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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
20use BDB (); 56use BDB ();
21use Data::Dumper; 57use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 58use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
26use Time::HiRes; 61use Time::HiRes;
27use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
28 64
65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 77
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 118our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
58 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
61 127
62our %CFG; 128our %CFG;
63 129
64our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 131our $RUNTIME;
132our $NOW;
66 133
67our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 137
76# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
79binmode STDOUT; 151binmode STDOUT;
80binmode STDERR; 152binmode STDERR;
81 153
82# read virtual server time, if available 154# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
87} 159}
88 160
89mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 162
91mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 165
96our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
97 167
98sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 184
100############################################################################# 185#############################################################################
101 186
102=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
103 188
110=item $cf::RUNTIME 195=item $cf::RUNTIME
111 196
112The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 198every server tick.
114 199
115=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 203
117The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
119 208
120=item $cf::NOW 209=item $cf::NOW
121 210
122The time of the last (current) server tick. 211The time of the last (current) server tick.
123 212
124=item $cf::TICK 213=item $cf::TICK
125 214
126The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
127 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
128=item %cf::CFG 227=item %cf::CFG
129 228
130Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 230from wherever your confdir points to.
132 231
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
134 233
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
139 249
140=back 250=back
141 251
142=cut 252=cut
143 253
144BEGIN { 254$Coro::State::WARNHOOK = sub {
145 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 255 my $msg = join "", @_;
147 utf8::encode $msg;
148 256
149 $msg .= "\n" 257 $msg .= "\n"
150 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
151 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
152 LOG llevError, $msg; 262 LOG llevError, $msg;
153 }; 263};
154} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
155 278
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 286
163# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 288# within the Safe compartment.
165for my $pkg (qw( 289for my $pkg (qw(
166 cf::global cf::attachable 290 cf::global cf::attachable
167 cf::object cf::object::player 291 cf::object cf::object::player
168 cf::client cf::player 292 cf::client cf::player
169 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
170 cf::map cf::party cf::region 295 cf::party cf::region
171)) { 296)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 298}
175 299
176$Event::DIED = sub { 300$EV::DIED = sub {
177 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
178}; 302};
303
304#############################################################################
179 305
180=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
181 307
182=over 4 308=over 4
183 309
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 329 $d
204 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
205} 331}
206 332
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
210 334
211Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
212 336
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
221 338
222Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
223 340
224=cut 341=cut
225 342
226sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
228 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
229} 360}
230 361
231=item cf::lock_wait $string 362=item cf::lock_wait $string
232 363
233Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
234 365
235=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
236 367
237Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
240returned. 371returned.
241 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
242Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
244 378
245=cut 379=item $locked = cf::lock_active $string
246 380
247our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
248 386
249sub lock_wait($) { 387sub lock_wait($) {
250 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 389}
258 390
259sub lock_acquire($) { 391sub lock_acquire($) {
260 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
261 394
262 # wait, to be sure we are not locked 395sub lock_active($) {
263 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 397}
272 398
273sub freeze_mainloop { 399sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
275 401
276 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 403}
404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
278 }; 469 }
279 $TICK_WATCHER->stop; 470};
280 $guard 471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
281} 485}
282 486
283=item cf::async { BLOCK } 487=item cf::async { BLOCK }
284 488
285Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
290 494
291BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
292 496
293=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
294 498
295The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
298 503
299If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
302fast or be very important. 507fast or be very important.
305 510
306sub sync_job(&) { 511sub sync_job(&) {
307 my ($job) = @_; 512 my ($job) = @_;
308 513
309 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
310 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
312 519
313 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 521
315 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
316 523
317 my $busy = 1; 524 my $busy = 1;
318 my @res; 525 my @res;
319 526
320 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 529 @res = eval { $job->() };
322 warn $@ if $@; 530 warn $@ if $@;
323 undef $busy; 531 undef $busy;
324 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
325 533
326 while ($busy) { 534 while ($busy) {
327 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
328 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
329 545
330 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
331 } else { 547 } else {
332 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
333 549
353 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
354 570
355 $coro 571 $coro
356} 572}
357 573
358sub write_runtime { 574=item fork_call { }, $args
359 my $runtime = cf::localdir . "/runtime";
360 575
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
362 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
363 580
364 my $value = $cf::RUNTIME + 90 + 10; 581=cut
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367 582
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0 583sub fork_call(&@) {
369 and return; 584 my ($cb, @args) = @_;
370 585
371 # always fsync - this file is important 586 # we seemingly have to make a local copy of the whole thing,
372 aio_fsync $fh 587 # otherwise perl prematurely frees the stuff :/
373 and return; 588 # TODO: investigate and fix (likely this will be rather laborious)
374 589
375 close $fh 590 my @res = Coro::Util::fork_eval {
376 or return; 591 reset_signals;
592 &$cb
593 }, @args;
377 594
378 aio_rename "$runtime~", $runtime 595 wantarray ? @res : $res[-1]
379 and return; 596}
380 597
598sub objinfo {
381 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 772}
383 773
384=back 774=back
385 775
386=cut 776=cut
387 777
388############################################################################# 778#############################################################################
389 779
390=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
391 781
392Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
395 785
396In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+). 788Deliantra).
