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Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC vs.
Revision 1.526 by root, Wed Apr 21 05:48:35 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 184
141############################################################################# 185#############################################################################
142 186
143=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
144 188
191returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 237
194=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
195 239
196This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 242that call.
199 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
200=back 250=back
201 251
202=cut 252=cut
203 253
204BEGIN { 254$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 255 my $msg = join "", @_;
207 256
208 $msg .= "\n" 257 $msg .= "\n"
209 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
210 259
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 261
213 LOG llevError, $msg; 262 LOG llevError, $msg;
214 }; 263};
215}
216 264
217$Coro::State::DIEHOOK = sub { 265$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 266 return unless $^S eq 0; # "eq", not "=="
219 267
220 if ($Coro::current == $Coro::main) {#d# 268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 272 return;#d#
223 }#d# 273 }#d#
224 274
225 # kill coroutine otherwise 275 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 276 Coro::terminate
228}; 277};
229
230$SIG{__DIE__} = sub { }; #d#?
231 278
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 289for my $pkg (qw(
243 cf::global cf::attachable 290 cf::global cf::attachable
244 cf::object cf::object::player 291 cf::object cf::object::player
245 cf::client cf::player 292 cf::client cf::player
246 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
247 cf::map cf::party cf::region 295 cf::party cf::region
248)) { 296)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 298}
252 299
253$EV::DIED = sub { 300$EV::DIED = sub {
254 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
255}; 302};
256 303
257############################################################################# 304#############################################################################
258 305
259=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 344
298sub encode_json($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
300 347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
301=item cf::lock_wait $string 362=item cf::lock_wait $string
302 363
303Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
304 365
305=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
306 367
307Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
310returned. 371returned.
311 372
312Locks are *not* recursive, locking from the same coro twice results in a 373Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 374deadlocked coro.
319 380
320Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
321 382
322=cut 383=cut
323 384
324our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 386
327sub lock_wait($) { 387sub lock_wait($) {
328 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 389}
341 390
342sub lock_acquire($) { 391sub lock_acquire($) {
343 my ($key) = @_; 392 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 393}
357 394
358sub lock_active($) { 395sub lock_active($) {
359 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 397}
363 398
364sub freeze_mainloop { 399sub freeze_mainloop {
365 tick_inhibit_inc; 400 tick_inhibit_inc;
366 401
367 Coro::guard \&tick_inhibit_dec; 402 &Guard::guard (\&tick_inhibit_dec);
368} 403}
369 404
370=item cf::periodic $interval, $cb 405=item cf::periodic $interval, $cb
371 406
372Like EV::periodic, but randomly selects a starting point so that the actions 407Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 408get spread over time.
374 409
375=cut 410=cut
376 411
377sub periodic($$) { 412sub periodic($$) {
378 my ($interval, $cb) = @_; 413 my ($interval, $cb) = @_;
395 430
396=cut 431=cut
397 432
398our @SLOT_QUEUE; 433our @SLOT_QUEUE;
399our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
400 436
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 439 $Coro::current->desc ("timeslot manager");
404 440
405 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
406 443
407 while () { 444 while () {
408 next_job: 445 next_job:
446
409 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 448
411 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 453 $job->[2]->send;
415 Coro::cede; 454 Coro::cede;
416 goto next_job; 455 goto next_job;
417 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 458 }
419 } 459 }
420 460
421 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 464 $signal->wait;
425 } else { 465 } else {
466 $busy = 0;
426 Coro::schedule; 467 Coro::schedule;
427 } 468 }
428 } 469 }
429}; 470};
430 471
431sub get_slot($;$$) { 472sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main; 473 return if tick_inhibit || $Coro::current == $Coro::main;
433 474
434 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
435 476
436 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
437 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
438 480
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
468 510
469sub sync_job(&) { 511sub sync_job(&) {
470 my ($job) = @_; 512 my ($job) = @_;
471 513
472 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
473 my $time = EV::time; 515 my $time = AE::time;
474 516
475 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
477 519
478 LOG llevError, Carp::longmess "sync job";#d# 520 LOG llevError, Carp::longmess "sync job";#d#
495 } else { 537 } else {
496 EV::loop EV::LOOP_ONESHOT; 538 EV::loop EV::LOOP_ONESHOT;
497 } 539 }
498 } 540 }
499 541
500 my $time = EV::time - $time; 542 my $time = AE::time - $time;
501 543
502 $TICK_START += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
503 545
504 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
505 } else { 547 } else {
549 reset_signals; 591 reset_signals;
550 &$cb 592 &$cb
551 }, @args; 593 }, @args;
552 594
553 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
554} 607}
555 608
556=item $coin = coin_from_name $name 609=item $coin = coin_from_name $name
557 610
558=cut 611=cut
724 777
725############################################################################# 778#############################################################################
726 779
727=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
728 781
729Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
732 785
733In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
785 838
786Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
788 841
789Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
791 844
792These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
793 846
794=over 4 847=over 4
1085 1138
1086sub reattach { 1139sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1141 my ($obj) = @_;
1089 1142
1143 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1145
1092 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
1093 1147
1094 @$registry = (); 1148 @$registry = ();
1095 1149
1143 $decname, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1144 1198
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 aio_chmod $fh, SAVE_MODE; 1200 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1149 aio_close $fh; 1206 aio_close $fh;
1150 1207
1151 if (@$objs) { 1208 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE; 1210 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1157 aio_close $fh; 1217 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1219 }
1160 } else { 1220 } else {
1161 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1162 } 1222 }
1163 1223
1164 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1228 } else {
1166 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1167 } 1230 }
1168 } else { 1231 } else {
1169 aio_unlink $filename; 1232 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1171 } 1234 }
1262 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1263 1326
1264 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1265} 1328}
1266 1329
1330use File::Glob ();
1331
1267cf::player->attach ( 1332cf::player->attach (
1268 on_command => sub { 1333 on_unknown_command => sub {
1269 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1270 1335
1271 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1272 or return; 1337 or return;
1273 1338
1303 1368
1304 cf::override; 1369 cf::override;
1305 }, 1370 },
1306); 1371);
1307 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1308sub load_extensions { 1386sub load_extensions {
1309 cf::sync_job { 1387 cf::sync_job {
1310 my %todo; 1388 my %todo;
1311 1389
1312 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1331 1409
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1412
1335 $ext{source} = 1413 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1338 . $source 1416 . $source
1339 . "\n};\n1"; 1417 . "\n};\n1";
1340 1418
1341 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1342 } 1420 }
1343 1421
1422 my $pass = 0;
1344 my %done; 1423 my %done;
1345 while (%todo) { 1424 while (%todo) {
1346 my $progress; 1425 my $progress;
1347 1426
1427 ++$pass;
1428
1429 ext:
1348 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip 1432 next ext
1351 unless exists $done{$_}; 1433 unless exists $done{$_};
1352 } 1434 }
1353 1435
1354 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1355 1437
1356 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1357 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1358 : "$v->{base}: extension inactive.\n";
1359 1442
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting."; 1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1363 } 1444 if exists $v->{meta}{mandatory};
1364 1445
1365 warn $msg; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1366 } 1455 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 } 1456 }
1372 1457
1373 skip: 1458 unless ($progress) {
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1375 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1376 } 1466 }
1377 }; 1467 };
1378} 1468}
1379 1469
1380############################################################################# 1470#############################################################################
1381 1471
1382=back 1472=back
1383 1473
1384=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1385 1475
1386Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1387 1477
1388=cut 1478=cut
1389 1479
1390package cf::player; 1480package cf::player;
1391 1481
1434 1524
1435sub exists($) { 1525sub exists($) {
1436 my ($login) = @_; 1526 my ($login) = @_;
1437 1527
1438 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1440} 1530}
1441 1531
1442sub find($) { 1532sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1534 my $login = $_[0];
1464 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1465 } 1555 }
1466 } 1556 }
1467} 1557}
1468 1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1571
1469sub save($) { 1572sub save($) {
1470 my ($pl) = @_; 1573 my ($pl) = @_;
1471 1574
1472 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1473 1576
1478 1581
1479 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1481 1584
1482 cf::get_slot 0.01; 1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1483 1589
1484 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1485 cf::cede_to_tick; 1591 cf::cede_to_tick;
1486} 1592}
1487 1593
1519 my ($pl) = @_; 1625 my ($pl) = @_;
1520 1626
1521 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1522 1628
1523 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1525 1631
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1530 1638
1531 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1587 \@logins 1695 \@logins
1588} 1696}
1589 1697
1590=item $player->maps 1698=item $player->maps
1591 1699
1700=item cf::player::maps $login
1701
1592Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1593player. May block. 1703player. May block.
