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Revision 1.235 by root, Tue Apr 10 09:35:23 2007 UTC vs.
Revision 1.520 by root, Fri Apr 16 02:37:50 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
13 38
39use Guard ();
14use Coro 3.52 (); 40use Coro ();
15use Coro::State; 41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
16use Coro::Event; 44use Coro::AnyEvent;
17use Coro::Timer; 45use Coro::Timer;
18use Coro::Signal; 46use Coro::Signal;
19use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
20use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
21 54
55use JSON::XS 2.01 ();
22use BDB (); 56use BDB ();
23use Data::Dumper; 57use Data::Dumper;
24use Digest::MD5;
25use Fcntl; 58use Fcntl;
26use YAML::Syck (); 59use YAML::XS ();
27use IO::AIO 2.32 (); 60use IO::AIO ();
28use Time::HiRes; 61use Time::HiRes;
29use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
30 66
31# configure various modules to our taste 67# configure various modules to our taste
32# 68#
69$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 77
36$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
37 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39$YAML::Syck::ImplicitUnicode = 1;
40
41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42 80
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44 82
45our %COMMAND = (); 83our %COMMAND = ();
46our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
47 85
48our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
49our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
52 91
53our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
54our @EVENT; 93our @EVENT;
55our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
56 96
57our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
58our $TICK_WATCHER; 98our $DATADIR = datadir;
59our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 118our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
64 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
65our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
66our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
67 127
68our %CFG; 128our %CFG;
69 129
70our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
71our $RUNTIME; 131our $RUNTIME;
132our $NOW;
72 133
73our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
74our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
75our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 137
82# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
85binmode STDOUT; 151binmode STDOUT;
86binmode STDERR; 152binmode STDERR;
87 153
88# read virtual server time, if available 154# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
90 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
91 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
92 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
93} 159}
94 160
95mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
96mkdir cf::localdir . "/" . cf::playerdir; 162
97mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
98mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 165
102our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
103 167
104sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
105 180
106############################################################################# 181#############################################################################
107 182
108=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
109 184
116=item $cf::RUNTIME 191=item $cf::RUNTIME
117 192
118The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 194every server tick.
120 195
121=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 199
123The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
125 204
126=item $cf::NOW 205=item $cf::NOW
127 206
128The time of the last (current) server tick. 207The time of the last (current) server tick.
129 208
130=item $cf::TICK 209=item $cf::TICK
131 210
132The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
133 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
134=item %cf::CFG 223=item %cf::CFG
135 224
136Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
137from wherever your confdir points to. 226from wherever your confdir points to.
138 227
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
140 229
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
145 245
146=back 246=back
147 247
148=cut 248=cut
149 249
150BEGIN { 250$Coro::State::WARNHOOK = sub {
151 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 251 my $msg = join "", @_;
153 utf8::encode $msg;
154 252
155 $msg .= "\n" 253 $msg .= "\n"
156 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
157 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
158 LOG llevError, $msg; 258 LOG llevError, $msg;
159 }; 259};
160} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
161 274
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 282
169# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 284# within the Safe compartment.
171for my $pkg (qw( 285for my $pkg (qw(
172 cf::global cf::attachable 286 cf::global cf::attachable
173 cf::object cf::object::player 287 cf::object cf::object::player
174 cf::client cf::player 288 cf::client cf::player
175 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
176 cf::map cf::party cf::region 291 cf::party cf::region
177)) { 292)) {
178 no strict 'refs';
179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
180} 294}
181 295
182$Event::DIED = sub { 296$EV::DIED = sub {
183 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
184}; 298};
299
300#############################################################################
185 301
186=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
187 303
188=over 4 304=over 4
189 305
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d 325 $d
210 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
211} 327}
212 328
213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214
215=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
216 330
217Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
218 332
219=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
220 334
221Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
222 336
337=cut
338
339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
340
341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
223=item cf::lock_wait $string 358=item cf::lock_wait $string
224 359
225Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
226 361
227=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
228 363
229Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
232returned. 367returned.
233 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
234Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
236 374
237=cut 375=item $locked = cf::lock_active $string
238 376
239our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
240 382
241sub lock_wait($) { 383sub lock_wait($) {
242 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249} 385}
250 386
251sub lock_acquire($) { 387sub lock_acquire($) {
252 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
253 390
254 # wait, to be sure we are not locked 391sub lock_active($) {
255 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263} 393}
264 394
265sub freeze_mainloop { 395sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
267 397
268 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
269 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
270 }; 465 }
271 $TICK_WATCHER->stop; 466};
272 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
273} 481}
274 482
275=item cf::async { BLOCK } 483=item cf::async { BLOCK }
276 484
277Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
282 490
283BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
284 492
285=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
286 494
287The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
290 499
291If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
294fast or be very important. 503fast or be very important.
297 506
298sub sync_job(&) { 507sub sync_job(&) {
299 my ($job) = @_; 508 my ($job) = @_;
300 509
301 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
302 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
304 515
305 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 517
307 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
308 519
309 my $busy = 1; 520 my $busy = 1;
310 my @res; 521 my @res;
311 522
312 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 525 @res = eval { $job->() };
314 warn $@ if $@; 526 warn $@ if $@;
315 undef $busy; 527 undef $busy;
316 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
317 529
318 while ($busy) { 530 while ($busy) {
319 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
320 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
321 541
322 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
323 } else { 543 } else {
324 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
325 545
345 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
346 566
347 $coro 567 $coro
348} 568}
349 569
350sub write_runtime { 570=item fork_call { }, $args
351 my $guard = cf::lock_acquire "write_runtime";
352 571
353 my $runtime = cf::localdir . "/runtime"; 572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
354 576
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 577=cut
356 or return;
357 578
358 my $value = $cf::RUNTIME + 90 + 10; 579sub fork_call(&@) {
359 # 10 is the runtime save interval, for a monotonic clock 580 my ($cb, @args) = @_;
360 # 60 allows for the watchdog to kill the server.
361 581
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0 582 # we seemingly have to make a local copy of the whole thing,
363 and return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
364 585
365 # always fsync - this file is important 586 my @res = Coro::Util::fork_eval {
366 aio_fsync $fh 587 reset_signals;
367 and return; 588 &$cb
589 }, @args;
368 590
369 close $fh 591 wantarray ? @res : $res[-1]
370 or return; 592}
371 593
372 aio_rename "$runtime~", $runtime 594sub objinfo {
373 and return;
374
375 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
376} 757}
377 758
378=item cf::datalog type => key => value, ... 759=item cf::datalog type => key => value, ...
379 760
380Log a datalog packet of the given type with the given key-value pairs. 761Log a datalog packet of the given type with the given key-value pairs.
392 773
393############################################################################# 774#############################################################################
394 775
395=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
396 777
397Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
400 781
401In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 784Deliantra).
