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Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC vs.
Revision 1.527 by root, Fri Apr 23 04:32:47 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 0;#d#
118
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 121our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
99 123
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 127our $DB_ENV;
105 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
106our %CFG; 131our %CFG;
107 132
108our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 134our $RUNTIME;
110our $NOW; 135our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 146our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
123 148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
124binmode STDOUT; 154binmode STDOUT;
125binmode STDERR; 155binmode STDERR;
126 156
127# read virtual server time, if available 157# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
132} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
133 165
134mkdir $_ 166mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 168
137our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
138 170
139sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 187
141############################################################################# 188#############################################################################
142 189
143=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
144 191
191returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 240
194=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
195 242
196This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 245that call.
199 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
200=back 253=back
201 254
202=cut 255=cut
203 256
204BEGIN { 257$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 258 my $msg = join "", @_;
207 259
208 $msg .= "\n" 260 $msg .= "\n"
209 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
210 262
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 264
213 LOG llevError, $msg; 265 LOG llevError, $msg;
214 }; 266};
215}
216 267
217$Coro::State::DIEHOOK = sub { 268$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 269 return unless $^S eq 0; # "eq", not "=="
219 270
220 if ($Coro::current == $Coro::main) {#d# 271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 275 return;#d#
223 }#d# 276 }#d#
224 277
225 # kill coroutine otherwise 278 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 279 Coro::terminate
228}; 280};
229
230$SIG{__DIE__} = sub { }; #d#?
231 281
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 292for my $pkg (qw(
243 cf::global cf::attachable 293 cf::global cf::attachable
244 cf::object cf::object::player 294 cf::object cf::object::player
245 cf::client cf::player 295 cf::client cf::player
246 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
247 cf::map cf::party cf::region 298 cf::party cf::region
248)) { 299)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 301}
252 302
253$EV::DIED = sub { 303$EV::DIED = sub {
254 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
255}; 305};
256 306
257############################################################################# 307#############################################################################
258 308
259=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 347
298sub encode_json($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
300 350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
364
301=item cf::lock_wait $string 365=item cf::lock_wait $string
302 366
303Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
304 368
305=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
306 370
307Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
310returned. 374returned.
311 375
312Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 377deadlocked coro.
319 383
320Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
321 385
322=cut 386=cut
323 387
324our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 389
327sub lock_wait($) { 390sub lock_wait($) {
328 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 392}
341 393
342sub lock_acquire($) { 394sub lock_acquire($) {
343 my ($key) = @_; 395 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 396}
357 397
358sub lock_active($) { 398sub lock_active($) {
359 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 400}
363 401
364sub freeze_mainloop { 402sub freeze_mainloop {
365 tick_inhibit_inc; 403 tick_inhibit_inc;
366 404
367 Coro::guard \&tick_inhibit_dec; 405 &Guard::guard (\&tick_inhibit_dec);
368} 406}
369 407
370=item cf::periodic $interval, $cb 408=item cf::periodic $interval, $cb
371 409
372Like EV::periodic, but randomly selects a starting point so that the actions 410Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 411get spread over time.
374 412
375=cut 413=cut
376 414
377sub periodic($$) { 415sub periodic($$) {
378 my ($interval, $cb) = @_; 416 my ($interval, $cb) = @_;
395 433
396=cut 434=cut
397 435
398our @SLOT_QUEUE; 436our @SLOT_QUEUE;
399our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
400 439
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
404 443
405 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
406 446
407 while () { 447 while () {
408 next_job: 448 next_job:
449
409 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 451
411 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 456 $job->[2]->send;
415 Coro::cede; 457 Coro::cede;
416 goto next_job; 458 goto next_job;
417 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 461 }
419 } 462 }
420 463
421 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 467 $signal->wait;
425 } else { 468 } else {
469 $busy = 0;
426 Coro::schedule; 470 Coro::schedule;
427 } 471 }
428 } 472 }
429}; 473};
430 474
431sub get_slot($;$$) { 475sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main; 476 return if tick_inhibit || $Coro::current == $Coro::main;
433 477
434 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
435 479
436 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
437 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
438 483
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
468 513
469sub sync_job(&) { 514sub sync_job(&) {
470 my ($job) = @_; 515 my ($job) = @_;
471 516
472 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
473 my $time = EV::time; 518 my $time = AE::time;
474 519
475 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
477 522
478 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
495 } else { 540 } else {
496 EV::loop EV::LOOP_ONESHOT; 541 EV::loop EV::LOOP_ONESHOT;
497 } 542 }
498 } 543 }
499 544
500 my $time = EV::time - $time; 545 my $time = AE::time - $time;
501 546
502 $TICK_START += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
503 548
504 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
505 } else { 550 } else {
549 reset_signals; 594 reset_signals;
550 &$cb 595 &$cb
551 }, @args; 596 }, @args;
552 597
553 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
554} 610}
555 611
556=item $coin = coin_from_name $name 612=item $coin = coin_from_name $name
557 613
558=cut 614=cut
724 780
725############################################################################# 781#############################################################################
726 782
727=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
728 784
729Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
732 788
733In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
785 841
786Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
788 844
789Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
791 847
792These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
793 849
794=over 4 850=over 4
1085 1141
1086sub reattach { 1142sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1144 my ($obj) = @_;
1089 1145
1146 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1148
1092 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
1093 1150
1094 @$registry = (); 1151 @$registry = ();
1095 1152
1138 1195
1139 sync_job { 1196 sync_job {
1140 if (length $$rdata) { 1197 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1144 1202
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 aio_chmod $fh, SAVE_MODE; 1204 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1149 aio_close $fh; 1210 aio_close $fh;
1150 1211
1151 if (@$objs) { 1212 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE; 1214 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1157 aio_close $fh; 1221 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1223 }
1160 } else { 1224 } else {
1161 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1162 } 1226 }
1163 1227
1164 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1232 } else {
1166 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1167 } 1234 }
1168 } else { 1235 } else {
1169 aio_unlink $filename; 1236 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1171 } 1238 }
1196 $av = $st->{objs}; 1263 $av = $st->{objs};
1197 } 1264 }
1198 1265
1199 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1200 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1201 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1202 1270
1203 ($data, $av) 1271 ($data, $av)
1204} 1272}
1205 1273
1206=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1262 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1263 1331
1264 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1265} 1333}
1266 1334
1335use File::Glob ();
1336
1267cf::player->attach ( 1337cf::player->attach (
1268 on_command => sub { 1338 on_unknown_command => sub {
1269 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1270 1340
1271 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1272 or return; 1342 or return;
1273 1343
1303 1373
1304 cf::override; 1374 cf::override;
1305 }, 1375 },
1306); 1376);
1307 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1308sub load_extensions { 1391sub load_extensions {
1309 cf::sync_job { 1392 cf::sync_job {
1310 my %todo; 1393 my %todo;
1311 1394
1312 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1331 1414
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1417
1335 $ext{source} = 1418 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1338 . $source 1421 . $source
1339 . "\n};\n1"; 1422 . "\n};\n1";
1340 1423
1341 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1342 } 1425 }
1343 1426
1427 my $pass = 0;
1344 my %done; 1428 my %done;
1345 while (%todo) { 1429 while (%todo) {
1346 my $progress; 1430 my $progress;
1347 1431
1432 ++$pass;
1433
1434 ext:
1348 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip 1437 next ext
1351 unless exists $done{$_}; 1438 unless exists $done{$_};
1352 } 1439 }
1353 1440
1354 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1355 1442
1356 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1357 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1358 : "$v->{base}: extension inactive.\n";
1359 1447
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting."; 1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1363 } 1449 if exists $v->{meta}{mandatory};
1364 1450
1365 warn $msg; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1366 } 1460 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 } 1461 }
1372 1462
1373 skip: 1463 unless ($progress) {
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1375 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1376 } 1471 }
1377 }; 1472 };
1378} 1473}
1379 1474
1380############################################################################# 1475#############################################################################
1381 1476
1382=back 1477=back
1383 1478
1384=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1385 1480
1386Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1387 1482
1388=cut 1483=cut
1389 1484
1390package cf::player; 1485package cf::player;
1391 1486
1434 1529
1435sub exists($) { 1530sub exists($) {
1436 my ($login) = @_; 1531 my ($login) = @_;
1437 1532
1438 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1440} 1535}
1441 1536
1442sub find($) { 1537sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1539 my $login = $_[0];
1464 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1465 } 1560 }
1466 } 1561 }
1467} 1562}
1468 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1469sub save($) { 1577sub save($) {
1470 my ($pl) = @_; 1578 my ($pl) = @_;
1471 1579
1472 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1473 1581
1478 1586
1479 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1481 1589
1482 cf::get_slot 0.01; 1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1483 1594
1484 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1485 cf::cede_to_tick; 1596 cf::cede_to_tick;
1486} 1597}
1487 1598
1519 my ($pl) = @_; 1630 my ($pl) = @_;
1520 1631
1521 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1522 1633
1523 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1525 1636
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1640 $pl->ob->check_score;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1641 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns; 1642 $pl->ns->destroy if $pl->ns;
1530 1643
1531 my $path = playerdir $pl; 1644 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~"; 1645 my $temp = "$path~$cf::RUNTIME~deleting~";
1587 \@logins 1700 \@logins
1588} 1701}
1589 1702
1590=item $player->maps 1703=item $player->maps
1591 1704
1705=item cf::player::maps $login
1706
1592Returns an arrayref of map paths that are private for this 1707Returns an arrayref of map paths that are private for this
1593player. May block. 1708player. May block.
