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Revision 1.342 by root, Sun Aug 26 15:31:02 2007 UTC vs.
Revision 1.526 by root, Wed Apr 21 05:48:35 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
75 115
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 118our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
83 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
86 127
87our %CFG; 128our %CFG;
88 129
89our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 131our $RUNTIME;
132our $NOW;
91 133
92our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
95 137
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
102 150
103binmode STDOUT; 151binmode STDOUT;
104binmode STDERR; 152binmode STDERR;
105 153
106# read virtual server time, if available 154# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
111} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
112 162
113mkdir $_ 163mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 165
116our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
117 167
118sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 184
120############################################################################# 185#############################################################################
121 186
122=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
123 188
159 224
160The raw value load value from the last tick. 225The raw value load value from the last tick.
161 226
162=item %cf::CFG 227=item %cf::CFG
163 228
164Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 230from wherever your confdir points to.
166 231
167=item cf::wait_for_tick, cf::wait_for_tick_begin 232=item cf::wait_for_tick, cf::wait_for_tick_begin
168 233
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 237
173=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
174 239
175This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 242that call.
178 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
179=back 250=back
180 251
181=cut 252=cut
182 253
183BEGIN { 254$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 255 my $msg = join "", @_;
186 256
187 $msg .= "\n" 257 $msg .= "\n"
188 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
189 259
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 261
192 utf8::encode $msg;
193 LOG llevError, $msg; 262 LOG llevError, $msg;
194 }; 263};
195} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
196 278
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 289for my $pkg (qw(
208 cf::global cf::attachable 290 cf::global cf::attachable
209 cf::object cf::object::player 291 cf::object cf::object::player
210 cf::client cf::player 292 cf::client cf::player
211 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
212 cf::map cf::party cf::region 295 cf::party cf::region
213)) { 296)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 298}
217 299
218$Event::DIED = sub { 300$EV::DIED = sub {
219 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
220}; 302};
221 303
222############################################################################# 304#############################################################################
223 305
224=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 329 $d
248 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
249} 331}
250 332
251=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
252 334
253Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
254 336
255=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
256 338
257Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
258 340
259=cut 341=cut
260 342
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 344
263sub to_json ($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
265 361
266=item cf::lock_wait $string 362=item cf::lock_wait $string
267 363
268Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
269 365
270=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
271 367
272Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
275returned. 371returned.
276 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
277Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
279 378
280=item $locked = cf::lock_active $string 379=item $locked = cf::lock_active $string
281 380
282Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
283 382
284=cut 383=cut
285 384
286our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
287 386
288sub lock_wait($) { 387sub lock_wait($) {
289 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 389}
297 390
298sub lock_acquire($) { 391sub lock_acquire($) {
299 my ($key) = @_; 392 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 393}
311 394
312sub lock_active($) { 395sub lock_active($) {
313 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 397}
317 398
318sub freeze_mainloop { 399sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
320 401
321 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 403}
323 }; 404
324 $TICK_WATCHER->stop; 405=item cf::periodic $interval, $cb
325 $guard 406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
326} 418}
327 419
328=item cf::get_slot $time[, $priority[, $name]] 420=item cf::get_slot $time[, $priority[, $name]]
329 421
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 422Allocate $time seconds of blocking CPU time at priority C<$priority>:
338 430
339=cut 431=cut
340 432
341our @SLOT_QUEUE; 433our @SLOT_QUEUE;
342our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
343 436
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
346 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
347 443
348 while () { 444 while () {
349 next_job: 445 next_job:
446
350 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
351 if ($avail > 0.01) { 448
352 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
354 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send; 453 $job->[2]->send;
356 Coro::cede; 454 Coro::cede;
357 goto next_job; 455 goto next_job;
358 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
359 } 458 }
360 } 459 }
361 460
362 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 464 $signal->wait;
366 } else { 465 } else {
466 $busy = 0;
367 Coro::schedule; 467 Coro::schedule;
368 } 468 }
369 } 469 }
370}; 470};
371 471
372sub get_slot($;$$) { 472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
373 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
374 476
375 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
376 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
377 480
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
391 494
392BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
393 496
394=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
395 498
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 499The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 500is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 502acceptable.
400 503
401If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
407 510
408sub sync_job(&) { 511sub sync_job(&) {
409 my ($job) = @_; 512 my ($job) = @_;
410 513
411 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 515 my $time = AE::time;
413 516
414 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
416 519
417 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 521
419 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
420 523
421 my $busy = 1; 524 my $busy = 1;
422 my @res; 525 my @res;
423 526
424 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 529 @res = eval { $job->() };
426 warn $@ if $@; 530 warn $@ if $@;
427 undef $busy; 531 undef $busy;
428 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
429 533
430 while ($busy) { 534 while ($busy) {
431 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
432 } 539 }
540 }
433 541
434 $time = Event::time - $time; 542 my $time = AE::time - $time;
435 543
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
440 545
441 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
442 } else { 547 } else {
443 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
444 549
469=item fork_call { }, $args 574=item fork_call { }, $args
470 575
471Executes the given code block with the given arguments in a seperate 576Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 577process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 578Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 579never block itself or use any form of event handling.
475 580
476=cut 581=cut
477 582
478sub fork_call(&@) { 583sub fork_call(&@) {
479 my ($cb, @args) = @_; 584 my ($cb, @args) = @_;
480 585
481 # we seemingly have to make a local copy of the whole thing, 586 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 587 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 588 # TODO: investigate and fix (likely this will be rather laborious)
484 589
485 my @res = Coro::Util::fork_eval { 590 my @res = Coro::Util::fork_eval {
486 reset_signals; 591 reset_signals;
487 &$cb 592 &$cb
488 }, @args; 593 }, @args;
489 594
490 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
491} 596}
492 597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
493=item $value = cf::db_get $family => $key 636=item $value = cf::db_get $family => $key
494 637
495Returns a single value from the environment database. 638Returns a single value from the environment database.
496 639
497=item cf::db_put $family => $key => $value 640=item cf::db_put $family => $key => $value
498 641
499Stores the given C<$value> in the family. It can currently store binary 642Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
502=cut 650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
503 668
504our $DB; 669our $DB;
505 670
506sub db_init { 671sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 672 cf::sync_job {
511 eval { 673 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 674 };
521} 675}
522 676
523sub db_get($$) { 677sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 678 my $key = "$_[0]/$_[1]";
525 679
575 if (1) { 729 if (1) {
576 $md5 = 730 $md5 =
577 join "\x00", 731 join "\x00",
578 $processversion, 732 $processversion,
579 map { 733 map {
580 Coro::cede; 734 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 736 } 0.. $#$src;
583 737
584 738
585 my $dbmd5 = db_get cache => "$id/md5"; 739 my $dbmd5 = db_get cache => "$id/md5";
623 777
624############################################################################# 778#############################################################################
625 779
626=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
627 781
628Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
631 785
632In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 788Deliantra).
