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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.97 by root, Fri Dec 22 06:03:20 2006 UTC vs.
Revision 1.525 by root, Wed Apr 21 03:34:26 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
18 54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
19use IO::AIO; 60use IO::AIO ();
20use YAML::Syck ();
21use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
22 64
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
24 66
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
26$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
27 71
28$Coro::main->prio (Coro::PRIO_MIN); 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
29 80
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 82
32our %COMMAND = (); 83our %COMMAND = ();
33our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
35 91
36_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
37
38our @EVENT; 93our @EVENT;
39our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
40 96
41our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
42our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 118our $NEXT_TICK;
119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
44 127
45our %CFG; 128our %CFG;
46 129
47our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
131our $RUNTIME;
132our $NOW;
133
134our (%PLAYER, %PLAYER_LOADING); # all users
135our (%MAP, %MAP_LOADING ); # all maps
136our $LINK_MAP; # the special {link} map, which is always available
137
138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
151binmode STDOUT;
152binmode STDERR;
153
154# read virtual server time, if available
155unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159}
160
161eval "sub TICK() { $TICK } 1" or die;
162
163mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
48 173
49############################################################################# 174#############################################################################
50 175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
184
185#############################################################################
186
51=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
52 188
53=over 4 189=over 4
54 190
55=item $cf::UPTIME 191=item $cf::UPTIME
56 192
57The timestamp of the server start (so not actually an uptime). 193The timestamp of the server start (so not actually an uptime).
58 194
59=item $cf::LIBDIR 195=item $cf::RUNTIME
60 196
61The perl library directory, where extensions and cf-specific modules can 197The time this server has run, starts at 0 and is increased by $cf::TICK on
62be found. It will be added to C<@INC> automatically. 198every server tick.
199
200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
203
204Various directories - "/etc", read-only install directory, perl-library
205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
208
209=item $cf::NOW
210
211The time of the last (current) server tick.
63 212
64=item $cf::TICK 213=item $cf::TICK
65 214
66The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
67 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
68=item %cf::CFG 227=item %cf::CFG
69 228
70Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
71from wherever your confdir points to. 230from wherever your confdir points to.
72 231
232=item cf::wait_for_tick, cf::wait_for_tick_begin
233
234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235returns directly I<after> the tick processing (and consequently, can only wake one process
236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
73=back 250=back
74 251
75=cut 252=cut
76 253
77BEGIN { 254$Coro::State::WARNHOOK = sub {
78 *CORE::GLOBAL::warn = sub {
79 my $msg = join "", @_; 255 my $msg = join "", @_;
256
80 $msg .= "\n" 257 $msg .= "\n"
81 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
82 259
83 print STDERR "cfperl: $msg"; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
84 LOG llevError, "cfperl: $msg"; 262 LOG llevError, $msg;
85 }; 263};
86} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
87 278
88@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
89@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
90@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
91@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
92@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
93@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
94 286
95# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
96# within the Safe compartment. 288# within the Safe compartment.
97for my $pkg (qw( 289for my $pkg (qw(
98 cf::global 290 cf::global cf::attachable
99 cf::object cf::object::player 291 cf::object cf::object::player
100 cf::client cf::player 292 cf::client cf::player
101 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
102 cf::map cf::party cf::region 295 cf::party cf::region
103)) { 296)) {
104 no strict 'refs';
105 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
106} 298}
107 299
108$Event::DIED = sub { 300$EV::DIED = sub {
109 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
110}; 302};
111 303
112my %ext_pkg; 304#############################################################################
113my @exts;
114my @hook;
115 305
116=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
117 307
118=over 4 308=over 4
119 309
120=cut 310=item dumpval $ref
121 311
122use JSON::Syck (); # TODO# replace by JSON::PC once working 312=cut
123 313
314sub dumpval {
315 eval {
316 local $SIG{__DIE__};
317 my $d;
318 if (1) {
319 $d = new Data::Dumper([$_[0]], ["*var"]);
320 $d->Terse(1);
321 $d->Indent(2);
322 $d->Quotekeys(0);
323 $d->Useqq(1);
324 #$d->Bless(...);
325 $d->Seen($_[1]) if @_ > 1;
326 $d = $d->Dump();
327 }
328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
329 $d
330 } || "[unable to dump $_[0]: '$@']";
331}
332
124=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
125 334
126Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
127 336
128=cut
129
130sub from_json($) {
131 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
132 JSON::Syck::Load $_[0]
133}
134
135=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
136 338
137Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
138 340
139=cut 341=cut
140 342
141sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
142 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
143 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
362=item cf::lock_wait $string
363
364Wait until the given lock is available. See cf::lock_acquire.
365
366=item my $lock = cf::lock_acquire $string
367
368Wait until the given lock is available and then acquires it and returns
369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
370for example when the coroutine gets canceled), the lock is automatically
371returned.
372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
376Lock names should begin with a unique identifier (for example, cf::map::find
377uses map_find and cf::map::load uses map_load).
378
379=item $locked = cf::lock_active $string
380
381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
386
387sub lock_wait($) {
388 $LOCKS->wait ($_[0]);
389}
390
391sub lock_acquire($) {
392 $LOCKS->guard ($_[0])
393}
394
395sub lock_active($) {
396 $LOCKS->count ($_[0]) < 1
397}
398
399sub freeze_mainloop {
400 tick_inhibit_inc;
401
402 &Guard::guard (\&tick_inhibit_dec);
403}
404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
485}
486
487=item cf::async { BLOCK }
488
489Currently the same as Coro::async_pool, meaning you cannot use
490C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
491thing you are allowed to do is call C<prio> on it.
492
493=cut
494
495BEGIN { *async = \&Coro::async_pool }
496
497=item cf::sync_job { BLOCK }
498
499The design of Deliantra requires that the main coroutine ($Coro::main)
500is always able to handle events or runnable, as Deliantra is only
501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
503
504If it must be done, put the blocking parts into C<sync_job>. This will run
505the given BLOCK in another coroutine while waiting for the result. The
506server will be frozen during this time, so the block should either finish
507fast or be very important.
508
509=cut
510
511sub sync_job(&) {
512 my ($job) = @_;
513
514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
517 # this is the main coro, too bad, we have to block
518 # till the operation succeeds, freezing the server :/
519
520 LOG llevError, Carp::longmess "sync job";#d#
521
522 my $freeze_guard = freeze_mainloop;
523
524 my $busy = 1;
525 my @res;
526
527 (async {
528 $Coro::current->desc ("sync job coro");
529 @res = eval { $job->() };
530 warn $@ if $@;
531 undef $busy;
532 })->prio (Coro::PRIO_MAX);
533
534 while ($busy) {
535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
545
546 wantarray ? @res : $res[0]
547 } else {
548 # we are in another coroutine, how wonderful, everything just works
549
550 $job->()
551 }
552}
553
554=item $coro = cf::async_ext { BLOCK }
555
556Like async, but this coro is automatically being canceled when the
557extension calling this is being unloaded.
558
559=cut
560
561sub async_ext(&) {
562 my $cb = shift;
563
564 my $coro = &Coro::async ($cb);
565
566 $coro->on_destroy (sub {
567 delete $EXT_CORO{$coro+0};
568 });
569 $EXT_CORO{$coro+0} = $coro;
570
571 $coro
572}
573
574=item fork_call { }, $args
575
576Executes the given code block with the given arguments in a seperate
577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
580
581=cut
582
583sub fork_call(&@) {
584 my ($cb, @args) = @_;
585
586 # we seemingly have to make a local copy of the whole thing,
587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
589
590 my @res = Coro::Util::fork_eval {
591 reset_signals;
592 &$cb
593 }, @args;
594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
144} 772}
145 773
146=back 774=back
147 775
148=cut 776=cut
149 777
150############################################################################# 778#############################################################################
151 779
152=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
153 781
154Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
155attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
156to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
157 785
158In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
159C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
160crossfire+). 788Deliantra).
161 789
162=over 4 790=over 4
163 791
164=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
165 793
209=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
210 838
211Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
212given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
213 841
214Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
215that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
216 844
217These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
218 846
219=over 4 847=over 4
269exception. 897exception.
270 898
271=cut 899=cut
272 900
273# the following variables are defined in .xs and must not be re-created 901# the following variables are defined in .xs and must not be re-created
274our @CB_GLOBAL = (); # registry for all global events 902our @CB_GLOBAL = (); # registry for all global events
903our @CB_ATTACHABLE = (); # registry for all attachables
275our @CB_OBJECT = (); # all objects (should not be used except in emergency) 904our @CB_OBJECT = (); # all objects (should not be used except in emergency)
276our @CB_PLAYER = (); 905our @CB_PLAYER = ();
277our @CB_CLIENT = (); 906our @CB_CLIENT = ();
278our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
279our @CB_MAP = (); 908our @CB_MAP = ();
280 909
281my %attachment; 910my %attachment;
911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
282 917
283sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
284 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
285 920
286 use sort 'stable'; 921 use sort 'stable';
289 924
290 @{$registry->[$event]} = sort 925 @{$registry->[$event]} = sort
291 { $a->[0] cmp $b->[0] } 926 { $a->[0] cmp $b->[0] }
292 @{$registry->[$event] || []}, $cb; 927 @{$registry->[$event] || []}, $cb;
293} 928}
929
930# hack
931my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
294 932
295# attach handles attaching event callbacks 933# attach handles attaching event callbacks
296# the only thing the caller has to do is pass the correct 934# the only thing the caller has to do is pass the correct
297# registry (== where the callback attaches to). 935# registry (== where the callback attaches to).
