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Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.522 by root, Sat Apr 17 02:22:14 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 118our $NEXT_TICK;
50our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
51 127
52our %CFG; 128our %CFG;
53 129
54our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 131our $RUNTIME;
132our $NOW;
56 133
57our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 137
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
64 150
65binmode STDOUT; 151binmode STDOUT;
66binmode STDERR; 152binmode STDERR;
67 153
68# read virtual server time, if available 154# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
73} 159}
74 160
75mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 162
81# a special map that is always available 163mkdir $_
82our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
83our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 184
85############################################################################# 185#############################################################################
86 186
87=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
88 188
95=item $cf::RUNTIME 195=item $cf::RUNTIME
96 196
97The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 198every server tick.
99 199
100=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 203
102The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
104 208
105=item $cf::NOW 209=item $cf::NOW
106 210
107The time of the last (current) server tick. 211The time of the last (current) server tick.
108 212
109=item $cf::TICK 213=item $cf::TICK
110 214
111The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
112 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
113=item %cf::CFG 227=item %cf::CFG
114 228
115Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 230from wherever your confdir points to.
117 231
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
119 233
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
124 249
125=back 250=back
126 251
127=cut 252=cut
128 253
129BEGIN { 254$Coro::State::WARNHOOK = sub {
130 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 255 my $msg = join "", @_;
132 utf8::encode $msg;
133 256
134 $msg .= "\n" 257 $msg .= "\n"
135 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
136 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
137 LOG llevError, $msg; 262 LOG llevError, $msg;
138 }; 263};
139} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
140 278
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 286
148# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 288# within the Safe compartment.
150for my $pkg (qw( 289for my $pkg (qw(
151 cf::global cf::attachable 290 cf::global cf::attachable
152 cf::object cf::object::player 291 cf::object cf::object::player
153 cf::client cf::player 292 cf::client cf::player
154 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
155 cf::map cf::party cf::region 295 cf::party cf::region
156)) { 296)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 298}
160 299
161$Event::DIED = sub { 300$EV::DIED = sub {
162 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
163}; 302};
303
304#############################################################################
164 305
165=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
166 307
167=over 4 308=over 4
168 309
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 329 $d
189 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
190} 331}
191 332
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
195 334
196Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
197 336
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
206 338
207Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
208 340
209=cut 341=cut
210 342
211sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
213 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
214} 360}
215 361
216=item cf::lock_wait $string 362=item cf::lock_wait $string
217 363
218Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
219 365
220=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
221 367
222Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
225returned. 371returned.
226 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
227Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
229 378
230=cut 379=item $locked = cf::lock_active $string
231 380
232our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
233 386
234sub lock_wait($) { 387sub lock_wait($) {
235 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 389}
243 390
244sub lock_acquire($) { 391sub lock_acquire($) {
245 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
246 394
247 # wait, to be sure we are not locked 395sub lock_active($) {
248 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 397}
257 398
258sub freeze_mainloop { 399sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
260 401
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 402 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 403}
263 $guard 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
264} 485}
265 486
266=item cf::async { BLOCK } 487=item cf::async { BLOCK }
267 488
268Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
273 494
274BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
275 496
276=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
277 498
278The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
281 503
282If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
285fast or be very important. 507fast or be very important.
288 510
289sub sync_job(&) { 511sub sync_job(&) {
290 my ($job) = @_; 512 my ($job) = @_;
291 513
292 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
293 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
295 519
296 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 521
298 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
299 523
300 my $busy = 1; 524 my $busy = 1;
301 my @res; 525 my @res;
302 526
303 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 529 @res = eval { $job->() };
305 warn $@ if $@; 530 warn $@ if $@;
306 undef $busy; 531 undef $busy;
307 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
308 533
309 while ($busy) { 534 while ($busy) {
310 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
311 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
312 545
313 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
314 } else { 547 } else {
315 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
316 549
336 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
337 570
338 $coro 571 $coro
339} 572}
340 573
341sub write_runtime { 574=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 575
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
345 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
346 580
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 581=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 582
351 aio_fsync $fh 583sub fork_call(&@) {
352 and return; 584 my ($cb, @args) = @_;
353 585
354 close $fh 586 # we seemingly have to make a local copy of the whole thing,
355 or return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
356 589
357 aio_rename "$runtime~", $runtime 590 my @res = Coro::Util::fork_eval {
358 and return; 591 reset_signals;
592 &$cb
593 }, @args;
359 594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
360 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 772}
362 773
363=back 774=back
364 775
365=cut 776=cut
366 777
367############################################################################# 778#############################################################################
368 779
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530
531#############################################################################
532
533=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
534 781
535Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
536attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
537to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
538 785
539In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
540C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
541crossfire+). 788Deliantra).
542 789
543=over 4 790=over 4
544 791
545=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
546 793
590=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
591 838
592Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
593given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
594 841
595Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
596that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
597 844
598These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
599 846
600=over 4 847=over 4
660our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 908our @CB_MAP = ();
662 909
663my %attachment; 910my %attachment;
664 911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
917
665sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
667 920
668 use sort 'stable'; 921 use sort 'stable';
669 922
703 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
704 957
705 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
706 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
707 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
708 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
709 962
710 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
711 my $pkg = shift @arg; 964 my $pkg = shift @arg;
712 965
713 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
742 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
743 } 996 }
744 997
745 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
746 } else { 999 } else {
747 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
748 } 1001 }
749 1002
750 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
751} 1004}
752 1005
754 if (ref $_[0]) { 1007 if (ref $_[0]) {
755 _object_attach @_; 1008 _object_attach @_;
756 } else { 1009 } else {
757 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
758 } 1011 }
1012 _recalc_want;
759}; 1013};
760 1014
761# all those should be optimised 1015# all those should be optimised
762sub cf::attachable::detach { 1016sub cf::attachable::detach {
763 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
766 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
767 reattach ($obj); 1021 reattach ($obj);
768 } else { 1022 } else {
769 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
770 } 1024 }
1025 _recalc_want;
771}; 1026};
772 1027
773sub cf::attachable::attached { 1028sub cf::attachable::attached {
774 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
775 1030
790 "; 1045 ";
791 die if $@; 1046 die if $@;
792} 1047}
793 1048
794our $override; 1049our $override;
795our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
796 1051
797sub override { 1052sub override {
798 $override = 1; 1053 $override = 1;
799 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
800} 1055}
801 1056
802sub do_invoke { 1057sub do_invoke {
803 my $event = shift; 1058 my $event = shift;
804 my $callbacks = shift; 1059 my $callbacks = shift;
805 1060
806 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
807 1062
808 local $override; 1063 local $override;
809 1064
810 for (@$callbacks) { 1065 for (@$callbacks) {
811 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
820 } 1075 }
821 1076
822 0 1077 0
823} 1078}
824 1079
825=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
826 1081
827=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
828 1083
829Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
830 1085
831This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
832removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
833results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
834 1089
835=back 1090=back
836 1091
837=cut 1092=cut
838 1093
839############################################################################# 1094#############################################################################
840# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
841 1138
842sub reattach { 1139sub reattach {
843 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 1145
846 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
847 1147
848 @$registry = (); 1148 @$registry = ();
849 1149
864cf::attachable->attach ( 1164cf::attachable->attach (
865 prio => -1000000, 1165 prio => -1000000,
866 on_instantiate => sub { 1166 on_instantiate => sub {
867 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
868 1168
869 $data = from_json $data; 1169 $data = decode_json $data;
870 1170
871 for (@$data) { 1171 for (@$data) {
872 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
873 1173
874 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
890sub object_freezer_save { 1190sub object_freezer_save {
891 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
892 1192
893 sync_job { 1193 sync_job {
894 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
895 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
896 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
897 1198
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
902 close $fh; 1206 aio_close $fh;
903 1207
904 if (@$objs) { 1208 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
909 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
910 close $fh; 1217 aio_close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
912 } 1219 }
913 } else { 1220 } else {
914 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
915 } 1222 }
916 1223
917 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
918 } else { 1228 } else {
919 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
920 } 1230 }
921 } else { 1231 } else {
922 aio_unlink $filename; 1232 aio_unlink $filename;
923 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
924 } 1234 }
925 } 1235 };
926} 1236}
927 1237
928sub object_freezer_as_string { 1238sub object_freezer_as_string {
929 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
930 1240
942 or return; 1252 or return;
943 1253
944 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
945 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
946 or return; 1256 or return;
1257
947 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
948 } 1260 }
949 1261
1262 utf8::decode (my $decname = $filename);
950 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
951 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
952 return ($data, $av); 1266 ($data, $av)
953} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
954 1274
955############################################################################# 1275#############################################################################
956# command handling &c 1276# command handling &c
957 1277
958=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
971 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
972} 1292}
973 1293
974=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
975 1295
976Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
977 1301
978If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
979called. 1303called.
