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Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 118our $NEXT_TICK;
45our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
57 150
58binmode STDOUT; 151binmode STDOUT;
59binmode STDERR; 152binmode STDERR;
60 153
61# read virtual server time, if available 154# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
66} 159}
67 160
68mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 162
74# a special map that is always available 163mkdir $_
75our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
76our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 184
78############################################################################# 185#############################################################################
79 186
80=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
81 188
88=item $cf::RUNTIME 195=item $cf::RUNTIME
89 196
90The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 198every server tick.
92 199
93=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 203
95The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
97 208
98=item $cf::NOW 209=item $cf::NOW
99 210
100The time of the last (current) server tick. 211The time of the last (current) server tick.
101 212
102=item $cf::TICK 213=item $cf::TICK
103 214
104The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
105 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
106=item %cf::CFG 227=item %cf::CFG
107 228
108Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 230from wherever your confdir points to.
110 231
232=item cf::wait_for_tick, cf::wait_for_tick_begin
233
234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235returns directly I<after> the tick processing (and consequently, can only wake one process
236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
111=back 250=back
112 251
113=cut 252=cut
114 253
115BEGIN { 254$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 255 my $msg = join "", @_;
118 utf8::encode $msg;
119 256
120 $msg .= "\n" 257 $msg .= "\n"
121 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
122 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
123 LOG llevError, $msg; 262 LOG llevError, $msg;
124 }; 263};
125} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
126 278
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 286
134# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 288# within the Safe compartment.
136for my $pkg (qw( 289for my $pkg (qw(
137 cf::global cf::attachable 290 cf::global cf::attachable
138 cf::object cf::object::player 291 cf::object cf::object::player
139 cf::client cf::player 292 cf::client cf::player
140 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
141 cf::map cf::party cf::region 295 cf::party cf::region
142)) { 296)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 298}
146 299
147$Event::DIED = sub { 300$EV::DIED = sub {
148 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
149}; 302};
150 303
151my %ext_pkg; 304#############################################################################
152my @exts;
153my @hook;
154 305
155=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
156 307
157=over 4 308=over 4
158 309
159=cut 310=item dumpval $ref
160 311
161use JSON::Syck (); # TODO# replace by JSON::PC once working 312=cut
162 313
314sub dumpval {
315 eval {
316 local $SIG{__DIE__};
317 my $d;
318 if (1) {
319 $d = new Data::Dumper([$_[0]], ["*var"]);
320 $d->Terse(1);
321 $d->Indent(2);
322 $d->Quotekeys(0);
323 $d->Useqq(1);
324 #$d->Bless(...);
325 $d->Seen($_[1]) if @_ > 1;
326 $d = $d->Dump();
327 }
328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
329 $d
330 } || "[unable to dump $_[0]: '$@']";
331}
332
163=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
164 334
165Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
166 336
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
175 338
176Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
177 340
178=cut 341=cut
179 342
180sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
182 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
183} 360}
184 361
185=item cf::lock_wait $string 362=item cf::lock_wait $string
186 363
187Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
188 365
189=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
190 367
191Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
194returned. 371returned.
195 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
196Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
198 378
199=cut 379=item $locked = cf::lock_active $string
200 380
201our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
202 386
203sub lock_wait($) { 387sub lock_wait($) {
204 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 389}
212 390
213sub lock_acquire($) { 391sub lock_acquire($) {
214 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
215 394
216 # wait, to be sure we are not locked 395sub lock_active($) {
217 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 397}
226 398
227sub freeze_mainloop { 399sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
229 401
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 402 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 403}
232 $guard 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
233} 485}
234 486
235=item cf::async { BLOCK } 487=item cf::async { BLOCK }
236 488
237Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
242 494
243BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
244 496
245=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
246 498
247The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
250 503
251If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
254fast or be very important. 507fast or be very important.
257 510
258sub sync_job(&) { 511sub sync_job(&) {
259 my ($job) = @_; 512 my ($job) = @_;
260 513
261 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
262 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
264 519
265 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 521
267 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
268 523
269 my $busy = 1; 524 my $busy = 1;
270 my @res; 525 my @res;
271 526
272 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 529 @res = eval { $job->() };
274 warn $@ if $@; 530 warn $@ if $@;
275 undef $busy; 531 undef $busy;
276 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
277 533
278 while ($busy) { 534 while ($busy) {
279 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
280 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
281 545
282 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
283 } else { 547 } else {
284 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
285 549
287 } 551 }
288} 552}
289 553
290=item $coro = cf::async_ext { BLOCK } 554=item $coro = cf::async_ext { BLOCK }
291 555
292Like async, but this coro is automcatially being canceled when the 556Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 557extension calling this is being unloaded.
294 558
295=cut 559=cut
296 560
297sub async_ext(&) { 561sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
306 570
307 $coro 571 $coro
308} 572}
309 573
310sub write_runtime { 574=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 575
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
314 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
315 580
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 581=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 582
320 aio_fsync $fh 583sub fork_call(&@) {
321 and return; 584 my ($cb, @args) = @_;
322 585
323 close $fh 586 # we seemingly have to make a local copy of the whole thing,
324 or return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
325 589
326 aio_rename "$runtime~", $runtime 590 my @res = Coro::Util::fork_eval {
327 and return; 591 reset_signals;
592 &$cb
593 }, @args;
328 594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
329 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 772}
331 773
332=back 774=back
333 775
334=cut 776=cut
335 777
336############################################################################# 778#############################################################################
337 779
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
459 781
460Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
463 785
464In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 788Deliantra).
