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Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
121 252
122=back 253=back
123 254
124=cut 255=cut
125 256
126BEGIN { 257$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 258 my $msg = join "", @_;
129 utf8::encode $msg;
130 259
131 $msg .= "\n" 260 $msg .= "\n"
132 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
133 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
134 LOG llevError, $msg; 265 LOG llevError, $msg;
135 }; 266};
136} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
137 281
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 289
145# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 291# within the Safe compartment.
147for my $pkg (qw( 292for my $pkg (qw(
148 cf::global cf::attachable 293 cf::global cf::attachable
149 cf::object cf::object::player 294 cf::object cf::object::player
150 cf::client cf::player 295 cf::client cf::player
151 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
152 cf::map cf::party cf::region 298 cf::party cf::region
153)) { 299)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 301}
157 302
158$Event::DIED = sub { 303$EV::DIED = sub {
159 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
160}; 305};
161 306
162my %ext_pkg; 307#############################################################################
163my @exts;
164my @hook;
165 308
166=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
167 310
168=over 4 311=over 4
169 312
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 332 $d
190 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
191} 334}
192 335
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
196 337
197Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
198 339
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
207 341
208Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
209 343
210=cut 344=cut
211 345
212sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
214 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
215} 363}
216 364
217=item cf::lock_wait $string 365=item cf::lock_wait $string
218 366
219Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
220 368
221=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
222 370
223Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
226returned. 374returned.
227 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
228Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
230 381
231=cut 382=item $locked = cf::lock_active $string
232 383
233our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
234 389
235sub lock_wait($) { 390sub lock_wait($) {
236 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 392}
244 393
245sub lock_acquire($) { 394sub lock_acquire($) {
246 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
247 397
248 # wait, to be sure we are not locked 398sub lock_active($) {
249 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 400}
258 401
259sub freeze_mainloop { 402sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
261 404
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 406}
264 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
265} 488}
266 489
267=item cf::async { BLOCK } 490=item cf::async { BLOCK }
268 491
269Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
274 497
275BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
276 499
277=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
278 501
279The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
282 506
283If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
286fast or be very important. 510fast or be very important.
289 513
290sub sync_job(&) { 514sub sync_job(&) {
291 my ($job) = @_; 515 my ($job) = @_;
292 516
293 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
294 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
296 522
297 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 524
299 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
300 526
301 my $busy = 1; 527 my $busy = 1;
302 my @res; 528 my @res;
303 529
304 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 532 @res = eval { $job->() };
306 warn $@ if $@; 533 warn $@ if $@;
307 undef $busy; 534 undef $busy;
308 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
309 536
310 while ($busy) { 537 while ($busy) {
311 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
312 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
313 548
314 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
315 } else { 550 } else {
316 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
317 552
319 } 554 }
320} 555}
321 556
322=item $coro = cf::async_ext { BLOCK } 557=item $coro = cf::async_ext { BLOCK }
323 558
324Like async, but this coro is automcatially being canceled when the 559Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 560extension calling this is being unloaded.
326 561
327=cut 562=cut
328 563
329sub async_ext(&) { 564sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
338 573
339 $coro 574 $coro
340} 575}
341 576
342sub write_runtime { 577=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 578
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
346 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
347 583
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 585
352 aio_fsync $fh 586sub fork_call(&@) {
353 and return; 587 my ($cb, @args) = @_;
354 588
355 close $fh 589 # we seemingly have to make a local copy of the whole thing,
356 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
357 592
358 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
359 and return; 594 reset_signals;
595 &$cb
596 }, @args;
360 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
361 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 775}
363 776
364=back 777=back
365 778
366=cut 779=cut
367 780
368############################################################################# 781#############################################################################
369 782
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494
495#############################################################################
496
497=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
498 784
499Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
500attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
502 788
503In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 791Deliantra).
