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Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 80
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 82
48our %COMMAND = (); 83our %COMMAND = ();
49our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
52our %EXTCMD = (); 87our %EXTCMD = ();
53our %EXTICMD = (); 88our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
56 91
57our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
59 96
60our $CONFDIR = confdir; 97our $CONFDIR = confdir;
61our $DATADIR = datadir; 98our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
71our %RESOURCE; 111our %RESOURCE;
72 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 118our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
79 120
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 124our $DB_ENV;
85 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
86our %CFG; 128our %CFG;
87 129
88our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 131our $RUNTIME;
90our $NOW; 132our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
102 150
103binmode STDOUT; 151binmode STDOUT;
104binmode STDERR; 152binmode STDERR;
105 153
106# read virtual server time, if available 154# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
111} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
112 162
113mkdir $_ 163mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 165
116our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
117 167
118sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 184
120############################################################################# 185#############################################################################
121 186
122=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
123 188
170returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 237
173=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
174 239
175This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 242that call.
178 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
179=back 250=back
180 251
181=cut 252=cut
182 253
183BEGIN { 254$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 255 my $msg = join "", @_;
186 256
187 $msg .= "\n" 257 $msg .= "\n"
188 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
189 259
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 261
192 LOG llevError, $msg; 262 LOG llevError, $msg;
193 }; 263};
194}
195 264
196$Coro::State::DIEHOOK = sub { 265$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "==" 266 return unless $^S eq 0; # "eq", not "=="
198 267
199 if ($Coro::current == $Coro::main) {#d# 268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d# 271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d# 272 return;#d#
202 }#d# 273 }#d#
203 274
204 # kill coroutine otherwise 275 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate 276 Coro::terminate
207}; 277};
208
209$SIG{__DIE__} = sub { }; #d#?
210 278
211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
221for my $pkg (qw( 289for my $pkg (qw(
222 cf::global cf::attachable 290 cf::global cf::attachable
223 cf::object cf::object::player 291 cf::object cf::object::player
224 cf::client cf::player 292 cf::client cf::player
225 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
226 cf::map cf::party cf::region 295 cf::party cf::region
227)) { 296)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 298}
231 299
232$EV::DIED = sub { 300$EV::DIED = sub {
233 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
234}; 302};
235 303
236############################################################################# 304#############################################################################
237 305
238=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 344
277sub encode_json($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
279 347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
280=item cf::lock_wait $string 362=item cf::lock_wait $string
281 363
282Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
283 365
284=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
285 367
286Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
289returned. 371returned.
290 372
291Locks are *not* recursive, locking from the same coro twice results in a 373Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 374deadlocked coro.
298 380
299Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
300 382
301=cut 383=cut
302 384
303our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 386
306sub lock_wait($) { 387sub lock_wait($) {
307 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 389}
320 390
321sub lock_acquire($) { 391sub lock_acquire($) {
322 my ($key) = @_; 392 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 393}
336 394
337sub lock_active($) { 395sub lock_active($) {
338 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 397}
342 398
343sub freeze_mainloop { 399sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
345 401
346 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 403}
352 404
353=item cf::periodic $interval, $cb 405=item cf::periodic $interval, $cb
354 406
355Like EV::periodic, but randomly selects a starting point so that the actions 407Like EV::periodic, but randomly selects a starting point so that the actions
356get spread over timer. 408get spread over time.
357 409
358=cut 410=cut
359 411
360sub periodic($$) { 412sub periodic($$) {
361 my ($interval, $cb) = @_; 413 my ($interval, $cb) = @_;
378 430
379=cut 431=cut
380 432
381our @SLOT_QUEUE; 433our @SLOT_QUEUE;
382our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
383 436
384$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
385$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
386 $Coro::current->desc ("timeslot manager"); 439 $Coro::current->desc ("timeslot manager");
387 440
388 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
389 443
390 while () { 444 while () {
391 next_job: 445 next_job:
446
392 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
393 if ($avail > 0.01) { 448
394 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
395 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
396 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
397 $job->[2]->send; 453 $job->[2]->send;
398 Coro::cede; 454 Coro::cede;
399 goto next_job; 455 goto next_job;
400 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
401 } 458 }
402 } 459 }
403 460
404 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
405 # we do not use wait_for_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
406 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
407 $signal->wait; 464 $signal->wait;
408 } else { 465 } else {
466 $busy = 0;
409 Coro::schedule; 467 Coro::schedule;
410 } 468 }
411 } 469 }
412}; 470};
413 471
414sub get_slot($;$$) { 472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
415 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
416 476
417 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
418 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
419 480
420 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
421 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
422 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
449 510
450sub sync_job(&) { 511sub sync_job(&) {
451 my ($job) = @_; 512 my ($job) = @_;
452 513
453 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
454 my $time = EV::time; 515 my $time = AE::time;
455 516
456 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
458 519
459 LOG llevError, Carp::longmess "sync job";#d# 520 LOG llevError, Carp::longmess "sync job";#d#
460 521
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
464 523
465 my $busy = 1; 524 my $busy = 1;
466 my @res; 525 my @res;
467 526
478 } else { 537 } else {
479 EV::loop EV::LOOP_ONESHOT; 538 EV::loop EV::LOOP_ONESHOT;
480 } 539 }
481 } 540 }
482 541
483 $time = EV::time - $time; 542 my $time = AE::time - $time;
484 543
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
489 545
490 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
491 } else { 547 } else {
492 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
493 549
535 reset_signals; 591 reset_signals;
536 &$cb 592 &$cb
537 }, @args; 593 }, @args;
538 594
539 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
540} 634}
541 635
542=item $value = cf::db_get $family => $key 636=item $value = cf::db_get $family => $key
543 637
544Returns a single value from the environment database. 638Returns a single value from the environment database.
