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Revision 1.392 by root, Fri Oct 26 04:44:54 2007 UTC vs.
Revision 1.520 by root, Fri Apr 16 02:37:50 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.1 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
75 115
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 118our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
83 120
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 124our $DB_ENV;
89 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
90our %CFG; 128our %CFG;
91 129
92our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 131our $RUNTIME;
132our $NOW;
94 133
95our (%PLAYER, %PLAYER_LOADING); # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 135our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
98 137
99# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 140
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
105 150
106binmode STDOUT; 151binmode STDOUT;
107binmode STDERR; 152binmode STDERR;
108 153
109# read virtual server time, if available 154# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
114} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
115 162
116mkdir $_ 163mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 165
119our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
120 167
121sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 180
123############################################################################# 181#############################################################################
124 182
125=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
126 184
162 220
163The raw value load value from the last tick. 221The raw value load value from the last tick.
164 222
165=item %cf::CFG 223=item %cf::CFG
166 224
167Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 226from wherever your confdir points to.
169 227
170=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
171 229
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 233
176=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
177 235
178This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 238that call.
181 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
182=back 246=back
183 247
184=cut 248=cut
185 249
186BEGIN { 250$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 251 my $msg = join "", @_;
189 252
190 $msg .= "\n" 253 $msg .= "\n"
191 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
192 255
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 257
195 LOG llevError, $msg; 258 LOG llevError, $msg;
196 }; 259};
197} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
198 274
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 285for my $pkg (qw(
210 cf::global cf::attachable 286 cf::global cf::attachable
211 cf::object cf::object::player 287 cf::object cf::object::player
212 cf::client cf::player 288 cf::client cf::player
213 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
214 cf::map cf::party cf::region 291 cf::party cf::region
215)) { 292)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 294}
219 295
220$Event::DIED = sub { 296$EV::DIED = sub {
221 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
222}; 298};
223 299
224############################################################################# 300#############################################################################
225 301
226=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 325 $d
250 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
251} 327}
252 328
253=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
254 330
255Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
256 332
257=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
258 334
259Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
260 336
261=cut 337=cut
262 338
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 340
265sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
267 357
268=item cf::lock_wait $string 358=item cf::lock_wait $string
269 359
270Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
271 361
272=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
273 363
274Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
277returned. 367returned.
278 368
279Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 370deadlocked coro.
286 376
287Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
288 378
289=cut 379=cut
290 380
291our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 382
294sub lock_wait($) { 383sub lock_wait($) {
295 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 385}
308 386
309sub lock_acquire($) { 387sub lock_acquire($) {
310 my ($key) = @_; 388 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 389}
324 390
325sub lock_active($) { 391sub lock_active($) {
326 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 393}
330 394
331sub freeze_mainloop { 395sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
333 397
334 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 399}
336 }; 400
337 $TICK_WATCHER->stop; 401=item cf::periodic $interval, $cb
338 $guard 402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
339} 414}
340 415
341=item cf::get_slot $time[, $priority[, $name]] 416=item cf::get_slot $time[, $priority[, $name]]
342 417
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 418Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 426
352=cut 427=cut
353 428
354our @SLOT_QUEUE; 429our @SLOT_QUEUE;
355our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
356 432
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
360 436
361 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
362 439
363 while () { 440 while () {
364 next_job: 441 next_job:
442
365 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
366 if ($avail > 0.01) { 444
367 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
369 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send; 449 $job->[2]->send;
371 Coro::cede; 450 Coro::cede;
372 goto next_job; 451 goto next_job;
373 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
374 } 454 }
375 } 455 }
376 456
377 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 460 $signal->wait;
381 } else { 461 } else {
462 $busy = 0;
382 Coro::schedule; 463 Coro::schedule;
383 } 464 }
384 } 465 }
385}; 466};
386 467
387sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
388 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
389 472
390 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
391 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
392 476
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
406 490
407BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
408 492
409=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
410 494
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 498acceptable.
415 499
416If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
422 506
423sub sync_job(&) { 507sub sync_job(&) {
424 my ($job) = @_; 508 my ($job) = @_;
425 509
426 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 511 my $time = AE::time;
428 512
429 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
431 515
432 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
433 517
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
437 519
438 my $busy = 1; 520 my $busy = 1;
439 my @res; 521 my @res;
440 522
447 529
448 while ($busy) { 530 while ($busy) {
449 if (Coro::nready) { 531 if (Coro::nready) {
450 Coro::cede_notself; 532 Coro::cede_notself;
451 } else { 533 } else {
452 Event::one_event; 534 EV::loop EV::LOOP_ONESHOT;
453 } 535 }
454 } 536 }
455 537
456 $time = Event::time - $time; 538 my $time = AE::time - $time;
457 539
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
462 541
463 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
464 } else { 543 } else {
465 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
466 545
491=item fork_call { }, $args 570=item fork_call { }, $args
492 571
493Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
497 576
498=cut 577=cut
499 578
500sub fork_call(&@) { 579sub fork_call(&@) {
501 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
508 reset_signals; 587 reset_signals;
509 &$cb 588 &$cb
510 }, @args; 589 }, @args;
511 590
512 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
513} 630}
514 631
515=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
516 633
517Returns a single value from the environment database. 634Returns a single value from the environment database.
656 773
657############################################################################# 774#############################################################################
658 775
659=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
660 777
661Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
664 781
665In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 784Deliantra).