506 792
507=over 4 793=over 4
508 794
509=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
510 796
554=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
555 841
556Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
557given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
558 844
559Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
560that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
561 847
562These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
563 849
564=over 4 850=over 4
624our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 911our @CB_MAP = ();
626 912
627my %attachment; 913my %attachment;
628 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
629sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
631 923
632 use sort 'stable'; 924 use sort 'stable';
633 925
667 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
668 960
669 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 965
674 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 967 my $pkg = shift @arg;
676 968
677 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
707 } 999 }
708 1000
709 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
710 } else { 1002 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 1004 }
713 1005
714 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
715} 1007}
716 1008
718 if (ref $_[0]) { 1010 if (ref $_[0]) {
719 _object_attach @_; 1011 _object_attach @_;
720 } else { 1012 } else {
721 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
722 } 1014 }
1015 _recalc_want;
723}; 1016};
724 1017
725# all those should be optimised 1018# all those should be optimised
726sub cf::attachable::detach { 1019sub cf::attachable::detach {
727 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
731 reattach ($obj); 1024 reattach ($obj);
732 } else { 1025 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
734 } 1027 }
1028 _recalc_want;
735}; 1029};
736 1030
737sub cf::attachable::attached { 1031sub cf::attachable::attached {
738 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
739 1033
754 "; 1048 ";
755 die if $@; 1049 die if $@;
756} 1050}
757 1051
758our $override; 1052our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 1054
761sub override { 1055sub override {
762 $override = 1; 1056 $override = 1;
763 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
764} 1058}
765 1059
766sub do_invoke { 1060sub do_invoke {
767 my $event = shift; 1061 my $event = shift;
768 my $callbacks = shift; 1062 my $callbacks = shift;
769 1063
770 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
771 1065
772 local $override; 1066 local $override;
773 1067
774 for (@$callbacks) { 1068 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
784 } 1078 }
785 1079
786 0 1080 0
787} 1081}
788 1082
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1084
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1086
793Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
794 1088
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1092
799=back 1093=back
800 1094
801=cut 1095=cut
802 1096
803############################################################################# 1097#############################################################################
804# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
805 1141
806sub reattach { 1142sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1148
810 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
811 1150
812 @$registry = (); 1151 @$registry = ();
813 1152
828cf::attachable->attach ( 1167cf::attachable->attach (
829 prio => -1000000, 1168 prio => -1000000,
830 on_instantiate => sub { 1169 on_instantiate => sub {
831 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
832 1171
833 $data = from_json $data; 1172 $data = decode_json $data;
834 1173
835 for (@$data) { 1174 for (@$data) {
836 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
837 1176
838 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1193sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
856 1195
857 sync_job { 1196 sync_job {
858 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
861 1202
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
865 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
866 close $fh; 1210 aio_close $fh;
867 1211
868 if (@$objs) { 1212 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
873 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
874 close $fh; 1221 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
876 } 1223 }
877 } else { 1224 } else {
878 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
879 } 1226 }
880 1227
881 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
882 } else { 1232 } else {
883 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
884 } 1234 }
885 } else { 1235 } else {
886 aio_unlink $filename; 1236 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
888 } 1238 }
889 } 1239 };
890} 1240}
891 1241
892sub object_freezer_as_string { 1242sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
894 1244
906 or return; 1256 or return;
907 1257
908 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
910 or return; 1260 or return;
1261
911 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
912 } 1264 }
913 1265
1266 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
916 return ($data, $av); 1271 ($data, $av)
917} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
918 1279
919############################################################################# 1280#############################################################################
920# command handling &c 1281# command handling &c
921 1282
922=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1297}
937 1298
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1300
940Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
941 1306
942If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
943called. 1308called.
944 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
945=cut 1321=cut
946 1322
947sub register_extcmd { 1323sub register_extcmd {
948 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
949 1325
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
954} 1327}
1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
955 1336
956cf::player->attach ( 1337cf::player->attach (
957 on_command => sub { 1338 on_unknown_command => sub {
958 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
959 1340
960 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
961 or return; 1342 or return;
962 1343
967 cf::override; 1348 cf::override;
968 }, 1349 },
969 on_extcmd => sub { 1350 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
971 1352
972 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1354
974 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
980 } else { 1370 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1372 }
983 1373
984 cf::override; 1374 cf::override;
985 }, 1375 },
986); 1376);
987 1377
988sub register { 1378# "readahead" all extensions
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 1379sub cache_extensions {
995 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
996 1381
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
998 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
999 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 } 1385 }
1047 } 1386 };
1048 1387
1049 # remove extcmds 1388 $grp
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 1389}
1063 1390
1064sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1065 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1396 next unless -r $path;
1067 eval { 1397
1068 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1069 1 1461 }
1070 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1071 } 1472 };
1072} 1473}
1073 1474
1074############################################################################# 1475#############################################################################
1075# load/save/clean perl data associated with a map
1076 1476
1077*cf::mapsupport::on_clean = sub { 1477=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1478
1090=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1091 1480
1092Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1093 1482
1094=cut 1483=cut
1095 1484
1096package cf::player; 1485package cf::player;
1097 1486
1099 1488
1100=head3 cf::player 1489=head3 cf::player
1101 1490
1102=over 4 1491=over 4
1103 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1104=item cf::player::find $login 1507=item cf::player::find $login
1105 1508
1106Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1107 1510
1108=cut 1511=cut
1109 1512
1110sub playerdir($) { 1513sub playerdir($) {
1111 cf::localdir 1514 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1516}
1117 1517
1118sub path($) { 1518sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1520
1121 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1122} 1522}
1123 1523
1124sub find_active($) { 1524sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1129 1529
1130sub exists($) { 1530sub exists($) {
1131 my ($login) = @_; 1531 my ($login) = @_;
1132 1532
1133 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1135} 1535}
1136 1536
1137sub find($) { 1537sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1539 my $login = $_[0];
1140 1540
1141 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1142 1542
1143 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1147 } 1560 }
1148 } 1561 }
1149} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1150 1576
1151sub save($) { 1577sub save($) {
1152 my ($pl) = @_; 1578 my ($pl) = @_;
1153 1579
1154 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1159 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1160 1586
1161 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1163 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1164 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1165 Coro::cede; 1596 cf::cede_to_tick;
1166} 1597}
1167 1598
1168sub new($) { 1599sub new($) {
1169 my ($login) = @_; 1600 my ($login) = @_;
1170 1601
1176 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1177 1608
1178 $self 1609 $self
1179} 1610}
1180 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1181=item $pl->quit_character 1622=item $pl->quit_character
1182 1623
1183Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1185 1626
1186=cut 1627=cut
1187 1628
1188sub quit_character { 1629sub quit_character {
1189 my ($pl) = @_; 1630 my ($pl) = @_;
1190 1631
1632 my $name = $pl->ob->name;
1633
1191 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1193 1636
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1198 1642
1199 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1204 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1205} 1669}
1206 1670
1207=item cf::player::list_logins 1671=item cf::player::list_logins
1208 1672
1209Returns am arrayref of all valid playernames in the system, can take a 1673Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1674while and may block, so not sync_job-capable, ever.