467 789
468=over 4 790=over 4
469 791
470=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
471 793
515=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
516 838
517Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
519 841
520Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
522 844
523These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
524 846
525=over 4 847=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 908our @CB_MAP = ();
587 909
588my %attachment; 910my %attachment;
589 911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
917
590sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
592 920
593 use sort 'stable'; 921 use sort 'stable';
594 922
628 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
629 957
630 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 962
635 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 964 my $pkg = shift @arg;
637 965
638 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
668 } 996 }
669 997
670 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
671 } else { 999 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 1001 }
674 1002
675 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
676} 1004}
677 1005
679 if (ref $_[0]) { 1007 if (ref $_[0]) {
680 _object_attach @_; 1008 _object_attach @_;
681 } else { 1009 } else {
682 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
683 } 1011 }
1012 _recalc_want;
684}; 1013};
685 1014
686# all those should be optimised 1015# all those should be optimised
687sub cf::attachable::detach { 1016sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1021 reattach ($obj);
693 } else { 1022 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
695 } 1024 }
1025 _recalc_want;
696}; 1026};
697 1027
698sub cf::attachable::attached { 1028sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
700 1030
715 "; 1045 ";
716 die if $@; 1046 die if $@;
717} 1047}
718 1048
719our $override; 1049our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1051
722sub override { 1052sub override {
723 $override = 1; 1053 $override = 1;
724 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
725} 1055}
726 1056
727sub do_invoke { 1057sub do_invoke {
728 my $event = shift; 1058 my $event = shift;
729 my $callbacks = shift; 1059 my $callbacks = shift;
730 1060
731 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
732 1062
733 local $override; 1063 local $override;
734 1064
735 for (@$callbacks) { 1065 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
745 } 1075 }
746 1076
747 0 1077 0
748} 1078}
749 1079
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1081
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1083
754Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
755 1085
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1089
760=back 1090=back
761 1091
762=cut 1092=cut
763 1093
764############################################################################# 1094#############################################################################
765# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
766 1138
767sub reattach { 1139sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1145
771 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
772 1147
773 @$registry = (); 1148 @$registry = ();
774 1149
789cf::attachable->attach ( 1164cf::attachable->attach (
790 prio => -1000000, 1165 prio => -1000000,
791 on_instantiate => sub { 1166 on_instantiate => sub {
792 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
793 1168
794 $data = from_json $data; 1169 $data = decode_json $data;
795 1170
796 for (@$data) { 1171 for (@$data) {
797 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
798 1173
799 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1190sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
817 1192
818 sync_job { 1193 sync_job {
819 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
822 1198
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
827 close $fh; 1206 aio_close $fh;
828 1207
829 if (@$objs) { 1208 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
835 close $fh; 1217 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
837 } 1219 }
838 } else { 1220 } else {
839 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
840 } 1222 }
841 1223
842 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1228 } else {
844 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
845 } 1230 }
846 } else { 1231 } else {
847 aio_unlink $filename; 1232 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
849 } 1234 }
850 } 1235 };
851} 1236}
852 1237
853sub object_freezer_as_string { 1238sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
855 1240
867 or return; 1252 or return;
868 1253
869 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
871 or return; 1256 or return;
1257
872 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
873 } 1260 }
874 1261
1262 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
877 return ($data, $av); 1266 ($data, $av)
878} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
879 1274
880############################################################################# 1275#############################################################################
881# command handling &c 1276# command handling &c
882 1277
883=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1292}
898 1293
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1295
901Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
902 1301
903If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
904called. 1303called.
905 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
906=cut 1316=cut
907 1317
908sub register_extcmd { 1318sub register_extcmd {
909 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
910 1320
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1321 $EXTCMD{$name} = $cb;
915} 1322}
1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
916 1331
917cf::player->attach ( 1332cf::player->attach (
918 on_command => sub { 1333 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
920 1335
921 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
922 or return; 1337 or return;
923 1338
928 cf::override; 1343 cf::override;
929 }, 1344 },
930 on_extcmd => sub { 1345 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
932 1347
933 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1349
935 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
941 } else { 1365 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1367 }
944 1368
945 cf::override; 1369 cf::override;
946 }, 1370 },
947); 1371);
948 1372
949sub register { 1373# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1374sub cache_extensions {
956 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
957 1376
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1380 }
1008 } 1381 };
1009 1382
1010 # remove extcmds 1383 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1384}
1024 1385
1025sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1026 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1391 next unless -r $path;
1028 eval { 1392
1029 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1030 1 1456 }
1031 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1032 } 1467 };
1033} 1468}
1034 1469
1035############################################################################# 1470#############################################################################
1036# load/save/clean perl data associated with a map
1037 1471
1038*cf::mapsupport::on_clean = sub { 1472=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1473
1073=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1074 1475
1075Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1076 1477
1077=cut 1478=cut
1078 1479
1079package cf::player; 1480package cf::player;
1080 1481
1482use Coro::AIO;
1483
1081=head3 cf::player 1484=head3 cf::player
1082 1485
1083=over 4 1486=over 4
1084 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1085=item cf::player::find $login 1502=item cf::player::find $login
1086 1503
1087Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1088 1505
1089=cut 1506=cut
1090 1507
1091sub playerdir($) { 1508sub playerdir($) {
1092 cf::localdir 1509 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1511}
1098 1512
1099sub path($) { 1513sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1515
1102 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
1103} 1517}
1104 1518
1105sub find_active($) { 1519sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
1110 1524
1111sub exists($) { 1525sub exists($) {
1112 my ($login) = @_; 1526 my ($login) = @_;
1113 1527
1114 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1529 or !aio_stat path $login
1116} 1530}
1117 1531
1118sub find($) { 1532sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1534 my $login = $_[0];
1121 1535
1122 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
1123 1537
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1538 $cf::PLAYER{$_[0]} || do {
1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1554 $cf::PLAYER{$login} = $pl
1555 }
1125 }; 1556 }
1126} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1127 1571
1128sub save($) { 1572sub save($) {
1129 my ($pl) = @_; 1573 my ($pl) = @_;
1130 1574
1131 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1133 my $path = path $pl; 1577 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1578 my $guard = cf::lock_acquire "user_save:$path";
1135 1579
1136 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1137 1581
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1140 1584
1141 Coro::cede; 1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1142 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1143 Coro::cede; 1591 cf::cede_to_tick;
1144} 1592}
1145 1593
1146sub new($) { 1594sub new($) {
1147 my ($login) = @_; 1595 my ($login) = @_;
1148 1596
1154 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1155 1603
1156 $self 1604 $self
1157} 1605}
1158 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1617=item $pl->quit_character
1618
1619Nukes the player without looking back. If logged in, the connection will
1620be destroyed. May block for a long time.