668 785
669=over 4 786=over 4
670 787
671=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
672 789
716=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
717 834
718Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
720 837
721Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
723 840
724These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
725 842
726=over 4 843=over 4
954 } 1071 }
955 1072
956 0 1073 0
957} 1074}
958 1075
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1077
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1079
963Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
964 1081
1017 1134
1018sub reattach { 1135sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1137 my ($obj) = @_;
1021 1138
1139 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1141
1024 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
1025 1143
1026 @$registry = (); 1144 @$registry = ();
1027 1145
1042cf::attachable->attach ( 1160cf::attachable->attach (
1043 prio => -1000000, 1161 prio => -1000000,
1044 on_instantiate => sub { 1162 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
1046 1164
1047 $data = from_json $data; 1165 $data = decode_json $data;
1048 1166
1049 for (@$data) { 1167 for (@$data) {
1050 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
1051 1169
1052 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1191 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1076 1194
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1081 close $fh; 1202 aio_close $fh;
1082 1203
1083 if (@$objs) { 1204 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1089 close $fh; 1213 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1215 }
1092 } else { 1216 } else {
1093 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1094 } 1218 }
1095 1219
1096 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1224 } else {
1098 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1099 } 1226 }
1100 } else { 1227 } else {
1101 aio_unlink $filename; 1228 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1103 } 1230 }
1194 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1195 1322
1196 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1197} 1324}
1198 1325
1326use File::Glob ();
1327
1199cf::player->attach ( 1328cf::player->attach (
1200 on_command => sub { 1329 on_unknown_command => sub {
1201 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1202 1331
1203 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1204 or return; 1333 or return;
1205 1334
1235 1364
1236 cf::override; 1365 cf::override;
1237 }, 1366 },
1238); 1367);
1239 1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1381
1240sub load_extensions { 1382sub load_extensions {
1241 cf::sync_job { 1383 cf::sync_job {
1242 my %todo; 1384 my %todo;
1243 1385
1244 for my $path (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1263 1405
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1408
1267 $ext{source} = 1409 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1270 . $source 1412 . $source
1271 . "\n};\n1"; 1413 . "\n};\n1";
1272 1414
1273 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1274 } 1416 }
1275 1417
1418 my $pass = 0;
1276 my %done; 1419 my %done;
1277 while (%todo) { 1420 while (%todo) {
1278 my $progress; 1421 my $progress;
1279 1422
1423 ++$pass;
1424
1425 ext:
1280 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip 1428 next ext
1283 unless exists $done{$_}; 1429 unless exists $done{$_};
1284 } 1430 }
1285 1431
1286 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1287 1433
1288 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1289 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1290 : "$v->{base}: extension inactive.\n";
1291 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1292 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1293 warn $msg; 1441 } else {
1294 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1295 exit 1; 1443 push @EXTS, $v->{pkg};
1296 } 1444 $progress = 1;
1297 1445
1298 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1299 } 1448 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 } 1449 }
1305 1450
1306 skip: 1451 unless ($progress) {
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1308 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1309 } 1459 }
1310 }; 1460 };
1311} 1461}
1312 1462
1313############################################################################# 1463#############################################################################
1314 1464
1315=back 1465=back
1316 1466
1317=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1318 1468
1319Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1320 1470
1321=cut 1471=cut
1322 1472
1323package cf::player; 1473package cf::player;
1324 1474
1367 1517
1368sub exists($) { 1518sub exists($) {
1369 my ($login) = @_; 1519 my ($login) = @_;
1370 1520
1371 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1373} 1523}
1374 1524
1375sub find($) { 1525sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1527 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1539 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1540 or return;
1391 1541
1392 my $pl = cf::player::load_pl $f 1542 my $pl = cf::player::load_pl $f
1393 or return; 1543 or return;
1544
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1545 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1546 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1397 } 1548 }
1398 } 1549 }
1399} 1550}
1400 1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1564
1401sub save($) { 1565sub save($) {
1402 my ($pl) = @_; 1566 my ($pl) = @_;
1403 1567
1404 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1405 1569
1408 1572
1409 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1410 1574
1411 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1413 1582
1414 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1584 cf::cede_to_tick;
1416} 1585}
1417 1586
1449 my ($pl) = @_; 1618 my ($pl) = @_;
1450 1619
1451 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1452 1621
1453 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1624
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1460 1631
1461 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1672
1502 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1503 my $path = path $login; 1674 my $path = path $login;
1504 1675
1505 # a .pst is a dead give-away for a valid player 1676 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1682 }
1511 1683
1542 } 1714 }
1543 1715
1544 \@paths 1716 \@paths
1545} 1717}
1546 1718
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1720
1549Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553 use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561}x;
1562
1563sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630}
1631
1632sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635}
1636 1722
1637=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1638 1724
1639Sends an ext reply to the player. 1725Sends an ext reply to the player.
1640 1726
1707our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1708our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1709 1795
1710sub generate_random_map { 1796sub generate_random_map {
1711 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1712 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map ( 1802 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1717 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1718 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1838 1927
1839# the temporary/swap location 1928# the temporary/swap location
1840sub save_path { 1929sub save_path {
1841 my ($self) = @_; 1930 my ($self) = @_;
1842 1931
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1845} 1934}
1846 1935
1847# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1848sub uniq_path { 1937sub uniq_path {
1849 my ($self) = @_; 1938 my ($self) = @_;
1850 1939
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1853}
1854
1855# and all this just because we cannot iterate over
1856# all maps in C++...
