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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
28 66
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 71
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
33 80
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 118our $NEXT_TICK;
46our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
47 127
48our %CFG; 128our %CFG;
49 129
50our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 131our $RUNTIME;
132our $NOW;
52 133
53our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 137
57our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
58 150
59binmode STDOUT; 151binmode STDOUT;
60binmode STDERR; 152binmode STDERR;
61 153
62# read virtual server time, if available 154# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
67} 159}
68 160
69mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 162
75# a special map that is always available 163mkdir $_
76our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
77our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 184
79############################################################################# 185#############################################################################
80 186
81=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
82 188
89=item $cf::RUNTIME 195=item $cf::RUNTIME
90 196
91The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 198every server tick.
93 199
94=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 203
96The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
98 208
99=item $cf::NOW 209=item $cf::NOW
100 210
101The time of the last (current) server tick. 211The time of the last (current) server tick.
102 212
103=item $cf::TICK 213=item $cf::TICK
104 214
105The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
106 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
107=item %cf::CFG 227=item %cf::CFG
108 228
109Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 230from wherever your confdir points to.
111 231
232=item cf::wait_for_tick, cf::wait_for_tick_begin
233
234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235returns directly I<after> the tick processing (and consequently, can only wake one process
236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
112=back 250=back
113 251
114=cut 252=cut
115 253
116BEGIN { 254$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 255 my $msg = join "", @_;
119 utf8::encode $msg;
120 256
121 $msg .= "\n" 257 $msg .= "\n"
122 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
123 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
124 LOG llevError, $msg; 262 LOG llevError, $msg;
125 }; 263};
126} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
127 278
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 286
135# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 288# within the Safe compartment.
137for my $pkg (qw( 289for my $pkg (qw(
138 cf::global cf::attachable 290 cf::global cf::attachable
139 cf::object cf::object::player 291 cf::object cf::object::player
140 cf::client cf::player 292 cf::client cf::player
141 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
142 cf::map cf::party cf::region 295 cf::party cf::region
143)) { 296)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 298}
147 299
148$Event::DIED = sub { 300$EV::DIED = sub {
149 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
150}; 302};
151 303
152my %ext_pkg; 304#############################################################################
153my @exts;
154my @hook;
155 305
156=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
157 307
158=over 4 308=over 4
159 309
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 329 $d
180 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
181} 331}
182 332
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
186 334
187Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
188 336
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
197 338
198Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
199 340
200=cut 341=cut
201 342
202sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
204 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
205} 360}
206 361
207=item cf::lock_wait $string 362=item cf::lock_wait $string
208 363
209Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
210 365
211=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
212 367
213Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
216returned. 371returned.
217 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
218Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
220 378
221=cut 379=item $locked = cf::lock_active $string
222 380
223our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
224 386
225sub lock_wait($) { 387sub lock_wait($) {
226 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 389}
234 390
235sub lock_acquire($) { 391sub lock_acquire($) {
236 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
237 394
238 # wait, to be sure we are not locked 395sub lock_active($) {
239 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 397}
248 398
249sub freeze_mainloop { 399sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
251 401
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 402 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 403}
254 $guard 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
255} 485}
256 486
257=item cf::async { BLOCK } 487=item cf::async { BLOCK }
258 488
259Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
264 494
265BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
266 496
267=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
268 498
269The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
272 503
273If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
276fast or be very important. 507fast or be very important.
279 510
280sub sync_job(&) { 511sub sync_job(&) {
281 my ($job) = @_; 512 my ($job) = @_;
282 513
283 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
284 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
286 519
287 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 521
289 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
290 523
291 my $busy = 1; 524 my $busy = 1;
292 my @res; 525 my @res;
293 526
294 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 529 @res = eval { $job->() };
296 warn $@ if $@; 530 warn $@ if $@;
297 undef $busy; 531 undef $busy;
298 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
299 533
300 while ($busy) { 534 while ($busy) {
301 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
302 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
303 545
304 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
305 } else { 547 } else {
306 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
307 549
309 } 551 }
310} 552}
311 553
312=item $coro = cf::async_ext { BLOCK } 554=item $coro = cf::async_ext { BLOCK }
313 555
314Like async, but this coro is automcatially being canceled when the 556Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 557extension calling this is being unloaded.
316 558
317=cut 559=cut
318 560
319sub async_ext(&) { 561sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
328 570
329 $coro 571 $coro
330} 572}
331 573
332sub write_runtime { 574=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 575
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
336 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
337 580
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 581=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 582
342 aio_fsync $fh 583sub fork_call(&@) {
343 and return; 584 my ($cb, @args) = @_;
344 585
345 close $fh 586 # we seemingly have to make a local copy of the whole thing,
346 or return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
347 589
348 aio_rename "$runtime~", $runtime 590 my @res = Coro::Util::fork_eval {
349 and return; 591 reset_signals;
592 &$cb
593 }, @args;
350 594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
351 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 772}
353 773
354=back 774=back
355 775
356=cut 776=cut
357 777
358############################################################################# 778#############################################################################
359 779
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
483 781
484Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
487 785
488In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 788Deliantra).