404 785
405=over 4 786=over 4
406 787
407=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
408 789
452=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
453 834
454Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
456 837
457Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
459 840
460These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
461 842
462=over 4 843=over 4
571 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
572 953
573 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
577 958
578 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
579 my $pkg = shift @arg; 960 my $pkg = shift @arg;
580 961
581 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
610 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
611 } 992 }
612 993
613 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
614 } else { 995 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
616 } 997 }
617 998
618 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
619} 1000}
620 1001
622 if (ref $_[0]) { 1003 if (ref $_[0]) {
623 _object_attach @_; 1004 _object_attach @_;
624 } else { 1005 } else {
625 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
626 } 1007 }
1008 _recalc_want;
627}; 1009};
628 1010
629# all those should be optimised 1011# all those should be optimised
630sub cf::attachable::detach { 1012sub cf::attachable::detach {
631 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
634 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
635 reattach ($obj); 1017 reattach ($obj);
636 } else { 1018 } else {
637 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
638 } 1020 }
1021 _recalc_want;
639}; 1022};
640 1023
641sub cf::attachable::attached { 1024sub cf::attachable::attached {
642 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
643 1026
658 "; 1041 ";
659 die if $@; 1042 die if $@;
660} 1043}
661 1044
662our $override; 1045our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664 1047
665sub override { 1048sub override {
666 $override = 1; 1049 $override = 1;
667 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
668} 1051}
669 1052
670sub do_invoke { 1053sub do_invoke {
671 my $event = shift; 1054 my $event = shift;
672 my $callbacks = shift; 1055 my $callbacks = shift;
673 1056
674 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
675 1058
676 local $override; 1059 local $override;
677 1060
678 for (@$callbacks) { 1061 for (@$callbacks) {
679 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
688 } 1071 }
689 1072
690 0 1073 0
691} 1074}
692 1075
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
694 1077
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696 1079
697Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
698 1081
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
702 1085
703=back 1086=back
704 1087
705=cut 1088=cut
706 1089
707############################################################################# 1090#############################################################################
708# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
709 1134
710sub reattach { 1135sub reattach {
711 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
712 my ($obj) = @_; 1137 my ($obj) = @_;
713 1138
1139 # no longer needed after getting rid of delete_package?
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715 1141
716 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
717 1143
718 @$registry = (); 1144 @$registry = ();
719 1145
734cf::attachable->attach ( 1160cf::attachable->attach (
735 prio => -1000000, 1161 prio => -1000000,
736 on_instantiate => sub { 1162 on_instantiate => sub {
737 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
738 1164
739 $data = from_json $data; 1165 $data = decode_json $data;
740 1166
741 for (@$data) { 1167 for (@$data) {
742 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
743 1169
744 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
760sub object_freezer_save { 1186sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
762 1188
763 sync_job { 1189 sync_job {
764 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
765 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
767 1194
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
772 close $fh; 1202 aio_close $fh;
773 1203
774 if (@$objs) { 1204 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
777 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
780 close $fh; 1213 aio_close $fh;
781 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
782 } 1215 }
783 } else { 1216 } else {
784 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
785 } 1218 }
786 1219
787 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
788 } else { 1224 } else {
789 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
790 } 1226 }
791 } else { 1227 } else {
792 aio_unlink $filename; 1228 aio_unlink $filename;
793 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
794 } 1230 }
795 } 1231 };
796} 1232}
797 1233
798sub object_freezer_as_string { 1234sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
800 1236
812 or return; 1248 or return;
813 1249
814 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
816 or return; 1252 or return;
1253
817 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
818 } 1256 }
819 1257
1258 utf8::decode (my $decname = $filename);
820 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
821 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
822 return ($data, $av); 1262 ($data, $av)
823} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
824 1270
825############################################################################# 1271#############################################################################
826# command handling &c 1272# command handling &c
827 1273
828=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1288}
843 1289
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1291
846Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
847 1297
848If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
849called. 1299called.
850 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
851=cut 1312=cut
852 1313
853sub register_extcmd { 1314sub register_extcmd {
854 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
855 1316
856 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
857} 1318}
858 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
859cf::player->attach ( 1328cf::player->attach (
860 on_command => sub { 1329 on_unknown_command => sub {
861 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
862 1331
863 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
864 or return; 1333 or return;
865 1334
870 cf::override; 1339 cf::override;
871 }, 1340 },
872 on_extcmd => sub { 1341 on_extcmd => sub {
873 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
874 1343
875 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
876 1345
877 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
879 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
883 } else { 1361 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 } 1363 }
886 1364
887 cf::override; 1365 cf::override;
888 }, 1366 },
889); 1367);
890 1368
1369# "readahead" all extensions
891sub load_extension { 1370sub cache_extensions {
892 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
893 1372
894 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
895 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
896 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
897 $pkg =~ s/[^[:word:]]/_/g;
898 $pkg = "ext::$pkg";
899
900 warn "... loading '$path' into '$pkg'\n";
901
902 open my $fh, "<:utf8", $path
903 or die "$path: $!";
904
905 my $source =
906 "package $pkg; use strict; use utf8;\n"
907 . "#line 1 \"$path\"\n{\n"
908 . (do { local $/; <$fh> })
909 . "\n};\n1";
910
911 unless (eval $source) {
912 my $msg = $@ ? "$path: $@\n"
913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 } 1376 }
919 die $@;
920 } 1377 };
921 1378
922 push @EXTS, $pkg; 1379 $grp
923} 1380}
924 1381
925sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
926 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
927 next unless -r $ext; 1387 next unless -r $path;
928 eval { 1388
929 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
930 1 1449 }
931 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
932 } 1460 };
933} 1461}
934 1462
935############################################################################# 1463#############################################################################
936 1464
1465=back
1466
937=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
938 1468
939Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
940 1470
941=cut 1471=cut
942 1472
943package cf::player; 1473package cf::player;
944 1474
946 1476
947=head3 cf::player 1477=head3 cf::player
948 1478
949=over 4 1479=over 4
950 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
951=item cf::player::find $login 1495=item cf::player::find $login
952 1496
953Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
954 1498
955=cut 1499=cut
956 1500
957sub playerdir($) { 1501sub playerdir($) {
958 cf::localdir 1502 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 1504}
964 1505
965sub path($) { 1506sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
976 1517
977sub exists($) { 1518sub exists($) {
978 my ($login) = @_; 1519 my ($login) = @_;
979 1520
980 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
982} 1523}
983 1524
984sub find($) { 1525sub find($) {
985 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0]; 1527 my $login = $_[0];
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
997 1538
998 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
999 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1000 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1001 } 1548 }
1002 } 1549 }
1003} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1004 1564
1005sub save($) { 1565sub save($) {
1006 my ($pl) = @_; 1566 my ($pl) = @_;
1007 1567
1008 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1013 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1014 1574
1015 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1016 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1017 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1018 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1019 Coro::cede; 1584 cf::cede_to_tick;
1020} 1585}
1021 1586
1022sub new($) { 1587sub new($) {
1023 my ($login) = @_; 1588 my ($login) = @_;
1024 1589
1030 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1031 1596
1032 $self 1597 $self
1033} 1598}
1034 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1035=item $pl->quit_character 1610=item $pl->quit_character
1036 1611
1037Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1038be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1039 1614
1043 my ($pl) = @_; 1618 my ($pl) = @_;
1044 1619
1045 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1046 1621
1047 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1048 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1049 1624
1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1051 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1052 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1053 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1054 1631
1055 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1056 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1086while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1087 1664
1088=cut 1665=cut
1089 1666
1090sub list_logins { 1667sub list_logins {
1091 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1092 or return []; 1669 or return [];
1093 1670
1094 my @logins; 1671 my @logins;
1095 1672
1096 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1097 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1098 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1099 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1100 1683
1101 utf8::decode $login; 1684 utf8::decode $login;
1102 push @logins, $login; 1685 push @logins, $login;
1103 } 1686 }
1104 1687
1131 } 1714 }
1132 1715
1133 \@paths 1716 \@paths
1134} 1717}
1135 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1136=item $player->ext_reply ($msgid, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1137 1724
1138Sends an ext reply to the player. 1725Sends an ext reply to the player.
1139 1726
1140=cut 1727=cut
1141 1728
1142sub ext_reply($$%) { 1729sub ext_reply($$@) {
1143 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1144 1731
1145 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1146
1147 $self->send ("ext " . cf::to_json \%msg);
1148} 1733}
1149 1734
1150=item $player->ext_event ($type, %msg) 1735=item $player->ext_msg ($type, @msg)
1151 1736
1152Sends an ext event to the client. 1737Sends an ext event to the client.