399 789
400=over 4 790=over 4
401 791
402=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
403 793
447=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
448 838
449Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
451 841
452Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
454 844
455These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
456 846
457=over 4 847=over 4
566 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
567 957
568 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
572 962
573 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
574 my $pkg = shift @arg; 964 my $pkg = shift @arg;
575 965
576 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
605 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
606 } 996 }
607 997
608 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
609 } else { 999 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
611 } 1001 }
612 1002
613 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
614} 1004}
615 1005
617 if (ref $_[0]) { 1007 if (ref $_[0]) {
618 _object_attach @_; 1008 _object_attach @_;
619 } else { 1009 } else {
620 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
621 } 1011 }
1012 _recalc_want;
622}; 1013};
623 1014
624# all those should be optimised 1015# all those should be optimised
625sub cf::attachable::detach { 1016sub cf::attachable::detach {
626 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
629 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
630 reattach ($obj); 1021 reattach ($obj);
631 } else { 1022 } else {
632 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
633 } 1024 }
1025 _recalc_want;
634}; 1026};
635 1027
636sub cf::attachable::attached { 1028sub cf::attachable::attached {
637 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
638 1030
653 "; 1045 ";
654 die if $@; 1046 die if $@;
655} 1047}
656 1048
657our $override; 1049our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659 1051
660sub override { 1052sub override {
661 $override = 1; 1053 $override = 1;
662 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
663} 1055}
664 1056
665sub do_invoke { 1057sub do_invoke {
666 my $event = shift; 1058 my $event = shift;
667 my $callbacks = shift; 1059 my $callbacks = shift;
668 1060
669 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
670 1062
671 local $override; 1063 local $override;
672 1064
673 for (@$callbacks) { 1065 for (@$callbacks) {
674 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
683 } 1075 }
684 1076
685 0 1077 0
686} 1078}
687 1079
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
689 1081
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691 1083
692Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
693 1085
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
697 1089
698=back 1090=back
699 1091
700=cut 1092=cut
701 1093
702############################################################################# 1094#############################################################################
703# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
704 1138
705sub reattach { 1139sub reattach {
706 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
707 my ($obj) = @_; 1141 my ($obj) = @_;
708 1142
1143 # no longer needed after getting rid of delete_package?
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710 1145
711 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
712 1147
713 @$registry = (); 1148 @$registry = ();
714 1149
729cf::attachable->attach ( 1164cf::attachable->attach (
730 prio => -1000000, 1165 prio => -1000000,
731 on_instantiate => sub { 1166 on_instantiate => sub {
732 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
733 1168
734 $data = from_json $data; 1169 $data = decode_json $data;
735 1170
736 for (@$data) { 1171 for (@$data) {
737 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
738 1173
739 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
755sub object_freezer_save { 1190sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
757 1192
758 sync_job { 1193 sync_job {
759 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
760 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
762 1198
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
767 close $fh; 1206 aio_close $fh;
768 1207
769 if (@$objs) { 1208 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
772 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
775 close $fh; 1217 aio_close $fh;
776 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
777 } 1219 }
778 } else { 1220 } else {
779 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
780 } 1222 }
781 1223
782 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
783 } else { 1228 } else {
784 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
785 } 1230 }
786 } else { 1231 } else {
787 aio_unlink $filename; 1232 aio_unlink $filename;
788 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
789 } 1234 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 } 1235 };
797} 1236}
798 1237
799sub object_freezer_as_string { 1238sub object_freezer_as_string {
800 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
801 1240
806 1245
807sub object_thawer_load { 1246sub object_thawer_load {
808 my ($filename) = @_; 1247 my ($filename) = @_;
809 1248
810 my ($data, $av); 1249 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814 1250
815 (aio_load $filename, $data) >= 0 1251 (aio_load $filename, $data) >= 0
816 or return; 1252 or return;
817 1253
818 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
819 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
820 or return; 1256 or return;
1257
821 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
822 } 1260 }
823 1261
1262 utf8::decode (my $decname = $filename);
824 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
825 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
826 return ($data, $av); 1266 ($data, $av)
827} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
828 1274
829############################################################################# 1275#############################################################################
830# command handling &c 1276# command handling &c
831 1277
832=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
845 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
846} 1292}
847 1293
848=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
849 1295
850Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
851 1301
852If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
853called. 1303called.
854 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
855=cut 1316=cut
856 1317
857sub register_extcmd { 1318sub register_extcmd {
858 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
859 1320
860 $EXTCMD{$name} = $cb; 1321 $EXTCMD{$name} = $cb;
861} 1322}
862 1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
1331
863cf::player->attach ( 1332cf::player->attach (
864 on_command => sub { 1333 on_unknown_command => sub {
865 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
866 1335
867 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
868 or return; 1337 or return;
869 1338
874 cf::override; 1343 cf::override;
875 }, 1344 },
876 on_extcmd => sub { 1345 on_extcmd => sub {
877 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
878 1347
879 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
880 1349
881 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
882 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
883 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
884 $pl->ext_reply ($msg->{msgid}, %reply);
885 }
886 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