683 777
684############################################################################# 778#############################################################################
685 779
686=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
687 781
688Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
691 785
692In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
744 838
745Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
747 841
748Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
750 844
751These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
752 846
753=over 4 847=over 4
1044 1138
1045sub reattach { 1139sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1141 my ($obj) = @_;
1048 1142
1143 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1145
1051 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
1052 1147
1053 @$registry = (); 1148 @$registry = ();
1054 1149
1100 utf8::decode (my $decname = $filename); 1195 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1103 1198
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1108 close $fh; 1206 aio_close $fh;
1109 1207
1110 if (@$objs) { 1208 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1116 close $fh; 1217 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1219 }
1119 } else { 1220 } else {
1120 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1121 } 1222 }
1122 1223
1123 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1228 } else {
1125 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1126 } 1230 }
1127 } else { 1231 } else {
1128 aio_unlink $filename; 1232 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1130 } 1234 }
1221 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1222 1326
1223 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1224} 1328}
1225 1329
1330use File::Glob ();
1331
1226cf::player->attach ( 1332cf::player->attach (
1227 on_command => sub { 1333 on_unknown_command => sub {
1228 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1229 1335
1230 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1231 or return; 1337 or return;
1232 1338
1262 1368
1263 cf::override; 1369 cf::override;
1264 }, 1370 },
1265); 1371);
1266 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1267sub load_extensions { 1386sub load_extensions {
1268 cf::sync_job { 1387 cf::sync_job {
1269 my %todo; 1388 my %todo;
1270 1389
1271 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1290 1409
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1412
1294 $ext{source} = 1413 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1297 . $source 1416 . $source
1298 . "\n};\n1"; 1417 . "\n};\n1";
1299 1418
1300 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1301 } 1420 }
1302 1421
1422 my $pass = 0;
1303 my %done; 1423 my %done;
1304 while (%todo) { 1424 while (%todo) {
1305 my $progress; 1425 my $progress;
1306 1426
1427 ++$pass;
1428
1429 ext:
1307 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1308 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1309 goto skip 1432 next ext
1310 unless exists $done{$_}; 1433 unless exists $done{$_};
1311 } 1434 }
1312 1435
1313 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1314 1437
1315 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1316 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1317 : "$v->{base}: extension inactive.\n";
1318 1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1319 if (exists $v->{meta}{mandatory}) { 1444 if exists $v->{meta}{mandatory};
1320 warn $msg; 1445
1321 warn "mandatory extension failed to load, exiting.\n"; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1322 exit 1; 1447 delete $todo{$k};
1323 } 1448 } else {
1324 1449 $done{$k} = delete $todo{$k};
1325 warn $msg; 1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1326 } 1455 }
1327
1328 $done{$k} = delete $todo{$k};
1329 push @EXTS, $v->{pkg};
1330 $progress = 1;
1331 } 1456 }
1332 1457
1333 skip: 1458 unless ($progress) {
1334 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1335 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1336 } 1466 }
1337 }; 1467 };
1338} 1468}
1339 1469
1340############################################################################# 1470#############################################################################
1341 1471
1342=back 1472=back
1343 1473
1344=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1345 1475
1346Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1347 1477
1348=cut 1478=cut
1349 1479
1350package cf::player; 1480package cf::player;
1351 1481
1394 1524
1395sub exists($) { 1525sub exists($) {
1396 my ($login) = @_; 1526 my ($login) = @_;
1397 1527
1398 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1399 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1400} 1530}
1401 1531
1402sub find($) { 1532sub find($) {
1403 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1404 my $login = $_[0]; 1534 my $login = $_[0];
1416 my $f = new_from_file cf::object::thawer path $login 1546 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1547 or return;
1418 1548
1419 my $pl = cf::player::load_pl $f 1549 my $pl = cf::player::load_pl $f
1420 or return; 1550 or return;
1551
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1552 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1553 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1424 } 1555 }
1425 } 1556 }
1426} 1557}
1427 1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1571
1428sub save($) { 1572sub save($) {
1429 my ($pl) = @_; 1573 my ($pl) = @_;
1430 1574
1431 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1432 1576
1435 1579
1436 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1437 1581
1438 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1440 1589
1441 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1591 cf::cede_to_tick;
1443} 1592}
1444 1593
1476 my ($pl) = @_; 1625 my ($pl) = @_;
1477 1626
1478 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1479 1628
1480 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1631
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1487 1638
1488 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1679
1529 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1530 my $path = path $login; 1681 my $path = path $login;
1531 1682
1532 # a .pst is a dead give-away for a valid player 1683 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1689 }
1538 1690
1542 1694
1543 \@logins 1695 \@logins
1544} 1696}
1545 1697
1546=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1547 1701
1548Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1549player. May block. 1703player. May block.