1153 1738
1154=cut 1739=cut
1155 1740
1156sub ext_event($$%) { 1741sub ext_msg($$@) {
1157 my ($self, $type, %msg) = @_; 1742 my ($self, $type, @msg) = @_;
1158 1743
1159 $self->ns->ext_event ($type, %msg); 1744 $self->ns->ext_msg ($type, @msg);
1160} 1745}
1161 1746
1162package cf; 1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1163 1775
1164=back 1776=back
1165
1166 1777
1167=head3 cf::map 1778=head3 cf::map
1168 1779
1169=over 4 1780=over 4
1170 1781
1182our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1183our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1184 1795
1185sub generate_random_map { 1796sub generate_random_map {
1186 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1187 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1188 $self->_create_random_map ( 1802 $self->_create_random_map (
1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1192 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1193 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 my ($self, $merge) = @_; 1839 my ($self, $merge) = @_;
1226 1840
1227 # we have to keep some variables in memory intact 1841 # we have to keep some variables in memory intact
1228 local $self->{path}; 1842 local $self->{path};
1229 local $self->{load_path}; 1843 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232 1844
1233 $self->SUPER::thawer_merge ($merge); 1845 $self->SUPER::thawer_merge ($merge);
1234} 1846}
1235 1847
1236sub normalise { 1848sub normalise {
1283 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1284 return $self; 1896 return $self;
1285 } 1897 }
1286 } 1898 }
1287 1899
1288 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1289 () 1901 ()
1290} 1902}
1291 1903
1292sub init { 1904sub init {
1293 my ($self) = @_; 1905 my ($self) = @_;
1308 1920
1309# the original (read-only) location 1921# the original (read-only) location
1310sub load_path { 1922sub load_path {
1311 my ($self) = @_; 1923 my ($self) = @_;
1312 1924
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1925 "$MAPDIR/$self->{path}.map"
1314} 1926}
1315 1927
1316# the temporary/swap location 1928# the temporary/swap location
1317sub save_path { 1929sub save_path {
1318 my ($self) = @_; 1930 my ($self) = @_;
1319 1931
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1933 "$TMPDIR/$path.map"
1322} 1934}
1323 1935
1324# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1325sub uniq_path { 1937sub uniq_path {
1326 my ($self) = @_; 1938 my ($self) = @_;
1327 1939
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1941 "$UNIQUEDIR/$path"
1330} 1942}
1331 1943
1332# and all this just because we cannot iterate over 1944sub decay_objects {
1333# all maps in C++...
1334sub change_all_map_light {
1335 my ($change) = @_; 1945 my ($self) = @_;
1336 1946
1337 $_->change_map_light ($change) 1947 return if $self->{deny_reset};
1338 for grep $_->outdoor, values %cf::MAP; 1948
1949 $self->do_decay_objects;
1339} 1950}
1340 1951
1341sub unlink_save { 1952sub unlink_save {
1342 my ($self) = @_; 1953 my ($self) = @_;
1343 1954
1348 1959
1349sub load_header_from($) { 1960sub load_header_from($) {
1350 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1351 1962
1352 utf8::encode $path; 1963 utf8::encode $path;
1353 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1354 # or return;
1355
1356 $self->_load_header ($path)
1357 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1358 1972
1359 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1360 1974
1361 1 1975 1
1362} 1976}
1401 $self->load_header_orig 2015 $self->load_header_orig
1402 or return; 2016 or return;
1403 $self->prepare_orig; 2017 $self->prepare_orig;
1404 } 2018 }
1405 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1406 1 2026 1
1407} 2027}
1408 2028
1409sub find; 2029sub find;
1410sub find { 2030sub find {
1411 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1412 2032
1413 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1414 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1415 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1416 2037
1417 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1418 my $guard = cf::lock_acquire "map_find:$path";
1419 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1420 or return; 2040 or return;
1421 2041
1422 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1423 2043
1424 $map->load_header 2044 $map->load_header
1425 or return; 2045 or return;
1426 2046
1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1430 $map->reset; 2052 $map->reset;
1431 undef $guard;
1432 return find $path; 2053 return find $path;
1433 } 2054 }
1434 2055
1435 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1436 } 2057 }
1437} 2058}
1438 2059
1439sub pre_load { } 2060sub pre_load { }
1440sub post_load { } 2061#sub post_load { } # XS
1441 2062
1442sub load { 2063sub load {
1443 my ($self) = @_; 2064 my ($self) = @_;
1444 2065
1445 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1446 2067
1447 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1448 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1449 2072
2073 return unless $self->valid;
1450 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1451 2075
1452 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1453 2077
1454 $self->alloc; 2078 $self->alloc;
1455 2079
1456 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1457 2082
1458 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1459 or return; 2086 or return;
1460 2087
1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1462 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1463 2090
1464 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1465 utf8::encode $uniq; 2092 utf8::encode $uniq;
1466 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1467 $self->clear_unique_items; 2095 $self->clear_unique_items;
1468 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1469 } 2099 }
1470 } 2100 }
1471 2101
1472 Coro::cede; 2102 $f->resolve_delayed_derefs;
1473 2103
2104 cf::cede_to_tick;
1474 # now do the right thing for maps 2105 # now do the right thing for maps
1475 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1476
1477 unless ($self->{deny_activate}) {
1478 $self->decay_objects;
1479 $self->fix_auto_apply;
1480 $self->update_buttons;
1481 Coro::cede;
1482 $self->set_darkness_map;
1483 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1484 unless $self->difficulty; 2108 unless $self->difficulty;
1485 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1486 $self->activate; 2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
1487 } 2123 }
1488 2124
1489 $self->post_load; 2125 $self->post_load;
1490
1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492} 2126}
1493 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1494sub customise_for { 2131sub customise_for {
1495 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1496 2133
1497 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player; 2135 if $self->per_player;
1499 2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
1500 $self 2140 $self
1501} 2141}
1502 2142
1503# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1504sub load_diag { 2144sub load_neighbours {
1505 my ($map) = @_; 2145 my ($map) = @_;
1506 2146
1507 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1508 2148
1509 for (0 .. 3) { 2149 for (0 .. 3) {
1510 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1511 or next; 2151 or next;
1512 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1513 or next; 2153 or next;
1514 $neigh->load; 2154 $neigh->load;
1515 2155
2156 push @neigh,
1516 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1517 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1518 } 2159 }
1519 2160
1520 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1521 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1522 or next; 2164 or next;
1523 $neigh->load; 2165 $neigh->load;
1524 } 2166 }
1525} 2167}
1526 2168
1531} 2173}
1532 2174
1533sub do_load_sync { 2175sub do_load_sync {
1534 my ($map) = @_; 2176 my ($map) = @_;
1535 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1536 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1537} 2182}
1538 2183
1539our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1540our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1541 2186
1542sub find_async { 2187sub find_async {
1543 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1544 2189
1545 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1546 2191
1547 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1549 } 2194 }
1550 2195
1551 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1552 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1553 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1555 my $map = find $path 2203 if (my $map = find $k) {
1556 or next;
1557 $map->load; 2204 $map->load if $v;
2205 }
1558 2206
1559 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1560 } 2208 }
1561 } 2209 }
1562 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1563 }; 2211 };
1564 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1565 2213
1566 () 2214 ()
1567} 2215}
1568 2216
2217# common code, used by both ->save and ->swapout
1569sub save { 2218sub _save {
1570 my ($self) = @_; 2219 my ($self) = @_;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1573 2220
1574 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1575 2222
1576 return unless $self->dirty; 2223 return unless $self->dirty;
1577 2224
1583 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1584 2231
1585 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1586 2233
