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Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 121our $NEXT_TICK;
50our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
51 130
52our %CFG; 131our %CFG;
53 132
54our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 134our $RUNTIME;
135our $NOW;
56 136
57our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 140
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
64 153
65binmode STDOUT; 154binmode STDOUT;
66binmode STDERR; 155binmode STDERR;
67 156
68# read virtual server time, if available 157# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
73} 162}
74 163
75mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 165
81# a special map that is always available 166mkdir $_
82our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
83our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 187
85############################################################################# 188#############################################################################
86 189
87=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
88 191
95=item $cf::RUNTIME 198=item $cf::RUNTIME
96 199
97The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 201every server tick.
99 202
100=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 206
102The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
104 211
105=item $cf::NOW 212=item $cf::NOW
106 213
107The time of the last (current) server tick. 214The time of the last (current) server tick.
108 215
109=item $cf::TICK 216=item $cf::TICK
110 217
111The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
112 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
113=item %cf::CFG 230=item %cf::CFG
114 231
115Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 233from wherever your confdir points to.
117 234
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
119 236
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
124 252
125=back 253=back
126 254
127=cut 255=cut
128 256
129BEGIN { 257$Coro::State::WARNHOOK = sub {
130 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 258 my $msg = join "", @_;
132 utf8::encode $msg;
133 259
134 $msg .= "\n" 260 $msg .= "\n"
135 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
136 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
137 LOG llevError, $msg; 265 LOG llevError, $msg;
138 }; 266};
139} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
140 281
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 289
148# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 291# within the Safe compartment.
150for my $pkg (qw( 292for my $pkg (qw(
151 cf::global cf::attachable 293 cf::global cf::attachable
152 cf::object cf::object::player 294 cf::object cf::object::player
153 cf::client cf::player 295 cf::client cf::player
154 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
155 cf::map cf::party cf::region 298 cf::party cf::region
156)) { 299)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 301}
160 302
161$Event::DIED = sub { 303$EV::DIED = sub {
162 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
163}; 305};
306
307#############################################################################
164 308
165=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
166 310
167=over 4 311=over 4
168 312
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 332 $d
189 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
190} 334}
191 335
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
195 337
196Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
197 339
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
206 341
207Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
208 343
209=cut 344=cut
210 345
211sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
213 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
214} 363}
215 364
216=item cf::lock_wait $string 365=item cf::lock_wait $string
217 366
218Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
219 368
220=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
221 370
222Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
225returned. 374returned.
226 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
227Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
229 381
230=cut 382=item $locked = cf::lock_active $string
231 383
232our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
233 389
234sub lock_wait($) { 390sub lock_wait($) {
235 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 392}
243 393
244sub lock_acquire($) { 394sub lock_acquire($) {
245 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
246 397
247 # wait, to be sure we are not locked 398sub lock_active($) {
248 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 400}
257 401
258sub freeze_mainloop { 402sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
260 404
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 406}
263 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
264} 488}
265 489
266=item cf::async { BLOCK } 490=item cf::async { BLOCK }
267 491
268Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
273 497
274BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
275 499
276=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
277 501
278The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
281 506
282If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
285fast or be very important. 510fast or be very important.
288 513
289sub sync_job(&) { 514sub sync_job(&) {
290 my ($job) = @_; 515 my ($job) = @_;
291 516
292 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
293 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
295 522
296 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 524
298 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
299 526
300 my $busy = 1; 527 my $busy = 1;
301 my @res; 528 my @res;
302 529
303 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 532 @res = eval { $job->() };
305 warn $@ if $@; 533 warn $@ if $@;
306 undef $busy; 534 undef $busy;
307 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
308 536
309 while ($busy) { 537 while ($busy) {
310 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
311 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
312 548
313 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
314 } else { 550 } else {
315 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
316 552
336 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
337 573
338 $coro 574 $coro
339} 575}
340 576
341sub write_runtime { 577=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 578
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
345 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
346 583
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 585
351 aio_fsync $fh 586sub fork_call(&@) {
352 and return; 587 my ($cb, @args) = @_;
353 588
354 close $fh 589 # we seemingly have to make a local copy of the whole thing,
355 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
356 592
357 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
358 and return; 594 reset_signals;
595 &$cb
596 }, @args;
359 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
360 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 775}
362 776
363=back 777=back
364 778
365=cut 779=cut
366 780
367############################################################################# 781#############################################################################
368 782
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522
523#############################################################################
524
525=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
526 784
527Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
528attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
530 788
531In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 791Deliantra).
