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Revision 1.289 by root, Sat Jun 30 03:00:54 2007 UTC vs.
Revision 1.520 by root, Fri Apr 16 02:37:50 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
34 66
35# configure various modules to our taste 67# configure various modules to our taste
36# 68#
37$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40 77
41$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
42 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 80
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 82
50our %COMMAND = (); 83our %COMMAND = ();
51our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
54our %EXTCMD = (); 87our %EXTCMD = ();
55our %EXTICMD = (); 88our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
58 91
59our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
60our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
61 96
62our $CONFDIR = confdir; 97our $CONFDIR = confdir;
63our $DATADIR = datadir; 98our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
73 115
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 118our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
81 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
82our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
83our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
84 127
85our %CFG; 128our %CFG;
86 129
87our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 131our $RUNTIME;
132our $NOW;
89 133
90our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
93 137
94# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 140
97our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
99our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
100 150
101binmode STDOUT; 151binmode STDOUT;
102binmode STDERR; 152binmode STDERR;
103 153
104# read virtual server time, if available 154# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
106 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
107 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
108 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
109} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
110 162
111mkdir $_ 163mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113 165
114our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
115 167
116sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
117 180
118############################################################################# 181#############################################################################
119 182
120=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
121 184
157 220
158The raw value load value from the last tick. 221The raw value load value from the last tick.
159 222
160=item %cf::CFG 223=item %cf::CFG
161 224
162Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
163from wherever your confdir points to. 226from wherever your confdir points to.
164 227
165=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
166 229
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
171=back 246=back
172 247
173=cut 248=cut
174 249
175BEGIN { 250$Coro::State::WARNHOOK = sub {
176 *CORE::GLOBAL::warn = sub {
177 my $msg = join "", @_; 251 my $msg = join "", @_;
178 252
179 $msg .= "\n" 253 $msg .= "\n"
180 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
181 255
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183 257
184 utf8::encode $msg;
185 LOG llevError, $msg; 258 LOG llevError, $msg;
186 }; 259};
187} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
188 274
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
199for my $pkg (qw( 285for my $pkg (qw(
200 cf::global cf::attachable 286 cf::global cf::attachable
201 cf::object cf::object::player 287 cf::object cf::object::player
202 cf::client cf::player 288 cf::client cf::player
203 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
204 cf::map cf::party cf::region 291 cf::party cf::region
205)) { 292)) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208} 294}
209 295
210$Event::DIED = sub { 296$EV::DIED = sub {
211 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
212}; 298};
213 299
214############################################################################# 300#############################################################################
215 301
216=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d 325 $d
240 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
241} 327}
242 328
243=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
244 330
245Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
246 332
247=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
248 334
249Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
250 336
251=cut 337=cut
252 338
253our $json_coder = JSON::XS->new->convert_blessed->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254 340
255sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
257 357
258=item cf::lock_wait $string 358=item cf::lock_wait $string
259 359
260Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
261 361
262=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
263 363
264Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
267returned. 367returned.
268 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
269Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
271 374
272=item $locked = cf::lock_active $string 375=item $locked = cf::lock_active $string
273 376
274Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
275 378
276=cut 379=cut
277 380
278our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
279 382
280sub lock_wait($) { 383sub lock_wait($) {
281 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288} 385}
289 386
290sub lock_acquire($) { 387sub lock_acquire($) {
291 my ($key) = @_; 388 $LOCKS->guard ($_[0])
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302} 389}
303 390
304sub lock_active($) { 391sub lock_active($) {
305 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
306
307 ! ! $LOCK{$key}
308} 393}
309 394
310sub freeze_mainloop { 395sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
312 397
313 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
314 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
315 }; 465 }
316 $TICK_WATCHER->stop; 466};
317 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
318} 481}
319 482
320=item cf::async { BLOCK } 483=item cf::async { BLOCK }
321 484
322Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
327 490
328BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
329 492
330=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
331 494
332The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable. 498acceptable.
336 499
337If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
343 506
344sub sync_job(&) { 507sub sync_job(&) {
345 my ($job) = @_; 508 my ($job) = @_;
346 509
347 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
348 my $time = Event::time; 511 my $time = AE::time;
349 512
350 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
352 515
353 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
354 # (but this is cancel-safe) 517
355 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
356 519
357 my $busy = 1; 520 my $busy = 1;
358 my @res; 521 my @res;
359 522
360 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
361 @res = eval { $job->() }; 525 @res = eval { $job->() };
362 warn $@ if $@; 526 warn $@ if $@;
363 undef $busy; 527 undef $busy;
364 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
365 529
366 while ($busy) { 530 while ($busy) {
367 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
368 } 535 }
536 }
369 537
370 $time = Event::time - $time; 538 my $time = AE::time - $time;
371 539
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
376 541
377 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
378 } else { 543 } else {
379 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
380 545
405=item fork_call { }, $args 570=item fork_call { }, $args
406 571
407Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
411 576
412=cut 577=cut
413 578
414sub fork_call(&@) { 579sub fork_call(&@) {
415 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
416 581
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 582 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 583 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 584 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 585
422 if (my $pid = fork) { 586 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 587 reset_signals;
435 local $SIG{__WARN__}; 588 &$cb
436 local $SIG{__DIE__}; 589 }, @args;
437 eval {
438 close $fh1;
439 590
440 my @res = eval { $cb->(@args) }; 591 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 592}
442 };
443 593
444 warn $@ if $@; 594sub objinfo {
445 _exit 0;
446 } 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
447} 630}
448 631
449=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
450 633
451Returns a single value from the environment database. 634Returns a single value from the environment database.
453=item cf::db_put $family => $key => $value 636=item cf::db_put $family => $key => $value
454 637
455Stores the given C<$value> in the family. It can currently store binary 638Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457 640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
458=cut 646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
459 664
460our $DB; 665our $DB;
461 666
462sub db_init { 667sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job { 668 cf::sync_job {
467 eval { 669 $DB ||= db_table "db";
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 } 670 };
477} 671}
478 672
479sub db_get($$) { 673sub db_get($$) {
480 my $key = "$_[0]/$_[1]"; 674 my $key = "$_[0]/$_[1]";
481 675
531 if (1) { 725 if (1) {
532 $md5 = 726 $md5 =
533 join "\x00", 727 join "\x00",
534 $processversion, 728 $processversion,
535 map { 729 map {
536 Coro::cede; 730 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 732 } 0.. $#$src;
539 733
540 734
541 my $dbmd5 = db_get cache => "$id/md5"; 735 my $dbmd5 = db_get cache => "$id/md5";
579 773
580############################################################################# 774#############################################################################
581 775
582=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
583 777
584Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
587 781
588In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT). 784Deliantra).
591 785
592=over 4 786=over 4
593 787
594=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
595 789
639=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
640 834
641Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
643 837
644Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
646 840
647These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
648 842
649=over 4 843=over 4
847 "; 1041 ";
848 die if $@; 1042 die if $@;
849} 1043}
850 1044
851our $override; 1045our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 1047
854sub override { 1048sub override {
855 $override = 1; 1049 $override = 1;
856 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
857} 1051}
858 1052
859sub do_invoke { 1053sub do_invoke {
860 my $event = shift; 1054 my $event = shift;
861 my $callbacks = shift; 1055 my $callbacks = shift;
862 1056
863 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
864 1058
865 local $override; 1059 local $override;
866 1060
867 for (@$callbacks) { 1061 for (@$callbacks) {
868 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
877 } 1071 }
878 1072
879 0 1073 0
880} 1074}
881 1075
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
883 1077
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885 1079
886Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
887 1081
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 1085
892=back 1086=back
893 1087
894=cut 1088=cut
895 1089
896############################################################################# 1090#############################################################################
897# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
898 1134
899sub reattach { 1135sub reattach {
900 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 1137 my ($obj) = @_;
902 1138
1139 # no longer needed after getting rid of delete_package?