1587 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1588 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1589 }; 2237 };
2238
2239 cf::get_slot 0.02;
1590 2240
1591 if ($uniq) { 2241 if ($uniq) {
1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1593 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1594 } else { 2244 } else {
1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1596 } 2246 }
1597} 2247}
1598 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
1599sub swap_out { 2257sub swap_out {
1600 my ($self) = @_; 2258 my ($self) = @_;
1601 2259
1602 # save first because save cedes
1603 $self->save;
1604
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1607 return if $self->players; 2264 return if $self->players;
1608 return if $self->in_memory != cf::MAP_IN_MEMORY;
1609 return if $self->{deny_save};
1610 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1611 $self->clear; 2275 $self->clear;
1612 $self->in_memory (cf::MAP_SWAPPED);
1613} 2276}
1614 2277
1615sub reset_at { 2278sub reset_at {
1616 my ($self) = @_; 2279 my ($self) = @_;
1617 2280
1618 # TODO: safety, remove and allow resettable per-player maps 2281 # TODO: safety, remove and allow resettable per-player maps
1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1620 return 1e99 if $self->{deny_reset}; 2282 return 1e99 if $self->{deny_reset};
1621 2283
1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2284 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2285 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1624 2286
1635 my ($self) = @_; 2297 my ($self) = @_;
1636 2298
1637 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1638 2300
1639 return if $self->players; 2301 return if $self->players;
1640 return if $self->isa ("ext::map_per_player");#d#
1641 2302
1642 warn "resetting map ", $self->path;#d# 2303 warn "resetting map ", $self->path, "\n";
1643 2304
1644 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
1645 2306
1646 # need to save uniques path 2307 # need to save uniques path
1647 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
1651 if $uniq; 2312 if $uniq;
1652 } 2313 }
1653 2314
1654 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1655 2316
2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
1656 $self->clear; 2319 $self->clear;
1657
1658 $_->clear_links_to ($self) for values %cf::MAP;
1659 2320
1660 $self->unlink_save; 2321 $self->unlink_save;
1661 $self->destroy; 2322 $self->destroy;
1662} 2323}
1663 2324
1664my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1665 2326
1666sub nuke { 2327sub nuke {
1667 my ($self) = @_; 2328 my ($self) = @_;
1668 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
1669 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
1670 2334
1671 $self->unlink_save; 2335 $self->unlink_save;
1672 2336
1673 bless $self, "cf::map"; 2337 bless $self, "cf::map";
1674 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
1675 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1676 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678 2342
1679 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
1680 2345
1681 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2347}
2348
2349=item $maps = cf::map::tmp_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352maps. May block.
2353
2354=cut
2355
2356sub tmp_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise $_
2362 : ()
2363 } @{ aio_readdir $TMPDIR or [] }
2364 ]
2365}
2366
2367=item $maps = cf::map::random_maps
2368
2369Returns an arrayref with all map paths of currently instantiated and saved
2370random maps. May block.
2371
2372=cut
2373
2374sub random_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise "?random/$_"
2380 : ()
2381 } @{ aio_readdir $RANDOMDIR or [] }
2382 ]
1682} 2383}
1683 2384
1684=item cf::map::unique_maps 2385=item cf::map::unique_maps
1685 2386
1686Returns an arrayref of paths of all shared maps that have 2387Returns an arrayref of paths of all shared maps that have
1687instantiated unique items. May block. 2388instantiated unique items. May block.
1688 2389
1689=cut 2390=cut
1690 2391
1691sub unique_maps() { 2392sub unique_maps() {
1692 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2393 [
1693 or return; 2394 map {
1694
1695 my @paths;
1696
1697 for (@$files) {
1698 utf8::decode $_; 2395 utf8::decode $_;
1699 next if /\.pst$/; 2396 s/\.map$//; # TODO future compatibility hack
1700 next unless /^$PATH_SEP/o; 2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1701 2398 ? ()
1702 push @paths, cf::map::normalise $_; 2399 : normalise $_
2400 } @{ aio_readdir $UNIQUEDIR or [] }
1703 } 2401 ]
1704
1705 \@paths
1706} 2402}
1707 2403
1708package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
1709 2435
1710=back 2436=back
1711 2437
1712=head3 cf::object 2438=head3 cf::object
1713 2439
1717 2443
1718=over 4 2444=over 4
1719 2445
1720=item $ob->inv_recursive 2446=item $ob->inv_recursive
1721 2447
1722Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
1723 2450
1724=cut 2451=cut
1725 2452
1726sub inv_recursive_; 2453sub inv_recursive_;
1727sub inv_recursive_ { 2454sub inv_recursive_ {
1730 2457
1731sub inv_recursive { 2458sub inv_recursive {
1732 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
1733} 2460}
1734 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
1735package cf; 2490package cf;
1736 2491
1737=back 2492=back
1738 2493
1739=head3 cf::object::player 2494=head3 cf::object::player
1745Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1746can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
1747dialogue with the given NPC character. 2502dialogue with the given NPC character.
1748 2503
1749=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
1750 2519
1751# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
1752# with dialog boxes. 2521# with dialog boxes.
1753#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
1754sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
1756 2525
1757 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2526 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1758 2527
1759 if ($self->{record_replies}) { 2528 if ($self->{record_replies}) {
1760 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2529 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2530
1761 } else { 2531 } else {
2532 my $pl = $self->contr;
2533
2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2535 my $dialog = $pl->{npc_dialog};
2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2537
2538 } else {
1762 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
1763 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2541 }
1764 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
1765} 2553}
1766 2554
1767=item $player_object->may ("access") 2555=item $player_object->may ("access")
1768 2556
1769Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
1782 2570
1783=item $player_object->enter_link 2571=item $player_object->enter_link
1784 2572
1785Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
1786 2574
1787The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
1788I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
1789 2579
1790Will never block. 2580Will never block.
1791 2581
1792=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
1793 2583
1816 $self->deactivate_recursive; 2606 $self->deactivate_recursive;
1817 2607
1818 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
1819 2609
1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1821 if $self->map; 2611 if $self->map && $self->map->{path} ne "{link}";
1822 2612
1823 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1824} 2614}
1825 2615
1826sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
1827 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2618
2619 return unless $self->contr->active;
1828 2620
1829 my $link_pos = delete $self->{_link_pos}; 2621 my $link_pos = delete $self->{_link_pos};
1830 2622
1831 unless ($map) { 2623 unless ($map) {
1832 # restore original map position 2624 # restore original map position
1843 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
1844 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
1845 2637
1846 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
1847 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
1848 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
1849 2641
1850 $map->load; 2642 $map->load;
1851 $map->load_diag; 2643 $map->load_neighbours;
1852 2644
1853 return unless $self->contr->active; 2645 return unless $self->contr->active;
1854 $self->activate_recursive;
1855 2646
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1857 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
1858}
1859 2649
1860cf::player->attach ( 2650 # only activate afterwards, to support waiting in hooks
1861 on_logout => sub { 2651 $self->activate_recursive;
1862 my ($pl) = @_; 2652}
1863 2653
1864 # abort map switching before logout 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1865 if ($pl->ob->{_link_pos}) {
1866 cf::sync_job {
1867 $pl->ob->leave_link
1868 };
1869 }
1870 },
1871 on_login => sub {
1872 my ($pl) = @_;
1873 2655
1874 # try to abort aborted map switching on player login :) 2656Moves the player to the given map-path and coordinates by first freezing
1875 # should happen only on crashes 2657her, loading and preparing them map, calling the provided $check callback
1876 if ($pl->ob->{_link_pos}) { 2658that has to return the map if sucecssful, and then unfreezes the player on
1877 $pl->ob->enter_link; 2659the new (success) or old (failed) map position. In either case, $done will
1878 (async { 2660be called at the end of this process.
