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Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC vs.
Revision 1.519 by root, Fri Apr 16 02:32:25 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
13 38
39use Guard ();
14use Coro 3.52 (); 40use Coro ();
15use Coro::State; 41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
16use Coro::Event; 44use Coro::AnyEvent;
17use Coro::Timer; 45use Coro::Timer;
18use Coro::Signal; 46use Coro::Signal;
19use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
20use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
21use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
22 54
55use JSON::XS 2.01 ();
23use BDB (); 56use BDB ();
24use Data::Dumper; 57use Data::Dumper;
25use Digest::MD5;
26use Fcntl; 58use Fcntl;
27use YAML::Syck (); 59use YAML::XS ();
28use IO::AIO 2.32 (); 60use IO::AIO ();
29use Time::HiRes; 61use Time::HiRes;
30use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
31 66
32# configure various modules to our taste 67# configure various modules to our taste
33# 68#
34$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37 77
38$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
39 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
41$YAML::Syck::ImplicitUnicode = 1;
42
43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44 80
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46 82
47our %COMMAND = (); 83our %COMMAND = ();
48our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
49 85
50our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
51our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
54 91
55our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
56our @EVENT; 93our @EVENT;
57our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
58 96
59our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
60our $TICK_WATCHER; 98our $DATADIR = datadir;
61our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
63our $NEXT_TICK; 118our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
66 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
67our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
68our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
69 127
70our %CFG; 128our %CFG;
71 129
72our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
73our $RUNTIME; 131our $RUNTIME;
132our $NOW;
74 133
75our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
76our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
77our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83 137
84# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
87binmode STDOUT; 151binmode STDOUT;
88binmode STDERR; 152binmode STDERR;
89 153
90# read virtual server time, if available 154# read virtual server time, if available
91unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
92 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
93 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
94 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
95} 159}
96 160
97mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
98mkdir cf::localdir . "/" . cf::playerdir; 162
99mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
100mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
103 165
104our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
105 167
106sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
107 180
108############################################################################# 181#############################################################################
109 182
110=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
111 184
118=item $cf::RUNTIME 191=item $cf::RUNTIME
119 192
120The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
121every server tick. 194every server tick.
122 195
123=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
124 199
125The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
126be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
127 204
128=item $cf::NOW 205=item $cf::NOW
129 206
130The time of the last (current) server tick. 207The time of the last (current) server tick.
131 208
132=item $cf::TICK 209=item $cf::TICK
133 210
134The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
135 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
136=item %cf::CFG 223=item %cf::CFG
137 224
138Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
139from wherever your confdir points to. 226from wherever your confdir points to.
140 227
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
142 229
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
145processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
146window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
147 245
148=back 246=back
149 247
150=cut 248=cut
151 249
152BEGIN { 250$Coro::State::WARNHOOK = sub {
153 *CORE::GLOBAL::warn = sub {
154 my $msg = join "", @_; 251 my $msg = join "", @_;
155 utf8::encode $msg;
156 252
157 $msg .= "\n" 253 $msg .= "\n"
158 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
159 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
160 LOG llevError, $msg; 258 LOG llevError, $msg;
161 }; 259};
162} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
163 274
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
170 282
171# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
172# within the Safe compartment. 284# within the Safe compartment.
173for my $pkg (qw( 285for my $pkg (qw(
174 cf::global cf::attachable 286 cf::global cf::attachable
175 cf::object cf::object::player 287 cf::object cf::object::player
176 cf::client cf::player 288 cf::client cf::player
177 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
178 cf::map cf::party cf::region 291 cf::party cf::region
179)) { 292)) {
180 no strict 'refs';
181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
182} 294}
183 295
184$Event::DIED = sub { 296$EV::DIED = sub {
185 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
186}; 298};
299
300#############################################################################
187 301
188=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
189 303
190=over 4 304=over 4
191 305
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d 325 $d
212 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
213} 327}
214 328
215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
216
217=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
218 330
219Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
220 332
221=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
222 334
223Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
224 336
337=cut
338
339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
340
341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
225=item cf::lock_wait $string 358=item cf::lock_wait $string
226 359
227Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
228 361
229=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
230 363
231Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
234returned. 367returned.
235 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
236Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
238 374
239=cut 375=item $locked = cf::lock_active $string
240 376
241our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
242 382
243sub lock_wait($) { 383sub lock_wait($) {
244 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251} 385}
252 386
253sub lock_acquire($) { 387sub lock_acquire($) {
254 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
255 390
256 # wait, to be sure we are not locked 391sub lock_active($) {
257 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265} 393}
266 394
267sub freeze_mainloop { 395sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
269 397
270 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
271 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
272 }; 465 }
273 $TICK_WATCHER->stop; 466};
274 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
275} 481}
276 482
277=item cf::async { BLOCK } 483=item cf::async { BLOCK }
278 484
279Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
284 490
285BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
286 492
287=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
288 494
289The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
290always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
292 499
293If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
296fast or be very important. 503fast or be very important.
299 506
300sub sync_job(&) { 507sub sync_job(&) {
301 my ($job) = @_; 508 my ($job) = @_;
302 509
303 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
304 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
306 515
307 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
308 # (but this is cancel-safe) 517
309 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
310 519
311 my $busy = 1; 520 my $busy = 1;
312 my @res; 521 my @res;
313 522
314 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
315 @res = eval { $job->() }; 525 @res = eval { $job->() };
316 warn $@ if $@; 526 warn $@ if $@;
317 undef $busy; 527 undef $busy;
318 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
319 529
320 while ($busy) { 530 while ($busy) {
321 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
322 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
323 541
324 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
325 } else { 543 } else {
326 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
327 545
347 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
348 566
349 $coro 567 $coro
350} 568}
351 569
352sub write_runtime { 570=item fork_call { }, $args
353 my $guard = cf::lock_acquire "write_runtime";
354 571
355 my $runtime = cf::localdir . "/runtime"; 572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
356 576
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 577=cut
358 or return;
359 578
360 my $value = $cf::RUNTIME + 90 + 10; 579sub fork_call(&@) {
361 # 10 is the runtime save interval, for a monotonic clock 580 my ($cb, @args) = @_;
362 # 60 allows for the watchdog to kill the server.
363 581
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0 582 # we seemingly have to make a local copy of the whole thing,
365 and return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
366 585
367 # always fsync - this file is important 586 my @res = Coro::Util::fork_eval {
368 aio_fsync $fh 587 reset_signals;
369 and return; 588 &$cb
589 }, @args;
370 590
371 close $fh 591 wantarray ? @res : $res[-1]
372 or return; 592}
373 593
374 aio_rename "$runtime~", $runtime 594sub objinfo {
375 and return;
376
377 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
378} 757}
379 758
380=item cf::datalog type => key => value, ... 759=item cf::datalog type => key => value, ...
