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Revision 1.323 by root, Sat Jul 28 12:02:58 2007 UTC vs.
Revision 1.518 by root, Fri Apr 16 02:21:26 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
34use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
35 66
36# configure various modules to our taste 67# configure various modules to our taste
37# 68#
38$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41 77
42$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
43 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
74 115
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 118our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
82 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
85 127
86our %CFG; 128our %CFG;
87 129
88our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 131our $RUNTIME;
132our $NOW;
90 133
91our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
94 137
95# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 140
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
101 150
102binmode STDOUT; 151binmode STDOUT;
103binmode STDERR; 152binmode STDERR;
104 153
105# read virtual server time, if available 154# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
107 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
108 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
109 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
110} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
111 162
112mkdir $_ 163mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114 165
115our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
116 167
117sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
118 180
119############################################################################# 181#############################################################################
120 182
121=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
122 184
158 220
159The raw value load value from the last tick. 221The raw value load value from the last tick.
160 222
161=item %cf::CFG 223=item %cf::CFG
162 224
163Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 226from wherever your confdir points to.
165 227
166=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
167 229
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 233
172=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
173 235
174This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call. 238that call.
177 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
178=back 246=back
179 247
180=cut 248=cut
181 249
182BEGIN { 250$Coro::State::WARNHOOK = sub {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_; 251 my $msg = join "", @_;
185 252
186 $msg .= "\n" 253 $msg .= "\n"
187 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
188 255
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190 257
191 utf8::encode $msg;
192 LOG llevError, $msg; 258 LOG llevError, $msg;
193 }; 259};
194} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
195 274
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
206for my $pkg (qw( 285for my $pkg (qw(
207 cf::global cf::attachable 286 cf::global cf::attachable
208 cf::object cf::object::player 287 cf::object cf::object::player
209 cf::client cf::player 288 cf::client cf::player
210 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
211 cf::map cf::party cf::region 291 cf::party cf::region
212)) { 292)) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215} 294}
216 295
217$Event::DIED = sub { 296$EV::DIED = sub {
218 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
219}; 298};
220 299
221############################################################################# 300#############################################################################
222 301
223=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d 325 $d
247 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
248} 327}
249 328
250=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
251 330
252Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
253 332
254=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
255 334
256Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
257 336
258=cut 337=cut
259 338
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261 340
262sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
264 357
265=item cf::lock_wait $string 358=item cf::lock_wait $string
266 359
267Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
268 361
269=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
270 363
271Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
274returned. 367returned.
275 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
276Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
278 374
279=item $locked = cf::lock_active $string 375=item $locked = cf::lock_active $string
280 376
281Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
282 378
283=cut 379=cut
284 380
285our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
286 382
287sub lock_wait($) { 383sub lock_wait($) {
288 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295} 385}
296 386
297sub lock_acquire($) { 387sub lock_acquire($) {
298 my ($key) = @_; 388 $LOCKS->guard ($_[0])
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309} 389}
310 390
311sub lock_active($) { 391sub lock_active($) {
312 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
313
314 ! ! $LOCK{$key}
315} 393}
316 394
317sub freeze_mainloop { 395sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
319 397
320 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
321 $TICK_WATCHER->start; 399}
322 }; 400
323 $TICK_WATCHER->stop; 401=item cf::periodic $interval, $cb
324 $guard 402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
325} 414}
326 415
327=item cf::get_slot $time[, $priority[, $name]] 416=item cf::get_slot $time[, $priority[, $name]]
328 417
329Allocate $time seconds of blocking CPU time at priority C<$priority>: 418Allocate $time seconds of blocking CPU time at priority C<$priority>:
337 426
338=cut 427=cut
339 428
340our @SLOT_QUEUE; 429our @SLOT_QUEUE;
341our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
342 432
343$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
345 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
346 439
347 while () { 440 while () {
348 next_job: 441 next_job:
442
349 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
350 if ($avail > 0.01) { 444
351 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
353 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send; 449 $job->[2]->send;
355 Coro::cede; 450 Coro::cede;
356 goto next_job; 451 goto next_job;
357 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
358 } 454 }
359 } 455 }
360 456
361 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait; 460 $signal->wait;
365 } else { 461 } else {
462 $busy = 0;
366 Coro::schedule; 463 Coro::schedule;
367 } 464 }
368 } 465 }
369}; 466};
370 467
371sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
372 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
373 472
374 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
375 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
376 476
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
390 490
391BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
392 492
393=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
394 494
395The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable. 498acceptable.
399 499
400If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
406 506
407sub sync_job(&) { 507sub sync_job(&) {
408 my ($job) = @_; 508 my ($job) = @_;
409 509
410 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
411 my $time = Event::time; 511 my $time = AE::time;
412 512
413 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
415 515
416 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
417 # (but this is cancel-safe) 517
418 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
419 519
420 my $busy = 1; 520 my $busy = 1;
421 my @res; 521 my @res;
422 522
423 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
424 @res = eval { $job->() }; 525 @res = eval { $job->() };
425 warn $@ if $@; 526 warn $@ if $@;
426 undef $busy; 527 undef $busy;
427 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
428 529
429 while ($busy) { 530 while ($busy) {
430 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
431 } 535 }
536 }
432 537
433 $time = Event::time - $time; 538 my $time = AE::time - $time;
434 539
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
439 541
440 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
441 } else { 543 } else {
442 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
443 545
468=item fork_call { }, $args 570=item fork_call { }, $args
469 571
470Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
474 576
475=cut 577=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485 578
486sub fork_call(&@) { 579sub fork_call(&@) {
487 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
488 581
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 582 # we seemingly have to make a local copy of the whole thing,
490# or die "socketpair: $!"; 583 # otherwise perl prematurely frees the stuff :/
491 pipe my $fh1, my $fh2 584 # TODO: investigate and fix (likely this will be rather laborious)
492 or die "pipe: $!";
493 585
494 if (my $pid = fork) { 586 my @res = Coro::Util::fork_eval {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals; 587 reset_signals;
508 local $SIG{__WARN__}; 588 &$cb
509 local $SIG{__DIE__}; 589 }, @args;
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515 590
516 eval { 591 wantarray ? @res : $res[-1]
517 close $fh1; 592}
518 593
519 my @res = eval { $cb->(@args) }; 594sub objinfo {
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 } 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
528} 630}
529 631
530=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
531 633
532Returns a single value from the environment database. 634Returns a single value from the environment database.
534=item cf::db_put $family => $key => $value 636=item cf::db_put $family => $key => $value
535 637
536Stores the given C<$value> in the family. It can currently store binary 638Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538 640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
539=cut 646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
540 664
541our $DB; 665our $DB;
542 666
543sub db_init { 667sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job { 668 cf::sync_job {
548 eval { 669 $DB ||= db_table "db";
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 } 670 };
558} 671}
559 672
560sub db_get($$) { 673sub db_get($$) {
561 my $key = "$_[0]/$_[1]"; 674 my $key = "$_[0]/$_[1]";
562 675
612 if (1) { 725 if (1) {
613 $md5 = 726 $md5 =
614 join "\x00", 727 join "\x00",
615 $processversion, 728 $processversion,
616 map { 729 map {
617 Coro::cede; 730 cf::cede_to_tick;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src; 732 } 0.. $#$src;
620 733
621 734
622 my $dbmd5 = db_get cache => "$id/md5"; 735 my $dbmd5 = db_get cache => "$id/md5";
660 773
661############################################################################# 774#############################################################################
662 775
663=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
664 777
665Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
668 781
669In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT). 784Deliantra).