1879 $pl->ob->reply (undef,
1880 "There was an internal problem at your last logout, "
1881 . "the server will try to bring you to your intended destination in a second.",
1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1885 Coro::Timer::sleep 1;
1886 $pl->ob->leave_link;
1887 })->prio (2);
1888 }
1889 },
1890);
1891 2661
1892=item $player_object->goto ($path, $x, $y) 2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
1893 2664
1894=cut 2665=cut
2666
2667our $GOTOGEN;
1895 2668
1896sub cf::object::player::goto { 2669sub cf::object::player::goto {
1897 my ($self, $path, $x, $y) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
2671
2672 # do generation counting so two concurrent goto's will be executed in-order
2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1898 2674
1899 $self->enter_link; 2675 $self->enter_link;
1900 2676
1901 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
1902 my $map = eval { 2699 my $map = eval {
1903 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2701
2702 if ($map) {
1904 $map = $map->customise_for ($self) if $map; 2703 $map = $map->customise_for ($self);
2704 $map = $check->($map) if $check && $map;
2705 } else {
2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2707 }
2708
1905 $map 2709 $map
2710 };
2711
2712 if ($@) {
2713 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2714 LOG llevError | logBacktrace, Carp::longmess $@;
1906 } or 2715 }
1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1908 2716
2717 if ($gen == $self->{_goto_generation}) {
2718 delete $self->{_goto_generation};
1909 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2720 }
2721
2722 $done->() if $done;
1910 })->prio (1); 2723 })->prio (1);
1911} 2724}
1912 2725
1913=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
1914 2727
1934} 2747}
1935 2748
1936sub prepare_random_map { 2749sub prepare_random_map {
1937 my ($exit) = @_; 2750 my ($exit) = @_;
1938 2751
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1940
1941 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
1942 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
1943 # that depends on the exit object 2754 # that depends on the exit object
1944 2755
1945 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
1947 if ($exit->map) { 2758 if ($exit->map) {
1948 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
1949 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
1950 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
1951 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
1952 } 2765 }
1953 2766
1954 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
1955 2768
1956 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1957 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
1959 2772
1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1961 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh; 2775 undef $fh;
1963 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
1964 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
1965 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
1966 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
1967 } 2784 }
1968} 2785}
1969 2786
1970sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
1971 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
1972 2789
1973 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
1974 2791
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1985
1986 $self->enter_link; 2792 $self->enter_link;
1987 2793
1988 (async { 2794 (async {
1989 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
1990 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
1991 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
1992 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
1993 1; 2818 1
1994 }) { 2819 }) {
1995 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
1996 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
1997 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
1998 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
1999 2824
2000 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2019 2844
2020 utf8::encode $text; 2845 utf8::encode $text;
2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2022} 2847}
2023 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2875
2876Send a drawinfo or msg packet to the client, formatting the msg for the
2877client if neccessary. C<$type> should be a string identifying the type of
2878the message, with C<log> being the default. If C<$color> is negative, suppress
2879the message unless the client supports the msg packet.
2880
2881=cut
2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2997sub cf::client::send_msg {
2998 my ($self, $channel, $msg, $color, @extra) = @_;
2999
3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
3002
3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
3017 }
3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
2024=item $client->ext_event ($type, %msg) 3036=item $client->ext_msg ($type, @msg)
2025 3037
2026Sends an exti event to the client. 3038Sends an ext event to the client.
2027 3039
2028=cut 3040=cut
2029 3041
2030sub cf::client::ext_event($$%) { 3042sub cf::client::ext_msg($$@) {
2031 my ($self, $type, %msg) = @_; 3043 my ($self, $type, @msg) = @_;
2032 3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
2033 $msg{msgtype} = "event_$type"; 3048 push @msg, msgtype => "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
2035} 3069}
2036 3070
2037=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2038 3072
2039Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2041C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2042 3076
2043Queries can fail, so check the return code. Or don't, as queries will become 3077Queries can fail, so check the return code. Or don't, as queries will
2044reliable at some point in the future. 3078become reliable at some point in the future.
2045 3079
2046=cut 3080=cut
2047 3081
2048sub cf::client::query { 3082sub cf::client::query {
2049 my ($self, $flags, $text, $cb) = @_; 3083 my ($self, $flags, $text, $cb) = @_;
2057 utf8::encode $text; 3091 utf8::encode $text;
2058 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2059 3093
2060 $self->send_packet ($self->{query_queue}[0][0]) 3094 $self->send_packet ($self->{query_queue}[0][0])
2061 if @{ $self->{query_queue} } == 1; 3095 if @{ $self->{query_queue} } == 1;
3096
3097 1
2062} 3098}
2063 3099
2064cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
2065 on_reply => sub { 3106 on_reply => sub {
2066 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
2067 3108
2068 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
2069 # get handled first 3110 # get handled first
2081 } else { 3122 } else {
2082 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3123 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2083 } 3124 }
2084 } 3125 }
2085 }, 3126 },
3127 on_exticmd => sub {
3128 my ($ns, $buf) = @_;
3129
3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3131
3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
3140 if (my $cb = $EXTICMD{$type}) {
3141 @reply = $cb->($ns, @payload);
3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
3147 } else {
3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3149 }
3150
3151 cf::override;
3152 },
2086); 3153);
2087 3154
2088=item $client->async (\&cb) 3155=item $client->async (\&cb)
2089 3156
2090Create a new coroutine, running the specified callback. The coroutine will 3157Create a new coroutine, running the specified callback. The coroutine will
2106 3173
2107 $coro 3174 $coro
2108} 3175}
2109 3176
2110cf::client->attach ( 3177cf::client->attach (
2111 on_destroy => sub { 3178 on_client_destroy => sub {
2112 my ($ns) = @_; 3179 my ($ns) = @_;
2113 3180
2114 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2115 }, 3182 },
2116); 3183);
2131our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2132our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2133 3200
2134$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2135 3202
2136$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2137 3208
2138# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2139 3210
2140=pod 3211=pod
2141 3212
2142The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2143 3214
2144 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
2145 cf::object::player player 3220 cf::object::player
2146 cf::player peaceful 3221 player
2147 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
2148 3228
2149=cut 3229=cut
2150 3230
2151for ( 3231for (
2152 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2153 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2154 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2155 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2156) { 3238) {
2157 no strict 'refs'; 3239 no strict 'refs';
2158 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2159 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2177 3259
2178 my $qcode = $code; 3260 my $qcode = $code;
2179 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2180 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2181 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2182 local $_; 3267 local $_;
2183 local @safe::cf::_safe_eval_args = values %vars;
2184 3268
2185 my $eval = 3269 my $eval =
2186 "do {\n" 3270 "do {\n"
2187 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2188 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2189 . $code 3273 . $code
2190 . "\n}" 3274 . "\n}"
2191 ; 3275 ;
2192 3276
3277 if ($CFG{safe_eval}) {
2193 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2194 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2195 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2196 3286
2197 if ($@) { 3287 if ($@) {
2198 warn "$@"; 3288 warn "$@";
2199 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2200 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2219=cut 3309=cut
2220 3310
2221sub register_script_function { 3311sub register_script_function {
2222 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2223 3313
2224 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2225 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2226} 3316}
2227 3317
2228=back 3318=back
2229 3319
2230=cut 3320=cut
2231
2232#############################################################################
2233
2234=head2 EXTENSION DATABASE SUPPORT
2235
2236Crossfire maintains a very simple database for extension use. It can
2237currently store anything that can be serialised using Storable, which
2238excludes objects.
