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Revision 1.206 by root, Sun Feb 11 22:27:05 2007 UTC vs.
Revision 1.518 by root, Fri Apr 16 02:21:26 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
20use BDB (); 56use BDB ();
21use Data::Dumper; 57use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 58use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
26use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
27 64
28use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
29 80
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
33$YAML::Syck::ImplicitUnicode = 1;
34
35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
36 82
37our %COMMAND = (); 83our %COMMAND = ();
38our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
39 85
40our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
41our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
44 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
45our @EVENT; 93our @EVENT;
46our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
47 96
48our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
49our $TICK_WATCHER; 98our $DATADIR = datadir;
50our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
51our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
52our $NEXT_TICK; 118our $NEXT_TICK;
53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
55 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
56our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
57our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
58 127
59our %CFG; 128our %CFG;
60 129
61our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
62our $RUNTIME; 131our $RUNTIME;
132our $NOW;
63 133
64our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
65our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
66our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
67our $RANDOM_MAPS = cf::localdir . "/random";
68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72 137
73# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
75 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
76binmode STDOUT; 151binmode STDOUT;
77binmode STDERR; 152binmode STDERR;
78 153
79# read virtual server time, if available 154# read virtual server time, if available
80unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
81 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
82 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
83 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
84} 159}
85 160
86mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
87mkdir cf::localdir . "/" . cf::playerdir; 162
88mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
89mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
92 165
93our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
94 167
95sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
96 180
97############################################################################# 181#############################################################################
98 182
99=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
100 184
107=item $cf::RUNTIME 191=item $cf::RUNTIME
108 192
109The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
110every server tick. 194every server tick.
111 195
112=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
113 199
114The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
115be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
116 204
117=item $cf::NOW 205=item $cf::NOW
118 206
119The time of the last (current) server tick. 207The time of the last (current) server tick.
120 208
121=item $cf::TICK 209=item $cf::TICK
122 210
123The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
124 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
125=item %cf::CFG 223=item %cf::CFG
126 224
127Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
128from wherever your confdir points to. 226from wherever your confdir points to.
129 227
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
131 229
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
134processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
135window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
136 245
137=back 246=back
138 247
139=cut 248=cut
140 249
141BEGIN { 250$Coro::State::WARNHOOK = sub {
142 *CORE::GLOBAL::warn = sub {
143 my $msg = join "", @_; 251 my $msg = join "", @_;
144 utf8::encode $msg;
145 252
146 $msg .= "\n" 253 $msg .= "\n"
147 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
148 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
149 LOG llevError, $msg; 258 LOG llevError, $msg;
150 }; 259};
151} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
152 274
153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
155@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
156@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
157@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
158@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
159 282
160# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
161# within the Safe compartment. 284# within the Safe compartment.
162for my $pkg (qw( 285for my $pkg (qw(
163 cf::global cf::attachable 286 cf::global cf::attachable
164 cf::object cf::object::player 287 cf::object cf::object::player
165 cf::client cf::player 288 cf::client cf::player
166 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
167 cf::map cf::party cf::region 291 cf::party cf::region
168)) { 292)) {
169 no strict 'refs';
170 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
171} 294}
172 295
173$Event::DIED = sub { 296$EV::DIED = sub {
174 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
175}; 298};
299
300#############################################################################
176 301
177=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
178 303
179=over 4 304=over 4
180 305
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d 325 $d
201 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
202} 327}
203 328
204use JSON::Syck (); # TODO# replace by JSON::PC once working
205
206=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
207 330
208Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
209 332
210=cut
211
212sub from_json($) {
213 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
214 JSON::Syck::Load $_[0]
215}
216
217=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
218 334
219Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
220 336
221=cut 337=cut
222 338
223sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
225 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
226} 356}
227 357
228=item cf::lock_wait $string 358=item cf::lock_wait $string
229 359
230Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
231 361
232=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
233 363
234Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
237returned. 367returned.
238 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
239Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
241 374
242=cut 375=item $locked = cf::lock_active $string
243 376
244our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
245 382
246sub lock_wait($) { 383sub lock_wait($) {
247 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254} 385}
255 386
256sub lock_acquire($) { 387sub lock_acquire($) {
257 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
258 390
259 # wait, to be sure we are not locked 391sub lock_active($) {
260 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268} 393}
269 394
270sub freeze_mainloop { 395sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
272 397
273 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
274 $TICK_WATCHER->start; 399}
275 $WRITE_RUNTIME_WATCHER->start; 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
276 }; 465 }
277 $WRITE_RUNTIME_WATCHER->stop; 466};
278 $TICK_WATCHER->stop; 467
279 $guard 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
280} 481}
281 482
282=item cf::async { BLOCK } 483=item cf::async { BLOCK }
283 484
284Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
289 490
290BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
291 492
292=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
293 494
294The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
295always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
296reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
297 499
298If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
299the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
300server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
301fast or be very important. 503fast or be very important.
304 506
305sub sync_job(&) { 507sub sync_job(&) {
306 my ($job) = @_; 508 my ($job) = @_;
307 509
308 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
309 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
310 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
311 515
312 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
313 # (but this is cancel-safe) 517
314 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
315 519
316 my $busy = 1; 520 my $busy = 1;
317 my @res; 521 my @res;
318 522
319 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
320 @res = eval { $job->() }; 525 @res = eval { $job->() };
321 warn $@ if $@; 526 warn $@ if $@;
322 undef $busy; 527 undef $busy;
323 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
324 529
325 while ($busy) { 530 while ($busy) {
326 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
327 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
328 541
329 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
330 } else { 543 } else {
331 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
332 545
352 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
353 566
354 $coro 567 $coro
355} 568}
356 569
357sub write_runtime { 570=item fork_call { }, $args
358 my $runtime = cf::localdir . "/runtime";
359 571
360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
361 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
362 576
363 my $value = $cf::RUNTIME + 90 + 10; 577=cut
364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366 578
367 (aio_write $fh, 0, (length $value), $value, 0) <= 0 579sub fork_call(&@) {
368 and return; 580 my ($cb, @args) = @_;
369 581
370 # always fsync - this file is important 582 # we seemingly have to make a local copy of the whole thing,
371 aio_fsync $fh 583 # otherwise perl prematurely frees the stuff :/
372 and return; 584 # TODO: investigate and fix (likely this will be rather laborious)
373 585
374 close $fh 586 my @res = Coro::Util::fork_eval {
375 or return; 587 reset_signals;
588 &$cb
589 }, @args;
376 590
377 aio_rename "$runtime~", $runtime 591 wantarray ? @res : $res[-1]
378 and return; 592}
379 593
594sub objinfo {
380 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
381} 768}
382 769
383=back 770=back
384 771
385=cut 772=cut
386 773
387############################################################################# 774#############################################################################
388 775
389=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
390 777
391Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
394 781
395In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 784Deliantra).