672 785
673=over 4 786=over 4
674 787
675=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
676 789
720=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
721 834
722Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
724 837
725Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
727 840
728These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
729 842
730=over 4 843=over 4
958 } 1071 }
959 1072
960 0 1073 0
961} 1074}
962 1075
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
964 1077
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966 1079
967Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
968 1081
974 1087
975=cut 1088=cut
976 1089
977############################################################################# 1090#############################################################################
978# object support 1091# object support
979#
980 1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
981sub _can_merge { 1126sub _can_merge {
982 my ($ob1, $ob2) = @_; 1127 my ($ob1, $ob2) = @_;
983 1128
984 local $Storable::canonical = 1; 1129 ++$SLOW_MERGES;#d#
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987 1130
988 $fob1 eq $fob2 1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
989} 1133}
990 1134
991sub reattach { 1135sub reattach {
992 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
993 my ($obj) = @_; 1137 my ($obj) = @_;
994 1138
1139 # no longer needed after getting rid of delete_package?
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996 1141
997 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
998 1143
999 @$registry = (); 1144 @$registry = ();
1000 1145
1015cf::attachable->attach ( 1160cf::attachable->attach (
1016 prio => -1000000, 1161 prio => -1000000,
1017 on_instantiate => sub { 1162 on_instantiate => sub {
1018 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
1019 1164
1020 $data = from_json $data; 1165 $data = decode_json $data;
1021 1166
1022 for (@$data) { 1167 for (@$data) {
1023 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
1024 1169
1025 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
1041sub object_freezer_save { 1186sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
1043 1188
1044 sync_job { 1189 sync_job {
1045 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1046 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1048 1194
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1053 close $fh; 1202 aio_close $fh;
1054 1203
1055 if (@$objs) { 1204 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1061 close $fh; 1213 aio_close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1063 } 1215 }
1064 } else { 1216 } else {
1065 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1066 } 1218 }
1067 1219
1068 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1069 } else { 1224 } else {
1070 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1071 } 1226 }
1072 } else { 1227 } else {
1073 aio_unlink $filename; 1228 aio_unlink $filename;
1074 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1075 } 1230 }
1076 } 1231 };
1077} 1232}
1078 1233
1079sub object_freezer_as_string { 1234sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
1081 1236
1093 or return; 1248 or return;
1094 1249
1095 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
1097 or return; 1252 or return;
1253
1098 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1099 } 1256 }
1100 1257
1258 utf8::decode (my $decname = $filename);
1101 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
1102 $filename, length $data, scalar @{$av || []}; 1260 $decname, length $data, scalar @{$av || []};
1261
1103 return ($data, $av); 1262 ($data, $av)
1104} 1263}
1105 1264
1106=head2 COMMAND CALLBACKS 1265=head2 COMMAND CALLBACKS
1107 1266
1108=over 4 1267=over 4
1162 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1163 1322
1164 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1165} 1324}
1166 1325
1326use File::Glob ();
1327
1167cf::player->attach ( 1328cf::player->attach (
1168 on_command => sub { 1329 on_unknown_command => sub {
1169 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1170 1331
1171 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1172 or return; 1333 or return;
1173 1334
1186 my ($type, $reply, @payload) = 1347 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg 1348 "ARRAY" eq ref $msg
1188 ? @$msg 1349 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190 1351
1352 my @reply;
1353
1191 if (my $cb = $EXTCMD{$type}) { 1354 if (my $cb = $EXTCMD{$type}) {
1192 my @reply = $cb->($pl, @payload); 1355 @reply = $cb->($pl, @payload);
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1197 } else { 1361 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 } 1363 }
1200 1364
1201 cf::override; 1365 cf::override;
1202 }, 1366 },
1203); 1367);
1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1204 1381
1205sub load_extensions { 1382sub load_extensions {
1206 cf::sync_job { 1383 cf::sync_job {
1207 my %todo; 1384 my %todo;
1208 1385
1228 1405
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1408
1232 $ext{source} = 1409 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1235 . $source 1412 . $source
1236 . "\n};\n1"; 1413 . "\n};\n1";
1237 1414
1238 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1239 } 1416 }
1240 1417
1418 my $pass = 0;
1241 my %done; 1419 my %done;
1242 while (%todo) { 1420 while (%todo) {
1243 my $progress; 1421 my $progress;
1244 1422
1423 ++$pass;
1424
1425 ext:
1245 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip 1428 next ext
1248 unless exists $done{$_}; 1429 unless exists $done{$_};
1249 } 1430 }
1250 1431
1251 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1252 1433
1253 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1254 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1255 : "$v->{base}: extension inactive.\n";
1256 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1257 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1258 warn $msg; 1441 } else {
1259 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1260 exit 1; 1443 push @EXTS, $v->{pkg};
1261 } 1444 $progress = 1;
1262 1445
1263 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1264 } 1448 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 } 1449 }
1270 1450
1271 skip: 1451 unless ($progress) {
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1273 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1274 } 1459 }
1275 }; 1460 };
1276} 1461}
1277 1462
1278############################################################################# 1463#############################################################################
1279 1464
1280=back 1465=back
1281 1466
1282=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1283 1468
1284Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1285 1470
1286=cut 1471=cut
1287 1472
1288package cf::player; 1473package cf::player;
1289 1474
1290use Coro::AIO; 1475use Coro::AIO;
1291 1476
1292=head3 cf::player 1477=head3 cf::player
1293 1478
1294=over 4 1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1295 1494
1296=item cf::player::find $login 1495=item cf::player::find $login
1297 1496
1298Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1299 1498
1318 1517
1319sub exists($) { 1518sub exists($) {
1320 my ($login) = @_; 1519 my ($login) = @_;
1321 1520
1322 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1324} 1523}
1325 1524
1326sub find($) { 1525sub find($) {
1327 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0]; 1527 my $login = $_[0];
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
1339 1538
1340 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1341 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1342 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1343 } 1548 }
1344 } 1549 }
1345} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1346 1564
1347sub save($) { 1565sub save($) {
1348 my ($pl) = @_; 1566 my ($pl) = @_;
1349 1567
1350 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1355 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1356 1574
1357 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1359 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1360 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1361 Coro::cede; 1584 cf::cede_to_tick;
1362} 1585}
1363 1586
1364sub new($) { 1587sub new($) {
1365 my ($login) = @_; 1588 my ($login) = @_;
1366 1589
1372 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1373 1596
1374 $self 1597 $self
1375} 1598}
1376 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1377=item $pl->quit_character 1610=item $pl->quit_character
1378 1611
1379Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1381 1614
1385 my ($pl) = @_; 1618 my ($pl) = @_;
1386 1619
1387 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1388 1621
1389 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1391 1624
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1396 1631
1397 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1434 or return []; 1669 or return [];
1435 1670
1436 my @logins; 1671 my @logins;
1437 1672
1438 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1442 1683
1443 utf8::decode $login; 1684 utf8::decode $login;
1444 push @logins, $login; 1685 push @logins, $login;
1445 } 1686 }
1446 1687
1473 } 1714 }
1474 1715
1475 \@paths 1716 \@paths
1476} 1717}
1477 1718
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1479 1720
1480Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527 1722
1528=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1529 1724
1530Sends an ext reply to the player. 1725Sends an ext reply to the player.