887 } else { 1365 } else {
888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 } 1367 }
890 1368
891 cf::override; 1369 cf::override;
892 }, 1370 },
893); 1371);
894 1372
1373# "readahead" all extensions
895sub load_extension { 1374sub cache_extensions {
896 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
897 1376
898 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
899 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
900 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
901 $pkg =~ s/[^[:word:]]/_/g;
902 $pkg = "ext::$pkg";
903
904 warn "... loading '$path' into '$pkg'\n";
905
906 open my $fh, "<:utf8", $path
907 or die "$path: $!";
908
909 my $source =
910 "package $pkg; use strict; use utf8;\n"
911 . "#line 1 \"$path\"\n{\n"
912 . (do { local $/; <$fh> })
913 . "\n};\n1";
914
915 unless (eval $source) {
916 my $msg = $@ ? "$path: $@\n"
917 : "extension disabled.\n";
918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
919 warn $@;
920 warn "mandatory extension failed to load, exiting.\n";
921 exit 1;
922 } 1380 }
923 die $@;
924 } 1381 };
925 1382
926 push @EXTS, $pkg; 1383 $grp
927} 1384}
928 1385
929sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
930 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
931 next unless -r $ext; 1391 next unless -r $path;
932 eval { 1392
933 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
934 1 1456 }
935 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
936 } 1467 };
937} 1468}
938 1469
939############################################################################# 1470#############################################################################
940 1471
1472=back
1473
941=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
942 1475
943Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
944 1477
945=cut 1478=cut
946 1479
947package cf::player; 1480package cf::player;
948 1481
950 1483
951=head3 cf::player 1484=head3 cf::player
952 1485
953=over 4 1486=over 4
954 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
955=item cf::player::find $login 1502=item cf::player::find $login
956 1503
957Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
958 1505
959=cut 1506=cut
960 1507
961sub playerdir($) { 1508sub playerdir($) {
962 cf::localdir 1509 "$PLAYERDIR/"
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967} 1511}
968 1512
969sub path($) { 1513sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971 1515
972 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
973} 1517}
974 1518
975sub find_active($) { 1519sub find_active($) {
976 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
980 1524
981sub exists($) { 1525sub exists($) {
982 my ($login) = @_; 1526 my ($login) = @_;
983 1527
984 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
986} 1530}
987 1531
988sub find($) { 1532sub find($) {
989 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0]; 1534 my $login = $_[0];
991 1535
992 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
993 1537
994 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
996 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
997 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
998 } 1555 }
999 } 1556 }
1000} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1001 1571
1002sub save($) { 1572sub save($) {
1003 my ($pl) = @_; 1573 my ($pl) = @_;
1004 1574
1005 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1010 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1011 1581
1012 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1014 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1015 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1016 Coro::cede; 1591 cf::cede_to_tick;
1017} 1592}
1018 1593
1019sub new($) { 1594sub new($) {
1020 my ($login) = @_; 1595 my ($login) = @_;
1021 1596
1027 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1028 1603
1029 $self 1604 $self
1030} 1605}
1031 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1032=item $pl->quit_character 1617=item $pl->quit_character
1033 1618
1034Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1036 1621
1037=cut 1622=cut
1038 1623
1039sub quit_character { 1624sub quit_character {
1040 my ($pl) = @_; 1625 my ($pl) = @_;
1041 1626
1627 my $name = $pl->ob->name;
1628
1042 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1044 1631
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1049 1638
1050 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1055 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1056} 1665}
1057 1666
1058=item cf::player::list_logins 1667=item cf::player::list_logins
1059 1668
1060Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1062 1671
1063=cut 1672=cut
1064 1673
1065sub list_logins { 1674sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1067 or return []; 1676 or return [];
1068 1677
1069 my @logins; 1678 my @logins;
1070 1679
1071 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1075 1690
1076 utf8::decode $login; 1691 utf8::decode $login;
1077 push @logins, $login; 1692 push @logins, $login;
1078 } 1693 }
1079 1694
1080 \@logins 1695 \@logins
1081} 1696}
1082 1697
1083=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1084 1701
1085Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1086player. May block. 1703player. May block.
1087 1704
1088=cut 1705=cut
1106 } 1723 }
1107 1724
1108 \@paths 1725 \@paths
1109} 1726}
1110 1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1111=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1112 1733
1113Sends an ext reply to the player. 1734Sends an ext reply to the player.
1114 1735
1115=cut 1736=cut
1116 1737
1117sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1118 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1119 1740
1120 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123} 1742}
1124 1743
1125package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1126 1786
1127=back 1787=back
1128
1129 1788
1130=head3 cf::map 1789=head3 cf::map
1131 1790
1132=over 4 1791=over 4
1133 1792
1145our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1147 1806
1148sub generate_random_map { 1807sub generate_random_map {
1149 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1150 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map ( 1813 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1188 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1189 1851
1190 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1191 local $self->{path}; 1853 local $self->{path};
1192 local $self->{load_path}; 1854 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195 1855
1196 $self->SUPER::thawer_merge ($merge); 1856 $self->SUPER::thawer_merge ($merge);
1197} 1857}
1198 1858
1199sub normalise { 1859sub normalise {
1246 $self->init; # pass $1 etc. 1906 $self->init; # pass $1 etc.
1247 return $self; 1907 return $self;
1248 } 1908 }
1249 } 1909 }
1250 1910
1251 Carp::carp "unable to resolve path '$path' (base '$base')."; 1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1252 () 1912 ()
1253} 1913}
1254 1914
1255sub init { 1915sub init {
1256 my ($self) = @_; 1916 my ($self) = @_;
1271 1931
1272# the original (read-only) location 1932# the original (read-only) location
1273sub load_path { 1933sub load_path {
1274 my ($self) = @_; 1934 my ($self) = @_;
1275 1935
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1936 "$MAPDIR/$self->{path}.map"
1277} 1937}
1278 1938
1279# the temporary/swap location 1939# the temporary/swap location
1280sub save_path { 1940sub save_path {
1281 my ($self) = @_; 1941 my ($self) = @_;
1282 1942
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1944 "$TMPDIR/$path.map"
