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Revision 1.313 by root, Sun Jul 22 14:17:58 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
34use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
35 66
36# configure various modules to our taste 67# configure various modules to our taste
37# 68#
38$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41 77
42$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
43 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
74 118
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 121our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
82 123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 126our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
85 130
86our %CFG; 131our %CFG;
87 132
88our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 134our $RUNTIME;
135our $NOW;
90 136
91our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
94 140
95# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 143
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
101 153
102binmode STDOUT; 154binmode STDOUT;
103binmode STDERR; 155binmode STDERR;
104 156
105# read virtual server time, if available 157# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
107 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
108 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
109 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
110} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
111 165
112mkdir $_ 166mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114 168
115our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
116 170
117sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
118 187
119############################################################################# 188#############################################################################
120 189
121=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
122 191
158 227
159The raw value load value from the last tick. 228The raw value load value from the last tick.
160 229
161=item %cf::CFG 230=item %cf::CFG
162 231
163Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 233from wherever your confdir points to.
165 234
166=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
167 236
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 240
172=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
173 242
174This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call. 245that call.
177 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
178=back 253=back
179 254
180=cut 255=cut
181 256
182BEGIN { 257$Coro::State::WARNHOOK = sub {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_; 258 my $msg = join "", @_;
185 259
186 $msg .= "\n" 260 $msg .= "\n"
187 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
188 262
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190 264
191 utf8::encode $msg;
192 LOG llevError, $msg; 265 LOG llevError, $msg;
193 }; 266};
194} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
195 281
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
206for my $pkg (qw( 292for my $pkg (qw(
207 cf::global cf::attachable 293 cf::global cf::attachable
208 cf::object cf::object::player 294 cf::object cf::object::player
209 cf::client cf::player 295 cf::client cf::player
210 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
211 cf::map cf::party cf::region 298 cf::party cf::region
212)) { 299)) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215} 301}
216 302
217$Event::DIED = sub { 303$EV::DIED = sub {
218 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
219}; 305};
220 306
221############################################################################# 307#############################################################################
222 308
223=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d 332 $d
247 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
248} 334}
249 335
250=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
251 337
252Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
253 339
254=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
255 341
256Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
257 343
258=cut 344=cut
259 345
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261 347
262sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
264 364
265=item cf::lock_wait $string 365=item cf::lock_wait $string
266 366
267Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
268 368
269=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
270 370
271Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
274returned. 374returned.
275 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
276Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
278 381
279=item $locked = cf::lock_active $string 382=item $locked = cf::lock_active $string
280 383
281Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
282 385
283=cut 386=cut
284 387
285our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
286 389
287sub lock_wait($) { 390sub lock_wait($) {
288 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295} 392}
296 393
297sub lock_acquire($) { 394sub lock_acquire($) {
298 my ($key) = @_; 395 $LOCKS->guard ($_[0])
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309} 396}
310 397
311sub lock_active($) { 398sub lock_active($) {
312 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
313
314 ! ! $LOCK{$key}
315} 400}
316 401
317sub freeze_mainloop { 402sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
319 404
320 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
321 $TICK_WATCHER->start; 406}
407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
322 }; 472 }
323 $TICK_WATCHER->stop; 473};
324 $guard 474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
325} 488}
326 489
327=item cf::async { BLOCK } 490=item cf::async { BLOCK }
328 491
329Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
334 497
335BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
336 499
337=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
338 501
339The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
340is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
341partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
342acceptable. 505acceptable.
343 506
344If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
345the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
350 513
351sub sync_job(&) { 514sub sync_job(&) {
352 my ($job) = @_; 515 my ($job) = @_;
353 516
354 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
355 my $time = Event::time; 518 my $time = AE::time;
356 519
357 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
358 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
359 522
360 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
361 # (but this is cancel-safe) 524
362 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
363 526
364 my $busy = 1; 527 my $busy = 1;
365 my @res; 528 my @res;
366 529
367 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
368 @res = eval { $job->() }; 532 @res = eval { $job->() };
369 warn $@ if $@; 533 warn $@ if $@;
370 undef $busy; 534 undef $busy;
371 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
372 536
373 while ($busy) { 537 while ($busy) {
374 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
375 } 542 }
543 }
376 544
377 $time = Event::time - $time; 545 my $time = AE::time - $time;
378 546
379 LOG llevError | logBacktrace, Carp::longmess "long sync job"
380 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
381
382 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
383 548
384 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
385 } else { 550 } else {
386 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
387 552
412=item fork_call { }, $args 577=item fork_call { }, $args
413 578
414Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
415process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
416Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
417never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
418 583
419=cut 584=cut
420
421sub _store_scalar {
422 open my $fh, ">", \my $buf
423 or die "fork_call: cannot open fh-to-buf in child : $!";
424 Storable::store_fd $_[0], $fh;
425 close $fh;
426
427 $buf
428}
429 585
430sub fork_call(&@) { 586sub fork_call(&@) {
431 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
432 588
433# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 589 # we seemingly have to make a local copy of the whole thing,
434# or die "socketpair: $!"; 590 # otherwise perl prematurely frees the stuff :/
435 pipe my $fh1, my $fh2 591 # TODO: investigate and fix (likely this will be rather laborious)
436 or die "pipe: $!";
437 592
438 if (my $pid = fork) { 593 my @res = Coro::Util::fork_eval {
439 close $fh2;
440
441 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
442 warn "pst<$res>" unless $res =~ /^pst/;
443 $res = Coro::Storable::thaw $res;
444
445 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
446
447 Carp::confess $$res unless "ARRAY" eq ref $res;
448
449 return wantarray ? @$res : $res->[-1];
450 } else {
451 reset_signals; 594 reset_signals;
452 local $SIG{__WARN__}; 595 &$cb
453 local $SIG{__DIE__}; 596 }, @args;
454 # just in case, this hack effectively disables event
455 # in the child. cleaner and slower would be canceling all watchers,
456 # but this works for the time being.