1594 1704
1595=cut 1705=cut
1596 1706
1613 } 1723 }
1614 1724
1615 \@paths 1725 \@paths
1616} 1726}
1617 1727
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1619 1729
1620Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710 1731
1711=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1712 1733
1713Sends an ext reply to the player. 1734Sends an ext reply to the player.
1714 1735
1746 1767
1747=cut 1768=cut
1748 1769
1749sub find_by_path($) { 1770sub find_by_path($) {
1750 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1751 1774
1752 my ($match, $specificity); 1775 my ($match, $specificity);
1753 1776
1754 for my $region (list) { 1777 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788 1811
1789 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1790 $self->_create_random_map ( 1813 $self->_create_random_map (
1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1794 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1795 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1819 1842
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821} 1844}
1822 1845
1823# also paths starting with '/' 1846# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1825 1848
1826sub thawer_merge { 1849sub thawer_merge {
1827 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1828 1851
1829 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1927 1950
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1930} 1953}
1931 1954
1932# and all this just because we cannot iterate over
1933# all maps in C++...
1934sub change_all_map_light {
1935 my ($change) = @_;
1936
1937 $_->change_map_light ($change)
1938 for grep $_->outdoor, values %cf::MAP;
1939}
1940
1941sub decay_objects { 1955sub decay_objects {
1942 my ($self) = @_; 1956 my ($self) = @_;
1943 1957
1944 return if $self->{deny_reset}; 1958 return if $self->{deny_reset};
1945 1959
2027sub find { 2041sub find {
2028 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
2029 2043
2030 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
2031 2045
2032 cf::lock_wait "map_data:$path";#d#remove 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2033 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
2034 2048
2035 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2038
2039 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
2040 or return; 2051 or return;
2041 2052
2042 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
2043 2054
2045 or return; 2056 or return;
2046 2057
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2050 undef $guard1; 2062 undef $guard1;
2051 undef $guard2;
2052 $map->reset; 2063 $map->reset;
2053 return find $path; 2064 return find $path;
2054 } 2065 }
2055 2066
2056 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
2057 } 2068 }
2058} 2069}
2059 2070
2060sub pre_load { } 2071sub pre_load { }
2061sub post_load { } 2072#sub post_load { } # XS
2062 2073
2063sub load { 2074sub load {
2064 my ($self) = @_; 2075 my ($self) = @_;
2065 2076
2066 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
2083 my $f = new_from_file cf::object::thawer $self->{load_path}; 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block; 2095 $f->skip_block;
2085 $self->_load_objects ($f) 2096 $self->_load_objects ($f)
2086 or return; 2097 or return;
2087 2098
2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
2089 if delete $self->{load_original}; 2100 if delete $self->{load_original};
2090 2101
2091 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq; 2103 utf8::encode $uniq;
2093 unless (aio_stat $uniq) { 2104 unless (aio_stat $uniq) {
2111 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
2112 $self->decay_objects; 2123 $self->decay_objects;
2113 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
2114 $self->update_buttons; 2125 $self->update_buttons;
2115 cf::cede_to_tick; 2126 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
2118 $self->activate; 2127 $self->activate;
2119 } 2128 }
2120 2129
2121 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
2125 } 2134 }
2126 2135
2127 $self->post_load; 2136 $self->post_load;
2128} 2137}
2129 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2130sub customise_for { 2142sub customise_for {
2131 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
2132 2144
2133 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player; 2146 if $self->per_player;
2211 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
2212 2224
2213 () 2225 ()
2214} 2226}
2215 2227
2228# common code, used by both ->save and ->swapout
2216sub save { 2229sub _save {
2217 my ($self) = @_; 2230 my ($self) = @_;
2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220 2231
2221 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
2222 2233
2223 return unless $self->dirty; 2234 return unless $self->dirty;
2224 2235
2244 } else { 2255 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 } 2257 }
2247} 2258}
2248 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2249sub swap_out { 2268sub swap_out {
2250 my ($self) = @_; 2269 my ($self) = @_;
2251 2270
2252 # save first because save cedes
2253 $self->save;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256 2272
2257 return if $self->players;
2258 return if $self->in_memory != cf::MAP_ACTIVE; 2273 return if $self->in_memory != cf::MAP_ACTIVE;
2259 return if $self->{deny_save}; 2274 return if $self->{deny_save};
2275 return if $self->players;
2260 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->in_memory (cf::MAP_SWAPPED); 2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287}
2288
2289sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299}
2300
2301sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305}
2306
2307sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2262 2327
2263 $self->deactivate; 2328 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2265 $self->clear; 2330 $self->clear;
2266}
2267
2268sub reset_at {
2269 my ($self) = @_;
2270
2271 # TODO: safety, remove and allow resettable per-player maps
2272 return 1e99 if $self->{deny_reset};
2273
2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2276
2277 $time + $to
2278}
2279
2280sub should_reset {
2281 my ($self) = @_;
2282
2283 $self->reset_at <= $cf::RUNTIME
2284}
2285
2286sub reset {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->players;
2292
2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
2304
2305 delete $cf::MAP{$self->path};
2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
2310 2331
2311 $self->unlink_save; 2332 $self->unlink_save;
2312 $self->destroy; 2333 $self->destroy;
2313} 2334}
2314 2335
2322 2343
2323 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
2324 2345
2325 $self->unlink_save; 2346 $self->unlink_save;
2326 2347
2327 bless $self, "cf::map"; 2348 bless $self, "cf::map::wrap";
2328 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
2329 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
2330 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332 2353
2389 : normalise $_ 2410 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ] 2412 ]
2392} 2413}
2393 2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2446
2394=back 2447=back
2395 2448
2396=head3 cf::object 2449=head3 cf::object
2397 2450
2398=cut 2451=cut
2463 2516
2464our $SAY_CHANNEL = { 2517our $SAY_CHANNEL = {
2465 id => "say", 2518 id => "say",
2466 title => "Map", 2519 title => "Map",
2467 reply => "say ", 2520 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.", 2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469}; 2522};
2470 2523
2471our $CHAT_CHANNEL = { 2524our $CHAT_CHANNEL = {
2472 id => "chat", 2525 id => "chat",
2473 title => "Chat", 2526 title => "Chat",
2528 2581
2529=item $player_object->enter_link 2582=item $player_object->enter_link
2530 2583
2531Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2532 2585
2533The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2534I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2535 2590
2536Will never block. 2591Will never block.