491 789
492=over 4 790=over 4
493 791
494=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
495 793
539=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
540 838
541Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
543 841
544Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
546 844
547These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
548 846
549=over 4 847=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 908our @CB_MAP = ();
611 909
612my %attachment; 910my %attachment;
613 911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
917
614sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
616 920
617 use sort 'stable'; 921 use sort 'stable';
618 922
652 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
653 957
654 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 962
659 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 964 my $pkg = shift @arg;
661 965
662 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
692 } 996 }
693 997
694 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
695 } else { 999 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 1001 }
698 1002
699 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
700} 1004}
701 1005
703 if (ref $_[0]) { 1007 if (ref $_[0]) {
704 _object_attach @_; 1008 _object_attach @_;
705 } else { 1009 } else {
706 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
707 } 1011 }
1012 _recalc_want;
708}; 1013};
709 1014
710# all those should be optimised 1015# all those should be optimised
711sub cf::attachable::detach { 1016sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1021 reattach ($obj);
717 } else { 1022 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
719 } 1024 }
1025 _recalc_want;
720}; 1026};
721 1027
722sub cf::attachable::attached { 1028sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
724 1030
739 "; 1045 ";
740 die if $@; 1046 die if $@;
741} 1047}
742 1048
743our $override; 1049our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1051
746sub override { 1052sub override {
747 $override = 1; 1053 $override = 1;
748 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
749} 1055}
750 1056
751sub do_invoke { 1057sub do_invoke {
752 my $event = shift; 1058 my $event = shift;
753 my $callbacks = shift; 1059 my $callbacks = shift;
754 1060
755 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
756 1062
757 local $override; 1063 local $override;
758 1064
759 for (@$callbacks) { 1065 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
769 } 1075 }
770 1076
771 0 1077 0
772} 1078}
773 1079
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1081
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1083
778Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
779 1085
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1089
784=back 1090=back
785 1091
786=cut 1092=cut
787 1093
788############################################################################# 1094#############################################################################
789# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
790 1138
791sub reattach { 1139sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1145
795 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
796 1147
797 @$registry = (); 1148 @$registry = ();
798 1149
813cf::attachable->attach ( 1164cf::attachable->attach (
814 prio => -1000000, 1165 prio => -1000000,
815 on_instantiate => sub { 1166 on_instantiate => sub {
816 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
817 1168
818 $data = from_json $data; 1169 $data = decode_json $data;
819 1170
820 for (@$data) { 1171 for (@$data) {
821 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
822 1173
823 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1190sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
841 1192
842 sync_job { 1193 sync_job {
843 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
846 1198
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
851 close $fh; 1206 aio_close $fh;
852 1207
853 if (@$objs) { 1208 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
859 close $fh; 1217 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
861 } 1219 }
862 } else { 1220 } else {
863 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
864 } 1222 }
865 1223
866 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1228 } else {
868 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
869 } 1230 }
870 } else { 1231 } else {
871 aio_unlink $filename; 1232 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
873 } 1234 }
874 } 1235 };
875} 1236}
876 1237
877sub object_freezer_as_string { 1238sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
879 1240
891 or return; 1252 or return;
892 1253
893 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
895 or return; 1256 or return;
1257
896 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
897 } 1260 }
898 1261
1262 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
901 return ($data, $av); 1266 ($data, $av)
902} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
903 1274
904############################################################################# 1275#############################################################################
905# command handling &c 1276# command handling &c
906 1277
907=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1292}
922 1293
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1295
925Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
926 1301
927If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
928called. 1303called.
