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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.517 by root, Thu Apr 15 06:07:51 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 71
21_init_vars; 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
23our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 93our @EVENT;
25our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
26 96
27our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
28our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 118our $NEXT_TICK;
119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
30 127
31our %CFG; 128our %CFG;
32 129
33our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
131our $RUNTIME;
132our $NOW;
133
134our (%PLAYER, %PLAYER_LOADING); # all users
135our (%MAP, %MAP_LOADING ); # all maps
136our $LINK_MAP; # the special {link} map, which is always available
137
138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
151binmode STDOUT;
152binmode STDERR;
153
154# read virtual server time, if available
155unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159}
160
161eval "sub TICK() { $TICK } 1" or die;
162
163mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
34 169
35############################################################################# 170#############################################################################
36 171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
180
181#############################################################################
182
37=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
38 184
39=over 4 185=over 4
40 186
41=item $cf::UPTIME 187=item $cf::UPTIME
42 188
43The timestamp of the server start (so not actually an uptime). 189The timestamp of the server start (so not actually an uptime).
44 190
45=item $cf::LIBDIR 191=item $cf::RUNTIME
46 192
47The perl library directory, where extensions and cf-specific modules can 193The time this server has run, starts at 0 and is increased by $cf::TICK on
48be found. It will be added to C<@INC> automatically. 194every server tick.
195
196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
199
200Various directories - "/etc", read-only install directory, perl-library
201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
204
205=item $cf::NOW
206
207The time of the last (current) server tick.
49 208
50=item $cf::TICK 209=item $cf::TICK
51 210
52The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
53 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
54=item %cf::CFG 223=item %cf::CFG
55 224
56Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
57from wherever your confdir points to. 226from wherever your confdir points to.
58 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
59=back 246=back
60 247
61=cut 248=cut
62 249
63BEGIN { 250$Coro::State::WARNHOOK = sub {
64 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 251 my $msg = join "", @_;
252
66 $msg .= "\n" 253 $msg .= "\n"
67 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
68 255
69 print STDERR "cfperl: $msg"; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
70 LOG llevError, "cfperl: $msg"; 258 LOG llevError, $msg;
71 }; 259};
72}
73 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
274
275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
75 282
76# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 284# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 285for my $pkg (qw(
79 no strict 'refs'; 286 cf::global cf::attachable
287 cf::object cf::object::player
288 cf::client cf::player
289 cf::arch cf::living
290 cf::map cf::mapspace
291 cf::party cf::region
292)) {
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 294}
82 295
83$Event::DIED = sub { 296$EV::DIED = sub {
84 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
85}; 298};
86 299
87my %ext_pkg; 300#############################################################################
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92 301
93=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
94 303
95=over 4 304=over 4
96 305
97=cut 306=item dumpval $ref
98 307
99use JSON::Syck (); # TODO# replace by JSON::PC once working 308=cut
100 309
310sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327}
328
101=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
102 330
103Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
104 332
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
113 334
114Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
115 336
116=cut 337=cut
117 338
118sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
120 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
358=item cf::lock_wait $string
359
360Wait until the given lock is available. See cf::lock_acquire.
361
362=item my $lock = cf::lock_acquire $string
363
364Wait until the given lock is available and then acquires it and returns
365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
366for example when the coroutine gets canceled), the lock is automatically
367returned.
368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
372Lock names should begin with a unique identifier (for example, cf::map::find
373uses map_find and cf::map::load uses map_load).
374
375=item $locked = cf::lock_active $string
376
377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
382
383sub lock_wait($) {
384 $LOCKS->wait ($_[0]);
385}
386
387sub lock_acquire($) {
388 $LOCKS->guard ($_[0])
389}
390
391sub lock_active($) {
392 $LOCKS->count ($_[0]) < 1
393}
394
395sub freeze_mainloop {
396 tick_inhibit_inc;
397
398 &Guard::guard (\&tick_inhibit_dec);
399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
481}
482
483=item cf::async { BLOCK }
484
485Currently the same as Coro::async_pool, meaning you cannot use
486C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
487thing you are allowed to do is call C<prio> on it.
488
489=cut
490
491BEGIN { *async = \&Coro::async_pool }
492
493=item cf::sync_job { BLOCK }
494
495The design of Deliantra requires that the main coroutine ($Coro::main)
496is always able to handle events or runnable, as Deliantra is only
497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
499
500If it must be done, put the blocking parts into C<sync_job>. This will run
501the given BLOCK in another coroutine while waiting for the result. The
502server will be frozen during this time, so the block should either finish
503fast or be very important.
504
505=cut
506
507sub sync_job(&) {
508 my ($job) = @_;
509
510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
513 # this is the main coro, too bad, we have to block
514 # till the operation succeeds, freezing the server :/
515
516 LOG llevError, Carp::longmess "sync job";#d#
517
518 my $freeze_guard = freeze_mainloop;
519
520 my $busy = 1;
521 my @res;
522
523 (async {
524 $Coro::current->desc ("sync job coro");
525 @res = eval { $job->() };
526 warn $@ if $@;
527 undef $busy;
528 })->prio (Coro::PRIO_MAX);
529
530 while ($busy) {
531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
541
542 wantarray ? @res : $res[0]
543 } else {
544 # we are in another coroutine, how wonderful, everything just works
545
546 $job->()
547 }
548}
549
550=item $coro = cf::async_ext { BLOCK }
551
552Like async, but this coro is automatically being canceled when the
553extension calling this is being unloaded.
554
555=cut
556
557sub async_ext(&) {
558 my $cb = shift;
559
560 my $coro = &Coro::async ($cb);
561
562 $coro->on_destroy (sub {
563 delete $EXT_CORO{$coro+0};
564 });
565 $EXT_CORO{$coro+0} = $coro;
566
567 $coro
568}
569
570=item fork_call { }, $args
571
572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
576
577=cut
578
579sub fork_call(&@) {
580 my ($cb, @args) = @_;
581
582 # we seemingly have to make a local copy of the whole thing,
583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
585
586 my @res = Coro::Util::fork_eval {
587 reset_signals;
588 &$cb
589 }, @args;
590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 768}
122 769
123=back 770=back
124 771
125=cut 772=cut
126 773
127############################################################################# 774#############################################################################
128 775
129=head2 EVENTS AND OBJECT ATTACHMENTS 776=head2 ATTACHABLE OBJECTS
777
778Many objects in deliantra are so-called attachable objects. That means you can
779attach callbacks/event handlers (a collection of which is called an "attachment")
780to it. All such attachable objects support the following methods.
781
782In the following description, CLASS can be any of C<global>, C<object>
783C<player>, C<client> or C<map> (i.e. the attachable objects in
784Deliantra).
130 785
131=over 4 786=over 4
132 787
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
146 789
147=item $map->detach ($attachment) 790=item $attachable->detach ($attachment)
148 791
149Attach/detach a pre-registered attachment to a map. 792Attach/detach a pre-registered attachment to a specific object and give it
793the specified key/value pairs as arguments.
150 794
151=item $bool = $object->attached ($name) 795Example, attach a minesweeper attachment to the given object, making it a
79610x10 minesweeper game:
152 797
153=item $bool = $player->attached ($name) 798 $obj->attach (minesweeper => width => 10, height => 10);
154 799
155=item $bool = $map->attached ($name) 800=item $bool = $attachable->attached ($name)
156 801
157Checks wether the named attachment is currently attached to the object. 802Checks wether the named attachment is currently attached to the object.
158 803
159=item cf::attach_global ... 804=item cf::CLASS->attach ...
160 805
161Attach handlers for global events. 806=item cf::CLASS->detach ...
162 807
163This and all following C<attach_*>-functions expect any number of the 808Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 809CLASS. See the next function for an explanation of its arguments.
810
811You can attach to global events by using the C<cf::global> class.
812
813Example, log all player logins:
814
815 cf::player->attach (
816 on_login => sub {
817 my ($pl) = @_;
818 ...
819 },
820 );
821
822Example, attach to the jeweler skill:
823
824 cf::object->attach (
825 type => cf::SKILL,
826 subtype => cf::SK_JEWELER,
827 on_use_skill => sub {
828 my ($sk, $ob, $part, $dir, $msg) = @_;
829 ...
830 },
831 );
832
833=item cf::CLASS::attachment $name, ...
834
835Register an attachment by C<$name> through which attachable objects of the
836given CLASS can refer to this attachment.
837
838Some classes such as deliantra maps and objects can specify attachments
839that are attached at load/instantiate time, thus the need for a name.
840
841These calls expect any number of the following handler/hook descriptions:
165 842
166=over 4 843=over 4
167 844
168=item prio => $number 845=item prio => $number
169 846
171by another C<prio> setting). Lower priority handlers get executed 848by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 849earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 850registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 851unless you know what you are doing.
175 852
853=item type => $type
854
855(Only for C<< cf::object->attach >> calls), limits the attachment to the
856given type of objects only (the additional parameter C<subtype> can be
857used to further limit to the given subtype).