1594 1709
1595=cut 1710=cut
1596 1711
1613 } 1728 }
1614 1729
1615 \@paths 1730 \@paths
1616} 1731}
1617 1732
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1733=item $protocol_xml = $player->expand_cfpod ($cfpod)
1619 1734
1620Expand crossfire pod fragments into protocol xml. 1735Expand deliantra pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710 1736
1711=item $player->ext_reply ($msgid, @msg) 1737=item $player->ext_reply ($msgid, @msg)
1712 1738
1713Sends an ext reply to the player. 1739Sends an ext reply to the player.
1714 1740
1746 1772
1747=cut 1773=cut
1748 1774
1749sub find_by_path($) { 1775sub find_by_path($) {
1750 my ($path) = @_; 1776 my ($path) = @_;
1777
1778 $path =~ s/^~[^\/]*//; # skip ~login
1751 1779
1752 my ($match, $specificity); 1780 my ($match, $specificity);
1753 1781
1754 for my $region (list) { 1782 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) { 1783 if ($region->{match} && $path =~ $region->{match}) {
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1815 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788 1816
1789 # mit "rum" bekleckern, nicht 1817 # mit "rum" bekleckern, nicht
1790 $self->_create_random_map ( 1818 $self->_create_random_map (
1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1819 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1820 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1821 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1794 $rmp->{exit_on_final_map}, 1822 $rmp->{exit_on_final_map},
1795 $rmp->{xsize}, $rmp->{ysize}, 1823 $rmp->{xsize}, $rmp->{ysize},
1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1824 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1825 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1819 1847
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1848 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821} 1849}
1822 1850
1823# also paths starting with '/' 1851# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1852$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1825 1853
1826sub thawer_merge { 1854sub thawer_merge {
1827 my ($self, $merge) = @_; 1855 my ($self, $merge) = @_;
1828 1856
1829 # we have to keep some variables in memory intact 1857 # we have to keep some variables in memory intact
1927 1955
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path" 1957 "$UNIQUEDIR/$path"
1930} 1958}
1931 1959
1932# and all this just because we cannot iterate over
1933# all maps in C++...
1934sub change_all_map_light {
1935 my ($change) = @_;
1936
1937 $_->change_map_light ($change)
1938 for grep $_->outdoor, values %cf::MAP;
1939}
1940
1941sub decay_objects { 1960sub decay_objects {
1942 my ($self) = @_; 1961 my ($self) = @_;
1943 1962
1944 return if $self->{deny_reset}; 1963 return if $self->{deny_reset};
1945 1964
2027sub find { 2046sub find {
2028 my ($path, $origin) = @_; 2047 my ($path, $origin) = @_;
2029 2048
2030 $path = normalise $path, $origin && $origin->path; 2049 $path = normalise $path, $origin && $origin->path;
2031 2050
2032 cf::lock_wait "map_data:$path";#d#remove 2051 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2033 cf::lock_wait "map_find:$path"; 2052 my $guard2 = cf::lock_acquire "map_find:$path";
2034 2053
2035 $cf::MAP{$path} || do { 2054 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2038
2039 my $map = new_from_path cf::map $path 2055 my $map = new_from_path cf::map $path
2040 or return; 2056 or return;
2041 2057
2042 $map->{last_save} = $cf::RUNTIME; 2058 $map->{last_save} = $cf::RUNTIME;
2043 2059
2045 or return; 2061 or return;
2046 2062
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2063 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously 2064 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait; 2065 #$cf::WAIT_FOR_TICK->wait;
2066 undef $guard2;
2050 undef $guard1; 2067 undef $guard1;
2051 undef $guard2;
2052 $map->reset; 2068 $map->reset;
2053 return find $path; 2069 return find $path;
2054 } 2070 }
2055 2071
2056 $cf::MAP{$path} = $map 2072 $cf::MAP{$path} = $map
2057 } 2073 }
2058} 2074}
2059 2075
2060sub pre_load { } 2076sub pre_load { }
2061sub post_load { } 2077#sub post_load { } # XS
2062 2078
2063sub load { 2079sub load {
2064 my ($self) = @_; 2080 my ($self) = @_;
2065 2081
2066 local $self->{deny_reset} = 1; # loading can take a long time 2082 local $self->{deny_reset} = 1; # loading can take a long time
2083 my $f = new_from_file cf::object::thawer $self->{load_path}; 2099 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block; 2100 $f->skip_block;
2085 $self->_load_objects ($f) 2101 $self->_load_objects ($f)
2086 or return; 2102 or return;
2087 2103
2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2104 $self->post_load_original
2089 if delete $self->{load_original}; 2105 if delete $self->{load_original};
2090 2106
2091 if (my $uniq = $self->uniq_path) { 2107 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq; 2108 utf8::encode $uniq;
2093 unless (aio_stat $uniq) { 2109 unless (aio_stat $uniq) {
2111 unless ($self->{deny_activate}) { 2127 unless ($self->{deny_activate}) {
2112 $self->decay_objects; 2128 $self->decay_objects;
2113 $self->fix_auto_apply; 2129 $self->fix_auto_apply;
2114 $self->update_buttons; 2130 $self->update_buttons;
2115 cf::cede_to_tick; 2131 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
2118 $self->activate; 2132 $self->activate;
2119 } 2133 }
2120 2134
2121 $self->{last_save} = $cf::RUNTIME; 2135 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME); 2136 $self->last_access ($cf::RUNTIME);
2125 } 2139 }
2126 2140
2127 $self->post_load; 2141 $self->post_load;
2128} 2142}
2129 2143
2144# customize the map for a given player, i.e.
2145# return the _real_ map. used by e.g. per-player
2146# maps to change the path to ~playername/mappath
2130sub customise_for { 2147sub customise_for {
2131 my ($self, $ob) = @_; 2148 my ($self, $ob) = @_;
2132 2149
2133 return find "~" . $ob->name . "/" . $self->{path} 2150 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player; 2151 if $self->per_player;
2150 or next; 2167 or next;
2151 $neigh = find $neigh, $map 2168 $neigh = find $neigh, $map
2152 or next; 2169 or next;
2153 $neigh->load; 2170 $neigh->load;
2154 2171
2172 # now find the diagonal neighbours
2155 push @neigh, 2173 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2174 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2175 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 } 2176 }
2159 2177
2211 $MAP_PREFETCHER->prio (6); 2229 $MAP_PREFETCHER->prio (6);
2212 2230
2213 () 2231 ()
2214} 2232}
2215 2233
2234# common code, used by both ->save and ->swapout
2216sub save { 2235sub _save {
2217 my ($self) = @_; 2236 my ($self) = @_;
2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220 2237
2221 $self->{last_save} = $cf::RUNTIME; 2238 $self->{last_save} = $cf::RUNTIME;
2222 2239
2223 return unless $self->dirty; 2240 return unless $self->dirty;
2224 2241
2244 } else { 2261 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2262 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 } 2263 }
2247} 2264}
2248 2265
2266sub save {
2267 my ($self) = @_;
2268
2269 my $lock = cf::lock_acquire "map_data:$self->{path}";
2270
2271 $self->_save;
2272}
2273
2249sub swap_out { 2274sub swap_out {
2250 my ($self) = @_; 2275 my ($self) = @_;
2251 2276
2252 # save first because save cedes
2253 $self->save;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2277 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256 2278
2257 return if $self->players;
2258 return if $self->in_memory != cf::MAP_ACTIVE; 2279 return if $self->in_memory != cf::MAP_ACTIVE;
2259 return if $self->{deny_save}; 2280 return if $self->{deny_save};
2281 return if $self->players;
2260 2282
2283 # first deactivate the map and "unlink" it from the core
2284 $self->deactivate;
2285 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->in_memory (cf::MAP_SWAPPED); 2286 $self->in_memory (cf::MAP_SWAPPED);
2287
2288 # then atomically save
2289 $self->_save;
2290
2291 # then free the map
2292 $self->clear;
2293}
2294
2295sub reset_at {
2296 my ($self) = @_;
2297
2298 # TODO: safety, remove and allow resettable per-player maps
2299 return 1e99 if $self->{deny_reset};
2300
2301 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2302 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2303
2304 $time + $to
2305}
2306
2307sub should_reset {
2308 my ($self) = @_;
2309
2310 $self->reset_at <= $cf::RUNTIME
2311}
2312
2313sub reset {
2314 my ($self) = @_;
2315
2316 my $lock = cf::lock_acquire "map_data:$self->{path}";
2317
2318 return if $self->players;
2319
2320 warn "resetting map ", $self->path, "\n";
2321
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # need to save uniques path
2325 unless ($self->{deny_save}) {
2326 my $uniq = $self->uniq_path; utf8::encode $uniq;
2327
2328 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2329 if $uniq;
2330 }
2331
2332 delete $cf::MAP{$self->path};
2262 2333
2263 $self->deactivate; 2334 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP; 2335 $_->clear_links_to ($self) for values %cf::MAP;
2265 $self->clear; 2336 $self->clear;
2266}
2267
2268sub reset_at {
2269 my ($self) = @_;
2270
2271 # TODO: safety, remove and allow resettable per-player maps
2272 return 1e99 if $self->{deny_reset};
2273
2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2276
2277 $time + $to
2278}
2279
2280sub should_reset {
2281 my ($self) = @_;
2282
2283 $self->reset_at <= $cf::RUNTIME
2284}
2285
2286sub reset {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->players;
2292
2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
2304
2305 delete $cf::MAP{$self->path};
2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
2310 2337
2311 $self->unlink_save; 2338 $self->unlink_save;
2312 $self->destroy; 2339 $self->destroy;
2313} 2340}
2314 2341
2322 2349
2323 delete $cf::MAP{$self->path}; 2350 delete $cf::MAP{$self->path};
2324 2351
2325 $self->unlink_save; 2352 $self->unlink_save;
2326 2353
2327 bless $self, "cf::map"; 2354 bless $self, "cf::map::wrap";
2328 delete $self->{deny_reset}; 2355 delete $self->{deny_reset};
2329 $self->{deny_save} = 1; 2356 $self->{deny_save} = 1;
2330 $self->reset_timeout (1); 2357 $self->reset_timeout (1);
2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2358 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332 2359
2389 : normalise $_ 2416 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] } 2417 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ] 2418 ]
2392} 2419}
2393 2420
2421=item cf::map::static_maps
2422
2423Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2424file in the shared directory excluding F</styles> and F</editor>). May
2425block.
