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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.505 by root, Sun Jan 31 03:46:20 2010 UTC vs.
Revision 1.528 by root, Fri Apr 23 04:42:12 2010 UTC

108our $PIDFILE = "$LOCALDIR/pid"; 108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime"; 109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110 110
111our %RESOURCE; 111our %RESOURCE;
112 112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115our $NEXT_TICK; 121our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on 122our $USE_FSYNC = 1; # use fsync to write maps - default on
117 123
162 168
163our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
164 170
165sub cf::map::normalise; 171sub cf::map::normalise;
166 172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
167############################################################################# 177#############################################################################
168 178
169%REFLECT = (); 179%REFLECT = ();
170for (@REFLECT) { 180for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_; 181 my $reflect = JSON::XS::decode_json $_;
258$Coro::State::DIEHOOK = sub { 268$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "==" 269 return unless $^S eq 0; # "eq", not "=="
260 270
261 warn Carp::longmess $_[0]; 271 warn Carp::longmess $_[0];
262 272
263 if ($Coro::current == $Coro::main) {#d# 273 if (in_main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d# 274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d# 275 return;#d#
266 }#d# 276 }#d#
267 277
268 # kill coroutine otherwise 278 # kill coroutine otherwise
396} 406}
397 407
398=item cf::periodic $interval, $cb 408=item cf::periodic $interval, $cb
399 409
400Like EV::periodic, but randomly selects a starting point so that the actions 410Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer. 411get spread over time.
402 412
403=cut 413=cut
404 414
405sub periodic($$) { 415sub periodic($$) {
406 my ($interval, $cb) = @_; 416 my ($interval, $cb) = @_;
503 513
504sub sync_job(&) { 514sub sync_job(&) {
505 my ($job) = @_; 515 my ($job) = @_;
506 516
507 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
508 my $time = EV::time; 518 my $time = AE::time;
509 519
510 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
512 522
513 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
530 } else { 540 } else {
531 EV::loop EV::LOOP_ONESHOT; 541 EV::loop EV::LOOP_ONESHOT;
532 } 542 }
533 } 543 }
534 544
535 my $time = EV::time - $time; 545 my $time = AE::time - $time;
536 546
537 $TICK_START += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
538 548
539 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
540 } else { 550 } else {
584 reset_signals; 594 reset_signals;
585 &$cb 595 &$cb
586 }, @args; 596 }, @args;
587 597
588 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
589} 610}
590 611
591=item $coin = coin_from_name $name 612=item $coin = coin_from_name $name
592 613
593=cut 614=cut
1174 1195
1175 sync_job { 1196 sync_job {
1176 if (length $$rdata) { 1197 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1180 1202
1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE; 1204 aio_chmod $fh, SAVE_MODE;
1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) { 1206 if ($cf::USE_FSYNC) {
1241 $av = $st->{objs}; 1263 $av = $st->{objs};
1242 } 1264 }
1243 1265
1244 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1247 1270
1248 ($data, $av) 1271 ($data, $av)
1249} 1272}
1250 1273
1251=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1310} 1333}
1311 1334
1312use File::Glob (); 1335use File::Glob ();
1313 1336
1314cf::player->attach ( 1337cf::player->attach (
1315 on_command => sub { 1338 on_unknown_command => sub {
1316 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1317 1340
1318 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1319 or return; 1342 or return;
1320 1343
1422 if (length $@) { 1445 if (length $@) {
1423 warn "$v->{path}: $@\n"; 1446 warn "$v->{path}: $@\n";
1424 1447
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting." 1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory}; 1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1427 } else { 1453 } else {
1428 $done{$k} = delete $todo{$k}; 1454 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg}; 1455 push @EXTS, $v->{pkg};
1430 $progress = 1; 1456 $progress = 1;
1431 1457
1533 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1534 } 1560 }
1535 } 1561 }
1536} 1562}
1537 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1538sub save($) { 1577sub save($) {
1539 my ($pl) = @_; 1578 my ($pl) = @_;
1540 1579
1541 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1542 1581
1547 1586
1548 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1550 1589
1551 cf::get_slot 0.01; 1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1552 1594
1553 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1554 cf::cede_to_tick; 1596 cf::cede_to_tick;
1555} 1597}
1556 1598
1658 \@logins 1700 \@logins
1659} 1701}
1660 1702
1661=item $player->maps 1703=item $player->maps
1662 1704
1705=item cf::player::maps $login
1706
1663Returns an arrayref of map paths that are private for this 1707Returns an arrayref of map paths that are private for this
1664player. May block. 1708player. May block.