2239
2240The parameter C<$family> should best start with the name of the extension
2241using it, it should be unique.
2242
2243=over 4
2244
2245=item $value = cf::db_get $family => $key
2246
2247Returns a single value from the database.
2248
2249=item cf::db_put $family => $key => $value
2250
2251Stores the given C<$value> in the family.
2252
2253=cut
2254
2255our $DB;
2256
2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
2276
2277 cf::db_put (board => data => $pst->{board});
2278 cf::db_put (guildrules => data => $pst->{guildrules});
2279 cf::db_put (rent => balance => $pst->{rent}{balance});
2280 BDB::db_env_txn_checkpoint $DB_ENV;
2281
2282 unlink $path;
2283 };
2284 }
2285 }
2286}
2287
2288sub db_get($$) {
2289 my $key = "$_[0]/$_[1]";
2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2299sub db_put($$$) {
2300 BDB::dbreq_pri 4;
2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2302}
2303 3321
2304############################################################################# 3322#############################################################################
2305# the server's init and main functions 3323# the server's init and main functions
2306 3324
2307sub load_facedata { 3325sub load_facedata($) {
2308 my $path = sprintf "%s/facedata", cf::datadir; 3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2309 3333
2310 warn "loading facedata from $path\n"; 3334 warn "loading facedata from $path\n";
2311 3335
2312 my $faces; 3336 my $facedata;
2313 0 < aio_load $path, $faces 3337 0 < aio_load $path, $facedata
2314 or die "$path: $!"; 3338 or die "$path: $!";
2315 3339
2316 Coro::cede;
2317 $faces = Storable::thaw $faces; 3340 $facedata = Coro::Storable::thaw $facedata;
2318 Coro::cede;
2319 3341
2320 my $meta = delete $faces->{""};
2321 $meta->{version} == 1 3342 $facedata->{version} == 2
2322 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2323 3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
3354 {
3355 my $faces = $facedata->{faceinfo};
3356
2324 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
2325 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2326 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3359
3360 cf::face::set_visibility $idx, $info->{visibility};
3361 cf::face::set_magicmap $idx, $info->{magicmap};
2327 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2328 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2329 Coro::cede;
2330 }
2331 3364
3365 cf::cede_to_tick;
3366 }
3367
2332 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2333 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
2334 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
2335 or next; 3372 or next;
3373
2336 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
3375 cf::face::set_smooth $idx, $smooth;
2337 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2338 } else { 3377 } else {
2339 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
2340 } 3379 }
2341 Coro::cede; 3380
3381 cf::cede_to_tick;
3382 }
3383 }
3384
2342 } 3385 {
3386 my $anims = $facedata->{animinfo};
3387
3388 while (my ($anim, $info) = each %$anims) {
3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
3390 cf::cede_to_tick;
3391 }
3392
3393 cf::anim::invalidate_all; # d'oh
3394 }
3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2343 3414
2344 1 3415 1
2345} 3416}
2346 3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
3461 load_resource_file "$MAPDIR/regions"
3462 or die "unable to load regions file\n";
3463
3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
3468}
3469
3470sub reload_facedata {
3471 load_facedata "$DATADIR/facedata"
3472 or die "unable to load facedata\n";
3473}
3474
3475sub reload_archetypes {
3476 load_resource_file "$DATADIR/archetypes"
3477 or die "unable to load archetypes\n";
3478}
3479
3480sub reload_treasures {
3481 load_resource_file "$DATADIR/treasures"
3482 or die "unable to load treasurelists\n";
3483}
3484
2347sub reload_resources { 3485sub reload_resources {
2348 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3486 warn "reloading resource files...\n";
2349 or die "unable to load regions file\n";#d# 3487
2350 load_facedata 3488 reload_facedata;
2351 or die "unable to load facedata\n";#d# 3489 reload_archetypes;
2352}
2353
2354sub init {
2355 reload_resources; 3490 reload_regions;
2356} 3491 reload_treasures;
2357 3492
2358sub cfg_load { 3493 warn "finished reloading resource files\n";
3494}
3495
3496sub reload_config {
3497 warn "reloading config file...\n";
3498
2359 open my $fh, "<:utf8", cf::confdir . "/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2360 or return; 3500 or return;
2361 3501
2362 local $/; 3502 local $/;
2363 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2364 3504
2365 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2366 3506
2367 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2368 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2372 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2373 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2374 }; 3514 };
2375 warn $@ if $@; 3515 warn $@ if $@;
2376 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2377} 3547}
2378 3548
2379sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2380 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2381 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2382 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2383 (async { 3562 (async {
2384 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
2385 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
2386 }; 3566 };
2387 3567
2388 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
2389 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2390 load_extensions; 3591 load_extensions;
2391 3592
2392 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
2393 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2394} 3606}
2395 3607
2396############################################################################# 3608#############################################################################
2397# initialisation and cleanup 3609# initialisation and cleanup
2398 3610
2399# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
2400BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
2401 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
2402 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2403 reentrant => 0,
2404 data => WF_AUTOCANCEL,
2405 signal => $signal,
2406 prio => 0,
2407 cb => sub {
2408 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
2409 },
2410 ); 3617 };
3618 }
3619}
3620
3621sub write_runtime_sync {
3622 my $t0 = AE::time;
3623
3624 # first touch the runtime file to show we are still running:
3625 # the fsync below can take a very very long time.
3626
3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3628
3629 my $guard = cf::lock_acquire "write_runtime";
3630
3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3632 or return;
3633
3634 my $value = $cf::RUNTIME + 90 + 10;
3635 # 10 is the runtime save interval, for a monotonic clock
3636 # 60 allows for the watchdog to kill the server.