929 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
930=cut 1316=cut
931 1317
932sub register_extcmd { 1318sub register_extcmd {
933 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
934 1320
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1321 $EXTCMD{$name} = $cb;
939} 1322}
1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
940 1331
941cf::player->attach ( 1332cf::player->attach (
942 on_command => sub { 1333 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
944 1335
945 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
946 or return; 1337 or return;
947 1338
952 cf::override; 1343 cf::override;
953 }, 1344 },
954 on_extcmd => sub { 1345 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
956 1347
957 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1349
959 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
965 } else { 1365 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1367 }
968 1368
969 cf::override; 1369 cf::override;
970 }, 1370 },
971); 1371);
972 1372
973sub register { 1373# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1374sub cache_extensions {
980 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
981 1376
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1380 }
1032 } 1381 };
1033 1382
1034 # remove extcmds 1383 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1384}
1048 1385
1049sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1050 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1391 next unless -r $path;
1052 eval { 1392
1053 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1054 1 1456 }
1055 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1056 } 1467 };
1057} 1468}
1058 1469
1059############################################################################# 1470#############################################################################
1060# load/save/clean perl data associated with a map
1061 1471
1062*cf::mapsupport::on_clean = sub { 1472=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1473
1097=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1098 1475
1099Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1100 1477
1101=cut 1478=cut
1102 1479
1103package cf::player; 1480package cf::player;
1104 1481
1106 1483
1107=head3 cf::player 1484=head3 cf::player
1108 1485
1109=over 4 1486=over 4
1110 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1111=item cf::player::find $login 1502=item cf::player::find $login
1112 1503
1113Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1114 1505
1115=cut 1506=cut
1116 1507
1117sub playerdir($) { 1508sub playerdir($) {
1118 cf::localdir 1509 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1511}
1124 1512
1125sub path($) { 1513sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1515
1128 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
1129} 1517}
1130 1518
1131sub find_active($) { 1519sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
1136 1524
1137sub exists($) { 1525sub exists($) {
1138 my ($login) = @_; 1526 my ($login) = @_;
1139 1527
1140 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1529 or !aio_stat path $login
1142} 1530}
1143 1531
1144sub find($) { 1532sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1534 my $login = $_[0];
1147 1535
1148 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
1149 1537
1150 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1154 } 1555 }
1155 } 1556 }
1156} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1157 1571
1158sub save($) { 1572sub save($) {
1159 my ($pl) = @_; 1573 my ($pl) = @_;
1160 1574
1161 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1167 1581
1168 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1170 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1171 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1172 Coro::cede; 1591 cf::cede_to_tick;
1173} 1592}
1174 1593
1175sub new($) { 1594sub new($) {
1176 my ($login) = @_; 1595 my ($login) = @_;
1177 1596
1183 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1184 1603
1185 $self 1604 $self
1186} 1605}
1187 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1188=item $pl->quit_character 1617=item $pl->quit_character
1189 1618
1190Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1192 1621
1193=cut 1622=cut
1194 1623
1195sub quit_character { 1624sub quit_character {
1196 my ($pl) = @_; 1625 my ($pl) = @_;
1197 1626
1627 my $name = $pl->ob->name;
1628
1198 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1631
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1205 1638
1206 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1211 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1212} 1665}
1213 1666
1214=item cf::player::list_logins 1667=item cf::player::list_logins
1215 1668
1216Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1218 1671
1219=cut 1672=cut
1220 1673
1221sub list_logins { 1674sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1676 or return [];
1224 1677
1225 my @logins; 1678 my @logins;
1226 1679
1227 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1231 1690
1232 utf8::decode $login; 1691 utf8::decode $login;
1233 push @logins, $login; 1692 push @logins, $login;
1234 } 1693 }
1235 1694
1236 \@logins 1695 \@logins
1237} 1696}
1238 1697
1239=item $player->maps 1698=item $player->maps
1240 1699
1700=item cf::player::maps $login
1701
1241Returns an arrayref of cf::path's of all maps that are private for this 1702Returns an arrayref of map paths that are private for this
1242player. May block. 1703player. May block.
1243 1704
1244=cut 1705=cut
1245 1706
1246sub maps($) { 1707sub maps($) {
1247 my ($pl) = @_; 1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1711
1249 my $files = aio_readdir playerdir $pl 1712 my $files = aio_readdir playerdir $pl
1250 or return; 1713 or return;
1251 1714
1252 my @paths; 1715 my @paths;
1253 1716
1254 for (@$files) { 1717 for (@$files) {
1255 utf8::decode $_; 1718 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1719 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1720 next unless /^$PATH_SEP/o;
1258 1721
1259 s/$PATH_SEP/\//g; 1722 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1723 }
1262 1724
1263 \@paths 1725 \@paths
1264} 1726}
1265 1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1267 1733
1268Sends an ext reply to the player. 1734Sends an ext reply to the player.
1269 1735
1270=cut 1736=cut
1271 1737
1272sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1274 1740
1275 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1742}
1279 1743
1280package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1281 1786
1282=back 1787=back
1283
1284 1788
1285=head3 cf::map 1789=head3 cf::map
1286 1790
1287=over 4 1791=over 4
1288 1792
1291package cf::map; 1795package cf::map;
1292 1796
1293use Fcntl; 1797use Fcntl;
1294use Coro::AIO; 1798use Coro::AIO;
1295 1799
1800use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1296our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1298 1806
1299sub generate_random_map { 1807sub generate_random_map {
1300 my ($path, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1811
1302 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1813 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1821 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1822 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1825 )
1316} 1826}
1317 1827
1318# and all this just because we cannot iterate over 1828=item cf::map->register ($regex, $prio)
1319# all maps in C++...
1320sub change_all_map_light {
1321 my ($change) = @_;
1322 1829
1323 $_->change_map_light ($change) 1830Register a handler for the map path matching the given regex at the
1324 for grep $_->outdoor, values %cf::MAP; 1831givne priority (higher is better, built-in handlers have priority 0, the
1325} 1832default).
