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Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
13 38
39use Guard ();
14use Coro 3.52 (); 40use Coro ();
15use Coro::State; 41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
16use Coro::Event; 44use Coro::AnyEvent;
17use Coro::Timer; 45use Coro::Timer;
18use Coro::Signal; 46use Coro::Signal;
19use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
20use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
21 54
55use JSON::XS 2.01 ();
22use BDB (); 56use BDB ();
23use Data::Dumper; 57use Data::Dumper;
24use Digest::MD5;
25use Fcntl; 58use Fcntl;
26use YAML::Syck (); 59use YAML::XS ();
27use IO::AIO 2.32 (); 60use IO::AIO ();
28use Time::HiRes; 61use Time::HiRes;
29use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
30 66
31# configure various modules to our taste 67# configure various modules to our taste
32# 68#
69$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 77
36$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
37 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39$YAML::Syck::ImplicitUnicode = 1;
40
41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42 80
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44 82
45our %COMMAND = (); 83our %COMMAND = ();
46our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
47 85
48our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
49our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
52 91
53our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
54our @EVENT; 93our @EVENT;
55our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
56 96
57our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
58our $TICK_WATCHER; 98our $DATADIR = datadir;
59our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 118our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
64 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
65our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
66our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
67 127
68our %CFG; 128our %CFG;
69 129
70our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
71our $RUNTIME; 131our $RUNTIME;
132our $NOW;
72 133
73our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
74our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
75our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 137
82# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
85binmode STDOUT; 151binmode STDOUT;
86binmode STDERR; 152binmode STDERR;
87 153
88# read virtual server time, if available 154# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
90 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
91 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
92 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
93} 159}
94 160
95mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
96mkdir cf::localdir . "/" . cf::playerdir; 162
97mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
98mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 165
102our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
103 167
104sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
105 184
106############################################################################# 185#############################################################################
107 186
108=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
109 188
116=item $cf::RUNTIME 195=item $cf::RUNTIME
117 196
118The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 198every server tick.
120 199
121=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 203
123The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
125 208
126=item $cf::NOW 209=item $cf::NOW
127 210
128The time of the last (current) server tick. 211The time of the last (current) server tick.
129 212
130=item $cf::TICK 213=item $cf::TICK
131 214
132The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
133 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
134=item %cf::CFG 227=item %cf::CFG
135 228
136Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
137from wherever your confdir points to. 230from wherever your confdir points to.
138 231
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
140 233
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
145 249
146=back 250=back
147 251
148=cut 252=cut
149 253
150BEGIN { 254$Coro::State::WARNHOOK = sub {
151 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 255 my $msg = join "", @_;
153 utf8::encode $msg;
154 256
155 $msg .= "\n" 257 $msg .= "\n"
156 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
157 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
158 LOG llevError, $msg; 262 LOG llevError, $msg;
159 }; 263};
160} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
161 278
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 286
169# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 288# within the Safe compartment.
171for my $pkg (qw( 289for my $pkg (qw(
172 cf::global cf::attachable 290 cf::global cf::attachable
173 cf::object cf::object::player 291 cf::object cf::object::player
174 cf::client cf::player 292 cf::client cf::player
175 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
176 cf::map cf::party cf::region 295 cf::party cf::region
177)) { 296)) {
178 no strict 'refs';
179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
180} 298}
181 299
182$Event::DIED = sub { 300$EV::DIED = sub {
183 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
184}; 302};
303
304#############################################################################
185 305
186=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
187 307
188=over 4 308=over 4
189 309
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d 329 $d
210 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
211} 331}
212 332
213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214
215=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
216 334
217Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
218 336
219=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
220 338
221Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
222 340
341=cut
342
343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
344
345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
223=item cf::lock_wait $string 362=item cf::lock_wait $string
224 363
225Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
226 365
227=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
228 367
229Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
232returned. 371returned.
233 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
234Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
236 378
237=cut 379=item $locked = cf::lock_active $string
238 380
239our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
240 386
241sub lock_wait($) { 387sub lock_wait($) {
242 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249} 389}
250 390
251sub lock_acquire($) { 391sub lock_acquire($) {
252 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
253 394
254 # wait, to be sure we are not locked 395sub lock_active($) {
255 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263} 397}
264 398
265sub freeze_mainloop { 399sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
267 401
268 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
269 $TICK_WATCHER->start; 403}
404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
270 }; 469 }
271 $TICK_WATCHER->stop; 470};
272 $guard 471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
273} 485}
274 486
275=item cf::async { BLOCK } 487=item cf::async { BLOCK }
276 488
277Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
282 494
283BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
284 496
285=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
286 498
287The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
290 503
291If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
294fast or be very important. 507fast or be very important.
297 510
298sub sync_job(&) { 511sub sync_job(&) {
299 my ($job) = @_; 512 my ($job) = @_;
300 513
301 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
302 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
304 519
305 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 521
307 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
308 523
309 my $busy = 1; 524 my $busy = 1;
310 my @res; 525 my @res;
311 526
312 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 529 @res = eval { $job->() };
314 warn $@ if $@; 530 warn $@ if $@;
315 undef $busy; 531 undef $busy;
316 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
317 533
318 while ($busy) { 534 while ($busy) {
319 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
320 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
321 545
322 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
323 } else { 547 } else {
324 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
325 549
345 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
346 570
347 $coro 571 $coro
348} 572}
349 573
350sub write_runtime { 574=item fork_call { }, $args
351 my $guard = cf::lock_acquire "write_runtime";
352 575
353 my $runtime = cf::localdir . "/runtime"; 576Executes the given code block with the given arguments in a seperate
577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
354 580
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 581=cut
356 or return;
357 582
358 my $value = $cf::RUNTIME + 90 + 10; 583sub fork_call(&@) {
359 # 10 is the runtime save interval, for a monotonic clock 584 my ($cb, @args) = @_;
360 # 60 allows for the watchdog to kill the server.