534 792
535=over 4 793=over 4
536 794
537=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
538 796
582=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
583 841
584Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
585given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
586 844
587Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
588that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
589 847
590These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
591 849
592=over 4 850=over 4
652our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 911our @CB_MAP = ();
654 912
655my %attachment; 913my %attachment;
656 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
657sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
659 923
660 use sort 'stable'; 924 use sort 'stable';
661 925
695 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
696 960
697 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 965
702 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 967 my $pkg = shift @arg;
704 968
705 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
735 } 999 }
736 1000
737 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
738 } else { 1002 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 1004 }
741 1005
742 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
743} 1007}
744 1008
746 if (ref $_[0]) { 1010 if (ref $_[0]) {
747 _object_attach @_; 1011 _object_attach @_;
748 } else { 1012 } else {
749 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
750 } 1014 }
1015 _recalc_want;
751}; 1016};
752 1017
753# all those should be optimised 1018# all those should be optimised
754sub cf::attachable::detach { 1019sub cf::attachable::detach {
755 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
759 reattach ($obj); 1024 reattach ($obj);
760 } else { 1025 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
762 } 1027 }
1028 _recalc_want;
763}; 1029};
764 1030
765sub cf::attachable::attached { 1031sub cf::attachable::attached {
766 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
767 1033
782 "; 1048 ";
783 die if $@; 1049 die if $@;
784} 1050}
785 1051
786our $override; 1052our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 1054
789sub override { 1055sub override {
790 $override = 1; 1056 $override = 1;
791 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
792} 1058}
793 1059
794sub do_invoke { 1060sub do_invoke {
795 my $event = shift; 1061 my $event = shift;
796 my $callbacks = shift; 1062 my $callbacks = shift;
797 1063
798 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
799 1065
800 local $override; 1066 local $override;
801 1067
802 for (@$callbacks) { 1068 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
812 } 1078 }
813 1079
814 0 1080 0
815} 1081}
816 1082
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1084
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1086
821Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
822 1088
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1092
827=back 1093=back
828 1094
829=cut 1095=cut
830 1096
831############################################################################# 1097#############################################################################
832# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
833 1141
834sub reattach { 1142sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1148
838 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
839 1150
840 @$registry = (); 1151 @$registry = ();
841 1152
856cf::attachable->attach ( 1167cf::attachable->attach (
857 prio => -1000000, 1168 prio => -1000000,
858 on_instantiate => sub { 1169 on_instantiate => sub {
859 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
860 1171
861 $data = from_json $data; 1172 $data = decode_json $data;
862 1173
863 for (@$data) { 1174 for (@$data) {
864 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
865 1176
866 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1193sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
884 1195
885 sync_job { 1196 sync_job {
886 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
889 1202
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
893 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
894 close $fh; 1210 aio_close $fh;
895 1211
896 if (@$objs) { 1212 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
902 close $fh; 1221 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
904 } 1223 }
905 } else { 1224 } else {
906 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
907 } 1226 }
908 1227
909 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
910 } else { 1232 } else {
911 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
912 } 1234 }
913 } else { 1235 } else {
914 aio_unlink $filename; 1236 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
916 } 1238 }
917 } 1239 };
918} 1240}
919 1241
920sub object_freezer_as_string { 1242sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
922 1244
934 or return; 1256 or return;
935 1257
936 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
938 or return; 1260 or return;
1261
939 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
940 } 1264 }
941 1265
1266 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
944 return ($data, $av); 1271 ($data, $av)
945} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
946 1279
947############################################################################# 1280#############################################################################
948# command handling &c 1281# command handling &c
949 1282
950=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1297}
965 1298
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1300
968Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
969 1306
970If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
971called. 1308called.