980 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
981=cut 1316=cut
982 1317
983sub register_extcmd { 1318sub register_extcmd {
984 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
985 1320
986 $EXTCMD{$name} = $cb; 1321 $EXTCMD{$name} = $cb;
987} 1322}
988 1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
1331
989cf::player->attach ( 1332cf::player->attach (
990 on_command => sub { 1333 on_unknown_command => sub {
991 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
992 1335
993 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
994 or return; 1337 or return;
995 1338
1000 cf::override; 1343 cf::override;
1001 }, 1344 },
1002 on_extcmd => sub { 1345 on_extcmd => sub {
1003 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
1004 1347
1005 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1006 1349
1007 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
1009 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
1010 $pl->ext_reply ($msg->{msgid}, %reply);
1011 }
1012 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
1013 } else { 1365 } else {
1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1015 } 1367 }
1016 1368
1017 cf::override; 1369 cf::override;
1018 }, 1370 },
1019); 1371);
1020 1372
1373# "readahead" all extensions
1021sub load_extension { 1374sub cache_extensions {
1022 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
1023 1376
1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1025 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
1026 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1027 $pkg =~ s/[^[:word:]]/_/g; 1380 }
1028 $pkg = "ext::$pkg"; 1381 };
1029 1382
1030 warn "... loading '$path' into '$pkg'\n"; 1383 $grp
1031
1032 open my $fh, "<:utf8", $path
1033 or die "$path: $!";
1034
1035 my $source =
1036 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> })
1039 . "\n};\n1";
1040
1041 eval $source
1042 or die $@ ? "$path: $@\n"
1043 : "extension disabled.\n";
1044
1045 push @EXTS, $pkg;
1046} 1384}
1047 1385
1048sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1049 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1050 next unless -r $ext; 1391 next unless -r $path;
1051 eval { 1392
1052 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1053 1 1456 }
1054 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1055 } 1467 };
1056} 1468}
1057 1469
1058############################################################################# 1470#############################################################################
1059# load/save/clean perl data associated with a map
1060 1471
1061*cf::mapsupport::on_clean = sub { 1472=back
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 1473
1074=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1075 1475
1076Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1077 1477
1078=cut 1478=cut
1079 1479
1080package cf::player; 1480package cf::player;
1081 1481
1083 1483
1084=head3 cf::player 1484=head3 cf::player
1085 1485
1086=over 4 1486=over 4
1087 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1088=item cf::player::find $login 1502=item cf::player::find $login
1089 1503
1090Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1091 1505
1092=cut 1506=cut
1093 1507
1094sub playerdir($) { 1508sub playerdir($) {
1095 cf::localdir 1509 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 1511}
1101 1512
1102sub path($) { 1513sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 1515
1105 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
1106} 1517}
1107 1518
1108sub find_active($) { 1519sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
1113 1524
1114sub exists($) { 1525sub exists($) {
1115 my ($login) = @_; 1526 my ($login) = @_;
1116 1527
1117 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1529 or !aio_stat path $login
1119} 1530}
1120 1531
1121sub find($) { 1532sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1534 my $login = $_[0];
1124 1535
1125 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
1126 1537
1127 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1129 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1130 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1131 } 1555 }
1132 } 1556 }
1133} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1134 1571
1135sub save($) { 1572sub save($) {
1136 my ($pl) = @_; 1573 my ($pl) = @_;
1137 1574
1138 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1143 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1144 1581
1145 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1147 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1148 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1149 Coro::cede; 1591 cf::cede_to_tick;
1150} 1592}
1151 1593
1152sub new($) { 1594sub new($) {
1153 my ($login) = @_; 1595 my ($login) = @_;
1154 1596
1160 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1161 1603
1162 $self 1604 $self
1163} 1605}
1164 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1165=item $pl->quit_character 1617=item $pl->quit_character
1166 1618
1167Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1169 1621
1170=cut 1622=cut
1171 1623
1172sub quit_character { 1624sub quit_character {
1173 my ($pl) = @_; 1625 my ($pl) = @_;
1174 1626
1627 my $name = $pl->ob->name;
1628
1175 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1177 1631
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1182 1638
1183 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1188 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1189} 1665}
1190 1666
1191=item cf::player::list_logins 1667=item cf::player::list_logins
1192 1668
1193Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1195 1671
1196=cut 1672=cut
1197 1673
1198sub list_logins { 1674sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1676 or return [];
1201 1677
1202 my @logins; 1678 my @logins;
1203 1679
1204 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1208 1690
1209 utf8::decode $login; 1691 utf8::decode $login;
1210 push @logins, $login; 1692 push @logins, $login;
1211 } 1693 }
1212 1694
1213 \@logins 1695 \@logins
1214} 1696}
1215 1697
1216=item $player->maps 1698=item $player->maps
1217 1699
1218Returns an arrayref of cf::path's of all maps that are private for this 1700Returns an arrayref of map paths that are private for this
1219player. May block. 1701player. May block.
1220 1702
1221=cut 1703=cut
1222 1704
1223sub maps($) { 1705sub maps($) {
1224 my ($pl) = @_; 1706 my ($pl) = @_;
1707
1708 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1709
1226 my $files = aio_readdir playerdir $pl 1710 my $files = aio_readdir playerdir $pl
1227 or return; 1711 or return;
1228 1712
1229 my @paths; 1713 my @paths;
1231 for (@$files) { 1715 for (@$files) {
1232 utf8::decode $_; 1716 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1717 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1718 next unless /^$PATH_SEP/o;
1235 1719
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1720 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1721 }
1238 1722
1239 \@paths 1723 \@paths
1240} 1724}
1241 1725
1726=item $protocol_xml = $player->expand_cfpod ($cfpod)
1727
1728Expand deliantra pod fragments into protocol xml.
1729
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1730=item $player->ext_reply ($msgid, @msg)
1243 1731
1244Sends an ext reply to the player. 1732Sends an ext reply to the player.
1245 1733
1246=cut 1734=cut
1247 1735
1248sub ext_reply($$$%) { 1736sub ext_reply($$@) {
1249 my ($self, $id, %msg) = @_; 1737 my ($self, $id, @msg) = @_;
1250 1738
1251 $msg{msgid} = $id; 1739 $self->ns->ext_reply ($id, @msg)
1252
1253 $self->send ("ext " . cf::to_json \%msg);
1254} 1740}
1255 1741
1256package cf; 1742=item $player->ext_msg ($type, @msg)
1743
1744Sends an ext event to the client.
1745
1746=cut
1747
1748sub ext_msg($$@) {
1749 my ($self, $type, @msg) = @_;
1750
1751 $self->ns->ext_msg ($type, @msg);
1752}
1753
1754=head3 cf::region
1755
1756=over 4
1757
1758=cut
1759
1760package cf::region;
1761
1762=item cf::region::find_by_path $path
1763
1764Tries to decuce the likely region for a map knowing only its path.
1765
1766=cut
1767
1768sub find_by_path($) {
1769 my ($path) = @_;
1770
1771 my ($match, $specificity);
1772
1773 for my $region (list) {
1774 if ($region->{match} && $path =~ $region->{match}) {
1775 ($match, $specificity) = ($region, $region->specificity)
1776 if $region->specificity > $specificity;
1777 }
1778 }
1779
1780 $match
1781}
1257 1782
1258=back 1783=back
1259
1260 1784
1261=head3 cf::map 1785=head3 cf::map
1262 1786
1263=over 4 1787=over 4
1264 1788
1267package cf::map; 1791package cf::map;
1268 1792
1269use Fcntl; 1793use Fcntl;
1270use Coro::AIO; 1794use Coro::AIO;
1271 1795
1796use overload
1797 '""' => \&as_string,
1798 fallback => 1;
1799
1272our $MAX_RESET = 3600; 1800our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1801our $DEFAULT_RESET = 3000;
1274 1802
1275sub generate_random_map { 1803sub generate_random_map {
1276 my ($path, $rmp) = @_; 1804 my ($self, $rmp) = @_;
1805
1806 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1277 1807
1278 # mit "rum" bekleckern, nicht 1808 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1809 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1810 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1811 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1812 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1813 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1814 $rmp->{xsize}, $rmp->{ysize},
1286 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1815 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1287 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1816 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1819 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1820 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1821 )
1293} 1822}
1294 1823
1295# and all this just because we cannot iterate over 1824=item cf::map->register ($regex, $prio)
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299 1825
1300 $_->change_map_light ($change) 1826Register a handler for the map path matching the given regex at the
1301 for grep $_->outdoor, values %cf::MAP; 1827givne priority (higher is better, built-in handlers have priority 0, the
1302} 1828default).
1303 1829
1304sub load_map_header($) { 1830=cut
1831
1832sub register {
1833 my (undef, $regex, $prio) = @_;
1834 my $pkg = caller;
1835
1836 no strict;
1837 push @{"$pkg\::ISA"}, __PACKAGE__;
1838
1839 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1840}
1841
1842# also paths starting with '/'
1843$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1844
1845sub thawer_merge {
1846 my ($self, $merge) = @_;
1847
1848 # we have to keep some variables in memory intact
1849 local $self->{path};
1850 local $self->{load_path};
1851
1852 $self->SUPER::thawer_merge ($merge);
1853}
1854
1855sub normalise {
1305 my ($path) = @_; 1856 my ($path, $base) = @_;
1857
1858 $path = "$path"; # make sure its a string
1859
1860 $path =~ s/\.map$//;
1861
1862 # map plan:
1863 #
1864 # /! non-realised random map exit (special hack!)
1865 # {... are special paths that are not being touched
1866 # ?xxx/... are special absolute paths
1867 # ?random/... random maps
1868 # /... normal maps
1869 # ~user/... per-player map of a specific user
1870
1871 $path =~ s/$PATH_SEP/\//go;
1872
1873 # treat it as relative path if it starts with
1874 # something that looks reasonable
1875 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1876 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1877
1878 $base =~ s{[^/]+/?$}{};
1879 $path = "$base/$path";
1880 }
1881
1882 for ($path) {
1883 redo if s{//}{/};
1884 redo if s{/\.?/}{/};
1885 redo if s{/[^/]+/\.\./}{/};
1886 }
1887
1888 $path
1889}
1890
1891sub new_from_path {
1892 my (undef, $path, $base) = @_;
1893
1894 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1895
1896 $path = normalise $path, $base;
1897
1898 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1899 if ($path =~ $EXT_MAP{$pkg}[1]) {
1900 my $self = bless cf::map::new, $pkg;
1901 $self->{path} = $path; $self->path ($path);
1902 $self->init; # pass $1 etc.