1285} 1945}
1286 1946
1287# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1288sub uniq_path { 1948sub uniq_path {
1289 my ($self) = @_; 1949 my ($self) = @_;
1290 1950
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1952 "$UNIQUEDIR/$path"
1293} 1953}
1294 1954
1295# and all this just because we cannot iterate over 1955sub decay_objects {
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_; 1956 my ($self) = @_;
1299 1957
1300 $_->change_map_light ($change) 1958 return if $self->{deny_reset};
1301 for grep $_->outdoor, values %cf::MAP; 1959
1960 $self->do_decay_objects;
1302} 1961}
1303 1962
1304sub unlink_save { 1963sub unlink_save {
1305 my ($self) = @_; 1964 my ($self) = @_;
1306 1965
1307 utf8::encode (my $save = $self->save_path); 1966 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315} 1969}
1316 1970
1317sub load_header_from($) { 1971sub load_header_from($) {
1318 my ($self, $path) = @_; 1972 my ($self, $path) = @_;
1319 1973
1320 utf8::encode $path; 1974 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return; 1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1326 1983
1327 $self->{load_path} = $path; 1984 $self->{load_path} = $path;
1328 1985
1329 1 1986 1
1330} 1987}
1369 $self->load_header_orig 2026 $self->load_header_orig
1370 or return; 2027 or return;
1371 $self->prepare_orig; 2028 $self->prepare_orig;
1372 } 2029 }
1373 2030
2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
2033
2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
1374 1 2037 1
1375} 2038}
1376 2039
1377sub find; 2040sub find;
1378sub find { 2041sub find {
1379 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1380 2043
1381 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1382 2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1383 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1384 2048
1385 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1388 or return; 2051 or return;
1389 2052
1390 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1391 2054
1392 $map->load_header 2055 $map->load_header
1393 or return; 2056 or return;
1394 2057
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1398 $map->reset; 2063 $map->reset;
1399 undef $guard;
1400 return find $path; 2064 return find $path;
1401 } 2065 }
1402 2066
1403 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1404 } 2068 }
1405} 2069}
1406 2070
1407sub pre_load { } 2071sub pre_load { }
1408sub post_load { } 2072#sub post_load { } # XS
1409 2073
1410sub load { 2074sub load {
1411 my ($self) = @_; 2075 my ($self) = @_;
1412 2076
1413 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
1414 2078
1415 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1416 my $guard = cf::lock_acquire "map_load:$path"; 2082 my $guard = cf::lock_acquire "map_data:$path";
1417 2083
2084 return unless $self->valid;
1418 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1419 2086
1420 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1421 2088
1422 $self->alloc; 2089 $self->alloc;
1423 2090
1424 $self->pre_load; 2091 $self->pre_load;
2092 cf::cede_to_tick;
1425 2093
1426 $self->_load_objects ($self->{load_path}, 1) 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1427 or return; 2097 or return;
1428 2098
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1430 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1431 2101
1432 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq; 2103 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1435 $self->clear_unique_items; 2106 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1437 } 2110 }
1438 } 2111 }
1439 2112
1440 Coro::cede; 2113 $f->resolve_delayed_derefs;
1441 2114
2115 cf::cede_to_tick;
1442 # now do the right thing for maps 2116 # now do the right thing for maps
1443 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty; 2119 unless $self->difficulty;
1453 Coro::cede; 2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1454 $self->activate; 2127 $self->activate;
2128 }
2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
2133 $self->in_memory (cf::MAP_ACTIVE);
1455 } 2134 }
1456 2135
1457 $self->post_load; 2136 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460} 2137}
1461 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
1462sub customise_for { 2142sub customise_for {
1463 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
1464 2144
1465 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player; 2146 if $self->per_player;
1467 2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
1468 $self 2151 $self
1469} 2152}
1470 2153
1471# find and load all maps in the 3x3 area around a map 2154# find and load all maps in the 3x3 area around a map
1472sub load_diag { 2155sub load_neighbours {
1473 my ($map) = @_; 2156 my ($map) = @_;
1474 2157
1475 my @diag; # diagonal neighbours 2158 my @neigh; # diagonal neighbours
1476 2159
1477 for (0 .. 3) { 2160 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_) 2161 my $neigh = $map->tile_path ($_)
1479 or next; 2162 or next;
1480 $neigh = find $neigh, $map 2163 $neigh = find $neigh, $map
1481 or next; 2164 or next;
1482 $neigh->load; 2165 $neigh->load;
1483 2166
2167 push @neigh,
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 } 2170 }
1487 2171
1488 for (@diag) { 2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
1489 my $neigh = find @$_ 2174 my $neigh = find $path, $origin
1490 or next; 2175 or next;
1491 $neigh->load; 2176 $neigh->load;
1492 } 2177 }
1493} 2178}
1494 2179
1499} 2184}
1500 2185
1501sub do_load_sync { 2186sub do_load_sync {
1502 my ($map) = @_; 2187 my ($map) = @_;
1503 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1504 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
1505} 2193}
1506 2194
1507our %MAP_PREFETCH; 2195our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef; 2196our $MAP_PREFETCHER = undef;
1509 2197
1510sub find_async { 2198sub find_async {
1511 my ($path, $origin) = @_; 2199 my ($path, $origin, $load) = @_;
1512 2200
1513 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
1514 2202
1515 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1517 } 2205 }
1518 2206
1519 undef $MAP_PREFETCH{$path}; 2207 $MAP_PREFETCH{$path} |= $load;
2208
1520 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
1521 while (%MAP_PREFETCH) { 2212 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) { 2213 while (my ($k, $v) = each %MAP_PREFETCH) {
1523 my $map = find $path 2214 if (my $map = find $k) {
1524 or next;
1525 $map->load; 2215 $map->load if $v;
2216 }
1526 2217
1527 delete $MAP_PREFETCH{$path}; 2218 delete $MAP_PREFETCH{$k};
1528 } 2219 }
1529 } 2220 }
1530 undef $MAP_PREFETCHER; 2221 undef $MAP_PREFETCHER;
1531 }; 2222 };
1532 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
1533 2224
1534 () 2225 ()
1535} 2226}
1536 2227
2228# common code, used by both ->save and ->swapout
1537sub save { 2229sub _save {
1538 my ($self) = @_; 2230 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541 2231
1542 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
1543 2233
1544 return unless $self->dirty; 2234 return unless $self->dirty;
1545 2235
1551 return if $self->{deny_save}; 2241 return if $self->{deny_save};
1552 2242
1553 local $self->{last_access} = $self->last_access;#d# 2243 local $self->{last_access} = $self->last_access;#d#
1554 2244
1555 cf::async { 2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
1556 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
1557 }; 2248 };
2249
2250 cf::get_slot 0.02;
1558 2251
1559 if ($uniq) { 2252 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else { 2255 } else {