858
176=item on_I<event> => \&cb 859=item on_I<event> => \&cb
177 860
178Call the given code reference whenever the named event happens (event is 861Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 862something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 863handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 872package and register them. Only handlers for eevents supported by the
190object/class are recognised. 873object/class are recognised.
191 874
192=back 875=back
193 876
194=item cf::attach_to_type $object_type, $subtype, ... 877Example, define an attachment called "sockpuppet" that calls the given
878event handler when a monster attacks:
195 879
196Attach handlers for a specific object type (e.g. TRANSPORT) and 880 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 881 on_skill_attack => sub {
198type. 882 my ($self, $victim) = @_;
199 883 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 884 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 885 }
421}
422 886
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 887=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 888
449Just because you have a perl object does not mean that the corresponding 889Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 890C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 891valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 892can be used to test for existence of the C object part without causing an
453exception. 893exception.
454 894
895=cut
896
897# the following variables are defined in .xs and must not be re-created
898our @CB_GLOBAL = (); # registry for all global events
899our @CB_ATTACHABLE = (); # registry for all attachables
900our @CB_OBJECT = (); # all objects (should not be used except in emergency)
901our @CB_PLAYER = ();
902our @CB_CLIENT = ();
903our @CB_TYPE = (); # registry for type (cf-object class) based events
904our @CB_MAP = ();
905
906my %attachment;
907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
914sub _attach_cb($$$$) {
915 my ($registry, $event, $prio, $cb) = @_;
916
917 use sort 'stable';
918
919 $cb = [$prio, $cb];
920
921 @{$registry->[$event]} = sort
922 { $a->[0] cmp $b->[0] }
923 @{$registry->[$event] || []}, $cb;
924}
925
926# hack
927my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
928
929# attach handles attaching event callbacks
930# the only thing the caller has to do is pass the correct
931# registry (== where the callback attaches to).
932sub _attach {
933 my ($registry, $klass, @arg) = @_;
934
935 my $object_type;
936 my $prio = 0;
937 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
938
939 #TODO: get rid of this hack
940 if ($attachable_klass{$klass}) {
941 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
942 }
943
944 while (@arg) {
945 my $type = shift @arg;
946
947 if ($type eq "prio") {
948 $prio = shift @arg;
949
950 } elsif ($type eq "type") {
951 $object_type = shift @arg;
952 $registry = $CB_TYPE[$object_type] ||= [];
953
954 } elsif ($type eq "subtype") {
955 defined $object_type or Carp::croak "subtype specified without type";
956 my $object_subtype = shift @arg;
957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
958
959 } elsif ($type eq "package") {
960 my $pkg = shift @arg;
961
962 while (my ($name, $id) = each %cb_id) {
963 if (my $cb = $pkg->can ($name)) {
964 _attach_cb $registry, $id, $prio, $cb;
965 }
966 }
967
968 } elsif (exists $cb_id{$type}) {
969 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
970
971 } elsif (ref $type) {
972 warn "attaching objects not supported, ignoring.\n";
973
974 } else {
975 shift @arg;
976 warn "attach argument '$type' not supported, ignoring.\n";
977 }
978 }
979}
980
981sub _object_attach {
982 my ($obj, $name, %arg) = @_;
983
984 return if exists $obj->{_attachment}{$name};
985
986 if (my $attach = $attachment{$name}) {
987 my $registry = $obj->registry;
988
989 for (@$attach) {
990 my ($klass, @attach) = @$_;
991 _attach $registry, $klass, @attach;
992 }
993
994 $obj->{$name} = \%arg;
995 } else {
996 warn "object uses attachment '$name' which is not available, postponing.\n";
997 }
998
999 $obj->{_attachment}{$name} = undef;
1000}
1001
1002sub cf::attachable::attach {
1003 if (ref $_[0]) {
1004 _object_attach @_;
1005 } else {
1006 _attach shift->_attach_registry, @_;
1007 }
1008 _recalc_want;
1009};
1010
1011# all those should be optimised
1012sub cf::attachable::detach {
1013 my ($obj, $name) = @_;
1014
1015 if (ref $obj) {
1016 delete $obj->{_attachment}{$name};
1017 reattach ($obj);
1018 } else {
1019 Carp::croak "cannot, currently, detach class attachments";
1020 }
1021 _recalc_want;
1022};
1023
1024sub cf::attachable::attached {
1025 my ($obj, $name) = @_;
1026
1027 exists $obj->{_attachment}{$name}
1028}
1029
1030for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1031 eval "#line " . __LINE__ . " 'cf.pm'
1032 sub cf::\L$klass\E::_attach_registry {
1033 (\\\@CB_$klass, KLASS_$klass)
1034 }
1035
1036 sub cf::\L$klass\E::attachment {
1037 my \$name = shift;
1038
1039 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1040 }
1041 ";
1042 die if $@;
1043}
1044
1045our $override;
1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1047
1048sub override {
1049 $override = 1;
1050 @INVOKE_RESULTS = (@_);
1051}
1052
1053sub do_invoke {
1054 my $event = shift;
1055 my $callbacks = shift;
1056
1057 @INVOKE_RESULTS = ();
1058
1059 local $override;
1060
1061 for (@$callbacks) {
1062 eval { &{$_->[1]} };
1063
1064 if ($@) {
1065 warn "$@";
1066 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1067 override;
1068 }
1069
1070 return 1 if $override;
1071 }
1072
1073 0
1074}
1075
1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1077
1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1079
1080Generate an object-specific event with the given arguments.
1081
1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1083removed in future versions), and there is no public API to access override
1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1085
455=back 1086=back
456 1087
457=cut 1088=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 1089
463############################################################################# 1090#############################################################################
464# object support 1091# object support
465 1092
466sub instantiate { 1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
467 my ($obj, $data) = @_; 1127 my ($ob1, $ob2) = @_;
468 1128
469 $data = from_json $data; 1129 ++$SLOW_MERGES;#d#
470 1130
471 for (@$data) { 1131 # we do the slow way here
472 my ($name, $args) = @$_; 1132 return _object_equal $ob1, $ob2
473
474 $obj->attach ($name, %{$args || {} });
475 }
476} 1133}
477 1134
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 1135sub reattach {
1136 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1141
481 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
482 1143
483 @$registry = (); 1144 @$registry = ();
484 1145
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1146 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 1147
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 1148 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 1149 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 1150 for (@$attach) {
490 my ($klass, @attach) = @$_; 1151 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 1152 _attach $registry, $klass, @attach;
492 } 1153 }
493 } else { 1154 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 1155 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 1156 }
496 } 1157 }
497} 1158}
498 1159
499sub object_freezer_save { 1160cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 1161 prio => -1000000,
1162 on_instantiate => sub {
1163 my ($obj, $data) = @_;
1164
1165 $data = decode_json $data;
1166
1167 for (@$data) {
1168 my ($name, $args) = @$_;
1169
1170 $obj->attach ($name, %{$args || {} });
1171 }
1172 },
1173 on_reattach => \&reattach,
559 on_clone => sub { 1174 on_clone => sub {
560 my ($src, $dst) = @_; 1175 my ($src, $dst) = @_;
561 1176
562 @{$dst->registry} = @{$src->registry}; 1177 @{$dst->registry} = @{$src->registry};
563 1178
564 %$dst = %$src; 1179 %$dst = %$src;
565 1180
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 1181 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 1182 if exists $src->{_attachment};
568 }, 1183 },
569; 1184);
1185
1186sub object_freezer_save {
1187 my ($filename, $rdata, $objs) = @_;
1188
1189 sync_job {
1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1192 warn sprintf "saving %s (%d,%d)\n",
1193 $decname, length $$rdata, scalar @$objs;
1194
1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1196 aio_chmod $fh, SAVE_MODE;
1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1202 aio_close $fh;
1203
1204 if (@$objs) {
1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1206 aio_chmod $fh, SAVE_MODE;
1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1213 aio_close $fh;
1214 aio_rename "$filename.pst~", "$filename.pst";
1215 }
1216 } else {
1217 aio_unlink "$filename.pst";
1218 }
1219
1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1224 } else {
1225 warn "unable to save objects: $filename~: $!\n";
1226 }
1227 } else {
1228 aio_unlink $filename;
1229 aio_unlink "$filename.pst";
1230 }
1231 };
1232}
1233
1234sub object_freezer_as_string {
1235 my ($rdata, $objs) = @_;
1236
1237 use Data::Dumper;
1238
1239 $$rdata . Dumper $objs
1240}
1241
1242sub object_thawer_load {
1243 my ($filename) = @_;
1244
1245 my ($data, $av);
1246
1247 (aio_load $filename, $data) >= 0
1248 or return;
1249
1250 unless (aio_stat "$filename.pst") {
1251 (aio_load "$filename.pst", $av) >= 0
1252 or return;
1253
1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1256 }
1257
1258 utf8::decode (my $decname = $filename);
1259 warn sprintf "loading %s (%d,%d)\n",
1260 $decname, length $data, scalar @{$av || []};
1261
1262 ($data, $av)
1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
570 1270
571############################################################################# 1271#############################################################################
572# old plug-in events 1272# command handling &c
573 1273
574sub inject_event { 1274=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 1275
578 my $cb = $hook[$event_code]{$extension} 1276Register a callback for execution when the client sends the user command
579 or return; 1277$name.
