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Revision 1.427 by root, Sat Apr 26 12:25:45 2008 UTC vs.
Revision 1.524 by root, Sun Apr 18 07:08:07 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 184
141############################################################################# 185#############################################################################
142 186
143=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
144 188
191returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 237
194=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
195 239
196This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 242that call.
199 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
200=back 250=back
201 251
202=cut 252=cut
203 253
204BEGIN { 254$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 255 my $msg = join "", @_;
207 256
208 $msg .= "\n" 257 $msg .= "\n"
209 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
210 259
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 261
213 LOG llevError, $msg; 262 LOG llevError, $msg;
214 }; 263};
215}
216 264
217$Coro::State::DIEHOOK = sub { 265$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 266 return unless $^S eq 0; # "eq", not "=="
219 267
220 if ($Coro::current == $Coro::main) {#d# 268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 272 return;#d#
223 }#d# 273 }#d#
224 274
225 # kill coroutine otherwise 275 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 276 Coro::terminate
228}; 277};
229
230$SIG{__DIE__} = sub { }; #d#?
231 278
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 289for my $pkg (qw(
243 cf::global cf::attachable 290 cf::global cf::attachable
244 cf::object cf::object::player 291 cf::object cf::object::player
245 cf::client cf::player 292 cf::client cf::player
246 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
247 cf::map cf::party cf::region 295 cf::party cf::region
248)) { 296)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 298}
252 299
253$EV::DIED = sub { 300$EV::DIED = sub {
254 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
255}; 302};
256 303
257############################################################################# 304#############################################################################
258 305
259=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 344
298sub encode_json($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
300 347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
301=item cf::lock_wait $string 362=item cf::lock_wait $string
302 363
303Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
304 365
305=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
306 367
307Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
310returned. 371returned.
311 372
312Locks are *not* recursive, locking from the same coro twice results in a 373Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 374deadlocked coro.
319 380
320Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
321 382
322=cut 383=cut
323 384
324our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 386
327sub lock_wait($) { 387sub lock_wait($) {
328 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 389}
341 390
342sub lock_acquire($) { 391sub lock_acquire($) {
343 my ($key) = @_; 392 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 393}
357 394
358sub lock_active($) { 395sub lock_active($) {
359 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 397}
363 398
364sub freeze_mainloop { 399sub freeze_mainloop {
365 tick_inhibit_inc; 400 tick_inhibit_inc;
366 401
367 Coro::guard \&tick_inhibit_dec; 402 &Guard::guard (\&tick_inhibit_dec);
368} 403}
369 404
370=item cf::periodic $interval, $cb 405=item cf::periodic $interval, $cb
371 406
372Like EV::periodic, but randomly selects a starting point so that the actions 407Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 408get spread over time.
374 409
375=cut 410=cut
376 411
377sub periodic($$) { 412sub periodic($$) {
378 my ($interval, $cb) = @_; 413 my ($interval, $cb) = @_;
395 430
396=cut 431=cut
397 432
398our @SLOT_QUEUE; 433our @SLOT_QUEUE;
399our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
400 436
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 439 $Coro::current->desc ("timeslot manager");
404 440
405 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
406 443
407 while () { 444 while () {
408 next_job: 445 next_job:
446
409 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 448
411 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 453 $job->[2]->send;
415 Coro::cede; 454 Coro::cede;
416 goto next_job; 455 goto next_job;
417 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 458 }
419 } 459 }
420 460
421 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 464 $signal->wait;
425 } else { 465 } else {
466 $busy = 0;
426 Coro::schedule; 467 Coro::schedule;
427 } 468 }
428 } 469 }
429}; 470};
430 471
431sub get_slot($;$$) { 472sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main; 473 return if tick_inhibit || $Coro::current == $Coro::main;
433 474
434 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
435 476
436 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
437 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
438 480
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
468 510
469sub sync_job(&) { 511sub sync_job(&) {
470 my ($job) = @_; 512 my ($job) = @_;
471 513
472 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
473 my $time = EV::time; 515 my $time = AE::time;
474 516
475 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
477 519
478 LOG llevError, Carp::longmess "sync job";#d# 520 LOG llevError, Carp::longmess "sync job";#d#
495 } else { 537 } else {
496 EV::loop EV::LOOP_ONESHOT; 538 EV::loop EV::LOOP_ONESHOT;
497 } 539 }
498 } 540 }
499 541
500 my $time = EV::time - $time; 542 my $time = AE::time - $time;
501 543
502 $TICK_START += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
503 545
504 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
505 } else { 547 } else {
549 reset_signals; 591 reset_signals;
550 &$cb 592 &$cb
551 }, @args; 593 }, @args;
552 594
553 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
554} 607}
555 608
556=item $coin = coin_from_name $name 609=item $coin = coin_from_name $name
557 610
558=cut 611=cut
724 777
725############################################################################# 778#############################################################################
726 779
727=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
728 781
729Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
732 785
733In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
785 838
786Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
788 841
789Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
791 844
792These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
793 846
794=over 4 847=over 4
1085 1138
1086sub reattach { 1139sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1141 my ($obj) = @_;
1089 1142
1143 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1145
1092 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
1093 1147
1094 @$registry = (); 1148 @$registry = ();
1095 1149
1143 $decname, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1144 1198
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 aio_chmod $fh, SAVE_MODE; 1200 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1149 aio_close $fh; 1206 aio_close $fh;
1150 1207
