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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
20use BDB (); 56use BDB ();
21use Data::Dumper; 57use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 58use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
26use Time::HiRes; 61use Time::HiRes;
27use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
28 64
65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 77
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 121our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
58 123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 126our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
61 130
62our %CFG; 131our %CFG;
63 132
64our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 134our $RUNTIME;
135our $NOW;
66 136
67our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 140
76# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
79binmode STDOUT; 154binmode STDOUT;
80binmode STDERR; 155binmode STDERR;
81 156
82# read virtual server time, if available 157# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
87} 162}
88 163
89mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 165
91mkdir cf::localdir . "/" . cf::tmpdir; 166mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 168
96our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
97 170
98sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 187
100############################################################################# 188#############################################################################
101 189
102=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
103 191
110=item $cf::RUNTIME 198=item $cf::RUNTIME
111 199
112The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 201every server tick.
114 202
115=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 206
117The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
119 211
120=item $cf::NOW 212=item $cf::NOW
121 213
122The time of the last (current) server tick. 214The time of the last (current) server tick.
123 215
124=item $cf::TICK 216=item $cf::TICK
125 217
126The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
127 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
128=item %cf::CFG 230=item %cf::CFG
129 231
130Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 233from wherever your confdir points to.
132 234
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
134 236
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
139 252
140=back 253=back
141 254
142=cut 255=cut
143 256
144BEGIN { 257$Coro::State::WARNHOOK = sub {
145 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 258 my $msg = join "", @_;
147 utf8::encode $msg;
148 259
149 $msg .= "\n" 260 $msg .= "\n"
150 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
151 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
152 LOG llevError, $msg; 265 LOG llevError, $msg;
153 }; 266};
154} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
155 281
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 289
163# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 291# within the Safe compartment.
165for my $pkg (qw( 292for my $pkg (qw(
166 cf::global cf::attachable 293 cf::global cf::attachable
167 cf::object cf::object::player 294 cf::object cf::object::player
168 cf::client cf::player 295 cf::client cf::player
169 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
170 cf::map cf::party cf::region 298 cf::party cf::region
171)) { 299)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 301}
175 302
176$Event::DIED = sub { 303$EV::DIED = sub {
177 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
178}; 305};
306
307#############################################################################
179 308
180=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
181 310
182=over 4 311=over 4
183 312
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 332 $d
204 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
205} 334}
206 335
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
210 337
211Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
212 339
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
221 341
222Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
223 343
224=cut 344=cut
225 345
226sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
228 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
229} 363}
230 364
231=item cf::lock_wait $string 365=item cf::lock_wait $string
232 366
233Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
234 368
235=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
236 370
237Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
240returned. 374returned.
241 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
242Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
244 381
245=cut 382=item $locked = cf::lock_active $string
246 383
247our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
248 389
249sub lock_wait($) { 390sub lock_wait($) {
250 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 392}
258 393
259sub lock_acquire($) { 394sub lock_acquire($) {
260 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
261 397
262 # wait, to be sure we are not locked 398sub lock_active($) {
263 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 400}
272 401
273sub freeze_mainloop { 402sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
275 404
276 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 406}
407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
278 }; 472 }
279 $TICK_WATCHER->stop; 473};
280 $guard 474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
281} 488}
282 489
283=item cf::async { BLOCK } 490=item cf::async { BLOCK }
284 491
285Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
290 497
291BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
292 499
293=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
294 501
295The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
298 506
299If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
302fast or be very important. 510fast or be very important.
305 513
306sub sync_job(&) { 514sub sync_job(&) {
307 my ($job) = @_; 515 my ($job) = @_;
308 516
309 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
310 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
312 522
313 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 524
315 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
316 526
317 my $busy = 1; 527 my $busy = 1;
318 my @res; 528 my @res;
319 529
320 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 532 @res = eval { $job->() };
322 warn $@ if $@; 533 warn $@ if $@;
323 undef $busy; 534 undef $busy;
324 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
325 536
326 while ($busy) { 537 while ($busy) {
327 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
328 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
329 548
330 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
331 } else { 550 } else {
332 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
333 552
353 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
354 573
355 $coro 574 $coro
356} 575}
357 576
358sub write_runtime { 577=item fork_call { }, $args
359 my $guard = cf::lock_acquire "write_runtime";
360 578
361 my $runtime = cf::localdir . "/runtime"; 579Executes the given code block with the given arguments in a seperate
580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
362 583
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 584=cut
364 or return;
365 585
366 my $value = $cf::RUNTIME + 90 + 10; 586sub fork_call(&@) {
367 # 10 is the runtime save interval, for a monotonic clock 587 my ($cb, @args) = @_;
368 # 60 allows for the watchdog to kill the server.
369 588
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0 589 # we seemingly have to make a local copy of the whole thing,
371 and return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
372 592
373 # always fsync - this file is important 593 my @res = Coro::Util::fork_eval {
374 aio_fsync $fh 594 reset_signals;
375 and return; 595 &$cb
596 }, @args;
376 597
377 close $fh 598 wantarray ? @res : $res[-1]
378 or return; 599}
379 600
380 aio_rename "$runtime~", $runtime 601sub objinfo {
381 and return;
382
383 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 775}
385 776
386=back 777=back
387 778
388=cut 779=cut
389 780
390############################################################################# 781#############################################################################
391 782
392=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
393 784
394Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
397 788
398In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+). 791Deliantra).