972 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
973=cut 1321=cut
974 1322
975sub register_extcmd { 1323sub register_extcmd {
976 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
977 1325
978 $EXTCMD{$name} = $cb; 1326 $EXTCMD{$name} = $cb;
979} 1327}
980 1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
1336
981cf::player->attach ( 1337cf::player->attach (
982 on_command => sub { 1338 on_unknown_command => sub {
983 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
984 1340
985 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
986 or return; 1342 or return;
987 1343
992 cf::override; 1348 cf::override;
993 }, 1349 },
994 on_extcmd => sub { 1350 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
996 1352
997 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1354
999 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
1005 } else { 1370 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1372 }
1008 1373
1009 cf::override; 1374 cf::override;
1010 }, 1375 },
1011); 1376);
1012 1377
1378# "readahead" all extensions
1013sub load_extension { 1379sub cache_extensions {
1014 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
1015 1381
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1017 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
1018 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1019 $pkg =~ s/[^[:word:]]/_/g; 1385 }
1020 $pkg = "ext::$pkg"; 1386 };
1021 1387
1022 warn "... loading '$path' into '$pkg'\n"; 1388 $grp
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038} 1389}
1039 1390
1040sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1041 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1396 next unless -r $path;
1043 eval { 1397
1044 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1045 1 1461 }
1046 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1047 } 1472 };
1048} 1473}
1049 1474
1050############################################################################# 1475#############################################################################
1051# load/save/clean perl data associated with a map
1052 1476
1053*cf::mapsupport::on_clean = sub { 1477=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1478
1066=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1067 1480
1068Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1069 1482
1070=cut 1483=cut
1071 1484
1072package cf::player; 1485package cf::player;
1073 1486
1075 1488
1076=head3 cf::player 1489=head3 cf::player
1077 1490
1078=over 4 1491=over 4
1079 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1080=item cf::player::find $login 1507=item cf::player::find $login
1081 1508
1082Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1083 1510
1084=cut 1511=cut
1085 1512
1086sub playerdir($) { 1513sub playerdir($) {
1087 cf::localdir 1514 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1516}
1093 1517
1094sub path($) { 1518sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1520
1097 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1098} 1522}
1099 1523
1100sub find_active($) { 1524sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1105 1529
1106sub exists($) { 1530sub exists($) {
1107 my ($login) = @_; 1531 my ($login) = @_;
1108 1532
1109 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1111} 1535}
1112 1536
1113sub find($) { 1537sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1539 my $login = $_[0];
1116 1540
1117 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1118 1542
1119 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1123 } 1560 }
1124 } 1561 }
1125} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1126 1576
1127sub save($) { 1577sub save($) {
1128 my ($pl) = @_; 1578 my ($pl) = @_;
1129 1579
1130 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1135 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1136 1586
1137 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1139 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1140 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1141 Coro::cede; 1596 cf::cede_to_tick;
1142} 1597}
1143 1598
1144sub new($) { 1599sub new($) {
1145 my ($login) = @_; 1600 my ($login) = @_;
1146 1601
1152 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1153 1608
1154 $self 1609 $self
1155} 1610}
1156 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1157=item $pl->quit_character 1622=item $pl->quit_character
1158 1623
1159Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1161 1626
1162=cut 1627=cut
1163 1628
1164sub quit_character { 1629sub quit_character {
1165 my ($pl) = @_; 1630 my ($pl) = @_;
1166 1631
1632 my $name = $pl->ob->name;
1633
1167 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1169 1636
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1174 1642
1175 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1180 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1181} 1669}
1182 1670
1183=item cf::player::list_logins 1671=item cf::player::list_logins
1184 1672
1185Returns am arrayref of all valid playernames in the system, can take a 1673Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1674while and may block, so not sync_job-capable, ever.
1187 1675
1188=cut 1676=cut
1189 1677
1190sub list_logins { 1678sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1679 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1680 or return [];
1193 1681
1194 my @logins; 1682 my @logins;
1195 1683
1196 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1200 1694
1201 utf8::decode $login; 1695 utf8::decode $login;
1202 push @logins, $login; 1696 push @logins, $login;
1203 } 1697 }
1204 1698
1205 \@logins 1699 \@logins
1206} 1700}
1207 1701
1208=item $player->maps 1702=item $player->maps
1209 1703
1704=item cf::player::maps $login
1705
1210Returns an arrayref of cf::path's of all maps that are private for this 1706Returns an arrayref of map paths that are private for this
1211player. May block. 1707player. May block.
1212 1708
1213=cut 1709=cut
1214 1710
1215sub maps($) { 1711sub maps($) {
1216 my ($pl) = @_; 1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1715
1218 my $files = aio_readdir playerdir $pl 1716 my $files = aio_readdir playerdir $pl
1219 or return; 1717 or return;
1220 1718
1221 my @paths; 1719 my @paths;
1223 for (@$files) { 1721 for (@$files) {
1224 utf8::decode $_; 1722 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1723 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1724 next unless /^$PATH_SEP/o;
1227 1725
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1726 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1727 }
1230 1728
1231 \@paths 1729 \@paths
1232} 1730}
1233 1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1235 1737
1236Sends an ext reply to the player. 1738Sends an ext reply to the player.
1237 1739
1238=cut 1740=cut
1239 1741
1240sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1242 1744
1243 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1746}
1247 1747
1248package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1249 1790
1250=back 1791=back
1251
1252 1792
1253=head3 cf::map 1793=head3 cf::map
1254 1794
1255=over 4 1795=over 4
1256 1796
1259package cf::map; 1799package cf::map;
1260 1800
1261use Fcntl; 1801use Fcntl;
1262use Coro::AIO; 1802use Coro::AIO;
1263 1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1264our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1266 1810
1267sub generate_random_map { 1811sub generate_random_map {
1268 my ($path, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1815
1270 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1817 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1829 )
1285} 1830}
1286 1831
1287# and all this just because we cannot iterate over 1832=item cf::map->register ($regex, $prio)
1288# all maps in C++...