1621
1622=cut
1623
1159sub quit_character { 1624sub quit_character {
1160 my ($pl) = @_; 1625 my ($pl) = @_;
1161 1626
1627 my $name = $pl->ob->name;
1628
1162 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1164 1631
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1169 1638
1170 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1641 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1643 $pl->destroy;
1175 1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1176 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1665}
1666
1667=item cf::player::list_logins
1668
1669Returns am arrayref of all valid playernames in the system, can take a
1670while and may block, so not sync_job-capable, ever.
1671
1672=cut
1673
1674sub list_logins {
1675 my $dirs = aio_readdir $PLAYERDIR
1676 or return [];
1677
1678 my @logins;
1679
1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1690
1691 utf8::decode $login;
1692 push @logins, $login;
1177 }; 1693 }
1178}
1179 1694
1695 \@logins
1696}
1697
1698=item $player->maps
1699
1700=item cf::player::maps $login
1701
1702Returns an arrayref of map paths that are private for this
1703player. May block.
1704
1705=cut
1706
1707sub maps($) {
1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1711
1712 my $files = aio_readdir playerdir $pl
1713 or return;
1714
1715 my @paths;
1716
1717 for (@$files) {
1718 utf8::decode $_;
1719 next if /\.(?:pl|pst)$/;
1720 next unless /^$PATH_SEP/o;
1721
1722 push @paths, cf::map::normalise "~$pl/$_";
1723 }
1724
1725 \@paths
1726}
1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1181 1733
1182Sends an ext reply to the player. 1734Sends an ext reply to the player.
1183 1735
1184=cut 1736=cut
1185 1737
1186sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1187 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1188 1740
1189 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1190
1191 $self->send ("ext " . cf::to_json \%msg);
1192} 1742}
1193 1743
1194package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1195 1786
1196=back 1787=back
1197
1198 1788
1199=head3 cf::map 1789=head3 cf::map
1200 1790
1201=over 4 1791=over 4
1202 1792
1205package cf::map; 1795package cf::map;
1206 1796
1207use Fcntl; 1797use Fcntl;
1208use Coro::AIO; 1798use Coro::AIO;
1209 1799
1800use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1210our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1212 1806
1213sub generate_random_map { 1807sub generate_random_map {
1214 my ($path, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1215 1811
1216 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1813 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1821 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1822 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1825 )
1230} 1826}
1231 1827
1232# and all this just because we cannot iterate over 1828=item cf::map->register ($regex, $prio)
1233# all maps in C++...
1234sub change_all_map_light {
1235 my ($change) = @_;
1236 1829
1237 $_->change_map_light ($change) 1830Register a handler for the map path matching the given regex at the
1238 for grep $_->outdoor, values %cf::MAP; 1831givne priority (higher is better, built-in handlers have priority 0, the
1239} 1832default).
1240 1833
1241sub try_load_header($) { 1834=cut
1835
1836sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844}
1845
1846# also paths starting with '/'
1847$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1848
1849sub thawer_merge {
1850 my ($self, $merge) = @_;
1851
1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
1855
1856 $self->SUPER::thawer_merge ($merge);
1857}
1858
1859sub normalise {
1242 my ($path) = @_; 1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893}
1894
1895sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913}
1914
1915sub init {
1916 my ($self) = @_;
1917
1918 $self
1919}
1920
1921sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925}
1926
1927# the displayed name, this is a one way mapping
1928sub visible_name {
1929 &as_string
1930}
1931
1932# the original (read-only) location
1933sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937}
1938
1939# the temporary/swap location
1940sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945}
1946
1947# the unique path, undef == no special unique path
1948sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953}
1954
1955sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961}
1962
1963sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969}
1970
1971sub load_header_from($) {
1972 my ($self, $path) = @_;
1243 1973
1244 utf8::encode $path; 1974 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1246 or return; 1976 or return;
1247 1977
1248 my $map = cf::map::new 1978 $self->_load_header ($f)
1249 or return; 1979 or return;
1250 1980
1251 # for better error messages only, will be overwritten 1981 local $MAP_LOADING{$self->{path}} = $self;
1252 $map->path ($path); 1982 $f->resolve_delayed_derefs;
1253 1983
1254 $map->load_header ($path) 1984 $self->{load_path} = $path;
1985
1986 1
1987}
1988
1989sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993}
1994
1995sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999}
2000
2001sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009}
2010
2011sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018}
2019
2020sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
1255 or return; 2027 or return;
2028 $self->prepare_orig;
2029 }
1256 2030
1257 $map->{load_path} = $path; 2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
1258 2033
1259 $map 2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
1260} 2038}
1261 2039
1262sub find; 2040sub find;
1263sub find { 2041sub find {
1264 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1265 2043
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 2045
1271 cf::lock_wait "map_find:$key"; 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1272
1273 $cf::MAP{$key} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1275 2048
1276 # do it the slow way 2049 $cf::MAP{$path} || do {
1277 my $map = try_load_header $path->save_path; 2050 my $map = new_from_path cf::map $path
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 2051 or return;
1295 2052