398 785
399=over 4 786=over 4
400 787
401=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
402 789
446=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
447 834
448Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
450 837
451Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
453 840
454These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
455 842
456=over 4 843=over 4
565 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
566 953
567 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 958
572 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 960 my $pkg = shift @arg;
574 961
575 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
605 } 992 }
606 993
607 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
608 } else { 995 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 997 }
611 998
612 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
613} 1000}
614 1001
616 if (ref $_[0]) { 1003 if (ref $_[0]) {
617 _object_attach @_; 1004 _object_attach @_;
618 } else { 1005 } else {
619 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
620 } 1007 }
1008 _recalc_want;
621}; 1009};
622 1010
623# all those should be optimised 1011# all those should be optimised
624sub cf::attachable::detach { 1012sub cf::attachable::detach {
625 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
629 reattach ($obj); 1017 reattach ($obj);
630 } else { 1018 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
632 } 1020 }
1021 _recalc_want;
633}; 1022};
634 1023
635sub cf::attachable::attached { 1024sub cf::attachable::attached {
636 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
637 1026
652 "; 1041 ";
653 die if $@; 1042 die if $@;
654} 1043}
655 1044
656our $override; 1045our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1047
659sub override { 1048sub override {
660 $override = 1; 1049 $override = 1;
661 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
662} 1051}
663 1052
664sub do_invoke { 1053sub do_invoke {
665 my $event = shift; 1054 my $event = shift;
666 my $callbacks = shift; 1055 my $callbacks = shift;
667 1056
668 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
669 1058
670 local $override; 1059 local $override;
671 1060
672 for (@$callbacks) { 1061 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
682 } 1071 }
683 1072
684 0 1073 0
685} 1074}
686 1075
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1077
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1079
691Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
692 1081
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1085
697=back 1086=back
698 1087
699=cut 1088=cut
700 1089
701############################################################################# 1090#############################################################################
702# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
703 1134
704sub reattach { 1135sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1137 my ($obj) = @_;
707 1138
1139 # no longer needed after getting rid of delete_package?
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
709 1141
710 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
711 1143
712 @$registry = (); 1144 @$registry = ();
713 1145
728cf::attachable->attach ( 1160cf::attachable->attach (
729 prio => -1000000, 1161 prio => -1000000,
730 on_instantiate => sub { 1162 on_instantiate => sub {
731 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
732 1164
733 $data = from_json $data; 1165 $data = decode_json $data;
734 1166
735 for (@$data) { 1167 for (@$data) {
736 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
737 1169
738 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
754sub object_freezer_save { 1186sub object_freezer_save {
755 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
756 1188
757 sync_job { 1189 sync_job {
758 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
759 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
760 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
761 1194
762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
763 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
764 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
765 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
766 close $fh; 1202 aio_close $fh;
767 1203
768 if (@$objs) { 1204 if (@$objs) {
769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
770 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
771 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
772 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
773 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
774 close $fh; 1213 aio_close $fh;
775 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
776 } 1215 }
777 } else { 1216 } else {
778 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
779 } 1218 }
780 1219
781 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
782 } else { 1224 } else {
783 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
784 } 1226 }
785 } else { 1227 } else {
786 aio_unlink $filename; 1228 aio_unlink $filename;
787 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
788 } 1230 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 } 1231 };
796} 1232}
797 1233
798sub object_freezer_as_string { 1234sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
800 1236
805 1241
806sub object_thawer_load { 1242sub object_thawer_load {
807 my ($filename) = @_; 1243 my ($filename) = @_;
808 1244
809 my ($data, $av); 1245 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
813 1246
814 (aio_load $filename, $data) >= 0 1247 (aio_load $filename, $data) >= 0
815 or return; 1248 or return;
816 1249
817 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
818 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
819 or return; 1252 or return;
1253
820 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
821 } 1256 }
822 1257
1258 utf8::decode (my $decname = $filename);
823 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
824 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
825 return ($data, $av); 1262 ($data, $av)
826} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
827 1270
828############################################################################# 1271#############################################################################
829# command handling &c 1272# command handling &c
830 1273
831=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
844 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
845} 1288}
846 1289
847=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
848 1291
849Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
850 1297
851If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
852called. 1299called.
853 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
854=cut 1312=cut
855 1313
856sub register_extcmd { 1314sub register_extcmd {
857 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
858 1316
859 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
860} 1318}
861 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
862cf::player->attach ( 1328cf::player->attach (
863 on_command => sub { 1329 on_unknown_command => sub {
864 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
865 1331
866 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
867 or return; 1333 or return;
868 1334
873 cf::override; 1339 cf::override;
874 }, 1340 },
875 on_extcmd => sub { 1341 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
877 1343
878 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1345
880 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
886 } else { 1361 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1363 }
889 1364
890 cf::override; 1365 cf::override;
891 }, 1366 },
892); 1367);
893 1368
1369# "readahead" all extensions
894sub load_extension { 1370sub cache_extensions {
895 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
896 1372
897 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
898 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
899 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
900 $pkg =~ s/[^[:word:]]/_/g;
901 $pkg = "ext::$pkg";
902
903 warn "... loading '$path' into '$pkg'\n";
904
905 open my $fh, "<:utf8", $path
906 or die "$path: $!";
907
908 my $source =
909 "package $pkg; use strict; use utf8;\n"
910 . "#line 1 \"$path\"\n{\n"
911 . (do { local $/; <$fh> })
912 . "\n};\n1";
913
914 unless (eval $source) {
915 my $msg = $@ ? "$path: $@\n"
916 : "extension disabled.\n";
917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
918 warn $@;
919 warn "mandatory extension failed to load, exiting.\n";
920 exit 1;
921 } 1376 }
922 die $@;
923 } 1377 };
924 1378
925 push @EXTS, $pkg; 1379 $grp
926} 1380}
927 1381
928sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
929 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
930 next unless -r $ext; 1387 next unless -r $path;
931 eval { 1388
932 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
933 1 1449 }
934 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
935 } 1460 };
936} 1461}
937 1462
938############################################################################# 1463#############################################################################
939 1464
1465=back
1466
940=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
941 1468
942Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
943 1470
944=cut 1471=cut
945 1472
946package cf::player; 1473package cf::player;
947 1474
949 1476
950=head3 cf::player 1477=head3 cf::player
951 1478
952=over 4 1479=over 4
953 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
954=item cf::player::find $login 1495=item cf::player::find $login
955 1496
956Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
957 1498
958=cut 1499=cut
959 1500
960sub playerdir($) { 1501sub playerdir($) {
961 cf::localdir 1502 "$PLAYERDIR/"
962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966} 1504}
967 1505
968sub path($) { 1506sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970 1508
971 (playerdir $login) . "/$login.pl" 1509 (playerdir $login) . "/playerdata"
972} 1510}
973 1511
974sub find_active($) { 1512sub find_active($) {
975 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
979 1517
980sub exists($) { 1518sub exists($) {
981 my ($login) = @_; 1519 my ($login) = @_;
982 1520
983 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
985} 1523}
986 1524
987sub find($) { 1525sub find($) {
988 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0]; 1527 my $login = $_[0];
990 1528
991 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
992 1530
993 $cf::PLAYER{$_[0]} || do { 1531 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login 1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
995 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
996 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
997 } 1548 }
998 } 1549 }
999} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1000 1564
1001sub save($) { 1565sub save($) {
1002 my ($pl) = @_; 1566 my ($pl) = @_;
1003 1567
1004 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1009 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1010 1574
1011 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1013 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1014 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1015 Coro::cede; 1584 cf::cede_to_tick;
1016} 1585}
1017 1586
1018sub new($) { 1587sub new($) {
1019 my ($login) = @_; 1588 my ($login) = @_;
1020 1589
1026 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1027 1596
1028 $self 1597 $self
1029} 1598}
1030 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1031=item $pl->quit_character 1610=item $pl->quit_character
1032 1611
1033Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1035 1614
1036=cut 1615=cut
1037 1616
1038sub quit_character { 1617sub quit_character {
1039 my ($pl) = @_; 1618 my ($pl) = @_;
1040 1619
1620 my $name = $pl->ob->name;
1621
1041 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1043 1624
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1048 1631
1049 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp; 1634 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name}; 1635 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy; 1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1054 IO::AIO::aio_rmtree $temp; 1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1055} 1658}
1056 1659
1057=item cf::player::list_logins 1660=item cf::player::list_logins
1058 1661
1059Returns am arrayref of all valid playernames in the system, can take a 1662Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1061 1664
1062=cut 1665=cut
1063 1666
1064sub list_logins { 1667sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1066 or return []; 1669 or return [];
1067 1670
1068 my @logins; 1671 my @logins;
1069 1672
1070 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1074 1683
1075 utf8::decode $login; 1684 utf8::decode $login;
1076 push @logins, $login; 1685 push @logins, $login;
1077 } 1686 }
1078 1687
1105 } 1714 }
1106 1715
1107 \@paths 1716 \@paths
1108} 1717}
1109 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1110=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1111 1724
1112Sends an ext reply to the player. 1725Sends an ext reply to the player.