1151 if (@$objs) { 1208 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE; 1210 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1157 aio_close $fh; 1217 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1219 }
1160 } else { 1220 } else {
1161 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1162 } 1222 }
1163 1223
1164 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1228 } else {
1166 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1167 } 1230 }
1168 } else { 1231 } else {
1169 aio_unlink $filename; 1232 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1171 } 1234 }
1262 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1263 1326
1264 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1265} 1328}
1266 1329
1330use File::Glob ();
1331
1267cf::player->attach ( 1332cf::player->attach (
1268 on_command => sub { 1333 on_unknown_command => sub {
1269 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1270 1335
1271 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1272 or return; 1337 or return;
1273 1338
1303 1368
1304 cf::override; 1369 cf::override;
1305 }, 1370 },
1306); 1371);
1307 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1308sub load_extensions { 1386sub load_extensions {
1309 cf::sync_job { 1387 cf::sync_job {
1310 my %todo; 1388 my %todo;
1311 1389
1312 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1331 1409
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1412
1335 $ext{source} = 1413 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1338 . $source 1416 . $source
1339 . "\n};\n1"; 1417 . "\n};\n1";
1340 1418
1341 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1342 } 1420 }
1343 1421
1422 my $pass = 0;
1344 my %done; 1423 my %done;
1345 while (%todo) { 1424 while (%todo) {
1346 my $progress; 1425 my $progress;
1347 1426
1427 ++$pass;
1428
1429 ext:
1348 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip 1432 next ext
1351 unless exists $done{$_}; 1433 unless exists $done{$_};
1352 } 1434 }
1353 1435
1354 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1355 1437
1356 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1357 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1358 : "$v->{base}: extension inactive.\n";
1359 1442
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting."; 1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1363 } 1444 if exists $v->{meta}{mandatory};
1364 1445
1365 warn $msg; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1366 } 1455 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 } 1456 }
1372 1457
1373 skip: 1458 unless ($progress) {
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1375 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1376 } 1466 }
1377 }; 1467 };
1378} 1468}
1379 1469
1380############################################################################# 1470#############################################################################
1381 1471
1382=back 1472=back
1383 1473
1384=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1385 1475
1386Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1387 1477
1388=cut 1478=cut
1389 1479
1390package cf::player; 1480package cf::player;
1391 1481
1434 1524
1435sub exists($) { 1525sub exists($) {
1436 my ($login) = @_; 1526 my ($login) = @_;
1437 1527
1438 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1440} 1530}
1441 1531
1442sub find($) { 1532sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1534 my $login = $_[0];
1464 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1465 } 1555 }
1466 } 1556 }
1467} 1557}
1468 1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1571
1469sub save($) { 1572sub save($) {
1470 my ($pl) = @_; 1573 my ($pl) = @_;
1471 1574
1472 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1473 1576
1478 1581
1479 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1481 1584
1482 cf::get_slot 0.01; 1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1483 1589
1484 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1485 cf::cede_to_tick; 1591 cf::cede_to_tick;
1486} 1592}
1487 1593
1519 my ($pl) = @_; 1625 my ($pl) = @_;
1520 1626
1521 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1522 1628
1523 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1525 1631
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1530 1638
1531 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1587 \@logins 1695 \@logins
1588} 1696}
1589 1697
1590=item $player->maps 1698=item $player->maps
1591 1699
1700=item cf::player::maps $login
1701
1592Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1593player. May block. 1703player. May block.
1594 1704
1595=cut 1705=cut
1596 1706
1613 } 1723 }
1614 1724
1615 \@paths 1725 \@paths
1616} 1726}
1617 1727
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1619 1729
1620Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710 1731
1711=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1712 1733
1713Sends an ext reply to the player. 1734Sends an ext reply to the player.
1714 1735
1746 1767
1747=cut 1768=cut
1748 1769
1749sub find_by_path($) { 1770sub find_by_path($) {
1750 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1751 1774
1752 my ($match, $specificity); 1775 my ($match, $specificity);
1753 1776
1754 for my $region (list) { 1777 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788 1811
1789 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1790 $self->_create_random_map ( 1813 $self->_create_random_map (
1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1794 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1795 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1819 1842
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821} 1844}
1822 1845
1823# also paths starting with '/' 1846# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1825 1848
1826sub thawer_merge { 1849sub thawer_merge {
1827 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1828 1851
1829 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1927 1950
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1930} 1953}
1931 1954
1932# and all this just because we cannot iterate over
1933# all maps in C++...
1934sub change_all_map_light {
1935 my ($change) = @_;
1936
1937 $_->change_map_light ($change)
1938 for grep $_->outdoor, values %cf::MAP;
1939}
1940
1941sub decay_objects { 1955sub decay_objects {
1942 my ($self) = @_; 1956 my ($self) = @_;
1943 1957
1944 return if $self->{deny_reset}; 1958 return if $self->{deny_reset};
1945 1959
2027sub find { 2041sub find {
2028 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
2029 2043
2030 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
2031 2045
2032 cf::lock_wait "map_data:$path";#d#remove 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2033 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
2034 2048
2035 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2038
2039 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
2040 or return; 2051 or return;
2041 2052
2042 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
2043 2054
2045 or return; 2056 or return;
2046 2057
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2050 undef $guard1; 2062 undef $guard1;
2051 undef $guard2;
2052 $map->reset; 2063 $map->reset;
2053 return find $path; 2064 return find $path;
2054 } 2065 }
2055 2066
2056 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
2057 } 2068 }
2058} 2069}
2059 2070
2060sub pre_load { } 2071sub pre_load { }
2061sub post_load { } 2072#sub post_load { } # XS
2062 2073
2063sub load { 2074sub load {
2064 my ($self) = @_; 2075 my ($self) = @_;
2065 2076
