ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.295 by root, Wed Jul 4 05:08:15 2007 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
34 66
35# configure various modules to our taste 67# configure various modules to our taste
36# 68#
37$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40 77
41$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
42 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 80
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 82
50our %COMMAND = (); 83our %COMMAND = ();
51our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
54our %EXTCMD = (); 87our %EXTCMD = ();
55our %EXTICMD = (); 88our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
58 91
59our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
60our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
61 96
62our $CONFDIR = confdir; 97our $CONFDIR = confdir;
63our $DATADIR = datadir; 98our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
73 115
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 118our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
81 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
82our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
83our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
84 127
85our %CFG; 128our %CFG;
86 129
87our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 131our $RUNTIME;
132our $NOW;
89 133
90our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
93 137
94# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 140
97our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
99our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
100 150
101binmode STDOUT; 151binmode STDOUT;
102binmode STDERR; 152binmode STDERR;
103 153
104# read virtual server time, if available 154# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
106 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
107 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
108 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
109} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
110 162
111mkdir $_ 163mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113 165
114our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
115 167
116sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
117 184
118############################################################################# 185#############################################################################
119 186
120=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
121 188
157 224
158The raw value load value from the last tick. 225The raw value load value from the last tick.
159 226
160=item %cf::CFG 227=item %cf::CFG
161 228
162Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
163from wherever your confdir points to. 230from wherever your confdir points to.
164 231
165=item cf::wait_for_tick, cf::wait_for_tick_begin 232=item cf::wait_for_tick, cf::wait_for_tick_begin
166 233
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
171=back 250=back
172 251
173=cut 252=cut
174 253
175BEGIN { 254$Coro::State::WARNHOOK = sub {
176 *CORE::GLOBAL::warn = sub {
177 my $msg = join "", @_; 255 my $msg = join "", @_;
178 256
179 $msg .= "\n" 257 $msg .= "\n"
180 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
181 259
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183 261
184 utf8::encode $msg;
185 LOG llevError, $msg; 262 LOG llevError, $msg;
186 }; 263};
187} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
188 278
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
199for my $pkg (qw( 289for my $pkg (qw(
200 cf::global cf::attachable 290 cf::global cf::attachable
201 cf::object cf::object::player 291 cf::object cf::object::player
202 cf::client cf::player 292 cf::client cf::player
203 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
204 cf::map cf::party cf::region 295 cf::party cf::region
205)) { 296)) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208} 298}
209 299
210$Event::DIED = sub { 300$EV::DIED = sub {
211 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
212}; 302};
213 303
214############################################################################# 304#############################################################################
215 305
216=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d 329 $d
240 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
241} 331}
242 332
243=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
244 334
245Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
246 336
247=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
248 338
249Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
250 340
251=cut 341=cut
252 342
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254 344
255sub to_json ($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
257 361
258=item cf::lock_wait $string 362=item cf::lock_wait $string
259 363
260Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
261 365
262=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
263 367
264Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
267returned. 371returned.
268 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
269Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
271 378
272=item $locked = cf::lock_active $string 379=item $locked = cf::lock_active $string
273 380
274Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
275 382
276=cut 383=cut
277 384
278our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
279 386
280sub lock_wait($) { 387sub lock_wait($) {
281 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288} 389}
289 390
290sub lock_acquire($) { 391sub lock_acquire($) {
291 my ($key) = @_; 392 $LOCKS->guard ($_[0])
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302} 393}
303 394
304sub lock_active($) { 395sub lock_active($) {
305 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
306
307 ! ! $LOCK{$key}
308} 397}
309 398
310sub freeze_mainloop { 399sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
312 401
313 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
314 $TICK_WATCHER->start; 403}
404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
315 }; 469 }
316 $TICK_WATCHER->stop; 470};
317 $guard 471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
318} 485}
319 486
320=item cf::async { BLOCK } 487=item cf::async { BLOCK }
321 488
322Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
327 494
328BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
329 496
330=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
331 498
332The design of Crossfire TRT requires that the main coroutine ($Coro::main) 499The design of Deliantra requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only 500is always able to handle events or runnable, as Deliantra is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable. 502acceptable.
336 503
337If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
343 510
344sub sync_job(&) { 511sub sync_job(&) {
345 my ($job) = @_; 512 my ($job) = @_;
346 513
347 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
348 my $time = Event::time; 515 my $time = AE::time;
349 516
350 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
352 519
353 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
354 # (but this is cancel-safe) 521
355 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
356 523
357 my $busy = 1; 524 my $busy = 1;
358 my @res; 525 my @res;
359 526
360 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
361 @res = eval { $job->() }; 529 @res = eval { $job->() };
362 warn $@ if $@; 530 warn $@ if $@;
363 undef $busy; 531 undef $busy;
364 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
365 533
366 while ($busy) { 534 while ($busy) {
367 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
368 } 539 }
540 }
369 541
370 $time = Event::time - $time; 542 my $time = AE::time - $time;
371 543
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
376 545
377 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
378 } else { 547 } else {
379 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
380 549
405=item fork_call { }, $args 574=item fork_call { }, $args
406 575
407Executes the given code block with the given arguments in a seperate 576Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with 577process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may 578Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling. 579never block itself or use any form of event handling.
411 580
412=cut 581=cut
413 582
414sub fork_call(&@) { 583sub fork_call(&@) {
415 my ($cb, @args) = @_; 584 my ($cb, @args) = @_;
416 585
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 586 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 587 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 588 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 589
422 if (my $pid = fork) { 590 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 591 reset_signals;
435 local $SIG{__WARN__}; 592 &$cb
436 local $SIG{__DIE__}; 593 }, @args;
437 eval {
438 close $fh1;
439 594
440 my @res = eval { $cb->(@args) }; 595 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 596}
442 };
443 597
444 warn $@ if $@; 598sub objinfo {
445 _exit 0;
446 } 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
447} 634}
448 635
449=item $value = cf::db_get $family => $key 636=item $value = cf::db_get $family => $key
450 637
451Returns a single value from the environment database. 638Returns a single value from the environment database.
453=item cf::db_put $family => $key => $value 640=item cf::db_put $family => $key => $value
454 641
455Stores the given C<$value> in the family. It can currently store binary 642Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457 644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
458=cut 650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
459 668
460our $DB; 669our $DB;
461 670
462sub db_init { 671sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job { 672 cf::sync_job {
467 eval { 673 $DB ||= db_table "db";
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 } 674 };
477} 675}
478 676
479sub db_get($$) { 677sub db_get($$) {
480 my $key = "$_[0]/$_[1]"; 678 my $key = "$_[0]/$_[1]";
481 679
531 if (1) { 729 if (1) {
532 $md5 = 730 $md5 =
533 join "\x00", 731 join "\x00",
534 $processversion, 732 $processversion,
535 map { 733 map {
536 Coro::cede; 734 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 736 } 0.. $#$src;
539 737
540 738
541 my $dbmd5 = db_get cache => "$id/md5"; 739 my $dbmd5 = db_get cache => "$id/md5";
579 777
580############################################################################# 778#############################################################################
581 779
582=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
583 781
584Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
587 785
588In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT). 788Deliantra).