1113 1726
1114=cut 1727=cut
1115 1728
1116sub ext_reply($$$%) { 1729sub ext_reply($$@) {
1117 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1118 1731
1119 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1120
1121 $self->send ("ext " . cf::to_json \%msg);
1122} 1733}
1123 1734
1124package cf; 1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1125 1775
1126=back 1776=back
1127
1128 1777
1129=head3 cf::map 1778=head3 cf::map
1130 1779
1131=over 4 1780=over 4
1132 1781
1144our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1145our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1146 1795
1147sub generate_random_map { 1796sub generate_random_map {
1148 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1149 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1150 $self->_create_random_map ( 1802 $self->_create_random_map (
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1187 my ($self, $merge) = @_; 1839 my ($self, $merge) = @_;
1188 1840
1189 # we have to keep some variables in memory intact 1841 # we have to keep some variables in memory intact
1190 local $self->{path}; 1842 local $self->{path};
1191 local $self->{load_path}; 1843 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194 1844
1195 $self->SUPER::thawer_merge ($merge); 1845 $self->SUPER::thawer_merge ($merge);
1196} 1846}
1197 1847
1198sub normalise { 1848sub normalise {
1245 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1246 return $self; 1896 return $self;
1247 } 1897 }
1248 } 1898 }
1249 1899
1250 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1251 () 1901 ()
1252} 1902}
1253 1903
1254sub init { 1904sub init {
1255 my ($self) = @_; 1905 my ($self) = @_;
1270 1920
1271# the original (read-only) location 1921# the original (read-only) location
1272sub load_path { 1922sub load_path {
1273 my ($self) = @_; 1923 my ($self) = @_;
1274 1924
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1925 "$MAPDIR/$self->{path}.map"
1276} 1926}
1277 1927
1278# the temporary/swap location 1928# the temporary/swap location
1279sub save_path { 1929sub save_path {
1280 my ($self) = @_; 1930 my ($self) = @_;
1281 1931
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1933 "$TMPDIR/$path.map"
1284} 1934}
1285 1935
1286# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1287sub uniq_path { 1937sub uniq_path {
1288 my ($self) = @_; 1938 my ($self) = @_;
1289 1939
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1941 "$UNIQUEDIR/$path"
1292} 1942}
1293 1943
1294# and all this just because we cannot iterate over 1944sub decay_objects {
1295# all maps in C++...
1296sub change_all_map_light {
1297 my ($change) = @_; 1945 my ($self) = @_;
1298 1946
1299 $_->change_map_light ($change) 1947 return if $self->{deny_reset};
1300 for grep $_->outdoor, values %cf::MAP; 1948
1949 $self->do_decay_objects;
1301} 1950}
1302 1951
1303sub unlink_save { 1952sub unlink_save {
1304 my ($self) = @_; 1953 my ($self) = @_;
1305 1954
1306 utf8::encode (my $save = $self->save_path); 1955 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314} 1958}
1315 1959
1316sub load_header_from($) { 1960sub load_header_from($) {
1317 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1318 1962
1319 utf8::encode $path; 1963 utf8::encode $path;
1320 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1321 # or return;
1322
1323 $self->_load_header ($path)
1324 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1325 1972
1326 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1327 1974
1328 1 1975 1
1329} 1976}
1368 $self->load_header_orig 2015 $self->load_header_orig
1369 or return; 2016 or return;
1370 $self->prepare_orig; 2017 $self->prepare_orig;
1371 } 2018 }
1372 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1373 1 2026 1
1374} 2027}
1375 2028
1376sub find; 2029sub find;
1377sub find { 2030sub find {
1378 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1379 2032
1380 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1381 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1382 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1383 2037
1384 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1385 my $guard = cf::lock_acquire "map_find:$path";
1386 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1387 or return; 2040 or return;
1388 2041
1389 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1390 2043
1391 $map->load_header 2044 $map->load_header
1392 or return; 2045 or return;
1393 2046
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1397 $map->reset; 2052 $map->reset;
1398 undef $guard;
1399 return find $path; 2053 return find $path;
1400 } 2054 }
1401 2055
1402 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1403 } 2057 }
1404} 2058}
1405 2059
1406sub pre_load { } 2060sub pre_load { }
1407sub post_load { } 2061#sub post_load { } # XS
1408 2062
1409sub load { 2063sub load {
1410 my ($self) = @_; 2064 my ($self) = @_;
1411 2065
1412 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1413 2067
1414 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1415 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1416 2072
2073 return unless $self->valid;
1417 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1418 2075
1419 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1420 2077
1421 $self->alloc; 2078 $self->alloc;
1422 2079
1423 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1424 2082
1425 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1426 or return; 2086 or return;
1427 2087
1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1429 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1430 2090
1431 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1432 utf8::encode $uniq; 2092 utf8::encode $uniq;
1433 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1434 $self->clear_unique_items; 2095 $self->clear_unique_items;
1435 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1436 } 2099 }
1437 } 2100 }
1438 2101
1439 Coro::cede; 2102 $f->resolve_delayed_derefs;
1440 2103
2104 cf::cede_to_tick;
1441 # now do the right thing for maps 2105 # now do the right thing for maps
1442 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1443
1444 unless ($self->{deny_activate}) {
1445 $self->decay_objects;
1446 $self->fix_auto_apply;
1447 $self->update_buttons;
1448 Coro::cede;
1449 $self->set_darkness_map;
1450 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1451 unless $self->difficulty; 2108 unless $self->difficulty;
1452 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1453 $self->activate; 2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
1454 } 2123 }
1455 2124
1456 $self->post_load; 2125 $self->post_load;
1457
1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459} 2126}
1460 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1461sub customise_for { 2131sub customise_for {
1462 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1463 2133
1464 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player; 2135 if $self->per_player;
1466 2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
1467 $self 2140 $self
1468} 2141}
1469 2142
1470# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1471sub load_diag { 2144sub load_neighbours {
1472 my ($map) = @_; 2145 my ($map) = @_;
1473 2146
1474 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1475 2148
1476 for (0 .. 3) { 2149 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1478 or next; 2151 or next;
1479 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1480 or next; 2153 or next;
1481 $neigh->load; 2154 $neigh->load;
1482 2155
2156 push @neigh,