580 1278
581 &$cb 1279=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 1280
603sub register_command { 1281sub register_command {
604 my ($name, $time, $cb) = @_; 1282 my ($name, $cb) = @_;
605 1283
606 my $caller = caller; 1284 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 1285 #warn "registering command '$name/$time' to '$caller'";
608 1286
609 push @{ $command{$name} }, [$time, $cb, $caller]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 1288}
1289
1290=item cf::register_extcmd $name => \&callback($pl,$packet);
1291
1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
1297
1298If the callback returns something, it is sent back as if reply was being
1299called.
1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
1312=cut
612 1313
613sub register_extcmd { 1314sub register_extcmd {
614 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
615 1316
616 my $caller = caller; 1317 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 1318}
621 1319
622sub register { 1320sub register_exticmd {
623 my ($base, $pkg) = @_; 1321 my ($name, $cb) = @_;
624 1322
625 #TODO 1323 $EXTICMD{$name} = $cb;
626} 1324}
627 1325
628sub load_extension { 1326use File::Glob ();
629 my ($path) = @_;
630 1327
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1328cf::player->attach (
632 my $base = $1; 1329 on_unknown_command => sub {
633 my $pkg = $1; 1330 my ($pl, $name, $params) = @_;
634 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg";
636 1331
637 warn "loading '$path' into '$pkg'\n"; 1332 my $cb = $COMMAND{$name}
1333 or return;
638 1334
639 open my $fh, "<:utf8", $path 1335 for my $cmd (@$cb) {
640 or die "$path: $!"; 1336 $cmd->[1]->($pl->ob, $params);
641
642 my $source =
643 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> })
646 . "\n};\n1";
647
648 eval $source
649 or die $@ ? "$path: $@\n"
650 : "extension disabled.\n";
651
652 push @exts, $pkg;
653 $ext_pkg{$base} = $pkg;
654
655# no strict 'refs';
656# @{"$pkg\::ISA"} = ext::;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# }
671
672 # remove commands
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 } 1337 }
1338
1339 cf::override;
683 } 1340 },
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698}
699
700sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext;
705 eval {
706 load_extension $ext;
707 1
708 } or warn "$ext not loaded: $@";
709 }
710}
711
712#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub { 1341 on_extcmd => sub {
718 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
719 1343
720 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
721 1345
722 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
725 $pl->ext_reply ($msg->{msgid}, %reply); 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1361 } else {
1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1363 }
1364
1365 cf::override;
1366 },
1367);
1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1381
1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1386 for my $path (<$LIBDIR/*.ext>) {
1387 next unless -r $path;
1388
1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
726 } 1448 }
727 } 1449 }
728 } else { 1450
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
730 } 1458 }
731 1459 }
732 cf::override;
733 }, 1460 };
734; 1461}
735 1462
736############################################################################# 1463#############################################################################
737# load/save/clean perl data associated with a map
738 1464
739*cf::mapsupport::on_clean = sub { 1465=back
1466
1467=head2 CORE EXTENSIONS
1468
1469Functions and methods that extend core deliantra objects.
1470
1471=cut
1472
1473package cf::player;
1474
1475use Coro::AIO;
1476
1477=head3 cf::player
1478
1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
1495=item cf::player::find $login
1496
1497Returns the given player object, loading it if necessary (might block).
1498
1499=cut
1500
1501sub playerdir($) {
1502 "$PLAYERDIR/"
1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1504}
1505
1506sub path($) {
1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1508
1509 (playerdir $login) . "/playerdata"
1510}
1511
1512sub find_active($) {
1513 $cf::PLAYER{$_[0]}
1514 and $cf::PLAYER{$_[0]}->active
1515 and $cf::PLAYER{$_[0]}
1516}
1517
1518sub exists($) {
740 my ($map) = @_; 1519 my ($login) = @_;
741 1520
742 my $path = $map->tmpname; 1521 $cf::PLAYER{$login}
743 defined $path or return; 1522 or !aio_stat path $login
744
745 unlink "$path.pst";
746};
747
748attach_to_maps prio => -10000, package => cf::mapsupport::;
749
750#############################################################################
751# load/save perl data associated with player->ob objects
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755} 1523}
756 1524
757# TODO: compatibility cruft, remove when no longer needed 1525sub find($) {
758attach_to_players 1526 return $cf::PLAYER{$_[0]} || do {
1527 my $login = $_[0];
1528
1529 my $guard = cf::lock_acquire "user_find:$login";
1530
1531 $cf::PLAYER{$_[0]} || do {
1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1547 $cf::PLAYER{$login} = $pl
1548 }
1549 }
1550}
1551
1552cf::player->attach (
759 on_load => sub { 1553 on_load => sub {
760 my ($pl, $path) = @_; 1554 my ($pl, $path) = @_;
761 1555
762 for my $o (all_objects $pl->ob) { 1556 # restore slots saved in save, below
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1557 my $slots = delete $pl->{_slots};
764 $o->set_ob_key_value ("_perl_data");
765 1558
766 %$o = %{ Storable::thaw pack "H*", $value }; 1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1564
1565sub save($) {
1566 my ($pl) = @_;
1567
1568 return if $pl->{deny_save};
1569
1570 my $path = path $pl;
1571 my $guard = cf::lock_acquire "user_save:$path";
1572
1573 return if $pl->{deny_save};
1574
1575 aio_mkdir playerdir $pl, 0770;
1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1583 $pl->save_pl ($path);
1584 cf::cede_to_tick;
1585}
1586
1587sub new($) {
1588 my ($login) = @_;
1589
1590 my $self = create;
1591
1592 $self->ob->name ($login);
1593 $self->{deny_save} = 1;
1594
1595 $cf::PLAYER{$login} = $self;
1596
1597 $self
1598}
1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1610=item $pl->quit_character
1611
1612Nukes the player without looking back. If logged in, the connection will
1613be destroyed. May block for a long time.
1614
1615=cut
1616
1617sub quit_character {
1618 my ($pl) = @_;
1619
1620 my $name = $pl->ob->name;
1621
1622 $pl->{deny_save} = 1;
1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1624
1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1630 $pl->ns->destroy if $pl->ns;
1631
1632 my $path = playerdir $pl;
1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1634 aio_rename $path, $temp;
1635 delete $cf::PLAYER{$pl->ob->name};
1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1658}
1659
1660=item cf::player::list_logins
1661
1662Returns am arrayref of all valid playernames in the system, can take a
1663while and may block, so not sync_job-capable, ever.
1664
1665=cut
1666
1667sub list_logins {
1668 my $dirs = aio_readdir $PLAYERDIR
1669 or return [];
1670
1671 my @logins;
1672
1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1683
1684 utf8::decode $login;
1685 push @logins, $login;
1686 }
1687
1688 \@logins
1689}
1690
1691=item $player->maps
1692
1693Returns an arrayref of map paths that are private for this
1694player. May block.
1695
1696=cut
1697
1698sub maps($) {
1699 my ($pl) = @_;
1700
1701 $pl = ref $pl ? $pl->ob->name : $pl;
1702
1703 my $files = aio_readdir playerdir $pl
1704 or return;
1705
1706 my @paths;
1707
1708 for (@$files) {
1709 utf8::decode $_;
1710 next if /\.(?:pl|pst)$/;
1711 next unless /^$PATH_SEP/o;
1712
1713 push @paths, cf::map::normalise "~$pl/$_";
1714 }
1715
1716 \@paths
1717}
1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1723=item $player->ext_reply ($msgid, @msg)
1724
1725Sends an ext reply to the player.
1726
1727=cut
1728
1729sub ext_reply($$@) {
1730 my ($self, $id, @msg) = @_;
1731
1732 $self->ns->ext_reply ($id, @msg)
1733}
1734
1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1775
1776=back
1777
1778=head3 cf::map
1779
1780=over 4
1781
1782=cut
1783
1784package cf::map;
1785
1786use Fcntl;
1787use Coro::AIO;
1788
1789use overload
1790 '""' => \&as_string,
1791 fallback => 1;
1792
1793our $MAX_RESET = 3600;
1794our $DEFAULT_RESET = 3000;
1795
1796sub generate_random_map {
1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1801 # mit "rum" bekleckern, nicht
1802 $self->_create_random_map (
1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1806 $rmp->{exit_on_final_map},
1807 $rmp->{xsize}, $rmp->{ysize},
1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1810 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1811 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1812 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1813 (cf::region::find $rmp->{region}), $rmp->{custom}
1814 )
1815}
1816
1817=item cf::map->register ($regex, $prio)
1818
1819Register a handler for the map path matching the given regex at the
1820givne priority (higher is better, built-in handlers have priority 0, the
1821default).