457 local $Coro::idle;
458 $Coro::current->prio (Coro::PRIO_MAX);
459 597
460 eval { 598 wantarray ? @res : $res[-1]
461 close $fh1; 599}
462 600
463 my @res = eval { $cb->(@args) }; 601sub objinfo {
464
465 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
466 close $fh2;
467 };
468
469 warn $@ if $@;
470 _exit 0;
471 } 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
472} 637}
473 638
474=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
475 640
476Returns a single value from the environment database. 641Returns a single value from the environment database.
478=item cf::db_put $family => $key => $value 643=item cf::db_put $family => $key => $value
479 644
480Stores the given C<$value> in the family. It can currently store binary 645Stores the given C<$value> in the family. It can currently store binary
481data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
482 647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
483=cut 653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
484 671
485our $DB; 672our $DB;
486 673
487sub db_init { 674sub db_init {
488 unless ($DB) {
489 $DB = BDB::db_create $DB_ENV;
490
491 cf::sync_job { 675 cf::sync_job {
492 eval { 676 $DB ||= db_table "db";
493 $DB->set_flags (BDB::CHKSUM);
494
495 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
496 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
497 cf::cleanup "db_open(db): $!" if $!;
498 };
499 cf::cleanup "db_open(db): $@" if $@;
500 };
501 } 677 };
502} 678}
503 679
504sub db_get($$) { 680sub db_get($$) {
505 my $key = "$_[0]/$_[1]"; 681 my $key = "$_[0]/$_[1]";
506 682
556 if (1) { 732 if (1) {
557 $md5 = 733 $md5 =
558 join "\x00", 734 join "\x00",
559 $processversion, 735 $processversion,
560 map { 736 map {
561 Coro::cede; 737 cf::cede_to_tick;
562 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
563 } 0.. $#$src; 739 } 0.. $#$src;
564 740
565 741
566 my $dbmd5 = db_get cache => "$id/md5"; 742 my $dbmd5 = db_get cache => "$id/md5";
604 780
605############################################################################# 781#############################################################################
606 782
607=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
608 784
609Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
610attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
611to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
612 788
613In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
614C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
615Crossfire TRT). 791Deliantra).
616 792
617=over 4 793=over 4
618 794
619=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
620 796
664=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
665 841
666Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
667given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
668 844
669Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
670that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
671 847
672These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
673 849
674=over 4 850=over 4
902 } 1078 }
903 1079
904 0 1080 0
905} 1081}
906 1082
907=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
908 1084
909=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
910 1086
911Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
912 1088
918 1094
919=cut 1095=cut
920 1096
921############################################################################# 1097#############################################################################
922# object support 1098# object support
923#
924 1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
925sub _can_merge { 1133sub _can_merge {
926 my ($ob1, $ob2) = @_; 1134 my ($ob1, $ob2) = @_;
927 1135
928 local $Storable::canonical = 1; 1136 ++$SLOW_MERGES;#d#
929 my $fob1 = Storable::freeze $ob1;
930 my $fob2 = Storable::freeze $ob2;
931 1137
932 $fob1 eq $fob2 1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
933} 1140}
934 1141
935sub reattach { 1142sub reattach {
936 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
937 my ($obj) = @_; 1144 my ($obj) = @_;
938 1145
1146 # no longer needed after getting rid of delete_package?
939 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
940 1148
941 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
942 1150
943 @$registry = (); 1151 @$registry = ();
944 1152
959cf::attachable->attach ( 1167cf::attachable->attach (
960 prio => -1000000, 1168 prio => -1000000,
961 on_instantiate => sub { 1169 on_instantiate => sub {
962 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
963 1171
964 $data = from_json $data; 1172 $data = decode_json $data;
965 1173
966 for (@$data) { 1174 for (@$data) {
967 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
968 1176
969 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
985sub object_freezer_save { 1193sub object_freezer_save {
986 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
987 1195
988 sync_job { 1196 sync_job {
989 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
990 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
991 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
992 1202
993 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
994 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
995 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
996 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
997 close $fh; 1210 aio_close $fh;
998 1211
999 if (@$objs) { 1212 if (@$objs) {
1000 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1001 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1002 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1003 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1004 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1005 close $fh; 1221 aio_close $fh;
1006 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1007 } 1223 }
1008 } else { 1224 } else {
1009 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1010 } 1226 }
1011 1227
1012 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1013 } else { 1232 } else {
1014 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1015 } 1234 }
1016 } else { 1235 } else {
1017 aio_unlink $filename; 1236 aio_unlink $filename;
1018 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1019 } 1238 }
1020 } 1239 };
1021} 1240}
1022 1241
1023sub object_freezer_as_string { 1242sub object_freezer_as_string {
1024 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
1025 1244
1037 or return; 1256 or return;
1038 1257
1039 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
1040 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
1041 or return; 1260 or return;
1261
1042 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1043 } 1264 }
1044 1265
1266 utf8::decode (my $decname = $filename);
1045 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1046 $filename, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
1047 return ($data, $av); 1271 ($data, $av)
1048} 1272}
1049 1273
1050=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1051 1275
1052=over 4 1276=over 4
1106 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1107 1331
1108 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1109} 1333}
1110 1334
1335use File::Glob ();
1336
1111cf::player->attach ( 1337cf::player->attach (
1112 on_command => sub { 1338 on_unknown_command => sub {
1113 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1114 1340
1115 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1116 or return; 1342 or return;
1117 1343
1125 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
1126 1352
1127 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1128 1354
1129 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
1130 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
