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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
111=back 253=back
112 254
113=cut 255=cut
114 256
115BEGIN { 257$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 258 my $msg = join "", @_;
118 utf8::encode $msg;
119 259
120 $msg .= "\n" 260 $msg .= "\n"
121 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
122 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
123 LOG llevError, $msg; 265 LOG llevError, $msg;
124 }; 266};
125} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
126 281
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 289
134# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 291# within the Safe compartment.
136for my $pkg (qw( 292for my $pkg (qw(
137 cf::global cf::attachable 293 cf::global cf::attachable
138 cf::object cf::object::player 294 cf::object cf::object::player
139 cf::client cf::player 295 cf::client cf::player
140 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
141 cf::map cf::party cf::region 298 cf::party cf::region
142)) { 299)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 301}
146 302
147$Event::DIED = sub { 303$EV::DIED = sub {
148 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
149}; 305};
150 306
151my %ext_pkg; 307#############################################################################
152my @exts;
153my @hook;
154 308
155=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
156 310
157=over 4 311=over 4
158 312
159=cut 313=item dumpval $ref
160 314
161use JSON::Syck (); # TODO# replace by JSON::PC once working 315=cut
162 316
317sub dumpval {
318 eval {
319 local $SIG{__DIE__};
320 my $d;
321 if (1) {
322 $d = new Data::Dumper([$_[0]], ["*var"]);
323 $d->Terse(1);
324 $d->Indent(2);
325 $d->Quotekeys(0);
326 $d->Useqq(1);
327 #$d->Bless(...);
328 $d->Seen($_[1]) if @_ > 1;
329 $d = $d->Dump();
330 }
331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
332 $d
333 } || "[unable to dump $_[0]: '$@']";
334}
335
163=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
164 337
165Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
166 339
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
175 341
176Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
177 343
178=cut 344=cut
179 345
180sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
182 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
183} 363}
184 364
185=item cf::lock_wait $string 365=item cf::lock_wait $string
186 366
187Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
188 368
189=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
190 370
191Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
194returned. 374returned.
195 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
196Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
198 381
199=cut 382=item $locked = cf::lock_active $string
200 383
201our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
202 389
203sub lock_wait($) { 390sub lock_wait($) {
204 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 392}
212 393
213sub lock_acquire($) { 394sub lock_acquire($) {
214 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
215 397
216 # wait, to be sure we are not locked 398sub lock_active($) {
217 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 400}
226 401
227sub freeze_mainloop { 402sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
229 404
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 406}
232 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
233} 488}
234 489
235=item cf::async { BLOCK } 490=item cf::async { BLOCK }
236 491
237Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
242 497
243BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
244 499
245=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
246 501
247The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
250 506
251If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
254fast or be very important. 510fast or be very important.
257 513
258sub sync_job(&) { 514sub sync_job(&) {
259 my ($job) = @_; 515 my ($job) = @_;
260 516
261 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
262 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
264 522
265 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 524
267 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
268 526
269 my $busy = 1; 527 my $busy = 1;
270 my @res; 528 my @res;
271 529
272 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 532 @res = eval { $job->() };
274 warn $@ if $@; 533 warn $@ if $@;
275 undef $busy; 534 undef $busy;
276 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
277 536
278 while ($busy) { 537 while ($busy) {
279 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
280 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
281 548
282 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
283 } else { 550 } else {
284 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
285 552
287 } 554 }
288} 555}
289 556
290=item $coro = cf::async_ext { BLOCK } 557=item $coro = cf::async_ext { BLOCK }
291 558
292Like async, but this coro is automcatially being canceled when the 559Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 560extension calling this is being unloaded.
294 561
295=cut 562=cut
296 563
297sub async_ext(&) { 564sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
306 573
307 $coro 574 $coro
308} 575}
309 576
310sub write_runtime { 577=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 578
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
314 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
315 583
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 585
320 aio_fsync $fh 586sub fork_call(&@) {
321 and return; 587 my ($cb, @args) = @_;
322 588
323 close $fh 589 # we seemingly have to make a local copy of the whole thing,
324 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
325 592
326 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
327 and return; 594 reset_signals;
595 &$cb
596 }, @args;
328 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
329 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 775}
331 776
332=back 777=back
333 778
334=cut 779=cut
335 780
336############################################################################# 781#############################################################################
337 782
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
459 784
460Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
463 788
464In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 791Deliantra).