361 585
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0 586 # we seemingly have to make a local copy of the whole thing,
363 and return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
364 589
365 # always fsync - this file is important 590 my @res = Coro::Util::fork_eval {
366 aio_fsync $fh 591 reset_signals;
367 and return; 592 &$cb
593 }, @args;
368 594
369 close $fh 595 wantarray ? @res : $res[-1]
370 or return; 596}
371 597
372 aio_rename "$runtime~", $runtime 598sub objinfo {
373 and return;
374
375 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
376} 761}
377 762
378=item cf::datalog type => key => value, ... 763=item cf::datalog type => key => value, ...
379 764
380Log a datalog packet of the given type with the given key-value pairs. 765Log a datalog packet of the given type with the given key-value pairs.
392 777
393############################################################################# 778#############################################################################
394 779
395=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
396 781
397Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
400 785
401In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 788Deliantra).
404 789
405=over 4 790=over 4
406 791
407=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
408 793
452=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
453 838
454Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
456 841
457Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
459 844
460These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
461 846
462=over 4 847=over 4
571 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
572 957
573 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
577 962
578 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
579 my $pkg = shift @arg; 964 my $pkg = shift @arg;
580 965
581 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
610 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
611 } 996 }
612 997
613 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
614 } else { 999 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
616 } 1001 }
617 1002
618 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
619} 1004}
620 1005
622 if (ref $_[0]) { 1007 if (ref $_[0]) {
623 _object_attach @_; 1008 _object_attach @_;
624 } else { 1009 } else {
625 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
626 } 1011 }
1012 _recalc_want;
627}; 1013};
628 1014
629# all those should be optimised 1015# all those should be optimised
630sub cf::attachable::detach { 1016sub cf::attachable::detach {
631 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
634 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
635 reattach ($obj); 1021 reattach ($obj);
636 } else { 1022 } else {
637 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
638 } 1024 }
1025 _recalc_want;
639}; 1026};
640 1027
641sub cf::attachable::attached { 1028sub cf::attachable::attached {
642 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
643 1030
658 "; 1045 ";
659 die if $@; 1046 die if $@;
660} 1047}
661 1048
662our $override; 1049our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664 1051
665sub override { 1052sub override {
666 $override = 1; 1053 $override = 1;
667 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
668} 1055}
669 1056
670sub do_invoke { 1057sub do_invoke {
671 my $event = shift; 1058 my $event = shift;
672 my $callbacks = shift; 1059 my $callbacks = shift;
673 1060
674 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
675 1062
676 local $override; 1063 local $override;
677 1064
678 for (@$callbacks) { 1065 for (@$callbacks) {
679 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
688 } 1075 }
689 1076
690 0 1077 0
691} 1078}
692 1079
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
694 1081
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696 1083
697Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
698 1085
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
702 1089
703=back 1090=back
704 1091
705=cut 1092=cut
706 1093
707############################################################################# 1094#############################################################################
708# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
709 1138
710sub reattach { 1139sub reattach {
711 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
712 my ($obj) = @_; 1141 my ($obj) = @_;
713 1142
1143 # no longer needed after getting rid of delete_package?
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715 1145
716 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
717 1147
718 @$registry = (); 1148 @$registry = ();
719 1149
734cf::attachable->attach ( 1164cf::attachable->attach (
735 prio => -1000000, 1165 prio => -1000000,
736 on_instantiate => sub { 1166 on_instantiate => sub {
737 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
738 1168
739 $data = from_json $data; 1169 $data = decode_json $data;
740 1170
741 for (@$data) { 1171 for (@$data) {
742 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
743 1173
744 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
760sub object_freezer_save { 1190sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
762 1192
763 sync_job { 1193 sync_job {
764 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
765 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
767 1198
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
772 close $fh; 1206 aio_close $fh;
773 1207
774 if (@$objs) { 1208 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
777 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
780 close $fh; 1217 aio_close $fh;
781 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
782 } 1219 }
783 } else { 1220 } else {
784 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
785 } 1222 }
786 1223
787 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
788 } else { 1228 } else {
789 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
790 } 1230 }
791 } else { 1231 } else {
792 aio_unlink $filename; 1232 aio_unlink $filename;
793 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
794 } 1234 }
795 } 1235 };
796} 1236}
797 1237
798sub object_freezer_as_string { 1238sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
800 1240
812 or return; 1252 or return;
813 1253
814 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
816 or return; 1256 or return;
1257
817 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
818 } 1260 }
819 1261
1262 utf8::decode (my $decname = $filename);
820 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
821 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
822 return ($data, $av); 1266 ($data, $av)
823} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
824 1274
825############################################################################# 1275#############################################################################
826# command handling &c 1276# command handling &c
827 1277
828=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1292}
843 1293
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1295
846Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
847 1301
848If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
849called. 1303called.