1131 if (my %reply = $cb->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
1132 $pl->ext_reply ($msg->{msgid}, %reply);
1133 }
1134 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
1135 } else { 1370 } else {
1136 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1137 } 1372 }
1138 1373
1139 cf::override; 1374 cf::override;
1140 }, 1375 },
1141); 1376);
1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1142 1390
1143sub load_extensions { 1391sub load_extensions {
1144 cf::sync_job { 1392 cf::sync_job {
1145 my %todo; 1393 my %todo;
1146 1394
1166 1414
1167 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1168 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1169 1417
1170 $ext{source} = 1418 $ext{source} =
1171 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1172 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1173 . $source 1421 . $source
1174 . "\n};\n1"; 1422 . "\n};\n1";
1175 1423
1176 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1177 } 1425 }
1178 1426
1427 my $pass = 0;
1179 my %done; 1428 my %done;
1180 while (%todo) { 1429 while (%todo) {
1181 my $progress; 1430 my $progress;
1182 1431
1432 ++$pass;
1433
1434 ext:
1183 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1184 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1185 goto skip 1437 next ext
1186 unless exists $done{$_}; 1438 unless exists $done{$_};
1187 } 1439 }
1188 1440
1189 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1190 1442
1191 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1192 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1193 : "$v->{base}: extension inactive.\n";
1194 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1195 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1196 warn $msg; 1450
1197 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1198 exit 1; 1452 delete $todo{$k};
1199 } 1453 } else {
1200 1454 $done{$k} = delete $todo{$k};
1201 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1202 } 1460 }
1203
1204 $done{$k} = delete $todo{$k};
1205 push @EXTS, $v->{pkg};
1206 $progress = 1;
1207 } 1461 }
1208 1462
1209 skip: 1463 unless ($progress) {
1210 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1211 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1212 } 1471 }
1213 }; 1472 };
1214} 1473}
1215 1474
1216############################################################################# 1475#############################################################################
1217 1476
1218=back 1477=back
1219 1478
1220=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1221 1480
1222Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1223 1482
1224=cut 1483=cut
1225 1484
1226package cf::player; 1485package cf::player;
1227 1486
1228use Coro::AIO; 1487use Coro::AIO;
1229 1488
1230=head3 cf::player 1489=head3 cf::player
1231 1490
1232=over 4 1491=over 4
1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1233 1506
1234=item cf::player::find $login 1507=item cf::player::find $login
1235 1508
1236Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1237 1510
1256 1529
1257sub exists($) { 1530sub exists($) {
1258 my ($login) = @_; 1531 my ($login) = @_;
1259 1532
1260 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1261 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1262} 1535}
1263 1536
1264sub find($) { 1537sub find($) {
1265 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1266 my $login = $_[0]; 1539 my $login = $_[0];
1273 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1274 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1275 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1276 aio_unlink +(playerdir $login) . "/$login.pl"; 1549 aio_unlink +(playerdir $login) . "/$login.pl";
1277 1550
1278 my $pl = load_pl path $login 1551 my $f = new_from_file cf::object::thawer path $login
1279 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1280 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1281 } 1560 }
1282 } 1561 }
1283} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1284 1576
1285sub save($) { 1577sub save($) {
1286 my ($pl) = @_; 1578 my ($pl) = @_;
1287 1579
1288 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1293 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1294 1586
1295 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1296 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1297 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1298 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1299 Coro::cede; 1596 cf::cede_to_tick;
1300} 1597}
1301 1598
1302sub new($) { 1599sub new($) {
1303 my ($login) = @_; 1600 my ($login) = @_;
1304 1601
1310 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1311 1608
1312 $self 1609 $self
1313} 1610}
1314 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1315=item $pl->quit_character 1622=item $pl->quit_character
1316 1623
1317Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1318be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1319 1626
1323 my ($pl) = @_; 1630 my ($pl) = @_;
1324 1631
1325 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1326 1633
1327 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1328 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1329 1636
1330 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1331 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1332 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1333 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1334 1642
1335 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1336 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1372 or return []; 1680 or return [];
1373 1681
1374 my @logins; 1682 my @logins;
1375 1683
1376 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1377 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1378 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1379 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1380 1694
1381 utf8::decode $login; 1695 utf8::decode $login;
1382 push @logins, $login; 1696 push @logins, $login;
1383 } 1697 }
1384 1698
1385 \@logins 1699 \@logins
1386} 1700}
1387 1701
1388=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1389 1705
1390Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1391player. May block. 1707player. May block.
1392 1708
1393=cut 1709=cut
1411 } 1727 }
1412 1728
1413 \@paths 1729 \@paths
1414} 1730}
1415 1731
1416=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1417 1733
1418Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1419 1735
1420=cut
1421
1422sub expand_cfpod {
1423 ((my $self), (local $_)) = @_;
1424
1425 # escape & and <
1426 s/&/&amp;/g;
1427 s/(?<![BIUGH])</&lt;/g;
1428
1429 # this is buggy, it needs to properly take care of nested <'s
1430
1431 1 while
1432 # replace B<>, I<>, U<> etc.
1433 s/B<([^\>]*)>/<b>$1<\/b>/
1434 || s/I<([^\>]*)>/<i>$1<\/i>/
1435 || s/U<([^\>]*)>/<u>$1<\/u>/
1436 # replace G<male|female> tags
1437 || s{G<([^>|]*)\|([^>]*)>}{
1438 $self->gender ? $2 : $1
1439 }ge
1440 # replace H<hint text>
1441 || s{H<([^\>]*)>}
1442 {
1443 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1444 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1445 "")
1446 [$self->{hintmode}]
1447 }ge;
1448
1449 # create single paragraphs (very hackish)
1450 s/(?<=\S)\n(?=\w)/ /g;
1451
1452 # compress some whitespace
1453 s/\s+\n/\n/g; # ws line-ends
1454 s/\n\n+/\n/g; # double lines
1455 s/^\n+//; # beginning lines
1456 s/\n+$//; # ending lines
1457
1458 $_
1459}
1460
1461sub hintmode {
1462 $_[0]{hintmode} = $_[1] if @_ > 1;
1463 $_[0]{hintmode}
1464}
1465
1466=item $player->ext_reply ($msgid, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1467 1737
1468Sends an ext reply to the player. 1738Sends an ext reply to the player.