1857sub change_all_map_light {
1858 my ($change) = @_;
1859
1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1862} 1942}
1863 1943
1864sub decay_objects { 1944sub decay_objects {
1865 my ($self) = @_; 1945 my ($self) = @_;
1866 1946
1950sub find { 2030sub find {
1951 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1952 2032
1953 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1954 2034
1955 cf::lock_wait "map_data:$path";#d#remove 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1957 2037
1958 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961
1962 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1963 or return; 2040 or return;
1964 2041
1965 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1966 2043
1968 or return; 2045 or return;
1969 2046
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
1973 undef $guard1; 2051 undef $guard1;
1974 undef $guard2;
1975 $map->reset; 2052 $map->reset;
1976 return find $path; 2053 return find $path;
1977 } 2054 }
1978 2055
1979 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1980 } 2057 }
1981} 2058}
1982 2059
1983sub pre_load { } 2060sub pre_load { }
1984sub post_load { } 2061#sub post_load { } # XS
1985 2062
1986sub load { 2063sub load {
1987 my ($self) = @_; 2064 my ($self) = @_;
1988 2065
1989 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
2006 my $f = new_from_file cf::object::thawer $self->{load_path}; 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block; 2084 $f->skip_block;
2008 $self->_load_objects ($f) 2085 $self->_load_objects ($f)
2009 or return; 2086 or return;
2010 2087
2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
2012 if delete $self->{load_original}; 2089 if delete $self->{load_original};
2013 2090
2014 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq; 2092 utf8::encode $uniq;
2016 unless (aio_stat $uniq) { 2093 unless (aio_stat $uniq) {
2034 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
2035 $self->decay_objects; 2112 $self->decay_objects;
2036 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
2037 $self->update_buttons; 2114 $self->update_buttons;
2038 cf::cede_to_tick; 2115 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
2041 $self->activate; 2116 $self->activate;
2042 } 2117 }
2043 2118
2044 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
2046 2121
2047 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2048 } 2123 }
2049 2124
2050 $self->post_load; 2125 $self->post_load;
2051} 2126}
2052 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2053sub customise_for { 2131sub customise_for {
2054 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
2055 2133
2056 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player; 2135 if $self->per_player;
2110 my ($path, $origin, $load) = @_; 2188 my ($path, $origin, $load) = @_;
2111 2189
2112 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
2113 2191
2114 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 } 2194 }
2117 2195
2118 $MAP_PREFETCH{$path} |= $load; 2196 $MAP_PREFETCH{$path} |= $load;
2119 2197
2120 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2134 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
2135 2213
2136 () 2214 ()
2137} 2215}
2138 2216
2217# common code, used by both ->save and ->swapout
2139sub save { 2218sub _save {
2140 my ($self) = @_; 2219 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143 2220
2144 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
2145 2222
2146 return unless $self->dirty; 2223 return unless $self->dirty;
2147 2224
2156 2233
2157 cf::async { 2234 cf::async {
2158 $Coro::current->{desc} = "map player save"; 2235 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2160 }; 2237 };
2238
2239 cf::get_slot 0.02;
2161 2240
2162 if ($uniq) { 2241 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else { 2244 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2167 } 2246 }
2168} 2247}
2169 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
2170sub swap_out { 2257sub swap_out {
2171 my ($self) = @_; 2258 my ($self) = @_;
2172 2259
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
2178 return if $self->players; 2264 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY;
2180 return if $self->{deny_save};
2181 2265
2182 $self->in_memory (cf::MAP_SWAPPED); 2266 # first deactivate the map and "unlink" it from the core
2183
2184 $self->deactivate; 2267 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP; 2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
2186 $self->clear; 2275 $self->clear;
2187} 2276}
2188 2277
2189sub reset_at { 2278sub reset_at {
2190 my ($self) = @_; 2279 my ($self) = @_;
2209 2298
2210 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211 2300
2212 return if $self->players; 2301 return if $self->players;
2213 2302
2214 warn "resetting map ", $self->path; 2303 warn "resetting map ", $self->path, "\n";
2215 2304
2216 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
2217 2306
2218 # need to save uniques path 2307 # need to save uniques path
2219 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
2302 2391
2303sub unique_maps() { 2392sub unique_maps() {
2304 [ 2393 [
2305 map { 2394 map {
2306 utf8::decode $_; 2395 utf8::decode $_;
2307 /\.map$/ 2396 s/\.map$//; # TODO future compatibility hack
2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2398 ? ()
2308 ? normalise $_ 2399 : normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] } 2400 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ] 2401 ]
2312} 2402}
2313 2403
2314package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
2315 2435
2316=back 2436=back
2317 2437
2318=head3 cf::object 2438=head3 cf::object
2319 2439
2323 2443
2324=over 4 2444=over 4
2325 2445
2326=item $ob->inv_recursive 2446=item $ob->inv_recursive
2327 2447
2328Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
2329 2450
2330=cut 2451=cut
2331 2452
2332sub inv_recursive_; 2453sub inv_recursive_;
2333sub inv_recursive_ { 2454sub inv_recursive_ {
2338 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
2339} 2460}
2340 2461
2341=item $ref = $ob->ref 2462=item $ref = $ob->ref
2342 2463
2343creates and returns a persistent reference to an objetc that can be stored as a string. 2464Creates and returns a persistent reference to an object that can be stored as a string.
2344 2465
2345=item $ob = cf::object::deref ($refstring) 2466=item $ob = cf::object::deref ($refstring)
2346 2467
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block. 2469even if the object actually exists. May block.
2380can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
2381dialogue with the given NPC character. 2502dialogue with the given NPC character.
2382 2503
2383=cut 2504=cut
2384 2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
2519
2385# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
2386# with dialog boxes. 2521# with dialog boxes.
2387#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
2388sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_; 2524 my ($self, $npc, $msg, $flags) = @_;
2400 my $dialog = $pl->{npc_dialog}; 2535 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402 2537
2403 } else { 2538 } else {
2404 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2406 } 2541 }
2407 } 2542 }
2408} 2543}
2409 2544
2410=item $object->send_msg ($channel, $msg, $color, [extra...]) 2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2435 2570
2436=item $player_object->enter_link 2571=item $player_object->enter_link
2437 2572
2438Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
2439 2574
2440The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
2441I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2442 2579
2443Will never block. 2580Will never block.