1326 1833
1327sub try_load_header($) { 1834=cut
1835
1836sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844}
1845
1846# also paths starting with '/'
1847$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1848
1849sub thawer_merge {
1850 my ($self, $merge) = @_;
1851
1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
1855
1856 $self->SUPER::thawer_merge ($merge);
1857}
1858
1859sub normalise {
1328 my ($path) = @_; 1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893}
1894
1895sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913}
1914
1915sub init {
1916 my ($self) = @_;
1917
1918 $self
1919}
1920
1921sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925}
1926
1927# the displayed name, this is a one way mapping
1928sub visible_name {
1929 &as_string
1930}
1931
1932# the original (read-only) location
1933sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937}
1938
1939# the temporary/swap location
1940sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945}
1946
1947# the unique path, undef == no special unique path
1948sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953}
1954
1955sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961}
1962
1963sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969}
1970
1971sub load_header_from($) {
1972 my ($self, $path) = @_;
1329 1973
1330 utf8::encode $path; 1974 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1332 or return; 1976 or return;
1333 1977
1334 my $map = cf::map::new 1978 $self->_load_header ($f)
1335 or return; 1979 or return;
1336 1980
1337 # for better error messages only, will be overwritten 1981 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1982 $f->resolve_delayed_derefs;
1339 1983
1340 $map->load_header ($path) 1984 $self->{load_path} = $path;
1985
1986 1
1987}
1988
1989sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993}
1994
1995sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999}
2000
2001sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009}
2010
2011sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018}
2019
2020sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
1341 or return; 2027 or return;
2028 $self->prepare_orig;
2029 }
1342 2030
1343 $map->{load_path} = $path; 2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
1344 2033
1345 $map 2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
1346} 2038}
1347 2039
1348sub find; 2040sub find;
1349sub find { 2041sub find {
1350 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1351 2043
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2045
1357 cf::lock_wait "map_find:$key"; 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2048
1362 # do it the slow way 2049 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2050 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2051 or return;
1381 2052
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1394 2054
1395 Coro::cede; 2055 $map->load_header
2056 or return;
1396 2057
1397 if ($map->should_reset) { 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1398 $map->reset; 2063 $map->reset;
1399 undef $guard;
1400 $map = find $path 2064 return find $path;
1401 or return;
1402 } 2065 }
1403 2066
1404 $cf::MAP{$key} = $map 2067 $cf::MAP{$path} = $map
1405 } 2068 }
1406} 2069}
2070
2071sub pre_load { }
2072#sub post_load { } # XS
1407 2073
1408sub load { 2074sub load {
1409 my ($self) = @_; 2075 my ($self) = @_;
1410 2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
1411 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2082 my $guard = cf::lock_acquire "map_data:$path";
1413 2083
2084 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2086
1416 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1417 2088
1418 $self->alloc; 2089 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1420 or return; 2097 or return;
1421 2098
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1423 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1424 2101
1425 if (my $uniq = $path->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2103 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2106 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1430 } 2110 }
1431 } 2111 }
1432 2112
1433 Coro::cede; 2113 $f->resolve_delayed_derefs;
1434 2114
2115 cf::cede_to_tick;
1435 # now do the right thing for maps 2116 # now do the right thing for maps
1436 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1448 $self->activate; 2127 $self->activate;
1449 } 2128 }
1450 2129
1451 Coro::cede; 2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
1452 2132
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137}
2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2142sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
2151 $self
2152}
2153
2154# find and load all maps in the 3x3 area around a map
2155sub load_neighbours {
2156 my ($map) = @_;
2157
2158 my @neigh; # diagonal neighbours
2159
2160 for (0 .. 3) {
2161 my $neigh = $map->tile_path ($_)
2162 or next;
2163 $neigh = find $neigh, $map
2164 or next;
2165 $neigh->load;
2166
2167 push @neigh,
2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2170 }
2171
2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
2174 my $neigh = find $path, $origin
2175 or next;
2176 $neigh->load;
2177 }
1454} 2178}
1455 2179
1456sub find_sync { 2180sub find_sync {
1457 my ($path, $origin) = @_; 2181 my ($path, $origin) = @_;
1458 2182
1459 cf::sync_job { cf::map::find $path, $origin } 2183 cf::sync_job { find $path, $origin }
1460} 2184}
1461 2185
1462sub do_load_sync { 2186sub do_load_sync {
1463 my ($map) = @_; 2187 my ($map) = @_;
1464 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1465 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
2193}
2194
2195our %MAP_PREFETCH;
2196our $MAP_PREFETCHER = undef;
2197
2198sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
2212 while (%MAP_PREFETCH) {
2213 while (my ($k, $v) = each %MAP_PREFETCH) {
2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
2218 delete $MAP_PREFETCH{$k};
2219 }
2220 }
2221 undef $MAP_PREFETCHER;
2222 };
2223 $MAP_PREFETCHER->prio (6);
2224
2225 ()
2226}
2227
2228# common code, used by both ->save and ->swapout
2229sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
1466} 2258}
1467 2259
1468sub save { 2260sub save {
1469 my ($self) = @_; 2261 my ($self) = @_;
1470 2262
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2264
1473 $self->{last_save} = $cf::RUNTIME; 2265 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2266}
1497 2267
1498sub swap_out { 2268sub swap_out {
1499 my ($self) = @_; 2269 my ($self) = @_;
1500 2270
