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Revision 1.421 by root, Tue Apr 15 18:43:11 2008 UTC vs.
Revision 1.523 by root, Sat Apr 17 02:39:46 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 184
141############################################################################# 185#############################################################################
142 186
143=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
144 188
191returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 237
194=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
195 239
196This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 242that call.
199 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
200=back 250=back
201 251
202=cut 252=cut
203 253
204BEGIN { 254$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 255 my $msg = join "", @_;
207 256
208 $msg .= "\n" 257 $msg .= "\n"
209 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
210 259
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 261
213 LOG llevError, $msg; 262 LOG llevError, $msg;
214 }; 263};
215}
216 264
217$Coro::State::DIEHOOK = sub { 265$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 266 return unless $^S eq 0; # "eq", not "=="
219 267
220 if ($Coro::current == $Coro::main) {#d# 268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 272 return;#d#
223 }#d# 273 }#d#
224 274
225 # kill coroutine otherwise 275 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 276 Coro::terminate
228}; 277};
229
230$SIG{__DIE__} = sub { }; #d#?
231 278
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 289for my $pkg (qw(
243 cf::global cf::attachable 290 cf::global cf::attachable
244 cf::object cf::object::player 291 cf::object cf::object::player
245 cf::client cf::player 292 cf::client cf::player
246 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
247 cf::map cf::party cf::region 295 cf::party cf::region
248)) { 296)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 298}
252 299
253$EV::DIED = sub { 300$EV::DIED = sub {
254 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
255}; 302};
256 303
257############################################################################# 304#############################################################################
258 305
259=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 344
298sub encode_json($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
300 347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
301=item cf::lock_wait $string 362=item cf::lock_wait $string
302 363
303Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
304 365
305=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
306 367
307Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
310returned. 371returned.
311 372
312Locks are *not* recursive, locking from the same coro twice results in a 373Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 374deadlocked coro.
319 380
320Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
321 382
322=cut 383=cut
323 384
324our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 386
327sub lock_wait($) { 387sub lock_wait($) {
328 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 389}
341 390
342sub lock_acquire($) { 391sub lock_acquire($) {
343 my ($key) = @_; 392 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 393}
357 394
358sub lock_active($) { 395sub lock_active($) {
359 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 397}
363 398
364sub freeze_mainloop { 399sub freeze_mainloop {
365 tick_inhibit_inc; 400 tick_inhibit_inc;
366 401
367 Coro::guard \&tick_inhibit_dec; 402 &Guard::guard (\&tick_inhibit_dec);
368} 403}
369 404
370=item cf::periodic $interval, $cb 405=item cf::periodic $interval, $cb
371 406
372Like EV::periodic, but randomly selects a starting point so that the actions 407Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 408get spread over time.
374 409
375=cut 410=cut
376 411
377sub periodic($$) { 412sub periodic($$) {
378 my ($interval, $cb) = @_; 413 my ($interval, $cb) = @_;
395 430
396=cut 431=cut
397 432
398our @SLOT_QUEUE; 433our @SLOT_QUEUE;
399our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
400 436
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 439 $Coro::current->desc ("timeslot manager");
404 440
405 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
406 443
407 while () { 444 while () {
408 next_job: 445 next_job:
446
409 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 448
411 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 453 $job->[2]->send;
415 Coro::cede; 454 Coro::cede;
416 goto next_job; 455 goto next_job;
417 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 458 }
419 } 459 }
420 460
421 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 464 $signal->wait;
425 } else { 465 } else {
466 $busy = 0;
426 Coro::schedule; 467 Coro::schedule;
427 } 468 }
428 } 469 }
429}; 470};
430 471
431sub get_slot($;$$) { 472sub get_slot($;$$) {
432 return if tick_inhibit; 473 return if tick_inhibit || $Coro::current == $Coro::main;
433 474
434 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
435 476
436 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
437 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
438 480
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
468 510
469sub sync_job(&) { 511sub sync_job(&) {
470 my ($job) = @_; 512 my ($job) = @_;
471 513
472 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
473 my $time = EV::time; 515 my $time = AE::time;
474 516
475 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
477 519
478 LOG llevError, Carp::longmess "sync job";#d# 520 LOG llevError, Carp::longmess "sync job";#d#
495 } else { 537 } else {
496 EV::loop EV::LOOP_ONESHOT; 538 EV::loop EV::LOOP_ONESHOT;
497 } 539 }
498 } 540 }
499 541
500 my $time = EV::time - $time; 542 my $time = AE::time - $time;
501 543
502 $TICK_START += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
503 545
504 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
505 } else { 547 } else {
549 reset_signals; 591 reset_signals;
550 &$cb 592 &$cb
551 }, @args; 593 }, @args;
552 594
553 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
554} 607}
555 608
556=item $coin = coin_from_name $name 609=item $coin = coin_from_name $name
557 610
558=cut 611=cut
724 777
