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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.191 by root, Tue Jan 23 01:05:18 2007 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.4 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 118our $NEXT_TICK;
52our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
53 127
54our %CFG; 128our %CFG;
55 129
56our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 131our $RUNTIME;
132our $NOW;
58 133
59our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 137
67# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
70binmode STDOUT; 151binmode STDOUT;
71binmode STDERR; 152binmode STDERR;
72 153
73# read virtual server time, if available 154# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
78} 159}
79 160
80mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
81mkdir cf::localdir . "/" . cf::playerdir; 162
82mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
83mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
84mkdir $RANDOM_MAPS;
85 165
86our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
87 184
88############################################################################# 185#############################################################################
89 186
90=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
91 188
98=item $cf::RUNTIME 195=item $cf::RUNTIME
99 196
100The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 198every server tick.
102 199
103=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 203
105The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
107 208
108=item $cf::NOW 209=item $cf::NOW
109 210
110The time of the last (current) server tick. 211The time of the last (current) server tick.
111 212
112=item $cf::TICK 213=item $cf::TICK
113 214
114The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
115 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
116=item %cf::CFG 227=item %cf::CFG
117 228
118Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 230from wherever your confdir points to.
120 231
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
122 233
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
125processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
127 249
128=back 250=back
129 251
130=cut 252=cut
131 253
132BEGIN { 254$Coro::State::WARNHOOK = sub {
133 *CORE::GLOBAL::warn = sub {
134 my $msg = join "", @_; 255 my $msg = join "", @_;
135 utf8::encode $msg;
136 256
137 $msg .= "\n" 257 $msg .= "\n"
138 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
139 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
140 LOG llevError, $msg; 262 LOG llevError, $msg;
141 }; 263};
142} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
143 278
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 286
151# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 288# within the Safe compartment.
153for my $pkg (qw( 289for my $pkg (qw(
154 cf::global cf::attachable 290 cf::global cf::attachable
155 cf::object cf::object::player 291 cf::object cf::object::player
156 cf::client cf::player 292 cf::client cf::player
157 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
158 cf::map cf::party cf::region 295 cf::party cf::region
159)) { 296)) {
160 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 298}
163 299
164$Event::DIED = sub { 300$EV::DIED = sub {
165 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
166}; 302};
303
304#############################################################################
167 305
168=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
169 307
170=over 4 308=over 4
171 309
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 329 $d
192 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
193} 331}
194 332
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
198 334
199Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
200 336
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
209 338
210Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
211 340
212=cut 341=cut
213 342
214sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
216 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
217} 360}
218 361
219=item cf::lock_wait $string 362=item cf::lock_wait $string
220 363
221Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
222 365
223=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
224 367
225Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
228returned. 371returned.
229 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
230Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
232 378
233=cut 379=item $locked = cf::lock_active $string
234 380
235our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
236 386
237sub lock_wait($) { 387sub lock_wait($) {
238 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245} 389}
246 390
247sub lock_acquire($) { 391sub lock_acquire($) {
248 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
249 394
250 # wait, to be sure we are not locked 395sub lock_active($) {
251 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259} 397}
260 398
261sub freeze_mainloop { 399sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
263 401
264 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
265 $TICK_WATCHER->start; 403}
266 $WRITE_RUNTIME_WATCHER->start; 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
267 }; 469 }
268 $WRITE_RUNTIME_WATCHER->stop; 470};
269 $TICK_WATCHER->stop; 471
270 $guard 472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
271} 485}
272 486
273=item cf::async { BLOCK } 487=item cf::async { BLOCK }
274 488
275Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
280 494
281BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
282 496
283=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
284 498
285The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
288 503
289If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
292fast or be very important. 507fast or be very important.
295 510
296sub sync_job(&) { 511sub sync_job(&) {
297 my ($job) = @_; 512 my ($job) = @_;
298 513
299 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
300 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
302 519
303 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 521
305 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
306 523
307 my $busy = 1; 524 my $busy = 1;
308 my @res; 525 my @res;
309 526
310 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 529 @res = eval { $job->() };
312 warn $@ if $@; 530 warn $@ if $@;
313 undef $busy; 531 undef $busy;
314 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
315 533
316 while ($busy) { 534 while ($busy) {
317 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
318 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
319 545
320 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
321 } else { 547 } else {
322 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
323 549
343 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
344 570
345 $coro 571 $coro
346} 572}
347 573
348sub write_runtime { 574=item fork_call { }, $args
349 my $runtime = cf::localdir . "/runtime";
350 575
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
352 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
353 580
354 my $value = $cf::RUNTIME + 90 + 10; 581=cut
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357 582
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0 583sub fork_call(&@) {
359 and return; 584 my ($cb, @args) = @_;
360 585
361 aio_fsync $fh 586 # we seemingly have to make a local copy of the whole thing,
362 and return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
363 589
364 close $fh 590 my @res = Coro::Util::fork_eval {
365 or return; 591 reset_signals;
592 &$cb
593 }, @args;
366 594
367 aio_rename "$runtime~", $runtime 595 wantarray ? @res : $res[-1]
368 and return; 596}
369 597
598sub objinfo {
370 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
371} 772}
372 773
373=back 774=back
374 775
375=cut 776=cut
376 777
377############################################################################# 778#############################################################################
378 779
379=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
380 781
381Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
384 785
385In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+). 788Deliantra).
388 789
389=over 4 790=over 4
390 791
391=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
392 793
436=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
437 838
438Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
440 841
441Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
443 844
444These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
445 846
446=over 4 847=over 4
555 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
556 957
557 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
561 962
562 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
563 my $pkg = shift @arg; 964 my $pkg = shift @arg;
564 965
565 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
594 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
595 } 996 }
596 997
597 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
598 } else { 999 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
600 } 1001 }
601 1002
602 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
603} 1004}
604 1005
606 if (ref $_[0]) { 1007 if (ref $_[0]) {
607 _object_attach @_; 1008 _object_attach @_;
608 } else { 1009 } else {
609 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
610 } 1011 }
1012 _recalc_want;
611}; 1013};
612 1014
613# all those should be optimised 1015# all those should be optimised
614sub cf::attachable::detach { 1016sub cf::attachable::detach {
615 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
618 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
619 reattach ($obj); 1021 reattach ($obj);
620 } else { 1022 } else {
621 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
622 } 1024 }
1025 _recalc_want;
623}; 1026};
624 1027
625sub cf::attachable::attached { 1028sub cf::attachable::attached {
626 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
627 1030
642 "; 1045 ";
643 die if $@; 1046 die if $@;
644} 1047}
645 1048
646our $override; 1049our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 1051
649sub override { 1052sub override {
650 $override = 1; 1053 $override = 1;
651 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
652} 1055}
653 1056
654sub do_invoke { 1057sub do_invoke {
655 my $event = shift; 1058 my $event = shift;
656 my $callbacks = shift; 1059 my $callbacks = shift;
657 1060
658 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
659 1062
660 local $override; 1063 local $override;
661 1064
662 for (@$callbacks) { 1065 for (@$callbacks) {
663 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
672 } 1075 }
673 1076
674 0 1077 0
675} 1078}
676 1079
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
678 1081
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 1083
681Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
682 1085
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
686 1089
687=back 1090=back
688 1091
689=cut 1092=cut
690 1093
691############################################################################# 1094#############################################################################
692# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
693 1138
694sub reattach { 1139sub reattach {
695 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
696 my ($obj) = @_; 1141 my ($obj) = @_;
697 1142
1143 # no longer needed after getting rid of delete_package?