1211 1675
1212=cut 1676=cut
1213 1677
1214sub list_logins { 1678sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1679 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1680 or return [];
1217 1681
1218 my @logins; 1682 my @logins;
1219 1683
1220 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1224 1694
1225 utf8::decode $login; 1695 utf8::decode $login;
1226 push @logins, $login; 1696 push @logins, $login;
1227 } 1697 }
1228 1698
1229 \@logins 1699 \@logins
1230} 1700}
1231 1701
1232=item $player->maps 1702=item $player->maps
1233 1703
1704=item cf::player::maps $login
1705
1234Returns an arrayref of cf::path's of all maps that are private for this 1706Returns an arrayref of map paths that are private for this
1235player. May block. 1707player. May block.
1236 1708
1237=cut 1709=cut
1238 1710
1239sub maps($) { 1711sub maps($) {
1240 my ($pl) = @_; 1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1715
1242 my $files = aio_readdir playerdir $pl 1716 my $files = aio_readdir playerdir $pl
1243 or return; 1717 or return;
1244 1718
1245 my @paths; 1719 my @paths;
1247 for (@$files) { 1721 for (@$files) {
1248 utf8::decode $_; 1722 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1723 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1724 next unless /^$PATH_SEP/o;
1251 1725
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1726 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1727 }
1254 1728
1255 \@paths 1729 \@paths
1256} 1730}
1257 1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1259 1737
1260Sends an ext reply to the player. 1738Sends an ext reply to the player.
1261 1739
1262=cut 1740=cut
1263 1741
1264sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1266 1744
1267 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1746}
1271 1747
1272package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1273 1790
1274=back 1791=back
1275
1276 1792
1277=head3 cf::map 1793=head3 cf::map
1278 1794
1279=over 4 1795=over 4
1280 1796
1283package cf::map; 1799package cf::map;
1284 1800
1285use Fcntl; 1801use Fcntl;
1286use Coro::AIO; 1802use Coro::AIO;
1287 1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1288our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1290 1810
1291sub generate_random_map { 1811sub generate_random_map {
1292 my ($path, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1293 1815
1294 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1817 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1308} 1830}
1309 1831
1310# and all this just because we cannot iterate over 1832=item cf::map->register ($regex, $prio)
1311# all maps in C++...
1312sub change_all_map_light {
1313 my ($change) = @_;
1314 1833
1315 $_->change_map_light ($change) 1834Register a handler for the map path matching the given regex at the
1316 for grep $_->outdoor, values %cf::MAP; 1835givne priority (higher is better, built-in handlers have priority 0, the
1317} 1836default).