725############################################################################# 778#############################################################################
726 779
727=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
728 781
729Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
732 785
733In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
785 838
786Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
788 841
789Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
791 844
792These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
793 846
794=over 4 847=over 4
1085 1138
1086sub reattach { 1139sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1141 my ($obj) = @_;
1089 1142
1143 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1145
1092 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
1093 1147
1094 @$registry = (); 1148 @$registry = ();
1095 1149
1141 utf8::decode (my $decname = $filename); 1195 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1144 1198
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1149 close $fh; 1206 aio_close $fh;
1150 1207
1151 if (@$objs) { 1208 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1157 close $fh; 1217 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1219 }
1160 } else { 1220 } else {
1161 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1162 } 1222 }
1163 1223
1164 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1228 } else {
1166 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1167 } 1230 }
1168 } else { 1231 } else {
1169 aio_unlink $filename; 1232 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1171 } 1234 }
1262 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1263 1326
1264 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1265} 1328}
1266 1329
1330use File::Glob ();
1331
1267cf::player->attach ( 1332cf::player->attach (
1268 on_command => sub { 1333 on_unknown_command => sub {
1269 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1270 1335
1271 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1272 or return; 1337 or return;
1273 1338
1303 1368
1304 cf::override; 1369 cf::override;
1305 }, 1370 },
1306); 1371);
1307 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1308sub load_extensions { 1386sub load_extensions {
1309 cf::sync_job { 1387 cf::sync_job {
1310 my %todo; 1388 my %todo;
1311 1389
1312 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1331 1409
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1412
1335 $ext{source} = 1413 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1338 . $source 1416 . $source
1339 . "\n};\n1"; 1417 . "\n};\n1";
1340 1418
1341 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1342 } 1420 }
1343 1421
1422 my $pass = 0;
1344 my %done; 1423 my %done;
1345 while (%todo) { 1424 while (%todo) {
1346 my $progress; 1425 my $progress;
1347 1426
1427 ++$pass;
1428
1429 ext:
1348 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip 1432 next ext
1351 unless exists $done{$_}; 1433 unless exists $done{$_};
1352 } 1434 }
1353 1435
1354 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1355 1437
1356 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1357 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1358 : "$v->{base}: extension inactive.\n";
1359 1442
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting."; 1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1363 } 1444 if exists $v->{meta}{mandatory};
1364 1445
1365 warn $msg; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1366 } 1455 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 } 1456 }
1372 1457
1373 skip: 1458 unless ($progress) {
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1375 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1376 } 1466 }
1377 }; 1467 };
1378} 1468}
1379 1469
1380############################################################################# 1470#############################################################################
1381 1471
1382=back 1472=back
1383 1473
1384=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1385 1475
1386Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1387 1477
1388=cut 1478=cut
1389 1479
1390package cf::player; 1480package cf::player;
1391 1481
1434 1524
1435sub exists($) { 1525sub exists($) {
1436 my ($login) = @_; 1526 my ($login) = @_;
1437 1527
1438 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1440} 1530}
1441 1531
1442sub find($) { 1532sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1534 my $login = $_[0];
1456 my $f = new_from_file cf::object::thawer path $login 1546 my $f = new_from_file cf::object::thawer path $login
1457 or return; 1547 or return;
1458 1548
1459 my $pl = cf::player::load_pl $f 1549 my $pl = cf::player::load_pl $f
1460 or return; 1550 or return;
1551
1461 local $cf::PLAYER_LOADING{$login} = $pl; 1552 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs; 1553 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1464 } 1555 }
1465 } 1556 }
1466} 1557}
1467 1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1571
1468sub save($) { 1572sub save($) {
1469 my ($pl) = @_; 1573 my ($pl) = @_;
1470 1574
1471 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1472 1576
1477 1581
1478 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1479 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1480 1584
1481 cf::get_slot 0.01; 1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1482 1589
1483 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1484 cf::cede_to_tick; 1591 cf::cede_to_tick;
1485} 1592}
1486 1593
1518 my ($pl) = @_; 1625 my ($pl) = @_;
1519 1626
1520 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1521 1628
1522 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1524 1631
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1529 1638
1530 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1570 1679
1571 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1572 my $path = path $login; 1681 my $path = path $login;
1573 1682
1574 # a .pst is a dead give-away for a valid player 1683 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") { 1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 } 1689 }
1580 1690
1584 1694
1585 \@logins 1695 \@logins
1586} 1696}
1587 1697
1588=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1589 1701
1590Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1591player. May block. 1703player. May block.