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699 1145
700 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
701 1147
702 @$registry = (); 1148 @$registry = ();
703 1149
718cf::attachable->attach ( 1164cf::attachable->attach (
719 prio => -1000000, 1165 prio => -1000000,
720 on_instantiate => sub { 1166 on_instantiate => sub {
721 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
722 1168
723 $data = from_json $data; 1169 $data = decode_json $data;
724 1170
725 for (@$data) { 1171 for (@$data) {
726 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
727 1173
728 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
744sub object_freezer_save { 1190sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
746 1192
747 sync_job { 1193 sync_job {
748 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
749 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
751 1198
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
755 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
756 close $fh; 1206 aio_close $fh;
757 1207
758 if (@$objs) { 1208 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
761 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
763 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
764 close $fh; 1217 aio_close $fh;
765 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
766 } 1219 }
767 } else { 1220 } else {
768 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
769 } 1222 }
770 1223
771 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
772 } else { 1228 } else {
773 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
774 } 1230 }
775 } else { 1231 } else {
776 aio_unlink $filename; 1232 aio_unlink $filename;
777 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
778 } 1234 }
779 } 1235 };
780} 1236}
781 1237
782sub object_freezer_as_string { 1238sub object_freezer_as_string {
783 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
784 1240
796 or return; 1252 or return;
797 1253
798 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
800 or return; 1256 or return;
1257
801 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
802 } 1260 }
803 1261
1262 utf8::decode (my $decname = $filename);
804 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
805 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
806 return ($data, $av); 1266 ($data, $av)
807} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
808 1274
809############################################################################# 1275#############################################################################
810# command handling &c 1276# command handling &c
811 1277
812=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1292}
827 1293
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1295
830Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
831 1301
832If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
833called. 1303called.
834 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
835=cut 1316=cut
836 1317
837sub register_extcmd { 1318sub register_extcmd {
838 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
839 1320
840 $EXTCMD{$name} = $cb; 1321 $EXTCMD{$name} = $cb;
841} 1322}
842 1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
1331
843cf::player->attach ( 1332cf::player->attach (
844 on_command => sub { 1333 on_unknown_command => sub {
845 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
846 1335
847 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
848 or return; 1337 or return;
849 1338
854 cf::override; 1343 cf::override;
855 }, 1344 },
856 on_extcmd => sub { 1345 on_extcmd => sub {
857 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
858 1347
859 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
860 1349
861 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
863 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
867 } else { 1365 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 } 1367 }
870 1368
871 cf::override; 1369 cf::override;
872 }, 1370 },
873); 1371);
874 1372
1373# "readahead" all extensions
875sub load_extension { 1374sub cache_extensions {
876 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
877 1376
878 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
879 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
880 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
881 $pkg =~ s/[^[:word:]]/_/g;
882 $pkg = "ext::$pkg";
883
884 warn "... loading '$path' into '$pkg'\n";
885
886 open my $fh, "<:utf8", $path
887 or die "$path: $!";
888
889 my $source =
890 "package $pkg; use strict; use utf8;\n"
891 . "#line 1 \"$path\"\n{\n"
892 . (do { local $/; <$fh> })
893 . "\n};\n1";
894
895 unless (eval $source) {
896 my $msg = $@ ? "$path: $@\n"
897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 } 1380 }
903 die $@;
904 } 1381 };
905 1382
906 push @EXTS, $pkg; 1383 $grp
907} 1384}
908 1385
909sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
910 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
911 next unless -r $ext; 1391 next unless -r $path;
912 eval { 1392
913 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
914 1 1456 }
915 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
916 } 1467 };
917} 1468}
918 1469
919############################################################################# 1470#############################################################################
920 1471
1472=back
1473
921=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
922 1475
923Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
924 1477
925=cut 1478=cut
926 1479
927package cf::player; 1480package cf::player;
928 1481
930 1483
931=head3 cf::player 1484=head3 cf::player
932 1485
933=over 4 1486=over 4
934 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
935=item cf::player::find $login 1502=item cf::player::find $login
936 1503
937Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
938 1505
939=cut 1506=cut
940 1507
941sub playerdir($) { 1508sub playerdir($) {
942 cf::localdir 1509 "$PLAYERDIR/"
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947} 1511}
948 1512
949sub path($) { 1513sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951 1515
952 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
953} 1517}
954 1518
955sub find_active($) { 1519sub find_active($) {
956 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
960 1524
961sub exists($) { 1525sub exists($) {
962 my ($login) = @_; 1526 my ($login) = @_;
963 1527
964 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
966} 1530}
967 1531
968sub find($) { 1532sub find($) {
969 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0]; 1534 my $login = $_[0];
971 1535
972 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
973 1537
974 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
976 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
977 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
978 } 1555 }
979 } 1556 }
980} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
981 1571
982sub save($) { 1572sub save($) {
983 my ($pl) = @_; 1573 my ($pl) = @_;
984 1574
985 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
990 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
991 1581
992 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
994 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
995 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
996 Coro::cede; 1591 cf::cede_to_tick;
997} 1592}
998 1593
999sub new($) { 1594sub new($) {
1000 my ($login) = @_; 1595 my ($login) = @_;
1001 1596
1007 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1008 1603
1009 $self 1604 $self
1010} 1605}
1011 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1012=item $pl->quit_character 1617=item $pl->quit_character
1013 1618
1014Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1016 1621
1017=cut 1622=cut
1018 1623
1019sub quit_character { 1624sub quit_character {
1020 my ($pl) = @_; 1625 my ($pl) = @_;
1021 1626
1627 my $name = $pl->ob->name;
1628
1022 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1024 1631
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1029 1638
1030 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1035 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1036} 1665}
1037 1666
1038=item cf::player::list_logins 1667=item cf::player::list_logins
1039 1668
1040Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1042 1671
1043=cut 1672=cut
1044 1673
1045sub list_logins { 1674sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1047 or return []; 1676 or return [];
1048 1677
1049 my @logins; 1678 my @logins;
1050 1679
1051 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1055 1690
1056 utf8::decode $login; 1691 utf8::decode $login;
1057 push @logins, $login; 1692 push @logins, $login;
1058 } 1693 }
1059 1694
1060 \@logins 1695 \@logins
1061} 1696}
1062 1697
1063=item $player->maps 1698=item $player->maps
1064 1699
1700=item cf::player::maps $login
1701
1065Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1066player. May block. 1703player. May block.