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904 1141
905 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
906 1143
907 @$registry = (); 1144 @$registry = ();
908 1145
923cf::attachable->attach ( 1160cf::attachable->attach (
924 prio => -1000000, 1161 prio => -1000000,
925 on_instantiate => sub { 1162 on_instantiate => sub {
926 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
927 1164
928 $data = from_json $data; 1165 $data = decode_json $data;
929 1166
930 for (@$data) { 1167 for (@$data) {
931 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
932 1169
933 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
949sub object_freezer_save { 1186sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
951 1188
952 sync_job { 1189 sync_job {
953 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
954 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
956 1194
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
961 close $fh; 1202 aio_close $fh;
962 1203
963 if (@$objs) { 1204 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
966 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
969 close $fh; 1213 aio_close $fh;
970 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
971 } 1215 }
972 } else { 1216 } else {
973 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
974 } 1218 }
975 1219
976 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
977 } else { 1224 } else {
978 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
979 } 1226 }
980 } else { 1227 } else {
981 aio_unlink $filename; 1228 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
983 } 1230 }
984 } 1231 };
985} 1232}
986 1233
987sub object_freezer_as_string { 1234sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
989 1236
1001 or return; 1248 or return;
1002 1249
1003 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1252 or return;
1253
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1007 } 1256 }
1008 1257
1258 utf8::decode (my $decname = $filename);
1009 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1260 $decname, length $data, scalar @{$av || []};
1261
1011 return ($data, $av); 1262 ($data, $av)
1012} 1263}
1013 1264
1014=head2 COMMAND CALLBACKS 1265=head2 COMMAND CALLBACKS
1015 1266
1016=over 4 1267=over 4
1070 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1071 1322
1072 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1073} 1324}
1074 1325
1326use File::Glob ();
1327
1075cf::player->attach ( 1328cf::player->attach (
1076 on_command => sub { 1329 on_unknown_command => sub {
1077 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1078 1331
1079 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1080 or return; 1333 or return;
1081 1334
1086 cf::override; 1339 cf::override;
1087 }, 1340 },
1088 on_extcmd => sub { 1341 on_extcmd => sub {
1089 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
1090 1343
1091 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1345
1093 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1099 } else { 1361 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1363 }
1102 1364
1103 cf::override; 1365 cf::override;
1104 }, 1366 },
1105); 1367);
1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1106 1381
1107sub load_extensions { 1382sub load_extensions {
1108 cf::sync_job { 1383 cf::sync_job {
1109 my %todo; 1384 my %todo;
1110 1385
1130 1405
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133 1408
1134 $ext{source} = 1409 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1137 . $source 1412 . $source
1138 . "\n};\n1"; 1413 . "\n};\n1";
1139 1414
1140 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1141 } 1416 }
1142 1417
1418 my $pass = 0;
1143 my %done; 1419 my %done;
1144 while (%todo) { 1420 while (%todo) {
1145 my $progress; 1421 my $progress;
1146 1422
1423 ++$pass;
1424
1425 ext:
1147 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip 1428 next ext
1150 unless exists $done{$_}; 1429 unless exists $done{$_};
1151 } 1430 }
1152 1431
1153 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1154 1433
1155 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1156 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1157 : "$v->{base}: extension inactive.\n";
1158 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1159 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1160 warn $msg; 1441 } else {
1161 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1162 exit 1; 1443 push @EXTS, $v->{pkg};
1163 } 1444 $progress = 1;
1164 1445
1165 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1166 } 1448 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 } 1449 }
1172 1450
1173 skip: 1451 unless ($progress) {
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1175 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1176 } 1459 }
1177 }; 1460 };
1178} 1461}
1179 1462
1180############################################################################# 1463#############################################################################
1181 1464
1182=back 1465=back
1183 1466
1184=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1185 1468
1186Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1187 1470
1188=cut 1471=cut
1189 1472
1190package cf::player; 1473package cf::player;
1191 1474
1192use Coro::AIO; 1475use Coro::AIO;
1193 1476
1194=head3 cf::player 1477=head3 cf::player
1195 1478
1196=over 4 1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1197 1494
1198=item cf::player::find $login 1495=item cf::player::find $login
1199 1496
1200Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1201 1498
1220 1517
1221sub exists($) { 1518sub exists($) {
1222 my ($login) = @_; 1519 my ($login) = @_;
1223 1520
1224 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1226} 1523}
1227 1524
1228sub find($) { 1525sub find($) {
1229 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0]; 1527 my $login = $_[0];
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1538
1242 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1245 } 1548 }
1246 } 1549 }
1247} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1248 1564
1249sub save($) { 1565sub save($) {
1250 my ($pl) = @_; 1566 my ($pl) = @_;
1251 1567
1252 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1257 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1258 1574
1259 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1261 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1262 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1263 Coro::cede; 1584 cf::cede_to_tick;
1264} 1585}
1265 1586
1266sub new($) { 1587sub new($) {
1267 my ($login) = @_; 1588 my ($login) = @_;
1268 1589
1274 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1275 1596
1276 $self 1597 $self
1277} 1598}
1278 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1279=item $pl->quit_character 1610=item $pl->quit_character
1280 1611
1281Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1283 1614
1287 my ($pl) = @_; 1618 my ($pl) = @_;
1288 1619
1289 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1290 1621
1291 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1293 1624
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1298 1631
1299 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1336 or return []; 1669 or return [];
1337 1670
1338 my @logins; 1671 my @logins;
1339 1672
1340 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1344 1683
1345 utf8::decode $login; 1684 utf8::decode $login;
1346 push @logins, $login; 1685 push @logins, $login;
1347 } 1686 }
1348 1687
1375 } 1714 }
1376 1715
1377 \@paths 1716 \@paths
1378} 1717}
1379 1718
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1381 1720
1382Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1383 1722
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1406
1407 # create single paragraphs (very hackish)
1408 s/(?<=\S)\n(?=\w)/ /g;
1409
1410 $_
1411}
1412
1413=item $player->ext_reply ($msgid, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1414 1724
1415Sends an ext reply to the player. 1725Sends an ext reply to the player.
1416 1726
1417=cut 1727=cut
1418 1728
1419sub ext_reply($$%) { 1729sub ext_reply($$@) {
1420 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1421 1731
1422 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1423 $self->send ("ext " . cf::to_json \%msg);
1424} 1733}
1425 1734
1426=item $player->ext_event ($type, %msg) 1735=item $player->ext_msg ($type, @msg)
1427 1736
1428Sends an ext event to the client. 1737Sends an ext event to the client.
1429 1738
1430=cut 1739=cut
1431 1740
1432sub ext_event($$%) { 1741sub ext_msg($$@) {
1433 my ($self, $type, %msg) = @_; 1742 my ($self, $type, @msg) = @_;
1434 1743
1435 $self->ns->ext_event ($type, %msg); 1744 $self->ns->ext_msg ($type, @msg);
1436} 1745}
1437 1746
1438=head3 cf::region 1747=head3 cf::region
1439 1748
1440=over 4 1749=over 4
1453 my ($path) = @_; 1762 my ($path) = @_;
1454 1763
1455 my ($match, $specificity); 1764 my ($match, $specificity);
1456 1765
1457 for my $region (list) { 1766 for my $region (list) {
1458 if ($region->match && $path =~ $region->match) { 1767 if ($region->{match} && $path =~ $region->{match}) {
1459 ($match, $specificity) = ($region, $region->specificity) 1768 ($match, $specificity) = ($region, $region->specificity)
1460 if $region->specificity > $specificity; 1769 if $region->specificity > $specificity;
1461 } 1770 }
1462 } 1771 }
1463 1772
1484our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1485our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1486 1795
1487sub generate_random_map { 1796sub generate_random_map {
1488 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1489 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1490 $self->_create_random_map ( 1802 $self->_create_random_map (
1491 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1492 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1493 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1494 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1495 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1496 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1497 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1583 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1584 return $self; 1896 return $self;
1585 } 1897 }
1586 } 1898 }
1587 1899
1588 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1589 () 1901 ()
1590} 1902}
1591 1903
1592sub init { 1904sub init {
1593 my ($self) = @_; 1905 my ($self) = @_;
1615 1927
1616# the temporary/swap location 1928# the temporary/swap location
1617sub save_path { 1929sub save_path {
1618 my ($self) = @_; 1930 my ($self) = @_;
1619 1931
1620 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1621 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1622} 1934}
1623 1935
1624# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1625sub uniq_path { 1937sub uniq_path {
1626 my ($self) = @_; 1938 my ($self) = @_;
1627 1939
1628 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1629 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1630}
1631
1632# and all this just because we cannot iterate over
1633# all maps in C++...