1318 1837
1319sub try_load_header($) { 1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1320 my ($path) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1321 1977
1322 utf8::encode $path; 1978 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1324 or return; 1980 or return;
1325 1981
1326 my $map = cf::map::new 1982 $self->_load_header ($f)
1327 or return; 1983 or return;
1328 1984
1329 # for better error messages only, will be overwritten 1985 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1986 $f->resolve_delayed_derefs;
1331 1987
1332 $map->load_header ($path) 1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
1333 or return; 2031 or return;
2032 $self->prepare_orig;
2033 }
1334 2034
1335 $map->{load_path} = $path; 2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
1336 2037
1337 $map 2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
1338} 2042}
1339 2043
1340sub find; 2044sub find;
1341sub find { 2045sub find {
1342 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1343 2047
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 2049
1349 cf::lock_wait "map_find:$key"; 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1350
1351 $cf::MAP{$key} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1353 2052
1354 # do it the slow way 2053 $cf::MAP{$path} || do {
1355 my $map = try_load_header $path->save_path; 2054 my $map = new_from_path cf::map $path
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 2055 or return;
1373 2056
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1386 2058
1387 Coro::cede; 2059 $map->load_header
2060 or return;
1388 2061
1389 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1390 $map->reset; 2067 $map->reset;
1391 undef $guard;
1392 $map = find $path 2068 return find $path;
1393 or return;
1394 } 2069 }
1395 2070
1396 $cf::MAP{$key} = $map 2071 $cf::MAP{$path} = $map
1397 } 2072 }
1398} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1399 2077
1400sub load { 2078sub load {
1401 my ($self) = @_; 2079 my ($self) = @_;
1402 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1403 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2086 my $guard = cf::lock_acquire "map_data:$path";
1405 2087
2088 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2090
1408 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1409 2092
1410 $self->alloc; 2093 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1412 or return; 2101 or return;
1413 2102
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1415 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1416 2105
1417 if (my $uniq = $path->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2107 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2110 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1422 } 2114 }
1423 } 2115 }
1424 2116
1425 Coro::cede; 2117 $f->resolve_delayed_derefs;
1426 2118
2119 cf::cede_to_tick;
1427 # now do the right thing for maps 2120 # now do the right thing for maps
1428 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1440 $self->activate; 2131 $self->activate;
1441 } 2132 }
1442 2133
1443 Coro::cede; 2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
1444 2136
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
1446} 2156}
1447 2157
1448# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2159sub load_neighbours {
1450 my ($map) = @_; 2160 my ($map) = @_;
1451 2161
1452 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1453 2163
1454 for (0 .. 3) { 2164 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1456 or next; 2166 or next;
1457 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1458 or next; 2168 or next;
1459 $neigh->load; 2169 $neigh->load;
1460 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2175 }
1464 2176
1465 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1467 or next; 2180 or next;
1468 $neigh->load; 2181 $neigh->load;
1469 } 2182 }
1470} 2183}
1471 2184
1476} 2189}
1477 2190
1478sub do_load_sync { 2191sub do_load_sync {
1479 my ($map) = @_; 2192 my ($map) = @_;
1480 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1481 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1482} 2198}
1483 2199
1484our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
1485our $MAP_PREFETCHER = Coro::async { 2214 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2215 $Coro::current->{desc} = "map prefetcher";
2216
1487 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
1490 my $path = delete $MAP_PREFETCH{$key}; 2223 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2224 }
1496 Coro::schedule; 2225 }
2226 undef $MAP_PREFETCHER;
1497 } 2227 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2228 $MAP_PREFETCHER->prio (6);
1512 2229
1513 () 2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
1514} 2263}
1515 2264
1516sub save { 2265sub save {
1517 my ($self) = @_; 2266 my ($self) = @_;
1518 2267
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2269
1521 $self->{last_save} = $cf::RUNTIME; 2270 $self->_save;
1522
1523 return unless $self->dirty;
1524
1525 my $save = $self->{path}->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1527
1528 $self->{load_path} = $save;
1529
1530 return if $self->{deny_save};
1531
1532 local $self->{last_access} = $self->last_access;#d#
1533
1534 cf::async {
1535 $_->contr->save for $self->players;
1536 };
1537
1538 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES);
1541 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 }
1544} 2271}
1545 2272
1546sub swap_out { 2273sub swap_out {
1547 my ($self) = @_; 2274 my ($self) = @_;
1548 2275
1549 # save first because save cedes
1550 $self->save;
1551
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1554 return if $self->players; 2280 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save};
1557 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1558 $self->clear; 2291 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2292}
1561 2293
1562sub reset_at { 2294sub reset_at {
1563 my ($self) = @_; 2295 my ($self) = @_;
1564 2296
1565 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1568 2299
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2302
1576 my ($self) = @_; 2307 my ($self) = @_;
1577 2308
1578 $self->reset_at <= $cf::RUNTIME 2309 $self->reset_at <= $cf::RUNTIME
1579} 2310}
1580 2311
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2312sub reset {
1603 my ($self) = @_; 2313 my ($self) = @_;
1604 2314
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2316
1607 return if $self->players; 2317 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2318
1610 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1611 2330
1612 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1613 2332
2333 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
1615 2336
1616 $self->unlink_save; 2337 $self->unlink_save;
1617 $self->destroy; 2338 $self->destroy;
1618} 2339}
1619 2340
1620my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1621 2342
1622sub nuke { 2343sub nuke {
1623 my ($self) = @_; 2344 my ($self) = @_;
1624 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
1628 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
1629} 2363}
1630 2364
1631sub customise_for { 2365=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2366
1634 if ($map->per_player) { 2367Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
1636 } 2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381}
1637 2382
1638 $map 2383=item $maps = cf::map::random_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
2387
2388=cut
2389
2390sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
1639} 2399}
1640 2400
1641=item cf::map::unique_maps 2401=item cf::map::unique_maps
1642 2402
1643Returns an arrayref of cf::path's of all shared maps that have 2403Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2404instantiated unique items. May block.