2444 2581
2445=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
2446 2583
2471 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
2472 2609
2473 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2474 if $self->map && $self->map->{path} ne "{link}"; 2611 if $self->map && $self->map->{path} ne "{link}";
2475 2612
2476 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2477} 2614}
2478 2615
2479sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
2480 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2481 2618
2498 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
2499 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
2500 2637
2501 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
2502 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
2503 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
2504 2641
2505 $map->load; 2642 $map->load;
2506 $map->load_neighbours; 2643 $map->load_neighbours;
2507 2644
2508 return unless $self->contr->active; 2645 return unless $self->contr->active;
2509 $self->activate_recursive;
2510 2646
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2512 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
2651 $self->activate_recursive;
2513} 2652}
2514 2653
2515=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2516 2655
2517Moves the player to the given map-path and coordinates by first freezing 2656Moves the player to the given map-path and coordinates by first freezing
2518her, loading and preparing them map, calling the provided $check callback 2657her, loading and preparing them map, calling the provided $check callback
2519that has to return the map if sucecssful, and then unfreezes the player on 2658that has to return the map if sucecssful, and then unfreezes the player on
2520the new (success) or old (failed) map position. In either case, $done will 2659the new (success) or old (failed) map position. In either case, $done will
2521be called at the end of this process. 2660be called at the end of this process.
2661
2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
2522 2664
2523=cut 2665=cut
2524 2666
2525our $GOTOGEN; 2667our $GOTOGEN;
2526 2668
2605} 2747}
2606 2748
2607sub prepare_random_map { 2749sub prepare_random_map {
2608 my ($exit) = @_; 2750 my ($exit) = @_;
2609 2751
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object 2754 # that depends on the exit object
2615 2755
2616 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
2618 if ($exit->map) { 2758 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
2623 } 2765 }
2624 2766
2625 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
2626 2768
2627 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2628 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
2630 2772
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh; 2775 undef $fh;
2634 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
2635 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
2636 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
2638 } 2784 }
2639} 2785}
2640 2786
2641sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
2643 2789
2644 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
2645 2791
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link; 2792 $self->enter_link;
2658 2793
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async { 2794 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2795 $Coro::current->{desc} = "enter_exit";
2665 2796
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
2668 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
2669 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
2670 1; 2818 1
2671 }) { 2819 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
2673 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
2676 2824
2677 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2694sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
2695 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
2696 2844
2697 utf8::encode $text; 2845 utf8::encode $text;
2698 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2847}
2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2699} 2872}
2700 2873
2701=item $client->send_msg ($channel, $msg, $color, [extra...]) 2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2702 2875
2703Send a drawinfo or msg packet to the client, formatting the msg for the 2876Send a drawinfo or msg packet to the client, formatting the msg for the
2707 2880
2708=cut 2881=cut
2709 2882
2710# non-persistent channels (usually the info channel) 2883# non-persistent channels (usually the info channel)
2711our %CHANNEL = ( 2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2712 "c/identify" => { 2891 "c/identify" => {
2713 id => "infobox", 2892 id => "infobox",
2714 title => "Identify", 2893 title => "Identify",
2715 reply => undef, 2894 reply => undef,
2716 tooltip => "Items recently identified", 2895 tooltip => "Items recently identified",
2718 "c/examine" => { 2897 "c/examine" => {
2719 id => "infobox", 2898 id => "infobox",
2720 title => "Examine", 2899 title => "Examine",
2721 reply => undef, 2900 reply => undef,
2722 tooltip => "Signs and other items you examined", 2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2723 }, 2908 },
2724 "c/book" => { 2909 "c/book" => {
2725 id => "infobox", 2910 id => "infobox",
2726 title => "Book", 2911 title => "Book",
2727 reply => undef, 2912 reply => undef,
2743 id => "infobox", 2928 id => "infobox",
2744 title => "Body Parts", 2929 title => "Body Parts",
2745 reply => undef, 2930 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available", 2931 tooltip => "Shows which body parts you posess and are available",
2747 }, 2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2748 "c/uptime" => { 2969 "c/uptime" => {
2749 id => "infobox", 2970 id => "infobox",
2750 title => "Uptime", 2971 title => "Uptime",
2751 reply => undef, 2972 reply => undef,
2752 tooltip => "How long the server has been running since last restart", 2973 tooltip => "How long the server has been running since last restart",
2755 id => "infobox", 2976 id => "infobox",
2756 title => "Map Info", 2977 title => "Map Info",
2757 reply => undef, 2978 reply => undef,
2758 tooltip => "Information related to the maps", 2979 tooltip => "Information related to the maps",
2759 }, 2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2760); 2995);
2761 2996
2762sub cf::client::send_msg { 2997sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_; 2998 my ($self, $channel, $msg, $color, @extra) = @_;
2764 2999
2765 $msg = $self->pl->expand_cfpod ($msg); 3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
2766 3002
2767 $color &= cf::NDI_CLIENT_MASK; # just in case... 3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768 3004
2769 # check predefined channels, for the benefit of C 3005 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) { 3006 if ($CHANNEL{$channel}) {
2771 $channel = $CHANNEL{$channel}; 3007 $channel = $CHANNEL{$channel};
2772 3008
2773 $self->ext_msg (channel_info => $channel) 3009 $self->ext_msg (channel_info => $channel);
2774 if $self->can_msg;
2775
2776 $channel = $channel->{id}; 3010 $channel = $channel->{id};
2777 3011
2778 } elsif (ref $channel) { 3012 } elsif (ref $channel) {
2779 # send meta info to client, if not yet sent 3013 # send meta info to client, if not yet sent
2780 unless (exists $self->{channel}{$channel->{id}}) { 3014 unless (exists $self->{channel}{$channel->{id}}) {
2781 $self->{channel}{$channel->{id}} = $channel; 3015 $self->{channel}{$channel->{id}} = $channel;
2782 $self->ext_msg (channel_info => $channel) 3016 $self->ext_msg (channel_info => $channel);
2783 if $self->can_msg;
2784 } 3017 }
2785 3018
2786 $channel = $channel->{id}; 3019 $channel = $channel->{id};
2787 } 3020 }
2788 3021
2789 return unless @extra || length $msg; 3022 return unless @extra || length $msg;
2790 3023
2791 if ($self->can_msg) {
2792 # default colour, mask it out 3024 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF; 3026 if $color & cf::NDI_DEF;
2795 3027
2796 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2798 } else { 3031 );
2799 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones
2801 for ($msg) {
2802 1 while
2803 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2804 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2805 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2806 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2807 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2808 }
2809 3032
2810 $color &= cf::NDI_COLOR_MASK; 3033 $self->send_big_packet ($pkt);
2811
2812 utf8::encode $msg;
2813
2814 if (0 && $msg =~ /\[/) {
2815 # COMMAND/INFO
2816 $self->send_packet ("drawextinfo $color 10 8 $msg")
2817 } else {
2818 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2819 $self->send_packet ("drawinfo $color $msg")
2820 }
2821 }
2822 }
2823} 3034}
2824 3035
2825=item $client->ext_msg ($type, @msg) 3036=item $client->ext_msg ($type, @msg)
2826 3037
2827Sends an ext event to the client. 3038Sends an ext event to the client.