298sub _attach { 936sub _attach {
300 938
301 my $object_type; 939 my $object_type;
302 my $prio = 0; 940 my $prio = 0;
303 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 941 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
304 942
943 #TODO: get rid of this hack
944 if ($attachable_klass{$klass}) {
945 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
946 }
947
305 while (@arg) { 948 while (@arg) {
306 my $type = shift @arg; 949 my $type = shift @arg;
307 950
308 if ($type eq "prio") { 951 if ($type eq "prio") {
309 $prio = shift @arg; 952 $prio = shift @arg;
313 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
314 957
315 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
316 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
317 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
318 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
319 962
320 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
321 my $pkg = shift @arg; 964 my $pkg = shift @arg;
322 965
323 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
352 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
353 } 996 }
354 997
355 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
356 } else { 999 } else {
357 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
358 } 1001 }
359 1002
360 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
361} 1004}
362 1005
364 if (ref $_[0]) { 1007 if (ref $_[0]) {
365 _object_attach @_; 1008 _object_attach @_;
366 } else { 1009 } else {
367 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
368 } 1011 }
1012 _recalc_want;
369}; 1013};
370 1014
371# all those should be optimised 1015# all those should be optimised
372sub cf::attachable::detach { 1016sub cf::attachable::detach {
373 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
376 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
377 reattach ($obj); 1021 reattach ($obj);
378 } else { 1022 } else {
379 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
380 } 1024 }
1025 _recalc_want;
381}; 1026};
382 1027
383sub cf::attachable::attached { 1028sub cf::attachable::attached {
384 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
385 1030
386 exists $obj->{_attachment}{$name} 1031 exists $obj->{_attachment}{$name}
387} 1032}
388 1033
389for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 1034for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
390 eval "#line " . __LINE__ . " 'cf.pm' 1035 eval "#line " . __LINE__ . " 'cf.pm'
391 sub cf::\L$klass\E::_attach_registry { 1036 sub cf::\L$klass\E::_attach_registry {
392 (\\\@CB_$klass, KLASS_$klass) 1037 (\\\@CB_$klass, KLASS_$klass)
393 } 1038 }
394 1039
400 "; 1045 ";
401 die if $@; 1046 die if $@;
402} 1047}
403 1048
404our $override; 1049our $override;
405our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
406 1051
407sub override { 1052sub override {
408 $override = 1; 1053 $override = 1;
409 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
410} 1055}
411 1056
412sub do_invoke { 1057sub do_invoke {
413 my $event = shift; 1058 my $event = shift;
414 my $callbacks = shift; 1059 my $callbacks = shift;
415 1060
416 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
417 1062
418 local $override; 1063 local $override;
419 1064
420 for (@$callbacks) { 1065 for (@$callbacks) {
421 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
430 } 1075 }
431 1076
432 0 1077 0
433} 1078}
434 1079
435=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
436 1081
437=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
438 1083
439Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
440 1085
441This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
444 1089
445=back 1090=back
446 1091
447=cut 1092=cut
448 1093
449############################################################################# 1094#############################################################################
450# object support 1095# object support
451 1096
452sub instantiate { 1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
453 my ($obj, $data) = @_; 1131 my ($ob1, $ob2) = @_;
454 1132
455 $data = from_json $data; 1133 ++$SLOW_MERGES;#d#
456 1134
457 for (@$data) { 1135 # we do the slow way here
458 my ($name, $args) = @$_; 1136 return _object_equal $ob1, $ob2
459
460 $obj->attach ($name, %{$args || {} });
461 }
462} 1137}
463 1138
464# basically do the same as instantiate, without calling instantiate
465sub reattach { 1139sub reattach {
1140 # basically do the same as instantiate, without calling instantiate
466 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1145
467 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
468 1147
469 @$registry = (); 1148 @$registry = ();
470 1149
471 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1150 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480 warn "object uses attachment '$name' that is not available, postponing.\n"; 1159 warn "object uses attachment '$name' that is not available, postponing.\n";
481 } 1160 }
482 } 1161 }
483} 1162}
484 1163
485sub object_freezer_save { 1164cf::attachable->attach (
486 my ($filename, $rdata, $objs) = @_;
487
488 if (length $$rdata) {
489 warn sprintf "saving %s (%d,%d)\n",
490 $filename, length $$rdata, scalar @$objs;
491
492 if (open my $fh, ">:raw", "$filename~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, $$rdata;
495 close $fh;
496
497 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
498 chmod SAVE_MODE, $fh;
499 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
500 close $fh;
501 rename "$filename.pst~", "$filename.pst";
502 } else {
503 unlink "$filename.pst";
504 }
505
506 rename "$filename~", $filename;
507 } else {
508 warn "FATAL: $filename~: $!\n";
509 }
510 } else {
511 unlink $filename;
512 unlink "$filename.pst";
513 }
514}
515
516sub object_freezer_as_string {
517 my ($rdata, $objs) = @_;
518
519 use Data::Dumper;
520
521 $$rdata . Dumper $objs
522}
523
524sub object_thawer_load {
525 my ($filename) = @_;
526
527 local $/;
528
529 my $av;
530
531 #TODO: use sysread etc.
532 if (open my $data, "<:raw:perlio", $filename) {
533 $data = <$data>;
534 if (open my $pst, "<:raw:perlio", "$filename.pst") {
535 $av = eval { (Storable::thaw <$pst>)->{objs} };
536 }
537 return ($data, $av);
538 }
539
540 ()
541}
542
543cf::object->attach (
544 prio => -1000000, 1165 prio => -1000000,
1166 on_instantiate => sub {
1167 my ($obj, $data) = @_;
1168
1169 $data = decode_json $data;
1170
1171 for (@$data) {
1172 my ($name, $args) = @$_;
1173
1174 $obj->attach ($name, %{$args || {} });
1175 }
1176 },
1177 on_reattach => \&reattach,
545 on_clone => sub { 1178 on_clone => sub {
546 my ($src, $dst) = @_; 1179 my ($src, $dst) = @_;
547 1180
548 @{$dst->registry} = @{$src->registry}; 1181 @{$dst->registry} = @{$src->registry};
549 1182
552 %{$dst->{_attachment}} = %{$src->{_attachment}} 1185 %{$dst->{_attachment}} = %{$src->{_attachment}}
553 if exists $src->{_attachment}; 1186 if exists $src->{_attachment};
554 }, 1187 },
555); 1188);
556 1189
1190sub object_freezer_save {
1191 my ($filename, $rdata, $objs) = @_;
1192
1193 sync_job {
1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
1196 warn sprintf "saving %s (%d,%d)\n",
1197 $decname, length $$rdata, scalar @$objs;
1198
1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1200 aio_chmod $fh, SAVE_MODE;
1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1206 aio_close $fh;
1207
1208 if (@$objs) {
1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1210 aio_chmod $fh, SAVE_MODE;
1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218 aio_rename "$filename.pst~", "$filename.pst";
1219 }
1220 } else {
1221 aio_unlink "$filename.pst";
1222 }
1223
1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1228 } else {
1229 warn "unable to save objects: $filename~: $!\n";
1230 }
1231 } else {
1232 aio_unlink $filename;
1233 aio_unlink "$filename.pst";
1234 }
1235 };
1236}
1237
1238sub object_freezer_as_string {
1239 my ($rdata, $objs) = @_;
1240
1241 use Data::Dumper;
1242
1243 $$rdata . Dumper $objs
1244}
1245
1246sub object_thawer_load {
1247 my ($filename) = @_;
1248
1249 my ($data, $av);
1250
1251 (aio_load $filename, $data) >= 0
1252 or return;
1253
1254 unless (aio_stat "$filename.pst") {
1255 (aio_load "$filename.pst", $av) >= 0
1256 or return;
1257
1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1260 }
1261
1262 utf8::decode (my $decname = $filename);
1263 warn sprintf "loading %s (%d,%d)\n",
1264 $decname, length $data, scalar @{$av || []};
1265
1266 ($data, $av)
1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
1274
557############################################################################# 1275#############################################################################
558# command handling &c 1276# command handling &c
559 1277
560=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
561 1279
573 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
574} 1292}
575 1293
576=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
577 1295
578Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
579 1301
580If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
581called. 1303called.
582 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
583=cut 1316=cut
584 1317
585sub register_extcmd { 1318sub register_extcmd {
586 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
587 1320
588 my $caller = caller;
589 #warn "registering extcmd '$name' to '$caller'";
590
591 $EXTCMD{$name} = [$cb, $caller]; 1321 $EXTCMD{$name} = $cb;
592} 1322}
1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
593 1331
594cf::player->attach ( 1332cf::player->attach (
595 on_command => sub { 1333 on_unknown_command => sub {
596 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
597 1335
598 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
599 or return; 1337 or return;
600 1338
605 cf::override; 1343 cf::override;
606 }, 1344 },
607 on_extcmd => sub { 1345 on_extcmd => sub {
608 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
609 1347
610 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
611 1349
612 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
613 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
614 if (my %reply = $cb->[0]->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
615 $pl->ext_reply ($msg->{msgid}, %reply);
616 }
617 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
618 } else { 1365 } else {
619 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
620 } 1367 }
621 1368
622 cf::override; 1369 cf::override;
623 }, 1370 },
624); 1371);
625 1372
626sub register { 1373# "readahead" all extensions
627 my ($base, $pkg) = @_;
628
629 #TODO
630}
631
632sub load_extension { 1374sub cache_extensions {
633 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
634 1376
635 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
636 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
637 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
638 $pkg =~ s/[^[:word:]]/_/g;
639 $pkg = "ext::$pkg";
640
641 warn "loading '$path' into '$pkg'\n";
642
643 open my $fh, "<:utf8", $path
644 or die "$path: $!";
645
646 my $source =
647 "package $pkg; use strict; use utf8;\n"
648 . "#line 1 \"$path\"\n{\n"
649 . (do { local $/; <$fh> })
650 . "\n};\n1";
651
652 eval $source
653 or die $@ ? "$path: $@\n"
654 : "extension disabled.\n";
655
656 push @exts, $pkg;
657 $ext_pkg{$base} = $pkg;
658
659# no strict 'refs';
660# @{"$pkg\::ISA"} = ext::;
661
662 register $base, $pkg;
663}
664
665sub unload_extension {
666 my ($pkg) = @_;
667
668 warn "removing extension $pkg\n";
669
670 # remove hooks
671 #TODO
672# for my $idx (0 .. $#PLUGIN_EVENT) {
673# delete $hook[$idx]{$pkg};
674# }
675
676 # remove commands
677 for my $name (keys %COMMAND) {
678 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
679
680 if (@cb) {
681 $COMMAND{$name} = \@cb;
682 } else {
683 delete $COMMAND{$name};
684 } 1380 }
685 } 1381 };
686 1382
687 # remove extcmds 1383 $grp
688 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
689 delete $EXTCMD{$name};
690 }
691
692 if (my $cb = $pkg->can ("unload")) {
693 eval {
694 $cb->($pkg);
695 1
696 } or warn "$pkg unloaded, but with errors: $@";
697 }
698
699 Symbol::delete_package $pkg;
700} 1384}
701 1385
702sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
703 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 1391 next unless -r $path;
705 eval { 1392
706 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
707 1 1456 }
708 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
709 } 1467 };
710} 1468}
711 1469
712############################################################################# 1470#############################################################################
713# load/save/clean perl data associated with a map
714 1471
715*cf::mapsupport::on_clean = sub { 1472=back
1473
1474=head2 CORE EXTENSIONS
1475
1476Functions and methods that extend core deliantra objects.