1289sub change_all_map_light {
1290 my ($change) = @_;
1291 1833
1292 $_->change_map_light ($change) 1834Register a handler for the map path matching the given regex at the
1293 for grep $_->outdoor, values %cf::MAP; 1835givne priority (higher is better, built-in handlers have priority 0, the
1294} 1836default).
1295 1837
1296sub load_map_header($) { 1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1297 my ($path) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1298 1977
1299 utf8::encode $path; 1978 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1301 or return; 1980 or return;
1302 1981
1303 my $map = cf::map::new 1982 $self->_load_header ($f)
1304 or return; 1983 or return;
1305 1984
1306 # for better error messages only, will be overwritten later 1985 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1986 $f->resolve_delayed_derefs;
1308 1987
1309 $map->load_header ($path) 1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
1310 or return; 2031 or return;
2032 $self->prepare_orig;
2033 }
1311 2034
1312 $map->{load_path} = $path; 2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
1313 2037
1314 $map 2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
1315} 2042}
1316 2043
1317sub find; 2044sub find;
1318sub find { 2045sub find {
1319 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1320 2047
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 2049
1326 cf::lock_wait "map_find:$key"; 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1327
1328 $cf::MAP{$key} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2052
1331 # do it the slow way 2053 $cf::MAP{$path} || do {
1332 my $map = $path->load_temp; 2054 my $map = new_from_path cf::map $path
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2055 or return;
1345 2056
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1358 2058
1359 Coro::cede; 2059 $map->load_header
2060 or return;
1360 2061
1361 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1362 $map->reset; 2067 $map->reset;
1363 undef $guard;
1364 $map = find $path 2068 return find $path;
1365 or return;
1366 } 2069 }
1367 2070
1368 $cf::MAP{$key} = $map 2071 $cf::MAP{$path} = $map
1369 } 2072 }
1370} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1371 2077
1372sub load { 2078sub load {
1373 my ($self) = @_; 2079 my ($self) = @_;
1374 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1375 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2086 my $guard = cf::lock_acquire "map_data:$path";
1377 2087
2088 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2090
1380 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1381 2092
1382 $self->alloc; 2093 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1384 or return; 2101 or return;
1385 2102
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1387 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1388 2105
1389 if (my $uniq = $path->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2107 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2110 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1394 } 2114 }
1395 } 2115 }
1396 2116
1397 Coro::cede; 2117 $f->resolve_delayed_derefs;
1398 2118
2119 cf::cede_to_tick;
1399 # now do the right thing for maps 2120 # now do the right thing for maps
1400 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1412 $self->activate; 2131 $self->activate;
1413 } 2132 }
1414 2133
1415 Coro::cede; 2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
1416 2136
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
1418} 2156}
1419 2157
1420# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2159sub load_neighbours {
1422 my ($map) = @_; 2160 my ($map) = @_;
1423 2161
1424 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1425 2163
1426 for (0 .. 3) { 2164 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1428 or next; 2166 or next;
1429 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1430 or next; 2168 or next;
1431 $neigh->load; 2169 $neigh->load;
1432 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2175 }
1436 2176
1437 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1439 or next; 2180 or next;
1440 $neigh->load; 2181 $neigh->load;
1441 } 2182 }
1442} 2183}
1443 2184
1448} 2189}
1449 2190
1450sub do_load_sync { 2191sub do_load_sync {
1451 my ($map) = @_; 2192 my ($map) = @_;
1452 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1453 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1454} 2198}
1455 2199
1456our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
1457our $MAP_PREFETCHER = Coro::async { 2214 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2215 $Coro::current->{desc} = "map prefetcher";
2216
1459 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
1462 my $path = delete $MAP_PREFETCH{$key}; 2223 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2224 }
1468 Coro::schedule; 2225 }
2226 undef $MAP_PREFETCHER;
1469 } 2227 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2228 $MAP_PREFETCHER->prio (6);
1484 2229
1485 () 2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
1486} 2263}
1487 2264
1488sub save { 2265sub save {
1489 my ($self) = @_; 2266 my ($self) = @_;
1490 2267
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2269
1493 $self->{last_save} = $cf::RUNTIME; 2270 $self->_save;
1494
1495 return unless $self->dirty;
1496
1497 my $save = $self->{path}->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1499
1500 $self->{load_path} = $save;
1501
1502 return if $self->{deny_save};
1503
1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1509
1510 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1513 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 }
1516} 2271}
1517 2272
1518sub swap_out { 2273sub swap_out {
1519 my ($self) = @_; 2274 my ($self) = @_;
1520 2275
1521 # save first because save cedes
1522 $self->save;
1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1526 return if $self->players; 2280 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1528 return if $self->{deny_save};
1529 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1530 $self->clear; 2291 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2292}
1533 2293
1534sub reset_at { 2294sub reset_at {
1535 my ($self) = @_; 2295 my ($self) = @_;
1536 2296
1537 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1540 2299
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2302
1548 my ($self) = @_; 2307 my ($self) = @_;
1549 2308
1550 $self->reset_at <= $cf::RUNTIME 2309 $self->reset_at <= $cf::RUNTIME
1551} 2310}
1552 2311
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2312sub reset {
1575 my ($self) = @_; 2313 my ($self) = @_;
1576 2314
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2316
1579 return if $self->players; 2317 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2318
1582 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1583 2330
1584 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1585 2332
2333 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
1587 2336
1588 $self->unlink_save; 2337 $self->unlink_save;
1589 $self->destroy; 2338 $self->destroy;
1590} 2339}
1591 2340
1592my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1593 2342
1594sub nuke { 2343sub nuke {
1595 my ($self) = @_; 2344 my ($self) = @_;
1596 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
1600 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
1601} 2363}
1602 2364
1603sub customise_for { 2365=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2366
1606 if ($map->per_player) { 2367Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
1608 } 2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381}
1609 2382
1610 $map 2383=item $maps = cf::map::random_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
2387
2388=cut
2389
2390sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
1611} 2399}
1612 2400
1613=item cf::map::unique_maps 2401=item cf::map::unique_maps
1614 2402
1615Returns an arrayref of cf::path's of all shared maps that have 2403Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2404instantiated unique items. May block.