1067 1704
1068=cut 1705=cut
1069 1706
1070sub maps($) { 1707sub maps($) {
1071 my ($pl) = @_; 1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1072 1711
1073 my $files = aio_readdir playerdir $pl 1712 my $files = aio_readdir playerdir $pl
1074 or return; 1713 or return;
1075 1714
1076 my @paths; 1715 my @paths;
1078 for (@$files) { 1717 for (@$files) {
1079 utf8::decode $_; 1718 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/; 1719 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o; 1720 next unless /^$PATH_SEP/o;
1082 1721
1083 s/\.map$//; 1722 push @paths, cf::map::normalise "~$pl/$_";
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 } 1723 }
1086 1724
1087 \@paths 1725 \@paths
1088} 1726}
1089 1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1090=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1091 1733
1092Sends an ext reply to the player. 1734Sends an ext reply to the player.
1093 1735
1094=cut 1736=cut
1095 1737
1096sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1097 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1098 1740
1099 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102} 1742}
1103 1743
1104package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1105 1786
1106=back 1787=back
1107
1108 1788
1109=head3 cf::map 1789=head3 cf::map
1110 1790
1111=over 4 1791=over 4
1112 1792
1124our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1126 1806
1127sub generate_random_map { 1807sub generate_random_map {
1128 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1129 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map ( 1813 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1167 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1168 1851
1169 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1170 local $self->{path}; 1853 local $self->{path};
1171 local $self->{load_path}; 1854 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174 1855
1175 $self->SUPER::thawer_merge ($merge); 1856 $self->SUPER::thawer_merge ($merge);
1176} 1857}
1177 1858
1178sub normalise { 1859sub normalise {
1179 my ($path, $base) = @_; 1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1180 1865
1181 # map plan: 1866 # map plan:
1182 # 1867 #
1183 # /! non-realised random map exit (special hack!) 1868 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched 1869 # {... are special paths that are not being touched
1221 $self->init; # pass $1 etc. 1906 $self->init; # pass $1 etc.
1222 return $self; 1907 return $self;
1223 } 1908 }
1224 } 1909 }
1225 1910
1226 Carp::carp "unable to resolve path '$path'."; 1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1227 () 1912 ()
1228} 1913}
1229 1914
1230sub init { 1915sub init {
1231 my ($self) = @_; 1916 my ($self) = @_;
1246 1931
1247# the original (read-only) location 1932# the original (read-only) location
1248sub load_path { 1933sub load_path {
1249 my ($self) = @_; 1934 my ($self) = @_;
1250 1935
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1936 "$MAPDIR/$self->{path}.map"
1252} 1937}
1253 1938
1254# the temporary/swap location 1939# the temporary/swap location
1255sub save_path { 1940sub save_path {
1256 my ($self) = @_; 1941 my ($self) = @_;
1257 1942
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1944 "$TMPDIR/$path.map"
1260} 1945}
1261 1946
1262# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1263sub uniq_path { 1948sub uniq_path {
1264 my ($self) = @_; 1949 my ($self) = @_;
1265 1950
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1952 "$UNIQUEDIR/$path"
1268} 1953}
1269 1954
1270# and all this just because we cannot iterate over 1955sub decay_objects {
1271# all maps in C++...
1272sub change_all_map_light {
1273 my ($change) = @_; 1956 my ($self) = @_;
1274 1957
1275 $_->change_map_light ($change) 1958 return if $self->{deny_reset};
1276 for grep $_->outdoor, values %cf::MAP; 1959
1960 $self->do_decay_objects;
1277} 1961}
1278 1962
1279sub unlink_save { 1963sub unlink_save {
1280 my ($self) = @_; 1964 my ($self) = @_;
1281 1965
1286 1970
1287sub load_header_from($) { 1971sub load_header_from($) {
1288 my ($self, $path) = @_; 1972 my ($self, $path) = @_;
1289 1973
1290 utf8::encode $path; 1974 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1292 or return; 1976 or return;
1293 1977
1294 $self->_load_header ($path) 1978 $self->_load_header ($f)
1295 or return; 1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1296 1983
1297 $self->{load_path} = $path; 1984 $self->{load_path} = $path;
1298 1985
1299 1 1986 1
1300} 1987}
1339 $self->load_header_orig 2026 $self->load_header_orig
1340 or return; 2027 or return;
1341 $self->prepare_orig; 2028 $self->prepare_orig;
1342 } 2029 }
1343 2030
2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
2033
2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
1344 1 2037 1
1345} 2038}
1346 2039
1347sub find; 2040sub find;
1348sub find { 2041sub find {
1349 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1350 2043
1351 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1352 2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1353 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1354 2048
1355 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1356 my $guard = cf::lock_acquire "map_find:$path";
1357 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1358 or return; 2051 or return;
1359 2052
1360 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1361 2054
1362 $map->load_header 2055 $map->load_header
1363 or return; 2056 or return;
1364 2057
1365 if ($map->should_reset) { 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1366 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1368 $map->reset; 2063 $map->reset;
1369 undef $guard;
1370 $map = find $path 2064 return find $path;
1371 or return;
1372 } 2065 }
1373 2066
1374 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1375 } 2068 }
1376} 2069}
1377 2070
1378sub pre_load { } 2071sub pre_load { }
1379sub post_load { } 2072#sub post_load { } # XS
1380 2073
1381sub load { 2074sub load {
1382 my ($self) = @_; 2075 my ($self) = @_;
1383 2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
1384 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1385 my $guard = cf::lock_acquire "map_load:$path"; 2082 my $guard = cf::lock_acquire "map_data:$path";
1386 2083
2084 return unless $self->valid;
1387 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1388 2086
1389 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1390 2088
1391 $self->alloc; 2089 $self->alloc;
1392 2090
1393 $self->pre_load; 2091 $self->pre_load;
2092 cf::cede_to_tick;
1394 2093
1395 $self->_load_objects ($self->{load_path}, 1) 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1396 or return; 2097 or return;
1397 2098
1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1399 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1400 2101
1401 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1402 utf8::encode $uniq; 2103 utf8::encode $uniq;
1403 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1404 $self->clear_unique_items; 2106 $self->clear_unique_items;
1405 $self->_load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1406 } 2110 }
1407 } 2111 }
1408 2112
