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Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.519 by root, Fri Apr 16 02:32:25 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 118our $NEXT_TICK;
50our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
51 127
52our %CFG; 128our %CFG;
53 129
54our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 131our $RUNTIME;
132our $NOW;
56 133
57our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 137
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
64 150
65binmode STDOUT; 151binmode STDOUT;
66binmode STDERR; 152binmode STDERR;
67 153
68# read virtual server time, if available 154# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
73} 159}
74 160
75mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 162
81# a special map that is always available 163mkdir $_
82our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
83our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 180
85############################################################################# 181#############################################################################
86 182
87=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
88 184
95=item $cf::RUNTIME 191=item $cf::RUNTIME
96 192
97The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 194every server tick.
99 195
100=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 199
102The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
104 204
105=item $cf::NOW 205=item $cf::NOW
106 206
107The time of the last (current) server tick. 207The time of the last (current) server tick.
108 208
109=item $cf::TICK 209=item $cf::TICK
110 210
111The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
112 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
113=item %cf::CFG 223=item %cf::CFG
114 224
115Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 226from wherever your confdir points to.
117 227
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
119 229
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
124 245
125=back 246=back
126 247
127=cut 248=cut
128 249
129BEGIN { 250$Coro::State::WARNHOOK = sub {
130 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 251 my $msg = join "", @_;
132 utf8::encode $msg;
133 252
134 $msg .= "\n" 253 $msg .= "\n"
135 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
136 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
137 LOG llevError, $msg; 258 LOG llevError, $msg;
138 }; 259};
139} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
140 274
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 282
148# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 284# within the Safe compartment.
150for my $pkg (qw( 285for my $pkg (qw(
151 cf::global cf::attachable 286 cf::global cf::attachable
152 cf::object cf::object::player 287 cf::object cf::object::player
153 cf::client cf::player 288 cf::client cf::player
154 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
155 cf::map cf::party cf::region 291 cf::party cf::region
156)) { 292)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 294}
160 295
161$Event::DIED = sub { 296$EV::DIED = sub {
162 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
163}; 298};
299
300#############################################################################
164 301
165=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
166 303
167=over 4 304=over 4
168 305
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 325 $d
189 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
190} 327}
191 328
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
195 330
196Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
197 332
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
206 334
207Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
208 336
209=cut 337=cut
210 338
211sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
213 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
214} 356}
215 357
216=item cf::lock_wait $string 358=item cf::lock_wait $string
217 359
218Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
219 361
220=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
221 363
222Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
225returned. 367returned.
226 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
227Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
229 374
230=cut 375=item $locked = cf::lock_active $string
231 376
232our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
233 382
234sub lock_wait($) { 383sub lock_wait($) {
235 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 385}
243 386
244sub lock_acquire($) { 387sub lock_acquire($) {
245 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
246 390
247 # wait, to be sure we are not locked 391sub lock_active($) {
248 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 393}
257 394
258sub freeze_mainloop { 395sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
260 397
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 398 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 399}
263 $guard 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
264} 481}
265 482
266=item cf::async { BLOCK } 483=item cf::async { BLOCK }
267 484
268Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
273 490
274BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
275 492
276=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
277 494
278The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
281 499
282If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
285fast or be very important. 503fast or be very important.
288 506
289sub sync_job(&) { 507sub sync_job(&) {
290 my ($job) = @_; 508 my ($job) = @_;
291 509
292 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
293 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
295 515
296 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 517
298 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
299 519
300 my $busy = 1; 520 my $busy = 1;
301 my @res; 521 my @res;
302 522
303 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 525 @res = eval { $job->() };
305 warn $@ if $@; 526 warn $@ if $@;
306 undef $busy; 527 undef $busy;
307 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
308 529
309 while ($busy) { 530 while ($busy) {
310 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
311 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
312 541
313 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
314 } else { 543 } else {
315 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
316 545
336 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
337 566
338 $coro 567 $coro
339} 568}
340 569
341sub write_runtime { 570=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 571
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
345 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
346 576
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 577=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 578
351 aio_fsync $fh 579sub fork_call(&@) {
352 and return; 580 my ($cb, @args) = @_;
353 581
354 close $fh 582 # we seemingly have to make a local copy of the whole thing,
355 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
356 585
357 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
358 and return; 587 reset_signals;
588 &$cb
589 }, @args;
359 590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
360 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 768}
362 769
363=back 770=back
364 771
365=cut 772=cut
366 773
367############################################################################# 774#############################################################################
368 775
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530
531#############################################################################
532
533=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
534 777
535Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
536attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
537to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
538 781
539In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
540C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
541crossfire+). 784Deliantra).