467 792
468=over 4 793=over 4
469 794
470=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
471 796
515=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
516 841
517Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
519 844
520Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
522 847
523These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
524 849
525=over 4 850=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 911our @CB_MAP = ();
587 912
588my %attachment; 913my %attachment;
589 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
590sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
592 923
593 use sort 'stable'; 924 use sort 'stable';
594 925
628 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
629 960
630 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 965
635 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 967 my $pkg = shift @arg;
637 968
638 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
668 } 999 }
669 1000
670 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
671 } else { 1002 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 1004 }
674 1005
675 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
676} 1007}
677 1008
679 if (ref $_[0]) { 1010 if (ref $_[0]) {
680 _object_attach @_; 1011 _object_attach @_;
681 } else { 1012 } else {
682 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
683 } 1014 }
1015 _recalc_want;
684}; 1016};
685 1017
686# all those should be optimised 1018# all those should be optimised
687sub cf::attachable::detach { 1019sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1024 reattach ($obj);
693 } else { 1025 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
695 } 1027 }
1028 _recalc_want;
696}; 1029};
697 1030
698sub cf::attachable::attached { 1031sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
700 1033
715 "; 1048 ";
716 die if $@; 1049 die if $@;
717} 1050}
718 1051
719our $override; 1052our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1054
722sub override { 1055sub override {
723 $override = 1; 1056 $override = 1;
724 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
725} 1058}
726 1059
727sub do_invoke { 1060sub do_invoke {
728 my $event = shift; 1061 my $event = shift;
729 my $callbacks = shift; 1062 my $callbacks = shift;
730 1063
731 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
732 1065
733 local $override; 1066 local $override;
734 1067
735 for (@$callbacks) { 1068 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
745 } 1078 }
746 1079
747 0 1080 0
748} 1081}
749 1082
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1084
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1086
754Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
755 1088
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1092
760=back 1093=back
761 1094
762=cut 1095=cut
763 1096
764############################################################################# 1097#############################################################################
765# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
766 1141
767sub reattach { 1142sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1148
771 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
772 1150
773 @$registry = (); 1151 @$registry = ();
774 1152
789cf::attachable->attach ( 1167cf::attachable->attach (
790 prio => -1000000, 1168 prio => -1000000,
791 on_instantiate => sub { 1169 on_instantiate => sub {
792 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
793 1171
794 $data = from_json $data; 1172 $data = decode_json $data;
795 1173
796 for (@$data) { 1174 for (@$data) {
797 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
798 1176
799 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1193sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
817 1195
818 sync_job { 1196 sync_job {
819 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
822 1202
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
827 close $fh; 1210 aio_close $fh;
828 1211
829 if (@$objs) { 1212 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
835 close $fh; 1221 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
837 } 1223 }
838 } else { 1224 } else {
839 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
840 } 1226 }
841 1227
842 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1232 } else {
844 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
845 } 1234 }
846 } else { 1235 } else {
847 aio_unlink $filename; 1236 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
849 } 1238 }
850 } 1239 };
851} 1240}
852 1241
853sub object_freezer_as_string { 1242sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
855 1244
867 or return; 1256 or return;
868 1257
869 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
871 or return; 1260 or return;
1261
872 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
873 } 1264 }
874 1265
1266 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
877 return ($data, $av); 1271 ($data, $av)
878} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
879 1279
880############################################################################# 1280#############################################################################
881# command handling &c 1281# command handling &c
882 1282
883=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1297}
898 1298
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1300
901Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
902 1306
903If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
904called. 1308called.
905 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
906=cut 1321=cut
907 1322
908sub register_extcmd { 1323sub register_extcmd {
909 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
910 1325
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
915} 1327}
1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
916 1336
917cf::player->attach ( 1337cf::player->attach (
918 on_command => sub { 1338 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
920 1340
921 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
922 or return; 1342 or return;
923 1343
928 cf::override; 1348 cf::override;
929 }, 1349 },
930 on_extcmd => sub { 1350 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
932 1352
933 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1354
935 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
941 } else { 1370 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1372 }
944 1373
945 cf::override; 1374 cf::override;
946 }, 1375 },
947); 1376);
948 1377