1634sub change_all_map_light {
1635 my ($change) = @_;
1636
1637 $_->change_map_light ($change)
1638 for grep $_->outdoor, values %cf::MAP;
1639} 1942}
1640 1943
1641sub decay_objects { 1944sub decay_objects {
1642 my ($self) = @_; 1945 my ($self) = @_;
1643 1946
1656 1959
1657sub load_header_from($) { 1960sub load_header_from($) {
1658 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1659 1962
1660 utf8::encode $path; 1963 utf8::encode $path;
1661 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1662 # or return;
1663
1664 $self->_load_header ($path)
1665 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1666 1972
1667 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1668 1974
1669 1 1975 1
1670} 1976}
1724sub find { 2030sub find {
1725 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1726 2032
1727 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1728 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1729 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1730 2037
1731 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1732 my $guard = cf::lock_acquire "map_find:$path";
1733 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1734 or return; 2040 or return;
1735 2041
1736 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1737 2043
1739 or return; 2045 or return;
1740 2046
1741 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1742 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1743 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1744 $map->reset; 2052 $map->reset;
1745 undef $guard;
1746 return find $path; 2053 return find $path;
1747 } 2054 }
1748 2055
1749 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1750 } 2057 }
1751} 2058}
1752 2059
1753sub pre_load { } 2060sub pre_load { }
1754sub post_load { } 2061#sub post_load { } # XS
1755 2062
1756sub load { 2063sub load {
1757 my ($self) = @_; 2064 my ($self) = @_;
1758 2065
1759 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1760 2067
1761 my $path = $self->{path}; 2068 my $path = $self->{path};
1762 2069
1763 { 2070 {
1764 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1765 2072
2073 return unless $self->valid;
1766 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1767 2075
1768 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1769 2077
1770 $self->alloc; 2078 $self->alloc;
1771 2079
1772 $self->pre_load; 2080 $self->pre_load;
1773 Coro::cede; 2081 cf::cede_to_tick;
1774 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1775 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1776 or return; 2086 or return;
1777 2087
1778 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1779 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1780 2090
1781 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1782 utf8::encode $uniq; 2092 utf8::encode $uniq;
1783 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1784 $self->clear_unique_items; 2095 $self->clear_unique_items;
1785 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1786 } 2099 }
1787 } 2100 }
1788 2101
1789 Coro::cede; 2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1790 # now do the right thing for maps 2105 # now do the right thing for maps
1791 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1792 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1793 unless $self->difficulty; 2108 unless $self->difficulty;
1794 Coro::cede; 2109 cf::cede_to_tick;
1795 2110
1796 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1797 $self->decay_objects; 2112 $self->decay_objects;
1798 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1799 $self->update_buttons; 2114 $self->update_buttons;
1800 Coro::cede; 2115 cf::cede_to_tick;
1801 $self->set_darkness_map;
1802 Coro::cede;
1803 $self->activate; 2116 $self->activate;
1804 } 2117 }
1805 2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
1806 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1807 } 2123 }
1808 2124
1809 $self->post_load; 2125 $self->post_load;
1810} 2126}
1811 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1812sub customise_for { 2131sub customise_for {
1813 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1814 2133
1815 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1816 if $self->per_player; 2135 if $self->per_player;
1820 2139
1821 $self 2140 $self
1822} 2141}
1823 2142
1824# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1825sub load_diag { 2144sub load_neighbours {
1826 my ($map) = @_; 2145 my ($map) = @_;
1827 2146
1828 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1829 2148
1830 for (0 .. 3) { 2149 for (0 .. 3) {
1831 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1832 or next; 2151 or next;
1833 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1834 or next; 2153 or next;
1835 $neigh->load; 2154 $neigh->load;
1836 2155
2156 push @neigh,
1837 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1838 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1839 } 2159 }
1840 2160
1841 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1842 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1843 or next; 2164 or next;
1844 $neigh->load; 2165 $neigh->load;
1845 } 2166 }
1846} 2167}
1847 2168
1852} 2173}
1853 2174
1854sub do_load_sync { 2175sub do_load_sync {
1855 my ($map) = @_; 2176 my ($map) = @_;
1856 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1857 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1858} 2182}
1859 2183
1860our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1861our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1862 2186
1863sub find_async { 2187sub find_async {
1864 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1865 2189
1866 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1867 2191
1868 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1869 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1870 } 2194 }
1871 2195
1872 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1873 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1874 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1875 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1876 my $map = find $path 2203 if (my $map = find $k) {
1877 or next;
1878 $map->load; 2204 $map->load if $v;
2205 }
1879 2206
1880 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1881 } 2208 }
1882 } 2209 }
1883 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1884 }; 2211 };
1885 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1886 2213
1887 () 2214 ()
1888} 2215}
1889 2216
2217# common code, used by both ->save and ->swapout
1890sub save { 2218sub _save {
1891 my ($self) = @_; 2219 my ($self) = @_;
1892
1893 my $lock = cf::lock_acquire "map_data:" . $self->path;
1894 2220
1895 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1896 2222
1897 return unless $self->dirty; 2223 return unless $self->dirty;
1898 2224
1904 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1905 2231
1906 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1907 2233
1908 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1909 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1910 }; 2237 };
2238
2239 cf::get_slot 0.02;
1911 2240
1912 if ($uniq) { 2241 if ($uniq) {
1913 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1914 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1915 } else { 2244 } else {
1916 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1917 } 2246 }
1918} 2247}
1919 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
1920sub swap_out { 2257sub swap_out {
1921 my ($self) = @_; 2258 my ($self) = @_;
1922 2259
1923 # save first because save cedes
1924 $self->save;
1925
1926 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1927 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1928 return if $self->players; 2264 return if $self->players;
1929 return if $self->in_memory != cf::MAP_IN_MEMORY;
1930 return if $self->{deny_save};
1931 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1932 $self->clear; 2275 $self->clear;
1933 $self->in_memory (cf::MAP_SWAPPED);
1934} 2276}
1935 2277
1936sub reset_at { 2278sub reset_at {
1937 my ($self) = @_; 2279 my ($self) = @_;
1938 2280
1956 2298
1957 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1958 2300
1959 return if $self->players; 2301 return if $self->players;
1960 2302
1961 warn "resetting map ", $self->path; 2303 warn "resetting map ", $self->path, "\n";
1962 2304
1963 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
1964 2306
1965 # need to save uniques path 2307 # need to save uniques path
1966 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
1970 if $uniq; 2312 if $uniq;
1971 } 2313 }
1972 2314
1973 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1974 2316
2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
1975 $self->clear; 2319 $self->clear;
1976
1977 $_->clear_links_to ($self) for values %cf::MAP;
1978 2320
1979 $self->unlink_save; 2321 $self->unlink_save;
1980 $self->destroy; 2322 $self->destroy;
1981} 2323}
1982 2324
1983my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1984 2326
1985sub nuke { 2327sub nuke {
1986 my ($self) = @_; 2328 my ($self) = @_;
1987 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
1988 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
1989 2334
1990 $self->unlink_save; 2335 $self->unlink_save;
1991 2336
1992 bless $self, "cf::map"; 2337 bless $self, "cf::map";
1993 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
1994 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1995 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1996 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1997 2342
1998 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
1999 2345
2000 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2001} 2347}
2002 2348
2003=item $maps = cf::map::tmp_maps 2349=item $maps = cf::map::tmp_maps
2045 2391
2046sub unique_maps() { 2392sub unique_maps() {
2047 [ 2393 [
2048 map { 2394 map {
2049 utf8::decode $_; 2395 utf8::decode $_;
2050 /\.map$/ 2396 s/\.map$//; # TODO future compatibility hack
2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2398 ? ()
2051 ? normalise $_ 2399 : normalise $_
2052 : ()
2053 } @{ aio_readdir $UNIQUEDIR or [] } 2400 } @{ aio_readdir $UNIQUEDIR or [] }
2054 ] 2401 ]
2055} 2402}
2056 2403
2057package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
2058 2435
2059=back 2436=back
2060 2437
2061=head3 cf::object 2438=head3 cf::object
2062 2439
2066 2443
2067=over 4 2444=over 4
2068 2445
2069=item $ob->inv_recursive 2446=item $ob->inv_recursive
2070 2447
2071Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
2072 2450
2073=cut 2451=cut
2074 2452
2075sub inv_recursive_; 2453sub inv_recursive_;
2076sub inv_recursive_ { 2454sub inv_recursive_ {
2079 2457
2080sub inv_recursive { 2458sub inv_recursive {
2081 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
2082} 2460}
2083 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
2084package cf; 2490package cf;
2085 2491
2086=back 2492=back
2087 2493
2088=head3 cf::object::player 2494=head3 cf::object::player
2094Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2095can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
2096dialogue with the given NPC character. 2502dialogue with the given NPC character.