1903 return $self;
1904 }
1905 }
1906
1907 Carp::cluck "unable to resolve path '$path' (base '$base').";
1908 ()
1909}
1910
1911sub init {
1912 my ($self) = @_;
1913
1914 $self
1915}
1916
1917sub as_string {
1918 my ($self) = @_;
1919
1920 "$self->{path}"
1921}
1922
1923# the displayed name, this is a one way mapping
1924sub visible_name {
1925 &as_string
1926}
1927
1928# the original (read-only) location
1929sub load_path {
1930 my ($self) = @_;
1931
1932 "$MAPDIR/$self->{path}.map"
1933}
1934
1935# the temporary/swap location
1936sub save_path {
1937 my ($self) = @_;
1938
1939 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1940 "$TMPDIR/$path.map"
1941}
1942
1943# the unique path, undef == no special unique path
1944sub uniq_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$UNIQUEDIR/$path"
1949}
1950
1951sub decay_objects {
1952 my ($self) = @_;
1953
1954 return if $self->{deny_reset};
1955
1956 $self->do_decay_objects;
1957}
1958
1959sub unlink_save {
1960 my ($self) = @_;
1961
1962 utf8::encode (my $save = $self->save_path);
1963 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1964 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1965}
1966
1967sub load_header_from($) {
1968 my ($self, $path) = @_;
1306 1969
1307 utf8::encode $path; 1970 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1971 my $f = new_from_file cf::object::thawer $path
1309 or return; 1972 or return;
1310 1973
1311 my $map = cf::map::new 1974 $self->_load_header ($f)
1312 or return; 1975 or return;
1313 1976
1314 # for better error messages only, will be overwritten later 1977 local $MAP_LOADING{$self->{path}} = $self;
1315 $map->path ($path); 1978 $f->resolve_delayed_derefs;
1316 1979
1317 $map->load_header ($path) 1980 $self->{load_path} = $path;
1981
1982 1
1983}
1984
1985sub load_header_orig {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->load_path)
1989}
1990
1991sub load_header_temp {
1992 my ($self) = @_;
1993
1994 $self->load_header_from ($self->save_path)
1995}
1996
1997sub prepare_temp {
1998 my ($self) = @_;
1999
2000 $self->last_access ((delete $self->{last_access})
2001 || $cf::RUNTIME); #d#
2002 # safety
2003 $self->{instantiate_time} = $cf::RUNTIME
2004 if $self->{instantiate_time} > $cf::RUNTIME;
2005}
2006
2007sub prepare_orig {
2008 my ($self) = @_;
2009
2010 $self->{load_original} = 1;
2011 $self->{instantiate_time} = $cf::RUNTIME;
2012 $self->last_access ($cf::RUNTIME);
2013 $self->instantiate;
2014}
2015
2016sub load_header {
2017 my ($self) = @_;
2018
2019 if ($self->load_header_temp) {
2020 $self->prepare_temp;
2021 } else {
2022 $self->load_header_orig
1318 or return; 2023 or return;
2024 $self->prepare_orig;
2025 }
1319 2026
1320 $map->{load_path} = $path; 2027 $self->{deny_reset} = 1
2028 if $self->no_reset;
1321 2029
1322 $map 2030 $self->default_region (cf::region::find_by_path $self->{path})
2031 unless $self->default_region;
2032
2033 1
1323} 2034}
1324 2035
1325sub find; 2036sub find;
1326sub find { 2037sub find {
1327 my ($path, $origin) = @_; 2038 my ($path, $origin) = @_;
1328 2039
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 2040 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 2041
1334 cf::lock_wait "map_find:$key"; 2042 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1335
1336 $cf::MAP{$key} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 2043 my $guard2 = cf::lock_acquire "map_find:$path";
1338 2044
1339 # do it the slow way 2045 $cf::MAP{$path} || do {
1340 my $map = $path->load_temp; 2046 my $map = new_from_path cf::map $path
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 2047 or return;
1353 2048
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 2049 $map->{last_save} = $cf::RUNTIME;
1366 2050
1367 Coro::cede; 2051 $map->load_header
2052 or return;
1368 2053
1369 if ($map->should_reset) { 2054 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2055 # doing this can freeze the server in a sync job, obviously
2056 #$cf::WAIT_FOR_TICK->wait;
2057 undef $guard2;
2058 undef $guard1;
1370 $map->reset; 2059 $map->reset;
1371 undef $guard;
1372 $map = find $path 2060 return find $path;
1373 or return;
1374 } 2061 }
1375 2062
1376 $cf::MAP{$key} = $map 2063 $cf::MAP{$path} = $map
1377 } 2064 }
1378} 2065}
2066
2067sub pre_load { }
2068#sub post_load { } # XS
1379 2069
1380sub load { 2070sub load {
1381 my ($self) = @_; 2071 my ($self) = @_;
1382 2072
2073 local $self->{deny_reset} = 1; # loading can take a long time
2074
1383 my $path = $self->{path}; 2075 my $path = $self->{path};
2076
2077 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2078 my $guard = cf::lock_acquire "map_data:$path";
1385 2079
2080 return unless $self->valid;
1386 return if $self->in_memory != cf::MAP_SWAPPED; 2081 return unless $self->in_memory == cf::MAP_SWAPPED;
1387 2082
1388 $self->in_memory (cf::MAP_LOADING); 2083 $self->in_memory (cf::MAP_LOADING);
1389 2084
1390 $self->alloc; 2085 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1) 2086
2087 $self->pre_load;
2088 cf::cede_to_tick;
2089
2090 my $f = new_from_file cf::object::thawer $self->{load_path};
2091 $f->skip_block;
2092 $self->_load_objects ($f)
1392 or return; 2093 or return;
1393 2094
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2095 $self->post_load_original
1395 if delete $self->{load_original}; 2096 if delete $self->{load_original};
1396 2097
1397 if (my $uniq = $path->uniq_path) { 2098 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 2099 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 2100 unless (aio_stat $uniq) {
2101 if (my $f = new_from_file cf::object::thawer $uniq) {
1400 $self->clear_unique_items; 2102 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 2103 $self->_load_objects ($f);
2104 $f->resolve_delayed_derefs;
2105 }
1402 } 2106 }
1403 } 2107 }
1404 2108
1405 Coro::cede; 2109 $f->resolve_delayed_derefs;
1406 2110
2111 cf::cede_to_tick;
1407 # now do the right thing for maps 2112 # now do the right thing for maps
1408 $self->link_multipart_objects; 2113 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 2114 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 2115 unless $self->difficulty;
2116 cf::cede_to_tick;
2117
2118 unless ($self->{deny_activate}) {
2119 $self->decay_objects;
2120 $self->fix_auto_apply;
2121 $self->update_buttons;
2122 cf::cede_to_tick;
1420 $self->activate; 2123 $self->activate;
1421 } 2124 }
1422 2125
1423 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1424 2128
1425 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135# customize the map for a given player, i.e.
2136# return the _real_ map. used by e.g. per-player
2137# maps to change the path to ~playername/mappath
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
1426} 2148}
1427 2149
1428# find and load all maps in the 3x3 area around a map 2150# find and load all maps in the 3x3 area around a map
1429sub load_diag { 2151sub load_neighbours {
1430 my ($map) = @_; 2152 my ($map) = @_;
1431 2153
1432 my @diag; # diagonal neighbours 2154 my @neigh; # diagonal neighbours
1433 2155
1434 for (0 .. 3) { 2156 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_) 2157 my $neigh = $map->tile_path ($_)
1436 or next; 2158 or next;
1437 $neigh = find $neigh, $map 2159 $neigh = find $neigh, $map
1438 or next; 2160 or next;
1439 $neigh->load; 2161 $neigh->load;
1440 2162
2163 push @neigh,
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 } 2166 }
1444 2167
1445 for (@diag) { 2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
1446 my $neigh = find @$_ 2170 my $neigh = find $path, $origin
1447 or next; 2171 or next;
1448 $neigh->load; 2172 $neigh->load;
1449 } 2173 }
1450} 2174}
1451 2175
1456} 2180}
1457 2181
1458sub do_load_sync { 2182sub do_load_sync {
1459 my ($map) = @_; 2183 my ($map) = @_;
1460 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1461 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
1462} 2189}
1463 2190
1464our %MAP_PREFETCH; 2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
1465our $MAP_PREFETCHER = Coro::async { 2205 $MAP_PREFETCHER ||= cf::async {
1466 while () { 2206 $Coro::current->{desc} = "map prefetcher";
2207
1467 while (%MAP_PREFETCH) { 2208 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH 2209 while (my ($k, $v) = each %MAP_PREFETCH) {
1469 or next; 2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
1470 my $path = delete $MAP_PREFETCH{$key}; 2214 delete $MAP_PREFETCH{$k};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 } 2215 }
1476 Coro::schedule; 2216 }
2217 undef $MAP_PREFETCHER;
1477 } 2218 };
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready; 2219 $MAP_PREFETCHER->prio (6);
1492 2220
1493 () 2221 ()
2222}
2223
2224# common code, used by both ->save and ->swapout
2225sub _save {
2226 my ($self) = @_;
2227
2228 $self->{last_save} = $cf::RUNTIME;
2229
2230 return unless $self->dirty;
2231
2232 my $save = $self->save_path; utf8::encode $save;
2233 my $uniq = $self->uniq_path; utf8::encode $uniq;
2234
2235 $self->{load_path} = $save;
2236
2237 return if $self->{deny_save};
2238
2239 local $self->{last_access} = $self->last_access;#d#
2240
2241 cf::async {
2242 $Coro::current->{desc} = "map player save";
2243 $_->contr->save for $self->players;
2244 };
2245
2246 cf::get_slot 0.02;
2247
2248 if ($uniq) {
2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2250 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2251 } else {
2252 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2253 }
1494} 2254}
1495 2255
1496sub save { 2256sub save {
1497 my ($self) = @_; 2257 my ($self) = @_;
1498 2258
1499 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1500 2260
1501 $self->{last_save} = $cf::RUNTIME; 2261 $self->_save;
1502
1503 return unless $self->dirty;
1504
1505 my $save = $self->{path}->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1507
1508 $self->{load_path} = $save;
1509
1510 return if $self->{deny_save};
1511
1512 local $self->{last_access} = $self->last_access;#d#
1513
1514 cf::async {
1515 $_->contr->save for $self->players;
1516 };
1517