1645 2405
1646=cut 2406=cut
1647 2407
1648sub unique_maps() { 2408sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2409 [
1650 or return; 2410 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2411 utf8::decode $_;
1656 next if /\.pst$/; 2412 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2414 ? ()
1659 push @paths, new cf::path $_; 2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2417 ]
1661
1662 \@paths
1663} 2418}
1664 2419
1665package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
1666 2451
1667=back 2452=back
1668 2453
1669=head3 cf::object 2454=head3 cf::object
1670 2455
1674 2459
1675=over 4 2460=over 4
1676 2461
1677=item $ob->inv_recursive 2462=item $ob->inv_recursive
1678 2463
1679Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
1680 2466
1681=cut 2467=cut
1682 2468
1683sub inv_recursive_; 2469sub inv_recursive_;
1684sub inv_recursive_ { 2470sub inv_recursive_ {
1687 2473
1688sub inv_recursive { 2474sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
1690} 2476}
1691 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
1692package cf; 2506package cf;
1693 2507
1694=back 2508=back
1695 2509
1696=head3 cf::object::player 2510=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2518dialogue with the given NPC character.
1705 2519
1706=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1707 2535
1708# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2537# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1713 2541
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2543
1716 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1718 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1721 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1722} 2569}
1723 2570
1724=item $player_object->may ("access") 2571=item $player_object->may ("access")
1725 2572
1726Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1739 2586
1740=item $player_object->enter_link 2587=item $player_object->enter_link
1741 2588
1742Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1743 2590
1744The player should be reaosnably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1745I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
1746 2597
1747=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1748 2599
1749Moves the player out of the specila link map onto the given map. If the 2600Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2601map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2602to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2603fails, to the emergency map position.
1753 2604
1754Might block. 2605Might block.
1755 2606
1756=cut 2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
1757 2618
1758sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1759 my ($self) = @_; 2620 my ($self) = @_;
1760 2621
1761 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1762 2623
1763 return if $self->map == $LINK_MAP; 2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2627
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1767 2630
1768 $self->enter_map ($LINK_MAP, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1769} 2632}
1770 2633
1771sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1773 2638
1774 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1775 2640
1776 unless ($map) { 2641 unless ($map) {
1777 # restore original map position 2642 # restore original map position
1788 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1789 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1790 2655
1791 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1794 2659
1795 $map->load; 2660 $map->load;
1796 $map->load_diag; 2661 $map->load_neighbours;
1797 2662
1798 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1799 $self->activate_recursive; 2670 $self->activate_recursive;
1800 $self->enter_map ($map, $x, $y);
1801}
1802
1803cf::player->attach (
1804 on_logout => sub {
1805 my ($pl) = @_;
1806
1807 # abort map switching before logout
1808 if ($pl->ob->{_link_pos}) {
1809 cf::sync_job {
1810 $pl->ob->leave_link
1811 };
1812 }
1813 }, 2671 }
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2672
1817 # try to abort aborted map switching on player login :) 2673}
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834 2674
1835=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1836 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1837=cut 2686=cut
2687
2688our $GOTOGEN;
1838 2689
1839sub cf::object::player::goto { 2690sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2692
1842 $path = new cf::path $path; 2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2701
1844 $self->enter_link; 2702 $self->enter_link;
1845 2703
1846 (async { 2704 (async {
1847 my $map = cf::map::find $path->as_string; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1849 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1854 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1856 })->prio (1); 2750 })->prio (1);
1857} 2751}
1858 2752
1859=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1860 2754
1862 2756
1863sub parse_random_map_params { 2757sub parse_random_map_params {
1864 my ($spec) = @_; 2758 my ($spec) = @_;
1865 2759
1866 my $rmp = { # defaults 2760 my $rmp = { # defaults
1867 xsize => 10, 2761 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
1869 }; 2765 };
1870 2766
1871 for (split /\n/, $spec) { 2767 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2768 my ($k, $v) = split /\s+/, $_, 2;
1873 2769
1885 # that depends on the exit object 2781 # that depends on the exit object
1886 2782
1887 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1888 2784
1889 if ($exit->map) { 2785 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1894 } 2792 }
1895 2793
1896 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1897 2795
1898 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
1900 2799
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
1903 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1906 } 2811 }
1907} 2812}
1908 2813
1909sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1913 2818
1914 $self->enter_link; 2819 $self->enter_link;
1915 2820
1916 (async { 2821 (async {
1917 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1918 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1919 prepare_random_map $exit 2831 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1921 2834
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1924 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1925 1; 2845 1
1926 }) { 2846 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1928 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2851
1932 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2853 $self->leave_link;
1934 } 2854 }
1935 })->prio (1); 2855 })->prio (1);
1948 2868
1949sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1951 2871
1952 utf8::encode $text; 2872 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2874}
1955 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1956 3097
1957=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1958 3099
1959Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 3103
1963Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 3105become reliable at some point in the future.