2097 2503
2098=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
2099 2519
2100# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
2101# with dialog boxes. 2521# with dialog boxes.
2102#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
2103sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
2110 2530
2111 } else { 2531 } else {
2112 my $pl = $self->contr; 2532 my $pl = $self->contr;
2113 2533
2114 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2115 my $diag = $pl->{npc_dialog}; 2535 my $dialog = $pl->{npc_dialog};
2116 $diag->{pl}->ext_reply ( 2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2117 $diag->{id},
2118 msgtype => "reply",
2119 msg => $diag->{pl}->expand_cfpod ($msg),
2120 add_topics => []
2121 );
2122 2537
2123 } else { 2538 } else {
2124 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
2125 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2126 } 2541 }
2127 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
2128} 2553}
2129 2554
2130=item $player_object->may ("access") 2555=item $player_object->may ("access")
2131 2556
2132Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
2145 2570
2146=item $player_object->enter_link 2571=item $player_object->enter_link
2147 2572
2148Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
2149 2574
2150The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
2151I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2152 2579
2153Will never block. 2580Will never block.
2154 2581
2155=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
2156 2583
2181 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
2182 2609
2183 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2184 if $self->map && $self->map->{path} ne "{link}"; 2611 if $self->map && $self->map->{path} ne "{link}";
2185 2612
2186 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2187} 2614}
2188 2615
2189sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
2190 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2191 2618
2208 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
2209 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
2210 2637
2211 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
2212 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
2213 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
2214 2641
2215 $map->load; 2642 $map->load;
2216 $map->load_diag; 2643 $map->load_neighbours;
2217 2644
2218 return unless $self->contr->active; 2645 return unless $self->contr->active;
2219 $self->activate_recursive;
2220 2646
2221 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2222 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
2223}
2224 2649
2650 # only activate afterwards, to support waiting in hooks
2651 $self->activate_recursive;
2652}
2653
2225=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2226 2655
2227Moves the player to the given map-path and coordinates by first freezing 2656Moves the player to the given map-path and coordinates by first freezing
2228her, loading and preparing them map, calling the provided $check callback 2657her, loading and preparing them map, calling the provided $check callback
2229that has to return the map if sucecssful, and then unfreezes the player on 2658that has to return the map if sucecssful, and then unfreezes the player on
2230the new (success) or old (failed) map position. 2659the new (success) or old (failed) map position. In either case, $done will
2660be called at the end of this process.
2661
2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
2231 2664
2232=cut 2665=cut
2233 2666
2234our $GOTOGEN; 2667our $GOTOGEN;
2235 2668
2236sub cf::object::player::goto { 2669sub cf::object::player::goto {
2237 my ($self, $path, $x, $y, $check) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
2238 2671
2239 # do generation counting so two concurrent goto's will be executed in-order 2672 # do generation counting so two concurrent goto's will be executed in-order
2240 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2241 2674
2242 $self->enter_link; 2675 $self->enter_link;
2243 2676
2244 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
2245 my $map = eval { 2699 my $map = eval {
2246 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2247 2701
2248 if ($map) { 2702 if ($map) {
2249 $map = $map->customise_for ($self); 2703 $map = $map->customise_for ($self);
2250 $map = $check->($map) if $check && $map; 2704 $map = $check->($map) if $check && $map;
2251 } else { 2705 } else {
2252 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2253 } 2707 }
2254 2708
2255 $map 2709 $map
2256 }; 2710 };
2257 2711
2262 2716
2263 if ($gen == $self->{_goto_generation}) { 2717 if ($gen == $self->{_goto_generation}) {
2264 delete $self->{_goto_generation}; 2718 delete $self->{_goto_generation};
2265 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2266 } 2720 }
2721
2722 $done->() if $done;
2267 })->prio (1); 2723 })->prio (1);
2268} 2724}
2269 2725
2270=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
2271 2727
2291} 2747}
2292 2748
2293sub prepare_random_map { 2749sub prepare_random_map {
2294 my ($exit) = @_; 2750 my ($exit) = @_;
2295 2751
2296 my $guard = cf::lock_acquire "exit_prepare:$exit";
2297
2298 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
2299 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
2300 # that depends on the exit object 2754 # that depends on the exit object
2301 2755
2302 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
2304 if ($exit->map) { 2758 if ($exit->map) {
2305 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
2306 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
2307 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
2308 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
2309 } 2765 }
2310 2766
2311 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
2312 2768
2313 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2314 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2315 my $meta = "$RANDOMDIR/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
2316 2772
2317 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2318 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2319 undef $fh; 2775 undef $fh;
2320 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
2321 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
2322 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
2323 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
2324 } 2784 }
2325} 2785}
2326 2786
2327sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
2328 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
2329 2789
2330 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
2331 2791
2332 if ($exit->slaying eq "/!") {
2333 #TODO: this should de-fi-ni-te-ly not be a sync-job
2334 # the problem is that $exit might not survive long enough
2335 # so it needs to be done right now, right here
2336 cf::sync_job { prepare_random_map $exit };
2337 }
2338
2339 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2340 my $hp = $exit->stats->hp;
2341 my $sp = $exit->stats->sp;
2342
2343 $self->enter_link; 2792 $self->enter_link;
2344 2793
2345 (async { 2794 (async {
2346 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
2347 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
2348 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
2349 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
2350 1; 2818 1
2351 }) { 2819 }) {
2352 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
2353 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
2354 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
2355 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
2356 2824
2357 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2376 2844
2377 utf8::encode $text; 2845 utf8::encode $text;
2378 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2379} 2847}
2380 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2381=item $client->send_msg ($color, $type, $msg, [extra...]) 2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2382 2875
2383Send a drawinfo or msg packet to the client, formatting the msg for the 2876Send a drawinfo or msg packet to the client, formatting the msg for the
2384client if neccessary. C<$type> should be a string identifying the type of 2877client if neccessary. C<$type> should be a string identifying the type of
2385the message, with C<log> being the default. If C<$color> is negative, suppress 2878the message, with C<log> being the default. If C<$color> is negative, suppress
2386the message unless the client supports the msg packet. 2879the message unless the client supports the msg packet.