2066 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
2083 my $f = new_from_file cf::object::thawer $self->{load_path}; 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block; 2095 $f->skip_block;
2085 $self->_load_objects ($f) 2096 $self->_load_objects ($f)
2086 or return; 2097 or return;
2087 2098
2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
2089 if delete $self->{load_original}; 2100 if delete $self->{load_original};
2090 2101
2091 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq; 2103 utf8::encode $uniq;
2093 unless (aio_stat $uniq) { 2104 unless (aio_stat $uniq) {
2111 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
2112 $self->decay_objects; 2123 $self->decay_objects;
2113 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
2114 $self->update_buttons; 2125 $self->update_buttons;
2115 cf::cede_to_tick; 2126 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
2118 $self->activate; 2127 $self->activate;
2119 } 2128 }
2120 2129
2121 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
2125 } 2134 }
2126 2135
2127 $self->post_load; 2136 $self->post_load;
2128} 2137}
2129 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2130sub customise_for { 2142sub customise_for {
2131 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
2132 2144
2133 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player; 2146 if $self->per_player;
2211 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
2212 2224
2213 () 2225 ()
2214} 2226}
2215 2227
2228# common code, used by both ->save and ->swapout
2216sub save { 2229sub _save {
2217 my ($self) = @_; 2230 my ($self) = @_;
2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220 2231
2221 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
2222 2233
2223 return unless $self->dirty; 2234 return unless $self->dirty;
2224 2235
2244 } else { 2255 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 } 2257 }
2247} 2258}
2248 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2249sub swap_out { 2268sub swap_out {
2250 my ($self) = @_; 2269 my ($self) = @_;
2251 2270
2252 # save first because save cedes
2253 $self->save;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256 2272
2257 return if $self->players;
2258 return if $self->in_memory != cf::MAP_ACTIVE; 2273 return if $self->in_memory != cf::MAP_ACTIVE;
2259 return if $self->{deny_save}; 2274 return if $self->{deny_save};
2275 return if $self->players;
2260 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->in_memory (cf::MAP_SWAPPED); 2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287}
2288
2289sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299}
2300
2301sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305}
2306
2307sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2262 2327
2263 $self->deactivate; 2328 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2265 $self->clear; 2330 $self->clear;
2266}
2267
2268sub reset_at {
2269 my ($self) = @_;
2270
2271 # TODO: safety, remove and allow resettable per-player maps
2272 return 1e99 if $self->{deny_reset};
2273
2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2276
2277 $time + $to
2278}
2279
2280sub should_reset {
2281 my ($self) = @_;
2282
2283 $self->reset_at <= $cf::RUNTIME
2284}
2285
2286sub reset {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->players;
2292
2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
2304
2305 delete $cf::MAP{$self->path};
2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
2310 2331
2311 $self->unlink_save; 2332 $self->unlink_save;
2312 $self->destroy; 2333 $self->destroy;
2313} 2334}
2314 2335
2322 2343
2323 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
2324 2345
2325 $self->unlink_save; 2346 $self->unlink_save;
2326 2347
2327 bless $self, "cf::map"; 2348 bless $self, "cf::map::wrap";
2328 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
2329 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
2330 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332 2353
2389 : normalise $_ 2410 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ] 2412 ]
2392} 2413}
2393 2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2446
2394=back 2447=back
2395 2448
2396=head3 cf::object 2449=head3 cf::object
2397 2450
2398=cut 2451=cut
2459can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2460dialogue with the given NPC character. 2513dialogue with the given NPC character.
2461 2514
2462=cut 2515=cut
2463 2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2530
2464# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2465# with dialog boxes. 2532# with dialog boxes.
2466#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2467sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2468 my ($self, $npc, $msg, $flags) = @_; 2535 my ($self, $npc, $msg, $flags) = @_;
2479 my $dialog = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2480 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2481 2548
2482 } else { 2549 } else {
2483 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2484 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2485 } 2552 }
2486 } 2553 }
2487} 2554}
2488 2555
2489=item $object->send_msg ($channel, $msg, $color, [extra...]) 2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2514 2581
2515=item $player_object->enter_link 2582=item $player_object->enter_link
2516 2583
2517Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2518 2585
2519The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2520I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2521 2590
2522Will never block. 2591Will never block.
2523 2592
2524=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2525 2594
2550 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2551 2620
2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2553 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2554 2623
2555 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2556} 2625}
2557 2626
2558sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2559 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2560 2629
2577 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2578 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2579 2648
2580 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2581 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2582 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2583 2652
2584 $map->load; 2653 $map->load;
2585 $map->load_neighbours; 2654 $map->load_neighbours;
2586 2655
2587 return unless $self->contr->active; 2656 return unless $self->contr->active;
2588 $self->activate_recursive;
2589 2657
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2592} 2663}
2593 2664
2594=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2595 2666
2596Moves the player to the given map-path and coordinates by first freezing 2667Moves the player to the given map-path and coordinates by first freezing
2597her, loading and preparing them map, calling the provided $check callback 2668her, loading and preparing them map, calling the provided $check callback
2598that has to return the map if sucecssful, and then unfreezes the player on 2669that has to return the map if sucecssful, and then unfreezes the player on
2599the new (success) or old (failed) map position. In either case, $done will 2670the new (success) or old (failed) map position. In either case, $done will
2600be called at the end of this process. 2671be called at the end of this process.
2672
2673Note that $check will be called with a potentially non-loaded map, so if
2674it needs a loaded map it has to call C<< ->load >>.