1531 1726
1532=cut 1727=cut
1533 1728
1534sub ext_reply($$@) { 1729sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_; 1730 my ($self, $id, @msg) = @_;
1536 1731
1537 if ($self->ns->extcmd == 2) { 1732 $self->ns->ext_reply ($id, @msg)
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544} 1733}
1545 1734
1546=item $player->ext_msg ($type, @msg) 1735=item $player->ext_msg ($type, @msg)
1547 1736
1548Sends an ext event to the client. 1737Sends an ext event to the client.
1604our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1606 1795
1607sub generate_random_map { 1796sub generate_random_map {
1608 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1609 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map ( 1802 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1735 1927
1736# the temporary/swap location 1928# the temporary/swap location
1737sub save_path { 1929sub save_path {
1738 my ($self) = @_; 1930 my ($self) = @_;
1739 1931
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1741 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1742} 1934}
1743 1935
1744# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1745sub uniq_path { 1937sub uniq_path {
1746 my ($self) = @_; 1938 my ($self) = @_;
1747 1939
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1749 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759} 1942}
1760 1943
1761sub decay_objects { 1944sub decay_objects {
1762 my ($self) = @_; 1945 my ($self) = @_;
1763 1946
1776 1959
1777sub load_header_from($) { 1960sub load_header_from($) {
1778 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1779 1962
1780 utf8::encode $path; 1963 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1786 1972
1787 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1788 1974
1789 1 1975 1
1790} 1976}
1844sub find { 2030sub find {
1845 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1846 2032
1847 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1848 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1849 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1850 2037
1851 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1854 or return; 2040 or return;
1855 2041
1856 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1857 2043
1859 or return; 2045 or return;
1860 2046
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1864 $map->reset; 2052 $map->reset;
1865 undef $guard;
1866 return find $path; 2053 return find $path;
1867 } 2054 }
1868 2055
1869 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1870 } 2057 }
1871} 2058}
1872 2059
1873sub pre_load { } 2060sub pre_load { }
1874sub post_load { } 2061#sub post_load { } # XS
1875 2062
1876sub load { 2063sub load {
1877 my ($self) = @_; 2064 my ($self) = @_;
1878 2065
1879 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1880 2067
1881 my $path = $self->{path}; 2068 my $path = $self->{path};
1882 2069
1883 { 2070 {
1884 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1885 2072
2073 return unless $self->valid;
1886 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1887 2075
1888 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1889 2077
1890 $self->alloc; 2078 $self->alloc;
1891 2079
1892 $self->pre_load; 2080 $self->pre_load;
1893 Coro::cede; 2081 cf::cede_to_tick;
1894 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1895 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1896 or return; 2086 or return;
1897 2087
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1899 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1900 2090
1901 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq; 2092 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1904 $self->clear_unique_items; 2095 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1906 } 2099 }
1907 } 2100 }
1908 2101
1909 Coro::cede; 2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1910 # now do the right thing for maps 2105 # now do the right thing for maps
1911 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty; 2108 unless $self->difficulty;
1914 Coro::cede; 2109 cf::cede_to_tick;
1915 2110
1916 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1917 $self->decay_objects; 2112 $self->decay_objects;
1918 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1919 $self->update_buttons; 2114 $self->update_buttons;
1920 Coro::cede; 2115 cf::cede_to_tick;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate; 2116 $self->activate;
1924 } 2117 }
1925 2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
1926 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1927 } 2123 }
1928 2124
1929 $self->post_load; 2125 $self->post_load;
1930} 2126}
1931 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1932sub customise_for { 2131sub customise_for {
1933 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1934 2133
1935 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player; 2135 if $self->per_player;
1940 2139
1941 $self 2140 $self
1942} 2141}
1943 2142
1944# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1945sub load_diag { 2144sub load_neighbours {
1946 my ($map) = @_; 2145 my ($map) = @_;
1947 2146
1948 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1949 2148
1950 for (0 .. 3) { 2149 for (0 .. 3) {
1951 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1952 or next; 2151 or next;
1953 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1954 or next; 2153 or next;
1955 $neigh->load; 2154 $neigh->load;
1956 2155
2156 push @neigh,
1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1958 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 } 2159 }
1960 2160
1961 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1962 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1963 or next; 2164 or next;
1964 $neigh->load; 2165 $neigh->load;
1965 } 2166 }
1966} 2167}
1967 2168
1972} 2173}
1973 2174
1974sub do_load_sync { 2175sub do_load_sync {
1975 my ($map) = @_; 2176 my ($map) = @_;
1976 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1977 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1978} 2182}
1979 2183
1980our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1981our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1982 2186
1983sub find_async { 2187sub find_async {
1984 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1985 2189
1986 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1987 2191
1988 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1990 } 2194 }
1991 2195
1992 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1993 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1994 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1996 if (my $map = find $path) { 2203 if (my $map = find $k) {
1997 $map->load; 2204 $map->load if $v;
1998 } 2205 }
1999 2206
2000 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
2001 } 2208 }
2002 } 2209 }
2003 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
2004 }; 2211 };
2005 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
2006 2213
2007 () 2214 ()
2008} 2215}
2009 2216
2217# common code, used by both ->save and ->swapout
2010sub save { 2218sub _save {
2011 my ($self) = @_; 2219 my ($self) = @_;
2012
2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
2014 2220
2015 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
2016 2222
2017 return unless $self->dirty; 2223 return unless $self->dirty;
2018 2224
2024 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2025 2231
2026 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
2027 2233
2028 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2029 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2030 }; 2237 };
2238
2239 cf::get_slot 0.02;
2031 2240
2032 if ($uniq) { 2241 if ($uniq) {
2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2034 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2035 } else { 2244 } else {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2037 } 2246 }
2038} 2247}
2039 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
2040sub swap_out { 2257sub swap_out {
2041 my ($self) = @_; 2258 my ($self) = @_;
2042 2259
2043 # save first because save cedes
2044 $self->save;
2045
2046 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2047 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
2048 return if $self->players; 2264 return if $self->players;
2049 return if $self->in_memory != cf::MAP_IN_MEMORY;
2050 return if $self->{deny_save};
2051 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
2052 $self->clear; 2275 $self->clear;
2053 $self->in_memory (cf::MAP_SWAPPED);
2054} 2276}
2055 2277
2056sub reset_at { 2278sub reset_at {
2057 my ($self) = @_; 2279 my ($self) = @_;
2058 2280
2076 2298
2077 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
2078 2300
2079 return if $self->players; 2301 return if $self->players;
2080 2302
2081 warn "resetting map ", $self->path; 2303 warn "resetting map ", $self->path, "\n";
2082 2304
2083 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
2084 2306
2085 # need to save uniques path 2307 # need to save uniques path
2086 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
2090 if $uniq; 2312 if $uniq;
2091 } 2313 }
2092 2314
2093 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
2094 2316
2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
2095 $self->clear; 2319 $self->clear;
2096
2097 $_->clear_links_to ($self) for values %cf::MAP;
2098 2320
2099 $self->unlink_save; 2321 $self->unlink_save;
2100 $self->destroy; 2322 $self->destroy;
2101} 2323}
2102 2324
2103my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
2104 2326
2105sub nuke { 2327sub nuke {
2106 my ($self) = @_; 2328 my ($self) = @_;
2107 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
2108 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
2109 2334
2110 $self->unlink_save; 2335 $self->unlink_save;
2111 2336
2112 bless $self, "cf::map"; 2337 bless $self, "cf::map";
2113 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
2114 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
2115 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117 2342
2118 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
2119 2345
2120 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2121} 2347}
2122 2348
2123=item $maps = cf::map::tmp_maps 2349=item $maps = cf::map::tmp_maps
2165 2391
2166sub unique_maps() { 2392sub unique_maps() {
2167 [ 2393 [
2168 map { 2394 map {
2169 utf8::decode $_; 2395 utf8::decode $_;
2170 /\.map$/ 2396 s/\.map$//; # TODO future compatibility hack
2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2398 ? ()
2171 ? normalise $_ 2399 : normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] } 2400 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ] 2401 ]
2175} 2402}
2176 2403
2177package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
2178 2435
2179=back 2436=back
2180 2437
2181=head3 cf::object 2438=head3 cf::object
2182 2439
2186 2443
2187=over 4 2444=over 4
2188 2445
2189=item $ob->inv_recursive 2446=item $ob->inv_recursive
2190 2447
2191Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
2192 2450
2193=cut 2451=cut
2194 2452
2195sub inv_recursive_; 2453sub inv_recursive_;
2196sub inv_recursive_ { 2454sub inv_recursive_ {
2199 2457
2200sub inv_recursive { 2458sub inv_recursive {
2201 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
2202} 2460}
2203 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
2204package cf; 2490package cf;
2205 2491
2206=back 2492=back
2207 2493
2208=head3 cf::object::player 2494=head3 cf::object::player
2214Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2215can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
2216dialogue with the given NPC character. 2502dialogue with the given NPC character.