635 789
636=over 4 790=over 4
637 791
638=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
639 793
683=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
684 838
685Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
687 841
688Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
690 844
691These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
692 846
693=over 4 847=over 4
921 } 1075 }
922 1076
923 0 1077 0
924} 1078}
925 1079
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1081
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1083
930Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
931 1085
937 1091
938=cut 1092=cut
939 1093
940############################################################################# 1094#############################################################################
941# object support 1095# object support
942#
943 1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
944sub _can_merge { 1130sub _can_merge {
945 my ($ob1, $ob2) = @_; 1131 my ($ob1, $ob2) = @_;
946 1132
947 local $Storable::canonical = 1; 1133 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1134
951 $fob1 eq $fob2 1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
952} 1137}
953 1138
954sub reattach { 1139sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1141 my ($obj) = @_;
957 1142
1143 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1145
960 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
961 1147
962 @$registry = (); 1148 @$registry = ();
963 1149
978cf::attachable->attach ( 1164cf::attachable->attach (
979 prio => -1000000, 1165 prio => -1000000,
980 on_instantiate => sub { 1166 on_instantiate => sub {
981 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
982 1168
983 $data = from_json $data; 1169 $data = decode_json $data;
984 1170
985 for (@$data) { 1171 for (@$data) {
986 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
987 1173
988 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1190sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
1006 1192
1007 sync_job { 1193 sync_job {
1008 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1011 1198
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1016 close $fh; 1206 aio_close $fh;
1017 1207
1018 if (@$objs) { 1208 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1024 close $fh; 1217 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1219 }
1027 } else { 1220 } else {
1028 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1029 } 1222 }
1030 1223
1031 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1228 } else {
1033 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1034 } 1230 }
1035 } else { 1231 } else {
1036 aio_unlink $filename; 1232 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1038 } 1234 }
1039 } 1235 };
1040} 1236}
1041 1237
1042sub object_freezer_as_string { 1238sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
1044 1240
1056 or return; 1252 or return;
1057 1253
1058 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1256 or return;
1257
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1062 } 1260 }
1063 1261
1262 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1264 $decname, length $data, scalar @{$av || []};
1265
1066 return ($data, $av); 1266 ($data, $av)
1067} 1267}
1068 1268
1069=head2 COMMAND CALLBACKS 1269=head2 COMMAND CALLBACKS
1070 1270
1071=over 4 1271=over 4
1125 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1126 1326
1127 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1128} 1328}
1129 1329
1330use File::Glob ();
1331
1130cf::player->attach ( 1332cf::player->attach (
1131 on_command => sub { 1333 on_unknown_command => sub {
1132 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1133 1335
1134 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1135 or return; 1337 or return;
1136 1338
1166 1368
1167 cf::override; 1369 cf::override;
1168 }, 1370 },
1169); 1371);
1170 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1171sub load_extensions { 1386sub load_extensions {
1172 cf::sync_job { 1387 cf::sync_job {
1173 my %todo; 1388 my %todo;
1174 1389
1175 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1194 1409
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1412
1198 $ext{source} = 1413 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1201 . $source 1416 . $source
1202 . "\n};\n1"; 1417 . "\n};\n1";
1203 1418
1204 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1205 } 1420 }
1206 1421
1422 my $pass = 0;
1207 my %done; 1423 my %done;
1208 while (%todo) { 1424 while (%todo) {
1209 my $progress; 1425 my $progress;
1210 1426
1427 ++$pass;
1428
1429 ext:
1211 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip 1432 next ext
1214 unless exists $done{$_}; 1433 unless exists $done{$_};
1215 } 1434 }
1216 1435
1217 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1218 1437
1219 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1220 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1221 : "$v->{base}: extension inactive.\n";
1222 1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1223 if (exists $v->{meta}{mandatory}) { 1444 if exists $v->{meta}{mandatory};
1224 warn $msg; 1445
1225 warn "mandatory extension failed to load, exiting.\n"; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1226 exit 1; 1447 delete $todo{$k};
1227 } 1448 } else {
1228 1449 $done{$k} = delete $todo{$k};
1229 warn $msg; 1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1230 } 1455 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 } 1456 }
1236 1457
1237 skip: 1458 unless ($progress) {
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1239 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1240 } 1466 }
1241 }; 1467 };
1242} 1468}
1243 1469
1244############################################################################# 1470#############################################################################
1245 1471
1246=back 1472=back
1247 1473
1248=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1249 1475
1250Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1251 1477
1252=cut 1478=cut
1253 1479
1254package cf::player; 1480package cf::player;
1255 1481
1256use Coro::AIO; 1482use Coro::AIO;
1257 1483
1258=head3 cf::player 1484=head3 cf::player
1259 1485
1260=over 4 1486=over 4
1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1261 1501
1262=item cf::player::find $login 1502=item cf::player::find $login
1263 1503
1264Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1265 1505
1284 1524
1285sub exists($) { 1525sub exists($) {
1286 my ($login) = @_; 1526 my ($login) = @_;
1287 1527
1288 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1290} 1530}
1291 1531
1292sub find($) { 1532sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1534 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1544 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1545
1306 my $pl = load_pl path $login 1546 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1309 } 1555 }
1310 } 1556 }
1311} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1312 1571
1313sub save($) { 1572sub save($) {
1314 my ($pl) = @_; 1573 my ($pl) = @_;
1315 1574
1316 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1321 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1322 1581
1323 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1325 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1326 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1327 Coro::cede; 1591 cf::cede_to_tick;
1328} 1592}
1329 1593
1330sub new($) { 1594sub new($) {
1331 my ($login) = @_; 1595 my ($login) = @_;
1332 1596
1361 my ($pl) = @_; 1625 my ($pl) = @_;
1362 1626
1363 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1364 1628
1365 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1631
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1372 1638
1373 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1676 or return [];
1411 1677
1412 my @logins; 1678 my @logins;
1413 1679
1414 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1418 1690
1419 utf8::decode $login; 1691 utf8::decode $login;
1420 push @logins, $login; 1692 push @logins, $login;
1421 } 1693 }
1422 1694
1423 \@logins 1695 \@logins
1424} 1696}
1425 1697
1426=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1427 1701
1428Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1429player. May block. 1703player. May block.
1430 1704
1431=cut 1705=cut
1449 } 1723 }
1450 1724
1451 \@paths 1725 \@paths
1452} 1726}
1453 1727
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1729
1456Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1731
1504=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1505 1733
1506Sends an ext reply to the player. 1734Sends an ext reply to the player.
1507 1735
1539 1767
1540=cut 1768=cut
1541 1769
1542sub find_by_path($) { 1770sub find_by_path($) {
1543 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1544 1774
1545 my ($match, $specificity); 1775 my ($match, $specificity);
1546 1776
1547 for my $region (list) { 1777 for my $region (list) {
1548 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1574our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1576 1806
1577sub generate_random_map { 1807sub generate_random_map {
1578 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1579 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1813 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1609 1842
1610 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1611} 1844}
1612 1845
1613# also paths starting with '/' 1846# also paths starting with '/'
1614$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1615 1848
1616sub thawer_merge { 1849sub thawer_merge {
1617 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1618 1851
1619 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1705 1938
1706# the temporary/swap location 1939# the temporary/swap location
1707sub save_path { 1940sub save_path {
1708 my ($self) = @_; 1941 my ($self) = @_;
1709 1942
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1944 "$TMPDIR/$path.map"
1712} 1945}
1713 1946
1714# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1715sub uniq_path { 1948sub uniq_path {
1716 my ($self) = @_; 1949 my ($self) = @_;
1717 1950
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1953}
1730 1954
1731sub decay_objects { 1955sub decay_objects {
1732 my ($self) = @_; 1956 my ($self) = @_;
1733 1957
1746 1970
1747sub load_header_from($) { 1971sub load_header_from($) {
1748 my ($self, $path) = @_; 1972 my ($self, $path) = @_;
1749 1973
1750 utf8::encode $path; 1974 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1756 1983
1757 $self->{load_path} = $path; 1984 $self->{load_path} = $path;
1758 1985
1759 1 1986 1
1760} 1987}
1814sub find { 2041sub find {
1815 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1816 2043
1817 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1818 2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1820 2048
1821 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1824 or return; 2051 or return;
1825 2052
1826 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1827 2054
1829 or return; 2056 or return;
1830 2057
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1834 $map->reset; 2063 $map->reset;
1835 undef $guard;
1836 return find $path; 2064 return find $path;
1837 } 2065 }
1838 2066
1839 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1840 } 2068 }
1841} 2069}
1842 2070
1843sub pre_load { } 2071sub pre_load { }
1844sub post_load { } 2072#sub post_load { } # XS
1845 2073
1846sub load { 2074sub load {
1847 my ($self) = @_; 2075 my ($self) = @_;
1848 2076
1849 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
1850 2078
1851 my $path = $self->{path}; 2079 my $path = $self->{path};
1852 2080
1853 { 2081 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2082 my $guard = cf::lock_acquire "map_data:$path";
1855 2083
2084 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2086
1858 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1859 2088
1860 $self->alloc; 2089 $self->alloc;
1861 2090
1862 $self->pre_load; 2091 $self->pre_load;
1863 Coro::cede; 2092 cf::cede_to_tick;
1864 2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2096 $self->_load_objects ($f)
1866 or return; 2097 or return;
1867 2098
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1869 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1870 2101
1871 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2103 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2106 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1876 } 2110 }
1877 } 2111 }
1878 2112
1879 Coro::cede; 2113 $f->resolve_delayed_derefs;
2114
2115 cf::cede_to_tick;
1880 # now do the right thing for maps 2116 # now do the right thing for maps
1881 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2119 unless $self->difficulty;
1884 Coro::cede; 2120 cf::cede_to_tick;
1885 2121
1886 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2123 $self->decay_objects;
1888 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
1889 $self->update_buttons; 2125 $self->update_buttons;
1890 Coro::cede; 2126 cf::cede_to_tick;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate; 2127 $self->activate;
1894 } 2128 }
1895 2129
1896 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
1898 2132
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2134 }
1901 2135
1902 $self->post_load; 2136 $self->post_load;
1903} 2137}
1904 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
1905sub customise_for { 2142sub customise_for {
1906 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
1907 2144
1908 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
1909 if $self->per_player; 2146 if $self->per_player;
1962 my ($path, $origin, $load) = @_; 2199 my ($path, $origin, $load) = @_;
1963 2200
1964 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
1965 2202
1966 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2205 }
1969 2206
1970 $MAP_PREFETCH{$path} |= $load; 2207 $MAP_PREFETCH{$path} |= $load;
1971 2208
1972 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
1973 while (%MAP_PREFETCH) { 2212 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2213 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2214 if (my $map = find $k) {
1976 $map->load if $v; 2215 $map->load if $v;
1977 } 2216 }
1984 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
1985 2224
1986 () 2225 ()
1987} 2226}
1988 2227
2228# common code, used by both ->save and ->swapout
1989sub save { 2229sub _save {
1990 my ($self) = @_; 2230 my ($self) = @_;
1991
1992 my $lock = cf::lock_acquire "map_data:" . $self->path;
1993 2231
1994 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
1995 2233
1996 return unless $self->dirty; 2234 return unless $self->dirty;
1997 2235
2003 return if $self->{deny_save}; 2241 return if $self->{deny_save};
2004 2242
2005 local $self->{last_access} = $self->last_access;#d# 2243 local $self->{last_access} = $self->last_access;#d#
2006 2244
2007 cf::async { 2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
2009 }; 2248 };
2249
2250 cf::get_slot 0.02;
2010 2251
2011 if ($uniq) { 2252 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2255 } else {
2015 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2016 } 2257 }
2017} 2258}
2018 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2019sub swap_out { 2268sub swap_out {
2020 my ($self) = @_; 2269 my ($self) = @_;
2021 2270
2022 # save first because save cedes
2023 $self->save;
2024
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2027 return if $self->players; 2275 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY;
2029 return if $self->{deny_save};
2030 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2031 $self->clear; 2286 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2287}
2034 2288
2035sub reset_at { 2289sub reset_at {
2036 my ($self) = @_; 2290 my ($self) = @_;
2037 2291
2055 2309
2056 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2057 2311
2058 return if $self->players; 2312 return if $self->players;
2059 2313
2060 warn "resetting map ", $self->path; 2314 warn "resetting map ", $self->path, "\n";
2061 2315
2062 $self->in_memory (cf::MAP_SWAPPED); 2316 $self->in_memory (cf::MAP_SWAPPED);
2063 2317
2064 # need to save uniques path 2318 # need to save uniques path
2065 unless ($self->{deny_save}) { 2319 unless ($self->{deny_save}) {
2069 if $uniq; 2323 if $uniq;
2070 } 2324 }
2071 2325
2072 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2073 2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2330 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2331
2078 $self->unlink_save; 2332 $self->unlink_save;
2079 $self->destroy; 2333 $self->destroy;
2080} 2334}
2081 2335
2082my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
2083 2337
2084sub nuke { 2338sub nuke {
2085 my ($self) = @_; 2339 my ($self) = @_;
2086 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2087 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
2088 2345
2089 $self->unlink_save; 2346 $self->unlink_save;
2090 2347
2091 bless $self, "cf::map"; 2348 bless $self, "cf::map::wrap";
2092 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2353
2097 $cf::MAP{$self->path} = $self; 2354 $cf::MAP{$self->path} = $self;
2355 }
2098 2356
2099 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
2100} 2358}
2101 2359
2102=item $maps = cf::map::tmp_maps 2360=item $maps = cf::map::tmp_maps
2144 2402
2145sub unique_maps() { 2403sub unique_maps() {
2146 [ 2404 [
2147 map { 2405 map {
2148 utf8::decode $_; 2406 utf8::decode $_;
2149 /\.map$/ 2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2150 ? normalise $_ 2410 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2412 ]
2154} 2413}
2155 2414
2156package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2157 2446
2158=back 2447=back
2159 2448
2160=head3 cf::object 2449=head3 cf::object
2161 2450
2165 2454
2166=over 4 2455=over 4
2167 2456
2168=item $ob->inv_recursive 2457=item $ob->inv_recursive
2169 2458
2170Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2171 2461
2172=cut 2462=cut
2173 2463
2174sub inv_recursive_; 2464sub inv_recursive_;
2175sub inv_recursive_ { 2465sub inv_recursive_ {
2178 2468
2179sub inv_recursive { 2469sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
2181} 2471}
2182 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
2183package cf; 2501package cf;
2184 2502
2185=back 2503=back
2186 2504
2187=head3 cf::object::player 2505=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2513dialogue with the given NPC character.