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 } 2159 }
1486 2160
1487 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1488 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1489 or next; 2164 or next;
1490 $neigh->load; 2165 $neigh->load;
1491 } 2166 }
1492} 2167}
1493 2168
1498} 2173}
1499 2174
1500sub do_load_sync { 2175sub do_load_sync {
1501 my ($map) = @_; 2176 my ($map) = @_;
1502 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1503 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1504} 2182}
1505 2183
1506our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1508 2186
1509sub find_async { 2187sub find_async {
1510 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1511 2189
1512 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1513 2191
1514 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1516 } 2194 }
1517 2195
1518 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1519 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1520 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1522 my $map = find $path 2203 if (my $map = find $k) {
1523 or next;
1524 $map->load; 2204 $map->load if $v;
2205 }
1525 2206
1526 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1527 } 2208 }
1528 } 2209 }
1529 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1530 }; 2211 };
1531 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1532 2213
1533 () 2214 ()
1534} 2215}
1535 2216
2217# common code, used by both ->save and ->swapout
1536sub save { 2218sub _save {
1537 my ($self) = @_; 2219 my ($self) = @_;
1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540 2220
1541 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1542 2222
1543 return unless $self->dirty; 2223 return unless $self->dirty;
1544 2224
1550 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1551 2231
1552 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1553 2233
1554 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1555 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1556 }; 2237 };
2238
2239 cf::get_slot 0.02;
1557 2240
1558 if ($uniq) { 2241 if ($uniq) {
1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1560 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1561 } else { 2244 } else {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1563 } 2246 }
1564} 2247}
1565 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
1566sub swap_out { 2257sub swap_out {
1567 my ($self) = @_; 2258 my ($self) = @_;
1568 2259
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1573 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1574 return if $self->players; 2264 return if $self->players;
1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1576 return if $self->{deny_save};
1577 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1578 $self->clear; 2275 $self->clear;
1579 $self->in_memory (cf::MAP_SWAPPED);
1580} 2276}
1581 2277
1582sub reset_at { 2278sub reset_at {
1583 my ($self) = @_; 2279 my ($self) = @_;
1584 2280
1585 # TODO: safety, remove and allow resettable per-player maps 2281 # TODO: safety, remove and allow resettable per-player maps
1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1587 return 1e99 if $self->{deny_reset}; 2282 return 1e99 if $self->{deny_reset};
1588 2283
1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2284 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2285 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1591 2286
1602 my ($self) = @_; 2297 my ($self) = @_;
1603 2298
1604 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605 2300
1606 return if $self->players; 2301 return if $self->players;
1607 return if $self->isa ("ext::map_per_player");#d#
1608 2302
1609 warn "resetting map ", $self->path;#d# 2303 warn "resetting map ", $self->path, "\n";
2304
2305 $self->in_memory (cf::MAP_SWAPPED);
2306
2307 # need to save uniques path
2308 unless ($self->{deny_save}) {
2309 my $uniq = $self->uniq_path; utf8::encode $uniq;
2310
2311 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2312 if $uniq;
2313 }
1610 2314
1611 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1612 2316
1613 $self->in_memory (cf::MAP_SWAPPED); 2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
1614 $self->clear; 2319 $self->clear;
1615
1616 $_->clear_links_to ($self) for values %cf::MAP;
1617 2320
1618 $self->unlink_save; 2321 $self->unlink_save;
1619 $self->destroy; 2322 $self->destroy;
1620} 2323}
1621 2324
1622my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1623 2326
1624sub nuke { 2327sub nuke {
1625 my ($self) = @_; 2328 my ($self) = @_;
1626 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
1627 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
1628 2334
1629 $self->unlink_save; 2335 $self->unlink_save;
1630 2336
1631 bless $self, "cf::map"; 2337 bless $self, "cf::map";
1632 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
1633 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1634 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636 2342
1637 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
1638 2345
1639 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2347}
2348
2349=item $maps = cf::map::tmp_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352maps. May block.
2353
2354=cut
2355
2356sub tmp_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise $_
2362 : ()
2363 } @{ aio_readdir $TMPDIR or [] }
2364 ]
2365}
2366
2367=item $maps = cf::map::random_maps
2368
2369Returns an arrayref with all map paths of currently instantiated and saved
2370random maps. May block.
2371
2372=cut
2373
2374sub random_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise "?random/$_"
2380 : ()
2381 } @{ aio_readdir $RANDOMDIR or [] }
2382 ]
1640} 2383}
1641 2384
1642=item cf::map::unique_maps 2385=item cf::map::unique_maps
1643 2386
1644Returns an arrayref of paths of all shared maps that have 2387Returns an arrayref of paths of all shared maps that have
1645instantiated unique items. May block. 2388instantiated unique items. May block.
1646 2389
1647=cut 2390=cut
1648 2391
1649sub unique_maps() { 2392sub unique_maps() {
1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2393 [
1651 or return; 2394 map {
1652
1653 my @paths;
1654
1655 for (@$files) {
1656 utf8::decode $_; 2395 utf8::decode $_;
1657 next if /\.pst$/; 2396 s/\.map$//; # TODO future compatibility hack
1658 next unless /^$PATH_SEP/o; 2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1659 2398 ? ()
1660 push @paths, cf::map::normalise $_; 2399 : normalise $_
2400 } @{ aio_readdir $UNIQUEDIR or [] }
1661 } 2401 ]
1662
1663 \@paths
1664} 2402}
1665 2403
1666package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
1667 2435
1668=back 2436=back
1669 2437
1670=head3 cf::object 2438=head3 cf::object
1671 2439
1675 2443
1676=over 4 2444=over 4
1677 2445
1678=item $ob->inv_recursive 2446=item $ob->inv_recursive
1679 2447
1680Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
1681 2450
1682=cut 2451=cut
1683 2452
1684sub inv_recursive_; 2453sub inv_recursive_;
1685sub inv_recursive_ { 2454sub inv_recursive_ {
1688 2457
1689sub inv_recursive { 2458sub inv_recursive {
1690 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
1691} 2460}
1692 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
1693package cf; 2490package cf;
1694 2491
1695=back 2492=back
1696 2493
1697=head3 cf::object::player 2494=head3 cf::object::player
1703Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1704can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
1705dialogue with the given NPC character. 2502dialogue with the given NPC character.