1822
1823=cut
1824
1825sub register {
1826 my (undef, $regex, $prio) = @_;
1827 my $pkg = caller;
1828
1829 no strict;
1830 push @{"$pkg\::ISA"}, __PACKAGE__;
1831
1832 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1833}
1834
1835# also paths starting with '/'
1836$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1837
1838sub thawer_merge {
1839 my ($self, $merge) = @_;
1840
1841 # we have to keep some variables in memory intact
1842 local $self->{path};
1843 local $self->{load_path};
1844
1845 $self->SUPER::thawer_merge ($merge);
1846}
1847
1848sub normalise {
1849 my ($path, $base) = @_;
1850
1851 $path = "$path"; # make sure its a string
1852
1853 $path =~ s/\.map$//;
1854
1855 # map plan:
1856 #
1857 # /! non-realised random map exit (special hack!)
1858 # {... are special paths that are not being touched
1859 # ?xxx/... are special absolute paths
1860 # ?random/... random maps
1861 # /... normal maps
1862 # ~user/... per-player map of a specific user
1863
1864 $path =~ s/$PATH_SEP/\//go;
1865
1866 # treat it as relative path if it starts with
1867 # something that looks reasonable
1868 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1869 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1870
1871 $base =~ s{[^/]+/?$}{};
1872 $path = "$base/$path";
1873 }
1874
1875 for ($path) {
1876 redo if s{//}{/};
1877 redo if s{/\.?/}{/};
1878 redo if s{/[^/]+/\.\./}{/};
1879 }
1880
1881 $path
1882}
1883
1884sub new_from_path {
1885 my (undef, $path, $base) = @_;
1886
1887 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1888
1889 $path = normalise $path, $base;
1890
1891 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1892 if ($path =~ $EXT_MAP{$pkg}[1]) {
1893 my $self = bless cf::map::new, $pkg;
1894 $self->{path} = $path; $self->path ($path);
1895 $self->init; # pass $1 etc.
1896 return $self;
1897 }
1898 }
1899
1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1901 ()
1902}
1903
1904sub init {
1905 my ($self) = @_;
1906
1907 $self
1908}
1909
1910sub as_string {
1911 my ($self) = @_;
1912
1913 "$self->{path}"
1914}
1915
1916# the displayed name, this is a one way mapping
1917sub visible_name {
1918 &as_string
1919}
1920
1921# the original (read-only) location
1922sub load_path {
1923 my ($self) = @_;
1924
1925 "$MAPDIR/$self->{path}.map"
1926}
1927
1928# the temporary/swap location
1929sub save_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$TMPDIR/$path.map"
1934}
1935
1936# the unique path, undef == no special unique path
1937sub uniq_path {
1938 my ($self) = @_;
1939
1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1941 "$UNIQUEDIR/$path"
1942}
1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1960sub load_header_from($) {
1961 my ($self, $path) = @_;
1962
1963 utf8::encode $path;
1964 my $f = new_from_file cf::object::thawer $path
1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1972
1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
2016 or return;
2017 $self->prepare_orig;
2018 }
2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
2027}
2028
2029sub find;
2030sub find {
2031 my ($path, $origin) = @_;
2032
2033 $path = normalise $path, $origin && $origin->path;
2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2036 my $guard2 = cf::lock_acquire "map_find:$path";
2037
2038 $cf::MAP{$path} || do {
2039 my $map = new_from_path cf::map $path
2040 or return;
2041
2042 $map->{last_save} = $cf::RUNTIME;
2043
2044 $map->load_header
2045 or return;
2046
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
2052 $map->reset;
2053 return find $path;
2054 }
2055
2056 $cf::MAP{$path} = $map
2057 }
2058}
2059
2060sub pre_load { }
2061#sub post_load { } # XS
2062
2063sub load {
2064 my ($self) = @_;
2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
2068 my $path = $self->{path};
2069
2070 {
2071 my $guard = cf::lock_acquire "map_data:$path";
2072
2073 return unless $self->valid;
2074 return unless $self->in_memory == cf::MAP_SWAPPED;
2075
2076 $self->in_memory (cf::MAP_LOADING);
2077
2078 $self->alloc;
2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
2086 or return;
2087
2088 $self->post_load_original
2089 if delete $self->{load_original};
2090
2091 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq;
2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
2095 $self->clear_unique_items;
2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
767 } 2099 }
768 } 2100 }
2101
2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
2105 # now do the right thing for maps
2106 $self->link_multipart_objects;
2107 $self->difficulty ($self->estimate_difficulty)
2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
769 }, 2123 }
770;
771 2124
772############################################################################# 2125 $self->post_load;
2126}
773 2127
774=head2 CORE EXTENSIONS 2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2131sub customise_for {
2132 my ($self, $ob) = @_;
775 2133
776Functions and methods that extend core crossfire objects. 2134 return find "~" . $ob->name . "/" . $self->{path}
2135 if $self->per_player;
2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
2140 $self
2141}
2142
2143# find and load all maps in the 3x3 area around a map
2144sub load_neighbours {
2145 my ($map) = @_;
2146
2147 my @neigh; # diagonal neighbours
2148
2149 for (0 .. 3) {
2150 my $neigh = $map->tile_path ($_)
2151 or next;
2152 $neigh = find $neigh, $map
2153 or next;
2154 $neigh->load;
2155
2156 push @neigh,
2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2159 }
2160
2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
2163 my $neigh = find $path, $origin
2164 or next;
2165 $neigh->load;
2166 }
2167}
2168
2169sub find_sync {
2170 my ($path, $origin) = @_;
2171
2172 cf::sync_job { find $path, $origin }
2173}
2174
2175sub do_load_sync {
2176 my ($map) = @_;
2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
2181 cf::sync_job { $map->load };
2182}
2183
2184our %MAP_PREFETCH;
2185our $MAP_PREFETCHER = undef;
2186
2187sub find_async {
2188 my ($path, $origin, $load) = @_;
2189
2190 $path = normalise $path, $origin && $origin->{path};
2191
2192 if (my $map = $cf::MAP{$path}) {
2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2194 }
2195
2196 $MAP_PREFETCH{$path} |= $load;
2197
2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
2201 while (%MAP_PREFETCH) {
2202 while (my ($k, $v) = each %MAP_PREFETCH) {
2203 if (my $map = find $k) {
2204 $map->load if $v;
2205 }
2206
2207 delete $MAP_PREFETCH{$k};
2208 }
2209 }
2210 undef $MAP_PREFETCHER;
2211 };
2212 $MAP_PREFETCHER->prio (6);
2213
2214 ()
2215}
2216
2217sub save {
2218 my ($self) = @_;
2219
2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
2221
2222 $self->{last_save} = $cf::RUNTIME;
2223
2224 return unless $self->dirty;
2225
2226 my $save = $self->save_path; utf8::encode $save;
2227 my $uniq = $self->uniq_path; utf8::encode $uniq;
2228
2229 $self->{load_path} = $save;
2230
2231 return if $self->{deny_save};
2232
2233 local $self->{last_access} = $self->last_access;#d#
2234
2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
2237 $_->contr->save for $self->players;
2238 };
2239
2240 cf::get_slot 0.02;
2241
2242 if ($uniq) {
2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2245 } else {
2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2247 }
2248}
2249
2250sub swap_out {
2251 my ($self) = @_;
2252
2253 # save first because save cedes
2254 $self->save;
2255
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 return if $self->players;
2259 return if $self->in_memory != cf::MAP_ACTIVE;
2260 return if $self->{deny_save};
2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
2266 $self->clear;
2267}
2268
2269sub reset_at {
2270 my ($self) = @_;
2271
2272 # TODO: safety, remove and allow resettable per-player maps
2273 return 1e99 if $self->{deny_reset};
2274
2275 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2276 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2277
2278 $time + $to
2279}
2280
2281sub should_reset {
2282 my ($self) = @_;
2283
2284 $self->reset_at <= $cf::RUNTIME
2285}
2286
2287sub reset {
2288 my ($self) = @_;
2289
2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2291
2292 return if $self->players;
2293
2294 warn "resetting map ", $self->path, "\n";
2295
2296 $self->in_memory (cf::MAP_SWAPPED);
2297
2298 # need to save uniques path
2299 unless ($self->{deny_save}) {
2300 my $uniq = $self->uniq_path; utf8::encode $uniq;
2301
2302 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2303 if $uniq;
2304 }
2305
2306 delete $cf::MAP{$self->path};
2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->clear;
2311
2312 $self->unlink_save;
2313 $self->destroy;
2314}
2315
2316my $nuke_counter = "aaaa";
2317
2318sub nuke {
2319 my ($self) = @_;
2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2324 delete $cf::MAP{$self->path};
2325
2326 $self->unlink_save;
2327
2328 bless $self, "cf::map";
2329 delete $self->{deny_reset};
2330 $self->{deny_save} = 1;
2331 $self->reset_timeout (1);
2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2333
2334 $cf::MAP{$self->path} = $self;
2335 }
2336
2337 $self->reset; # polite request, might not happen
2338}
2339
2340=item $maps = cf::map::tmp_maps
2341
2342Returns an arrayref with all map paths of currently instantiated and saved
2343maps. May block.