2196 2514
2197=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2198 2530
2199# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2532# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2548
2217 } else { 2549 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2552 }
2221 } 2553 }
2222} 2554}
2223 2555
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2581
2250=item $player_object->enter_link 2582=item $player_object->enter_link
2251 2583
2252Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2253 2585
2254The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2256 2590
2257Will never block. 2591Will never block.
2258 2592
2259=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2260 2594
2285 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2286 2620
2287 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2288 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2289 2623
2290 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2291} 2625}
2292 2626
2293sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2294 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2295 2629
2312 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2313 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2314 2648
2315 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2316 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2317 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2318 2652
2319 $map->load; 2653 $map->load;
2320 $map->load_neighbours; 2654 $map->load_neighbours;
2321 2655
2322 return unless $self->contr->active; 2656 return unless $self->contr->active;
2323 $self->activate_recursive;
2324 2657
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2663# unless exists $self->{_link_pos}; # maybe we re in-flight again
2327} 2664}
2328 2665
2329=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2666=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2330 2667
2331Moves the player to the given map-path and coordinates by first freezing 2668Moves the player to the given map-path and coordinates by first freezing
2332her, loading and preparing them map, calling the provided $check callback 2669her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2670that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2671the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2672be called at the end of this process.
2336 2673
2674Note that $check will be called with a potentially non-loaded map, so if
2675it needs a loaded map it has to call C<< ->load >>.
2676
2337=cut 2677=cut
2338 2678
2339our $GOTOGEN; 2679our $GOTOGEN;
2340 2680
2341sub cf::object::player::goto { 2681sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2685 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2686
2347 $self->enter_link; 2687 $self->enter_link;
2348 2688
2349 (async { 2689 (async {
2690 $Coro::current->{desc} = "player::goto $path $x $y";
2691
2692 # *tag paths override both path and x|y
2693 if ($path =~ /^\*(.*)$/) {
2694 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2695 my $ob = $obs[rand @obs];
2696
2697 # see if we actually can go there
2698 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2699 $ob = $obs[rand @obs];
2700 } else {
2701 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2702 }
2703 # else put us there anyways for now #d#
2704
2705 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2706 } else {
2707 ($path, $x, $y) = (undef, undef, undef);
2708 }
2709 }
2710
2350 my $map = eval { 2711 my $map = eval {
2351 my $map = cf::map::find $path; 2712 my $map = defined $path ? cf::map::find $path : undef;
2352 2713
2353 if ($map) { 2714 if ($map) {
2354 $map = $map->customise_for ($self); 2715 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2716 $map = $check->($map) if $check && $map;
2356 } else { 2717 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2718 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2719 }
2359 2720
2360 $map 2721 $map
2361 }; 2722 };
2362 2723
2398} 2759}
2399 2760
2400sub prepare_random_map { 2761sub prepare_random_map {
2401 my ($exit) = @_; 2762 my ($exit) = @_;
2402 2763
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2764 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2765 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2766 # that depends on the exit object
2408 2767
2409 my $rmp = parse_random_map_params $exit->msg; 2768 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2770 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2771 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2772 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2773 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2774 $rmp->{origin_y} = $exit->y;
2775
2776 $exit->map->touch;
2416 } 2777 }
2417 2778
2418 $rmp->{random_seed} ||= $exit->random_seed; 2779 $rmp->{random_seed} ||= $exit->random_seed;
2419 2780
2420 my $data = cf::to_json $rmp; 2781 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2782 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2783 my $meta = "$RANDOMDIR/$md5.meta";
2423 2784
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2785 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2786 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2787 undef $fh;
2427 aio_rename "$meta~", $meta; 2788 aio_rename "$meta~", $meta;
2428 2789
2790 my $slaying = "?random/$md5";
2791
2792 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2793 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2794 $exit->msg (undef);
2795 }
2431 } 2796 }
2432} 2797}
2433 2798
2434sub cf::object::player::enter_exit { 2799sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2800 my ($self, $exit) = @_;
2436 2801
2437 return unless $self->type == cf::PLAYER; 2802 return unless $self->type == cf::PLAYER;
2438 2803
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2804 $self->enter_link;
2451 2805
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2806 (async {
2457 $self->deactivate_recursive; # just to be sure 2807 $Coro::current->{desc} = "enter_exit";
2808
2458 unless (eval { 2809 unless (eval {
2810 $self->deactivate_recursive; # just to be sure
2811
2812 # random map handling
2813 {
2814 my $guard = cf::lock_acquire "exit_prepare:$exit";
2815
2816 prepare_random_map $exit
2817 if $exit->slaying eq "/!";
2818 }
2819
2820 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2821 my $x = $exit->stats->hp;
2822 my $y = $exit->stats->sp;
2823
2459 $self->goto ($slaying, $hp, $sp); 2824 $self->goto ($map, $x, $y);
2460 2825
2826 # if exit is damned, update players death & WoR home-position
2827 $self->contr->savebed ($map, $x, $y)
2828 if $exit->flag (cf::FLAG_DAMNED);
2829
2461 1; 2830 1
2462 }) { 2831 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2832 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2833 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2834 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2835 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2836
2468 warn "ERROR in enter_exit: $@"; 2837 warn "ERROR in enter_exit: $@";
2485sub cf::client::send_drawinfo { 2854sub cf::client::send_drawinfo {
2486 my ($self, $text, $flags) = @_; 2855 my ($self, $text, $flags) = @_;
2487 2856
2488 utf8::encode $text; 2857 utf8::encode $text;
2489 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2858 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2859}
2860
2861=item $client->send_big_packet ($pkt)
2862
2863Like C<send_packet>, but tries to compress large packets, and fragments
2864them as required.
2865
2866=cut
2867
2868our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2869
2870sub cf::client::send_big_packet {
2871 my ($self, $pkt) = @_;
2872
2873 # try lzf for large packets
2874 $pkt = "lzf " . Compress::LZF::compress $pkt
2875 if 1024 <= length $pkt and $self->{can_lzf};
2876
2877 # split very large packets
2878 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2879 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2880 $pkt = "frag";
2881 }
2882
2883 $self->send_packet ($pkt);
2490} 2884}
2491 2885
2492=item $client->send_msg ($channel, $msg, $color, [extra...]) 2886=item $client->send_msg ($channel, $msg, $color, [extra...])
2493 2887
2494Send a drawinfo or msg packet to the client, formatting the msg for the 2888Send a drawinfo or msg packet to the client, formatting the msg for the
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2890the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2891the message unless the client supports the msg packet.
