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Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.4 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 121our $NEXT_TICK;
52our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
53 130
54our %CFG; 131our %CFG;
55 132
56our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 134our $RUNTIME;
135our $NOW;
58 136
59our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 140
67# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
70binmode STDOUT; 154binmode STDOUT;
71binmode STDERR; 155binmode STDERR;
72 156
73# read virtual server time, if available 157# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
78} 162}
79 163
80mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
81mkdir cf::localdir . "/" . cf::playerdir; 165
82mkdir cf::localdir . "/" . cf::tmpdir; 166mkdir $_
83mkdir cf::localdir . "/" . cf::uniquedir; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
84mkdir $RANDOM_MAPS;
85 168
86our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
87 187
88############################################################################# 188#############################################################################
89 189
90=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
91 191
98=item $cf::RUNTIME 198=item $cf::RUNTIME
99 199
100The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 201every server tick.
102 202
103=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 206
105The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
107 211
108=item $cf::NOW 212=item $cf::NOW
109 213
110The time of the last (current) server tick. 214The time of the last (current) server tick.
111 215
112=item $cf::TICK 216=item $cf::TICK
113 217
114The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
115 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
116=item %cf::CFG 230=item %cf::CFG
117 231
118Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 233from wherever your confdir points to.
120 234
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
122 236
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
125processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
127 252
128=back 253=back
129 254
130=cut 255=cut
131 256
132BEGIN { 257$Coro::State::WARNHOOK = sub {
133 *CORE::GLOBAL::warn = sub {
134 my $msg = join "", @_; 258 my $msg = join "", @_;
135 utf8::encode $msg;
136 259
137 $msg .= "\n" 260 $msg .= "\n"
138 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
139 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
140 LOG llevError, $msg; 265 LOG llevError, $msg;
141 }; 266};
142} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
143 281
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 289
151# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 291# within the Safe compartment.
153for my $pkg (qw( 292for my $pkg (qw(
154 cf::global cf::attachable 293 cf::global cf::attachable
155 cf::object cf::object::player 294 cf::object cf::object::player
156 cf::client cf::player 295 cf::client cf::player
157 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
158 cf::map cf::party cf::region 298 cf::party cf::region
159)) { 299)) {
160 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 301}
163 302
164$Event::DIED = sub { 303$EV::DIED = sub {
165 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
166}; 305};
306
307#############################################################################
167 308
168=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
169 310
170=over 4 311=over 4
171 312
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 332 $d
192 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
193} 334}
194 335
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
198 337
199Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
200 339
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
209 341
210Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
211 343
212=cut 344=cut
213 345
214sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
216 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
217} 363}
218 364
219=item cf::lock_wait $string 365=item cf::lock_wait $string
220 366
221Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
222 368
223=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
224 370
225Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
228returned. 374returned.
229 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
230Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
232 381
233=cut 382=item $locked = cf::lock_active $string
234 383
235our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
236 389
237sub lock_wait($) { 390sub lock_wait($) {
238 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245} 392}
246 393
247sub lock_acquire($) { 394sub lock_acquire($) {
248 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
249 397
250 # wait, to be sure we are not locked 398sub lock_active($) {
251 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259} 400}
260 401
261sub freeze_mainloop { 402sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
263 404
264 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
265 $TICK_WATCHER->start; 406}
266 $WRITE_RUNTIME_WATCHER->start; 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
267 }; 472 }
268 $WRITE_RUNTIME_WATCHER->stop; 473};
269 $TICK_WATCHER->stop; 474
270 $guard 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
271} 488}
272 489
273=item cf::async { BLOCK } 490=item cf::async { BLOCK }
274 491
275Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
280 497
281BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
282 499
283=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
284 501
285The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
288 506
289If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
292fast or be very important. 510fast or be very important.
295 513
296sub sync_job(&) { 514sub sync_job(&) {
297 my ($job) = @_; 515 my ($job) = @_;
298 516
299 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
300 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
302 522
303 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 524
305 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
306 526
307 my $busy = 1; 527 my $busy = 1;
308 my @res; 528 my @res;
309 529
310 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 532 @res = eval { $job->() };
312 warn $@ if $@; 533 warn $@ if $@;
313 undef $busy; 534 undef $busy;
314 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
315 536
316 while ($busy) { 537 while ($busy) {
317 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
318 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
319 548
320 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
321 } else { 550 } else {
322 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
323 552
343 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
344 573
345 $coro 574 $coro
346} 575}
347 576
348sub write_runtime { 577=item fork_call { }, $args
349 my $runtime = cf::localdir . "/runtime";
350 578
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
352 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
353 583
354 my $value = $cf::RUNTIME + 90 + 10; 584=cut
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357 585
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0 586sub fork_call(&@) {
359 and return; 587 my ($cb, @args) = @_;
360 588
361 aio_fsync $fh 589 # we seemingly have to make a local copy of the whole thing,
362 and return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
363 592
364 close $fh 593 my @res = Coro::Util::fork_eval {
365 or return; 594 reset_signals;
595 &$cb
596 }, @args;
366 597
367 aio_rename "$runtime~", $runtime 598 wantarray ? @res : $res[-1]
368 and return; 599}
369 600
601sub objinfo {
370 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
371} 775}
372 776
373=back 777=back
374 778
375=cut 779=cut
376 780
377############################################################################# 781#############################################################################
378 782
379=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
380 784
381Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
384 788
385In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+). 791Deliantra).