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1308 2054
1309 Coro::cede; 2055 $map->load_header
2056 or return;
1310 2057
1311 if ($map->should_reset) { 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1312 $map->reset; 2063 $map->reset;
1313 undef $guard;
1314 $map = find $path 2064 return find $path;
1315 or return;
1316 } 2065 }
1317 2066
1318 $cf::MAP{$key} = $map 2067 $cf::MAP{$path} = $map
1319 } 2068 }
1320} 2069}
2070
2071sub pre_load { }
2072#sub post_load { } # XS
1321 2073
1322sub load { 2074sub load {
1323 my ($self) = @_; 2075 my ($self) = @_;
1324 2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
1325 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2082 my $guard = cf::lock_acquire "map_data:$path";
1327 2083
2084 return unless $self->valid;
1328 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1329 2086
1330 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1331 2088
1332 $self->alloc; 2089 $self->alloc;
1333 $self->load_objects ($self->{load_path}, 1) 2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1334 or return; 2097 or return;
1335 2098
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1337 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1338 2101
1339 if (my $uniq = $path->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 2103 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1342 $self->clear_unique_items; 2106 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1344 } 2110 }
1345 } 2111 }
1346 2112
1347 Coro::cede; 2113 $f->resolve_delayed_derefs;
1348 2114
2115 cf::cede_to_tick;
1349 # now do the right thing for maps 2116 # now do the right thing for maps
1350 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1351
1352 if ($self->{path}->is_style_map) {
1353 $self->{deny_save} = 1;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons;
1359 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1362 $self->activate; 2127 $self->activate;
1363 } 2128 }
1364 2129
1365 Coro::cede; 2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
1366 2132
1367 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137}
2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2142sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
2151 $self
2152}
2153
2154# find and load all maps in the 3x3 area around a map
2155sub load_neighbours {
2156 my ($map) = @_;
2157
2158 my @neigh; # diagonal neighbours
2159
2160 for (0 .. 3) {
2161 my $neigh = $map->tile_path ($_)
2162 or next;
2163 $neigh = find $neigh, $map
2164 or next;
2165 $neigh->load;
2166
2167 push @neigh,
2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2170 }
2171
2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
2174 my $neigh = find $path, $origin
2175 or next;
2176 $neigh->load;
2177 }
1368} 2178}
1369 2179
1370sub find_sync { 2180sub find_sync {
1371 my ($path, $origin) = @_; 2181 my ($path, $origin) = @_;
1372 2182
1373 cf::sync_job { cf::map::find $path, $origin } 2183 cf::sync_job { find $path, $origin }
1374} 2184}
1375 2185
1376sub do_load_sync { 2186sub do_load_sync {
1377 my ($map) = @_; 2187 my ($map) = @_;
1378 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1379 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
2193}
2194
2195our %MAP_PREFETCH;
2196our $MAP_PREFETCHER = undef;
2197
2198sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
2212 while (%MAP_PREFETCH) {
2213 while (my ($k, $v) = each %MAP_PREFETCH) {
2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
2218 delete $MAP_PREFETCH{$k};
2219 }
2220 }
2221 undef $MAP_PREFETCHER;
2222 };
2223 $MAP_PREFETCHER->prio (6);
2224
2225 ()
2226}
2227
2228# common code, used by both ->save and ->swapout
2229sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
1380} 2258}
1381 2259
1382sub save { 2260sub save {
1383 my ($self) = @_; 2261 my ($self) = @_;
1384 2262
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1386 2264
1387 $self->{last_save} = $cf::RUNTIME; 2265 $self->_save;
1388
1389 return unless $self->dirty;
1390
1391 my $save = $self->{path}->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1393
1394 $self->{load_path} = $save;
1395
1396 return if $self->{deny_save};
1397
1398 local $self->{last_access} = $self->last_access;#d#
1399
1400 cf::async {
1401 $_->contr->save for $self->players;
1402 };
1403
1404 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES);
1407 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 }
1410} 2266}
1411 2267
1412sub swap_out { 2268sub swap_out {
1413 my ($self) = @_; 2269 my ($self) = @_;
1414 2270
1415 # save first because save cedes
1416 $self->save;
1417
1418 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1419 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1420 return if $self->players; 2275 return if $self->players;
1421 return if $self->in_memory != cf::MAP_IN_MEMORY;
1422 return if $self->{deny_save};
1423 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1424 $self->clear; 2286 $self->clear;
1425 $self->in_memory (cf::MAP_SWAPPED);
1426} 2287}
1427 2288
1428sub reset_at { 2289sub reset_at {
1429 my ($self) = @_; 2290 my ($self) = @_;
1430 2291
1431 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel};
1433 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1434 2294
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 2297
1442 my ($self) = @_; 2302 my ($self) = @_;
1443 2303
1444 $self->reset_at <= $cf::RUNTIME 2304 $self->reset_at <= $cf::RUNTIME
1445} 2305}
1446 2306
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 2307sub reset {
1469 my ($self) = @_; 2308 my ($self) = @_;
1470 2309
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2311
1473 return if $self->players; 2312 return if $self->players;
1474 return if $self->{path}{user_rel};#d#
1475 2313
1476 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
1477 2325
1478 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1479 2327
2328 $self->deactivate;
1480 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
1481 2331
1482 $self->unlink_save; 2332 $self->unlink_save;
1483 $self->destroy; 2333 $self->destroy;
1484} 2334}
1485 2335
1486my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1487 2337
1488sub nuke { 2338sub nuke {
1489 my ($self) = @_; 2339 my ($self) = @_;