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1506 return if $self->players; 2275 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1510 $self->clear; 2286 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2287}
1513 2288
1514sub reset_at { 2289sub reset_at {
1515 my ($self) = @_; 2290 my ($self) = @_;
1516 2291
1517 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1520 2294
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2297
1528 my ($self) = @_; 2302 my ($self) = @_;
1529 2303
1530 $self->reset_at <= $cf::RUNTIME 2304 $self->reset_at <= $cf::RUNTIME
1531} 2305}
1532 2306
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2307sub reset {
1555 my ($self) = @_; 2308 my ($self) = @_;
1556 2309
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2311
1559 return if $self->players; 2312 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2313
1562 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
1563 2325
1564 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1565 2327
2328 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
1567 2331
1568 $self->unlink_save; 2332 $self->unlink_save;
1569 $self->destroy; 2333 $self->destroy;
1570} 2334}
1571 2335
1572my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1573 2337
1574sub nuke { 2338sub nuke {
1575 my ($self) = @_; 2339 my ($self) = @_;
1576 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map";
2349 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
1580 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
1581} 2358}
1582 2359
1583sub customise_for { 2360=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2361
1586 if ($map->per_player) { 2362Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
1588 } 2368 [
1589 2369 map {
1590 $map 2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
1591} 2376}
1592 2377
1593sub emergency_save { 2378=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2379
1596 warn "enter emergency perl save\n"; 2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
1597 2382
1598 cf::sync_job { 2383=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2384
1603 warn "begin emergency map save\n"; 2385sub random_maps() {
1604 $_->save for values %cf::MAP; 2386 [
1605 warn "end emergency map save\n"; 2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394}
2395
2396=item cf::map::unique_maps
2397
2398Returns an arrayref of paths of all shared maps that have
2399instantiated unique items. May block.
2400
2401=cut
2402
2403sub unique_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413}
2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2442 }
1607 2443
1608 warn "leave emergency perl save\n"; 2444 \@maps
2445}
2446
2447=back
2448
2449=head3 cf::object
2450
2451=cut
2452
2453package cf::object;
2454
2455=over 4
2456
2457=item $ob->inv_recursive
2458
2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2461
2462=cut
2463
2464sub inv_recursive_;
2465sub inv_recursive_ {
2466 map { $_, inv_recursive_ $_->inv } @_
2467}
2468
2469sub inv_recursive {
2470 inv_recursive_ inv $_[0]
2471}
2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
1609} 2499}
1610 2500
1611package cf; 2501package cf;
1612 2502
1613=back 2503=back
1614
1615 2504
1616=head3 cf::object::player 2505=head3 cf::object::player
1617 2506
1618=over 4 2507=over 4
1619 2508
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2513dialogue with the given NPC character.
1625 2514
1626=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1627 2530
1628# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2532# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1633 2536
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2538
1636 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1638 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1641 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1642} 2564}
1643 2565
1644=item $player_object->may ("access") 2566=item $player_object->may ("access")
1645 2567
1646Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1659 2581
1660=item $player_object->enter_link 2582=item $player_object->enter_link
1661 2583
1662Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1663 2585
1664The player should be reaosnably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2590
2591Will never block.
1666 2592
1667=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1668 2594
1669Moves the player out of the specila link map onto the given map. If the 2595Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2596map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2597to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2598fails, to the emergency map position.
1673 2599
1674Might block. 2600Might block.
1675 2601
1676=cut 2602=cut
2603
2604sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612}
1677 2613
1678sub cf::object::player::enter_link { 2614sub cf::object::player::enter_link {
1679 my ($self) = @_; 2615 my ($self) = @_;
1680 2616
1681 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1682 2618
1683 return if $self->map == $LINK_MAP; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2620
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1687 2623
1688 $self->enter_map ($LINK_MAP, 20, 20); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2625}
1690 2626
1691sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1693 2631
1694 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1695 2633
1696 unless ($map) { 2634 unless ($map) {
1697 # restore original map position 2635 # restore original map position
1708 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1710 2648
1711 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1714 2652
1715 $map->load; 2653 $map->load;
2654 $map->load_neighbours;
1716 2655
1717 return unless $self->contr->active; 2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2662 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720} 2663}
1721 2664
1722cf::player->attach ( 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2666
1726 # abort map switching before logout 2667Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2668her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2669that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2670the new (success) or old (failed) map position. In either case, $done will
1730 }; 2671be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2672
1736 # try to abort aborted map switching on player login :) 2673Note that $check will be called with a potentially non-loaded map, so if
1737 # should happen only on crashes 2674it needs a loaded map it has to call C<< ->load >>.