381 760
382Log a datalog packet of the given type with the given key-value pairs. 761Log a datalog packet of the given type with the given key-value pairs.
394 773
395############################################################################# 774#############################################################################
396 775
397=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
398 777
399Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
400attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
401to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
402 781
403In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
404C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
405crossfire+). 784Deliantra).
406 785
407=over 4 786=over 4
408 787
409=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
410 789
454=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
455 834
456Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
458 837
459Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
461 840
462These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
463 842
464=over 4 843=over 4
573 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
574 953
575 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
579 958
580 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
581 my $pkg = shift @arg; 960 my $pkg = shift @arg;
582 961
583 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
612 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
613 } 992 }
614 993
615 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
616 } else { 995 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
618 } 997 }
619 998
620 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
621} 1000}
622 1001
624 if (ref $_[0]) { 1003 if (ref $_[0]) {
625 _object_attach @_; 1004 _object_attach @_;
626 } else { 1005 } else {
627 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
628 } 1007 }
1008 _recalc_want;
629}; 1009};
630 1010
631# all those should be optimised 1011# all those should be optimised
632sub cf::attachable::detach { 1012sub cf::attachable::detach {
633 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
636 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
637 reattach ($obj); 1017 reattach ($obj);
638 } else { 1018 } else {
639 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
640 } 1020 }
1021 _recalc_want;
641}; 1022};
642 1023
643sub cf::attachable::attached { 1024sub cf::attachable::attached {
644 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
645 1026
660 "; 1041 ";
661 die if $@; 1042 die if $@;
662} 1043}
663 1044
664our $override; 1045our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666 1047
667sub override { 1048sub override {
668 $override = 1; 1049 $override = 1;
669 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
670} 1051}
671 1052
672sub do_invoke { 1053sub do_invoke {
673 my $event = shift; 1054 my $event = shift;
674 my $callbacks = shift; 1055 my $callbacks = shift;
675 1056
676 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
677 1058
678 local $override; 1059 local $override;
679 1060
680 for (@$callbacks) { 1061 for (@$callbacks) {
681 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
690 } 1071 }
691 1072
692 0 1073 0
693} 1074}
694 1075
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
696 1077
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698 1079
699Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
700 1081
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
704 1085
705=back 1086=back
706 1087
707=cut 1088=cut
708 1089
709############################################################################# 1090#############################################################################
710# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
711 1134
712sub reattach { 1135sub reattach {
713 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
714 my ($obj) = @_; 1137 my ($obj) = @_;
715 1138
1139 # no longer needed after getting rid of delete_package?
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1141
718 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
719 1143
720 @$registry = (); 1144 @$registry = ();
721 1145
736cf::attachable->attach ( 1160cf::attachable->attach (
737 prio => -1000000, 1161 prio => -1000000,
738 on_instantiate => sub { 1162 on_instantiate => sub {
739 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
740 1164
741 $data = from_json $data; 1165 $data = decode_json $data;
742 1166
743 for (@$data) { 1167 for (@$data) {
744 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
745 1169
746 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1186sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
764 1188
765 sync_job { 1189 sync_job {
766 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
769 1194
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
774 close $fh; 1202 aio_close $fh;
775 1203
776 if (@$objs) { 1204 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
782 close $fh; 1213 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
784 } 1215 }
785 } else { 1216 } else {
786 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
787 } 1218 }
788 1219
789 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1224 } else {
791 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
792 } 1226 }
793 } else { 1227 } else {
794 aio_unlink $filename; 1228 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
796 } 1230 }
797 } 1231 };
798} 1232}
799 1233
800sub object_freezer_as_string { 1234sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
802 1236
814 or return; 1248 or return;
815 1249
816 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
818 or return; 1252 or return;
1253
819 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
820 } 1256 }
821 1257
1258 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
824 return ($data, $av); 1262 ($data, $av)
825} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
826 1270
827############################################################################# 1271#############################################################################
828# command handling &c 1272# command handling &c
829 1273
830=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1288}
845 1289
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1291
848Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
849 1297
850If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
851called. 1299called.
852 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
853=cut 1312=cut
854 1313
855sub register_extcmd { 1314sub register_extcmd {
856 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
857 1316
858 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
859} 1318}
860 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
861cf::player->attach ( 1328cf::player->attach (
862 on_command => sub { 1329 on_unknown_command => sub {
863 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
864 1331
865 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
866 or return; 1333 or return;
867 1334
872 cf::override; 1339 cf::override;
873 }, 1340 },
874 on_extcmd => sub { 1341 on_extcmd => sub {
875 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
876 1343
877 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
878 1345
879 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
881 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
885 } else { 1361 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 } 1363 }
888 1364
889 cf::override; 1365 cf::override;
890 }, 1366 },
891); 1367);
892 1368
1369# "readahead" all extensions
893sub load_extension { 1370sub cache_extensions {
894 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
895 1372
896 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
897 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
898 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
899 $pkg =~ s/[^[:word:]]/_/g;
900 $pkg = "ext::$pkg";
901
902 warn "... loading '$path' into '$pkg'\n";
903
904 open my $fh, "<:utf8", $path
905 or die "$path: $!";
906
907 my $source =
908 "package $pkg; use strict; use utf8;\n"
909 . "#line 1 \"$path\"\n{\n"
910 . (do { local $/; <$fh> })
911 . "\n};\n1";
912
913 unless (eval $source) {
914 my $msg = $@ ? "$path: $@\n"
915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 } 1376 }
921 die $@;
922 } 1377 };
923 1378
924 push @EXTS, $pkg; 1379 $grp
925} 1380}
926 1381
927sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
928 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
929 next unless -r $ext; 1387 next unless -r $path;
930 eval { 1388
931 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
932 1 1449 }
933 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
934 } 1460 };
935} 1461}
936 1462
937############################################################################# 1463#############################################################################
938 1464
1465=back
1466
939=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
940 1468
941Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
942 1470
943=cut 1471=cut
944 1472
945package cf::player; 1473package cf::player;
946 1474
948 1476
949=head3 cf::player 1477=head3 cf::player
950 1478
951=over 4 1479=over 4
952 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
953=item cf::player::find $login 1495=item cf::player::find $login
954 1496
955Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
956 1498
957=cut 1499=cut
958 1500
959sub playerdir($) { 1501sub playerdir($) {
960 cf::localdir 1502 "$PLAYERDIR/"
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965} 1504}
966 1505
967sub path($) { 1506sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
978 1517
979sub exists($) { 1518sub exists($) {
980 my ($login) = @_; 1519 my ($login) = @_;
981 1520
982 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
984} 1523}
985 1524
986sub find($) { 1525sub find($) {
987 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0]; 1527 my $login = $_[0];
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
999 1538
1000 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1001 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1002 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1003 } 1548 }
1004 } 1549 }
1005} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1006 1564
1007sub save($) { 1565sub save($) {
1008 my ($pl) = @_; 1566 my ($pl) = @_;
1009 1567
1010 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1015 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1016 1574
1017 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1019 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1020 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1021 Coro::cede; 1584 cf::cede_to_tick;
1022} 1585}
1023 1586
1024sub new($) { 1587sub new($) {
1025 my ($login) = @_; 1588 my ($login) = @_;
1026 1589
1032 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1033 1596
1034 $self 1597 $self
1035} 1598}
1036 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1037=item $pl->quit_character 1610=item $pl->quit_character
1038 1611
1039Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1041 1614
1045 my ($pl) = @_; 1618 my ($pl) = @_;
1046 1619
1047 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1048 1621
1049 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1051 1624
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1056 1631
1057 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1088while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1089 1664
1090=cut 1665=cut
1091 1666
1092sub list_logins { 1667sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1094 or return []; 1669 or return [];
1095 1670
1096 my @logins; 1671 my @logins;
1097 1672
1098 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1102 1683
1103 utf8::decode $login; 1684 utf8::decode $login;
1104 push @logins, $login; 1685 push @logins, $login;
1105 } 1686 }
1106 1687
1133 } 1714 }
1134 1715
1135 \@paths 1716 \@paths
1136} 1717}
1137 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1138=item $player->ext_reply ($msgid, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1139 1724
1140Sends an ext reply to the player. 1725Sends an ext reply to the player.