2426
2427=cut
2428
2429sub static_maps() {
2430 my @dirs = "";
2431 my @maps;
2432
2433 while (@dirs) {
2434 my $dir = shift @dirs;
2435
2436 next if $dir eq "/styles" || $dir eq "/editor";
2437
2438 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2439 or return;
2440
2441 for (@$files) {
2442 s/\.map$// or next;
2443 utf8::decode $_;
2444 push @maps, "$dir/$_";
2445 }
2446
2447 push @dirs, map "$dir/$_", @$dirs;
2448 }
2449
2450 \@maps
2451}
2452
2394=back 2453=back
2395 2454
2396=head3 cf::object 2455=head3 cf::object
2397 2456
2398=cut 2457=cut
2463 2522
2464our $SAY_CHANNEL = { 2523our $SAY_CHANNEL = {
2465 id => "say", 2524 id => "say",
2466 title => "Map", 2525 title => "Map",
2467 reply => "say ", 2526 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.", 2527 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469}; 2528};
2470 2529
2471our $CHAT_CHANNEL = { 2530our $CHAT_CHANNEL = {
2472 id => "chat", 2531 id => "chat",
2473 title => "Chat", 2532 title => "Chat",
2528 2587
2529=item $player_object->enter_link 2588=item $player_object->enter_link
2530 2589
2531Freezes the player and moves him/her to a special map (C<{link}>). 2590Freezes the player and moves him/her to a special map (C<{link}>).
2532 2591
2533The player should be reasonably safe there for short amounts of time. You 2592The player should be reasonably safe there for short amounts of time (e.g.
2534I<MUST> call C<leave_link> as soon as possible, though. 2593for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2594though, as the player cannot control the character while it is on the link
2595map.
2535 2596
2536Will never block. 2597Will never block.
2537 2598
2538=item $player_object->leave_link ($map, $x, $y) 2599=item $player_object->leave_link ($map, $x, $y)
2539 2600
2559sub cf::object::player::enter_link { 2620sub cf::object::player::enter_link {
2560 my ($self) = @_; 2621 my ($self) = @_;
2561 2622
2562 $self->deactivate_recursive; 2623 $self->deactivate_recursive;
2563 2624
2625 ++$self->{_link_recursion};
2626
2564 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2627 return if UNIVERSAL::isa $self->map, "ext::map_link";
2565 2628
2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2629 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2567 if $self->map && $self->map->{path} ne "{link}"; 2630 if $self->map && $self->map->{path} ne "{link}";
2568 2631
2569 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2632 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2570} 2633}
2571 2634
2572sub cf::object::player::leave_link { 2635sub cf::object::player::leave_link {
2573 my ($self, $map, $x, $y) = @_; 2636 my ($self, $map, $x, $y) = @_;
2574 2637
2591 ($x, $y) = (-1, -1) 2654 ($x, $y) = (-1, -1)
2592 unless (defined $x) && (defined $y); 2655 unless (defined $x) && (defined $y);
2593 2656
2594 # use -1 or undef as default coordinates, not 0, 0 2657 # use -1 or undef as default coordinates, not 0, 0
2595 ($x, $y) = ($map->enter_x, $map->enter_y) 2658 ($x, $y) = ($map->enter_x, $map->enter_y)
2596 if $x <=0 && $y <= 0; 2659 if $x <= 0 && $y <= 0;
2597 2660
2598 $map->load; 2661 $map->load;
2599 $map->load_neighbours; 2662 $map->load_neighbours;
2600 2663
2601 return unless $self->contr->active; 2664 return unless $self->contr->active;
2602 $self->activate_recursive;
2603 2665
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2666 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2605 $self->enter_map ($map, $x, $y); 2667 if ($self->enter_map ($map, $x, $y)) {
2606} 2668 # entering was successful
2669 delete $self->{_link_recursion};
2670 # only activate afterwards, to support waiting in hooks
2671 $self->activate_recursive;
2672 }
2607 2673
2674}
2675
2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2676=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2609 2677
2610Moves the player to the given map-path and coordinates by first freezing 2678Moves the player to the given map-path and coordinates by first freezing
2611her, loading and preparing them map, calling the provided $check callback 2679her, loading and preparing them map, calling the provided $check callback
2612that has to return the map if sucecssful, and then unfreezes the player on 2680that has to return the map if sucecssful, and then unfreezes the player on
2613the new (success) or old (failed) map position. In either case, $done will 2681the new (success) or old (failed) map position. In either case, $done will
2614be called at the end of this process. 2682be called at the end of this process.
2615 2683
2684Note that $check will be called with a potentially non-loaded map, so if
2685it needs a loaded map it has to call C<< ->load >>.