1617 2405
1618=cut 2406=cut
1619 2407
1620sub unique_maps() { 2408sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2409 [
1622 or return; 2410 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2411 utf8::decode $_;
1628 next if /\.pst$/; 2412 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2414 ? ()
1631 push @paths, new cf::path $_; 2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2417 ]
1633
1634 \@paths
1635} 2418}
1636 2419
1637package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
1638 2451
1639=back 2452=back
1640 2453
1641=head3 cf::object 2454=head3 cf::object
1642 2455
1646 2459
1647=over 4 2460=over 4
1648 2461
1649=item $ob->inv_recursive 2462=item $ob->inv_recursive
1650 2463
1651Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
1652 2466
1653=cut 2467=cut
1654 2468
1655sub inv_recursive_; 2469sub inv_recursive_;
1656sub inv_recursive_ { 2470sub inv_recursive_ {
1659 2473
1660sub inv_recursive { 2474sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
1662} 2476}
1663 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
1664package cf; 2506package cf;
1665 2507
1666=back 2508=back
1667 2509
1668=head3 cf::object::player 2510=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2518dialogue with the given NPC character.
1677 2519
1678=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1679 2535
1680# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2537# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1685 2541
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2543
1688 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1690 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1693 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1694} 2569}
1695 2570
1696=item $player_object->may ("access") 2571=item $player_object->may ("access")
1697 2572
1698Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1711 2586
1712=item $player_object->enter_link 2587=item $player_object->enter_link
1713 2588
1714Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1715 2590
1716The player should be reaosnably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
1718 2597
1719=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1720 2599
1721Moves the player out of the specila link map onto the given map. If the 2600Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2601map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2602to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2603fails, to the emergency map position.
1725 2604
1726Might block. 2605Might block.
1727 2606
1728=cut 2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
1729 2618
1730sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1731 my ($self) = @_; 2620 my ($self) = @_;
1732 2621
1733 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1734 2623
1735 return if $self->map == $LINK_MAP; 2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2627
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1739 2630
1740 $self->enter_map ($LINK_MAP, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2632}
1742 2633
1743sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1745 2638
1746 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1747 2640
1748 unless ($map) { 2641 unless ($map) {
1749 # restore original map position 2642 # restore original map position
1760 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1762 2655
1763 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1766 2659
1767 $map->load; 2660 $map->load;
1768 $map->load_diag; 2661 $map->load_neighbours;
1769 2662
1770 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2670 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2671 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2672
1789 # try to abort aborted map switching on player login :) 2673}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2674
1807=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1809=cut 2686=cut
2687
2688our $GOTOGEN;
1810 2689
1811sub cf::object::player::goto { 2690sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2692
1814 $path = new cf::path $path; 2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2701
1816 $self->enter_link; 2702 $self->enter_link;
1817 2703
1818 (async { 2704 (async {
1819 my $map = cf::map::find $path->as_string; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1821 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1826 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1828 })->prio (1); 2750 })->prio (1);
1829} 2751}
1830 2752
1831=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1832 2754
1834 2756
1835sub parse_random_map_params { 2757sub parse_random_map_params {
1836 my ($spec) = @_; 2758 my ($spec) = @_;
1837 2759
1838 my $rmp = { # defaults 2760 my $rmp = { # defaults
1839 xsize => 10, 2761 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
1841 }; 2765 };
1842 2766
1843 for (split /\n/, $spec) { 2767 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2768 my ($k, $v) = split /\s+/, $_, 2;
1845 2769
1857 # that depends on the exit object 2781 # that depends on the exit object
1858 2782
1859 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1860 2784
1861 if ($exit->map) { 2785 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1866 } 2792 }
1867 2793
1868 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1869 2795
1870 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
1872 2799
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
1875 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1878 } 2811 }
1879} 2812}
1880 2813
1881sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1885 2818
1886 $self->enter_link; 2819 $self->enter_link;
1887 2820
1888 (async { 2821 (async {
1889 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1890 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1891 prepare_random_map $exit 2831 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1893 2834
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1896 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1897 1; 2845 1
1898 }) { 2846 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2851
1904 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2853 $self->leave_link;
1906 } 2854 }
1907 })->prio (1); 2855 })->prio (1);
1920 2868
1921sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1923 2871
1924 utf8::encode $text; 2872 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2874}
1927 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1928 3097
1929=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1930 3099
1931Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3103
1935Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3105become reliable at some point in the future.