1490 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map";
2349 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
1494 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
1495} 2358}
1496 2359
1497sub customise_for { 2360=item $maps = cf::map::tmp_maps
1498 my ($map, $ob) = @_;
1499 2361
1500 if ($map->per_player) { 2362Returns an arrayref with all map paths of currently instantiated and saved
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
1502 } 2368 [
1503 2369 map {
1504 $map 2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
1505} 2376}
1506 2377
1507sub emergency_save { 2378=item $maps = cf::map::random_maps
1508 my $freeze_guard = cf::freeze_mainloop;
1509 2379
1510 warn "enter emergency perl save\n"; 2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
1511 2382
1512 cf::sync_job { 2383=cut
1513 warn "begin emergency player save\n";
1514 $_->save for values %cf::PLAYER;
1515 warn "end emergency player save\n";
1516 2384
1517 warn "begin emergency map save\n"; 2385sub random_maps() {
1518 $_->save for values %cf::MAP; 2386 [
1519 warn "end emergency map save\n"; 2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394}
2395
2396=item cf::map::unique_maps
2397
2398Returns an arrayref of paths of all shared maps that have
2399instantiated unique items. May block.
2400
2401=cut
2402
2403sub unique_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413}
2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
1520 }; 2442 }
1521 2443
1522 warn "leave emergency perl save\n"; 2444 \@maps
2445}
2446
2447=back
2448
2449=head3 cf::object
2450
2451=cut
2452
2453package cf::object;
2454
2455=over 4
2456
2457=item $ob->inv_recursive
2458
2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2461
2462=cut
2463
2464sub inv_recursive_;
2465sub inv_recursive_ {
2466 map { $_, inv_recursive_ $_->inv } @_
2467}
2468
2469sub inv_recursive {
2470 inv_recursive_ inv $_[0]
2471}
2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
1523} 2499}
1524 2500
1525package cf; 2501package cf;
1526 2502
1527=back 2503=back
1528
1529 2504
1530=head3 cf::object::player 2505=head3 cf::object::player
1531 2506
1532=over 4 2507=over 4
1533 2508
1536Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1537can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1538dialogue with the given NPC character. 2513dialogue with the given NPC character.
1539 2514
1540=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1541 2530
1542# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1543# with dialog boxes. 2532# with dialog boxes.
1544#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1545sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1547 2536
1548 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1549 2538
1550 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1551 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1552 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1553 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1554 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1555 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1556} 2564}
1557 2565
1558=item $player_object->may ("access") 2566=item $player_object->may ("access")
1559 2567
1560Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1573 2581
1574=item $player_object->enter_link 2582=item $player_object->enter_link
1575 2583
1576Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1577 2585
1578The player should be reaosnably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1579I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2590
2591Will never block.
1580 2592
1581=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1582 2594
1583Moves the player out of the specila link map onto the given map. If the 2595Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 2596map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 2597to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 2598fails, to the emergency map position.
1587 2599
1588Might block. 2600Might block.
1589 2601
1590=cut 2602=cut
2603
2604sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612}
1591 2613
1592sub cf::object::player::enter_link { 2614sub cf::object::player::enter_link {
1593 my ($self) = @_; 2615 my ($self) = @_;
1594 2616
1595 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1596 2618
1597 return if $self->map == $LINK_MAP; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 2620
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1601 2623
1602 $self->enter_map ($LINK_MAP, 20, 20); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1603} 2625}
1604 2626
1605sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1607 2631
1608 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1609 2633
1610 unless ($map) { 2634 unless ($map) {
1611 # restore original map position 2635 # restore original map position
1622 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1623 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1624 2648
1625 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1628 2652
1629 $map->load; 2653 $map->load;
2654 $map->load_neighbours;
1630 2655
1631 return unless $self->contr->active; 2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
1632 $self->activate_recursive; 2662 $self->activate_recursive;
1633 $self->enter_map ($map, $x, $y);
1634} 2663}
1635 2664
1636cf::player->attach ( 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1637 on_logout => sub {
1638 my ($pl) = @_;
1639 2666
1640 # abort map switching before logout 2667Moves the player to the given map-path and coordinates by first freezing
1641 if ($pl->ob->{_link_pos}) { 2668her, loading and preparing them map, calling the provided $check callback
1642 cf::sync_job { 2669that has to return the map if sucecssful, and then unfreezes the player on
1643 $pl->ob->leave_link 2670the new (success) or old (failed) map position. In either case, $done will
1644 }; 2671be called at the end of this process.
1645 }
1646 },
1647 on_login => sub {
1648 my ($pl) = @_;
1649 2672
1650 # try to abort aborted map switching on player login :) 2673Note that $check will be called with a potentially non-loaded map, so if
1651 # should happen only on crashes 2674it needs a loaded map it has to call C<< ->load >>.