2686
2616=cut 2687=cut
2617 2688
2618our $GOTOGEN; 2689our $GOTOGEN;
2619 2690
2620sub cf::object::player::goto { 2691sub cf::object::player::goto {
2621 my ($self, $path, $x, $y, $check, $done) = @_; 2692 my ($self, $path, $x, $y, $check, $done) = @_;
2693
2694 if ($self->{_link_recursion} >= $MAX_LINKS) {
2695 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2696 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2697 ($path, $x, $y) = @$EMERGENCY_POSITION;
2698 }
2622 2699
2623 # do generation counting so two concurrent goto's will be executed in-order 2700 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2701 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2625 2702
2626 $self->enter_link; 2703 $self->enter_link;
2650 my $map = eval { 2727 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef; 2728 my $map = defined $path ? cf::map::find $path : undef;
2652 2729
2653 if ($map) { 2730 if ($map) {
2654 $map = $map->customise_for ($self); 2731 $map = $map->customise_for ($self);
2655 $map = $check->($map) if $check && $map; 2732 $map = $check->($map, $x, $y, $self) if $check && $map;
2656 } else { 2733 } else {
2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2734 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 } 2735 }
2659 2736
2660 $map 2737 $map
2668 if ($gen == $self->{_goto_generation}) { 2745 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation}; 2746 delete $self->{_goto_generation};
2670 $self->leave_link ($map, $x, $y); 2747 $self->leave_link ($map, $x, $y);
2671 } 2748 }
2672 2749
2673 $done->() if $done; 2750 $done->($self) if $done;
2674 })->prio (1); 2751 })->prio (1);
2675} 2752}
2676 2753
2677=item $player_object->enter_exit ($exit_object) 2754=item $player_object->enter_exit ($exit_object)
2678 2755
2698} 2775}
2699 2776
2700sub prepare_random_map { 2777sub prepare_random_map {
2701 my ($exit) = @_; 2778 my ($exit) = @_;
2702 2779
2703 my $guard = cf::lock_acquire "exit_prepare:$exit";
2704
2705 # all this does is basically replace the /! path by 2780 # all this does is basically replace the /! path by
2706 # a new random map path (?random/...) with a seed 2781 # a new random map path (?random/...) with a seed
2707 # that depends on the exit object 2782 # that depends on the exit object
2708 2783
2709 my $rmp = parse_random_map_params $exit->msg; 2784 my $rmp = parse_random_map_params $exit->msg;
2711 if ($exit->map) { 2786 if ($exit->map) {
2712 $rmp->{region} = $exit->region->name; 2787 $rmp->{region} = $exit->region->name;
2713 $rmp->{origin_map} = $exit->map->path; 2788 $rmp->{origin_map} = $exit->map->path;
2714 $rmp->{origin_x} = $exit->x; 2789 $rmp->{origin_x} = $exit->x;
2715 $rmp->{origin_y} = $exit->y; 2790 $rmp->{origin_y} = $exit->y;
2791
2792 $exit->map->touch;
2716 } 2793 }
2717 2794
2718 $rmp->{random_seed} ||= $exit->random_seed; 2795 $rmp->{random_seed} ||= $exit->random_seed;
2719 2796
2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2797 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2801 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2725 aio_write $fh, 0, (length $data), $data, 0; 2802 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh; 2803 undef $fh;
2727 aio_rename "$meta~", $meta; 2804 aio_rename "$meta~", $meta;
2728 2805
2806 my $slaying = "?random/$md5";
2807
2808 if ($exit->valid) {
2729 $exit->slaying ("?random/$md5"); 2809 $exit->slaying ("?random/$md5");
2730 $exit->msg (undef); 2810 $exit->msg (undef);
2811 }
2731 } 2812 }
2732} 2813}
2733 2814
2734sub cf::object::player::enter_exit { 2815sub cf::object::player::enter_exit {
2735 my ($self, $exit) = @_; 2816 my ($self, $exit) = @_;
2736 2817
2737 return unless $self->type == cf::PLAYER; 2818 return unless $self->type == cf::PLAYER;
2738 2819
2739 if ($exit->slaying eq "/!") {
2740 #TODO: this should de-fi-ni-te-ly not be a sync-job
2741 # the problem is that $exit might not survive long enough
2742 # so it needs to be done right now, right here
2743 cf::sync_job { prepare_random_map $exit };
2744 }
2745
2746 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2747 my $hp = $exit->stats->hp;
2748 my $sp = $exit->stats->sp;
2749
2750 $self->enter_link; 2820 $self->enter_link;
2751 2821
2752 # if exit is damned, update players death & WoR home-position
2753 $self->contr->savebed ($slaying, $hp, $sp)
2754 if $exit->flag (FLAG_DAMNED);
2755
2756 (async { 2822 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2823 $Coro::current->{desc} = "enter_exit";
2758 2824
2759 $self->deactivate_recursive; # just to be sure
2760 unless (eval { 2825 unless (eval {
2826 $self->deactivate_recursive; # just to be sure
2827
2828 # random map handling
2829 {
2830 my $guard = cf::lock_acquire "exit_prepare:$exit";
2831
2832 prepare_random_map $exit
2833 if $exit->slaying eq "/!";
2834 }
2835
2836 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2837 my $x = $exit->stats->hp;
2838 my $y = $exit->stats->sp;
2839
2761 $self->goto ($slaying, $hp, $sp); 2840 $self->goto ($map, $x, $y);
2762 2841
2842 # if exit is damned, update players death & WoR home-position
2843 $self->contr->savebed ($map, $x, $y)
2844 if $exit->flag (cf::FLAG_DAMNED);
2845
2763 1; 2846 1
2764 }) { 2847 }) {
2765 $self->message ("Something went wrong deep within the crossfire server. " 2848 $self->message ("Something went wrong deep within the deliantra server. "
2766 . "I'll try to bring you back to the map you were before. " 2849 . "I'll try to bring you back to the map you were before. "
2767 . "Please report this to the dungeon master!", 2850 . "Please report this to the dungeon master!",
2768 cf::NDI_UNIQUE | cf::NDI_RED); 2851 cf::NDI_UNIQUE | cf::NDI_RED);
2769 2852
2770 warn "ERROR in enter_exit: $@"; 2853 warn "ERROR in enter_exit: $@";
2787sub cf::client::send_drawinfo { 2870sub cf::client::send_drawinfo {
2788 my ($self, $text, $flags) = @_; 2871 my ($self, $text, $flags) = @_;
2789 2872
2790 utf8::encode $text; 2873 utf8::encode $text;
2791 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2874 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2875}
2876
2877=item $client->send_big_packet ($pkt)
2878
2879Like C<send_packet>, but tries to compress large packets, and fragments
2880them as required.
2881
2882=cut
2883
2884our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2885
2886sub cf::client::send_big_packet {
2887 my ($self, $pkt) = @_;
2888
2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2892
2893 # split very large packets
2894 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2895 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2896 $pkt = "frag";
2897 }
2898
2899 $self->send_packet ($pkt);
2792} 2900}
2793 2901
2794=item $client->send_msg ($channel, $msg, $color, [extra...]) 2902=item $client->send_msg ($channel, $msg, $color, [extra...])
2795 2903
2796Send a drawinfo or msg packet to the client, formatting the msg for the 2904Send a drawinfo or msg packet to the client, formatting the msg for the
2800 2908
2801=cut 2909=cut
2802 2910
2803# non-persistent channels (usually the info channel) 2911# non-persistent channels (usually the info channel)
2804our %CHANNEL = ( 2912our %CHANNEL = (
2913 "c/motd" => {
2914 id => "infobox",
2915 title => "MOTD",
2916 reply => undef,
2917 tooltip => "The message of the day",
2918 },
2805 "c/identify" => { 2919 "c/identify" => {
2806 id => "infobox", 2920 id => "infobox",
2807 title => "Identify", 2921 title => "Identify",
2808 reply => undef, 2922 reply => undef,
2809 tooltip => "Items recently identified", 2923 tooltip => "Items recently identified",
2811 "c/examine" => { 2925 "c/examine" => {
2812 id => "infobox", 2926 id => "infobox",
2813 title => "Examine", 2927 title => "Examine",
2814 reply => undef, 2928 reply => undef,
2815 tooltip => "Signs and other items you examined", 2929 tooltip => "Signs and other items you examined",
2930 },
2931 "c/shopinfo" => {
2932 id => "infobox",
2933 title => "Shop Info",
2934 reply => undef,
2935 tooltip => "What your bargaining skill tells you about the shop",
2816 }, 2936 },
2817 "c/book" => { 2937 "c/book" => {
2818 id => "infobox", 2938 id => "infobox",
2819 title => "Book", 2939 title => "Book",
2820 reply => undef, 2940 reply => undef,
2836 id => "infobox", 2956 id => "infobox",
2837 title => "Body Parts", 2957 title => "Body Parts",
2838 reply => undef, 2958 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available", 2959 tooltip => "Shows which body parts you posess and are available",
2840 }, 2960 },
2961 "c/statistics" => {
2962 id => "infobox",
2963 title => "Statistics",
2964 reply => undef,
2965 tooltip => "Shows your primary statistics",
2966 },
2967 "c/skills" => {
2968 id => "infobox",
2969 title => "Skills",
2970 reply => undef,
2971 tooltip => "Shows your experience per skill and item power",
2972 },
2973 "c/shopitems" => {
2974 id => "infobox",
2975 title => "Shop Items",
2976 reply => undef,
2977 tooltip => "Shows the items currently for sale in this shop",
2978 },
2979 "c/resistances" => {
2980 id => "infobox",
2981 title => "Resistances",
2982 reply => undef,
2983 tooltip => "Shows your resistances",
2984 },
2985 "c/pets" => {
2986 id => "infobox",
2987 title => "Pets",
2988 reply => undef,
2989 tooltip => "Shows information abotu your pets/a specific pet",
2990 },
2991 "c/perceiveself" => {
2992 id => "infobox",
2993 title => "Perceive Self",
2994 reply => undef,
2995 tooltip => "You gained detailed knowledge about yourself",
2996 },
2841 "c/uptime" => { 2997 "c/uptime" => {
2842 id => "infobox", 2998 id => "infobox",
2843 title => "Uptime", 2999 title => "Uptime",
2844 reply => undef, 3000 reply => undef,
2845 tooltip => "How long the server has been running since last restart", 3001 tooltip => "How long the server has been running since last restart",
2854 id => "party", 3010 id => "party",
2855 title => "Party", 3011 title => "Party",
2856 reply => "gsay ", 3012 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party", 3013 tooltip => "Messages and chat related to your party",
2858 }, 3014 },
3015 "c/death" => {
3016 id => "death",
3017 title => "Death",
3018 reply => undef,
3019 tooltip => "Reason for and more info about your most recent death",
3020 },
3021 "c/say" => $SAY_CHANNEL,
3022 "c/chat" => $CHAT_CHANNEL,
2859); 3023);
2860 3024
2861sub cf::client::send_msg { 3025sub cf::client::send_msg {
2862 my ($self, $channel, $msg, $color, @extra) = @_; 3026 my ($self, $channel, $msg, $color, @extra) = @_;
2863 3027
2864 $msg = $self->pl->expand_cfpod ($msg); 3028 $msg = $self->pl->expand_cfpod ($msg)
3029 unless $color & cf::NDI_VERBATIM;
2865 3030
2866 $color &= cf::NDI_CLIENT_MASK; # just in case... 3031 $color &= cf::NDI_CLIENT_MASK; # just in case...