2830 3041
2831sub cf::client::ext_msg($$@) { 3042sub cf::client::ext_msg($$@) {
2832 my ($self, $type, @msg) = @_; 3043 my ($self, $type, @msg) = @_;
2833 3044
2834 if ($self->extcmd == 2) { 3045 if ($self->extcmd == 2) {
2835 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2836 } elsif ($self->extcmd == 1) { # TODO: remove 3047 } elsif ($self->extcmd == 1) { # TODO: remove
2837 push @msg, msgtype => "event_$type"; 3048 push @msg, msgtype => "event_$type";
2838 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2839 } 3050 }
2840} 3051}
2841 3052
2842=item $client->ext_reply ($msgid, @msg) 3053=item $client->ext_reply ($msgid, @msg)
2843 3054
2847 3058
2848sub cf::client::ext_reply($$@) { 3059sub cf::client::ext_reply($$@) {
2849 my ($self, $id, @msg) = @_; 3060 my ($self, $id, @msg) = @_;
2850 3061
2851 if ($self->extcmd == 2) { 3062 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2853 } elsif ($self->extcmd == 1) { 3064 } elsif ($self->extcmd == 1) {
2854 #TODO: version 1, remove 3065 #TODO: version 1, remove
2855 unshift @msg, msgtype => "reply", msgid => $id; 3066 unshift @msg, msgtype => "reply", msgid => $id;
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 } 3068 }
2858} 3069}
2859 3070
2860=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2861 3072
2962 3173
2963 $coro 3174 $coro
2964} 3175}
2965 3176
2966cf::client->attach ( 3177cf::client->attach (
2967 on_destroy => sub { 3178 on_client_destroy => sub {
2968 my ($ns) = @_; 3179 my ($ns) = @_;
2969 3180
2970 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2971 }, 3182 },
2972); 3183);
2988our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2989 3200
2990$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2991 3202
2992$safe->permit_only (Opcode::opset qw( 3203$safe->permit_only (Opcode::opset qw(
2993 :base_core :base_mem :base_orig :base_math 3204 :base_core :base_mem :base_orig :base_math :base_loop
2994 grepstart grepwhile mapstart mapwhile 3205 grepstart grepwhile mapstart mapwhile
2995 sort time 3206 sort time
2996)); 3207));
2997 3208
2998# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
3001 3212
3002The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
3003 3214
3004 cf::object 3215 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy 3216 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr 3217 insert remove name archname title slaying race decrease split
3218 value
3007 3219
3008 cf::object::player 3220 cf::object::player
3009 player 3221 player
3010 3222
3011 cf::player 3223 cf::player
3016 3228
3017=cut 3229=cut
3018 3230
3019for ( 3231for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race 3233 insert remove inv nrof name archname title slaying race
3022 decrease_ob_nr destroy)], 3234 decrease split destroy change_exp value msg lore send_msg)],
3023 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
3025 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
3026) { 3238) {
3027 no strict 'refs'; 3239 no strict 'refs';
3028 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
3029 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3047 3259
3048 my $qcode = $code; 3260 my $qcode = $code;
3049 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3050 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
3051 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
3052 local $_; 3267 local $_;
3053 local @safe::cf::_safe_eval_args = values %vars;
3054 3268
3055 my $eval = 3269 my $eval =
3056 "do {\n" 3270 "do {\n"
3057 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3058 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
3059 . $code 3273 . $code
3060 . "\n}" 3274 . "\n}"
3061 ; 3275 ;
3062 3276
3277 if ($CFG{safe_eval}) {
3063 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
3064 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3065 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
3066 3286
3067 if ($@) { 3287 if ($@) {
3068 warn "$@"; 3288 warn "$@";
3069 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
3070 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
3089=cut 3309=cut
3090 3310
3091sub register_script_function { 3311sub register_script_function {
3092 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
3093 3313
3094 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
3095 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
3096} 3316}
3097 3317
3098=back 3318=back
3099 3319
3100=cut 3320=cut
3121 3341
3122 $facedata->{version} == 2 3342 $facedata->{version} == 2
3123 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
3124 3344
3125 # patch in the exptable 3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3126 $facedata->{resource}{"res/exp_table"} = { 3347 $facedata->{resource}{"res/exp_table"} = {
3127 type => FT_RSRC, 3348 type => FT_RSRC,
3128 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3129 }; 3351 };
3130 cf::cede_to_tick; 3352 cf::cede_to_tick;
3131 3353
3132 { 3354 {
3133 my $faces = $facedata->{faceinfo}; 3355 my $faces = $facedata->{faceinfo};
3134 3356
3135 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3359
3137 cf::face::set_visibility $idx, $info->{visibility}; 3360 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap}; 3361 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3141 3364
3142 cf::cede_to_tick; 3365 cf::cede_to_tick;
3143 } 3366 }
3144 3367
3145 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
3147 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
3148 or next; 3372 or next;
3373
3149 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth; 3375 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else { 3377 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
3167 3392
3168 cf::anim::invalidate_all; # d'oh 3393 cf::anim::invalidate_all; # d'oh
3169 } 3394 }
3170 3395
3171 { 3396 {
3172 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource}; 3397 my $res = $facedata->{resource};
3175 3398
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) { 3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data;
3181 3402
3182 if ($info->{type} & 1) { 3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3183 # prepend meta info 3404 cf::face::set_type $idx, $info->{type};
3184
3185 my $meta = $enc->encode ({
3186 name => $name,
3187 %{ $info->{meta} || {} },
3188 });
3189
3190 $data = pack "(w/a*)*", $meta, $info->{data};
3191 } else { 3405 } else {