2601 2675
2602=cut 2676=cut
2603 2677
2604our $GOTOGEN; 2678our $GOTOGEN;
2605 2679
2684} 2758}
2685 2759
2686sub prepare_random_map { 2760sub prepare_random_map {
2687 my ($exit) = @_; 2761 my ($exit) = @_;
2688 2762
2689 my $guard = cf::lock_acquire "exit_prepare:$exit";
2690
2691 # all this does is basically replace the /! path by 2763 # all this does is basically replace the /! path by
2692 # a new random map path (?random/...) with a seed 2764 # a new random map path (?random/...) with a seed
2693 # that depends on the exit object 2765 # that depends on the exit object
2694 2766
2695 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
2697 if ($exit->map) { 2769 if ($exit->map) {
2698 $rmp->{region} = $exit->region->name; 2770 $rmp->{region} = $exit->region->name;
2699 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
2700 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
2701 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
2702 } 2776 }
2703 2777
2704 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
2705 2779
2706 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2710 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2711 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2712 undef $fh; 2786 undef $fh;
2713 aio_rename "$meta~", $meta; 2787 aio_rename "$meta~", $meta;
2714 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
2715 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
2716 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
2717 } 2795 }
2718} 2796}
2719 2797
2720sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
2721 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
2722 2800
2723 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
2724 2802
2725 if ($exit->slaying eq "/!") {
2726 #TODO: this should de-fi-ni-te-ly not be a sync-job
2727 # the problem is that $exit might not survive long enough
2728 # so it needs to be done right now, right here
2729 cf::sync_job { prepare_random_map $exit };
2730 }
2731
2732 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2733 my $hp = $exit->stats->hp;
2734 my $sp = $exit->stats->sp;
2735
2736 $self->enter_link; 2803 $self->enter_link;
2737 2804
2738 # if exit is damned, update players death & WoR home-position
2739 $self->contr->savebed ($slaying, $hp, $sp)
2740 if $exit->flag (FLAG_DAMNED);
2741
2742 (async { 2805 (async {
2743 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2806 $Coro::current->{desc} = "enter_exit";
2744 2807
2745 $self->deactivate_recursive; # just to be sure
2746 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
2747 $self->goto ($slaying, $hp, $sp); 2823 $self->goto ($map, $x, $y);
2748 2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
2749 1; 2829 1
2750 }) { 2830 }) {
2751 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
2752 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
2753 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
2754 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
2755 2835
2756 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
2773sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
2774 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
2775 2855
2776 utf8::encode $text; 2856 utf8::encode $text;
2777 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2858}
2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2778} 2883}
2779 2884
2780=item $client->send_msg ($channel, $msg, $color, [extra...]) 2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2781 2886
2782Send a drawinfo or msg packet to the client, formatting the msg for the 2887Send a drawinfo or msg packet to the client, formatting the msg for the
2786 2891
2787=cut 2892=cut
2788 2893
2789# non-persistent channels (usually the info channel) 2894# non-persistent channels (usually the info channel)
2790our %CHANNEL = ( 2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2791 "c/identify" => { 2902 "c/identify" => {
2792 id => "infobox", 2903 id => "infobox",
2793 title => "Identify", 2904 title => "Identify",
2794 reply => undef, 2905 reply => undef,
2795 tooltip => "Items recently identified", 2906 tooltip => "Items recently identified",
2797 "c/examine" => { 2908 "c/examine" => {
2798 id => "infobox", 2909 id => "infobox",
2799 title => "Examine", 2910 title => "Examine",
2800 reply => undef, 2911 reply => undef,
2801 tooltip => "Signs and other items you examined", 2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2802 }, 2919 },
2803 "c/book" => { 2920 "c/book" => {
2804 id => "infobox", 2921 id => "infobox",
2805 title => "Book", 2922 title => "Book",
2806 reply => undef, 2923 reply => undef,
2822 id => "infobox", 2939 id => "infobox",
2823 title => "Body Parts", 2940 title => "Body Parts",
2824 reply => undef, 2941 reply => undef,
2825 tooltip => "Shows which body parts you posess and are available", 2942 tooltip => "Shows which body parts you posess and are available",
2826 }, 2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2827 "c/uptime" => { 2980 "c/uptime" => {
2828 id => "infobox", 2981 id => "infobox",
2829 title => "Uptime", 2982 title => "Uptime",
2830 reply => undef, 2983 reply => undef,
2831 tooltip => "How long the server has been running since last restart", 2984 tooltip => "How long the server has been running since last restart",
2840 id => "party", 2993 id => "party",
2841 title => "Party", 2994 title => "Party",
2842 reply => "gsay ", 2995 reply => "gsay ",
2843 tooltip => "Messages and chat related to your party", 2996 tooltip => "Messages and chat related to your party",
2844 }, 2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
2845); 3006);
2846 3007
2847sub cf::client::send_msg { 3008sub cf::client::send_msg {
2848 my ($self, $channel, $msg, $color, @extra) = @_; 3009 my ($self, $channel, $msg, $color, @extra) = @_;
2849 3010
2850 $msg = $self->pl->expand_cfpod ($msg); 3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
2851 3013
2852 $color &= cf::NDI_CLIENT_MASK; # just in case... 3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
2853 3015
2854 # check predefined channels, for the benefit of C 3016 # check predefined channels, for the benefit of C
2855 if ($CHANNEL{$channel}) { 3017 if ($CHANNEL{$channel}) {
2856 $channel = $CHANNEL{$channel}; 3018 $channel = $CHANNEL{$channel};
2857 3019
2858 $self->ext_msg (channel_info => $channel) 3020 $self->ext_msg (channel_info => $channel);
2859 if $self->can_msg;
2860
2861 $channel = $channel->{id}; 3021 $channel = $channel->{id};
2862 3022
2863 } elsif (ref $channel) { 3023 } elsif (ref $channel) {
2864 # send meta info to client, if not yet sent 3024 # send meta info to client, if not yet sent
2865 unless (exists $self->{channel}{$channel->{id}}) { 3025 unless (exists $self->{channel}{$channel->{id}}) {
2866 $self->{channel}{$channel->{id}} = $channel; 3026 $self->{channel}{$channel->{id}} = $channel;
2867 $self->ext_msg (channel_info => $channel) 3027 $self->ext_msg (channel_info => $channel);
2868 if $self->can_msg;
2869 } 3028 }
2870 3029
2871 $channel = $channel->{id}; 3030 $channel = $channel->{id};
2872 } 3031 }
2873 3032
2874 return unless @extra || length $msg; 3033 return unless @extra || length $msg;
2875 3034
2876 if ($self->can_msg) {
2877 # default colour, mask it out 3035 # default colour, mask it out
2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2879 if $color & cf::NDI_DEF; 3037 if $color & cf::NDI_DEF;
2880 3038
2881 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
2882 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2883 } else { 3042 );
2884 if ($color >= 0) {
2885 # replace some tags by gcfclient-compatible ones
2886 for ($msg) {
2887 1 while
2888 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2889 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2890 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2891 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2892 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2893 }
2894 3043
2895 $color &= cf::NDI_COLOR_MASK; 3044 $self->send_big_packet ($pkt);
2896
2897 utf8::encode $msg;
2898
2899 if (0 && $msg =~ /\[/) {
2900 # COMMAND/INFO
2901 $self->send_packet ("drawextinfo $color 10 8 $msg")
2902 } else {
2903 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2904 $self->send_packet ("drawinfo $color $msg")
2905 }
2906 }
2907 }
2908} 3045}
2909 3046
2910=item $client->ext_msg ($type, @msg) 3047=item $client->ext_msg ($type, @msg)
2911 3048
2912Sends an ext event to the client. 3049Sends an ext event to the client.