591 789
592=over 4 790=over 4
593 791
594=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
595 793
639=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
640 838
641Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
643 841
644Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
646 844
647These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
648 846
649=over 4 847=over 4
847 "; 1045 ";
848 die if $@; 1046 die if $@;
849} 1047}
850 1048
851our $override; 1049our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 1051
854sub override { 1052sub override {
855 $override = 1; 1053 $override = 1;
856 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
857} 1055}
858 1056
859sub do_invoke { 1057sub do_invoke {
860 my $event = shift; 1058 my $event = shift;
861 my $callbacks = shift; 1059 my $callbacks = shift;
862 1060
863 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
864 1062
865 local $override; 1063 local $override;
866 1064
867 for (@$callbacks) { 1065 for (@$callbacks) {
868 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
877 } 1075 }
878 1076
879 0 1077 0
880} 1078}
881 1079
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
883 1081
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885 1083
886Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
887 1085
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 1089
892=back 1090=back
893 1091
894=cut 1092=cut
895 1093
896############################################################################# 1094#############################################################################
897# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
898 1138
899sub reattach { 1139sub reattach {
900 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 1141 my ($obj) = @_;
902 1142
1143 # no longer needed after getting rid of delete_package?
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904 1145
905 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
906 1147
907 @$registry = (); 1148 @$registry = ();
908 1149
923cf::attachable->attach ( 1164cf::attachable->attach (
924 prio => -1000000, 1165 prio => -1000000,
925 on_instantiate => sub { 1166 on_instantiate => sub {
926 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
927 1168
928 $data = from_json $data; 1169 $data = decode_json $data;
929 1170
930 for (@$data) { 1171 for (@$data) {
931 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
932 1173
933 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
949sub object_freezer_save { 1190sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
951 1192
952 sync_job { 1193 sync_job {
953 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
954 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
956 1198
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
961 close $fh; 1206 aio_close $fh;
962 1207
963 if (@$objs) { 1208 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
966 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
969 close $fh; 1217 aio_close $fh;
970 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
971 } 1219 }
972 } else { 1220 } else {
973 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
974 } 1222 }
975 1223
976 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
977 } else { 1228 } else {
978 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
979 } 1230 }
980 } else { 1231 } else {
981 aio_unlink $filename; 1232 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
983 } 1234 }
984 } 1235 };
985} 1236}
986 1237
987sub object_freezer_as_string { 1238sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
989 1240
1001 or return; 1252 or return;
1002 1253
1003 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1256 or return;
1257
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1007 } 1260 }
1008 1261
1262 utf8::decode (my $decname = $filename);
1009 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1264 $decname, length $data, scalar @{$av || []};
1265
1011 return ($data, $av); 1266 ($data, $av)
1012} 1267}
1013 1268
1014=head2 COMMAND CALLBACKS 1269=head2 COMMAND CALLBACKS
1015 1270
1016=over 4 1271=over 4
1070 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1071 1326
1072 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1073} 1328}
1074 1329
1330use File::Glob ();
1331
1075cf::player->attach ( 1332cf::player->attach (
1076 on_command => sub { 1333 on_unknown_command => sub {
1077 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1078 1335
1079 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1080 or return; 1337 or return;
1081 1338
1089 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
1090 1347
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1349
1093 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
1099 } else { 1365 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1367 }
1102 1368
1103 cf::override; 1369 cf::override;
1104 }, 1370 },
1105); 1371);
1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1106 1385
1107sub load_extensions { 1386sub load_extensions {
1108 cf::sync_job { 1387 cf::sync_job {
1109 my %todo; 1388 my %todo;
1110 1389
1130 1409
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133 1412
1134 $ext{source} = 1413 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1137 . $source 1416 . $source
1138 . "\n};\n1"; 1417 . "\n};\n1";
1139 1418
1140 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1141 } 1420 }
1142 1421
1422 my $pass = 0;
1143 my %done; 1423 my %done;
1144 while (%todo) { 1424 while (%todo) {
1145 my $progress; 1425 my $progress;
1146 1426
1427 ++$pass;
1428
1429 ext:
1147 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip 1432 next ext
1150 unless exists $done{$_}; 1433 unless exists $done{$_};
1151 } 1434 }
1152 1435
1153 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1154 1437
1155 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1156 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1157 : "$v->{base}: extension inactive.\n";
1158 1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1159 if (exists $v->{meta}{mandatory}) { 1444 if exists $v->{meta}{mandatory};
1160 warn $msg; 1445
1161 warn "mandatory extension failed to load, exiting.\n"; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1162 exit 1; 1447 delete $todo{$k};
1163 } 1448 } else {
1164 1449 $done{$k} = delete $todo{$k};
1165 warn $msg; 1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1166 } 1455 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 } 1456 }
1172 1457
1173 skip: 1458 unless ($progress) {
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1175 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1176 } 1466 }
1177 }; 1467 };
1178} 1468}
1179 1469
1180############################################################################# 1470#############################################################################
1181 1471
1182=back 1472=back
1183 1473
1184=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1185 1475
1186Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1187 1477
1188=cut 1478=cut
1189 1479
1190package cf::player; 1480package cf::player;
1191 1481
1192use Coro::AIO; 1482use Coro::AIO;
1193 1483
1194=head3 cf::player 1484=head3 cf::player
1195 1485
1196=over 4 1486=over 4
1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1197 1501
1198=item cf::player::find $login 1502=item cf::player::find $login
1199 1503
1200Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1201 1505
1220 1524
1221sub exists($) { 1525sub exists($) {
1222 my ($login) = @_; 1526 my ($login) = @_;
1223 1527
1224 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1226} 1530}
1227 1531
1228sub find($) { 1532sub find($) {
1229 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0]; 1534 my $login = $_[0];
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1544 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1545
1242 my $pl = load_pl path $login 1546 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1245 } 1555 }
1246 } 1556 }
1247} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1248 1571
1249sub save($) { 1572sub save($) {
1250 my ($pl) = @_; 1573 my ($pl) = @_;
1251 1574
1252 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1257 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1258 1581
1259 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1261 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1262 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1263 Coro::cede; 1591 cf::cede_to_tick;
1264} 1592}
1265 1593
1266sub new($) { 1594sub new($) {
1267 my ($login) = @_; 1595 my ($login) = @_;
1268 1596
1274 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1275 1603
1276 $self 1604 $self
1277} 1605}
1278 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1279=item $pl->quit_character 1617=item $pl->quit_character
1280 1618
1281Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1283 1621
1287 my ($pl) = @_; 1625 my ($pl) = @_;
1288 1626
1289 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1290 1628
1291 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1293 1631
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1298 1638
1299 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1336 or return []; 1676 or return [];
1337 1677
1338 my @logins; 1678 my @logins;
1339 1679
1340 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1344 1690
1345 utf8::decode $login; 1691 utf8::decode $login;
1346 push @logins, $login; 1692 push @logins, $login;
1347 } 1693 }
1348 1694
1349 \@logins 1695 \@logins
1350} 1696}
1351 1697
1352=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1353 1701
1354Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1355player. May block. 1703player. May block.