850 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
851=cut 1316=cut
852 1317
853sub register_extcmd { 1318sub register_extcmd {
854 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
855 1320
856 $EXTCMD{$name} = $cb; 1321 $EXTCMD{$name} = $cb;
857} 1322}
858 1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
1331
859cf::player->attach ( 1332cf::player->attach (
860 on_command => sub { 1333 on_unknown_command => sub {
861 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
862 1335
863 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
864 or return; 1337 or return;
865 1338
870 cf::override; 1343 cf::override;
871 }, 1344 },
872 on_extcmd => sub { 1345 on_extcmd => sub {
873 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
874 1347
875 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
876 1349
877 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
879 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
883 } else { 1365 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 } 1367 }
886 1368
887 cf::override; 1369 cf::override;
888 }, 1370 },
889); 1371);
890 1372
1373# "readahead" all extensions
891sub load_extension { 1374sub cache_extensions {
892 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
893 1376
894 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
895 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
896 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
897 $pkg =~ s/[^[:word:]]/_/g;
898 $pkg = "ext::$pkg";
899
900 warn "... loading '$path' into '$pkg'\n";
901
902 open my $fh, "<:utf8", $path
903 or die "$path: $!";
904
905 my $source =
906 "package $pkg; use strict; use utf8;\n"
907 . "#line 1 \"$path\"\n{\n"
908 . (do { local $/; <$fh> })
909 . "\n};\n1";
910
911 unless (eval $source) {
912 my $msg = $@ ? "$path: $@\n"
913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 } 1380 }
919 die $@;
920 } 1381 };
921 1382
922 push @EXTS, $pkg; 1383 $grp
923} 1384}
924 1385
925sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
926 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
927 next unless -r $ext; 1391 next unless -r $path;
928 eval { 1392
929 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
930 1 1456 }
931 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
932 } 1467 };
933} 1468}
934 1469
935############################################################################# 1470#############################################################################
936 1471
1472=back
1473
937=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
938 1475
939Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
940 1477
941=cut 1478=cut
942 1479
943package cf::player; 1480package cf::player;
944 1481
946 1483
947=head3 cf::player 1484=head3 cf::player
948 1485
949=over 4 1486=over 4
950 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
951=item cf::player::find $login 1502=item cf::player::find $login
952 1503
953Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
954 1505
955=cut 1506=cut
956 1507
957sub playerdir($) { 1508sub playerdir($) {
958 cf::localdir 1509 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 1511}
964 1512
965sub path($) { 1513sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 1515
968 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
969} 1517}
970 1518
971sub find_active($) { 1519sub find_active($) {
972 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
976 1524
977sub exists($) { 1525sub exists($) {
978 my ($login) = @_; 1526 my ($login) = @_;
979 1527
980 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
982} 1530}
983 1531
984sub find($) { 1532sub find($) {
985 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0]; 1534 my $login = $_[0];
987 1535
988 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
989 1537
990 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
992 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
993 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
994 } 1555 }
995 } 1556 }
996} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
997 1571
998sub save($) { 1572sub save($) {
999 my ($pl) = @_; 1573 my ($pl) = @_;
1000 1574
1001 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1006 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1007 1581
1008 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1010 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1011 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1012 Coro::cede; 1591 cf::cede_to_tick;
1013} 1592}
1014 1593
1015sub new($) { 1594sub new($) {
1016 my ($login) = @_; 1595 my ($login) = @_;
1017 1596
1023 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1024 1603
1025 $self 1604 $self
1026} 1605}
1027 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1028=item $pl->quit_character 1617=item $pl->quit_character
1029 1618
1030Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1032 1621
1036 my ($pl) = @_; 1625 my ($pl) = @_;
1037 1626
1038 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1039 1628
1040 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1042 1631
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1047 1638
1048 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1079while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1080 1671
1081=cut 1672=cut
1082 1673
1083sub list_logins { 1674sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1085 or return []; 1676 or return [];
1086 1677
1087 my @logins; 1678 my @logins;
1088 1679
1089 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1093 1690
1094 utf8::decode $login; 1691 utf8::decode $login;
1095 push @logins, $login; 1692 push @logins, $login;
1096 } 1693 }
1097 1694
1098 \@logins 1695 \@logins
1099} 1696}
1100 1697
1101=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1102 1701
1103Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1104player. May block. 1703player. May block.
1105 1704
1106=cut 1705=cut
1124 } 1723 }
1125 1724
1126 \@paths 1725 \@paths
1127} 1726}
1128 1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1129=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1130 1733
1131Sends an ext reply to the player. 1734Sends an ext reply to the player.
1132 1735
1133=cut 1736=cut
1134 1737
1135sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1136 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1137 1740
1138 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141} 1742}
1142 1743
1143package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1144 1786
1145=back 1787=back
1146
1147 1788
1148=head3 cf::map 1789=head3 cf::map
1149 1790
1150=over 4 1791=over 4
1151 1792
1163our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1165 1806
1166sub generate_random_map { 1807sub generate_random_map {
1167 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1168 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map ( 1813 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1206 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1207 1851
1208 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1209 local $self->{path}; 1853 local $self->{path};
1210 local $self->{load_path}; 1854 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213 1855
1214 $self->SUPER::thawer_merge ($merge); 1856 $self->SUPER::thawer_merge ($merge);
1215} 1857}
1216 1858
1217sub normalise { 1859sub normalise {
1264 $self->init; # pass $1 etc. 1906 $self->init; # pass $1 etc.
1265 return $self; 1907 return $self;
1266 } 1908 }
1267 } 1909 }
1268 1910
1269 Carp::carp "unable to resolve path '$path' (base '$base')."; 1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1270 () 1912 ()
1271} 1913}
1272 1914
1273sub init { 1915sub init {
1274 my ($self) = @_; 1916 my ($self) = @_;
1289 1931
1290# the original (read-only) location 1932# the original (read-only) location
1291sub load_path { 1933sub load_path {