1518 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES);
1521 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 }
1524} 2262}
1525 2263
1526sub swap_out { 2264sub swap_out {
1527 my ($self) = @_; 2265 my ($self) = @_;
1528 2266
1529 # save first because save cedes
1530 $self->save;
1531
1532 my $lock = cf::lock_acquire "map_data:" . $self->path; 2267 my $lock = cf::lock_acquire "map_data:$self->{path}";
1533 2268
2269 return if $self->in_memory != cf::MAP_ACTIVE;
2270 return if $self->{deny_save};
1534 return if $self->players; 2271 return if $self->players;
1535 return if $self->in_memory != cf::MAP_IN_MEMORY;
1536 return if $self->{deny_save};
1537 2272
2273 # first deactivate the map and "unlink" it from the core
2274 $self->deactivate;
2275 $_->clear_links_to ($self) for values %cf::MAP;
2276 $self->in_memory (cf::MAP_SWAPPED);
2277
2278 # then atomically save
2279 $self->_save;
2280
2281 # then free the map
1538 $self->clear; 2282 $self->clear;
1539 $self->in_memory (cf::MAP_SWAPPED);
1540} 2283}
1541 2284
1542sub reset_at { 2285sub reset_at {
1543 my ($self) = @_; 2286 my ($self) = @_;
1544 2287
1545 # TODO: safety, remove and allow resettable per-player maps 2288 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset}; 2289 return 1e99 if $self->{deny_reset};
1548 2290
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2291 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2292 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 2293
1556 my ($self) = @_; 2298 my ($self) = @_;
1557 2299
1558 $self->reset_at <= $cf::RUNTIME 2300 $self->reset_at <= $cf::RUNTIME
1559} 2301}
1560 2302
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2303sub reset {
1575 my ($self) = @_; 2304 my ($self) = @_;
1576 2305
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2306 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2307
1579 return if $self->players; 2308 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2309
1582 warn "resetting map ", $self->path;#d# 2310 warn "resetting map ", $self->path, "\n";
2311
2312 $self->in_memory (cf::MAP_SWAPPED);
2313
2314 # need to save uniques path
2315 unless ($self->{deny_save}) {
2316 my $uniq = $self->uniq_path; utf8::encode $uniq;
2317
2318 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2319 if $uniq;
2320 }
1583 2321
1584 delete $cf::MAP{$self->path}; 2322 delete $cf::MAP{$self->path};
1585 2323
2324 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2325 $_->clear_links_to ($self) for values %cf::MAP;
2326 $self->clear;
1587 2327
1588 $self->{path}->unlink_save; 2328 $self->unlink_save;
1589 $self->destroy; 2329 $self->destroy;
1590} 2330}
1591 2331
1592my $nuke_counter = "aaaa"; 2332my $nuke_counter = "aaaa";
1593 2333
1594sub nuke { 2334sub nuke {
1595 my ($self) = @_; 2335 my ($self) = @_;
1596 2336
2337 {
2338 my $lock = cf::lock_acquire "map_data:$self->{path}";
2339
2340 delete $cf::MAP{$self->path};
2341
2342 $self->unlink_save;
2343
2344 bless $self, "cf::map";
2345 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2346 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2347 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2348 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2349
2350 $cf::MAP{$self->path} = $self;
2351 }
2352
1600 $self->reset; # polite request, might not happen 2353 $self->reset; # polite request, might not happen
1601} 2354}
1602 2355
1603sub customise_for { 2356=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2357
1606 if ($map->per_player) { 2358Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2359maps. May block.
2360
2361=cut
2362
2363sub tmp_maps() {
1608 } 2364 [
2365 map {
2366 utf8::decode $_;
2367 /\.map$/
2368 ? normalise $_
2369 : ()
2370 } @{ aio_readdir $TMPDIR or [] }
2371 ]
2372}
1609 2373
1610 $map 2374=item $maps = cf::map::random_maps
2375
2376Returns an arrayref with all map paths of currently instantiated and saved
2377random maps. May block.
2378
2379=cut
2380
2381sub random_maps() {
2382 [
2383 map {
2384 utf8::decode $_;
2385 /\.map$/
2386 ? normalise "?random/$_"
2387 : ()
2388 } @{ aio_readdir $RANDOMDIR or [] }
2389 ]
1611} 2390}
1612 2391
1613=item cf::map::unique_maps 2392=item cf::map::unique_maps
1614 2393
1615Returns an arrayref of cf::path's of all shared maps that have 2394Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2395instantiated unique items. May block.
1617 2396
1618=cut 2397=cut
1619 2398
1620sub unique_maps() { 2399sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2400 [
1622 or return; 2401 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2402 utf8::decode $_;
1628 next if /\.pst$/; 2403 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2404 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2405 ? ()
1631 push @paths, new cf::path $_; 2406 : normalise $_
2407 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2408 ]
1633
1634 \@paths
1635} 2409}
1636 2410
1637package cf; 2411=item cf::map::static_maps
2412
2413Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2414file in the shared directory excluding F</styles> and F</editor>). May
2415block.
2416
2417=cut
2418
2419sub static_maps() {
2420 my @dirs = "";
2421 my @maps;
2422
2423 while (@dirs) {
2424 my $dir = shift @dirs;
2425
2426 next if $dir eq "/styles" || $dir eq "/editor";
2427
2428 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2429 or return;
2430
2431 for (@$files) {
2432 s/\.map$// or next;
2433 utf8::decode $_;
2434 push @maps, "$dir/$_";
2435 }
2436
2437 push @dirs, map "$dir/$_", @$dirs;
2438 }
2439
2440 \@maps
2441}
1638 2442
1639=back 2443=back
1640 2444
1641=head3 cf::object 2445=head3 cf::object
1642 2446
1646 2450
1647=over 4 2451=over 4
1648 2452
1649=item $ob->inv_recursive 2453=item $ob->inv_recursive
1650 2454
1651Returns the inventory of the object _and_ their inventories, recursively. 2455Returns the inventory of the object I<and> their inventories, recursively,
2456but I<not> the object itself.
1652 2457
1653=cut 2458=cut
1654 2459
1655sub inv_recursive_; 2460sub inv_recursive_;
1656sub inv_recursive_ { 2461sub inv_recursive_ {
1659 2464
1660sub inv_recursive { 2465sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2466 inv_recursive_ inv $_[0]
1662} 2467}
1663 2468
2469=item $ref = $ob->ref
2470
2471Creates and returns a persistent reference to an object that can be stored as a string.
2472
2473=item $ob = cf::object::deref ($refstring)
2474
2475returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2476even if the object actually exists. May block.
2477
2478=cut
2479
2480sub deref {
2481 my ($ref) = @_;
2482
2483 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2484 my ($uuid, $name) = ($1, $2);
2485 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2486 or return;
2487 $pl->ob->uuid eq $uuid
2488 or return;
2489
2490 $pl->ob
2491 } else {
2492 warn "$ref: cannot resolve object reference\n";
2493 undef
2494 }
2495}
2496
1664package cf; 2497package cf;
1665 2498
1666=back 2499=back
1667 2500
1668=head3 cf::object::player 2501=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2507Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2508can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2509dialogue with the given NPC character.
1677 2510
1678=cut 2511=cut
2512
2513our $SAY_CHANNEL = {
2514 id => "say",
2515 title => "Map",
2516 reply => "say ",
2517 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2518};
2519
2520our $CHAT_CHANNEL = {
2521 id => "chat",
2522 title => "Chat",
2523 reply => "chat ",
2524 tooltip => "Player chat and shouts, global to the server.",
2525};
1679 2526
1680# rough implementation of a future "reply" method that works 2527# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2528# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2529#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2530sub cf::object::player::reply($$$;$) {
1685 2532
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2533 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2534
1688 if ($self->{record_replies}) { 2535 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2536 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2537
1690 } else { 2538 } else {
2539 my $pl = $self->contr;
2540
2541 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2542 my $dialog = $pl->{npc_dialog};
2543 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2544
2545 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2546 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2547 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2548 }
1693 } 2549 }
2550}
2551
2552=item $object->send_msg ($channel, $msg, $color, [extra...])
2553
2554=cut
2555
2556sub cf::object::send_msg {
2557 my $pl = shift->contr
2558 or return;
2559 $pl->send_msg (@_);
1694} 2560}
1695 2561
1696=item $player_object->may ("access") 2562=item $player_object->may ("access")
1697 2563
1698Returns wether the given player is authorized to access resource "access" 2564Returns wether the given player is authorized to access resource "access"
1711 2577
1712=item $player_object->enter_link 2578=item $player_object->enter_link
1713 2579
1714Freezes the player and moves him/her to a special map (C<{link}>). 2580Freezes the player and moves him/her to a special map (C<{link}>).
1715 2581
1716The player should be reaosnably safe there for short amounts of time. You 2582The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2583for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2584though, as the palyer cannot control the character while it is on the link
2585map.
2586
2587Will never block.
1718 2588
1719=item $player_object->leave_link ($map, $x, $y) 2589=item $player_object->leave_link ($map, $x, $y)
1720 2590
1721Moves the player out of the specila link map onto the given map. If the 2591Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2592map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2593to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2594fails, to the emergency map position.
1725 2595
1726Might block. 2596Might block.