1477
1478=cut
1479
1480package cf::player;
1481
1482use Coro::AIO;
1483
1484=head3 cf::player
1485
1486=over 4
1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1502=item cf::player::find $login
1503
1504Returns the given player object, loading it if necessary (might block).
1505
1506=cut
1507
1508sub playerdir($) {
1509 "$PLAYERDIR/"
1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1511}
1512
1513sub path($) {
1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1515
1516 (playerdir $login) . "/playerdata"
1517}
1518
1519sub find_active($) {
1520 $cf::PLAYER{$_[0]}
1521 and $cf::PLAYER{$_[0]}->active
1522 and $cf::PLAYER{$_[0]}
1523}
1524
1525sub exists($) {
716 my ($map) = @_; 1526 my ($login) = @_;
717 1527
718 my $path = $map->tmpname; 1528 $cf::PLAYER{$login}
719 defined $path or return; 1529 or !aio_stat path $login
720
721 unlink "$path.pst";
722};
723
724cf::map->attach (prio => -10000, package => cf::mapsupport::);
725
726#############################################################################
727# load/save perl data associated with player->ob objects
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1530}
732 1531
733# TODO: compatibility cruft, remove when no longer needed 1532sub find($) {
1533 return $cf::PLAYER{$_[0]} || do {
1534 my $login = $_[0];
1535
1536 my $guard = cf::lock_acquire "user_find:$login";
1537
1538 $cf::PLAYER{$_[0]} || do {
1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1554 $cf::PLAYER{$login} = $pl
1555 }
1556 }
1557}
1558
734cf::player->attach ( 1559cf::player->attach (
735 on_load => sub { 1560 on_load => sub {
736 my ($pl, $path) = @_; 1561 my ($pl, $path) = @_;
737 1562
738 for my $o (all_objects $pl->ob) { 1563 # restore slots saved in save, below
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1564 my $slots = delete $pl->{_slots};
740 $o->set_ob_key_value ("_perl_data");
741 1565
742 %$o = %{ Storable::thaw pack "H*", $value }; 1566 $pl->ob->current_weapon ($slots->[0]);
743 } 1567 $pl->combat_ob ($slots->[1]);
744 } 1568 $pl->ranged_ob ($slots->[2]);
745 }, 1569 },
746); 1570);
747 1571
748############################################################################# 1572sub save($) {
1573 my ($pl) = @_;
749 1574
750=head2 CORE EXTENSIONS 1575 return if $pl->{deny_save};
751 1576
752Functions and methods that extend core crossfire objects. 1577 my $path = path $pl;
1578 my $guard = cf::lock_acquire "user_save:$path";
753 1579
754=head3 cf::player 1580 return if $pl->{deny_save};
1581
1582 aio_mkdir playerdir $pl, 0770;
1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1590 $pl->save_pl ($path);
1591 cf::cede_to_tick;
1592}
1593
1594sub new($) {
1595 my ($login) = @_;
1596
1597 my $self = create;
1598
1599 $self->ob->name ($login);
1600 $self->{deny_save} = 1;
1601
1602 $cf::PLAYER{$login} = $self;
1603
1604 $self
1605}
1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1617=item $pl->quit_character
1618
1619Nukes the player without looking back. If logged in, the connection will
1620be destroyed. May block for a long time.
1621
1622=cut
1623
1624sub quit_character {
1625 my ($pl) = @_;
1626
1627 my $name = $pl->ob->name;
1628
1629 $pl->{deny_save} = 1;
1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1631
1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1637 $pl->ns->destroy if $pl->ns;
1638
1639 my $path = playerdir $pl;
1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1641 aio_rename $path, $temp;
1642 delete $cf::PLAYER{$pl->ob->name};
1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1665}
1666
1667=item cf::player::list_logins
1668
1669Returns am arrayref of all valid playernames in the system, can take a
1670while and may block, so not sync_job-capable, ever.
1671
1672=cut
1673
1674sub list_logins {
1675 my $dirs = aio_readdir $PLAYERDIR
1676 or return [];
1677
1678 my @logins;
1679
1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1690
1691 utf8::decode $login;
1692 push @logins, $login;
1693 }
1694
1695 \@logins
1696}
1697
1698=item $player->maps
1699
1700=item cf::player::maps $login
1701
1702Returns an arrayref of map paths that are private for this
1703player. May block.
1704
1705=cut
1706
1707sub maps($) {
1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1711
1712 my $files = aio_readdir playerdir $pl
1713 or return;
1714
1715 my @paths;
1716
1717 for (@$files) {
1718 utf8::decode $_;
1719 next if /\.(?:pl|pst)$/;
1720 next unless /^$PATH_SEP/o;
1721
1722 push @paths, cf::map::normalise "~$pl/$_";
1723 }
1724
1725 \@paths
1726}
1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1732=item $player->ext_reply ($msgid, @msg)
1733
1734Sends an ext reply to the player.
1735
1736=cut
1737
1738sub ext_reply($$@) {
1739 my ($self, $id, @msg) = @_;
1740
1741 $self->ns->ext_reply ($id, @msg)
1742}
1743
1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
755 1757
756=over 4 1758=over 4
757 1759
758=item cf::player::exists $login
759
760Returns true when the given account exists.
761
762=cut 1760=cut
763 1761
764sub cf::player::exists($) { 1762package cf::region;
765 cf::player::find $_[0]
766 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
767}
768 1763
769=item $player->ext_reply ($msgid, $msgtype, %msg) 1764=item cf::region::find_by_path $path
770 1765
771Sends an ext reply to the player. 1766Tries to decuce the likely region for a map knowing only its path.
772 1767
773=cut 1768=cut
774 1769
775sub cf::player::ext_reply($$$%) { 1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1786
1787=back
1788
1789=head3 cf::map
1790
1791=over 4
1792
1793=cut
1794
1795package cf::map;
1796
1797use Fcntl;
1798use Coro::AIO;
1799
1800use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1804our $MAX_RESET = 3600;
1805our $DEFAULT_RESET = 3000;
1806
1807sub generate_random_map {
1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1812 # mit "rum" bekleckern, nicht
1813 $self->_create_random_map (
1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1817 $rmp->{exit_on_final_map},
1818 $rmp->{xsize}, $rmp->{ysize},
1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1821 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1822 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1825 )
1826}
1827
1828=item cf::map->register ($regex, $prio)
1829
1830Register a handler for the map path matching the given regex at the
1831givne priority (higher is better, built-in handlers have priority 0, the
1832default).
1833
1834=cut
1835
1836sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844}
1845
1846# also paths starting with '/'
1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1848
1849sub thawer_merge {
776 my ($self, $id, %msg) = @_; 1850 my ($self, $merge) = @_;
777 1851
778 $msg{msgid} = $id; 1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
779 1855
780 $self->send ("ext " . to_json \%msg); 1856 $self->SUPER::thawer_merge ($merge);
781} 1857}
1858
1859sub normalise {
1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893}
1894
1895sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913}
1914
1915sub init {
1916 my ($self) = @_;
1917
1918 $self
1919}
1920
1921sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925}
1926
1927# the displayed name, this is a one way mapping
1928sub visible_name {
1929 &as_string
1930}
1931
1932# the original (read-only) location
1933sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937}
1938
1939# the temporary/swap location
1940sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945}
1946
1947# the unique path, undef == no special unique path
1948sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953}
1954
1955sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961}
1962
1963sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969}
1970
1971sub load_header_from($) {
1972 my ($self, $path) = @_;
1973
1974 utf8::encode $path;
1975 my $f = new_from_file cf::object::thawer $path
1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1983
1984 $self->{load_path} = $path;
1985
1986 1
1987}
1988
1989sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993}
1994
1995sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999}
2000
2001sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009}
2010
2011sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018}
2019
2020sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
2027 or return;
2028 $self->prepare_orig;
2029 }
2030
2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
2033
2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
2038}
2039
2040sub find;
2041sub find {
2042 my ($path, $origin) = @_;
2043
2044 $path = normalise $path, $origin && $origin->path;
2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2047 my $guard2 = cf::lock_acquire "map_find:$path";
2048
2049 $cf::MAP{$path} || do {
2050 my $map = new_from_path cf::map $path
2051 or return;
2052
2053 $map->{last_save} = $cf::RUNTIME;
2054
2055 $map->load_header
2056 or return;
2057
2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
2063 $map->reset;
2064 return find $path;
2065 }
2066
2067 $cf::MAP{$path} = $map
2068 }
2069}
2070
2071sub pre_load { }
2072#sub post_load { } # XS
2073
2074sub load {
2075 my ($self) = @_;
2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
2079 my $path = $self->{path};
2080
2081 {
2082 my $guard = cf::lock_acquire "map_data:$path";
2083
2084 return unless $self->valid;
2085 return unless $self->in_memory == cf::MAP_SWAPPED;
2086
2087 $self->in_memory (cf::MAP_LOADING);
2088
2089 $self->alloc;
2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
2097 or return;
2098
2099 $self->post_load_original
2100 if delete $self->{load_original};
2101
2102 if (my $uniq = $self->uniq_path) {
2103 utf8::encode $uniq;
2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
2106 $self->clear_unique_items;
2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
2110 }
2111 }
2112
2113 $f->resolve_delayed_derefs;
2114
2115 cf::cede_to_tick;
2116 # now do the right thing for maps
2117 $self->link_multipart_objects;
2118 $self->difficulty ($self->estimate_difficulty)
2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
2127 $self->activate;
2128 }
2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137}
2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2142sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
2151 $self
2152}
2153
2154# find and load all maps in the 3x3 area around a map
2155sub load_neighbours {
2156 my ($map) = @_;
2157
2158 my @neigh; # diagonal neighbours
2159
2160 for (0 .. 3) {
2161 my $neigh = $map->tile_path ($_)
2162 or next;
2163 $neigh = find $neigh, $map
2164 or next;
2165 $neigh->load;
2166
2167 push @neigh,
2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2170 }
2171
2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
2174 my $neigh = find $path, $origin
2175 or next;
2176 $neigh->load;
2177 }
2178}
2179
2180sub find_sync {
2181 my ($path, $origin) = @_;
2182
2183 cf::sync_job { find $path, $origin }
2184}
2185
2186sub do_load_sync {
2187 my ($map) = @_;
2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
2192 cf::sync_job { $map->load };
2193}
2194
2195our %MAP_PREFETCH;
2196our $MAP_PREFETCHER = undef;
2197
2198sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
2212 while (%MAP_PREFETCH) {
2213 while (my ($k, $v) = each %MAP_PREFETCH) {
2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
2218 delete $MAP_PREFETCH{$k};
2219 }
2220 }
2221 undef $MAP_PREFETCHER;
2222 };
2223 $MAP_PREFETCHER->prio (6);
2224
2225 ()
2226}
2227
2228# common code, used by both ->save and ->swapout
2229sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
2258}
2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2268sub swap_out {
2269 my ($self) = @_;
2270
2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2275 return if $self->players;
2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287}
2288
2289sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299}
2300
2301sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305}
2306
2307sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
2331
2332 $self->unlink_save;
2333 $self->destroy;
2334}
2335
2336my $nuke_counter = "aaaa";
2337
2338sub nuke {
2339 my ($self) = @_;
2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map::wrap";
2349 delete $self->{deny_reset};
2350 $self->{deny_save} = 1;
2351 $self->reset_timeout (1);
2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
2357 $self->reset; # polite request, might not happen
2358}
2359
2360=item $maps = cf::map::tmp_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376}
2377
2378=item $maps = cf::map::random_maps
2379
2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
2382
2383=cut
2384
2385sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394}
2395
2396=item cf::map::unique_maps
2397
2398Returns an arrayref of paths of all shared maps that have
2399instantiated unique items. May block.