1469 1739
1470=cut 1740=cut
1471 1741
1472sub ext_reply($$%) { 1742sub ext_reply($$@) {
1473 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1474 1744
1475 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1476 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1477} 1746}
1478 1747
1479=item $player->ext_event ($type, %msg) 1748=item $player->ext_msg ($type, @msg)
1480 1749
1481Sends an ext event to the client. 1750Sends an ext event to the client.
1482 1751
1483=cut 1752=cut
1484 1753
1485sub ext_event($$%) { 1754sub ext_msg($$@) {
1486 my ($self, $type, %msg) = @_; 1755 my ($self, $type, @msg) = @_;
1487 1756
1488 $self->ns->ext_event ($type, %msg); 1757 $self->ns->ext_msg ($type, @msg);
1489} 1758}
1490 1759
1491=head3 cf::region 1760=head3 cf::region
1492 1761
1493=over 4 1762=over 4
1502 1771
1503=cut 1772=cut
1504 1773
1505sub find_by_path($) { 1774sub find_by_path($) {
1506 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1507 1778
1508 my ($match, $specificity); 1779 my ($match, $specificity);
1509 1780
1510 for my $region (list) { 1781 for my $region (list) {
1511 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1537our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1538our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1539 1810
1540sub generate_random_map { 1811sub generate_random_map {
1541 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1542 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1543 $self->_create_random_map ( 1817 $self->_create_random_map (
1544 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1545 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1546 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1547 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1548 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1549 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1550 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1572 1846
1573 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1574} 1848}
1575 1849
1576# also paths starting with '/' 1850# also paths starting with '/'
1577$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1578 1852
1579sub thawer_merge { 1853sub thawer_merge {
1580 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1581 1855
1582 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1668 1942
1669# the temporary/swap location 1943# the temporary/swap location
1670sub save_path { 1944sub save_path {
1671 my ($self) = @_; 1945 my ($self) = @_;
1672 1946
1673 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1674 "$TMPDIR/$path.map" 1948 "$TMPDIR/$path.map"
1675} 1949}
1676 1950
1677# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1678sub uniq_path { 1952sub uniq_path {
1679 my ($self) = @_; 1953 my ($self) = @_;
1680 1954
1681 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1682 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1683}
1684
1685# and all this just because we cannot iterate over
1686# all maps in C++...
1687sub change_all_map_light {
1688 my ($change) = @_;
1689
1690 $_->change_map_light ($change)
1691 for grep $_->outdoor, values %cf::MAP;
1692} 1957}
1693 1958
1694sub decay_objects { 1959sub decay_objects {
1695 my ($self) = @_; 1960 my ($self) = @_;
1696 1961
1709 1974
1710sub load_header_from($) { 1975sub load_header_from($) {
1711 my ($self, $path) = @_; 1976 my ($self, $path) = @_;
1712 1977
1713 utf8::encode $path; 1978 utf8::encode $path;
1714 #aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1715 # or return;
1716
1717 $self->_load_header ($path)
1718 or return; 1980 or return;
1981
1982 $self->_load_header ($f)
1983 or return;
1984
1985 local $MAP_LOADING{$self->{path}} = $self;
1986 $f->resolve_delayed_derefs;
1719 1987
1720 $self->{load_path} = $path; 1988 $self->{load_path} = $path;
1721 1989
1722 1 1990 1
1723} 1991}
1777sub find { 2045sub find {
1778 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1779 2047
1780 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1781 2049
2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1782 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1783 2052
1784 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1785 my $guard = cf::lock_acquire "map_find:$path";
1786 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1787 or return; 2055 or return;
1788 2056
1789 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1790 2058
1792 or return; 2060 or return;
1793 2061
1794 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1795 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1796 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1797 $map->reset; 2067 $map->reset;
1798 undef $guard;
1799 return find $path; 2068 return find $path;
1800 } 2069 }
1801 2070
1802 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1803 } 2072 }
1804} 2073}
1805 2074
1806sub pre_load { } 2075sub pre_load { }
1807sub post_load { } 2076#sub post_load { } # XS
1808 2077
1809sub load { 2078sub load {
1810 my ($self) = @_; 2079 my ($self) = @_;
1811 2080
1812 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1813 2082
1814 my $path = $self->{path}; 2083 my $path = $self->{path};
1815 2084
1816 { 2085 {
1817 my $guard = cf::lock_acquire "map_load:$path"; 2086 my $guard = cf::lock_acquire "map_data:$path";
1818 2087
2088 return unless $self->valid;
1819 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1820 2090
1821 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1822 2092
1823 $self->alloc; 2093 $self->alloc;
1824 2094
1825 $self->pre_load; 2095 $self->pre_load;
1826 Coro::cede; 2096 cf::cede_to_tick;
1827 2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
1828 $self->_load_objects ($self->{load_path}, 1) 2100 $self->_load_objects ($f)
1829 or return; 2101 or return;
1830 2102
1831 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1832 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1833 2105
1834 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1835 utf8::encode $uniq; 2107 utf8::encode $uniq;
1836 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1837 $self->clear_unique_items; 2110 $self->clear_unique_items;
1838 $self->_load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1839 } 2114 }
1840 } 2115 }
1841 2116
1842 Coro::cede; 2117 $f->resolve_delayed_derefs;
2118
2119 cf::cede_to_tick;
1843 # now do the right thing for maps 2120 # now do the right thing for maps
1844 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1845 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1846 unless $self->difficulty; 2123 unless $self->difficulty;
1847 Coro::cede; 2124 cf::cede_to_tick;
1848 2125
1849 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
1850 $self->decay_objects; 2127 $self->decay_objects;
1851 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
1852 $self->update_buttons; 2129 $self->update_buttons;
1853 Coro::cede; 2130 cf::cede_to_tick;
1854 $self->set_darkness_map;
1855 Coro::cede;
1856 $self->activate; 2131 $self->activate;
1857 } 2132 }
1858 2133
2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
2136
1859 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
1860 } 2138 }
1861 2139
1862 $self->post_load; 2140 $self->post_load;
1863} 2141}
1864 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1865sub customise_for { 2146sub customise_for {