1292 my ($self) = @_; 1934 my ($self) = @_;
1293 1935
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1936 "$MAPDIR/$self->{path}.map"
1295} 1937}
1296 1938
1297# the temporary/swap location 1939# the temporary/swap location
1298sub save_path { 1940sub save_path {
1299 my ($self) = @_; 1941 my ($self) = @_;
1300 1942
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1944 "$TMPDIR/$path.map"
1303} 1945}
1304 1946
1305# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1306sub uniq_path { 1948sub uniq_path {
1307 my ($self) = @_; 1949 my ($self) = @_;
1308 1950
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1952 "$UNIQUEDIR/$path"
1311} 1953}
1312 1954
1313# and all this just because we cannot iterate over 1955sub decay_objects {
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_; 1956 my ($self) = @_;
1317 1957
1318 $_->change_map_light ($change) 1958 return if $self->{deny_reset};
1319 for grep $_->outdoor, values %cf::MAP; 1959
1960 $self->do_decay_objects;
1320} 1961}
1321 1962
1322sub unlink_save { 1963sub unlink_save {
1323 my ($self) = @_; 1964 my ($self) = @_;
1324 1965
1329 1970
1330sub load_header_from($) { 1971sub load_header_from($) {
1331 my ($self, $path) = @_; 1972 my ($self, $path) = @_;
1332 1973
1333 utf8::encode $path; 1974 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return; 1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1339 1983
1340 $self->{load_path} = $path; 1984 $self->{load_path} = $path;
1341 1985
1342 1 1986 1
1343} 1987}
1382 $self->load_header_orig 2026 $self->load_header_orig
1383 or return; 2027 or return;
1384 $self->prepare_orig; 2028 $self->prepare_orig;
1385 } 2029 }
1386 2030
2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
2033
2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
1387 1 2037 1
1388} 2038}
1389 2039
1390sub find; 2040sub find;
1391sub find { 2041sub find {
1392 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1393 2043
1394 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1395 2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1396 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1397 2048
1398 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1401 or return; 2051 or return;
1402 2052
1403 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1404 2054
1405 $map->load_header 2055 $map->load_header
1406 or return; 2056 or return;
1407 2057
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1411 $map->reset; 2063 $map->reset;
1412 undef $guard;
1413 return find $path; 2064 return find $path;
1414 } 2065 }
1415 2066
1416 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1417 } 2068 }
1418} 2069}
1419 2070
1420sub pre_load { } 2071sub pre_load { }
1421sub post_load { } 2072#sub post_load { } # XS
1422 2073
1423sub load { 2074sub load {
1424 my ($self) = @_; 2075 my ($self) = @_;
1425 2076
1426 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
1427 2078
1428 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1429 my $guard = cf::lock_acquire "map_load:$path"; 2082 my $guard = cf::lock_acquire "map_data:$path";
1430 2083
2084 return unless $self->valid;
1431 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1432 2086
1433 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1434 2088
1435 $self->alloc; 2089 $self->alloc;
1436 2090
1437 $self->pre_load; 2091 $self->pre_load;
2092 cf::cede_to_tick;
1438 2093
1439 $self->_load_objects ($self->{load_path}, 1) 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1440 or return; 2097 or return;
1441 2098
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1443 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1444 2101
1445 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq; 2103 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1448 $self->clear_unique_items; 2106 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1450 } 2110 }
1451 } 2111 }
1452 2112
1453 Coro::cede; 2113 $f->resolve_delayed_derefs;
1454 2114
2115 cf::cede_to_tick;
1455 # now do the right thing for maps 2116 # now do the right thing for maps
1456 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty; 2119 unless $self->difficulty;
1466 Coro::cede; 2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1467 $self->activate; 2127 $self->activate;
2128 }
2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
2133 $self->in_memory (cf::MAP_ACTIVE);
1468 } 2134 }
1469 2135
1470 $self->post_load; 2136 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473} 2137}
1474 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
1475sub customise_for { 2142sub customise_for {
1476 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
1477 2144
1478 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player; 2146 if $self->per_player;
1480 2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
1481 $self 2151 $self
1482} 2152}
1483 2153
1484# find and load all maps in the 3x3 area around a map 2154# find and load all maps in the 3x3 area around a map
1485sub load_diag { 2155sub load_neighbours {
1486 my ($map) = @_; 2156 my ($map) = @_;
1487 2157
1488 my @diag; # diagonal neighbours 2158 my @neigh; # diagonal neighbours
1489 2159
1490 for (0 .. 3) { 2160 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_) 2161 my $neigh = $map->tile_path ($_)
1492 or next; 2162 or next;
1493 $neigh = find $neigh, $map 2163 $neigh = find $neigh, $map
1494 or next; 2164 or next;
1495 $neigh->load; 2165 $neigh->load;
1496 2166
2167 push @neigh,
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 } 2170 }
1500 2171
1501 for (@diag) { 2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
1502 my $neigh = find @$_ 2174 my $neigh = find $path, $origin
1503 or next; 2175 or next;
1504 $neigh->load; 2176 $neigh->load;
1505 } 2177 }
1506} 2178}
1507 2179
1512} 2184}
1513 2185
1514sub do_load_sync { 2186sub do_load_sync {
1515 my ($map) = @_; 2187 my ($map) = @_;
1516 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1517 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
1518} 2193}
1519 2194
1520our %MAP_PREFETCH; 2195our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef; 2196our $MAP_PREFETCHER = undef;
1522 2197
1523sub find_async { 2198sub find_async {
1524 my ($path, $origin) = @_; 2199 my ($path, $origin, $load) = @_;
1525 2200
1526 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
1527 2202
1528 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1530 } 2205 }
1531 2206
1532 undef $MAP_PREFETCH{$path}; 2207 $MAP_PREFETCH{$path} |= $load;
2208
1533 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
1534 while (%MAP_PREFETCH) { 2212 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) { 2213 while (my ($k, $v) = each %MAP_PREFETCH) {
1536 my $map = find $path 2214 if (my $map = find $k) {
1537 or next;
1538 $map->load; 2215 $map->load if $v;
2216 }
1539 2217
1540 delete $MAP_PREFETCH{$path}; 2218 delete $MAP_PREFETCH{$k};
1541 } 2219 }
1542 } 2220 }
1543 undef $MAP_PREFETCHER; 2221 undef $MAP_PREFETCHER;
1544 }; 2222 };
1545 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
1546 2224
1547 () 2225 ()
1548} 2226}
1549 2227
2228# common code, used by both ->save and ->swapout
1550sub save { 2229sub _save {
1551 my ($self) = @_; 2230 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554 2231
1555 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
1556 2233
1557 return unless $self->dirty; 2234 return unless $self->dirty;
1558 2235
1564 return if $self->{deny_save}; 2241 return if $self->{deny_save};
1565 2242
1566 local $self->{last_access} = $self->last_access;#d# 2243 local $self->{last_access} = $self->last_access;#d#
1567 2244
1568 cf::async { 2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
1569 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
1570 }; 2248 };
2249
2250 cf::get_slot 0.02;
1571 2251
1572 if ($uniq) { 2252 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1575 } else { 2255 } else {