2344
2345=cut
2346
2347sub tmp_maps() {
2348 [
2349 map {
2350 utf8::decode $_;
2351 /\.map$/
2352 ? normalise $_
2353 : ()
2354 } @{ aio_readdir $TMPDIR or [] }
2355 ]
2356}
2357
2358=item $maps = cf::map::random_maps
2359
2360Returns an arrayref with all map paths of currently instantiated and saved
2361random maps. May block.
2362
2363=cut
2364
2365sub random_maps() {
2366 [
2367 map {
2368 utf8::decode $_;
2369 /\.map$/
2370 ? normalise "?random/$_"
2371 : ()
2372 } @{ aio_readdir $RANDOMDIR or [] }
2373 ]
2374}
2375
2376=item cf::map::unique_maps
2377
2378Returns an arrayref of paths of all shared maps that have
2379instantiated unique items. May block.
2380
2381=cut
2382
2383sub unique_maps() {
2384 [
2385 map {
2386 utf8::decode $_;
2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2390 : normalise $_
2391 } @{ aio_readdir $UNIQUEDIR or [] }
2392 ]
2393}
2394
2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2426
2427=back
2428
2429=head3 cf::object
2430
2431=cut
2432
2433package cf::object;
777 2434
778=over 4 2435=over 4
779 2436
780=item cf::player::exists $login 2437=item $ob->inv_recursive
781 2438
782Returns true when the given account exists. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
783 2441
784=cut 2442=cut
785 2443
786sub cf::player::exists($) { 2444sub inv_recursive_;
787 cf::player::find $_[0] 2445sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2446 map { $_, inv_recursive_ $_->inv } @_
789} 2447}
2448
2449sub inv_recursive {
2450 inv_recursive_ inv $_[0]
2451}
2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479}
2480
2481package cf;
2482
2483=back
2484
2485=head3 cf::object::player
2486
2487=over 4
790 2488
791=item $player_object->reply ($npc, $msg[, $flags]) 2489=item $player_object->reply ($npc, $msg[, $flags])
792 2490
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 2493dialogue with the given NPC character.
796 2494
797=cut 2495=cut
798 2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
2510
799# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
800# with dialog boxes. 2512# with dialog boxes.
2513#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2515 my ($self, $npc, $msg, $flags) = @_;
803 2516
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2518
806 if ($self->{record_replies}) { 2519 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2520 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2521
808 } else { 2522 } else {
2523 my $pl = $self->contr;
2524
2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2526 my $dialog = $pl->{npc_dialog};
2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2528
2529 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2532 }
811 } 2533 }
812} 2534}
813 2535
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2536=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2537
816Sends an ext reply to the player.
817
818=cut 2538=cut
819 2539
820sub cf::player::ext_reply($$$%) { 2540sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2541 my $pl = shift->contr
822 2542 or return;
823 $msg{msgid} = $id; 2543 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2544}
827 2545
828=item $player_object->may ("access") 2546=item $player_object->may ("access")
829 2547
830Returns wether the given player is authorized to access resource "access" 2548Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2557 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2558 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2559 : $cf::CFG{"may_$access"})
842} 2560}
843 2561
844=cut 2562=item $player_object->enter_link
845 2563
846############################################################################# 2564Freezes the player and moves him/her to a special map (C<{link}>).
2565
2566The player should be reasonably safe there for short amounts of time (e.g.
2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2570
2571Will never block.
2572
2573=item $player_object->leave_link ($map, $x, $y)
2574
2575Moves the player out of the special C<{link}> map onto the specified
2576map. If the map is not valid (or omitted), the player will be moved back
2577to the location he/she was before the call to C<enter_link>, or, if that
2578fails, to the emergency map position.
2579
2580Might block.
2581
2582=cut
2583
2584sub link_map {
2585 unless ($LINK_MAP) {
2586 $LINK_MAP = cf::map::find "{link}"
2587 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2588 $LINK_MAP->load;
2589 }
2590
2591 $LINK_MAP
2592}
2593
2594sub cf::object::player::enter_link {
2595 my ($self) = @_;
2596
2597 $self->deactivate_recursive;
2598
2599 return if UNIVERSAL::isa $self->map, "ext::map_link";
2600
2601 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2602 if $self->map && $self->map->{path} ne "{link}";
2603
2604 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2605}
2606
2607sub cf::object::player::leave_link {
2608 my ($self, $map, $x, $y) = @_;
2609
2610 return unless $self->contr->active;
2611
2612 my $link_pos = delete $self->{_link_pos};
2613
2614 unless ($map) {
2615 # restore original map position
2616 ($map, $x, $y) = @{ $link_pos || [] };
2617 $map = cf::map::find $map;
2618
2619 unless ($map) {
2620 ($map, $x, $y) = @$EMERGENCY_POSITION;
2621 $map = cf::map::find $map
2622 or die "FATAL: cannot load emergency map\n";
2623 }
2624 }
2625
2626 ($x, $y) = (-1, -1)
2627 unless (defined $x) && (defined $y);
2628
2629 # use -1 or undef as default coordinates, not 0, 0
2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2631 if $x <= 0 && $y <= 0;
2632
2633 $map->load;
2634 $map->load_neighbours;
2635
2636 return unless $self->contr->active;
2637
2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2643}
2644
2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2646
2647Moves the player to the given map-path and coordinates by first freezing
2648her, loading and preparing them map, calling the provided $check callback
2649that has to return the map if sucecssful, and then unfreezes the player on
2650the new (success) or old (failed) map position. In either case, $done will
2651be called at the end of this process.
2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2655
2656=cut
2657
2658our $GOTOGEN;
2659
2660sub cf::object::player::goto {
2661 my ($self, $path, $x, $y, $check, $done) = @_;
2662
2663 # do generation counting so two concurrent goto's will be executed in-order
2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2665
2666 $self->enter_link;
2667
2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2690 my $map = eval {
2691 my $map = defined $path ? cf::map::find $path : undef;
2692
2693 if ($map) {
2694 $map = $map->customise_for ($self);
2695 $map = $check->($map) if $check && $map;
2696 } else {
2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2698 }
2699
2700 $map
2701 };
2702
2703 if ($@) {
2704 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2705 LOG llevError | logBacktrace, Carp::longmess $@;
2706 }
2707
2708 if ($gen == $self->{_goto_generation}) {
2709 delete $self->{_goto_generation};
2710 $self->leave_link ($map, $x, $y);
2711 }
2712
2713 $done->() if $done;
2714 })->prio (1);
2715}
2716
2717=item $player_object->enter_exit ($exit_object)
2718
2719=cut
2720
2721sub parse_random_map_params {
2722 my ($spec) = @_;
2723
2724 my $rmp = { # defaults
2725 xsize => (cf::rndm 15, 40),
2726 ysize => (cf::rndm 15, 40),
2727 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2728 #layout => string,
2729 };
2730
2731 for (split /\n/, $spec) {
2732 my ($k, $v) = split /\s+/, $_, 2;
2733
2734 $rmp->{lc $k} = $v if (length $k) && (length $v);
2735 }
2736
2737 $rmp
2738}
2739
2740sub prepare_random_map {
2741 my ($exit) = @_;
2742
2743 # all this does is basically replace the /! path by
2744 # a new random map path (?random/...) with a seed
2745 # that depends on the exit object
2746
2747 my $rmp = parse_random_map_params $exit->msg;
2748
2749 if ($exit->map) {
2750 $rmp->{region} = $exit->region->name;
2751 $rmp->{origin_map} = $exit->map->path;
2752 $rmp->{origin_x} = $exit->x;
2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2756 }
2757
2758 $rmp->{random_seed} ||= $exit->random_seed;
2759
2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2761 my $md5 = Digest::MD5::md5_hex $data;
2762 my $meta = "$RANDOMDIR/$md5.meta";
2763
2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2765 aio_write $fh, 0, (length $data), $data, 0;
2766 undef $fh;
2767 aio_rename "$meta~", $meta;
2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2772 $exit->slaying ("?random/$md5");
2773 $exit->msg (undef);
2774 }
2775 }
2776}
2777
2778sub cf::object::player::enter_exit {
2779 my ($self, $exit) = @_;
2780
2781 return unless $self->type == cf::PLAYER;
2782
2783 $self->enter_link;
2784
2785 (async {
2786 $Coro::current->{desc} = "enter_exit";
2787
2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2803 $self->goto ($map, $x, $y);
2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2809 1
2810 }) {
2811 $self->message ("Something went wrong deep within the deliantra server. "
2812 . "I'll try to bring you back to the map you were before. "
2813 . "Please report this to the dungeon master!",
2814 cf::NDI_UNIQUE | cf::NDI_RED);
2815
2816 warn "ERROR in enter_exit: $@";
2817 $self->leave_link;
2818 }
2819 })->prio (1);
2820}
2821
2822=head3 cf::client
2823
2824=over 4
2825
2826=item $client->send_drawinfo ($text, $flags)
2827
2828Sends a drawinfo packet to the client. Circumvents output buffering so
2829should not be used under normal circumstances.