542 785
543=over 4 786=over 4
544 787
545=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
546 789
590=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
591 834
592Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
593given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
594 837
595Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
596that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
597 840
598These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
599 842
600=over 4 843=over 4
660our @CB_TYPE = (); # registry for type (cf-object class) based events 903our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 904our @CB_MAP = ();
662 905
663my %attachment; 906my %attachment;
664 907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
665sub _attach_cb($$$$) { 914sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 915 my ($registry, $event, $prio, $cb) = @_;
667 916
668 use sort 'stable'; 917 use sort 'stable';
669 918
703 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
704 953
705 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
706 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
707 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
708 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
709 958
710 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
711 my $pkg = shift @arg; 960 my $pkg = shift @arg;
712 961
713 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
742 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
743 } 992 }
744 993
745 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
746 } else { 995 } else {
747 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
748 } 997 }
749 998
750 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
751} 1000}
752 1001
754 if (ref $_[0]) { 1003 if (ref $_[0]) {
755 _object_attach @_; 1004 _object_attach @_;
756 } else { 1005 } else {
757 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
758 } 1007 }
1008 _recalc_want;
759}; 1009};
760 1010
761# all those should be optimised 1011# all those should be optimised
762sub cf::attachable::detach { 1012sub cf::attachable::detach {
763 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
766 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
767 reattach ($obj); 1017 reattach ($obj);
768 } else { 1018 } else {
769 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
770 } 1020 }
1021 _recalc_want;
771}; 1022};
772 1023
773sub cf::attachable::attached { 1024sub cf::attachable::attached {
774 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
775 1026
790 "; 1041 ";
791 die if $@; 1042 die if $@;
792} 1043}
793 1044
794our $override; 1045our $override;
795our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
796 1047
797sub override { 1048sub override {
798 $override = 1; 1049 $override = 1;
799 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
800} 1051}
801 1052
802sub do_invoke { 1053sub do_invoke {
803 my $event = shift; 1054 my $event = shift;
804 my $callbacks = shift; 1055 my $callbacks = shift;
805 1056
806 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
807 1058
808 local $override; 1059 local $override;
809 1060
810 for (@$callbacks) { 1061 for (@$callbacks) {
811 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
820 } 1071 }
821 1072
822 0 1073 0
823} 1074}
824 1075
825=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
826 1077
827=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
828 1079
829Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
830 1081
831This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
832removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
833results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
834 1085
835=back 1086=back
836 1087
837=cut 1088=cut
838 1089
839############################################################################# 1090#############################################################################
840# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
841 1134
842sub reattach { 1135sub reattach {
843 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 1141
846 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
847 1143
848 @$registry = (); 1144 @$registry = ();
849 1145
864cf::attachable->attach ( 1160cf::attachable->attach (
865 prio => -1000000, 1161 prio => -1000000,
866 on_instantiate => sub { 1162 on_instantiate => sub {
867 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
868 1164
869 $data = from_json $data; 1165 $data = decode_json $data;
870 1166
871 for (@$data) { 1167 for (@$data) {
872 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
873 1169
874 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
890sub object_freezer_save { 1186sub object_freezer_save {
891 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
892 1188
893 sync_job { 1189 sync_job {
894 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
895 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
896 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
897 1194
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
902 close $fh; 1202 aio_close $fh;
903 1203
904 if (@$objs) { 1204 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
909 aio_fsync $fh; 1211 aio_fsync $fh;
1212 }
910 close $fh; 1213 aio_close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
912 } 1215 }
913 } else { 1216 } else {
914 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
915 } 1218 }
916 1219
917 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
918 } else { 1224 } else {
919 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
920 } 1226 }
921 } else { 1227 } else {
922 aio_unlink $filename; 1228 aio_unlink $filename;
923 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
924 } 1230 }
925 } 1231 };
926} 1232}
927 1233
928sub object_freezer_as_string { 1234sub object_freezer_as_string {
929 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
930 1236
942 or return; 1248 or return;
943 1249
944 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
945 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
946 or return; 1252 or return;
1253
947 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
948 } 1256 }
949 1257
1258 utf8::decode (my $decname = $filename);
950 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
951 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
952 return ($data, $av); 1262 ($data, $av)
953} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
954 1270
955############################################################################# 1271#############################################################################
956# command handling &c 1272# command handling &c
957 1273
958=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
971 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
972} 1288}
973 1289
974=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
975 1291
976Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
977 1297
978If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
979called. 1299called.
980 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
981=cut 1312=cut
982 1313
983sub register_extcmd { 1314sub register_extcmd {
984 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
985 1316
986 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
987} 1318}
988 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
989cf::player->attach ( 1328cf::player->attach (
990 on_command => sub { 1329 on_unknown_command => sub {
991 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
992 1331
993 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
994 or return; 1333 or return;
995 1334
1000 cf::override; 1339 cf::override;
1001 }, 1340 },
1002 on_extcmd => sub { 1341 on_extcmd => sub {
1003 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
1004 1343
1005 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1006 1345
1007 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
1009 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
1010 $pl->ext_reply ($msg->{msgid}, %reply);
1011 }
1012 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1013 } else { 1361 } else {
1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1015 } 1363 }
1016 1364
1017 cf::override; 1365 cf::override;
1018 }, 1366 },
1019); 1367);
1020 1368
1369# "readahead" all extensions
1021sub load_extension { 1370sub cache_extensions {
1022 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
1023 1372
1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1025 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
1026 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1027 $pkg =~ s/[^[:word:]]/_/g; 1376 }
1028 $pkg = "ext::$pkg"; 1377 };
1029 1378
1030 warn "... loading '$path' into '$pkg'\n"; 1379 $grp
1031
1032 open my $fh, "<:utf8", $path
1033 or die "$path: $!";
1034
1035 my $source =
1036 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> })
1039 . "\n};\n1";
1040
1041 eval $source
1042 or die $@ ? "$path: $@\n"
1043 : "extension disabled.\n";
1044
1045 push @EXTS, $pkg;
1046} 1380}
1047 1381
1048sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1049 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1050 next unless -r $ext; 1387 next unless -r $path;
1051 eval { 1388
1052 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
1053 1 1449 }
1054 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
1055 } 1460 };
1056} 1461}
1057 1462
1058############################################################################# 1463#############################################################################
1059# load/save/clean perl data associated with a map
1060 1464
1061*cf::mapsupport::on_clean = sub { 1465=back
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 1466
1074=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1075 1468
1076Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1077 1470
1078=cut 1471=cut
1079 1472
1080package cf::player; 1473package cf::player;
1081 1474
1083 1476
1084=head3 cf::player 1477=head3 cf::player
1085 1478
1086=over 4 1479=over 4
1087 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
1088=item cf::player::find $login 1495=item cf::player::find $login
1089 1496
1090Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1091 1498
1092=cut 1499=cut
1093 1500
1094sub playerdir($) { 1501sub playerdir($) {
1095 cf::localdir 1502 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 1504}
1101 1505
1102sub path($) { 1506sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 1508
1105 (playerdir $login) . "/$login.pl" 1509 (playerdir $login) . "/playerdata"
1106} 1510}
1107 1511
1108sub find_active($) { 1512sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
1113 1517
1114sub exists($) { 1518sub exists($) {
1115 my ($login) = @_; 1519 my ($login) = @_;
1116 1520
1117 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1522 or !aio_stat path $login
1119} 1523}
1120 1524
1121sub find($) { 1525sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1527 my $login = $_[0];
1124 1528
1125 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
1126 1530
1127 $cf::PLAYER{$_[0]} || do { 1531 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login 1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1129 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1130 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1131 } 1548 }
1132 } 1549 }
1133} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1134 1564
1135sub save($) { 1565sub save($) {
1136 my ($pl) = @_; 1566 my ($pl) = @_;
1137 1567
1138 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1143 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1144 1574
1145 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1147 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1148 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1149 Coro::cede; 1584 cf::cede_to_tick;
1150} 1585}
1151 1586
1152sub new($) { 1587sub new($) {
1153 my ($login) = @_; 1588 my ($login) = @_;
1154 1589
1160 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1161 1596
1162 $self 1597 $self
1163} 1598}
1164 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1165=item $pl->quit_character 1610=item $pl->quit_character
1166 1611
1167Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1169 1614
1170=cut 1615=cut
1171 1616
1172sub quit_character { 1617sub quit_character {
1173 my ($pl) = @_; 1618 my ($pl) = @_;
1174 1619
1620 my $name = $pl->ob->name;
1621
1175 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1177 1624
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1182 1631
1183 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1634 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1635 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1188 IO::AIO::aio_rmtree $temp; 1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1189} 1658}
1190 1659
1191=item cf::player::list_logins 1660=item cf::player::list_logins
1192 1661
1193Returns am arrayref of all valid playernames in the system, can take a 1662Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1195 1664
1196=cut 1665=cut
1197 1666
1198sub list_logins { 1667sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1669 or return [];
1201 1670
1202 my @logins; 1671 my @logins;
1203 1672
1204 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1208 1683
1209 utf8::decode $login; 1684 utf8::decode $login;
1210 push @logins, $login; 1685 push @logins, $login;
1211 } 1686 }
1212 1687
1213 \@logins 1688 \@logins
1214} 1689}
1215 1690
1216=item $player->maps 1691=item $player->maps
1217 1692
1218Returns an arrayref of cf::path's of all maps that are private for this 1693Returns an arrayref of map paths that are private for this
1219player. May block. 1694player. May block.