3192 $data = $info->{data}; 3406 $RESOURCE{$name} = $info;
3193 } 3407 }
3194 3408
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick; 3409 cf::cede_to_tick;
3199 } 3410 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 } 3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3219 3414
3220 1 3415 1
3221} 3416}
3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3222 3437
3223register_exticmd fx_want => sub { 3438register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_; 3439 my ($ns, $want) = @_;
3225 3440
3226 while (my ($k, $v) = each %$want) { 3441 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v); 3442 $ns->fx_want ($k, $v);
3228 } 3443 }
3229}; 3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3230 3455
3231sub reload_regions { 3456sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework 3457 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?) 3458 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = (); 3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3248} 3473}
3249 3474
3250sub reload_archetypes { 3475sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes" 3476 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n"; 3477 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258} 3478}
3259 3479
3260sub reload_treasures { 3480sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures" 3481 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n"; 3482 or die "unable to load treasurelists\n";
3263} 3483}
3264 3484
3265sub reload_resources { 3485sub reload_resources {
3266 warn "reloading resource files...\n"; 3486 warn "reloading resource files...\n";
3267 3487
3488 reload_facedata;
3489 reload_archetypes;
3268 reload_regions; 3490 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures; 3491 reload_treasures;
3273 3492
3274 warn "finished reloading resource files\n"; 3493 warn "finished reloading resource files\n";
3275} 3494}
3276 3495
3277sub init {
3278 reload_resources;
3279}
3280
3281sub reload_config { 3496sub reload_config {
3497 warn "reloading config file...\n";
3498
3282 open my $fh, "<:utf8", "$CONFDIR/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return; 3500 or return;
3284 3501
3285 local $/; 3502 local $/;
3286 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
3287 3504
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289 3506
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3295 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3296 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
3297 }; 3514 };
3298 warn $@ if $@; 3515 warn $@ if $@;
3299 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
3300} 3547}
3301 3548
3302sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
3303 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
3304 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async { 3562 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event; 3564 EV::loop EV::LOOP_ONESHOT;
3309 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
3310 }; 3566 };
3311 3567
3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3312 reload_config; 3580 reload_config;
3313 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
3314 load_extensions; 3591 load_extensions;
3315 3592
3316 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
3317 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
3318} 3606}
3319 3607
3320############################################################################# 3608#############################################################################
3321# initialisation and cleanup 3609# initialisation and cleanup
3322 3610
3323# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
3324BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
3325 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
3333 },
3334 ); 3617 };
3335 } 3618 }
3336} 3619}
3337 3620
3338sub write_runtime { 3621sub write_runtime_sync {
3339 my $runtime = "$LOCALDIR/runtime"; 3622 my $t0 = AE::time;
3340 3623
3341 # first touch the runtime file to show we are still running: 3624 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time. 3625 # the fsync below can take a very very long time.
3343 3626
3344 IO::AIO::aio_utime $runtime, undef, undef; 3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3345 3628
3346 my $guard = cf::lock_acquire "write_runtime"; 3629 my $guard = cf::lock_acquire "write_runtime";
3347 3630
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3349 or return; 3632 or return;
3350 3633
3351 my $value = $cf::RUNTIME + 90 + 10; 3634 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock 3635 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server. 3636 # 60 allows for the watchdog to kill the server.
3363 aio_utime $fh, undef, undef; 3646 aio_utime $fh, undef, undef;
3364 3647
3365 close $fh 3648 close $fh
3366 or return; 3649 or return;
3367 3650
3368 aio_rename "$runtime~", $runtime 3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3369 and return; 3652 and return;
3370 3653
3371 warn "runtime file written.\n"; 3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3372 3655
3373 1 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
3374} 3707}
3375 3708
3376sub emergency_save() { 3709sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
3378 3711
3379 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
3380 3713
3381 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
3382 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
3383 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
3384 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
3385 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
3386 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
3387 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
3388 $pl->valid or next; 3726 $pl->valid or next;
3389 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3390 $pl->save; 3728 $pl->save;
3391 } 3729 }
3392 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
3393 3731
3394 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
3395 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
3396 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
3397 $map->valid or next; 3735 $map->valid or next;
3398 $map->save; 3736 $map->save;
3399 } 3737 }
3400 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
3401 3739
3402 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