1652 if ($pl->ob->{_link_pos}) {
1653 $pl->ob->enter_link;
1654 (async {
1655 # we need this sleep as the login has a concurrent enter_exit running
1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED);
1661 Coro::Timer::sleep 1;
1662 $pl->ob->leave_link;
1663 })->prio (2);
1664 }
1665 },
1666);
1667 2675
1668=item $player_object->goto ($path, $x, $y)
1669
1670=cut 2676=cut
2677
2678our $GOTOGEN;
1671 2679
1672sub cf::object::player::goto { 2680sub cf::object::player::goto {
1673 my ($self, $path, $x, $y) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
2682
2683 # do generation counting so two concurrent goto's will be executed in-order
2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1674 2685
1675 $self->enter_link; 2686 $self->enter_link;
1676 2687
1677 (async { 2688 (async {
1678 $path = new cf::path $path; 2689 $Coro::current->{desc} = "player::goto $path $x $y";
1679 2690
1680 my $map = cf::map::find $path->as_string; 2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
2710 my $map = eval {
2711 my $map = defined $path ? cf::map::find $path : undef;
2712
2713 if ($map) {
1681 $map = $map->customise_for ($self) if $map; 2714 $map = $map->customise_for ($self);
1682 2715 $map = $check->($map) if $check && $map;
1683# warn "entering ", $map->path, " at ($x, $y)\n" 2716 } else {
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
1687 2719
2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
2726 }
2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
1689 })->prio (1); 2734 })->prio (1);
1690} 2735}
1691 2736
1692=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
1693 2738
1695 2740
1696sub parse_random_map_params { 2741sub parse_random_map_params {
1697 my ($spec) = @_; 2742 my ($spec) = @_;
1698 2743
1699 my $rmp = { # defaults 2744 my $rmp = { # defaults
1700 xsize => 10, 2745 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2746 ysize => (cf::rndm 15, 40),
2747 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2748 #layout => string,
1702 }; 2749 };
1703 2750
1704 for (split /\n/, $spec) { 2751 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2752 my ($k, $v) = split /\s+/, $_, 2;
1706 2753
1718 # that depends on the exit object 2765 # that depends on the exit object
1719 2766
1720 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
1721 2768
1722 if ($exit->map) { 2769 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2770 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
1727 } 2776 }
1728 2777
1729 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
1730 2779
1731 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2782 my $meta = "$RANDOMDIR/$md5.meta";
1733 2783
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2786 undef $fh;
2787 aio_rename "$meta~", $meta;
1736 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
1739 } 2795 }
1740} 2796}
1741 2797
1742sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
1746 2802
1747 $self->enter_link; 2803 $self->enter_link;
1748 2804
1749 (async { 2805 (async {
1750 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
1751 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
1752 prepare_random_map $exit 2815 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 2816 if $exit->slaying eq "/!";
2817 }
1754 2818
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
1757 2822
2823 $self->goto ($map, $x, $y);
2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
1758 1; 2829 1
1759 }) { 2830 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2833 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2835
1765 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2837 $self->leave_link;
1767 } 2838 }
1768 })->prio (1); 2839 })->prio (1);
1781 2852
1782sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
1784 2855
1785 utf8::encode $text; 2856 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2858}
1788 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887Send a drawinfo or msg packet to the client, formatting the msg for the
2888client if neccessary. C<$type> should be a string identifying the type of
2889the message, with C<log> being the default. If C<$color> is negative, suppress
2890the message unless the client supports the msg packet.
2891
2892=cut
2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
3008sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045}
3046
3047=item $client->ext_msg ($type, @msg)
3048
3049Sends an ext event to the client.
3050
3051=cut
3052
3053sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080}
1789 3081
1790=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
1791 3083
1792Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3085the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3086C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 3087
1796Queries can fail, so check the return code. Or don't, as queries will become 3088Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 3089become reliable at some point in the future.
1798 3090
1799=cut 3091=cut
1800 3092
1801sub cf::client::query { 3093sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 3094 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 3102 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 3104
1813 $self->send_packet ($self->{query_queue}[0][0]) 3105 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
1815} 3109}
1816 3110
1817cf::client->attach ( 3111cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
1818 on_reply => sub { 3117 on_reply => sub {
1819 my ($ns, $msg) = @_; 3118 my ($ns, $msg) = @_;
1820 3119
1821 # this weird shuffling is so that direct followup queries 3120 # this weird shuffling is so that direct followup queries
1822 # get handled first 3121 # get handled first
1823 my $queue = delete $ns->{query_queue} 3122 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 3123 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 3124
1826 (shift @$queue)->[1]->($msg); 3125 (shift @$queue)->[1]->($msg);
3126 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 3127
1828 push @{ $ns->{query_queue} }, @$queue; 3128 push @{ $ns->{query_queue} }, @$queue;
1829 3129
1830 if (@{ $ns->{query_queue} } == @$queue) { 3130 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 3131 if (@$queue) {
1833 } else { 3133 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 3135 }
1836 } 3136 }
1837 }, 3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
1838); 3164);
1839 3165
1840=item $client->async (\&cb) 3166=item $client->async (\&cb)
1841 3167
1842Create a new coroutine, running the specified callback. The coroutine will 3168Create a new coroutine, running the specified callback. The coroutine will
1858 3184
1859 $coro 3185 $coro
1860} 3186}
1861 3187
1862cf::client->attach ( 3188cf::client->attach (
1863 on_destroy => sub { 3189 on_client_destroy => sub {
1864 my ($ns) = @_; 3190 my ($ns) = @_;
1865 3191
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 }, 3193 },
1868); 3194);
1883our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
1885 3211
1886$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
1887 3213
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
1889 3219
1890# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
1891 3221
1892=pod 3222=pod
1893 3223
1894The following fucntions and emthods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
1895 3225
1896 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
1897 cf::object::player player 3231 cf::object::player
1898 cf::player peaceful 3232 player
1899 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
1900 3239
1901=cut 3240=cut
1902 3241
1903for ( 3242for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
1905 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
1907 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
1908) { 3249) {
1909 no strict 'refs'; 3250 no strict 'refs';
1910 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1929 3270
1930 my $qcode = $code; 3271 my $qcode = $code;
1931 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1932 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
1933 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
1934 local $_; 3278 local $_;
1935 local @safe::cf::_safe_eval_args = values %vars;
1936 3279
1937 my $eval = 3280 my $eval =
1938 "do {\n" 3281 "do {\n"
1939 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1940 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
1941 . $code 3284 . $code
1942 . "\n}" 3285 . "\n}"
1943 ; 3286 ;
1944 3287
3288 if ($CFG{safe_eval}) {
1945 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
1946 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1947 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
1948 3297
1949 if ($@) { 3298 if ($@) {
1950 warn "$@"; 3299 warn "$@";
1951 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
1952 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
1971=cut 3320=cut
1972 3321
1973sub register_script_function { 3322sub register_script_function {
1974 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
1975 3324
1976 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
1977 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
1978} 3327}
1979 3328
1980=back 3329=back
1981 3330
1982=cut 3331=cut
1983 3332
1984############################################################################# 3333#############################################################################
3334# the server's init and main functions
1985 3335
1986=head2 EXTENSION DATABASE SUPPORT 3336sub load_facedata($) {
3337 my ($path) = @_;
1987 3338
1988Crossfire maintains a very simple database for extension use. It can 3339 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3340 # for this (global event?)