1665 1709
1666=cut 1710=cut
1667 1711
1729=cut 1773=cut
1730 1774
1731sub find_by_path($) { 1775sub find_by_path($) {
1732 my ($path) = @_; 1776 my ($path) = @_;
1733 1777
1778 $path =~ s/^~[^\/]*//; # skip ~login
1779
1734 my ($match, $specificity); 1780 my ($match, $specificity);
1735 1781
1736 for my $region (list) { 1782 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) { 1783 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity) 1784 ($match, $specificity) = ($region, $region->specificity)
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1815 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770 1816
1771 # mit "rum" bekleckern, nicht 1817 # mit "rum" bekleckern, nicht
1772 $self->_create_random_map ( 1818 $self->_create_random_map (
1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1819 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1820 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1821 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1776 $rmp->{exit_on_final_map}, 1822 $rmp->{exit_on_final_map},
1777 $rmp->{xsize}, $rmp->{ysize}, 1823 $rmp->{xsize}, $rmp->{ysize},
1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1824 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1825 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1801 1847
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1848 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803} 1849}
1804 1850
1805# also paths starting with '/' 1851# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1852$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1807 1853
1808sub thawer_merge { 1854sub thawer_merge {
1809 my ($self, $merge) = @_; 1855 my ($self, $merge) = @_;
1810 1856
1811 # we have to keep some variables in memory intact 1857 # we have to keep some variables in memory intact
2093 } 2139 }
2094 2140
2095 $self->post_load; 2141 $self->post_load;
2096} 2142}
2097 2143
2144# customize the map for a given player, i.e.
2145# return the _real_ map. used by e.g. per-player
2146# maps to change the path to ~playername/mappath
2098sub customise_for { 2147sub customise_for {
2099 my ($self, $ob) = @_; 2148 my ($self, $ob) = @_;
2100 2149
2101 return find "~" . $ob->name . "/" . $self->{path} 2150 return find "~" . $ob->name . "/" . $self->{path}
2102 if $self->per_player; 2151 if $self->per_player;
2118 or next; 2167 or next;
2119 $neigh = find $neigh, $map 2168 $neigh = find $neigh, $map
2120 or next; 2169 or next;
2121 $neigh->load; 2170 $neigh->load;
2122 2171
2172 # now find the diagonal neighbours
2123 push @neigh, 2173 push @neigh,
2124 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2174 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2125 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2175 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2126 } 2176 }
2127 2177
2179 $MAP_PREFETCHER->prio (6); 2229 $MAP_PREFETCHER->prio (6);
2180 2230
2181 () 2231 ()
2182} 2232}
2183 2233
2234# common code, used by both ->save and ->swapout
2184sub save { 2235sub _save {
2185 my ($self) = @_; 2236 my ($self) = @_;
2186
2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2188 2237
2189 $self->{last_save} = $cf::RUNTIME; 2238 $self->{last_save} = $cf::RUNTIME;
2190 2239
2191 return unless $self->dirty; 2240 return unless $self->dirty;
2192 2241
2212 } else { 2261 } else {
2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2262 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2214 } 2263 }
2215} 2264}
2216 2265
2266sub save {
2267 my ($self) = @_;
2268
2269 my $lock = cf::lock_acquire "map_data:$self->{path}";
2270
2271 $self->_save;
2272}
2273
2217sub swap_out { 2274sub swap_out {
2218 my ($self) = @_; 2275 my ($self) = @_;
2219 2276
2220 # save first because save cedes
2221 $self->save;
2222
2223 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2277 my $lock = cf::lock_acquire "map_data:$self->{path}";
2224 2278
2225 return if $self->players;
2226 return if $self->in_memory != cf::MAP_ACTIVE; 2279 return if $self->in_memory != cf::MAP_ACTIVE;
2227 return if $self->{deny_save}; 2280 return if $self->{deny_save};
2281 return if $self->players;
2228 2282
2283 # first deactivate the map and "unlink" it from the core
2284 $self->deactivate;
2285 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->in_memory (cf::MAP_SWAPPED); 2286 $self->in_memory (cf::MAP_SWAPPED);
2287
2288 # then atomically save
2289 $self->_save;
2290
2291 # then free the map
2292 $self->clear;
2293}
2294
2295sub reset_at {
2296 my ($self) = @_;
2297
2298 # TODO: safety, remove and allow resettable per-player maps
2299 return 1e99 if $self->{deny_reset};
2300
2301 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2302 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2303
2304 $time + $to
2305}
2306
2307sub should_reset {