401 792
402=over 4 793=over 4
403 794
404=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
405 796
449=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
450 841
451Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
453 844
454Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
456 847
457These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
458 849
459=over 4 850=over 4
568 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
569 960
570 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 965
575 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 967 my $pkg = shift @arg;
577 968
578 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
607 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
608 } 999 }
609 1000
610 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
611 } else { 1002 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
613 } 1004 }
614 1005
615 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
616} 1007}
617 1008
619 if (ref $_[0]) { 1010 if (ref $_[0]) {
620 _object_attach @_; 1011 _object_attach @_;
621 } else { 1012 } else {
622 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
623 } 1014 }
1015 _recalc_want;
624}; 1016};
625 1017
626# all those should be optimised 1018# all those should be optimised
627sub cf::attachable::detach { 1019sub cf::attachable::detach {
628 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
632 reattach ($obj); 1024 reattach ($obj);
633 } else { 1025 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
635 } 1027 }
1028 _recalc_want;
636}; 1029};
637 1030
638sub cf::attachable::attached { 1031sub cf::attachable::attached {
639 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
640 1033
655 "; 1048 ";
656 die if $@; 1049 die if $@;
657} 1050}
658 1051
659our $override; 1052our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661 1054
662sub override { 1055sub override {
663 $override = 1; 1056 $override = 1;
664 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
665} 1058}
666 1059
667sub do_invoke { 1060sub do_invoke {
668 my $event = shift; 1061 my $event = shift;
669 my $callbacks = shift; 1062 my $callbacks = shift;
670 1063
671 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
672 1065
673 local $override; 1066 local $override;
674 1067
675 for (@$callbacks) { 1068 for (@$callbacks) {
676 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
685 } 1078 }
686 1079
687 0 1080 0
688} 1081}
689 1082
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
691 1084
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693 1086
694Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
695 1088
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
699 1092
700=back 1093=back
701 1094
702=cut 1095=cut
703 1096
704############################################################################# 1097#############################################################################
705# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
706 1141
707sub reattach { 1142sub reattach {
708 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_; 1144 my ($obj) = @_;
710 1145
1146 # no longer needed after getting rid of delete_package?
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712 1148
713 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
714 1150
715 @$registry = (); 1151 @$registry = ();
716 1152
731cf::attachable->attach ( 1167cf::attachable->attach (
732 prio => -1000000, 1168 prio => -1000000,
733 on_instantiate => sub { 1169 on_instantiate => sub {
734 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
735 1171
736 $data = from_json $data; 1172 $data = decode_json $data;
737 1173
738 for (@$data) { 1174 for (@$data) {
739 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
740 1176
741 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
757sub object_freezer_save { 1193sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
759 1195
760 sync_job { 1196 sync_job {
761 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
762 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
764 1202
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
769 close $fh; 1210 aio_close $fh;
770 1211
771 if (@$objs) { 1212 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
774 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
777 close $fh; 1221 aio_close $fh;
778 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
779 } 1223 }
780 } else { 1224 } else {
781 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
782 } 1226 }
783 1227
784 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
785 } else { 1232 } else {
786 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
787 } 1234 }
788 } else { 1235 } else {
789 aio_unlink $filename; 1236 aio_unlink $filename;
790 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
791 } 1238 }
792 } 1239 };
793} 1240}
794 1241
795sub object_freezer_as_string { 1242sub object_freezer_as_string {
796 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
797 1244
809 or return; 1256 or return;
810 1257
811 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
813 or return; 1260 or return;
1261
814 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
815 } 1264 }
816 1265
1266 utf8::decode (my $decname = $filename);
817 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
819 return ($data, $av); 1271 ($data, $av)
820} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
821 1279
822############################################################################# 1280#############################################################################
823# command handling &c 1281# command handling &c
824 1282
825=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
838 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
839} 1297}
840 1298
841=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
842 1300
843Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
844 1306
845If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
846called. 1308called.
847 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
848=cut 1321=cut
849 1322
850sub register_extcmd { 1323sub register_extcmd {
851 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
852 1325
853 $EXTCMD{$name} = $cb; 1326 $EXTCMD{$name} = $cb;
854} 1327}
855 1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
1336
856cf::player->attach ( 1337cf::player->attach (
857 on_command => sub { 1338 on_unknown_command => sub {
858 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
859 1340
860 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
861 or return; 1342 or return;
862 1343
867 cf::override; 1348 cf::override;
868 }, 1349 },
869 on_extcmd => sub { 1350 on_extcmd => sub {
870 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
871 1352
872 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
873 1354
874 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
876 if (my %reply = $cb->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