1356 1704
1357=cut 1705=cut
1375 } 1723 }
1376 1724
1377 \@paths 1725 \@paths
1378} 1726}
1379 1727
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1381 1729
1382Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1383 1731
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 s/\s+\n/\n/g; # ws line-ends
1418 s/\n\n+/\n/g; # double lines
1419 s/^\n+//; # beginning lines
1420 s/\n+$//; # ending lines
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1431 1733
1432Sends an ext reply to the player. 1734Sends an ext reply to the player.
1433 1735
1434=cut 1736=cut
1435 1737
1436sub ext_reply($$%) { 1738sub ext_reply($$@) {
1437 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1438 1740
1439 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441} 1742}
1442 1743
1443=item $player->ext_event ($type, %msg) 1744=item $player->ext_msg ($type, @msg)
1444 1745
1445Sends an ext event to the client. 1746Sends an ext event to the client.
1446 1747
1447=cut 1748=cut
1448 1749
1449sub ext_event($$%) { 1750sub ext_msg($$@) {
1450 my ($self, $type, %msg) = @_; 1751 my ($self, $type, @msg) = @_;
1451 1752
1452 $self->ns->ext_event ($type, %msg); 1753 $self->ns->ext_msg ($type, @msg);
1453} 1754}
1454 1755
1455=head3 cf::region 1756=head3 cf::region
1456 1757
1457=over 4 1758=over 4
1467=cut 1768=cut
1468 1769
1469sub find_by_path($) { 1770sub find_by_path($) {
1470 my ($path) = @_; 1771 my ($path) = @_;
1471 1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1472 my ($match, $specificity); 1775 my ($match, $specificity);
1473 1776
1474 for my $region (list) { 1777 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1476 ($match, $specificity) = ($region, $region->specificity) 1779 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity; 1780 if $region->specificity > $specificity;
1478 } 1781 }
1479 } 1782 }
1480 1783
1501our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1503 1806
1504sub generate_random_map { 1807sub generate_random_map {
1505 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1506 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map ( 1813 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1511 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1512 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1600 $self->init; # pass $1 etc. 1906 $self->init; # pass $1 etc.
1601 return $self; 1907 return $self;
1602 } 1908 }
1603 } 1909 }
1604 1910
1605 Carp::carp "unable to resolve path '$path' (base '$base')."; 1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1606 () 1912 ()
1607} 1913}
1608 1914
1609sub init { 1915sub init {
1610 my ($self) = @_; 1916 my ($self) = @_;
1632 1938
1633# the temporary/swap location 1939# the temporary/swap location
1634sub save_path { 1940sub save_path {
1635 my ($self) = @_; 1941 my ($self) = @_;
1636 1942
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1638 "$TMPDIR/$path.map" 1944 "$TMPDIR/$path.map"
1639} 1945}
1640 1946
1641# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1642sub uniq_path { 1948sub uniq_path {
1643 my ($self) = @_; 1949 my ($self) = @_;
1644 1950
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1646 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1647}
1648
1649# and all this just because we cannot iterate over
1650# all maps in C++...
1651sub change_all_map_light {
1652 my ($change) = @_;
1653
1654 $_->change_map_light ($change)
1655 for grep $_->outdoor, values %cf::MAP;
1656} 1953}
1657 1954
1658sub decay_objects { 1955sub decay_objects {
1659 my ($self) = @_; 1956 my ($self) = @_;
1660 1957
1673 1970
1674sub load_header_from($) { 1971sub load_header_from($) {
1675 my ($self, $path) = @_; 1972 my ($self, $path) = @_;
1676 1973
1677 utf8::encode $path; 1974 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return; 1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1683 1983
1684 $self->{load_path} = $path; 1984 $self->{load_path} = $path;
1685 1985
1686 1 1986 1
1687} 1987}
1741sub find { 2041sub find {
1742 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1743 2043
1744 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1745 2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1746 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1747 2048
1748 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1749 my $guard = cf::lock_acquire "map_find:$path";
1750 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1751 or return; 2051 or return;
1752 2052
1753 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1754 2054
1756 or return; 2056 or return;
1757 2057
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1761 $map->reset; 2063 $map->reset;
1762 undef $guard;
1763 return find $path; 2064 return find $path;
1764 } 2065 }
1765 2066
1766 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1767 } 2068 }
1768} 2069}
1769 2070
1770sub pre_load { } 2071sub pre_load { }
1771sub post_load { } 2072#sub post_load { } # XS
1772 2073
1773sub load { 2074sub load {
1774 my ($self) = @_; 2075 my ($self) = @_;
1775 2076
1776 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
1777 2078
1778 my $path = $self->{path}; 2079 my $path = $self->{path};
1779 2080
1780 { 2081 {
1781 my $guard = cf::lock_acquire "map_load:$path"; 2082 my $guard = cf::lock_acquire "map_data:$path";
1782 2083
2084 return unless $self->valid;
1783 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1784 2086
1785 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1786 2088
1787 $self->alloc; 2089 $self->alloc;
1788 2090
1789 $self->pre_load; 2091 $self->pre_load;
1790 Coro::cede; 2092 cf::cede_to_tick;
1791 2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
1792 $self->_load_objects ($self->{load_path}, 1) 2096 $self->_load_objects ($f)
1793 or return; 2097 or return;
1794 2098
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1796 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1797 2101
1798 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq; 2103 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1801 $self->clear_unique_items; 2106 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1803 } 2110 }
1804 } 2111 }
1805 2112
1806 Coro::cede; 2113 $f->resolve_delayed_derefs;
2114
2115 cf::cede_to_tick;
1807 # now do the right thing for maps 2116 # now do the right thing for maps
1808 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty; 2119 unless $self->difficulty;
1811 Coro::cede; 2120 cf::cede_to_tick;
1812 2121
1813 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
1814 $self->decay_objects; 2123 $self->decay_objects;
1815 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
1816 $self->update_buttons; 2125 $self->update_buttons;
1817 Coro::cede; 2126 cf::cede_to_tick;
1818 $self->set_darkness_map;
1819 Coro::cede;
1820 $self->activate; 2127 $self->activate;
1821 } 2128 }
1822 2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
1823 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
1824 } 2134 }
1825 2135
1826 $self->post_load; 2136 $self->post_load;
1827} 2137}
1828 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
1829sub customise_for { 2142sub customise_for {
1830 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
1831 2144
1832 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player; 2146 if $self->per_player;
1837 2150
1838 $self 2151 $self
1839} 2152}
1840 2153
1841# find and load all maps in the 3x3 area around a map 2154# find and load all maps in the 3x3 area around a map
1842sub load_diag { 2155sub load_neighbours {
1843 my ($map) = @_; 2156 my ($map) = @_;
1844 2157
1845 my @diag; # diagonal neighbours 2158 my @neigh; # diagonal neighbours
1846 2159
1847 for (0 .. 3) { 2160 for (0 .. 3) {
1848 my $neigh = $map->tile_path ($_) 2161 my $neigh = $map->tile_path ($_)
1849 or next; 2162 or next;
1850 $neigh = find $neigh, $map 2163 $neigh = find $neigh, $map
1851 or next; 2164 or next;
1852 $neigh->load; 2165 $neigh->load;
1853 2166
2167 push @neigh,
1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 } 2170 }
1857 2171
1858 for (@diag) { 2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
1859 my $neigh = find @$_ 2174 my $neigh = find $path, $origin
1860 or next; 2175 or next;
1861 $neigh->load; 2176 $neigh->load;
1862 } 2177 }
1863} 2178}
1864 2179
1869} 2184}
1870 2185
1871sub do_load_sync { 2186sub do_load_sync {
1872 my ($map) = @_; 2187 my ($map) = @_;
1873 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1874 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
1875} 2193}