1592 1704
1593=cut 1705=cut
1611 } 1723 }
1612 1724
1613 \@paths 1725 \@paths
1614} 1726}
1615 1727
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1617 1729
1618Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708 1731
1709=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1710 1733
1711Sends an ext reply to the player. 1734Sends an ext reply to the player.
1712 1735
1744 1767
1745=cut 1768=cut
1746 1769
1747sub find_by_path($) { 1770sub find_by_path($) {
1748 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1749 1774
1750 my ($match, $specificity); 1775 my ($match, $specificity);
1751 1776
1752 for my $region (list) { 1777 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786 1811
1787 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1788 $self->_create_random_map ( 1813 $self->_create_random_map (
1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1792 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1793 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1925 1950
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1928} 1953}
1929 1954
1930# and all this just because we cannot iterate over
1931# all maps in C++...
1932sub change_all_map_light {
1933 my ($change) = @_;
1934
1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1937}
1938
1939sub decay_objects { 1955sub decay_objects {
1940 my ($self) = @_; 1956 my ($self) = @_;
1941 1957
1942 return if $self->{deny_reset}; 1958 return if $self->{deny_reset};
1943 1959
2025sub find { 2041sub find {
2026 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
2027 2043
2028 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
2029 2045
2030 cf::lock_wait "map_data:$path";#d#remove 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2031 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
2032 2048
2033 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
2037 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
2038 or return; 2051 or return;
2039 2052
2040 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
2041 2054
2043 or return; 2056 or return;
2044 2057
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2048 undef $guard1; 2062 undef $guard1;
2049 undef $guard2;
2050 $map->reset; 2063 $map->reset;
2051 return find $path; 2064 return find $path;
2052 } 2065 }
2053 2066
2054 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
2055 } 2068 }
2056} 2069}
2057 2070
2058sub pre_load { } 2071sub pre_load { }
2059sub post_load { } 2072#sub post_load { } # XS
2060 2073
2061sub load { 2074sub load {
2062 my ($self) = @_; 2075 my ($self) = @_;
2063 2076
2064 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
2081 my $f = new_from_file cf::object::thawer $self->{load_path}; 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block; 2095 $f->skip_block;
2083 $self->_load_objects ($f) 2096 $self->_load_objects ($f)
2084 or return; 2097 or return;
2085 2098
2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
2087 if delete $self->{load_original}; 2100 if delete $self->{load_original};
2088 2101
2089 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
2090 utf8::encode $uniq; 2103 utf8::encode $uniq;
2091 unless (aio_stat $uniq) { 2104 unless (aio_stat $uniq) {
2109 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
2110 $self->decay_objects; 2123 $self->decay_objects;
2111 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
2112 $self->update_buttons; 2125 $self->update_buttons;
2113 cf::cede_to_tick; 2126 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
2116 $self->activate; 2127 $self->activate;
2117 } 2128 }
2118 2129
2119 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
2123 } 2134 }
2124 2135
2125 $self->post_load; 2136 $self->post_load;
2126} 2137}
2127 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2128sub customise_for { 2142sub customise_for {
2129 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
2130 2144
2131 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player; 2146 if $self->per_player;
2209 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
2210 2224
2211 () 2225 ()
2212} 2226}
2213 2227
2228# common code, used by both ->save and ->swapout
2214sub save { 2229sub _save {
2215 my ($self) = @_; 2230 my ($self) = @_;
2216
2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2231
2219 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
2220 2233
2221 return unless $self->dirty; 2234 return unless $self->dirty;
2222 2235
2242 } else { 2255 } else {
2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2244 } 2257 }
2245} 2258}
2246 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2247sub swap_out { 2268sub swap_out {
2248 my ($self) = @_; 2269 my ($self) = @_;
2249 2270
2250 # save first because save cedes
2251 $self->save;
2252
2253 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254 2272
2255 return if $self->players;
2256 return if $self->in_memory != cf::MAP_ACTIVE; 2273 return if $self->in_memory != cf::MAP_ACTIVE;
2257 return if $self->{deny_save}; 2274 return if $self->{deny_save};
2275 return if $self->players;
2258 2276
2259 $self->in_memory (cf::MAP_SWAPPED); 2277 # first deactivate the map and "unlink" it from the core
2260
2261 $self->deactivate; 2278 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2263 $self->clear; 2286 $self->clear;
2264} 2287}
2265 2288
2266sub reset_at { 2289sub reset_at {
2267 my ($self) = @_; 2290 my ($self) = @_;
2286 2309
2287 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288 2311
2289 return if $self->players; 2312 return if $self->players;
2290 2313
2291 warn "resetting map ", $self->path; 2314 warn "resetting map ", $self->path, "\n";
2292 2315
2293 $self->in_memory (cf::MAP_SWAPPED); 2316 $self->in_memory (cf::MAP_SWAPPED);
2294 2317
2295 # need to save uniques path 2318 # need to save uniques path
2296 unless ($self->{deny_save}) { 2319 unless ($self->{deny_save}) {
2387 : normalise $_ 2410 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ] 2412 ]
2390} 2413}
2391 2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2446
2392=back 2447=back
2393 2448
2394=head3 cf::object 2449=head3 cf::object
2395 2450
2396=cut 2451=cut
2457can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2458dialogue with the given NPC character. 2513dialogue with the given NPC character.