949sub register { 1378# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1379sub cache_extensions {
956 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
957 1381
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1385 }
1008 } 1386 };
1009 1387
1010 # remove extcmds 1388 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1389}
1024 1390
1025sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1026 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1396 next unless -r $path;
1028 eval { 1397
1029 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1030 1 1461 }
1031 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1032 } 1472 };
1033} 1473}
1034 1474
1035############################################################################# 1475#############################################################################
1036# load/save/clean perl data associated with a map
1037 1476
1038*cf::mapsupport::on_clean = sub { 1477=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1478
1073=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1074 1480
1075Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1076 1482
1077=cut 1483=cut
1078 1484
1079package cf::player; 1485package cf::player;
1080 1486
1487use Coro::AIO;
1488
1081=head3 cf::player 1489=head3 cf::player
1082 1490
1083=over 4 1491=over 4
1084 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1085=item cf::player::find $login 1507=item cf::player::find $login
1086 1508
1087Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1088 1510
1089=cut 1511=cut
1090 1512
1091sub playerdir($) { 1513sub playerdir($) {
1092 cf::localdir 1514 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1516}
1098 1517
1099sub path($) { 1518sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1520
1102 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1103} 1522}
1104 1523
1105sub find_active($) { 1524sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1110 1529
1111sub exists($) { 1530sub exists($) {
1112 my ($login) = @_; 1531 my ($login) = @_;
1113 1532
1114 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1116} 1535}
1117 1536
1118sub find($) { 1537sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1539 my $login = $_[0];
1121 1540
1122 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1123 1542
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1543 $cf::PLAYER{$_[0]} || do {
1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1559 $cf::PLAYER{$login} = $pl
1560 }
1125 }; 1561 }
1126} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1127 1576
1128sub save($) { 1577sub save($) {
1129 my ($pl) = @_; 1578 my ($pl) = @_;
1130 1579
1131 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1133 my $path = path $pl; 1582 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1583 my $guard = cf::lock_acquire "user_save:$path";
1135 1584
1136 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1137 1586
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1140 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1141 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1142 Coro::cede; 1596 cf::cede_to_tick;
1143} 1597}
1144 1598
1145sub new($) { 1599sub new($) {
1146 my ($login) = @_; 1600 my ($login) = @_;
1147 1601
1153 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1154 1608
1155 $self 1609 $self
1156} 1610}
1157 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1622=item $pl->quit_character
1623
1624Nukes the player without looking back. If logged in, the connection will
1625be destroyed. May block for a long time.
1626
1627=cut
1628
1158sub quit_character { 1629sub quit_character {
1159 my ($pl) = @_; 1630 my ($pl) = @_;
1160 1631
1632 my $name = $pl->ob->name;
1633
1161 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1636
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1168 1642
1169 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1645 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1647 $pl->destroy;
1174 1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1175 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1669}
1670
1671=item cf::player::list_logins
1672
1673Returns am arrayref of all valid playernames in the system, can take a
1674while and may block, so not sync_job-capable, ever.
1675
1676=cut
1677
1678sub list_logins {
1679 my $dirs = aio_readdir $PLAYERDIR
1680 or return [];
1681
1682 my @logins;
1683
1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1694
1695 utf8::decode $login;
1696 push @logins, $login;
1176 }; 1697 }
1177}
1178 1698
1699 \@logins
1700}
1701
1702=item $player->maps
1703
1704=item cf::player::maps $login
1705
1706Returns an arrayref of map paths that are private for this
1707player. May block.
1708
1709=cut
1710
1711sub maps($) {
1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1715
1716 my $files = aio_readdir playerdir $pl
1717 or return;
1718
1719 my @paths;
1720
1721 for (@$files) {
1722 utf8::decode $_;
1723 next if /\.(?:pl|pst)$/;
1724 next unless /^$PATH_SEP/o;
1725
1726 push @paths, cf::map::normalise "~$pl/$_";
1727 }
1728
1729 \@paths
1730}
1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1180 1737
1181Sends an ext reply to the player. 1738Sends an ext reply to the player.
1182 1739
1183=cut 1740=cut
1184 1741
1185sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1187 1744
1188 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1746}
1192 1747
1193package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1194 1790
1195=back 1791=back
1196
1197 1792
1198=head3 cf::map 1793=head3 cf::map
1199 1794
1200=over 4 1795=over 4
1201 1796
1204package cf::map; 1799package cf::map;
1205 1800
1206use Fcntl; 1801use Fcntl;
1207use Coro::AIO; 1802use Coro::AIO;
1208 1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1209our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1211 1810
1212sub generate_random_map { 1811sub generate_random_map {
1213 my ($path, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1214 1815
1215 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1817 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1229} 1830}
1230 1831
1231# and all this just because we cannot iterate over 1832=item cf::map->register ($regex, $prio)
1232# all maps in C++...
1233sub change_all_map_light {
1234 my ($change) = @_;
1235 1833
1236 $_->change_map_light ($change) 1834Register a handler for the map path matching the given regex at the
1237 for grep $_->outdoor, values %cf::MAP; 1835givne priority (higher is better, built-in handlers have priority 0, the
1238} 1836default).