1937 3106
1938=cut 3107=cut
1939 3108
1940sub cf::client::query { 3109sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3118 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3120
1952 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1954} 3125}
1955 3126
1956cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1957 on_reply => sub { 3133 on_reply => sub {
1958 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1959 3135
1960 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1961 # get handled first 3137 # get handled first
1962 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3140
1965 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3143
1967 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1968 3145
1969 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3147 if (@$queue) {
1972 } else { 3149 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3151 }
1975 } 3152 }
1976 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
1977); 3180);
1978 3181
1979=item $client->async (\&cb) 3182=item $client->async (\&cb)
1980 3183
1981Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
1997 3200
1998 $coro 3201 $coro
1999} 3202}
2000 3203
2001cf::client->attach ( 3204cf::client->attach (
2002 on_destroy => sub { 3205 on_client_destroy => sub {
2003 my ($ns) = @_; 3206 my ($ns) = @_;
2004 3207
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3209 },
2007); 3210);
2022our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2024 3227
2025$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2026 3229
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2028 3235
2029# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2030 3237
2031=pod 3238=pod
2032 3239
2033The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2034 3241
2035 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
2036 cf::object::player player 3247 cf::object::player
2037 cf::player peaceful 3248 player
2038 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
2039 3255
2040=cut 3256=cut
2041 3257
2042for ( 3258for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2047) { 3265) {
2048 no strict 'refs'; 3266 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 3286
2069 my $qcode = $code; 3287 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2072 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2073 local $_; 3294 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3295
2076 my $eval = 3296 my $eval =
2077 "do {\n" 3297 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3300 . $code
2081 . "\n}" 3301 . "\n}"
2082 ; 3302 ;
2083 3303
3304 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2087 3313
2088 if ($@) { 3314 if ($@) {
2089 warn "$@"; 3315 warn "$@";
2090 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2110=cut 3336=cut
2111 3337
2112sub register_script_function { 3338sub register_script_function {
2113 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2114 3340
2115 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2117} 3343}
2118 3344
2119=back 3345=back
2120 3346
2121=cut 3347=cut
2122 3348
2123############################################################################# 3349#############################################################################
3350# the server's init and main functions
2124 3351
2125=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
2126 3354
2127Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
2129excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3358
2131The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3360
2134=over 4 3361 warn "loading facedata from $path\n";
2135 3362
2136=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
2137 3366
2138Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3368
2142=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3371
2144Returns a single value from the database 3372 # patch in the exptable
2145 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2147 3375 type => FT_RSRC,
2148Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2149you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3378 };
3379 cf::cede_to_tick;
2197 3380
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2202 3383
2203 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3386
2209 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3391
2218 cf::global->attach ( 3392 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3393 }
2223 );
2224}
2225 3394
2226############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3396 next unless $info->{smooth};
2228 3397
2229sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info;
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3464
3465register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
3488 load_resource_file "$MAPDIR/regions"
3489 or die "unable to load regions file\n";
3490
3491 for (cf::region::list) {
3492 $_->{match} = qr/$_->{match}/
3493 if exists $_->{match};
3494 }
3495}
3496
3497sub reload_facedata {
3498 load_facedata "$DATADIR/facedata"
3499 or die "unable to load facedata\n";
3500}
3501
3502sub reload_archetypes {
3503 load_resource_file "$DATADIR/archetypes"
3504 or die "unable to load archetypes\n";
3505}
3506
3507sub reload_treasures {
3508 load_resource_file "$DATADIR/treasures"
3509 or die "unable to load treasurelists\n";
3510}
3511
3512sub reload_resources {
3513 warn "reloading resource files...\n";
3514
3515 reload_facedata;
3516 reload_archetypes;
3517 reload_regions;
3518 reload_treasures;
3519
3520 warn "finished reloading resource files\n";
3521}
3522
3523sub reload_config {
3524 warn "reloading config file...\n";
3525
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3527 or return;
2232 3528
2233 local $/; 3529 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2235 3531
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2237 3533
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240 3536
2241 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2245 }; 3541 };
2246 warn $@ if $@; 3542 warn $@ if $@;
2247 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2248} 3574}
2249 3575
2250sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
2251 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3589 (async {
3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
3592 })->prio (Coro::PRIO_MAX);
2255 }; 3593 };
2256 3594
2257 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
2259 load_extensions; 3618 load_extensions;
2260 Event::loop; 3619
3620 utime time, time, $RUNTIMEFILE;
3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
2261} 3633}
2262 3634
2263############################################################################# 3635#############################################################################
2264# initialisation and cleanup 3636# initialisation and cleanup
2265 3637
2266# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
2267BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
2274 },
2275 ); 3644 };
3645 }
3646}
3647
3648sub write_runtime_sync {
3649 my $t0 = AE::time;
3650
3651 # first touch the runtime file to show we are still running:
3652 # the fsync below can take a very very long time.