1876 2194
1877our %MAP_PREFETCH; 2195our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef; 2196our $MAP_PREFETCHER = undef;
1879 2197
1880sub find_async { 2198sub find_async {
1881 my ($path, $origin) = @_; 2199 my ($path, $origin, $load) = @_;
1882 2200
1883 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
1884 2202
1885 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1887 } 2205 }
1888 2206
1889 undef $MAP_PREFETCH{$path}; 2207 $MAP_PREFETCH{$path} |= $load;
2208
1890 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
1891 while (%MAP_PREFETCH) { 2212 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) { 2213 while (my ($k, $v) = each %MAP_PREFETCH) {
1893 my $map = find $path 2214 if (my $map = find $k) {
1894 or next;
1895 $map->load; 2215 $map->load if $v;
2216 }
1896 2217
1897 delete $MAP_PREFETCH{$path}; 2218 delete $MAP_PREFETCH{$k};
1898 } 2219 }
1899 } 2220 }
1900 undef $MAP_PREFETCHER; 2221 undef $MAP_PREFETCHER;
1901 }; 2222 };
1902 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
1903 2224
1904 () 2225 ()
1905} 2226}
1906 2227
2228# common code, used by both ->save and ->swapout
1907sub save { 2229sub _save {
1908 my ($self) = @_; 2230 my ($self) = @_;
1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911 2231
1912 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
1913 2233
1914 return unless $self->dirty; 2234 return unless $self->dirty;
1915 2235
1921 return if $self->{deny_save}; 2241 return if $self->{deny_save};
1922 2242
1923 local $self->{last_access} = $self->last_access;#d# 2243 local $self->{last_access} = $self->last_access;#d#
1924 2244
1925 cf::async { 2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
1926 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
1927 }; 2248 };
2249
2250 cf::get_slot 0.02;
1928 2251
1929 if ($uniq) { 2252 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else { 2255 } else {
1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1934 } 2257 }
1935} 2258}
1936 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
1937sub swap_out { 2268sub swap_out {
1938 my ($self) = @_; 2269 my ($self) = @_;
1939 2270
1940 # save first because save cedes
1941 $self->save;
1942
1943 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1944 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1945 return if $self->players; 2275 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1947 return if $self->{deny_save};
1948 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1949 $self->clear; 2286 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951} 2287}
1952 2288
1953sub reset_at { 2289sub reset_at {
1954 my ($self) = @_; 2290 my ($self) = @_;
1955 2291
1973 2309
1974 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975 2311
1976 return if $self->players; 2312 return if $self->players;
1977 2313
1978 warn "resetting map ", $self->path; 2314 warn "resetting map ", $self->path, "\n";
1979 2315
1980 $self->in_memory (cf::MAP_SWAPPED); 2316 $self->in_memory (cf::MAP_SWAPPED);
1981 2317
1982 # need to save uniques path 2318 # need to save uniques path
1983 unless ($self->{deny_save}) { 2319 unless ($self->{deny_save}) {
1987 if $uniq; 2323 if $uniq;
1988 } 2324 }
1989 2325
1990 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1991 2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
1992 $self->clear; 2330 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995 2331
1996 $self->unlink_save; 2332 $self->unlink_save;
1997 $self->destroy; 2333 $self->destroy;
1998} 2334}
1999 2335
2000my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
2001 2337
2002sub nuke { 2338sub nuke {
2003 my ($self) = @_; 2339 my ($self) = @_;
2004 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2005 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
2006 2345
2007 $self->unlink_save; 2346 $self->unlink_save;
2008 2347
2009 bless $self, "cf::map"; 2348 bless $self, "cf::map";
2010 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
2011 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
2012 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014 2353
2015 $cf::MAP{$self->path} = $self; 2354 $cf::MAP{$self->path} = $self;
2355 }
2016 2356
2017 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
2018} 2358}
2019 2359
2020=item $maps = cf::map::tmp_maps 2360=item $maps = cf::map::tmp_maps
2062 2402
2063sub unique_maps() { 2403sub unique_maps() {
2064 [ 2404 [
2065 map { 2405 map {
2066 utf8::decode $_; 2406 utf8::decode $_;
2067 /\.map$/ 2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2068 ? normalise $_ 2410 : normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ] 2412 ]
2072} 2413}
2073 2414
2074package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2075 2446
2076=back 2447=back
2077 2448
2078=head3 cf::object 2449=head3 cf::object
2079 2450
2083 2454
2084=over 4 2455=over 4
2085 2456
2086=item $ob->inv_recursive 2457=item $ob->inv_recursive
2087 2458
2088Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2089 2461
2090=cut 2462=cut
2091 2463
2092sub inv_recursive_; 2464sub inv_recursive_;
2093sub inv_recursive_ { 2465sub inv_recursive_ {
2096 2468
2097sub inv_recursive { 2469sub inv_recursive {
2098 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
2099} 2471}
2100 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
2101package cf; 2501package cf;
2102 2502
2103=back 2503=back
2104 2504
2105=head3 cf::object::player 2505=head3 cf::object::player
2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2112can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2113dialogue with the given NPC character. 2513dialogue with the given NPC character.
2114 2514
2115=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2116 2530
2117# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2118# with dialog boxes. 2532# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2120sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2127 2541
2128 } else { 2542 } else {
2129 my $pl = $self->contr; 2543 my $pl = $self->contr;
2130 2544
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply ( 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139 2548
2140 } else { 2549 } else {
2141 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2142 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2143 } 2552 }
2144 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
2145} 2564}
2146 2565
2147=item $player_object->may ("access") 2566=item $player_object->may ("access")
2148 2567
2149Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
2162 2581
2163=item $player_object->enter_link 2582=item $player_object->enter_link
2164 2583
2165Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2166 2585
2167The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2168I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2169 2590
2170Will never block. 2591Will never block.
2171 2592
2172=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2173 2594
2198 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2199 2620
2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2201 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2202 2623
2203 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2204} 2625}
2205 2626
2206sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2207 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2208 2629
2225 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2226 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2227 2648
2228 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2231 2652
2232 $map->load; 2653 $map->load;
2233 $map->load_diag; 2654 $map->load_neighbours;
2234 2655
2235 return unless $self->contr->active; 2656 return unless $self->contr->active;
2236 $self->activate_recursive;
2237 2657
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2240}
2241 2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2663}
2664
2242=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2243 2666
2244Moves the player to the given map-path and coordinates by first freezing 2667Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback 2668her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on 2669that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position. 2670the new (success) or old (failed) map position. In either case, $done will
2671be called at the end of this process.
2672
2673Note that $check will be called with a potentially non-loaded map, so if
2674it needs a loaded map it has to call C<< ->load >>.