3405 }; 3747 };
3406 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
3407 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
3408} 3755}
3409 3756
3410sub post_cleanup { 3757sub post_cleanup {
3411 my ($make_core) = @_; 3758 my ($make_core) = @_;
3412 3759
3413 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core; 3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3415} 3790}
3416 3791
3417sub do_reload_perl() { 3792sub do_reload_perl() {
3418 # can/must only be called in main 3793 # can/must only be called in main
3419 if ($Coro::current != $Coro::main) { 3794 if ($Coro::current != $Coro::main) {
3420 warn "can only reload from main coroutine"; 3795 warn "can only reload from main coroutine";
3421 return; 3796 return;
3422 } 3797 }
3423 3798
3799 return if $RELOAD++;
3800
3801 my $t1 = AE::time;
3802
3803 while ($RELOAD) {
3424 warn "reloading..."; 3804 warn "reloading...";
3425 3805
3426 warn "entering sync_job"; 3806 warn "entering sync_job";
3427 3807
3428 cf::sync_job { 3808 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark 3809 cf::write_runtime_sync; # external watchdog should not bark
3430 cf::emergency_save; 3810 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark 3811 cf::write_runtime_sync; # external watchdog should not bark
3432 3812
3433 warn "syncing database to disk"; 3813 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV; 3814 BDB::db_env_txn_checkpoint $DB_ENV;
3435 3815
3436 # if anything goes wrong in here, we should simply crash as we already saved 3816 # if anything goes wrong in here, we should simply crash as we already saved
3437 3817
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442
3443 warn "flushing outstanding aio requests"; 3818 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs; 3819 while (IO::AIO::nreqs || BDB::nreqs) {
3449 warn "iterate..."; 3820 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3450 }
3451
3452 ++$RELOAD;
3453
3454 warn "cancelling all extension coros";
3455 $_->cancel for values %EXT_CORO;
3456 %EXT_CORO = ();
3457
3458 warn "removing commands";
3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
3467 warn "... unloading $pkg";
3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
3474 } 3821 }
3475 3822
3476 warn "... nuking $pkg"; 3823 warn "cancelling all extension coros";
3477 Symbol::delete_package $pkg; 3824 $_->cancel for values %EXT_CORO;
3478 } 3825 %EXT_CORO = ();
3479 3826
3480 warn "unloading all perl modules loaded from $LIBDIR"; 3827 warn "removing commands";
3481 while (my ($k, $v) = each %INC) { 3828 %COMMAND = ();
3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3483 3829
3830 warn "removing ext/exti commands";
3831 %EXTCMD = ();
3832 %EXTICMD = ();
3833
3834 warn "unloading/nuking all extensions";
3835 for my $pkg (@EXTS) {
3484 warn "... unloading $k"; 3836 warn "... unloading $pkg";
3485 delete $INC{$k};
3486 3837
3487 $k =~ s/\.pm$//;
3488 $k =~ s/\//::/g;
3489
3490 if (my $cb = $k->can ("unload_module")) { 3838 if (my $cb = $pkg->can ("unload")) {
3839 eval {
3491 $cb->(); 3840 $cb->($pkg);
3841 1
3842 } or warn "$pkg unloaded, but with errors: $@";
3843 }
3844
3845 warn "... clearing $pkg";
3846 clear_package $pkg;
3492 } 3847 }
3493 3848
3494 Symbol::delete_package $k; 3849 warn "unloading all perl modules loaded from $LIBDIR";
3850 while (my ($k, $v) = each %INC) {
3851 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3852
3853 warn "... unloading $k";
3854 delete $INC{$k};
3855
3856 $k =~ s/\.pm$//;
3857 $k =~ s/\//::/g;
3858
3859 if (my $cb = $k->can ("unload_module")) {
3860 $cb->();
3861 }
3862
3863 clear_package $k;
3495 } 3864 }
3496 3865
3497 warn "getting rid of safe::, as good as possible"; 3866 warn "getting rid of safe::, as good as possible";
3498 Symbol::delete_package "safe::$_" 3867 clear_package "safe::$_"
3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3868 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3500 3869
3501 warn "unloading cf.pm \"a bit\""; 3870 warn "unloading cf.pm \"a bit\"";
3502 delete $INC{"cf.pm"}; 3871 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"}; 3872 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3504 3873
3505 # don't, removes xs symbols, too, 3874 # don't, removes xs symbols, too,
3506 # and global variables created in xs 3875 # and global variables created in xs
3507 #Symbol::delete_package __PACKAGE__; 3876 #clear_package __PACKAGE__;
3508 3877
3509 warn "unload completed, starting to reload now"; 3878 warn "unload completed, starting to reload now";
3510 3879
3511 warn "reloading cf.pm"; 3880 warn "reloading cf.pm";
3512 require cf; 3881 require cf;
3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3882 cf::_connect_to_perl_1;
3514 3883
3515 warn "loading config and database again"; 3884 warn "loading config and database again";
3516 cf::reload_config; 3885 cf::reload_config;
3517 3886
3518 warn "loading extensions"; 3887 warn "loading extensions";
3519 cf::load_extensions; 3888 cf::load_extensions;
3520 3889
3890 if ($REATTACH_ON_RELOAD) {
3521 warn "reattaching attachments to objects/players"; 3891 warn "reattaching attachments to objects/players";
3522 _global_reattach; # objects, sockets 3892 _global_reattach; # objects, sockets
3523 warn "reattaching attachments to maps"; 3893 warn "reattaching attachments to maps";
3524 reattach $_ for values %MAP; 3894 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players"; 3895 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER; 3896 reattach $_ for values %PLAYER;
3897 }
3527 3898
3899 warn "running post_init jobs";
3900 (pop @POST_INIT)->(1) while @POST_INIT;
3901
3528 warn "leaving sync_job"; 3902 warn "leaving sync_job";
3529 3903
3530 1 3904 1
3531 } or do { 3905 } or do {
3532 warn $@; 3906 warn $@;
3533 warn "error while reloading, exiting."; 3907 cf::cleanup "error while reloading, exiting.";
3534 exit 1;
3535 }; 3908 };
3536 3909
3537 warn "reloaded"; 3910 warn "reloaded";
3911 --$RELOAD;
3912 }
3913
3914 $t1 = AE::time - $t1;
3915 warn "reload completed in ${t1}s\n";
3538}; 3916};
3539 3917
3540our $RELOAD_WATCHER; # used only during reload 3918our $RELOAD_WATCHER; # used only during reload
3541 3919
3542sub reload_perl() { 3920sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back, 3921 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here. 3922 # coro crashes during coro_state_free->destroy here.