1706 2503
1707=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
1708 2519
1709# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
1710# with dialog boxes. 2521# with dialog boxes.
1711#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
1712sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
1714 2525
1715 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2526 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1716 2527
1717 if ($self->{record_replies}) { 2528 if ($self->{record_replies}) {
1718 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2529 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2530
1719 } else { 2531 } else {
2532 my $pl = $self->contr;
2533
2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2535 my $dialog = $pl->{npc_dialog};
2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2537
2538 } else {
1720 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
1721 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2541 }
1722 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
1723} 2553}
1724 2554
1725=item $player_object->may ("access") 2555=item $player_object->may ("access")
1726 2556
1727Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
1740 2570
1741=item $player_object->enter_link 2571=item $player_object->enter_link
1742 2572
1743Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
1744 2574
1745The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
1746I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
1747 2579
1748Will never block. 2580Will never block.
1749 2581
1750=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
1751 2583
1774 $self->deactivate_recursive; 2606 $self->deactivate_recursive;
1775 2607
1776 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777 2609
1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1779 if $self->map; 2611 if $self->map && $self->map->{path} ne "{link}";
1780 2612
1781 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1782} 2614}
1783 2615
1784sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
1785 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2618
2619 return unless $self->contr->active;
1786 2620
1787 my $link_pos = delete $self->{_link_pos}; 2621 my $link_pos = delete $self->{_link_pos};
1788 2622
1789 unless ($map) { 2623 unless ($map) {
1790 # restore original map position 2624 # restore original map position
1801 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
1802 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
1803 2637
1804 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
1805 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
1806 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
1807 2641
1808 $map->load; 2642 $map->load;
1809 $map->load_diag; 2643 $map->load_neighbours;
1810 2644
1811 return unless $self->contr->active; 2645 return unless $self->contr->active;
2646
2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
1812 $self->activate_recursive; 2651 $self->activate_recursive;
1813 $self->enter_map ($map, $x, $y);
1814} 2652}
1815 2653
1816cf::player->attach ( 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1817 on_logout => sub {
1818 my ($pl) = @_;
1819 2655
1820 # abort map switching before logout 2656Moves the player to the given map-path and coordinates by first freezing
1821 if ($pl->ob->{_link_pos}) { 2657her, loading and preparing them map, calling the provided $check callback
1822 cf::sync_job { 2658that has to return the map if sucecssful, and then unfreezes the player on
1823 $pl->ob->leave_link 2659the new (success) or old (failed) map position. In either case, $done will
1824 }; 2660be called at the end of this process.
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2661
1830 # try to abort aborted map switching on player login :) 2662Note that $check will be called with a potentially non-loaded map, so if
1831 # should happen only on crashes 2663it needs a loaded map it has to call C<< ->load >>.
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2664
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut 2665=cut
2666
2667our $GOTOGEN;
1851 2668
1852sub cf::object::player::goto { 2669sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
2671
2672 # do generation counting so two concurrent goto's will be executed in-order
2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2674
1855 $self->enter_link; 2675 $self->enter_link;
1856 2676
1857 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
1858 my $map = eval { 2699 my $map = eval {
1859 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2701
2702 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2703 $map = $map->customise_for ($self);
2704 $map = $check->($map) if $check && $map;
2705 } else {
2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2707 }
2708
1861 $map 2709 $map
2710 };
2711
2712 if ($@) {
2713 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2714 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2715 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2716
2717 if ($gen == $self->{_goto_generation}) {
2718 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2720 }
2721
2722 $done->() if $done;
1866 })->prio (1); 2723 })->prio (1);
1867} 2724}
1868 2725
1869=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
1870 2727
1890} 2747}
1891 2748
1892sub prepare_random_map { 2749sub prepare_random_map {
1893 my ($exit) = @_; 2750 my ($exit) = @_;
1894 2751
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2754 # that depends on the exit object
1900 2755
1901 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2758 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
1908 } 2765 }
1909 2766
1910 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
1911 2768
1912 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
1915 2772
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2775 undef $fh;
1919 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
1920 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
1923 } 2784 }
1924} 2785}
1925 2786
1926sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
1928 2789
1929 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
1930 2791
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2792 $self->enter_link;
1941 2793
1942 (async { 2794 (async {
1943 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
1944 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
1945 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
1946 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
1947 1; 2818 1
1948 }) { 2819 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2824
1954 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2826 $self->leave_link;
1956 } 2827 }
1957 })->prio (1); 2828 })->prio (1);
1970 2841
1971sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
1973 2844
1974 utf8::encode $text; 2845 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2847}
1977 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2875
2876Send a drawinfo or msg packet to the client, formatting the msg for the
2877client if neccessary. C<$type> should be a string identifying the type of
2878the message, with C<log> being the default. If C<$color> is negative, suppress
2879the message unless the client supports the msg packet.
2880
2881=cut
2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2997sub cf::client::send_msg {
2998 my ($self, $channel, $msg, $color, @extra) = @_;
2999
3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
3002
3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
3017 }
3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
3036=item $client->ext_msg ($type, @msg)
3037
3038Sends an ext event to the client.
3039
3040=cut
3041
3042sub cf::client::ext_msg($$@) {
3043 my ($self, $type, @msg) = @_;
3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
3048 push @msg, msgtype => "event_$type";
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
3069}
1978 3070
1979=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
1980 3072
1981Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3076
1985Queries can fail, so check the return code. Or don't, as queries will become 3077Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3078become reliable at some point in the future.