2537 2592
2538=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2539 2594
2564 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2565 2620
2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2567 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2568 2623
2569 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2570} 2625}
2571 2626
2572sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2573 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2574 2629
2591 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2592 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2593 2648
2594 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2595 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2596 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2597 2652
2598 $map->load; 2653 $map->load;
2599 $map->load_neighbours; 2654 $map->load_neighbours;
2600 2655
2601 return unless $self->contr->active; 2656 return unless $self->contr->active;
2602 $self->activate_recursive;
2603 2657
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2605 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2663# unless exists $self->{_link_pos}; # maybe we re in-flight again
2606} 2664}
2607 2665
2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2666=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2609 2667
2610Moves the player to the given map-path and coordinates by first freezing 2668Moves the player to the given map-path and coordinates by first freezing
2611her, loading and preparing them map, calling the provided $check callback 2669her, loading and preparing them map, calling the provided $check callback
2612that has to return the map if sucecssful, and then unfreezes the player on 2670that has to return the map if sucecssful, and then unfreezes the player on
2613the new (success) or old (failed) map position. In either case, $done will 2671the new (success) or old (failed) map position. In either case, $done will
2614be called at the end of this process. 2672be called at the end of this process.
2673
2674Note that $check will be called with a potentially non-loaded map, so if
2675it needs a loaded map it has to call C<< ->load >>.
2615 2676
2616=cut 2677=cut
2617 2678
2618our $GOTOGEN; 2679our $GOTOGEN;
2619 2680
2698} 2759}
2699 2760
2700sub prepare_random_map { 2761sub prepare_random_map {
2701 my ($exit) = @_; 2762 my ($exit) = @_;
2702 2763
2703 my $guard = cf::lock_acquire "exit_prepare:$exit";
2704
2705 # all this does is basically replace the /! path by 2764 # all this does is basically replace the /! path by
2706 # a new random map path (?random/...) with a seed 2765 # a new random map path (?random/...) with a seed
2707 # that depends on the exit object 2766 # that depends on the exit object
2708 2767
2709 my $rmp = parse_random_map_params $exit->msg; 2768 my $rmp = parse_random_map_params $exit->msg;
2711 if ($exit->map) { 2770 if ($exit->map) {
2712 $rmp->{region} = $exit->region->name; 2771 $rmp->{region} = $exit->region->name;
2713 $rmp->{origin_map} = $exit->map->path; 2772 $rmp->{origin_map} = $exit->map->path;
2714 $rmp->{origin_x} = $exit->x; 2773 $rmp->{origin_x} = $exit->x;
2715 $rmp->{origin_y} = $exit->y; 2774 $rmp->{origin_y} = $exit->y;
2775
2776 $exit->map->touch;
2716 } 2777 }
2717 2778
2718 $rmp->{random_seed} ||= $exit->random_seed; 2779 $rmp->{random_seed} ||= $exit->random_seed;
2719 2780
2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2781 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2785 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2725 aio_write $fh, 0, (length $data), $data, 0; 2786 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh; 2787 undef $fh;
2727 aio_rename "$meta~", $meta; 2788 aio_rename "$meta~", $meta;
2728 2789
2790 my $slaying = "?random/$md5";
2791
2792 if ($exit->valid) {
2729 $exit->slaying ("?random/$md5"); 2793 $exit->slaying ("?random/$md5");
2730 $exit->msg (undef); 2794 $exit->msg (undef);
2795 }
2731 } 2796 }
2732} 2797}
2733 2798
2734sub cf::object::player::enter_exit { 2799sub cf::object::player::enter_exit {
2735 my ($self, $exit) = @_; 2800 my ($self, $exit) = @_;
2736 2801
2737 return unless $self->type == cf::PLAYER; 2802 return unless $self->type == cf::PLAYER;
2738 2803
2739 if ($exit->slaying eq "/!") {
2740 #TODO: this should de-fi-ni-te-ly not be a sync-job
2741 # the problem is that $exit might not survive long enough
2742 # so it needs to be done right now, right here
2743 cf::sync_job { prepare_random_map $exit };
2744 }
2745
2746 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2747 my $hp = $exit->stats->hp;
2748 my $sp = $exit->stats->sp;
2749
2750 $self->enter_link; 2804 $self->enter_link;
2751 2805
2752 # if exit is damned, update players death & WoR home-position
2753 $self->contr->savebed ($slaying, $hp, $sp)
2754 if $exit->flag (FLAG_DAMNED);
2755
2756 (async { 2806 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2807 $Coro::current->{desc} = "enter_exit";
2758 2808
2759 $self->deactivate_recursive; # just to be sure
2760 unless (eval { 2809 unless (eval {
2810 $self->deactivate_recursive; # just to be sure
2811
2812 # random map handling
2813 {
2814 my $guard = cf::lock_acquire "exit_prepare:$exit";
2815
2816 prepare_random_map $exit
2817 if $exit->slaying eq "/!";
2818 }
2819
2820 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2821 my $x = $exit->stats->hp;
2822 my $y = $exit->stats->sp;
2823
2761 $self->goto ($slaying, $hp, $sp); 2824 $self->goto ($map, $x, $y);
2762 2825
2826 # if exit is damned, update players death & WoR home-position
2827 $self->contr->savebed ($map, $x, $y)
2828 if $exit->flag (cf::FLAG_DAMNED);
2829
2763 1; 2830 1
2764 }) { 2831 }) {
2765 $self->message ("Something went wrong deep within the crossfire server. " 2832 $self->message ("Something went wrong deep within the deliantra server. "
2766 . "I'll try to bring you back to the map you were before. " 2833 . "I'll try to bring you back to the map you were before. "
2767 . "Please report this to the dungeon master!", 2834 . "Please report this to the dungeon master!",
2768 cf::NDI_UNIQUE | cf::NDI_RED); 2835 cf::NDI_UNIQUE | cf::NDI_RED);
2769 2836
2770 warn "ERROR in enter_exit: $@"; 2837 warn "ERROR in enter_exit: $@";
2787sub cf::client::send_drawinfo { 2854sub cf::client::send_drawinfo {
2788 my ($self, $text, $flags) = @_; 2855 my ($self, $text, $flags) = @_;
2789 2856
2790 utf8::encode $text; 2857 utf8::encode $text;
2791 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2858 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2859}
2860
2861=item $client->send_big_packet ($pkt)
2862
2863Like C<send_packet>, but tries to compress large packets, and fragments
2864them as required.
2865
2866=cut
2867
2868our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2869
2870sub cf::client::send_big_packet {
2871 my ($self, $pkt) = @_;
2872
2873 # try lzf for large packets
2874 $pkt = "lzf " . Compress::LZF::compress $pkt
2875 if 1024 <= length $pkt and $self->{can_lzf};
2876
2877 # split very large packets
2878 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2879 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2880 $pkt = "frag";
2881 }
2882
2883 $self->send_packet ($pkt);
2792} 2884}
2793 2885
2794=item $client->send_msg ($channel, $msg, $color, [extra...]) 2886=item $client->send_msg ($channel, $msg, $color, [extra...])