1141 1726
1142=cut 1727=cut
1143 1728
1144sub ext_reply($$%) { 1729sub ext_reply($$@) {
1145 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1146 1731
1147 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150} 1733}
1151 1734
1152=item $player->ext_event ($type, %msg) 1735=item $player->ext_msg ($type, @msg)
1153 1736
1154Sends an ext event to the client. 1737Sends an ext event to the client.
1155 1738
1156=cut 1739=cut
1157 1740
1158sub ext_event($$%) { 1741sub ext_msg($$@) {
1159 my ($self, $type, %msg) = @_; 1742 my ($self, $type, @msg) = @_;
1160 1743
1161 $self->ns->ext_event ($type, %msg); 1744 $self->ns->ext_msg ($type, @msg);
1162} 1745}
1163 1746
1164package cf; 1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1165 1775
1166=back 1776=back
1167
1168 1777
1169=head3 cf::map 1778=head3 cf::map
1170 1779
1171=over 4 1780=over 4
1172 1781
1184our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1185our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1186 1795
1187sub generate_random_map { 1796sub generate_random_map {
1188 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1189 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1190 $self->_create_random_map ( 1802 $self->_create_random_map (
1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1194 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1195 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 my ($self, $merge) = @_; 1839 my ($self, $merge) = @_;
1228 1840
1229 # we have to keep some variables in memory intact 1841 # we have to keep some variables in memory intact
1230 local $self->{path}; 1842 local $self->{path};
1231 local $self->{load_path}; 1843 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234 1844
1235 $self->SUPER::thawer_merge ($merge); 1845 $self->SUPER::thawer_merge ($merge);
1236} 1846}
1237 1847
1238sub normalise { 1848sub normalise {
1285 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1286 return $self; 1896 return $self;
1287 } 1897 }
1288 } 1898 }
1289 1899
1290 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1291 () 1901 ()
1292} 1902}
1293 1903
1294sub init { 1904sub init {
1295 my ($self) = @_; 1905 my ($self) = @_;
1310 1920
1311# the original (read-only) location 1921# the original (read-only) location
1312sub load_path { 1922sub load_path {
1313 my ($self) = @_; 1923 my ($self) = @_;
1314 1924
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1925 "$MAPDIR/$self->{path}.map"
1316} 1926}
1317 1927
1318# the temporary/swap location 1928# the temporary/swap location
1319sub save_path { 1929sub save_path {
1320 my ($self) = @_; 1930 my ($self) = @_;
1321 1931
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1933 "$TMPDIR/$path.map"
1324} 1934}
1325 1935
1326# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1327sub uniq_path { 1937sub uniq_path {
1328 my ($self) = @_; 1938 my ($self) = @_;
1329 1939
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1941 "$UNIQUEDIR/$path"
1332} 1942}
1333 1943
1334# and all this just because we cannot iterate over 1944sub decay_objects {
1335# all maps in C++...
1336sub change_all_map_light {
1337 my ($change) = @_; 1945 my ($self) = @_;
1338 1946
1339 $_->change_map_light ($change) 1947 return if $self->{deny_reset};
1340 for grep $_->outdoor, values %cf::MAP; 1948
1949 $self->do_decay_objects;
1341} 1950}
1342 1951
1343sub unlink_save { 1952sub unlink_save {
1344 my ($self) = @_; 1953 my ($self) = @_;
1345 1954
1350 1959
1351sub load_header_from($) { 1960sub load_header_from($) {
1352 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1353 1962
1354 utf8::encode $path; 1963 utf8::encode $path;
1355 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1356 # or return;
1357
1358 $self->_load_header ($path)
1359 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1360 1972
1361 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1362 1974
1363 1 1975 1
1364} 1976}
1403 $self->load_header_orig 2015 $self->load_header_orig
1404 or return; 2016 or return;
1405 $self->prepare_orig; 2017 $self->prepare_orig;
1406 } 2018 }
1407 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1408 1 2026 1
1409} 2027}
1410 2028
1411sub find; 2029sub find;
1412sub find { 2030sub find {
1413 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1414 2032
1415 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1416 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1417 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1418 2037
1419 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1420 my $guard = cf::lock_acquire "map_find:$path";
1421 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1422 or return; 2040 or return;
1423 2041
1424 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1425 2043
1426 $map->load_header 2044 $map->load_header
1427 or return; 2045 or return;
1428 2046
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1432 $map->reset; 2052 $map->reset;
1433 undef $guard;
1434 return find $path; 2053 return find $path;
1435 } 2054 }
1436 2055
1437 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1438 } 2057 }
1439} 2058}
1440 2059
1441sub pre_load { } 2060sub pre_load { }
1442sub post_load { } 2061#sub post_load { } # XS
1443 2062
1444sub load { 2063sub load {
1445 my ($self) = @_; 2064 my ($self) = @_;
1446 2065
1447 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1448 2067
1449 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1450 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1451 2072
2073 return unless $self->valid;
1452 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1453 2075
1454 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1455 2077
1456 $self->alloc; 2078 $self->alloc;
1457 2079
1458 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1459 2082
1460 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1461 or return; 2086 or return;
1462 2087
1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1464 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1465 2090
1466 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1467 utf8::encode $uniq; 2092 utf8::encode $uniq;
1468 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1469 $self->clear_unique_items; 2095 $self->clear_unique_items;
1470 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1471 } 2099 }
1472 } 2100 }
1473 2101
1474 Coro::cede; 2102 $f->resolve_delayed_derefs;
1475 2103
2104 cf::cede_to_tick;
1476 # now do the right thing for maps 2105 # now do the right thing for maps
1477 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1478
1479 unless ($self->{deny_activate}) {
1480 $self->decay_objects;
1481 $self->fix_auto_apply;
1482 $self->update_buttons;
1483 Coro::cede;
1484 $self->set_darkness_map;
1485 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1486 unless $self->difficulty; 2108 unless $self->difficulty;
1487 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1488 $self->activate; 2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
1489 } 2123 }
1490 2124
1491 $self->post_load; 2125 $self->post_load;
1492
1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494} 2126}
1495 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1496sub customise_for { 2131sub customise_for {
1497 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1498 2133
1499 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player; 2135 if $self->per_player;
1501 2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
1502 $self 2140 $self
1503} 2141}
1504 2142
1505# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1506sub load_diag { 2144sub load_neighbours {
1507 my ($map) = @_; 2145 my ($map) = @_;
1508 2146
1509 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1510 2148