1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1577 } 2257 }
1578} 2258}
1579 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
1580sub swap_out { 2268sub swap_out {
1581 my ($self) = @_; 2269 my ($self) = @_;
1582 2270
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1587 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1588 return if $self->players; 2275 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
1591 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1592 $self->clear; 2286 $self->clear;
1593 $self->in_memory (cf::MAP_SWAPPED);
1594} 2287}
1595 2288
1596sub reset_at { 2289sub reset_at {
1597 my ($self) = @_; 2290 my ($self) = @_;
1598 2291
1599 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1602 2294
1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1605 2297
1616 my ($self) = @_; 2308 my ($self) = @_;
1617 2309
1618 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619 2311
1620 return if $self->players; 2312 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622 2313
1623 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
1624 2315
1625 $self->in_memory (cf::MAP_SWAPPED); 2316 $self->in_memory (cf::MAP_SWAPPED);
1626 2317
1627 # need to save uniques path 2318 # need to save uniques path
1628 unless ($self->{deny_save}) { 2319 unless ($self->{deny_save}) {
1632 if $uniq; 2323 if $uniq;
1633 } 2324 }
1634 2325
1635 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1636 2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
1637 $self->clear; 2330 $self->clear;
1638
1639 $_->clear_links_to ($self) for values %cf::MAP;
1640 2331
1641 $self->unlink_save; 2332 $self->unlink_save;
1642 $self->destroy; 2333 $self->destroy;
1643} 2334}
1644 2335
1645my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1646 2337
1647sub nuke { 2338sub nuke {
1648 my ($self) = @_; 2339 my ($self) = @_;
1649 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
1650 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
1651 2345
1652 $self->unlink_save; 2346 $self->unlink_save;
1653 2347
1654 bless $self, "cf::map"; 2348 bless $self, "cf::map";
1655 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
1656 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1657 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659 2353
1660 $cf::MAP{$self->path} = $self; 2354 $cf::MAP{$self->path} = $self;
2355 }
1661 2356
1662 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
2358}
2359
2360=item $maps = cf::map::tmp_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376}
2377
2378=item $maps = cf::map::random_maps
2379
2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
2382
2383=cut
2384
2385sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
1663} 2394}
1664 2395
1665=item cf::map::unique_maps 2396=item cf::map::unique_maps
1666 2397
1667Returns an arrayref of paths of all shared maps that have 2398Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block. 2399instantiated unique items. May block.
1669 2400
1670=cut 2401=cut
1671 2402
1672sub unique_maps() { 2403sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2404 [
1674 or return; 2405 map {
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_; 2406 utf8::decode $_;
1680 next if /\.pst$/; 2407 s/\.map$//; # TODO future compatibility hack
1681 next unless /^$PATH_SEP/o; 2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1682 2409 ? ()
1683 push @paths, cf::map::normalise $_; 2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
1684 } 2412 ]
1685
1686 \@paths
1687} 2413}
1688 2414
1689package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
1690 2446
1691=back 2447=back
1692 2448
1693=head3 cf::object 2449=head3 cf::object
1694 2450
1698 2454
1699=over 4 2455=over 4
1700 2456
1701=item $ob->inv_recursive 2457=item $ob->inv_recursive
1702 2458
1703Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
1704 2461
1705=cut 2462=cut
1706 2463
1707sub inv_recursive_; 2464sub inv_recursive_;
1708sub inv_recursive_ { 2465sub inv_recursive_ {
1711 2468
1712sub inv_recursive { 2469sub inv_recursive {
1713 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
1714} 2471}
1715 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
1716package cf; 2501package cf;
1717 2502
1718=back 2503=back
1719 2504
1720=head3 cf::object::player 2505=head3 cf::object::player
1726Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1727can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1728dialogue with the given NPC character. 2513dialogue with the given NPC character.
1729 2514
1730=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1731 2530
1732# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1733# with dialog boxes. 2532# with dialog boxes.
1734#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1735sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1737 2536
1738 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1739 2538
1740 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1741 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1742 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1743 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1744 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1745 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1746} 2564}
1747 2565
1748=item $player_object->may ("access") 2566=item $player_object->may ("access")
1749 2567
1750Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1763 2581
1764=item $player_object->enter_link 2582=item $player_object->enter_link
1765 2583
1766Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1767 2585
1768The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1769I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
1770 2590
1771Will never block. 2591Will never block.
1772 2592
1773=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1774 2594
1797 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1798 2618
1799 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800 2620
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1803 2623
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1805} 2625}
1806 2626
1807sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1809 2631
1810 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1811 2633
1812 unless ($map) { 2634 unless ($map) {
1813 # restore original map position 2635 # restore original map position
1824 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1826 2648
1827 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1830 2652
1831 $map->load; 2653 $map->load;
1832 $map->load_diag; 2654 $map->load_neighbours;
1833 2655
1834 return unless $self->contr->active; 2656 return unless $self->contr->active;
1835 $self->activate_recursive;
1836 2657
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
1839}
1840 2660
1841cf::player->attach ( 2661 # only activate afterwards, to support waiting in hooks
1842 on_logout => sub { 2662 $self->activate_recursive;
1843 my ($pl) = @_; 2663}
1844 2664
1845 # abort map switching before logout 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854 2666
1855 # try to abort aborted map switching on player login :) 2667Moves the player to the given map-path and coordinates by first freezing
1856 # should happen only on crashes 2668her, loading and preparing them map, calling the provided $check callback
1857 if ($pl->ob->{_link_pos}) { 2669that has to return the map if sucecssful, and then unfreezes the player on
1858 $pl->ob->enter_link; 2670the new (success) or old (failed) map position. In either case, $done will
1859 (async { 2671be called at the end of this process.
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872 2672
1873=item $player_object->goto ($path, $x, $y) 2673Note that $check will be called with a potentially non-loaded map, so if
2674it needs a loaded map it has to call C<< ->load >>.