1727 2597
1728=cut 2598=cut
2599
2600sub link_map {
2601 unless ($LINK_MAP) {
2602 $LINK_MAP = cf::map::find "{link}"
2603 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2604 $LINK_MAP->load;
2605 }
2606
2607 $LINK_MAP
2608}
1729 2609
1730sub cf::object::player::enter_link { 2610sub cf::object::player::enter_link {
1731 my ($self) = @_; 2611 my ($self) = @_;
1732 2612
1733 $self->deactivate_recursive; 2613 $self->deactivate_recursive;
1734 2614
1735 return if $self->map == $LINK_MAP; 2615 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2616
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2617 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2618 if $self->map && $self->map->{path} ne "{link}";
1739 2619
1740 $self->enter_map ($LINK_MAP, 20, 20); 2620 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2621}
1742 2622
1743sub cf::object::player::leave_link { 2623sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2624 my ($self, $map, $x, $y) = @_;
2625
2626 return unless $self->contr->active;
1745 2627
1746 my $link_pos = delete $self->{_link_pos}; 2628 my $link_pos = delete $self->{_link_pos};
1747 2629
1748 unless ($map) { 2630 unless ($map) {
1749 # restore original map position 2631 # restore original map position
1760 ($x, $y) = (-1, -1) 2642 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2643 unless (defined $x) && (defined $y);
1762 2644
1763 # use -1 or undef as default coordinates, not 0, 0 2645 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2646 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2647 if $x <= 0 && $y <= 0;
1766 2648
1767 $map->load; 2649 $map->load;
1768 $map->load_diag; 2650 $map->load_neighbours;
1769 2651
1770 return unless $self->contr->active; 2652 return unless $self->contr->active;
2653
2654 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2655 $self->enter_map ($map, $x, $y);
2656
2657 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2658 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773} 2659}
1774 2660
1775cf::player->attach ( 2661=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2662
1779 # abort map switching before logout 2663Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2664her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2665that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2666the new (success) or old (failed) map position. In either case, $done will
1783 }; 2667be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2668
1789 # try to abort aborted map switching on player login :) 2669Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2670it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2671
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2672=cut
2673
2674our $GOTOGEN;
1810 2675
1811sub cf::object::player::goto { 2676sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2677 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2678
1814 $path = new cf::path $path; 2679 # do generation counting so two concurrent goto's will be executed in-order
2680 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2681
1816 $self->enter_link; 2682 $self->enter_link;
1817 2683
1818 (async { 2684 (async {
1819 my $map = cf::map::find $path->as_string; 2685 $Coro::current->{desc} = "player::goto $path $x $y";
2686
2687 # *tag paths override both path and x|y
2688 if ($path =~ /^\*(.*)$/) {
2689 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2690 my $ob = $obs[rand @obs];
2691
2692 # see if we actually can go there
2693 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2694 $ob = $obs[rand @obs];
2695 } else {
2696 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2697 }
2698 # else put us there anyways for now #d#
2699
2700 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2701 } else {
2702 ($path, $x, $y) = (undef, undef, undef);
2703 }
2704 }
2705
2706 my $map = eval {
2707 my $map = defined $path ? cf::map::find $path : undef;
2708
2709 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2710 $map = $map->customise_for ($self);
1821 2711 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2712 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2713 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2714 }
1826 2715
2716 $map
2717 };
2718
2719 if ($@) {
2720 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2721 LOG llevError | logBacktrace, Carp::longmess $@;
2722 }
2723
2724 if ($gen == $self->{_goto_generation}) {
2725 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2726 $self->leave_link ($map, $x, $y);
2727 }
2728
2729 $done->() if $done;
1828 })->prio (1); 2730 })->prio (1);
1829} 2731}
1830 2732
1831=item $player_object->enter_exit ($exit_object) 2733=item $player_object->enter_exit ($exit_object)
1832 2734
1834 2736
1835sub parse_random_map_params { 2737sub parse_random_map_params {
1836 my ($spec) = @_; 2738 my ($spec) = @_;
1837 2739
1838 my $rmp = { # defaults 2740 my $rmp = { # defaults
1839 xsize => 10, 2741 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2742 ysize => (cf::rndm 15, 40),
2743 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2744 #layout => string,
1841 }; 2745 };
1842 2746
1843 for (split /\n/, $spec) { 2747 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2748 my ($k, $v) = split /\s+/, $_, 2;
1845 2749
1857 # that depends on the exit object 2761 # that depends on the exit object
1858 2762
1859 my $rmp = parse_random_map_params $exit->msg; 2763 my $rmp = parse_random_map_params $exit->msg;
1860 2764
1861 if ($exit->map) { 2765 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2766 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2767 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2768 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2769 $rmp->{origin_y} = $exit->y;
2770
2771 $exit->map->touch;
1866 } 2772 }
1867 2773
1868 $rmp->{random_seed} ||= $exit->random_seed; 2774 $rmp->{random_seed} ||= $exit->random_seed;
1869 2775
1870 my $data = cf::to_json $rmp; 2776 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2777 my $md5 = Digest::MD5::md5_hex $data;
2778 my $meta = "$RANDOMDIR/$md5.meta";
1872 2779
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2780 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2781 aio_write $fh, 0, (length $data), $data, 0;
2782 undef $fh;
2783 aio_rename "$meta~", $meta;
1875 2784
2785 my $slaying = "?random/$md5";
2786
2787 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2788 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2789 $exit->msg (undef);
2790 }
1878 } 2791 }
1879} 2792}
1880 2793
1881sub cf::object::player::enter_exit { 2794sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2795 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2797 return unless $self->type == cf::PLAYER;
1885 2798
1886 $self->enter_link; 2799 $self->enter_link;
1887 2800
1888 (async { 2801 (async {
1889 $self->deactivate_recursive; # just to be sure 2802 $Coro::current->{desc} = "enter_exit";
2803
1890 unless (eval { 2804 unless (eval {
2805 $self->deactivate_recursive; # just to be sure
2806
2807 # random map handling
2808 {
2809 my $guard = cf::lock_acquire "exit_prepare:$exit";
2810
1891 prepare_random_map $exit 2811 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2812 if $exit->slaying eq "/!";
2813 }
1893 2814
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2815 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2816 my $x = $exit->stats->hp;
2817 my $y = $exit->stats->sp;
1896 2818
2819 $self->goto ($map, $x, $y);
2820
2821 # if exit is damned, update players death & WoR home-position
2822 $self->contr->savebed ($map, $x, $y)
2823 if $exit->flag (cf::FLAG_DAMNED);
2824
1897 1; 2825 1
1898 }) { 2826 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2827 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2828 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2829 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2830 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2831
1904 warn "ERROR in enter_exit: $@"; 2832 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2833 $self->leave_link;
1906 } 2834 }
1907 })->prio (1); 2835 })->prio (1);
1920 2848
1921sub cf::client::send_drawinfo { 2849sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2850 my ($self, $text, $flags) = @_;
1923 2851
1924 utf8::encode $text; 2852 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2853 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2854}
1927 2855
2856=item $client->send_big_packet ($pkt)
2857
2858Like C<send_packet>, but tries to compress large packets, and fragments
2859them as required.
2860
2861=cut
2862
2863our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2864
2865sub cf::client::send_big_packet {
2866 my ($self, $pkt) = @_;
2867
2868 # try lzf for large packets
2869 $pkt = "lzf " . Compress::LZF::compress $pkt
2870 if 1024 <= length $pkt and $self->{can_lzf};
2871
2872 # split very large packets
2873 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2874 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2875 $pkt = "frag";
2876 }
2877
2878 $self->send_packet ($pkt);
2879}
2880
2881=item $client->send_msg ($channel, $msg, $color, [extra...])
2882
2883Send a drawinfo or msg packet to the client, formatting the msg for the
2884client if neccessary. C<$type> should be a string identifying the type of
2885the message, with C<log> being the default. If C<$color> is negative, suppress
2886the message unless the client supports the msg packet.
2887
2888=cut
2889
2890# non-persistent channels (usually the info channel)
2891our %CHANNEL = (
2892 "c/motd" => {
2893 id => "infobox",
2894 title => "MOTD",
2895 reply => undef,
2896 tooltip => "The message of the day",
2897 },
2898 "c/identify" => {
2899 id => "infobox",
2900 title => "Identify",
2901 reply => undef,
2902 tooltip => "Items recently identified",
2903 },
2904 "c/examine" => {
2905 id => "infobox",
2906 title => "Examine",
2907 reply => undef,
2908 tooltip => "Signs and other items you examined",
2909 },
2910 "c/shopinfo" => {
2911 id => "infobox",
2912 title => "Shop Info",
2913 reply => undef,
2914 tooltip => "What your bargaining skill tells you about the shop",
2915 },
2916 "c/book" => {
2917 id => "infobox",
2918 title => "Book",
2919 reply => undef,
2920 tooltip => "The contents of a note or book",
2921 },
2922 "c/lookat" => {
2923 id => "infobox",
2924 title => "Look",
2925 reply => undef,
2926 tooltip => "What you saw there",
2927 },
2928 "c/who" => {
2929 id => "infobox",
2930 title => "Players",
2931 reply => undef,
2932 tooltip => "Shows players who are currently online",
2933 },
2934 "c/body" => {
2935 id => "infobox",
2936 title => "Body Parts",
2937 reply => undef,
2938 tooltip => "Shows which body parts you posess and are available",
2939 },
2940 "c/statistics" => {
2941 id => "infobox",
2942 title => "Statistics",
2943 reply => undef,
2944 tooltip => "Shows your primary statistics",
2945 },
2946 "c/skills" => {
2947 id => "infobox",
2948 title => "Skills",
2949 reply => undef,
2950 tooltip => "Shows your experience per skill and item power",
2951 },
2952 "c/shopitems" => {
2953 id => "infobox",
2954 title => "Shop Items",
2955 reply => undef,
2956 tooltip => "Shows the items currently for sale in this shop",
2957 },
2958 "c/resistances" => {
2959 id => "infobox",
2960 title => "Resistances",
2961 reply => undef,
2962 tooltip => "Shows your resistances",
2963 },
2964 "c/pets" => {
2965 id => "infobox",
2966 title => "Pets",
2967 reply => undef,
2968 tooltip => "Shows information abotu your pets/a specific pet",
2969 },
2970 "c/perceiveself" => {
2971 id => "infobox",
2972 title => "Perceive Self",
2973 reply => undef,
2974 tooltip => "You gained detailed knowledge about yourself",
2975 },
2976 "c/uptime" => {
2977 id => "infobox",
2978 title => "Uptime",
2979 reply => undef,
2980 tooltip => "How long the server has been running since last restart",
2981 },
2982 "c/mapinfo" => {
2983 id => "infobox",
2984 title => "Map Info",
2985 reply => undef,
2986 tooltip => "Information related to the maps",
2987 },
2988 "c/party" => {
2989 id => "party",
2990 title => "Party",
2991 reply => "gsay ",
2992 tooltip => "Messages and chat related to your party",
2993 },
2994 "c/death" => {
2995 id => "death",
2996 title => "Death",
2997 reply => undef,
2998 tooltip => "Reason for and more info about your most recent death",
2999 },
3000 "c/say" => $SAY_CHANNEL,
3001 "c/chat" => $CHAT_CHANNEL,
3002);
3003
3004sub cf::client::send_msg {
3005 my ($self, $channel, $msg, $color, @extra) = @_;
3006
3007 $msg = $self->pl->expand_cfpod ($msg)
3008 unless $color & cf::NDI_VERBATIM;
3009
3010 $color &= cf::NDI_CLIENT_MASK; # just in case...