1220 1695
1221=cut 1696=cut
1222 1697
1223sub maps($) { 1698sub maps($) {
1224 my ($pl) = @_; 1699 my ($pl) = @_;
1700
1701 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1702
1226 my $files = aio_readdir playerdir $pl 1703 my $files = aio_readdir playerdir $pl
1227 or return; 1704 or return;
1228 1705
1229 my @paths; 1706 my @paths;
1231 for (@$files) { 1708 for (@$files) {
1232 utf8::decode $_; 1709 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1710 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1711 next unless /^$PATH_SEP/o;
1235 1712
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1713 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1714 }
1238 1715
1239 \@paths 1716 \@paths
1240} 1717}
1241 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1243 1724
1244Sends an ext reply to the player. 1725Sends an ext reply to the player.
1245 1726
1246=cut 1727=cut
1247 1728
1248sub ext_reply($$$%) { 1729sub ext_reply($$@) {
1249 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1250 1731
1251 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1252
1253 $self->send ("ext " . cf::to_json \%msg);
1254} 1733}
1255 1734
1256package cf; 1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1257 1775
1258=back 1776=back
1259
1260 1777
1261=head3 cf::map 1778=head3 cf::map
1262 1779
1263=over 4 1780=over 4
1264 1781
1267package cf::map; 1784package cf::map;
1268 1785
1269use Fcntl; 1786use Fcntl;
1270use Coro::AIO; 1787use Coro::AIO;
1271 1788
1789use overload
1790 '""' => \&as_string,
1791 fallback => 1;
1792
1272our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1274 1795
1275sub generate_random_map { 1796sub generate_random_map {
1276 my ($path, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1277 1800
1278 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1802 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1286 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1287 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1812 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1813 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1814 )
1293} 1815}
1294 1816
1295# and all this just because we cannot iterate over 1817=item cf::map->register ($regex, $prio)
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299 1818
1300 $_->change_map_light ($change) 1819Register a handler for the map path matching the given regex at the
1301 for grep $_->outdoor, values %cf::MAP; 1820givne priority (higher is better, built-in handlers have priority 0, the
1302} 1821default).
1303 1822
1304sub load_map_header($) { 1823=cut
1824
1825sub register {
1826 my (undef, $regex, $prio) = @_;
1827 my $pkg = caller;
1828
1829 no strict;
1830 push @{"$pkg\::ISA"}, __PACKAGE__;
1831
1832 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1833}
1834
1835# also paths starting with '/'
1836$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1837
1838sub thawer_merge {
1839 my ($self, $merge) = @_;
1840
1841 # we have to keep some variables in memory intact
1842 local $self->{path};
1843 local $self->{load_path};
1844
1845 $self->SUPER::thawer_merge ($merge);
1846}
1847
1848sub normalise {
1305 my ($path) = @_; 1849 my ($path, $base) = @_;
1850
1851 $path = "$path"; # make sure its a string
1852
1853 $path =~ s/\.map$//;
1854
1855 # map plan:
1856 #
1857 # /! non-realised random map exit (special hack!)
1858 # {... are special paths that are not being touched
1859 # ?xxx/... are special absolute paths
1860 # ?random/... random maps
1861 # /... normal maps
1862 # ~user/... per-player map of a specific user
1863
1864 $path =~ s/$PATH_SEP/\//go;
1865
1866 # treat it as relative path if it starts with
1867 # something that looks reasonable
1868 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1869 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1870
1871 $base =~ s{[^/]+/?$}{};
1872 $path = "$base/$path";
1873 }
1874
1875 for ($path) {
1876 redo if s{//}{/};
1877 redo if s{/\.?/}{/};
1878 redo if s{/[^/]+/\.\./}{/};
1879 }
1880
1881 $path
1882}
1883
1884sub new_from_path {
1885 my (undef, $path, $base) = @_;
1886
1887 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1888
1889 $path = normalise $path, $base;
1890
1891 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1892 if ($path =~ $EXT_MAP{$pkg}[1]) {
1893 my $self = bless cf::map::new, $pkg;
1894 $self->{path} = $path; $self->path ($path);
1895 $self->init; # pass $1 etc.