2915 3052
2916sub cf::client::ext_msg($$@) { 3053sub cf::client::ext_msg($$@) {
2917 my ($self, $type, @msg) = @_; 3054 my ($self, $type, @msg) = @_;
2918 3055
2919 if ($self->extcmd == 2) { 3056 if ($self->extcmd == 2) {
2920 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2921 } elsif ($self->extcmd == 1) { # TODO: remove 3058 } elsif ($self->extcmd == 1) { # TODO: remove
2922 push @msg, msgtype => "event_$type"; 3059 push @msg, msgtype => "event_$type";
2923 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2924 } 3061 }
2925} 3062}
2926 3063
2927=item $client->ext_reply ($msgid, @msg) 3064=item $client->ext_reply ($msgid, @msg)
2928 3065
2932 3069
2933sub cf::client::ext_reply($$@) { 3070sub cf::client::ext_reply($$@) {
2934 my ($self, $id, @msg) = @_; 3071 my ($self, $id, @msg) = @_;
2935 3072
2936 if ($self->extcmd == 2) { 3073 if ($self->extcmd == 2) {
2937 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2938 } elsif ($self->extcmd == 1) { 3075 } elsif ($self->extcmd == 1) {
2939 #TODO: version 1, remove 3076 #TODO: version 1, remove
2940 unshift @msg, msgtype => "reply", msgid => $id; 3077 unshift @msg, msgtype => "reply", msgid => $id;
2941 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2942 } 3079 }
2943} 3080}
2944 3081
2945=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
2946 3083
3047 3184
3048 $coro 3185 $coro
3049} 3186}
3050 3187
3051cf::client->attach ( 3188cf::client->attach (
3052 on_destroy => sub { 3189 on_client_destroy => sub {
3053 my ($ns) = @_; 3190 my ($ns) = @_;
3054 3191
3055 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3056 }, 3193 },
3057); 3194);
3073our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
3074 3211
3075$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
3076 3213
3077$safe->permit_only (Opcode::opset qw( 3214$safe->permit_only (Opcode::opset qw(
3078 :base_core :base_mem :base_orig :base_math 3215 :base_core :base_mem :base_orig :base_math :base_loop
3079 grepstart grepwhile mapstart mapwhile 3216 grepstart grepwhile mapstart mapwhile
3080 sort time 3217 sort time
3081)); 3218));
3082 3219
3083# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
3087The following functions and methods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
3088 3225
3089 cf::object 3226 cf::object
3090 contr pay_amount pay_player map x y force_find force_add destroy 3227 contr pay_amount pay_player map x y force_find force_add destroy
3091 insert remove name archname title slaying race decrease split 3228 insert remove name archname title slaying race decrease split
3229 value
3092 3230
3093 cf::object::player 3231 cf::object::player
3094 player 3232 player
3095 3233
3096 cf::player 3234 cf::player
3101 3239
3102=cut 3240=cut
3103 3241
3104for ( 3242for (
3105 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3106 insert remove inv name archname title slaying race 3244 insert remove inv nrof name archname title slaying race
3107 decrease split destroy)], 3245 decrease split destroy change_exp value msg lore send_msg)],
3108 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
3109 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
3110 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
3111) { 3249) {
3112 no strict 'refs'; 3250 no strict 'refs';
3113 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
3114 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3132 3270
3133 my $qcode = $code; 3271 my $qcode = $code;
3134 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3135 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
3136 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
3137 local $_; 3278 local $_;
3138 local @safe::cf::_safe_eval_args = values %vars;
3139 3279
3140 my $eval = 3280 my $eval =
3141 "do {\n" 3281 "do {\n"
3142 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3143 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
3144 . $code 3284 . $code
3145 . "\n}" 3285 . "\n}"
3146 ; 3286 ;
3147 3287
3288 if ($CFG{safe_eval}) {
3148 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
3149 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3150 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
3151 3297
3152 if ($@) { 3298 if ($@) {
3153 warn "$@"; 3299 warn "$@";
3154 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
3155 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
3174=cut 3320=cut
3175 3321
3176sub register_script_function { 3322sub register_script_function {
3177 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
3178 3324
3179 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
3180 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
3181} 3327}
3182 3328
3183=back 3329=back
3184 3330
3185=cut 3331=cut
3206 3352
3207 $facedata->{version} == 2 3353 $facedata->{version} == 2
3208 or cf::cleanup "$path: version mismatch, cannot proceed."; 3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
3209 3355
3210 # patch in the exptable 3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3211 $facedata->{resource}{"res/exp_table"} = { 3358 $facedata->{resource}{"res/exp_table"} = {
3212 type => FT_RSRC, 3359 type => FT_RSRC,
3213 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3214 }; 3362 };
3215 cf::cede_to_tick; 3363 cf::cede_to_tick;
3216 3364
3217 { 3365 {
3218 my $faces = $facedata->{faceinfo}; 3366 my $faces = $facedata->{faceinfo};
3220 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
3221 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3222 3370
3223 cf::face::set_visibility $idx, $info->{visibility}; 3371 cf::face::set_visibility $idx, $info->{visibility};
3224 cf::face::set_magicmap $idx, $info->{magicmap}; 3372 cf::face::set_magicmap $idx, $info->{magicmap};
3225 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3226 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3227 3375
3228 cf::cede_to_tick; 3376 cf::cede_to_tick;
3229 } 3377 }
3230 3378
3231 while (my ($face, $info) = each %$faces) { 3379 while (my ($face, $info) = each %$faces) {
3255 3403
3256 cf::anim::invalidate_all; # d'oh 3404 cf::anim::invalidate_all; # d'oh
3257 } 3405 }
3258 3406
3259 { 3407 {
3260 # TODO: for gcfclient pleasure, we should give resources
3261 # that gcfclient doesn't grok a >10000 face index.