880 } else { 1370 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 } 1372 }
883 1373
884 cf::override; 1374 cf::override;
885 }, 1375 },
886); 1376);
887 1377
1378# "readahead" all extensions
888sub load_extension { 1379sub cache_extensions {
889 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
890 1381
891 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
892 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
893 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
894 $pkg =~ s/[^[:word:]]/_/g;
895 $pkg = "ext::$pkg";
896
897 warn "... loading '$path' into '$pkg'\n";
898
899 open my $fh, "<:utf8", $path
900 or die "$path: $!";
901
902 my $source =
903 "package $pkg; use strict; use utf8;\n"
904 . "#line 1 \"$path\"\n{\n"
905 . (do { local $/; <$fh> })
906 . "\n};\n1";
907
908 unless (eval $source) {
909 my $msg = $@ ? "$path: $@\n"
910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 } 1385 }
916 die $@;
917 } 1386 };
918 1387
919 push @EXTS, $pkg; 1388 $grp
920} 1389}
921 1390
922sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
923 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
924 next unless -r $ext; 1396 next unless -r $path;
925 eval { 1397
926 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
927 1 1461 }
928 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
929 } 1472 };
930} 1473}
931 1474
932############################################################################# 1475#############################################################################
933 1476
1477=back
1478
934=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
935 1480
936Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
937 1482
938=cut 1483=cut
939 1484
940package cf::player; 1485package cf::player;
941 1486
943 1488
944=head3 cf::player 1489=head3 cf::player
945 1490
946=over 4 1491=over 4
947 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
948=item cf::player::find $login 1507=item cf::player::find $login
949 1508
950Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
951 1510
952=cut 1511=cut
953 1512
954sub playerdir($) { 1513sub playerdir($) {
955 cf::localdir 1514 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1516}
961 1517
962sub path($) { 1518sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1520
965 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
966} 1522}
967 1523
968sub find_active($) { 1524sub find_active($) {
969 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
973 1529
974sub exists($) { 1530sub exists($) {
975 my ($login) = @_; 1531 my ($login) = @_;
976 1532
977 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
979} 1535}
980 1536
981sub find($) { 1537sub find($) {
982 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0]; 1539 my $login = $_[0];
984 1540
985 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
986 1542
987 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
989 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
990 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
991 } 1560 }
992 } 1561 }
993} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
994 1576
995sub save($) { 1577sub save($) {
996 my ($pl) = @_; 1578 my ($pl) = @_;
997 1579
998 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1003 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1004 1586
1005 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1007 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1008 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1009 Coro::cede; 1596 cf::cede_to_tick;
1010} 1597}
1011 1598
1012sub new($) { 1599sub new($) {
1013 my ($login) = @_; 1600 my ($login) = @_;
1014 1601
1020 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1021 1608
1022 $self 1609 $self
1023} 1610}
1024 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1025=item $pl->quit_character 1622=item $pl->quit_character
1026 1623
1027Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1029 1626
1030=cut 1627=cut
1031 1628
1032sub quit_character { 1629sub quit_character {
1033 my ($pl) = @_; 1630 my ($pl) = @_;
1034 1631
1632 my $name = $pl->ob->name;
1633
1035 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1037 1636
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1042 1642
1043 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1048 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1049} 1669}
1050 1670
1051=item cf::player::list_logins 1671=item cf::player::list_logins
1052 1672
1053Returns am arrayref of all valid playernames in the system, can take a 1673Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1674while and may block, so not sync_job-capable, ever.
1055 1675
1056=cut 1676=cut
1057 1677
1058sub list_logins { 1678sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1679 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1680 or return [];
1061 1681
1062 my @logins; 1682 my @logins;
1063 1683
1064 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1068 1694
1069 utf8::decode $login; 1695 utf8::decode $login;
1070 push @logins, $login; 1696 push @logins, $login;
1071 } 1697 }
1072 1698
1073 \@logins 1699 \@logins
1074} 1700}
1075 1701
1076=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1077 1705
1078Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1079player. May block. 1707player. May block.
1080 1708
1081=cut 1709=cut
1099 } 1727 }
1100 1728
1101 \@paths 1729 \@paths
1102} 1730}
1103 1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1105 1737
1106Sends an ext reply to the player. 1738Sends an ext reply to the player.
1107 1739
1108=cut 1740=cut
1109 1741
1110sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1111 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1112 1744
1113 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116} 1746}
1117 1747
1118package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1119 1790
1120=back 1791=back
1121
1122 1792
1123=head3 cf::map 1793=head3 cf::map
1124 1794
1125=over 4 1795=over 4
1126 1796
1138our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1140 1810
1141sub generate_random_map { 1811sub generate_random_map {
1142 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1143 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map ( 1817 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1173 1846
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175} 1848}
1176 1849
1177# also paths starting with '/' 1850# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1179 1852
1180sub thawer_merge { 1853sub thawer_merge {
1181 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1182 1855
1183 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1184 local $self->{path}; 1857 local $self->{path};
1185 local $self->{load_path}; 1858 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1859
1189 $self->SUPER::thawer_merge ($merge); 1860 $self->SUPER::thawer_merge ($merge);
1190} 1861}
1191 1862
1192sub normalise { 1863sub normalise {
1239 $self->init; # pass $1 etc. 1910 $self->init; # pass $1 etc.