2795 2887
2796Send a drawinfo or msg packet to the client, formatting the msg for the 2888Send a drawinfo or msg packet to the client, formatting the msg for the
2800 2892
2801=cut 2893=cut
2802 2894
2803# non-persistent channels (usually the info channel) 2895# non-persistent channels (usually the info channel)
2804our %CHANNEL = ( 2896our %CHANNEL = (
2897 "c/motd" => {
2898 id => "infobox",
2899 title => "MOTD",
2900 reply => undef,
2901 tooltip => "The message of the day",
2902 },
2805 "c/identify" => { 2903 "c/identify" => {
2806 id => "infobox", 2904 id => "infobox",
2807 title => "Identify", 2905 title => "Identify",
2808 reply => undef, 2906 reply => undef,
2809 tooltip => "Items recently identified", 2907 tooltip => "Items recently identified",
2811 "c/examine" => { 2909 "c/examine" => {
2812 id => "infobox", 2910 id => "infobox",
2813 title => "Examine", 2911 title => "Examine",
2814 reply => undef, 2912 reply => undef,
2815 tooltip => "Signs and other items you examined", 2913 tooltip => "Signs and other items you examined",
2914 },
2915 "c/shopinfo" => {
2916 id => "infobox",
2917 title => "Shop Info",
2918 reply => undef,
2919 tooltip => "What your bargaining skill tells you about the shop",
2816 }, 2920 },
2817 "c/book" => { 2921 "c/book" => {
2818 id => "infobox", 2922 id => "infobox",
2819 title => "Book", 2923 title => "Book",
2820 reply => undef, 2924 reply => undef,
2836 id => "infobox", 2940 id => "infobox",
2837 title => "Body Parts", 2941 title => "Body Parts",
2838 reply => undef, 2942 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available", 2943 tooltip => "Shows which body parts you posess and are available",
2840 }, 2944 },
2945 "c/statistics" => {
2946 id => "infobox",
2947 title => "Statistics",
2948 reply => undef,
2949 tooltip => "Shows your primary statistics",
2950 },
2951 "c/skills" => {
2952 id => "infobox",
2953 title => "Skills",
2954 reply => undef,
2955 tooltip => "Shows your experience per skill and item power",
2956 },
2957 "c/shopitems" => {
2958 id => "infobox",
2959 title => "Shop Items",
2960 reply => undef,
2961 tooltip => "Shows the items currently for sale in this shop",
2962 },
2963 "c/resistances" => {
2964 id => "infobox",
2965 title => "Resistances",
2966 reply => undef,
2967 tooltip => "Shows your resistances",
2968 },
2969 "c/pets" => {
2970 id => "infobox",
2971 title => "Pets",
2972 reply => undef,
2973 tooltip => "Shows information abotu your pets/a specific pet",
2974 },
2975 "c/perceiveself" => {
2976 id => "infobox",
2977 title => "Perceive Self",
2978 reply => undef,
2979 tooltip => "You gained detailed knowledge about yourself",
2980 },
2841 "c/uptime" => { 2981 "c/uptime" => {
2842 id => "infobox", 2982 id => "infobox",
2843 title => "Uptime", 2983 title => "Uptime",
2844 reply => undef, 2984 reply => undef,
2845 tooltip => "How long the server has been running since last restart", 2985 tooltip => "How long the server has been running since last restart",
2854 id => "party", 2994 id => "party",
2855 title => "Party", 2995 title => "Party",
2856 reply => "gsay ", 2996 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party", 2997 tooltip => "Messages and chat related to your party",
2858 }, 2998 },
2999 "c/death" => {
3000 id => "death",
3001 title => "Death",
3002 reply => undef,
3003 tooltip => "Reason for and more info about your most recent death",
3004 },
3005 "c/say" => $SAY_CHANNEL,
3006 "c/chat" => $CHAT_CHANNEL,
2859); 3007);
2860 3008
2861sub cf::client::send_msg { 3009sub cf::client::send_msg {
2862 my ($self, $channel, $msg, $color, @extra) = @_; 3010 my ($self, $channel, $msg, $color, @extra) = @_;
2863 3011
2864 $msg = $self->pl->expand_cfpod ($msg); 3012 $msg = $self->pl->expand_cfpod ($msg)
3013 unless $color & cf::NDI_VERBATIM;
2865 3014
2866 $color &= cf::NDI_CLIENT_MASK; # just in case... 3015 $color &= cf::NDI_CLIENT_MASK; # just in case...
2867 3016
2868 # check predefined channels, for the benefit of C 3017 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) { 3018 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel}; 3019 $channel = $CHANNEL{$channel};
2871 3020
2872 $self->ext_msg (channel_info => $channel) 3021 $self->ext_msg (channel_info => $channel);
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id}; 3022 $channel = $channel->{id};
2876 3023
2877 } elsif (ref $channel) { 3024 } elsif (ref $channel) {
2878 # send meta info to client, if not yet sent 3025 # send meta info to client, if not yet sent
2879 unless (exists $self->{channel}{$channel->{id}}) { 3026 unless (exists $self->{channel}{$channel->{id}}) {
2880 $self->{channel}{$channel->{id}} = $channel; 3027 $self->{channel}{$channel->{id}} = $channel;
2881 $self->ext_msg (channel_info => $channel) 3028 $self->ext_msg (channel_info => $channel);
2882 if $self->can_msg;
2883 } 3029 }
2884 3030
2885 $channel = $channel->{id}; 3031 $channel = $channel->{id};
2886 } 3032 }
2887 3033
2888 return unless @extra || length $msg; 3034 return unless @extra || length $msg;
2889 3035
2890 if ($self->can_msg) {
2891 # default colour, mask it out 3036 # default colour, mask it out
2892 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3037 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2893 if $color & cf::NDI_DEF; 3038 if $color & cf::NDI_DEF;
2894 3039
2895 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3040 my $pkt = "msg "
3041 . $self->{json_coder}->encode (
2896 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3042 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2897 } else { 3043 );
2898 if ($color >= 0) {
2899 # replace some tags by gcfclient-compatible ones
2900 for ($msg) {
2901 1 while
2902 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2903 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2904 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2905 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2906 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2907 }
2908 3044
2909 $color &= cf::NDI_COLOR_MASK; 3045 $self->send_big_packet ($pkt);
2910
2911 utf8::encode $msg;
2912
2913 if (0 && $msg =~ /\[/) {
2914 # COMMAND/INFO
2915 $self->send_packet ("drawextinfo $color 10 8 $msg")
2916 } else {
2917 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2918 $self->send_packet ("drawinfo $color $msg")
2919 }
2920 }
2921 }
2922} 3046}
2923 3047
2924=item $client->ext_msg ($type, @msg) 3048=item $client->ext_msg ($type, @msg)
2925 3049
2926Sends an ext event to the client. 3050Sends an ext event to the client.