3262 my $res = $facedata->{resource}; 3408 my $res = $facedata->{resource};
3263 3409
3264 while (my ($name, $info) = each %$res) { 3410 while (my ($name, $info) = each %$res) {
3265 if (defined $info->{type}) { 3411 if (defined $info->{type}) {
3266 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3267 my $data;
3268 3413
3269 if ($info->{type} & 1) { 3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3270 # prepend meta info
3271
3272 my $meta = $enc->encode ({
3273 name => $name,
3274 %{ $info->{meta} || {} },
3275 });
3276
3277 $data = pack "(w/a*)*", $meta, $info->{data};
3278 } else {
3279 $data = $info->{data};
3280 }
3281
3282 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3283 cf::face::set_type $idx, $info->{type}; 3415 cf::face::set_type $idx, $info->{type};
3284 } else { 3416 } else {
3285 $RESOURCE{$name} = $info; 3417 $RESOURCE{$name} = $info;
3286 } 3418 }
3287 3419
3370 reload_treasures; 3502 reload_treasures;
3371 3503
3372 warn "finished reloading resource files\n"; 3504 warn "finished reloading resource files\n";
3373} 3505}
3374 3506
3375sub init {
3376 my $guard = freeze_mainloop;
3377
3378 reload_resources;
3379}
3380
3381sub reload_config { 3507sub reload_config {
3508 warn "reloading config file...\n";
3509
3382 open my $fh, "<:utf8", "$CONFDIR/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
3383 or return; 3511 or return;
3384 3512
3385 local $/; 3513 local $/;
3386 *CFG = YAML::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
3387 3515
3388 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3389 3517
3390 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3391 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3395 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3396 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
3397 }; 3525 };
3398 warn $@ if $@; 3526 warn $@ if $@;
3399 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
3400} 3558}
3401 3559
3402sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
3403 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
3404 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3406 (async { 3573 (async {
3407 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT; 3575 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX); 3576 })->prio (Coro::PRIO_MAX);
3410 }; 3577 };
3411 3578
3412 { 3579 evthread_start IO::AIO::poll_fileno;
3413 my $guard = freeze_mainloop; 3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3414 reload_config; 3591 reload_config;
3415 db_init; 3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
3416 load_extensions; 3602 load_extensions;
3417 3603
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3604 utime time, time, $RUNTIMEFILE;
3419 evthread_start IO::AIO::poll_fileno; 3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3420 } 3611 };
3421 3612
3422 EV::loop; 3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
3423} 3617}
3424 3618
3425############################################################################# 3619#############################################################################
3426# initialisation and cleanup 3620# initialisation and cleanup
3427 3621
3428# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
3429BEGIN { 3623BEGIN {
3430 our %SIGWATCHER = (); 3624 our %SIGWATCHER = ();
3431 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
3432 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3433 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
3434 }; 3628 };
3435 } 3629 }
3436} 3630}
3437 3631
3438sub write_runtime_sync { 3632sub write_runtime_sync {
3439 my $runtime = "$LOCALDIR/runtime"; 3633 my $t0 = AE::time;
3440 3634
3441 # first touch the runtime file to show we are still running: 3635 # first touch the runtime file to show we are still running:
3442 # the fsync below can take a very very long time. 3636 # the fsync below can take a very very long time.
3443 3637
3444 IO::AIO::aio_utime $runtime, undef, undef; 3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3445 3639
3446 my $guard = cf::lock_acquire "write_runtime"; 3640 my $guard = cf::lock_acquire "write_runtime";
3447 3641
3448 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3449 or return; 3643 or return;
3450 3644
3451 my $value = $cf::RUNTIME + 90 + 10; 3645 my $value = $cf::RUNTIME + 90 + 10;
3452 # 10 is the runtime save interval, for a monotonic clock 3646 # 10 is the runtime save interval, for a monotonic clock
3453 # 60 allows for the watchdog to kill the server. 3647 # 60 allows for the watchdog to kill the server.