2308 my ($self) = @_;
2309
2310 $self->reset_at <= $cf::RUNTIME
2311}
2312
2313sub reset {
2314 my ($self) = @_;
2315
2316 my $lock = cf::lock_acquire "map_data:$self->{path}";
2317
2318 return if $self->players;
2319
2320 warn "resetting map ", $self->path, "\n";
2321
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # need to save uniques path
2325 unless ($self->{deny_save}) {
2326 my $uniq = $self->uniq_path; utf8::encode $uniq;
2327
2328 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2329 if $uniq;
2330 }
2331
2332 delete $cf::MAP{$self->path};
2230 2333
2231 $self->deactivate; 2334 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP; 2335 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear; 2336 $self->clear;
2234}
2235
2236sub reset_at {
2237 my ($self) = @_;
2238
2239 # TODO: safety, remove and allow resettable per-player maps
2240 return 1e99 if $self->{deny_reset};
2241
2242 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2243 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2244
2245 $time + $to
2246}
2247
2248sub should_reset {
2249 my ($self) = @_;
2250
2251 $self->reset_at <= $cf::RUNTIME
2252}
2253
2254sub reset {
2255 my ($self) = @_;
2256
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 return if $self->players;
2260
2261 warn "resetting map ", $self->path, "\n";
2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 # need to save uniques path
2266 unless ($self->{deny_save}) {
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2270 if $uniq;
2271 }
2272
2273 delete $cf::MAP{$self->path};
2274
2275 $self->deactivate;
2276 $_->clear_links_to ($self) for values %cf::MAP;
2277 $self->clear;
2278 2337
2279 $self->unlink_save; 2338 $self->unlink_save;
2280 $self->destroy; 2339 $self->destroy;
2281} 2340}
2282 2341
2290 2349
2291 delete $cf::MAP{$self->path}; 2350 delete $cf::MAP{$self->path};
2292 2351
2293 $self->unlink_save; 2352 $self->unlink_save;
2294 2353
2295 bless $self, "cf::map"; 2354 bless $self, "cf::map::wrap";
2296 delete $self->{deny_reset}; 2355 delete $self->{deny_reset};
2297 $self->{deny_save} = 1; 2356 $self->{deny_save} = 1;
2298 $self->reset_timeout (1); 2357 $self->reset_timeout (1);
2299 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2358 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2300 2359
2530 2589
2531Freezes the player and moves him/her to a special map (C<{link}>). 2590Freezes the player and moves him/her to a special map (C<{link}>).
2532 2591
2533The player should be reasonably safe there for short amounts of time (e.g. 2592The player should be reasonably safe there for short amounts of time (e.g.
2534for loading a map). You I<MUST> call C<leave_link> as soon as possible, 2593for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2535though, as the palyer cannot control the character while it is on the link 2594though, as the player cannot control the character while it is on the link
2536map. 2595map.
2537 2596
2538Will never block. 2597Will never block.
2539 2598
2540=item $player_object->leave_link ($map, $x, $y) 2599=item $player_object->leave_link ($map, $x, $y)
2561sub cf::object::player::enter_link { 2620sub cf::object::player::enter_link {
2562 my ($self) = @_; 2621 my ($self) = @_;
2563 2622
2564 $self->deactivate_recursive; 2623 $self->deactivate_recursive;
2565 2624
2625 ++$self->{_link_recursion};
2626
2566 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2627 return if UNIVERSAL::isa $self->map, "ext::map_link";
2567 2628
2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2629 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2569 if $self->map && $self->map->{path} ne "{link}"; 2630 if $self->map && $self->map->{path} ne "{link}";
2570 2631
2571 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2632 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2572} 2633}
2573 2634
2574sub cf::object::player::leave_link { 2635sub cf::object::player::leave_link {
2575 my ($self, $map, $x, $y) = @_; 2636 my ($self, $map, $x, $y) = @_;
2576 2637
2601 $map->load_neighbours; 2662 $map->load_neighbours;
2602 2663
2603 return unless $self->contr->active; 2664 return unless $self->contr->active;
2604 2665
2605 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2666 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2606 $self->enter_map ($map, $x, $y); 2667 if ($self->enter_map ($map, $x, $y)) {
2607 2668 # entering was successful
2669 delete $self->{_link_recursion};
2608 # only activate afterwards, to support waiting in hooks 2670 # only activate afterwards, to support waiting in hooks
2609 $self->activate_recursive; 2671 $self->activate_recursive;
2610} 2672 }
2611 2673
2674}
2675
2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2676=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2613 2677