2498 2892
2499=cut 2893=cut
2500 2894
2895# non-persistent channels (usually the info channel)
2896our %CHANNEL = (
2897 "c/motd" => {
2898 id => "infobox",
2899 title => "MOTD",
2900 reply => undef,
2901 tooltip => "The message of the day",
2902 },
2903 "c/identify" => {
2904 id => "infobox",
2905 title => "Identify",
2906 reply => undef,
2907 tooltip => "Items recently identified",
2908 },
2909 "c/examine" => {
2910 id => "infobox",
2911 title => "Examine",
2912 reply => undef,
2913 tooltip => "Signs and other items you examined",
2914 },
2915 "c/shopinfo" => {
2916 id => "infobox",
2917 title => "Shop Info",
2918 reply => undef,
2919 tooltip => "What your bargaining skill tells you about the shop",
2920 },
2921 "c/book" => {
2922 id => "infobox",
2923 title => "Book",
2924 reply => undef,
2925 tooltip => "The contents of a note or book",
2926 },
2927 "c/lookat" => {
2928 id => "infobox",
2929 title => "Look",
2930 reply => undef,
2931 tooltip => "What you saw there",
2932 },
2933 "c/who" => {
2934 id => "infobox",
2935 title => "Players",
2936 reply => undef,
2937 tooltip => "Shows players who are currently online",
2938 },
2939 "c/body" => {
2940 id => "infobox",
2941 title => "Body Parts",
2942 reply => undef,
2943 tooltip => "Shows which body parts you posess and are available",
2944 },
2945 "c/statistics" => {
2946 id => "infobox",
2947 title => "Statistics",
2948 reply => undef,
2949 tooltip => "Shows your primary statistics",
2950 },
2951 "c/skills" => {
2952 id => "infobox",
2953 title => "Skills",
2954 reply => undef,
2955 tooltip => "Shows your experience per skill and item power",
2956 },
2957 "c/shopitems" => {
2958 id => "infobox",
2959 title => "Shop Items",
2960 reply => undef,
2961 tooltip => "Shows the items currently for sale in this shop",
2962 },
2963 "c/resistances" => {
2964 id => "infobox",
2965 title => "Resistances",
2966 reply => undef,
2967 tooltip => "Shows your resistances",
2968 },
2969 "c/pets" => {
2970 id => "infobox",
2971 title => "Pets",
2972 reply => undef,
2973 tooltip => "Shows information abotu your pets/a specific pet",
2974 },
2975 "c/perceiveself" => {
2976 id => "infobox",
2977 title => "Perceive Self",
2978 reply => undef,
2979 tooltip => "You gained detailed knowledge about yourself",
2980 },
2981 "c/uptime" => {
2982 id => "infobox",
2983 title => "Uptime",
2984 reply => undef,
2985 tooltip => "How long the server has been running since last restart",
2986 },
2987 "c/mapinfo" => {
2988 id => "infobox",
2989 title => "Map Info",
2990 reply => undef,
2991 tooltip => "Information related to the maps",
2992 },
2993 "c/party" => {
2994 id => "party",
2995 title => "Party",
2996 reply => "gsay ",
2997 tooltip => "Messages and chat related to your party",
2998 },
2999 "c/death" => {
3000 id => "death",
3001 title => "Death",
3002 reply => undef,
3003 tooltip => "Reason for and more info about your most recent death",
3004 },
3005 "c/say" => $SAY_CHANNEL,
3006 "c/chat" => $CHAT_CHANNEL,
3007);
3008
2501sub cf::client::send_msg { 3009sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 3010 my ($self, $channel, $msg, $color, @extra) = @_;
2503 3011
2504 $msg = $self->pl->expand_cfpod ($msg); 3012 $msg = $self->pl->expand_cfpod ($msg)
3013 unless $color & cf::NDI_VERBATIM;
2505 3014
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 3015 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 3016
3017 # check predefined channels, for the benefit of C
3018 if ($CHANNEL{$channel}) {
3019 $channel = $CHANNEL{$channel};
3020
3021 $self->ext_msg (channel_info => $channel);
3022 $channel = $channel->{id};
3023
2508 if (ref $channel) { 3024 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 3025 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 3026 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 3027 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 3028 $self->ext_msg (channel_info => $channel);
2513 } 3029 }
2515 $channel = $channel->{id}; 3031 $channel = $channel->{id};
2516 } 3032 }
2517 3033
2518 return unless @extra || length $msg; 3034 return unless @extra || length $msg;
2519 3035
2520 if ($self->can_msg) {
2521 # default colour, mask it out 3036 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3037 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 3038 if $color & cf::NDI_DEF;
2524 3039
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3040 my $pkt = "msg "
3041 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3042 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2527 } else { 3043 );
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538 3044
2539 $color &= cf::NDI_COLOR_MASK; 3045 $self->send_big_packet ($pkt);
2540
2541 utf8::encode $msg;
2542
2543 if (0 && $msg =~ /\[/) {
2544 # COMMAND/INFO
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 }
2552} 3046}
2553 3047
2554=item $client->ext_msg ($type, @msg) 3048=item $client->ext_msg ($type, @msg)
2555 3049
2556Sends an ext event to the client. 3050Sends an ext event to the client.
2558=cut 3052=cut
2559 3053
2560sub cf::client::ext_msg($$@) { 3054sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_; 3055 my ($self, $type, @msg) = @_;
2562 3056
2563 my $extcmd = $self->extcmd;
2564
2565 if ($extcmd == 2) { 3057 if ($self->extcmd == 2) {
2566 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2567 } elsif ($extcmd == 1) { # TODO: remove 3059 } elsif ($self->extcmd == 1) { # TODO: remove
2568 push @msg, msgtype => "event_$type"; 3060 push @msg, msgtype => "event_$type";
2569 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3061 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2570 } 3062 }
2571} 3063}
2572 3064
2573=item $client->ext_reply ($msgid, @msg) 3065=item $client->ext_reply ($msgid, @msg)
2574 3066
2578 3070
2579sub cf::client::ext_reply($$@) { 3071sub cf::client::ext_reply($$@) {
2580 my ($self, $id, @msg) = @_; 3072 my ($self, $id, @msg) = @_;
2581 3073
2582 if ($self->extcmd == 2) { 3074 if ($self->extcmd == 2) {
2583 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3075 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2584 } elsif ($self->ns->extcmd == 1) { 3076 } elsif ($self->extcmd == 1) {
2585 #TODO: version 1, remove 3077 #TODO: version 1, remove
2586 unshift @msg, msgtype => "reply", msgid => $id; 3078 unshift @msg, msgtype => "reply", msgid => $id;
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3079 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 } 3080 }
2589} 3081}
2590 3082
2591=item $success = $client->query ($flags, "text", \&cb) 3083=item $success = $client->query ($flags, "text", \&cb)
2592 3084
2693 3185
2694 $coro 3186 $coro
2695} 3187}
2696 3188
2697cf::client->attach ( 3189cf::client->attach (
2698 on_destroy => sub { 3190 on_client_destroy => sub {
2699 my ($ns) = @_; 3191 my ($ns) = @_;
2700 3192
2701 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3193 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2702 }, 3194 },
2703); 3195);
2719our $safe_hole = new Safe::Hole; 3211our $safe_hole = new Safe::Hole;
2720 3212
2721$SIG{FPE} = 'IGNORE'; 3213$SIG{FPE} = 'IGNORE';
2722 3214
2723$safe->permit_only (Opcode::opset qw( 3215$safe->permit_only (Opcode::opset qw(
2724 :base_core :base_mem :base_orig :base_math 3216 :base_core :base_mem :base_orig :base_math :base_loop
2725 grepstart grepwhile mapstart mapwhile 3217 grepstart grepwhile mapstart mapwhile
2726 sort time 3218 sort time
2727)); 3219));
2728 3220
2729# here we export the classes and methods available to script code 3221# here we export the classes and methods available to script code
2731=pod 3223=pod
2732 3224
2733The following functions and methods are available within a safe environment: 3225The following functions and methods are available within a safe environment:
2734 3226
2735 cf::object 3227 cf::object
2736 contr pay_amount pay_player map x y force_find force_add 3228 contr pay_amount pay_player map x y force_find force_add destroy
2737 insert remove name archname title slaying race decrease_ob_nr 3229 insert remove name archname title slaying race decrease split
3230 value
2738 3231
2739 cf::object::player 3232 cf::object::player
2740 player 3233 player
2741 3234
2742 cf::player 3235 cf::player
2747 3240
2748=cut 3241=cut
2749 3242
2750for ( 3243for (
2751 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3244 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2752 insert remove inv name archname title slaying race 3245 insert remove inv nrof name archname title slaying race
2753 decrease_ob_nr)], 3246 decrease split destroy change_exp value msg lore send_msg)],
2754 ["cf::object::player" => qw(player)], 3247 ["cf::object::player" => qw(player)],
2755 ["cf::player" => qw(peaceful)], 3248 ["cf::player" => qw(peaceful send_msg)],
2756 ["cf::map" => qw(trigger)], 3249 ["cf::map" => qw(trigger)],
2757) { 3250) {
2758 no strict 'refs'; 3251 no strict 'refs';
2759 my ($pkg, @funs) = @$_; 3252 my ($pkg, @funs) = @$_;
2760 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3253 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2778 3271
2779 my $qcode = $code; 3272 my $qcode = $code;
2780 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3273 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2781 $qcode =~ s/\n/\\n/g; 3274 $qcode =~ s/\n/\\n/g;
2782 3275
3276 %vars = (_dummy => 0) unless %vars;
3277
3278 my @res;
2783 local $_; 3279 local $_;
2784 local @safe::cf::_safe_eval_args = values %vars;
2785 3280
2786 my $eval = 3281 my $eval =
2787 "do {\n" 3282 "do {\n"
2788 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3283 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2789 . "#line 0 \"{$qcode}\"\n" 3284 . "#line 0 \"{$qcode}\"\n"
2790 . $code 3285 . $code
2791 . "\n}" 3286 . "\n}"
2792 ; 3287 ;
2793 3288
3289 if ($CFG{safe_eval}) {
2794 sub_generation_inc; 3290 sub_generation_inc;
3291 local @safe::cf::_safe_eval_args = values %vars;
2795 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3292 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2796 sub_generation_inc; 3293 sub_generation_inc;
3294 } else {
3295 local @cf::_safe_eval_args = values %vars;
3296 @res = wantarray ? eval eval : scalar eval $eval;
3297 }
2797 3298
2798 if ($@) { 3299 if ($@) {
2799 warn "$@"; 3300 warn "$@";
2800 warn "while executing safe code '$code'\n"; 3301 warn "while executing safe code '$code'\n";
2801 warn "with arguments " . (join " ", %vars) . "\n"; 3302 warn "with arguments " . (join " ", %vars) . "\n";
2820=cut 3321=cut
2821 3322
2822sub register_script_function { 3323sub register_script_function {
2823 my ($fun, $cb) = @_; 3324 my ($fun, $cb) = @_;
2824 3325
2825 no strict 'refs'; 3326 $fun = "safe::$fun" if $CFG{safe_eval};
2826 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3327 *$fun = $safe_hole->wrap ($cb);
2827} 3328}
2828 3329
2829=back 3330=back
2830 3331
2831=cut 3332=cut
2834# the server's init and main functions 3335# the server's init and main functions
2835 3336
2836sub load_facedata($) { 3337sub load_facedata($) {
2837 my ($path) = @_; 3338 my ($path) = @_;
2838 3339
3340 # HACK to clear player env face cache, we need some signal framework
3341 # for this (global event?)