1874 2675
1875=cut 2676=cut
2677
2678our $GOTOGEN;
1876 2679
1877sub cf::object::player::goto { 2680sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
2682
2683 # do generation counting so two concurrent goto's will be executed in-order
2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1879 2685
1880 $self->enter_link; 2686 $self->enter_link;
1881 2687
1882 (async { 2688 (async {
2689 $Coro::current->{desc} = "player::goto $path $x $y";
2690
2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
1883 my $map = eval { 2710 my $map = eval {
1884 my $map = cf::map::find $path; 2711 my $map = defined $path ? cf::map::find $path : undef;
2712
2713 if ($map) {
1885 $map = $map->customise_for ($self) if $map; 2714 $map = $map->customise_for ($self);
2715 $map = $check->($map) if $check && $map;
2716 } else {
2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
2719
1886 $map 2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
1887 } or 2726 }
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889 2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
1890 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
1891 })->prio (1); 2734 })->prio (1);
1892} 2735}
1893 2736
1894=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
1895 2738
1915} 2758}
1916 2759
1917sub prepare_random_map { 2760sub prepare_random_map {
1918 my ($exit) = @_; 2761 my ($exit) = @_;
1919 2762
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object 2765 # that depends on the exit object
1925 2766
1926 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
1928 if ($exit->map) { 2769 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
1933 } 2776 }
1934 2777
1935 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
1936 2779
1937 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1938 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
1940 2783
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh; 2786 undef $fh;
1944 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
1945 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
1946 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
1948 } 2795 }
1949} 2796}
1950 2797
1951sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
1952 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
1953 2800
1954 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
1955 2802
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link; 2803 $self->enter_link;
1966 2804
1967 (async { 2805 (async {
1968 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
1969 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
1970 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
1971 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
1972 1; 2829 1
1973 }) { 2830 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
1975 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
1978 2835
1979 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
1980 $self->leave_link; 2837 $self->leave_link;
1981 } 2838 }
1982 })->prio (1); 2839 })->prio (1);
1998 2855
1999 utf8::encode $text; 2856 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2001} 2858}
2002 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887Send a drawinfo or msg packet to the client, formatting the msg for the
2888client if neccessary. C<$type> should be a string identifying the type of
2889the message, with C<log> being the default. If C<$color> is negative, suppress
2890the message unless the client supports the msg packet.
2891
2892=cut
2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
3008sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045}
3046
3047=item $client->ext_msg ($type, @msg)
3048
3049Sends an ext event to the client.
3050
3051=cut
3052
3053sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080}
2003 3081
2004=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
2005 3083
2006Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3085the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2008C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3086C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2009 3087
2010Queries can fail, so check the return code. Or don't, as queries will become 3088Queries can fail, so check the return code. Or don't, as queries will
2011reliable at some point in the future. 3089become reliable at some point in the future.
2012 3090
2013=cut 3091=cut
2014 3092
2015sub cf::client::query { 3093sub cf::client::query {
2016 my ($self, $flags, $text, $cb) = @_; 3094 my ($self, $flags, $text, $cb) = @_;
2024 utf8::encode $text; 3102 utf8::encode $text;
2025 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2026 3104
2027 $self->send_packet ($self->{query_queue}[0][0]) 3105 $self->send_packet ($self->{query_queue}[0][0])
2028 if @{ $self->{query_queue} } == 1; 3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
2029} 3109}
2030 3110
2031cf::client->attach ( 3111cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
2032 on_reply => sub { 3117 on_reply => sub {
2033 my ($ns, $msg) = @_; 3118 my ($ns, $msg) = @_;
2034 3119
2035 # this weird shuffling is so that direct followup queries 3120 # this weird shuffling is so that direct followup queries
2036 # get handled first 3121 # get handled first
2048 } else { 3133 } else {
2049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2050 } 3135 }
2051 } 3136 }
2052 }, 3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
2053); 3164);
2054 3165
2055=item $client->async (\&cb) 3166=item $client->async (\&cb)
2056 3167
2057Create a new coroutine, running the specified callback. The coroutine will 3168Create a new coroutine, running the specified callback. The coroutine will
2073 3184
2074 $coro 3185 $coro
2075} 3186}
2076 3187
2077cf::client->attach ( 3188cf::client->attach (
2078 on_destroy => sub { 3189 on_client_destroy => sub {
2079 my ($ns) = @_; 3190 my ($ns) = @_;
2080 3191
2081 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2082 }, 3193 },
2083); 3194);
2098our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
2099our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
2100 3211
2101$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
2102 3213
2103$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
2104 3219
2105# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
2106 3221
2107=pod 3222=pod
2108 3223
2109The following functions and methods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
2110 3225
2111 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
2112 cf::object::player player 3231 cf::object::player
2113 cf::player peaceful 3232 player
2114 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
2115 3239
2116=cut 3240=cut
2117 3241
2118for ( 3242for (
2119 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
2120 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
2121 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
2122 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
2123) { 3249) {
2124 no strict 'refs'; 3250 no strict 'refs';
2125 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
2126 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2144 3270
2145 my $qcode = $code; 3271 my $qcode = $code;
2146 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2147 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
2148 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
2149 local $_; 3278 local $_;
2150 local @safe::cf::_safe_eval_args = values %vars;
2151 3279
2152 my $eval = 3280 my $eval =
2153 "do {\n" 3281 "do {\n"
2154 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2155 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
2156 . $code 3284 . $code
2157 . "\n}" 3285 . "\n}"
2158 ; 3286 ;
2159 3287
3288 if ($CFG{safe_eval}) {
2160 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
2161 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2162 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
2163 3297
2164 if ($@) { 3298 if ($@) {
2165 warn "$@"; 3299 warn "$@";
2166 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
2167 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
2186=cut 3320=cut
2187 3321
2188sub register_script_function { 3322sub register_script_function {
2189 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
2190 3324
2191 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
2192 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
2193} 3327}
2194 3328
2195=back 3329=back
2196 3330
2197=cut 3331=cut
2198
2199#############################################################################
2200
2201=head2 EXTENSION DATABASE SUPPORT
2202
2203Crossfire maintains a very simple database for extension use. It can
2204currently store anything that can be serialised using Storable, which
2205excludes objects.