1239 1837
1240sub try_load_header($) { 1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1241 my ($path) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1242 1977
1243 utf8::encode $path; 1978 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1245 or return; 1980 or return;
1246 1981
1247 my $map = cf::map::new 1982 $self->_load_header ($f)
1248 or return; 1983 or return;
1249 1984
1250 # for better error messages only, will be overwritten 1985 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 1986 $f->resolve_delayed_derefs;
1252 1987
1253 $map->load_header ($path) 1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
1254 or return; 2031 or return;
2032 $self->prepare_orig;
2033 }
1255 2034
1256 $map->{load_path} = $path; 2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
1257 2037
1258 $map 2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
1259} 2042}
1260 2043
1261sub find; 2044sub find;
1262sub find { 2045sub find {
1263 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1264 2047
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 2049
1270 cf::lock_wait "map_find:$key"; 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1274 2052
1275 # do it the slow way 2053 $cf::MAP{$path} || do {
1276 my $map = try_load_header $path->save_path; 2054 my $map = new_from_path cf::map $path
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 2055 or return;
1294 2056
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1307 2058
1308 Coro::cede; 2059 $map->load_header
2060 or return;
1309 2061
1310 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1311 $map->reset; 2067 $map->reset;
1312 undef $guard;
1313 $map = find $path 2068 return find $path;
1314 or return;
1315 } 2069 }
1316 2070
1317 $cf::MAP{$key} = $map 2071 $cf::MAP{$path} = $map
1318 } 2072 }
1319} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1320 2077
1321sub load { 2078sub load {
1322 my ($self) = @_; 2079 my ($self) = @_;
1323 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1324 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2086 my $guard = cf::lock_acquire "map_data:$path";
1326 2087
2088 return unless $self->valid;
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1328 2090
1329 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1330 2092
1331 $self->alloc; 2093 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1333 or return; 2101 or return;
1334 2102
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1336 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1337 2105
1338 if (my $uniq = $path->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2107 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2110 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1343 } 2114 }
1344 } 2115 }
1345 2116
1346 Coro::cede; 2117 $f->resolve_delayed_derefs;
1347 2118
2119 cf::cede_to_tick;
1348 # now do the right thing for maps 2120 # now do the right thing for maps
1349 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1361 $self->activate; 2131 $self->activate;
1362 } 2132 }
1363 2133
1364 Coro::cede; 2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
1365 2136
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
2156}
2157
2158# find and load all maps in the 3x3 area around a map
2159sub load_neighbours {
2160 my ($map) = @_;
2161
2162 my @neigh; # diagonal neighbours
2163
2164 for (0 .. 3) {
2165 my $neigh = $map->tile_path ($_)
2166 or next;
2167 $neigh = find $neigh, $map
2168 or next;
2169 $neigh->load;
2170
2171 # now find the diagonal neighbours
2172 push @neigh,
2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2175 }
2176
2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
2179 my $neigh = find $path, $origin
2180 or next;
2181 $neigh->load;
2182 }
1367} 2183}
1368 2184
1369sub find_sync { 2185sub find_sync {
1370 my ($path, $origin) = @_; 2186 my ($path, $origin) = @_;
1371 2187
1372 cf::sync_job { cf::map::find $path, $origin } 2188 cf::sync_job { find $path, $origin }
1373} 2189}
1374 2190
1375sub do_load_sync { 2191sub do_load_sync {
1376 my ($map) = @_; 2192 my ($map) = @_;
1377 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1378 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
2198}
2199
2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
2217 while (%MAP_PREFETCH) {
2218 while (my ($k, $v) = each %MAP_PREFETCH) {
2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
2223 delete $MAP_PREFETCH{$k};
2224 }
2225 }
2226 undef $MAP_PREFETCHER;
2227 };
2228 $MAP_PREFETCHER->prio (6);
2229
2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
1379} 2263}
1380 2264
1381sub save { 2265sub save {
1382 my ($self) = @_; 2266 my ($self) = @_;
1383 2267
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2269
1386 $self->{last_save} = $cf::RUNTIME; 2270 $self->_save;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409} 2271}
1410 2272
1411sub swap_out { 2273sub swap_out {
1412 my ($self) = @_; 2274 my ($self) = @_;
1413 2275
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1419 return if $self->players; 2280 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1423 $self->clear; 2291 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2292}
1426 2293
1427sub reset_at { 2294sub reset_at {
1428 my ($self) = @_; 2295 my ($self) = @_;
1429 2296
1430 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1433 2299
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2302
1441 my ($self) = @_; 2307 my ($self) = @_;
1442 2308
1443 $self->reset_at <= $cf::RUNTIME 2309 $self->reset_at <= $cf::RUNTIME
1444} 2310}
1445 2311
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2312sub reset {
1468 my ($self) = @_; 2313 my ($self) = @_;
1469 2314
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2316
1472 return if $self->players; 2317 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2318
1475 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1476 2330
1477 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1478 2332
2333 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
1480 2336
1481 $self->unlink_save; 2337 $self->unlink_save;
1482 $self->destroy; 2338 $self->destroy;
1483} 2339}
1484 2340
1485my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1486 2342
1487sub nuke { 2343sub nuke {
1488 my ($self) = @_; 2344 my ($self) = @_;
1489 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
1493 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
1494} 2363}
1495 2364
1496sub customise_for { 2365=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2366
1499 if ($map->per_player) { 2367Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
1501 } 2373 [
1502 2374 map {
1503 $map 2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
1504} 2381}
1505 2382
1506sub emergency_save { 2383=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2384
1509 warn "enter emergency perl save\n"; 2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
1510 2387
1511 cf::sync_job { 2388=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2389
1516 warn "begin emergency map save\n"; 2390sub random_maps() {
1517 $_->save for values %cf::MAP; 2391 [
1518 warn "end emergency map save\n"; 2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
2399}
2400
2401=item cf::map::unique_maps
2402
2403Returns an arrayref of paths of all shared maps that have
2404instantiated unique items. May block.