1896 return $self;
1897 }
1898 }
1899
1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1901 ()
1902}
1903
1904sub init {
1905 my ($self) = @_;
1906
1907 $self
1908}
1909
1910sub as_string {
1911 my ($self) = @_;
1912
1913 "$self->{path}"
1914}
1915
1916# the displayed name, this is a one way mapping
1917sub visible_name {
1918 &as_string
1919}
1920
1921# the original (read-only) location
1922sub load_path {
1923 my ($self) = @_;
1924
1925 "$MAPDIR/$self->{path}.map"
1926}
1927
1928# the temporary/swap location
1929sub save_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$TMPDIR/$path.map"
1934}
1935
1936# the unique path, undef == no special unique path
1937sub uniq_path {
1938 my ($self) = @_;
1939
1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1941 "$UNIQUEDIR/$path"
1942}
1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1960sub load_header_from($) {
1961 my ($self, $path) = @_;
1306 1962
1307 utf8::encode $path; 1963 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1309 or return; 1965 or return;
1310 1966
1311 my $map = cf::map::new 1967 $self->_load_header ($f)
1312 or return; 1968 or return;
1313 1969
1314 # for better error messages only, will be overwritten later 1970 local $MAP_LOADING{$self->{path}} = $self;
1315 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1316 1972
1317 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1318 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1319 2019
1320 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1321 2022
1322 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1323} 2027}
1324 2028
1325sub find; 2029sub find;
1326sub find { 2030sub find {
1327 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1328 2032
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 2034
1334 cf::lock_wait "map_find:$key"; 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1335
1336 $cf::MAP{$key} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1338 2037
1339 # do it the slow way 2038 $cf::MAP{$path} || do {
1340 my $map = $path->load_temp; 2039 my $map = new_from_path cf::map $path
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 2040 or return;
1353 2041
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1366 2043
1367 Coro::cede; 2044 $map->load_header
2045 or return;
1368 2046
1369 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1370 $map->reset; 2052 $map->reset;
1371 undef $guard;
1372 $map = find $path 2053 return find $path;
1373 or return;
1374 } 2054 }
1375 2055
1376 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1377 } 2057 }
1378} 2058}
2059
2060sub pre_load { }
2061#sub post_load { } # XS
1379 2062
1380sub load { 2063sub load {
1381 my ($self) = @_; 2064 my ($self) = @_;
1382 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1383 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1385 2072
2073 return unless $self->valid;
1386 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1387 2075
1388 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1389 2077
1390 $self->alloc; 2078 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1392 or return; 2086 or return;
1393 2087
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1395 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1396 2090
1397 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 2092 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1400 $self->clear_unique_items; 2095 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1402 } 2099 }
1403 } 2100 }
1404 2101
1405 Coro::cede; 2102 $f->resolve_delayed_derefs;
1406 2103
2104 cf::cede_to_tick;
1407 # now do the right thing for maps 2105 # now do the right thing for maps
1408 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1420 $self->activate; 2116 $self->activate;
1421 } 2117 }
1422 2118
1423 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1424 2121
1425 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2131sub customise_for {
2132 my ($self, $ob) = @_;
2133
2134 return find "~" . $ob->name . "/" . $self->{path}
2135 if $self->per_player;
2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
2140 $self
1426} 2141}
1427 2142
1428# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1429sub load_diag { 2144sub load_neighbours {
1430 my ($map) = @_; 2145 my ($map) = @_;
1431 2146
1432 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1433 2148
1434 for (0 .. 3) { 2149 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1436 or next; 2151 or next;
1437 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1438 or next; 2153 or next;
1439 $neigh->load; 2154 $neigh->load;
1440 2155
2156 push @neigh,
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 } 2159 }
1444 2160
1445 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1446 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1447 or next; 2164 or next;
1448 $neigh->load; 2165 $neigh->load;
1449 } 2166 }
1450} 2167}
1451 2168
1456} 2173}
1457 2174
1458sub do_load_sync { 2175sub do_load_sync {
1459 my ($map) = @_; 2176 my ($map) = @_;
1460 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1461 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1462} 2182}
1463 2183
1464our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
2185our $MAP_PREFETCHER = undef;
2186
2187sub find_async {
2188 my ($path, $origin, $load) = @_;
2189
2190 $path = normalise $path, $origin && $origin->{path};
2191
2192 if (my $map = $cf::MAP{$path}) {
2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2194 }
2195
2196 $MAP_PREFETCH{$path} |= $load;
2197
1465our $MAP_PREFETCHER = Coro::async { 2198 $MAP_PREFETCHER ||= cf::async {
1466 while () { 2199 $Coro::current->{desc} = "map prefetcher";
2200
1467 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1469 or next; 2203 if (my $map = find $k) {
2204 $map->load if $v;
2205 }
2206
1470 my $path = delete $MAP_PREFETCH{$key}; 2207 delete $MAP_PREFETCH{$k};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 } 2208 }
1476 Coro::schedule; 2209 }
2210 undef $MAP_PREFETCHER;
1477 } 2211 };
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready; 2212 $MAP_PREFETCHER->prio (6);
1492 2213
1493 () 2214 ()
2215}
2216
2217# common code, used by both ->save and ->swapout
2218sub _save {
2219 my ($self) = @_;
2220
2221 $self->{last_save} = $cf::RUNTIME;
2222
2223 return unless $self->dirty;
2224
2225 my $save = $self->save_path; utf8::encode $save;
2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
2227
2228 $self->{load_path} = $save;
2229
2230 return if $self->{deny_save};
2231
2232 local $self->{last_access} = $self->last_access;#d#
2233
2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2236 $_->contr->save for $self->players;
2237 };
2238
2239 cf::get_slot 0.02;
2240
2241 if ($uniq) {
2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2244 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 }
1494} 2247}
1495 2248
1496sub save { 2249sub save {
1497 my ($self) = @_; 2250 my ($self) = @_;
1498 2251
1499 my $lock = cf::lock_acquire "map_data:" . $self->path; 2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
1500 2253
1501 $self->{last_save} = $cf::RUNTIME; 2254 $self->_save;
1502
1503 return unless $self->dirty;
1504
1505 my $save = $self->{path}->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1507
1508 $self->{load_path} = $save;
1509
1510 return if $self->{deny_save};
1511
1512 local $self->{last_access} = $self->last_access;#d#
1513
1514 cf::async {
1515 $_->contr->save for $self->players;
1516 };
1517
1518 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES);
1521 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 }
1524} 2255}
1525 2256
1526sub swap_out { 2257sub swap_out {
1527 my ($self) = @_; 2258 my ($self) = @_;
1528 2259
1529 # save first because save cedes
1530 $self->save;
1531
1532 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1533 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1534 return if $self->players; 2264 return if $self->players;
1535 return if $self->in_memory != cf::MAP_IN_MEMORY;
1536 return if $self->{deny_save};
1537 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1538 $self->clear; 2275 $self->clear;
1539 $self->in_memory (cf::MAP_SWAPPED);
1540} 2276}
1541 2277
1542sub reset_at { 2278sub reset_at {
1543 my ($self) = @_; 2279 my ($self) = @_;
1544 2280
1545 # TODO: safety, remove and allow resettable per-player maps 2281 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset}; 2282 return 1e99 if $self->{deny_reset};
1548 2283
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2284 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2285 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 2286
1556 my ($self) = @_; 2291 my ($self) = @_;
1557 2292
1558 $self->reset_at <= $cf::RUNTIME 2293 $self->reset_at <= $cf::RUNTIME
1559} 2294}
1560 2295
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2296sub reset {
1575 my ($self) = @_; 2297 my ($self) = @_;
1576 2298
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2300
1579 return if $self->players; 2301 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2302
1582 warn "resetting map ", $self->path;#d# 2303 warn "resetting map ", $self->path, "\n";
2304
2305 $self->in_memory (cf::MAP_SWAPPED);
2306
2307 # need to save uniques path
2308 unless ($self->{deny_save}) {
2309 my $uniq = $self->uniq_path; utf8::encode $uniq;
2310
2311 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2312 if $uniq;
2313 }
1583 2314
1584 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1585 2316
2317 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2318 $_->clear_links_to ($self) for values %cf::MAP;
2319 $self->clear;
1587 2320
1588 $self->{path}->unlink_save; 2321 $self->unlink_save;
1589 $self->destroy; 2322 $self->destroy;
1590} 2323}
1591 2324
1592my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1593 2326
1594sub nuke { 2327sub nuke {
1595 my ($self) = @_; 2328 my ($self) = @_;
1596 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
2333 delete $cf::MAP{$self->path};
2334
2335 $self->unlink_save;
2336
2337 bless $self, "cf::map";
2338 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2342
2343 $cf::MAP{$self->path} = $self;
2344 }
2345
1600 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
1601} 2347}
1602 2348
1603sub customise_for { 2349=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2350
1606 if ($map->per_player) { 2351Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2352maps. May block.
