded"; 3902 warn "reloaded";
3903 --$RELOAD;
3904 }
3905
3906 $t1 = AE::time - $t1;
3907 warn "reload completed in ${t1}s\n";
3650}; 3908};
3651 3909
3652our $RELOAD_WATCHER; # used only during reload 3910our $RELOAD_WATCHER; # used only during reload
3653 3911
3654sub reload_perl() { 3912sub reload_perl() {
3655 # doing reload synchronously and two reloads happen back-to-back, 3913 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here. 3914 # coro crashes during coro_state_free->destroy here.
3657 3915
3916 $RELOAD_WATCHER ||= cf::async {
3917 Coro::AIO::aio_wait cache_extensions;
3918
3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3919 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3659 do_reload_perl; 3920 do_reload_perl;
3660 undef $RELOAD_WATCHER; 3921 undef $RELOAD_WATCHER;
3922 };
3661 }; 3923 };
3662} 3924}
3663 3925
3664register_command "reload" => sub { 3926register_command "reload" => sub {
3665 my ($who, $arg) = @_; 3927 my ($who, $arg) = @_;
3679 3941
3680our @WAIT_FOR_TICK; 3942our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3943our @WAIT_FOR_TICK_BEGIN;
3682 3944
3683sub wait_for_tick { 3945sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3946 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3686 3947
3687 my $signal = new Coro::Signal; 3948 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3949 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3950 $signal->wait;
3690} 3951}
3691 3952
3692sub wait_for_tick_begin { 3953sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3695 3955
3696 my $signal = new Coro::Signal; 3956 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3957 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3958 $signal->wait;
3699} 3959}
3704 unless ++$bug_warning > 10; 3964 unless ++$bug_warning > 10;
3705 return; 3965 return;
3706 } 3966 }
3707 3967
3708 cf::server_tick; # one server iteration 3968 cf::server_tick; # one server iteration
3969
3970 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3709 3971
3710 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3972 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3973 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3712 Coro::async_pool { 3974 Coro::async_pool {
3713 $Coro::current->{desc} = "runtime saver"; 3975 $Coro::current->{desc} = "runtime saver";
3736} 3998}
3737 3999
3738{ 4000{
3739 # configure BDB 4001 # configure BDB
3740 4002
3741 BDB::min_parallel 8; 4003 BDB::min_parallel 16;
3742 BDB::max_poll_reqs $TICK * 0.1; 4004 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 4005 $AnyEvent::BDB::WATCHER->priority (1);
3744 4006
3745 unless ($DB_ENV) { 4007 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 4008 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4009 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 4010 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4011 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4012 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4013 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 4014
3752 cf::sync_job { 4015 cf::sync_job {
3753 eval { 4016 eval {
3779{ 4042{
3780 # configure IO::AIO 4043 # configure IO::AIO
3781 4044
3782 IO::AIO::min_parallel 8; 4045 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 4046 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 4047 undef $AnyEvent::AIO::WATCHER;
3785} 4048}
3786 4049
3787my $_log_backtrace; 4050my $_log_backtrace;
3788 4051
3789sub _log_backtrace { 4052sub _log_backtrace {
3792 $msg =~ s/\n//; 4055 $msg =~ s/\n//;
3793 4056
3794 # limit the # of concurrent backtraces 4057 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 4058 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 4059 ++$_log_backtrace;
4060 my $perl_bt = Carp::longmess $msg;
3797 async { 4061 async {
3798 $Coro::current->{desc} = "abt $msg"; 4062 $Coro::current->{desc} = "abt $msg";
3799 4063
3800 my @bt = fork_call { 4064 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 4065 @addr = map { sprintf "%x", $_ } @addr;
3812 } 4076 }
3813 4077
3814 @funcs 4078 @funcs
3815 }; 4079 };
3816 4080
3817 LOG llevInfo, "[ABT] $msg\n"; 4081 LOG llevInfo, "[ABT] $perl_bt\n";
4082 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 4083 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 4084 --$_log_backtrace;
3820 }; 4085 };
3821 } else { 4086 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 4087 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n"; 4088 LOG llevInfo, "[ABT] [suppressed]\n";
3824 } 4089 }
3825} 4090}
3826 4091
3827# load additional modules 4092# load additional modules
3828use cf::pod; 4093require "cf/$_.pm" for @EXTRA_MODULES;
4094cf::_connect_to_perl_2;
3829 4095
3830END { cf::emergency_save } 4096END { cf::emergency_save }
3831 4097
38321 40981
3833 4099

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