1550 1704
1551=cut 1705=cut
1569 } 1723 }
1570 1724
1571 \@paths 1725 \@paths
1572} 1726}
1573 1727
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1729
1576Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1731
1667=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1668 1733
1669Sends an ext reply to the player. 1734Sends an ext reply to the player.
1670 1735
1702 1767
1703=cut 1768=cut
1704 1769
1705sub find_by_path($) { 1770sub find_by_path($) {
1706 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1707 1774
1708 my ($match, $specificity); 1775 my ($match, $specificity);
1709 1776
1710 for my $region (list) { 1777 for my $region (list) {
1711 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1737our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1739 1806
1740sub generate_random_map { 1807sub generate_random_map {
1741 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1742 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1813 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1747 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1748 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1749 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1750 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1868 1938
1869# the temporary/swap location 1939# the temporary/swap location
1870sub save_path { 1940sub save_path {
1871 my ($self) = @_; 1941 my ($self) = @_;
1872 1942
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1944 "$TMPDIR/$path.map"
1875} 1945}
1876 1946
1877# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1878sub uniq_path { 1948sub uniq_path {
1879 my ($self) = @_; 1949 my ($self) = @_;
1880 1950
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1883}
1884
1885# and all this just because we cannot iterate over
1886# all maps in C++...
1887sub change_all_map_light {
1888 my ($change) = @_;
1889
1890 $_->change_map_light ($change)
1891 for grep $_->outdoor, values %cf::MAP;
1892} 1953}
1893 1954
1894sub decay_objects { 1955sub decay_objects {
1895 my ($self) = @_; 1956 my ($self) = @_;
1896 1957
1980sub find { 2041sub find {
1981 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1982 2043
1983 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1984 2045
1985 cf::lock_wait "map_data:$path";#d#remove 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1987 2048
1988 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1991
1992 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1993 or return; 2051 or return;
1994 2052
1995 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1996 2054
1998 or return; 2056 or return;
1999 2057
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2003 undef $guard1; 2062 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 2063 $map->reset;
2006 return find $path; 2064 return find $path;
2007 } 2065 }
2008 2066
2009 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
2010 } 2068 }
2011} 2069}
2012 2070
2013sub pre_load { } 2071sub pre_load { }
2014sub post_load { } 2072#sub post_load { } # XS
2015 2073
2016sub load { 2074sub load {
2017 my ($self) = @_; 2075 my ($self) = @_;
2018 2076
2019 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2095 $f->skip_block;
2038 $self->_load_objects ($f) 2096 $self->_load_objects ($f)
2039 or return; 2097 or return;
2040 2098
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
2042 if delete $self->{load_original}; 2100 if delete $self->{load_original};
2043 2101
2044 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2103 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2104 unless (aio_stat $uniq) {
2064 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
2065 $self->decay_objects; 2123 $self->decay_objects;
2066 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
2067 $self->update_buttons; 2125 $self->update_buttons;
2068 cf::cede_to_tick; 2126 cf::cede_to_tick;
2069 $self->set_darkness_map;
2070 cf::cede_to_tick;
2071 $self->activate; 2127 $self->activate;
2072 } 2128 }
2073 2129
2074 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
2076 2132
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2134 }
2079 2135
2080 $self->post_load; 2136 $self->post_load;
2081} 2137}
2082 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2083sub customise_for { 2142sub customise_for {
2084 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
2085 2144
2086 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player; 2146 if $self->per_player;
2140 my ($path, $origin, $load) = @_; 2199 my ($path, $origin, $load) = @_;
2141 2200
2142 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
2143 2202
2144 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2205 }
2147 2206
2148 $MAP_PREFETCH{$path} |= $load; 2207 $MAP_PREFETCH{$path} |= $load;
2149 2208
2150 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2164 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
2165 2224
2166 () 2225 ()
2167} 2226}
2168 2227
2228# common code, used by both ->save and ->swapout
2169sub save { 2229sub _save {
2170 my ($self) = @_; 2230 my ($self) = @_;
2171
2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2173 2231
2174 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
2175 2233
2176 return unless $self->dirty; 2234 return unless $self->dirty;
2177 2235
2186 2244
2187 cf::async { 2245 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2246 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
2190 }; 2248 };
2249
2250 cf::get_slot 0.02;
2191 2251
2192 if ($uniq) { 2252 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2255 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 } 2257 }
2198} 2258}
2199 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2200sub swap_out { 2268sub swap_out {