2830
2831=cut
2832
2833sub cf::client::send_drawinfo {
2834 my ($self, $text, $flags) = @_;
2835
2836 utf8::encode $text;
2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2838}
2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863}
2864
2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2866
2867Send a drawinfo or msg packet to the client, formatting the msg for the
2868client if neccessary. C<$type> should be a string identifying the type of
2869the message, with C<log> being the default. If C<$color> is negative, suppress
2870the message unless the client supports the msg packet.
2871
2872=cut
2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2988sub cf::client::send_msg {
2989 my ($self, $channel, $msg, $color, @extra) = @_;
2990
2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
3012
3013 return unless @extra || length $msg;
3014
3015 # default colour, mask it out
3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3017 if $color & cf::NDI_DEF;
3018
3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3022 );
3023
3024 $self->send_big_packet ($pkt);
3025}
3026
3027=item $client->ext_msg ($type, @msg)
3028
3029Sends an ext event to the client.
3030
3031=cut
3032
3033sub cf::client::ext_msg($$@) {
3034 my ($self, $type, @msg) = @_;
3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
3039 push @msg, msgtype => "event_$type";
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
3060}
3061
3062=item $success = $client->query ($flags, "text", \&cb)
3063
3064Queues a query to the client, calling the given callback with
3065the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3066C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3067
3068Queries can fail, so check the return code. Or don't, as queries will
3069become reliable at some point in the future.
3070
3071=cut
3072
3073sub cf::client::query {
3074 my ($self, $flags, $text, $cb) = @_;
3075
3076 return unless $self->state == ST_PLAYING
3077 || $self->state == ST_SETUP
3078 || $self->state == ST_CUSTOM;
3079
3080 $self->state (ST_CUSTOM);
3081
3082 utf8::encode $text;
3083 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3084
3085 $self->send_packet ($self->{query_queue}[0][0])
3086 if @{ $self->{query_queue} } == 1;
3087
3088 1
3089}
3090
3091cf::client->attach (
3092 on_connect => sub {
3093 my ($ns) = @_;
3094
3095 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3096 },
3097 on_reply => sub {
3098 my ($ns, $msg) = @_;
3099
3100 # this weird shuffling is so that direct followup queries
3101 # get handled first
3102 my $queue = delete $ns->{query_queue}
3103 or return; # be conservative, not sure how that can happen, but we saw a crash here
3104
3105 (shift @$queue)->[1]->($msg);
3106 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3107
3108 push @{ $ns->{query_queue} }, @$queue;
3109
3110 if (@{ $ns->{query_queue} } == @$queue) {
3111 if (@$queue) {
3112 $ns->send_packet ($ns->{query_queue}[0][0]);
3113 } else {
3114 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3115 }
3116 }
3117 },
3118 on_exticmd => sub {
3119 my ($ns, $buf) = @_;
3120
3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3122
3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
3131 if (my $cb = $EXTICMD{$type}) {
3132 @reply = $cb->($ns, @payload);
3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
3138 } else {
3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3140 }
3141
3142 cf::override;
3143 },
3144);
3145
3146=item $client->async (\&cb)
3147
3148Create a new coroutine, running the specified callback. The coroutine will
3149be automatically cancelled when the client gets destroyed (e.g. on logout,
3150or loss of connection).
3151
3152=cut
3153
3154sub cf::client::async {
3155 my ($self, $cb) = @_;
3156
3157 my $coro = &Coro::async ($cb);
3158
3159 $coro->on_destroy (sub {
3160 delete $self->{_coro}{$coro+0};
3161 });
3162
3163 $self->{_coro}{$coro+0} = $coro;
3164
3165 $coro
3166}
3167
3168cf::client->attach (
3169 on_client_destroy => sub {
3170 my ($ns) = @_;
3171
3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3173 },
3174);
3175
3176=back
3177
847 3178
848=head2 SAFE SCRIPTING 3179=head2 SAFE SCRIPTING
849 3180
850Functions that provide a safe environment to compile and execute 3181Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 3182snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 3189our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
860 3191
861$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
862 3193
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3194$safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198));
864 3199
865# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
866 3201
867=pod 3202=pod
868 3203
869The following fucntions and emthods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
870 3205
871 cf::object contr pay_amount pay_player 3206 cf::object
3207 contr pay_amount pay_player map x y force_find force_add destroy
3208 insert remove name archname title slaying race decrease split
3209 value
3210
872 cf::object::player player 3211 cf::object::player
873 cf::player peaceful 3212 player
3213
3214 cf::player
3215 peaceful
3216
3217 cf::map
3218 trigger
874 3219
875=cut 3220=cut
876 3221
877for ( 3222for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
879 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
3228 ["cf::map" => qw(trigger)],
881) { 3229) {
882 no strict 'refs'; 3230 no strict 'refs';
883 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 3233 for @funs;
902 3250
903 my $qcode = $code; 3251 my $qcode = $code;
904 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
905 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
906 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
907 local $_; 3258 local $_;
908 local @safe::cf::_safe_eval_args = values %vars;
909 3259
910 my $eval = 3260 my $eval =
911 "do {\n" 3261 "do {\n"
912 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
913 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
914 . $code 3264 . $code
915 . "\n}" 3265 . "\n}"
916 ; 3266 ;
917 3267
3268 if ($CFG{safe_eval}) {
918 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
919 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
920 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
921 3277
922 if ($@) { 3278 if ($@) {
923 warn "$@"; 3279 warn "$@";
924 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
925 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
944=cut 3300=cut
945 3301
946sub register_script_function { 3302sub register_script_function {
947 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
948 3304
949 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
950 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
951} 3307}
952 3308
953=back 3309=back
954 3310
955=cut 3311=cut
956 3312
957############################################################################# 3313#############################################################################
3314# the server's init and main functions
958 3315
959=head2 EXTENSION DATABASE SUPPORT 3316sub load_facedata($) {
3317 my ($path) = @_;
960 3318
961Crossfire maintains a very simple database for extension use. It can 3319 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 3320 # for this (global event?)
963excludes objects. 3321 %ext::player_env::MUSIC_FACE_CACHE = ();
964 3322
965The parameter C<$family> should best start with the name of the extension 3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 3324
968=over 4 3325 warn "loading facedata from $path\n";
969 3326
970=item $hashref = cf::db_get $family 3327 my $facedata;
3328 0 < aio_load $path, $facedata
3329 or die "$path: $!";
971 3330
972Return a hashref for use by the extension C<$family>, which can be 3331 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 3332
976=item $value = cf::db_get $family => $key 3333 $facedata->{version} == 2
3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 3335
978Returns a single value from the database 3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3338 $facedata->{resource}{"res/exp_table"} = {
3339 type => FT_RSRC,
3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3342 };
3343 cf::cede_to_tick;
979 3344
980=item cf::db_put $family => $hashref 3345 {
3346 my $faces = $facedata->{faceinfo};
981 3347
982Stores the given family hashref into the database. Updates are delayed, if 3348 while (my ($face, $info) = each %$faces) {
983you want the data to be synced to disk immediately, use C<cf::db_sync>. 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
984 3350
985=item cf::db_put $family => $key => $value 3351 cf::face::set_visibility $idx, $info->{visibility};
3352 cf::face::set_magicmap $idx, $info->{magicmap};
3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
986 3355
987Stores the given C<$value> in the family hash. Updates are delayed, if you 3356 cf::cede_to_tick;
988want the data to be synced to disk immediately, use C<cf::db_sync>. 3357 }
989 3358
990=item cf::db_dirty 3359 while (my ($face, $info) = each %$faces) {
3360 next unless $info->{smooth};
991 3361
992Marks the database as dirty, to be updated at a later time. 3362 my $idx = cf::face::find $face
3363 or next;
993 3364
994=item cf::db_sync 3365 if (my $smooth = cf::face::find $info->{smooth}) {
3366 cf::face::set_smooth $idx, $smooth;
3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3368 } else {
3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
3370 }
995 3371
996Immediately write the database to disk I<if it is dirty>. 3372 cf::cede_to_tick;
3373 }
3374 }
997 3375
998=cut 3376 {
3377 my $anims = $facedata->{animinfo};
999 3378
1000our $DB; 3379 while (my ($anim, $info) = each %$anims) {
3380 cf::anim::set $anim, $info->{frames}, $info->{facings};
3381 cf::cede_to_tick;
3382 }
3383
3384 cf::anim::invalidate_all; # d'oh
3385 }
3386
3387 {
3388 my $res = $facedata->{resource};
3389
3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
3399
3400 cf::cede_to_tick;
3401 }
3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
3406 1
3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
3428
3429register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435};
3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
3452 load_resource_file "$MAPDIR/regions"
3453 or die "unable to load regions file\n";
3454
3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
3459}
3460
3461sub reload_facedata {
3462 load_facedata "$DATADIR/facedata"
3463 or die "unable to load facedata\n";
3464}
3465
3466sub reload_archetypes {
3467 load_resource_file "$DATADIR/archetypes"
3468 or die "unable to load archetypes\n";
3469}
3470
3471sub reload_treasures {
3472 load_resource_file "$DATADIR/treasures"
3473 or die "unable to load treasurelists\n";
3474}
3475
3476sub reload_resources {
3477 warn "reloading resource files...\n";
3478
3479 reload_facedata;
3480 reload_archetypes;
3481 reload_regions;
3482 reload_treasures;
3483
3484 warn "finished reloading resource files\n";
3485}
3486
3487sub reload_config {
3488 warn "reloading config file...\n";
3489
3490 open my $fh, "<:utf8", "$CONFDIR/config"
3491 or return;
3492
3493 local $/;
3494 *CFG = YAML::XS::Load scalar <$fh>;
3495
3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3497
3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3500
3501 if (exists $CFG{mlockall}) {
3502 eval {
3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3504 and die "WARNING: m(un)lockall failed: $!\n";
3505 };
3506 warn $@ if $@;
3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
3538}
3539
3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
3550 # we must not ever block the main coroutine
3551 local $Coro::idle = sub {
3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3553 (async {
3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3555 EV::loop EV::LOOP_ONESHOT;
3556 })->prio (Coro::PRIO_MAX);
3557 };
3558
3559 evthread_start IO::AIO::poll_fileno;
3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
3582 load_extensions;
3583
3584 utime time, time, $RUNTIMEFILE;
3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 cf::object::thawer::errors_are_fatal 0;
3594 warn "parse errors in files are no longer fatal from this point on.\n";
3595
3596 main_loop;
3597}
3598
3599#############################################################################
3600# initialisation and cleanup
3601
3602# install some emergency cleanup handlers
3603BEGIN {
3604 our %SIGWATCHER = ();
3605 for my $signal (qw(INT HUP TERM)) {
3606 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3607 cf::cleanup "SIG$signal";
3608 };
3609 }
3610}
3611
3612sub write_runtime_sync {
3613 my $t0 = AE::time;
3614
3615 # first touch the runtime file to show we are still running:
3616 # the fsync below can take a very very long time.