1987 3079
1988=cut 3080=cut
1989 3081
1990sub cf::client::query { 3082sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3083 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3091 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3093
2002 $self->send_packet ($self->{query_queue}[0][0]) 3094 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3095 if @{ $self->{query_queue} } == 1;
3096
3097 1
2004} 3098}
2005 3099
2006cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
2007 on_reply => sub { 3106 on_reply => sub {
2008 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
2009 3108
2010 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
2011 # get handled first 3110 # get handled first
2023 } else { 3122 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3123 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3124 }
2026 } 3125 }
2027 }, 3126 },
3127 on_exticmd => sub {
3128 my ($ns, $buf) = @_;
3129
3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3131
3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
3140 if (my $cb = $EXTICMD{$type}) {
3141 @reply = $cb->($ns, @payload);
3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
3147 } else {
3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3149 }
3150
3151 cf::override;
3152 },
2028); 3153);
2029 3154
2030=item $client->async (\&cb) 3155=item $client->async (\&cb)
2031 3156
2032Create a new coroutine, running the specified callback. The coroutine will 3157Create a new coroutine, running the specified callback. The coroutine will
2048 3173
2049 $coro 3174 $coro
2050} 3175}
2051 3176
2052cf::client->attach ( 3177cf::client->attach (
2053 on_destroy => sub { 3178 on_client_destroy => sub {
2054 my ($ns) = @_; 3179 my ($ns) = @_;
2055 3180
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3182 },
2058); 3183);
2073our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2075 3200
2076$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2077 3202
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2079 3208
2080# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2081 3210
2082=pod 3211=pod
2083 3212
2084The following fucntions and emthods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2085 3214
2086 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
2087 cf::object::player player 3220 cf::object::player
2088 cf::player peaceful 3221 player
2089 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
2090 3228
2091=cut 3229=cut
2092 3230
2093for ( 3231for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2098) { 3238) {
2099 no strict 'refs'; 3239 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2119 3259
2120 my $qcode = $code; 3260 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2123 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2124 local $_; 3267 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3268
2127 my $eval = 3269 my $eval =
2128 "do {\n" 3270 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3273 . $code
2132 . "\n}" 3274 . "\n}"
2133 ; 3275 ;
2134 3276
3277 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2138 3286
2139 if ($@) { 3287 if ($@) {
2140 warn "$@"; 3288 warn "$@";
2141 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2161=cut 3309=cut
2162 3310
2163sub register_script_function { 3311sub register_script_function {
2164 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2165 3313
2166 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2168} 3316}
2169 3317
2170=back 3318=back
2171 3319
2172=cut 3320=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $hashref = cf::db_get $family
2188
2189Return a hashref for use by the extension C<$family>, which can be
2190modified. After modifications, you have to call C<cf::db_dirty> or
2191C<cf::db_sync>.
2192
2193=item $value = cf::db_get $family => $key
2194
2195Returns a single value from the database
2196
2197=item cf::db_put $family => $hashref
2198
2199Stores the given family hashref into the database. Updates are delayed, if
2200you want the data to be synced to disk immediately, use C<cf::db_sync>.
2201
2202=item cf::db_put $family => $key => $value
2203
2204Stores the given C<$value> in the family hash. Updates are delayed, if you
2205want the data to be synced to disk immediately, use C<cf::db_sync>.
2206
2207=item cf::db_dirty
2208
2209Marks the database as dirty, to be updated at a later time.
2210
2211=item cf::db_sync
2212
2213Immediately write the database to disk I<if it is dirty>.
2214
2215=cut
2216
2217our $DB;
2218
2219{
2220 my $path = cf::localdir . "/database.pst";
2221
2222 sub db_load() {
2223 $DB = stat $path ? Storable::retrieve $path : { };
2224 }
2225
2226 my $pid;
2227
2228 sub db_save() {
2229 waitpid $pid, 0 if $pid;
2230 if (0 == ($pid = fork)) {
2231 $DB->{_meta}{version} = 1;
2232 Storable::nstore $DB, "$path~";
2233 rename "$path~", $path;
2234 cf::_exit 0 if defined $pid;
2235 }
2236 }
2237
2238 my $dirty;
2239
2240 sub db_sync() {
2241 db_save if $dirty;
2242 undef $dirty;
2243 }
2244
2245 my $idle = Event->idle (
2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
2252 );
2253
2254 sub db_dirty() {
2255 $dirty = 1;
2256 $idle->start;
2257 }
2258
2259 sub db_get($;$) {
2260 @_ >= 2
2261 ? $DB->{$_[0]}{$_[1]}
2262 : ($DB->{$_[0]} ||= { })
2263 }
2264
2265 sub db_put($$;$) {
2266 if (@_ >= 3) {
2267 $DB->{$_[0]}{$_[1]} = $_[2];
2268 } else {
2269 $DB->{$_[0]} = $_[1];
2270 }
2271 db_dirty;
2272 }
2273
2274 cf::global->attach (
2275 prio => 10000,
2276 on_cleanup => sub {
2277 db_sync;
2278 },
2279 );
2280}
2281 3321
2282############################################################################# 3322#############################################################################
2283# the server's init and main functions 3323# the server's init and main functions
2284 3324
3325sub load_facedata($) {
3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3333
3334 warn "loading facedata from $path\n";
3335
3336 my $facedata;
3337 0 < aio_load $path, $facedata
3338 or die "$path: $!";
3339
3340 $facedata = Coro::Storable::thaw $facedata;
3341
3342 $facedata->{version} == 2
3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
3354 {
3355 my $faces = $facedata->{faceinfo};
3356
3357 while (my ($face, $info) = each %$faces) {
3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3359
3360 cf::face::set_visibility $idx, $info->{visibility};
3361 cf::face::set_magicmap $idx, $info->{magicmap};
3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3364
3365 cf::cede_to_tick;
3366 }
3367
3368 while (my ($face, $info) = each %$faces) {
3369 next unless $info->{smooth};
3370
3371 my $idx = cf::face::find $face
3372 or next;
3373
3374 if (my $smooth = cf::face::find $info->{smooth}) {
3375 cf::face::set_smooth $idx, $smooth;
3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3377 } else {
3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
3379 }
3380
3381 cf::cede_to_tick;
3382 }
3383 }
3384
3385 {
3386 my $anims = $facedata->{animinfo};
3387
3388 while (my ($anim, $info) = each %$anims) {
3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
3390 cf::cede_to_tick;
3391 }
3392
3393 cf::anim::invalidate_all; # d'oh
3394 }
3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3414
3415 1
3416}
3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
2285sub load_resources { 3446sub load_resource_file($) {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
3461 load_resource_file "$MAPDIR/regions"
2287 or die "unable to load regions file\n";#d# 3462 or die "unable to load regions file\n";
2288}
2289 3463
2290sub cfg_load { 3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
3468}
3469
3470sub reload_facedata {
3471 load_facedata "$DATADIR/facedata"
3472 or die "unable to load facedata\n";
3473}
3474
3475sub reload_archetypes {
3476 load_resource_file "$DATADIR/archetypes"
3477 or die "unable to load archetypes\n";
3478}
3479
3480sub reload_treasures {
3481 load_resource_file "$DATADIR/treasures"
3482 or die "unable to load treasurelists\n";
3483}
3484
3485sub reload_resources {
3486 warn "reloading resource files...\n";
3487
3488 reload_facedata;
3489 reload_archetypes;
3490 reload_regions;
3491 reload_treasures;
3492
3493 warn "finished reloading resource files\n";
3494}
3495
3496sub reload_config {
3497 warn "reloading config file...\n";
3498
2291 open my $fh, "<:utf8", cf::confdir . "/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2292 or return; 3500 or return;
2293 3501
2294 local $/; 3502 local $/;
2295 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2296 3504
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298 3506
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2306 }; 3514 };
2307 warn $@ if $@; 3515 warn $@ if $@;
2308 } 3516 }
2309}
2310 3517
2311sub init { 3518 warn "finished reloading resource files\n";
2312 load_resources; 3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2313} 3547}
2314 3548
2315sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2316 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2317 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2319 (async { 3562 (async {
2320 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
2321 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
2322 }; 3566 };
2323 3567
2324 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
2325 db_load; 3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2326 load_extensions; 3591 load_extensions;
2327 3592
2328 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
2329 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2330} 3606}
2331 3607
2332############################################################################# 3608#############################################################################
2333# initialisation and cleanup 3609# initialisation and cleanup
2334 3610
2335# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
2336BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
2337 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
2345 },
2346 ); 3617 };
3618 }
3619}
3620
3621sub write_runtime_sync {
3622 my $t0 = AE::time;
3623
3624 # first touch the runtime file to show we are still running:
3625 # the fsync below can take a very very long time.