2201 my ($self) = @_; 2269 my ($self) = @_;
2202 2270
2203 # save first because save cedes
2204 $self->save;
2205
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2208 return if $self->players; 2275 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY;
2210 return if $self->{deny_save};
2211 2276
2212 $self->in_memory (cf::MAP_SWAPPED); 2277 # first deactivate the map and "unlink" it from the core
2213
2214 $self->deactivate; 2278 $self->deactivate;
2215 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2216 $self->clear; 2286 $self->clear;
2217} 2287}
2218 2288
2219sub reset_at { 2289sub reset_at {
2220 my ($self) = @_; 2290 my ($self) = @_;
2239 2309
2240 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2241 2311
2242 return if $self->players; 2312 return if $self->players;
2243 2313
2244 warn "resetting map ", $self->path; 2314 warn "resetting map ", $self->path, "\n";
2245 2315
2246 $self->in_memory (cf::MAP_SWAPPED); 2316 $self->in_memory (cf::MAP_SWAPPED);
2247 2317
2248 # need to save uniques path 2318 # need to save uniques path
2249 unless ($self->{deny_save}) { 2319 unless ($self->{deny_save}) {
2332 2402
2333sub unique_maps() { 2403sub unique_maps() {
2334 [ 2404 [
2335 map { 2405 map {
2336 utf8::decode $_; 2406 utf8::decode $_;
2337 /\.map$/ 2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2338 ? normalise $_ 2410 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2412 ]
2342} 2413}
2343 2414
2344package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2345 2446
2346=back 2447=back
2347 2448
2348=head3 cf::object 2449=head3 cf::object
2349 2450
2353 2454
2354=over 4 2455=over 4
2355 2456
2356=item $ob->inv_recursive 2457=item $ob->inv_recursive
2357 2458
2358Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2359 2461
2360=cut 2462=cut
2361 2463
2362sub inv_recursive_; 2464sub inv_recursive_;
2363sub inv_recursive_ { 2465sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
2369} 2471}
2370 2472
2371=item $ref = $ob->ref 2473=item $ref = $ob->ref
2372 2474
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2475Creates and returns a persistent reference to an object that can be stored as a string.
2374 2476
2375=item $ob = cf::object::deref ($refstring) 2477=item $ob = cf::object::deref ($refstring)
2376 2478
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2480even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2513dialogue with the given NPC character.
2412 2514
2413=cut 2515=cut
2414 2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2530
2415# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2532# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2535 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2548
2433 } else { 2549 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2552 }
2437 } 2553 }
2438} 2554}
2439 2555
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2581
2466=item $player_object->enter_link 2582=item $player_object->enter_link
2467 2583
2468Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2469 2585
2470The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2472 2590
2473Will never block. 2591Will never block.
2474 2592
2475=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2476 2594
2501 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2502 2620
2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2504 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2505 2623
2506 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2507} 2625}
2508 2626
2509sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2510 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2511 2629
2528 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2529 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2530 2648
2531 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2532 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2533 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2534 2652
2535 $map->load; 2653 $map->load;
2536 $map->load_neighbours; 2654 $map->load_neighbours;
2537 2655
2538 return unless $self->contr->active; 2656 return unless $self->contr->active;
2539 $self->activate_recursive;
2540 2657
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2543} 2663}
2544 2664
2545=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2546 2666
2547Moves the player to the given map-path and coordinates by first freezing 2667Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2668her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2669that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2670the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2671be called at the end of this process.
2672
2673Note that $check will be called with a potentially non-loaded map, so if
2674it needs a loaded map it has to call C<< ->load >>.
2552 2675
2553=cut 2676=cut
2554 2677
2555our $GOTOGEN; 2678our $GOTOGEN;
2556 2679
2635} 2758}
2636 2759
2637sub prepare_random_map { 2760sub prepare_random_map {
2638 my ($exit) = @_; 2761 my ($exit) = @_;
2639 2762
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2765 # that depends on the exit object
2645 2766
2646 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2769 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
2653 } 2776 }
2654 2777
2655 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
2656 2779
2657 my $data = cf::encode_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
2660 2783
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2786 undef $fh;
2664 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
2665 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
2668 } 2795 }
2669} 2796}
2670 2797
2671sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
2673 2800
2674 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