2614Moves the player to the given map-path and coordinates by first freezing 2678Moves the player to the given map-path and coordinates by first freezing
2615her, loading and preparing them map, calling the provided $check callback 2679her, loading and preparing them map, calling the provided $check callback
2616that has to return the map if sucecssful, and then unfreezes the player on 2680that has to return the map if sucecssful, and then unfreezes the player on
2617the new (success) or old (failed) map position. In either case, $done will 2681the new (success) or old (failed) map position. In either case, $done will
2624 2688
2625our $GOTOGEN; 2689our $GOTOGEN;
2626 2690
2627sub cf::object::player::goto { 2691sub cf::object::player::goto {
2628 my ($self, $path, $x, $y, $check, $done) = @_; 2692 my ($self, $path, $x, $y, $check, $done) = @_;
2693
2694 if ($self->{_link_recursion} >= $MAX_LINKS) {
2695 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2696 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2697 ($path, $x, $y) = @$EMERGENCY_POSITION;
2698 }
2629 2699
2630 # do generation counting so two concurrent goto's will be executed in-order 2700 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2701 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2632 2702
2633 $self->enter_link; 2703 $self->enter_link;
2657 my $map = eval { 2727 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef; 2728 my $map = defined $path ? cf::map::find $path : undef;
2659 2729
2660 if ($map) { 2730 if ($map) {
2661 $map = $map->customise_for ($self); 2731 $map = $map->customise_for ($self);
2662 $map = $check->($map) if $check && $map; 2732 $map = $check->($map, $x, $y, $self) if $check && $map;
2663 } else { 2733 } else {
2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2734 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 } 2735 }
2666 2736
2667 $map 2737 $map
2675 if ($gen == $self->{_goto_generation}) { 2745 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation}; 2746 delete $self->{_goto_generation};
2677 $self->leave_link ($map, $x, $y); 2747 $self->leave_link ($map, $x, $y);
2678 } 2748 }
2679 2749
2680 $done->() if $done; 2750 $done->($self) if $done;
2681 })->prio (1); 2751 })->prio (1);
2682} 2752}
2683 2753
2684=item $player_object->enter_exit ($exit_object) 2754=item $player_object->enter_exit ($exit_object)
2685 2755
3131 3201
3132 $coro 3202 $coro
3133} 3203}
3134 3204
3135cf::client->attach ( 3205cf::client->attach (
3136 on_destroy => sub { 3206 on_client_destroy => sub {
3137 my ($ns) = @_; 3207 my ($ns) = @_;
3138 3208
3139 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3209 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3140 }, 3210 },
3141); 3211);
3458 or return; 3528 or return;
3459 3529
3460 local $/; 3530 local $/;
3461 *CFG = YAML::XS::Load scalar <$fh>; 3531 *CFG = YAML::XS::Load scalar <$fh>;
3462 3532
3463 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3533 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3464 3534
3465 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3535 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3466 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3536 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3467 3537
3468 if (exists $CFG{mlockall}) { 3538 if (exists $CFG{mlockall}) {
3509 3579
3510 LOG llevInfo, "Welcome to Deliantra, v" . VERSION; 3580 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3511 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; 3581 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3512 LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; 3582 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3513 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; 3583 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3514
3515 cf::init_experience;
3516 cf::init_anim;
3517 cf::init_attackmess;
3518 cf::init_dynamic;
3519 3584
3520 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3585 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3521 3586
3522 # we must not ever block the main coroutine 3587 # we must not ever block the main coroutine
3523 local $Coro::idle = sub { 3588 local $Coro::idle = sub {
3529 }; 3594 };
3530 3595
3531 evthread_start IO::AIO::poll_fileno; 3596 evthread_start IO::AIO::poll_fileno;
3532 3597
3533 cf::sync_job { 3598 cf::sync_job {
3599 cf::init_experience;
3600 cf::init_anim;
3601 cf::init_attackmess;
3602 cf::init_dynamic;
3603
3534 cf::load_settings; 3604 cf::load_settings;
3535 cf::load_materials; 3605 cf::load_materials;
3536 3606
3537 reload_resources; 3607 reload_resources;
3538 reload_config; 3608 reload_config;
3539 db_init; 3609 db_init;
3540 3610
3541 cf::init_uuid; 3611 cf::init_uuid;
3542 cf::init_signals; 3612 cf::init_signals;
3543 cf::init_commands;