2353
2354=cut
2355
2356sub tmp_maps() {
1608 } 2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise $_
2362 : ()
2363 } @{ aio_readdir $TMPDIR or [] }
2364 ]
2365}
1609 2366
1610 $map 2367=item $maps = cf::map::random_maps
2368
2369Returns an arrayref with all map paths of currently instantiated and saved
2370random maps. May block.
2371
2372=cut
2373
2374sub random_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise "?random/$_"
2380 : ()
2381 } @{ aio_readdir $RANDOMDIR or [] }
2382 ]
1611} 2383}
1612 2384
1613=item cf::map::unique_maps 2385=item cf::map::unique_maps
1614 2386
1615Returns an arrayref of cf::path's of all shared maps that have 2387Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2388instantiated unique items. May block.
1617 2389
1618=cut 2390=cut
1619 2391
1620sub unique_maps() { 2392sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2393 [
1622 or return; 2394 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2395 utf8::decode $_;
1628 next if /\.pst$/; 2396 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2398 ? ()
1631 push @paths, new cf::path $_; 2399 : normalise $_
2400 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2401 ]
1633
1634 \@paths
1635} 2402}
1636 2403
1637package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
1638 2435
1639=back 2436=back
1640 2437
1641=head3 cf::object 2438=head3 cf::object
1642 2439
1646 2443
1647=over 4 2444=over 4
1648 2445
1649=item $ob->inv_recursive 2446=item $ob->inv_recursive
1650 2447
1651Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
1652 2450
1653=cut 2451=cut
1654 2452
1655sub inv_recursive_; 2453sub inv_recursive_;
1656sub inv_recursive_ { 2454sub inv_recursive_ {
1659 2457
1660sub inv_recursive { 2458sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
1662} 2460}
1663 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
1664package cf; 2490package cf;
1665 2491
1666=back 2492=back
1667 2493
1668=head3 cf::object::player 2494=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2502dialogue with the given NPC character.
1677 2503
1678=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
1679 2519
1680# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2521# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
1685 2525
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2526 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2527
1688 if ($self->{record_replies}) { 2528 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2529 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2530
1690 } else { 2531 } else {
2532 my $pl = $self->contr;
2533
2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2535 my $dialog = $pl->{npc_dialog};
2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2537
2538 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2541 }
1693 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
1694} 2553}
1695 2554
1696=item $player_object->may ("access") 2555=item $player_object->may ("access")
1697 2556
1698Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
1711 2570
1712=item $player_object->enter_link 2571=item $player_object->enter_link
1713 2572
1714Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
1715 2574
1716The player should be reaosnably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2579
2580Will never block.
1718 2581
1719=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
1720 2583
1721Moves the player out of the specila link map onto the given map. If the 2584Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2585map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2586to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2587fails, to the emergency map position.
1725 2588
1726Might block. 2589Might block.
1727 2590
1728=cut 2591=cut
2592
2593sub link_map {
2594 unless ($LINK_MAP) {
2595 $LINK_MAP = cf::map::find "{link}"
2596 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2597 $LINK_MAP->load;
2598 }
2599
2600 $LINK_MAP
2601}
1729 2602
1730sub cf::object::player::enter_link { 2603sub cf::object::player::enter_link {
1731 my ($self) = @_; 2604 my ($self) = @_;
1732 2605
1733 $self->deactivate_recursive; 2606 $self->deactivate_recursive;
1734 2607
1735 return if $self->map == $LINK_MAP; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2609
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2611 if $self->map && $self->map->{path} ne "{link}";
1739 2612
1740 $self->enter_map ($LINK_MAP, 20, 20); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2614}
1742 2615
1743sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2618
2619 return unless $self->contr->active;
1745 2620
1746 my $link_pos = delete $self->{_link_pos}; 2621 my $link_pos = delete $self->{_link_pos};
1747 2622
1748 unless ($map) { 2623 unless ($map) {
1749 # restore original map position 2624 # restore original map position
1760 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
1762 2637
1763 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
1766 2641
1767 $map->load; 2642 $map->load;
1768 $map->load_diag; 2643 $map->load_neighbours;
1769 2644
1770 return unless $self->contr->active; 2645 return unless $self->contr->active;
2646
2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2651 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773} 2652}
1774 2653
1775cf::player->attach ( 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2655
1779 # abort map switching before logout 2656Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2657her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2658that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2659the new (success) or old (failed) map position. In either case, $done will
1783 }; 2660be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2661
1789 # try to abort aborted map switching on player login :) 2662Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2663it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2664
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2665=cut
2666
2667our $GOTOGEN;
1810 2668
1811sub cf::object::player::goto { 2669sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2671
1814 $path = new cf::path $path; 2672 # do generation counting so two concurrent goto's will be executed in-order
2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2674
1816 $self->enter_link; 2675 $self->enter_link;
1817 2676
1818 (async { 2677 (async {
1819 my $map = cf::map::find $path->as_string; 2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
2699 my $map = eval {
2700 my $map = defined $path ? cf::map::find $path : undef;
2701
2702 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2703 $map = $map->customise_for ($self);
1821 2704 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2705 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2707 }
1826 2708
2709 $map
2710 };
2711
2712 if ($@) {
2713 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2714 LOG llevError | logBacktrace, Carp::longmess $@;
2715 }
2716
2717 if ($gen == $self->{_goto_generation}) {
2718 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2720 }
2721
2722 $done->() if $done;
1828 })->prio (1); 2723 })->prio (1);
1829} 2724}
1830 2725
1831=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
1832 2727
1834 2729
1835sub parse_random_map_params { 2730sub parse_random_map_params {
1836 my ($spec) = @_; 2731 my ($spec) = @_;
1837 2732
1838 my $rmp = { # defaults 2733 my $rmp = { # defaults
1839 xsize => 10, 2734 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2735 ysize => (cf::rndm 15, 40),
2736 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2737 #layout => string,
1841 }; 2738 };
1842 2739