2387 2880
2388=cut 2881=cut
2389 2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2390sub cf::client::send_msg { 2997sub cf::client::send_msg {
2391 my ($self, $color, $type, $msg, @extra) = @_; 2998 my ($self, $channel, $msg, $color, @extra) = @_;
2392 2999
2393 $msg = $self->pl->expand_cfpod ($msg); 3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
2394 3002
2395 if ($self->can_msg) { 3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
2396 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2397 } else {
2398 # replace some tags by gcfclient-compatible ones
2399 for ($msg) {
2400 1 while
2401 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2402 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2403 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2404 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2405 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2406 }
2407 3004
2408 if ($color >= 0) { 3005 # check predefined channels, for the benefit of C
2409 if (0 && $msg =~ /\[/) { 3006 if ($CHANNEL{$channel}) {
2410 $self->send_packet ("drawextinfo $color 4 0 $msg") 3007 $channel = $CHANNEL{$channel};
2411 } else { 3008
2412 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 3009 $self->ext_msg (channel_info => $channel);
2413 $self->send_packet ("drawinfo $color $msg") 3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
2414 } 3017 }
2415 }
2416 }
2417}
2418 3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
2419=item $client->ext_event ($type, %msg) 3036=item $client->ext_msg ($type, @msg)
2420 3037
2421Sends an ext event to the client. 3038Sends an ext event to the client.
2422 3039
2423=cut 3040=cut
2424 3041
2425sub cf::client::ext_event($$%) { 3042sub cf::client::ext_msg($$@) {
2426 my ($self, $type, %msg) = @_; 3043 my ($self, $type, @msg) = @_;
2427 3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
2428 $msg{msgtype} = "event_$type"; 3048 push @msg, msgtype => "event_$type";
2429 $self->send_packet ("ext " . cf::to_json \%msg); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
2430} 3069}
2431 3070
2432=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2433 3072
2434Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
2457 3096
2458 1 3097 1
2459} 3098}
2460 3099
2461cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
2462 on_reply => sub { 3106 on_reply => sub {
2463 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
2464 3108
2465 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
2466 # get handled first 3110 # get handled first
2481 } 3125 }
2482 }, 3126 },
2483 on_exticmd => sub { 3127 on_exticmd => sub {
2484 my ($ns, $buf) = @_; 3128 my ($ns, $buf) = @_;
2485 3129
2486 my $msg = eval { from_json $buf }; 3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2487 3131
2488 if (ref $msg) { 3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
2489 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3140 if (my $cb = $EXTICMD{$type}) {
2490 if (my %reply = $cb->($ns, $msg)) { 3141 @reply = $cb->($ns, @payload);
2491 $reply{msgid} = $msg->{msgid};
2492 $ns->send ("ext " . cf::to_json \%reply);
2493 }
2494 } 3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
2495 } else { 3147 } else {
2496 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2497 } 3149 }
2498 3150
2499 cf::override; 3151 cf::override;
2521 3173
2522 $coro 3174 $coro
2523} 3175}
2524 3176
2525cf::client->attach ( 3177cf::client->attach (
2526 on_destroy => sub { 3178 on_client_destroy => sub {
2527 my ($ns) = @_; 3179 my ($ns) = @_;
2528 3180
2529 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2530 }, 3182 },
2531); 3183);
2546our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2547our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2548 3200
2549$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2550 3202
2551$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2552 3208
2553# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2554 3210
2555=pod 3211=pod
2556 3212
2557The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2558 3214
2559 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
2560 cf::object::player player 3220 cf::object::player
2561 cf::player peaceful 3221 player
2562 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
2563 3228
2564=cut 3229=cut
2565 3230
2566for ( 3231for (
2567 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2568 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2569 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2570 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2571) { 3238) {
2572 no strict 'refs'; 3239 no strict 'refs';
2573 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2574 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2592 3259
2593 my $qcode = $code; 3260 my $qcode = $code;
2594 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2595 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2596 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2597 local $_; 3267 local $_;
2598 local @safe::cf::_safe_eval_args = values %vars;
2599 3268
2600 my $eval = 3269 my $eval =
2601 "do {\n" 3270 "do {\n"
2602 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2603 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2604 . $code 3273 . $code
2605 . "\n}" 3274 . "\n}"
2606 ; 3275 ;
2607 3276
3277 if ($CFG{safe_eval}) {
2608 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2609 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2610 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2611 3286
2612 if ($@) { 3287 if ($@) {
2613 warn "$@"; 3288 warn "$@";
2614 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2615 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2634=cut 3309=cut
2635 3310
2636sub register_script_function { 3311sub register_script_function {
2637 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2638 3313
2639 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2640 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2641} 3316}
2642 3317
2643=back 3318=back
2644 3319
2645=cut 3320=cut
2647############################################################################# 3322#############################################################################
2648# the server's init and main functions 3323# the server's init and main functions
2649 3324
2650sub load_facedata($) { 3325sub load_facedata($) {
2651 my ($path) = @_; 3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2652 3333
2653 warn "loading facedata from $path\n"; 3334 warn "loading facedata from $path\n";
2654 3335
2655 my $facedata; 3336 my $facedata;
2656 0 < aio_load $path, $facedata 3337 0 < aio_load $path, $facedata
2659 $facedata = Coro::Storable::thaw $facedata; 3340 $facedata = Coro::Storable::thaw $facedata;
2660 3341
2661 $facedata->{version} == 2 3342 $facedata->{version} == 2
2662 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2663 3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
2664 { 3354 {
2665 my $faces = $facedata->{faceinfo}; 3355 my $faces = $facedata->{faceinfo};
2666 3356
2667 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
2668 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3359
2669 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3360 cf::face::set_visibility $idx, $info->{visibility};
3361 cf::face::set_magicmap $idx, $info->{magicmap};
2670 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2671 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2672 Coro::cede; 3364
3365 cf::cede_to_tick;
2673 } 3366 }
2674 3367
2675 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2676 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
2677 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
2678 or next; 3372 or next;
3373
2679 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
3375 cf::face::set_smooth $idx, $smooth;
2680 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2681 } else { 3377 } else {