2217 2503
2218=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
2219 2519
2220# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
2221# with dialog boxes. 2521# with dialog boxes.
2222#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
2223sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
2235 my $dialog = $pl->{npc_dialog}; 2535 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237 2537
2238 } else { 2538 } else {
2239 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
2240 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2241 } 2541 }
2242 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
2243} 2553}
2244 2554
2245=item $player_object->may ("access") 2555=item $player_object->may ("access")
2246 2556
2247Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
2260 2570
2261=item $player_object->enter_link 2571=item $player_object->enter_link
2262 2572
2263Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
2264 2574
2265The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
2266I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2267 2579
2268Will never block. 2580Will never block.
2269 2581
2270=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
2271 2583
2323 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
2324 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
2325 2637
2326 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
2327 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
2328 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
2329 2641
2330 $map->load; 2642 $map->load;
2331 $map->load_diag; 2643 $map->load_neighbours;
2332 2644
2333 return unless $self->contr->active; 2645 return unless $self->contr->active;
2334 $self->activate_recursive;
2335 2646
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2337 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
2651 $self->activate_recursive;
2338} 2652}
2339 2653
2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2341 2655
2342Moves the player to the given map-path and coordinates by first freezing 2656Moves the player to the given map-path and coordinates by first freezing
2343her, loading and preparing them map, calling the provided $check callback 2657her, loading and preparing them map, calling the provided $check callback
2344that has to return the map if sucecssful, and then unfreezes the player on 2658that has to return the map if sucecssful, and then unfreezes the player on
2345the new (success) or old (failed) map position. In either case, $done will 2659the new (success) or old (failed) map position. In either case, $done will
2346be called at the end of this process. 2660be called at the end of this process.
2347 2661
2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
2664
2348=cut 2665=cut
2349 2666
2350our $GOTOGEN; 2667our $GOTOGEN;
2351 2668
2352sub cf::object::player::goto { 2669sub cf::object::player::goto {
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2357 2674
2358 $self->enter_link; 2675 $self->enter_link;
2359 2676
2360 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
2361 my $map = eval { 2699 my $map = eval {
2362 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2363 2701
2364 if ($map) { 2702 if ($map) {
2365 $map = $map->customise_for ($self); 2703 $map = $map->customise_for ($self);
2366 $map = $check->($map) if $check && $map; 2704 $map = $check->($map) if $check && $map;
2367 } else { 2705 } else {
2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2369 } 2707 }
2370 2708
2371 $map 2709 $map
2372 }; 2710 };
2373 2711
2409} 2747}
2410 2748
2411sub prepare_random_map { 2749sub prepare_random_map {
2412 my ($exit) = @_; 2750 my ($exit) = @_;
2413 2751
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
2415
2416 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
2417 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
2418 # that depends on the exit object 2754 # that depends on the exit object
2419 2755
2420 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
2422 if ($exit->map) { 2758 if ($exit->map) {
2423 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
2424 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
2425 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
2426 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
2427 } 2765 }
2428 2766
2429 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
2430 2768
2431 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2432 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
2434 2772
2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2436 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh; 2775 undef $fh;
2438 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
2439 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
2440 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
2441 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
2442 } 2784 }
2443} 2785}
2444 2786
2445sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
2446 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
2447 2789
2448 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
2449 2791
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
2461 $self->enter_link; 2792 $self->enter_link;
2462 2793
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
2466
2467 (async { 2794 (async {
2468 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
2469 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
2470 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
2471 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
2472 1; 2818 1
2473 }) { 2819 }) {
2474 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
2475 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
2476 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
2477 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
2478 2824
2479 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2496sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
2497 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
2498 2844
2499 utf8::encode $text; 2845 utf8::encode $text;
2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2847}
2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2501} 2872}
2502 2873
2503=item $client->send_msg ($channel, $msg, $color, [extra...]) 2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2504 2875
2505Send a drawinfo or msg packet to the client, formatting the msg for the 2876Send a drawinfo or msg packet to the client, formatting the msg for the
2507the message, with C<log> being the default. If C<$color> is negative, suppress 2878the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet. 2879the message unless the client supports the msg packet.
2509 2880
2510=cut 2881=cut
2511 2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2512sub cf::client::send_msg { 2997sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_; 2998 my ($self, $channel, $msg, $color, @extra) = @_;
2514 2999
2515 $msg = $self->pl->expand_cfpod ($msg); 3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
2516 3002
2517 $color &= cf::NDI_CLIENT_MASK; # just in case... 3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
2518 3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
2519 if (ref $channel) { 3012 } elsif (ref $channel) {
2520 # send meta info to client, if not yet sent 3013 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) { 3014 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel; 3015 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => $channel); 3016 $self->ext_msg (channel_info => $channel);
2524 } 3017 }
2526 $channel = $channel->{id}; 3019 $channel = $channel->{id};
2527 } 3020 }
2528 3021
2529 return unless @extra || length $msg; 3022 return unless @extra || length $msg;
2530 3023
2531 if ($self->can_msg) {
2532 # default colour, mask it out 3024 # default colour, mask it out
2533 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2534 if $color & cf::NDI_DEF; 3026 if $color & cf::NDI_DEF;
2535 3027
2536 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
2537 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2538 } else { 3031 );
2539 if ($color >= 0) {
2540 # replace some tags by gcfclient-compatible ones
2541 for ($msg) {
2542 1 while
2543 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2544 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2545 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2546 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2547 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2548 }
2549 3032
2550 $color &= cf::NDI_COLOR_MASK; 3033 $self->send_big_packet ($pkt);
2551
2552 if (0 && $msg =~ /\[/) {
2553 $self->send_packet ("drawextinfo $color 4 0 $msg")
2554 } else {
2555 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2556 $self->send_packet ("drawinfo $color $msg")
2557 }
2558 }
2559 }
2560} 3034}
2561 3035
2562=item $client->ext_msg ($type, @msg) 3036=item $client->ext_msg ($type, @msg)
2563 3037
2564Sends an ext event to the client. 3038Sends an ext event to the client.