3653
3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3655
3656 my $guard = cf::lock_acquire "write_runtime";
3657
3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3659 or return;
3660
3661 my $value = $cf::RUNTIME + 90 + 10;
3662 # 10 is the runtime save interval, for a monotonic clock
3663 # 60 allows for the watchdog to kill the server.
3664
3665 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3666 and return;
3667
3668 # always fsync - this file is important
3669 aio_fsync $fh
3670 and return;
3671
3672 # touch it again to show we are up-to-date
3673 aio_utime $fh, undef, undef;
3674
3675 close $fh
3676 or return;
3677
3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3679 and return;
3680
3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3682
2276 } 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
2277} 3734}
2278 3735
2279sub emergency_save() { 3736sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
2281 3738
2282 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
2283 3740
2284 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
2285 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3755 $pl->save;
2293 } 3756 }
2294 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
2295 3758
2296 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3762 $map->valid or next;
2300 $map->save; 3763 $map->save;
2301 } 3764 }
2302 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3766
3767 warn "emergency_perl_save: begin database checkpoint\n";
3768 BDB::db_env_txn_checkpoint $DB_ENV;
3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
2303 }; 3774 };
2304 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
2305 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
2306} 3782}
2307 3783
3784sub post_cleanup {
3785 my ($make_core) = @_;
3786
3787 warn Carp::longmess "post_cleanup backtrace"
3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3817}
3818
2308sub reload() { 3819sub do_reload_perl() {
2309 # can/must only be called in main 3820 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
2311 warn "can only reload from main coroutine\n"; 3822 warn "can only reload from main coroutine";
2312 return; 3823 return;
2313 } 3824 }
2314 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
2315 warn "reloading..."; 3831 warn "reloading...";
2316 3832
2317 warn "freezing server"; 3833 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3834
3835 cf::sync_job {
3836 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3837 cf::emergency_save;
3838 cf::write_runtime_sync; # external watchdog should not bark
2320 3839
2321 warn "sync database to disk"; 3840 warn "syncing database to disk";
2322 cf::db_sync; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3842
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
2327 3844
2328 warn "cancel all watchers"; 3845 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3846 while (IO::AIO::nreqs || BDB::nreqs) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2343 warn "unload/nuke all extensions";
2344 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg";
2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2352 } 3848 }
2353 3849
3850 warn "cancelling all extension coros";
3851 $_->cancel for values %EXT_CORO;
3852 %EXT_CORO = ();
3853
3854 warn "removing commands";
3855 %COMMAND = ();
3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
2354 warn "... nuking $pkg"; 3863 warn "... unloading $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357 3864
2358 warn "unload all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361
2362 warn "removing <$k>";
2363 delete $INC{$k};
2364
2365 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g;
2367
2368 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
2369 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
2370 } 3874 }
2371 3875
2372 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
2373 } 3891 }
2374 3892
2375 warn "get rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3896
2379 warn "unload cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3900
2382 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3902 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
2385 3904
3905 warn "unload completed, starting to reload now";
3906
2386 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
2387 require cf; 3908 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
2389 3910
2390 warn "load config and database again"; 3911 warn "loading config and database again";
2391 cf::cfg_load; 3912 cf::reload_config;
2392 cf::db_load;
2393 3913
2394 warn "load extensions"; 3914 warn "loading extensions";
2395 cf::load_extensions; 3915 cf::load_extensions;
2396 3916
3917 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3919 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3920 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3922 warn "reattaching attachments to players";
3923 reattach $_ for values %PLAYER;
3924 }
3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3929 warn "leaving sync_job";
3930
3931 1
3932 } or do {
3933 warn $@;
3934 cf::cleanup "error while reloading, exiting.";
3935 };
3936
3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3943};
3944
3945our $RELOAD_WATCHER; # used only during reload
3946
3947sub reload_perl() {
3948 # doing reload synchronously and two reloads happen back-to-back,
3949 # coro crashes during coro_state_free->destroy here.