388 792
389=over 4 793=over 4
390 794
391=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
392 796
436=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
437 841
438Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
440 844
441Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
443 847
444These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
445 849
446=over 4 850=over 4
555 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
556 960
557 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
561 965
562 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
563 my $pkg = shift @arg; 967 my $pkg = shift @arg;
564 968
565 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
594 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
595 } 999 }
596 1000
597 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
598 } else { 1002 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
600 } 1004 }
601 1005
602 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
603} 1007}
604 1008
606 if (ref $_[0]) { 1010 if (ref $_[0]) {
607 _object_attach @_; 1011 _object_attach @_;
608 } else { 1012 } else {
609 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
610 } 1014 }
1015 _recalc_want;
611}; 1016};
612 1017
613# all those should be optimised 1018# all those should be optimised
614sub cf::attachable::detach { 1019sub cf::attachable::detach {
615 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
618 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
619 reattach ($obj); 1024 reattach ($obj);
620 } else { 1025 } else {
621 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
622 } 1027 }
1028 _recalc_want;
623}; 1029};
624 1030
625sub cf::attachable::attached { 1031sub cf::attachable::attached {
626 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
627 1033
642 "; 1048 ";
643 die if $@; 1049 die if $@;
644} 1050}
645 1051
646our $override; 1052our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 1054
649sub override { 1055sub override {
650 $override = 1; 1056 $override = 1;
651 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
652} 1058}
653 1059
654sub do_invoke { 1060sub do_invoke {
655 my $event = shift; 1061 my $event = shift;
656 my $callbacks = shift; 1062 my $callbacks = shift;
657 1063
658 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
659 1065
660 local $override; 1066 local $override;
661 1067
662 for (@$callbacks) { 1068 for (@$callbacks) {
663 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
672 } 1078 }
673 1079
674 0 1080 0
675} 1081}
676 1082
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
678 1084
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 1086
681Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
682 1088
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
686 1092
687=back 1093=back
688 1094
689=cut 1095=cut
690 1096
691############################################################################# 1097#############################################################################
692# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
693 1141
694sub reattach { 1142sub reattach {
695 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
696 my ($obj) = @_; 1144 my ($obj) = @_;
697 1145
1146 # no longer needed after getting rid of delete_package?
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699 1148
700 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
701 1150
702 @$registry = (); 1151 @$registry = ();
703 1152
718cf::attachable->attach ( 1167cf::attachable->attach (
719 prio => -1000000, 1168 prio => -1000000,
720 on_instantiate => sub { 1169 on_instantiate => sub {
721 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
722 1171
723 $data = from_json $data; 1172 $data = decode_json $data;
724 1173
725 for (@$data) { 1174 for (@$data) {
726 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
727 1176
728 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
744sub object_freezer_save { 1193sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
746 1195
747 sync_job { 1196 sync_job {
748 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
749 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
751 1202
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
755 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
756 close $fh; 1210 aio_close $fh;
757 1211
758 if (@$objs) { 1212 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
761 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
763 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
764 close $fh; 1221 aio_close $fh;
765 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
766 } 1223 }
767 } else { 1224 } else {
768 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
769 } 1226 }
770 1227
771 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
772 } else { 1232 } else {
773 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
774 } 1234 }
775 } else { 1235 } else {
776 aio_unlink $filename; 1236 aio_unlink $filename;
777 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
778 } 1238 }
779 } 1239 };
780} 1240}
781 1241
782sub object_freezer_as_string { 1242sub object_freezer_as_string {
783 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
784 1244
796 or return; 1256 or return;
797 1257
798 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
800 or return; 1260 or return;
1261
801 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
802 } 1264 }
803 1265
1266 utf8::decode (my $decname = $filename);
804 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
805 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
806 return ($data, $av); 1271 ($data, $av)
807} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
808 1279
809############################################################################# 1280#############################################################################
810# command handling &c 1281# command handling &c
811 1282
812=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1297}
827 1298
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1300
830Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
831 1306
832If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
833called. 1308called.
834 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
835=cut 1321=cut
836 1322
837sub register_extcmd { 1323sub register_extcmd {
838 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
839 1325
840 $EXTCMD{$name} = $cb; 1326 $EXTCMD{$name} = $cb;
841} 1327}
842 1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
1336
843cf::player->attach ( 1337cf::player->attach (
844 on_command => sub { 1338 on_unknown_command => sub {
845 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
846 1340
847 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
848 or return; 1342 or return;
849 1343
854 cf::override; 1348 cf::override;
855 }, 1349 },
856 on_extcmd => sub { 1350 on_extcmd => sub {
857 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
858 1352
859 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
860 1354
861 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
863 if (my %reply = $cb->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
867 } else { 1370 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 } 1372 }
870 1373
871 cf::override; 1374 cf::override;
872 }, 1375 },
873); 1376);
874 1377
1378# "readahead" all extensions
875sub load_extension { 1379sub cache_extensions {
876 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
877 1381
878 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
879 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
880 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
881 $pkg =~ s/[^[:word:]]/_/g;
882 $pkg = "ext::$pkg";
883
884 warn "... loading '$path' into '$pkg'\n";
885
886 open my $fh, "<:utf8", $path
887 or die "$path: $!";
888
889 my $source =
890 "package $pkg; use strict; use utf8;\n"
891 . "#line 1 \"$path\"\n{\n"
892 . (do { local $/; <$fh> })
893 . "\n};\n1";
894
895 unless (eval $source) {
896 my $msg = $@ ? "$path: $@\n"
897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 } 1385 }
903 die $@;
904 } 1386 };
905 1387
906 push @EXTS, $pkg; 1388 $grp
907} 1389}
908 1390
909sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
910 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
911 next unless -r $ext; 1396 next unless -r $path;
912 eval { 1397
913 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
914 1 1461 }
915 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
916 } 1472 };
917} 1473}
918 1474
919############################################################################# 1475#############################################################################
920 1476
1477=back
1478
921=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
922 1480
923Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
924 1482
925=cut 1483=cut
926 1484
927package cf::player; 1485package cf::player;
928 1486
930 1488
931=head3 cf::player 1489=head3 cf::player
932 1490
933=over 4 1491=over 4
934 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
935=item cf::player::find $login 1507=item cf::player::find $login
936 1508
937Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
938 1510
939=cut 1511=cut
940 1512
941sub playerdir($) { 1513sub playerdir($) {
942 cf::localdir 1514 "$PLAYERDIR/"
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947} 1516}
948 1517
949sub path($) { 1518sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951 1520
952 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
953} 1522}
954 1523
955sub find_active($) { 1524sub find_active($) {
956 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
960 1529
961sub exists($) { 1530sub exists($) {
962 my ($login) = @_; 1531 my ($login) = @_;
963 1532
964 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
966} 1535}
967 1536
968sub find($) { 1537sub find($) {
969 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0]; 1539 my $login = $_[0];
971 1540
972 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
973 1542
974 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
976 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
977 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
978 } 1560 }
979 } 1561 }
980} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
981 1576
982sub save($) { 1577sub save($) {
983 my ($pl) = @_; 1578 my ($pl) = @_;
984 1579
985 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
990 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
991 1586
992 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
994 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
995 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
996 Coro::cede; 1596 cf::cede_to_tick;
997} 1597}
998 1598
999sub new($) { 1599sub new($) {
1000 my ($login) = @_; 1600 my ($login) = @_;
1001 1601
1007 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1008 1608
1009 $self 1609 $self
1010} 1610}
1011 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1012=item $pl->quit_character 1622=item $pl->quit_character
1013 1623
1014Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1016 1626
1017=cut 1627=cut
1018 1628
1019sub quit_character { 1629sub quit_character {
1020 my ($pl) = @_; 1630 my ($pl) = @_;
1021 1631
1632 my $name = $pl->ob->name;
1633
1022 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1024 1636
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1029 1642
1030 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1035 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1036} 1669}
1037 1670
1038=item cf::player::list_logins 1671=item cf::player::list_logins
1039 1672
1040Returns am arrayref of all valid playernames in the system, can take a 1673Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever. 1674while and may block, so not sync_job-capable, ever.