2675 2802
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2803 $self->enter_link;
2688 2804
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2805 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2806 $Coro::current->{desc} = "enter_exit";
2695 2807
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
2698 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
2699 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
2700 1; 2829 1
2701 }) { 2830 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2835
2707 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
2724sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
2725 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
2726 2855
2727 utf8::encode $text; 2856 utf8::encode $text;
2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2858}
2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2729} 2883}
2730 2884
2731=item $client->send_msg ($channel, $msg, $color, [extra...]) 2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2732 2886
2733Send a drawinfo or msg packet to the client, formatting the msg for the 2887Send a drawinfo or msg packet to the client, formatting the msg for the
2737 2891
2738=cut 2892=cut
2739 2893
2740# non-persistent channels (usually the info channel) 2894# non-persistent channels (usually the info channel)
2741our %CHANNEL = ( 2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2742 "c/identify" => { 2902 "c/identify" => {
2743 id => "infobox", 2903 id => "infobox",
2744 title => "Identify", 2904 title => "Identify",
2745 reply => undef, 2905 reply => undef,
2746 tooltip => "Items recently identified", 2906 tooltip => "Items recently identified",
2748 "c/examine" => { 2908 "c/examine" => {
2749 id => "infobox", 2909 id => "infobox",
2750 title => "Examine", 2910 title => "Examine",
2751 reply => undef, 2911 reply => undef,
2752 tooltip => "Signs and other items you examined", 2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2753 }, 2919 },
2754 "c/book" => { 2920 "c/book" => {
2755 id => "infobox", 2921 id => "infobox",
2756 title => "Book", 2922 title => "Book",
2757 reply => undef, 2923 reply => undef,
2773 id => "infobox", 2939 id => "infobox",
2774 title => "Body Parts", 2940 title => "Body Parts",
2775 reply => undef, 2941 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available", 2942 tooltip => "Shows which body parts you posess and are available",
2777 }, 2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2778 "c/uptime" => { 2980 "c/uptime" => {
2779 id => "infobox", 2981 id => "infobox",
2780 title => "Uptime", 2982 title => "Uptime",
2781 reply => undef, 2983 reply => undef,
2782 tooltip => "How long the server has been running since last restart", 2984 tooltip => "How long the server has been running since last restart",
2785 id => "infobox", 2987 id => "infobox",
2786 title => "Map Info", 2988 title => "Map Info",
2787 reply => undef, 2989 reply => undef,
2788 tooltip => "Information related to the maps", 2990 tooltip => "Information related to the maps",
2789 }, 2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
2790); 3006);
2791 3007
2792sub cf::client::send_msg { 3008sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 3009 my ($self, $channel, $msg, $color, @extra) = @_;
2794 3010
2795 $msg = $self->pl->expand_cfpod ($msg); 3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
2796 3013
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 3015
2799 # check predefined channels, for the benefit of C 3016 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 3017 if ($CHANNEL{$channel}) {
2801 $channel = $CHANNEL{$channel}; 3018 $channel = $CHANNEL{$channel};
2802 3019
2803 $self->ext_msg (channel_info => $channel) 3020 $self->ext_msg (channel_info => $channel);
2804 if $self->can_msg;
2805
2806 $channel = $channel->{id}; 3021 $channel = $channel->{id};
2807 3022
2808 } elsif (ref $channel) { 3023 } elsif (ref $channel) {
2809 # send meta info to client, if not yet sent 3024 # send meta info to client, if not yet sent
2810 unless (exists $self->{channel}{$channel->{id}}) { 3025 unless (exists $self->{channel}{$channel->{id}}) {
2811 $self->{channel}{$channel->{id}} = $channel; 3026 $self->{channel}{$channel->{id}} = $channel;
2812 $self->ext_msg (channel_info => $channel) 3027 $self->ext_msg (channel_info => $channel);
2813 if $self->can_msg;
2814 } 3028 }
2815 3029
2816 $channel = $channel->{id}; 3030 $channel = $channel->{id};
2817 } 3031 }
2818 3032
2819 return unless @extra || length $msg; 3033 return unless @extra || length $msg;
2820 3034
2821 if ($self->can_msg) {
2822 # default colour, mask it out 3035 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 3037 if $color & cf::NDI_DEF;
2825 3038
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2828 } else { 3042 );
2829 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones
2831 for ($msg) {
2832 1 while
2833 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2834 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2835 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2836 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2837 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2838 }
2839 3043
2840 $color &= cf::NDI_COLOR_MASK; 3044 $self->send_big_packet ($pkt);
2841
2842 utf8::encode $msg;
2843
2844 if (0 && $msg =~ /\[/) {
2845 # COMMAND/INFO
2846 $self->send_packet ("drawextinfo $color 10 8 $msg")
2847 } else {
2848 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2849 $self->send_packet ("drawinfo $color $msg")
2850 }
2851 }
2852 }
2853} 3045}
2854 3046
2855=item $client->ext_msg ($type, @msg) 3047=item $client->ext_msg ($type, @msg)
2856 3048
2857Sends an ext event to the client. 3049Sends an ext event to the client.