1240 return $self; 1911 return $self;
1241 } 1912 }
1242 } 1913 }
1243 1914
1244 Carp::carp "unable to resolve path '$path' (base '$base')."; 1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1245 () 1916 ()
1246} 1917}
1247 1918
1248sub init { 1919sub init {
1249 my ($self) = @_; 1920 my ($self) = @_;
1264 1935
1265# the original (read-only) location 1936# the original (read-only) location
1266sub load_path { 1937sub load_path {
1267 my ($self) = @_; 1938 my ($self) = @_;
1268 1939
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1940 "$MAPDIR/$self->{path}.map"
1270} 1941}
1271 1942
1272# the temporary/swap location 1943# the temporary/swap location
1273sub save_path { 1944sub save_path {
1274 my ($self) = @_; 1945 my ($self) = @_;
1275 1946
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1948 "$TMPDIR/$path.map"
1278} 1949}
1279 1950
1280# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1281sub uniq_path { 1952sub uniq_path {
1282 my ($self) = @_; 1953 my ($self) = @_;
1283 1954
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1956 "$UNIQUEDIR/$path"
1286} 1957}
1287 1958
1288# and all this just because we cannot iterate over 1959sub decay_objects {
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_; 1960 my ($self) = @_;
1292 1961
1293 $_->change_map_light ($change) 1962 return if $self->{deny_reset};
1294 for grep $_->outdoor, values %cf::MAP; 1963
1964 $self->do_decay_objects;
1295} 1965}
1296 1966
1297sub unlink_save { 1967sub unlink_save {
1298 my ($self) = @_; 1968 my ($self) = @_;
1299 1969
1304 1974
1305sub load_header_from($) { 1975sub load_header_from($) {
1306 my ($self, $path) = @_; 1976 my ($self, $path) = @_;
1307 1977
1308 utf8::encode $path; 1978 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return; 1980 or return;
1981
1982 $self->_load_header ($f)
1983 or return;
1984
1985 local $MAP_LOADING{$self->{path}} = $self;
1986 $f->resolve_delayed_derefs;
1314 1987
1315 $self->{load_path} = $path; 1988 $self->{load_path} = $path;
1316 1989
1317 1 1990 1
1318} 1991}
1357 $self->load_header_orig 2030 $self->load_header_orig
1358 or return; 2031 or return;
1359 $self->prepare_orig; 2032 $self->prepare_orig;
1360 } 2033 }
1361 2034
2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
2037
2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
1362 1 2041 1
1363} 2042}
1364 2043
1365sub find; 2044sub find;
1366sub find { 2045sub find {
1367 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1368 2047
1369 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1370 2049
2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1371 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1372 2052
1373 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1374 my $guard = cf::lock_acquire "map_find:$path";
1375 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1376 or return; 2055 or return;
1377 2056
1378 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1379 2058
1380 $map->load_header 2059 $map->load_header
1381 or return; 2060 or return;
1382 2061
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1386 $map->reset; 2067 $map->reset;
1387 undef $guard;
1388 return find $path; 2068 return find $path;
1389 } 2069 }
1390 2070
1391 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1392 } 2072 }
1393} 2073}
1394 2074
1395sub pre_load { } 2075sub pre_load { }
1396sub post_load { } 2076#sub post_load { } # XS
1397 2077
1398sub load { 2078sub load {
1399 my ($self) = @_; 2079 my ($self) = @_;
1400 2080
1401 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1402 2082
1403 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1404 my $guard = cf::lock_acquire "map_load:$path"; 2086 my $guard = cf::lock_acquire "map_data:$path";
1405 2087
2088 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2090
1408 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1409 2092
1410 $self->alloc; 2093 $self->alloc;
1411 2094
1412 $self->pre_load; 2095 $self->pre_load;
2096 cf::cede_to_tick;
1413 2097
1414 $self->_load_objects ($self->{load_path}, 1) 2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1415 or return; 2101 or return;
1416 2102
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1418 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1419 2105
1420 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq; 2107 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1423 $self->clear_unique_items; 2110 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1425 } 2114 }
1426 } 2115 }
1427 2116
1428 Coro::cede; 2117 $f->resolve_delayed_derefs;
1429 2118
2119 cf::cede_to_tick;
1430 # now do the right thing for maps 2120 # now do the right thing for maps
1431 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty; 2123 unless $self->difficulty;
1441 Coro::cede; 2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1442 $self->activate; 2131 $self->activate;
2132 }
2133
2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
2136
2137 $self->in_memory (cf::MAP_ACTIVE);
1443 } 2138 }
1444 2139
1445 $self->post_load; 2140 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448} 2141}
1449 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1450sub customise_for { 2146sub customise_for {
1451 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1452 2148
1453 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player; 2150 if $self->per_player;
1455 2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
1456 $self 2155 $self
1457} 2156}
1458 2157
1459# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1460sub load_diag { 2159sub load_neighbours {
1461 my ($map) = @_; 2160 my ($map) = @_;
1462 2161
1463 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1464 2163
1465 for (0 .. 3) { 2164 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1467 or next; 2166 or next;
1468 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1469 or next; 2168 or next;
1470 $neigh->load; 2169 $neigh->load;
1471 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 } 2175 }
1475 2176
1476 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1477 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1478 or next; 2180 or next;
1479 $neigh->load; 2181 $neigh->load;
1480 } 2182 }
1481} 2183}
1482 2184
1487} 2189}
1488 2190
1489sub do_load_sync { 2191sub do_load_sync {
1490 my ($map) = @_; 2192 my ($map) = @_;
1491 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1492 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1493} 2198}
1494 2199
1495our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef; 2201our $MAP_PREFETCHER = undef;
1497 2202
1498sub find_async { 2203sub find_async {
1499 my ($path, $origin) = @_; 2204 my ($path, $origin, $load) = @_;
1500 2205
1501 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
1502 2207
1503 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1505 } 2210 }
1506 2211
1507 undef $MAP_PREFETCH{$path}; 2212 $MAP_PREFETCH{$path} |= $load;
2213
1508 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
1509 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) { 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1511 my $map = find $path 2219 if (my $map = find $k) {
1512 or next;