1042 1675
1043=cut 1676=cut
1044 1677
1045sub list_logins { 1678sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1679 my $dirs = aio_readdir $PLAYERDIR
1047 or return []; 1680 or return [];
1048 1681
1049 my @logins; 1682 my @logins;
1050 1683
1051 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1055 1694
1056 utf8::decode $login; 1695 utf8::decode $login;
1057 push @logins, $login; 1696 push @logins, $login;
1058 } 1697 }
1059 1698
1060 \@logins 1699 \@logins
1061} 1700}
1062 1701
1063=item $player->maps 1702=item $player->maps
1064 1703
1704=item cf::player::maps $login
1705
1065Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1066player. May block. 1707player. May block.
1067 1708
1068=cut 1709=cut
1069 1710
1070sub maps($) { 1711sub maps($) {
1071 my ($pl) = @_; 1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1072 1715
1073 my $files = aio_readdir playerdir $pl 1716 my $files = aio_readdir playerdir $pl
1074 or return; 1717 or return;
1075 1718
1076 my @paths; 1719 my @paths;
1078 for (@$files) { 1721 for (@$files) {
1079 utf8::decode $_; 1722 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/; 1723 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o; 1724 next unless /^$PATH_SEP/o;
1082 1725
1083 s/\.map$//; 1726 push @paths, cf::map::normalise "~$pl/$_";
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 } 1727 }
1086 1728
1087 \@paths 1729 \@paths
1088} 1730}
1089 1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1090=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1091 1737
1092Sends an ext reply to the player. 1738Sends an ext reply to the player.
1093 1739
1094=cut 1740=cut
1095 1741
1096sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1097 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1098 1744
1099 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102} 1746}
1103 1747
1104package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1105 1790
1106=back 1791=back
1107
1108 1792
1109=head3 cf::map 1793=head3 cf::map
1110 1794
1111=over 4 1795=over 4
1112 1796
1124our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1126 1810
1127sub generate_random_map { 1811sub generate_random_map {
1128 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1129 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map ( 1817 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 1846
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161} 1848}
1162 1849
1163# also paths starting with '/' 1850# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1165 1852
1166sub thawer_merge { 1853sub thawer_merge {
1167 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1168 1855
1169 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1170 local $self->{path}; 1857 local $self->{path};
1171 local $self->{load_path}; 1858 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174 1859
1175 $self->SUPER::thawer_merge ($merge); 1860 $self->SUPER::thawer_merge ($merge);
1176} 1861}
1177 1862
1178sub normalise { 1863sub normalise {
1179 my ($path, $base) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1180 1869
1181 # map plan: 1870 # map plan:
1182 # 1871 #
1183 # /! non-realised random map exit (special hack!) 1872 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched 1873 # {... are special paths that are not being touched
1221 $self->init; # pass $1 etc. 1910 $self->init; # pass $1 etc.
1222 return $self; 1911 return $self;
1223 } 1912 }
1224 } 1913 }
1225 1914
1226 Carp::carp "unable to resolve path '$path'."; 1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1227 () 1916 ()
1228} 1917}
1229 1918
1230sub init { 1919sub init {
1231 my ($self) = @_; 1920 my ($self) = @_;
1246 1935
1247# the original (read-only) location 1936# the original (read-only) location
1248sub load_path { 1937sub load_path {
1249 my ($self) = @_; 1938 my ($self) = @_;
1250 1939
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1940 "$MAPDIR/$self->{path}.map"
1252} 1941}
1253 1942
1254# the temporary/swap location 1943# the temporary/swap location
1255sub save_path { 1944sub save_path {
1256 my ($self) = @_; 1945 my ($self) = @_;
1257 1946
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1948 "$TMPDIR/$path.map"
1260} 1949}
1261 1950
1262# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1263sub uniq_path { 1952sub uniq_path {
1264 my ($self) = @_; 1953 my ($self) = @_;
1265 1954
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1956 "$UNIQUEDIR/$path"
1268} 1957}
1269 1958
1270# and all this just because we cannot iterate over 1959sub decay_objects {
1271# all maps in C++...