2405
2406=cut
2407
2408sub unique_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418}
2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
1519 }; 2447 }
1520 2448
1521 warn "leave emergency perl save\n"; 2449 \@maps
2450}
2451
2452=back
2453
2454=head3 cf::object
2455
2456=cut
2457
2458package cf::object;
2459
2460=over 4
2461
2462=item $ob->inv_recursive
2463
2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2466
2467=cut
2468
2469sub inv_recursive_;
2470sub inv_recursive_ {
2471 map { $_, inv_recursive_ $_->inv } @_
2472}
2473
2474sub inv_recursive {
2475 inv_recursive_ inv $_[0]
2476}
2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
1522} 2504}
1523 2505
1524package cf; 2506package cf;
1525 2507
1526=back 2508=back
1527
1528 2509
1529=head3 cf::object::player 2510=head3 cf::object::player
1530 2511
1531=over 4 2512=over 4
1532 2513
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2518dialogue with the given NPC character.
1538 2519
1539=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1540 2535
1541# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2537# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1546 2541
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2543
1549 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1551 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1554 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1555} 2569}
1556 2570
1557=item $player_object->may ("access") 2571=item $player_object->may ("access")
1558 2572
1559Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1572 2586
1573=item $player_object->enter_link 2587=item $player_object->enter_link
1574 2588
1575Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1576 2590
1577The player should be reaosnably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
1579 2597
1580=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1581 2599
1582Moves the player out of the specila link map onto the given map. If the 2600Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2601map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2602to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2603fails, to the emergency map position.
1586 2604
1587Might block. 2605Might block.
1588 2606
1589=cut 2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
1590 2618
1591sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1592 my ($self) = @_; 2620 my ($self) = @_;
1593 2621
1594 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1595 2623
1596 return if $self->map == $LINK_MAP; 2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2627
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1600 2630
1601 $self->enter_map ($LINK_MAP, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1602} 2632}
1603 2633
1604sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1606 2638
1607 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1608 2640
1609 unless ($map) { 2641 unless ($map) {
1610 # restore original map position 2642 # restore original map position
1621 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1623 2655
1624 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1627 2659
1628 $map->load; 2660 $map->load;
2661 $map->load_neighbours;
1629 2662
1630 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1631 $self->activate_recursive; 2670 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 }, 2671 }
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2672
1649 # try to abort aborted map switching on player login :) 2673}
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2674
1667=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1668 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1669=cut 2686=cut
2687
2688our $GOTOGEN;
1670 2689
1671sub cf::object::player::goto { 2690sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2701
1674 $self->enter_link; 2702 $self->enter_link;
1675 2703
1676 (async { 2704 (async {
1677 $path = new cf::path $path; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2706
1679 my $map = cf::map::find $path->as_string; 2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1681 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1687 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1689 })->prio (1); 2750 })->prio (1);
1690} 2751}
1691 2752
1692=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1693 2754
1695 2756
1696sub parse_random_map_params { 2757sub parse_random_map_params {
1697 my ($spec) = @_; 2758 my ($spec) = @_;
1698 2759
1699 my $rmp = { # defaults 2760 my $rmp = { # defaults
1700 xsize => 10, 2761 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
1702 }; 2765 };
1703 2766
1704 for (split /\n/, $spec) { 2767 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2768 my ($k, $v) = split /\s+/, $_, 2;
1706 2769
1718 # that depends on the exit object 2781 # that depends on the exit object
1719 2782
1720 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1721 2784
1722 if ($exit->map) { 2785 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1727 } 2792 }
1728 2793
1729 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1730 2795
1731 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
1733 2799
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
1736 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1739 } 2811 }
1740} 2812}
1741 2813
1742sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1746 2818
1747 $self->enter_link; 2819 $self->enter_link;
1748 2820
1749 (async { 2821 (async {
1750 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1751 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1752 prepare_random_map $exit 2831 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1754 2834
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1757 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1758 1; 2845 1
1759 }) { 2846 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2849 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2851
1765 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2853 $self->leave_link;
1767 } 2854 }
1768 })->prio (1); 2855 })->prio (1);
1781 2868
1782sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1784 2871
1785 utf8::encode $text; 2872 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2874}
1788 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1789 3097
1790=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1791 3099
1792Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 3103
1796Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 3105become reliable at some point in the future.