3342 %ext::player_env::MUSIC_FACE_CACHE = ();
3343
2839 my $enc = JSON::XS->new->utf8->canonical; 3344 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2840 3345
2841 warn "loading facedata from $path\n"; 3346 warn "loading facedata from $path\n";
2842 3347
2843 my $facedata; 3348 my $facedata;
2844 0 < aio_load $path, $facedata 3349 0 < aio_load $path, $facedata
2848 3353
2849 $facedata->{version} == 2 3354 $facedata->{version} == 2
2850 or cf::cleanup "$path: version mismatch, cannot proceed."; 3355 or cf::cleanup "$path: version mismatch, cannot proceed.";
2851 3356
2852 # patch in the exptable 3357 # patch in the exptable
3358 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2853 $facedata->{resource}{"res/exp_table"} = { 3359 $facedata->{resource}{"res/exp_table"} = {
2854 type => FT_RSRC, 3360 type => FT_RSRC,
2855 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3361 data => $exp_table,
3362 hash => (Digest::MD5::md5 $exp_table),
2856 }; 3363 };
2857 cf::cede_to_tick; 3364 cf::cede_to_tick;
2858 3365
2859 { 3366 {
2860 my $faces = $facedata->{faceinfo}; 3367 my $faces = $facedata->{faceinfo};
2861 3368
2862 while (my ($face, $info) = each %$faces) { 3369 while (my ($face, $info) = each %$faces) {
2863 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3370 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3371
2864 cf::face::set_visibility $idx, $info->{visibility}; 3372 cf::face::set_visibility $idx, $info->{visibility};
2865 cf::face::set_magicmap $idx, $info->{magicmap}; 3373 cf::face::set_magicmap $idx, $info->{magicmap};
2866 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3374 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2867 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3375 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2868 3376
2869 cf::cede_to_tick; 3377 cf::cede_to_tick;
2870 } 3378 }
2871 3379
2872 while (my ($face, $info) = each %$faces) { 3380 while (my ($face, $info) = each %$faces) {
2873 next unless $info->{smooth}; 3381 next unless $info->{smooth};
3382
2874 my $idx = cf::face::find $face 3383 my $idx = cf::face::find $face
2875 or next; 3384 or next;
3385
2876 if (my $smooth = cf::face::find $info->{smooth}) { 3386 if (my $smooth = cf::face::find $info->{smooth}) {
2877 cf::face::set_smooth $idx, $smooth; 3387 cf::face::set_smooth $idx, $smooth;
2878 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3388 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2879 } else { 3389 } else {
2880 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3390 warn "smooth face '$info->{smooth}' not found for face '$face'";
2894 3404
2895 cf::anim::invalidate_all; # d'oh 3405 cf::anim::invalidate_all; # d'oh
2896 } 3406 }
2897 3407
2898 { 3408 {
2899 # TODO: for gcfclient pleasure, we should give resources
2900 # that gcfclient doesn't grok a >10000 face index.
2901 my $res = $facedata->{resource}; 3409 my $res = $facedata->{resource};
2902 3410
2903 my $soundconf = delete $res->{"res/sound.conf"};
2904
2905 while (my ($name, $info) = each %$res) { 3411 while (my ($name, $info) = each %$res) {
3412 if (defined $info->{type}) {
2906 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3413 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2907 my $data;
2908 3414
2909 if ($info->{type} & 1) { 3415 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
2910 # prepend meta info 3416 cf::face::set_type $idx, $info->{type};
2911
2912 my $meta = $enc->encode ({
2913 name => $name,
2914 %{ $info->{meta} || {} },
2915 });
2916
2917 $data = pack "(w/a*)*", $meta, $info->{data};
2918 } else { 3417 } else {
2919 $data = $info->{data}; 3418 $RESOURCE{$name} = $info;
2920 } 3419 }
2921 3420
2922 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2923 cf::face::set_type $idx, $info->{type};
2924
2925 cf::cede_to_tick; 3421 cf::cede_to_tick;
2926 } 3422 }
2927
2928 if ($soundconf) {
2929 $soundconf = $enc->decode (delete $soundconf->{data});
2930
2931 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2932 my $sound = $soundconf->{compat}[$_]
2933 or next;
2934
2935 my $face = cf::face::find "sound/$sound->[1]";
2936 cf::sound::set $sound->[0] => $face;
2937 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2938 }
2939
2940 while (my ($k, $v) = each %{$soundconf->{event}}) {
2941 my $face = cf::face::find "sound/$v";
2942 cf::sound::set $k => $face;
2943 }
2944 }
2945 } 3423 }
3424
3425 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2946 3426
2947 1 3427 1
2948} 3428}
3429
3430cf::global->attach (on_resource_update => sub {
3431 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3432 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3433
3434 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3435 my $sound = $soundconf->{compat}[$_]
3436 or next;
3437
3438 my $face = cf::face::find "sound/$sound->[1]";
3439 cf::sound::set $sound->[0] => $face;
3440 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3441 }
3442
3443 while (my ($k, $v) = each %{$soundconf->{event}}) {
3444 my $face = cf::face::find "sound/$v";
3445 cf::sound::set $k => $face;
3446 }
3447 }
3448});
2949 3449
2950register_exticmd fx_want => sub { 3450register_exticmd fx_want => sub {
2951 my ($ns, $want) = @_; 3451 my ($ns, $want) = @_;
2952 3452
2953 while (my ($k, $v) = each %$want) { 3453 while (my ($k, $v) = each %$want) {
2954 $ns->fx_want ($k, $v); 3454 $ns->fx_want ($k, $v);
2955 } 3455 }
2956}; 3456};
2957 3457
3458sub load_resource_file($) {
3459 my $guard = lock_acquire "load_resource_file";
3460
3461 my $status = load_resource_file_ $_[0];
3462 get_slot 0.1, 100;
3463 cf::arch::commit_load;
3464
3465 $status
3466}
3467
2958sub reload_regions { 3468sub reload_regions {
3469 # HACK to clear player env face cache, we need some signal framework
3470 # for this (global event?)