1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1564 } 2257 }
1565} 2258}
1566 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
1567sub swap_out { 2268sub swap_out {
1568 my ($self) = @_; 2269 my ($self) = @_;
1569 2270
1570 # save first because save cedes
1571 $self->save;
1572
1573 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1574 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1575 return if $self->players; 2275 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1579 $self->clear; 2286 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581} 2287}
1582 2288
1583sub reset_at { 2289sub reset_at {
1584 my ($self) = @_; 2290 my ($self) = @_;
1585 2291
1586 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1589 2294
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592 2297
1603 my ($self) = @_; 2308 my ($self) = @_;
1604 2309
1605 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2311
1607 return if $self->players; 2312 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609 2313
1610 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
1611 2315
1612 $self->in_memory (cf::MAP_SWAPPED); 2316 $self->in_memory (cf::MAP_SWAPPED);
1613 2317
1614 # need to save uniques path 2318 # need to save uniques path
1615 unless ($self->{deny_save}) { 2319 unless ($self->{deny_save}) {
1619 if $uniq; 2323 if $uniq;
1620 } 2324 }
1621 2325
1622 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1623 2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
1624 $self->clear; 2330 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627 2331
1628 $self->unlink_save; 2332 $self->unlink_save;
1629 $self->destroy; 2333 $self->destroy;
1630} 2334}
1631 2335
1632my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1633 2337
1634sub nuke { 2338sub nuke {
1635 my ($self) = @_; 2339 my ($self) = @_;
1636 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
1637 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
1638 2345
1639 $self->unlink_save; 2346 $self->unlink_save;
1640 2347
1641 bless $self, "cf::map"; 2348 bless $self, "cf::map";
1642 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
1643 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1644 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646 2353
1647 $cf::MAP{$self->path} = $self; 2354 $cf::MAP{$self->path} = $self;
2355 }
1648 2356
1649 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
2358}
2359
2360=item $maps = cf::map::tmp_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376}
2377
2378=item $maps = cf::map::random_maps
2379
2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
2382
2383=cut
2384
2385sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
1650} 2394}
1651 2395
1652=item cf::map::unique_maps 2396=item cf::map::unique_maps
1653 2397
1654Returns an arrayref of paths of all shared maps that have 2398Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block. 2399instantiated unique items. May block.
1656 2400
1657=cut 2401=cut
1658 2402
1659sub unique_maps() { 2403sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2404 [
1661 or return; 2405 map {
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_; 2406 utf8::decode $_;
1667 next if /\.pst$/; 2407 s/\.map$//; # TODO future compatibility hack
1668 next unless /^$PATH_SEP/o; 2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1669 2409 ? ()
1670 push @paths, cf::map::normalise $_; 2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
1671 } 2412 ]
1672
1673 \@paths
1674} 2413}
1675 2414
1676package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
1677 2446
1678=back 2447=back
1679 2448
1680=head3 cf::object 2449=head3 cf::object
1681 2450
1685 2454
1686=over 4 2455=over 4
1687 2456
1688=item $ob->inv_recursive 2457=item $ob->inv_recursive
1689 2458
1690Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
1691 2461
1692=cut 2462=cut
1693 2463
1694sub inv_recursive_; 2464sub inv_recursive_;
1695sub inv_recursive_ { 2465sub inv_recursive_ {
1698 2468
1699sub inv_recursive { 2469sub inv_recursive {
1700 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
1701} 2471}
1702 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
1703package cf; 2501package cf;
1704 2502
1705=back 2503=back
1706 2504
1707=head3 cf::object::player 2505=head3 cf::object::player
1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1714can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1715dialogue with the given NPC character. 2513dialogue with the given NPC character.
1716 2514
1717=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1718 2530
1719# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1720# with dialog boxes. 2532# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1722sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1724 2536
1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1726 2538
1727 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1728 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1729 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1730 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1731 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1732 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1733} 2564}
1734 2565
1735=item $player_object->may ("access") 2566=item $player_object->may ("access")
1736 2567
1737Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1750 2581
1751=item $player_object->enter_link 2582=item $player_object->enter_link
1752 2583
1753Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1754 2585
1755The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1756I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
1757 2590
1758Will never block. 2591Will never block.
1759 2592
1760=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1761 2594
1784 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1785 2618
1786 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787 2620
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1790 2623
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1792} 2625}
1793 2626
1794sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1796 2631
1797 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1798 2633
1799 unless ($map) { 2634 unless ($map) {
1800 # restore original map position 2635 # restore original map position
1811 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1813 2648
1814 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1817 2652
1818 $map->load; 2653 $map->load;
1819 $map->load_diag; 2654 $map->load_neighbours;
1820 2655
1821 return unless $self->contr->active; 2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
1822 $self->activate_recursive; 2662 $self->activate_recursive;
1823 $self->enter_map ($map, $x, $y);
1824} 2663}
1825 2664
1826cf::player->attach ( 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1827 on_logout => sub {
1828 my ($pl) = @_;
1829 2666
1830 # abort map switching before logout 2667Moves the player to the given map-path and coordinates by first freezing
1831 if ($pl->ob->{_link_pos}) { 2668her, loading and preparing them map, calling the provided $check callback
1832 cf::sync_job { 2669that has to return the map if sucecssful, and then unfreezes the player on
1833 $pl->ob->leave_link 2670the new (success) or old (failed) map position. In either case, $done will
1834 }; 2671be called at the end of this process.
1835 }
1836 },
1837 on_login => sub {
1838 my ($pl) = @_;
1839 2672
1840 # try to abort aborted map switching on player login :) 2673Note that $check will be called with a potentially non-loaded map, so if
1841 # should happen only on crashes 2674it needs a loaded map it has to call C<< ->load >>.