2566=cut 3040=cut
2567 3041
2568sub cf::client::ext_msg($$@) { 3042sub cf::client::ext_msg($$@) {
2569 my ($self, $type, @msg) = @_; 3043 my ($self, $type, @msg) = @_;
2570 3044
2571 my $extcmd = $self->extcmd;
2572
2573 if ($extcmd == 2) { 3045 if ($self->extcmd == 2) {
2574 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2575 } elsif ($extcmd == 1) { # TODO: remove 3047 } elsif ($self->extcmd == 1) { # TODO: remove
2576 push @msg, msgtype => "event_$type"; 3048 push @msg, msgtype => "event_$type";
2577 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2578 } 3068 }
2579} 3069}
2580 3070
2581=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2582 3072
2643 my ($type, $reply, @payload) = 3133 my ($type, $reply, @payload) =
2644 "ARRAY" eq ref $msg 3134 "ARRAY" eq ref $msg
2645 ? @$msg 3135 ? @$msg
2646 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2647 3137
3138 my @reply;
3139
2648 if (my $cb = $EXTICMD{$type}) { 3140 if (my $cb = $EXTICMD{$type}) {
2649 my @reply = $cb->($ns, @payload); 3141 @reply = $cb->($ns, @payload);
2650
2651 $ns->ext_reply ($reply, @reply)
2652 if $reply;
2653 } 3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
2654 } else { 3147 } else {
2655 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2656 } 3149 }
2657 3150
2658 cf::override; 3151 cf::override;
2680 3173
2681 $coro 3174 $coro
2682} 3175}
2683 3176
2684cf::client->attach ( 3177cf::client->attach (
2685 on_destroy => sub { 3178 on_client_destroy => sub {
2686 my ($ns) = @_; 3179 my ($ns) = @_;
2687 3180
2688 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2689 }, 3182 },
2690); 3183);
2705our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2706our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2707 3200
2708$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2709 3202
2710$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2711 3208
2712# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2713 3210
2714=pod 3211=pod
2715 3212
2716The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2717 3214
2718 cf::object 3215 cf::object
2719 contr pay_amount pay_player map x y force_find force_add 3216 contr pay_amount pay_player map x y force_find force_add destroy
2720 insert remove 3217 insert remove name archname title slaying race decrease split
3218 value
2721 3219
2722 cf::object::player 3220 cf::object::player
2723 player 3221 player
2724 3222
2725 cf::player 3223 cf::player
2730 3228
2731=cut 3229=cut
2732 3230
2733for ( 3231for (
2734 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2735 insert remove)], 3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2736 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2737 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2738 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2739) { 3238) {
2740 no strict 'refs'; 3239 no strict 'refs';
2741 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2742 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2760 3259
2761 my $qcode = $code; 3260 my $qcode = $code;
2762 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2763 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2764 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2765 local $_; 3267 local $_;
2766 local @safe::cf::_safe_eval_args = values %vars;
2767 3268
2768 my $eval = 3269 my $eval =
2769 "do {\n" 3270 "do {\n"
2770 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2771 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2772 . $code 3273 . $code
2773 . "\n}" 3274 . "\n}"
2774 ; 3275 ;
2775 3276
3277 if ($CFG{safe_eval}) {
2776 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2777 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2778 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2779 3286
2780 if ($@) { 3287 if ($@) {
2781 warn "$@"; 3288 warn "$@";
2782 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2783 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2802=cut 3309=cut
2803 3310
2804sub register_script_function { 3311sub register_script_function {
2805 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2806 3313
2807 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2808 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2809} 3316}
2810 3317
2811=back 3318=back
2812 3319
2813=cut 3320=cut
2815############################################################################# 3322#############################################################################
2816# the server's init and main functions 3323# the server's init and main functions
2817 3324
2818sub load_facedata($) { 3325sub load_facedata($) {
2819 my ($path) = @_; 3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2820 3333
2821 warn "loading facedata from $path\n"; 3334 warn "loading facedata from $path\n";
2822 3335
2823 my $facedata; 3336 my $facedata;
2824 0 < aio_load $path, $facedata 3337 0 < aio_load $path, $facedata
2827 $facedata = Coro::Storable::thaw $facedata; 3340 $facedata = Coro::Storable::thaw $facedata;
2828 3341
2829 $facedata->{version} == 2 3342 $facedata->{version} == 2
2830 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2831 3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
2832 { 3354 {
2833 my $faces = $facedata->{faceinfo}; 3355 my $faces = $facedata->{faceinfo};
2834 3356
2835 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
2836 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3359
2837 cf::face::set_visibility $idx, $info->{visibility}; 3360 cf::face::set_visibility $idx, $info->{visibility};
2838 cf::face::set_magicmap $idx, $info->{magicmap}; 3361 cf::face::set_magicmap $idx, $info->{magicmap};
2839 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2840 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2841 3364
2842 cf::cede_to_tick; 3365 cf::cede_to_tick;
2843 } 3366 }
2844 3367
2845 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2846 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
2847 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
2848 or next; 3372 or next;
3373
2849 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
2850 cf::face::set_smooth $idx, $smooth; 3375 cf::face::set_smooth $idx, $smooth;
2851 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2852 } else { 3377 } else {
2853 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
2867 3392
2868 cf::anim::invalidate_all; # d'oh 3393 cf::anim::invalidate_all; # d'oh
2869 } 3394 }
2870 3395
2871 { 3396 {
2872 # TODO: for gcfclient pleasure, we should give resources
2873 # that gcfclient doesn't grok a >10000 face index.