3637
3638 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3639 and return;
3640
3641 # always fsync - this file is important
3642 aio_fsync $fh
3643 and return;
3644
3645 # touch it again to show we are up-to-date
3646 aio_utime $fh, undef, undef;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3652 and return;
3653
3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3655
2411 } 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
2412} 3707}
2413 3708
2414sub emergency_save() { 3709sub emergency_save() {
2415 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
2416 3711
2417 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
2418 3713
2419 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
2420 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
2421 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
2422 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
2423 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
2424 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
2425 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
2426 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2427 $pl->save; 3728 $pl->save;
2428 } 3729 }
2429 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
2430 3731
2431 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
2432 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
2433 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
2434 $map->valid or next; 3735 $map->valid or next;
2435 $map->save; 3736 $map->save;
2436 } 3737 }
2437 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
2438 3739
2439 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
2440 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
2441 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
2442 }; 3747 };
2443 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
2444 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
2445} 3755}
2446 3756
2447sub post_cleanup { 3757sub post_cleanup {
2448 my ($make_core) = @_; 3758 my ($make_core) = @_;
2449 3759
2450 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
2451 if $make_core; 3761 if $make_core;
2452}
2453 3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790}
3791
2454sub reload() { 3792sub do_reload_perl() {
2455 # can/must only be called in main 3793 # can/must only be called in main
2456 if ($Coro::current != $Coro::main) { 3794 if ($Coro::current != $Coro::main) {
2457 warn "can only reload from main coroutine"; 3795 warn "can only reload from main coroutine";
2458 return; 3796 return;
2459 } 3797 }
2460 3798
3799 return if $RELOAD++;
3800
3801 my $t1 = AE::time;
3802
3803 while ($RELOAD) {
2461 warn "reloading..."; 3804 warn "reloading...";
2462 3805
2463 warn "entering sync_job"; 3806 warn "entering sync_job";
2464 3807
2465 cf::sync_job { 3808 cf::sync_job {
2466 cf::write_runtime; # external watchdog should not bark 3809 cf::write_runtime_sync; # external watchdog should not bark
2467 cf::emergency_save; 3810 cf::emergency_save;
2468 cf::write_runtime; # external watchdog should not bark 3811 cf::write_runtime_sync; # external watchdog should not bark
2469 3812
2470 warn "syncing database to disk"; 3813 warn "syncing database to disk";
2471 BDB::db_env_txn_checkpoint $DB_ENV; 3814 BDB::db_env_txn_checkpoint $DB_ENV;
2472 3815
2473 # if anything goes wrong in here, we should simply crash as we already saved 3816 # if anything goes wrong in here, we should simply crash as we already saved
2474 3817
2475 warn "cancelling all WF_AUTOCANCEL watchers";
2476 for (Event::all_watchers) {
2477 $_->cancel if $_->data & WF_AUTOCANCEL;
2478 }
2479
2480 warn "flushing outstanding aio requests"; 3818 warn "flushing outstanding aio requests";
2481 for (;;) {
2482 BDB::flush;
2483 IO::AIO::flush;
2484 Coro::cede;
2485 last unless IO::AIO::nreqs || BDB::nreqs; 3819 while (IO::AIO::nreqs || BDB::nreqs) {
2486 warn "iterate..."; 3820 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2487 }
2488
2489 ++$RELOAD;
2490
2491 warn "cancelling all extension coros";
2492 $_->cancel for values %EXT_CORO;
2493 %EXT_CORO = ();
2494
2495 warn "removing commands";
2496 %COMMAND = ();
2497
2498 warn "removing ext commands";
2499 %EXTCMD = ();
2500
2501 warn "unloading/nuking all extensions";
2502 for my $pkg (@EXTS) {
2503 warn "... unloading $pkg";
2504
2505 if (my $cb = $pkg->can ("unload")) {
2506 eval {
2507 $cb->($pkg);
2508 1
2509 } or warn "$pkg unloaded, but with errors: $@";
2510 } 3821 }
2511 3822
2512 warn "... nuking $pkg"; 3823 warn "cancelling all extension coros";
2513 Symbol::delete_package $pkg; 3824 $_->cancel for values %EXT_CORO;
2514 } 3825 %EXT_CORO = ();
2515 3826
2516 warn "unloading all perl modules loaded from $LIBDIR"; 3827 warn "removing commands";
2517 while (my ($k, $v) = each %INC) { 3828 %COMMAND = ();
2518 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2519 3829
3830 warn "removing ext/exti commands";
3831 %EXTCMD = ();
3832 %EXTICMD = ();
3833
3834 warn "unloading/nuking all extensions";
3835 for my $pkg (@EXTS) {
2520 warn "... unloading $k"; 3836 warn "... unloading $pkg";
2521 delete $INC{$k};
2522 3837
2523 $k =~ s/\.pm$//;
2524 $k =~ s/\//::/g;
2525
2526 if (my $cb = $k->can ("unload_module")) { 3838 if (my $cb = $pkg->can ("unload")) {
3839 eval {
2527 $cb->(); 3840 $cb->($pkg);
3841 1
3842 } or warn "$pkg unloaded, but with errors: $@";
3843 }
3844
3845 warn "... clearing $pkg";
3846 clear_package $pkg;
2528 } 3847 }
2529 3848
2530 Symbol::delete_package $k; 3849 warn "unloading all perl modules loaded from $LIBDIR";
3850 while (my ($k, $v) = each %INC) {
3851 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3852
3853 warn "... unloading $k";
3854 delete $INC{$k};
3855
3856 $k =~ s/\.pm$//;
3857 $k =~ s/\//::/g;
3858
3859 if (my $cb = $k->can ("unload_module")) {
3860 $cb->();
3861 }
3862
3863 clear_package $k;
2531 } 3864 }
2532 3865
2533 warn "getting rid of safe::, as good as possible"; 3866 warn "getting rid of safe::, as good as possible";
2534 Symbol::delete_package "safe::$_" 3867 clear_package "safe::$_"
2535 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3868 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2536 3869
2537 warn "unloading cf.pm \"a bit\""; 3870 warn "unloading cf.pm \"a bit\"";
2538 delete $INC{"cf.pm"}; 3871 delete $INC{"cf.pm"};
3872 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2539 3873
2540 # don't, removes xs symbols, too, 3874 # don't, removes xs symbols, too,
2541 # and global variables created in xs 3875 # and global variables created in xs
2542 #Symbol::delete_package __PACKAGE__; 3876 #clear_package __PACKAGE__;
2543 3877
2544 warn "unload completed, starting to reload now"; 3878 warn "unload completed, starting to reload now";
2545 3879
2546 warn "reloading cf.pm"; 3880 warn "reloading cf.pm";
2547 require cf; 3881 require cf;
2548 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3882 cf::_connect_to_perl_1;
2549 3883
2550 warn "loading config and database again"; 3884 warn "loading config and database again";
2551 cf::cfg_load; 3885 cf::reload_config;
2552 3886
2553 warn "loading extensions"; 3887 warn "loading extensions";
2554 cf::load_extensions; 3888 cf::load_extensions;
2555 3889
3890 if ($REATTACH_ON_RELOAD) {
2556 warn "reattaching attachments to objects/players"; 3891 warn "reattaching attachments to objects/players";
2557 _global_reattach; # objects, sockets 3892 _global_reattach; # objects, sockets
2558 warn "reattaching attachments to maps"; 3893 warn "reattaching attachments to maps";
2559 reattach $_ for values %MAP; 3894 reattach $_ for values %MAP;
2560 warn "reattaching attachments to players"; 3895 warn "reattaching attachments to players";
2561 reattach $_ for values %PLAYER; 3896 reattach $_ for values %PLAYER;
3897 }
2562 3898
2563 warn "loading reloadable resources"; 3899 warn "running post_init jobs";
2564 reload_resources; 3900 (pop @POST_INIT)->(1) while @POST_INIT;
2565 3901
2566 warn "leaving sync_job"; 3902 warn "leaving sync_job";
2567 3903
2568 1 3904 1
2569 } or do { 3905 } or do {
2570 warn $@; 3906 warn $@;
2571 warn "error while reloading, exiting."; 3907 cf::cleanup "error while reloading, exiting.";
2572 exit 1; 3908 };
3909
3910 warn "reloaded";
3911 --$RELOAD;
3912 }
3913
3914 $t1 = AE::time - $t1;
3915 warn "reload completed in ${t1}s\n";
3916};
3917
3918our $RELOAD_WATCHER; # used only during reload
3919
3920sub reload_perl() {
3921 # doing reload synchronously and two reloads happen back-to-back,
3922 # coro crashes during coro_state_free->destroy here.
3923
3924 $RELOAD_WATCHER ||= cf::async {
3925 Coro::AIO::aio_wait cache_extensions;
3926
3927 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3928 do_reload_perl;
3929 undef $RELOAD_WATCHER;
3930 };
2573 }; 3931 };
2574 3932}
2575 warn "reloaded";
2576};
2577
2578our $RELOAD_WATCHER; # used only during reload
2579 3933
2580register_command "reload" => sub { 3934register_command "reload" => sub {
2581 my ($who, $arg) = @_; 3935 my ($who, $arg) = @_;
2582 3936
2583 if ($who->flag (FLAG_WIZ)) { 3937 if ($who->flag (FLAG_WIZ)) {
2584 $who->message ("reloading server."); 3938 $who->message ("reloading server.");
2585 3939 async {
2586 # doing reload synchronously and two reloads happen back-to-back, 3940 $Coro::current->{desc} = "perl_reload";
2587 # coro crashes during coro_state_free->destroy here.