1866 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1867 2148
1868 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1869 if $self->per_player; 2150 if $self->per_player;
1873 2154
1874 $self 2155 $self
1875} 2156}
1876 2157
1877# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1878sub load_diag { 2159sub load_neighbours {
1879 my ($map) = @_; 2160 my ($map) = @_;
1880 2161
1881 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1882 2163
1883 for (0 .. 3) { 2164 for (0 .. 3) {
1884 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1885 or next; 2166 or next;
1886 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1887 or next; 2168 or next;
1888 $neigh->load; 2169 $neigh->load;
1889 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1890 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1891 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1892 } 2175 }
1893 2176
1894 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1895 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1896 or next; 2180 or next;
1897 $neigh->load; 2181 $neigh->load;
1898 } 2182 }
1899} 2183}
1900 2184
1905} 2189}
1906 2190
1907sub do_load_sync { 2191sub do_load_sync {
1908 my ($map) = @_; 2192 my ($map) = @_;
1909 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1910 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1911} 2198}
1912 2199
1913our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
1914our $MAP_PREFETCHER = undef; 2201our $MAP_PREFETCHER = undef;
1915 2202
1916sub find_async { 2203sub find_async {
1917 my ($path, $origin) = @_; 2204 my ($path, $origin, $load) = @_;
1918 2205
1919 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
1920 2207
1921 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
1922 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1923 } 2210 }
1924 2211
1925 undef $MAP_PREFETCH{$path}; 2212 $MAP_PREFETCH{$path} |= $load;
2213
1926 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
1927 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1928 for my $path (keys %MAP_PREFETCH) { 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1929 if (my $map = find $path) { 2219 if (my $map = find $k) {
1930 $map->load; 2220 $map->load if $v;
1931 } 2221 }
1932 2222
1933 delete $MAP_PREFETCH{$path}; 2223 delete $MAP_PREFETCH{$k};
1934 } 2224 }
1935 } 2225 }
1936 undef $MAP_PREFETCHER; 2226 undef $MAP_PREFETCHER;
1937 }; 2227 };
1938 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
1939 2229
1940 () 2230 ()
1941} 2231}
1942 2232
2233# common code, used by both ->save and ->swapout
1943sub save { 2234sub _save {
1944 my ($self) = @_; 2235 my ($self) = @_;
1945
1946 my $lock = cf::lock_acquire "map_data:" . $self->path;
1947 2236
1948 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
1949 2238
1950 return unless $self->dirty; 2239 return unless $self->dirty;
1951 2240
1957 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1958 2247
1959 local $self->{last_access} = $self->last_access;#d# 2248 local $self->{last_access} = $self->last_access;#d#
1960 2249
1961 cf::async { 2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
1962 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
1963 }; 2253 };
2254
2255 cf::get_slot 0.02;
1964 2256
1965 if ($uniq) { 2257 if ($uniq) {
1966 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1967 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1968 } else { 2260 } else {
1969 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1970 } 2262 }
1971} 2263}
1972 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
1973sub swap_out { 2273sub swap_out {
1974 my ($self) = @_; 2274 my ($self) = @_;
1975 2275
1976 # save first because save cedes
1977 $self->save;
1978
1979 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1980 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1981 return if $self->players; 2280 return if $self->players;
1982 return if $self->in_memory != cf::MAP_IN_MEMORY;
1983 return if $self->{deny_save};
1984 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1985 $self->clear; 2291 $self->clear;
1986 $self->in_memory (cf::MAP_SWAPPED);
1987} 2292}
1988 2293
1989sub reset_at { 2294sub reset_at {
1990 my ($self) = @_; 2295 my ($self) = @_;
1991 2296
2009 2314
2010 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2011 2316
2012 return if $self->players; 2317 return if $self->players;
2013 2318
2014 warn "resetting map ", $self->path; 2319 warn "resetting map ", $self->path, "\n";
2015 2320
2016 $self->in_memory (cf::MAP_SWAPPED); 2321 $self->in_memory (cf::MAP_SWAPPED);
2017 2322
2018 # need to save uniques path 2323 # need to save uniques path
2019 unless ($self->{deny_save}) { 2324 unless ($self->{deny_save}) {
2023 if $uniq; 2328 if $uniq;
2024 } 2329 }
2025 2330
2026 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
2027 2332
2333 $self->deactivate;
2334 $_->clear_links_to ($self) for values %cf::MAP;
2028 $self->clear; 2335 $self->clear;
2029
2030 $_->clear_links_to ($self) for values %cf::MAP;
2031 2336
2032 $self->unlink_save; 2337 $self->unlink_save;
2033 $self->destroy; 2338 $self->destroy;
2034} 2339}
2035 2340
2036my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
2037 2342
2038sub nuke { 2343sub nuke {
2039 my ($self) = @_; 2344 my ($self) = @_;
2040 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2041 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2042 2350
2043 $self->unlink_save; 2351 $self->unlink_save;
2044 2352
2045 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2046 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2047 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2048 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2049 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2050 2358
2051 $cf::MAP{$self->path} = $self; 2359 $cf::MAP{$self->path} = $self;
2360 }
2052 2361
2053 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
2054} 2363}
2055 2364
2056=item $maps = cf::map::tmp_maps 2365=item $maps = cf::map::tmp_maps
2098 2407
2099sub unique_maps() { 2408sub unique_maps() {
2100 [ 2409 [
2101 map { 2410 map {
2102 utf8::decode $_; 2411 utf8::decode $_;
2103 /\.map$/ 2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2104 ? normalise $_ 2415 : normalise $_
2105 : ()
2106 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2107 ] 2417 ]
2108} 2418}
2109 2419
2110package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2111 2451
2112=back 2452=back
2113 2453
2114=head3 cf::object 2454=head3 cf::object
2115 2455
2119 2459
2120=over 4 2460=over 4
2121 2461
2122=item $ob->inv_recursive 2462=item $ob->inv_recursive
2123 2463
2124Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2125 2466
2126=cut 2467=cut
2127 2468
2128sub inv_recursive_; 2469sub inv_recursive_;
2129sub inv_recursive_ { 2470sub inv_recursive_ {
2132 2473
2133sub inv_recursive { 2474sub inv_recursive {
2134 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
2135} 2476}
2136 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
2137package cf; 2506package cf;
2138 2507
2139=back 2508=back
2140 2509
2141=head3 cf::object::player 2510=head3 cf::object::player
2147Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2148can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
2149dialogue with the given NPC character. 2518dialogue with the given NPC character.