3011
3012 # check predefined channels, for the benefit of C
3013 if ($CHANNEL{$channel}) {
3014 $channel = $CHANNEL{$channel};
3015
3016 $self->ext_msg (channel_info => $channel);
3017 $channel = $channel->{id};
3018
3019 } elsif (ref $channel) {
3020 # send meta info to client, if not yet sent
3021 unless (exists $self->{channel}{$channel->{id}}) {
3022 $self->{channel}{$channel->{id}} = $channel;
3023 $self->ext_msg (channel_info => $channel);
3024 }
3025
3026 $channel = $channel->{id};
3027 }
3028
3029 return unless @extra || length $msg;
3030
3031 # default colour, mask it out
3032 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3033 if $color & cf::NDI_DEF;
3034
3035 my $pkt = "msg "
3036 . $self->{json_coder}->encode (
3037 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3038 );
3039
3040 $self->send_big_packet ($pkt);
3041}
3042
3043=item $client->ext_msg ($type, @msg)
3044
3045Sends an ext event to the client.
3046
3047=cut
3048
3049sub cf::client::ext_msg($$@) {
3050 my ($self, $type, @msg) = @_;
3051
3052 if ($self->extcmd == 2) {
3053 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3054 } elsif ($self->extcmd == 1) { # TODO: remove
3055 push @msg, msgtype => "event_$type";
3056 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3057 }
3058}
3059
3060=item $client->ext_reply ($msgid, @msg)
3061
3062Sends an ext reply to the client.
3063
3064=cut
3065
3066sub cf::client::ext_reply($$@) {
3067 my ($self, $id, @msg) = @_;
3068
3069 if ($self->extcmd == 2) {
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3071 } elsif ($self->extcmd == 1) {
3072 #TODO: version 1, remove
3073 unshift @msg, msgtype => "reply", msgid => $id;
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3075 }
3076}
1928 3077
1929=item $success = $client->query ($flags, "text", \&cb) 3078=item $success = $client->query ($flags, "text", \&cb)
1930 3079
1931Queues a query to the client, calling the given callback with 3080Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3081the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3082C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3083
1935Queries can fail, so check the return code. Or don't, as queries will become 3084Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3085become reliable at some point in the future.
1937 3086
1938=cut 3087=cut
1939 3088
1940sub cf::client::query { 3089sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3090 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3098 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3099 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3100
1952 $self->send_packet ($self->{query_queue}[0][0]) 3101 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3102 if @{ $self->{query_queue} } == 1;
3103
3104 1
1954} 3105}
1955 3106
1956cf::client->attach ( 3107cf::client->attach (
3108 on_connect => sub {
3109 my ($ns) = @_;
3110
3111 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3112 },
1957 on_reply => sub { 3113 on_reply => sub {
1958 my ($ns, $msg) = @_; 3114 my ($ns, $msg) = @_;
1959 3115
1960 # this weird shuffling is so that direct followup queries 3116 # this weird shuffling is so that direct followup queries
1961 # get handled first 3117 # get handled first
1962 my $queue = delete $ns->{query_queue} 3118 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3119 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3120
1965 (shift @$queue)->[1]->($msg); 3121 (shift @$queue)->[1]->($msg);
3122 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3123
1967 push @{ $ns->{query_queue} }, @$queue; 3124 push @{ $ns->{query_queue} }, @$queue;
1968 3125
1969 if (@{ $ns->{query_queue} } == @$queue) { 3126 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3127 if (@$queue) {
1972 } else { 3129 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3130 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3131 }
1975 } 3132 }
1976 }, 3133 },
3134 on_exticmd => sub {
3135 my ($ns, $buf) = @_;
3136
3137 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3138
3139 if (ref $msg) {
3140 my ($type, $reply, @payload) =
3141 "ARRAY" eq ref $msg
3142 ? @$msg
3143 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3144
3145 my @reply;
3146
3147 if (my $cb = $EXTICMD{$type}) {
3148 @reply = $cb->($ns, @payload);
3149 }
3150
3151 $ns->ext_reply ($reply, @reply)
3152 if $reply;
3153
3154 } else {
3155 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3156 }
3157
3158 cf::override;
3159 },
1977); 3160);
1978 3161
1979=item $client->async (\&cb) 3162=item $client->async (\&cb)
1980 3163
1981Create a new coroutine, running the specified callback. The coroutine will 3164Create a new coroutine, running the specified callback. The coroutine will
1997 3180
1998 $coro 3181 $coro
1999} 3182}
2000 3183
2001cf::client->attach ( 3184cf::client->attach (
2002 on_destroy => sub { 3185 on_client_destroy => sub {
2003 my ($ns) = @_; 3186 my ($ns) = @_;
2004 3187
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3188 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3189 },
2007); 3190);
2022our $safe = new Safe "safe"; 3205our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3206our $safe_hole = new Safe::Hole;
2024 3207
2025$SIG{FPE} = 'IGNORE'; 3208$SIG{FPE} = 'IGNORE';
2026 3209
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3210$safe->permit_only (Opcode::opset qw(
3211 :base_core :base_mem :base_orig :base_math :base_loop
3212 grepstart grepwhile mapstart mapwhile
3213 sort time
3214));
2028 3215
2029# here we export the classes and methods available to script code 3216# here we export the classes and methods available to script code
2030 3217
2031=pod 3218=pod
2032 3219
2033The following fucntions and emthods are available within a safe environment: 3220The following functions and methods are available within a safe environment:
2034 3221
2035 cf::object contr pay_amount pay_player map 3222 cf::object
3223 contr pay_amount pay_player map x y force_find force_add destroy
3224 insert remove name archname title slaying race decrease split
3225 value
3226
2036 cf::object::player player 3227 cf::object::player
2037 cf::player peaceful 3228 player
2038 cf::map trigger 3229
3230 cf::player
3231 peaceful
3232
3233 cf::map
3234 trigger
2039 3235
2040=cut 3236=cut
2041 3237
2042for ( 3238for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3239 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3240 insert remove inv nrof name archname title slaying race
3241 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3242 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3243 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3244 ["cf::map" => qw(trigger)],
2047) { 3245) {
2048 no strict 'refs'; 3246 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3247 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3248 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 3266
2069 my $qcode = $code; 3267 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3268 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3269 $qcode =~ s/\n/\\n/g;
2072 3270
3271 %vars = (_dummy => 0) unless %vars;
3272
3273 my @res;
2073 local $_; 3274 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3275
2076 my $eval = 3276 my $eval =
2077 "do {\n" 3277 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3278 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3279 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3280 . $code
2081 . "\n}" 3281 . "\n}"
2082 ; 3282 ;
2083 3283
3284 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3285 sub_generation_inc;
3286 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3287 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3288 sub_generation_inc;
3289 } else {
3290 local @cf::_safe_eval_args = values %vars;
3291 @res = wantarray ? eval eval : scalar eval $eval;
3292 }
2087 3293
2088 if ($@) { 3294 if ($@) {
2089 warn "$@"; 3295 warn "$@";
2090 warn "while executing safe code '$code'\n"; 3296 warn "while executing safe code '$code'\n";
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3297 warn "with arguments " . (join " ", %vars) . "\n";
2110=cut 3316=cut
2111 3317
2112sub register_script_function { 3318sub register_script_function {
2113 my ($fun, $cb) = @_; 3319 my ($fun, $cb) = @_;
2114 3320
2115 no strict 'refs'; 3321 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3322 *$fun = $safe_hole->wrap ($cb);
2117} 3323}
2118 3324
2119=back 3325=back
2120 3326
2121=cut 3327=cut
2122 3328
2123############################################################################# 3329#############################################################################
3330# the server's init and main functions
2124 3331
2125=head2 EXTENSION DATABASE SUPPORT 3332sub load_facedata($) {
3333 my ($path) = @_;
2126 3334
2127Crossfire maintains a very simple database for extension use. It can 3335 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3336 # for this (global event?)