3544 cf::init_skills; 3613 cf::init_skills;
3545 3614
3546 cf::init_beforeplay; 3615 cf::init_beforeplay;
3547 3616
3548 atomic; 3617 atomic;
3555 use POSIX (); 3624 use POSIX ();
3556 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; 3625 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3557 3626
3558 (pop @POST_INIT)->(0) while @POST_INIT; 3627 (pop @POST_INIT)->(0) while @POST_INIT;
3559 }; 3628 };
3629
3630 cf::object::thawer::errors_are_fatal 0;
3631 warn "parse errors in files are no longer fatal from this point on.\n";
3560 3632
3561 main_loop; 3633 main_loop;
3562} 3634}
3563 3635
3564############################################################################# 3636#############################################################################
3566 3638
3567# install some emergency cleanup handlers 3639# install some emergency cleanup handlers
3568BEGIN { 3640BEGIN {
3569 our %SIGWATCHER = (); 3641 our %SIGWATCHER = ();
3570 for my $signal (qw(INT HUP TERM)) { 3642 for my $signal (qw(INT HUP TERM)) {
3571 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3643 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3572 cf::cleanup "SIG$signal"; 3644 cf::cleanup "SIG$signal";
3573 }; 3645 };
3574 } 3646 }
3575} 3647}
3576 3648
3577sub write_runtime_sync { 3649sub write_runtime_sync {
3650 my $t0 = AE::time;
3651
3578 # first touch the runtime file to show we are still running: 3652 # first touch the runtime file to show we are still running:
3579 # the fsync below can take a very very long time. 3653 # the fsync below can take a very very long time.
3580 3654
3581 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3655 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3582 3656
3603 or return; 3677 or return;
3604 3678
3605 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3679 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3606 and return; 3680 and return;
3607 3681
3608 warn "runtime file written.\n"; 3682 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3609 3683
3610 1 3684 1
3611} 3685}
3612 3686
3613our $uuid_lock; 3687our $uuid_lock;
3739 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3813 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3740 for my $name (keys %$leaf_symtab) { 3814 for my $name (keys %$leaf_symtab) {
3741 _gv_clear *{"$pkg$name"}; 3815 _gv_clear *{"$pkg$name"};
3742# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3816# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3743 } 3817 }
3744 warn "cleared package $pkg\n";#d#
3745} 3818}
3746 3819
3747sub do_reload_perl() { 3820sub do_reload_perl() {
3748 # can/must only be called in main 3821 # can/must only be called in main
3749 if ($Coro::current != $Coro::main) { 3822 if (in_main) {
3750 warn "can only reload from main coroutine"; 3823 warn "can only reload from main coroutine";
3751 return; 3824 return;
3752 } 3825 }
3753 3826
3754 return if $RELOAD++; 3827 return if $RELOAD++;
3755 3828
3756 my $t1 = EV::time; 3829 my $t1 = AE::time;
3757 3830
3758 while ($RELOAD) { 3831 while ($RELOAD) {
3759 warn "reloading..."; 3832 warn "reloading...";
3760 3833
3761 warn "entering sync_job"; 3834 warn "entering sync_job";
3864 3937
3865 warn "reloaded"; 3938 warn "reloaded";
3866 --$RELOAD; 3939 --$RELOAD;
3867 } 3940 }
3868 3941
3869 $t1 = EV::time - $t1; 3942 $t1 = AE::time - $t1;
3870 warn "reload completed in ${t1}s\n"; 3943 warn "reload completed in ${t1}s\n";
3871}; 3944};
3872 3945
3873our $RELOAD_WATCHER; # used only during reload 3946our $RELOAD_WATCHER; # used only during reload
3874 3947
3877 # coro crashes during coro_state_free->destroy here. 3950 # coro crashes during coro_state_free->destroy here.
3878 3951
3879 $RELOAD_WATCHER ||= cf::async { 3952 $RELOAD_WATCHER ||= cf::async {
3880 Coro::AIO::aio_wait cache_extensions; 3953 Coro::AIO::aio_wait cache_extensions;
3881 3954
3882 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3955 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3883 do_reload_perl; 3956 do_reload_perl;
3884 undef $RELOAD_WATCHER; 3957 undef $RELOAD_WATCHER;
3885 }; 3958 };
3886 }; 3959 };
3887} 3960}
3928 return; 4001 return;
3929 } 4002 }
3930 4003
3931 cf::server_tick; # one server iteration 4004 cf::server_tick; # one server iteration
3932 4005
3933 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# 4006 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3934 4007
3935 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4008 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3936 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4009 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3937 Coro::async_pool { 4010 Coro::async_pool {
3938 $Coro::current->{desc} = "runtime saver"; 4011 $Coro::current->{desc} = "runtime saver";

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