1409 Coro::cede; 2113 $f->resolve_delayed_derefs;
1410 2114
2115 cf::cede_to_tick;
1411 # now do the right thing for maps 2116 # now do the right thing for maps
1412 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1413
1414 unless ($self->{deny_activate}) {
1415 $self->decay_objects;
1416 $self->fix_auto_apply;
1417 $self->update_buttons;
1418 Coro::cede;
1419 $self->set_darkness_map;
1420 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1421 unless $self->difficulty; 2119 unless $self->difficulty;
1422 Coro::cede; 2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1423 $self->activate; 2127 $self->activate;
2128 }
2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
2133 $self->in_memory (cf::MAP_ACTIVE);
1424 } 2134 }
1425 2135
1426 $self->post_load; 2136 $self->post_load;
1427
1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429} 2137}
1430 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
1431sub customise_for { 2142sub customise_for {
1432 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
1433 2144
1434 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player; 2146 if $self->per_player;
1436 2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
1437 $self 2151 $self
1438} 2152}
1439 2153
1440# find and load all maps in the 3x3 area around a map 2154# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2155sub load_neighbours {
1442 my ($map) = @_; 2156 my ($map) = @_;
1443 2157
1444 my @diag; # diagonal neighbours 2158 my @neigh; # diagonal neighbours
1445 2159
1446 for (0 .. 3) { 2160 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2161 my $neigh = $map->tile_path ($_)
1448 or next; 2162 or next;
1449 $neigh = find $neigh, $map 2163 $neigh = find $neigh, $map
1450 or next; 2164 or next;
1451 $neigh->load; 2165 $neigh->load;
1452 2166
2167 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2170 }
1456 2171
1457 for (@diag) { 2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2174 my $neigh = find $path, $origin
1459 or next; 2175 or next;
1460 $neigh->load; 2176 $neigh->load;
1461 } 2177 }
1462} 2178}
1463 2179
1468} 2184}
1469 2185
1470sub do_load_sync { 2186sub do_load_sync {
1471 my ($map) = @_; 2187 my ($map) = @_;
1472 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1473 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
1474} 2193}
1475 2194
1476our %MAP_PREFETCH; 2195our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef; 2196our $MAP_PREFETCHER = undef;
1478 2197
1479sub find_async { 2198sub find_async {
1480 my ($path, $origin) = @_; 2199 my ($path, $origin, $load) = @_;
1481 2200
1482 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
1483 2202
1484 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1486 } 2205 }
1487 2206
1488 undef $MAP_PREFETCH{$path}; 2207 $MAP_PREFETCH{$path} |= $load;
2208
1489 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
1490 while (%MAP_PREFETCH) { 2212 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) { 2213 while (my ($k, $v) = each %MAP_PREFETCH) {
1492 my $map = find $path 2214 if (my $map = find $k) {
1493 or next;
1494 $map->load; 2215 $map->load if $v;
2216 }
1495 2217
1496 delete $MAP_PREFETCH{$path}; 2218 delete $MAP_PREFETCH{$k};
1497 } 2219 }
1498 } 2220 }
1499 undef $MAP_PREFETCHER; 2221 undef $MAP_PREFETCHER;
1500 }; 2222 };
1501 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
1502 2224
1503 () 2225 ()
1504} 2226}
1505 2227
2228# common code, used by both ->save and ->swapout
1506sub save { 2229sub _save {
1507 my ($self) = @_; 2230 my ($self) = @_;
1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510 2231
1511 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
1512 2233
1513 return unless $self->dirty; 2234 return unless $self->dirty;
1514 2235
1520 return if $self->{deny_save}; 2241 return if $self->{deny_save};
1521 2242
1522 local $self->{last_access} = $self->last_access;#d# 2243 local $self->{last_access} = $self->last_access;#d#
1523 2244
1524 cf::async { 2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
1525 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
1526 }; 2248 };
2249
2250 cf::get_slot 0.02;
1527 2251
1528 if ($uniq) { 2252 if ($uniq) {
1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1530 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1531 } else { 2255 } else {
1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1533 } 2257 }
1534} 2258}
1535 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
1536sub swap_out { 2268sub swap_out {
1537 my ($self) = @_; 2269 my ($self) = @_;
1538 2270
1539 # save first because save cedes
1540 $self->save;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1544 return if $self->players; 2275 return if $self->players;
1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1546 return if $self->{deny_save};
1547 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1548 $self->clear; 2286 $self->clear;
1549 $self->in_memory (cf::MAP_SWAPPED);
1550} 2287}
1551 2288
1552sub reset_at { 2289sub reset_at {
1553 my ($self) = @_; 2290 my ($self) = @_;
1554 2291
1555 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1557 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1558 2294
1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1561 2297
1572 my ($self) = @_; 2308 my ($self) = @_;
1573 2309
1574 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575 2311
1576 return if $self->players; 2312 return if $self->players;
1577 return if $self->isa ("ext::map_per_player");#d#
1578 2313
1579 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
1580 2325
1581 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1582 2327
1583 $self->in_memory (cf::MAP_SWAPPED); 2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
1584 $self->clear; 2330 $self->clear;
1585
1586 $_->clear_links_to ($self) for values %cf::MAP;
1587 2331
1588 $self->unlink_save; 2332 $self->unlink_save;
1589 $self->destroy; 2333 $self->destroy;
1590} 2334}
1591 2335
1592my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1593 2337
1594sub nuke { 2338sub nuke {
1595 my ($self) = @_; 2339 my ($self) = @_;
1596 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
1597 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
1598 2345
1599 $self->unlink_save; 2346 $self->unlink_save;
1600 2347
1601 bless $self, "cf::map"; 2348 bless $self, "cf::map";
1602 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
1603 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1604 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606 2353
1607 $cf::MAP{$self->path} = $self; 2354 $cf::MAP{$self->path} = $self;
2355 }
1608 2356
1609 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
2358}
2359
2360=item $maps = cf::map::tmp_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376}
2377
2378=item $maps = cf::map::random_maps
2379
2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
2382
2383=cut
2384
2385sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
1610} 2394}
1611 2395
1612=item cf::map::unique_maps 2396=item cf::map::unique_maps
1613 2397
1614Returns an arrayref of paths of all shared maps that have 2398Returns an arrayref of paths of all shared maps that have
1615instantiated unique items. May block. 2399instantiated unique items. May block.