2248 2675
2249=cut 2676=cut
2250 2677
2251our $GOTOGEN; 2678our $GOTOGEN;
2252 2679
2253sub cf::object::player::goto { 2680sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
2255 2682
2256 # do generation counting so two concurrent goto's will be executed in-order 2683 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258 2685
2259 $self->enter_link; 2686 $self->enter_link;
2260 2687
2261 (async { 2688 (async {
2689 $Coro::current->{desc} = "player::goto $path $x $y";
2690
2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
2262 my $map = eval { 2710 my $map = eval {
2263 my $map = cf::map::find $path; 2711 my $map = defined $path ? cf::map::find $path : undef;
2264 2712
2265 if ($map) { 2713 if ($map) {
2266 $map = $map->customise_for ($self); 2714 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map; 2715 $map = $check->($map) if $check && $map;
2268 } else { 2716 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2270 } 2718 }
2271 2719
2272 $map 2720 $map
2273 }; 2721 };
2274 2722
2279 2727
2280 if ($gen == $self->{_goto_generation}) { 2728 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation}; 2729 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2283 } 2731 }
2732
2733 $done->() if $done;
2284 })->prio (1); 2734 })->prio (1);
2285} 2735}
2286 2736
2287=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
2288 2738
2308} 2758}
2309 2759
2310sub prepare_random_map { 2760sub prepare_random_map {
2311 my ($exit) = @_; 2761 my ($exit) = @_;
2312 2762
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object 2765 # that depends on the exit object
2318 2766
2319 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
2321 if ($exit->map) { 2769 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
2326 } 2776 }
2327 2777
2328 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
2329 2779
2330 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2331 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
2333 2783
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh; 2786 undef $fh;
2337 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
2338 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
2339 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
2341 } 2795 }
2342} 2796}
2343 2797
2344sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
2346 2800
2347 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
2348 2802
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link; 2803 $self->enter_link;
2361 2804
2362 (async { 2805 (async {
2363 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
2364 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
2365 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
2366 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
2367 1; 2829 1
2368 }) { 2830 }) {
2369 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
2370 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
2371 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
2372 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
2373 2835
2374 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
2393 2855
2394 utf8::encode $text; 2856 utf8::encode $text;
2395 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2396} 2858}
2397 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2398=item $client->send_msg ($color, $type, $msg, [extra...]) 2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2399 2886
2400Send a drawinfo or msg packet to the client, formatting the msg for the 2887Send a drawinfo or msg packet to the client, formatting the msg for the
2401client if neccessary. C<$type> should be a string identifying the type of 2888client if neccessary. C<$type> should be a string identifying the type of
2402the message, with C<log> being the default. If C<$color> is negative, suppress 2889the message, with C<log> being the default. If C<$color> is negative, suppress
2403the message unless the client supports the msg packet. 2890the message unless the client supports the msg packet.
2404 2891
2405=cut 2892=cut
2406 2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
2407sub cf::client::send_msg { 3008sub cf::client::send_msg {
2408 my ($self, $color, $type, $msg, @extra) = @_; 3009 my ($self, $channel, $msg, $color, @extra) = @_;
2409 3010
2410 $msg = $self->pl->expand_cfpod ($msg); 3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
2411 3032
2412 return unless @extra || length $msg; 3033 return unless @extra || length $msg;
2413 3034
2414 if ($self->can_msg) { 3035 # default colour, mask it out
2415 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2416 } else { 3037 if $color & cf::NDI_DEF;
2417 # replace some tags by gcfclient-compatible ones
2418 for ($msg) {
2419 1 while
2420 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2421 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2422 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2423 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2424 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2425 }
2426 3038
2427 if ($color >= 0) { 3039 my $pkt = "msg "
2428 if (0 && $msg =~ /\[/) { 3040 . $self->{json_coder}->encode (
2429 $self->send_packet ("drawextinfo $color 4 0 $msg") 3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2430 } else { 3042 );
2431 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2432 $self->send_packet ("drawinfo $color $msg")
2433 }
2434 }
2435 }
2436}
2437 3043
3044 $self->send_big_packet ($pkt);
3045}
3046
2438=item $client->ext_event ($type, %msg) 3047=item $client->ext_msg ($type, @msg)
2439 3048
2440Sends an ext event to the client. 3049Sends an ext event to the client.
2441 3050
2442=cut 3051=cut
2443 3052
2444sub cf::client::ext_event($$%) { 3053sub cf::client::ext_msg($$@) {
2445 my ($self, $type, %msg) = @_; 3054 my ($self, $type, @msg) = @_;
2446 3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
2447 $msg{msgtype} = "event_$type"; 3059 push @msg, msgtype => "event_$type";
2448 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
2449} 3080}
2450 3081
2451=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
2452 3083
2453Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
2508 my ($ns, $buf) = @_; 3139 my ($ns, $buf) = @_;
2509 3140
2510 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2511 3142
2512 if (ref $msg) { 3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
2513 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3151 if (my $cb = $EXTICMD{$type}) {
2514 if (my %reply = $cb->($ns, $msg)) { 3152 @reply = $cb->($ns, @payload);
2515 $reply{msgid} = $msg->{msgid};
2516 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2517 }
2518 } 3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
2519 } else { 3158 } else {
2520 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2521 } 3160 }
2522 3161
2523 cf::override; 3162 cf::override;
2545 3184
2546 $coro 3185 $coro
2547} 3186}
2548 3187
2549cf::client->attach ( 3188cf::client->attach (
2550 on_destroy => sub { 3189 on_client_destroy => sub {
2551 my ($ns) = @_; 3190 my ($ns) = @_;
2552 3191
2553 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2554 }, 3193 },
2555); 3194);
2570our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
2571our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
2572 3211
2573$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
2574 3213
2575$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
2576 3219
2577# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
2578 3221
2579=pod 3222=pod
2580 3223
2581The following functions and methods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
2582 3225
2583 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
2584 cf::object::player player 3231 cf::object::player
2585 cf::player peaceful 3232 player
2586 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
2587 3239
2588=cut 3240=cut
2589 3241
2590for ( 3242for (
2591 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
2592 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
2593 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
2594 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
2595) { 3249) {
2596 no strict 'refs'; 3250 no strict 'refs';
2597 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
2598 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2616 3270
2617 my $qcode = $code; 3271 my $qcode = $code;
2618 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2619 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
2620 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
2621 local $_; 3278 local $_;
2622 local @safe::cf::_safe_eval_args = values %vars;
2623 3279
2624 my $eval = 3280 my $eval =
2625 "do {\n" 3281 "do {\n"
2626 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2627 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
2628 . $code 3284 . $code
2629 . "\n}" 3285 . "\n}"
2630 ; 3286 ;
2631 3287
3288 if ($CFG{safe_eval}) {
2632 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
2633 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2634 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
2635 3297
2636 if ($@) { 3298 if ($@) {
2637 warn "$@"; 3299 warn "$@";
2638 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
2639 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
2658=cut 3320=cut
2659 3321
2660sub register_script_function { 3322sub register_script_function {
2661 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
2662 3324
2663 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
2664 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
2665} 3327}
2666 3328
2667=back 3329=back
2668 3330
2669=cut 3331=cut
2671############################################################################# 3333#############################################################################
2672# the server's init and main functions 3334# the server's init and main functions
2673 3335
2674sub load_facedata($) { 3336sub load_facedata($) {
2675 my ($path) = @_; 3337 my ($path) = @_;
3338
3339 # HACK to clear player env face cache, we need some signal framework
3340 # for this (global event?)