2682 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
2683 } 3379 }
2684 Coro::cede; 3380
3381 cf::cede_to_tick;
2685 } 3382 }
2686 } 3383 }
2687 3384
2688 { 3385 {
2689 my $anims = $facedata->{animinfo}; 3386 my $anims = $facedata->{animinfo};
2690 3387
2691 while (my ($anim, $info) = each %$anims) { 3388 while (my ($anim, $info) = each %$anims) {
2692 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
2693 Coro::cede; 3390 cf::cede_to_tick;
2694 } 3391 }
2695 3392
2696 cf::anim::invalidate_all; # d'oh 3393 cf::anim::invalidate_all; # d'oh
2697 } 3394 }
2698 3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3414
2699 1 3415 1
2700} 3416}
2701 3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
2702sub reload_regions { 3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
2703 load_resource_file "$MAPDIR/regions" 3461 load_resource_file "$MAPDIR/regions"
2704 or die "unable to load regions file\n"; 3462 or die "unable to load regions file\n";
3463
3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
2705} 3468}
2706 3469
2707sub reload_facedata { 3470sub reload_facedata {
2708 load_facedata "$DATADIR/facedata" 3471 load_facedata "$DATADIR/facedata"
2709 or die "unable to load facedata\n"; 3472 or die "unable to load facedata\n";
2710} 3473}
2711 3474
2712sub reload_archetypes { 3475sub reload_archetypes {
2713 load_resource_file "$DATADIR/archetypes" 3476 load_resource_file "$DATADIR/archetypes"
2714 or die "unable to load archetypes\n"; 3477 or die "unable to load archetypes\n";
2715 #d# NEED to laod twice to resolve forward references
2716 # this really needs to be done in an extra post-pass
2717 # (which needs to be synchronous, so solve it differently)
2718 load_resource_file "$DATADIR/archetypes"
2719 or die "unable to load archetypes\n";
2720} 3478}
2721 3479
2722sub reload_treasures { 3480sub reload_treasures {
2723 load_resource_file "$DATADIR/treasures" 3481 load_resource_file "$DATADIR/treasures"
2724 or die "unable to load treasurelists\n"; 3482 or die "unable to load treasurelists\n";
2725} 3483}
2726 3484
2727sub reload_resources { 3485sub reload_resources {
2728 warn "reloading resource files...\n"; 3486 warn "reloading resource files...\n";
2729 3487
3488 reload_facedata;
3489 reload_archetypes;
2730 reload_regions; 3490 reload_regions;
2731 reload_facedata;
2732 #reload_archetypes;#d#
2733 reload_archetypes;
2734 reload_treasures; 3491 reload_treasures;
2735 3492
2736 warn "finished reloading resource files\n"; 3493 warn "finished reloading resource files\n";
2737} 3494}
2738 3495
2739sub init { 3496sub reload_config {
2740 reload_resources; 3497 warn "reloading config file...\n";
2741}
2742 3498
2743sub cfg_load {
2744 open my $fh, "<:utf8", "$CONFDIR/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2745 or return; 3500 or return;
2746 3501
2747 local $/; 3502 local $/;
2748 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2749 3504
2750 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2751 3506
2752 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2753 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2757 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2758 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2759 }; 3514 };
2760 warn $@ if $@; 3515 warn $@ if $@;
2761 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2762} 3547}
2763 3548
2764sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2765 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2766 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2767 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2768 (async { 3562 (async {
2769 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
2770 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
2771 }; 3566 };
2772 3567
2773 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
2774 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2775 load_extensions; 3591 load_extensions;
2776 3592
2777 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
2778 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2779} 3606}
2780 3607
2781############################################################################# 3608#############################################################################
2782# initialisation and cleanup 3609# initialisation and cleanup
2783 3610
2784# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
2785BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
2786 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
2787 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2788 reentrant => 0,
2789 data => WF_AUTOCANCEL,
2790 signal => $signal,
2791 prio => 0,
2792 cb => sub {
2793 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
2794 },
2795 ); 3617 };
2796 } 3618 }
2797} 3619}
2798 3620
2799sub write_runtime { 3621sub write_runtime_sync {
2800 my $runtime = "$LOCALDIR/runtime"; 3622 my $t0 = AE::time;
2801 3623
2802 # first touch the runtime file to show we are still running: 3624 # first touch the runtime file to show we are still running:
2803 # the fsync below can take a very very long time. 3625 # the fsync below can take a very very long time.
2804 3626
2805 IO::AIO::aio_utime $runtime, undef, undef; 3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2806 3628
2807 my $guard = cf::lock_acquire "write_runtime"; 3629 my $guard = cf::lock_acquire "write_runtime";
2808 3630
2809 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
2810 or return; 3632 or return;
2811 3633
2812 my $value = $cf::RUNTIME + 90 + 10; 3634 my $value = $cf::RUNTIME + 90 + 10;
2813 # 10 is the runtime save interval, for a monotonic clock 3635 # 10 is the runtime save interval, for a monotonic clock
2814 # 60 allows for the watchdog to kill the server. 3636 # 60 allows for the watchdog to kill the server.
2824 aio_utime $fh, undef, undef; 3646 aio_utime $fh, undef, undef;
2825 3647
2826 close $fh 3648 close $fh
2827 or return; 3649 or return;
2828 3650
2829 aio_rename "$runtime~", $runtime 3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2830 and return; 3652 and return;
2831 3653
2832 warn "runtime file written.\n"; 3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
2833 3655
2834 1 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
2835} 3707}
2836 3708
2837sub emergency_save() { 3709sub emergency_save() {
2838 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
2839 3711
2840 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
2841 3713
2842 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
2843 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
2844 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
2845 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
2846 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
2847 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
2848 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
2849 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2850 $pl->save; 3728 $pl->save;
2851 } 3729 }
2852 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
2853 3731
2854 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
2855 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
2856 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
2857 $map->valid or next; 3735 $map->valid or next;
2858 $map->save; 3736 $map->save;
2859 } 3737 }
2860 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
2861 3739
2862 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
2863 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
2864 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
2865 }; 3747 };
2866 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
2867 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
2868} 3755}
2869 3756
2870sub post_cleanup { 3757sub post_cleanup {
2871 my ($make_core) = @_; 3758 my ($make_core) = @_;
2872 3759
2873 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