2400
2401=cut
2402
2403sub unique_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413}
2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2446
2447=back
2448
2449=head3 cf::object
2450
2451=cut
2452
2453package cf::object;
2454
2455=over 4
2456
2457=item $ob->inv_recursive
2458
2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2461
2462=cut
2463
2464sub inv_recursive_;
2465sub inv_recursive_ {
2466 map { $_, inv_recursive_ $_->inv } @_
2467}
2468
2469sub inv_recursive {
2470 inv_recursive_ inv $_[0]
2471}
2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
2501package cf;
782 2502
783=back 2503=back
784 2504
785=head3 cf::object::player 2505=head3 cf::object::player
786 2506
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 2513dialogue with the given NPC character.
794 2514
795=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
796 2530
797# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
798# with dialog boxes. 2532# with dialog boxes.
799#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
800sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
802 2536
803 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
804 2538
805 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
806 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
807 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
808 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
809 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
810 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
811} 2564}
812 2565
813=item $player_object->may ("access") 2566=item $player_object->may ("access")
814 2567
815Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
824 (ref $cf::CFG{"may_$access"} 2577 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2578 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 2579 : $cf::CFG{"may_$access"})
827} 2580}
828 2581
2582=item $player_object->enter_link
2583
2584Freezes the player and moves him/her to a special map (C<{link}>).
2585
2586The player should be reasonably safe there for short amounts of time (e.g.
2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2590
2591Will never block.
2592
2593=item $player_object->leave_link ($map, $x, $y)
2594
2595Moves the player out of the special C<{link}> map onto the specified
2596map. If the map is not valid (or omitted), the player will be moved back
2597to the location he/she was before the call to C<enter_link>, or, if that
2598fails, to the emergency map position.
2599
2600Might block.
2601
2602=cut
2603
2604sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612}
2613
2614sub cf::object::player::enter_link {
2615 my ($self) = @_;
2616
2617 $self->deactivate_recursive;
2618
2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2620
2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2622 if $self->map && $self->map->{path} ne "{link}";
2623
2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2625}
2626
2627sub cf::object::player::leave_link {
2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
2631
2632 my $link_pos = delete $self->{_link_pos};
2633
2634 unless ($map) {
2635 # restore original map position
2636 ($map, $x, $y) = @{ $link_pos || [] };
2637 $map = cf::map::find $map;
2638
2639 unless ($map) {
2640 ($map, $x, $y) = @$EMERGENCY_POSITION;
2641 $map = cf::map::find $map
2642 or die "FATAL: cannot load emergency map\n";
2643 }
2644 }
2645
2646 ($x, $y) = (-1, -1)
2647 unless (defined $x) && (defined $y);
2648
2649 # use -1 or undef as default coordinates, not 0, 0
2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2651 if $x <= 0 && $y <= 0;
2652
2653 $map->load;
2654 $map->load_neighbours;
2655
2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive
2663 unless exists $self->{_link_pos}; # maybe we re in-flight again
2664}
2665
2666=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2667
2668Moves the player to the given map-path and coordinates by first freezing
2669her, loading and preparing them map, calling the provided $check callback
2670that has to return the map if sucecssful, and then unfreezes the player on
2671the new (success) or old (failed) map position. In either case, $done will
2672be called at the end of this process.
2673
2674Note that $check will be called with a potentially non-loaded map, so if
2675it needs a loaded map it has to call C<< ->load >>.
2676
2677=cut
2678
2679our $GOTOGEN;
2680
2681sub cf::object::player::goto {
2682 my ($self, $path, $x, $y, $check, $done) = @_;
2683
2684 # do generation counting so two concurrent goto's will be executed in-order
2685 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2686
2687 $self->enter_link;
2688
2689 (async {
2690 $Coro::current->{desc} = "player::goto $path $x $y";
2691
2692 # *tag paths override both path and x|y
2693 if ($path =~ /^\*(.*)$/) {
2694 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2695 my $ob = $obs[rand @obs];
2696
2697 # see if we actually can go there
2698 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2699 $ob = $obs[rand @obs];
2700 } else {
2701 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2702 }
2703 # else put us there anyways for now #d#
2704
2705 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2706 } else {
2707 ($path, $x, $y) = (undef, undef, undef);
2708 }
2709 }
2710
2711 my $map = eval {
2712 my $map = defined $path ? cf::map::find $path : undef;
2713
2714 if ($map) {
2715 $map = $map->customise_for ($self);
2716 $map = $check->($map) if $check && $map;
2717 } else {
2718 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2719 }
2720
2721 $map
2722 };
2723
2724 if ($@) {
2725 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2726 LOG llevError | logBacktrace, Carp::longmess $@;
2727 }
2728
2729 if ($gen == $self->{_goto_generation}) {
2730 delete $self->{_goto_generation};
2731 $self->leave_link ($map, $x, $y);
2732 }
2733
2734 $done->() if $done;
2735 })->prio (1);
2736}
2737
2738=item $player_object->enter_exit ($exit_object)
2739
2740=cut
2741
2742sub parse_random_map_params {
2743 my ($spec) = @_;
2744
2745 my $rmp = { # defaults
2746 xsize => (cf::rndm 15, 40),
2747 ysize => (cf::rndm 15, 40),
2748 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2749 #layout => string,
2750 };
2751
2752 for (split /\n/, $spec) {
2753 my ($k, $v) = split /\s+/, $_, 2;
2754
2755 $rmp->{lc $k} = $v if (length $k) && (length $v);
2756 }
2757
2758 $rmp
2759}
2760
2761sub prepare_random_map {
2762 my ($exit) = @_;
2763
2764 # all this does is basically replace the /! path by
2765 # a new random map path (?random/...) with a seed
2766 # that depends on the exit object
2767
2768 my $rmp = parse_random_map_params $exit->msg;
2769
2770 if ($exit->map) {
2771 $rmp->{region} = $exit->region->name;
2772 $rmp->{origin_map} = $exit->map->path;
2773 $rmp->{origin_x} = $exit->x;
2774 $rmp->{origin_y} = $exit->y;
2775
2776 $exit->map->touch;
2777 }
2778
2779 $rmp->{random_seed} ||= $exit->random_seed;
2780
2781 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2782 my $md5 = Digest::MD5::md5_hex $data;
2783 my $meta = "$RANDOMDIR/$md5.meta";
2784
2785 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2786 aio_write $fh, 0, (length $data), $data, 0;
2787 undef $fh;
2788 aio_rename "$meta~", $meta;
2789
2790 my $slaying = "?random/$md5";
2791
2792 if ($exit->valid) {
2793 $exit->slaying ("?random/$md5");
2794 $exit->msg (undef);
2795 }
2796 }
2797}
2798
2799sub cf::object::player::enter_exit {
2800 my ($self, $exit) = @_;
2801
2802 return unless $self->type == cf::PLAYER;
2803
2804 $self->enter_link;
2805
2806 (async {
2807 $Coro::current->{desc} = "enter_exit";
2808
2809 unless (eval {
2810 $self->deactivate_recursive; # just to be sure
2811
2812 # random map handling
2813 {
2814 my $guard = cf::lock_acquire "exit_prepare:$exit";
2815
2816 prepare_random_map $exit
2817 if $exit->slaying eq "/!";
2818 }
2819
2820 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2821 my $x = $exit->stats->hp;
2822 my $y = $exit->stats->sp;
2823
2824 $self->goto ($map, $x, $y);
2825
2826 # if exit is damned, update players death & WoR home-position
2827 $self->contr->savebed ($map, $x, $y)
2828 if $exit->flag (cf::FLAG_DAMNED);
2829
2830 1
2831 }) {
2832 $self->message ("Something went wrong deep within the deliantra server. "
2833 . "I'll try to bring you back to the map you were before. "
2834 . "Please report this to the dungeon master!",
2835 cf::NDI_UNIQUE | cf::NDI_RED);
2836
2837 warn "ERROR in enter_exit: $@";
2838 $self->leave_link;
2839 }
2840 })->prio (1);
2841}
2842
829=head3 cf::client 2843=head3 cf::client
830 2844
831=over 4 2845=over 4
832 2846
833=item $client->send_drawinfo ($text, $flags) 2847=item $client->send_drawinfo ($text, $flags)
839 2853
840sub cf::client::send_drawinfo { 2854sub cf::client::send_drawinfo {
841 my ($self, $text, $flags) = @_; 2855 my ($self, $text, $flags) = @_;
842 2856
843 utf8::encode $text; 2857 utf8::encode $text;
844 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2858 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
845} 2859}
846 2860
2861=item $client->send_big_packet ($pkt)
2862
2863Like C<send_packet>, but tries to compress large packets, and fragments
2864them as required.
2865
2866=cut
2867
2868our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2869
2870sub cf::client::send_big_packet {
2871 my ($self, $pkt) = @_;
2872
2873 # try lzf for large packets
2874 $pkt = "lzf " . Compress::LZF::compress $pkt
2875 if 1024 <= length $pkt and $self->{can_lzf};
2876
2877 # split very large packets
2878 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2879 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2880 $pkt = "frag";
2881 }
2882
2883 $self->send_packet ($pkt);
2884}
2885
2886=item $client->send_msg ($channel, $msg, $color, [extra...])