1511 for (0 .. 3) { 2149 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1513 or next; 2151 or next;
1514 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1515 or next; 2153 or next;
1516 $neigh->load; 2154 $neigh->load;
1517 2155
2156 push @neigh,
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 } 2159 }
1521 2160
1522 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1523 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1524 or next; 2164 or next;
1525 $neigh->load; 2165 $neigh->load;
1526 } 2166 }
1527} 2167}
1528 2168
1533} 2173}
1534 2174
1535sub do_load_sync { 2175sub do_load_sync {
1536 my ($map) = @_; 2176 my ($map) = @_;
1537 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1538 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1539} 2182}
1540 2183
1541our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1543 2186
1544sub find_async { 2187sub find_async {
1545 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1546 2189
1547 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1548 2191
1549 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1551 } 2194 }
1552 2195
1553 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1554 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1555 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1557 my $map = find $path 2203 if (my $map = find $k) {
1558 or next;
1559 $map->load; 2204 $map->load if $v;
2205 }
1560 2206
1561 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1562 } 2208 }
1563 } 2209 }
1564 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1565 }; 2211 };
1566 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1567 2213
1568 () 2214 ()
1569} 2215}
1570 2216
2217# common code, used by both ->save and ->swapout
1571sub save { 2218sub _save {
1572 my ($self) = @_; 2219 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575 2220
1576 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1577 2222
1578 return unless $self->dirty; 2223 return unless $self->dirty;
1579 2224
1585 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1586 2231
1587 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1588 2233
1589 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1590 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1591 }; 2237 };
2238
2239 cf::get_slot 0.02;
1592 2240
1593 if ($uniq) { 2241 if ($uniq) {
1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1595 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1596 } else { 2244 } else {
1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1598 } 2246 }
1599} 2247}
1600 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
1601sub swap_out { 2257sub swap_out {
1602 my ($self) = @_; 2258 my ($self) = @_;
1603 2259
1604 # save first because save cedes
1605 $self->save;
1606
1607 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1609 return if $self->players; 2264 return if $self->players;
1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1611 return if $self->{deny_save};
1612 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1613 $self->clear; 2275 $self->clear;
1614 $self->in_memory (cf::MAP_SWAPPED);
1615} 2276}
1616 2277
1617sub reset_at { 2278sub reset_at {
1618 my ($self) = @_; 2279 my ($self) = @_;
1619 2280
1620 # TODO: safety, remove and allow resettable per-player maps 2281 # TODO: safety, remove and allow resettable per-player maps
1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1622 return 1e99 if $self->{deny_reset}; 2282 return 1e99 if $self->{deny_reset};
1623 2283
1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2284 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2285 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1626 2286
1637 my ($self) = @_; 2297 my ($self) = @_;
1638 2298
1639 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640 2300
1641 return if $self->players; 2301 return if $self->players;
1642 return if $self->isa ("ext::map_per_player");#d#
1643 2302
1644 warn "resetting map ", $self->path;#d# 2303 warn "resetting map ", $self->path, "\n";
1645 2304
1646 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
1647 2306
1648 # need to save uniques path 2307 # need to save uniques path
1649 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
1653 if $uniq; 2312 if $uniq;
1654 } 2313 }
1655 2314
1656 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1657 2316
2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
1658 $self->clear; 2319 $self->clear;
1659
1660 $_->clear_links_to ($self) for values %cf::MAP;
1661 2320
1662 $self->unlink_save; 2321 $self->unlink_save;
1663 $self->destroy; 2322 $self->destroy;
1664} 2323}
1665 2324
1666my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1667 2326
1668sub nuke { 2327sub nuke {
1669 my ($self) = @_; 2328 my ($self) = @_;
1670 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
1671 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
1672 2334
1673 $self->unlink_save; 2335 $self->unlink_save;
1674 2336
1675 bless $self, "cf::map"; 2337 bless $self, "cf::map";
1676 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
1677 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1678 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680 2342
1681 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
1682 2345
1683 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2347}
2348
2349=item $maps = cf::map::tmp_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352maps. May block.
2353
2354=cut
2355
2356sub tmp_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise $_
2362 : ()
2363 } @{ aio_readdir $TMPDIR or [] }
2364 ]
2365}
2366
2367=item $maps = cf::map::random_maps
2368
2369Returns an arrayref with all map paths of currently instantiated and saved
2370random maps. May block.
2371
2372=cut
2373
2374sub random_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise "?random/$_"
2380 : ()
2381 } @{ aio_readdir $RANDOMDIR or [] }
2382 ]
1684} 2383}
1685 2384
1686=item cf::map::unique_maps 2385=item cf::map::unique_maps
1687 2386
1688Returns an arrayref of paths of all shared maps that have 2387Returns an arrayref of paths of all shared maps that have
1689instantiated unique items. May block. 2388instantiated unique items. May block.
1690 2389
1691=cut 2390=cut
1692 2391
1693sub unique_maps() { 2392sub unique_maps() {
1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2393 [
1695 or return; 2394 map {
1696
1697 my @paths;
1698
1699 for (@$files) {
1700 utf8::decode $_; 2395 utf8::decode $_;
1701 next if /\.pst$/; 2396 s/\.map$//; # TODO future compatibility hack
1702 next unless /^$PATH_SEP/o; 2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1703 2398 ? ()
1704 push @paths, cf::map::normalise $_; 2399 : normalise $_
2400 } @{ aio_readdir $UNIQUEDIR or [] }
1705 } 2401 ]
1706
1707 \@paths
1708} 2402}
1709 2403
1710package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
1711 2435
1712=back 2436=back
1713 2437
1714=head3 cf::object 2438=head3 cf::object
1715 2439
1719 2443
1720=over 4 2444=over 4
1721 2445
1722=item $ob->inv_recursive 2446=item $ob->inv_recursive
1723 2447
1724Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
1725 2450
1726=cut 2451=cut
1727 2452
1728sub inv_recursive_; 2453sub inv_recursive_;
1729sub inv_recursive_ { 2454sub inv_recursive_ {
1732 2457
1733sub inv_recursive { 2458sub inv_recursive {
1734 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
1735} 2460}
1736 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
1737package cf; 2490package cf;
1738 2491
1739=back 2492=back
1740 2493
1741=head3 cf::object::player 2494=head3 cf::object::player
1747Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1748can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
1749dialogue with the given NPC character. 2502dialogue with the given NPC character.