2867 3032
2868 # check predefined channels, for the benefit of C 3033 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) { 3034 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel}; 3035 $channel = $CHANNEL{$channel};
2871 3036
2872 $self->ext_msg (channel_info => $channel) 3037 $self->ext_msg (channel_info => $channel);
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id}; 3038 $channel = $channel->{id};
2876 3039
2877 } elsif (ref $channel) { 3040 } elsif (ref $channel) {
2878 # send meta info to client, if not yet sent 3041 # send meta info to client, if not yet sent
2879 unless (exists $self->{channel}{$channel->{id}}) { 3042 unless (exists $self->{channel}{$channel->{id}}) {
2880 $self->{channel}{$channel->{id}} = $channel; 3043 $self->{channel}{$channel->{id}} = $channel;
2881 $self->ext_msg (channel_info => $channel) 3044 $self->ext_msg (channel_info => $channel);
2882 if $self->can_msg;
2883 } 3045 }
2884 3046
2885 $channel = $channel->{id}; 3047 $channel = $channel->{id};
2886 } 3048 }
2887 3049
2888 return unless @extra || length $msg; 3050 return unless @extra || length $msg;
2889 3051
2890 if ($self->can_msg) {
2891 # default colour, mask it out 3052 # default colour, mask it out
2892 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3053 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2893 if $color & cf::NDI_DEF; 3054 if $color & cf::NDI_DEF;
2894 3055
2895 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3056 my $pkt = "msg "
3057 . $self->{json_coder}->encode (
2896 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3058 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2897 } else { 3059 );
2898 if ($color >= 0) {
2899 # replace some tags by gcfclient-compatible ones
2900 for ($msg) {
2901 1 while
2902 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2903 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2904 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2905 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2906 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2907 }
2908 3060
2909 $color &= cf::NDI_COLOR_MASK; 3061 $self->send_big_packet ($pkt);
2910
2911 utf8::encode $msg;
2912
2913 if (0 && $msg =~ /\[/) {
2914 # COMMAND/INFO
2915 $self->send_packet ("drawextinfo $color 10 8 $msg")
2916 } else {
2917 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2918 $self->send_packet ("drawinfo $color $msg")
2919 }
2920 }
2921 }
2922} 3062}
2923 3063
2924=item $client->ext_msg ($type, @msg) 3064=item $client->ext_msg ($type, @msg)
2925 3065
2926Sends an ext event to the client. 3066Sends an ext event to the client.
2929 3069
2930sub cf::client::ext_msg($$@) { 3070sub cf::client::ext_msg($$@) {
2931 my ($self, $type, @msg) = @_; 3071 my ($self, $type, @msg) = @_;
2932 3072
2933 if ($self->extcmd == 2) { 3073 if ($self->extcmd == 2) {
2934 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2935 } elsif ($self->extcmd == 1) { # TODO: remove 3075 } elsif ($self->extcmd == 1) { # TODO: remove
2936 push @msg, msgtype => "event_$type"; 3076 push @msg, msgtype => "event_$type";
2937 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3077 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2938 } 3078 }
2939} 3079}
2940 3080
2941=item $client->ext_reply ($msgid, @msg) 3081=item $client->ext_reply ($msgid, @msg)
2942 3082
2946 3086
2947sub cf::client::ext_reply($$@) { 3087sub cf::client::ext_reply($$@) {
2948 my ($self, $id, @msg) = @_; 3088 my ($self, $id, @msg) = @_;
2949 3089
2950 if ($self->extcmd == 2) { 3090 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2952 } elsif ($self->extcmd == 1) { 3092 } elsif ($self->extcmd == 1) {
2953 #TODO: version 1, remove 3093 #TODO: version 1, remove
2954 unshift @msg, msgtype => "reply", msgid => $id; 3094 unshift @msg, msgtype => "reply", msgid => $id;
2955 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3095 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2956 } 3096 }
2957} 3097}
2958 3098
2959=item $success = $client->query ($flags, "text", \&cb) 3099=item $success = $client->query ($flags, "text", \&cb)
2960 3100
3061 3201
3062 $coro 3202 $coro
3063} 3203}
3064 3204
3065cf::client->attach ( 3205cf::client->attach (
3066 on_destroy => sub { 3206 on_client_destroy => sub {
3067 my ($ns) = @_; 3207 my ($ns) = @_;
3068 3208
3069 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3209 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3070 }, 3210 },
3071); 3211);
3087our $safe_hole = new Safe::Hole; 3227our $safe_hole = new Safe::Hole;
3088 3228
3089$SIG{FPE} = 'IGNORE'; 3229$SIG{FPE} = 'IGNORE';
3090 3230
3091$safe->permit_only (Opcode::opset qw( 3231$safe->permit_only (Opcode::opset qw(
3092 :base_core :base_mem :base_orig :base_math 3232 :base_core :base_mem :base_orig :base_math :base_loop
3093 grepstart grepwhile mapstart mapwhile 3233 grepstart grepwhile mapstart mapwhile
3094 sort time 3234 sort time
3095)); 3235));
3096 3236
3097# here we export the classes and methods available to script code 3237# here we export the classes and methods available to script code
3101The following functions and methods are available within a safe environment: 3241The following functions and methods are available within a safe environment:
3102 3242
3103 cf::object 3243 cf::object
3104 contr pay_amount pay_player map x y force_find force_add destroy 3244 contr pay_amount pay_player map x y force_find force_add destroy
3105 insert remove name archname title slaying race decrease split 3245 insert remove name archname title slaying race decrease split
3246 value
3106 3247
3107 cf::object::player 3248 cf::object::player
3108 player 3249 player
3109 3250
3110 cf::player 3251 cf::player
3115 3256
3116=cut 3257=cut
3117 3258
3118for ( 3259for (
3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3260 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3120 insert remove inv name archname title slaying race 3261 insert remove inv nrof name archname title slaying race
3121 decrease split destroy)], 3262 decrease split destroy change_exp value msg lore send_msg)],
3122 ["cf::object::player" => qw(player)], 3263 ["cf::object::player" => qw(player)],
3123 ["cf::player" => qw(peaceful)], 3264 ["cf::player" => qw(peaceful send_msg)],
3124 ["cf::map" => qw(trigger)], 3265 ["cf::map" => qw(trigger)],
3125) { 3266) {
3126 no strict 'refs'; 3267 no strict 'refs';
3127 my ($pkg, @funs) = @$_; 3268 my ($pkg, @funs) = @$_;
3128 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3269 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3146 3287
3147 my $qcode = $code; 3288 my $qcode = $code;
3148 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3289 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3149 $qcode =~ s/\n/\\n/g; 3290 $qcode =~ s/\n/\\n/g;
3150 3291
3292 %vars = (_dummy => 0) unless %vars;
3293
3294 my @res;
3151 local $_; 3295 local $_;
3152 local @safe::cf::_safe_eval_args = values %vars;
3153 3296
3154 my $eval = 3297 my $eval =
3155 "do {\n" 3298 "do {\n"
3156 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3299 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3157 . "#line 0 \"{$qcode}\"\n" 3300 . "#line 0 \"{$qcode}\"\n"
3158 . $code 3301 . $code
3159 . "\n}" 3302 . "\n}"
3160 ; 3303 ;
3161 3304
3305 if ($CFG{safe_eval}) {
3162 sub_generation_inc; 3306 sub_generation_inc;
3307 local @safe::cf::_safe_eval_args = values %vars;
3163 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3308 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3164 sub_generation_inc; 3309 sub_generation_inc;
3310 } else {
3311 local @cf::_safe_eval_args = values %vars;
3312 @res = wantarray ? eval eval : scalar eval $eval;
3313 }
3165 3314
3166 if ($@) { 3315 if ($@) {
3167 warn "$@"; 3316 warn "$@";
3168 warn "while executing safe code '$code'\n"; 3317 warn "while executing safe code '$code'\n";
3169 warn "with arguments " . (join " ", %vars) . "\n"; 3318 warn "with arguments " . (join " ", %vars) . "\n";
3188=cut 3337=cut
3189 3338
3190sub register_script_function { 3339sub register_script_function {
3191 my ($fun, $cb) = @_; 3340 my ($fun, $cb) = @_;
3192 3341
3193 no strict 'refs'; 3342 $fun = "safe::$fun" if $CFG{safe_eval};
3194 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3343 *$fun = $safe_hole->wrap ($cb);
3195} 3344}
3196 3345
3197=back 3346=back
3198 3347
3199=cut 3348=cut
3220 3369
3221 $facedata->{version} == 2 3370 $facedata->{version} == 2
3222 or cf::cleanup "$path: version mismatch, cannot proceed."; 3371 or cf::cleanup "$path: version mismatch, cannot proceed.";
3223 3372
3224 # patch in the exptable 3373 # patch in the exptable
3374 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3225 $facedata->{resource}{"res/exp_table"} = { 3375 $facedata->{resource}{"res/exp_table"} = {
3226 type => FT_RSRC, 3376 type => FT_RSRC,
3227 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3377 data => $exp_table,
3378 hash => (Digest::MD5::md5 $exp_table),
3228 }; 3379 };
3229 cf::cede_to_tick; 3380 cf::cede_to_tick;
3230 3381
3231 { 3382 {
3232 my $faces = $facedata->{faceinfo}; 3383 my $faces = $facedata->{faceinfo};
3234 while (my ($face, $info) = each %$faces) { 3385 while (my ($face, $info) = each %$faces) {
3235 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3386 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3236 3387
3237 cf::face::set_visibility $idx, $info->{visibility}; 3388 cf::face::set_visibility $idx, $info->{visibility};
3238 cf::face::set_magicmap $idx, $info->{magicmap}; 3389 cf::face::set_magicmap $idx, $info->{magicmap};
3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3390 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3391 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3241 3392
3242 cf::cede_to_tick; 3393 cf::cede_to_tick;
3243 } 3394 }
3244 3395
3245 while (my ($face, $info) = each %$faces) { 3396 while (my ($face, $info) = each %$faces) {
3269 3420
3270 cf::anim::invalidate_all; # d'oh 3421 cf::anim::invalidate_all; # d'oh
3271 } 3422 }
3272 3423
3273 { 3424 {
3274 # TODO: for gcfclient pleasure, we should give resources
3275 # that gcfclient doesn't grok a >10000 face index.