1616 2400
1617=cut 2401=cut
1618 2402
1619sub unique_maps() { 2403sub unique_maps() {
1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2404 [
1621 or return; 2405 map {
1622
1623 my @paths;
1624
1625 for (@$files) {
1626 utf8::decode $_; 2406 utf8::decode $_;
1627 next if /\.pst$/; 2407 s/\.map$//; # TODO future compatibility hack
1628 next unless /^$PATH_SEP/o; 2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413}
1629 2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
1630 s/\.map$//; 2436 s/\.map$// or next;
1631 push @paths, $_; 2437 utf8::decode $_;
1632 } 2438 push @maps, "$dir/$_";
2439 }
1633 2440
1634 \@paths 2441 push @dirs, map "$dir/$_", @$dirs;
1635} 2442 }
1636 2443
1637package cf; 2444 \@maps
2445}
1638 2446
1639=back 2447=back
1640 2448
1641=head3 cf::object 2449=head3 cf::object
1642 2450
1646 2454
1647=over 4 2455=over 4
1648 2456
1649=item $ob->inv_recursive 2457=item $ob->inv_recursive
1650 2458
1651Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
1652 2461
1653=cut 2462=cut
1654 2463
1655sub inv_recursive_; 2464sub inv_recursive_;
1656sub inv_recursive_ { 2465sub inv_recursive_ {
1659 2468
1660sub inv_recursive { 2469sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
1662} 2471}
1663 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
1664package cf; 2501package cf;
1665 2502
1666=back 2503=back
1667 2504
1668=head3 cf::object::player 2505=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2513dialogue with the given NPC character.
1677 2514
1678=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1679 2530
1680# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2532# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1685 2536
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2538
1688 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1690 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1693 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1694} 2564}
1695 2565
1696=item $player_object->may ("access") 2566=item $player_object->may ("access")
1697 2567
1698Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1711 2581
1712=item $player_object->enter_link 2582=item $player_object->enter_link
1713 2583
1714Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1715 2585
1716The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
1718 2590
1719Will never block. 2591Will never block.
1720 2592
1721=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1722 2594
1730=cut 2602=cut
1731 2603
1732sub link_map { 2604sub link_map {
1733 unless ($LINK_MAP) { 2605 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}" 2606 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1736 $LINK_MAP->load; 2608 $LINK_MAP->load;
1737 } 2609 }
1738 2610
1739 $LINK_MAP 2611 $LINK_MAP
1740} 2612}
1745 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1746 2618
1747 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1748 2620
1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1750 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1751 2623
1752 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1753} 2625}
1754 2626
1755sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1756 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1757 2631
1758 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1759 2633
1760 unless ($map) { 2634 unless ($map) {
1761 # restore original map position 2635 # restore original map position
1772 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1773 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1774 2648
1775 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1776 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1777 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1778 2652
1779 $map->load; 2653 $map->load;
1780 $map->load_diag; 2654 $map->load_neighbours;
1781 2655
1782 return unless $self->contr->active; 2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
1783 $self->activate_recursive; 2662 $self->activate_recursive;
1784 $self->enter_map ($map, $x, $y);
1785} 2663}
1786 2664
1787cf::player->attach ( 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1788 on_logout => sub {
1789 my ($pl) = @_;
1790 2666
1791 # abort map switching before logout 2667Moves the player to the given map-path and coordinates by first freezing
1792 if ($pl->ob->{_link_pos}) { 2668her, loading and preparing them map, calling the provided $check callback
1793 cf::sync_job { 2669that has to return the map if sucecssful, and then unfreezes the player on
1794 $pl->ob->leave_link 2670the new (success) or old (failed) map position. In either case, $done will
1795 }; 2671be called at the end of this process.
1796 }
1797 },
1798 on_login => sub {
1799 my ($pl) = @_;
1800 2672
1801 # try to abort aborted map switching on player login :) 2673Note that $check will be called with a potentially non-loaded map, so if
1802 # should happen only on crashes 2674it needs a loaded map it has to call C<< ->load >>.
1803 if ($pl->ob->{_link_pos}) {
1804 $pl->ob->enter_link;
1805 (async {
1806 # we need this sleep as the login has a concurrent enter_exit running
1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1812 Coro::Timer::sleep 1;
1813 $pl->ob->leave_link;
1814 })->prio (2);
1815 }
1816 },
1817);
1818 2675
1819=item $player_object->goto ($path, $x, $y)
1820
1821=cut 2676=cut
2677
2678our $GOTOGEN;
1822 2679
1823sub cf::object::player::goto { 2680sub cf::object::player::goto {
1824 my ($self, $path, $x, $y) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
2682
2683 # do generation counting so two concurrent goto's will be executed in-order
2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1825 2685
1826 $self->enter_link; 2686 $self->enter_link;
1827 2687
1828 (async { 2688 (async {
1829 my $map = cf::map::find $path; 2689 $Coro::current->{desc} = "player::goto $path $x $y";
2690
2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
2710 my $map = eval {
2711 my $map = defined $path ? cf::map::find $path : undef;
2712
2713 if ($map) {
1830 $map = $map->customise_for ($self) if $map; 2714 $map = $map->customise_for ($self);
1831 2715 $map = $check->($map) if $check && $map;
1832# warn "entering ", $map->path, " at ($x, $y)\n" 2716 } else {
1833# if $map;
1834
1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
1836 2719
2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
2726 }
2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
1837 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
1838 })->prio (1); 2734 })->prio (1);
1839} 2735}
1840 2736
1841=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
1842 2738
1862} 2758}
1863 2759
1864sub prepare_random_map { 2760sub prepare_random_map {
1865 my ($exit) = @_; 2761 my ($exit) = @_;
1866 2762
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1868
1869 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
1870 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
1871 # that depends on the exit object 2765 # that depends on the exit object
1872 2766
1873 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
1874 2768
1875 if ($exit->map) { 2769 if ($exit->map) {
1876 $rmp->{region} = $exit->map->region_name; 2770 $rmp->{region} = $exit->region->name;
1877 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
1878 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
1879 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
1880 } 2776 }
1881 2777
1882 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
1883 2779
1884 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1885 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
1887 2783
1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1889 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh; 2786 undef $fh;
1891 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
1892 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
1893 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
1894 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
1895 } 2795 }
1896} 2796}
1897 2797
1898sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
1899 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
1901 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
1902 2802
1903 $self->enter_link; 2803 $self->enter_link;
1904 2804
1905 (async { 2805 (async {
1906 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
1907 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
1908 prepare_random_map $exit 2815 prepare_random_map $exit
1909 if $exit->slaying eq "/!"; 2816 if $exit->slaying eq "/!";
2817 }
1910 2818
1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
1913 2822
2823 $self->goto ($map, $x, $y);
2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
1914 1; 2829 1
1915 }) { 2830 }) {
1916 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
1917 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
1918 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
1919 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
1920 2835
1921 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
1922 $self->leave_link; 2837 $self->leave_link;
1923 } 2838 }
1924 })->prio (1); 2839 })->prio (1);
1937 2852
1938sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
1939 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
1940 2855
1941 utf8::encode $text; 2856 utf8::encode $text;
1942 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1943} 2858}
1944 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887Send a drawinfo or msg packet to the client, formatting the msg for the
2888client if neccessary. C<$type> should be a string identifying the type of
2889the message, with C<log> being the default. If C<$color> is negative, suppress
2890the message unless the client supports the msg packet.