2588
2589 $RELOAD_WATCHER ||= Event->timer (
2590 reentrant => 0,
2591 after => 0,
2592 data => WF_AUTOCANCEL,
2593 cb => sub {
2594 reload; 3941 reload_perl;
2595 undef $RELOAD_WATCHER;
2596 },
2597 ); 3942 };
2598 } 3943 }
2599}; 3944};
2600 3945
2601unshift @INC, $LIBDIR; 3946unshift @INC, $LIBDIR;
2602 3947
2603my $bug_warning = 0; 3948my $bug_warning = 0;
2604 3949
2605$TICK_WATCHER = Event->timer ( 3950our @WAIT_FOR_TICK;
2606 reentrant => 0, 3951our @WAIT_FOR_TICK_BEGIN;
2607 parked => 1, 3952
2608 prio => 0, 3953sub wait_for_tick {
2609 at => $NEXT_TICK || $TICK, 3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2610 data => WF_AUTOCANCEL, 3955
2611 cb => sub { 3956 my $signal = new Coro::Signal;
3957 push @WAIT_FOR_TICK, $signal;
3958 $signal->wait;
3959}
3960
3961sub wait_for_tick_begin {
3962 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3963
3964 my $signal = new Coro::Signal;
3965 push @WAIT_FOR_TICK_BEGIN, $signal;
3966 $signal->wait;
3967}
3968
3969sub tick {
2612 if ($Coro::current != $Coro::main) { 3970 if ($Coro::current != $Coro::main) {
2613 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3971 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2614 unless ++$bug_warning > 10; 3972 unless ++$bug_warning > 10;
2615 return; 3973 return;
2616 } 3974 }
2617 3975
2618 $NOW = Event::time;
2619
2620 cf::server_tick; # one server iteration 3976 cf::server_tick; # one server iteration
2621 $RUNTIME += $TICK;
2622 $NEXT_TICK += $TICK;
2623 3977
3978 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3979
2624 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3980 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2625 $NEXT_RUNTIME_WRITE = $NOW + 10; 3981 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2626 Coro::async_pool { 3982 Coro::async_pool {
3983 $Coro::current->{desc} = "runtime saver";
2627 write_runtime 3984 write_runtime_sync
2628 or warn "ERROR: unable to write runtime file: $!"; 3985 or warn "ERROR: unable to write runtime file: $!";
2629 };
2630 } 3986 };
2631
2632 $WAIT_FOR_TICK->broadcast;
2633 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2634
2635# my $AFTER = Event::time;
2636# warn $AFTER - $NOW;#d#
2637
2638 # if we are delayed by four ticks or more, skip them all
2639 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2640
2641 $TICK_WATCHER->at ($NEXT_TICK);
2642 $TICK_WATCHER->start;
2643 }, 3987 }
2644); 3988
3989 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3990 $sig->send;
3991 }
3992 while (my $sig = shift @WAIT_FOR_TICK) {
3993 $sig->send;
3994 }
3995
3996 $LOAD = ($NOW - $TICK_START) / $TICK;
3997 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3998
3999 if (0) {
4000 if ($NEXT_TICK) {
4001 my $jitter = $TICK_START - $NEXT_TICK;
4002 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4003 warn "jitter $JITTER\n";#d#
4004 }
4005 }
4006}
2645 4007
2646{ 4008{
2647 BDB::max_poll_time $TICK * 0.1; 4009 # configure BDB
2648 $BDB_POLL_WATCHER = Event->io ( 4010
2649 reentrant => 0,
2650 fd => BDB::poll_fileno,
2651 poll => 'r',
2652 prio => 0,
2653 data => WF_AUTOCANCEL,
2654 cb => \&BDB::poll_cb,
2655 );
2656 BDB::min_parallel 8; 4011 BDB::min_parallel 16;
2657 4012 BDB::max_poll_reqs $TICK * 0.1;
2658 BDB::set_sync_prepare { 4013 $AnyEvent::BDB::WATCHER->priority (1);
2659 my $status;
2660 my $current = $Coro::current;
2661 (
2662 sub {
2663 $status = $!;
2664 $current->ready; undef $current;
2665 },
2666 sub {
2667 Coro::schedule while defined $current;
2668 $! = $status;
2669 },
2670 )
2671 };
2672 4014
2673 unless ($DB_ENV) { 4015 unless ($DB_ENV) {
2674 $DB_ENV = BDB::db_env_create; 4016 $DB_ENV = BDB::db_env_create;
4017 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4018 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4019 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4020 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4021 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2675 4022
2676 cf::sync_job { 4023 cf::sync_job {
2677 eval { 4024 eval {
2678 BDB::db_env_open 4025 BDB::db_env_open
2679 $DB_ENV, 4026 $DB_ENV,
2680 $BDB_ENV_DIR, 4027 $BDBDIR,
2681 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2682 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2683 0666; 4030 0666;
2684 4031
2685 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2686
2687 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2688 $DB_ENV->set_lk_detect;
2689 }; 4033 };
2690 4034
2691 cf::cleanup "db_env_open(db): $@" if $@; 4035 cf::cleanup "db_env_open(db): $@" if $@;
2692 }; 4036 };
2693 } 4037 }
4038
4039 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4040 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4041 };
4042 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4043 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4044 };
4045 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4046 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4047 };
2694} 4048}
2695 4049
2696{ 4050{
4051 # configure IO::AIO
4052
2697 IO::AIO::min_parallel 8; 4053 IO::AIO::min_parallel 8;
2698
2699 undef $Coro::AIO::WATCHER;
2700 IO::AIO::max_poll_time $TICK * 0.1; 4054 IO::AIO::max_poll_time $TICK * 0.1;
2701 $AIO_POLL_WATCHER = Event->io ( 4055 undef $AnyEvent::AIO::WATCHER;
2702 reentrant => 0,
2703 data => WF_AUTOCANCEL,
2704 fd => IO::AIO::poll_fileno,
2705 poll => 'r',
2706 prio => 6,
2707 cb => \&IO::AIO::poll_cb,
2708 );
2709} 4056}
4057
4058my $_log_backtrace;
4059
4060sub _log_backtrace {
4061 my ($msg, @addr) = @_;
4062
4063 $msg =~ s/\n//;
4064
4065 # limit the # of concurrent backtraces
4066 if ($_log_backtrace < 2) {
4067 ++$_log_backtrace;
4068 my $perl_bt = Carp::longmess $msg;
4069 async {
4070 $Coro::current->{desc} = "abt $msg";
4071
4072 my @bt = fork_call {
4073 @addr = map { sprintf "%x", $_ } @addr;
4074 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4075 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4076 or die "addr2line: $!";
4077
4078 my @funcs;
4079 my @res = <$fh>;
4080 chomp for @res;
4081 while (@res) {
4082 my ($func, $line) = splice @res, 0, 2, ();
4083 push @funcs, "[$func] $line";
4084 }
4085
4086 @funcs
4087 };
4088
4089 LOG llevInfo, "[ABT] $perl_bt\n";
4090 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4091 LOG llevInfo, "[ABT] $_\n" for @bt;
4092 --$_log_backtrace;
4093 };
4094 } else {
4095 LOG llevInfo, "[ABT] $msg\n";
4096 LOG llevInfo, "[ABT] [suppressed]\n";
4097 }
4098}
4099
4100# load additional modules
4101require "cf/$_.pm" for @EXTRA_MODULES;
4102cf::_connect_to_perl_2;
2710 4103
2711END { cf::emergency_save } 4104END { cf::emergency_save }
2712 4105
27131 41061
2714 4107

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