3276 my $res = $facedata->{resource}; 3425 my $res = $facedata->{resource};
3277 3426
3278 while (my ($name, $info) = each %$res) { 3427 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) { 3428 if (defined $info->{type}) {
3280 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3429 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3281 my $data;
3282 3430
3283 if ($info->{type} & 1) { 3431 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3284 # prepend meta info
3285
3286 my $meta = $enc->encode ({
3287 name => $name,
3288 %{ $info->{meta} || {} },
3289 });
3290
3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type}; 3432 cf::face::set_type $idx, $info->{type};
3298 } else { 3433 } else {
3299 $RESOURCE{$name} = $info; 3434 $RESOURCE{$name} = $info;
3300 } 3435 }
3301 3436
3384 reload_treasures; 3519 reload_treasures;
3385 3520
3386 warn "finished reloading resource files\n"; 3521 warn "finished reloading resource files\n";
3387} 3522}
3388 3523
3389sub init {
3390 my $guard = freeze_mainloop;
3391
3392 reload_resources;
3393}
3394
3395sub reload_config { 3524sub reload_config {
3525 warn "reloading config file...\n";
3526
3396 open my $fh, "<:utf8", "$CONFDIR/config" 3527 open my $fh, "<:utf8", "$CONFDIR/config"
3397 or return; 3528 or return;
3398 3529
3399 local $/; 3530 local $/;
3400 *CFG = YAML::Load <$fh>; 3531 *CFG = YAML::XS::Load scalar <$fh>;
3401 3532
3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3533 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3403 3534
3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3535 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3536 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3406 3537
3407 if (exists $CFG{mlockall}) { 3538 if (exists $CFG{mlockall}) {
3409 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3540 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3410 and die "WARNING: m(un)lockall failed: $!\n"; 3541 and die "WARNING: m(un)lockall failed: $!\n";
3411 }; 3542 };
3412 warn $@ if $@; 3543 warn $@ if $@;
3413 } 3544 }
3545
3546 warn "finished reloading resource files\n";
3547}
3548
3549sub pidfile() {
3550 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3551 or die "$PIDFILE: $!";
3552 flock $fh, &Fcntl::LOCK_EX
3553 or die "$PIDFILE: flock: $!";
3554 $fh
3555}
3556
3557# make sure only one server instance is running at any one time
3558sub atomic {
3559 my $fh = pidfile;
3560
3561 my $pid = <$fh>;
3562 kill 9, $pid if $pid > 0;
3563
3564 seek $fh, 0, 0;
3565 print $fh $$;
3566}
3567
3568sub main_loop {
3569 warn "EV::loop starting\n";
3570 if (1) {
3571 EV::loop;
3572 }
3573 warn "EV::loop returned\n";
3574 goto &main_loop unless $REALLY_UNLOOP;
3414} 3575}
3415 3576
3416sub main { 3577sub main {
3578 cf::init_globals; # initialise logging
3579
3580 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3581 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3582 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3583 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3584
3585 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3586
3417 # we must not ever block the main coroutine 3587 # we must not ever block the main coroutine
3418 local $Coro::idle = sub { 3588 local $Coro::idle = sub {
3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3589 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3420 (async { 3590 (async {
3421 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3591 $Coro::current->{desc} = "IDLE BUG HANDLER";
3422 EV::loop EV::LOOP_ONESHOT; 3592 EV::loop EV::LOOP_ONESHOT;
3423 })->prio (Coro::PRIO_MAX); 3593 })->prio (Coro::PRIO_MAX);
3424 }; 3594 };
3425 3595
3426 { 3596 evthread_start IO::AIO::poll_fileno;
3427 my $guard = freeze_mainloop; 3597
3598 cf::sync_job {
3599 cf::init_experience;
3600 cf::init_anim;
3601 cf::init_attackmess;
3602 cf::init_dynamic;
3603
3604 cf::load_settings;
3605 cf::load_materials;
3606
3607 reload_resources;
3428 reload_config; 3608 reload_config;
3429 db_init; 3609 db_init;
3610
3611 cf::init_uuid;
3612 cf::init_signals;
3613 cf::init_skills;
3614
3615 cf::init_beforeplay;
3616
3617 atomic;
3618
3430 load_extensions; 3619 load_extensions;
3431 3620
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3621 utime time, time, $RUNTIMEFILE;
3433 evthread_start IO::AIO::poll_fileno; 3622
3623 # no (long-running) fork's whatsoever before this point(!)
3624 use POSIX ();
3625 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3626
3627 (pop @POST_INIT)->(0) while @POST_INIT;
3434 } 3628 };
3435 3629
3436 EV::loop; 3630 cf::object::thawer::errors_are_fatal 0;
3631 warn "parse errors in files are no longer fatal from this point on.\n";
3632
3633 main_loop;
3437} 3634}
3438 3635
3439############################################################################# 3636#############################################################################
3440# initialisation and cleanup 3637# initialisation and cleanup
3441 3638
3442# install some emergency cleanup handlers 3639# install some emergency cleanup handlers
3443BEGIN { 3640BEGIN {
3444 our %SIGWATCHER = (); 3641 our %SIGWATCHER = ();
3445 for my $signal (qw(INT HUP TERM)) { 3642 for my $signal (qw(INT HUP TERM)) {
3446 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3643 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3447 cf::cleanup "SIG$signal"; 3644 cf::cleanup "SIG$signal";
3448 }; 3645 };
3449 } 3646 }
3450} 3647}
3451 3648
3452sub write_runtime_sync { 3649sub write_runtime_sync {
3453 my $runtime = "$LOCALDIR/runtime"; 3650 my $t0 = AE::time;
3454 3651
3455 # first touch the runtime file to show we are still running: 3652 # first touch the runtime file to show we are still running:
3456 # the fsync below can take a very very long time. 3653 # the fsync below can take a very very long time.
3457 3654
3458 IO::AIO::aio_utime $runtime, undef, undef; 3655 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3459 3656
3460 my $guard = cf::lock_acquire "write_runtime"; 3657 my $guard = cf::lock_acquire "write_runtime";
3461 3658
3462 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3659 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3463 or return; 3660 or return;
3464 3661
3465 my $value = $cf::RUNTIME + 90 + 10; 3662 my $value = $cf::RUNTIME + 90 + 10;
3466 # 10 is the runtime save interval, for a monotonic clock 3663 # 10 is the runtime save interval, for a monotonic clock
3467 # 60 allows for the watchdog to kill the server. 3664 # 60 allows for the watchdog to kill the server.