1513 $map->load; 2220 $map->load if $v;
2221 }
1514 2222
1515 delete $MAP_PREFETCH{$path}; 2223 delete $MAP_PREFETCH{$k};
1516 } 2224 }
1517 } 2225 }
1518 undef $MAP_PREFETCHER; 2226 undef $MAP_PREFETCHER;
1519 }; 2227 };
1520 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
1521 2229
1522 () 2230 ()
1523} 2231}
1524 2232
2233# common code, used by both ->save and ->swapout
1525sub save { 2234sub _save {
1526 my ($self) = @_; 2235 my ($self) = @_;
1527
1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529 2236
1530 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
1531 2238
1532 return unless $self->dirty; 2239 return unless $self->dirty;
1533 2240
1539 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1540 2247
1541 local $self->{last_access} = $self->last_access;#d# 2248 local $self->{last_access} = $self->last_access;#d#
1542 2249
1543 cf::async { 2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
1544 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
1545 }; 2253 };
2254
2255 cf::get_slot 0.02;
1546 2256
1547 if ($uniq) { 2257 if ($uniq) {
1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1549 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1550 } else { 2260 } else {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1552 } 2262 }
1553} 2263}
1554 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
1555sub swap_out { 2273sub swap_out {
1556 my ($self) = @_; 2274 my ($self) = @_;
1557 2275
1558 # save first because save cedes
1559 $self->save;
1560
1561 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1562 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1563 return if $self->players; 2280 return if $self->players;
1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1565 return if $self->{deny_save};
1566 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1567 $self->clear; 2291 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569} 2292}
1570 2293
1571sub reset_at { 2294sub reset_at {
1572 my ($self) = @_; 2295 my ($self) = @_;
1573 2296
1574 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1577 2299
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580 2302
1591 my ($self) = @_; 2313 my ($self) = @_;
1592 2314
1593 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594 2316
1595 return if $self->players; 2317 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597 2318
1598 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
1599 2320
1600 $self->in_memory (cf::MAP_SWAPPED); 2321 $self->in_memory (cf::MAP_SWAPPED);
1601 2322
1602 # need to save uniques path 2323 # need to save uniques path
1603 unless ($self->{deny_save}) { 2324 unless ($self->{deny_save}) {
1607 if $uniq; 2328 if $uniq;
1608 } 2329 }
1609 2330
1610 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1611 2332
2333 $self->deactivate;
2334 $_->clear_links_to ($self) for values %cf::MAP;
1612 $self->clear; 2335 $self->clear;
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615 2336
1616 $self->unlink_save; 2337 $self->unlink_save;
1617 $self->destroy; 2338 $self->destroy;
1618} 2339}
1619 2340
1620my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1621 2342
1622sub nuke { 2343sub nuke {
1623 my ($self) = @_; 2344 my ($self) = @_;
1624 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
1625 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
1626 2350
1627 $self->unlink_save; 2351 $self->unlink_save;
1628 2352
1629 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
1630 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
1631 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1632 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634 2358
1635 $cf::MAP{$self->path} = $self; 2359 $cf::MAP{$self->path} = $self;
2360 }
1636 2361
1637 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
2363}
2364
2365=item $maps = cf::map::tmp_maps
2366
2367Returns an arrayref with all map paths of currently instantiated and saved
2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381}
2382
2383=item $maps = cf::map::random_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
2387
2388=cut
2389
2390sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
1638} 2399}
1639 2400
1640=item cf::map::unique_maps 2401=item cf::map::unique_maps
1641 2402
1642Returns an arrayref of paths of all shared maps that have 2403Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block. 2404instantiated unique items. May block.
1644 2405
1645=cut 2406=cut
1646 2407
1647sub unique_maps() { 2408sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2409 [
1649 or return; 2410 map {
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_; 2411 utf8::decode $_;
1655 next if /\.pst$/; 2412 s/\.map$//; # TODO future compatibility hack
1656 next unless /^$PATH_SEP/o; 2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1657 2414 ? ()
1658 push @paths, cf::map::normalise $_; 2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
1659 } 2417 ]
1660
1661 \@paths
1662} 2418}
1663 2419
1664package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
1665 2451
1666=back 2452=back
1667 2453
1668=head3 cf::object 2454=head3 cf::object
1669 2455
1673 2459
1674=over 4 2460=over 4
1675 2461
1676=item $ob->inv_recursive 2462=item $ob->inv_recursive
1677 2463
1678Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
1679 2466
1680=cut 2467=cut
1681 2468
1682sub inv_recursive_; 2469sub inv_recursive_;
1683sub inv_recursive_ { 2470sub inv_recursive_ {
1686 2473
1687sub inv_recursive { 2474sub inv_recursive {
1688 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
1689} 2476}
1690 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
1691package cf; 2506package cf;
1692 2507
1693=back 2508=back
1694 2509
1695=head3 cf::object::player 2510=head3 cf::object::player
1701Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1702can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1703dialogue with the given NPC character. 2518dialogue with the given NPC character.
1704 2519
1705=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1706 2535
1707# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1708# with dialog boxes. 2537# with dialog boxes.
1709#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1710sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1712 2541
1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1714 2543
1715 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1716 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1717 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1718 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1719 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1720 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1721} 2569}
1722 2570
1723=item $player_object->may ("access") 2571=item $player_object->may ("access")
1724 2572
1725Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1738 2586
1739=item $player_object->enter_link 2587=item $player_object->enter_link
1740 2588
1741Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1742 2590
1743The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1744I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
1745 2595
1746Will never block. 2596Will never block.