1990excludes objects. 3341 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3342
1992The parameter C<$family> should best start with the name of the extension 3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3344
1995=over 4 3345 warn "loading facedata from $path\n";
1996 3346
1997=item $hashref = cf::db_get $family 3347 my $facedata;
3348 0 < aio_load $path, $facedata
3349 or die "$path: $!";
1998 3350
1999Return a hashref for use by the extension C<$family>, which can be 3351 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3352
2003=item $value = cf::db_get $family => $key 3353 $facedata->{version} == 2
3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3355
2005Returns a single value from the database 3356 # patch in the exptable
2006 3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2007=item cf::db_put $family => $hashref 3358 $facedata->{resource}{"res/exp_table"} = {
2008 3359 type => FT_RSRC,
2009Stores the given family hashref into the database. Updates are delayed, if 3360 data => $exp_table,
2010you want the data to be synced to disk immediately, use C<cf::db_sync>. 3361 hash => (Digest::MD5::md5 $exp_table),
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3362 };
3363 cf::cede_to_tick;
2058 3364
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3365 {
3366 my $faces = $facedata->{faceinfo};
2063 3367
2064 sub db_get($;$) { 3368 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3370
2070 sub db_put($$;$) { 3371 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3372 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2073 } else { 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3375
2079 cf::global->attach ( 3376 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3377 }
2084 );
2085}
2086 3378
2087############################################################################# 3379 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3380 next unless $info->{smooth};
2089 3381
2090sub cfg_load { 3382 my $idx = cf::face::find $face
3383 or next;
3384
3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3388 } else {
3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
3390 }
3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
3426 1
3427}
3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479}
3480
3481sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484}
3485
3486sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489}
3490
3491sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494}
3495
3496sub reload_resources {
3497 warn "reloading resource files...\n";
3498
3499 reload_facedata;
3500 reload_archetypes;
3501 reload_regions;
3502 reload_treasures;
3503
3504 warn "finished reloading resource files\n";
3505}
3506
3507sub reload_config {
3508 warn "reloading config file...\n";
3509
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3511 or return;
2093 3512
2094 local $/; 3513 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2096 3515
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098 3517
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3520
2102 if (exists $CFG{mlockall}) { 3521 if (exists $CFG{mlockall}) {
2103 eval { 3522 eval {
2104 $CFG{mlockall} ? &mlockall : &munlockall 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 3525 };
2107 warn $@ if $@; 3526 warn $@ if $@;
2108 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2109} 3558}
2110 3559
2111sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2112 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3573 (async {
3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
3576 })->prio (Coro::PRIO_MAX);
2116 }; 3577 };
2117 3578
2118 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
2119 db_load; 3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2120 load_extensions; 3602 load_extensions;
2121 Event::loop; 3603
3604 utime time, time, $RUNTIMEFILE;
3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2122} 3617}
2123 3618
2124############################################################################# 3619#############################################################################
2125# initialisation 3620# initialisation and cleanup
2126 3621
3622# install some emergency cleanup handlers
3623BEGIN {
3624 our %SIGWATCHER = ();
3625 for my $signal (qw(INT HUP TERM)) {
3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3627 cf::cleanup "SIG$signal";
3628 };
3629 }
3630}
3631
3632sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
3718}
3719
3720sub emergency_save() {
3721 my $freeze_guard = cf::freeze_mainloop;
3722
3723 warn "emergency_perl_save: enter\n";
3724
3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3731 # use a peculiar iteration method to avoid tripping on perl
3732 # refcount bugs in for. also avoids problems with players
3733 # and maps saved/destroyed asynchronously.