1272sub change_all_map_light {
1273 my ($change) = @_; 1960 my ($self) = @_;
1274 1961
1275 $_->change_map_light ($change) 1962 return if $self->{deny_reset};
1276 for grep $_->outdoor, values %cf::MAP; 1963
1964 $self->do_decay_objects;
1277} 1965}
1278 1966
1279sub unlink_save { 1967sub unlink_save {
1280 my ($self) = @_; 1968 my ($self) = @_;
1281 1969
1286 1974
1287sub load_header_from($) { 1975sub load_header_from($) {
1288 my ($self, $path) = @_; 1976 my ($self, $path) = @_;
1289 1977
1290 utf8::encode $path; 1978 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1292 or return; 1980 or return;
1293 1981
1294 $self->_load_header ($path) 1982 $self->_load_header ($f)
1295 or return; 1983 or return;
1296 1984
1985 local $MAP_LOADING{$self->{path}} = $self;
1986 $f->resolve_delayed_derefs;
1987
1297 $self->{load_path} = $path; 1988 $self->{load_path} = $path;
1298 1989
1299 1 1990 1
1300} 1991}
1301 1992
1302sub load_orig { 1993sub load_header_orig {
1303 my ($self) = @_; 1994 my ($self) = @_;
1304 1995
1305 $self->load_header_from ($self->load_path) 1996 $self->load_header_from ($self->load_path)
1306} 1997}
1307 1998
1308sub load_temp { 1999sub load_header_temp {
1309 my ($self) = @_; 2000 my ($self) = @_;
1310 2001
1311 $self->load_header_from ($self->save_path) 2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
1312} 2022}
1313 2023
1314sub load_header { 2024sub load_header {
1315 my ($self) = @_; 2025 my ($self) = @_;
1316 2026
1317 if ($self->load_temp) { 2027 if ($self->load_header_temp) {
1318 $self->last_access ((delete $self->{last_access}) 2028 $self->prepare_temp;
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else { 2029 } else {
1324 $self->load_orig 2030 $self->load_header_orig
1325 or return; 2031 or return;
1326 2032 $self->prepare_orig;
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 } 2033 }
2034
2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
2037
2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
1332 2040
1333 1 2041 1
1334} 2042}
1335 2043
1336sub find; 2044sub find;
1337sub find { 2045sub find {
1338 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1339 2047
1340 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1341 2049
2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1342 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1343 2052
1344 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1345 my $guard = cf::lock_acquire "map_find:$path";
1346 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1347 or return; 2055 or return;
1348 2056
1349 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1350 2058
1351 $map->load_header 2059 $map->load_header
1352 or return; 2060 or return;
1353 2061
1354 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1355 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1357 $map->reset; 2067 $map->reset;
1358 undef $guard;
1359 $map = find $path 2068 return find $path;
1360 or return;
1361 } 2069 }
1362 2070
1363 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1364 } 2072 }
1365} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1366 2077
1367sub load { 2078sub load {
1368 my ($self) = @_; 2079 my ($self) = @_;
1369 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1370 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1371 my $guard = cf::lock_acquire "map_load:$path"; 2086 my $guard = cf::lock_acquire "map_data:$path";
1372 2087
2088 return unless $self->valid;
1373 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1374 2090
1375 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1376 2092
1377 $self->alloc; 2093 $self->alloc;
1378 $self->_load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1379 or return; 2101 or return;
1380 2102
1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1382 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1383 2105
1384 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1385 utf8::encode $uniq; 2107 utf8::encode $uniq;
1386 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1387 $self->clear_unique_items; 2110 $self->clear_unique_items;
1388 $self->_load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1389 } 2114 }
1390 } 2115 }
1391 2116
1392 Coro::cede; 2117 $f->resolve_delayed_derefs;
1393 2118
2119 cf::cede_to_tick;
1394 # now do the right thing for maps 2120 # now do the right thing for maps
1395 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1396
1397 unless ($self->{deny_activate}) {
1398 $self->decay_objects;
1399 $self->fix_auto_apply;
1400 $self->update_buttons;
1401 Coro::cede;
1402 $self->set_darkness_map;
1403 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1404 unless $self->difficulty; 2123 unless $self->difficulty;
1405 Coro::cede; 2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1406 $self->activate; 2131 $self->activate;
1407 } 2132 }
1408 2133
2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
2136
1409 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
1410} 2138 }
1411 2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1412sub customise_for { 2146sub customise_for {
1413 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1414 2148
1415 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player; 2150 if $self->per_player;
1417 2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
1418 $self 2155 $self
1419} 2156}
1420 2157
1421# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1422sub load_diag { 2159sub load_neighbours {
1423 my ($map) = @_; 2160 my ($map) = @_;
1424 2161
1425 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1426 2163
1427 for (0 .. 3) { 2164 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1429 or next; 2166 or next;
1430 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1431 or next; 2168 or next;
1432 $neigh->load; 2169 $neigh->load;
1433 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 } 2175 }
1437 2176
1438 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1439 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1440 or next; 2180 or next;
1441 $neigh->load; 2181 $neigh->load;
1442 } 2182 }
1443} 2183}
1444 2184
1449} 2189}
1450 2190
1451sub do_load_sync { 2191sub do_load_sync {
1452 my ($map) = @_; 2192 my ($map) = @_;
1453 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1454 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1455} 2198}
1456 2199
1457our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef; 2201our $MAP_PREFETCHER = undef;
1459 2202
1460sub find_async { 2203sub find_async {
1461 my ($path, $origin) = @_; 2204 my ($path, $origin, $load) = @_;
1462 2205
1463 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
1464 2207
1465 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1467 } 2210 }
1468 2211
1469 undef $MAP_PREFETCH{$path}; 2212 $MAP_PREFETCH{$path} |= $load;
2213
1470 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
1471 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) { 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1473 my $map = find $path 2219 if (my $map = find $k) {
1474 or next;
1475 $map->load; 2220 $map->load if $v;
2221 }
1476 2222
1477 delete $MAP_PREFETCH{$path}; 2223 delete $MAP_PREFETCH{$k};
1478 } 2224 }
1479 } 2225 }
1480 undef $MAP_PREFETCHER; 2226 undef $MAP_PREFETCHER;
1481 }; 2227 };
2228 $MAP_PREFETCHER->prio (6);
1482 2229
1483 () 2230 ()
1484} 2231}
1485 2232
2233# common code, used by both ->save and ->swapout
1486sub save { 2234sub _save {
1487 my ($self) = @_; 2235 my ($self) = @_;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490 2236
1491 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
1492 2238
1493 return unless $self->dirty; 2239 return unless $self->dirty;
1494 2240
1500 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1501 2247
1502 local $self->{last_access} = $self->last_access;#d# 2248 local $self->{last_access} = $self->last_access;#d#
1503 2249
1504 cf::async { 2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
1506 }; 2253 };
2254
2255 cf::get_slot 0.02;
1507 2256
1508 if ($uniq) { 2257 if ($uniq) {
1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2260 } else {
1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2262 }
1514} 2263}
1515 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
1516sub swap_out { 2273sub swap_out {
1517 my ($self) = @_; 2274 my ($self) = @_;
1518 2275
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1524 return if $self->players; 2280 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save};
1527 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1528 $self->clear; 2291 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2292}
1531 2293
1532sub reset_at { 2294sub reset_at {
1533 my ($self) = @_; 2295 my ($self) = @_;
1534 2296
1535 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1538 2299
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2302
1552 my ($self) = @_; 2313 my ($self) = @_;
1553 2314
1554 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555 2316
1556 return if $self->players; 2317 return if $self->players;
1557 return if $self->isa ("ext::map_per_player");#d#
1558 2318
1559 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1560 2330
1561 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1562 2332
1563 $self->in_memory (cf::MAP_SWAPPED); 2333 $self->deactivate;
2334 $_->clear_links_to ($self) for values %cf::MAP;
1564 $self->clear; 2335 $self->clear;
1565
1566 $_->clear_links_to ($self) for values %cf::MAP;
1567 2336
1568 $self->unlink_save; 2337 $self->unlink_save;
1569 $self->destroy; 2338 $self->destroy;
1570} 2339}
1571 2340
1572my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1573 2342
1574sub nuke { 2343sub nuke {
1575 my ($self) = @_; 2344 my ($self) = @_;
1576 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
1577 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
1578 2350
1579 $self->unlink_save; 2351 $self->unlink_save;
1580 2352
1581 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
1582 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
1583 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1584 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586 2358
1587 $cf::MAP{$self->path} = $self; 2359 $cf::MAP{$self->path} = $self;
2360 }
1588 2361
1589 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
2363}
2364
2365=item $maps = cf::map::tmp_maps
2366
2367Returns an arrayref with all map paths of currently instantiated and saved
2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381}
2382
2383=item $maps = cf::map::random_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
2387
2388=cut
2389
2390sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
1590} 2399}
1591 2400
1592=item cf::map::unique_maps 2401=item cf::map::unique_maps
1593 2402
1594Returns an arrayref of paths of all shared maps that have 2403Returns an arrayref of paths of all shared maps that have
1595instantiated unique items. May block. 2404instantiated unique items. May block.