2891
2892=cut
2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
3008sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045}
3046
3047=item $client->ext_msg ($type, @msg)
3048
3049Sends an ext event to the client.
3050
3051=cut
3052
3053sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080}
1945 3081
1946=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
1947 3083
1948Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
1949the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3085the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1950C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3086C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1951 3087
1952Queries can fail, so check the return code. Or don't, as queries will become 3088Queries can fail, so check the return code. Or don't, as queries will
1953reliable at some point in the future. 3089become reliable at some point in the future.
1954 3090
1955=cut 3091=cut
1956 3092
1957sub cf::client::query { 3093sub cf::client::query {
1958 my ($self, $flags, $text, $cb) = @_; 3094 my ($self, $flags, $text, $cb) = @_;
1966 utf8::encode $text; 3102 utf8::encode $text;
1967 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1968 3104
1969 $self->send_packet ($self->{query_queue}[0][0]) 3105 $self->send_packet ($self->{query_queue}[0][0])
1970 if @{ $self->{query_queue} } == 1; 3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
1971} 3109}
1972 3110
1973cf::client->attach ( 3111cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
1974 on_reply => sub { 3117 on_reply => sub {
1975 my ($ns, $msg) = @_; 3118 my ($ns, $msg) = @_;
1976 3119
1977 # this weird shuffling is so that direct followup queries 3120 # this weird shuffling is so that direct followup queries
1978 # get handled first 3121 # get handled first
1979 my $queue = delete $ns->{query_queue} 3122 my $queue = delete $ns->{query_queue}
1980 or return; # be conservative, not sure how that can happen, but we saw a crash here 3123 or return; # be conservative, not sure how that can happen, but we saw a crash here
1981 3124
1982 (shift @$queue)->[1]->($msg); 3125 (shift @$queue)->[1]->($msg);
3126 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1983 3127
1984 push @{ $ns->{query_queue} }, @$queue; 3128 push @{ $ns->{query_queue} }, @$queue;
1985 3129
1986 if (@{ $ns->{query_queue} } == @$queue) { 3130 if (@{ $ns->{query_queue} } == @$queue) {
1987 if (@$queue) { 3131 if (@$queue) {
1989 } else { 3133 } else {
1990 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1991 } 3135 }
1992 } 3136 }
1993 }, 3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
1994); 3164);
1995 3165
1996=item $client->async (\&cb) 3166=item $client->async (\&cb)
1997 3167
1998Create a new coroutine, running the specified callback. The coroutine will 3168Create a new coroutine, running the specified callback. The coroutine will
2014 3184
2015 $coro 3185 $coro
2016} 3186}
2017 3187
2018cf::client->attach ( 3188cf::client->attach (
2019 on_destroy => sub { 3189 on_client_destroy => sub {
2020 my ($ns) = @_; 3190 my ($ns) = @_;
2021 3191
2022 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2023 }, 3193 },
2024); 3194);
2039our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
2040our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
2041 3211
2042$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
2043 3213
2044$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
2045 3219
2046# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
2047 3221
2048=pod 3222=pod
2049 3223
2050The following fucntions and emthods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
2051 3225
2052 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
2053 cf::object::player player 3231 cf::object::player
2054 cf::player peaceful 3232 player
2055 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
2056 3239
2057=cut 3240=cut
2058 3241
2059for ( 3242for (
2060 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
2061 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
2062 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
2063 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
2064) { 3249) {
2065 no strict 'refs'; 3250 no strict 'refs';
2066 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
2067 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2085 3270
2086 my $qcode = $code; 3271 my $qcode = $code;
2087 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2088 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
2089 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
2090 local $_; 3278 local $_;
2091 local @safe::cf::_safe_eval_args = values %vars;
2092 3279
2093 my $eval = 3280 my $eval =
2094 "do {\n" 3281 "do {\n"
2095 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2096 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
2097 . $code 3284 . $code
2098 . "\n}" 3285 . "\n}"
2099 ; 3286 ;
2100 3287
3288 if ($CFG{safe_eval}) {
2101 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
2102 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2103 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
2104 3297
2105 if ($@) { 3298 if ($@) {
2106 warn "$@"; 3299 warn "$@";
2107 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
2108 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
2127=cut 3320=cut
2128 3321
2129sub register_script_function { 3322sub register_script_function {
2130 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
2131 3324
2132 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
2133 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
2134} 3327}
2135 3328
2136=back 3329=back
2137 3330
2138=cut 3331=cut
2139 3332
2140############################################################################# 3333#############################################################################
3334# the server's init and main functions
2141 3335
2142=head2 EXTENSION DATABASE SUPPORT 3336sub load_facedata($) {
3337 my ($path) = @_;
2143 3338
2144Crossfire maintains a very simple database for extension use. It can 3339 # HACK to clear player env face cache, we need some signal framework
2145currently store anything that can be serialised using Storable, which 3340 # for this (global event?)
2146excludes objects. 3341 %ext::player_env::MUSIC_FACE_CACHE = ();
2147 3342
2148The parameter C<$family> should best start with the name of the extension 3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2149using it, it should be unique.
2150 3344
2151=over 4 3345 warn "loading facedata from $path\n";
2152 3346
2153=item $hashref = cf::db_get $family 3347 my $facedata;
3348 0 < aio_load $path, $facedata
3349 or die "$path: $!";
2154 3350
2155Return a hashref for use by the extension C<$family>, which can be 3351 $facedata = Coro::Storable::thaw $facedata;
2156modified. After modifications, you have to call C<cf::db_dirty> or
2157C<cf::db_sync>.