1750 2503
1751=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
1752 2519
1753# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
1754# with dialog boxes. 2521# with dialog boxes.
1755#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
1756sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
1758 2525
1759 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2526 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1760 2527
1761 if ($self->{record_replies}) { 2528 if ($self->{record_replies}) {
1762 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2529 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2530
1763 } else { 2531 } else {
2532 my $pl = $self->contr;
2533
2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2535 my $dialog = $pl->{npc_dialog};
2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2537
2538 } else {
1764 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
1765 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2541 }
1766 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
1767} 2553}
1768 2554
1769=item $player_object->may ("access") 2555=item $player_object->may ("access")
1770 2556
1771Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
1784 2570
1785=item $player_object->enter_link 2571=item $player_object->enter_link
1786 2572
1787Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
1788 2574
1789The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
1790I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
1791 2579
1792Will never block. 2580Will never block.
1793 2581
1794=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
1795 2583
1818 $self->deactivate_recursive; 2606 $self->deactivate_recursive;
1819 2607
1820 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821 2609
1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1823 if $self->map; 2611 if $self->map && $self->map->{path} ne "{link}";
1824 2612
1825 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1826} 2614}
1827 2615
1828sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
1829 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2618
2619 return unless $self->contr->active;
1830 2620
1831 my $link_pos = delete $self->{_link_pos}; 2621 my $link_pos = delete $self->{_link_pos};
1832 2622
1833 unless ($map) { 2623 unless ($map) {
1834 # restore original map position 2624 # restore original map position
1845 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
1846 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
1847 2637
1848 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
1849 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
1850 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
1851 2641
1852 $map->load; 2642 $map->load;
1853 $map->load_diag; 2643 $map->load_neighbours;
1854 2644
1855 return unless $self->contr->active; 2645 return unless $self->contr->active;
1856 $self->activate_recursive;
1857 2646
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1859 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
1860}
1861 2649
1862cf::player->attach ( 2650 # only activate afterwards, to support waiting in hooks
1863 on_logout => sub { 2651 $self->activate_recursive;
1864 my ($pl) = @_; 2652}
1865 2653
1866 # abort map switching before logout 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875 2655
1876 # try to abort aborted map switching on player login :) 2656Moves the player to the given map-path and coordinates by first freezing
1877 # should happen only on crashes 2657her, loading and preparing them map, calling the provided $check callback
1878 if ($pl->ob->{_link_pos}) { 2658that has to return the map if sucecssful, and then unfreezes the player on
1879 $pl->ob->enter_link; 2659the new (success) or old (failed) map position. In either case, $done will
1880 (async { 2660be called at the end of this process.
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893 2661
1894=item $player_object->goto ($path, $x, $y) 2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
1895 2664
1896=cut 2665=cut
2666
2667our $GOTOGEN;
1897 2668
1898sub cf::object::player::goto { 2669sub cf::object::player::goto {
1899 my ($self, $path, $x, $y) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
2671
2672 # do generation counting so two concurrent goto's will be executed in-order
2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1900 2674
1901 $self->enter_link; 2675 $self->enter_link;
1902 2676
1903 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
1904 my $map = eval { 2699 my $map = eval {
1905 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2701
2702 if ($map) {
1906 $map = $map->customise_for ($self) if $map; 2703 $map = $map->customise_for ($self);
2704 $map = $check->($map) if $check && $map;
2705 } else {
2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2707 }
2708
1907 $map 2709 $map
2710 };
2711
2712 if ($@) {
2713 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2714 LOG llevError | logBacktrace, Carp::longmess $@;
1908 } or 2715 }
1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1910 2716
2717 if ($gen == $self->{_goto_generation}) {
2718 delete $self->{_goto_generation};
1911 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2720 }
2721
2722 $done->() if $done;
1912 })->prio (1); 2723 })->prio (1);
1913} 2724}
1914 2725
1915=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
1916 2727
1936} 2747}
1937 2748
1938sub prepare_random_map { 2749sub prepare_random_map {
1939 my ($exit) = @_; 2750 my ($exit) = @_;
1940 2751
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1942
1943 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
1944 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
1945 # that depends on the exit object 2754 # that depends on the exit object
1946 2755
1947 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
1949 if ($exit->map) { 2758 if ($exit->map) {
1950 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
1951 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
1952 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
1953 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
1954 } 2765 }
1955 2766
1956 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
1957 2768
1958 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1959 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
1961 2772
1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1963 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh; 2775 undef $fh;
1965 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
1966 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
1967 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
1968 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
1969 } 2784 }
1970} 2785}
1971 2786
1972sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
1973 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
1974 2789
1975 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
1976 2791
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1988 $self->enter_link; 2792 $self->enter_link;
1989 2793
1990 (async { 2794 (async {
1991 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
1992 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
1993 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
1994 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
1995 1; 2818 1
1996 }) { 2819 }) {
1997 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
1998 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
1999 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
2000 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
2001 2824
2002 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2021 2844
2022 utf8::encode $text; 2845 utf8::encode $text;
2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2024} 2847}
2025 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2875
2876Send a drawinfo or msg packet to the client, formatting the msg for the
2877client if neccessary. C<$type> should be a string identifying the type of
2878the message, with C<log> being the default. If C<$color> is negative, suppress
2879the message unless the client supports the msg packet.
2880
2881=cut
2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2997sub cf::client::send_msg {
2998 my ($self, $channel, $msg, $color, @extra) = @_;
2999
3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
3002
3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
3017 }
3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
2026=item $client->ext_event ($type, %msg) 3036=item $client->ext_msg ($type, @msg)
2027 3037
2028Sends an exti event to the client. 3038Sends an ext event to the client.
2029 3039
2030=cut 3040=cut
2031 3041
2032sub cf::client::ext_event($$%) { 3042sub cf::client::ext_msg($$@) {
2033 my ($self, $type, %msg) = @_; 3043 my ($self, $type, @msg) = @_;
2034 3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
2035 $msg{msgtype} = "event_$type"; 3048 push @msg, msgtype => "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
2037} 3069}
2038 3070
2039=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2040 3072
2041Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2043C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2044 3076
2045Queries can fail, so check the return code. Or don't, as queries will become 3077Queries can fail, so check the return code. Or don't, as queries will
2046reliable at some point in the future. 3078become reliable at some point in the future.