1798 3106
1799=cut 3107=cut
1800 3108
1801sub cf::client::query { 3109sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 3118 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 3120
1813 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1815} 3125}
1816 3126
1817cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1818 on_reply => sub { 3133 on_reply => sub {
1819 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1820 3135
1821 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1822 # get handled first 3137 # get handled first
1823 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 3140
1826 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 3143
1828 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1829 3145
1830 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 3147 if (@$queue) {
1833 } else { 3149 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 3151 }
1836 } 3152 }
1837 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
1838); 3180);
1839 3181
1840=item $client->async (\&cb) 3182=item $client->async (\&cb)
1841 3183
1842Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
1858 3200
1859 $coro 3201 $coro
1860} 3202}
1861 3203
1862cf::client->attach ( 3204cf::client->attach (
1863 on_destroy => sub { 3205 on_client_destroy => sub {
1864 my ($ns) = @_; 3206 my ($ns) = @_;
1865 3207
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 }, 3209 },
1868); 3210);
1883our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
1885 3227
1886$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
1887 3229
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
1889 3235
1890# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
1891 3237
1892=pod 3238=pod
1893 3239
1894The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
1895 3241
1896 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
1897 cf::object::player player 3247 cf::object::player
1898 cf::player peaceful 3248 player
1899 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
1900 3255
1901=cut 3256=cut
1902 3257
1903for ( 3258for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
1905 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
1907 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
1908) { 3265) {
1909 no strict 'refs'; 3266 no strict 'refs';
1910 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1929 3286
1930 my $qcode = $code; 3287 my $qcode = $code;
1931 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1932 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
1933 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
1934 local $_; 3294 local $_;
1935 local @safe::cf::_safe_eval_args = values %vars;
1936 3295
1937 my $eval = 3296 my $eval =
1938 "do {\n" 3297 "do {\n"
1939 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1940 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
1941 . $code 3300 . $code
1942 . "\n}" 3301 . "\n}"
1943 ; 3302 ;
1944 3303
3304 if ($CFG{safe_eval}) {
1945 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
1946 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1947 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
1948 3313
1949 if ($@) { 3314 if ($@) {
1950 warn "$@"; 3315 warn "$@";
1951 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
1952 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
1971=cut 3336=cut
1972 3337
1973sub register_script_function { 3338sub register_script_function {
1974 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
1975 3340
1976 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
1977 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
1978} 3343}
1979 3344
1980=back 3345=back
1981 3346
1982=cut 3347=cut
1983 3348
1984############################################################################# 3349#############################################################################
3350# the server's init and main functions
1985 3351
1986=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
1987 3354
1988Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
1990excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3358
1992The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3360
1995=over 4 3361 warn "loading facedata from $path\n";
1996 3362
1997=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
1998 3366
1999Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3368
2003=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3371
2005Returns a single value from the database 3372 # patch in the exptable
2006 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2007=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2008 3375 type => FT_RSRC,
2009Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2010you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3378 };
3379 cf::cede_to_tick;
2058 3380
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2063 3383
2064 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3386
2070 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2073 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3391
2079 cf::global->attach ( 3392 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3393 }
2084 );
2085}
2086 3394
2087############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3396 next unless $info->{smooth};
2089 3397
2090sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info;
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3464
3465register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
3488 load_resource_file "$MAPDIR/regions"
3489 or die "unable to load regions file\n";
3490
3491 for (cf::region::list) {
3492 $_->{match} = qr/$_->{match}/
3493 if exists $_->{match};
3494 }
3495}
3496
3497sub reload_facedata {
3498 load_facedata "$DATADIR/facedata"
3499 or die "unable to load facedata\n";
3500}
3501
3502sub reload_archetypes {
3503 load_resource_file "$DATADIR/archetypes"
3504 or die "unable to load archetypes\n";
3505}
3506
3507sub reload_treasures {
3508 load_resource_file "$DATADIR/treasures"
3509 or die "unable to load treasurelists\n";
3510}
3511
3512sub reload_resources {
3513 warn "reloading resource files...\n";
3514
3515 reload_facedata;
3516 reload_archetypes;
3517 reload_regions;
3518 reload_treasures;
3519
3520 warn "finished reloading resource files\n";
3521}
3522
3523sub reload_config {
3524 warn "reloading config file...\n";
3525
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3527 or return;
2093 3528
2094 local $/; 3529 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2096 3531
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2098 3533
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3536
2102 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2104 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 3541 };
2107 warn $@ if $@; 3542 warn $@ if $@;
2108 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2109} 3574}
2110 3575
2111sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
2112 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3589 (async {
3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
3592 })->prio (Coro::PRIO_MAX);
2116 }; 3593 };
2117 3594
2118 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
2119 db_load; 3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
2120 load_extensions; 3618 load_extensions;
2121 Event::loop; 3619
3620 utime time, time, $RUNTIMEFILE;
3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
2122} 3633}
2123 3634
2124############################################################################# 3635#############################################################################
2125# initialisation 3636# initialisation and cleanup
2126 3637
3638# install some emergency cleanup handlers
3639BEGIN {
3640 our %SIGWATCHER = ();
3641 for my $signal (qw(INT HUP TERM)) {
3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3643 cf::cleanup "SIG$signal";
3644 };
3645 }
3646}
3647
3648sub write_runtime_sync {
3649 my $t0 = AE::time;
3650
3651 # first touch the runtime file to show we are still running:
3652 # the fsync below can take a very very long time.