1747 2597
1748=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1749 2599
1769sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1770 my ($self) = @_; 2620 my ($self) = @_;
1771 2621
1772 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1773 2623
2624 ++$self->{_link_recursion};
2625
1774 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775 2627
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1778 2630
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1780} 2632}
1781 2633
1782sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1784 2638
1785 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1786 2640
1787 unless ($map) { 2641 unless ($map) {
1788 # restore original map position 2642 # restore original map position
1799 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1800 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1801 2655
1802 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1805 2659
1806 $map->load; 2660 $map->load;
1807 $map->load_diag; 2661 $map->load_neighbours;
1808 2662
1809 return unless $self->contr->active; 2663 return unless $self->contr->active;
1810 $self->activate_recursive;
1811 2664
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
1814} 2667 # entering was successful
1815 2668 delete $self->{_link_recursion};
1816cf::player->attach ( 2669 # only activate afterwards, to support waiting in hooks
1817 on_logout => sub { 2670 $self->activate_recursive;
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 }, 2671 }
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2672
1830 # try to abort aborted map switching on player login :) 2673}
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2674
1848=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1849 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1850=cut 2686=cut
2687
2688our $GOTOGEN;
1851 2689
1852sub cf::object::player::goto { 2690sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2701
1855 $self->enter_link; 2702 $self->enter_link;
1856 2703
1857 (async { 2704 (async {
2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
1858 my $map = eval { 2726 my $map = eval {
1859 my $map = cf::map::find $path; 2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2732 } else {
2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
2735
1861 $map 2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2742 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1866 })->prio (1); 2750 })->prio (1);
1867} 2751}
1868 2752
1869=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1870 2754
1890} 2774}
1891 2775
1892sub prepare_random_map { 2776sub prepare_random_map {
1893 my ($exit) = @_; 2777 my ($exit) = @_;
1894 2778
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2781 # that depends on the exit object
1900 2782
1901 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2785 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1908 } 2792 }
1909 2793
1910 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1911 2795
1912 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
1915 2799
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2802 undef $fh;
1919 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
1920 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1923 } 2811 }
1924} 2812}
1925 2813
1926sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1928 2816
1929 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1930 2818
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2819 $self->enter_link;
1941 2820
1942 (async { 2821 (async {
1943 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1944 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
1945 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
1946 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1947 1; 2845 1
1948 }) { 2846 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2851
1954 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2853 $self->leave_link;
1956 } 2854 }
1957 })->prio (1); 2855 })->prio (1);
1970 2868
1971sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1973 2871
1974 utf8::encode $text; 2872 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2874}
1977 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1978 3097
1979=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1980 3099
1981Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3103
1985Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3105become reliable at some point in the future.
1987 3106
1988=cut 3107=cut
1989 3108
1990sub cf::client::query { 3109sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3118 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3120
2002 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
2004} 3125}
2005 3126
2006cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
2007 on_reply => sub { 3133 on_reply => sub {
2008 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
2009 3135
2010 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
2011 # get handled first 3137 # get handled first
2023 } else { 3149 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3151 }
2026 } 3152 }
2027 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
2028); 3180);
2029 3181
2030=item $client->async (\&cb) 3182=item $client->async (\&cb)
2031 3183
2032Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
2048 3200
2049 $coro 3201 $coro
2050} 3202}
2051 3203
2052cf::client->attach ( 3204cf::client->attach (
2053 on_destroy => sub { 3205 on_client_destroy => sub {
2054 my ($ns) = @_; 3206 my ($ns) = @_;
2055 3207
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3209 },
2058); 3210);
2073our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2075 3227
2076$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2077 3229
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2079 3235
2080# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2081 3237
2082=pod 3238=pod
2083 3239
2084The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2085 3241
2086 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
2087 cf::object::player player 3247 cf::object::player
2088 cf::player peaceful 3248 player
2089 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
2090 3255
2091=cut 3256=cut
2092 3257
2093for ( 3258for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2098) { 3265) {
2099 no strict 'refs'; 3266 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2119 3286
2120 my $qcode = $code; 3287 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2123 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2124 local $_; 3294 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3295
2127 my $eval = 3296 my $eval =
2128 "do {\n" 3297 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3300 . $code
2132 . "\n}" 3301 . "\n}"
2133 ; 3302 ;
2134 3303
3304 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2138 3313
2139 if ($@) { 3314 if ($@) {
2140 warn "$@"; 3315 warn "$@";
2141 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2161=cut 3336=cut
2162 3337
2163sub register_script_function { 3338sub register_script_function {
2164 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2165 3340
2166 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2168} 3343}
2169 3344
2170=back 3345=back
2171 3346
2172=cut 3347=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family.
2194
2195=cut
2196
2197our $DB;
2198
2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2244}
2245 3348
2246############################################################################# 3349#############################################################################
2247# the server's init and main functions 3350# the server's init and main functions
2248 3351
2249sub init_resources { 3352sub load_facedata($) {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3353 my ($path) = @_;
3354
3355 # HACK to clear player env face cache, we need some signal framework
3356 # for this (global event?)