1965 3106
1966=cut 3107=cut
1967 3108
1968sub cf::client::query { 3109sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 3118 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 3120
1980 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1982} 3125}
1983 3126
1984cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1985 on_reply => sub { 3133 on_reply => sub {
1986 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1987 3135
1988 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1989 # get handled first 3137 # get handled first
1990 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 3140
1993 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 3143
1995 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1996 3145
1997 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 3147 if (@$queue) {
2000 } else { 3149 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 3151 }
2003 } 3152 }
2004 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
2005); 3180);
2006 3181
2007=item $client->async (\&cb) 3182=item $client->async (\&cb)
2008 3183
2009Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
2025 3200
2026 $coro 3201 $coro
2027} 3202}
2028 3203
2029cf::client->attach ( 3204cf::client->attach (
2030 on_destroy => sub { 3205 on_client_destroy => sub {
2031 my ($ns) = @_; 3206 my ($ns) = @_;
2032 3207
2033 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2034 }, 3209 },
2035); 3210);
2050our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2052 3227
2053$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2054 3229
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2056 3235
2057# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2058 3237
2059=pod 3238=pod
2060 3239
2061The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2062 3241
2063 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
2064 cf::object::player player 3247 cf::object::player
2065 cf::player peaceful 3248 player
2066 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
2067 3255
2068=cut 3256=cut
2069 3257
2070for ( 3258for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2072 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2074 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2075) { 3265) {
2076 no strict 'refs'; 3266 no strict 'refs';
2077 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2078 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2096 3286
2097 my $qcode = $code; 3287 my $qcode = $code;
2098 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2099 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2100 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2101 local $_; 3294 local $_;
2102 local @safe::cf::_safe_eval_args = values %vars;
2103 3295
2104 my $eval = 3296 my $eval =
2105 "do {\n" 3297 "do {\n"
2106 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2107 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2108 . $code 3300 . $code
2109 . "\n}" 3301 . "\n}"
2110 ; 3302 ;
2111 3303
3304 if ($CFG{safe_eval}) {
2112 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2113 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2114 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2115 3313
2116 if ($@) { 3314 if ($@) {
2117 warn "$@"; 3315 warn "$@";
2118 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2119 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2138=cut 3336=cut
2139 3337
2140sub register_script_function { 3338sub register_script_function {
2141 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2142 3340
2143 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2144 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2145} 3343}
2146 3344
2147=back 3345=back
2148 3346
2149=cut 3347=cut
2150 3348
2151############################################################################# 3349#############################################################################
3350# the server's init and main functions
2152 3351
2153=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
2154 3354
2155Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
2157excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3358
2159The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3360
2162=over 4 3361 warn "loading facedata from $path\n";
2163 3362
2164=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
2165 3366
2166Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3368
2170=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3371
2172Returns a single value from the database 3372 # patch in the exptable
2173 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2174=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2175 3375 type => FT_RSRC,
2176Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2177you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3378 };
3379 cf::cede_to_tick;
2225 3380
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2230 3383
2231 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3386
2237 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2240 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 3391
2246 cf::global->attach ( 3392 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3393 }
2251 );
2252}
2253 3394
2254############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3396 next unless $info->{smooth};
2256 3397
2257sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info;
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3464
3465register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
3488 load_resource_file "$MAPDIR/regions"
3489 or die "unable to load regions file\n";
3490
3491 for (cf::region::list) {
3492 $_->{match} = qr/$_->{match}/
3493 if exists $_->{match};
3494 }
3495}
3496
3497sub reload_facedata {
3498 load_facedata "$DATADIR/facedata"
3499 or die "unable to load facedata\n";
3500}
3501
3502sub reload_archetypes {
3503 load_resource_file "$DATADIR/archetypes"
3504 or die "unable to load archetypes\n";
3505}
3506
3507sub reload_treasures {
3508 load_resource_file "$DATADIR/treasures"
3509 or die "unable to load treasurelists\n";
3510}
3511
3512sub reload_resources {
3513 warn "reloading resource files...\n";
3514
3515 reload_facedata;
3516 reload_archetypes;
3517 reload_regions;
3518 reload_treasures;
3519
3520 warn "finished reloading resource files\n";
3521}
3522
3523sub reload_config {
3524 warn "reloading config file...\n";
3525
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3527 or return;
2260 3528
2261 local $/; 3529 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2263 3531
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2265 3533
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268 3536
2269 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2273 }; 3541 };
2274 warn $@ if $@; 3542 warn $@ if $@;
2275 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2276} 3574}
2277 3575
2278sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
2279 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3589 (async {
3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
3592 })->prio (Coro::PRIO_MAX);
2283 }; 3593 };
2284 3594
2285 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
2286 db_load; 3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
2287 load_extensions; 3618 load_extensions;
2288 Event::loop; 3619
3620 utime time, time, $RUNTIMEFILE;
3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
2289} 3633}
2290 3634
2291############################################################################# 3635#############################################################################
2292# initialisation and cleanup 3636# initialisation and cleanup
2293 3637
2294# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
2295BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
2302 },
2303 ); 3644 };
3645 }
3646}
3647
3648sub write_runtime_sync {
3649 my $t0 = AE::time;
3650
3651 # first touch the runtime file to show we are still running:
3652 # the fsync below can take a very very long time.