3463 aio_utime $fh, undef, undef; 3657 aio_utime $fh, undef, undef;
3464 3658
3465 close $fh 3659 close $fh
3466 or return; 3660 or return;
3467 3661
3468 aio_rename "$runtime~", $runtime 3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3469 and return; 3663 and return;
3470 3664
3471 warn "runtime file written.\n"; 3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3472 3666
3473 1 3667 1
3474} 3668}
3475 3669
3476our $uuid_lock; 3670our $uuid_lock;
3485 my $uuid = "$LOCALDIR/uuid"; 3679 my $uuid = "$LOCALDIR/uuid";
3486 3680
3487 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3488 or return; 3682 or return;
3489 3683
3490 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3491 $uuid_skip = 0; 3692 $uuid_skip = 0;
3492 3693
3493 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3494 and return; 3695 and return;
3495 3696
3517} 3718}
3518 3719
3519sub emergency_save() { 3720sub emergency_save() {
3520 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
3521 3722
3522 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
3523 3724
3524 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3525 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
3526 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
3527 # and maps saved/destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
3528 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
3529 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
3530 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
3531 $pl->valid or next; 3737 $pl->valid or next;
3532 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3533 $pl->save; 3739 $pl->save;
3534 } 3740 }
3535 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
3536 3742
3537 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
3538 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
3539 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
3540 $map->valid or next; 3746 $map->valid or next;
3541 $map->save; 3747 $map->save;
3542 } 3748 }
3543 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
3544 3750
3545 warn "begin emergency database checkpoint\n"; 3751 warn "emergency_perl_save: begin database checkpoint\n";
3546 BDB::db_env_txn_checkpoint $DB_ENV; 3752 BDB::db_env_txn_checkpoint $DB_ENV;
3547 warn "end emergency database checkpoint\n"; 3753 warn "emergency_perl_save: end database checkpoint\n";
3548 3754
3549 warn "begin write uuid\n"; 3755 warn "emergency_perl_save: begin write uuid\n";
3550 write_uuid_sync 1; 3756 write_uuid_sync 1;
3551 warn "end write uuid\n"; 3757 warn "emergency_perl_save: end write uuid\n";
3552 }; 3758 };
3553 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3554 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
3555} 3766}
3556 3767
3557sub post_cleanup { 3768sub post_cleanup {
3558 my ($make_core) = @_; 3769 my ($make_core) = @_;
3559 3770
3560 warn Carp::longmess "post_cleanup backtrace" 3771 warn Carp::longmess "post_cleanup backtrace"
3561 if $make_core; 3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3562} 3801}
3563 3802
3564sub do_reload_perl() { 3803sub do_reload_perl() {
3565 # can/must only be called in main 3804 # can/must only be called in main
3566 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
3567 warn "can only reload from main coroutine"; 3806 warn "can only reload from main coroutine";
3568 return; 3807 return;
3569 } 3808 }
3570 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
3571 warn "reloading..."; 3815 warn "reloading...";
3572 3816
3573 warn "entering sync_job"; 3817 warn "entering sync_job";
3574 3818
3575 cf::sync_job { 3819 cf::sync_job {
3576 cf::write_runtime_sync; # external watchdog should not bark 3820 cf::write_runtime_sync; # external watchdog should not bark
3577 cf::emergency_save; 3821 cf::emergency_save;
3578 cf::write_runtime_sync; # external watchdog should not bark 3822 cf::write_runtime_sync; # external watchdog should not bark
3579 3823
3580 warn "syncing database to disk"; 3824 warn "syncing database to disk";
3581 BDB::db_env_txn_checkpoint $DB_ENV; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
3582 3826
3583 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
3584 3828
3585 warn "flushing outstanding aio requests"; 3829 warn "flushing outstanding aio requests";
3586 for (;;) {
3587 BDB::flush;
3588 IO::AIO::flush;
3589 Coro::cede_notself;
3590 last unless IO::AIO::nreqs || BDB::nreqs; 3830 while (IO::AIO::nreqs || BDB::nreqs) {
3591 warn "iterate..."; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3592 }
3593
3594 ++$RELOAD;
3595
3596 warn "cancelling all extension coros";
3597 $_->cancel for values %EXT_CORO;
3598 %EXT_CORO = ();
3599
3600 warn "removing commands";
3601 %COMMAND = ();
3602
3603 warn "removing ext/exti commands";
3604 %EXTCMD = ();
3605 %EXTICMD = ();
3606
3607 warn "unloading/nuking all extensions";
3608 for my $pkg (@EXTS) {
3609 warn "... unloading $pkg";
3610
3611 if (my $cb = $pkg->can ("unload")) {
3612 eval {
3613 $cb->($pkg);
3614 1
3615 } or warn "$pkg unloaded, but with errors: $@";
3616 } 3832 }
3617 3833
3618 warn "... nuking $pkg"; 3834 warn "cancelling all extension coros";
3619 Symbol::delete_package $pkg; 3835 $_->cancel for values %EXT_CORO;
3620 } 3836 %EXT_CORO = ();
3621 3837
3622 warn "unloading all perl modules loaded from $LIBDIR"; 3838 warn "removing commands";
3623 while (my ($k, $v) = each %INC) { 3839 %COMMAND = ();
3624 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3625 3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3626 warn "... unloading $k"; 3847 warn "... unloading $pkg";
3627 delete $INC{$k};
3628 3848
3629 $k =~ s/\.pm$//;
3630 $k =~ s/\//::/g;
3631
3632 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3633 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
3634 } 3858 }
3635 3859
3636 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3637 } 3875 }
3638 3876
3639 warn "getting rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
3640 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
3641 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3642 3880
3643 warn "unloading cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
3644 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3645 delete $INC{"cf/pod.pm"}; 3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3646 3884
3647 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
3648 # and global variables created in xs 3886 # and global variables created in xs
3649 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
3650 3888
3651 warn "unload completed, starting to reload now"; 3889 warn "unload completed, starting to reload now";
3652 3890
3653 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
3654 require cf; 3892 require cf;
3655 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
3656 3894
3657 warn "loading config and database again"; 3895 warn "loading config and database again";
3658 cf::reload_config; 3896 cf::reload_config;
3659 3897
3660 warn "loading extensions"; 3898 warn "loading extensions";
3661 cf::load_extensions; 3899 cf::load_extensions;
3662 3900
3901 if ($REATTACH_ON_RELOAD) {
3663 warn "reattaching attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
3664 _global_reattach; # objects, sockets 3903 _global_reattach; # objects, sockets
3665 warn "reattaching attachments to maps"; 3904 warn "reattaching attachments to maps";
3666 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3667 warn "reattaching attachments to players"; 3906 warn "reattaching attachments to players";
3668 reattach $_ for values %PLAYER; 3907 reattach $_ for values %PLAYER;
3908 }
3669 3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3670 warn "leaving sync_job"; 3913 warn "leaving sync_job";
3671 3914
3672 1 3915 1
3673 } or do { 3916 } or do {
3674 warn $@; 3917 warn $@;
3675 cf::cleanup "error while reloading, exiting."; 3918 cf::cleanup "error while reloading, exiting.";
3676 }; 3919 };
3677 3920
3678 warn "reloaded"; 3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3679}; 3927};
3680 3928
3681our $RELOAD_WATCHER; # used only during reload 3929our $RELOAD_WATCHER; # used only during reload
3682 3930
3683sub reload_perl() { 3931sub reload_perl() {
3684 # doing reload synchronously and two reloads happen back-to-back, 3932 # doing reload synchronously and two reloads happen back-to-back,
3685 # coro crashes during coro_state_free->destroy here. 3933 # coro crashes during coro_state_free->destroy here.