2874 my $res = $facedata->{resource}; 3397 my $res = $facedata->{resource};
2875 my $enc = JSON::XS->new->utf8->canonical;
2876
2877 my $soundconf = delete $res->{"res/sound.conf"};
2878 3398
2879 while (my ($name, $info) = each %$res) { 3399 while (my ($name, $info) = each %$res) {
2880 my $meta = $enc->encode ({ 3400 if (defined $info->{type}) {
2881 name => $name,
2882 %{ $info->{meta} || {} },
2883 });
2884
2885 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2886 3402
2887 if ($info->{type} & 1) {
2888 # prepend meta info
2889
2890 my $data = pack "(w/a*)*", $meta, $info->{data};
2891 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2892
2893 cf::face::set_data $idx, 0, $data, $chk; 3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
2894 } else { 3405 } else {
2895 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum}; 3406 $RESOURCE{$name} = $info;
2896 } 3407 }
2897 3408
2898 cf::face::set_type $idx, $info->{type};
2899
2900 cf::cede_to_tick; 3409 cf::cede_to_tick;
2901 } 3410 }
2902
2903 if ($soundconf) {
2904 $soundconf = $enc->decode (delete $soundconf->{data});
2905
2906 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2907 my $sound = $soundconf->{compat}[$_]
2908 or next;
2909
2910 my $face = cf::face::find "sound/$sound->[1]";
2911
2912 cf::sound::set $sound->[0] => $face;
2913 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2914 }
2915
2916 #TODO
2917 }
2918 } 3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2919 3414
2920 1 3415 1
2921} 3416}
3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
2922 3437
2923register_exticmd fx_want => sub { 3438register_exticmd fx_want => sub {
2924 my ($ns, $want) = @_; 3439 my ($ns, $want) = @_;
2925 3440
2926 while (my ($k, $v) = each %$want) { 3441 while (my ($k, $v) = each %$want) {
2927 $ns->fx_want ($k, $v); 3442 $ns->fx_want ($k, $v);
2928 } 3443 }
2929}; 3444};
2930 3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
2931sub reload_regions { 3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
2932 load_resource_file "$MAPDIR/regions" 3461 load_resource_file "$MAPDIR/regions"
2933 or die "unable to load regions file\n"; 3462 or die "unable to load regions file\n";
2934 3463
2935 for (cf::region::list) { 3464 for (cf::region::list) {
2936 $_->{match} = qr/$_->{match}/ 3465 $_->{match} = qr/$_->{match}/
2944} 3473}
2945 3474
2946sub reload_archetypes { 3475sub reload_archetypes {
2947 load_resource_file "$DATADIR/archetypes" 3476 load_resource_file "$DATADIR/archetypes"
2948 or die "unable to load archetypes\n"; 3477 or die "unable to load archetypes\n";
2949 #d# NEED to laod twice to resolve forward references
2950 # this really needs to be done in an extra post-pass
2951 # (which needs to be synchronous, so solve it differently)
2952 load_resource_file "$DATADIR/archetypes"
2953 or die "unable to load archetypes\n";
2954} 3478}
2955 3479
2956sub reload_treasures { 3480sub reload_treasures {
2957 load_resource_file "$DATADIR/treasures" 3481 load_resource_file "$DATADIR/treasures"
2958 or die "unable to load treasurelists\n"; 3482 or die "unable to load treasurelists\n";
2959} 3483}
2960 3484
2961sub reload_resources { 3485sub reload_resources {
2962 warn "reloading resource files...\n"; 3486 warn "reloading resource files...\n";
2963 3487
3488 reload_facedata;
3489 reload_archetypes;
2964 reload_regions; 3490 reload_regions;
2965 reload_facedata;
2966 #reload_archetypes;#d#
2967 reload_archetypes;
2968 reload_treasures; 3491 reload_treasures;
2969 3492
2970 warn "finished reloading resource files\n"; 3493 warn "finished reloading resource files\n";
2971} 3494}
2972 3495
2973sub init { 3496sub reload_config {
2974 reload_resources; 3497 warn "reloading config file...\n";
2975}
2976 3498
2977sub cfg_load {
2978 open my $fh, "<:utf8", "$CONFDIR/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2979 or return; 3500 or return;
2980 3501
2981 local $/; 3502 local $/;
2982 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2983 3504
2984 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2985 3506
2986 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2987 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2991 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2992 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2993 }; 3514 };
2994 warn $@ if $@; 3515 warn $@ if $@;
2995 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2996} 3547}
2997 3548
2998sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2999 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
3000 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
3001 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3002 (async { 3562 (async {
3003 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
3004 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
3005 }; 3566 };
3006 3567
3007 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
3008 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
3009 load_extensions; 3591 load_extensions;
3010 3592
3011 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
3012 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
3013} 3606}
3014 3607
3015############################################################################# 3608#############################################################################
3016# initialisation and cleanup 3609# initialisation and cleanup
3017 3610
3018# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
3019BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
3020 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
3021 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3022 reentrant => 0,
3023 data => WF_AUTOCANCEL,
3024 signal => $signal,
3025 prio => 0,
3026 cb => sub {
3027 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
3028 },
3029 ); 3617 };
3030 } 3618 }
3031} 3619}
3032 3620
3033sub write_runtime { 3621sub write_runtime_sync {
3034 my $runtime = "$LOCALDIR/runtime"; 3622 my $t0 = AE::time;
3035 3623
3036 # first touch the runtime file to show we are still running: 3624 # first touch the runtime file to show we are still running:
3037 # the fsync below can take a very very long time. 3625 # the fsync below can take a very very long time.
3038 3626
3039 IO::AIO::aio_utime $runtime, undef, undef; 3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3040 3628
3041 my $guard = cf::lock_acquire "write_runtime"; 3629 my $guard = cf::lock_acquire "write_runtime";
3042 3630
3043 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3044 or return; 3632 or return;
3045 3633
3046 my $value = $cf::RUNTIME + 90 + 10; 3634 my $value = $cf::RUNTIME + 90 + 10;
3047 # 10 is the runtime save interval, for a monotonic clock 3635 # 10 is the runtime save interval, for a monotonic clock
3048 # 60 allows for the watchdog to kill the server. 3636 # 60 allows for the watchdog to kill the server.
3058 aio_utime $fh, undef, undef; 3646 aio_utime $fh, undef, undef;
3059 3647
3060 close $fh 3648 close $fh
3061 or return; 3649 or return;
3062 3650
3063 aio_rename "$runtime~", $runtime 3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3064 and return; 3652 and return;
3065 3653
3066 warn "runtime file written.\n"; 3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3067 3655
3068 1 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
3069} 3707}
3070 3708
3071sub emergency_save() { 3709sub emergency_save() {
3072 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
3073 3711
3074 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
3075 3713
3076 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
3077 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
3078 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
3079 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
3080 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
3081 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