2206
2207The parameter C<$family> should best start with the name of the extension
2208using it, it should be unique.
2209
2210=over 4
2211
2212=item $value = cf::db_get $family => $key
2213
2214Returns a single value from the database.
2215
2216=item cf::db_put $family => $key => $value
2217
2218Stores the given C<$value> in the family.
2219
2220=cut
2221
2222our $DB;
2223
2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2243
2244 cf::db_put (board => data => $pst->{board});
2245 cf::db_put (guildrules => data => $pst->{guildrules});
2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2248
2249 unlink $path;
2250 };
2251 }
2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270 3332
2271############################################################################# 3333#############################################################################
2272# the server's init and main functions 3334# the server's init and main functions
2273 3335
2274sub load_facedata { 3336sub load_facedata($) {
2275 my $path = sprintf "%s/facedata", cf::datadir; 3337 my ($path) = @_;
3338
3339 # HACK to clear player env face cache, we need some signal framework
3340 # for this (global event?)
3341 %ext::player_env::MUSIC_FACE_CACHE = ();
3342
3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2276 3344
2277 warn "loading facedata from $path\n"; 3345 warn "loading facedata from $path\n";
2278 3346
2279 my $faces; 3347 my $facedata;
2280 0 < aio_load $path, $faces 3348 0 < aio_load $path, $facedata
2281 or die "$path: $!"; 3349 or die "$path: $!";
2282 3350
2283 Coro::cede;
2284 $faces = Storable::thaw $faces; 3351 $facedata = Coro::Storable::thaw $facedata;
2285 Coro::cede;
2286 3352
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1 3353 $facedata->{version} == 2
2289 or cf::cleanup "$path: version mismatch, cannot proceed."; 3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290 3355
3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3358 $facedata->{resource}{"res/exp_table"} = {
3359 type => FT_RSRC,
3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3362 };
3363 cf::cede_to_tick;
3364
3365 {
3366 my $faces = $facedata->{faceinfo};
3367
2291 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3370
3371 cf::face::set_visibility $idx, $info->{visibility};
3372 cf::face::set_magicmap $idx, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2296 Coro::cede;
2297 }
2298 3375
3376 cf::cede_to_tick;
3377 }
3378
2299 while (my ($face, $info) = each %$faces) { 3379 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth}; 3380 next unless $info->{smooth};
3381
2301 my $idx = cf::face::find $face 3382 my $idx = cf::face::find $face
2302 or next; 3383 or next;
3384
2303 if (my $smooth = cf::face::find $info->{smooth}) { 3385 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth; 3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2305 } else { 3388 } else {
2306 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
2307 } 3390 }
2308 Coro::cede; 3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
2309 } 3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2310 3425
2311 1 3426 1
2312} 3427}
2313 3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479}
3480
3481sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484}
3485
3486sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489}
3490
3491sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494}
3495
2314sub reload_resources { 3496sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3497 warn "reloading resource files...\n";
2316 or die "unable to load regions file\n";#d# 3498
2317 load_facedata 3499 reload_facedata;
2318 or die "unable to load facedata\n";#d# 3500 reload_archetypes;
2319}
2320
2321sub init {
2322 reload_resources; 3501 reload_regions;
2323} 3502 reload_treasures;
2324 3503
2325sub cfg_load { 3504 warn "finished reloading resource files\n";
3505}
3506
3507sub reload_config {
3508 warn "reloading config file...\n";
3509
2326 open my $fh, "<:utf8", cf::confdir . "/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2327 or return; 3511 or return;
2328 3512
2329 local $/; 3513 local $/;
2330 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2331 3515
2332 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2333 3517
2334 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2335 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2339 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2340 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2341 }; 3525 };
2342 warn $@ if $@; 3526 warn $@ if $@;
2343 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2344} 3558}
2345 3559
2346sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2347 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2348 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2350 (async { 3573 (async {
2351 Event::one_event; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
2352 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
2353 }; 3577 };
2354 3578
2355 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
2356 db_init; 3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2357 load_extensions; 3602 load_extensions;
2358 3603
2359 $TICK_WATCHER->start; 3604 utime time, time, $RUNTIMEFILE;
2360 Event::loop; 3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2361} 3617}
2362 3618
2363############################################################################# 3619#############################################################################
2364# initialisation and cleanup 3620# initialisation and cleanup
2365 3621
2366# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
2367BEGIN { 3623BEGIN {
3624 our %SIGWATCHER = ();
2368 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal ( 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
2376 },
2377 ); 3628 };
3629 }
3630}
3631
3632sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
2378 } 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
2379} 3718}
2380 3719
2381sub emergency_save() { 3720sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
2383 3722
2384 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
2385 3724
2386 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
2387 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
2391 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next; 3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2394 $pl->save; 3739 $pl->save;
2395 } 3740 }
2396 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
2397 3742
2398 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
2399 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next; 3746 $map->valid or next;
2402 $map->save; 3747 $map->save;
2403 } 3748 }
2404 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
2405 3750
2406 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
2409 }; 3758 };
2410 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
2411 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
2412} 3766}
2413 3767
2414sub post_cleanup { 3768sub post_cleanup {
2415 my ($make_core) = @_; 3769 my ($make_core) = @_;
2416 3770
2417 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core; 3772 if $make_core;
2419}
2420 3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801}
3802
2421sub reload() { 3803sub do_reload_perl() {
2422 # can/must only be called in main 3804 # can/must only be called in main
2423 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2424 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
2425 return; 3807 return;
2426 } 3808 }
2427 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2428 warn "reloading..."; 3815 warn "reloading...";