3626
3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3628
3629 my $guard = cf::lock_acquire "write_runtime";
3630
3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3632 or return;
3633
3634 my $value = $cf::RUNTIME + 90 + 10;
3635 # 10 is the runtime save interval, for a monotonic clock
3636 # 60 allows for the watchdog to kill the server.
3637
3638 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3639 and return;
3640
3641 # always fsync - this file is important
3642 aio_fsync $fh
3643 and return;
3644
3645 # touch it again to show we are up-to-date
3646 aio_utime $fh, undef, undef;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3652 and return;
3653
3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3655
2347 } 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
2348} 3707}
2349 3708
2350sub emergency_save() { 3709sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
2352 3711
2353 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
2354 3713
2355 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
2356 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
2360 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2363 $pl->save; 3728 $pl->save;
2364 } 3729 }
2365 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
2366 3731
2367 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
2368 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next; 3735 $map->valid or next;
2371 $map->save; 3736 $map->save;
2372 } 3737 }
2373 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
3739
3740 warn "emergency_perl_save: begin database checkpoint\n";
3741 BDB::db_env_txn_checkpoint $DB_ENV;
3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
2374 }; 3747 };
2375 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
2376 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
2377} 3755}
2378 3756
3757sub post_cleanup {
3758 my ($make_core) = @_;
3759
3760 warn Carp::longmess "post_cleanup backtrace"
3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3791}
3792
2379sub reload() { 3793sub do_reload_perl() {
2380 # can/must only be called in main 3794 # can/must only be called in main
2381 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
2382 warn "can only reload from main coroutine"; 3796 warn "can only reload from main coroutine";
2383 return; 3797 return;
2384 } 3798 }
2385 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
2386 warn "reloading..."; 3805 warn "reloading...";
2387 3806
2388 warn "cancelling server ticker"; 3807 warn "entering sync_job";
2389 $TICK_WATCHER->cancel;
2390 3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
2391 cf::emergency_save; 3811 cf::emergency_save;
3812 cf::write_runtime_sync; # external watchdog should not bark
2392 3813
2393 eval { 3814 warn "syncing database to disk";
3815 BDB::db_env_txn_checkpoint $DB_ENV;
3816
2394 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
2395 3818
2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2400 for (Event::all_watchers) {
2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2402 }
2403
2404 warn "flushing outstanding aio requests"; 3819 warn "flushing outstanding aio requests";
2405 for (;;) { 3820 while (IO::AIO::nreqs || BDB::nreqs) {
2406 IO::AIO::flush; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2412 warn "cancelling all extension coros";
2413 $_->cancel for values %EXT_CORO;
2414 %EXT_CORO = ();
2415
2416 warn "removing commands";
2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2424 warn "... unloading $pkg";
2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2431 } 3822 }
2432 3823
2433 warn "... nuking $pkg"; 3824 warn "cancelling all extension coros";
2434 Symbol::delete_package $pkg; 3825 $_->cancel for values %EXT_CORO;
2435 } 3826 %EXT_CORO = ();
2436 3827
2437 warn "unloading all perl modules loaded from $LIBDIR"; 3828 warn "removing commands";
2438 while (my ($k, $v) = each %INC) { 3829 %COMMAND = ();
2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2440 3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
2441 warn "... unloading $k"; 3837 warn "... unloading $pkg";
2442 delete $INC{$k};
2443 3838
2444 $k =~ s/\.pm$//;
2445 $k =~ s/\//::/g;
2446
2447 if (my $cb = $k->can ("unload_module")) { 3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
2448 $cb->(); 3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
2449 } 3848 }
2450 3849
2451 Symbol::delete_package $k; 3850 warn "unloading all perl modules loaded from $LIBDIR";
3851 while (my ($k, $v) = each %INC) {
3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
2452 } 3865 }
2453 3866
2454 warn "getting rid of safe::, as good as possible"; 3867 warn "getting rid of safe::, as good as possible";
2455 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2457 3870
2458 warn "unloading cf.pm \"a bit\""; 3871 warn "unloading cf.pm \"a bit\"";
2459 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2460 3874
2461 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
2462 # and global variables created in xs 3876 # and global variables created in xs
2463 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
2464 3878
2465 warn "unload completed, starting to reload now"; 3879 warn "unload completed, starting to reload now";
2466 3880
2467 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
2468 require cf; 3882 require cf;
2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
2470 3884
2471 warn "loading config and database again"; 3885 warn "loading config and database again";
2472 cf::cfg_load; 3886 cf::reload_config;
2473 cf::db_load;
2474 3887
2475 warn "loading extensions"; 3888 warn "loading extensions";
2476 cf::load_extensions; 3889 cf::load_extensions;
2477 3890
3891 if ($REATTACH_ON_RELOAD) {
2478 warn "reattaching attachments to objects/players"; 3892 warn "reattaching attachments to objects/players";
2479 _global_reattach; 3893 _global_reattach; # objects, sockets
2480 warn "reattaching attachments to maps"; 3894 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP; 3895 reattach $_ for values %MAP;
3896 warn "reattaching attachments to players";
3897 reattach $_ for values %PLAYER;
3898 }
2482 3899
2483 warn "loading reloadable resources"; 3900 warn "running post_init jobs";
2484 load_resources; 3901 (pop @POST_INIT)->(1) while @POST_INIT;
2485 3902
2486 warn "restarting server ticker"; 3903 warn "leaving sync_job";
2487 3904
2488 $TICK_WATCHER->start; 3905 1
3906 } or do {
3907 warn $@;
3908 cf::cleanup "error while reloading, exiting.";
3909 };
3910
3911 warn "reloaded";
3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3917};
3918
3919our $RELOAD_WATCHER; # used only during reload
3920
3921sub reload_perl() {
3922 # doing reload synchronously and two reloads happen back-to-back,
3923 # coro crashes during coro_state_free->destroy here.