1843 for (split /\n/, $spec) { 2740 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2741 my ($k, $v) = split /\s+/, $_, 2;
1845 2742
1857 # that depends on the exit object 2754 # that depends on the exit object
1858 2755
1859 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
1860 2757
1861 if ($exit->map) { 2758 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2759 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
1866 } 2765 }
1867 2766
1868 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
1869 2768
1870 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2771 my $meta = "$RANDOMDIR/$md5.meta";
1872 2772
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2775 undef $fh;
2776 aio_rename "$meta~", $meta;
1875 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
1878 } 2784 }
1879} 2785}
1880 2786
1881sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
1885 2791
1886 $self->enter_link; 2792 $self->enter_link;
1887 2793
1888 (async { 2794 (async {
1889 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
1890 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
1891 prepare_random_map $exit 2804 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2805 if $exit->slaying eq "/!";
2806 }
1893 2807
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
1896 2811
2812 $self->goto ($map, $x, $y);
2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
1897 1; 2818 1
1898 }) { 2819 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2824
1904 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2826 $self->leave_link;
1906 } 2827 }
1907 })->prio (1); 2828 })->prio (1);
1920 2841
1921sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
1923 2844
1924 utf8::encode $text; 2845 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2847}
1927 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2875
2876Send a drawinfo or msg packet to the client, formatting the msg for the
2877client if neccessary. C<$type> should be a string identifying the type of
2878the message, with C<log> being the default. If C<$color> is negative, suppress
2879the message unless the client supports the msg packet.
2880
2881=cut
2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2997sub cf::client::send_msg {
2998 my ($self, $channel, $msg, $color, @extra) = @_;
2999
3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
3002
3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
3017 }
3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
3036=item $client->ext_msg ($type, @msg)
3037
3038Sends an ext event to the client.
3039
3040=cut
3041
3042sub cf::client::ext_msg($$@) {
3043 my ($self, $type, @msg) = @_;
3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
3048 push @msg, msgtype => "event_$type";
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
3069}
1928 3070
1929=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
1930 3072
1931Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3076
1935Queries can fail, so check the return code. Or don't, as queries will become 3077Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3078become reliable at some point in the future.
1937 3079
1938=cut 3080=cut
1939 3081
1940sub cf::client::query { 3082sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3083 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3091 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3093
1952 $self->send_packet ($self->{query_queue}[0][0]) 3094 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3095 if @{ $self->{query_queue} } == 1;
3096
3097 1
1954} 3098}
1955 3099
1956cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
1957 on_reply => sub { 3106 on_reply => sub {
1958 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
1959 3108
1960 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
1961 # get handled first 3110 # get handled first
1962 my $queue = delete $ns->{query_queue} 3111 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3112 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3113
1965 (shift @$queue)->[1]->($msg); 3114 (shift @$queue)->[1]->($msg);
3115 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3116
1967 push @{ $ns->{query_queue} }, @$queue; 3117 push @{ $ns->{query_queue} }, @$queue;
1968 3118
1969 if (@{ $ns->{query_queue} } == @$queue) { 3119 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3120 if (@$queue) {
1972 } else { 3122 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3123 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3124 }
1975 } 3125 }
1976 }, 3126 },
3127 on_exticmd => sub {
3128 my ($ns, $buf) = @_;
3129
3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3131
3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
3140 if (my $cb = $EXTICMD{$type}) {
3141 @reply = $cb->($ns, @payload);
3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
3147 } else {
3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3149 }
3150
3151 cf::override;
3152 },
1977); 3153);
1978 3154
1979=item $client->async (\&cb) 3155=item $client->async (\&cb)
1980 3156
1981Create a new coroutine, running the specified callback. The coroutine will 3157Create a new coroutine, running the specified callback. The coroutine will
1997 3173
1998 $coro 3174 $coro
1999} 3175}
2000 3176
2001cf::client->attach ( 3177cf::client->attach (
2002 on_destroy => sub { 3178 on_client_destroy => sub {
2003 my ($ns) = @_; 3179 my ($ns) = @_;
2004 3180
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3182 },
2007); 3183);
2022our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2024 3200
2025$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2026 3202
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2028 3208
2029# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2030 3210
2031=pod 3211=pod
2032 3212
2033The following fucntions and emthods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2034 3214
2035 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
2036 cf::object::player player 3220 cf::object::player
2037 cf::player peaceful 3221 player
2038 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
2039 3228
2040=cut 3229=cut
2041 3230
2042for ( 3231for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2047) { 3238) {
2048 no strict 'refs'; 3239 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 3259
2069 my $qcode = $code; 3260 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2072 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2073 local $_; 3267 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3268
2076 my $eval = 3269 my $eval =
2077 "do {\n" 3270 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3273 . $code
2081 . "\n}" 3274 . "\n}"
2082 ; 3275 ;
2083 3276
3277 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2087 3286
2088 if ($@) { 3287 if ($@) {
2089 warn "$@"; 3288 warn "$@";
2090 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2110=cut 3309=cut
2111 3310
2112sub register_script_function { 3311sub register_script_function {
2113 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2114 3313
2115 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2117} 3316}
2118 3317
2119=back 3318=back
2120 3319
2121=cut 3320=cut
2122 3321
2123############################################################################# 3322#############################################################################
3323# the server's init and main functions
2124 3324
2125=head2 EXTENSION DATABASE SUPPORT 3325sub load_facedata($) {
3326 my ($path) = @_;
2126 3327
2127Crossfire maintains a very simple database for extension use. It can 3328 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3329 # for this (global event?)