3082 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
3083 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3084 $pl->save; 3728 $pl->save;
3085 } 3729 }
3086 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
3087 3731
3088 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
3089 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
3090 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
3091 $map->valid or next; 3735 $map->valid or next;
3092 $map->save; 3736 $map->save;
3093 } 3737 }
3094 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
3095 3739
3096 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
3097 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
3098 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
3099 }; 3747 };
3100 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
3101 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
3102} 3755}
3103 3756
3104sub post_cleanup { 3757sub post_cleanup {
3105 my ($make_core) = @_; 3758 my ($make_core) = @_;
3106 3759
3107 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
3108 if $make_core; 3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3109} 3791}
3110 3792
3111sub do_reload_perl() { 3793sub do_reload_perl() {
3112 # can/must only be called in main 3794 # can/must only be called in main
3113 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
3114 warn "can only reload from main coroutine"; 3796 warn "can only reload from main coroutine";
3115 return; 3797 return;
3116 } 3798 }
3117 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
3118 warn "reloading..."; 3805 warn "reloading...";
3119 3806
3120 warn "entering sync_job"; 3807 warn "entering sync_job";
3121 3808
3122 cf::sync_job { 3809 cf::sync_job {
3123 cf::write_runtime; # external watchdog should not bark 3810 cf::write_runtime_sync; # external watchdog should not bark
3124 cf::emergency_save; 3811 cf::emergency_save;
3125 cf::write_runtime; # external watchdog should not bark 3812 cf::write_runtime_sync; # external watchdog should not bark
3126 3813
3127 warn "syncing database to disk"; 3814 warn "syncing database to disk";
3128 BDB::db_env_txn_checkpoint $DB_ENV; 3815 BDB::db_env_txn_checkpoint $DB_ENV;
3129 3816
3130 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
3131 3818
3132 warn "cancelling all WF_AUTOCANCEL watchers";
3133 for (Event::all_watchers) {
3134 $_->cancel if $_->data & WF_AUTOCANCEL;
3135 }
3136
3137 warn "flushing outstanding aio requests"; 3819 warn "flushing outstanding aio requests";
3138 for (;;) {
3139 BDB::flush;
3140 IO::AIO::flush;
3141 Coro::cede;
3142 last unless IO::AIO::nreqs || BDB::nreqs; 3820 while (IO::AIO::nreqs || BDB::nreqs) {
3143 warn "iterate..."; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3144 }
3145
3146 ++$RELOAD;
3147
3148 warn "cancelling all extension coros";
3149 $_->cancel for values %EXT_CORO;
3150 %EXT_CORO = ();
3151
3152 warn "removing commands";
3153 %COMMAND = ();
3154
3155 warn "removing ext/exti commands";
3156 %EXTCMD = ();
3157 %EXTICMD = ();
3158
3159 warn "unloading/nuking all extensions";
3160 for my $pkg (@EXTS) {
3161 warn "... unloading $pkg";
3162
3163 if (my $cb = $pkg->can ("unload")) {
3164 eval {
3165 $cb->($pkg);
3166 1
3167 } or warn "$pkg unloaded, but with errors: $@";
3168 } 3822 }
3169 3823
3170 warn "... nuking $pkg"; 3824 warn "cancelling all extension coros";
3171 Symbol::delete_package $pkg; 3825 $_->cancel for values %EXT_CORO;
3172 } 3826 %EXT_CORO = ();
3173 3827
3174 warn "unloading all perl modules loaded from $LIBDIR"; 3828 warn "removing commands";
3175 while (my ($k, $v) = each %INC) { 3829 %COMMAND = ();
3176 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3177 3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
3178 warn "... unloading $k"; 3837 warn "... unloading $pkg";
3179 delete $INC{$k};
3180 3838
3181 $k =~ s/\.pm$//;
3182 $k =~ s/\//::/g;
3183
3184 if (my $cb = $k->can ("unload_module")) { 3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
3185 $cb->(); 3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
3186 } 3848 }
3187 3849
3188 Symbol::delete_package $k; 3850 warn "unloading all perl modules loaded from $LIBDIR";
3851 while (my ($k, $v) = each %INC) {
3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
3189 } 3865 }
3190 3866
3191 warn "getting rid of safe::, as good as possible"; 3867 warn "getting rid of safe::, as good as possible";
3192 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
3193 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3194 3870
3195 warn "unloading cf.pm \"a bit\""; 3871 warn "unloading cf.pm \"a bit\"";
3196 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3197 delete $INC{"cf/pod.pm"}; 3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3198 3874
3199 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
3200 # and global variables created in xs 3876 # and global variables created in xs
3201 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
3202 3878
3203 warn "unload completed, starting to reload now"; 3879 warn "unload completed, starting to reload now";
3204 3880
3205 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
3206 require cf; 3882 require cf;
3207 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
3208 3884
3209 warn "loading config and database again"; 3885 warn "loading config and database again";
3210 cf::cfg_load; 3886 cf::reload_config;
3211 3887
3212 warn "loading extensions"; 3888 warn "loading extensions";
3213 cf::load_extensions; 3889 cf::load_extensions;
3214 3890
3891 if ($REATTACH_ON_RELOAD) {
3215 warn "reattaching attachments to objects/players"; 3892 warn "reattaching attachments to objects/players";
3216 _global_reattach; # objects, sockets 3893 _global_reattach; # objects, sockets
3217 warn "reattaching attachments to maps"; 3894 warn "reattaching attachments to maps";
3218 reattach $_ for values %MAP; 3895 reattach $_ for values %MAP;
3219 warn "reattaching attachments to players"; 3896 warn "reattaching attachments to players";
3220 reattach $_ for values %PLAYER; 3897 reattach $_ for values %PLAYER;
3898 }
3221 3899
3900 warn "running post_init jobs";
3901 (pop @POST_INIT)->(1) while @POST_INIT;
3902
3222 warn "leaving sync_job"; 3903 warn "leaving sync_job";
3223 3904
3224 1 3905 1
3225 } or do { 3906 } or do {
3226 warn $@; 3907 warn $@;
3227 warn "error while reloading, exiting."; 3908 cf::cleanup "error while reloading, exiting.";
3228 exit 1;
3229 }; 3909 };
3230 3910
3231 warn "reloaded"; 3911 warn "reloaded";
3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3232}; 3917};
3233 3918
3234our $RELOAD_WATCHER; # used only during reload 3919our $RELOAD_WATCHER; # used only during reload
3235 3920
3236sub reload_perl() { 3921sub reload_perl() {
3237 # doing reload synchronously and two reloads happen back-to-back, 3922 # doing reload synchronously and two reloads happen back-to-back,
3238 # coro crashes during coro_state_free->destroy here. 3923 # coro crashes during coro_state_free->destroy here.
3239 3924
3240 $RELOAD_WATCHER ||= Event->timer ( 3925 $RELOAD_WATCHER ||= cf::async {
3241 reentrant => 0, 3926 Coro::AIO::aio_wait cache_extensions;
3242 after => 0, 3927
3243 data => WF_AUTOCANCEL, 3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3244 cb => sub {
3245 do_reload_perl; 3929 do_reload_perl;
3246 undef $RELOAD_WATCHER; 3930 undef $RELOAD_WATCHER;
3247 }, 3931 };
3248 ); 3932 };
3249} 3933}
3250 3934
3251register_command "reload" => sub { 3935register_command "reload" => sub {
3252 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
3253 3937
3254 if ($who->flag (FLAG_WIZ)) { 3938 if ($who->flag (FLAG_WIZ)) {
3255 $who->message ("reloading server."); 3939 $who->message ("reloading server.");
3940 async {
3941 $Coro::current->{desc} = "perl_reload";
3256 async { reload_perl }; 3942 reload_perl;
3943 };
3257 } 3944 }
3258}; 3945};
3259 3946
3260unshift @INC, $LIBDIR; 3947unshift @INC, $LIBDIR;