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2675
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2676=cut
2677
2678our $GOTOGEN;
1757 2679
1758sub cf::object::player::goto { 2680sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2682
1761 $path = new cf::path $path; 2683 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2685
1764 $self->enter_link; 2686 $self->enter_link;
1765 2687
1766 (async { 2688 (async {
1767 my $map = cf::map::find $path->as_string; 2689 $Coro::current->{desc} = "player::goto $path $x $y";
2690
2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
2710 my $map = eval {
2711 my $map = defined $path ? cf::map::find $path : undef;
2712
2713 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2714 $map = $map->customise_for ($self);
1769 2715 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2716 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
1774 2719
2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
2726 }
2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
1776 })->prio (1); 2734 })->prio (1);
1777} 2735}
1778 2736
1779=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
1780 2738
1782 2740
1783sub parse_random_map_params { 2741sub parse_random_map_params {
1784 my ($spec) = @_; 2742 my ($spec) = @_;
1785 2743
1786 my $rmp = { # defaults 2744 my $rmp = { # defaults
1787 xsize => 10, 2745 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2746 ysize => (cf::rndm 15, 40),
2747 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2748 #layout => string,
1789 }; 2749 };
1790 2750
1791 for (split /\n/, $spec) { 2751 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2752 my ($k, $v) = split /\s+/, $_, 2;
1793 2753
1805 # that depends on the exit object 2765 # that depends on the exit object
1806 2766
1807 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
1808 2768
1809 if ($exit->map) { 2769 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2770 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
1814 } 2776 }
1815 2777
1816 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
1817 2779
1818 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2782 my $meta = "$RANDOMDIR/$md5.meta";
1820 2783
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2786 undef $fh;
2787 aio_rename "$meta~", $meta;
1823 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
1826 } 2795 }
1827} 2796}
1828 2797
1829sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
1833 2802
1834 $self->enter_link; 2803 $self->enter_link;
1835 2804
1836 (async { 2805 (async {
1837 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
1838 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
1839 prepare_random_map $exit 2815 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2816 if $exit->slaying eq "/!";
2817 }
1841 2818
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
1844 2822
2823 $self->goto ($map, $x, $y);
2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
1845 1; 2829 1
1846 }) { 2830 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2833 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2835
1852 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2837 $self->leave_link;
1854 } 2838 }
1855 })->prio (1); 2839 })->prio (1);
1868 2852
1869sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
1871 2855
1872 utf8::encode $text; 2856 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2858}
1875 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887Send a drawinfo or msg packet to the client, formatting the msg for the
2888client if neccessary. C<$type> should be a string identifying the type of
2889the message, with C<log> being the default. If C<$color> is negative, suppress
2890the message unless the client supports the msg packet.
2891
2892=cut
2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
3008sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045}
3046
3047=item $client->ext_msg ($type, @msg)
3048
3049Sends an ext event to the client.
3050
3051=cut
3052
3053sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080}
1876 3081
1877=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
1878 3083
1879Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3085the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3086C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3087
1883Queries can fail, so check the return code. Or don't, as queries will become 3088Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3089become reliable at some point in the future.
1885 3090
1886=cut 3091=cut
1887 3092
1888sub cf::client::query { 3093sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3094 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3102 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3104
1900 $self->send_packet ($self->{query_queue}[0][0]) 3105 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
1902} 3109}
1903 3110
1904cf::client->attach ( 3111cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
1905 on_reply => sub { 3117 on_reply => sub {
1906 my ($ns, $msg) = @_; 3118 my ($ns, $msg) = @_;
1907 3119
1908 # this weird shuffling is so that direct followup queries 3120 # this weird shuffling is so that direct followup queries
1909 # get handled first 3121 # get handled first
1910 my $queue = delete $ns->{query_queue} 3122 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3123 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3124
1913 (shift @$queue)->[1]->($msg); 3125 (shift @$queue)->[1]->($msg);
3126 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3127
1915 push @{ $ns->{query_queue} }, @$queue; 3128 push @{ $ns->{query_queue} }, @$queue;
1916 3129
1917 if (@{ $ns->{query_queue} } == @$queue) { 3130 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3131 if (@$queue) {
1920 } else { 3133 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3135 }
1923 } 3136 }
1924 }, 3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
1925); 3164);
1926 3165
1927=item $client->async (\&cb) 3166=item $client->async (\&cb)
1928 3167
1929Create a new coroutine, running the specified callback. The coroutine will 3168Create a new coroutine, running the specified callback. The coroutine will
1945 3184
1946 $coro 3185 $coro
1947} 3186}
1948 3187
1949cf::client->attach ( 3188cf::client->attach (
1950 on_destroy => sub { 3189 on_client_destroy => sub {
1951 my ($ns) = @_; 3190 my ($ns) = @_;
1952 3191
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3193 },
1955); 3194);
1970our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
1972 3211
1973$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
1974 3213
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
1976 3219
1977# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
1978 3221
1979=pod 3222=pod
1980 3223
1981The following fucntions and emthods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
1982 3225
1983 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
1984 cf::object::player player 3231 cf::object::player
1985 cf::player peaceful 3232 player
1986 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
1987 3239
1988=cut 3240=cut
1989 3241
1990for ( 3242for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
1995) { 3249) {
1996 no strict 'refs'; 3250 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2016 3270
2017 my $qcode = $code; 3271 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
2020 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
2021 local $_; 3278 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3279
2024 my $eval = 3280 my $eval =
2025 "do {\n" 3281 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3284 . $code
2029 . "\n}" 3285 . "\n}"
2030 ; 3286 ;
2031 3287
3288 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
2035 3297
2036 if ($@) { 3298 if ($@) {
2037 warn "$@"; 3299 warn "$@";
2038 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
2058=cut 3320=cut
2059 3321
2060sub register_script_function { 3322sub register_script_function {
2061 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
2062 3324
2063 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
2065} 3327}
2066 3328
2067=back 3329=back
2068 3330
2069=cut 3331=cut
2070 3332
2071############################################################################# 3333#############################################################################
3334# the server's init and main functions
2072 3335
2073=head2 EXTENSION DATABASE SUPPORT 3336sub load_facedata($) {
3337 my ($path) = @_;
2074 3338
2075Crossfire maintains a very simple database for extension use. It can 3339 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3340 # for this (global event?)