2860 3052
2861sub cf::client::ext_msg($$@) { 3053sub cf::client::ext_msg($$@) {
2862 my ($self, $type, @msg) = @_; 3054 my ($self, $type, @msg) = @_;
2863 3055
2864 if ($self->extcmd == 2) { 3056 if ($self->extcmd == 2) {
2865 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2866 } elsif ($self->extcmd == 1) { # TODO: remove 3058 } elsif ($self->extcmd == 1) { # TODO: remove
2867 push @msg, msgtype => "event_$type"; 3059 push @msg, msgtype => "event_$type";
2868 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2869 } 3061 }
2870} 3062}
2871 3063
2872=item $client->ext_reply ($msgid, @msg) 3064=item $client->ext_reply ($msgid, @msg)
2873 3065
2877 3069
2878sub cf::client::ext_reply($$@) { 3070sub cf::client::ext_reply($$@) {
2879 my ($self, $id, @msg) = @_; 3071 my ($self, $id, @msg) = @_;
2880 3072
2881 if ($self->extcmd == 2) { 3073 if ($self->extcmd == 2) {
2882 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2883 } elsif ($self->extcmd == 1) { 3075 } elsif ($self->extcmd == 1) {
2884 #TODO: version 1, remove 3076 #TODO: version 1, remove
2885 unshift @msg, msgtype => "reply", msgid => $id; 3077 unshift @msg, msgtype => "reply", msgid => $id;
2886 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2887 } 3079 }
2888} 3080}
2889 3081
2890=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
2891 3083
2992 3184
2993 $coro 3185 $coro
2994} 3186}
2995 3187
2996cf::client->attach ( 3188cf::client->attach (
2997 on_destroy => sub { 3189 on_client_destroy => sub {
2998 my ($ns) = @_; 3190 my ($ns) = @_;
2999 3191
3000 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3001 }, 3193 },
3002); 3194);
3018our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
3019 3211
3020$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
3021 3213
3022$safe->permit_only (Opcode::opset qw( 3214$safe->permit_only (Opcode::opset qw(
3023 :base_core :base_mem :base_orig :base_math 3215 :base_core :base_mem :base_orig :base_math :base_loop
3024 grepstart grepwhile mapstart mapwhile 3216 grepstart grepwhile mapstart mapwhile
3025 sort time 3217 sort time
3026)); 3218));
3027 3219
3028# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
3031 3223
3032The following functions and methods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
3033 3225
3034 cf::object 3226 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3227 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3228 insert remove name archname title slaying race decrease split
3229 value
3037 3230
3038 cf::object::player 3231 cf::object::player
3039 player 3232 player
3040 3233
3041 cf::player 3234 cf::player
3046 3239
3047=cut 3240=cut
3048 3241
3049for ( 3242for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3244 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3245 decrease split destroy change_exp value msg lore send_msg)],
3053 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
3055 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
3056) { 3249) {
3057 no strict 'refs'; 3250 no strict 'refs';
3058 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
3059 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3077 3270
3078 my $qcode = $code; 3271 my $qcode = $code;
3079 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3080 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
3081 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
3082 local $_; 3278 local $_;
3083 local @safe::cf::_safe_eval_args = values %vars;
3084 3279
3085 my $eval = 3280 my $eval =
3086 "do {\n" 3281 "do {\n"
3087 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3088 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
3089 . $code 3284 . $code
3090 . "\n}" 3285 . "\n}"
3091 ; 3286 ;
3092 3287
3288 if ($CFG{safe_eval}) {
3093 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
3094 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3095 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
3096 3297
3097 if ($@) { 3298 if ($@) {
3098 warn "$@"; 3299 warn "$@";
3099 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
3100 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
3119=cut 3320=cut
3120 3321
3121sub register_script_function { 3322sub register_script_function {
3122 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
3123 3324
3124 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
3125 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
3126} 3327}
3127 3328
3128=back 3329=back
3129 3330
3130=cut 3331=cut
3151 3352
3152 $facedata->{version} == 2 3353 $facedata->{version} == 2
3153 or cf::cleanup "$path: version mismatch, cannot proceed."; 3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
3154 3355
3155 # patch in the exptable 3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3156 $facedata->{resource}{"res/exp_table"} = { 3358 $facedata->{resource}{"res/exp_table"} = {
3157 type => FT_RSRC, 3359 type => FT_RSRC,
3158 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3159 }; 3362 };
3160 cf::cede_to_tick; 3363 cf::cede_to_tick;
3161 3364
3162 { 3365 {
3163 my $faces = $facedata->{faceinfo}; 3366 my $faces = $facedata->{faceinfo};
3165 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
3166 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3167 3370
3168 cf::face::set_visibility $idx, $info->{visibility}; 3371 cf::face::set_visibility $idx, $info->{visibility};
3169 cf::face::set_magicmap $idx, $info->{magicmap}; 3372 cf::face::set_magicmap $idx, $info->{magicmap};
3170 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3171 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3172 3375
3173 cf::cede_to_tick; 3376 cf::cede_to_tick;
3174 } 3377 }
3175 3378
3176 while (my ($face, $info) = each %$faces) { 3379 while (my ($face, $info) = each %$faces) {
3200 3403
3201 cf::anim::invalidate_all; # d'oh 3404 cf::anim::invalidate_all; # d'oh
3202 } 3405 }
3203 3406
3204 { 3407 {
3205 # TODO: for gcfclient pleasure, we should give resources
3206 # that gcfclient doesn't grok a >10000 face index.