2929 3053
2930sub cf::client::ext_msg($$@) { 3054sub cf::client::ext_msg($$@) {
2931 my ($self, $type, @msg) = @_; 3055 my ($self, $type, @msg) = @_;
2932 3056
2933 if ($self->extcmd == 2) { 3057 if ($self->extcmd == 2) {
2934 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2935 } elsif ($self->extcmd == 1) { # TODO: remove 3059 } elsif ($self->extcmd == 1) { # TODO: remove
2936 push @msg, msgtype => "event_$type"; 3060 push @msg, msgtype => "event_$type";
2937 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3061 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2938 } 3062 }
2939} 3063}
2940 3064
2941=item $client->ext_reply ($msgid, @msg) 3065=item $client->ext_reply ($msgid, @msg)
2942 3066
2946 3070
2947sub cf::client::ext_reply($$@) { 3071sub cf::client::ext_reply($$@) {
2948 my ($self, $id, @msg) = @_; 3072 my ($self, $id, @msg) = @_;
2949 3073
2950 if ($self->extcmd == 2) { 3074 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3075 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2952 } elsif ($self->extcmd == 1) { 3076 } elsif ($self->extcmd == 1) {
2953 #TODO: version 1, remove 3077 #TODO: version 1, remove
2954 unshift @msg, msgtype => "reply", msgid => $id; 3078 unshift @msg, msgtype => "reply", msgid => $id;
2955 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3079 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2956 } 3080 }
2957} 3081}
2958 3082
2959=item $success = $client->query ($flags, "text", \&cb) 3083=item $success = $client->query ($flags, "text", \&cb)
2960 3084
3061 3185
3062 $coro 3186 $coro
3063} 3187}
3064 3188
3065cf::client->attach ( 3189cf::client->attach (
3066 on_destroy => sub { 3190 on_client_destroy => sub {
3067 my ($ns) = @_; 3191 my ($ns) = @_;
3068 3192
3069 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3193 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3070 }, 3194 },
3071); 3195);
3087our $safe_hole = new Safe::Hole; 3211our $safe_hole = new Safe::Hole;
3088 3212
3089$SIG{FPE} = 'IGNORE'; 3213$SIG{FPE} = 'IGNORE';
3090 3214
3091$safe->permit_only (Opcode::opset qw( 3215$safe->permit_only (Opcode::opset qw(
3092 :base_core :base_mem :base_orig :base_math 3216 :base_core :base_mem :base_orig :base_math :base_loop
3093 grepstart grepwhile mapstart mapwhile 3217 grepstart grepwhile mapstart mapwhile
3094 sort time 3218 sort time
3095)); 3219));
3096 3220
3097# here we export the classes and methods available to script code 3221# here we export the classes and methods available to script code
3101The following functions and methods are available within a safe environment: 3225The following functions and methods are available within a safe environment:
3102 3226
3103 cf::object 3227 cf::object
3104 contr pay_amount pay_player map x y force_find force_add destroy 3228 contr pay_amount pay_player map x y force_find force_add destroy
3105 insert remove name archname title slaying race decrease split 3229 insert remove name archname title slaying race decrease split
3230 value
3106 3231
3107 cf::object::player 3232 cf::object::player
3108 player 3233 player
3109 3234
3110 cf::player 3235 cf::player
3115 3240
3116=cut 3241=cut
3117 3242
3118for ( 3243for (
3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3244 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3120 insert remove inv name archname title slaying race 3245 insert remove inv nrof name archname title slaying race
3121 decrease split destroy)], 3246 decrease split destroy change_exp value msg lore send_msg)],
3122 ["cf::object::player" => qw(player)], 3247 ["cf::object::player" => qw(player)],
3123 ["cf::player" => qw(peaceful)], 3248 ["cf::player" => qw(peaceful send_msg)],
3124 ["cf::map" => qw(trigger)], 3249 ["cf::map" => qw(trigger)],
3125) { 3250) {
3126 no strict 'refs'; 3251 no strict 'refs';
3127 my ($pkg, @funs) = @$_; 3252 my ($pkg, @funs) = @$_;
3128 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3253 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3146 3271
3147 my $qcode = $code; 3272 my $qcode = $code;
3148 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3273 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3149 $qcode =~ s/\n/\\n/g; 3274 $qcode =~ s/\n/\\n/g;
3150 3275
3276 %vars = (_dummy => 0) unless %vars;
3277
3278 my @res;
3151 local $_; 3279 local $_;
3152 local @safe::cf::_safe_eval_args = values %vars;
3153 3280
3154 my $eval = 3281 my $eval =
3155 "do {\n" 3282 "do {\n"
3156 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3283 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3157 . "#line 0 \"{$qcode}\"\n" 3284 . "#line 0 \"{$qcode}\"\n"
3158 . $code 3285 . $code
3159 . "\n}" 3286 . "\n}"
3160 ; 3287 ;
3161 3288
3289 if ($CFG{safe_eval}) {
3162 sub_generation_inc; 3290 sub_generation_inc;
3291 local @safe::cf::_safe_eval_args = values %vars;
3163 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3292 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3164 sub_generation_inc; 3293 sub_generation_inc;
3294 } else {
3295 local @cf::_safe_eval_args = values %vars;
3296 @res = wantarray ? eval eval : scalar eval $eval;
3297 }
3165 3298
3166 if ($@) { 3299 if ($@) {
3167 warn "$@"; 3300 warn "$@";
3168 warn "while executing safe code '$code'\n"; 3301 warn "while executing safe code '$code'\n";
3169 warn "with arguments " . (join " ", %vars) . "\n"; 3302 warn "with arguments " . (join " ", %vars) . "\n";
3188=cut 3321=cut
3189 3322
3190sub register_script_function { 3323sub register_script_function {
3191 my ($fun, $cb) = @_; 3324 my ($fun, $cb) = @_;
3192 3325
3193 no strict 'refs'; 3326 $fun = "safe::$fun" if $CFG{safe_eval};
3194 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3327 *$fun = $safe_hole->wrap ($cb);
3195} 3328}
3196 3329
3197=back 3330=back
3198 3331
3199=cut 3332=cut
3220 3353
3221 $facedata->{version} == 2 3354 $facedata->{version} == 2
3222 or cf::cleanup "$path: version mismatch, cannot proceed."; 3355 or cf::cleanup "$path: version mismatch, cannot proceed.";
3223 3356
3224 # patch in the exptable 3357 # patch in the exptable
3358 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3225 $facedata->{resource}{"res/exp_table"} = { 3359 $facedata->{resource}{"res/exp_table"} = {
3226 type => FT_RSRC, 3360 type => FT_RSRC,
3227 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3361 data => $exp_table,
3362 hash => (Digest::MD5::md5 $exp_table),
3228 }; 3363 };
3229 cf::cede_to_tick; 3364 cf::cede_to_tick;
3230 3365
3231 { 3366 {
3232 my $faces = $facedata->{faceinfo}; 3367 my $faces = $facedata->{faceinfo};
3234 while (my ($face, $info) = each %$faces) { 3369 while (my ($face, $info) = each %$faces) {
3235 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3370 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3236 3371
3237 cf::face::set_visibility $idx, $info->{visibility}; 3372 cf::face::set_visibility $idx, $info->{visibility};
3238 cf::face::set_magicmap $idx, $info->{magicmap}; 3373 cf::face::set_magicmap $idx, $info->{magicmap};
3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3374 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3375 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3241 3376
3242 cf::cede_to_tick; 3377 cf::cede_to_tick;
3243 } 3378 }
3244 3379
3245 while (my ($face, $info) = each %$faces) { 3380 while (my ($face, $info) = each %$faces) {
3269 3404
3270 cf::anim::invalidate_all; # d'oh 3405 cf::anim::invalidate_all; # d'oh
3271 } 3406 }
3272 3407
3273 { 3408 {
3274 # TODO: for gcfclient pleasure, we should give resources
3275 # that gcfclient doesn't grok a >10000 face index.