2150 2519
2151=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2152 2535
2153# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
2154# with dialog boxes. 2537# with dialog boxes.
2155#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
2156sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
2163 2546
2164 } else { 2547 } else {
2165 my $pl = $self->contr; 2548 my $pl = $self->contr;
2166 2549
2167 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2168 my $diag = $pl->{npc_dialog}; 2551 my $dialog = $pl->{npc_dialog};
2169 $diag->{pl}->ext_reply ( 2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2170 $diag->{id},
2171 msgtype => "reply",
2172 msg => $diag->{pl}->expand_cfpod ($msg),
2173 add_topics => []
2174 );
2175 2553
2176 } else { 2554 } else {
2177 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
2178 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2179 } 2557 }
2180 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
2181} 2569}
2182 2570
2183=item $player_object->may ("access") 2571=item $player_object->may ("access")
2184 2572
2185Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
2198 2586
2199=item $player_object->enter_link 2587=item $player_object->enter_link
2200 2588
2201Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2202 2590
2203The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2204I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2205 2595
2206Will never block. 2596Will never block.
2207 2597
2208=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2209 2599
2229sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2230 my ($self) = @_; 2620 my ($self) = @_;
2231 2621
2232 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2233 2623
2624 ++$self->{_link_recursion};
2625
2234 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2235 2627
2236 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2237 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2238 2630
2239 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2240} 2632}
2241 2633
2242sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2243 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2244 2636
2261 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2262 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2263 2655
2264 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2265 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2266 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2267 2659
2268 $map->load; 2660 $map->load;
2269 $map->load_diag; 2661 $map->load_neighbours;
2270 2662
2271 return unless $self->contr->active; 2663 return unless $self->contr->active;
2272 $self->activate_recursive;
2273 2664
2274 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2275 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2276} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2277 2672
2673}
2674
2278=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2279 2676
2280Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2281her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2282that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2283the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2284be called at the end of this process. 2681be called at the end of this process.
2285 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2286=cut 2686=cut
2287 2687
2288our $GOTOGEN; 2688our $GOTOGEN;
2289 2689
2290sub cf::object::player::goto { 2690sub cf::object::player::goto {
2291 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2292 2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2293 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2294 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2295 2701
2296 $self->enter_link; 2702 $self->enter_link;
2297 2703
2298 (async { 2704 (async {
2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2299 my $map = eval { 2726 my $map = eval {
2300 my $map = cf::map::find $path; 2727 my $map = defined $path ? cf::map::find $path : undef;
2301 2728
2302 if ($map) { 2729 if ($map) {
2303 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2304 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2305 } else { 2732 } else {
2306 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2307 } 2734 }
2308 2735
2309 $map 2736 $map
2310 }; 2737 };
2311 2738
2317 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2318 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2319 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2320 } 2747 }
2321 2748
2322 $done->() if $done; 2749 $done->($self) if $done;
2323 })->prio (1); 2750 })->prio (1);
2324} 2751}
2325 2752
2326=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2327 2754
2347} 2774}
2348 2775
2349sub prepare_random_map { 2776sub prepare_random_map {
2350 my ($exit) = @_; 2777 my ($exit) = @_;
2351 2778
2352 my $guard = cf::lock_acquire "exit_prepare:$exit";
2353
2354 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
2355 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
2356 # that depends on the exit object 2781 # that depends on the exit object
2357 2782
2358 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
2360 if ($exit->map) { 2785 if ($exit->map) {
2361 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
2362 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
2363 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
2364 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2365 } 2792 }
2366 2793
2367 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
2368 2795
2369 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2370 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2371 my $meta = "$RANDOMDIR/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
2372 2799
2373 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2374 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2375 undef $fh; 2802 undef $fh;
2376 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
2377 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2378 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
2379 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
2380 } 2811 }
2381} 2812}
2382 2813
2383sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
2384 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
2385 2816
2386 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
2387 2818
2388 if ($exit->slaying eq "/!") {
2389 #TODO: this should de-fi-ni-te-ly not be a sync-job
2390 # the problem is that $exit might not survive long enough
2391 # so it needs to be done right now, right here
2392 cf::sync_job { prepare_random_map $exit };
2393 }
2394
2395 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2396 my $hp = $exit->stats->hp;
2397 my $sp = $exit->stats->sp;
2398
2399 $self->enter_link; 2819 $self->enter_link;
2400 2820
2401 # if exit is damned, update players death & WoR home-position
2402 $self->contr->savebed ($slaying, $hp, $sp)
2403 if $exit->flag (FLAG_DAMNED);
2404
2405 (async { 2821 (async {
2406 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
2407 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2408 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
2409 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2410 1; 2845 1
2411 }) { 2846 }) {
2412 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2413 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2414 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2415 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2416 2851
2417 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2434sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2435 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2436 2871
2437 utf8::encode $text; 2872 utf8::encode $text;
2438 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2439} 2899}
2440 2900
2441=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2442 2902
2443Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2445the message, with C<log> being the default. If C<$color> is negative, suppress 2905the message, with C<log> being the default. If C<$color> is negative, suppress
2446the message unless the client supports the msg packet. 2906the message unless the client supports the msg packet.