2129excludes objects. 3337 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3338
2131The parameter C<$family> should best start with the name of the extension 3339 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3340
2134=over 4 3341 warn "loading facedata from $path\n";
2135 3342
2136=item $hashref = cf::db_get $family 3343 my $facedata;
3344 0 < aio_load $path, $facedata
3345 or die "$path: $!";
2137 3346
2138Return a hashref for use by the extension C<$family>, which can be 3347 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3348
2142=item $value = cf::db_get $family => $key 3349 $facedata->{version} == 2
3350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3351
2144Returns a single value from the database 3352 # patch in the exptable
2145 3353 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146=item cf::db_put $family => $hashref 3354 $facedata->{resource}{"res/exp_table"} = {
2147 3355 type => FT_RSRC,
2148Stores the given family hashref into the database. Updates are delayed, if 3356 data => $exp_table,
2149you want the data to be synced to disk immediately, use C<cf::db_sync>. 3357 hash => (Digest::MD5::md5 $exp_table),
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3358 };
3359 cf::cede_to_tick;
2197 3360
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3361 {
3362 my $faces = $facedata->{faceinfo};
2202 3363
2203 sub db_get($;$) { 3364 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3365 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3366
2209 sub db_put($$;$) { 3367 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3368 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3369 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3370 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3371
2218 cf::global->attach ( 3372 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3373 }
2223 );
2224}
2225 3374
2226############################################################################# 3375 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3376 next unless $info->{smooth};
2228 3377
2229sub cfg_load { 3378 my $idx = cf::face::find $face
3379 or next;
3380
3381 if (my $smooth = cf::face::find $info->{smooth}) {
3382 cf::face::set_smooth $idx, $smooth;
3383 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3384 } else {
3385 warn "smooth face '$info->{smooth}' not found for face '$face'";
3386 }
3387
3388 cf::cede_to_tick;
3389 }
3390 }
3391
3392 {
3393 my $anims = $facedata->{animinfo};
3394
3395 while (my ($anim, $info) = each %$anims) {
3396 cf::anim::set $anim, $info->{frames}, $info->{facings};
3397 cf::cede_to_tick;
3398 }
3399
3400 cf::anim::invalidate_all; # d'oh
3401 }
3402
3403 {
3404 my $res = $facedata->{resource};
3405
3406 while (my ($name, $info) = each %$res) {
3407 if (defined $info->{type}) {
3408 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3409
3410 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3411 cf::face::set_type $idx, $info->{type};
3412 } else {
3413 $RESOURCE{$name} = $info;
3414 }
3415
3416 cf::cede_to_tick;
3417 }
3418 }
3419
3420 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3421
3422 1
3423}
3424
3425cf::global->attach (on_resource_update => sub {
3426 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3427 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3428
3429 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3430 my $sound = $soundconf->{compat}[$_]
3431 or next;
3432
3433 my $face = cf::face::find "sound/$sound->[1]";
3434 cf::sound::set $sound->[0] => $face;
3435 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3436 }
3437
3438 while (my ($k, $v) = each %{$soundconf->{event}}) {
3439 my $face = cf::face::find "sound/$v";
3440 cf::sound::set $k => $face;
3441 }
3442 }
3443});
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_resources {
3493 warn "reloading resource files...\n";
3494
3495 reload_facedata;
3496 reload_archetypes;
3497 reload_regions;
3498 reload_treasures;
3499
3500 warn "finished reloading resource files\n";
3501}
3502
3503sub reload_config {
3504 warn "reloading config file...\n";
3505
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3506 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3507 or return;
2232 3508
2233 local $/; 3509 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3510 *CFG = YAML::XS::Load scalar <$fh>;
2235 3511
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3512 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3513
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3514 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3515 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3519 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n"; 3520 and die "WARNING: m(un)lockall failed: $!\n";
2245 }; 3521 };
2246 warn $@ if $@; 3522 warn $@ if $@;
2247 } 3523 }
3524
3525 warn "finished reloading resource files\n";
3526}
3527
3528sub pidfile() {
3529 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3530 or die "$PIDFILE: $!";
3531 flock $fh, &Fcntl::LOCK_EX
3532 or die "$PIDFILE: flock: $!";
3533 $fh
3534}
3535
3536# make sure only one server instance is running at any one time
3537sub atomic {
3538 my $fh = pidfile;
3539
3540 my $pid = <$fh>;
3541 kill 9, $pid if $pid > 0;
3542
3543 seek $fh, 0, 0;
3544 print $fh $$;
3545}
3546
3547sub main_loop {
3548 warn "EV::loop starting\n";
3549 if (1) {
3550 EV::loop;
3551 }
3552 warn "EV::loop returned\n";
3553 goto &main_loop unless $REALLY_UNLOOP;
2248} 3554}
2249 3555
2250sub main { 3556sub main {
3557 cf::init_globals; # initialise logging
3558
3559 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3560 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3561 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3562 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3563
3564 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3565
2251 # we must not ever block the main coroutine 3566 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3567 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3569 (async {
3570 $Coro::current->{desc} = "IDLE BUG HANDLER";
3571 EV::loop EV::LOOP_ONESHOT;
3572 })->prio (Coro::PRIO_MAX);
2255 }; 3573 };
2256 3574
2257 cfg_load; 3575 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3576
3577 cf::sync_job {
3578 cf::init_experience;
3579 cf::init_anim;
3580 cf::init_attackmess;
3581 cf::init_dynamic;
3582
3583 cf::load_settings;
3584 cf::load_materials;
3585
3586 reload_resources;
3587 reload_config;
3588 db_init;
3589
3590 cf::init_uuid;
3591 cf::init_signals;
3592 cf::init_skills;
3593
3594 cf::init_beforeplay;
3595
3596 atomic;
3597
2259 load_extensions; 3598 load_extensions;
2260 Event::loop; 3599
3600 utime time, time, $RUNTIMEFILE;
3601
3602 # no (long-running) fork's whatsoever before this point(!)
3603 use POSIX ();
3604 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3605
3606 (pop @POST_INIT)->(0) while @POST_INIT;
3607 };
3608
3609 cf::object::thawer::errors_are_fatal 0;
3610 warn "parse errors in files are no longer fatal from this point on.\n";
3611
3612 main_loop;
2261} 3613}
2262 3614
2263############################################################################# 3615#############################################################################
2264# initialisation and cleanup 3616# initialisation and cleanup
2265 3617
2266# install some emergency cleanup handlers 3618# install some emergency cleanup handlers
2267BEGIN { 3619BEGIN {
3620 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3621 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3622 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3623 cf::cleanup "SIG$signal";
2274 },
2275 ); 3624 };
3625 }
3626}
3627
3628sub write_runtime_sync {
3629 my $t0 = AE::time;
3630
3631 # first touch the runtime file to show we are still running:
3632 # the fsync below can take a very very long time.
3633
3634 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3635
3636 my $guard = cf::lock_acquire "write_runtime";
3637
3638 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3639 or return;
3640
3641 my $value = $cf::RUNTIME + 90 + 10;
3642 # 10 is the runtime save interval, for a monotonic clock
3643 # 60 allows for the watchdog to kill the server.
3644
3645 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3646 and return;
3647
3648 # always fsync - this file is important
3649 aio_fsync $fh
3650 and return;
3651
3652 # touch it again to show we are up-to-date
3653 aio_utime $fh, undef, undef;
3654
3655 close $fh
3656 or return;
3657
3658 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3659 and return;
3660
3661 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3662
2276 } 3663 1
3664}
3665
3666our $uuid_lock;
3667our $uuid_skip;
3668
3669sub write_uuid_sync($) {
3670 $uuid_skip ||= $_[0];
3671
3672 return if $uuid_lock;
3673 local $uuid_lock = 1;
3674
3675 my $uuid = "$LOCALDIR/uuid";
3676
3677 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3678 or return;
3679
3680 my $value = uuid_seq uuid_cur;
3681
3682 unless ($value) {
3683 warn "cowardly refusing to write zero uuid value!\n";
3684 return;
3685 }
3686
3687 my $value = uuid_str $value + $uuid_skip;
3688 $uuid_skip = 0;
3689
3690 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3691 and return;
3692
3693 # always fsync - this file is important
3694 aio_fsync $fh
3695 and return;
3696
3697 close $fh
3698 or return;
3699
3700 aio_rename "$uuid~", $uuid
3701 and return;
3702
3703 warn "uuid file written ($value).\n";
3704
3705 1
3706
3707}
3708
3709sub write_uuid($$) {
3710 my ($skip, $sync) = @_;
3711
3712 $sync ? write_uuid_sync $skip
3713 : async { write_uuid_sync $skip };
2277} 3714}
2278 3715
2279sub emergency_save() { 3716sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3717 my $freeze_guard = cf::freeze_mainloop;
2281 3718
2282 warn "enter emergency perl save\n"; 3719 warn "emergency_perl_save: enter\n";
2283 3720
2284 cf::sync_job { 3721 cf::sync_job {
3722 # this is a trade-off: we want to be very quick here, so
3723 # save all maps without fsync, and later call a global sync
3724 # (which in turn might be very very slow)
3725 local $USE_FSYNC = 0;
3726
2285 # use a peculiar iteration method to avoid tripping on perl 3727 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3728 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3729 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3730 warn "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3731 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3732 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3733 $pl->valid or next;
3734 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3735 $pl->save;
2293 } 3736 }
2294 warn "end emergency player save\n"; 3737 warn "emergency_perl_save: end player save\n";
2295 3738
2296 warn "begin emergency map save\n"; 3739 warn "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3740 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3741 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3742 $map->valid or next;
2300 $map->save; 3743 $map->save;
2301 } 3744 }
2302 warn "end emergency map save\n"; 3745 warn "emergency_perl_save: end map save\n";
3746
3747 warn "emergency_perl_save: begin database checkpoint\n";
3748 BDB::db_env_txn_checkpoint $DB_ENV;
3749 warn "emergency_perl_save: end database checkpoint\n";
3750
3751 warn "emergency_perl_save: begin write uuid\n";
3752 write_uuid_sync 1;