3545 3923
3546 $RELOAD_WATCHER ||= Event->timer ( 3924 $RELOAD_WATCHER ||= cf::async {
3547 reentrant => 0, 3925 Coro::AIO::aio_wait cache_extensions;
3548 after => 0, 3926
3549 data => WF_AUTOCANCEL, 3927 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3550 cb => sub {
3551 do_reload_perl; 3928 do_reload_perl;
3552 undef $RELOAD_WATCHER; 3929 undef $RELOAD_WATCHER;
3553 }, 3930 };
3554 ); 3931 };
3555} 3932}
3556 3933
3557register_command "reload" => sub { 3934register_command "reload" => sub {
3558 my ($who, $arg) = @_; 3935 my ($who, $arg) = @_;
3559 3936
3572 3949
3573our @WAIT_FOR_TICK; 3950our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN; 3951our @WAIT_FOR_TICK_BEGIN;
3575 3952
3576sub wait_for_tick { 3953sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main; 3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3579 3955
3580 my $signal = new Coro::Signal; 3956 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal; 3957 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait; 3958 $signal->wait;
3583} 3959}
3584 3960
3585sub wait_for_tick_begin { 3961sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3962 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3588 3963
3589 my $signal = new Coro::Signal; 3964 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal; 3965 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait; 3966 $signal->wait;
3592} 3967}
3593 3968
3594$TICK_WATCHER = Event->timer ( 3969sub tick {
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) { 3970 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3971 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10; 3972 unless ++$bug_warning > 10;
3604 return; 3973 return;
3605 } 3974 }
3606 3975
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration 3976 cf::server_tick; # one server iteration
3610 3977
3611 $RUNTIME += $TICK; 3978 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3612 $NEXT_TICK += $TICK;
3613 3979
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3980 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10; 3981 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3616 Coro::async_pool { 3982 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver"; 3983 $Coro::current->{desc} = "runtime saver";
3618 write_runtime 3984 write_runtime_sync
3619 or warn "ERROR: unable to write runtime file: $!"; 3985 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 } 3986 };
3987 }
3622 3988
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3989 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send; 3990 $sig->send;
3625 } 3991 }
3626 while (my $sig = shift @WAIT_FOR_TICK) { 3992 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send; 3993 $sig->send;
3628 } 3994 }
3629 3995
3630 $NOW = Event::time; 3996 $LOAD = ($NOW - $TICK_START) / $TICK;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3997 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640 3998
3641 _post_tick; 3999 if (0) {
4000 if ($NEXT_TICK) {
4001 my $jitter = $TICK_START - $NEXT_TICK;
4002 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4003 warn "jitter $JITTER\n";#d#
4004 }
3642 }, 4005 }
3643); 4006}
3644 4007
3645{ 4008{
4009 # configure BDB
4010
3646 BDB::min_parallel 8; 4011 BDB::min_parallel 16;
3647 BDB::max_poll_time $TICK * 0.1; 4012 BDB::max_poll_reqs $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io ( 4013 $AnyEvent::BDB::WATCHER->priority (1);
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671 4014
3672 unless ($DB_ENV) { 4015 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create; 4016 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4017 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3675 | BDB::LOG_AUTOREMOVE, 1); 4018 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4019 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4020 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4021 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678 4022
3679 cf::sync_job { 4023 cf::sync_job {
3680 eval { 4024 eval {
3690 4034
3691 cf::cleanup "db_env_open(db): $@" if $@; 4035 cf::cleanup "db_env_open(db): $@" if $@;
3692 }; 4036 };
3693 } 4037 }
3694 4038
3695 $BDB_DEADLOCK_WATCHER = Event->timer ( 4039 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4040 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 ); 4041 };
3705 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4042 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4043 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 ); 4044 };
3715 $BDB_TRICKLE_WATCHER = Event->timer ( 4045 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4046 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 ); 4047 };
3725} 4048}
3726 4049
3727{ 4050{
4051 # configure IO::AIO
4052
3728 IO::AIO::min_parallel 8; 4053 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1; 4054 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io ( 4055 undef $AnyEvent::AIO::WATCHER;
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740} 4056}
3741 4057
3742my $_log_backtrace; 4058my $_log_backtrace;
3743 4059
3744sub _log_backtrace { 4060sub _log_backtrace {
3747 $msg =~ s/\n//; 4063 $msg =~ s/\n//;
3748 4064
3749 # limit the # of concurrent backtraces 4065 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) { 4066 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace; 4067 ++$_log_backtrace;
4068 my $perl_bt = Carp::longmess $msg;
3752 async { 4069 async {
3753 $Coro::current->{desc} = "abt $msg"; 4070 $Coro::current->{desc} = "abt $msg";
3754 4071
3755 my @bt = fork_call { 4072 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr; 4073 @addr = map { sprintf "%x", $_ } @addr;
3767 } 4084 }
3768 4085
3769 @funcs 4086 @funcs
3770 }; 4087 };
3771 4088
3772 LOG llevInfo, "[ABT] $msg\n"; 4089 LOG llevInfo, "[ABT] $perl_bt\n";
4090 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt; 4091 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace; 4092 --$_log_backtrace;
3775 }; 4093 };
3776 } else { 4094 } else {
3777 LOG llevInfo, "[ABT] $msg\n"; 4095 LOG llevInfo, "[ABT] $msg\n";
3778 LOG llevInfo, "[ABT] [suppressed]\n"; 4096 LOG llevInfo, "[ABT] [suppressed]\n";
3779 } 4097 }
3780} 4098}
3781 4099
3782# load additional modules 4100# load additional modules
3783use cf::pod; 4101require "cf/$_.pm" for @EXTRA_MODULES;
4102cf::_connect_to_perl_2;
3784 4103
3785END { cf::emergency_save } 4104END { cf::emergency_save }
3786 4105
37871 41061
3788 4107

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