2047 3079
2048=cut 3080=cut
2049 3081
2050sub cf::client::query { 3082sub cf::client::query {
2051 my ($self, $flags, $text, $cb) = @_; 3083 my ($self, $flags, $text, $cb) = @_;
2059 utf8::encode $text; 3091 utf8::encode $text;
2060 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2061 3093
2062 $self->send_packet ($self->{query_queue}[0][0]) 3094 $self->send_packet ($self->{query_queue}[0][0])
2063 if @{ $self->{query_queue} } == 1; 3095 if @{ $self->{query_queue} } == 1;
3096
3097 1
2064} 3098}
2065 3099
2066cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
2067 on_reply => sub { 3106 on_reply => sub {
2068 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
2069 3108
2070 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
2071 # get handled first 3110 # get handled first
2083 } else { 3122 } else {
2084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3123 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2085 } 3124 }
2086 } 3125 }
2087 }, 3126 },
3127 on_exticmd => sub {
3128 my ($ns, $buf) = @_;
3129
3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3131
3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
3140 if (my $cb = $EXTICMD{$type}) {
3141 @reply = $cb->($ns, @payload);
3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
3147 } else {
3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3149 }
3150
3151 cf::override;
3152 },
2088); 3153);
2089 3154
2090=item $client->async (\&cb) 3155=item $client->async (\&cb)
2091 3156
2092Create a new coroutine, running the specified callback. The coroutine will 3157Create a new coroutine, running the specified callback. The coroutine will
2108 3173
2109 $coro 3174 $coro
2110} 3175}
2111 3176
2112cf::client->attach ( 3177cf::client->attach (
2113 on_destroy => sub { 3178 on_client_destroy => sub {
2114 my ($ns) = @_; 3179 my ($ns) = @_;
2115 3180
2116 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2117 }, 3182 },
2118); 3183);
2133our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2134our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2135 3200
2136$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2137 3202
2138$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2139 3208
2140# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2141 3210
2142=pod 3211=pod
2143 3212
2144The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2145 3214
2146 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
2147 cf::object::player player 3220 cf::object::player
2148 cf::player peaceful 3221 player
2149 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
2150 3228
2151=cut 3229=cut
2152 3230
2153for ( 3231for (
2154 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2155 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2156 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2157 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2158) { 3238) {
2159 no strict 'refs'; 3239 no strict 'refs';
2160 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2161 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2179 3259
2180 my $qcode = $code; 3260 my $qcode = $code;
2181 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2182 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2183 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2184 local $_; 3267 local $_;
2185 local @safe::cf::_safe_eval_args = values %vars;
2186 3268
2187 my $eval = 3269 my $eval =
2188 "do {\n" 3270 "do {\n"
2189 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2190 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2191 . $code 3273 . $code
2192 . "\n}" 3274 . "\n}"
2193 ; 3275 ;
2194 3276
3277 if ($CFG{safe_eval}) {
2195 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2196 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2197 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2198 3286
2199 if ($@) { 3287 if ($@) {
2200 warn "$@"; 3288 warn "$@";
2201 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2202 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2221=cut 3309=cut
2222 3310
2223sub register_script_function { 3311sub register_script_function {
2224 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2225 3313
2226 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2227 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2228} 3316}
2229 3317
2230=back 3318=back
2231 3319
2232=cut 3320=cut
2233
2234#############################################################################
2235
2236=head2 EXTENSION DATABASE SUPPORT
2237
2238Crossfire maintains a very simple database for extension use. It can
2239currently store anything that can be serialised using Storable, which
2240excludes objects.
2241
2242The parameter C<$family> should best start with the name of the extension
2243using it, it should be unique.
2244
2245=over 4
2246
2247=item $value = cf::db_get $family => $key
2248
2249Returns a single value from the database.
2250
2251=item cf::db_put $family => $key => $value
2252
2253Stores the given C<$value> in the family.
2254
2255=cut
2256
2257our $DB;
2258
2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
2278
2279 cf::db_put (board => data => $pst->{board});
2280 cf::db_put (guildrules => data => $pst->{guildrules});
2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
2283
2284 unlink $path;
2285 };
2286 }
2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2304}
2305 3321
2306############################################################################# 3322#############################################################################
2307# the server's init and main functions 3323# the server's init and main functions
2308 3324
2309sub load_facedata { 3325sub load_facedata($) {
2310 my $path = sprintf "%s/facedata", cf::datadir; 3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2311 3333
2312 warn "loading facedata from $path\n"; 3334 warn "loading facedata from $path\n";
2313 3335
2314 my $facedata; 3336 my $facedata;
2315 0 < aio_load $path, $facedata 3337 0 < aio_load $path, $facedata
2318 $facedata = Coro::Storable::thaw $facedata; 3340 $facedata = Coro::Storable::thaw $facedata;
2319 3341
2320 $facedata->{version} == 2 3342 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322 3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
2323 { 3354 {
2324 my $faces = $facedata->{faceinfo}; 3355 my $faces = $facedata->{faceinfo};
2325 3356
2326 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3359
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3360 cf::face::set_visibility $idx, $info->{visibility};
3361 cf::face::set_magicmap $idx, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2331 Coro::cede; 3364
3365 cf::cede_to_tick;
2332 } 3366 }
2333 3367
2334 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
2336 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
2337 or next; 3372 or next;
3373
2338 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
3375 cf::face::set_smooth $idx, $smooth;
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2340 } else { 3377 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 } 3379 }
2343 Coro::cede; 3380
3381 cf::cede_to_tick;
2344 } 3382 }
2345 } 3383 }
2346 3384
2347 { 3385 {
2348 my $anims = $facedata->{animinfo}; 3386 my $anims = $facedata->{animinfo};
2349 3387
2350 while (my ($anim, $info) = each %$anims) { 3388 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede; 3390 cf::cede_to_tick;
2353 } 3391 }
2354 3392
2355 cf::anim::invalidate_all; # d'oh 3393 cf::anim::invalidate_all; # d'oh
2356 } 3394 }
2357 3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3414
2358 1 3415 1
2359} 3416}
2360 3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
3461 load_resource_file "$MAPDIR/regions"
3462 or die "unable to load regions file\n";
3463
3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
3468}
3469
3470sub reload_facedata {
3471 load_facedata "$DATADIR/facedata"
3472 or die "unable to load facedata\n";
3473}
3474
3475sub reload_archetypes {
3476 load_resource_file "$DATADIR/archetypes"
3477 or die "unable to load archetypes\n";
3478}
3479
3480sub reload_treasures {
3481 load_resource_file "$DATADIR/treasures"
3482 or die "unable to load treasurelists\n";
3483}
3484
2361sub reload_resources { 3485sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3486 warn "reloading resource files...\n";
2363 or die "unable to load regions file\n";#d# 3487
2364 load_facedata 3488 reload_facedata;
2365 or die "unable to load facedata\n";#d# 3489 reload_archetypes;
2366}
2367
2368sub init {
2369 reload_resources; 3490 reload_regions;
2370} 3491 reload_treasures;
2371 3492
2372sub cfg_load { 3493 warn "finished reloading resource files\n";
3494}
3495
3496sub reload_config {
3497 warn "reloading config file...\n";
3498
2373 open my $fh, "<:utf8", cf::confdir . "/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2374 or return; 3500 or return;
2375 3501
2376 local $/; 3502 local $/;
2377 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2378 3504
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380 3506
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2388 }; 3514 };
2389 warn $@ if $@; 3515 warn $@ if $@;
2390 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2391} 3547}
2392 3548
2393sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2394 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2395 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async { 3562 (async {
2398 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
2399 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
2400 }; 3566 };
2401 3567
2402 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
2403 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2404 load_extensions; 3591 load_extensions;
2405 3592
2406 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
2407 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2408} 3606}
2409 3607
2410############################################################################# 3608#############################################################################
2411# initialisation and cleanup 3609# initialisation and cleanup
2412 3610
2413# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
2414BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
2415 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
2423 },
2424 ); 3617 };
3618 }
3619}
3620
3621sub write_runtime_sync {
3622 my $t0 = AE::time;
3623
3624 # first touch the runtime file to show we are still running:
3625 # the fsync below can take a very very long time.