2874 if $make_core; 3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
2875} 3790}
2876 3791
2877sub do_reload_perl() { 3792sub do_reload_perl() {
2878 # can/must only be called in main 3793 # can/must only be called in main
2879 if ($Coro::current != $Coro::main) { 3794 if ($Coro::current != $Coro::main) {
2880 warn "can only reload from main coroutine"; 3795 warn "can only reload from main coroutine";
2881 return; 3796 return;
2882 } 3797 }
2883 3798
3799 return if $RELOAD++;
3800
3801 my $t1 = AE::time;
3802
3803 while ($RELOAD) {
2884 warn "reloading..."; 3804 warn "reloading...";
2885 3805
2886 warn "entering sync_job"; 3806 warn "entering sync_job";
2887 3807
2888 cf::sync_job { 3808 cf::sync_job {
2889 cf::write_runtime; # external watchdog should not bark 3809 cf::write_runtime_sync; # external watchdog should not bark
2890 cf::emergency_save; 3810 cf::emergency_save;
2891 cf::write_runtime; # external watchdog should not bark 3811 cf::write_runtime_sync; # external watchdog should not bark
2892 3812
2893 warn "syncing database to disk"; 3813 warn "syncing database to disk";
2894 BDB::db_env_txn_checkpoint $DB_ENV; 3814 BDB::db_env_txn_checkpoint $DB_ENV;
2895 3815
2896 # if anything goes wrong in here, we should simply crash as we already saved 3816 # if anything goes wrong in here, we should simply crash as we already saved
2897 3817
2898 warn "cancelling all WF_AUTOCANCEL watchers";
2899 for (Event::all_watchers) {
2900 $_->cancel if $_->data & WF_AUTOCANCEL;
2901 }
2902
2903 warn "flushing outstanding aio requests"; 3818 warn "flushing outstanding aio requests";
2904 for (;;) {
2905 BDB::flush;
2906 IO::AIO::flush;
2907 Coro::cede;
2908 last unless IO::AIO::nreqs || BDB::nreqs; 3819 while (IO::AIO::nreqs || BDB::nreqs) {
2909 warn "iterate..."; 3820 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2910 }
2911
2912 ++$RELOAD;
2913
2914 warn "cancelling all extension coros";
2915 $_->cancel for values %EXT_CORO;
2916 %EXT_CORO = ();
2917
2918 warn "removing commands";
2919 %COMMAND = ();
2920
2921 warn "removing ext/exti commands";
2922 %EXTCMD = ();
2923 %EXTICMD = ();
2924
2925 warn "unloading/nuking all extensions";
2926 for my $pkg (@EXTS) {
2927 warn "... unloading $pkg";
2928
2929 if (my $cb = $pkg->can ("unload")) {
2930 eval {
2931 $cb->($pkg);
2932 1
2933 } or warn "$pkg unloaded, but with errors: $@";
2934 } 3821 }
2935 3822
2936 warn "... nuking $pkg"; 3823 warn "cancelling all extension coros";
2937 Symbol::delete_package $pkg; 3824 $_->cancel for values %EXT_CORO;
2938 } 3825 %EXT_CORO = ();
2939 3826
2940 warn "unloading all perl modules loaded from $LIBDIR"; 3827 warn "removing commands";
2941 while (my ($k, $v) = each %INC) { 3828 %COMMAND = ();
2942 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2943 3829
3830 warn "removing ext/exti commands";
3831 %EXTCMD = ();
3832 %EXTICMD = ();
3833
3834 warn "unloading/nuking all extensions";
3835 for my $pkg (@EXTS) {
2944 warn "... unloading $k"; 3836 warn "... unloading $pkg";
2945 delete $INC{$k};
2946 3837
2947 $k =~ s/\.pm$//;
2948 $k =~ s/\//::/g;
2949
2950 if (my $cb = $k->can ("unload_module")) { 3838 if (my $cb = $pkg->can ("unload")) {
3839 eval {
2951 $cb->(); 3840 $cb->($pkg);
3841 1
3842 } or warn "$pkg unloaded, but with errors: $@";
3843 }
3844
3845 warn "... clearing $pkg";
3846 clear_package $pkg;
2952 } 3847 }
2953 3848
2954 Symbol::delete_package $k; 3849 warn "unloading all perl modules loaded from $LIBDIR";
3850 while (my ($k, $v) = each %INC) {
3851 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3852
3853 warn "... unloading $k";
3854 delete $INC{$k};
3855
3856 $k =~ s/\.pm$//;
3857 $k =~ s/\//::/g;
3858
3859 if (my $cb = $k->can ("unload_module")) {
3860 $cb->();
3861 }
3862
3863 clear_package $k;
2955 } 3864 }
2956 3865
2957 warn "getting rid of safe::, as good as possible"; 3866 warn "getting rid of safe::, as good as possible";
2958 Symbol::delete_package "safe::$_" 3867 clear_package "safe::$_"
2959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3868 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2960 3869
2961 warn "unloading cf.pm \"a bit\""; 3870 warn "unloading cf.pm \"a bit\"";
2962 delete $INC{"cf.pm"}; 3871 delete $INC{"cf.pm"};
2963 delete $INC{"cf/pod.pm"}; 3872 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2964 3873
2965 # don't, removes xs symbols, too, 3874 # don't, removes xs symbols, too,
2966 # and global variables created in xs 3875 # and global variables created in xs
2967 #Symbol::delete_package __PACKAGE__; 3876 #clear_package __PACKAGE__;
2968 3877
2969 warn "unload completed, starting to reload now"; 3878 warn "unload completed, starting to reload now";
2970 3879
2971 warn "reloading cf.pm"; 3880 warn "reloading cf.pm";
2972 require cf; 3881 require cf;
2973 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3882 cf::_connect_to_perl_1;
2974 3883
2975 warn "loading config and database again"; 3884 warn "loading config and database again";
2976 cf::cfg_load; 3885 cf::reload_config;
2977 3886
2978 warn "loading extensions"; 3887 warn "loading extensions";
2979 cf::load_extensions; 3888 cf::load_extensions;
2980 3889
3890 if ($REATTACH_ON_RELOAD) {
2981 warn "reattaching attachments to objects/players"; 3891 warn "reattaching attachments to objects/players";
2982 _global_reattach; # objects, sockets 3892 _global_reattach; # objects, sockets
2983 warn "reattaching attachments to maps"; 3893 warn "reattaching attachments to maps";
2984 reattach $_ for values %MAP; 3894 reattach $_ for values %MAP;
2985 warn "reattaching attachments to players"; 3895 warn "reattaching attachments to players";
2986 reattach $_ for values %PLAYER; 3896 reattach $_ for values %PLAYER;
3897 }
2987 3898
3899 warn "running post_init jobs";
3900 (pop @POST_INIT)->(1) while @POST_INIT;
3901
2988 warn "leaving sync_job"; 3902 warn "leaving sync_job";
2989 3903
2990 1 3904 1
2991 } or do { 3905 } or do {
2992 warn $@; 3906 warn $@;
2993 warn "error while reloading, exiting."; 3907 cf::cleanup "error while reloading, exiting.";
2994 exit 1;
2995 }; 3908 };
2996 3909
2997 warn "reloaded"; 3910 warn "reloaded";
3911 --$RELOAD;
3912 }
3913
3914 $t1 = AE::time - $t1;
3915 warn "reload completed in ${t1}s\n";
2998}; 3916};
2999 3917
3000our $RELOAD_WATCHER; # used only during reload 3918our $RELOAD_WATCHER; # used only during reload
3001 3919
3002sub reload_perl() { 3920sub reload_perl() {
3003 # doing reload synchronously and two reloads happen back-to-back, 3921 # doing reload synchronously and two reloads happen back-to-back,
3004 # coro crashes during coro_state_free->destroy here. 3922 # coro crashes during coro_state_free->destroy here.
3005 3923
3006 $RELOAD_WATCHER ||= Event->timer ( 3924 $RELOAD_WATCHER ||= cf::async {
3007 reentrant => 0, 3925 Coro::AIO::aio_wait cache_extensions;
3008 after => 0, 3926
3009 data => WF_AUTOCANCEL, 3927 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3010 cb => sub {
3011 do_reload_perl; 3928 do_reload_perl;
3012 undef $RELOAD_WATCHER; 3929 undef $RELOAD_WATCHER;
3013 }, 3930 };
3014 ); 3931 };
3015} 3932}
3016 3933
3017register_command "reload" => sub { 3934register_command "reload" => sub {
3018 my ($who, $arg) = @_; 3935 my ($who, $arg) = @_;
3019 3936
3020 if ($who->flag (FLAG_WIZ)) { 3937 if ($who->flag (FLAG_WIZ)) {
3021 $who->message ("reloading server."); 3938 $who->message ("reloading server.");
3939 async {
3940 $Coro::current->{desc} = "perl_reload";
3022 async { reload_perl }; 3941 reload_perl;
3942 };
3023 } 3943 }
3024}; 3944};
3025 3945
3026unshift @INC, $LIBDIR; 3946unshift @INC, $LIBDIR;
3027 3947
3029 3949
3030our @WAIT_FOR_TICK; 3950our @WAIT_FOR_TICK;
3031our @WAIT_FOR_TICK_BEGIN; 3951our @WAIT_FOR_TICK_BEGIN;
3032 3952
3033sub wait_for_tick { 3953sub wait_for_tick {
3034 return unless $TICK_WATCHER->is_active;
3035 return if $Coro::current == $Coro::main; 3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3036 3955