3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3955 do_reload_perl;
3956 undef $RELOAD_WATCHER;
3957 };
2401 }; 3958 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3959}
2454 3960
2455register_command "reload" => sub { 3961register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
2457 3963
2458 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3968 reload_perl;
3969 };
2462 } 3970 }
2463}; 3971};
2464 3972
2465unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
2466 3974
2467$TICK_WATCHER = Event->timer ( 3975my $bug_warning = 0;
2468 reentrant => 0, 3976
2469 prio => 0, 3977our @WAIT_FOR_TICK;
2470 at => $NEXT_TICK || $TICK, 3978our @WAIT_FOR_TICK_BEGIN;
2471 data => WF_AUTOCANCEL, 3979
2472 cb => sub { 3980sub wait_for_tick {
3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3982
3983 my $signal = new Coro::Signal;
3984 push @WAIT_FOR_TICK, $signal;
3985 $signal->wait;
3986}
3987
3988sub wait_for_tick_begin {
3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3990
3991 my $signal = new Coro::Signal;
3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3993 $signal->wait;
3994}
3995
3996sub tick {
3997 if ($Coro::current != $Coro::main) {
3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3999 unless ++$bug_warning > 10;
4000 return;
4001 }
4002
2473 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK;
2476 4004
2477 $WAIT_FOR_TICK->broadcast; 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2479 4006
2480 # if we are delayed by four ticks or more, skip them all 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2482 4009 Coro::async_pool {
2483 $TICK_WATCHER->at ($NEXT_TICK); 4010 $Coro::current->{desc} = "runtime saver";
2484 $TICK_WATCHER->start;
2485 },
2486);
2487
2488IO::AIO::max_poll_time $TICK * 0.2;
2489
2490Event->io (
2491 fd => IO::AIO::poll_fileno,
2492 poll => 'r',
2493 prio => 5,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL,
2500 after => 0,
2501 interval => 10,
2502 cb => sub {
2503 (Coro::unblock_sub {
2504 write_runtime 4011 write_runtime_sync
2505 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
2506 })->(); 4013 };
2507 }, 4014 }
2508); 4015
4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4017 $sig->send;
4018 }
4019 while (my $sig = shift @WAIT_FOR_TICK) {
4020 $sig->send;
4021 }
4022
4023 $LOAD = ($NOW - $TICK_START) / $TICK;
4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4025
4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
4032 }
4033}
4034
4035{
4036 # configure BDB
4037
4038 BDB::min_parallel 16;
4039 BDB::max_poll_reqs $TICK * 0.1;
4040 $AnyEvent::BDB::WATCHER->priority (1);
4041
4042 unless ($DB_ENV) {
4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4049
4050 cf::sync_job {
4051 eval {
4052 BDB::db_env_open
4053 $DB_ENV,
4054 $BDBDIR,
4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4057 0666;
4058
4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4060 };
4061
4062 cf::cleanup "db_env_open(db): $@" if $@;
4063 };
4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
4075}
4076
4077{
4078 # configure IO::AIO
4079
4080 IO::AIO::min_parallel 8;
4081 IO::AIO::max_poll_time $TICK * 0.1;
4082 undef $AnyEvent::AIO::WATCHER;
4083}
4084
4085my $_log_backtrace;
4086
4087sub _log_backtrace {
4088 my ($msg, @addr) = @_;
4089
4090 $msg =~ s/\n//;
4091
4092 # limit the # of concurrent backtraces
4093 if ($_log_backtrace < 2) {
4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
4099 my @bt = fork_call {
4100 @addr = map { sprintf "%x", $_ } @addr;
4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4103 or die "addr2line: $!";
4104
4105 my @funcs;
4106 my @res = <$fh>;
4107 chomp for @res;
4108 while (@res) {
4109 my ($func, $line) = splice @res, 0, 2, ();
4110 push @funcs, "[$func] $line";
4111 }
4112
4113 @funcs
4114 };
4115
4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4118 LOG llevInfo, "[ABT] $_\n" for @bt;
4119 --$_log_backtrace;
4120 };
4121 } else {
4122 LOG llevInfo, "[ABT] $msg\n";
4123 LOG llevInfo, "[ABT] [suppressed]\n";
4124 }
4125}
4126
4127# load additional modules
4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
2509 4130
2510END { cf::emergency_save } 4131END { cf::emergency_save }
2511 4132
25121 41331
2513 4134

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