2887
2888Send a drawinfo or msg packet to the client, formatting the msg for the
2889client if neccessary. C<$type> should be a string identifying the type of
2890the message, with C<log> being the default. If C<$color> is negative, suppress
2891the message unless the client supports the msg packet.
2892
2893=cut
2894
2895# non-persistent channels (usually the info channel)
2896our %CHANNEL = (
2897 "c/motd" => {
2898 id => "infobox",
2899 title => "MOTD",
2900 reply => undef,
2901 tooltip => "The message of the day",
2902 },
2903 "c/identify" => {
2904 id => "infobox",
2905 title => "Identify",
2906 reply => undef,
2907 tooltip => "Items recently identified",
2908 },
2909 "c/examine" => {
2910 id => "infobox",
2911 title => "Examine",
2912 reply => undef,
2913 tooltip => "Signs and other items you examined",
2914 },
2915 "c/shopinfo" => {
2916 id => "infobox",
2917 title => "Shop Info",
2918 reply => undef,
2919 tooltip => "What your bargaining skill tells you about the shop",
2920 },
2921 "c/book" => {
2922 id => "infobox",
2923 title => "Book",
2924 reply => undef,
2925 tooltip => "The contents of a note or book",
2926 },
2927 "c/lookat" => {
2928 id => "infobox",
2929 title => "Look",
2930 reply => undef,
2931 tooltip => "What you saw there",
2932 },
2933 "c/who" => {
2934 id => "infobox",
2935 title => "Players",
2936 reply => undef,
2937 tooltip => "Shows players who are currently online",
2938 },
2939 "c/body" => {
2940 id => "infobox",
2941 title => "Body Parts",
2942 reply => undef,
2943 tooltip => "Shows which body parts you posess and are available",
2944 },
2945 "c/statistics" => {
2946 id => "infobox",
2947 title => "Statistics",
2948 reply => undef,
2949 tooltip => "Shows your primary statistics",
2950 },
2951 "c/skills" => {
2952 id => "infobox",
2953 title => "Skills",
2954 reply => undef,
2955 tooltip => "Shows your experience per skill and item power",
2956 },
2957 "c/shopitems" => {
2958 id => "infobox",
2959 title => "Shop Items",
2960 reply => undef,
2961 tooltip => "Shows the items currently for sale in this shop",
2962 },
2963 "c/resistances" => {
2964 id => "infobox",
2965 title => "Resistances",
2966 reply => undef,
2967 tooltip => "Shows your resistances",
2968 },
2969 "c/pets" => {
2970 id => "infobox",
2971 title => "Pets",
2972 reply => undef,
2973 tooltip => "Shows information abotu your pets/a specific pet",
2974 },
2975 "c/perceiveself" => {
2976 id => "infobox",
2977 title => "Perceive Self",
2978 reply => undef,
2979 tooltip => "You gained detailed knowledge about yourself",
2980 },
2981 "c/uptime" => {
2982 id => "infobox",
2983 title => "Uptime",
2984 reply => undef,
2985 tooltip => "How long the server has been running since last restart",
2986 },
2987 "c/mapinfo" => {
2988 id => "infobox",
2989 title => "Map Info",
2990 reply => undef,
2991 tooltip => "Information related to the maps",
2992 },
2993 "c/party" => {
2994 id => "party",
2995 title => "Party",
2996 reply => "gsay ",
2997 tooltip => "Messages and chat related to your party",
2998 },
2999 "c/death" => {
3000 id => "death",
3001 title => "Death",
3002 reply => undef,
3003 tooltip => "Reason for and more info about your most recent death",
3004 },
3005 "c/say" => $SAY_CHANNEL,
3006 "c/chat" => $CHAT_CHANNEL,
3007);
3008
3009sub cf::client::send_msg {
3010 my ($self, $channel, $msg, $color, @extra) = @_;
3011
3012 $msg = $self->pl->expand_cfpod ($msg)
3013 unless $color & cf::NDI_VERBATIM;
3014
3015 $color &= cf::NDI_CLIENT_MASK; # just in case...
3016
3017 # check predefined channels, for the benefit of C
3018 if ($CHANNEL{$channel}) {
3019 $channel = $CHANNEL{$channel};
3020
3021 $self->ext_msg (channel_info => $channel);
3022 $channel = $channel->{id};
3023
3024 } elsif (ref $channel) {
3025 # send meta info to client, if not yet sent
3026 unless (exists $self->{channel}{$channel->{id}}) {
3027 $self->{channel}{$channel->{id}} = $channel;
3028 $self->ext_msg (channel_info => $channel);
3029 }
3030
3031 $channel = $channel->{id};
3032 }
3033
3034 return unless @extra || length $msg;
3035
3036 # default colour, mask it out
3037 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3038 if $color & cf::NDI_DEF;
3039
3040 my $pkt = "msg "
3041 . $self->{json_coder}->encode (
3042 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3043 );
3044
3045 $self->send_big_packet ($pkt);
3046}
3047
3048=item $client->ext_msg ($type, @msg)
3049
3050Sends an ext event to the client.
3051
3052=cut
3053
3054sub cf::client::ext_msg($$@) {
3055 my ($self, $type, @msg) = @_;
3056
3057 if ($self->extcmd == 2) {
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3059 } elsif ($self->extcmd == 1) { # TODO: remove
3060 push @msg, msgtype => "event_$type";
3061 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3062 }
3063}
3064
3065=item $client->ext_reply ($msgid, @msg)
3066
3067Sends an ext reply to the client.
3068
3069=cut
3070
3071sub cf::client::ext_reply($$@) {
3072 my ($self, $id, @msg) = @_;
3073
3074 if ($self->extcmd == 2) {
3075 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3076 } elsif ($self->extcmd == 1) {
3077 #TODO: version 1, remove
3078 unshift @msg, msgtype => "reply", msgid => $id;
3079 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3080 }
3081}
847 3082
848=item $success = $client->query ($flags, "text", \&cb) 3083=item $success = $client->query ($flags, "text", \&cb)
849 3084
850Queues a query to the client, calling the given callback with 3085Queues a query to the client, calling the given callback with
851the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3086the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
852C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3087C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
853 3088
854Queries can fail, so check the return code. Or don't, as queries will become 3089Queries can fail, so check the return code. Or don't, as queries will
855reliable at some point in the future. 3090become reliable at some point in the future.
856 3091
857=cut 3092=cut
858 3093
859sub cf::client::query { 3094sub cf::client::query {
860 my ($self, $flags, $text, $cb) = @_; 3095 my ($self, $flags, $text, $cb) = @_;
868 utf8::encode $text; 3103 utf8::encode $text;
869 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3104 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
870 3105
871 $self->send_packet ($self->{query_queue}[0][0]) 3106 $self->send_packet ($self->{query_queue}[0][0])
872 if @{ $self->{query_queue} } == 1; 3107 if @{ $self->{query_queue} } == 1;
3108
3109 1
873} 3110}
874 3111
875cf::client->attach ( 3112cf::client->attach (
3113 on_connect => sub {
3114 my ($ns) = @_;
3115
3116 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3117 },
876 on_reply => sub { 3118 on_reply => sub {
877 my ($ns, $msg) = @_; 3119 my ($ns, $msg) = @_;
878 3120
879 # this weird shuffling is so that direct followup queries 3121 # this weird shuffling is so that direct followup queries
880 # get handled first 3122 # get handled first
881 my $queue = delete $ns->{query_queue}; 3123 my $queue = delete $ns->{query_queue}
3124 or return; # be conservative, not sure how that can happen, but we saw a crash here
882 3125
883 (shift @$queue)->[1]->($msg); 3126 (shift @$queue)->[1]->($msg);
3127 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
884 3128
885 push @{ $ns->{query_queue} }, @$queue; 3129 push @{ $ns->{query_queue} }, @$queue;
886 3130
887 if (@{ $ns->{query_queue} } == @$queue) { 3131 if (@{ $ns->{query_queue} } == @$queue) {
888 if (@$queue) { 3132 if (@$queue) {
889 $ns->send_packet ($ns->{query_queue}[0][0]); 3133 $ns->send_packet ($ns->{query_queue}[0][0]);
890 } else { 3134 } else {
891 $ns->state (ST_PLAYING); 3135 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
892 } 3136 }
893 } 3137 }
3138 },
3139 on_exticmd => sub {
3140 my ($ns, $buf) = @_;
3141
3142 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3143
3144 if (ref $msg) {
3145 my ($type, $reply, @payload) =
3146 "ARRAY" eq ref $msg
3147 ? @$msg
3148 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3149
3150 my @reply;
3151
3152 if (my $cb = $EXTICMD{$type}) {
3153 @reply = $cb->($ns, @payload);
3154 }
3155
3156 $ns->ext_reply ($reply, @reply)
3157 if $reply;
3158
3159 } else {
3160 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3161 }
3162
3163 cf::override;
894 }, 3164 },
895); 3165);
896 3166
897=item $client->coro (\&cb) 3167=item $client->async (\&cb)
898 3168
899Create a new coroutine, running the specified callback. The coroutine will 3169Create a new coroutine, running the specified callback. The coroutine will
900be automatically cancelled when the client gets destroyed (e.g. on logout, 3170be automatically cancelled when the client gets destroyed (e.g. on logout,
901or loss of connection). 3171or loss of connection).