3653
3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3655
3656 my $guard = cf::lock_acquire "write_runtime";
3657
3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3659 or return;
3660
3661 my $value = $cf::RUNTIME + 90 + 10;
3662 # 10 is the runtime save interval, for a monotonic clock
3663 # 60 allows for the watchdog to kill the server.
3664
3665 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3666 and return;
3667
3668 # always fsync - this file is important
3669 aio_fsync $fh
3670 and return;
3671
3672 # touch it again to show we are up-to-date
3673 aio_utime $fh, undef, undef;
3674
3675 close $fh
3676 or return;
3677
3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3679 and return;
3680
3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3682
3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
3734}
3735
3736sub emergency_save() {
3737 my $freeze_guard = cf::freeze_mainloop;
3738
3739 warn "emergency_perl_save: enter\n";
3740
3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3747 # use a peculiar iteration method to avoid tripping on perl
3748 # refcount bugs in for. also avoids problems with players
3749 # and maps saved/destroyed asynchronously.
3750 warn "emergency_perl_save: begin player save\n";
3751 for my $login (keys %cf::PLAYER) {
3752 my $pl = $cf::PLAYER{$login} or next;
3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3755 $pl->save;
3756 }
3757 warn "emergency_perl_save: end player save\n";
3758
3759 warn "emergency_perl_save: begin map save\n";
3760 for my $path (keys %cf::MAP) {
3761 my $map = $cf::MAP{$path} or next;
3762 $map->valid or next;
3763 $map->save;
3764 }
3765 warn "emergency_perl_save: end map save\n";
3766
3767 warn "emergency_perl_save: begin database checkpoint\n";
3768 BDB::db_env_txn_checkpoint $DB_ENV;
3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
3774 };
3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3781 warn "emergency_perl_save: leave\n";
3782}
3783
3784sub post_cleanup {
3785 my ($make_core) = @_;
3786
3787 warn Carp::longmess "post_cleanup backtrace"
3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3817}
3818
2127sub reload() { 3819sub do_reload_perl() {
2128 # can/must only be called in main 3820 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
2130 warn "can only reload from main coroutine\n"; 3822 warn "can only reload from main coroutine";
2131 return; 3823 return;
2132 } 3824 }
2133 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
2134 warn "reloading..."; 3831 warn "reloading...";
2135 3832
2136 my $guard = freeze_mainloop; 3833 warn "entering sync_job";
3834
3835 cf::sync_job {
3836 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3837 cf::emergency_save;
3838 cf::write_runtime_sync; # external watchdog should not bark
2138 3839
2139 eval { 3840 warn "syncing database to disk";
3841 BDB::db_env_txn_checkpoint $DB_ENV;
3842
2140 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
2141 3844
2142 # cancel all watchers 3845 warn "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3846 while (IO::AIO::nreqs || BDB::nreqs) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 } 3848 }
2170 3849
2171 Symbol::delete_package $k; 3850 warn "cancelling all extension coros";
3851 $_->cancel for values %EXT_CORO;
3852 %EXT_CORO = ();
3853
3854 warn "removing commands";
3855 %COMMAND = ();
3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3863 warn "... unloading $pkg";
3864
3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
2172 } 3874 }
2173 3875
2174 # sync database to disk 3876 warn "unloading all perl modules loaded from $LIBDIR";
2175 cf::db_sync; 3877 while (my ($k, $v) = each %INC) {
2176 IO::AIO::flush; 3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2177 3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3891 }
3892
2178 # get rid of safe::, as good as possible 3893 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3896
2182 # remove register_script_function callbacks 3897 warn "unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2187 3900
2188 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3902 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
2191 3904
2192 # reload cf.pm 3905 warn "unload completed, starting to reload now";
3906
2193 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
2194 require cf; 3908 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
2196 3910
2197 # load config and database again 3911 warn "loading config and database again";
2198 cf::cfg_load; 3912 cf::reload_config;
2199 cf::db_load;
2200 3913
2201 # load extensions
2202 warn "load extensions"; 3914 warn "loading extensions";
2203 cf::load_extensions; 3915 cf::load_extensions;
2204 3916
2205 # reattach attachments to objects 3917 if ($REATTACH_ON_RELOAD) {
2206 warn "reattach"; 3918 warn "reattaching attachments to objects/players";
2207 _global_reattach; 3919 _global_reattach; # objects, sockets
3920 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3922 warn "reattaching attachments to players";
3923 reattach $_ for values %PLAYER;
3924 }
3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3929 warn "leaving sync_job";
3930
3931 1
3932 } or do {
3933 warn $@;
3934 cf::cleanup "error while reloading, exiting.";
3935 };
3936
3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3943};
3944
3945our $RELOAD_WATCHER; # used only during reload
3946
3947sub reload_perl() {
3948 # doing reload synchronously and two reloads happen back-to-back,
3949 # coro crashes during coro_state_free->destroy here.