2077excludes objects. 3341 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3342
2079The parameter C<$family> should best start with the name of the extension 3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3344
2082=over 4 3345 warn "loading facedata from $path\n";
2083 3346
2084=item $hashref = cf::db_get $family 3347 my $facedata;
3348 0 < aio_load $path, $facedata
3349 or die "$path: $!";
2085 3350
2086Return a hashref for use by the extension C<$family>, which can be 3351 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3352
2090=item $value = cf::db_get $family => $key 3353 $facedata->{version} == 2
3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3355
2092Returns a single value from the database 3356 # patch in the exptable
2093 3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2094=item cf::db_put $family => $hashref 3358 $facedata->{resource}{"res/exp_table"} = {
2095 3359 type => FT_RSRC,
2096Stores the given family hashref into the database. Updates are delayed, if 3360 data => $exp_table,
2097you want the data to be synced to disk immediately, use C<cf::db_sync>. 3361 hash => (Digest::MD5::md5 $exp_table),
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3362 };
3363 cf::cede_to_tick;
2145 3364
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3365 {
3366 my $faces = $facedata->{faceinfo};
2150 3367
2151 sub db_get($;$) { 3368 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3370
2157 sub db_put($$;$) { 3371 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3372 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3375
2166 cf::global->attach ( 3376 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3377 }
2171 );
2172}
2173 3378
2174############################################################################# 3379 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3380 next unless $info->{smooth};
2176 3381
2177sub cfg_load { 3382 my $idx = cf::face::find $face
3383 or next;
3384
3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3388 } else {
3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
3390 }
3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
3426 1
3427}
3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479}
3480
3481sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484}
3485
3486sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489}
3490
3491sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494}
3495
3496sub reload_resources {
3497 warn "reloading resource files...\n";
3498
3499 reload_facedata;
3500 reload_archetypes;
3501 reload_regions;
3502 reload_treasures;
3503
3504 warn "finished reloading resource files\n";
3505}
3506
3507sub reload_config {
3508 warn "reloading config file...\n";
3509
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3511 or return;
2180 3512
2181 local $/; 3513 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2183 3515
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3517
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2192 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2193 }; 3525 };
2194 warn $@ if $@; 3526 warn $@ if $@;
2195 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2196} 3558}
2197 3559
2198sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2199 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3573 (async {
3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
3576 })->prio (Coro::PRIO_MAX);
2203 }; 3577 };
2204 3578
2205 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2207 load_extensions; 3602 load_extensions;
2208 Event::loop; 3603
3604 utime time, time, $RUNTIMEFILE;
3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2209} 3617}
2210 3618
2211############################################################################# 3619#############################################################################
2212# initialisation 3620# initialisation and cleanup
2213 3621
3622# install some emergency cleanup handlers
3623BEGIN {
3624 our %SIGWATCHER = ();
3625 for my $signal (qw(INT HUP TERM)) {
3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3627 cf::cleanup "SIG$signal";
3628 };
3629 }
3630}
3631
3632sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
3718}
3719
3720sub emergency_save() {
3721 my $freeze_guard = cf::freeze_mainloop;
3722
3723 warn "emergency_perl_save: enter\n";
3724
3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3731 # use a peculiar iteration method to avoid tripping on perl
3732 # refcount bugs in for. also avoids problems with players
3733 # and maps saved/destroyed asynchronously.