2129excludes objects. 3330 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3331
2131The parameter C<$family> should best start with the name of the extension 3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3333
2134=over 4 3334 warn "loading facedata from $path\n";
2135 3335
2136=item $hashref = cf::db_get $family 3336 my $facedata;
3337 0 < aio_load $path, $facedata
3338 or die "$path: $!";
2137 3339
2138Return a hashref for use by the extension C<$family>, which can be 3340 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3341
2142=item $value = cf::db_get $family => $key 3342 $facedata->{version} == 2
3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3344
2144Returns a single value from the database 3345 # patch in the exptable
2145 3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146=item cf::db_put $family => $hashref 3347 $facedata->{resource}{"res/exp_table"} = {
2147 3348 type => FT_RSRC,
2148Stores the given family hashref into the database. Updates are delayed, if 3349 data => $exp_table,
2149you want the data to be synced to disk immediately, use C<cf::db_sync>. 3350 hash => (Digest::MD5::md5 $exp_table),
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3351 };
3352 cf::cede_to_tick;
2197 3353
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3354 {
3355 my $faces = $facedata->{faceinfo};
2202 3356
2203 sub db_get($;$) { 3357 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3359
2209 sub db_put($$;$) { 3360 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3361 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3364
2218 cf::global->attach ( 3365 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3366 }
2223 );
2224}
2225 3367
2226############################################################################# 3368 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3369 next unless $info->{smooth};
2228 3370
2229sub cfg_load { 3371 my $idx = cf::face::find $face
3372 or next;
3373
3374 if (my $smooth = cf::face::find $info->{smooth}) {
3375 cf::face::set_smooth $idx, $smooth;
3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3377 } else {
3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
3379 }
3380
3381 cf::cede_to_tick;
3382 }
3383 }
3384
3385 {
3386 my $anims = $facedata->{animinfo};
3387
3388 while (my ($anim, $info) = each %$anims) {
3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
3390 cf::cede_to_tick;
3391 }
3392
3393 cf::anim::invalidate_all; # d'oh
3394 }
3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3414
3415 1
3416}
3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
3461 load_resource_file "$MAPDIR/regions"
3462 or die "unable to load regions file\n";
3463
3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
3468}
3469
3470sub reload_facedata {
3471 load_facedata "$DATADIR/facedata"
3472 or die "unable to load facedata\n";
3473}
3474
3475sub reload_archetypes {
3476 load_resource_file "$DATADIR/archetypes"
3477 or die "unable to load archetypes\n";
3478}
3479
3480sub reload_treasures {
3481 load_resource_file "$DATADIR/treasures"
3482 or die "unable to load treasurelists\n";
3483}
3484
3485sub reload_resources {
3486 warn "reloading resource files...\n";
3487
3488 reload_facedata;
3489 reload_archetypes;
3490 reload_regions;
3491 reload_treasures;
3492
3493 warn "finished reloading resource files\n";
3494}
3495
3496sub reload_config {
3497 warn "reloading config file...\n";
3498
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3500 or return;
2232 3501
2233 local $/; 3502 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2235 3504
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3506
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2245 }; 3514 };
2246 warn $@ if $@; 3515 warn $@ if $@;
2247 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2248} 3547}
2249 3548
2250sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2251 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3562 (async {
3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
3565 })->prio (Coro::PRIO_MAX);
2255 }; 3566 };
2256 3567
2257 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2259 load_extensions; 3591 load_extensions;
2260 Event::loop; 3592
3593 utime time, time, $RUNTIMEFILE;
3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2261} 3606}
2262 3607
2263############################################################################# 3608#############################################################################
2264# initialisation and cleanup 3609# initialisation and cleanup
2265 3610
2266# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
2267BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
2274 },
2275 ); 3617 };
3618 }
3619}
3620
3621sub write_runtime_sync {
3622 my $t0 = AE::time;
3623
3624 # first touch the runtime file to show we are still running:
3625 # the fsync below can take a very very long time.
3626
3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3628
3629 my $guard = cf::lock_acquire "write_runtime";
3630
3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3632 or return;
3633
3634 my $value = $cf::RUNTIME + 90 + 10;
3635 # 10 is the runtime save interval, for a monotonic clock
3636 # 60 allows for the watchdog to kill the server.
3637
3638 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3639 and return;
3640
3641 # always fsync - this file is important
3642 aio_fsync $fh
3643 and return;
3644
3645 # touch it again to show we are up-to-date
3646 aio_utime $fh, undef, undef;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3652 and return;
3653
3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3655
2276 } 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
2277} 3707}
2278 3708
2279sub emergency_save() { 3709sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
2281 3711
2282 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
2283 3713
2284 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
2285 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3728 $pl->save;
2293 } 3729 }
2294 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
2295 3731
2296 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3735 $map->valid or next;
2300 $map->save; 3736 $map->save;
2301 } 3737 }
2302 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
3739
3740 warn "emergency_perl_save: begin database checkpoint\n";
3741 BDB::db_env_txn_checkpoint $DB_ENV;
3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
2303 }; 3747 };
2304 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
2305 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
2306} 3755}
2307 3756
3757sub post_cleanup {
3758 my ($make_core) = @_;
3759
3760 warn Carp::longmess "post_cleanup backtrace"
3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3791}
3792
2308sub reload() { 3793sub do_reload_perl() {
2309 # can/must only be called in main 3794 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3796 warn "can only reload from main coroutine";
2312 return; 3797 return;
2313 } 3798 }
2314 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
2315 warn "reloading..."; 3805 warn "reloading...";
2316 3806
2317 warn "freezing server"; 3807 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3811 cf::emergency_save;
3812 cf::write_runtime_sync; # external watchdog should not bark
2320 3813
2321 warn "sync database to disk"; 3814 warn "syncing database to disk";
2322 cf::db_sync; 3815 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3816
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
2327 3818
2328 warn "cancel all watchers"; 3819 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3820 while (IO::AIO::nreqs || BDB::nreqs) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2343 warn "unload/nuke all extensions";
2344 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg";
2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2352 } 3822 }
2353 3823
3824 warn "cancelling all extension coros";
3825 $_->cancel for values %EXT_CORO;
3826 %EXT_CORO = ();
3827
3828 warn "removing commands";
3829 %COMMAND = ();
3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
2354 warn "... nuking $pkg"; 3837 warn "... unloading $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357 3838
2358 warn "unload all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361
2362 warn "removing <$k>";
2363 delete $INC{$k};
2364
2365 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g;
2367
2368 if (my $cb = $k->can ("unload_module")) { 3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
2369 $cb->(); 3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
2370 } 3848 }
2371 3849
2372 Symbol::delete_package $k; 3850 warn "unloading all perl modules loaded from $LIBDIR";
3851 while (my ($k, $v) = each %INC) {
3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
2373 } 3865 }
2374 3866
2375 warn "get rid of safe::, as good as possible"; 3867 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3870
2379 warn "unload cf.pm \"a bit\""; 3871 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3874
2382 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3876 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
2385 3878
3879 warn "unload completed, starting to reload now";
3880
2386 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
2387 require cf; 3882 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
2389 3884
2390 warn "load config and database again"; 3885 warn "loading config and database again";
2391 cf::cfg_load; 3886 cf::reload_config;
2392 cf::db_load;
2393 3887
2394 warn "load extensions"; 3888 warn "loading extensions";
2395 cf::load_extensions; 3889 cf::load_extensions;
2396 3890
3891 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3892 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3893 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3894 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3895 reattach $_ for values %MAP;
3896 warn "reattaching attachments to players";
3897 reattach $_ for values %PLAYER;
3898 }
3899
3900 warn "running post_init jobs";
3901 (pop @POST_INIT)->(1) while @POST_INIT;
3902
3903 warn "leaving sync_job";
3904
3905 1
3906 } or do {
3907 warn $@;
3908 cf::cleanup "error while reloading, exiting.";
3909 };
3910
3911 warn "reloaded";
3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3917};
3918
3919our $RELOAD_WATCHER; # used only during reload
3920
3921sub reload_perl() {
3922 # doing reload synchronously and two reloads happen back-to-back,
3923 # coro crashes during coro_state_free->destroy here.