3734 warn "emergency_perl_save: begin player save\n";
3735 for my $login (keys %cf::PLAYER) {
3736 my $pl = $cf::PLAYER{$login} or next;
3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3739 $pl->save;
3740 }
3741 warn "emergency_perl_save: end player save\n";
3742
3743 warn "emergency_perl_save: begin map save\n";
3744 for my $path (keys %cf::MAP) {
3745 my $map = $cf::MAP{$path} or next;
3746 $map->valid or next;
3747 $map->save;
3748 }
3749 warn "emergency_perl_save: end map save\n";
3750
3751 warn "emergency_perl_save: begin database checkpoint\n";
3752 BDB::db_env_txn_checkpoint $DB_ENV;
3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
3758 };
3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3765 warn "emergency_perl_save: leave\n";
3766}
3767
3768sub post_cleanup {
3769 my ($make_core) = @_;
3770
3771 warn Carp::longmess "post_cleanup backtrace"
3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801}
3802
2127sub reload() { 3803sub do_reload_perl() {
2128 # can/must only be called in main 3804 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2130 warn "can only reload from main coroutine\n"; 3806 warn "can only reload from main coroutine";
2131 return; 3807 return;
2132 } 3808 }
2133 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2134 warn "reloading..."; 3815 warn "reloading...";
2135 3816
2136 my $guard = freeze_mainloop; 3817 warn "entering sync_job";
3818
3819 cf::sync_job {
3820 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3821 cf::emergency_save;
3822 cf::write_runtime_sync; # external watchdog should not bark
2138 3823
2139 eval { 3824 warn "syncing database to disk";
3825 BDB::db_env_txn_checkpoint $DB_ENV;
3826
2140 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2141 3828
2142 # cancel all watchers 3829 warn "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 } 3832 }
2170 3833
2171 Symbol::delete_package $k; 3834 warn "cancelling all extension coros";
3835 $_->cancel for values %EXT_CORO;
3836 %EXT_CORO = ();
3837
3838 warn "removing commands";
3839 %COMMAND = ();
3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3847 warn "... unloading $pkg";
3848
3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2172 } 3858 }
2173 3859
2174 # sync database to disk 3860 warn "unloading all perl modules loaded from $LIBDIR";
2175 cf::db_sync; 3861 while (my ($k, $v) = each %INC) {
2176 IO::AIO::flush; 3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2177 3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3875 }
3876
2178 # get rid of safe::, as good as possible 3877 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3880
2182 # remove register_script_function callbacks 3881 warn "unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2187 3884
2188 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3886 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2191 3888
2192 # reload cf.pm 3889 warn "unload completed, starting to reload now";
3890
2193 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2194 require cf; 3892 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2196 3894
2197 # load config and database again 3895 warn "loading config and database again";
2198 cf::cfg_load; 3896 cf::reload_config;
2199 cf::db_load;
2200 3897
2201 # load extensions
2202 warn "load extensions"; 3898 warn "loading extensions";
2203 cf::load_extensions; 3899 cf::load_extensions;
2204 3900
2205 # reattach attachments to objects 3901 if ($REATTACH_ON_RELOAD) {
2206 warn "reattach"; 3902 warn "reattaching attachments to objects/players";
2207 _global_reattach; 3903 _global_reattach; # objects, sockets
3904 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3906 warn "reattaching attachments to players";
3907 reattach $_ for values %PLAYER;
3908 }
3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3913 warn "leaving sync_job";
3914
3915 1
3916 } or do {
3917 warn $@;
3918 cf::cleanup "error while reloading, exiting.";
3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927};
3928
3929our $RELOAD_WATCHER; # used only during reload
3930
3931sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
2209 }; 3942 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3943}
2262
2263register "<global>", __PACKAGE__;
2264 3944
2265register_command "reload" => sub { 3945register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
2267 3947
2268 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3949 $who->message ("reloading server.");
3950 async {
3951 $Coro::current->{desc} = "perl_reload";
3952 reload_perl;
3953 };
2272 } 3954 }
2273}; 3955};
2274 3956
2275unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
2276 3958
2277$TICK_WATCHER = Event->timer ( 3959my $bug_warning = 0;
2278 reentrant => 0, 3960
2279 prio => 0, 3961our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3962our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3963
2282 cb => sub { 3964sub wait_for_tick {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970}
3971
3972sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978}
3979
3980sub tick {
3981 if ($Coro::current != $Coro::main) {
3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3983 unless ++$bug_warning > 10;
3984 return;
3985 }
3986
2283 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 3988
2287 # if we are delayed by four ticks or more, skip them all 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 3990
2290 $TICK_WATCHER->at ($NEXT_TICK); 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2291 $TICK_WATCHER->start; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2292 }, 3993 Coro::async_pool {
2293); 3994 $Coro::current->{desc} = "runtime saver";
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 3995 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
2313 })->(); 3997 };
2314 }, 3998 }
2315); 3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
4018
4019{
4020 # configure BDB
4021
4022 BDB::min_parallel 16;
4023 BDB::max_poll_reqs $TICK * 0.1;
4024 $AnyEvent::BDB::WATCHER->priority (1);
4025
4026 unless ($DB_ENV) {
4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4033
4034 cf::sync_job {
4035 eval {
4036 BDB::db_env_open
4037 $DB_ENV,
4038 $BDBDIR,
4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4041 0666;
4042
4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4044 };
4045
4046 cf::cleanup "db_env_open(db): $@" if $@;
4047 };
4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
4059}
4060
4061{
4062 # configure IO::AIO
4063
4064 IO::AIO::min_parallel 8;
4065 IO::AIO::max_poll_time $TICK * 0.1;
4066 undef $AnyEvent::AIO::WATCHER;
4067}
4068
4069my $_log_backtrace;
4070
4071sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109}
4110
4111# load additional modules
4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
2316 4114
2317END { cf::emergency_save } 4115END { cf::emergency_save }
2318 4116
23191 41171
2320 4118

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