3357 %ext::player_env::MUSIC_FACE_CACHE = ();
3358
3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3360
3361 warn "loading facedata from $path\n";
3362
3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
3366
3367 $facedata = Coro::Storable::thaw $facedata;
3368
3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3371
3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3374 $facedata->{resource}{"res/exp_table"} = {
3375 type => FT_RSRC,
3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3378 };
3379 cf::cede_to_tick;
3380
3381 {
3382 my $faces = $facedata->{faceinfo};
3383
3384 while (my ($face, $info) = each %$faces) {
3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
3387 cf::face::set_visibility $idx, $info->{visibility};
3388 cf::face::set_magicmap $idx, $info->{magicmap};
3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3391
3392 cf::cede_to_tick;
3393 }
3394
3395 while (my ($face, $info) = each %$faces) {
3396 next unless $info->{smooth};
3397
3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info;
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3464
3465register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
3488 load_resource_file "$MAPDIR/regions"
2251 or die "unable to load regions file\n";#d# 3489 or die "unable to load regions file\n";
2252}
2253 3490
2254sub cfg_load { 3491 for (cf::region::list) {
3492 $_->{match} = qr/$_->{match}/
3493 if exists $_->{match};
3494 }
3495}
3496
3497sub reload_facedata {
3498 load_facedata "$DATADIR/facedata"
3499 or die "unable to load facedata\n";
3500}
3501
3502sub reload_archetypes {
3503 load_resource_file "$DATADIR/archetypes"
3504 or die "unable to load archetypes\n";
3505}
3506
3507sub reload_treasures {
3508 load_resource_file "$DATADIR/treasures"
3509 or die "unable to load treasurelists\n";
3510}
3511
3512sub reload_resources {
3513 warn "reloading resource files...\n";
3514
3515 reload_facedata;
3516 reload_archetypes;
3517 reload_regions;
3518 reload_treasures;
3519
3520 warn "finished reloading resource files\n";
3521}
3522
3523sub reload_config {
3524 warn "reloading config file...\n";
3525
2255 open my $fh, "<:utf8", cf::confdir . "/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2256 or return; 3527 or return;
2257 3528
2258 local $/; 3529 local $/;
2259 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2260 3531
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2262 3533
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265 3536
2266 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2270 }; 3541 };
2271 warn $@ if $@; 3542 warn $@ if $@;
2272 } 3543 }
2273}
2274 3544
2275sub init { 3545 warn "finished reloading resource files\n";
2276 init_resources; 3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2277} 3574}
2278 3575
2279sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
2280 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
2281 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async { 3589 (async {
2284 Event::one_event; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
2285 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
2286 }; 3593 };
2287 3594
2288 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
2289 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
2290 load_extensions; 3618 load_extensions;
2291 3619
2292 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
2293 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
2294} 3633}
2295 3634
2296############################################################################# 3635#############################################################################
2297# initialisation and cleanup 3636# initialisation and cleanup
2298 3637
2299# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
2300BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
2301 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
2309 },
2310 ); 3644 };
3645 }
3646}
3647
3648sub write_runtime_sync {
3649 my $t0 = AE::time;
3650
3651 # first touch the runtime file to show we are still running:
3652 # the fsync below can take a very very long time.
3653
3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3655
3656 my $guard = cf::lock_acquire "write_runtime";
3657
3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3659 or return;
3660
3661 my $value = $cf::RUNTIME + 90 + 10;
3662 # 10 is the runtime save interval, for a monotonic clock
3663 # 60 allows for the watchdog to kill the server.
3664
3665 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3666 and return;
3667
3668 # always fsync - this file is important
3669 aio_fsync $fh
3670 and return;
3671
3672 # touch it again to show we are up-to-date
3673 aio_utime $fh, undef, undef;
3674
3675 close $fh
3676 or return;
3677
3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3679 and return;
3680
3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3682
2311 } 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
2312} 3734}
2313 3735
2314sub emergency_save() { 3736sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
2316 3738
2317 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
2318 3740
2319 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
2320 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
2324 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2327 $pl->save; 3755 $pl->save;
2328 } 3756 }
2329 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
2330 3758
2331 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
2332 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next; 3762 $map->valid or next;
2335 $map->save; 3763 $map->save;
2336 } 3764 }
2337 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
2338 3766
2339 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
2342 }; 3774 };
2343 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
2344 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
2345} 3782}
2346 3783
2347sub post_cleanup { 3784sub post_cleanup {
2348 my ($make_core) = @_; 3785 my ($make_core) = @_;
2349 3786
2350 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core; 3788 if $make_core;
2352}
2353 3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3817}
3818
2354sub reload() { 3819sub do_reload_perl() {
2355 # can/must only be called in main 3820 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
2357 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
2358 return; 3823 return;
2359 } 3824 }
2360 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
2361 warn "reloading..."; 3831 warn "reloading...";
2362 3832
2363 warn "entering sync_job"; 3833 warn "entering sync_job";
2364 3834
2365 cf::sync_job { 3835 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
2367 cf::emergency_save; 3837 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
2369 3839
2370 warn "syncing database to disk"; 3840 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
2372 3842
2373 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
2374 3844
2375 warn "cancelling all WF_AUTOCANCEL watchers";
2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
2379
2380 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
2386 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2387 }
2388
2389 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = ();
2392
2393 warn "removing commands";
2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg";
2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2408 } 3848 }
2409 3849
2410 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
2411 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
2412 } 3852 %EXT_CORO = ();
2413 3853
2414 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
2415 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2417 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
2418 warn "... unloading $k"; 3863 warn "... unloading $pkg";
2419 delete $INC{$k};
2420 3864
2421 $k =~ s/\.pm$//;
2422 $k =~ s/\//::/g;
2423
2424 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
2425 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
2426 } 3874 }
2427 3875
2428 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
2429 } 3891 }
2430 3892
2431 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
2432 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434 3896
2435 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2437 3900
2438 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
2439 # and global variables created in xs 3902 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
2441 3904
2442 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
2443 3906
2444 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
2445 require cf; 3908 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
2447 3910
2448 warn "loading config and database again"; 3911 warn "loading config and database again";
2449 cf::cfg_load; 3912 cf::reload_config;
2450 3913
2451 warn "loading extensions"; 3914 warn "loading extensions";
2452 cf::load_extensions; 3915 cf::load_extensions;
2453 3916
3917 if ($REATTACH_ON_RELOAD) {
2454 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
2455 _global_reattach; 3919 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3922 warn "reattaching attachments to players";
3923 reattach $_ for values %PLAYER;
3924 }
2458 3925
2459 warn "loading reloadable resources"; 3926 warn "running post_init jobs";
2460 init_resources; 3927 (pop @POST_INIT)->(1) while @POST_INIT;
2461 3928
2462 warn "leaving sync_job"; 3929 warn "leaving sync_job";
2463 3930
2464 1 3931 1
2465 } or do { 3932 } or do {
2466 warn $@; 3933 warn $@;
2467 warn "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
2468 exit 1; 3935 };
3936
3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3943};
3944
3945our $RELOAD_WATCHER; # used only during reload
3946
3947sub reload_perl() {
3948 # doing reload synchronously and two reloads happen back-to-back,
3949 # coro crashes during coro_state_free->destroy here.