3924
3925 $RELOAD_WATCHER ||= cf::async {
3926 Coro::AIO::aio_wait cache_extensions;
3927
3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3929 do_reload_perl;
3930 undef $RELOAD_WATCHER;
3931 };
2401 }; 3932 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3933}
2454 3934
2455register_command "reload" => sub { 3935register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
2457 3937
2458 if ($who->flag (FLAG_WIZ)) { 3938 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3939 $who->message ("reloading server.");
3940 async {
3941 $Coro::current->{desc} = "perl_reload";
3942 reload_perl;
3943 };
2462 } 3944 }
2463}; 3945};
2464 3946
2465unshift @INC, $LIBDIR; 3947unshift @INC, $LIBDIR;
2466 3948
2467$TICK_WATCHER = Event->timer ( 3949my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 3950
3951our @WAIT_FOR_TICK;
3952our @WAIT_FOR_TICK_BEGIN;
3953
3954sub wait_for_tick {
3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3956
3957 my $signal = new Coro::Signal;
3958 push @WAIT_FOR_TICK, $signal;
3959 $signal->wait;
3960}
3961
3962sub wait_for_tick_begin {
3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3964
3965 my $signal = new Coro::Signal;
3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3967 $signal->wait;
3968}
3969
3970sub tick {
3971 if ($Coro::current != $Coro::main) {
3972 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3973 unless ++$bug_warning > 10;
3974 return;
3975 }
3976
2475 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK;
2478 3978
2479 $WAIT_FOR_TICK->broadcast; 3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2481 3980
2482 # if we are delayed by four ticks or more, skip them all 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2484 3983 Coro::async_pool {
2485 $TICK_WATCHER->at ($NEXT_TICK); 3984 $Coro::current->{desc} = "runtime saver";
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 3985 write_runtime_sync
2507 or warn "ERROR: unable to write runtime file: $!"; 3986 or warn "ERROR: unable to write runtime file: $!";
2508 })->(); 3987 };
2509 }, 3988 }
2510); 3989
3990 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3991 $sig->send;
3992 }
3993 while (my $sig = shift @WAIT_FOR_TICK) {
3994 $sig->send;
3995 }
3996
3997 $LOAD = ($NOW - $TICK_START) / $TICK;
3998 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3999
4000 if (0) {
4001 if ($NEXT_TICK) {
4002 my $jitter = $TICK_START - $NEXT_TICK;
4003 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4004 warn "jitter $JITTER\n";#d#
4005 }
4006 }
4007}
4008
4009{
4010 # configure BDB
4011
4012 BDB::min_parallel 16;
4013 BDB::max_poll_reqs $TICK * 0.1;
4014 $AnyEvent::BDB::WATCHER->priority (1);
4015
4016 unless ($DB_ENV) {
4017 $DB_ENV = BDB::db_env_create;
4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4023
4024 cf::sync_job {
4025 eval {
4026 BDB::db_env_open
4027 $DB_ENV,
4028 $BDBDIR,
4029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4031 0666;
4032
4033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4034 };
4035
4036 cf::cleanup "db_env_open(db): $@" if $@;
4037 };
4038 }
4039
4040 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4041 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4042 };
4043 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4044 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4045 };
4046 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4047 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4048 };
4049}
4050
4051{
4052 # configure IO::AIO
4053
4054 IO::AIO::min_parallel 8;
4055 IO::AIO::max_poll_time $TICK * 0.1;
4056 undef $AnyEvent::AIO::WATCHER;
4057}
4058
4059my $_log_backtrace;
4060
4061sub _log_backtrace {
4062 my ($msg, @addr) = @_;
4063
4064 $msg =~ s/\n//;
4065
4066 # limit the # of concurrent backtraces
4067 if ($_log_backtrace < 2) {
4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
4070 async {
4071 $Coro::current->{desc} = "abt $msg";
4072
4073 my @bt = fork_call {
4074 @addr = map { sprintf "%x", $_ } @addr;
4075 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4076 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4077 or die "addr2line: $!";
4078
4079 my @funcs;
4080 my @res = <$fh>;
4081 chomp for @res;
4082 while (@res) {
4083 my ($func, $line) = splice @res, 0, 2, ();
4084 push @funcs, "[$func] $line";
4085 }
4086
4087 @funcs
4088 };
4089
4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4092 LOG llevInfo, "[ABT] $_\n" for @bt;
4093 --$_log_backtrace;
4094 };
4095 } else {
4096 LOG llevInfo, "[ABT] $msg\n";
4097 LOG llevInfo, "[ABT] [suppressed]\n";
4098 }
4099}
4100
4101# load additional modules
4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
2511 4104
2512END { cf::emergency_save } 4105END { cf::emergency_save }
2513 4106
25141 41071
2515 4108

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