2459 2514
2460=cut 2515=cut
2461 2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2530
2462# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2463# with dialog boxes. 2532# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2465sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2466 my ($self, $npc, $msg, $flags) = @_; 2535 my ($self, $npc, $msg, $flags) = @_;
2477 my $dialog = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479 2548
2480 } else { 2549 } else {
2481 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2482 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 } 2552 }
2484 } 2553 }
2485} 2554}
2486 2555
2487=item $object->send_msg ($channel, $msg, $color, [extra...]) 2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2512 2581
2513=item $player_object->enter_link 2582=item $player_object->enter_link
2514 2583
2515Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2516 2585
2517The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2518I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2519 2590
2520Will never block. 2591Will never block.
2521 2592
2522=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2523 2594
2548 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2549 2620
2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2551 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2552 2623
2553 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2554} 2625}
2555 2626
2556sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2557 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2558 2629
2575 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2576 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2577 2648
2578 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2579 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2580 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2581 2652
2582 $map->load; 2653 $map->load;
2583 $map->load_neighbours; 2654 $map->load_neighbours;
2584 2655
2585 return unless $self->contr->active; 2656 return unless $self->contr->active;
2586 $self->activate_recursive;
2587 2657
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2590} 2663}
2591 2664
2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2593 2666
2594Moves the player to the given map-path and coordinates by first freezing 2667Moves the player to the given map-path and coordinates by first freezing
2595her, loading and preparing them map, calling the provided $check callback 2668her, loading and preparing them map, calling the provided $check callback
2596that has to return the map if sucecssful, and then unfreezes the player on 2669that has to return the map if sucecssful, and then unfreezes the player on
2597the new (success) or old (failed) map position. In either case, $done will 2670the new (success) or old (failed) map position. In either case, $done will
2598be called at the end of this process. 2671be called at the end of this process.
2672
2673Note that $check will be called with a potentially non-loaded map, so if
2674it needs a loaded map it has to call C<< ->load >>.
2599 2675
2600=cut 2676=cut
2601 2677
2602our $GOTOGEN; 2678our $GOTOGEN;
2603 2679
2682} 2758}
2683 2759
2684sub prepare_random_map { 2760sub prepare_random_map {
2685 my ($exit) = @_; 2761 my ($exit) = @_;
2686 2762
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
2688
2689 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
2690 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
2691 # that depends on the exit object 2765 # that depends on the exit object
2692 2766
2693 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
2695 if ($exit->map) { 2769 if ($exit->map) {
2696 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
2697 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
2698 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
2699 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
2700 } 2776 }
2701 2777
2702 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
2703 2779
2704 my $data = JSON::XS->new->utf8->pretty->canolicalize->encode ($rmp); 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2705 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
2707 2783
2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2709 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh; 2786 undef $fh;
2711 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
2712 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
2713 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
2714 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
2715 } 2795 }
2716} 2796}
2717 2797
2718sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
2719 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
2720 2800
2721 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
2722 2802
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
2734 $self->enter_link; 2803 $self->enter_link;
2735 2804
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async { 2805 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2806 $Coro::current->{desc} = "enter_exit";
2742 2807
2743 $self->deactivate_recursive; # just to be sure
2744 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
2745 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
2746 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
2747 1; 2829 1
2748 }) { 2830 }) {
2749 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
2750 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
2751 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
2752 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
2753 2835
2754 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
2771sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
2772 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
2773 2855
2774 utf8::encode $text; 2856 utf8::encode $text;
2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2858}
2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2776} 2883}
2777 2884
2778=item $client->send_msg ($channel, $msg, $color, [extra...]) 2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2779 2886
2780Send a drawinfo or msg packet to the client, formatting the msg for the 2887Send a drawinfo or msg packet to the client, formatting the msg for the
2784 2891
2785=cut 2892=cut
2786 2893
2787# non-persistent channels (usually the info channel) 2894# non-persistent channels (usually the info channel)
2788our %CHANNEL = ( 2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2789 "c/identify" => { 2902 "c/identify" => {
2790 id => "infobox", 2903 id => "infobox",
2791 title => "Identify", 2904 title => "Identify",
2792 reply => undef, 2905 reply => undef,
2793 tooltip => "Items recently identified", 2906 tooltip => "Items recently identified",
2795 "c/examine" => { 2908 "c/examine" => {
2796 id => "infobox", 2909 id => "infobox",
2797 title => "Examine", 2910 title => "Examine",
2798 reply => undef, 2911 reply => undef,
2799 tooltip => "Signs and other items you examined", 2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2800 }, 2919 },
2801 "c/book" => { 2920 "c/book" => {
2802 id => "infobox", 2921 id => "infobox",
2803 title => "Book", 2922 title => "Book",
2804 reply => undef, 2923 reply => undef,
2820 id => "infobox", 2939 id => "infobox",
2821 title => "Body Parts", 2940 title => "Body Parts",
2822 reply => undef, 2941 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available", 2942 tooltip => "Shows which body parts you posess and are available",
2824 }, 2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2825 "c/uptime" => { 2980 "c/uptime" => {
2826 id => "infobox", 2981 id => "infobox",
2827 title => "Uptime", 2982 title => "Uptime",
2828 reply => undef, 2983 reply => undef,
2829 tooltip => "How long the server has been running since last restart", 2984 tooltip => "How long the server has been running since last restart",
2832 id => "infobox", 2987 id => "infobox",
2833 title => "Map Info", 2988 title => "Map Info",
2834 reply => undef, 2989 reply => undef,
2835 tooltip => "Information related to the maps", 2990 tooltip => "Information related to the maps",
2836 }, 2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
2837); 3006);
2838 3007
2839sub cf::client::send_msg { 3008sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_; 3009 my ($self, $channel, $msg, $color, @extra) = @_;
2841 3010
2842 $msg = $self->pl->expand_cfpod ($msg); 3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
2843 3013
2844 $color &= cf::NDI_CLIENT_MASK; # just in case... 3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845 3015
2846 # check predefined channels, for the benefit of C 3016 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) { 3017 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel}; 3018 $channel = $CHANNEL{$channel};
2849 3019
2850 $self->ext_msg (channel_info => $channel) 3020 $self->ext_msg (channel_info => $channel);
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id}; 3021 $channel = $channel->{id};
2854 3022
2855 } elsif (ref $channel) { 3023 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent 3024 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) { 3025 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel; 3026 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel) 3027 $self->ext_msg (channel_info => $channel);
2860 if $self->can_msg;
2861 } 3028 }
2862 3029
2863 $channel = $channel->{id}; 3030 $channel = $channel->{id};
2864 } 3031 }
2865 3032
2866 return unless @extra || length $msg; 3033 return unless @extra || length $msg;
2867 3034
2868 if ($self->can_msg) {
2869 # default colour, mask it out 3035 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF; 3037 if $color & cf::NDI_DEF;
2872 3038
2873 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2875 } else { 3042 );
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886 3043
2887 $color &= cf::NDI_COLOR_MASK; 3044 $self->send_big_packet ($pkt);
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900} 3045}
2901 3046
2902=item $client->ext_msg ($type, @msg) 3047=item $client->ext_msg ($type, @msg)
2903 3048
2904Sends an ext event to the client. 3049Sends an ext event to the client.
2907 3052
2908sub cf::client::ext_msg($$@) { 3053sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_; 3054 my ($self, $type, @msg) = @_;
2910 3055
2911 if ($self->extcmd == 2) { 3056 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove 3058 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type"; 3059 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 } 3061 }
2917} 3062}
2918 3063
2919=item $client->ext_reply ($msgid, @msg) 3064=item $client->ext_reply ($msgid, @msg)
2920 3065
2924 3069
2925sub cf::client::ext_reply($$@) { 3070sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_; 3071 my ($self, $id, @msg) = @_;
2927 3072
2928 if ($self->extcmd == 2) { 3073 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) { 3075 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove 3076 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id; 3077 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 } 3079 }
2935} 3080}
2936 3081
2937=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
2938 3083
3039 3184
3040 $coro 3185 $coro
3041} 3186}
3042 3187
3043cf::client->attach ( 3188cf::client->attach (
3044 on_destroy => sub { 3189 on_client_destroy => sub {
3045 my ($ns) = @_; 3190 my ($ns) = @_;
3046 3191
3047 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3048 }, 3193 },
3049); 3194);
3065our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
3066 3211
3067$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
3068 3213
3069$safe->permit_only (Opcode::opset qw( 3214$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math 3215 :base_core :base_mem :base_orig :base_math :base_loop
3071 grepstart grepwhile mapstart mapwhile 3216 grepstart grepwhile mapstart mapwhile
3072 sort time 3217 sort time
3073)); 3218));
3074 3219
3075# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
3078 3223
3079The following functions and methods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
3080 3225
3081 cf::object 3226 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy 3227 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr 3228 insert remove name archname title slaying race decrease split
3229 value
3084 3230
3085 cf::object::player 3231 cf::object::player
3086 player 3232 player
3087 3233
3088 cf::player 3234 cf::player
3093 3239
3094=cut 3240=cut
3095 3241
3096for ( 3242for (
3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race 3244 insert remove inv nrof name archname title slaying race
3099 decrease_ob_nr destroy)], 3245 decrease split destroy change_exp value msg lore send_msg)],
3100 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
3101 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
3102 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
3103) { 3249) {
3104 no strict 'refs'; 3250 no strict 'refs';
3105 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3124 3270
3125 my $qcode = $code; 3271 my $qcode = $code;
3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3127 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
3128 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
3129 local $_; 3278 local $_;
3130 local @safe::cf::_safe_eval_args = values %vars;
3131 3279
3132 my $eval = 3280 my $eval =
3133 "do {\n" 3281 "do {\n"
3134 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3135 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
3136 . $code 3284 . $code
3137 . "\n}" 3285 . "\n}"
3138 ; 3286 ;
3139 3287
3288 if ($CFG{safe_eval}) {
3140 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
3141 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3142 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
3143 3297
3144 if ($@) { 3298 if ($@) {
3145 warn "$@"; 3299 warn "$@";
3146 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
3147 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
3166=cut 3320=cut
3167 3321
3168sub register_script_function { 3322sub register_script_function {
3169 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
3170 3324
3171 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
3172 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
3173} 3327}
3174 3328
3175=back 3329=back
3176 3330
3177=cut 3331=cut
3198 3352
3199 $facedata->{version} == 2 3353 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed."; 3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
3201 3355
3202 # patch in the exptable 3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3203 $facedata->{resource}{"res/exp_table"} = { 3358 $facedata->{resource}{"res/exp_table"} = {
3204 type => FT_RSRC, 3359 type => FT_RSRC,
3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3206 }; 3362 };
3207 cf::cede_to_tick; 3363 cf::cede_to_tick;
3208 3364
3209 { 3365 {
3210 my $faces = $facedata->{faceinfo}; 3366 my $faces = $facedata->{faceinfo};
3212 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
3213 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3214 3370
3215 cf::face::set_visibility $idx, $info->{visibility}; 3371 cf::face::set_visibility $idx, $info->{visibility};
3216 cf::face::set_magicmap $idx, $info->{magicmap}; 3372 cf::face::set_magicmap $idx, $info->{magicmap};
3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3219 3375
3220 cf::cede_to_tick; 3376 cf::cede_to_tick;
3221 } 3377 }
3222 3378
3223 while (my ($face, $info) = each %$faces) { 3379 while (my ($face, $info) = each %$faces) {
3247 3403
3248 cf::anim::invalidate_all; # d'oh 3404 cf::anim::invalidate_all; # d'oh
3249 } 3405 }
3250 3406
3251 { 3407 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource}; 3408 my $res = $facedata->{resource};
3255 3409
3256 while (my ($name, $info) = each %$res) { 3410 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) { 3411 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260 3413
3261 if ($info->{type} & 1) { 3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type}; 3415 cf::face::set_type $idx, $info->{type};
3276 } else { 3416 } else {
3277 $RESOURCE{$name} = $info; 3417 $RESOURCE{$name} = $info;
3278 } 3418 }
3279 3419
3312 while (my ($k, $v) = each %$want) { 3452 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v); 3453 $ns->fx_want ($k, $v);
3314 } 3454 }
3315}; 3455};
3316 3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3317sub reload_regions { 3467sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework 3468 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?) 3469 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = (); 3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3321 3471
3334} 3484}
3335 3485
3336sub reload_archetypes { 3486sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes" 3487 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n"; 3488 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344} 3489}
3345 3490
3346sub reload_treasures { 3491sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures" 3492 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n"; 3493 or die "unable to load treasurelists\n";
3349} 3494}
3350 3495
3351sub reload_resources { 3496sub reload_resources {
3352 warn "reloading resource files...\n"; 3497 warn "reloading resource files...\n";
3353 3498
3499 reload_facedata;
3500 reload_archetypes;
3354 reload_regions; 3501 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures; 3502 reload_treasures;
3359 3503
3360 warn "finished reloading resource files\n"; 3504 warn "finished reloading resource files\n";
3361} 3505}
3362 3506
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config { 3507sub reload_config {
3508 warn "reloading config file...\n";
3509
3368 open my $fh, "<:utf8", "$CONFDIR/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
3369 or return; 3511 or return;
3370 3512
3371 local $/; 3513 local $/;
3372 *CFG = YAML::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
3373 3515
3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375 3517
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3382 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
3383 }; 3525 };
3384 warn $@ if $@; 3526 warn $@ if $@;
3385 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
3386} 3558}
3387 3559
3388sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
3389 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
3390 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3392 (async { 3573 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT; 3575 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
3396 }; 3577 };
3397 3578
3398 reload_config;
3399 db_init;
3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno; 3579 evthread_start IO::AIO::poll_fileno;
3404 EV::loop; 3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
3602 load_extensions;
3603
3604 utime time, time, $RUNTIMEFILE;
3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
3405} 3617}
3406 3618
3407############################################################################# 3619#############################################################################
3408# initialisation and cleanup 3620# initialisation and cleanup
3409 3621
3410# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
3411BEGIN { 3623BEGIN {
3412 our %SIGWATCHER = (); 3624 our %SIGWATCHER = ();
3413 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
3414 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3415 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
3416 }; 3628 };
3417 } 3629 }
3418} 3630}
3419 3631
3420sub write_runtime_sync { 3632sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime"; 3633 my $t0 = AE::time;
3422 3634
3423 # first touch the runtime file to show we are still running: 3635 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time. 3636 # the fsync below can take a very very long time.
3425 3637
3426 IO::AIO::aio_utime $runtime, undef, undef; 3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427 3639
3428 my $guard = cf::lock_acquire "write_runtime"; 3640 my $guard = cf::lock_acquire "write_runtime";
3429 3641
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3431 or return; 3643 or return;
3432 3644
3433 my $value = $cf::RUNTIME + 90 + 10; 3645 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock 3646 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server. 3647 # 60 allows for the watchdog to kill the server.
3445 aio_utime $fh, undef, undef; 3657 aio_utime $fh, undef, undef;
3446 3658
3447 close $fh 3659 close $fh
3448 or return; 3660 or return;
3449 3661
3450 aio_rename "$runtime~", $runtime 3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return; 3663 and return;
3452 3664
3453 warn "runtime file written.\n"; 3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3454 3666
3455 1 3667 1
3456} 3668}
3457 3669
3458our $uuid_lock; 3670our $uuid_lock;
3467 my $uuid = "$LOCALDIR/uuid"; 3679 my $uuid = "$LOCALDIR/uuid";
3468 3680
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return; 3682 or return;
3471 3683
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3473 $uuid_skip = 0; 3692 $uuid_skip = 0;
3474 3693
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return; 3695 and return;
3477 3696
3499} 3718}
3500 3719
3501sub emergency_save() { 3720sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
3503 3722
3504 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
3505 3724
3506 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3507 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
3511 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next; 3737 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save; 3739 $pl->save;
3516 } 3740 }
3517 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
3518 3742
3519 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
3520 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next; 3746 $map->valid or next;
3523 $map->save; 3747 $map->save;
3524 } 3748 }
3525 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
3526 3750
3527 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3530 3754
3531 warn "begin write uuid\n"; 3755 warn "emergency_perl_save: begin write uuid\n";
3532 write_uuid_sync 1; 3756 write_uuid_sync 1;
3533 warn "end write uuid\n"; 3757 warn "emergency_perl_save: end write uuid\n";
3534 }; 3758 };
3535 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3536 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
3537} 3766}
3538 3767
3539sub post_cleanup { 3768sub post_cleanup {
3540 my ($make_core) = @_; 3769 my ($make_core) = @_;
3541 3770
3542 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core; 3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3544} 3801}
3545 3802
3546sub do_reload_perl() { 3803sub do_reload_perl() {
3547 # can/must only be called in main 3804 # can/must only be called in main
3548 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
3549 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
3550 return; 3807 return;
3551 } 3808 }
3552 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
3553 warn "reloading..."; 3815 warn "reloading...";
3554 3816
3555 warn "entering sync_job"; 3817 warn "entering sync_job";
3556 3818
3557 cf::sync_job { 3819 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
3559 cf::emergency_save; 3821 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
3561 3823
3562 warn "syncing database to disk"; 3824 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
3564 3826
3565 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
3566 3828
3567 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
3568 for (;;) {
3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
3573 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3574 }
3575
3576 ++$RELOAD;
3577
3578 warn "cancelling all extension coros";
3579 $_->cancel for values %EXT_CORO;
3580 %EXT_CORO = ();
3581
3582 warn "removing commands";
3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
3591 warn "... unloading $pkg";
3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
3598 } 3832 }
3599 3833
3600 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
3601 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
3602 } 3836 %EXT_CORO = ();
3603 3837
3604 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
3605 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3607 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3608 warn "... unloading $k"; 3847 warn "... unloading $pkg";
3609 delete $INC{$k};
3610 3848
3611 $k =~ s/\.pm$//;
3612 $k =~ s/\//::/g;
3613
3614 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3615 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
3616 } 3858 }
3617 3859
3618 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3619 } 3875 }
3620 3876
3621 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
3622 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3624 3880
3625 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
3626 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"}; 3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3628 3884
3629 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
3630 # and global variables created in xs 3886 # and global variables created in xs
3631 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
3632 3888
3633 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
3634 3890
3635 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
3636 require cf; 3892 require cf;
3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
3638 3894
3639 warn "loading config and database again"; 3895 warn "loading config and database again";
3640 cf::reload_config; 3896 cf::reload_config;
3641 3897
3642 warn "loading extensions"; 3898 warn "loading extensions";
3643 cf::load_extensions; 3899 cf::load_extensions;
3644 3900
3901 if ($REATTACH_ON_RELOAD) {
3645 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
3646 _global_reattach; # objects, sockets 3903 _global_reattach; # objects, sockets
3647 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players"; 3906 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER; 3907 reattach $_ for values %PLAYER;
3908 }
3651 3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3652 warn "leaving sync_job"; 3913 warn "leaving sync_job";
3653 3914
3654 1 3915 1
3655 } or do { 3916 } or do {
3656 warn $@; 3917 warn $@;
3657 cf::cleanup "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
3658 }; 3919 };
3659 3920
3660 warn "reloaded"; 3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3661}; 3927};
3662 3928
3663our $RELOAD_WATCHER; # used only during reload 3929our $RELOAD_WATCHER; # used only during reload
3664 3930
3665sub reload_perl() { 3931sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back, 3932 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here. 3933 # coro crashes during coro_state_free->destroy here.
3668 3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3670 do_reload_perl; 3939 do_reload_perl;
3671 undef $RELOAD_WATCHER; 3940 undef $RELOAD_WATCHER;
3941 };
3672 }; 3942 };
3673} 3943}
3674 3944
3675register_command "reload" => sub { 3945register_command "reload" => sub {
3676 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
3690 3960
3691our @WAIT_FOR_TICK; 3961our @WAIT_FOR_TICK;
3692our @WAIT_FOR_TICK_BEGIN; 3962our @WAIT_FOR_TICK_BEGIN;
3693 3963
3694sub wait_for_tick { 3964sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main; 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3697 3966
3698 my $signal = new Coro::Signal; 3967 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal; 3968 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait; 3969 $signal->wait;
3701} 3970}
3702 3971
3703sub wait_for_tick_begin { 3972sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main; 3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3706 3974
3707 my $signal = new Coro::Signal; 3975 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal; 3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait; 3977 $signal->wait;
3710} 3978}
3715 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
3716 return; 3984 return;
3717 } 3985 }
3718 3986
3719 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
3988
3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3720 3990
3721 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3723 Coro::async_pool { 3993 Coro::async_pool {
3724 $Coro::current->{desc} = "runtime saver"; 3994 $Coro::current->{desc} = "runtime saver";
3747} 4017}
3748 4018
3749{ 4019{
3750 # configure BDB 4020 # configure BDB
3751 4021
3752 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
3753 BDB::max_poll_reqs $TICK * 0.1; 4023 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1); 4024 $AnyEvent::BDB::WATCHER->priority (1);
3755 4025
3756 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3759 | BDB::LOG_AUTOREMOVE, 1); 4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762 4033
3763 cf::sync_job { 4034 cf::sync_job {
3764 eval { 4035 eval {
3790{ 4061{
3791 # configure IO::AIO 4062 # configure IO::AIO
3792 4063
3793 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1); 4066 undef $AnyEvent::AIO::WATCHER;
3796} 4067}
3797 4068
3798my $_log_backtrace; 4069my $_log_backtrace;
3799 4070
3800sub _log_backtrace { 4071sub _log_backtrace {
3803 $msg =~ s/\n//; 4074 $msg =~ s/\n//;
3804 4075
3805 # limit the # of concurrent backtraces 4076 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) { 4077 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace; 4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
3808 async { 4080 async {
3809 $Coro::current->{desc} = "abt $msg"; 4081 $Coro::current->{desc} = "abt $msg";
3810 4082
3811 my @bt = fork_call { 4083 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr; 4084 @addr = map { sprintf "%x", $_ } @addr;
3823 } 4095 }
3824 4096
3825 @funcs 4097 @funcs
3826 }; 4098 };
3827 4099
3828 LOG llevInfo, "[ABT] $msg\n"; 4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt; 4102 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace; 4103 --$_log_backtrace;
3831 }; 4104 };
3832 } else { 4105 } else {
3833 LOG llevInfo, "[ABT] $msg\n"; 4106 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n"; 4107 LOG llevInfo, "[ABT] [suppressed]\n";
3835 } 4108 }
3836} 4109}
3837 4110
3838# load additional modules 4111# load additional modules
3839use cf::pod; 4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
3840 4114
3841END { cf::emergency_save } 4115END { cf::emergency_save }
3842 4116
38431 41171
3844 4118

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