2447 2907
2448=cut 2908=cut
2449 2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
2450sub cf::client::send_msg { 3024sub cf::client::send_msg {
2451 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2452 3026
2453 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2454 3029
2455 $color &= ~cf::NDI_UNIQUE; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2456 3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
2457 if (ref $channel) { 3039 } elsif (ref $channel) {
2458 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2459 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2460 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2461 $self->ext_event (channel_info => %$channel); 3043 $self->ext_msg (channel_info => $channel);
2462 } 3044 }
2463 3045
2464 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2465 } 3047 }
2466 3048
2467 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2468 3050
2469 if ($self->can_msg) { 3051 # default colour, mask it out
2470 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra])); 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2471 } else { 3053 if $color & cf::NDI_DEF;
2472 # replace some tags by gcfclient-compatible ones
2473 for ($msg) {
2474 1 while
2475 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2476 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2477 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2478 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2479 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2480 }
2481 3054
2482 if ($color >= 0) { 3055 my $pkt = "msg "
2483 if (0 && $msg =~ /\[/) { 3056 . $self->{json_coder}->encode (
2484 $self->send_packet ("drawextinfo $color 4 0 $msg") 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2485 } else { 3058 );
2486 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2487 $self->send_packet ("drawinfo $color $msg")
2488 }
2489 }
2490 }
2491}
2492 3059
3060 $self->send_big_packet ($pkt);
3061}
3062
2493=item $client->ext_event ($type, %msg) 3063=item $client->ext_msg ($type, @msg)
2494 3064
2495Sends an ext event to the client. 3065Sends an ext event to the client.
2496 3066
2497=cut 3067=cut
2498 3068
2499sub cf::client::ext_event($$%) { 3069sub cf::client::ext_msg($$@) {
2500 my ($self, $type, %msg) = @_; 3070 my ($self, $type, @msg) = @_;
2501 3071
2502 return unless $self->extcmd; 3072 if ($self->extcmd == 2) {
2503 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
2504 $msg{msgtype} = "event_$type"; 3075 push @msg, msgtype => "event_$type";
2505 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
2506} 3096}
2507 3097
2508=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2509 3099
2510Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
2565 my ($ns, $buf) = @_; 3155 my ($ns, $buf) = @_;
2566 3156
2567 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2568 3158
2569 if (ref $msg) { 3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
2570 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 3167 if (my $cb = $EXTICMD{$type}) {
2571 if (my %reply = $cb->($ns, $msg)) { 3168 @reply = $cb->($ns, @payload);
2572 $reply{msgid} = $msg->{msgid};
2573 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2574 }
2575 } 3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
2576 } else { 3174 } else {
2577 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2578 } 3176 }
2579 3177
2580 cf::override; 3178 cf::override;
2602 3200
2603 $coro 3201 $coro
2604} 3202}
2605 3203
2606cf::client->attach ( 3204cf::client->attach (
2607 on_destroy => sub { 3205 on_client_destroy => sub {
2608 my ($ns) = @_; 3206 my ($ns) = @_;
2609 3207
2610 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2611 }, 3209 },
2612); 3210);
2627our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2628our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2629 3227
2630$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2631 3229
2632$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2633 3235
2634# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2635 3237
2636=pod 3238=pod
2637 3239
2638The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2639 3241
2640 cf::object 3242 cf::object
2641 contr pay_amount pay_player map x y force_find force_add 3243 contr pay_amount pay_player map x y force_find force_add destroy
2642 insert remove 3244 insert remove name archname title slaying race decrease split
3245 value
2643 3246
2644 cf::object::player 3247 cf::object::player
2645 player 3248 player
2646 3249
2647 cf::player 3250 cf::player
2652 3255
2653=cut 3256=cut
2654 3257
2655for ( 3258for (
2656 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2657 insert remove)], 3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2658 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2659 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2660 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2661) { 3265) {
2662 no strict 'refs'; 3266 no strict 'refs';
2663 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2664 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2682 3286
2683 my $qcode = $code; 3287 my $qcode = $code;
2684 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2685 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2686 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2687 local $_; 3294 local $_;
2688 local @safe::cf::_safe_eval_args = values %vars;
2689 3295
2690 my $eval = 3296 my $eval =
2691 "do {\n" 3297 "do {\n"
2692 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2693 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2694 . $code 3300 . $code
2695 . "\n}" 3301 . "\n}"
2696 ; 3302 ;
2697 3303
3304 if ($CFG{safe_eval}) {
2698 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2699 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2700 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2701 3313
2702 if ($@) { 3314 if ($@) {
2703 warn "$@"; 3315 warn "$@";
2704 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2705 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2724=cut 3336=cut
2725 3337
2726sub register_script_function { 3338sub register_script_function {
2727 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2728 3340
2729 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2730 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2731} 3343}
2732 3344
2733=back 3345=back
2734 3346
2735=cut 3347=cut
2737############################################################################# 3349#############################################################################
2738# the server's init and main functions 3350# the server's init and main functions
2739 3351
2740sub load_facedata($) { 3352sub load_facedata($) {
2741 my ($path) = @_; 3353 my ($path) = @_;
3354
3355 # HACK to clear player env face cache, we need some signal framework
3356 # for this (global event?)