3626
3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3628
3629 my $guard = cf::lock_acquire "write_runtime";
3630
3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3632 or return;
3633
3634 my $value = $cf::RUNTIME + 90 + 10;
3635 # 10 is the runtime save interval, for a monotonic clock
3636 # 60 allows for the watchdog to kill the server.
3637
3638 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3639 and return;
3640
3641 # always fsync - this file is important
3642 aio_fsync $fh
3643 and return;
3644
3645 # touch it again to show we are up-to-date
3646 aio_utime $fh, undef, undef;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3652 and return;
3653
3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3655
2425 } 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
2426} 3707}
2427 3708
2428sub emergency_save() { 3709sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
2430 3711
2431 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
2432 3713
2433 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
2434 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
2438 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2441 $pl->save; 3728 $pl->save;
2442 } 3729 }
2443 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
2444 3731
2445 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
2446 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next; 3735 $map->valid or next;
2449 $map->save; 3736 $map->save;
2450 } 3737 }
2451 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
2452 3739
2453 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
2456 }; 3747 };
2457 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
2458 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
2459} 3755}
2460 3756
2461sub post_cleanup { 3757sub post_cleanup {
2462 my ($make_core) = @_; 3758 my ($make_core) = @_;
2463 3759
2464 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core; 3761 if $make_core;
2466}
2467 3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3791}
3792
2468sub reload() { 3793sub do_reload_perl() {
2469 # can/must only be called in main 3794 # can/must only be called in main
2470 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
2471 warn "can only reload from main coroutine"; 3796 warn "can only reload from main coroutine";
2472 return; 3797 return;
2473 } 3798 }
2474 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
2475 warn "reloading..."; 3805 warn "reloading...";
2476 3806
2477 warn "entering sync_job"; 3807 warn "entering sync_job";
2478 3808
2479 cf::sync_job { 3809 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark 3810 cf::write_runtime_sync; # external watchdog should not bark
2481 cf::emergency_save; 3811 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark 3812 cf::write_runtime_sync; # external watchdog should not bark
2483 3813
2484 warn "syncing database to disk"; 3814 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV; 3815 BDB::db_env_txn_checkpoint $DB_ENV;
2486 3816
2487 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
2488 3818
2489 warn "cancelling all WF_AUTOCANCEL watchers";
2490 for (Event::all_watchers) {
2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2492 }
2493
2494 warn "flushing outstanding aio requests"; 3819 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs; 3820 while (IO::AIO::nreqs || BDB::nreqs) {
2500 warn "iterate..."; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2501 }
2502
2503 ++$RELOAD;
2504
2505 warn "cancelling all extension coros";
2506 $_->cancel for values %EXT_CORO;
2507 %EXT_CORO = ();
2508
2509 warn "removing commands";
2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2517 warn "... unloading $pkg";
2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
2524 } 3822 }
2525 3823
2526 warn "... nuking $pkg"; 3824 warn "cancelling all extension coros";
2527 Symbol::delete_package $pkg; 3825 $_->cancel for values %EXT_CORO;
2528 } 3826 %EXT_CORO = ();
2529 3827
2530 warn "unloading all perl modules loaded from $LIBDIR"; 3828 warn "removing commands";
2531 while (my ($k, $v) = each %INC) { 3829 %COMMAND = ();
2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2533 3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
2534 warn "... unloading $k"; 3837 warn "... unloading $pkg";
2535 delete $INC{$k};
2536 3838
2537 $k =~ s/\.pm$//;
2538 $k =~ s/\//::/g;
2539
2540 if (my $cb = $k->can ("unload_module")) { 3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
2541 $cb->(); 3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
2542 } 3848 }
2543 3849
2544 Symbol::delete_package $k; 3850 warn "unloading all perl modules loaded from $LIBDIR";
3851 while (my ($k, $v) = each %INC) {
3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
2545 } 3865 }
2546 3866
2547 warn "getting rid of safe::, as good as possible"; 3867 warn "getting rid of safe::, as good as possible";
2548 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2550 3870
2551 warn "unloading cf.pm \"a bit\""; 3871 warn "unloading cf.pm \"a bit\"";
2552 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2553 3874
2554 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
2555 # and global variables created in xs 3876 # and global variables created in xs
2556 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
2557 3878
2558 warn "unload completed, starting to reload now"; 3879 warn "unload completed, starting to reload now";
2559 3880
2560 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
2561 require cf; 3882 require cf;
2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
2563 3884
2564 warn "loading config and database again"; 3885 warn "loading config and database again";
2565 cf::cfg_load; 3886 cf::reload_config;
2566 3887
2567 warn "loading extensions"; 3888 warn "loading extensions";
2568 cf::load_extensions; 3889 cf::load_extensions;
2569 3890
3891 if ($REATTACH_ON_RELOAD) {
2570 warn "reattaching attachments to objects/players"; 3892 warn "reattaching attachments to objects/players";
2571 _global_reattach; # objects, sockets 3893 _global_reattach; # objects, sockets
2572 warn "reattaching attachments to maps"; 3894 warn "reattaching attachments to maps";
2573 reattach $_ for values %MAP; 3895 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players"; 3896 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER; 3897 reattach $_ for values %PLAYER;
3898 }
2576 3899
2577 warn "loading reloadable resources"; 3900 warn "running post_init jobs";
2578 reload_resources; 3901 (pop @POST_INIT)->(1) while @POST_INIT;
2579 3902
2580 warn "leaving sync_job"; 3903 warn "leaving sync_job";
2581 3904
2582 1 3905 1
2583 } or do { 3906 } or do {
2584 warn $@; 3907 warn $@;
2585 warn "error while reloading, exiting."; 3908 cf::cleanup "error while reloading, exiting.";
2586 exit 1; 3909 };
3910
3911 warn "reloaded";
3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3917};
3918
3919our $RELOAD_WATCHER; # used only during reload
3920
3921sub reload_perl() {
3922 # doing reload synchronously and two reloads happen back-to-back,
3923 # coro crashes during coro_state_free->destroy here.