3617
3618 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3619
3620 my $guard = cf::lock_acquire "write_runtime";
3621
3622 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3623 or return;
3624
3625 my $value = $cf::RUNTIME + 90 + 10;
3626 # 10 is the runtime save interval, for a monotonic clock
3627 # 60 allows for the watchdog to kill the server.
3628
3629 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3630 and return;
3631
3632 # always fsync - this file is important
3633 aio_fsync $fh
3634 and return;
3635
3636 # touch it again to show we are up-to-date
3637 aio_utime $fh, undef, undef;
3638
3639 close $fh
3640 or return;
3641
3642 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3643 and return;
3644
3645 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3646
3647 1
3648}
3649
3650our $uuid_lock;
3651our $uuid_skip;
3652
3653sub write_uuid_sync($) {
3654 $uuid_skip ||= $_[0];
3655
3656 return if $uuid_lock;
3657 local $uuid_lock = 1;
3658
3659 my $uuid = "$LOCALDIR/uuid";
3660
3661 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3662 or return;
3663
3664 my $value = uuid_seq uuid_cur;
3665
3666 unless ($value) {
3667 warn "cowardly refusing to write zero uuid value!\n";
3668 return;
3669 }
3670
3671 my $value = uuid_str $value + $uuid_skip;
3672 $uuid_skip = 0;
3673
3674 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3675 and return;
3676
3677 # always fsync - this file is important
3678 aio_fsync $fh
3679 and return;
3680
3681 close $fh
3682 or return;
3683
3684 aio_rename "$uuid~", $uuid
3685 and return;
3686
3687 warn "uuid file written ($value).\n";
3688
3689 1
3690
3691}
3692
3693sub write_uuid($$) {
3694 my ($skip, $sync) = @_;
3695
3696 $sync ? write_uuid_sync $skip
3697 : async { write_uuid_sync $skip };
3698}
3699
3700sub emergency_save() {
3701 my $freeze_guard = cf::freeze_mainloop;
3702
3703 warn "emergency_perl_save: enter\n";
3704
3705 cf::sync_job {
3706 # this is a trade-off: we want to be very quick here, so
3707 # save all maps without fsync, and later call a global sync
3708 # (which in turn might be very very slow)
3709 local $USE_FSYNC = 0;
3710
3711 # use a peculiar iteration method to avoid tripping on perl
3712 # refcount bugs in for. also avoids problems with players
3713 # and maps saved/destroyed asynchronously.
3714 warn "emergency_perl_save: begin player save\n";
3715 for my $login (keys %cf::PLAYER) {
3716 my $pl = $cf::PLAYER{$login} or next;
3717 $pl->valid or next;
3718 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3719 $pl->save;
3720 }
3721 warn "emergency_perl_save: end player save\n";
3722
3723 warn "emergency_perl_save: begin map save\n";
3724 for my $path (keys %cf::MAP) {
3725 my $map = $cf::MAP{$path} or next;
3726 $map->valid or next;
3727 $map->save;
3728 }
3729 warn "emergency_perl_save: end map save\n";
3730
3731 warn "emergency_perl_save: begin database checkpoint\n";
3732 BDB::db_env_txn_checkpoint $DB_ENV;
3733 warn "emergency_perl_save: end database checkpoint\n";
3734
3735 warn "emergency_perl_save: begin write uuid\n";
3736 write_uuid_sync 1;
3737 warn "emergency_perl_save: end write uuid\n";
3738 };
3739
3740 warn "emergency_perl_save: starting sync()\n";
3741 IO::AIO::aio_sync sub {
3742 warn "emergency_perl_save: finished sync()\n";
3743 };
3744
3745 warn "emergency_perl_save: leave\n";
3746}
3747
3748sub post_cleanup {
3749 my ($make_core) = @_;
3750
3751 warn Carp::longmess "post_cleanup backtrace"
3752 if $make_core;
3753
3754 my $fh = pidfile;
3755 unlink $PIDFILE if <$fh> == $$;
3756}
3757
3758# a safer delete_package, copied from Symbol
3759sub clear_package($) {
3760 my $pkg = shift;
3761
3762 # expand to full symbol table name if needed
3763 unless ($pkg =~ /^main::.*::$/) {
3764 $pkg = "main$pkg" if $pkg =~ /^::/;
3765 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3766 $pkg .= '::' unless $pkg =~ /::$/;
3767 }
3768
3769 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3770 my $stem_symtab = *{$stem}{HASH};
3771
3772 defined $stem_symtab and exists $stem_symtab->{$leaf}
3773 or return;
3774
3775 # clear all symbols
3776 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3777 for my $name (keys %$leaf_symtab) {
3778 _gv_clear *{"$pkg$name"};
3779# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3780 }
3781 warn "cleared package $pkg\n";#d#
3782}
3783
3784sub do_reload_perl() {
3785 # can/must only be called in main
3786 if ($Coro::current != $Coro::main) {
3787 warn "can only reload from main coroutine";
3788 return;
3789 }
3790
3791 return if $RELOAD++;
3792
3793 my $t1 = AE::time;
3794
3795 while ($RELOAD) {
3796 warn "reloading...";
3797
3798 warn "entering sync_job";
3799
3800 cf::sync_job {
3801 cf::write_runtime_sync; # external watchdog should not bark
3802 cf::emergency_save;
3803 cf::write_runtime_sync; # external watchdog should not bark
3804
3805 warn "syncing database to disk";
3806 BDB::db_env_txn_checkpoint $DB_ENV;
3807
3808 # if anything goes wrong in here, we should simply crash as we already saved
3809
3810 warn "flushing outstanding aio requests";
3811 while (IO::AIO::nreqs || BDB::nreqs) {
3812 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3813 }
3814
3815 warn "cancelling all extension coros";
3816 $_->cancel for values %EXT_CORO;
3817 %EXT_CORO = ();
3818
3819 warn "removing commands";
3820 %COMMAND = ();
3821
3822 warn "removing ext/exti commands";
3823 %EXTCMD = ();
3824 %EXTICMD = ();
3825
3826 warn "unloading/nuking all extensions";
3827 for my $pkg (@EXTS) {
3828 warn "... unloading $pkg";
3829
3830 if (my $cb = $pkg->can ("unload")) {
3831 eval {
3832 $cb->($pkg);
3833 1
3834 } or warn "$pkg unloaded, but with errors: $@";
3835 }
3836
3837 warn "... clearing $pkg";
3838 clear_package $pkg;
3839 }
3840
3841 warn "unloading all perl modules loaded from $LIBDIR";
3842 while (my ($k, $v) = each %INC) {
3843 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3844
3845 warn "... unloading $k";
3846 delete $INC{$k};
3847
3848 $k =~ s/\.pm$//;
3849 $k =~ s/\//::/g;
3850
3851 if (my $cb = $k->can ("unload_module")) {
3852 $cb->();
3853 }
3854
3855 clear_package $k;
3856 }
3857
3858 warn "getting rid of safe::, as good as possible";
3859 clear_package "safe::$_"
3860 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3861
3862 warn "unloading cf.pm \"a bit\"";
3863 delete $INC{"cf.pm"};
3864 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3865
3866 # don't, removes xs symbols, too,
3867 # and global variables created in xs
3868 #clear_package __PACKAGE__;
3869
3870 warn "unload completed, starting to reload now";
3871
3872 warn "reloading cf.pm";
3873 require cf;
3874 cf::_connect_to_perl_1;
3875
3876 warn "loading config and database again";
3877 cf::reload_config;
3878
3879 warn "loading extensions";
3880 cf::load_extensions;
3881
3882 if ($REATTACH_ON_RELOAD) {
3883 warn "reattaching attachments to objects/players";
3884 _global_reattach; # objects, sockets
3885 warn "reattaching attachments to maps";
3886 reattach $_ for values %MAP;
3887 warn "reattaching attachments to players";
3888 reattach $_ for values %PLAYER;
3889 }
3890
3891 warn "running post_init jobs";
3892 (pop @POST_INIT)->(1) while @POST_INIT;
3893
3894 warn "leaving sync_job";
3895
3896 1
3897 } or do {
3898 warn $@;
3899 cf::cleanup "error while reloading, exiting.";
3900 };
3901
3902 warn "reloaded";
3903 --$RELOAD;
3904 }
3905
3906 $t1 = AE::time - $t1;
3907 warn "reload completed in ${t1}s\n";
3908};
3909
3910our $RELOAD_WATCHER; # used only during reload
3911
3912sub reload_perl() {
3913 # doing reload synchronously and two reloads happen back-to-back,
3914 # coro crashes during coro_state_free->destroy here.