3341 %ext::player_env::MUSIC_FACE_CACHE = ();
3342
3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2676 3344
2677 warn "loading facedata from $path\n"; 3345 warn "loading facedata from $path\n";
2678 3346
2679 my $facedata; 3347 my $facedata;
2680 0 < aio_load $path, $facedata 3348 0 < aio_load $path, $facedata
2683 $facedata = Coro::Storable::thaw $facedata; 3351 $facedata = Coro::Storable::thaw $facedata;
2684 3352
2685 $facedata->{version} == 2 3353 $facedata->{version} == 2
2686 or cf::cleanup "$path: version mismatch, cannot proceed."; 3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
2687 3355
3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3358 $facedata->{resource}{"res/exp_table"} = {
3359 type => FT_RSRC,
3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3362 };
3363 cf::cede_to_tick;
3364
2688 { 3365 {
2689 my $faces = $facedata->{faceinfo}; 3366 my $faces = $facedata->{faceinfo};
2690 3367
2691 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2692 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3370
2693 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3371 cf::face::set_visibility $idx, $info->{visibility};
3372 cf::face::set_magicmap $idx, $info->{magicmap};
2694 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2695 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2696 Coro::cede; 3375
3376 cf::cede_to_tick;
2697 } 3377 }
2698 3378
2699 while (my ($face, $info) = each %$faces) { 3379 while (my ($face, $info) = each %$faces) {
2700 next unless $info->{smooth}; 3380 next unless $info->{smooth};
3381
2701 my $idx = cf::face::find $face 3382 my $idx = cf::face::find $face
2702 or next; 3383 or next;
3384
2703 if (my $smooth = cf::face::find $info->{smooth}) { 3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
2704 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2705 } else { 3388 } else {
2706 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
2707 } 3390 }
2708 Coro::cede; 3391
3392 cf::cede_to_tick;
2709 } 3393 }
2710 } 3394 }
2711 3395
2712 { 3396 {
2713 my $anims = $facedata->{animinfo}; 3397 my $anims = $facedata->{animinfo};
2714 3398
2715 while (my ($anim, $info) = each %$anims) { 3399 while (my ($anim, $info) = each %$anims) {
2716 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
2717 Coro::cede; 3401 cf::cede_to_tick;
2718 } 3402 }
2719 3403
2720 cf::anim::invalidate_all; # d'oh 3404 cf::anim::invalidate_all; # d'oh
2721 } 3405 }
2722 3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
2723 1 3426 1
2724} 3427}
2725 3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
2726sub reload_regions { 3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
2727 load_resource_file "$MAPDIR/regions" 3472 load_resource_file "$MAPDIR/regions"
2728 or die "unable to load regions file\n"; 3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
2729} 3479}
2730 3480
2731sub reload_facedata { 3481sub reload_facedata {
2732 load_facedata "$DATADIR/facedata" 3482 load_facedata "$DATADIR/facedata"
2733 or die "unable to load facedata\n"; 3483 or die "unable to load facedata\n";
2734} 3484}
2735 3485
2736sub reload_archetypes { 3486sub reload_archetypes {
2737 load_resource_file "$DATADIR/archetypes" 3487 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n"; 3488 or die "unable to load archetypes\n";
2739 #d# NEED to laod twice to resolve forward references
2740 # this really needs to be done in an extra post-pass
2741 # (which needs to be synchronous, so solve it differently)
2742 load_resource_file "$DATADIR/archetypes"
2743 or die "unable to load archetypes\n";
2744} 3489}
2745 3490
2746sub reload_treasures { 3491sub reload_treasures {
2747 load_resource_file "$DATADIR/treasures" 3492 load_resource_file "$DATADIR/treasures"
2748 or die "unable to load treasurelists\n"; 3493 or die "unable to load treasurelists\n";
2749} 3494}
2750 3495
2751sub reload_resources { 3496sub reload_resources {
2752 warn "reloading resource files...\n"; 3497 warn "reloading resource files...\n";
2753 3498
3499 reload_facedata;
3500 reload_archetypes;
2754 reload_regions; 3501 reload_regions;
2755 reload_facedata;
2756 #reload_archetypes;#d#
2757 reload_archetypes;
2758 reload_treasures; 3502 reload_treasures;
2759 3503
2760 warn "finished reloading resource files\n"; 3504 warn "finished reloading resource files\n";
2761} 3505}
2762 3506
2763sub init { 3507sub reload_config {
2764 reload_resources; 3508 warn "reloading config file...\n";
2765}
2766 3509
2767sub cfg_load {
2768 open my $fh, "<:utf8", "$CONFDIR/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2769 or return; 3511 or return;
2770 3512
2771 local $/; 3513 local $/;
2772 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2773 3515
2774 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2775 3517
2776 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2777 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2781 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2782 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2783 }; 3525 };
2784 warn $@ if $@; 3526 warn $@ if $@;
2785 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2786} 3558}
2787 3559
2788sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2789 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2790 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2791 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2792 (async { 3573 (async {
2793 Event::one_event; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
2794 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
2795 }; 3577 };
2796 3578
2797 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
2798 db_init; 3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2799 load_extensions; 3602 load_extensions;
2800 3603
2801 $TICK_WATCHER->start; 3604 utime time, time, $RUNTIMEFILE;
2802 Event::loop; 3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2803} 3617}
2804 3618
2805############################################################################# 3619#############################################################################
2806# initialisation and cleanup 3620# initialisation and cleanup
2807 3621
2808# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
2809BEGIN { 3623BEGIN {
3624 our %SIGWATCHER = ();
2810 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
2811 Event->signal ( 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2812 reentrant => 0,
2813 data => WF_AUTOCANCEL,
2814 signal => $signal,
2815 prio => 0,
2816 cb => sub {
2817 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
2818 },
2819 ); 3628 };
2820 } 3629 }
2821} 3630}
2822 3631
2823sub write_runtime { 3632sub write_runtime_sync {
2824 my $runtime = "$LOCALDIR/runtime"; 3633 my $t0 = AE::time;
2825 3634
2826 # first touch the runtime file to show we are still running: 3635 # first touch the runtime file to show we are still running:
2827 # the fsync below can take a very very long time. 3636 # the fsync below can take a very very long time.
2828 3637
2829 IO::AIO::aio_utime $runtime, undef, undef; 3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2830 3639
2831 my $guard = cf::lock_acquire "write_runtime"; 3640 my $guard = cf::lock_acquire "write_runtime";
2832 3641
2833 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
2834 or return; 3643 or return;
2835 3644
2836 my $value = $cf::RUNTIME + 90 + 10; 3645 my $value = $cf::RUNTIME + 90 + 10;
2837 # 10 is the runtime save interval, for a monotonic clock 3646 # 10 is the runtime save interval, for a monotonic clock
2838 # 60 allows for the watchdog to kill the server. 3647 # 60 allows for the watchdog to kill the server.