3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3955 do_reload_perl;
3956 undef $RELOAD_WATCHER;
3957 };
2209 }; 3958 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3959}
2262
2263register "<global>", __PACKAGE__;
2264 3960
2265register_command "reload" => sub { 3961register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
2267 3963
2268 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3968 reload_perl;
3969 };
2272 } 3970 }
2273}; 3971};
2274 3972
2275unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
2276 3974
2277$TICK_WATCHER = Event->timer ( 3975my $bug_warning = 0;
2278 reentrant => 0, 3976
2279 prio => 0, 3977our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3978our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3979
2282 cb => sub { 3980sub wait_for_tick {
3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3982
3983 my $signal = new Coro::Signal;
3984 push @WAIT_FOR_TICK, $signal;
3985 $signal->wait;
3986}
3987
3988sub wait_for_tick_begin {
3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3990
3991 my $signal = new Coro::Signal;
3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3993 $signal->wait;
3994}
3995
3996sub tick {
3997 if ($Coro::current != $Coro::main) {
3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3999 unless ++$bug_warning > 10;
4000 return;
4001 }
4002
2283 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 4004
2287 # if we are delayed by four ticks or more, skip them all 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 4006
2290 $TICK_WATCHER->at ($NEXT_TICK); 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2291 $TICK_WATCHER->start; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2292 }, 4009 Coro::async_pool {
2293); 4010 $Coro::current->{desc} = "runtime saver";
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 4011 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
2313 })->(); 4013 };
2314 }, 4014 }
2315); 4015
4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4017 $sig->send;
4018 }
4019 while (my $sig = shift @WAIT_FOR_TICK) {
4020 $sig->send;
4021 }
4022
4023 $LOAD = ($NOW - $TICK_START) / $TICK;
4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4025
4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
4032 }
4033}
4034
4035{
4036 # configure BDB
4037
4038 BDB::min_parallel 16;
4039 BDB::max_poll_reqs $TICK * 0.1;
4040 $AnyEvent::BDB::WATCHER->priority (1);
4041
4042 unless ($DB_ENV) {
4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4049
4050 cf::sync_job {
4051 eval {
4052 BDB::db_env_open
4053 $DB_ENV,
4054 $BDBDIR,
4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4057 0666;
4058
4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4060 };
4061
4062 cf::cleanup "db_env_open(db): $@" if $@;
4063 };
4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
4075}
4076
4077{
4078 # configure IO::AIO
4079
4080 IO::AIO::min_parallel 8;
4081 IO::AIO::max_poll_time $TICK * 0.1;
4082 undef $AnyEvent::AIO::WATCHER;
4083}
4084
4085my $_log_backtrace;
4086
4087sub _log_backtrace {
4088 my ($msg, @addr) = @_;
4089
4090 $msg =~ s/\n//;
4091
4092 # limit the # of concurrent backtraces
4093 if ($_log_backtrace < 2) {
4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
4099 my @bt = fork_call {
4100 @addr = map { sprintf "%x", $_ } @addr;
4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4103 or die "addr2line: $!";
4104
4105 my @funcs;
4106 my @res = <$fh>;
4107 chomp for @res;
4108 while (@res) {
4109 my ($func, $line) = splice @res, 0, 2, ();
4110 push @funcs, "[$func] $line";
4111 }
4112
4113 @funcs
4114 };
4115
4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4118 LOG llevInfo, "[ABT] $_\n" for @bt;
4119 --$_log_backtrace;
4120 };
4121 } else {
4122 LOG llevInfo, "[ABT] $msg\n";
4123 LOG llevInfo, "[ABT] [suppressed]\n";
4124 }
4125}
4126
4127# load additional modules
4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
2316 4130
2317END { cf::emergency_save } 4131END { cf::emergency_save }
2318 4132
23191 41331
2320 4134

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