902 3172
903=cut 3173=cut
904 3174
905sub cf::client::coro { 3175sub cf::client::async {
906 my ($self, $cb) = @_; 3176 my ($self, $cb) = @_;
907 3177
908 my $coro; $coro = async { 3178 my $coro = &Coro::async ($cb);
909 eval { 3179
910 $cb->(); 3180 $coro->on_destroy (sub {
911 };
912 warn $@ if $@;
913 delete $self->{_coro}{$coro+0}; 3181 delete $self->{_coro}{$coro+0};
914 }; 3182 });
915 3183
916 $self->{_coro}{$coro+0} = $coro; 3184 $self->{_coro}{$coro+0} = $coro;
3185
3186 $coro
917} 3187}
918 3188
919cf::client->attach ( 3189cf::client->attach (
920 on_destroy => sub { 3190 on_client_destroy => sub {
921 my ($ns) = @_; 3191 my ($ns) = @_;
922 3192
923 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3193 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
924 }, 3194 },
925); 3195);
940our $safe = new Safe "safe"; 3210our $safe = new Safe "safe";
941our $safe_hole = new Safe::Hole; 3211our $safe_hole = new Safe::Hole;
942 3212
943$SIG{FPE} = 'IGNORE'; 3213$SIG{FPE} = 'IGNORE';
944 3214
945$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3215$safe->permit_only (Opcode::opset qw(
3216 :base_core :base_mem :base_orig :base_math :base_loop
3217 grepstart grepwhile mapstart mapwhile
3218 sort time
3219));
946 3220
947# here we export the classes and methods available to script code 3221# here we export the classes and methods available to script code
948 3222
949=pod 3223=pod
950 3224
951The following fucntions and emthods are available within a safe environment: 3225The following functions and methods are available within a safe environment:
952 3226
953 cf::object contr pay_amount pay_player map 3227 cf::object
3228 contr pay_amount pay_player map x y force_find force_add destroy
3229 insert remove name archname title slaying race decrease split
3230 value
3231
954 cf::object::player player 3232 cf::object::player
955 cf::player peaceful 3233 player
956 cf::map trigger 3234
3235 cf::player
3236 peaceful
3237
3238 cf::map
3239 trigger
957 3240
958=cut 3241=cut
959 3242
960for ( 3243for (
961 ["cf::object" => qw(contr pay_amount pay_player map)], 3244 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3245 insert remove inv nrof name archname title slaying race
3246 decrease split destroy change_exp value msg lore send_msg)],
962 ["cf::object::player" => qw(player)], 3247 ["cf::object::player" => qw(player)],
963 ["cf::player" => qw(peaceful)], 3248 ["cf::player" => qw(peaceful send_msg)],
964 ["cf::map" => qw(trigger)], 3249 ["cf::map" => qw(trigger)],
965) { 3250) {
966 no strict 'refs'; 3251 no strict 'refs';
967 my ($pkg, @funs) = @$_; 3252 my ($pkg, @funs) = @$_;
968 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3253 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
986 3271
987 my $qcode = $code; 3272 my $qcode = $code;
988 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3273 $qcode =~ s/"/‟/g; # not allowed in #line filenames
989 $qcode =~ s/\n/\\n/g; 3274 $qcode =~ s/\n/\\n/g;
990 3275
3276 %vars = (_dummy => 0) unless %vars;
3277
3278 my @res;
991 local $_; 3279 local $_;
992 local @safe::cf::_safe_eval_args = values %vars;
993 3280
994 my $eval = 3281 my $eval =
995 "do {\n" 3282 "do {\n"
996 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3283 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
997 . "#line 0 \"{$qcode}\"\n" 3284 . "#line 0 \"{$qcode}\"\n"
998 . $code 3285 . $code
999 . "\n}" 3286 . "\n}"
1000 ; 3287 ;
1001 3288
3289 if ($CFG{safe_eval}) {
1002 sub_generation_inc; 3290 sub_generation_inc;
3291 local @safe::cf::_safe_eval_args = values %vars;
1003 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3292 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1004 sub_generation_inc; 3293 sub_generation_inc;
3294 } else {
3295 local @cf::_safe_eval_args = values %vars;
3296 @res = wantarray ? eval eval : scalar eval $eval;
3297 }
1005 3298
1006 if ($@) { 3299 if ($@) {
1007 warn "$@"; 3300 warn "$@";
1008 warn "while executing safe code '$code'\n"; 3301 warn "while executing safe code '$code'\n";
1009 warn "with arguments " . (join " ", %vars) . "\n"; 3302 warn "with arguments " . (join " ", %vars) . "\n";
1028=cut 3321=cut
1029 3322
1030sub register_script_function { 3323sub register_script_function {
1031 my ($fun, $cb) = @_; 3324 my ($fun, $cb) = @_;
1032 3325
1033 no strict 'refs'; 3326 $fun = "safe::$fun" if $CFG{safe_eval};
1034 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3327 *$fun = $safe_hole->wrap ($cb);
1035} 3328}
1036 3329
1037=back 3330=back
1038 3331
1039=cut 3332=cut
1040 3333
1041############################################################################# 3334#############################################################################
3335# the server's init and main functions
1042 3336
1043=head2 EXTENSION DATABASE SUPPORT 3337sub load_facedata($) {
3338 my ($path) = @_;
1044 3339
1045Crossfire maintains a very simple database for extension use. It can 3340 # HACK to clear player env face cache, we need some signal framework
1046currently store anything that can be serialised using Storable, which 3341 # for this (global event?)
1047excludes objects. 3342 %ext::player_env::MUSIC_FACE_CACHE = ();
1048 3343
1049The parameter C<$family> should best start with the name of the extension 3344 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1050using it, it should be unique.
1051 3345
1052=over 4 3346 warn "loading facedata from $path\n";
1053 3347
1054=item $hashref = cf::db_get $family 3348 my $facedata;
3349 0 < aio_load $path, $facedata
3350 or die "$path: $!";
1055 3351
1056Return a hashref for use by the extension C<$family>, which can be 3352 $facedata = Coro::Storable::thaw $facedata;
1057modified. After modifications, you have to call C<cf::db_dirty> or
1058C<cf::db_sync>.
1059 3353
1060=item $value = cf::db_get $family => $key 3354 $facedata->{version} == 2
3355 or cf::cleanup "$path: version mismatch, cannot proceed.";
1061 3356
1062Returns a single value from the database 3357 # patch in the exptable
3358 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3359 $facedata->{resource}{"res/exp_table"} = {
3360 type => FT_RSRC,
3361 data => $exp_table,
3362 hash => (Digest::MD5::md5 $exp_table),
3363 };
3364 cf::cede_to_tick;
1063 3365
1064=item cf::db_put $family => $hashref 3366 {
3367 my $faces = $facedata->{faceinfo};
1065 3368
1066Stores the given family hashref into the database. Updates are delayed, if 3369 while (my ($face, $info) = each %$faces) {
1067you want the data to be synced to disk immediately, use C<cf::db_sync>. 3370 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1068 3371
1069=item cf::db_put $family => $key => $value 3372 cf::face::set_visibility $idx, $info->{visibility};
3373 cf::face::set_magicmap $idx, $info->{magicmap};
3374 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3375 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1070 3376
1071Stores the given C<$value> in the family hash. Updates are delayed, if you 3377 cf::cede_to_tick;
1072want the data to be synced to disk immediately, use C<cf::db_sync>. 3378 }
1073 3379
1074=item cf::db_dirty 3380 while (my ($face, $info) = each %$faces) {
3381 next unless $info->{smooth};
1075 3382
1076Marks the database as dirty, to be updated at a later time. 3383 my $idx = cf::face::find $face
3384 or next;
1077 3385
1078=item cf::db_sync 3386 if (my $smooth = cf::face::find $info->{smooth}) {
3387 cf::face::set_smooth $idx, $smooth;
3388 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3389 } else {
3390 warn "smooth face '$info->{smooth}' not found for face '$face'";
3391 }
1079 3392
1080Immediately write the database to disk I<if it is dirty>. 3393 cf::cede_to_tick;
3394 }
3395 }
1081 3396
1082=cut 3397 {
3398 my $anims = $facedata->{animinfo};
1083 3399
1084our $DB; 3400 while (my ($anim, $info) = each %$anims) {
3401 cf::anim::set $anim, $info->{frames}, $info->{facings};
3402 cf::cede_to_tick;
3403 }
3404
3405 cf::anim::invalidate_all; # d'oh
3406 }
3407
3408 {
3409 my $res = $facedata->{resource};
3410
3411 while (my ($name, $info) = each %$res) {
3412 if (defined $info->{type}) {
3413 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3414
3415 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3416 cf::face::set_type $idx, $info->{type};
3417 } else {
3418 $RESOURCE{$name} = $info;
3419 }
3420
3421 cf::cede_to_tick;
3422 }
3423 }
3424
3425 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3426
3427 1
3428}
3429
3430cf::global->attach (on_resource_update => sub {
3431 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3432 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3433
3434 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3435 my $sound = $soundconf->{compat}[$_]
3436 or next;
3437
3438 my $face = cf::face::find "sound/$sound->[1]";
3439 cf::sound::set $sound->[0] => $face;
3440 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3441 }
3442
3443 while (my ($k, $v) = each %{$soundconf->{event}}) {
3444 my $face = cf::face::find "sound/$v";
3445 cf::sound::set $k => $face;
3446 }
3447 }
3448});
3449
3450register_exticmd fx_want => sub {
3451 my ($ns, $want) = @_;
3452
3453 while (my ($k, $v) = each %$want) {
3454 $ns->fx_want ($k, $v);
3455 }
3456};
3457
3458sub load_resource_file($) {
3459 my $guard = lock_acquire "load_resource_file";
3460
3461 my $status = load_resource_file_ $_[0];
3462 get_slot 0.1, 100;
3463 cf::arch::commit_load;
3464
3465 $status
3466}
3467
3468sub reload_regions {
3469 # HACK to clear player env face cache, we need some signal framework
3470 # for this (global event?)