2848 aio_utime $fh, undef, undef; 3657 aio_utime $fh, undef, undef;
2849 3658
2850 close $fh 3659 close $fh
2851 or return; 3660 or return;
2852 3661
2853 aio_rename "$runtime~", $runtime 3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2854 and return; 3663 and return;
2855 3664
2856 warn "runtime file written.\n"; 3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
2857 3666
2858 1 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
2859} 3718}
2860 3719
2861sub emergency_save() { 3720sub emergency_save() {
2862 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
2863 3722
2864 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
2865 3724
2866 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
2867 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
2868 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
2869 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
2870 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
2871 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
2872 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
2873 $pl->valid or next; 3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2874 $pl->save; 3739 $pl->save;
2875 } 3740 }
2876 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
2877 3742
2878 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
2879 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
2880 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
2881 $map->valid or next; 3746 $map->valid or next;
2882 $map->save; 3747 $map->save;
2883 } 3748 }
2884 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
2885 3750
2886 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
2887 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
2888 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
2889 }; 3758 };
2890 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
2891 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
2892} 3766}
2893 3767
2894sub post_cleanup { 3768sub post_cleanup {
2895 my ($make_core) = @_; 3769 my ($make_core) = @_;
2896 3770
2897 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
2898 if $make_core; 3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
2899} 3801}
2900 3802
2901sub do_reload_perl() { 3803sub do_reload_perl() {
2902 # can/must only be called in main 3804 # can/must only be called in main
2903 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2904 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
2905 return; 3807 return;
2906 } 3808 }
2907 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2908 warn "reloading..."; 3815 warn "reloading...";
2909 3816
2910 warn "entering sync_job"; 3817 warn "entering sync_job";
2911 3818
2912 cf::sync_job { 3819 cf::sync_job {
2913 cf::write_runtime; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
2914 cf::emergency_save; 3821 cf::emergency_save;
2915 cf::write_runtime; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
2916 3823
2917 warn "syncing database to disk"; 3824 warn "syncing database to disk";
2918 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
2919 3826
2920 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2921 3828
2922 warn "cancelling all WF_AUTOCANCEL watchers";
2923 for (Event::all_watchers) {
2924 $_->cancel if $_->data & WF_AUTOCANCEL;
2925 }
2926
2927 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
2928 for (;;) {
2929 BDB::flush;
2930 IO::AIO::flush;
2931 Coro::cede;
2932 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2933 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2934 }
2935
2936 ++$RELOAD;
2937
2938 warn "cancelling all extension coros";
2939 $_->cancel for values %EXT_CORO;
2940 %EXT_CORO = ();
2941
2942 warn "removing commands";
2943 %COMMAND = ();
2944
2945 warn "removing ext/exti commands";
2946 %EXTCMD = ();
2947 %EXTICMD = ();
2948
2949 warn "unloading/nuking all extensions";
2950 for my $pkg (@EXTS) {
2951 warn "... unloading $pkg";
2952
2953 if (my $cb = $pkg->can ("unload")) {
2954 eval {
2955 $cb->($pkg);
2956 1
2957 } or warn "$pkg unloaded, but with errors: $@";
2958 } 3832 }
2959 3833
2960 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
2961 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
2962 } 3836 %EXT_CORO = ();
2963 3837
2964 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
2965 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
2966 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2967 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
2968 warn "... unloading $k"; 3847 warn "... unloading $pkg";
2969 delete $INC{$k};
2970 3848
2971 $k =~ s/\.pm$//;
2972 $k =~ s/\//::/g;
2973
2974 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
2975 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2976 } 3858 }
2977 3859
2978 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
2979 } 3875 }
2980 3876
2981 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
2982 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2983 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2984 3880
2985 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
2986 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
2987 delete $INC{"cf/pod.pm"}; 3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2988 3884
2989 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2990 # and global variables created in xs 3886 # and global variables created in xs
2991 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2992 3888
2993 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
2994 3890
2995 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2996 require cf; 3892 require cf;
2997 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2998 3894
2999 warn "loading config and database again"; 3895 warn "loading config and database again";
3000 cf::cfg_load; 3896 cf::reload_config;
3001 3897
3002 warn "loading extensions"; 3898 warn "loading extensions";
3003 cf::load_extensions; 3899 cf::load_extensions;
3004 3900
3901 if ($REATTACH_ON_RELOAD) {
3005 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
3006 _global_reattach; # objects, sockets 3903 _global_reattach; # objects, sockets
3007 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
3008 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3009 warn "reattaching attachments to players"; 3906 warn "reattaching attachments to players";
3010 reattach $_ for values %PLAYER; 3907 reattach $_ for values %PLAYER;
3908 }
3011 3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3012 warn "leaving sync_job"; 3913 warn "leaving sync_job";
3013 3914
3014 1 3915 1
3015 } or do { 3916 } or do {
3016 warn $@; 3917 warn $@;
3017 warn "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
3018 exit 1;
3019 }; 3919 };
3020 3920
3021 warn "reloaded"; 3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3022}; 3927};
3023 3928
3024our $RELOAD_WATCHER; # used only during reload 3929our $RELOAD_WATCHER; # used only during reload
3025 3930
3026sub reload_perl() { 3931sub reload_perl() {
3027 # doing reload synchronously and two reloads happen back-to-back, 3932 # doing reload synchronously and two reloads happen back-to-back,
3028 # coro crashes during coro_state_free->destroy here. 3933 # coro crashes during coro_state_free->destroy here.