3276 my $res = $facedata->{resource}; 3409 my $res = $facedata->{resource};
3277 3410
3278 while (my ($name, $info) = each %$res) { 3411 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) { 3412 if (defined $info->{type}) {
3280 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3413 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3281 my $data;
3282 3414
3283 if ($info->{type} & 1) { 3415 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3284 # prepend meta info
3285
3286 my $meta = $enc->encode ({
3287 name => $name,
3288 %{ $info->{meta} || {} },
3289 });
3290
3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type}; 3416 cf::face::set_type $idx, $info->{type};
3298 } else { 3417 } else {
3299 $RESOURCE{$name} = $info; 3418 $RESOURCE{$name} = $info;
3300 } 3419 }
3301 3420
3384 reload_treasures; 3503 reload_treasures;
3385 3504
3386 warn "finished reloading resource files\n"; 3505 warn "finished reloading resource files\n";
3387} 3506}
3388 3507
3389sub init {
3390 my $guard = freeze_mainloop;
3391
3392 reload_resources;
3393}
3394
3395sub reload_config { 3508sub reload_config {
3509 warn "reloading config file...\n";
3510
3396 open my $fh, "<:utf8", "$CONFDIR/config" 3511 open my $fh, "<:utf8", "$CONFDIR/config"
3397 or return; 3512 or return;
3398 3513
3399 local $/; 3514 local $/;
3400 *CFG = YAML::Load <$fh>; 3515 *CFG = YAML::XS::Load scalar <$fh>;
3401 3516
3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3517 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3403 3518
3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3519 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3520 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3409 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3524 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3410 and die "WARNING: m(un)lockall failed: $!\n"; 3525 and die "WARNING: m(un)lockall failed: $!\n";
3411 }; 3526 };
3412 warn $@ if $@; 3527 warn $@ if $@;
3413 } 3528 }
3529
3530 warn "finished reloading resource files\n";
3531}
3532
3533sub pidfile() {
3534 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3535 or die "$PIDFILE: $!";
3536 flock $fh, &Fcntl::LOCK_EX
3537 or die "$PIDFILE: flock: $!";
3538 $fh
3539}
3540
3541# make sure only one server instance is running at any one time
3542sub atomic {
3543 my $fh = pidfile;
3544
3545 my $pid = <$fh>;
3546 kill 9, $pid if $pid > 0;
3547
3548 seek $fh, 0, 0;
3549 print $fh $$;
3550}
3551
3552sub main_loop {
3553 warn "EV::loop starting\n";
3554 if (1) {
3555 EV::loop;
3556 }
3557 warn "EV::loop returned\n";
3558 goto &main_loop unless $REALLY_UNLOOP;
3414} 3559}
3415 3560
3416sub main { 3561sub main {
3562 cf::init_globals; # initialise logging
3563
3564 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3565 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3566 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3567 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3568
3569 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3570
3417 # we must not ever block the main coroutine 3571 # we must not ever block the main coroutine
3418 local $Coro::idle = sub { 3572 local $Coro::idle = sub {
3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3573 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3420 (async { 3574 (async {
3421 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3575 $Coro::current->{desc} = "IDLE BUG HANDLER";
3422 EV::loop EV::LOOP_ONESHOT; 3576 EV::loop EV::LOOP_ONESHOT;
3423 })->prio (Coro::PRIO_MAX); 3577 })->prio (Coro::PRIO_MAX);
3424 }; 3578 };
3425 3579
3426 { 3580 evthread_start IO::AIO::poll_fileno;
3427 my $guard = freeze_mainloop; 3581
3582 cf::sync_job {
3583 cf::init_experience;
3584 cf::init_anim;
3585 cf::init_attackmess;
3586 cf::init_dynamic;
3587
3588 cf::load_settings;
3589 cf::load_materials;
3590
3591 reload_resources;
3428 reload_config; 3592 reload_config;
3429 db_init; 3593 db_init;
3594
3595 cf::init_uuid;
3596 cf::init_signals;
3597 cf::init_skills;
3598
3599 cf::init_beforeplay;
3600
3601 atomic;
3602
3430 load_extensions; 3603 load_extensions;
3431 3604
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3605 utime time, time, $RUNTIMEFILE;
3433 evthread_start IO::AIO::poll_fileno; 3606
3607 # no (long-running) fork's whatsoever before this point(!)
3608 use POSIX ();
3609 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3610
3611 (pop @POST_INIT)->(0) while @POST_INIT;
3434 } 3612 };
3435 3613
3436 EV::loop; 3614 cf::object::thawer::errors_are_fatal 0;
3615 warn "parse errors in files are no longer fatal from this point on.\n";
3616
3617 main_loop;
3437} 3618}
3438 3619
3439############################################################################# 3620#############################################################################
3440# initialisation and cleanup 3621# initialisation and cleanup
3441 3622
3442# install some emergency cleanup handlers 3623# install some emergency cleanup handlers
3443BEGIN { 3624BEGIN {
3444 our %SIGWATCHER = (); 3625 our %SIGWATCHER = ();
3445 for my $signal (qw(INT HUP TERM)) { 3626 for my $signal (qw(INT HUP TERM)) {
3446 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3627 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3447 cf::cleanup "SIG$signal"; 3628 cf::cleanup "SIG$signal";
3448 }; 3629 };
3449 } 3630 }
3450} 3631}
3451 3632
3452sub write_runtime_sync { 3633sub write_runtime_sync {
3453 my $runtime = "$LOCALDIR/runtime"; 3634 my $t0 = AE::time;
3454 3635
3455 # first touch the runtime file to show we are still running: 3636 # first touch the runtime file to show we are still running:
3456 # the fsync below can take a very very long time. 3637 # the fsync below can take a very very long time.
3457 3638
3458 IO::AIO::aio_utime $runtime, undef, undef; 3639 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3459 3640
3460 my $guard = cf::lock_acquire "write_runtime"; 3641 my $guard = cf::lock_acquire "write_runtime";
3461 3642
3462 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3643 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3463 or return; 3644 or return;
3464 3645
3465 my $value = $cf::RUNTIME + 90 + 10; 3646 my $value = $cf::RUNTIME + 90 + 10;
3466 # 10 is the runtime save interval, for a monotonic clock 3647 # 10 is the runtime save interval, for a monotonic clock
3467 # 60 allows for the watchdog to kill the server. 3648 # 60 allows for the watchdog to kill the server.
3477 aio_utime $fh, undef, undef; 3658 aio_utime $fh, undef, undef;
3478 3659
3479 close $fh 3660 close $fh
3480 or return; 3661 or return;
3481 3662
3482 aio_rename "$runtime~", $runtime 3663 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3483 and return; 3664 and return;
3484 3665
3485 warn "runtime file written.\n"; 3666 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3486 3667
3487 1 3668 1
3488} 3669}
3489 3670
3490our $uuid_lock; 3671our $uuid_lock;
3499 my $uuid = "$LOCALDIR/uuid"; 3680 my $uuid = "$LOCALDIR/uuid";
3500 3681
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3682 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return; 3683 or return;
3503 3684
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3685 my $value = uuid_seq uuid_cur;
3686
3687 unless ($value) {
3688 warn "cowardly refusing to write zero uuid value!\n";
3689 return;
3690 }
3691
3692 my $value = uuid_str $value + $uuid_skip;
3505 $uuid_skip = 0; 3693 $uuid_skip = 0;
3506 3694
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3695 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return; 3696 and return;
3509 3697
3531} 3719}
3532 3720
3533sub emergency_save() { 3721sub emergency_save() {
3534 my $freeze_guard = cf::freeze_mainloop; 3722 my $freeze_guard = cf::freeze_mainloop;
3535 3723
3536 warn "enter emergency perl save\n"; 3724 warn "emergency_perl_save: enter\n";
3537 3725
3538 cf::sync_job { 3726 cf::sync_job {
3727 # this is a trade-off: we want to be very quick here, so
3728 # save all maps without fsync, and later call a global sync
3729 # (which in turn might be very very slow)
3730 local $USE_FSYNC = 0;
3731
3539 # use a peculiar iteration method to avoid tripping on perl 3732 # use a peculiar iteration method to avoid tripping on perl
3540 # refcount bugs in for. also avoids problems with players 3733 # refcount bugs in for. also avoids problems with players
3541 # and maps saved/destroyed asynchronously. 3734 # and maps saved/destroyed asynchronously.