3471 %ext::player_env::MUSIC_FACE_CACHE = ();
3472
3473 load_resource_file "$MAPDIR/regions"
3474 or die "unable to load regions file\n";
3475
3476 for (cf::region::list) {
3477 $_->{match} = qr/$_->{match}/
3478 if exists $_->{match};
3479 }
3480}
3481
3482sub reload_facedata {
3483 load_facedata "$DATADIR/facedata"
3484 or die "unable to load facedata\n";
3485}
3486
3487sub reload_archetypes {
3488 load_resource_file "$DATADIR/archetypes"
3489 or die "unable to load archetypes\n";
3490}
3491
3492sub reload_treasures {
3493 load_resource_file "$DATADIR/treasures"
3494 or die "unable to load treasurelists\n";
3495}
3496
3497sub reload_resources {
3498 warn "reloading resource files...\n";
3499
3500 reload_facedata;
3501 reload_archetypes;
3502 reload_regions;
3503 reload_treasures;
3504
3505 warn "finished reloading resource files\n";
3506}
3507
3508sub reload_config {
3509 warn "reloading config file...\n";
3510
3511 open my $fh, "<:utf8", "$CONFDIR/config"
3512 or return;
3513
3514 local $/;
3515 *CFG = YAML::XS::Load scalar <$fh>;
3516
3517 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3518
3519 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3520 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3521
3522 if (exists $CFG{mlockall}) {
3523 eval {
3524 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3525 and die "WARNING: m(un)lockall failed: $!\n";
3526 };
3527 warn $@ if $@;
3528 }
3529
3530 warn "finished reloading resource files\n";
3531}
3532
3533sub pidfile() {
3534 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3535 or die "$PIDFILE: $!";
3536 flock $fh, &Fcntl::LOCK_EX
3537 or die "$PIDFILE: flock: $!";
3538 $fh
3539}
3540
3541# make sure only one server instance is running at any one time
3542sub atomic {
3543 my $fh = pidfile;
3544
3545 my $pid = <$fh>;
3546 kill 9, $pid if $pid > 0;
3547
3548 seek $fh, 0, 0;
3549 print $fh $$;
3550}
3551
3552sub main_loop {
3553 warn "EV::loop starting\n";
3554 if (1) {
3555 EV::loop;
3556 }
3557 warn "EV::loop returned\n";
3558 goto &main_loop unless $REALLY_UNLOOP;
3559}
3560
3561sub main {
3562 cf::init_globals; # initialise logging
3563
3564 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3565 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3566 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3567 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3568
3569 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3570
3571 # we must not ever block the main coroutine
3572 local $Coro::idle = sub {
3573 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3574 (async {
3575 $Coro::current->{desc} = "IDLE BUG HANDLER";
3576 EV::loop EV::LOOP_ONESHOT;
3577 })->prio (Coro::PRIO_MAX);
3578 };
3579
3580 evthread_start IO::AIO::poll_fileno;
3581
3582 cf::sync_job {
3583 cf::init_experience;
3584 cf::init_anim;
3585 cf::init_attackmess;
3586 cf::init_dynamic;
3587
3588 cf::load_settings;
3589 cf::load_materials;
3590
3591 reload_resources;
3592 reload_config;
3593 db_init;
3594
3595 cf::init_uuid;
3596 cf::init_signals;
3597 cf::init_skills;
3598
3599 cf::init_beforeplay;
3600
3601 atomic;
3602
3603 load_extensions;
3604
3605 utime time, time, $RUNTIMEFILE;
3606
3607 # no (long-running) fork's whatsoever before this point(!)
3608 use POSIX ();
3609 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3610
3611 (pop @POST_INIT)->(0) while @POST_INIT;
3612 };
3613
3614 cf::object::thawer::errors_are_fatal 0;
3615 warn "parse errors in files are no longer fatal from this point on.\n";
3616
3617 main_loop;
3618}
3619
3620#############################################################################
3621# initialisation and cleanup
3622
3623# install some emergency cleanup handlers
3624BEGIN {
3625 our %SIGWATCHER = ();
3626 for my $signal (qw(INT HUP TERM)) {
3627 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3628 cf::cleanup "SIG$signal";
3629 };
3630 }
3631}
3632
3633sub write_runtime_sync {
3634 my $t0 = AE::time;
3635
3636 # first touch the runtime file to show we are still running:
3637 # the fsync below can take a very very long time.
3638
3639 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3640
3641 my $guard = cf::lock_acquire "write_runtime";
3642
3643 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3644 or return;
3645
3646 my $value = $cf::RUNTIME + 90 + 10;
3647 # 10 is the runtime save interval, for a monotonic clock
3648 # 60 allows for the watchdog to kill the server.
3649
3650 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3651 and return;
3652
3653 # always fsync - this file is important
3654 aio_fsync $fh
3655 and return;
3656
3657 # touch it again to show we are up-to-date
3658 aio_utime $fh, undef, undef;
3659
3660 close $fh
3661 or return;
3662
3663 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3664 and return;
3665
3666 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3667
3668 1
3669}
3670
3671our $uuid_lock;
3672our $uuid_skip;
3673
3674sub write_uuid_sync($) {
3675 $uuid_skip ||= $_[0];
3676
3677 return if $uuid_lock;
3678 local $uuid_lock = 1;
3679
3680 my $uuid = "$LOCALDIR/uuid";
3681
3682 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3683 or return;
3684
3685 my $value = uuid_seq uuid_cur;
3686
3687 unless ($value) {
3688 warn "cowardly refusing to write zero uuid value!\n";
3689 return;
3690 }
3691
3692 my $value = uuid_str $value + $uuid_skip;
3693 $uuid_skip = 0;
3694
3695 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3696 and return;
3697
3698 # always fsync - this file is important
3699 aio_fsync $fh
3700 and return;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$uuid~", $uuid
3706 and return;
3707
3708 warn "uuid file written ($value).\n";
3709
3710 1
3711
3712}
3713
3714sub write_uuid($$) {
3715 my ($skip, $sync) = @_;
3716
3717 $sync ? write_uuid_sync $skip
3718 : async { write_uuid_sync $skip };
3719}
3720
3721sub emergency_save() {
3722 my $freeze_guard = cf::freeze_mainloop;
3723
3724 warn "emergency_perl_save: enter\n";
3725
3726 cf::sync_job {
3727 # this is a trade-off: we want to be very quick here, so
3728 # save all maps without fsync, and later call a global sync
3729 # (which in turn might be very very slow)
3730 local $USE_FSYNC = 0;
3731
3732 # use a peculiar iteration method to avoid tripping on perl
3733 # refcount bugs in for. also avoids problems with players
3734 # and maps saved/destroyed asynchronously.
3735 warn "emergency_perl_save: begin player save\n";
3736 for my $login (keys %cf::PLAYER) {
3737 my $pl = $cf::PLAYER{$login} or next;
3738 $pl->valid or next;
3739 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3740 $pl->save;
3741 }
3742 warn "emergency_perl_save: end player save\n";
3743
3744 warn "emergency_perl_save: begin map save\n";
3745 for my $path (keys %cf::MAP) {
3746 my $map = $cf::MAP{$path} or next;
3747 $map->valid or next;
3748 $map->save;
3749 }
3750 warn "emergency_perl_save: end map save\n";
3751
3752 warn "emergency_perl_save: begin database checkpoint\n";
3753 BDB::db_env_txn_checkpoint $DB_ENV;
3754 warn "emergency_perl_save: end database checkpoint\n";
3755
3756 warn "emergency_perl_save: begin write uuid\n";
3757 write_uuid_sync 1;
3758 warn "emergency_perl_save: end write uuid\n";
3759 };
3760
3761 warn "emergency_perl_save: starting sync()\n";
3762 IO::AIO::aio_sync sub {
3763 warn "emergency_perl_save: finished sync()\n";
3764 };
3765
3766 warn "emergency_perl_save: leave\n";
3767}
3768
3769sub post_cleanup {
3770 my ($make_core) = @_;
3771
3772 warn Carp::longmess "post_cleanup backtrace"
3773 if $make_core;
3774
3775 my $fh = pidfile;
3776 unlink $PIDFILE if <$fh> == $$;
3777}
3778
3779# a safer delete_package, copied from Symbol
3780sub clear_package($) {
3781 my $pkg = shift;
3782
3783 # expand to full symbol table name if needed
3784 unless ($pkg =~ /^main::.*::$/) {
3785 $pkg = "main$pkg" if $pkg =~ /^::/;
3786 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3787 $pkg .= '::' unless $pkg =~ /::$/;
3788 }
3789
3790 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3791 my $stem_symtab = *{$stem}{HASH};
3792
3793 defined $stem_symtab and exists $stem_symtab->{$leaf}
3794 or return;
3795
3796 # clear all symbols
3797 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3798 for my $name (keys %$leaf_symtab) {
3799 _gv_clear *{"$pkg$name"};
3800# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3801 }
3802}
3803
3804sub do_reload_perl() {
3805 # can/must only be called in main
3806 if (in_main) {
3807 warn "can only reload from main coroutine";
3808 return;
3809 }
3810
3811 return if $RELOAD++;
3812
3813 my $t1 = AE::time;
3814
3815 while ($RELOAD) {
3816 warn "reloading...";
3817
3818 warn "entering sync_job";
3819
3820 cf::sync_job {
3821 cf::write_runtime_sync; # external watchdog should not bark
3822 cf::emergency_save;
3823 cf::write_runtime_sync; # external watchdog should not bark
3824
3825 warn "syncing database to disk";
3826 BDB::db_env_txn_checkpoint $DB_ENV;
3827
3828 # if anything goes wrong in here, we should simply crash as we already saved
3829
3830 warn "flushing outstanding aio requests";
3831 while (IO::AIO::nreqs || BDB::nreqs) {
3832 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3833 }
3834
3835 warn "cancelling all extension coros";
3836 $_->cancel for values %EXT_CORO;
3837 %EXT_CORO = ();
3838
3839 warn "removing commands";
3840 %COMMAND = ();
3841
3842 warn "removing ext/exti commands";
3843 %EXTCMD = ();
3844 %EXTICMD = ();
3845
3846 warn "unloading/nuking all extensions";
3847 for my $pkg (@EXTS) {
3848 warn "... unloading $pkg";
3849
3850 if (my $cb = $pkg->can ("unload")) {
3851 eval {
3852 $cb->($pkg);
3853 1
3854 } or warn "$pkg unloaded, but with errors: $@";
3855 }
3856
3857 warn "... clearing $pkg";
3858 clear_package $pkg;
3859 }
3860
3861 warn "unloading all perl modules loaded from $LIBDIR";
3862 while (my ($k, $v) = each %INC) {
3863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3864
3865 warn "... unloading $k";
3866 delete $INC{$k};
3867
3868 $k =~ s/\.pm$//;
3869 $k =~ s/\//::/g;
3870
3871 if (my $cb = $k->can ("unload_module")) {
3872 $cb->();
3873 }
3874
3875 clear_package $k;
3876 }
3877
3878 warn "getting rid of safe::, as good as possible";
3879 clear_package "safe::$_"
3880 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3881
3882 warn "unloading cf.pm \"a bit\"";
3883 delete $INC{"cf.pm"};
3884 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3885
3886 # don't, removes xs symbols, too,
3887 # and global variables created in xs
3888 #clear_package __PACKAGE__;
3889
3890 warn "unload completed, starting to reload now";
3891
3892 warn "reloading cf.pm";
3893 require cf;
3894 cf::_connect_to_perl_1;
3895
3896 warn "loading config and database again";
3897 cf::reload_config;
3898
3899 warn "loading extensions";
3900 cf::load_extensions;
3901
3902 if ($REATTACH_ON_RELOAD) {
3903 warn "reattaching attachments to objects/players";
3904 _global_reattach; # objects, sockets
3905 warn "reattaching attachments to maps";
3906 reattach $_ for values %MAP;
3907 warn "reattaching attachments to players";
3908 reattach $_ for values %PLAYER;
3909 }
3910
3911 warn "running post_init jobs";
3912 (pop @POST_INIT)->(1) while @POST_INIT;
3913
3914 warn "leaving sync_job";
3915
3916 1
3917 } or do {
3918 warn $@;
3919 cf::cleanup "error while reloading, exiting.";
3920 };
3921
3922 warn "reloaded";
3923 --$RELOAD;
3924 }
3925
3926 $t1 = AE::time - $t1;
3927 warn "reload completed in ${t1}s\n";
3928};
3929
3930our $RELOAD_WATCHER; # used only during reload
3931
3932sub reload_perl() {
3933 # doing reload synchronously and two reloads happen back-to-back,
3934 # coro crashes during coro_state_free->destroy here.