3734 warn "emergency_perl_save: begin player save\n";
3735 for my $login (keys %cf::PLAYER) {
3736 my $pl = $cf::PLAYER{$login} or next;
3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3739 $pl->save;
3740 }
3741 warn "emergency_perl_save: end player save\n";
3742
3743 warn "emergency_perl_save: begin map save\n";
3744 for my $path (keys %cf::MAP) {
3745 my $map = $cf::MAP{$path} or next;
3746 $map->valid or next;
3747 $map->save;
3748 }
3749 warn "emergency_perl_save: end map save\n";
3750
3751 warn "emergency_perl_save: begin database checkpoint\n";
3752 BDB::db_env_txn_checkpoint $DB_ENV;
3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
3758 };
3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3765 warn "emergency_perl_save: leave\n";
3766}
3767
3768sub post_cleanup {
3769 my ($make_core) = @_;
3770
3771 warn Carp::longmess "post_cleanup backtrace"
3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801}
3802
2214sub reload() { 3803sub do_reload_perl() {
2215 # can/must only be called in main 3804 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2217 warn "can only reload from main coroutine\n"; 3806 warn "can only reload from main coroutine";
2218 return; 3807 return;
2219 } 3808 }
2220 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2221 warn "reloading..."; 3815 warn "reloading...";
2222 3816
2223 my $guard = freeze_mainloop; 3817 warn "entering sync_job";
3818
3819 cf::sync_job {
3820 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3821 cf::emergency_save;
3822 cf::write_runtime_sync; # external watchdog should not bark
2225 3823
2226 eval { 3824 warn "syncing database to disk";
3825 BDB::db_env_txn_checkpoint $DB_ENV;
3826
2227 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2228 3828
2229 # cancel all watchers 3829 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3832 }
2257 3833
2258 Symbol::delete_package $k; 3834 warn "cancelling all extension coros";
3835 $_->cancel for values %EXT_CORO;
3836 %EXT_CORO = ();
3837
3838 warn "removing commands";
3839 %COMMAND = ();
3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3847 warn "... unloading $pkg";
3848
3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2259 } 3858 }
2260 3859
2261 # sync database to disk 3860 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3861 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3875 }
3876
2265 # get rid of safe::, as good as possible 3877 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3880
2269 # remove register_script_function callbacks 3881 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 3884
2275 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3886 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2278 3888
2279 # reload cf.pm 3889 warn "unload completed, starting to reload now";
3890
2280 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2281 require cf; 3892 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2283 3894
2284 # load config and database again 3895 warn "loading config and database again";
2285 cf::cfg_load; 3896 cf::reload_config;
2286 cf::db_load;
2287 3897
2288 # load extensions
2289 warn "load extensions"; 3898 warn "loading extensions";
2290 cf::load_extensions; 3899 cf::load_extensions;
2291 3900
2292 # reattach attachments to objects 3901 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 3902 warn "reattaching attachments to objects/players";
2294 _global_reattach; 3903 _global_reattach; # objects, sockets
3904 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3906 warn "reattaching attachments to players";
3907 reattach $_ for values %PLAYER;
3908 }
3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3913 warn "leaving sync_job";
3914
3915 1
3916 } or do {
3917 warn $@;
3918 cf::cleanup "error while reloading, exiting.";
3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927};
3928
3929our $RELOAD_WATCHER; # used only during reload
3930
3931sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
2296 }; 3942 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3943}
2349
2350register "<global>", __PACKAGE__;
2351 3944
2352register_command "reload" => sub { 3945register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
2354 3947
2355 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3949 $who->message ("reloading server.");
3950 async {
3951 $Coro::current->{desc} = "perl_reload";
3952 reload_perl;
3953 };
2359 } 3954 }
2360}; 3955};
2361 3956
2362unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
2363 3958
2364$TICK_WATCHER = Event->timer ( 3959my $bug_warning = 0;
2365 reentrant => 0, 3960
2366 prio => 0, 3961our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3962our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3963
2369 cb => sub { 3964sub wait_for_tick {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970}
3971
3972sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978}
3979
3980sub tick {
3981 if ($Coro::current != $Coro::main) {
3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3983 unless ++$bug_warning > 10;
3984 return;
3985 }
3986
2370 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3988
2374 # if we are delayed by four ticks or more, skip them all 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 3990
2377 $TICK_WATCHER->at ($NEXT_TICK); 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 3993 Coro::async_pool {
2380); 3994 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3995 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3997 };
2401 }, 3998 }
2402); 3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
4018
4019{
4020 # configure BDB
4021
4022 BDB::min_parallel 16;
4023 BDB::max_poll_reqs $TICK * 0.1;
4024 $AnyEvent::BDB::WATCHER->priority (1);
4025
4026 unless ($DB_ENV) {
4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4033
4034 cf::sync_job {
4035 eval {
4036 BDB::db_env_open
4037 $DB_ENV,
4038 $BDBDIR,
4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4041 0666;
4042
4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4044 };
4045
4046 cf::cleanup "db_env_open(db): $@" if $@;
4047 };
4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
4059}
4060
4061{
4062 # configure IO::AIO
4063
4064 IO::AIO::min_parallel 8;
4065 IO::AIO::max_poll_time $TICK * 0.1;
4066 undef $AnyEvent::AIO::WATCHER;
4067}
4068
4069my $_log_backtrace;
4070
4071sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109}
4110
4111# load additional modules
4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
2403 4114
2404END { cf::emergency_save } 4115END { cf::emergency_save }
2405 4116
24061 41171
2407 4118

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