3753 warn "emergency_perl_save: end write uuid\n";
2303 }; 3754 };
2304 3755
3756 warn "emergency_perl_save: starting sync()\n";
3757 IO::AIO::aio_sync sub {
3758 warn "emergency_perl_save: finished sync()\n";
3759 };
3760
2305 warn "leave emergency perl save\n"; 3761 warn "emergency_perl_save: leave\n";
2306} 3762}
2307 3763
3764sub post_cleanup {
3765 my ($make_core) = @_;
3766
3767 warn Carp::longmess "post_cleanup backtrace"
3768 if $make_core;
3769
3770 my $fh = pidfile;
3771 unlink $PIDFILE if <$fh> == $$;
3772}
3773
3774# a safer delete_package, copied from Symbol
3775sub clear_package($) {
3776 my $pkg = shift;
3777
3778 # expand to full symbol table name if needed
3779 unless ($pkg =~ /^main::.*::$/) {
3780 $pkg = "main$pkg" if $pkg =~ /^::/;
3781 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3782 $pkg .= '::' unless $pkg =~ /::$/;
3783 }
3784
3785 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3786 my $stem_symtab = *{$stem}{HASH};
3787
3788 defined $stem_symtab and exists $stem_symtab->{$leaf}
3789 or return;
3790
3791 # clear all symbols
3792 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3793 for my $name (keys %$leaf_symtab) {
3794 _gv_clear *{"$pkg$name"};
3795# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3796 }
3797}
3798
2308sub reload() { 3799sub do_reload_perl() {
2309 # can/must only be called in main 3800 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3801 if (in_main) {
2311 warn "can only reload from main coroutine\n"; 3802 warn "can only reload from main coroutine";
2312 return; 3803 return;
2313 } 3804 }
2314 3805
3806 return if $RELOAD++;
3807
3808 my $t1 = AE::time;
3809
3810 while ($RELOAD) {
2315 warn "reloading..."; 3811 warn "reloading...";
2316 3812
2317 warn "freezing server"; 3813 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3814
3815 cf::sync_job {
3816 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3817 cf::emergency_save;
3818 cf::write_runtime_sync; # external watchdog should not bark
2320 3819
2321 warn "sync database to disk"; 3820 warn "syncing database to disk";
2322 cf::db_sync; 3821 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3822
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3823 # if anything goes wrong in here, we should simply crash as we already saved
2327 3824
2328 warn "cancel all watchers"; 3825 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3826 while (IO::AIO::nreqs || BDB::nreqs) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3827 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2343 warn "unload/nuke all extensions";
2344 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg";
2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2352 } 3828 }
2353 3829
3830 warn "cancelling all extension coros";
3831 $_->cancel for values %EXT_CORO;
3832 %EXT_CORO = ();
3833
3834 warn "removing commands";
3835 %COMMAND = ();
3836
3837 warn "removing ext/exti commands";
3838 %EXTCMD = ();
3839 %EXTICMD = ();
3840
3841 warn "unloading/nuking all extensions";
3842 for my $pkg (@EXTS) {
2354 warn "... nuking $pkg"; 3843 warn "... unloading $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357 3844
2358 warn "unload all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361
2362 warn "removing <$k>";
2363 delete $INC{$k};
2364
2365 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g;
2367
2368 if (my $cb = $k->can ("unload_module")) { 3845 if (my $cb = $pkg->can ("unload")) {
3846 eval {
2369 $cb->(); 3847 $cb->($pkg);
3848 1
3849 } or warn "$pkg unloaded, but with errors: $@";
3850 }
3851
3852 warn "... clearing $pkg";
3853 clear_package $pkg;
2370 } 3854 }
2371 3855
2372 Symbol::delete_package $k; 3856 warn "unloading all perl modules loaded from $LIBDIR";
3857 while (my ($k, $v) = each %INC) {
3858 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3859
3860 warn "... unloading $k";
3861 delete $INC{$k};
3862
3863 $k =~ s/\.pm$//;
3864 $k =~ s/\//::/g;
3865
3866 if (my $cb = $k->can ("unload_module")) {
3867 $cb->();
3868 }
3869
3870 clear_package $k;
2373 } 3871 }
2374 3872
2375 warn "get rid of safe::, as good as possible"; 3873 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3874 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3875 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3876
2379 warn "unload cf.pm \"a bit\""; 3877 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3878 delete $INC{"cf.pm"};
3879 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3880
2382 # don't, removes xs symbols, too, 3881 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3882 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3883 #clear_package __PACKAGE__;
2385 3884
3885 warn "unload completed, starting to reload now";
3886
2386 warn "reloading cf.pm"; 3887 warn "reloading cf.pm";
2387 require cf; 3888 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3889 cf::_connect_to_perl_1;
2389 3890
2390 warn "load config and database again"; 3891 warn "loading config and database again";
2391 cf::cfg_load; 3892 cf::reload_config;
2392 cf::db_load;
2393 3893
2394 warn "load extensions"; 3894 warn "loading extensions";
2395 cf::load_extensions; 3895 cf::load_extensions;
2396 3896
3897 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3898 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3899 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3900 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3901 reattach $_ for values %MAP;
3902 warn "reattaching attachments to players";
3903 reattach $_ for values %PLAYER;
3904 }
3905
3906 warn "running post_init jobs";
3907 (pop @POST_INIT)->(1) while @POST_INIT;
3908
3909 warn "leaving sync_job";
3910
3911 1
3912 } or do {
3913 warn $@;
3914 cf::cleanup "error while reloading, exiting.";
3915 };
3916
3917 warn "reloaded";
3918 --$RELOAD;
3919 }
3920
3921 $t1 = AE::time - $t1;
3922 warn "reload completed in ${t1}s\n";
3923};
3924
3925our $RELOAD_WATCHER; # used only during reload
3926
3927sub reload_perl() {
3928 # doing reload synchronously and two reloads happen back-to-back,
3929 # coro crashes during coro_state_free->destroy here.
3930
3931 $RELOAD_WATCHER ||= cf::async {
3932 Coro::AIO::aio_wait cache_extensions;
3933
3934 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3935 do_reload_perl;
3936 undef $RELOAD_WATCHER;
3937 };
2401 }; 3938 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3939}
2454 3940
2455register_command "reload" => sub { 3941register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3942 my ($who, $arg) = @_;
2457 3943
2458 if ($who->flag (FLAG_WIZ)) { 3944 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3945 $who->message ("reloading server.");
3946 async {
3947 $Coro::current->{desc} = "perl_reload";
3948 reload_perl;
3949 };
2462 } 3950 }
2463}; 3951};
2464 3952
2465unshift @INC, $LIBDIR; 3953unshift @INC, $LIBDIR;
2466 3954
2467$TICK_WATCHER = Event->timer ( 3955my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 3956
3957our @WAIT_FOR_TICK;
3958our @WAIT_FOR_TICK_BEGIN;
3959
3960sub wait_for_tick {
3961 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3962
3963 my $signal = new Coro::Signal;
3964 push @WAIT_FOR_TICK, $signal;
3965 $signal->wait;
3966}
3967
3968sub wait_for_tick_begin {
3969 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3970
3971 my $signal = new Coro::Signal;
3972 push @WAIT_FOR_TICK_BEGIN, $signal;
3973 $signal->wait;
3974}
3975
3976sub tick {
3977 if ($Coro::current != $Coro::main) {
3978 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3979 unless ++$bug_warning > 10;
3980 return;
3981 }
3982
2475 cf::server_tick; # one server iteration 3983 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK;
2478 3984
2479 $WAIT_FOR_TICK->broadcast; 3985 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2481 3986
2482 # if we are delayed by four ticks or more, skip them all 3987 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3988 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2484 3989 Coro::async_pool {
2485 $TICK_WATCHER->at ($NEXT_TICK); 3990 $Coro::current->{desc} = "runtime saver";
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 3991 write_runtime_sync
2507 or warn "ERROR: unable to write runtime file: $!"; 3992 or warn "ERROR: unable to write runtime file: $!";
2508 })->(); 3993 };
2509 }, 3994 }
2510); 3995
3996 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3997 $sig->send;
3998 }
3999 while (my $sig = shift @WAIT_FOR_TICK) {
4000 $sig->send;
4001 }
4002
4003 $LOAD = ($NOW - $TICK_START) / $TICK;
4004 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4005
4006 if (0) {
4007 if ($NEXT_TICK) {
4008 my $jitter = $TICK_START - $NEXT_TICK;
4009 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4010 warn "jitter $JITTER\n";#d#
4011 }
4012 }
4013}
4014
4015{
4016 # configure BDB
4017
4018 BDB::min_parallel 16;
4019 BDB::max_poll_reqs $TICK * 0.1;
4020 $AnyEvent::BDB::WATCHER->priority (1);
4021
4022 unless ($DB_ENV) {
4023 $DB_ENV = BDB::db_env_create;
4024 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4025 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4026 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4027 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4028 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4029
4030 cf::sync_job {
4031 eval {
4032 BDB::db_env_open
4033 $DB_ENV,
4034 $BDBDIR,
4035 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4036 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4037 0666;
4038
4039 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4040 };
4041
4042 cf::cleanup "db_env_open(db): $@" if $@;
4043 };
4044 }
4045
4046 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4047 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4048 };
4049 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4050 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4051 };
4052 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4053 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4054 };
4055}
4056
4057{
4058 # configure IO::AIO
4059
4060 IO::AIO::min_parallel 8;
4061 IO::AIO::max_poll_time $TICK * 0.1;
4062 undef $AnyEvent::AIO::WATCHER;
4063}
4064
4065my $_log_backtrace;
4066
4067sub _log_backtrace {
4068 my ($msg, @addr) = @_;
4069
4070 $msg =~ s/\n//;
4071
4072 # limit the # of concurrent backtraces
4073 if ($_log_backtrace < 2) {
4074 ++$_log_backtrace;
4075 my $perl_bt = Carp::longmess $msg;
4076 async {
4077 $Coro::current->{desc} = "abt $msg";
4078
4079 my @bt = fork_call {
4080 @addr = map { sprintf "%x", $_ } @addr;
4081 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4082 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4083 or die "addr2line: $!";
4084
4085 my @funcs;
4086 my @res = <$fh>;
4087 chomp for @res;
4088 while (@res) {
4089 my ($func, $line) = splice @res, 0, 2, ();
4090 push @funcs, "[$func] $line";
4091 }
4092
4093 @funcs
4094 };
4095
4096 LOG llevInfo, "[ABT] $perl_bt\n";
4097 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4098 LOG llevInfo, "[ABT] $_\n" for @bt;
4099 --$_log_backtrace;
4100 };
4101 } else {
4102 LOG llevInfo, "[ABT] $msg\n";
4103 LOG llevInfo, "[ABT] [suppressed]\n";
4104 }
4105}
4106
4107# load additional modules
4108require "cf/$_.pm" for @EXTRA_MODULES;
4109cf::_connect_to_perl_2;
2511 4110
2512END { cf::emergency_save } 4111END { cf::emergency_save }
2513 4112
25141 41131
2515 4114

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