1596 2405
1597=cut 2406=cut
1598 2407
1599sub unique_maps() { 2408sub unique_maps() {
1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2409 [
1601 or return; 2410 map {
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_; 2411 utf8::decode $_;
1607 next if /\.pst$/; 2412 s/\.map$//; # TODO future compatibility hack
1608 next unless /^$PATH_SEP/o; 2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418}
1609 2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
1610 s/\.map$//; 2441 s/\.map$// or next;
1611 push @paths, $_; 2442 utf8::decode $_;
1612 } 2443 push @maps, "$dir/$_";
2444 }
1613 2445
1614 \@paths 2446 push @dirs, map "$dir/$_", @$dirs;
1615} 2447 }
1616 2448
1617package cf; 2449 \@maps
2450}
1618 2451
1619=back 2452=back
1620 2453
1621=head3 cf::object 2454=head3 cf::object
1622 2455
1626 2459
1627=over 4 2460=over 4
1628 2461
1629=item $ob->inv_recursive 2462=item $ob->inv_recursive
1630 2463
1631Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
1632 2466
1633=cut 2467=cut
1634 2468
1635sub inv_recursive_; 2469sub inv_recursive_;
1636sub inv_recursive_ { 2470sub inv_recursive_ {
1639 2473
1640sub inv_recursive { 2474sub inv_recursive {
1641 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
1642} 2476}
1643 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
1644package cf; 2506package cf;
1645 2507
1646=back 2508=back
1647 2509
1648=head3 cf::object::player 2510=head3 cf::object::player
1654Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1655can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1656dialogue with the given NPC character. 2518dialogue with the given NPC character.
1657 2519
1658=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1659 2535
1660# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1661# with dialog boxes. 2537# with dialog boxes.
1662#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1663sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1665 2541
1666 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1667 2543
1668 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1669 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1670 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1671 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1672 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1673 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1674} 2569}
1675 2570
1676=item $player_object->may ("access") 2571=item $player_object->may ("access")
1677 2572
1678Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1691 2586
1692=item $player_object->enter_link 2587=item $player_object->enter_link
1693 2588
1694Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1695 2590
1696The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1697I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
1698 2595
1699Will never block. 2596Will never block.
1700 2597
1701=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1702 2599
1710=cut 2607=cut
1711 2608
1712sub link_map { 2609sub link_map {
1713 unless ($LINK_MAP) { 2610 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}" 2611 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1716 $LINK_MAP->load; 2613 $LINK_MAP->load;
1717 } 2614 }
1718 2615
1719 $LINK_MAP 2616 $LINK_MAP
1720} 2617}
1722sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1723 my ($self) = @_; 2620 my ($self) = @_;
1724 2621
1725 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1726 2623
2624 ++$self->{_link_recursion};
2625
1727 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728 2627
1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1730 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1731 2630
1732 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1733} 2632}
1734 2633
1735sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1736 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1737 2638
1738 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1739 2640
1740 unless ($map) { 2641 unless ($map) {
1741 # restore original map position 2642 # restore original map position
1752 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1753 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1754 2655
1755 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1756 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1757 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1758 2659
1759 $map->load; 2660 $map->load;
1760 $map->load_diag; 2661 $map->load_neighbours;
1761 2662
1762 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1763 $self->activate_recursive; 2670 $self->activate_recursive;
1764 $self->enter_map ($map, $x, $y);
1765}
1766
1767cf::player->attach (
1768 on_logout => sub {
1769 my ($pl) = @_;
1770
1771 # abort map switching before logout
1772 if ($pl->ob->{_link_pos}) {
1773 cf::sync_job {
1774 $pl->ob->leave_link
1775 };
1776 }
1777 }, 2671 }
1778 on_login => sub {
1779 my ($pl) = @_;
1780 2672
1781 # try to abort aborted map switching on player login :) 2673}
1782 # should happen only on crashes
1783 if ($pl->ob->{_link_pos}) {
1784 $pl->ob->enter_link;
1785 (async {
1786 # we need this sleep as the login has a concurrent enter_exit running
1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1792 Coro::Timer::sleep 1;
1793 $pl->ob->leave_link;
1794 })->prio (2);
1795 }
1796 },
1797);
1798 2674
1799=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1800 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1801=cut 2686=cut
2687
2688our $GOTOGEN;
1802 2689
1803sub cf::object::player::goto { 2690sub cf::object::player::goto {
1804 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1805 2701
1806 $self->enter_link; 2702 $self->enter_link;
1807 2703
1808 (async { 2704 (async {
1809 my $map = cf::map::find $path; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1810 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1811 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1812# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1813# if $map;
1814
1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1816 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1817 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1818 })->prio (1); 2750 })->prio (1);
1819} 2751}
1820 2752
1821=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1822 2754
1842} 2774}
1843 2775
1844sub prepare_random_map { 2776sub prepare_random_map {
1845 my ($exit) = @_; 2777 my ($exit) = @_;
1846 2778
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1848
1849 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
1850 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
1851 # that depends on the exit object 2781 # that depends on the exit object
1852 2782
1853 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1854 2784
1855 if ($exit->map) { 2785 if ($exit->map) {
1856 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1857 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1858 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1859 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1860 } 2792 }
1861 2793
1862 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1863 2795
1864 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1865 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
1867 2799
1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1869 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh; 2802 undef $fh;
1871 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
1872 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1873 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1874 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1875 } 2811 }
1876} 2812}
1877 2813
1878sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1879 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1881 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1882 2818
1883 $self->enter_link; 2819 $self->enter_link;
1884 2820
1885 (async { 2821 (async {
1886 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1887 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1888 prepare_random_map $exit 2831 prepare_random_map $exit
1889 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1890 2834
1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1893 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1894 1; 2845 1
1895 }) { 2846 }) {
1896 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1897 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1898 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
1899 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1900 2851
1901 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1902 $self->leave_link; 2853 $self->leave_link;
1903 } 2854 }
1904 })->prio (1); 2855 })->prio (1);
1917 2868
1918sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1919 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1920 2871
1921 utf8::encode $text; 2872 utf8::encode $text;
1922 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1923} 2874}
1924 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1925 3097
1926=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1927 3099
1928Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1931 3103
1932Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1933reliable at some point in the future. 3105become reliable at some point in the future.