3542 warn "begin emergency player save\n"; 3735 warn "emergency_perl_save: begin player save\n";
3543 for my $login (keys %cf::PLAYER) { 3736 for my $login (keys %cf::PLAYER) {
3544 my $pl = $cf::PLAYER{$login} or next; 3737 my $pl = $cf::PLAYER{$login} or next;
3545 $pl->valid or next; 3738 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3739 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3547 $pl->save; 3740 $pl->save;
3548 } 3741 }
3549 warn "end emergency player save\n"; 3742 warn "emergency_perl_save: end player save\n";
3550 3743
3551 warn "begin emergency map save\n"; 3744 warn "emergency_perl_save: begin map save\n";
3552 for my $path (keys %cf::MAP) { 3745 for my $path (keys %cf::MAP) {
3553 my $map = $cf::MAP{$path} or next; 3746 my $map = $cf::MAP{$path} or next;
3554 $map->valid or next; 3747 $map->valid or next;
3555 $map->save; 3748 $map->save;
3556 } 3749 }
3557 warn "end emergency map save\n"; 3750 warn "emergency_perl_save: end map save\n";
3558 3751
3559 warn "begin emergency database checkpoint\n"; 3752 warn "emergency_perl_save: begin database checkpoint\n";
3560 BDB::db_env_txn_checkpoint $DB_ENV; 3753 BDB::db_env_txn_checkpoint $DB_ENV;
3561 warn "end emergency database checkpoint\n"; 3754 warn "emergency_perl_save: end database checkpoint\n";
3562 3755
3563 warn "begin write uuid\n"; 3756 warn "emergency_perl_save: begin write uuid\n";
3564 write_uuid_sync 1; 3757 write_uuid_sync 1;
3565 warn "end write uuid\n"; 3758 warn "emergency_perl_save: end write uuid\n";
3566 }; 3759 };
3567 3760
3761 warn "emergency_perl_save: starting sync()\n";
3762 IO::AIO::aio_sync sub {
3763 warn "emergency_perl_save: finished sync()\n";
3764 };
3765
3568 warn "leave emergency perl save\n"; 3766 warn "emergency_perl_save: leave\n";
3569} 3767}
3570 3768
3571sub post_cleanup { 3769sub post_cleanup {
3572 my ($make_core) = @_; 3770 my ($make_core) = @_;
3573 3771
3574 warn Carp::longmess "post_cleanup backtrace" 3772 warn Carp::longmess "post_cleanup backtrace"
3575 if $make_core; 3773 if $make_core;
3774
3775 my $fh = pidfile;
3776 unlink $PIDFILE if <$fh> == $$;
3777}
3778
3779# a safer delete_package, copied from Symbol
3780sub clear_package($) {
3781 my $pkg = shift;
3782
3783 # expand to full symbol table name if needed
3784 unless ($pkg =~ /^main::.*::$/) {
3785 $pkg = "main$pkg" if $pkg =~ /^::/;
3786 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3787 $pkg .= '::' unless $pkg =~ /::$/;
3788 }
3789
3790 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3791 my $stem_symtab = *{$stem}{HASH};
3792
3793 defined $stem_symtab and exists $stem_symtab->{$leaf}
3794 or return;
3795
3796 # clear all symbols
3797 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3798 for my $name (keys %$leaf_symtab) {
3799 _gv_clear *{"$pkg$name"};
3800# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3801 }
3576} 3802}
3577 3803
3578sub do_reload_perl() { 3804sub do_reload_perl() {
3579 # can/must only be called in main 3805 # can/must only be called in main
3580 if ($Coro::current != $Coro::main) { 3806 if (in_main) {
3581 warn "can only reload from main coroutine"; 3807 warn "can only reload from main coroutine";
3582 return; 3808 return;
3583 } 3809 }
3584 3810
3811 return if $RELOAD++;
3812
3813 my $t1 = AE::time;
3814
3815 while ($RELOAD) {
3585 warn "reloading..."; 3816 warn "reloading...";
3586 3817
3587 warn "entering sync_job"; 3818 warn "entering sync_job";
3588 3819
3589 cf::sync_job { 3820 cf::sync_job {
3590 cf::write_runtime_sync; # external watchdog should not bark 3821 cf::write_runtime_sync; # external watchdog should not bark
3591 cf::emergency_save; 3822 cf::emergency_save;
3592 cf::write_runtime_sync; # external watchdog should not bark 3823 cf::write_runtime_sync; # external watchdog should not bark
3593 3824
3594 warn "syncing database to disk"; 3825 warn "syncing database to disk";
3595 BDB::db_env_txn_checkpoint $DB_ENV; 3826 BDB::db_env_txn_checkpoint $DB_ENV;
3596 3827
3597 # if anything goes wrong in here, we should simply crash as we already saved 3828 # if anything goes wrong in here, we should simply crash as we already saved
3598 3829
3599 warn "flushing outstanding aio requests"; 3830 warn "flushing outstanding aio requests";
3600 for (;;) {
3601 BDB::flush;
3602 IO::AIO::flush;
3603 Coro::cede_notself;
3604 last unless IO::AIO::nreqs || BDB::nreqs; 3831 while (IO::AIO::nreqs || BDB::nreqs) {
3605 warn "iterate..."; 3832 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3606 }
3607
3608 ++$RELOAD;
3609
3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 } 3833 }
3631 3834
3632 warn "... nuking $pkg"; 3835 warn "cancelling all extension coros";
3633 Symbol::delete_package $pkg; 3836 $_->cancel for values %EXT_CORO;
3634 } 3837 %EXT_CORO = ();
3635 3838
3636 warn "unloading all perl modules loaded from $LIBDIR"; 3839 warn "removing commands";
3637 while (my ($k, $v) = each %INC) { 3840 %COMMAND = ();
3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3639 3841
3842 warn "removing ext/exti commands";
3843 %EXTCMD = ();
3844 %EXTICMD = ();
3845
3846 warn "unloading/nuking all extensions";
3847 for my $pkg (@EXTS) {
3640 warn "... unloading $k"; 3848 warn "... unloading $pkg";
3641 delete $INC{$k};
3642 3849
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) { 3850 if (my $cb = $pkg->can ("unload")) {
3851 eval {
3647 $cb->(); 3852 $cb->($pkg);
3853 1
3854 } or warn "$pkg unloaded, but with errors: $@";
3855 }
3856
3857 warn "... clearing $pkg";
3858 clear_package $pkg;
3648 } 3859 }
3649 3860
3650 Symbol::delete_package $k; 3861 warn "unloading all perl modules loaded from $LIBDIR";
3862 while (my ($k, $v) = each %INC) {
3863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3864
3865 warn "... unloading $k";
3866 delete $INC{$k};
3867
3868 $k =~ s/\.pm$//;
3869 $k =~ s/\//::/g;
3870
3871 if (my $cb = $k->can ("unload_module")) {
3872 $cb->();
3873 }
3874
3875 clear_package $k;
3651 } 3876 }
3652 3877
3653 warn "getting rid of safe::, as good as possible"; 3878 warn "getting rid of safe::, as good as possible";
3654 Symbol::delete_package "safe::$_" 3879 clear_package "safe::$_"
3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3880 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3656 3881
3657 warn "unloading cf.pm \"a bit\""; 3882 warn "unloading cf.pm \"a bit\"";
3658 delete $INC{"cf.pm"}; 3883 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"}; 3884 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3660 3885
3661 # don't, removes xs symbols, too, 3886 # don't, removes xs symbols, too,
3662 # and global variables created in xs 3887 # and global variables created in xs
3663 #Symbol::delete_package __PACKAGE__; 3888 #clear_package __PACKAGE__;
3664 3889
3665 warn "unload completed, starting to reload now"; 3890 warn "unload completed, starting to reload now";
3666 3891
3667 warn "reloading cf.pm"; 3892 warn "reloading cf.pm";
3668 require cf; 3893 require cf;
3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3894 cf::_connect_to_perl_1;
3670 3895
3671 warn "loading config and database again"; 3896 warn "loading config and database again";
3672 cf::reload_config; 3897 cf::reload_config;
3673 3898
3674 warn "loading extensions"; 3899 warn "loading extensions";
3675 cf::load_extensions; 3900 cf::load_extensions;
3676 3901
3902 if ($REATTACH_ON_RELOAD) {
3677 warn "reattaching attachments to objects/players"; 3903 warn "reattaching attachments to objects/players";
3678 _global_reattach; # objects, sockets 3904 _global_reattach; # objects, sockets
3679 warn "reattaching attachments to maps"; 3905 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP; 3906 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players"; 3907 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER; 3908 reattach $_ for values %PLAYER;
3909 }
3683 3910
3911 warn "running post_init jobs";
3912 (pop @POST_INIT)->(1) while @POST_INIT;
3913
3684 warn "leaving sync_job"; 3914 warn "leaving sync_job";
3685 3915
3686 1 3916 1
3687 } or do { 3917 } or do {
3688 warn $@; 3918 warn $@;
3689 cf::cleanup "error while reloading, exiting."; 3919 cf::cleanup "error while reloading, exiting.";
3690 }; 3920 };
3691 3921
3692 warn "reloaded"; 3922 warn "reloaded";
3923 --$RELOAD;
3924 }
3925
3926 $t1 = AE::time - $t1;
3927 warn "reload completed in ${t1}s\n";
3693}; 3928};
3694 3929
3695our $RELOAD_WATCHER; # used only during reload 3930our $RELOAD_WATCHER; # used only during reload
3696 3931
3697sub reload_perl() { 3932sub reload_perl() {
3698 # doing reload synchronously and two reloads happen back-to-back, 3933 # doing reload synchronously and two reloads happen back-to-back,
3699 # coro crashes during coro_state_free->destroy here. 3934 # coro crashes during coro_state_free->destroy here.