3471 %ext::player_env::MUSIC_FACE_CACHE = ();
3472
2959 load_resource_file "$MAPDIR/regions" 3473 load_resource_file "$MAPDIR/regions"
2960 or die "unable to load regions file\n"; 3474 or die "unable to load regions file\n";
2961 3475
2962 for (cf::region::list) { 3476 for (cf::region::list) {
2963 $_->{match} = qr/$_->{match}/ 3477 $_->{match} = qr/$_->{match}/
2971} 3485}
2972 3486
2973sub reload_archetypes { 3487sub reload_archetypes {
2974 load_resource_file "$DATADIR/archetypes" 3488 load_resource_file "$DATADIR/archetypes"
2975 or die "unable to load archetypes\n"; 3489 or die "unable to load archetypes\n";
2976 #d# NEED to laod twice to resolve forward references
2977 # this really needs to be done in an extra post-pass
2978 # (which needs to be synchronous, so solve it differently)
2979 load_resource_file "$DATADIR/archetypes"
2980 or die "unable to load archetypes\n";
2981} 3490}
2982 3491
2983sub reload_treasures { 3492sub reload_treasures {
2984 load_resource_file "$DATADIR/treasures" 3493 load_resource_file "$DATADIR/treasures"
2985 or die "unable to load treasurelists\n"; 3494 or die "unable to load treasurelists\n";
2986} 3495}
2987 3496
2988sub reload_resources { 3497sub reload_resources {
2989 warn "reloading resource files...\n"; 3498 warn "reloading resource files...\n";
2990 3499
3500 reload_facedata;
3501 reload_archetypes;
2991 reload_regions; 3502 reload_regions;
2992 reload_facedata;
2993 #reload_archetypes;#d#
2994 reload_archetypes;
2995 reload_treasures; 3503 reload_treasures;
2996 3504
2997 warn "finished reloading resource files\n"; 3505 warn "finished reloading resource files\n";
2998} 3506}
2999 3507
3000sub init { 3508sub reload_config {
3001 reload_resources; 3509 warn "reloading config file...\n";
3002}
3003 3510
3004sub cfg_load {
3005 open my $fh, "<:utf8", "$CONFDIR/config" 3511 open my $fh, "<:utf8", "$CONFDIR/config"
3006 or return; 3512 or return;
3007 3513
3008 local $/; 3514 local $/;
3009 *CFG = YAML::Syck::Load <$fh>; 3515 *CFG = YAML::XS::Load scalar <$fh>;
3010 3516
3011 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3517 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3012 3518
3013 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3519 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3014 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3520 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3018 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3524 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3019 and die "WARNING: m(un)lockall failed: $!\n"; 3525 and die "WARNING: m(un)lockall failed: $!\n";
3020 }; 3526 };
3021 warn $@ if $@; 3527 warn $@ if $@;
3022 } 3528 }
3529
3530 warn "finished reloading resource files\n";
3531}
3532
3533sub pidfile() {
3534 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3535 or die "$PIDFILE: $!";
3536 flock $fh, &Fcntl::LOCK_EX
3537 or die "$PIDFILE: flock: $!";
3538 $fh
3539}
3540
3541# make sure only one server instance is running at any one time
3542sub atomic {
3543 my $fh = pidfile;
3544
3545 my $pid = <$fh>;
3546 kill 9, $pid if $pid > 0;
3547
3548 seek $fh, 0, 0;
3549 print $fh $$;
3550}
3551
3552sub main_loop {
3553 warn "EV::loop starting\n";
3554 if (1) {
3555 EV::loop;
3556 }
3557 warn "EV::loop returned\n";
3558 goto &main_loop unless $REALLY_UNLOOP;
3023} 3559}
3024 3560
3025sub main { 3561sub main {
3562 cf::init_globals; # initialise logging
3563
3564 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3565 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3566 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3567 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3568
3569 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3570
3026 # we must not ever block the main coroutine 3571 # we must not ever block the main coroutine
3027 local $Coro::idle = sub { 3572 local $Coro::idle = sub {
3028 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3573 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3029 (async { 3574 (async {
3030 Event::one_event; 3575 $Coro::current->{desc} = "IDLE BUG HANDLER";
3576 EV::loop EV::LOOP_ONESHOT;
3031 })->prio (Coro::PRIO_MAX); 3577 })->prio (Coro::PRIO_MAX);
3032 }; 3578 };
3033 3579
3034 cfg_load; 3580 evthread_start IO::AIO::poll_fileno;
3581
3582 cf::sync_job {
3583 cf::init_experience;
3584 cf::init_anim;
3585 cf::init_attackmess;
3586 cf::init_dynamic;
3587
3588 cf::load_settings;
3589 cf::load_materials;
3590
3591 reload_resources;
3592 reload_config;
3035 db_init; 3593 db_init;
3594
3595 cf::init_uuid;
3596 cf::init_signals;
3597 cf::init_skills;
3598
3599 cf::init_beforeplay;
3600
3601 atomic;
3602
3036 load_extensions; 3603 load_extensions;
3037 3604
3038 $TICK_WATCHER->start; 3605 utime time, time, $RUNTIMEFILE;
3039 Event::loop; 3606
3607 # no (long-running) fork's whatsoever before this point(!)
3608 use POSIX ();
3609 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3610
3611 (pop @POST_INIT)->(0) while @POST_INIT;
3612 };
3613
3614 cf::object::thawer::errors_are_fatal 0;
3615 warn "parse errors in files are no longer fatal from this point on.\n";
3616
3617 main_loop;
3040} 3618}
3041 3619
3042############################################################################# 3620#############################################################################
3043# initialisation and cleanup 3621# initialisation and cleanup
3044 3622
3045# install some emergency cleanup handlers 3623# install some emergency cleanup handlers
3046BEGIN { 3624BEGIN {
3625 our %SIGWATCHER = ();
3047 for my $signal (qw(INT HUP TERM)) { 3626 for my $signal (qw(INT HUP TERM)) {
3048 Event->signal ( 3627 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 signal => $signal,
3052 prio => 0,
3053 cb => sub {
3054 cf::cleanup "SIG$signal"; 3628 cf::cleanup "SIG$signal";
3055 },
3056 ); 3629 };
3057 } 3630 }
3058} 3631}
3059 3632
3060sub write_runtime { 3633sub write_runtime_sync {
3061 my $runtime = "$LOCALDIR/runtime"; 3634 my $t0 = AE::time;
3062 3635
3063 # first touch the runtime file to show we are still running: 3636 # first touch the runtime file to show we are still running:
3064 # the fsync below can take a very very long time. 3637 # the fsync below can take a very very long time.
3065 3638
3066 IO::AIO::aio_utime $runtime, undef, undef; 3639 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3067 3640
3068 my $guard = cf::lock_acquire "write_runtime"; 3641 my $guard = cf::lock_acquire "write_runtime";
3069 3642
3070 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3643 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3071 or return; 3644 or return;
3072 3645
3073 my $value = $cf::RUNTIME + 90 + 10; 3646 my $value = $cf::RUNTIME + 90 + 10;
3074 # 10 is the runtime save interval, for a monotonic clock 3647 # 10 is the runtime save interval, for a monotonic clock
3075 # 60 allows for the watchdog to kill the server. 3648 # 60 allows for the watchdog to kill the server.
3085 aio_utime $fh, undef, undef; 3658 aio_utime $fh, undef, undef;
3086 3659
3087 close $fh 3660 close $fh
3088 or return; 3661 or return;
3089 3662
3090 aio_rename "$runtime~", $runtime 3663 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3091 and return; 3664 and return;
3092 3665
3093 warn "runtime file written.\n"; 3666 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3094 3667
3095 1 3668 1
3669}
3670
3671our $uuid_lock;
3672our $uuid_skip;
3673
3674sub write_uuid_sync($) {
3675 $uuid_skip ||= $_[0];
3676
3677 return if $uuid_lock;
3678 local $uuid_lock = 1;
3679
3680 my $uuid = "$LOCALDIR/uuid";
3681
3682 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3683 or return;
3684
3685 my $value = uuid_seq uuid_cur;
3686
3687 unless ($value) {
3688 warn "cowardly refusing to write zero uuid value!\n";
3689 return;
3690 }
3691
3692 my $value = uuid_str $value + $uuid_skip;
3693 $uuid_skip = 0;
3694
3695 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3696 and return;
3697
3698 # always fsync - this file is important
3699 aio_fsync $fh
3700 and return;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$uuid~", $uuid
3706 and return;
3707
3708 warn "uuid file written ($value).\n";
3709
3710 1
3711
3712}
3713
3714sub write_uuid($$) {
3715 my ($skip, $sync) = @_;
3716
3717 $sync ? write_uuid_sync $skip
3718 : async { write_uuid_sync $skip };
3096} 3719}
3097 3720
3098sub emergency_save() { 3721sub emergency_save() {
3099 my $freeze_guard = cf::freeze_mainloop; 3722 my $freeze_guard = cf::freeze_mainloop;
3100 3723
3101 warn "enter emergency perl save\n"; 3724 warn "emergency_perl_save: enter\n";
3102 3725
3103 cf::sync_job { 3726 cf::sync_job {
3727 # this is a trade-off: we want to be very quick here, so
3728 # save all maps without fsync, and later call a global sync
3729 # (which in turn might be very very slow)
3730 local $USE_FSYNC = 0;
3731
3104 # use a peculiar iteration method to avoid tripping on perl 3732 # use a peculiar iteration method to avoid tripping on perl
3105 # refcount bugs in for. also avoids problems with players 3733 # refcount bugs in for. also avoids problems with players
3106 # and maps saved/destroyed asynchronously. 3734 # and maps saved/destroyed asynchronously.