1934 3106
1935=cut 3107=cut
1936 3108
1937sub cf::client::query { 3109sub cf::client::query {
1938 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1946 utf8::encode $text; 3118 utf8::encode $text;
1947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1948 3120
1949 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1950 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1951} 3125}
1952 3126
1953cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1954 on_reply => sub { 3133 on_reply => sub {
1955 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1956 3135
1957 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1958 # get handled first 3137 # get handled first
1959 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1961 3140
1962 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1963 3143
1964 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1965 3145
1966 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1967 if (@$queue) { 3147 if (@$queue) {
1969 } else { 3149 } else {
1970 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1971 } 3151 }
1972 } 3152 }
1973 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
1974); 3180);
1975 3181
1976=item $client->async (\&cb) 3182=item $client->async (\&cb)
1977 3183
1978Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
1994 3200
1995 $coro 3201 $coro
1996} 3202}
1997 3203
1998cf::client->attach ( 3204cf::client->attach (
1999 on_destroy => sub { 3205 on_client_destroy => sub {
2000 my ($ns) = @_; 3206 my ($ns) = @_;
2001 3207
2002 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2003 }, 3209 },
2004); 3210);
2019our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2020our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2021 3227
2022$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2023 3229
2024$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2025 3235
2026# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2027 3237
2028=pod 3238=pod
2029 3239
2030The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2031 3241
2032 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
2033 cf::object::player player 3247 cf::object::player
2034 cf::player peaceful 3248 player
2035 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
2036 3255
2037=cut 3256=cut
2038 3257
2039for ( 3258for (
2040 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2041 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2042 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2043 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2044) { 3265) {
2045 no strict 'refs'; 3266 no strict 'refs';
2046 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2065 3286
2066 my $qcode = $code; 3287 my $qcode = $code;
2067 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2068 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2069 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2070 local $_; 3294 local $_;
2071 local @safe::cf::_safe_eval_args = values %vars;
2072 3295
2073 my $eval = 3296 my $eval =
2074 "do {\n" 3297 "do {\n"
2075 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2076 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2077 . $code 3300 . $code
2078 . "\n}" 3301 . "\n}"
2079 ; 3302 ;
2080 3303
3304 if ($CFG{safe_eval}) {
2081 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2082 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2083 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2084 3313
2085 if ($@) { 3314 if ($@) {
2086 warn "$@"; 3315 warn "$@";
2087 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2088 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2107=cut 3336=cut
2108 3337
2109sub register_script_function { 3338sub register_script_function {
2110 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2111 3340
2112 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2113 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2114} 3343}
2115 3344
2116=back 3345=back
2117 3346
2118=cut 3347=cut
2119 3348
2120############################################################################# 3349#############################################################################
3350# the server's init and main functions
2121 3351
2122=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
2123 3354
2124Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
2125currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
2126excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
2127 3358
2128The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2129using it, it should be unique.
2130 3360
2131=over 4 3361 warn "loading facedata from $path\n";
2132 3362
2133=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
2134 3366
2135Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2136modified. After modifications, you have to call C<cf::db_dirty> or
2137C<cf::db_sync>.
2138 3368
2139=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2140 3371
2141Returns a single value from the database 3372 # patch in the exptable
2142 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2143=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2144 3375 type => FT_RSRC,
2145Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2146you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2147
2148=item cf::db_put $family => $key => $value
2149
2150Stores the given C<$value> in the family hash. Updates are delayed, if you
2151want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_dirty
2154
2155Marks the database as dirty, to be updated at a later time.
2156
2157=item cf::db_sync
2158
2159Immediately write the database to disk I<if it is dirty>.