3029 3934
3030 $RELOAD_WATCHER ||= Event->timer ( 3935 $RELOAD_WATCHER ||= cf::async {
3031 reentrant => 0, 3936 Coro::AIO::aio_wait cache_extensions;
3032 after => 0, 3937
3033 data => WF_AUTOCANCEL, 3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3034 cb => sub {
3035 do_reload_perl; 3939 do_reload_perl;
3036 undef $RELOAD_WATCHER; 3940 undef $RELOAD_WATCHER;
3037 }, 3941 };
3038 ); 3942 };
3039} 3943}
3040 3944
3041register_command "reload" => sub { 3945register_command "reload" => sub {
3042 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
3043 3947
3044 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
3045 $who->message ("reloading server."); 3949 $who->message ("reloading server.");
3950 async {
3951 $Coro::current->{desc} = "perl_reload";
3046 async { reload_perl }; 3952 reload_perl;
3953 };
3047 } 3954 }
3048}; 3955};
3049 3956
3050unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
3051 3958
3053 3960
3054our @WAIT_FOR_TICK; 3961our @WAIT_FOR_TICK;
3055our @WAIT_FOR_TICK_BEGIN; 3962our @WAIT_FOR_TICK_BEGIN;
3056 3963
3057sub wait_for_tick { 3964sub wait_for_tick {
3058 return unless $TICK_WATCHER->is_active;
3059 return if $Coro::current == $Coro::main; 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3060 3966
3061 my $signal = new Coro::Signal; 3967 my $signal = new Coro::Signal;
3062 push @WAIT_FOR_TICK, $signal; 3968 push @WAIT_FOR_TICK, $signal;
3063 $signal->wait; 3969 $signal->wait;
3064} 3970}
3065 3971
3066sub wait_for_tick_begin { 3972sub wait_for_tick_begin {
3067 return unless $TICK_WATCHER->is_active;
3068 return if $Coro::current == $Coro::main; 3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3069 3974
3070 my $signal = new Coro::Signal; 3975 my $signal = new Coro::Signal;
3071 push @WAIT_FOR_TICK_BEGIN, $signal; 3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3072 $signal->wait; 3977 $signal->wait;
3073} 3978}
3074 3979
3075 my $min = 1e6;#d# 3980sub tick {
3076 my $avg = 10;
3077$TICK_WATCHER = Event->timer (
3078 reentrant => 0,
3079 parked => 1,
3080 prio => 0,
3081 at => $NEXT_TICK || $TICK,
3082 data => WF_AUTOCANCEL,
3083 cb => sub {
3084 if ($Coro::current != $Coro::main) { 3981 if ($Coro::current != $Coro::main) {
3085 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3086 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
3087 return; 3984 return;
3088 } 3985 }
3089 3986
3090 $NOW = $tick_start = Event::time;
3091
3092 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
3093 3988
3094 0 && sync_job {#d# 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3095 for(1..10) {
3096 my $t = Event::time;
3097 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3098 or die;
3099 3990
3100 $map->width (50); 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3101 $map->height (50); 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3102 $map->alloc; 3993 Coro::async_pool {
3103 $map->_load_objects ("/tmp/x.map", 1); 3994 $Coro::current->{desc} = "runtime saver";
3104 my $t = Event::time - $t; 3995 write_runtime_sync
3105 3996 or warn "ERROR: unable to write runtime file: $!";
3106 #next unless $t < 0.0013;#d#
3107 if ($t < $min) {
3108 $min = $t;
3109 }
3110 $avg = $avg * 0.99 + $t * 0.01;
3111 }
3112 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3113 exit 0;
3114 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3115 }; 3997 };
3998 }
3116 3999
3117 $RUNTIME += $TICK;
3118 $NEXT_TICK += $TICK;
3119
3120 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3121 $NEXT_RUNTIME_WRITE = $NOW + 10;
3122 Coro::async_pool {
3123 write_runtime
3124 or warn "ERROR: unable to write runtime file: $!";
3125 };
3126 }
3127
3128# my $AFTER = Event::time;
3129# warn $AFTER - $NOW;#d#
3130
3131 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3132 $sig->send; 4001 $sig->send;
3133 } 4002 }
3134 while (my $sig = shift @WAIT_FOR_TICK) { 4003 while (my $sig = shift @WAIT_FOR_TICK) {
3135 $sig->send; 4004 $sig->send;
3136 } 4005 }
3137 4006
3138 $NOW = Event::time; 4007 $LOAD = ($NOW - $TICK_START) / $TICK;
3139
3140 # if we are delayed by four ticks or more, skip them all
3141 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3142
3143 $TICK_WATCHER->at ($NEXT_TICK);
3144 $TICK_WATCHER->start;
3145
3146 $LOAD = ($NOW - $tick_start) / $TICK;
3147 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3148 4009
3149 _post_tick; 4010 if (0) {
3150 4011 if ($NEXT_TICK) {
3151 4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
3152 }, 4016 }
3153); 4017}
3154 4018
3155{ 4019{
3156 BDB::max_poll_time $TICK * 0.1; 4020 # configure BDB
3157 $BDB_POLL_WATCHER = Event->io ( 4021
3158 reentrant => 0,
3159 fd => BDB::poll_fileno,
3160 poll => 'r',
3161 prio => 0,
3162 data => WF_AUTOCANCEL,
3163 cb => \&BDB::poll_cb,
3164 );
3165 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
3166 4023 BDB::max_poll_reqs $TICK * 0.1;
3167 BDB::set_sync_prepare { 4024 $AnyEvent::BDB::WATCHER->priority (1);
3168 my $status;
3169 my $current = $Coro::current;
3170 (
3171 sub {
3172 $status = $!;
3173 $current->ready; undef $current;
3174 },
3175 sub {
3176 Coro::schedule while defined $current;
3177 $! = $status;
3178 },
3179 )
3180 };
3181 4025
3182 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
3183 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3184 4033
3185 cf::sync_job { 4034 cf::sync_job {
3186 eval { 4035 eval {
3187 BDB::db_env_open 4036 BDB::db_env_open
3188 $DB_ENV, 4037 $DB_ENV,
3190 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3191 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3192 0666; 4041 0666;
3193 4042
3194 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3195
3196 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3197 $DB_ENV->set_lk_detect;
3198 }; 4044 };
3199 4045
3200 cf::cleanup "db_env_open(db): $@" if $@; 4046 cf::cleanup "db_env_open(db): $@" if $@;
3201 }; 4047 };
3202 } 4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
3203} 4059}
3204 4060
3205{ 4061{
4062 # configure IO::AIO
4063
3206 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
3207
3208 undef $Coro::AIO::WATCHER;
3209 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
3210 $AIO_POLL_WATCHER = Event->io ( 4066 undef $AnyEvent::AIO::WATCHER;
3211 reentrant => 0,
3212 data => WF_AUTOCANCEL,
3213 fd => IO::AIO::poll_fileno,
3214 poll => 'r',
3215 prio => 6,
3216 cb => \&IO::AIO::poll_cb,
3217 );
3218} 4067}
3219 4068
3220my $_log_backtrace; 4069my $_log_backtrace;
3221 4070
3222sub _log_backtrace { 4071sub _log_backtrace {
3225 $msg =~ s/\n//; 4074 $msg =~ s/\n//;
3226 4075
3227 # limit the # of concurrent backtraces 4076 # limit the # of concurrent backtraces
3228 if ($_log_backtrace < 2) { 4077 if ($_log_backtrace < 2) {
3229 ++$_log_backtrace; 4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
3230 async { 4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
3231 my @bt = fork_call { 4083 my @bt = fork_call {
3232 @addr = map { sprintf "%x", $_ } @addr; 4084 @addr = map { sprintf "%x", $_ } @addr;
3233 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3234 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3235 or die "addr2line: $!"; 4087 or die "addr2line: $!";
3243 } 4095 }
3244 4096
3245 @funcs 4097 @funcs
3246 }; 4098 };
3247 4099
3248 LOG llevInfo, "[ABT] $msg\n"; 4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3249 LOG llevInfo, "[ABT] $_\n" for @bt; 4102 LOG llevInfo, "[ABT] $_\n" for @bt;
3250 --$_log_backtrace; 4103 --$_log_backtrace;
3251 }; 4104 };
3252 } else { 4105 } else {
3253 LOG llevInfo, "[ABT] $msg\n"; 4106 LOG llevInfo, "[ABT] $msg\n";
3254 LOG llevInfo, "[ABT] [suppressed]\n"; 4107 LOG llevInfo, "[ABT] [suppressed]\n";
3255 } 4108 }
3256} 4109}
3257 4110
3258# load additional modules 4111# load additional modules
3259use cf::pod; 4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
3260 4114
3261END { cf::emergency_save } 4115END { cf::emergency_save }
3262 4116
32631 41171
3264 4118

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines