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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.524 by root, Sun Apr 18 07:08:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML::Syck (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 78# strictly for debugging
45$YAML::Syck::ImplicitUnicode = 1; 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
74our %RESOURCE; 111our %RESOURCE;
75 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 118our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
82 120
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 124our $DB_ENV;
88 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
89our %CFG; 128our %CFG;
90 129
91our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 131our $RUNTIME;
93our $NOW; 132our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 140
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
105 150
106binmode STDOUT; 151binmode STDOUT;
107binmode STDERR; 152binmode STDERR;
108 153
109# read virtual server time, if available 154# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
114} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
115 162
116mkdir $_ 163mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 165
119our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
120 167
121sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 184
123############################################################################# 185#############################################################################
124 186
125=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
126 188
173returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 237
176=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
177 239
178This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 242that call.
181 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
182=back 250=back
183 251
184=cut 252=cut
185 253
186BEGIN { 254$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 255 my $msg = join "", @_;
189 256
190 $msg .= "\n" 257 $msg .= "\n"
191 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
192 259
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 261
195 LOG llevError, $msg; 262 LOG llevError, $msg;
196 }; 263};
197} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
198 278
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 289for my $pkg (qw(
210 cf::global cf::attachable 290 cf::global cf::attachable
211 cf::object cf::object::player 291 cf::object cf::object::player
212 cf::client cf::player 292 cf::client cf::player
213 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
214 cf::map cf::party cf::region 295 cf::party cf::region
215)) { 296)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 298}
219 299
220$EV::DIED = sub { 300$EV::DIED = sub {
221 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
222}; 302};
223 303
224############################################################################# 304#############################################################################
225 305
226=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 344
265sub encode_json($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
267 347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
268=item cf::lock_wait $string 362=item cf::lock_wait $string
269 363
270Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
271 365
272=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
273 367
274Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
277returned. 371returned.
278 372
279Locks are *not* recursive, locking from the same coro twice results in a 373Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 374deadlocked coro.
286 380
287Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
288 382
289=cut 383=cut
290 384
291our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 386
294sub lock_wait($) { 387sub lock_wait($) {
295 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 389}
308 390
309sub lock_acquire($) { 391sub lock_acquire($) {
310 my ($key) = @_; 392 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 393}
324 394
325sub lock_active($) { 395sub lock_active($) {
326 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 397}
330 398
331sub freeze_mainloop { 399sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
333 401
334 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 403}
340 404
341=item cf::periodic $interval, $cb 405=item cf::periodic $interval, $cb
342 406
343Like EV::periodic, but randomly selects a starting point so that the actions 407Like EV::periodic, but randomly selects a starting point so that the actions
344get spread over timer. 408get spread over time.
345 409
346=cut 410=cut
347 411
348sub periodic($$) { 412sub periodic($$) {
349 my ($interval, $cb) = @_; 413 my ($interval, $cb) = @_;
366 430
367=cut 431=cut
368 432
369our @SLOT_QUEUE; 433our @SLOT_QUEUE;
370our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
371 436
372$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager"); 439 $Coro::current->desc ("timeslot manager");
375 440
376 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
377 443
378 while () { 444 while () {
379 next_job: 445 next_job:
446
380 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
381 if ($avail > 0.01) { 448
382 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
384 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send; 453 $job->[2]->send;
386 Coro::cede; 454 Coro::cede;
387 goto next_job; 455 goto next_job;
388 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
389 } 458 }
390 } 459 }
391 460
392 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait; 464 $signal->wait;
396 } else { 465 } else {
466 $busy = 0;
397 Coro::schedule; 467 Coro::schedule;
398 } 468 }
399 } 469 }
400}; 470};
401 471
402sub get_slot($;$$) { 472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
403 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
404 476
405 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
406 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
407 480
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
437 510
438sub sync_job(&) { 511sub sync_job(&) {
439 my ($job) = @_; 512 my ($job) = @_;
440 513
441 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
442 my $time = EV::time; 515 my $time = AE::time;
443 516
444 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
446 519
447 LOG llevError, Carp::longmess "sync job";#d# 520 LOG llevError, Carp::longmess "sync job";#d#
448 521
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
452 523
453 my $busy = 1; 524 my $busy = 1;
454 my @res; 525 my @res;
455 526
466 } else { 537 } else {
467 EV::loop EV::LOOP_ONESHOT; 538 EV::loop EV::LOOP_ONESHOT;
468 } 539 }
469 } 540 }
470 541
471 $time = EV::time - $time; 542 my $time = AE::time - $time;
472 543
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
477 545
478 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
479 } else { 547 } else {
480 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
481 549
523 reset_signals; 591 reset_signals;
524 &$cb 592 &$cb
525 }, @args; 593 }, @args;
526 594
527 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
528} 634}
529 635
530=item $value = cf::db_get $family => $key 636=item $value = cf::db_get $family => $key
531 637
532Returns a single value from the environment database. 638Returns a single value from the environment database.
671 777
672############################################################################# 778#############################################################################
673 779
674=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
675 781
676Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
679 785
680In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
732 838
733Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
735 841
736Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
738 844
739These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
740 846
741=over 4 847=over 4
1032 1138
1033sub reattach { 1139sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1141 my ($obj) = @_;
1036 1142
1143 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1145
1039 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
1040 1147
1041 @$registry = (); 1148 @$registry = ();
1042 1149
1088 utf8::decode (my $decname = $filename); 1195 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1091 1198
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1096 close $fh; 1206 aio_close $fh;
1097 1207
1098 if (@$objs) { 1208 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1104 close $fh; 1217 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1219 }
1107 } else { 1220 } else {
1108 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1109 } 1222 }
1110 1223
1111 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1228 } else {
1113 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1114 } 1230 }
1115 } else { 1231 } else {
1116 aio_unlink $filename; 1232 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1118 } 1234 }
1209 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1210 1326
1211 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1212} 1328}
1213 1329
1330use File::Glob ();
1331
1214cf::player->attach ( 1332cf::player->attach (
1215 on_command => sub { 1333 on_unknown_command => sub {
1216 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1217 1335
1218 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1219 or return; 1337 or return;
1220 1338
1250 1368
1251 cf::override; 1369 cf::override;
1252 }, 1370 },
1253); 1371);
1254 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1255sub load_extensions { 1386sub load_extensions {
1256 cf::sync_job { 1387 cf::sync_job {
1257 my %todo; 1388 my %todo;
1258 1389
1259 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1278 1409
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1412
1282 $ext{source} = 1413 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1285 . $source 1416 . $source
1286 . "\n};\n1"; 1417 . "\n};\n1";
1287 1418
1288 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1289 } 1420 }
1290 1421
1422 my $pass = 0;
1291 my %done; 1423 my %done;
1292 while (%todo) { 1424 while (%todo) {
1293 my $progress; 1425 my $progress;
1294 1426
1427 ++$pass;
1428
1429 ext:
1295 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip 1432 next ext
1298 unless exists $done{$_}; 1433 unless exists $done{$_};
1299 } 1434 }
1300 1435
1301 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1302 1437
1303 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1304 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1305 : "$v->{base}: extension inactive.\n";
1306 1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1307 if (exists $v->{meta}{mandatory}) { 1444 if exists $v->{meta}{mandatory};
1308 warn $msg; 1445
1309 warn "mandatory extension failed to load, exiting.\n"; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1310 exit 1; 1447 delete $todo{$k};
1311 } 1448 } else {
1312 1449 $done{$k} = delete $todo{$k};
1313 warn $msg; 1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1314 } 1455 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1319 } 1456 }
1320 1457
1321 skip: 1458 unless ($progress) {
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1323 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1324 } 1466 }
1325 }; 1467 };
1326} 1468}
1327 1469
1328############################################################################# 1470#############################################################################
1329 1471
1330=back 1472=back
1331 1473
1332=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1333 1475
1334Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1335 1477
1336=cut 1478=cut
1337 1479
1338package cf::player; 1480package cf::player;
1339 1481
1382 1524
1383sub exists($) { 1525sub exists($) {
1384 my ($login) = @_; 1526 my ($login) = @_;
1385 1527
1386 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1388} 1530}
1389 1531
1390sub find($) { 1532sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1534 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1546 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1547 or return;
1406 1548
1407 my $pl = cf::player::load_pl $f 1549 my $pl = cf::player::load_pl $f
1408 or return; 1550 or return;
1551
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1552 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1553 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1412 } 1555 }
1413 } 1556 }
1414} 1557}
1415 1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1571
1416sub save($) { 1572sub save($) {
1417 my ($pl) = @_; 1573 my ($pl) = @_;
1418 1574
1419 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1420 1576
1423 1579
1424 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1425 1581
1426 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1428 1589
1429 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1591 cf::cede_to_tick;
1431} 1592}
1432 1593
1464 my ($pl) = @_; 1625 my ($pl) = @_;
1465 1626
1466 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1467 1628
1468 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1631
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1475 1638
1476 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1679
1517 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1518 my $path = path $login; 1681 my $path = path $login;
1519 1682
1520 # a .pst is a dead give-away for a valid player 1683 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1689 }
1526 1690
1530 1694
1531 \@logins 1695 \@logins
1532} 1696}
1533 1697
1534=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1535 1701
1536Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1537player. May block. 1703player. May block.
1538 1704
1539=cut 1705=cut
1557 } 1723 }
1558 1724
1559 \@paths 1725 \@paths
1560} 1726}
1561 1727
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1729
1564Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1731
1655=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1656 1733
1657Sends an ext reply to the player. 1734Sends an ext reply to the player.
1658 1735
1690 1767
1691=cut 1768=cut
1692 1769
1693sub find_by_path($) { 1770sub find_by_path($) {
1694 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1695 1774
1696 my ($match, $specificity); 1775 my ($match, $specificity);
1697 1776
1698 for my $region (list) { 1777 for my $region (list) {
1699 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1725our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1727 1806
1728sub generate_random_map { 1807sub generate_random_map {
1729 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1730 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1813 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1735 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1736 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1760 1842
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762} 1844}
1763 1845
1764# also paths starting with '/' 1846# also paths starting with '/'
1765$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1766 1848
1767sub thawer_merge { 1849sub thawer_merge {
1768 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1769 1851
1770 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1856 1938
1857# the temporary/swap location 1939# the temporary/swap location
1858sub save_path { 1940sub save_path {
1859 my ($self) = @_; 1941 my ($self) = @_;
1860 1942
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1944 "$TMPDIR/$path.map"
1863} 1945}
1864 1946
1865# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1866sub uniq_path { 1948sub uniq_path {
1867 my ($self) = @_; 1949 my ($self) = @_;
1868 1950
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880} 1953}
1881 1954
1882sub decay_objects { 1955sub decay_objects {
1883 my ($self) = @_; 1956 my ($self) = @_;
1884 1957
1968sub find { 2041sub find {
1969 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1970 2043
1971 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1972 2045
1973 cf::lock_wait "map_data:$path";#d#remove 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1975 2048
1976 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1981 or return; 2051 or return;
1982 2052
1983 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1984 2054
1986 or return; 2056 or return;
1987 2057
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
1991 undef $guard1; 2062 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 2063 $map->reset;
1994 return find $path; 2064 return find $path;
1995 } 2065 }
1996 2066
1997 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1998 } 2068 }
1999} 2069}
2000 2070
2001sub pre_load { } 2071sub pre_load { }
2002sub post_load { } 2072#sub post_load { } # XS
2003 2073
2004sub load { 2074sub load {
2005 my ($self) = @_; 2075 my ($self) = @_;
2006 2076
2007 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2095 $f->skip_block;
2026 $self->_load_objects ($f) 2096 $self->_load_objects ($f)
2027 or return; 2097 or return;
2028 2098
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
2030 if delete $self->{load_original}; 2100 if delete $self->{load_original};
2031 2101
2032 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2103 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2104 unless (aio_stat $uniq) {
2052 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
2053 $self->decay_objects; 2123 $self->decay_objects;
2054 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
2055 $self->update_buttons; 2125 $self->update_buttons;
2056 cf::cede_to_tick; 2126 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate; 2127 $self->activate;
2060 } 2128 }
2061 2129
2062 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
2064 2132
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2134 }
2067 2135
2068 $self->post_load; 2136 $self->post_load;
2069} 2137}
2070 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2071sub customise_for { 2142sub customise_for {
2072 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
2073 2144
2074 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player; 2146 if $self->per_player;
2128 my ($path, $origin, $load) = @_; 2199 my ($path, $origin, $load) = @_;
2129 2200
2130 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
2131 2202
2132 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2205 }
2135 2206
2136 $MAP_PREFETCH{$path} |= $load; 2207 $MAP_PREFETCH{$path} |= $load;
2137 2208
2138 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2152 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
2153 2224
2154 () 2225 ()
2155} 2226}
2156 2227
2228# common code, used by both ->save and ->swapout
2157sub save { 2229sub _save {
2158 my ($self) = @_; 2230 my ($self) = @_;
2159
2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
2161 2231
2162 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
2163 2233
2164 return unless $self->dirty; 2234 return unless $self->dirty;
2165 2235
2174 2244
2175 cf::async { 2245 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2246 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
2178 }; 2248 };
2249
2250 cf::get_slot 0.02;
2179 2251
2180 if ($uniq) { 2252 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2255 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2185 } 2257 }
2186} 2258}
2187 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2188sub swap_out { 2268sub swap_out {
2189 my ($self) = @_; 2269 my ($self) = @_;
2190 2270
2191 # save first because save cedes
2192 $self->save;
2193
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2196 return if $self->players; 2275 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
2198 return if $self->{deny_save};
2199 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2200 $self->in_memory (cf::MAP_SWAPPED); 2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287}
2288
2289sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299}
2300
2301sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305}
2306
2307sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2201 2327
2202 $self->deactivate; 2328 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2204 $self->clear; 2330 $self->clear;
2205}
2206
2207sub reset_at {
2208 my ($self) = @_;
2209
2210 # TODO: safety, remove and allow resettable per-player maps
2211 return 1e99 if $self->{deny_reset};
2212
2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2215
2216 $time + $to
2217}
2218
2219sub should_reset {
2220 my ($self) = @_;
2221
2222 $self->reset_at <= $cf::RUNTIME
2223}
2224
2225sub reset {
2226 my ($self) = @_;
2227
2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
2229
2230 return if $self->players;
2231
2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->deactivate;
2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
2249 2331
2250 $self->unlink_save; 2332 $self->unlink_save;
2251 $self->destroy; 2333 $self->destroy;
2252} 2334}
2253 2335
2261 2343
2262 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
2263 2345
2264 $self->unlink_save; 2346 $self->unlink_save;
2265 2347
2266 bless $self, "cf::map"; 2348 bless $self, "cf::map::wrap";
2267 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
2268 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
2269 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271 2353
2320 2402
2321sub unique_maps() { 2403sub unique_maps() {
2322 [ 2404 [
2323 map { 2405 map {
2324 utf8::decode $_; 2406 utf8::decode $_;
2325 /\.map$/ 2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2326 ? normalise $_ 2410 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2412 ]
2330} 2413}
2331 2414
2332package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2333 2446
2334=back 2447=back
2335 2448
2336=head3 cf::object 2449=head3 cf::object
2337 2450
2341 2454
2342=over 4 2455=over 4
2343 2456
2344=item $ob->inv_recursive 2457=item $ob->inv_recursive
2345 2458
2346Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2347 2461
2348=cut 2462=cut
2349 2463
2350sub inv_recursive_; 2464sub inv_recursive_;
2351sub inv_recursive_ { 2465sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
2357} 2471}
2358 2472
2359=item $ref = $ob->ref 2473=item $ref = $ob->ref
2360 2474
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2475Creates and returns a persistent reference to an object that can be stored as a string.
2362 2476
2363=item $ob = cf::object::deref ($refstring) 2477=item $ob = cf::object::deref ($refstring)
2364 2478
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2480even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2513dialogue with the given NPC character.
2400 2514
2401=cut 2515=cut
2402 2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2530
2403# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2532# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2535 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2548
2421 } else { 2549 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2552 }
2425 } 2553 }
2426} 2554}
2427 2555
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2581
2454=item $player_object->enter_link 2582=item $player_object->enter_link
2455 2583
2456Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2457 2585
2458The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2460 2590
2461Will never block. 2591Will never block.
2462 2592
2463=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2464 2594
2489 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490 2620
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2493 2623
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2495} 2625}
2496 2626
2497sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2498 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2499 2629
2516 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2518 2648
2519 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2522 2652
2523 $map->load; 2653 $map->load;
2524 $map->load_neighbours; 2654 $map->load_neighbours;
2525 2655
2526 return unless $self->contr->active; 2656 return unless $self->contr->active;
2527 $self->activate_recursive;
2528 2657
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2531} 2663}
2532 2664
2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2534 2666
2535Moves the player to the given map-path and coordinates by first freezing 2667Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2668her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2669that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2670the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2671be called at the end of this process.
2672
2673Note that $check will be called with a potentially non-loaded map, so if
2674it needs a loaded map it has to call C<< ->load >>.
2540 2675
2541=cut 2676=cut
2542 2677
2543our $GOTOGEN; 2678our $GOTOGEN;
2544 2679
2623} 2758}
2624 2759
2625sub prepare_random_map { 2760sub prepare_random_map {
2626 my ($exit) = @_; 2761 my ($exit) = @_;
2627 2762
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2765 # that depends on the exit object
2633 2766
2634 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2769 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
2641 } 2776 }
2642 2777
2643 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
2644 2779
2645 my $data = cf::encode_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2782 my $meta = "$RANDOMDIR/$md5.meta";
2648 2783
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2786 undef $fh;
2652 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
2653 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
2656 } 2795 }
2657} 2796}
2658 2797
2659sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
2661 2800
2662 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
2663 2802
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2803 $self->enter_link;
2676 2804
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2805 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2806 $Coro::current->{desc} = "enter_exit";
2683 2807
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
2686 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
2687 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
2688 1; 2829 1
2689 }) { 2830 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2835
2695 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
2712sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
2713 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
2714 2855
2715 utf8::encode $text; 2856 utf8::encode $text;
2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2858}
2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2717} 2883}
2718 2884
2719=item $client->send_msg ($channel, $msg, $color, [extra...]) 2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2720 2886
2721Send a drawinfo or msg packet to the client, formatting the msg for the 2887Send a drawinfo or msg packet to the client, formatting the msg for the
2725 2891
2726=cut 2892=cut
2727 2893
2728# non-persistent channels (usually the info channel) 2894# non-persistent channels (usually the info channel)
2729our %CHANNEL = ( 2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2730 "c/identify" => { 2902 "c/identify" => {
2731 id => "infobox", 2903 id => "infobox",
2732 title => "Identify", 2904 title => "Identify",
2733 reply => undef, 2905 reply => undef,
2734 tooltip => "Items recently identified", 2906 tooltip => "Items recently identified",
2736 "c/examine" => { 2908 "c/examine" => {
2737 id => "infobox", 2909 id => "infobox",
2738 title => "Examine", 2910 title => "Examine",
2739 reply => undef, 2911 reply => undef,
2740 tooltip => "Signs and other items you examined", 2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2741 }, 2919 },
2742 "c/book" => { 2920 "c/book" => {
2743 id => "infobox", 2921 id => "infobox",
2744 title => "Book", 2922 title => "Book",
2745 reply => undef, 2923 reply => undef,
2761 id => "infobox", 2939 id => "infobox",
2762 title => "Body Parts", 2940 title => "Body Parts",
2763 reply => undef, 2941 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2942 tooltip => "Shows which body parts you posess and are available",
2765 }, 2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2766 "c/uptime" => { 2980 "c/uptime" => {
2767 id => "infobox", 2981 id => "infobox",
2768 title => "Uptime", 2982 title => "Uptime",
2769 reply => undef, 2983 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2984 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2987 id => "infobox",
2774 title => "Map Info", 2988 title => "Map Info",
2775 reply => undef, 2989 reply => undef,
2776 tooltip => "Information related to the maps", 2990 tooltip => "Information related to the maps",
2777 }, 2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
2778); 3006);
2779 3007
2780sub cf::client::send_msg { 3008sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 3009 my ($self, $channel, $msg, $color, @extra) = @_;
2782 3010
2783 $msg = $self->pl->expand_cfpod ($msg); 3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
2784 3013
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 3015
2787 # check predefined channels, for the benefit of C 3016 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 3017 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel}; 3018 $channel = $CHANNEL{$channel};
2790 3019
2791 $self->ext_msg (channel_info => $channel) 3020 $self->ext_msg (channel_info => $channel);
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id}; 3021 $channel = $channel->{id};
2795 3022
2796 } elsif (ref $channel) { 3023 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent 3024 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) { 3025 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel; 3026 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel) 3027 $self->ext_msg (channel_info => $channel);
2801 if $self->can_msg;
2802 } 3028 }
2803 3029
2804 $channel = $channel->{id}; 3030 $channel = $channel->{id};
2805 } 3031 }
2806 3032
2807 return unless @extra || length $msg; 3033 return unless @extra || length $msg;
2808 3034
2809 if ($self->can_msg) {
2810 # default colour, mask it out 3035 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 3037 if $color & cf::NDI_DEF;
2813 3038
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2816 } else { 3042 );
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827 3043
2828 $color &= cf::NDI_COLOR_MASK; 3044 $self->send_big_packet ($pkt);
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841} 3045}
2842 3046
2843=item $client->ext_msg ($type, @msg) 3047=item $client->ext_msg ($type, @msg)
2844 3048
2845Sends an ext event to the client. 3049Sends an ext event to the client.
2848 3052
2849sub cf::client::ext_msg($$@) { 3053sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_; 3054 my ($self, $type, @msg) = @_;
2851 3055
2852 if ($self->extcmd == 2) { 3056 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove 3058 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type"; 3059 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 } 3061 }
2858} 3062}
2859 3063
2860=item $client->ext_reply ($msgid, @msg) 3064=item $client->ext_reply ($msgid, @msg)
2861 3065
2865 3069
2866sub cf::client::ext_reply($$@) { 3070sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_; 3071 my ($self, $id, @msg) = @_;
2868 3072
2869 if ($self->extcmd == 2) { 3073 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) { 3075 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove 3076 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id; 3077 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 } 3079 }
2876} 3080}
2877 3081
2878=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
2879 3083
2980 3184
2981 $coro 3185 $coro
2982} 3186}
2983 3187
2984cf::client->attach ( 3188cf::client->attach (
2985 on_destroy => sub { 3189 on_client_destroy => sub {
2986 my ($ns) = @_; 3190 my ($ns) = @_;
2987 3191
2988 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2989 }, 3193 },
2990); 3194);
3006our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
3007 3211
3008$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
3009 3213
3010$safe->permit_only (Opcode::opset qw( 3214$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math 3215 :base_core :base_mem :base_orig :base_math :base_loop
3012 grepstart grepwhile mapstart mapwhile 3216 grepstart grepwhile mapstart mapwhile
3013 sort time 3217 sort time
3014)); 3218));
3015 3219
3016# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
3019 3223
3020The following functions and methods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
3021 3225
3022 cf::object 3226 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3227 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3228 insert remove name archname title slaying race decrease split
3229 value
3025 3230
3026 cf::object::player 3231 cf::object::player
3027 player 3232 player
3028 3233
3029 cf::player 3234 cf::player
3034 3239
3035=cut 3240=cut
3036 3241
3037for ( 3242for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3244 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3245 decrease split destroy change_exp value msg lore send_msg)],
3041 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
3043 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
3044) { 3249) {
3045 no strict 'refs'; 3250 no strict 'refs';
3046 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
3047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3065 3270
3066 my $qcode = $code; 3271 my $qcode = $code;
3067 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3068 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
3069 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
3070 local $_; 3278 local $_;
3071 local @safe::cf::_safe_eval_args = values %vars;
3072 3279
3073 my $eval = 3280 my $eval =
3074 "do {\n" 3281 "do {\n"
3075 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3076 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
3077 . $code 3284 . $code
3078 . "\n}" 3285 . "\n}"
3079 ; 3286 ;
3080 3287
3288 if ($CFG{safe_eval}) {
3081 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
3082 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3083 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
3084 3297
3085 if ($@) { 3298 if ($@) {
3086 warn "$@"; 3299 warn "$@";
3087 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
3088 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
3107=cut 3320=cut
3108 3321
3109sub register_script_function { 3322sub register_script_function {
3110 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
3111 3324
3112 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
3113 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
3114} 3327}
3115 3328
3116=back 3329=back
3117 3330
3118=cut 3331=cut
3139 3352
3140 $facedata->{version} == 2 3353 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed."; 3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
3142 3355
3143 # patch in the exptable 3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3144 $facedata->{resource}{"res/exp_table"} = { 3358 $facedata->{resource}{"res/exp_table"} = {
3145 type => FT_RSRC, 3359 type => FT_RSRC,
3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3147 }; 3362 };
3148 cf::cede_to_tick; 3363 cf::cede_to_tick;
3149 3364
3150 { 3365 {
3151 my $faces = $facedata->{faceinfo}; 3366 my $faces = $facedata->{faceinfo};
3153 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
3154 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3155 3370
3156 cf::face::set_visibility $idx, $info->{visibility}; 3371 cf::face::set_visibility $idx, $info->{visibility};
3157 cf::face::set_magicmap $idx, $info->{magicmap}; 3372 cf::face::set_magicmap $idx, $info->{magicmap};
3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3160 3375
3161 cf::cede_to_tick; 3376 cf::cede_to_tick;
3162 } 3377 }
3163 3378
3164 while (my ($face, $info) = each %$faces) { 3379 while (my ($face, $info) = each %$faces) {
3188 3403
3189 cf::anim::invalidate_all; # d'oh 3404 cf::anim::invalidate_all; # d'oh
3190 } 3405 }
3191 3406
3192 { 3407 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource}; 3408 my $res = $facedata->{resource};
3196 3409
3197 while (my ($name, $info) = each %$res) { 3410 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) { 3411 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201 3413
3202 if ($info->{type} & 1) { 3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type}; 3415 cf::face::set_type $idx, $info->{type};
3217 } else { 3416 } else {
3218 $RESOURCE{$name} = $info; 3417 $RESOURCE{$name} = $info;
3219 } 3418 }
3220 3419
3253 while (my ($k, $v) = each %$want) { 3452 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3453 $ns->fx_want ($k, $v);
3255 } 3454 }
3256}; 3455};
3257 3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3258sub reload_regions { 3467sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3468 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3469 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3471
3275} 3484}
3276 3485
3277sub reload_archetypes { 3486sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3487 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3488 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3489}
3286 3490
3287sub reload_treasures { 3491sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3492 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3493 or die "unable to load treasurelists\n";
3290} 3494}
3291 3495
3292sub reload_resources { 3496sub reload_resources {
3293 warn "reloading resource files...\n"; 3497 warn "reloading resource files...\n";
3294 3498
3499 reload_facedata;
3500 reload_archetypes;
3295 reload_regions; 3501 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3502 reload_treasures;
3300 3503
3301 warn "finished reloading resource files\n"; 3504 warn "finished reloading resource files\n";
3302} 3505}
3303 3506
3304sub init {
3305 reload_resources;
3306}
3307
3308sub reload_config { 3507sub reload_config {
3508 warn "reloading config file...\n";
3509
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3511 or return;
3311 3512
3312 local $/; 3513 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
3314 3515
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3517
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3323 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
3324 }; 3525 };
3325 warn $@ if $@; 3526 warn $@ if $@;
3326 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
3327} 3558}
3328 3559
3329sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
3330 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3573 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3575 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
3337 }; 3577 };
3338 3578
3579 evthread_start IO::AIO::poll_fileno;
3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3339 reload_config; 3591 reload_config;
3340 db_init; 3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
3341 load_extensions; 3602 load_extensions;
3342 3603
3343 $TICK_WATCHER->start; 3604 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3605
3345 EV::loop; 3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
3346} 3617}
3347 3618
3348############################################################################# 3619#############################################################################
3349# initialisation and cleanup 3620# initialisation and cleanup
3350 3621
3351# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
3352BEGIN { 3623BEGIN {
3353 our %SIGWATCHER = (); 3624 our %SIGWATCHER = ();
3354 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
3355 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3356 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
3357 }; 3628 };
3358 } 3629 }
3359} 3630}
3360 3631
3361sub write_runtime { 3632sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime"; 3633 my $t0 = AE::time;
3363 3634
3364 # first touch the runtime file to show we are still running: 3635 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3636 # the fsync below can take a very very long time.
3366 3637
3367 IO::AIO::aio_utime $runtime, undef, undef; 3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3639
3369 my $guard = cf::lock_acquire "write_runtime"; 3640 my $guard = cf::lock_acquire "write_runtime";
3370 3641
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3372 or return; 3643 or return;
3373 3644
3374 my $value = $cf::RUNTIME + 90 + 10; 3645 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3646 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3647 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3657 aio_utime $fh, undef, undef;
3387 3658
3388 close $fh 3659 close $fh
3389 or return; 3660 or return;
3390 3661
3391 aio_rename "$runtime~", $runtime 3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3663 and return;
3393 3664
3394 warn "runtime file written.\n"; 3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3395 3666
3396 1 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
3397} 3718}
3398 3719
3399sub emergency_save() { 3720sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
3401 3722
3402 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
3403 3724
3404 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3405 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3737 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3739 $pl->save;
3414 } 3740 }
3415 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
3416 3742
3417 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3746 $map->valid or next;
3421 $map->save; 3747 $map->save;
3422 } 3748 }
3423 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
3424 3750
3425 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
3428 }; 3758 };
3429 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3430 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
3431} 3766}
3432 3767
3433sub post_cleanup { 3768sub post_cleanup {
3434 my ($make_core) = @_; 3769 my ($make_core) = @_;
3435 3770
3436 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3438} 3801}
3439 3802
3440sub do_reload_perl() { 3803sub do_reload_perl() {
3441 # can/must only be called in main 3804 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
3443 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
3444 return; 3807 return;
3445 } 3808 }
3446 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
3447 warn "reloading..."; 3815 warn "reloading...";
3448 3816
3449 warn "entering sync_job"; 3817 warn "entering sync_job";
3450 3818
3451 cf::sync_job { 3819 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3821 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
3455 3823
3456 warn "syncing database to disk"; 3824 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3826
3459 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
3460 3828
3461 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3832 }
3493 3833
3494 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
3496 } 3836 %EXT_CORO = ();
3497 3837
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3847 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3848
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3509 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
3510 } 3858 }
3511 3859
3512 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3513 } 3875 }
3514 3876
3515 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3880
3519 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3522 3884
3523 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3886 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
3526 3888
3527 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
3528 3890
3529 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
3530 require cf; 3892 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
3532 3894
3533 warn "loading config and database again"; 3895 warn "loading config and database again";
3534 cf::reload_config; 3896 cf::reload_config;
3535 3897
3536 warn "loading extensions"; 3898 warn "loading extensions";
3537 cf::load_extensions; 3899 cf::load_extensions;
3538 3900
3901 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3903 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3906 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3907 reattach $_ for values %PLAYER;
3908 }
3545 3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3546 warn "leaving sync_job"; 3913 warn "leaving sync_job";
3547 3914
3548 1 3915 1
3549 } or do { 3916 } or do {
3550 warn $@; 3917 warn $@;
3551 warn "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3919 };
3554 3920
3555 warn "reloaded"; 3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3556}; 3927};
3557 3928
3558our $RELOAD_WATCHER; # used only during reload 3929our $RELOAD_WATCHER; # used only during reload
3559 3930
3560sub reload_perl() { 3931sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3932 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3933 # coro crashes during coro_state_free->destroy here.
3563 3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3940 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3941 };
3567 }; 3942 };
3568} 3943}
3569 3944
3570register_command "reload" => sub { 3945register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
3585 3960
3586our @WAIT_FOR_TICK; 3961our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3962our @WAIT_FOR_TICK_BEGIN;
3588 3963
3589sub wait_for_tick { 3964sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3592 3966
3593 my $signal = new Coro::Signal; 3967 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3968 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3969 $signal->wait;
3596} 3970}
3597 3971
3598sub wait_for_tick_begin { 3972sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3601 3974
3602 my $signal = new Coro::Signal; 3975 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3977 $signal->wait;
3605} 3978}
3606 3979
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3980sub tick {
3608 if ($Coro::current != $Coro::main) { 3981 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
3611 return; 3984 return;
3612 } 3985 }
3613 3986
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
3617 3988
3618 $RUNTIME += $TICK; 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3619 $NEXT_TICK = $_[0]->at;
3620 3990
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3993 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3994 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3995 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3997 };
3628 } 3998 }
3629 3999
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 4002 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 4003 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 4004 $sig->send;
3635 } 4005 }
3636 4006
3637 $LOAD = ($NOW - $tick_start) / $TICK; 4007 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 4009
3640 _post_tick; 4010 if (0) {
3641}; 4011 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
3643 4018
3644{ 4019{
3645 # configure BDB 4020 # configure BDB
3646 4021
3647 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
3648 BDB::max_poll_reqs $TICK * 0.1; 4023 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 4024 $AnyEvent::BDB::WATCHER->priority (1);
3650 4025
3651 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 4033
3658 cf::sync_job { 4034 cf::sync_job {
3659 eval { 4035 eval {
3685{ 4061{
3686 # configure IO::AIO 4062 # configure IO::AIO
3687 4063
3688 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 4066 undef $AnyEvent::AIO::WATCHER;
3691} 4067}
3692 4068
3693my $_log_backtrace; 4069my $_log_backtrace;
3694 4070
3695sub _log_backtrace { 4071sub _log_backtrace {
3698 $msg =~ s/\n//; 4074 $msg =~ s/\n//;
3699 4075
3700 # limit the # of concurrent backtraces 4076 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 4077 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
3703 async { 4080 async {
3704 $Coro::current->{desc} = "abt $msg"; 4081 $Coro::current->{desc} = "abt $msg";
3705 4082
3706 my @bt = fork_call { 4083 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 4084 @addr = map { sprintf "%x", $_ } @addr;
3718 } 4095 }
3719 4096
3720 @funcs 4097 @funcs
3721 }; 4098 };
3722 4099
3723 LOG llevInfo, "[ABT] $msg\n"; 4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 4102 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 4103 --$_log_backtrace;
3726 }; 4104 };
3727 } else { 4105 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 4106 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] [suppressed]\n"; 4107 LOG llevInfo, "[ABT] [suppressed]\n";
3730 } 4108 }
3731} 4109}
3732 4110
3733# load additional modules 4111# load additional modules
3734use cf::pod; 4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
3735 4114
3736END { cf::emergency_save } 4115END { cf::emergency_save }
3737 4116
37381 41171
3739 4118

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