3653
3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3655
3656 my $guard = cf::lock_acquire "write_runtime";
3657
3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3659 or return;
3660
3661 my $value = $cf::RUNTIME + 90 + 10;
3662 # 10 is the runtime save interval, for a monotonic clock
3663 # 60 allows for the watchdog to kill the server.
3664
3665 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3666 and return;
3667
3668 # always fsync - this file is important
3669 aio_fsync $fh
3670 and return;
3671
3672 # touch it again to show we are up-to-date
3673 aio_utime $fh, undef, undef;
3674
3675 close $fh
3676 or return;
3677
3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3679 and return;
3680
3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3682
2304 } 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
2305} 3734}
2306 3735
2307sub emergency_save() { 3736sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
2309 3738
2310 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
2311 3740
2312 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
2313 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
2317 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3755 $pl->save;
2321 } 3756 }
2322 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
2323 3758
2324 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
2325 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3762 $map->valid or next;
2328 $map->save; 3763 $map->save;
2329 } 3764 }
2330 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3766
3767 warn "emergency_perl_save: begin database checkpoint\n";
3768 BDB::db_env_txn_checkpoint $DB_ENV;
3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
2331 }; 3774 };
2332 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
2333 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
2334} 3782}
2335 3783
3784sub post_cleanup {
3785 my ($make_core) = @_;
3786
3787 warn Carp::longmess "post_cleanup backtrace"
3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3817}
3818
2336sub reload() { 3819sub do_reload_perl() {
2337 # can/must only be called in main 3820 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
2339 warn "can only reload from main coroutine\n"; 3822 warn "can only reload from main coroutine";
2340 return; 3823 return;
2341 } 3824 }
2342 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
2343 warn "reloading..."; 3831 warn "reloading...";
2344 3832
2345 my $guard = freeze_mainloop; 3833 warn "entering sync_job";
3834
3835 cf::sync_job {
3836 cf::write_runtime_sync; # external watchdog should not bark
2346 cf::emergency_save; 3837 cf::emergency_save;
3838 cf::write_runtime_sync; # external watchdog should not bark
2347 3839
2348 eval { 3840 warn "syncing database to disk";
3841 BDB::db_env_txn_checkpoint $DB_ENV;
3842
2349 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
2350 3844
2351 # cancel all watchers 3845 warn "flushing outstanding aio requests";
2352 for (Event::all_watchers) { 3846 while (IO::AIO::nreqs || BDB::nreqs) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2354 }
2355
2356 # cancel all extension coros
2357 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = ();
2359
2360 # unload all extensions
2361 for (@exts) {
2362 warn "unloading <$_>";
2363 unload_extension $_;
2364 }
2365
2366 # unload all modules loaded from $LIBDIR
2367 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369
2370 warn "removing <$k>";
2371 delete $INC{$k};
2372
2373 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g;
2375
2376 if (my $cb = $k->can ("unload_module")) {
2377 $cb->();
2378 } 3848 }
2379 3849
2380 Symbol::delete_package $k; 3850 warn "cancelling all extension coros";
3851 $_->cancel for values %EXT_CORO;
3852 %EXT_CORO = ();
3853
3854 warn "removing commands";
3855 %COMMAND = ();
3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3863 warn "... unloading $pkg";
3864
3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
2381 } 3874 }
2382 3875
2383 # sync database to disk 3876 warn "unloading all perl modules loaded from $LIBDIR";
2384 cf::db_sync; 3877 while (my ($k, $v) = each %INC) {
2385 IO::AIO::flush; 3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2386 3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3891 }
3892
2387 # get rid of safe::, as good as possible 3893 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3896
2391 # remove register_script_function callbacks 3897 warn "unloading cf.pm \"a bit\"";
2392 # TODO
2393
2394 # unload cf.pm "a bit"
2395 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2396 3900
2397 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3902 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
2400 3904
2401 # reload cf.pm 3905 warn "unload completed, starting to reload now";
3906
2402 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
2403 require cf; 3908 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
2405 3910
2406 # load config and database again 3911 warn "loading config and database again";
2407 cf::cfg_load; 3912 cf::reload_config;
2408 cf::db_load;
2409 3913
2410 # load extensions
2411 warn "load extensions"; 3914 warn "loading extensions";
2412 cf::load_extensions; 3915 cf::load_extensions;
2413 3916
2414 # reattach attachments to objects 3917 if ($REATTACH_ON_RELOAD) {
2415 warn "reattach"; 3918 warn "reattaching attachments to objects/players";
2416 _global_reattach; 3919 _global_reattach; # objects, sockets
3920 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3922 warn "reattaching attachments to players";
3923 reattach $_ for values %PLAYER;
3924 }
3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3929 warn "leaving sync_job";
3930
3931 1
3932 } or do {
3933 warn $@;
3934 cf::cleanup "error while reloading, exiting.";
3935 };
3936
3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3943};
3944
3945our $RELOAD_WATCHER; # used only during reload
3946
3947sub reload_perl() {
3948 # doing reload synchronously and two reloads happen back-to-back,
3949 # coro crashes during coro_state_free->destroy here.