3924
3925 $RELOAD_WATCHER ||= cf::async {
3926 Coro::AIO::aio_wait cache_extensions;
3927
3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3929 do_reload_perl;
3930 undef $RELOAD_WATCHER;
3931 };
2489 }; 3932 };
2490 3933}
2491 if ($@) {
2492 warn $@;
2493 warn "error while reloading, exiting.";
2494 exit 1;
2495 }
2496
2497 warn "reloaded";
2498};
2499
2500our $RELOAD_WATCHER; # used only during reload
2501 3934
2502register_command "reload" => sub { 3935register_command "reload" => sub {
2503 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
2504 3937
2505 if ($who->flag (FLAG_WIZ)) { 3938 if ($who->flag (FLAG_WIZ)) {
2506 $who->message ("reloading server."); 3939 $who->message ("reloading server.");
2507 3940 async {
2508 # doing reload synchronously and two reloads happen back-to-back, 3941 $Coro::current->{desc} = "perl_reload";
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2516 reload; 3942 reload_perl;
2517 undef $RELOAD_WATCHER;
2518 },
2519 ); 3943 };
2520 } 3944 }
2521}; 3945};
2522 3946
2523unshift @INC, $LIBDIR; 3947unshift @INC, $LIBDIR;
2524 3948
2525my $bug_warning = 0; 3949my $bug_warning = 0;
2526 3950
2527$TICK_WATCHER = Event->timer ( 3951our @WAIT_FOR_TICK;
2528 reentrant => 0, 3952our @WAIT_FOR_TICK_BEGIN;
2529 parked => 1, 3953
2530 prio => 0, 3954sub wait_for_tick {
2531 at => $NEXT_TICK || $TICK, 3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2532 data => WF_AUTOCANCEL, 3956
2533 cb => sub { 3957 my $signal = new Coro::Signal;
3958 push @WAIT_FOR_TICK, $signal;
3959 $signal->wait;
3960}
3961
3962sub wait_for_tick_begin {
3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3964
3965 my $signal = new Coro::Signal;
3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3967 $signal->wait;
3968}
3969
3970sub tick {
2534 if ($Coro::current != $Coro::main) { 3971 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3972 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10; 3973 unless ++$bug_warning > 10;
2537 return; 3974 return;
2538 } 3975 }
2539 3976
2540 $NOW = Event::time;
2541
2542 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
2543 $RUNTIME += $TICK;
2544 $NEXT_TICK += $TICK;
2545 3978
2546 $WAIT_FOR_TICK->broadcast; 3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548 3980
2549 Event::sweep; 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2550 Coro::cede_notself; 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3983 Coro::async_pool {
3984 $Coro::current->{desc} = "runtime saver";
3985 write_runtime_sync
3986 or warn "ERROR: unable to write runtime file: $!";
3987 };
3988 }
3989
3990 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3991 $sig->send;
3992 }
3993 while (my $sig = shift @WAIT_FOR_TICK) {
3994 $sig->send;
3995 }
3996
3997 $LOAD = ($NOW - $TICK_START) / $TICK;
3998 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3999
4000 if (0) {
4001 if ($NEXT_TICK) {
4002 my $jitter = $TICK_START - $NEXT_TICK;
4003 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4004 warn "jitter $JITTER\n";#d#
2551 4005 }
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2554
2555 # if we are delayed by four ticks or more, skip them all
2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2557
2558 $TICK_WATCHER->at ($NEXT_TICK);
2559 $TICK_WATCHER->start;
2560 }, 4006 }
2561); 4007}
2562 4008
2563{ 4009{
2564 BDB::max_poll_time $TICK * 0.1; 4010 # configure BDB
2565 $BDB_POLL_WATCHER = Event->io ( 4011
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8; 4012 BDB::min_parallel 16;
2574 4013 BDB::max_poll_reqs $TICK * 0.1;
2575 BDB::set_sync_prepare { 4014 $AnyEvent::BDB::WATCHER->priority (1);
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589 4015
2590 unless ($DB_ENV) { 4016 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create; 4017 $DB_ENV = BDB::db_env_create;
4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2592 4023
2593 cf::sync_job { 4024 cf::sync_job {
4025 eval {
2594 BDB::db_env_open 4026 BDB::db_env_open
2595 $DB_ENV, 4027 $DB_ENV,
2596 $BDB_ENV_DIR, 4028 $BDBDIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666; 4031 0666;
2600 4032
2601 cf::cleanup "$!" if $!; 4033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2602 4034 };
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 4035
4036 cf::cleanup "db_env_open(db): $@" if $@;
2604 }; 4037 };
2605 } 4038 }
4039
4040 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4041 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4042 };
4043 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4044 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4045 };
4046 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4047 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4048 };
2606} 4049}
2607 4050
2608{ 4051{
4052 # configure IO::AIO
4053
2609 IO::AIO::min_parallel 8; 4054 IO::AIO::min_parallel 8;
2610
2611 undef $Coro::AIO::WATCHER;
2612 IO::AIO::max_poll_time $TICK * 0.1; 4055 IO::AIO::max_poll_time $TICK * 0.1;
2613 $AIO_POLL_WATCHER = Event->io ( 4056 undef $AnyEvent::AIO::WATCHER;
2614 reentrant => 0,
2615 fd => IO::AIO::poll_fileno,
2616 poll => 'r',
2617 prio => 6,
2618 data => WF_AUTOCANCEL,
2619 cb => \&IO::AIO::poll_cb,
2620 );
2621} 4057}
2622 4058
2623$WRITE_RUNTIME_WATCHER = Event->timer ( 4059my $_log_backtrace;
2624 reentrant => 0, 4060
2625 data => WF_AUTOCANCEL, 4061sub _log_backtrace {
2626 after => 1, 4062 my ($msg, @addr) = @_;
2627 interval => 10, 4063
2628 prio => 6, # keep it lowest so it acts like a watchdog 4064 $msg =~ s/\n//;
2629 cb => Coro::unblock_sub { 4065
2630 write_runtime 4066 # limit the # of concurrent backtraces
2631 or warn "ERROR: unable to write runtime file: $!"; 4067 if ($_log_backtrace < 2) {
4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
4070 async {
4071 $Coro::current->{desc} = "abt $msg";
4072
4073 my @bt = fork_call {
4074 @addr = map { sprintf "%x", $_ } @addr;
4075 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4076 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4077 or die "addr2line: $!";
4078
4079 my @funcs;
4080 my @res = <$fh>;
4081 chomp for @res;
4082 while (@res) {
4083 my ($func, $line) = splice @res, 0, 2, ();
4084 push @funcs, "[$func] $line";
4085 }
4086
4087 @funcs
4088 };
4089
4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4092 LOG llevInfo, "[ABT] $_\n" for @bt;
4093 --$_log_backtrace;
4094 };
4095 } else {
4096 LOG llevInfo, "[ABT] $msg\n";
4097 LOG llevInfo, "[ABT] [suppressed]\n";
2632 }, 4098 }
2633); 4099}
4100
4101# load additional modules
4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
2634 4104
2635END { cf::emergency_save } 4105END { cf::emergency_save }
2636 4106
26371 41071
2638 4108

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