3915
3916 $RELOAD_WATCHER ||= cf::async {
3917 Coro::AIO::aio_wait cache_extensions;
3918
3919 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3920 do_reload_perl;
3921 undef $RELOAD_WATCHER;
3922 };
3923 };
3924}
3925
3926register_command "reload" => sub {
3927 my ($who, $arg) = @_;
3928
3929 if ($who->flag (FLAG_WIZ)) {
3930 $who->message ("reloading server.");
3931 async {
3932 $Coro::current->{desc} = "perl_reload";
3933 reload_perl;
3934 };
3935 }
3936};
3937
3938unshift @INC, $LIBDIR;
3939
3940my $bug_warning = 0;
3941
3942our @WAIT_FOR_TICK;
3943our @WAIT_FOR_TICK_BEGIN;
3944
3945sub wait_for_tick {
3946 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3947
3948 my $signal = new Coro::Signal;
3949 push @WAIT_FOR_TICK, $signal;
3950 $signal->wait;
3951}
3952
3953sub wait_for_tick_begin {
3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3955
3956 my $signal = new Coro::Signal;
3957 push @WAIT_FOR_TICK_BEGIN, $signal;
3958 $signal->wait;
3959}
3960
3961sub tick {
3962 if ($Coro::current != $Coro::main) {
3963 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3964 unless ++$bug_warning > 10;
3965 return;
3966 }
3967
3968 cf::server_tick; # one server iteration
3969
3970 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3971
3972 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3973 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3974 Coro::async_pool {
3975 $Coro::current->{desc} = "runtime saver";
3976 write_runtime_sync
3977 or warn "ERROR: unable to write runtime file: $!";
3978 };
3979 }
3980
3981 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3982 $sig->send;
3983 }
3984 while (my $sig = shift @WAIT_FOR_TICK) {
3985 $sig->send;
3986 }
3987
3988 $LOAD = ($NOW - $TICK_START) / $TICK;
3989 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3990
3991 if (0) {
3992 if ($NEXT_TICK) {
3993 my $jitter = $TICK_START - $NEXT_TICK;
3994 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3995 warn "jitter $JITTER\n";#d#
3996 }
3997 }
3998}
1001 3999
1002{ 4000{
1003 my $path = cf::localdir . "/database.pst"; 4001 # configure BDB
1004 4002
1005 sub db_load() { 4003 BDB::min_parallel 16;
1006 warn "loading database $path\n";#d# remove later 4004 BDB::max_poll_reqs $TICK * 0.1;
1007 $DB = stat $path ? Storable::retrieve $path : { }; 4005 $AnyEvent::BDB::WATCHER->priority (1);
1008 }
1009 4006
1010 my $pid; 4007 unless ($DB_ENV) {
4008 $DB_ENV = BDB::db_env_create;
4009 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4010 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4011 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4012 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4013 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1011 4014
1012 sub db_save() { 4015 cf::sync_job {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else { 4016 eval {
1049 $DB->{$_[0]} = $_[1]; 4017 BDB::db_env_open
1050 } 4018 $DB_ENV,
1051 db_dirty; 4019 $BDBDIR,
1052 } 4020 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4021 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4022 0666;
1053 4023
1054 attach_global 4024 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 },
1059 ;
1060}
1061
1062#############################################################################
1063# the server's main()
1064
1065sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return;
1068
1069 local $/;
1070 *CFG = YAML::Syck::Load <$fh>;
1071}
1072
1073sub main {
1074 cfg_load;
1075 db_load;
1076 load_extensions;
1077 Event::loop;
1078}
1079
1080#############################################################################
1081# initialisation
1082
1083sub _perl_reload(&) {
1084 my ($msg) = @_;
1085
1086 $msg->("reloading...");
1087
1088 eval {
1089 # cancel all watchers
1090 $_->cancel for Event::all_watchers;
1091
1092 # unload all extensions
1093 for (@exts) {
1094 $msg->("unloading <$_>");
1095 unload_extension $_;
1096 }
1097
1098 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101
1102 $msg->("removing <$k>");
1103 delete $INC{$k};
1104
1105 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g;
1107
1108 if (my $cb = $k->can ("unload_module")) {
1109 $cb->();
1110 } 4025 };
1111 4026
1112 Symbol::delete_package $k; 4027 cf::cleanup "db_env_open(db): $@" if $@;
1113 } 4028 };
4029 }
1114 4030
1115 # sync database to disk 4031 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1116 cf::db_sync; 4032 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1117
1118 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1121
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit"
1126 delete $INC{"cf.pm"};
1127
1128 # don't, removes xs symbols, too,
1129 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__;
1131
1132 # reload cf.pm
1133 $msg->("reloading cf.pm");
1134 require cf;
1135
1136 # load config and database again
1137 cf::cfg_load;
1138 cf::db_load;
1139
1140 # load extensions
1141 $msg->("load extensions");
1142 cf::load_extensions;
1143
1144 # reattach attachments to objects
1145 $msg->("reattach");
1146 _global_reattach;
1147 }; 4033 };
1148 $msg->($@) if $@; 4034 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1149 4035 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1150 $msg->("reloaded");
1151};
1152
1153sub perl_reload() {
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 }; 4036 };
4037 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4038 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4039 };
1158} 4040}
1159 4041
1160register_command "perl-reload", 0, sub { 4042{
4043 # configure IO::AIO
4044
4045 IO::AIO::min_parallel 8;
4046 IO::AIO::max_poll_time $TICK * 0.1;
4047 undef $AnyEvent::AIO::WATCHER;
4048}
4049
4050my $_log_backtrace;
4051
4052sub _log_backtrace {
1161 my ($who, $arg) = @_; 4053 my ($msg, @addr) = @_;
1162 4054
1163 if ($who->flag (FLAG_WIZ)) { 4055 $msg =~ s/\n//;
1164 _perl_reload { 4056
1165 warn $_[0]; 4057 # limit the # of concurrent backtraces
1166 $who->message ($_[0]); 4058 if ($_log_backtrace < 2) {
4059 ++$_log_backtrace;
4060 my $perl_bt = Carp::longmess $msg;
4061 async {
4062 $Coro::current->{desc} = "abt $msg";
4063
4064 my @bt = fork_call {
4065 @addr = map { sprintf "%x", $_ } @addr;
4066 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4067 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4068 or die "addr2line: $!";
4069
4070 my @funcs;
4071 my @res = <$fh>;
4072 chomp for @res;
4073 while (@res) {
4074 my ($func, $line) = splice @res, 0, 2, ();
4075 push @funcs, "[$func] $line";
4076 }
4077
4078 @funcs
4079 };
4080
4081 LOG llevInfo, "[ABT] $perl_bt\n";
4082 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4083 LOG llevInfo, "[ABT] $_\n" for @bt;
4084 --$_log_backtrace;
1167 }; 4085 };
1168 } 4086 } else {
1169}; 4087 LOG llevInfo, "[ABT] $msg\n";
1170 4088 LOG llevInfo, "[ABT] [suppressed]\n";
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK;
1184
1185 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187
1188 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start;
1190 }, 4089 }
1191); 4090}
1192 4091
1193IO::AIO::max_poll_time $TICK * 0.2; 4092# load additional modules
4093require "cf/$_.pm" for @EXTRA_MODULES;
4094cf::_connect_to_perl_2;
1194 4095
1195Event->io (fd => IO::AIO::poll_fileno, 4096END { cf::emergency_save }
1196 poll => 'r',
1197 prio => 5,
1198 cb => \&IO::AIO::poll_cb);
1199 4097
12001 40981
1201 4099

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