3207 my $res = $facedata->{resource}; 3408 my $res = $facedata->{resource};
3208 3409
3209 while (my ($name, $info) = each %$res) { 3410 while (my ($name, $info) = each %$res) {
3210 if (defined $info->{type}) { 3411 if (defined $info->{type}) {
3211 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3212 my $data;
3213 3413
3214 if ($info->{type} & 1) { 3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3215 # prepend meta info
3216
3217 my $meta = $enc->encode ({
3218 name => $name,
3219 %{ $info->{meta} || {} },
3220 });
3221
3222 $data = pack "(w/a*)*", $meta, $info->{data};
3223 } else {
3224 $data = $info->{data};
3225 }
3226
3227 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3228 cf::face::set_type $idx, $info->{type}; 3415 cf::face::set_type $idx, $info->{type};
3229 } else { 3416 } else {
3230 $RESOURCE{$name} = $info; 3417 $RESOURCE{$name} = $info;
3231 } 3418 }
3232 3419
3265 while (my ($k, $v) = each %$want) { 3452 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3453 $ns->fx_want ($k, $v);
3267 } 3454 }
3268}; 3455};
3269 3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3270sub reload_regions { 3467sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3468 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3469 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3471
3287} 3484}
3288 3485
3289sub reload_archetypes { 3486sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3487 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3488 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3489}
3298 3490
3299sub reload_treasures { 3491sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3492 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3493 or die "unable to load treasurelists\n";
3302} 3494}
3303 3495
3304sub reload_resources { 3496sub reload_resources {
3305 warn "reloading resource files...\n"; 3497 warn "reloading resource files...\n";
3306 3498
3499 reload_facedata;
3500 reload_archetypes;
3307 reload_regions; 3501 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3502 reload_treasures;
3312 3503
3313 warn "finished reloading resource files\n"; 3504 warn "finished reloading resource files\n";
3314} 3505}
3315 3506
3316sub init {
3317 reload_resources;
3318}
3319
3320sub reload_config { 3507sub reload_config {
3508 warn "reloading config file...\n";
3509
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
3322 or return; 3511 or return;
3323 3512
3324 local $/; 3513 local $/;
3325 *CFG = YAML::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
3326 3515
3327 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3328 3517
3329 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3330 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3334 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3335 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
3336 }; 3525 };
3337 warn $@ if $@; 3526 warn $@ if $@;
3338 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
3339} 3558}
3340 3559
3341sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
3342 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3573 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3575 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
3349 }; 3577 };
3350 3578
3579 evthread_start IO::AIO::poll_fileno;
3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3351 reload_config; 3591 reload_config;
3352 db_init; 3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
3353 load_extensions; 3602 load_extensions;
3354 3603
3355 $TICK_WATCHER->start; 3604 utime time, time, $RUNTIMEFILE;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3605
3357 EV::loop; 3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
3358} 3617}
3359 3618
3360############################################################################# 3619#############################################################################
3361# initialisation and cleanup 3620# initialisation and cleanup
3362 3621
3363# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
3364BEGIN { 3623BEGIN {
3365 our %SIGWATCHER = (); 3624 our %SIGWATCHER = ();
3366 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
3367 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3368 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
3369 }; 3628 };
3370 } 3629 }
3371} 3630}
3372 3631
3373sub write_runtime { 3632sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime"; 3633 my $t0 = AE::time;
3375 3634
3376 # first touch the runtime file to show we are still running: 3635 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3636 # the fsync below can take a very very long time.
3378 3637
3379 IO::AIO::aio_utime $runtime, undef, undef; 3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3639
3381 my $guard = cf::lock_acquire "write_runtime"; 3640 my $guard = cf::lock_acquire "write_runtime";
3382 3641
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3384 or return; 3643 or return;
3385 3644
3386 my $value = $cf::RUNTIME + 90 + 10; 3645 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3646 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3647 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3657 aio_utime $fh, undef, undef;
3399 3658
3400 close $fh 3659 close $fh
3401 or return; 3660 or return;
3402 3661
3403 aio_rename "$runtime~", $runtime 3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3663 and return;
3405 3664
3406 warn "runtime file written.\n"; 3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3407 3666
3408 1 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
3409} 3718}
3410 3719
3411sub emergency_save() { 3720sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
3413 3722
3414 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
3415 3724
3416 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3417 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
3418 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
3419 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
3420 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
3421 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
3422 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
3423 $pl->valid or next; 3737 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3425 $pl->save; 3739 $pl->save;
3426 } 3740 }
3427 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
3428 3742
3429 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
3430 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
3431 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
3432 $map->valid or next; 3746 $map->valid or next;
3433 $map->save; 3747 $map->save;
3434 } 3748 }
3435 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
3436 3750
3437 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
3440 }; 3758 };
3441 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3442 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
3443} 3766}
3444 3767
3445sub post_cleanup { 3768sub post_cleanup {
3446 my ($make_core) = @_; 3769 my ($make_core) = @_;
3447 3770
3448 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3450} 3801}