3700 3935
3936 $RELOAD_WATCHER ||= cf::async {
3937 Coro::AIO::aio_wait cache_extensions;
3938
3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3939 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3702 do_reload_perl; 3940 do_reload_perl;
3703 undef $RELOAD_WATCHER; 3941 undef $RELOAD_WATCHER;
3942 };
3704 }; 3943 };
3705} 3944}
3706 3945
3707register_command "reload" => sub { 3946register_command "reload" => sub {
3708 my ($who, $arg) = @_; 3947 my ($who, $arg) = @_;
3722 3961
3723our @WAIT_FOR_TICK; 3962our @WAIT_FOR_TICK;
3724our @WAIT_FOR_TICK_BEGIN; 3963our @WAIT_FOR_TICK_BEGIN;
3725 3964
3726sub wait_for_tick { 3965sub wait_for_tick {
3727 return if tick_inhibit || $Coro::current == $Coro::main; 3966 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3728 3967
3729 my $signal = new Coro::Signal; 3968 my $signal = new Coro::Signal;
3730 push @WAIT_FOR_TICK, $signal; 3969 push @WAIT_FOR_TICK, $signal;
3731 $signal->wait; 3970 $signal->wait;
3732} 3971}
3733 3972
3734sub wait_for_tick_begin { 3973sub wait_for_tick_begin {
3735 return if tick_inhibit || $Coro::current == $Coro::main; 3974 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3736 3975
3737 my $signal = new Coro::Signal; 3976 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK_BEGIN, $signal; 3977 push @WAIT_FOR_TICK_BEGIN, $signal;
3739 $signal->wait; 3978 $signal->wait;
3740} 3979}
3745 unless ++$bug_warning > 10; 3984 unless ++$bug_warning > 10;
3746 return; 3985 return;
3747 } 3986 }
3748 3987
3749 cf::server_tick; # one server iteration 3988 cf::server_tick; # one server iteration
3989
3990 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3750 3991
3751 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3992 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3993 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3753 Coro::async_pool { 3994 Coro::async_pool {
3754 $Coro::current->{desc} = "runtime saver"; 3995 $Coro::current->{desc} = "runtime saver";
3777} 4018}
3778 4019
3779{ 4020{
3780 # configure BDB 4021 # configure BDB
3781 4022
3782 BDB::min_parallel 8; 4023 BDB::min_parallel 16;
3783 BDB::max_poll_reqs $TICK * 0.1; 4024 BDB::max_poll_reqs $TICK * 0.1;
3784 $Coro::BDB::WATCHER->priority (1); 4025 $AnyEvent::BDB::WATCHER->priority (1);
3785 4026
3786 unless ($DB_ENV) { 4027 unless ($DB_ENV) {
3787 $DB_ENV = BDB::db_env_create; 4028 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4029 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3789 | BDB::LOG_AUTOREMOVE, 1); 4030 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4031 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4032 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4033 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3792 4034
3793 cf::sync_job { 4035 cf::sync_job {
3794 eval { 4036 eval {
3820{ 4062{
3821 # configure IO::AIO 4063 # configure IO::AIO
3822 4064
3823 IO::AIO::min_parallel 8; 4065 IO::AIO::min_parallel 8;
3824 IO::AIO::max_poll_time $TICK * 0.1; 4066 IO::AIO::max_poll_time $TICK * 0.1;
3825 $Coro::AIO::WATCHER->priority (1); 4067 undef $AnyEvent::AIO::WATCHER;
3826} 4068}
3827 4069
3828my $_log_backtrace; 4070my $_log_backtrace;
3829 4071
3830sub _log_backtrace { 4072sub _log_backtrace {
3833 $msg =~ s/\n//; 4075 $msg =~ s/\n//;
3834 4076
3835 # limit the # of concurrent backtraces 4077 # limit the # of concurrent backtraces
3836 if ($_log_backtrace < 2) { 4078 if ($_log_backtrace < 2) {
3837 ++$_log_backtrace; 4079 ++$_log_backtrace;
4080 my $perl_bt = Carp::longmess $msg;
3838 async { 4081 async {
3839 $Coro::current->{desc} = "abt $msg"; 4082 $Coro::current->{desc} = "abt $msg";
3840 4083
3841 my @bt = fork_call { 4084 my @bt = fork_call {
3842 @addr = map { sprintf "%x", $_ } @addr; 4085 @addr = map { sprintf "%x", $_ } @addr;
3853 } 4096 }
3854 4097
3855 @funcs 4098 @funcs
3856 }; 4099 };
3857 4100
3858 LOG llevInfo, "[ABT] $msg\n"; 4101 LOG llevInfo, "[ABT] $perl_bt\n";
4102 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3859 LOG llevInfo, "[ABT] $_\n" for @bt; 4103 LOG llevInfo, "[ABT] $_\n" for @bt;
3860 --$_log_backtrace; 4104 --$_log_backtrace;
3861 }; 4105 };
3862 } else { 4106 } else {
3863 LOG llevInfo, "[ABT] $msg\n"; 4107 LOG llevInfo, "[ABT] $msg\n";
3864 LOG llevInfo, "[ABT] [suppressed]\n"; 4108 LOG llevInfo, "[ABT] [suppressed]\n";
3865 } 4109 }
3866} 4110}
3867 4111
3868# load additional modules 4112# load additional modules
3869use cf::pod; 4113require "cf/$_.pm" for @EXTRA_MODULES;
4114cf::_connect_to_perl_2;
3870 4115
3871END { cf::emergency_save } 4116END { cf::emergency_save }
3872 4117
38731 41181
3874 4119

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