3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3955 do_reload_perl;
3956 undef $RELOAD_WATCHER;
3957 };
2418 }; 3958 };
2419
2420 if ($@) {
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3959}
2471
2472register "<global>", __PACKAGE__;
2473 3960
2474register_command "reload" => sub { 3961register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
2476 3963
2477 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3968 reload_perl;
3969 };
2481 } 3970 }
2482}; 3971};
2483 3972
2484unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
2485 3974
2486$TICK_WATCHER = Event->timer ( 3975my $bug_warning = 0;
2487 reentrant => 0, 3976
2488 prio => 0, 3977our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 3978our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 3979
2491 cb => sub { 3980sub wait_for_tick {
3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3982
3983 my $signal = new Coro::Signal;
3984 push @WAIT_FOR_TICK, $signal;
3985 $signal->wait;
3986}
3987
3988sub wait_for_tick_begin {
3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3990
3991 my $signal = new Coro::Signal;
3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3993 $signal->wait;
3994}
3995
3996sub tick {
3997 if ($Coro::current != $Coro::main) {
3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3999 unless ++$bug_warning > 10;
4000 return;
4001 }
4002
2492 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 4004
2496 $WAIT_FOR_TICK->broadcast; 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2498 4006
2499 # if we are delayed by four ticks or more, skip them all 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2501 4009 Coro::async_pool {
2502 $TICK_WATCHER->at ($NEXT_TICK); 4010 $Coro::current->{desc} = "runtime saver";
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 4011 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
2525 })->(); 4013 };
2526 }, 4014 }
2527); 4015
4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4017 $sig->send;
4018 }
4019 while (my $sig = shift @WAIT_FOR_TICK) {
4020 $sig->send;
4021 }
4022
4023 $LOAD = ($NOW - $TICK_START) / $TICK;
4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4025
4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
4032 }
4033}
4034
4035{
4036 # configure BDB
4037
4038 BDB::min_parallel 16;
4039 BDB::max_poll_reqs $TICK * 0.1;
4040 $AnyEvent::BDB::WATCHER->priority (1);
4041
4042 unless ($DB_ENV) {
4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4049
4050 cf::sync_job {
4051 eval {
4052 BDB::db_env_open
4053 $DB_ENV,
4054 $BDBDIR,
4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4057 0666;
4058
4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4060 };
4061
4062 cf::cleanup "db_env_open(db): $@" if $@;
4063 };
4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
4075}
4076
4077{
4078 # configure IO::AIO
4079
4080 IO::AIO::min_parallel 8;
4081 IO::AIO::max_poll_time $TICK * 0.1;
4082 undef $AnyEvent::AIO::WATCHER;
4083}
4084
4085my $_log_backtrace;
4086
4087sub _log_backtrace {
4088 my ($msg, @addr) = @_;
4089
4090 $msg =~ s/\n//;
4091
4092 # limit the # of concurrent backtraces
4093 if ($_log_backtrace < 2) {
4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
4099 my @bt = fork_call {
4100 @addr = map { sprintf "%x", $_ } @addr;
4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4103 or die "addr2line: $!";
4104
4105 my @funcs;
4106 my @res = <$fh>;
4107 chomp for @res;
4108 while (@res) {
4109 my ($func, $line) = splice @res, 0, 2, ();
4110 push @funcs, "[$func] $line";
4111 }
4112
4113 @funcs
4114 };
4115
4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4118 LOG llevInfo, "[ABT] $_\n" for @bt;
4119 --$_log_backtrace;
4120 };
4121 } else {
4122 LOG llevInfo, "[ABT] $msg\n";
4123 LOG llevInfo, "[ABT] [suppressed]\n";
4124 }
4125}
4126
4127# load additional modules
4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
2528 4130
2529END { cf::emergency_save } 4131END { cf::emergency_save }
2530 4132
25311 41331
2532 4134

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