3451 3802
3452sub do_reload_perl() { 3803sub do_reload_perl() {
3453 # can/must only be called in main 3804 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
3455 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
3456 return; 3807 return;
3457 } 3808 }
3458 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
3459 warn "reloading..."; 3815 warn "reloading...";
3460 3816
3461 warn "entering sync_job"; 3817 warn "entering sync_job";
3462 3818
3463 cf::sync_job { 3819 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3821 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
3467 3823
3468 warn "syncing database to disk"; 3824 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3826
3471 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
3472 3828
3473 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3832 }
3505 3833
3506 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
3508 } 3836 %EXT_CORO = ();
3509 3837
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3847 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3848
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3521 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
3522 } 3858 }
3523 3859
3524 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3525 } 3875 }
3526 3876
3527 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3880
3531 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3534 3884
3535 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3886 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
3538 3888
3539 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
3540 3890
3541 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
3542 require cf; 3892 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
3544 3894
3545 warn "loading config and database again"; 3895 warn "loading config and database again";
3546 cf::reload_config; 3896 cf::reload_config;
3547 3897
3548 warn "loading extensions"; 3898 warn "loading extensions";
3549 cf::load_extensions; 3899 cf::load_extensions;
3550 3900
3901 if ($REATTACH_ON_RELOAD) {
3551 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3903 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3906 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3907 reattach $_ for values %PLAYER;
3908 }
3557 3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3558 warn "leaving sync_job"; 3913 warn "leaving sync_job";
3559 3914
3560 1 3915 1
3561 } or do { 3916 } or do {
3562 warn $@; 3917 warn $@;
3563 warn "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3919 };
3566 3920
3567 warn "reloaded"; 3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3568}; 3927};
3569 3928
3570our $RELOAD_WATCHER; # used only during reload 3929our $RELOAD_WATCHER; # used only during reload
3571 3930
3572sub reload_perl() { 3931sub reload_perl() {
3573 # doing reload synchronously and two reloads happen back-to-back, 3932 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here. 3933 # coro crashes during coro_state_free->destroy here.
3575 3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3577 do_reload_perl; 3939 do_reload_perl;
3578 undef $RELOAD_WATCHER; 3940 undef $RELOAD_WATCHER;
3941 };
3579 }; 3942 };
3580} 3943}
3581 3944
3582register_command "reload" => sub { 3945register_command "reload" => sub {
3583 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
3597 3960
3598our @WAIT_FOR_TICK; 3961our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3962our @WAIT_FOR_TICK_BEGIN;
3600 3963
3601sub wait_for_tick { 3964sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3604 3966
3605 my $signal = new Coro::Signal; 3967 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3968 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3969 $signal->wait;
3608} 3970}
3609 3971
3610sub wait_for_tick_begin { 3972sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3613 3974
3614 my $signal = new Coro::Signal; 3975 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3977 $signal->wait;
3617} 3978}
3618 3979
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3980sub tick {
3620 if ($Coro::current != $Coro::main) { 3981 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
3623 return; 3984 return;
3624 } 3985 }
3625 3986
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
3629 3988
3630 $RUNTIME += $TICK; 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3631 $NEXT_TICK = $_[0]->at;
3632 3990
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3993 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3994 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3995 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3997 };
3640 } 3998 }
3641 3999
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 4002 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 4003 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 4004 $sig->send;
3647 } 4005 }
3648 4006
3649 $LOAD = ($NOW - $tick_start) / $TICK; 4007 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 4009
3652 _post_tick; 4010 if (0) {
3653}; 4011 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
3655 4018
3656{ 4019{
3657 # configure BDB 4020 # configure BDB
3658 4021
3659 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
3660 BDB::max_poll_reqs $TICK * 0.1; 4023 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 4024 $AnyEvent::BDB::WATCHER->priority (1);
3662 4025
3663 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 4033
3670 cf::sync_job { 4034 cf::sync_job {
3671 eval { 4035 eval {
3697{ 4061{
3698 # configure IO::AIO 4062 # configure IO::AIO
3699 4063
3700 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 4066 undef $AnyEvent::AIO::WATCHER;
3703} 4067}
3704 4068
3705my $_log_backtrace; 4069my $_log_backtrace;
3706 4070
3707sub _log_backtrace { 4071sub _log_backtrace {
3710 $msg =~ s/\n//; 4074 $msg =~ s/\n//;
3711 4075
3712 # limit the # of concurrent backtraces 4076 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 4077 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
3715 async { 4080 async {
3716 $Coro::current->{desc} = "abt $msg"; 4081 $Coro::current->{desc} = "abt $msg";
3717 4082
3718 my @bt = fork_call { 4083 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 4084 @addr = map { sprintf "%x", $_ } @addr;
3730 } 4095 }
3731 4096
3732 @funcs 4097 @funcs
3733 }; 4098 };
3734 4099
3735 LOG llevInfo, "[ABT] $msg\n"; 4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 4102 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 4103 --$_log_backtrace;
3738 }; 4104 };
3739 } else { 4105 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 4106 LOG llevInfo, "[ABT] $msg\n";
3741 LOG llevInfo, "[ABT] [suppressed]\n"; 4107 LOG llevInfo, "[ABT] [suppressed]\n";
3742 } 4108 }
3743} 4109}
3744 4110
3745# load additional modules 4111# load additional modules
3746use cf::pod; 4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
3747 4114
3748END { cf::emergency_save } 4115END { cf::emergency_save }
3749 4116
37501 41171
3751 4118

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