2429 3816
2430 warn "entering sync_job"; 3817 warn "entering sync_job";
2431 3818
2432 cf::sync_job { 3819 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
2434 cf::emergency_save; 3821 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
2436 3823
2437 warn "syncing database to disk"; 3824 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
2439 3826
2440 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2441 3828
2442 warn "cancelling all WF_AUTOCANCEL watchers";
2443 for (Event::all_watchers) {
2444 $_->cancel if $_->data & WF_AUTOCANCEL;
2445 }
2446
2447 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2453 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2454 }
2455
2456 ++$RELOAD;
2457
2458 warn "cancelling all extension coros";
2459 $_->cancel for values %EXT_CORO;
2460 %EXT_CORO = ();
2461
2462 warn "removing commands";
2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
2470 warn "... unloading $pkg";
2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
2477 } 3832 }
2478 3833
2479 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
2480 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
2481 } 3836 %EXT_CORO = ();
2482 3837
2483 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
2484 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2486 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
2487 warn "... unloading $k"; 3847 warn "... unloading $pkg";
2488 delete $INC{$k};
2489 3848
2490 $k =~ s/\.pm$//;
2491 $k =~ s/\//::/g;
2492
2493 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
2494 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2495 } 3858 }
2496 3859
2497 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
2498 } 3875 }
2499 3876
2500 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
2501 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2503 3880
2504 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
2505 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2506 3884
2507 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2508 # and global variables created in xs 3886 # and global variables created in xs
2509 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2510 3888
2511 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
2512 3890
2513 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2514 require cf; 3892 require cf;
2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2516 3894
2517 warn "loading config and database again"; 3895 warn "loading config and database again";
2518 cf::cfg_load; 3896 cf::reload_config;
2519 3897
2520 warn "loading extensions"; 3898 warn "loading extensions";
2521 cf::load_extensions; 3899 cf::load_extensions;
2522 3900
3901 if ($REATTACH_ON_RELOAD) {
2523 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
2524 _global_reattach; # objects, sockets 3903 _global_reattach; # objects, sockets
2525 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
2526 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
2527 warn "reattaching attachments to players"; 3906 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER; 3907 reattach $_ for values %PLAYER;
3908 }
2529 3909
2530 warn "loading reloadable resources"; 3910 warn "running post_init jobs";
2531 reload_resources; 3911 (pop @POST_INIT)->(1) while @POST_INIT;
2532 3912
2533 warn "leaving sync_job"; 3913 warn "leaving sync_job";
2534 3914
2535 1 3915 1
2536 } or do { 3916 } or do {
2537 warn $@; 3917 warn $@;
2538 warn "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
2539 exit 1; 3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927};
3928
3929our $RELOAD_WATCHER; # used only during reload
3930
3931sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
2540 }; 3942 };
2541 3943}
2542 warn "reloaded";
2543};
2544
2545our $RELOAD_WATCHER; # used only during reload
2546 3944
2547register_command "reload" => sub { 3945register_command "reload" => sub {
2548 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
2549 3947
2550 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
2551 $who->message ("reloading server."); 3949 $who->message ("reloading server.");
2552 3950 async {
2553 # doing reload synchronously and two reloads happen back-to-back, 3951 $Coro::current->{desc} = "perl_reload";
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2561 reload; 3952 reload_perl;
2562 undef $RELOAD_WATCHER;
2563 },
2564 ); 3953 };
2565 } 3954 }
2566}; 3955};
2567 3956
2568unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
2569 3958
2570my $bug_warning = 0; 3959my $bug_warning = 0;
2571 3960
2572$TICK_WATCHER = Event->timer ( 3961our @WAIT_FOR_TICK;
2573 reentrant => 0, 3962our @WAIT_FOR_TICK_BEGIN;
2574 parked => 1, 3963
2575 prio => 0, 3964sub wait_for_tick {
2576 at => $NEXT_TICK || $TICK, 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2577 data => WF_AUTOCANCEL, 3966
2578 cb => sub { 3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970}
3971
3972sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978}
3979
3980sub tick {
2579 if ($Coro::current != $Coro::main) { 3981 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
2582 return; 3984 return;
2583 } 3985 }
2584 3986
2585 $NOW = Event::time;
2586
2587 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
2588 $RUNTIME += $TICK;
2589 $NEXT_TICK += $TICK;
2590 3988
3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3990
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2593 Coro::async_pool { 3993 Coro::async_pool {
3994 $Coro::current->{desc} = "runtime saver";
2594 write_runtime 3995 write_runtime_sync
2595 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 } 3997 };
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2604
2605 # if we are delayed by four ticks or more, skip them all
2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2607
2608 $TICK_WATCHER->at ($NEXT_TICK);
2609 $TICK_WATCHER->start;
2610 }, 3998 }
2611); 3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
2612 4018
2613{ 4019{
2614 BDB::max_poll_time $TICK * 0.1; 4020 # configure BDB
2615 $BDB_POLL_WATCHER = Event->io ( 4021
2616 reentrant => 0,
2617 fd => BDB::poll_fileno,
2618 poll => 'r',
2619 prio => 0,
2620 data => WF_AUTOCANCEL,
2621 cb => \&BDB::poll_cb,
2622 );
2623 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
2624 4023 BDB::max_poll_reqs $TICK * 0.1;
2625 BDB::set_sync_prepare { 4024 $AnyEvent::BDB::WATCHER->priority (1);
2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639 4025
2640 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2642 4033
2643 cf::sync_job { 4034 cf::sync_job {
2644 eval { 4035 eval {
2645 BDB::db_env_open 4036 BDB::db_env_open
2646 $DB_ENV, 4037 $DB_ENV,
2647 $BDB_ENV_DIR, 4038 $BDBDIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666; 4041 0666;
2651 4042
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 }; 4044 };
2657 4045
2658 cf::cleanup "db_env_open(db): $@" if $@; 4046 cf::cleanup "db_env_open(db): $@" if $@;
2659 }; 4047 };
2660 } 4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
2661} 4059}
2662 4060
2663{ 4061{
4062 # configure IO::AIO
4063
2664 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io ( 4066 undef $AnyEvent::AIO::WATCHER;
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676} 4067}
4068
4069my $_log_backtrace;
4070
4071sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109}
4110
4111# load additional modules
4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
2677 4114
2678END { cf::emergency_save } 4115END { cf::emergency_save }
2679 4116
26801 41171
2681 4118

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