3107 warn "begin emergency player save\n"; 3735 warn "emergency_perl_save: begin player save\n";
3108 for my $login (keys %cf::PLAYER) { 3736 for my $login (keys %cf::PLAYER) {
3109 my $pl = $cf::PLAYER{$login} or next; 3737 my $pl = $cf::PLAYER{$login} or next;
3110 $pl->valid or next; 3738 $pl->valid or next;
3739 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3111 $pl->save; 3740 $pl->save;
3112 } 3741 }
3113 warn "end emergency player save\n"; 3742 warn "emergency_perl_save: end player save\n";
3114 3743
3115 warn "begin emergency map save\n"; 3744 warn "emergency_perl_save: begin map save\n";
3116 for my $path (keys %cf::MAP) { 3745 for my $path (keys %cf::MAP) {
3117 my $map = $cf::MAP{$path} or next; 3746 my $map = $cf::MAP{$path} or next;
3118 $map->valid or next; 3747 $map->valid or next;
3119 $map->save; 3748 $map->save;
3120 } 3749 }
3121 warn "end emergency map save\n"; 3750 warn "emergency_perl_save: end map save\n";
3122 3751
3123 warn "begin emergency database checkpoint\n"; 3752 warn "emergency_perl_save: begin database checkpoint\n";
3124 BDB::db_env_txn_checkpoint $DB_ENV; 3753 BDB::db_env_txn_checkpoint $DB_ENV;
3125 warn "end emergency database checkpoint\n"; 3754 warn "emergency_perl_save: end database checkpoint\n";
3755
3756 warn "emergency_perl_save: begin write uuid\n";
3757 write_uuid_sync 1;
3758 warn "emergency_perl_save: end write uuid\n";
3126 }; 3759 };
3127 3760
3761 warn "emergency_perl_save: starting sync()\n";
3762 IO::AIO::aio_sync sub {
3763 warn "emergency_perl_save: finished sync()\n";
3764 };
3765
3128 warn "leave emergency perl save\n"; 3766 warn "emergency_perl_save: leave\n";
3129} 3767}
3130 3768
3131sub post_cleanup { 3769sub post_cleanup {
3132 my ($make_core) = @_; 3770 my ($make_core) = @_;
3133 3771
3134 warn Carp::longmess "post_cleanup backtrace" 3772 warn Carp::longmess "post_cleanup backtrace"
3135 if $make_core; 3773 if $make_core;
3774
3775 my $fh = pidfile;
3776 unlink $PIDFILE if <$fh> == $$;
3777}
3778
3779# a safer delete_package, copied from Symbol
3780sub clear_package($) {
3781 my $pkg = shift;
3782
3783 # expand to full symbol table name if needed
3784 unless ($pkg =~ /^main::.*::$/) {
3785 $pkg = "main$pkg" if $pkg =~ /^::/;
3786 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3787 $pkg .= '::' unless $pkg =~ /::$/;
3788 }
3789
3790 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3791 my $stem_symtab = *{$stem}{HASH};
3792
3793 defined $stem_symtab and exists $stem_symtab->{$leaf}
3794 or return;
3795
3796 # clear all symbols
3797 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3798 for my $name (keys %$leaf_symtab) {
3799 _gv_clear *{"$pkg$name"};
3800# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3801 }
3136} 3802}
3137 3803
3138sub do_reload_perl() { 3804sub do_reload_perl() {
3139 # can/must only be called in main 3805 # can/must only be called in main
3140 if ($Coro::current != $Coro::main) { 3806 if (in_main) {
3141 warn "can only reload from main coroutine"; 3807 warn "can only reload from main coroutine";
3142 return; 3808 return;
3143 } 3809 }
3144 3810
3811 return if $RELOAD++;
3812
3813 my $t1 = AE::time;
3814
3815 while ($RELOAD) {
3145 warn "reloading..."; 3816 warn "reloading...";
3146 3817
3147 warn "entering sync_job"; 3818 warn "entering sync_job";
3148 3819
3149 cf::sync_job { 3820 cf::sync_job {
3150 cf::write_runtime; # external watchdog should not bark 3821 cf::write_runtime_sync; # external watchdog should not bark
3151 cf::emergency_save; 3822 cf::emergency_save;
3152 cf::write_runtime; # external watchdog should not bark 3823 cf::write_runtime_sync; # external watchdog should not bark
3153 3824
3154 warn "syncing database to disk"; 3825 warn "syncing database to disk";
3155 BDB::db_env_txn_checkpoint $DB_ENV; 3826 BDB::db_env_txn_checkpoint $DB_ENV;
3156 3827
3157 # if anything goes wrong in here, we should simply crash as we already saved 3828 # if anything goes wrong in here, we should simply crash as we already saved
3158 3829
3159 warn "cancelling all WF_AUTOCANCEL watchers";
3160 for (Event::all_watchers) {
3161 $_->cancel if $_->data & WF_AUTOCANCEL;
3162 }
3163
3164 warn "flushing outstanding aio requests"; 3830 warn "flushing outstanding aio requests";
3165 for (;;) {
3166 BDB::flush;
3167 IO::AIO::flush;
3168 Coro::cede;
3169 last unless IO::AIO::nreqs || BDB::nreqs; 3831 while (IO::AIO::nreqs || BDB::nreqs) {
3170 warn "iterate..."; 3832 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3171 }
3172
3173 ++$RELOAD;
3174
3175 warn "cancelling all extension coros";
3176 $_->cancel for values %EXT_CORO;
3177 %EXT_CORO = ();
3178
3179 warn "removing commands";
3180 %COMMAND = ();
3181
3182 warn "removing ext/exti commands";
3183 %EXTCMD = ();
3184 %EXTICMD = ();
3185
3186 warn "unloading/nuking all extensions";
3187 for my $pkg (@EXTS) {
3188 warn "... unloading $pkg";
3189
3190 if (my $cb = $pkg->can ("unload")) {
3191 eval {
3192 $cb->($pkg);
3193 1
3194 } or warn "$pkg unloaded, but with errors: $@";
3195 } 3833 }
3196 3834
3197 warn "... nuking $pkg"; 3835 warn "cancelling all extension coros";
3198 Symbol::delete_package $pkg; 3836 $_->cancel for values %EXT_CORO;
3199 } 3837 %EXT_CORO = ();
3200 3838
3201 warn "unloading all perl modules loaded from $LIBDIR"; 3839 warn "removing commands";
3202 while (my ($k, $v) = each %INC) { 3840 %COMMAND = ();
3203 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3204 3841
3842 warn "removing ext/exti commands";
3843 %EXTCMD = ();
3844 %EXTICMD = ();
3845
3846 warn "unloading/nuking all extensions";
3847 for my $pkg (@EXTS) {
3205 warn "... unloading $k"; 3848 warn "... unloading $pkg";
3206 delete $INC{$k};
3207 3849
3208 $k =~ s/\.pm$//;
3209 $k =~ s/\//::/g;
3210
3211 if (my $cb = $k->can ("unload_module")) { 3850 if (my $cb = $pkg->can ("unload")) {
3851 eval {
3212 $cb->(); 3852 $cb->($pkg);
3853 1
3854 } or warn "$pkg unloaded, but with errors: $@";
3855 }
3856
3857 warn "... clearing $pkg";
3858 clear_package $pkg;
3213 } 3859 }
3214 3860
3215 Symbol::delete_package $k; 3861 warn "unloading all perl modules loaded from $LIBDIR";
3862 while (my ($k, $v) = each %INC) {
3863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3864
3865 warn "... unloading $k";
3866 delete $INC{$k};
3867
3868 $k =~ s/\.pm$//;
3869 $k =~ s/\//::/g;
3870
3871 if (my $cb = $k->can ("unload_module")) {
3872 $cb->();
3873 }
3874
3875 clear_package $k;
3216 } 3876 }
3217 3877
3218 warn "getting rid of safe::, as good as possible"; 3878 warn "getting rid of safe::, as good as possible";
3219 Symbol::delete_package "safe::$_" 3879 clear_package "safe::$_"
3220 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3880 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3221 3881
3222 warn "unloading cf.pm \"a bit\""; 3882 warn "unloading cf.pm \"a bit\"";
3223 delete $INC{"cf.pm"}; 3883 delete $INC{"cf.pm"};
3224 delete $INC{"cf/pod.pm"}; 3884 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3225 3885
3226 # don't, removes xs symbols, too, 3886 # don't, removes xs symbols, too,
3227 # and global variables created in xs 3887 # and global variables created in xs
3228 #Symbol::delete_package __PACKAGE__; 3888 #clear_package __PACKAGE__;
3229 3889
3230 warn "unload completed, starting to reload now"; 3890 warn "unload completed, starting to reload now";
3231 3891
3232 warn "reloading cf.pm"; 3892 warn "reloading cf.pm";
3233 require cf; 3893 require cf;
3234 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3894 cf::_connect_to_perl_1;
3235 3895
3236 warn "loading config and database again"; 3896 warn "loading config and database again";
3237 cf::cfg_load; 3897 cf::reload_config;
3238 3898
3239 warn "loading extensions"; 3899 warn "loading extensions";
3240 cf::load_extensions; 3900 cf::load_extensions;
3241 3901
3902 if ($REATTACH_ON_RELOAD) {
3242 warn "reattaching attachments to objects/players"; 3903 warn "reattaching attachments to objects/players";
3243 _global_reattach; # objects, sockets 3904 _global_reattach; # objects, sockets
3244 warn "reattaching attachments to maps"; 3905 warn "reattaching attachments to maps";
3245 reattach $_ for values %MAP; 3906 reattach $_ for values %MAP;
3246 warn "reattaching attachments to players"; 3907 warn "reattaching attachments to players";
3247 reattach $_ for values %PLAYER; 3908 reattach $_ for values %PLAYER;
3909 }
3248 3910
3911 warn "running post_init jobs";
3912 (pop @POST_INIT)->(1) while @POST_INIT;
3913
3249 warn "leaving sync_job"; 3914 warn "leaving sync_job";
3250 3915
3251 1 3916 1
3252 } or do { 3917 } or do {
3253 warn $@; 3918 warn $@;
3254 warn "error while reloading, exiting."; 3919 cf::cleanup "error while reloading, exiting.";
3255 exit 1;
3256 }; 3920 };
3257 3921
3258 warn "reloaded"; 3922 warn "reloaded";
3923 --$RELOAD;
3924 }
3925
3926 $t1 = AE::time - $t1;
3927 warn "reload completed in ${t1}s\n";
3259}; 3928};
3260 3929
3261our $RELOAD_WATCHER; # used only during reload 3930our $RELOAD_WATCHER; # used only during reload
3262 3931
3263sub reload_perl() { 3932sub reload_perl() {
3264 # doing reload synchronously and two reloads happen back-to-back, 3933 # doing reload synchronously and two reloads happen back-to-back,
3265 # coro crashes during coro_state_free->destroy here. 3934 # coro crashes during coro_state_free->destroy here.