3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3955 do_reload_perl;
3956 undef $RELOAD_WATCHER;
3957 };
2469 }; 3958 };
2470 3959}
2471 warn "reloaded";
2472};
2473
2474our $RELOAD_WATCHER; # used only during reload
2475 3960
2476register_command "reload" => sub { 3961register_command "reload" => sub {
2477 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
2478 3963
2479 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server."); 3965 $who->message ("reloading server.");
2481 3966 async {
2482 # doing reload synchronously and two reloads happen back-to-back, 3967 $Coro::current->{desc} = "perl_reload";
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload; 3968 reload_perl;
2491 undef $RELOAD_WATCHER;
2492 },
2493 ); 3969 };
2494 } 3970 }
2495}; 3971};
2496 3972
2497unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
2498 3974
2499my $bug_warning = 0; 3975my $bug_warning = 0;
2500 3976
2501$TICK_WATCHER = Event->timer ( 3977our @WAIT_FOR_TICK;
2502 reentrant => 0, 3978our @WAIT_FOR_TICK_BEGIN;
2503 parked => 1, 3979
2504 prio => 0, 3980sub wait_for_tick {
2505 at => $NEXT_TICK || $TICK, 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2506 data => WF_AUTOCANCEL, 3982
2507 cb => sub { 3983 my $signal = new Coro::Signal;
3984 push @WAIT_FOR_TICK, $signal;
3985 $signal->wait;
3986}
3987
3988sub wait_for_tick_begin {
3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3990
3991 my $signal = new Coro::Signal;
3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3993 $signal->wait;
3994}
3995
3996sub tick {
2508 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
2511 return; 4000 return;
2512 } 4001 }
2513 4002
2514 $NOW = Event::time;
2515
2516 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
2517 $RUNTIME += $TICK;
2518 $NEXT_TICK += $TICK;
2519 4004
4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4006
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2522 Coro::async_pool { 4009 Coro::async_pool {
4010 $Coro::current->{desc} = "runtime saver";
2523 write_runtime 4011 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 } 4013 };
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
2534 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2536
2537 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start;
2539 }, 4014 }
2540); 4015
4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4017 $sig->send;
4018 }
4019 while (my $sig = shift @WAIT_FOR_TICK) {
4020 $sig->send;
4021 }
4022
4023 $LOAD = ($NOW - $TICK_START) / $TICK;
4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4025
4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
4032 }
4033}
2541 4034
2542{ 4035{
2543 BDB::max_poll_time $TICK * 0.1; 4036 # configure BDB
2544 $BDB_POLL_WATCHER = Event->io ( 4037
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
2553 4039 BDB::max_poll_reqs $TICK * 0.1;
2554 BDB::set_sync_prepare { 4040 $AnyEvent::BDB::WATCHER->priority (1);
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568 4041
2569 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2571 4049
2572 cf::sync_job { 4050 cf::sync_job {
2573 eval { 4051 eval {
2574 BDB::db_env_open 4052 BDB::db_env_open
2575 $DB_ENV, 4053 $DB_ENV,
2576 $BDB_ENV_DIR, 4054 $BDBDIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666; 4057 0666;
2580 4058
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 }; 4060 };
2586 4061
2587 cf::cleanup "db_env_open(db): $@" if $@; 4062 cf::cleanup "db_env_open(db): $@" if $@;
2588 }; 4063 };
2589 } 4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
2590} 4075}
2591 4076
2592{ 4077{
4078 # configure IO::AIO
4079
2593 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io ( 4082 undef $AnyEvent::AIO::WATCHER;
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605} 4083}
4084
4085my $_log_backtrace;
4086
4087sub _log_backtrace {
4088 my ($msg, @addr) = @_;
4089
4090 $msg =~ s/\n//;
4091
4092 # limit the # of concurrent backtraces
4093 if ($_log_backtrace < 2) {
4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
4099 my @bt = fork_call {
4100 @addr = map { sprintf "%x", $_ } @addr;
4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4103 or die "addr2line: $!";
4104
4105 my @funcs;
4106 my @res = <$fh>;
4107 chomp for @res;
4108 while (@res) {
4109 my ($func, $line) = splice @res, 0, 2, ();
4110 push @funcs, "[$func] $line";
4111 }
4112
4113 @funcs
4114 };
4115
4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4118 LOG llevInfo, "[ABT] $_\n" for @bt;
4119 --$_log_backtrace;
4120 };
4121 } else {
4122 LOG llevInfo, "[ABT] $msg\n";
4123 LOG llevInfo, "[ABT] [suppressed]\n";
4124 }
4125}
4126
4127# load additional modules
4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
2606 4130
2607END { cf::emergency_save } 4131END { cf::emergency_save }
2608 4132
26091 41331
2610 4134

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