2160
2161=cut
2162
2163our $DB;
2164
2165{
2166 my $path = cf::localdir . "/database.pst";
2167
2168 sub db_load() {
2169 $DB = stat $path ? Storable::retrieve $path : { };
2170 }
2171
2172 my $pid;
2173
2174 sub db_save() {
2175 waitpid $pid, 0 if $pid;
2176 if (0 == ($pid = fork)) {
2177 $DB->{_meta}{version} = 1;
2178 Storable::nstore $DB, "$path~";
2179 rename "$path~", $path;
2180 cf::_exit 0 if defined $pid;
2181 }
2182 }
2183
2184 my $dirty;
2185
2186 sub db_sync() {
2187 db_save if $dirty;
2188 undef $dirty;
2189 }
2190
2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2192 db_sync;
2193 }); 3378 };
3379 cf::cede_to_tick;
2194 3380
2195 sub db_dirty() {
2196 $dirty = 1;
2197 $idle->start;
2198 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2199 3383
2200 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2201 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2202 ? $DB->{$_[0]}{$_[1]}
2203 : ($DB->{$_[0]} ||= { })
2204 }
2205 3386
2206 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2207 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2208 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2209 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2210 $DB->{$_[0]} = $_[1];
2211 }
2212 db_dirty;
2213 }
2214 3391
2215 cf::global->attach ( 3392 cf::cede_to_tick;
2216 prio => 10000,
2217 on_cleanup => sub {
2218 db_sync;
2219 }, 3393 }
2220 );
2221}
2222 3394
2223############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2224# the server's main() 3396 next unless $info->{smooth};
2225 3397
2226sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info;
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3464
3465register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
3488 load_resource_file "$MAPDIR/regions"
3489 or die "unable to load regions file\n";
3490
3491 for (cf::region::list) {
3492 $_->{match} = qr/$_->{match}/
3493 if exists $_->{match};
3494 }
3495}
3496
3497sub reload_facedata {
3498 load_facedata "$DATADIR/facedata"
3499 or die "unable to load facedata\n";
3500}
3501
3502sub reload_archetypes {
3503 load_resource_file "$DATADIR/archetypes"
3504 or die "unable to load archetypes\n";
3505}
3506
3507sub reload_treasures {
3508 load_resource_file "$DATADIR/treasures"
3509 or die "unable to load treasurelists\n";
3510}
3511
3512sub reload_resources {
3513 warn "reloading resource files...\n";
3514
3515 reload_facedata;
3516 reload_archetypes;
3517 reload_regions;
3518 reload_treasures;
3519
3520 warn "finished reloading resource files\n";
3521}
3522
3523sub reload_config {
3524 warn "reloading config file...\n";
3525
2227 open my $fh, "<:utf8", cf::confdir . "/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2228 or return; 3527 or return;
2229 3528
2230 local $/; 3529 local $/;
2231 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2232 3531
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2234 3533
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237 3536
2238 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2242 }; 3541 };
2243 warn $@ if $@; 3542 warn $@ if $@;
2244 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2245} 3574}
2246 3575
2247sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
2248 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
2249 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 (async { 3589 (async {
2252 Event::one_event; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
2253 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
2254 }; 3593 };
2255 3594
2256 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
2257 db_load; 3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
2258 load_extensions; 3618 load_extensions;
2259 3619
2260 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
2261 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
2262} 3633}
2263 3634
2264############################################################################# 3635#############################################################################
2265# initialisation and cleanup 3636# initialisation and cleanup
2266 3637
2267# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
2268BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
2275 },
2276 ); 3644 };
3645 }
3646}
3647
3648sub write_runtime_sync {
3649 my $t0 = AE::time;
3650
3651 # first touch the runtime file to show we are still running:
3652 # the fsync below can take a very very long time.
3653
3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3655
3656 my $guard = cf::lock_acquire "write_runtime";
3657
3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3659 or return;
3660
3661 my $value = $cf::RUNTIME + 90 + 10;
3662 # 10 is the runtime save interval, for a monotonic clock
3663 # 60 allows for the watchdog to kill the server.
3664
3665 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3666 and return;
3667
3668 # always fsync - this file is important
3669 aio_fsync $fh
3670 and return;
3671
3672 # touch it again to show we are up-to-date
3673 aio_utime $fh, undef, undef;
3674
3675 close $fh
3676 or return;
3677
3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3679 and return;
3680
3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3682
2277 } 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
2278} 3734}
2279 3735
2280sub emergency_save() { 3736sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
2282 3738
2283 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
2284 3740
2285 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
2286 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3755 $pl->save;
2294 } 3756 }
2295 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
2296 3758
2297 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3762 $map->valid or next;
2301 $map->save; 3763 $map->save;
2302 } 3764 }
2303 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3766
3767 warn "emergency_perl_save: begin database checkpoint\n";
3768 BDB::db_env_txn_checkpoint $DB_ENV;
3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
2304 }; 3774 };
2305 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
2306 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
2307} 3782}
2308 3783
3784sub post_cleanup {
3785 my ($make_core) = @_;
3786
3787 warn Carp::longmess "post_cleanup backtrace"
3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3817}
3818
2309sub reload() { 3819sub do_reload_perl() {
2310 # can/must only be called in main 3820 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
2312 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
2313 return; 3823 return;
2314 } 3824 }
2315 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
2316 warn "reloading..."; 3831 warn "reloading...";
2317 3832
2318 warn "cancelling server ticker"; 3833 warn "entering sync_job";
2319 $TICK_WATCHER->cancel;
2320 3834
3835 cf::sync_job {
3836 cf::write_runtime_sync; # external watchdog should not bark
2321 cf::emergency_save; 3837 cf::emergency_save;
3838 cf::write_runtime_sync; # external watchdog should not bark
2322 3839
2323 eval { 3840 warn "syncing database to disk";
3841 BDB::db_env_txn_checkpoint $DB_ENV;
3842
2324 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
2325 3844
2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
2330 for (Event::all_watchers) {
2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2332 }
2333
2334 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
2335 for (;;) { 3846 while (IO::AIO::nreqs || BDB::nreqs) {
2336 IO::AIO::flush; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2342 warn "cancelling all extension coros";
2343 $_->cancel for values %EXT_CORO;
2344 %EXT_CORO = ();
2345
2346 warn "removing commands";
2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
2354 warn "... unloading $pkg";
2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
2361 } 3848 }
2362 3849
2363 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
2364 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
2365 } 3852 %EXT_CORO = ();
2366 3853
2367 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
2368 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2370 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
2371 warn "... unloading $k"; 3863 warn "... unloading $pkg";
2372 delete $INC{$k};
2373 3864
2374 $k =~ s/\.pm$//;
2375 $k =~ s/\//::/g;
2376
2377 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
2378 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
2379 } 3874 }
2380 3875
2381 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
2382 } 3891 }
2383 3892
2384 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
2385 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2387 3896
2388 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
2389 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2390 3900
2391 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
2392 # and global variables created in xs 3902 # and global variables created in xs
2393 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
2394 3904
2395 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
2396 3906
2397 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
2398 require cf; 3908 require cf;
2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
2400 3910
2401 warn "loading config and database again"; 3911 warn "loading config and database again";
2402 cf::cfg_load; 3912 cf::reload_config;
2403 cf::db_load;
2404 3913
2405 warn "loading extensions"; 3914 warn "loading extensions";
2406 cf::load_extensions; 3915 cf::load_extensions;
2407 3916
3917 if ($REATTACH_ON_RELOAD) {
2408 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
2409 _global_reattach; 3919 _global_reattach; # objects, sockets
2410 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3922 warn "reattaching attachments to players";
3923 reattach $_ for values %PLAYER;
3924 }
2412 3925
2413 warn "restarting server ticker"; 3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
2414 3928
2415 $TICK_WATCHER->start; 3929 warn "leaving sync_job";
3930
3931 1
3932 } or do {
3933 warn $@;
3934 cf::cleanup "error while reloading, exiting.";
3935 };
3936
3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3943};
3944
3945our $RELOAD_WATCHER; # used only during reload
3946
3947sub reload_perl() {
3948 # doing reload synchronously and two reloads happen back-to-back,
3949 # coro crashes during coro_state_free->destroy here.