1842 if ($pl->ob->{_link_pos}) {
1843 $pl->ob->enter_link;
1844 (async {
1845 # we need this sleep as the login has a concurrent enter_exit running
1846 # and this sleep increases chances of the player not ending up in scorn
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 Coro::Timer::sleep 1;
1852 $pl->ob->leave_link;
1853 })->prio (2);
1854 }
1855 },
1856);
1857 2675
1858=item $player_object->goto ($path, $x, $y)
1859
1860=cut 2676=cut
2677
2678our $GOTOGEN;
1861 2679
1862sub cf::object::player::goto { 2680sub cf::object::player::goto {
1863 my ($self, $path, $x, $y) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
2682
2683 # do generation counting so two concurrent goto's will be executed in-order
2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1864 2685
1865 $self->enter_link; 2686 $self->enter_link;
1866 2687
1867 (async { 2688 (async {
2689 $Coro::current->{desc} = "player::goto $path $x $y";
2690
2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
1868 my $map = eval { 2710 my $map = eval {
1869 my $map = cf::map::find $path; 2711 my $map = defined $path ? cf::map::find $path : undef;
2712
2713 if ($map) {
1870 $map = $map->customise_for ($self) if $map; 2714 $map = $map->customise_for ($self);
2715 $map = $check->($map) if $check && $map;
2716 } else {
2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
2719
1871 $map 2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
1872 } or 2726 }
1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1874 2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
1875 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
1876 })->prio (1); 2734 })->prio (1);
1877} 2735}
1878 2736
1879=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
1880 2738
1900} 2758}
1901 2759
1902sub prepare_random_map { 2760sub prepare_random_map {
1903 my ($exit) = @_; 2761 my ($exit) = @_;
1904 2762
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1906
1907 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
1908 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
1909 # that depends on the exit object 2765 # that depends on the exit object
1910 2766
1911 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
1913 if ($exit->map) { 2769 if ($exit->map) {
1914 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
1915 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
1916 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
1917 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
1918 } 2776 }
1919 2777
1920 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
1921 2779
1922 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1923 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
1925 2783
1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1927 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh; 2786 undef $fh;
1929 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
1930 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
1931 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
1932 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
1933 } 2795 }
1934} 2796}
1935 2797
1936sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
1937 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
1938 2800
1939 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
1940 2802
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1949
1950 $self->enter_link; 2803 $self->enter_link;
1951 2804
1952 (async { 2805 (async {
1953 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
1954 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
1955 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
1956 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
1957 1; 2829 1
1958 }) { 2830 }) {
1959 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
1960 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
1961 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
1962 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
1963 2835
1964 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
1965 $self->leave_link; 2837 $self->leave_link;
1966 } 2838 }
1967 })->prio (1); 2839 })->prio (1);
1980 2852
1981sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
1982 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
1983 2855
1984 utf8::encode $text; 2856 utf8::encode $text;
1985 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1986} 2858}
1987 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887Send a drawinfo or msg packet to the client, formatting the msg for the
2888client if neccessary. C<$type> should be a string identifying the type of
2889the message, with C<log> being the default. If C<$color> is negative, suppress
2890the message unless the client supports the msg packet.
2891
2892=cut
2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
3008sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045}
3046
3047=item $client->ext_msg ($type, @msg)
3048
3049Sends an ext event to the client.
3050
3051=cut
3052
3053sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080}
1988 3081
1989=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
1990 3083
1991Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
1992the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3085the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1993C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3086C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1994 3087
1995Queries can fail, so check the return code. Or don't, as queries will become 3088Queries can fail, so check the return code. Or don't, as queries will
1996reliable at some point in the future. 3089become reliable at some point in the future.
1997 3090
1998=cut 3091=cut
1999 3092
2000sub cf::client::query { 3093sub cf::client::query {
2001 my ($self, $flags, $text, $cb) = @_; 3094 my ($self, $flags, $text, $cb) = @_;
2009 utf8::encode $text; 3102 utf8::encode $text;
2010 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2011 3104
2012 $self->send_packet ($self->{query_queue}[0][0]) 3105 $self->send_packet ($self->{query_queue}[0][0])
2013 if @{ $self->{query_queue} } == 1; 3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
2014} 3109}
2015 3110
2016cf::client->attach ( 3111cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
2017 on_reply => sub { 3117 on_reply => sub {
2018 my ($ns, $msg) = @_; 3118 my ($ns, $msg) = @_;
2019 3119
2020 # this weird shuffling is so that direct followup queries 3120 # this weird shuffling is so that direct followup queries
2021 # get handled first 3121 # get handled first
2033 } else { 3133 } else {
2034 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2035 } 3135 }
2036 } 3136 }
2037 }, 3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
2038); 3164);
2039 3165
2040=item $client->async (\&cb) 3166=item $client->async (\&cb)
2041 3167
2042Create a new coroutine, running the specified callback. The coroutine will 3168Create a new coroutine, running the specified callback. The coroutine will
2058 3184
2059 $coro 3185 $coro
2060} 3186}
2061 3187
2062cf::client->attach ( 3188cf::client->attach (
2063 on_destroy => sub { 3189 on_client_destroy => sub {
2064 my ($ns) = @_; 3190 my ($ns) = @_;
2065 3191
2066 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2067 }, 3193 },
2068); 3194);
2083our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
2084our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
2085 3211
2086$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
2087 3213
2088$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
2089 3219
2090# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
2091 3221
2092=pod 3222=pod
2093 3223
2094The following fucntions and emthods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
2095 3225
2096 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
2097 cf::object::player player 3231 cf::object::player
2098 cf::player peaceful 3232 player
2099 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
2100 3239
2101=cut 3240=cut
2102 3241
2103for ( 3242for (
2104 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
2105 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
2106 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
2107 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
2108) { 3249) {
2109 no strict 'refs'; 3250 no strict 'refs';
2110 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
2111 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2129 3270
2130 my $qcode = $code; 3271 my $qcode = $code;
2131 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2132 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
2133 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
2134 local $_; 3278 local $_;
2135 local @safe::cf::_safe_eval_args = values %vars;
2136 3279
2137 my $eval = 3280 my $eval =
2138 "do {\n" 3281 "do {\n"
2139 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2140 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
2141 . $code 3284 . $code
2142 . "\n}" 3285 . "\n}"
2143 ; 3286 ;
2144 3287
3288 if ($CFG{safe_eval}) {
2145 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
2146 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2147 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
2148 3297
2149 if ($@) { 3298 if ($@) {
2150 warn "$@"; 3299 warn "$@";
2151 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
2152 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
2171=cut 3320=cut
2172 3321
2173sub register_script_function { 3322sub register_script_function {
2174 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
2175 3324
2176 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
2177 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
2178} 3327}
2179 3328
2180=back 3329=back
2181 3330
2182=cut 3331=cut
2183
2184#############################################################################
2185
2186=head2 EXTENSION DATABASE SUPPORT
2187
2188Crossfire maintains a very simple database for extension use. It can
2189currently store anything that can be serialised using Storable, which
2190excludes objects.