3266 3935
3267 $RELOAD_WATCHER ||= Event->timer ( 3936 $RELOAD_WATCHER ||= cf::async {
3268 reentrant => 0, 3937 Coro::AIO::aio_wait cache_extensions;
3269 after => 0, 3938
3270 data => WF_AUTOCANCEL, 3939 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3271 cb => sub {
3272 do_reload_perl; 3940 do_reload_perl;
3273 undef $RELOAD_WATCHER; 3941 undef $RELOAD_WATCHER;
3274 }, 3942 };
3275 ); 3943 };
3276} 3944}
3277 3945
3278register_command "reload" => sub { 3946register_command "reload" => sub {
3279 my ($who, $arg) = @_; 3947 my ($who, $arg) = @_;
3280 3948
3281 if ($who->flag (FLAG_WIZ)) { 3949 if ($who->flag (FLAG_WIZ)) {
3282 $who->message ("reloading server."); 3950 $who->message ("reloading server.");
3951 async {
3952 $Coro::current->{desc} = "perl_reload";
3283 async { reload_perl }; 3953 reload_perl;
3954 };
3284 } 3955 }
3285}; 3956};
3286 3957
3287unshift @INC, $LIBDIR; 3958unshift @INC, $LIBDIR;
3288 3959
3290 3961
3291our @WAIT_FOR_TICK; 3962our @WAIT_FOR_TICK;
3292our @WAIT_FOR_TICK_BEGIN; 3963our @WAIT_FOR_TICK_BEGIN;
3293 3964
3294sub wait_for_tick { 3965sub wait_for_tick {
3295 return unless $TICK_WATCHER->is_active;
3296 return if $Coro::current == $Coro::main; 3966 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3297 3967
3298 my $signal = new Coro::Signal; 3968 my $signal = new Coro::Signal;
3299 push @WAIT_FOR_TICK, $signal; 3969 push @WAIT_FOR_TICK, $signal;
3300 $signal->wait; 3970 $signal->wait;
3301} 3971}
3302 3972
3303sub wait_for_tick_begin { 3973sub wait_for_tick_begin {
3304 return unless $TICK_WATCHER->is_active;
3305 return if $Coro::current == $Coro::main; 3974 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3306 3975
3307 my $signal = new Coro::Signal; 3976 my $signal = new Coro::Signal;
3308 push @WAIT_FOR_TICK_BEGIN, $signal; 3977 push @WAIT_FOR_TICK_BEGIN, $signal;
3309 $signal->wait; 3978 $signal->wait;
3310} 3979}
3311 3980
3312 my $min = 1e6;#d# 3981sub tick {
3313 my $avg = 10;
3314$TICK_WATCHER = Event->timer (
3315 reentrant => 0,
3316 parked => 1,
3317 prio => 0,
3318 at => $NEXT_TICK || $TICK,
3319 data => WF_AUTOCANCEL,
3320 cb => sub {
3321 if ($Coro::current != $Coro::main) { 3982 if ($Coro::current != $Coro::main) {
3322 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3983 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3323 unless ++$bug_warning > 10; 3984 unless ++$bug_warning > 10;
3324 return; 3985 return;
3325 } 3986 }
3326 3987
3327 $NOW = $tick_start = Event::time;
3328
3329 cf::server_tick; # one server iteration 3988 cf::server_tick; # one server iteration
3330 3989
3331 0 && sync_job {#d# 3990 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3332 for(1..10) {
3333 my $t = Event::time;
3334 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3335 or die;
3336 3991
3337 $map->width (50); 3992 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3338 $map->height (50); 3993 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3339 $map->alloc; 3994 Coro::async_pool {
3340 $map->_load_objects ("/tmp/x.map", 1); 3995 $Coro::current->{desc} = "runtime saver";
3341 my $t = Event::time - $t; 3996 write_runtime_sync
3342 3997 or warn "ERROR: unable to write runtime file: $!";
3343 #next unless $t < 0.0013;#d#
3344 if ($t < $min) {
3345 $min = $t;
3346 }
3347 $avg = $avg * 0.99 + $t * 0.01;
3348 }
3349 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3350 exit 0;
3351 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3352 }; 3998 };
3999 }
3353 4000
3354 $RUNTIME += $TICK;
3355 $NEXT_TICK += $TICK;
3356
3357 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3358 $NEXT_RUNTIME_WRITE = $NOW + 10;
3359 Coro::async_pool {
3360 write_runtime
3361 or warn "ERROR: unable to write runtime file: $!";
3362 };
3363 }
3364
3365# my $AFTER = Event::time;
3366# warn $AFTER - $NOW;#d#
3367
3368 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4001 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3369 $sig->send; 4002 $sig->send;
3370 } 4003 }
3371 while (my $sig = shift @WAIT_FOR_TICK) { 4004 while (my $sig = shift @WAIT_FOR_TICK) {
3372 $sig->send; 4005 $sig->send;
3373 } 4006 }
3374 4007
3375 $NOW = Event::time; 4008 $LOAD = ($NOW - $TICK_START) / $TICK;
3376
3377 # if we are delayed by four ticks or more, skip them all
3378 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3379
3380 $TICK_WATCHER->at ($NEXT_TICK);
3381 $TICK_WATCHER->start;
3382
3383 $LOAD = ($NOW - $tick_start) / $TICK;
3384 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4009 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3385 4010
3386 _post_tick; 4011 if (0) {
3387 4012 if ($NEXT_TICK) {
3388 4013 my $jitter = $TICK_START - $NEXT_TICK;
4014 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4015 warn "jitter $JITTER\n";#d#
4016 }
3389 }, 4017 }
3390); 4018}
3391 4019
3392{ 4020{
3393 BDB::max_poll_time $TICK * 0.1; 4021 # configure BDB
3394 $BDB_POLL_WATCHER = Event->io ( 4022
3395 reentrant => 0,
3396 fd => BDB::poll_fileno,
3397 poll => 'r',
3398 prio => 0,
3399 data => WF_AUTOCANCEL,
3400 cb => \&BDB::poll_cb,
3401 );
3402 BDB::min_parallel 8; 4023 BDB::min_parallel 16;
3403 4024 BDB::max_poll_reqs $TICK * 0.1;
3404 BDB::set_sync_prepare { 4025 $AnyEvent::BDB::WATCHER->priority (1);
3405 my $status;
3406 my $current = $Coro::current;
3407 (
3408 sub {
3409 $status = $!;
3410 $current->ready; undef $current;
3411 },
3412 sub {
3413 Coro::schedule while defined $current;
3414 $! = $status;
3415 },
3416 )
3417 };
3418 4026
3419 unless ($DB_ENV) { 4027 unless ($DB_ENV) {
3420 $DB_ENV = BDB::db_env_create; 4028 $DB_ENV = BDB::db_env_create;
4029 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4030 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4031 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4032 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4033 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3421 4034
3422 cf::sync_job { 4035 cf::sync_job {
3423 eval { 4036 eval {
3424 BDB::db_env_open 4037 BDB::db_env_open
3425 $DB_ENV, 4038 $DB_ENV,
3427 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4040 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3428 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4041 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3429 0666; 4042 0666;
3430 4043
3431 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4044 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3432
3433 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3434 $DB_ENV->set_lk_detect;
3435 }; 4045 };
3436 4046
3437 cf::cleanup "db_env_open(db): $@" if $@; 4047 cf::cleanup "db_env_open(db): $@" if $@;
3438 }; 4048 };
3439 } 4049 }
4050
4051 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4052 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4053 };
4054 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4055 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4056 };
4057 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4058 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4059 };
3440} 4060}
3441 4061
3442{ 4062{
4063 # configure IO::AIO
4064
3443 IO::AIO::min_parallel 8; 4065 IO::AIO::min_parallel 8;
3444
3445 undef $Coro::AIO::WATCHER;
3446 IO::AIO::max_poll_time $TICK * 0.1; 4066 IO::AIO::max_poll_time $TICK * 0.1;
3447 $AIO_POLL_WATCHER = Event->io ( 4067 undef $AnyEvent::AIO::WATCHER;
3448 reentrant => 0,
3449 data => WF_AUTOCANCEL,
3450 fd => IO::AIO::poll_fileno,
3451 poll => 'r',
3452 prio => 6,
3453 cb => \&IO::AIO::poll_cb,
3454 );
3455} 4068}
3456 4069
3457my $_log_backtrace; 4070my $_log_backtrace;
3458 4071
3459sub _log_backtrace { 4072sub _log_backtrace {
3462 $msg =~ s/\n//; 4075 $msg =~ s/\n//;
3463 4076
3464 # limit the # of concurrent backtraces 4077 # limit the # of concurrent backtraces
3465 if ($_log_backtrace < 2) { 4078 if ($_log_backtrace < 2) {
3466 ++$_log_backtrace; 4079 ++$_log_backtrace;
4080 my $perl_bt = Carp::longmess $msg;
3467 async { 4081 async {
4082 $Coro::current->{desc} = "abt $msg";
4083
3468 my @bt = fork_call { 4084 my @bt = fork_call {
3469 @addr = map { sprintf "%x", $_ } @addr; 4085 @addr = map { sprintf "%x", $_ } @addr;
3470 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4086 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3471 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4087 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3472 or die "addr2line: $!"; 4088 or die "addr2line: $!";
3480 } 4096 }
3481 4097
3482 @funcs 4098 @funcs
3483 }; 4099 };
3484 4100
3485 LOG llevInfo, "[ABT] $msg\n"; 4101 LOG llevInfo, "[ABT] $perl_bt\n";
4102 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3486 LOG llevInfo, "[ABT] $_\n" for @bt; 4103 LOG llevInfo, "[ABT] $_\n" for @bt;
3487 --$_log_backtrace; 4104 --$_log_backtrace;
3488 }; 4105 };
3489 } else { 4106 } else {
3490 LOG llevInfo, "[ABT] $msg\n"; 4107 LOG llevInfo, "[ABT] $msg\n";
3491 LOG llevInfo, "[ABT] [suppressed]\n"; 4108 LOG llevInfo, "[ABT] [suppressed]\n";
3492 } 4109 }
3493} 4110}
3494 4111
3495# load additional modules 4112# load additional modules
3496use cf::pod; 4113require "cf/$_.pm" for @EXTRA_MODULES;
4114cf::_connect_to_perl_2;
3497 4115
3498END { cf::emergency_save } 4116END { cf::emergency_save }
3499 4117
35001 41181
3501 4119

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