3477 aio_utime $fh, undef, undef; 3674 aio_utime $fh, undef, undef;
3478 3675
3479 close $fh 3676 close $fh
3480 or return; 3677 or return;
3481 3678
3482 aio_rename "$runtime~", $runtime 3679 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3483 and return; 3680 and return;
3484 3681
3485 warn "runtime file written.\n"; 3682 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3486 3683
3487 1 3684 1
3488} 3685}
3489 3686
3490our $uuid_lock; 3687our $uuid_lock;
3499 my $uuid = "$LOCALDIR/uuid"; 3696 my $uuid = "$LOCALDIR/uuid";
3500 3697
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3698 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return; 3699 or return;
3503 3700
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3701 my $value = uuid_seq uuid_cur;
3702
3703 unless ($value) {
3704 warn "cowardly refusing to write zero uuid value!\n";
3705 return;
3706 }
3707
3708 my $value = uuid_str $value + $uuid_skip;
3505 $uuid_skip = 0; 3709 $uuid_skip = 0;
3506 3710
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3711 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return; 3712 and return;
3509 3713
3531} 3735}
3532 3736
3533sub emergency_save() { 3737sub emergency_save() {
3534 my $freeze_guard = cf::freeze_mainloop; 3738 my $freeze_guard = cf::freeze_mainloop;
3535 3739
3536 warn "enter emergency perl save\n"; 3740 warn "emergency_perl_save: enter\n";
3537 3741
3538 cf::sync_job { 3742 cf::sync_job {
3743 # this is a trade-off: we want to be very quick here, so
3744 # save all maps without fsync, and later call a global sync
3745 # (which in turn might be very very slow)
3746 local $USE_FSYNC = 0;
3747
3539 # use a peculiar iteration method to avoid tripping on perl 3748 # use a peculiar iteration method to avoid tripping on perl
3540 # refcount bugs in for. also avoids problems with players 3749 # refcount bugs in for. also avoids problems with players
3541 # and maps saved/destroyed asynchronously. 3750 # and maps saved/destroyed asynchronously.
3542 warn "begin emergency player save\n"; 3751 warn "emergency_perl_save: begin player save\n";
3543 for my $login (keys %cf::PLAYER) { 3752 for my $login (keys %cf::PLAYER) {
3544 my $pl = $cf::PLAYER{$login} or next; 3753 my $pl = $cf::PLAYER{$login} or next;
3545 $pl->valid or next; 3754 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3755 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3547 $pl->save; 3756 $pl->save;
3548 } 3757 }
3549 warn "end emergency player save\n"; 3758 warn "emergency_perl_save: end player save\n";
3550 3759
3551 warn "begin emergency map save\n"; 3760 warn "emergency_perl_save: begin map save\n";
3552 for my $path (keys %cf::MAP) { 3761 for my $path (keys %cf::MAP) {
3553 my $map = $cf::MAP{$path} or next; 3762 my $map = $cf::MAP{$path} or next;
3554 $map->valid or next; 3763 $map->valid or next;
3555 $map->save; 3764 $map->save;
3556 } 3765 }
3557 warn "end emergency map save\n"; 3766 warn "emergency_perl_save: end map save\n";
3558 3767
3559 warn "begin emergency database checkpoint\n"; 3768 warn "emergency_perl_save: begin database checkpoint\n";
3560 BDB::db_env_txn_checkpoint $DB_ENV; 3769 BDB::db_env_txn_checkpoint $DB_ENV;
3561 warn "end emergency database checkpoint\n"; 3770 warn "emergency_perl_save: end database checkpoint\n";
3562 3771
3563 warn "begin write uuid\n"; 3772 warn "emergency_perl_save: begin write uuid\n";
3564 write_uuid_sync 1; 3773 write_uuid_sync 1;
3565 warn "end write uuid\n"; 3774 warn "emergency_perl_save: end write uuid\n";
3566 }; 3775 };
3567 3776
3777 warn "emergency_perl_save: starting sync()\n";
3778 IO::AIO::aio_sync sub {
3779 warn "emergency_perl_save: finished sync()\n";
3780 };
3781
3568 warn "leave emergency perl save\n"; 3782 warn "emergency_perl_save: leave\n";
3569} 3783}
3570 3784
3571sub post_cleanup { 3785sub post_cleanup {
3572 my ($make_core) = @_; 3786 my ($make_core) = @_;
3573 3787
3574 warn Carp::longmess "post_cleanup backtrace" 3788 warn Carp::longmess "post_cleanup backtrace"
3575 if $make_core; 3789 if $make_core;
3790
3791 my $fh = pidfile;
3792 unlink $PIDFILE if <$fh> == $$;
3793}
3794
3795# a safer delete_package, copied from Symbol
3796sub clear_package($) {
3797 my $pkg = shift;
3798
3799 # expand to full symbol table name if needed
3800 unless ($pkg =~ /^main::.*::$/) {
3801 $pkg = "main$pkg" if $pkg =~ /^::/;
3802 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3803 $pkg .= '::' unless $pkg =~ /::$/;
3804 }
3805
3806 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3807 my $stem_symtab = *{$stem}{HASH};
3808
3809 defined $stem_symtab and exists $stem_symtab->{$leaf}
3810 or return;
3811
3812 # clear all symbols
3813 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3814 for my $name (keys %$leaf_symtab) {
3815 _gv_clear *{"$pkg$name"};
3816# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3817 }
3576} 3818}
3577 3819
3578sub do_reload_perl() { 3820sub do_reload_perl() {
3579 # can/must only be called in main 3821 # can/must only be called in main
3580 if ($Coro::current != $Coro::main) { 3822 if (in_main) {
3581 warn "can only reload from main coroutine"; 3823 warn "can only reload from main coroutine";
3582 return; 3824 return;
3583 } 3825 }
3584 3826
3827 return if $RELOAD++;
3828
3829 my $t1 = AE::time;
3830
3831 while ($RELOAD) {
3585 warn "reloading..."; 3832 warn "reloading...";
3586 3833
3587 warn "entering sync_job"; 3834 warn "entering sync_job";
3588 3835
3589 cf::sync_job { 3836 cf::sync_job {
3590 cf::write_runtime_sync; # external watchdog should not bark 3837 cf::write_runtime_sync; # external watchdog should not bark
3591 cf::emergency_save; 3838 cf::emergency_save;
3592 cf::write_runtime_sync; # external watchdog should not bark 3839 cf::write_runtime_sync; # external watchdog should not bark
3593 3840
3594 warn "syncing database to disk"; 3841 warn "syncing database to disk";
3595 BDB::db_env_txn_checkpoint $DB_ENV; 3842 BDB::db_env_txn_checkpoint $DB_ENV;
3596 3843
3597 # if anything goes wrong in here, we should simply crash as we already saved 3844 # if anything goes wrong in here, we should simply crash as we already saved
3598 3845
3599 warn "flushing outstanding aio requests"; 3846 warn "flushing outstanding aio requests";
3600 for (;;) {
3601 BDB::flush;
3602 IO::AIO::flush;
3603 Coro::cede_notself;
3604 last unless IO::AIO::nreqs || BDB::nreqs; 3847 while (IO::AIO::nreqs || BDB::nreqs) {
3605 warn "iterate..."; 3848 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3606 }
3607
3608 ++$RELOAD;
3609
3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 } 3849 }
3631 3850
3632 warn "... nuking $pkg"; 3851 warn "cancelling all extension coros";
3633 Symbol::delete_package $pkg; 3852 $_->cancel for values %EXT_CORO;
3634 } 3853 %EXT_CORO = ();
3635 3854
3636 warn "unloading all perl modules loaded from $LIBDIR"; 3855 warn "removing commands";
3637 while (my ($k, $v) = each %INC) { 3856 %COMMAND = ();
3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3639 3857
3858 warn "removing ext/exti commands";
3859 %EXTCMD = ();
3860 %EXTICMD = ();
3861
3862 warn "unloading/nuking all extensions";
3863 for my $pkg (@EXTS) {
3640 warn "... unloading $k"; 3864 warn "... unloading $pkg";
3641 delete $INC{$k};
3642 3865
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) { 3866 if (my $cb = $pkg->can ("unload")) {
3867 eval {
3647 $cb->(); 3868 $cb->($pkg);
3869 1
3870 } or warn "$pkg unloaded, but with errors: $@";
3871 }
3872
3873 warn "... clearing $pkg";
3874 clear_package $pkg;
3648 } 3875 }
3649 3876
3650 Symbol::delete_package $k; 3877 warn "unloading all perl modules loaded from $LIBDIR";
3878 while (my ($k, $v) = each %INC) {
3879 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3880