3037 my $signal = new Coro::Signal; 3956 my $signal = new Coro::Signal;
3038 push @WAIT_FOR_TICK, $signal; 3957 push @WAIT_FOR_TICK, $signal;
3039 $signal->wait; 3958 $signal->wait;
3040} 3959}
3041 3960
3042sub wait_for_tick_begin { 3961sub wait_for_tick_begin {
3043 return unless $TICK_WATCHER->is_active;
3044 return if $Coro::current == $Coro::main; 3962 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3045 3963
3046 my $signal = new Coro::Signal; 3964 my $signal = new Coro::Signal;
3047 push @WAIT_FOR_TICK_BEGIN, $signal; 3965 push @WAIT_FOR_TICK_BEGIN, $signal;
3048 $signal->wait; 3966 $signal->wait;
3049} 3967}
3050 3968
3051 my $min = 1e6;#d# 3969sub tick {
3052 my $avg = 10;
3053$TICK_WATCHER = Event->timer (
3054 reentrant => 0,
3055 parked => 1,
3056 prio => 0,
3057 at => $NEXT_TICK || $TICK,
3058 data => WF_AUTOCANCEL,
3059 cb => sub {
3060 if ($Coro::current != $Coro::main) { 3970 if ($Coro::current != $Coro::main) {
3061 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3971 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3062 unless ++$bug_warning > 10; 3972 unless ++$bug_warning > 10;
3063 return; 3973 return;
3064 } 3974 }
3065 3975
3066 $NOW = $tick_start = Event::time;
3067
3068 cf::server_tick; # one server iteration 3976 cf::server_tick; # one server iteration
3069 3977
3070 0 && sync_job {#d# 3978 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3071 for(1..10) {
3072 my $t = Event::time;
3073 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3074 or die;
3075 3979
3076 $map->width (50); 3980 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3077 $map->height (50); 3981 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3078 $map->alloc; 3982 Coro::async_pool {
3079 $map->_load_objects ("/tmp/x.map", 1); 3983 $Coro::current->{desc} = "runtime saver";
3080 my $t = Event::time - $t; 3984 write_runtime_sync
3081 3985 or warn "ERROR: unable to write runtime file: $!";
3082 #next unless $t < 0.0013;#d#
3083 if ($t < $min) {
3084 $min = $t;
3085 }
3086 $avg = $avg * 0.99 + $t * 0.01;
3087 }
3088 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3089 exit 0;
3090 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3091 }; 3986 };
3987 }
3092 3988
3093 $RUNTIME += $TICK;
3094 $NEXT_TICK += $TICK;
3095
3096 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3097 $NEXT_RUNTIME_WRITE = $NOW + 10;
3098 Coro::async_pool {
3099 write_runtime
3100 or warn "ERROR: unable to write runtime file: $!";
3101 };
3102 }
3103
3104# my $AFTER = Event::time;
3105# warn $AFTER - $NOW;#d#
3106
3107 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3989 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3108 $sig->send; 3990 $sig->send;
3109 } 3991 }
3110 while (my $sig = shift @WAIT_FOR_TICK) { 3992 while (my $sig = shift @WAIT_FOR_TICK) {
3111 $sig->send; 3993 $sig->send;
3112 } 3994 }
3113 3995
3114 $NOW = Event::time; 3996 $LOAD = ($NOW - $TICK_START) / $TICK;
3115
3116 # if we are delayed by four ticks or more, skip them all
3117 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3118
3119 $TICK_WATCHER->at ($NEXT_TICK);
3120 $TICK_WATCHER->start;
3121
3122 $LOAD = ($NOW - $tick_start) / $TICK;
3123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3997 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3124 3998
3125 _post_tick; 3999 if (0) {
3126 4000 if ($NEXT_TICK) {
3127 4001 my $jitter = $TICK_START - $NEXT_TICK;
4002 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4003 warn "jitter $JITTER\n";#d#
4004 }
3128 }, 4005 }
3129); 4006}
3130 4007
3131{ 4008{
3132 BDB::max_poll_time $TICK * 0.1; 4009 # configure BDB
3133 $BDB_POLL_WATCHER = Event->io ( 4010
3134 reentrant => 0,
3135 fd => BDB::poll_fileno,
3136 poll => 'r',
3137 prio => 0,
3138 data => WF_AUTOCANCEL,
3139 cb => \&BDB::poll_cb,
3140 );
3141 BDB::min_parallel 8; 4011 BDB::min_parallel 16;
3142 4012 BDB::max_poll_reqs $TICK * 0.1;
3143 BDB::set_sync_prepare { 4013 $AnyEvent::BDB::WATCHER->priority (1);
3144 my $status;
3145 my $current = $Coro::current;
3146 (
3147 sub {
3148 $status = $!;
3149 $current->ready; undef $current;
3150 },
3151 sub {
3152 Coro::schedule while defined $current;
3153 $! = $status;
3154 },
3155 )
3156 };
3157 4014
3158 unless ($DB_ENV) { 4015 unless ($DB_ENV) {
3159 $DB_ENV = BDB::db_env_create; 4016 $DB_ENV = BDB::db_env_create;
4017 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4018 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4019 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4020 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4021 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3160 4022
3161 cf::sync_job { 4023 cf::sync_job {
3162 eval { 4024 eval {
3163 BDB::db_env_open 4025 BDB::db_env_open
3164 $DB_ENV, 4026 $DB_ENV,
3166 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3167 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3168 0666; 4030 0666;
3169 4031
3170 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3171
3172 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3173 $DB_ENV->set_lk_detect;
3174 }; 4033 };
3175 4034
3176 cf::cleanup "db_env_open(db): $@" if $@; 4035 cf::cleanup "db_env_open(db): $@" if $@;
3177 }; 4036 };
3178 } 4037 }
4038
4039 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4040 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4041 };
4042 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4043 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4044 };
4045 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4046 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4047 };
3179} 4048}
3180 4049
3181{ 4050{
4051 # configure IO::AIO
4052
3182 IO::AIO::min_parallel 8; 4053 IO::AIO::min_parallel 8;
3183
3184 undef $Coro::AIO::WATCHER;
3185 IO::AIO::max_poll_time $TICK * 0.1; 4054 IO::AIO::max_poll_time $TICK * 0.1;
3186 $AIO_POLL_WATCHER = Event->io ( 4055 undef $AnyEvent::AIO::WATCHER;
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 fd => IO::AIO::poll_fileno,
3190 poll => 'r',
3191 prio => 6,
3192 cb => \&IO::AIO::poll_cb,
3193 );
3194} 4056}
3195 4057
3196my $_log_backtrace; 4058my $_log_backtrace;
3197 4059
3198sub _log_backtrace { 4060sub _log_backtrace {
3201 $msg =~ s/\n//; 4063 $msg =~ s/\n//;
3202 4064
3203 # limit the # of concurrent backtraces 4065 # limit the # of concurrent backtraces
3204 if ($_log_backtrace < 2) { 4066 if ($_log_backtrace < 2) {
3205 ++$_log_backtrace; 4067 ++$_log_backtrace;
4068 my $perl_bt = Carp::longmess $msg;
3206 async { 4069 async {
4070 $Coro::current->{desc} = "abt $msg";
4071
3207 my @bt = fork_call { 4072 my @bt = fork_call {
3208 @addr = map { sprintf "%x", $_ } @addr; 4073 @addr = map { sprintf "%x", $_ } @addr;
3209 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4074 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3210 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4075 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3211 or die "addr2line: $!"; 4076 or die "addr2line: $!";
3219 } 4084 }
3220 4085
3221 @funcs 4086 @funcs
3222 }; 4087 };
3223 4088
3224 LOG llevInfo, "[ABT] $msg\n"; 4089 LOG llevInfo, "[ABT] $perl_bt\n";
4090 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3225 LOG llevInfo, "[ABT] $_\n" for @bt; 4091 LOG llevInfo, "[ABT] $_\n" for @bt;
3226 --$_log_backtrace; 4092 --$_log_backtrace;
3227 }; 4093 };
3228 } else { 4094 } else {
3229 LOG llevInfo, "[ABT] $msg\n"; 4095 LOG llevInfo, "[ABT] $msg\n";
3230 LOG llevInfo, "[ABT] [suppressed]\n"; 4096 LOG llevInfo, "[ABT] [suppressed]\n";
3231 } 4097 }
3232} 4098}
3233 4099
3234# load additional modules 4100# load additional modules
3235use cf::pod; 4101require "cf/$_.pm" for @EXTRA_MODULES;
4102cf::_connect_to_perl_2;
3236 4103
3237END { cf::emergency_save } 4104END { cf::emergency_save }
3238 4105
32391 41061
3240 4107

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