3686 3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3687 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3688 do_reload_perl; 3939 do_reload_perl;
3689 undef $RELOAD_WATCHER; 3940 undef $RELOAD_WATCHER;
3941 };
3690 }; 3942 };
3691} 3943}
3692 3944
3693register_command "reload" => sub { 3945register_command "reload" => sub {
3694 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
3708 3960
3709our @WAIT_FOR_TICK; 3961our @WAIT_FOR_TICK;
3710our @WAIT_FOR_TICK_BEGIN; 3962our @WAIT_FOR_TICK_BEGIN;
3711 3963
3712sub wait_for_tick { 3964sub wait_for_tick {
3713 return if tick_inhibit || $Coro::current == $Coro::main; 3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3714 3966
3715 my $signal = new Coro::Signal; 3967 my $signal = new Coro::Signal;
3716 push @WAIT_FOR_TICK, $signal; 3968 push @WAIT_FOR_TICK, $signal;
3717 $signal->wait; 3969 $signal->wait;
3718} 3970}
3719 3971
3720sub wait_for_tick_begin { 3972sub wait_for_tick_begin {
3721 return if tick_inhibit || $Coro::current == $Coro::main; 3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3722 3974
3723 my $signal = new Coro::Signal; 3975 my $signal = new Coro::Signal;
3724 push @WAIT_FOR_TICK_BEGIN, $signal; 3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3725 $signal->wait; 3977 $signal->wait;
3726} 3978}
3731 unless ++$bug_warning > 10; 3983 unless ++$bug_warning > 10;
3732 return; 3984 return;
3733 } 3985 }
3734 3986
3735 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
3988
3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3736 3990
3737 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3738 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3739 Coro::async_pool { 3993 Coro::async_pool {
3740 $Coro::current->{desc} = "runtime saver"; 3994 $Coro::current->{desc} = "runtime saver";
3763} 4017}
3764 4018
3765{ 4019{
3766 # configure BDB 4020 # configure BDB
3767 4021
3768 BDB::min_parallel 8; 4022 BDB::min_parallel 16;
3769 BDB::max_poll_reqs $TICK * 0.1; 4023 BDB::max_poll_reqs $TICK * 0.1;
3770 $Coro::BDB::WATCHER->priority (1); 4024 $AnyEvent::BDB::WATCHER->priority (1);
3771 4025
3772 unless ($DB_ENV) { 4026 unless ($DB_ENV) {
3773 $DB_ENV = BDB::db_env_create; 4027 $DB_ENV = BDB::db_env_create;
3774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3775 | BDB::LOG_AUTOREMOVE, 1); 4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3776 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3777 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3778 4033
3779 cf::sync_job { 4034 cf::sync_job {
3780 eval { 4035 eval {
3806{ 4061{
3807 # configure IO::AIO 4062 # configure IO::AIO
3808 4063
3809 IO::AIO::min_parallel 8; 4064 IO::AIO::min_parallel 8;
3810 IO::AIO::max_poll_time $TICK * 0.1; 4065 IO::AIO::max_poll_time $TICK * 0.1;
3811 $Coro::AIO::WATCHER->priority (1); 4066 undef $AnyEvent::AIO::WATCHER;
3812} 4067}
3813 4068
3814my $_log_backtrace; 4069my $_log_backtrace;
3815 4070
3816sub _log_backtrace { 4071sub _log_backtrace {
3819 $msg =~ s/\n//; 4074 $msg =~ s/\n//;
3820 4075
3821 # limit the # of concurrent backtraces 4076 # limit the # of concurrent backtraces
3822 if ($_log_backtrace < 2) { 4077 if ($_log_backtrace < 2) {
3823 ++$_log_backtrace; 4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
3824 async { 4080 async {
3825 $Coro::current->{desc} = "abt $msg"; 4081 $Coro::current->{desc} = "abt $msg";
3826 4082
3827 my @bt = fork_call { 4083 my @bt = fork_call {
3828 @addr = map { sprintf "%x", $_ } @addr; 4084 @addr = map { sprintf "%x", $_ } @addr;
3839 } 4095 }
3840 4096
3841 @funcs 4097 @funcs
3842 }; 4098 };
3843 4099
3844 LOG llevInfo, "[ABT] $msg\n"; 4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3845 LOG llevInfo, "[ABT] $_\n" for @bt; 4102 LOG llevInfo, "[ABT] $_\n" for @bt;
3846 --$_log_backtrace; 4103 --$_log_backtrace;
3847 }; 4104 };
3848 } else { 4105 } else {
3849 LOG llevInfo, "[ABT] $msg\n"; 4106 LOG llevInfo, "[ABT] $msg\n";
3850 LOG llevInfo, "[ABT] [suppressed]\n"; 4107 LOG llevInfo, "[ABT] [suppressed]\n";
3851 } 4108 }
3852} 4109}
3853 4110
3854# load additional modules 4111# load additional modules
3855use cf::pod; 4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
3856 4114
3857END { cf::emergency_save } 4115END { cf::emergency_save }
3858 4116
38591 41171
3860 4118

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