3924
3925 $RELOAD_WATCHER ||= cf::async {
3926 Coro::AIO::aio_wait cache_extensions;
3927
3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3929 do_reload_perl;
3930 undef $RELOAD_WATCHER;
3931 };
2587 }; 3932 };
2588 3933}
2589 warn "reloaded";
2590};
2591
2592our $RELOAD_WATCHER; # used only during reload
2593 3934
2594register_command "reload" => sub { 3935register_command "reload" => sub {
2595 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
2596 3937
2597 if ($who->flag (FLAG_WIZ)) { 3938 if ($who->flag (FLAG_WIZ)) {
2598 $who->message ("reloading server."); 3939 $who->message ("reloading server.");
2599 3940 async {
2600 # doing reload synchronously and two reloads happen back-to-back, 3941 $Coro::current->{desc} = "perl_reload";
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2608 reload; 3942 reload_perl;
2609 undef $RELOAD_WATCHER;
2610 },
2611 ); 3943 };
2612 } 3944 }
2613}; 3945};
2614 3946
2615unshift @INC, $LIBDIR; 3947unshift @INC, $LIBDIR;
2616 3948
2617my $bug_warning = 0; 3949my $bug_warning = 0;
2618 3950
2619$TICK_WATCHER = Event->timer ( 3951our @WAIT_FOR_TICK;
2620 reentrant => 0, 3952our @WAIT_FOR_TICK_BEGIN;
2621 parked => 1, 3953
2622 prio => 0, 3954sub wait_for_tick {
2623 at => $NEXT_TICK || $TICK, 3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2624 data => WF_AUTOCANCEL, 3956
2625 cb => sub { 3957 my $signal = new Coro::Signal;
3958 push @WAIT_FOR_TICK, $signal;
3959 $signal->wait;
3960}
3961
3962sub wait_for_tick_begin {
3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3964
3965 my $signal = new Coro::Signal;
3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3967 $signal->wait;
3968}
3969
3970sub tick {
2626 if ($Coro::current != $Coro::main) { 3971 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3972 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10; 3973 unless ++$bug_warning > 10;
2629 return; 3974 return;
2630 } 3975 }
2631 3976
2632 $NOW = Event::time;
2633
2634 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
2635 $RUNTIME += $TICK;
2636 $NEXT_TICK += $TICK;
2637 3978
3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3980
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10; 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2640 Coro::async_pool { 3983 Coro::async_pool {
3984 $Coro::current->{desc} = "runtime saver";
2641 write_runtime 3985 write_runtime_sync
2642 or warn "ERROR: unable to write runtime file: $!"; 3986 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 } 3987 };
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2651
2652 # if we are delayed by four ticks or more, skip them all
2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2654
2655 $TICK_WATCHER->at ($NEXT_TICK);
2656 $TICK_WATCHER->start;
2657 }, 3988 }
2658); 3989
3990 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3991 $sig->send;
3992 }
3993 while (my $sig = shift @WAIT_FOR_TICK) {
3994 $sig->send;
3995 }
3996
3997 $LOAD = ($NOW - $TICK_START) / $TICK;
3998 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3999
4000 if (0) {
4001 if ($NEXT_TICK) {
4002 my $jitter = $TICK_START - $NEXT_TICK;
4003 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4004 warn "jitter $JITTER\n";#d#
4005 }
4006 }
4007}
2659 4008
2660{ 4009{
2661 BDB::max_poll_time $TICK * 0.1; 4010 # configure BDB
2662 $BDB_POLL_WATCHER = Event->io ( 4011
2663 reentrant => 0,
2664 fd => BDB::poll_fileno,
2665 poll => 'r',
2666 prio => 0,
2667 data => WF_AUTOCANCEL,
2668 cb => \&BDB::poll_cb,
2669 );
2670 BDB::min_parallel 8; 4012 BDB::min_parallel 16;
2671 4013 BDB::max_poll_reqs $TICK * 0.1;
2672 BDB::set_sync_prepare { 4014 $AnyEvent::BDB::WATCHER->priority (1);
2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686 4015
2687 unless ($DB_ENV) { 4016 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create; 4017 $DB_ENV = BDB::db_env_create;
4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2689 4023
2690 cf::sync_job { 4024 cf::sync_job {
2691 eval { 4025 eval {
2692 BDB::db_env_open 4026 BDB::db_env_open
2693 $DB_ENV, 4027 $DB_ENV,
2694 $BDB_ENV_DIR, 4028 $BDBDIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666; 4031 0666;
2698 4032
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 }; 4034 };
2704 4035
2705 cf::cleanup "db_env_open(db): $@" if $@; 4036 cf::cleanup "db_env_open(db): $@" if $@;
2706 }; 4037 };
2707 } 4038 }
4039
4040 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4041 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4042 };
4043 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4044 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4045 };
4046 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4047 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4048 };
2708} 4049}
2709 4050
2710{ 4051{
4052 # configure IO::AIO
4053
2711 IO::AIO::min_parallel 8; 4054 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1; 4055 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io ( 4056 undef $AnyEvent::AIO::WATCHER;
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723} 4057}
4058
4059my $_log_backtrace;
4060
4061sub _log_backtrace {
4062 my ($msg, @addr) = @_;
4063
4064 $msg =~ s/\n//;
4065
4066 # limit the # of concurrent backtraces
4067 if ($_log_backtrace < 2) {
4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
4070 async {
4071 $Coro::current->{desc} = "abt $msg";
4072
4073 my @bt = fork_call {
4074 @addr = map { sprintf "%x", $_ } @addr;
4075 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4076 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4077 or die "addr2line: $!";
4078
4079 my @funcs;
4080 my @res = <$fh>;
4081 chomp for @res;
4082 while (@res) {
4083 my ($func, $line) = splice @res, 0, 2, ();
4084 push @funcs, "[$func] $line";
4085 }
4086
4087 @funcs
4088 };
4089
4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4092 LOG llevInfo, "[ABT] $_\n" for @bt;
4093 --$_log_backtrace;
4094 };
4095 } else {
4096 LOG llevInfo, "[ABT] $msg\n";
4097 LOG llevInfo, "[ABT] [suppressed]\n";
4098 }
4099}
4100
4101# load additional modules
4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
2724 4104
2725END { cf::emergency_save } 4105END { cf::emergency_save }
2726 4106
27271 41071
2728 4108

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