2158 3352
2159=item $value = cf::db_get $family => $key 3353 $facedata->{version} == 2
3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
2160 3355
2161Returns a single value from the database 3356 # patch in the exptable
2162 3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2163=item cf::db_put $family => $hashref 3358 $facedata->{resource}{"res/exp_table"} = {
2164 3359 type => FT_RSRC,
2165Stores the given family hashref into the database. Updates are delayed, if 3360 data => $exp_table,
2166you want the data to be synced to disk immediately, use C<cf::db_sync>. 3361 hash => (Digest::MD5::md5 $exp_table),
2167
2168=item cf::db_put $family => $key => $value
2169
2170Stores the given C<$value> in the family hash. Updates are delayed, if you
2171want the data to be synced to disk immediately, use C<cf::db_sync>.
2172
2173=item cf::db_dirty
2174
2175Marks the database as dirty, to be updated at a later time.
2176
2177=item cf::db_sync
2178
2179Immediately write the database to disk I<if it is dirty>.
2180
2181=cut
2182
2183our $DB;
2184
2185{
2186 my $path = cf::localdir . "/database.pst";
2187
2188 sub db_load() {
2189 $DB = stat $path ? Storable::retrieve $path : { };
2190 } 3362 };
3363 cf::cede_to_tick;
2191 3364
2192 my $pid;
2193
2194 sub db_save() {
2195 waitpid $pid, 0 if $pid;
2196 if (0 == ($pid = fork)) {
2197 $DB->{_meta}{version} = 1;
2198 Storable::nstore $DB, "$path~";
2199 rename "$path~", $path;
2200 cf::_exit 0 if defined $pid;
2201 }
2202 } 3365 {
3366 my $faces = $facedata->{faceinfo};
2203 3367
2204 my $dirty; 3368 while (my ($face, $info) = each %$faces) {
3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 3370
2206 sub db_sync() { 3371 cf::face::set_visibility $idx, $info->{visibility};
2207 db_save if $dirty; 3372 cf::face::set_magicmap $idx, $info->{magicmap};
2208 undef $dirty; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2209 } 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2210 3375
2211 my $idle = Event->idle ( 3376 cf::cede_to_tick;
2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
2218 );
2219
2220 sub db_dirty() {
2221 $dirty = 1;
2222 $idle->start;
2223 }
2224
2225 sub db_get($;$) {
2226 @_ >= 2
2227 ? $DB->{$_[0]}{$_[1]}
2228 : ($DB->{$_[0]} ||= { })
2229 }
2230
2231 sub db_put($$;$) {
2232 if (@_ >= 3) {
2233 $DB->{$_[0]}{$_[1]} = $_[2];
2234 } else {
2235 $DB->{$_[0]} = $_[1];
2236 }
2237 db_dirty;
2238 }
2239
2240 cf::global->attach (
2241 prio => 10000,
2242 on_cleanup => sub {
2243 db_sync;
2244 }, 3377 }
2245 );
2246}
2247 3378
2248############################################################################# 3379 while (my ($face, $info) = each %$faces) {
2249# the server's main() 3380 next unless $info->{smooth};
2250 3381
2251sub cfg_load { 3382 my $idx = cf::face::find $face
3383 or next;
3384
3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3388 } else {
3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
3390 }
3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
3426 1
3427}
3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479}
3480
3481sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484}
3485
3486sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489}
3490
3491sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494}
3495
3496sub reload_resources {
3497 warn "reloading resource files...\n";
3498
3499 reload_facedata;
3500 reload_archetypes;
3501 reload_regions;
3502 reload_treasures;
3503
3504 warn "finished reloading resource files\n";
3505}
3506
3507sub reload_config {
3508 warn "reloading config file...\n";
3509
2252 open my $fh, "<:utf8", cf::confdir . "/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2253 or return; 3511 or return;
2254 3512
2255 local $/; 3513 local $/;
2256 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2257 3515
2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259 3517
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2267 }; 3525 };
2268 warn $@ if $@; 3526 warn $@ if $@;
2269 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2270} 3558}
2271 3559
2272sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2273 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2274 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2276 (async { 3573 (async {
2277 Event::one_event; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
2278 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
2279 }; 3577 };
2280 3578
2281 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
2282 db_load; 3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2283 load_extensions; 3602 load_extensions;
2284 3603
2285 $TICK_WATCHER->start; 3604 utime time, time, $RUNTIMEFILE;
2286 Event::loop; 3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2287} 3617}
2288 3618
2289############################################################################# 3619#############################################################################
2290# initialisation and cleanup 3620# initialisation and cleanup
2291 3621
2292# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
2293BEGIN { 3623BEGIN {
3624 our %SIGWATCHER = ();
2294 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal ( 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 prio => 0,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
2302 },
2303 ); 3628 };
3629 }
3630}
3631
3632sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
2304 } 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
2305} 3718}
2306 3719
2307sub emergency_save() { 3720sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
2309 3722
2310 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
2311 3724
2312 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
2313 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
2317 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3739 $pl->save;
2321 } 3740 }
2322 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
2323 3742
2324 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
2325 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3746 $map->valid or next;
2328 $map->save; 3747 $map->save;
2329 } 3748 }
2330 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
3750
3751 warn "emergency_perl_save: begin database checkpoint\n";
3752 BDB::db_env_txn_checkpoint $DB_ENV;
3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
2331 }; 3758 };
2332 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
2333 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
2334} 3766}
2335 3767
3768sub post_cleanup {
3769 my ($make_core) = @_;
3770
3771 warn Carp::longmess "post_cleanup backtrace"
3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801}
3802
2336sub reload() { 3803sub do_reload_perl() {
2337 # can/must only be called in main 3804 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2339 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
2340 return; 3807 return;
2341 } 3808 }
2342 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2343 warn "reloading..."; 3815 warn "reloading...";
2344 3816
2345 warn "cancelling server ticker"; 3817 warn "entering sync_job";
2346 $TICK_WATCHER->cancel;
2347 3818
3819 cf::sync_job {
3820 cf::write_runtime_sync; # external watchdog should not bark
2348 cf::emergency_save; 3821 cf::emergency_save;
3822 cf::write_runtime_sync; # external watchdog should not bark
2349 3823
2350 eval { 3824 warn "syncing database to disk";
3825 BDB::db_env_txn_checkpoint $DB_ENV;
3826
2351 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2352 3828
2353 warn "syncing database to disk";
2354 cf::db_sync;
2355
2356 warn "cancelling all WF_AUTOCANCEL watchers";
2357 for (Event::all_watchers) {
2358 $_->cancel if $_->data & WF_AUTOCANCEL;
2359 }
2360