3261 3948
3263 3950
3264our @WAIT_FOR_TICK; 3951our @WAIT_FOR_TICK;
3265our @WAIT_FOR_TICK_BEGIN; 3952our @WAIT_FOR_TICK_BEGIN;
3266 3953
3267sub wait_for_tick { 3954sub wait_for_tick {
3268 return unless $TICK_WATCHER->is_active;
3269 return if $Coro::current == $Coro::main; 3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3270 3956
3271 my $signal = new Coro::Signal; 3957 my $signal = new Coro::Signal;
3272 push @WAIT_FOR_TICK, $signal; 3958 push @WAIT_FOR_TICK, $signal;
3273 $signal->wait; 3959 $signal->wait;
3274} 3960}
3275 3961
3276sub wait_for_tick_begin { 3962sub wait_for_tick_begin {
3277 return unless $TICK_WATCHER->is_active;
3278 return if $Coro::current == $Coro::main; 3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3279 3964
3280 my $signal = new Coro::Signal; 3965 my $signal = new Coro::Signal;
3281 push @WAIT_FOR_TICK_BEGIN, $signal; 3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3282 $signal->wait; 3967 $signal->wait;
3283} 3968}
3284 3969
3285 my $min = 1e6;#d# 3970sub tick {
3286 my $avg = 10;
3287$TICK_WATCHER = Event->timer (
3288 reentrant => 0,
3289 parked => 1,
3290 prio => 0,
3291 at => $NEXT_TICK || $TICK,
3292 data => WF_AUTOCANCEL,
3293 cb => sub {
3294 if ($Coro::current != $Coro::main) { 3971 if ($Coro::current != $Coro::main) {
3295 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3972 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3296 unless ++$bug_warning > 10; 3973 unless ++$bug_warning > 10;
3297 return; 3974 return;
3298 } 3975 }
3299 3976
3300 $NOW = $tick_start = Event::time;
3301
3302 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
3303 3978
3304 0 && sync_job {#d# 3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3305 for(1..10) {
3306 my $t = Event::time;
3307 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3308 or die;
3309 3980
3310 $map->width (50); 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3311 $map->height (50); 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3312 $map->alloc; 3983 Coro::async_pool {
3313 $map->_load_objects ("/tmp/x.map", 1); 3984 $Coro::current->{desc} = "runtime saver";
3314 my $t = Event::time - $t; 3985 write_runtime_sync
3315 3986 or warn "ERROR: unable to write runtime file: $!";
3316 #next unless $t < 0.0013;#d#
3317 if ($t < $min) {
3318 $min = $t;
3319 }
3320 $avg = $avg * 0.99 + $t * 0.01;
3321 }
3322 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3323 exit 0;
3324 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3325 }; 3987 };
3988 }
3326 3989
3327 $RUNTIME += $TICK;
3328 $NEXT_TICK += $TICK;
3329
3330 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 $NEXT_RUNTIME_WRITE = $NOW + 10;
3332 Coro::async_pool {
3333 write_runtime
3334 or warn "ERROR: unable to write runtime file: $!";
3335 };
3336 }
3337
3338# my $AFTER = Event::time;
3339# warn $AFTER - $NOW;#d#
3340
3341 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3990 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3342 $sig->send; 3991 $sig->send;
3343 } 3992 }
3344 while (my $sig = shift @WAIT_FOR_TICK) { 3993 while (my $sig = shift @WAIT_FOR_TICK) {
3345 $sig->send; 3994 $sig->send;
3346 } 3995 }
3347 3996
3348 $NOW = Event::time; 3997 $LOAD = ($NOW - $TICK_START) / $TICK;
3349
3350 # if we are delayed by four ticks or more, skip them all
3351 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3352
3353 $TICK_WATCHER->at ($NEXT_TICK);
3354 $TICK_WATCHER->start;
3355
3356 $LOAD = ($NOW - $tick_start) / $TICK;
3357 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3998 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3358 3999
3359 _post_tick; 4000 if (0) {
3360 4001 if ($NEXT_TICK) {
3361 4002 my $jitter = $TICK_START - $NEXT_TICK;
4003 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4004 warn "jitter $JITTER\n";#d#
4005 }
3362 }, 4006 }
3363); 4007}
3364 4008
3365{ 4009{
3366 BDB::max_poll_time $TICK * 0.1; 4010 # configure BDB
3367 $BDB_POLL_WATCHER = Event->io ( 4011
3368 reentrant => 0,
3369 fd => BDB::poll_fileno,
3370 poll => 'r',
3371 prio => 0,
3372 data => WF_AUTOCANCEL,
3373 cb => \&BDB::poll_cb,
3374 );
3375 BDB::min_parallel 8; 4012 BDB::min_parallel 16;
3376 4013 BDB::max_poll_reqs $TICK * 0.1;
3377 BDB::set_sync_prepare { 4014 $AnyEvent::BDB::WATCHER->priority (1);
3378 my $status;
3379 my $current = $Coro::current;
3380 (
3381 sub {
3382 $status = $!;
3383 $current->ready; undef $current;
3384 },
3385 sub {
3386 Coro::schedule while defined $current;
3387 $! = $status;
3388 },
3389 )
3390 };
3391 4015
3392 unless ($DB_ENV) { 4016 unless ($DB_ENV) {
3393 $DB_ENV = BDB::db_env_create; 4017 $DB_ENV = BDB::db_env_create;
4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3394 4023
3395 cf::sync_job { 4024 cf::sync_job {
3396 eval { 4025 eval {
3397 BDB::db_env_open 4026 BDB::db_env_open
3398 $DB_ENV, 4027 $DB_ENV,
3400 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3401 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3402 0666; 4031 0666;
3403 4032
3404 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3405
3406 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3407 $DB_ENV->set_lk_detect;
3408 }; 4034 };
3409 4035
3410 cf::cleanup "db_env_open(db): $@" if $@; 4036 cf::cleanup "db_env_open(db): $@" if $@;
3411 }; 4037 };
3412 } 4038 }
4039
4040 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4041 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4042 };
4043 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4044 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4045 };
4046 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4047 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4048 };
3413} 4049}
3414 4050
3415{ 4051{
4052 # configure IO::AIO
4053
3416 IO::AIO::min_parallel 8; 4054 IO::AIO::min_parallel 8;
3417
3418 undef $Coro::AIO::WATCHER;
3419 IO::AIO::max_poll_time $TICK * 0.1; 4055 IO::AIO::max_poll_time $TICK * 0.1;
3420 $AIO_POLL_WATCHER = Event->io ( 4056 undef $AnyEvent::AIO::WATCHER;
3421 reentrant => 0,
3422 data => WF_AUTOCANCEL,
3423 fd => IO::AIO::poll_fileno,
3424 poll => 'r',
3425 prio => 6,
3426 cb => \&IO::AIO::poll_cb,
3427 );
3428} 4057}
3429 4058
3430my $_log_backtrace; 4059my $_log_backtrace;
3431 4060
3432sub _log_backtrace { 4061sub _log_backtrace {
3435 $msg =~ s/\n//; 4064 $msg =~ s/\n//;
3436 4065
3437 # limit the # of concurrent backtraces 4066 # limit the # of concurrent backtraces
3438 if ($_log_backtrace < 2) { 4067 if ($_log_backtrace < 2) {
3439 ++$_log_backtrace; 4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
3440 async { 4070 async {
4071 $Coro::current->{desc} = "abt $msg";
4072
3441 my @bt = fork_call { 4073 my @bt = fork_call {
3442 @addr = map { sprintf "%x", $_ } @addr; 4074 @addr = map { sprintf "%x", $_ } @addr;
3443 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4075 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3444 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4076 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3445 or die "addr2line: $!"; 4077 or die "addr2line: $!";
3453 } 4085 }
3454 4086
3455 @funcs 4087 @funcs
3456 }; 4088 };
3457 4089
3458 LOG llevInfo, "[ABT] $msg\n"; 4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3459 LOG llevInfo, "[ABT] $_\n" for @bt; 4092 LOG llevInfo, "[ABT] $_\n" for @bt;
3460 --$_log_backtrace; 4093 --$_log_backtrace;
3461 }; 4094 };
3462 } else { 4095 } else {
3463 LOG llevInfo, "[ABT] $msg\n"; 4096 LOG llevInfo, "[ABT] $msg\n";
3464 LOG llevInfo, "[ABT] [suppressed]\n"; 4097 LOG llevInfo, "[ABT] [suppressed]\n";
3465 } 4098 }
3466} 4099}
3467 4100
3468# load additional modules 4101# load additional modules
3469use cf::pod; 4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
3470 4104
3471END { cf::emergency_save } 4105END { cf::emergency_save }
3472 4106
34731 41071
3474 4108

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