2191
2192The parameter C<$family> should best start with the name of the extension
2193using it, it should be unique.
2194
2195=over 4
2196
2197=item $value = cf::db_get $family => $key
2198
2199Returns a single value from the database.
2200
2201=item cf::db_put $family => $key => $value
2202
2203Stores the given C<$value> in the family.
2204
2205=cut
2206
2207our $DB;
2208
2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
2228
2229 cf::db_put (board => data => $pst->{board});
2230 cf::db_put (guildrules => data => $pst->{guildrules});
2231 cf::db_put (rent => balance => $pst->{rent}{balance});
2232 BDB::db_env_txn_checkpoint $DB_ENV;
2233
2234 unlink $path;
2235 };
2236 }
2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2254}
2255 3332
2256############################################################################# 3333#############################################################################
2257# the server's init and main functions 3334# the server's init and main functions
2258 3335
3336sub load_facedata($) {
3337 my ($path) = @_;
3338
3339 # HACK to clear player env face cache, we need some signal framework
3340 # for this (global event?)
3341 %ext::player_env::MUSIC_FACE_CACHE = ();
3342
3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3344
3345 warn "loading facedata from $path\n";
3346
3347 my $facedata;
3348 0 < aio_load $path, $facedata
3349 or die "$path: $!";
3350
3351 $facedata = Coro::Storable::thaw $facedata;
3352
3353 $facedata->{version} == 2
3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
3355
3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3358 $facedata->{resource}{"res/exp_table"} = {
3359 type => FT_RSRC,
3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3362 };
3363 cf::cede_to_tick;
3364
3365 {
3366 my $faces = $facedata->{faceinfo};
3367
3368 while (my ($face, $info) = each %$faces) {
3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3370
3371 cf::face::set_visibility $idx, $info->{visibility};
3372 cf::face::set_magicmap $idx, $info->{magicmap};
3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3375
3376 cf::cede_to_tick;
3377 }
3378
3379 while (my ($face, $info) = each %$faces) {
3380 next unless $info->{smooth};
3381
3382 my $idx = cf::face::find $face
3383 or next;
3384
3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3388 } else {
3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
3390 }
3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
3426 1
3427}
3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
2259sub load_resources { 3457sub load_resource_file($) {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
2261 or die "unable to load regions file\n";#d# 3473 or die "unable to load regions file\n";
2262}
2263 3474
2264sub cfg_load { 3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479}
3480
3481sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484}
3485
3486sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489}
3490
3491sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494}
3495
3496sub reload_resources {
3497 warn "reloading resource files...\n";
3498
3499 reload_facedata;
3500 reload_archetypes;
3501 reload_regions;
3502 reload_treasures;
3503
3504 warn "finished reloading resource files\n";
3505}
3506
3507sub reload_config {
3508 warn "reloading config file...\n";
3509
2265 open my $fh, "<:utf8", cf::confdir . "/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2266 or return; 3511 or return;
2267 3512
2268 local $/; 3513 local $/;
2269 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2270 3515
2271 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2272 3517
2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2279 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2280 }; 3525 };
2281 warn $@ if $@; 3526 warn $@ if $@;
2282 } 3527 }
2283}
2284 3528
2285sub init { 3529 warn "finished reloading resource files\n";
2286 load_resources; 3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2287} 3558}
2288 3559
2289sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2290 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2291 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2293 (async { 3573 (async {
2294 Event::one_event; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
2295 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
2296 }; 3577 };
2297 3578
2298 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
2299 db_init; 3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2300 load_extensions; 3602 load_extensions;
2301 3603
2302 $TICK_WATCHER->start; 3604 utime time, time, $RUNTIMEFILE;
2303 Event::loop; 3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2304} 3617}
2305 3618
2306############################################################################# 3619#############################################################################
2307# initialisation and cleanup 3620# initialisation and cleanup
2308 3621
2309# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
2310BEGIN { 3623BEGIN {
3624 our %SIGWATCHER = ();
2311 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal ( 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
2319 },
2320 ); 3628 };
3629 }
3630}
3631
3632sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
2321 } 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
2322} 3718}
2323 3719
2324sub emergency_save() { 3720sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
2326 3722
2327 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
2328 3724
2329 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
2330 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
2334 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next; 3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2337 $pl->save; 3739 $pl->save;
2338 } 3740 }
2339 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
2340 3742
2341 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
2342 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next; 3746 $map->valid or next;
2345 $map->save; 3747 $map->save;
2346 } 3748 }
2347 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
2348 3750
2349 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
2352 }; 3758 };
2353 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
2354 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
2355} 3766}
2356 3767
2357sub post_cleanup { 3768sub post_cleanup {
2358 my ($make_core) = @_; 3769 my ($make_core) = @_;
2359 3770
2360 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core; 3772 if $make_core;
2362}
2363 3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801}
3802
2364sub reload() { 3803sub do_reload_perl() {
2365 # can/must only be called in main 3804 # can/must only be called in main
2366 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2367 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
2368 return; 3807 return;
2369 } 3808 }
2370 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2371 warn "reloading..."; 3815 warn "reloading...";
2372 3816
2373 warn "entering sync_job"; 3817 warn "entering sync_job";
2374 3818
2375 cf::sync_job { 3819 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
2377 cf::emergency_save; 3821 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
2379 3823