2361 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
2362 for (;;) { 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2363 IO::AIO::flush; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2364 Coro::cede;
2365 last unless IO::AIO::nreqs;
2366 warn "iterate...";
2367 }
2368
2369 warn "cancelling all extension coros";
2370 $_->cancel for values %EXT_CORO;
2371 %EXT_CORO = ();
2372
2373 warn "removing commands";
2374 %COMMAND = ();
2375
2376 warn "removing ext commands";
2377 %EXTCMD = ();
2378
2379 warn "unloading/nuking all extensions";
2380 for my $pkg (@EXTS) {
2381 warn "... unloading $pkg";
2382
2383 if (my $cb = $pkg->can ("unload")) {
2384 eval {
2385 $cb->($pkg);
2386 1
2387 } or warn "$pkg unloaded, but with errors: $@";
2388 } 3832 }
2389 3833
2390 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
2391 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
2392 } 3836 %EXT_CORO = ();
2393 3837
2394 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
2395 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
2396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2397 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
2398 warn "... unloading $k"; 3847 warn "... unloading $pkg";
2399 delete $INC{$k};
2400 3848
2401 $k =~ s/\.pm$//;
2402 $k =~ s/\//::/g;
2403
2404 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
2405 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2406 } 3858 }
2407 3859
2408 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
2409 } 3875 }
2410 3876
2411 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
2412 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2413 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2414 3880
2415 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
2416 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2417 3884
2418 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2419 # and global variables created in xs 3886 # and global variables created in xs
2420 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2421 3888
2422 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
2423 3890
2424 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2425 require cf; 3892 require cf;
2426 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2427 3894
2428 warn "loading config and database again"; 3895 warn "loading config and database again";
2429 cf::cfg_load; 3896 cf::reload_config;
2430 cf::db_load;
2431 3897
2432 warn "loading extensions"; 3898 warn "loading extensions";
2433 cf::load_extensions; 3899 cf::load_extensions;
2434 3900
3901 if ($REATTACH_ON_RELOAD) {
2435 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
2436 _global_reattach; 3903 _global_reattach; # objects, sockets
2437 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
2438 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3906 warn "reattaching attachments to players";
3907 reattach $_ for values %PLAYER;
3908 }
2439 3909
2440 warn "restarting server ticker"; 3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
2441 3912
2442 $TICK_WATCHER->start; 3913 warn "leaving sync_job";
3914
3915 1
3916 } or do {
3917 warn $@;
3918 cf::cleanup "error while reloading, exiting.";
3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927};
3928
3929our $RELOAD_WATCHER; # used only during reload
3930
3931sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
2443 }; 3942 };
2444 3943}
2445 if ($@) {
2446 warn $@;
2447 warn "error while reloading, exiting.";
2448 exit 1;
2449 }
2450
2451 warn "reloaded";
2452};
2453
2454our $RELOAD_WATCHER; # used only during reload
2455 3944
2456register_command "reload" => sub { 3945register_command "reload" => sub {
2457 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
2458 3947
2459 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
2460 $who->message ("reloading server."); 3949 $who->message ("reloading server.");
2461 3950 async {
2462 # doing reload synchronously and two reloads happen back-to-back, 3951 $Coro::current->{desc} = "perl_reload";
2463 # coro crashes during coro_state_free->destroy here.
2464
2465 $RELOAD_WATCHER ||= Event->timer (
2466 reentrant => 0,
2467 after => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => sub {
2470 reload; 3952 reload_perl;
2471 undef $RELOAD_WATCHER;
2472 },
2473 ); 3953 };
2474 } 3954 }
2475}; 3955};
2476 3956
2477unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
2478 3958
2479my $bug_warning = 0; 3959my $bug_warning = 0;
2480 3960
2481$TICK_WATCHER = Event->timer ( 3961our @WAIT_FOR_TICK;
2482 reentrant => 0, 3962our @WAIT_FOR_TICK_BEGIN;
2483 parked => 1, 3963
2484 prio => 0, 3964sub wait_for_tick {
2485 at => $NEXT_TICK || $TICK, 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2486 data => WF_AUTOCANCEL, 3966
2487 cb => sub { 3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970}
3971
3972sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978}
3979
3980sub tick {
2488 if ($Coro::current != $Coro::main) { 3981 if ($Coro::current != $Coro::main) {
2489 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2490 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
2491 return; 3984 return;
2492 } 3985 }
2493 3986
2494 $NOW = Event::time;
2495
2496 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
2497 $RUNTIME += $TICK;
2498 $NEXT_TICK += $TICK;
2499 3988
2500 $WAIT_FOR_TICK->broadcast; 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2501 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2502 3990
2503 Event::sweep; 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2504 Coro::cede_notself; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2505 3993 Coro::async_pool {
2506# my $AFTER = Event::time; 3994 $Coro::current->{desc} = "runtime saver";
2507# warn $AFTER - $NOW;#d#
2508
2509 # if we are delayed by four ticks or more, skip them all
2510 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2511
2512 $TICK_WATCHER->at ($NEXT_TICK);
2513 $TICK_WATCHER->start;
2514 },
2515);
2516
2517IO::AIO::max_poll_time $TICK * 0.1;
2518
2519undef $Coro::AIO::WATCHER;
2520$AIO_POLL_WATCHER = Event->io (
2521 reentrant => 0,
2522 fd => IO::AIO::poll_fileno,
2523 poll => 'r',
2524 prio => 6,
2525 data => WF_AUTOCANCEL,
2526 cb => \&IO::AIO::poll_cb,
2527);
2528
2529$WRITE_RUNTIME_WATCHER = Event->timer (
2530 reentrant => 0,
2531 data => WF_AUTOCANCEL,
2532 after => 1,
2533 interval => 10,
2534 prio => 6, # keep it lowest so it acts like a watchdog
2535 cb => Coro::unblock_sub {
2536 write_runtime 3995 write_runtime_sync
2537 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
3997 };
2538 }, 3998 }
2539); 3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
4018
4019{
4020 # configure BDB
4021
4022 BDB::min_parallel 16;
4023 BDB::max_poll_reqs $TICK * 0.1;
4024 $AnyEvent::BDB::WATCHER->priority (1);
4025
4026 unless ($DB_ENV) {
4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4033
4034 cf::sync_job {
4035 eval {
4036 BDB::db_env_open
4037 $DB_ENV,
4038 $BDBDIR,
4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4041 0666;
4042
4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4044 };
4045
4046 cf::cleanup "db_env_open(db): $@" if $@;
4047 };
4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
4059}
4060
4061{
4062 # configure IO::AIO
4063
4064 IO::AIO::min_parallel 8;
4065 IO::AIO::max_poll_time $TICK * 0.1;
4066 undef $AnyEvent::AIO::WATCHER;
4067}
4068
4069my $_log_backtrace;
4070
4071sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109}
4110
4111# load additional modules
4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
2540 4114
2541END { cf::emergency_save } 4115END { cf::emergency_save }
2542 4116
25431 41171
2544 4118

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