3935
3936 $RELOAD_WATCHER ||= cf::async {
3937 Coro::AIO::aio_wait cache_extensions;
3938
3939 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3940 do_reload_perl;
3941 undef $RELOAD_WATCHER;
3942 };
3943 };
3944}
3945
3946register_command "reload" => sub {
3947 my ($who, $arg) = @_;
3948
3949 if ($who->flag (FLAG_WIZ)) {
3950 $who->message ("reloading server.");
3951 async {
3952 $Coro::current->{desc} = "perl_reload";
3953 reload_perl;
3954 };
3955 }
3956};
3957
3958unshift @INC, $LIBDIR;
3959
3960my $bug_warning = 0;
3961
3962our @WAIT_FOR_TICK;
3963our @WAIT_FOR_TICK_BEGIN;
3964
3965sub wait_for_tick {
3966 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3967
3968 my $signal = new Coro::Signal;
3969 push @WAIT_FOR_TICK, $signal;
3970 $signal->wait;
3971}
3972
3973sub wait_for_tick_begin {
3974 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3975
3976 my $signal = new Coro::Signal;
3977 push @WAIT_FOR_TICK_BEGIN, $signal;
3978 $signal->wait;
3979}
3980
3981sub tick {
3982 if ($Coro::current != $Coro::main) {
3983 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3984 unless ++$bug_warning > 10;
3985 return;
3986 }
3987
3988 cf::server_tick; # one server iteration
3989
3990 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3991
3992 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3993 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3994 Coro::async_pool {
3995 $Coro::current->{desc} = "runtime saver";
3996 write_runtime_sync
3997 or warn "ERROR: unable to write runtime file: $!";
3998 };
3999 }
4000
4001 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4002 $sig->send;
4003 }
4004 while (my $sig = shift @WAIT_FOR_TICK) {
4005 $sig->send;
4006 }
4007
4008 $LOAD = ($NOW - $TICK_START) / $TICK;
4009 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4010
4011 if (0) {
4012 if ($NEXT_TICK) {
4013 my $jitter = $TICK_START - $NEXT_TICK;
4014 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4015 warn "jitter $JITTER\n";#d#
4016 }
4017 }
4018}
1085 4019
1086{ 4020{
1087 my $path = cf::localdir . "/database.pst"; 4021 # configure BDB
1088 4022
1089 sub db_load() { 4023 BDB::min_parallel 16;
1090 warn "loading database $path\n";#d# remove later 4024 BDB::max_poll_reqs $TICK * 0.1;
1091 $DB = stat $path ? Storable::retrieve $path : { }; 4025 $AnyEvent::BDB::WATCHER->priority (1);
1092 }
1093 4026
1094 my $pid; 4027 unless ($DB_ENV) {
4028 $DB_ENV = BDB::db_env_create;
4029 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4030 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4031 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4032 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4033 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1095 4034
1096 sub db_save() { 4035 cf::sync_job {
1097 warn "saving database $path\n";#d# remove later
1098 waitpid $pid, 0 if $pid;
1099 if (0 == ($pid = fork)) {
1100 $DB->{_meta}{version} = 1;
1101 Storable::nstore $DB, "$path~";
1102 rename "$path~", $path;
1103 cf::_exit 0 if defined $pid;
1104 }
1105 }
1106
1107 my $dirty;
1108
1109 sub db_sync() {
1110 db_save if $dirty;
1111 undef $dirty;
1112 }
1113
1114 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1115 db_sync;
1116 });
1117
1118 sub db_dirty() {
1119 $dirty = 1;
1120 $idle->start;
1121 }
1122
1123 sub db_get($;$) {
1124 @_ >= 2
1125 ? $DB->{$_[0]}{$_[1]}
1126 : ($DB->{$_[0]} ||= { })
1127 }
1128
1129 sub db_put($$;$) {
1130 if (@_ >= 3) {
1131 $DB->{$_[0]}{$_[1]} = $_[2];
1132 } else { 4036 eval {
1133 $DB->{$_[0]} = $_[1]; 4037 BDB::db_env_open
1134 } 4038 $DB_ENV,
1135 db_dirty; 4039 $BDBDIR,
1136 } 4040 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4041 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4042 0666;
1137 4043
1138 cf::global->attach ( 4044 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1139 prio => 10000,
1140 on_cleanup => sub {
1141 db_sync;
1142 },
1143 );
1144}
1145
1146#############################################################################
1147# the server's main()
1148
1149sub cfg_load {
1150 open my $fh, "<:utf8", cf::confdir . "/config"
1151 or return;
1152
1153 local $/;
1154 *CFG = YAML::Syck::Load <$fh>;
1155}
1156
1157sub main {
1158 cfg_load;
1159 db_load;
1160 load_extensions;
1161 Event::loop;
1162}
1163
1164#############################################################################
1165# initialisation
1166
1167sub _perl_reload(&) {
1168 my ($msg) = @_;
1169
1170 $msg->("reloading...");
1171
1172 eval {
1173 # cancel all watchers
1174 for (Event::all_watchers) {
1175 $_->cancel if $_->data & WF_AUTOCANCEL;
1176 }
1177
1178 # unload all extensions
1179 for (@exts) {
1180 $msg->("unloading <$_>");
1181 unload_extension $_;
1182 }
1183
1184 # unload all modules loaded from $LIBDIR
1185 while (my ($k, $v) = each %INC) {
1186 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1187
1188 $msg->("removing <$k>");
1189 delete $INC{$k};
1190
1191 $k =~ s/\.pm$//;
1192 $k =~ s/\//::/g;
1193
1194 if (my $cb = $k->can ("unload_module")) {
1195 $cb->();
1196 } 4045 };
1197 4046
1198 Symbol::delete_package $k; 4047 cf::cleanup "db_env_open(db): $@" if $@;
1199 } 4048 };
4049 }
1200 4050
1201 # sync database to disk 4051 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1202 cf::db_sync; 4052 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1203
1204 # get rid of safe::, as good as possible
1205 Symbol::delete_package "safe::$_"
1206 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1207
1208 # remove register_script_function callbacks
1209 # TODO
1210
1211 # unload cf.pm "a bit"
1212 delete $INC{"cf.pm"};
1213
1214 # don't, removes xs symbols, too,
1215 # and global variables created in xs
1216 #Symbol::delete_package __PACKAGE__;
1217
1218 # reload cf.pm
1219 $msg->("reloading cf.pm");
1220 require cf;
1221
1222 # load config and database again
1223 cf::cfg_load;
1224 cf::db_load;
1225
1226 # load extensions
1227 $msg->("load extensions");
1228 cf::load_extensions;
1229
1230 # reattach attachments to objects
1231 $msg->("reattach");
1232 _global_reattach;
1233 }; 4053 };
1234 $msg->($@) if $@; 4054 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1235 4055 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1236 $msg->("reloaded");
1237};
1238
1239sub perl_reload() {
1240 _perl_reload {
1241 warn $_[0];
1242 print "$_[0]\n";
1243 }; 4056 };
4057 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4058 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4059 };
1244} 4060}
1245 4061
1246register "<global>", __PACKAGE__; 4062{
4063 # configure IO::AIO
1247 4064
1248register_command "perl-reload" => sub { 4065 IO::AIO::min_parallel 8;
4066 IO::AIO::max_poll_time $TICK * 0.1;
4067 undef $AnyEvent::AIO::WATCHER;
4068}
4069
4070my $_log_backtrace;
4071
4072sub _log_backtrace {
1249 my ($who, $arg) = @_; 4073 my ($msg, @addr) = @_;
1250 4074
1251 if ($who->flag (FLAG_WIZ)) { 4075 $msg =~ s/\n//;
1252 _perl_reload { 4076
1253 warn $_[0]; 4077 # limit the # of concurrent backtraces
1254 $who->message ($_[0]); 4078 if ($_log_backtrace < 2) {
4079 ++$_log_backtrace;
4080 my $perl_bt = Carp::longmess $msg;
4081 async {
4082 $Coro::current->{desc} = "abt $msg";
4083
4084 my @bt = fork_call {
4085 @addr = map { sprintf "%x", $_ } @addr;
4086 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4087 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4088 or die "addr2line: $!";
4089
4090 my @funcs;
4091 my @res = <$fh>;
4092 chomp for @res;
4093 while (@res) {
4094 my ($func, $line) = splice @res, 0, 2, ();
4095 push @funcs, "[$func] $line";
4096 }
4097
4098 @funcs
4099 };
4100
4101 LOG llevInfo, "[ABT] $perl_bt\n";
4102 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4103 LOG llevInfo, "[ABT] $_\n" for @bt;
4104 --$_log_backtrace;
1255 }; 4105 };
1256 } 4106 } else {
1257}; 4107 LOG llevInfo, "[ABT] $msg\n";
1258 4108 LOG llevInfo, "[ABT] [suppressed]\n";
1259unshift @INC, $LIBDIR;
1260
1261$TICK_WATCHER = Event->timer (
1262 prio => 0,
1263 at => $NEXT_TICK || 1,
1264 data => WF_AUTOCANCEL,
1265 cb => sub {
1266 cf::server_tick; # one server iteration
1267
1268 my $NOW = Event::time;
1269 $NEXT_TICK += $TICK;
1270
1271 # if we are delayed by four ticks or more, skip them all
1272 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1273
1274 $TICK_WATCHER->at ($NEXT_TICK);
1275 $TICK_WATCHER->start;
1276 }, 4109 }
1277); 4110}
1278 4111
1279IO::AIO::max_poll_time $TICK * 0.2; 4112# load additional modules
4113require "cf/$_.pm" for @EXTRA_MODULES;
4114cf::_connect_to_perl_2;
1280 4115
1281Event->io (fd => IO::AIO::poll_fileno, 4116END { cf::emergency_save }
1282 poll => 'r',
1283 prio => 5,
1284 data => WF_AUTOCANCEL,
1285 cb => \&IO::AIO::poll_cb);
1286 4117
12871 41181
1288 4119

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