2380 warn "syncing database to disk"; 3824 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
2382 3826
2383 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2384 3828
2385 warn "cancelling all WF_AUTOCANCEL watchers";
2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
2389
2390 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
2391 for (;;) {
2392 BDB::flush;
2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2396 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2397 }
2398
2399 warn "cancelling all extension coros";
2400 $_->cancel for values %EXT_CORO;
2401 %EXT_CORO = ();
2402
2403 warn "removing commands";
2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2411 warn "... unloading $pkg";
2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
2418 } 3832 }
2419 3833
2420 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
2421 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
2422 } 3836 %EXT_CORO = ();
2423 3837
2424 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
2425 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2427 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
2428 warn "... unloading $k"; 3847 warn "... unloading $pkg";
2429 delete $INC{$k};
2430 3848
2431 $k =~ s/\.pm$//;
2432 $k =~ s/\//::/g;
2433
2434 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
2435 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2436 } 3858 }
2437 3859
2438 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
2439 } 3875 }
2440 3876
2441 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
2442 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2444 3880
2445 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
2446 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2447 3884
2448 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2449 # and global variables created in xs 3886 # and global variables created in xs
2450 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2451 3888
2452 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
2453 3890
2454 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2455 require cf; 3892 require cf;
2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2457 3894
2458 warn "loading config and database again"; 3895 warn "loading config and database again";
2459 cf::cfg_load; 3896 cf::reload_config;
2460 3897
2461 warn "loading extensions"; 3898 warn "loading extensions";
2462 cf::load_extensions; 3899 cf::load_extensions;
2463 3900
3901 if ($REATTACH_ON_RELOAD) {
2464 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
2465 _global_reattach; 3903 _global_reattach; # objects, sockets
2466 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
2467 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3906 warn "reattaching attachments to players";
3907 reattach $_ for values %PLAYER;
3908 }
2468 3909
2469 warn "loading reloadable resources"; 3910 warn "running post_init jobs";
2470 load_resources; 3911 (pop @POST_INIT)->(1) while @POST_INIT;
2471 3912
2472 warn "leaving sync_job"; 3913 warn "leaving sync_job";
2473 3914
2474 1 3915 1
2475 } or do { 3916 } or do {
2476 warn $@; 3917 warn $@;
2477 warn "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
2478 exit 1; 3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927};
3928
3929our $RELOAD_WATCHER; # used only during reload
3930
3931sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
2479 }; 3942 };
2480 3943}
2481 warn "reloaded";
2482};
2483
2484our $RELOAD_WATCHER; # used only during reload
2485 3944
2486register_command "reload" => sub { 3945register_command "reload" => sub {
2487 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
2488 3947
2489 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
2490 $who->message ("reloading server."); 3949 $who->message ("reloading server.");
2491 3950 async {
2492 # doing reload synchronously and two reloads happen back-to-back, 3951 $Coro::current->{desc} = "perl_reload";
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2500 reload; 3952 reload_perl;
2501 undef $RELOAD_WATCHER;
2502 },
2503 ); 3953 };
2504 } 3954 }
2505}; 3955};
2506 3956
2507unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
2508 3958
2509my $bug_warning = 0; 3959my $bug_warning = 0;
2510 3960
2511$TICK_WATCHER = Event->timer ( 3961our @WAIT_FOR_TICK;
2512 reentrant => 0, 3962our @WAIT_FOR_TICK_BEGIN;
2513 parked => 1, 3963
2514 prio => 0, 3964sub wait_for_tick {
2515 at => $NEXT_TICK || $TICK, 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2516 data => WF_AUTOCANCEL, 3966
2517 cb => sub { 3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970}
3971
3972sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978}
3979
3980sub tick {
2518 if ($Coro::current != $Coro::main) { 3981 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
2521 return; 3984 return;
2522 } 3985 }
2523 3986
2524 $NOW = Event::time;
2525
2526 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
2527 $RUNTIME += $TICK;
2528 $NEXT_TICK += $TICK;
2529 3988
3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3990
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2532 Coro::async_pool { 3993 Coro::async_pool {
3994 $Coro::current->{desc} = "runtime saver";
2533 write_runtime 3995 write_runtime_sync
2534 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 } 3997 };
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2544
2545 # if we are delayed by four ticks or more, skip them all
2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2547
2548 $TICK_WATCHER->at ($NEXT_TICK);
2549 $TICK_WATCHER->start;
2550 }, 3998 }
2551); 3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
2552 4018
2553{ 4019{
2554 BDB::max_poll_time $TICK * 0.1; 4020 # configure BDB
2555 $BDB_POLL_WATCHER = Event->io ( 4021
2556 reentrant => 0,
2557 fd => BDB::poll_fileno,
2558 poll => 'r',
2559 prio => 0,
2560 data => WF_AUTOCANCEL,
2561 cb => \&BDB::poll_cb,
2562 );
2563 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
2564 4023 BDB::max_poll_reqs $TICK * 0.1;
2565 BDB::set_sync_prepare { 4024 $AnyEvent::BDB::WATCHER->priority (1);
2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579 4025
2580 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2582 4033
2583 cf::sync_job { 4034 cf::sync_job {
2584 eval { 4035 eval {
2585 BDB::db_env_open 4036 BDB::db_env_open
2586 $DB_ENV, 4037 $DB_ENV,
2587 $BDB_ENV_DIR, 4038 $BDBDIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666; 4041 0666;
2591 4042
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 }; 4044 };
2597 4045
2598 cf::cleanup "db_env_open(db): $@" if $@; 4046 cf::cleanup "db_env_open(db): $@" if $@;
2599 }; 4047 };
2600 } 4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
2601} 4059}
2602 4060
2603{ 4061{
4062 # configure IO::AIO
4063
2604 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io ( 4066 undef $AnyEvent::AIO::WATCHER;
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616} 4067}
4068
4069my $_log_backtrace;
4070
4071sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109}
4110
4111# load additional modules
4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
2617 4114
2618END { cf::emergency_save } 4115END { cf::emergency_save }
2619 4116
26201 41171
2621 4118

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