3881 warn "... unloading $k";
3882 delete $INC{$k};
3883
3884 $k =~ s/\.pm$//;
3885 $k =~ s/\//::/g;
3886
3887 if (my $cb = $k->can ("unload_module")) {
3888 $cb->();
3889 }
3890
3891 clear_package $k;
3651 } 3892 }
3652 3893
3653 warn "getting rid of safe::, as good as possible"; 3894 warn "getting rid of safe::, as good as possible";
3654 Symbol::delete_package "safe::$_" 3895 clear_package "safe::$_"
3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3896 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3656 3897
3657 warn "unloading cf.pm \"a bit\""; 3898 warn "unloading cf.pm \"a bit\"";
3658 delete $INC{"cf.pm"}; 3899 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"}; 3900 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3660 3901
3661 # don't, removes xs symbols, too, 3902 # don't, removes xs symbols, too,
3662 # and global variables created in xs 3903 # and global variables created in xs
3663 #Symbol::delete_package __PACKAGE__; 3904 #clear_package __PACKAGE__;
3664 3905
3665 warn "unload completed, starting to reload now"; 3906 warn "unload completed, starting to reload now";
3666 3907
3667 warn "reloading cf.pm"; 3908 warn "reloading cf.pm";
3668 require cf; 3909 require cf;
3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3910 cf::_connect_to_perl_1;
3670 3911
3671 warn "loading config and database again"; 3912 warn "loading config and database again";
3672 cf::reload_config; 3913 cf::reload_config;
3673 3914
3674 warn "loading extensions"; 3915 warn "loading extensions";
3675 cf::load_extensions; 3916 cf::load_extensions;
3676 3917
3918 if ($REATTACH_ON_RELOAD) {
3677 warn "reattaching attachments to objects/players"; 3919 warn "reattaching attachments to objects/players";
3678 _global_reattach; # objects, sockets 3920 _global_reattach; # objects, sockets
3679 warn "reattaching attachments to maps"; 3921 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP; 3922 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players"; 3923 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER; 3924 reattach $_ for values %PLAYER;
3925 }
3683 3926
3927 warn "running post_init jobs";
3928 (pop @POST_INIT)->(1) while @POST_INIT;
3929
3684 warn "leaving sync_job"; 3930 warn "leaving sync_job";
3685 3931
3686 1 3932 1
3687 } or do { 3933 } or do {
3688 warn $@; 3934 warn $@;
3689 cf::cleanup "error while reloading, exiting."; 3935 cf::cleanup "error while reloading, exiting.";
3690 }; 3936 };
3691 3937
3692 warn "reloaded"; 3938 warn "reloaded";
3939 --$RELOAD;
3940 }
3941
3942 $t1 = AE::time - $t1;
3943 warn "reload completed in ${t1}s\n";
3693}; 3944};
3694 3945
3695our $RELOAD_WATCHER; # used only during reload 3946our $RELOAD_WATCHER; # used only during reload
3696 3947
3697sub reload_perl() { 3948sub reload_perl() {
3698 # doing reload synchronously and two reloads happen back-to-back, 3949 # doing reload synchronously and two reloads happen back-to-back,
3699 # coro crashes during coro_state_free->destroy here. 3950 # coro crashes during coro_state_free->destroy here.
3700 3951
3952 $RELOAD_WATCHER ||= cf::async {
3953 Coro::AIO::aio_wait cache_extensions;
3954
3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3955 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3702 do_reload_perl; 3956 do_reload_perl;
3703 undef $RELOAD_WATCHER; 3957 undef $RELOAD_WATCHER;
3958 };
3704 }; 3959 };
3705} 3960}
3706 3961
3707register_command "reload" => sub { 3962register_command "reload" => sub {
3708 my ($who, $arg) = @_; 3963 my ($who, $arg) = @_;
3722 3977
3723our @WAIT_FOR_TICK; 3978our @WAIT_FOR_TICK;
3724our @WAIT_FOR_TICK_BEGIN; 3979our @WAIT_FOR_TICK_BEGIN;
3725 3980
3726sub wait_for_tick { 3981sub wait_for_tick {
3727 return if tick_inhibit || $Coro::current == $Coro::main; 3982 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3728 3983
3729 my $signal = new Coro::Signal; 3984 my $signal = new Coro::Signal;
3730 push @WAIT_FOR_TICK, $signal; 3985 push @WAIT_FOR_TICK, $signal;
3731 $signal->wait; 3986 $signal->wait;
3732} 3987}
3733 3988
3734sub wait_for_tick_begin { 3989sub wait_for_tick_begin {
3735 return if tick_inhibit || $Coro::current == $Coro::main; 3990 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3736 3991
3737 my $signal = new Coro::Signal; 3992 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK_BEGIN, $signal; 3993 push @WAIT_FOR_TICK_BEGIN, $signal;
3739 $signal->wait; 3994 $signal->wait;
3740} 3995}
3745 unless ++$bug_warning > 10; 4000 unless ++$bug_warning > 10;
3746 return; 4001 return;
3747 } 4002 }
3748 4003
3749 cf::server_tick; # one server iteration 4004 cf::server_tick; # one server iteration
4005
4006 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3750 4007
3751 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4008 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4009 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3753 Coro::async_pool { 4010 Coro::async_pool {
3754 $Coro::current->{desc} = "runtime saver"; 4011 $Coro::current->{desc} = "runtime saver";
3777} 4034}
3778 4035
3779{ 4036{
3780 # configure BDB 4037 # configure BDB
3781 4038
3782 BDB::min_parallel 8; 4039 BDB::min_parallel 16;
3783 BDB::max_poll_reqs $TICK * 0.1; 4040 BDB::max_poll_reqs $TICK * 0.1;
3784 $Coro::BDB::WATCHER->priority (1); 4041 $AnyEvent::BDB::WATCHER->priority (1);
3785 4042
3786 unless ($DB_ENV) { 4043 unless ($DB_ENV) {
3787 $DB_ENV = BDB::db_env_create; 4044 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4045 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3789 | BDB::LOG_AUTOREMOVE, 1); 4046 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4047 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4048 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4049 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3792 4050
3793 cf::sync_job { 4051 cf::sync_job {
3794 eval { 4052 eval {
3820{ 4078{
3821 # configure IO::AIO 4079 # configure IO::AIO
3822 4080
3823 IO::AIO::min_parallel 8; 4081 IO::AIO::min_parallel 8;
3824 IO::AIO::max_poll_time $TICK * 0.1; 4082 IO::AIO::max_poll_time $TICK * 0.1;
3825 $Coro::AIO::WATCHER->priority (1); 4083 undef $AnyEvent::AIO::WATCHER;
3826} 4084}
3827 4085
3828my $_log_backtrace; 4086my $_log_backtrace;
3829 4087
3830sub _log_backtrace { 4088sub _log_backtrace {
3833 $msg =~ s/\n//; 4091 $msg =~ s/\n//;
3834 4092
3835 # limit the # of concurrent backtraces 4093 # limit the # of concurrent backtraces
3836 if ($_log_backtrace < 2) { 4094 if ($_log_backtrace < 2) {
3837 ++$_log_backtrace; 4095 ++$_log_backtrace;
4096 my $perl_bt = Carp::longmess $msg;
3838 async { 4097 async {
3839 $Coro::current->{desc} = "abt $msg"; 4098 $Coro::current->{desc} = "abt $msg";
3840 4099
3841 my @bt = fork_call { 4100 my @bt = fork_call {
3842 @addr = map { sprintf "%x", $_ } @addr; 4101 @addr = map { sprintf "%x", $_ } @addr;
3853 } 4112 }
3854 4113
3855 @funcs 4114 @funcs
3856 }; 4115 };
3857 4116
3858 LOG llevInfo, "[ABT] $msg\n"; 4117 LOG llevInfo, "[ABT] $perl_bt\n";
4118 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3859 LOG llevInfo, "[ABT] $_\n" for @bt; 4119 LOG llevInfo, "[ABT] $_\n" for @bt;
3860 --$_log_backtrace; 4120 --$_log_backtrace;
3861 }; 4121 };
3862 } else { 4122 } else {
3863 LOG llevInfo, "[ABT] $msg\n"; 4123 LOG llevInfo, "[ABT] $msg\n";
3864 LOG llevInfo, "[ABT] [suppressed]\n"; 4124 LOG llevInfo, "[ABT] [suppressed]\n";
3865 } 4125 }
3866} 4126}
3867 4127
3868# load additional modules 4128# load additional modules
3869use cf::pod; 4129require "cf/$_.pm" for @EXTRA_MODULES;
4130cf::_connect_to_perl_2;
3870 4131
3871END { cf::emergency_save } 4132END { cf::emergency_save }
3872 4133
38731 41341
3874 4135

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