3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3955 do_reload_perl;
3956 undef $RELOAD_WATCHER;
3957 };
2416 }; 3958 };
2417 3959}
2418 if ($@) {
2419 warn $@;
2420 warn "error while reloading, exiting.";
2421 exit 1;
2422 }
2423
2424 warn "reloaded";
2425};
2426
2427our $RELOAD_WATCHER; # used only during reload
2428 3960
2429register_command "reload" => sub { 3961register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
2431 3963
2432 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("reloading server."); 3965 $who->message ("reloading server.");
2434 3966 async {
2435 # doing reload synchronously and two reloads happen back-to-back, 3967 $Coro::current->{desc} = "perl_reload";
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2439 reload; 3968 reload_perl;
2440 undef $RELOAD_WATCHER;
2441 }); 3969 };
2442 } 3970 }
2443}; 3971};
2444 3972
2445unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
2446 3974
2447my $bug_warning = 0; 3975my $bug_warning = 0;
2448 3976
2449$TICK_WATCHER = Event->timer ( 3977our @WAIT_FOR_TICK;
2450 reentrant => 0, 3978our @WAIT_FOR_TICK_BEGIN;
2451 parked => 1, 3979
2452 prio => 0, 3980sub wait_for_tick {
2453 at => $NEXT_TICK || $TICK, 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2454 data => WF_AUTOCANCEL, 3982
2455 cb => sub { 3983 my $signal = new Coro::Signal;
3984 push @WAIT_FOR_TICK, $signal;
3985 $signal->wait;
3986}
3987
3988sub wait_for_tick_begin {
3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3990
3991 my $signal = new Coro::Signal;
3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3993 $signal->wait;
3994}
3995
3996sub tick {
2456 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
2459 return; 4000 return;
2460 } 4001 }
2461 4002
2462 $NOW = Event::time;
2463
2464 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
2465 $RUNTIME += $TICK;
2466 $NEXT_TICK += $TICK;
2467 4004
2468 $WAIT_FOR_TICK->broadcast; 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2470 4006
2471 # if we are delayed by four ticks or more, skip them all 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2473 4009 Coro::async_pool {
2474 $TICK_WATCHER->at ($NEXT_TICK); 4010 $Coro::current->{desc} = "runtime saver";
2475 $TICK_WATCHER->start;
2476 },
2477);
2478
2479IO::AIO::max_poll_time $TICK * 0.2;
2480
2481$AIO_POLL_WATCHER = Event->io (
2482 fd => IO::AIO::poll_fileno,
2483 poll => 'r',
2484 prio => 5,
2485 data => WF_AUTOCANCEL,
2486 cb => \&IO::AIO::poll_cb,
2487);
2488
2489$WRITE_RUNTIME_WATCHER = Event->timer (
2490 data => WF_AUTOCANCEL,
2491 after => 1,
2492 interval => 10,
2493 prio => 6, # keep it lowest so it acts like a watchdog
2494 cb => Coro::unblock_sub {
2495 write_runtime 4011 write_runtime_sync
2496 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
4013 };
2497 }, 4014 }
2498); 4015
4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4017 $sig->send;
4018 }
4019 while (my $sig = shift @WAIT_FOR_TICK) {
4020 $sig->send;
4021 }
4022
4023 $LOAD = ($NOW - $TICK_START) / $TICK;
4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4025
4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
4032 }
4033}
4034
4035{
4036 # configure BDB
4037
4038 BDB::min_parallel 16;
4039 BDB::max_poll_reqs $TICK * 0.1;
4040 $AnyEvent::BDB::WATCHER->priority (1);
4041
4042 unless ($DB_ENV) {
4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4049
4050 cf::sync_job {
4051 eval {
4052 BDB::db_env_open
4053 $DB_ENV,
4054 $BDBDIR,
4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4057 0666;
4058
4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4060 };
4061
4062 cf::cleanup "db_env_open(db): $@" if $@;
4063 };
4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
4075}
4076
4077{
4078 # configure IO::AIO
4079
4080 IO::AIO::min_parallel 8;
4081 IO::AIO::max_poll_time $TICK * 0.1;
4082 undef $AnyEvent::AIO::WATCHER;
4083}
4084
4085my $_log_backtrace;
4086
4087sub _log_backtrace {
4088 my ($msg, @addr) = @_;
4089
4090 $msg =~ s/\n//;
4091
4092 # limit the # of concurrent backtraces
4093 if ($_log_backtrace < 2) {
4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
4099 my @bt = fork_call {
4100 @addr = map { sprintf "%x", $_ } @addr;
4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4103 or die "addr2line: $!";
4104
4105 my @funcs;
4106 my @res = <$fh>;
4107 chomp for @res;
4108 while (@res) {
4109 my ($func, $line) = splice @res, 0, 2, ();
4110 push @funcs, "[$func] $line";
4111 }
4112
4113 @funcs
4114 };
4115
4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4118 LOG llevInfo, "[ABT] $_\n" for @bt;
4119 --$_log_backtrace;
4120 };
4121 } else {
4122 LOG llevInfo, "[ABT] $msg\n";
4123 LOG llevInfo, "[ABT] [suppressed]\n";
4124 }
4125}
4126
4127# load additional modules
4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
2499 4130
2500END { cf::emergency_save } 4131END { cf::emergency_save }
2501 4132
25021 41331
2503 4134

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