3357 %ext::player_env::MUSIC_FACE_CACHE = ();
3358
3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2742 3360
2743 warn "loading facedata from $path\n"; 3361 warn "loading facedata from $path\n";
2744 3362
2745 my $facedata; 3363 my $facedata;
2746 0 < aio_load $path, $facedata 3364 0 < aio_load $path, $facedata
2749 $facedata = Coro::Storable::thaw $facedata; 3367 $facedata = Coro::Storable::thaw $facedata;
2750 3368
2751 $facedata->{version} == 2 3369 $facedata->{version} == 2
2752 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2753 3371
3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3374 $facedata->{resource}{"res/exp_table"} = {
3375 type => FT_RSRC,
3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3378 };
3379 cf::cede_to_tick;
3380
2754 { 3381 {
2755 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
2756 3383
2757 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
2758 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
2759 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
2760 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2761 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2762 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2763 3391
2764 cf::cede_to_tick; 3392 cf::cede_to_tick;
2765 } 3393 }
2766 3394
2767 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
2768 next unless $info->{smooth}; 3396 next unless $info->{smooth};
3397
2769 my $idx = cf::face::find $face 3398 my $idx = cf::face::find $face
2770 or next; 3399 or next;
3400
2771 if (my $smooth = cf::face::find $info->{smooth}) { 3401 if (my $smooth = cf::face::find $info->{smooth}) {
2772 cf::face::set_smooth $idx, $smooth; 3402 cf::face::set_smooth $idx, $smooth;
2773 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2774 } else { 3404 } else {
2775 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
2789 3419
2790 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
2791 } 3421 }
2792 3422
2793 { 3423 {
2794 # TODO: for gcfclient pleasure, we should give resources
2795 # that gcfclient doesn't grok a >10000 face index.
2796 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
2797 my $enc = JSON::XS->new->utf8->canonical;
2798 3425
2799 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
2800 my $meta = $enc->encode ({ 3427 if (defined $info->{type}) {
2801 name => $name,
2802 type => $info->{type},
2803 copyright => $info->{copyright}, #TODO#
2804 });
2805
2806 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2807 3429
2808 if ($name =~ /\.jpg$/) {
2809 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
2810 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack 3431 cf::face::set_type $idx, $info->{type};
2811 } else { 3432 } else {
2812 my $data = pack "(w/a*)*", $meta, $info->{data}; 3433 $RESOURCE{$name} = $info;
2813 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2814
2815 cf::face::set_type $idx, 1;
2816 cf::face::set_data $idx, 0, $data, $chk;
2817 } 3434 }
2818 3435
2819 cf::cede_to_tick; 3436 cf::cede_to_tick;
2820 } 3437 }
2821 } 3438 }
2822 3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
2823 1 3442 1
2824} 3443}
2825 3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3464
3465register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
2826sub reload_regions { 3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
2827 load_resource_file "$MAPDIR/regions" 3488 load_resource_file "$MAPDIR/regions"
2828 or die "unable to load regions file\n"; 3489 or die "unable to load regions file\n";
2829 3490
2830 for (cf::region::list) { 3491 for (cf::region::list) {
2831 $_->{match} = qr/$_->{match}/ 3492 $_->{match} = qr/$_->{match}/
2839} 3500}
2840 3501
2841sub reload_archetypes { 3502sub reload_archetypes {
2842 load_resource_file "$DATADIR/archetypes" 3503 load_resource_file "$DATADIR/archetypes"
2843 or die "unable to load archetypes\n"; 3504 or die "unable to load archetypes\n";
2844 #d# NEED to laod twice to resolve forward references
2845 # this really needs to be done in an extra post-pass
2846 # (which needs to be synchronous, so solve it differently)
2847 load_resource_file "$DATADIR/archetypes"
2848 or die "unable to load archetypes\n";
2849} 3505}
2850 3506
2851sub reload_treasures { 3507sub reload_treasures {
2852 load_resource_file "$DATADIR/treasures" 3508 load_resource_file "$DATADIR/treasures"
2853 or die "unable to load treasurelists\n"; 3509 or die "unable to load treasurelists\n";
2854} 3510}
2855 3511
2856sub reload_resources { 3512sub reload_resources {
2857 warn "reloading resource files...\n"; 3513 warn "reloading resource files...\n";
2858 3514
3515 reload_facedata;
3516 reload_archetypes;
2859 reload_regions; 3517 reload_regions;
2860 reload_facedata;
2861 #reload_archetypes;#d#
2862 reload_archetypes;
2863 reload_treasures; 3518 reload_treasures;
2864 3519
2865 warn "finished reloading resource files\n"; 3520 warn "finished reloading resource files\n";
2866} 3521}
2867 3522
2868sub init { 3523sub reload_config {
2869 reload_resources; 3524 warn "reloading config file...\n";
2870}
2871 3525
2872sub cfg_load {
2873 open my $fh, "<:utf8", "$CONFDIR/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2874 or return; 3527 or return;
2875 3528
2876 local $/; 3529 local $/;
2877 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2878 3531
2879 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2880 3533
2881 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2882 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2883 3536
2884 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2886 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2887 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2888 }; 3541 };
2889 warn $@ if $@; 3542 warn $@ if $@;
2890 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2891} 3574}
2892 3575
2893sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
2894 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
2895 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
2896 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2897 (async { 3589 (async {
2898 Event::one_event; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
2899 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
2900 }; 3593 };
2901 3594
2902 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
2903 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
2904 load_extensions; 3618 load_extensions;
2905 3619
2906 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
2907 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
2908} 3633}
2909 3634
2910############################################################################# 3635#############################################################################
2911# initialisation and cleanup 3636# initialisation and cleanup
2912 3637
2913# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
2914BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
2915 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
2916 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 signal => $signal,
2920 prio => 0,
2921 cb => sub {
2922 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
2923 },
2924 ); 3644 };
2925 } 3645 }
2926} 3646}
2927 3647
2928sub write_runtime { 3648sub write_runtime_sync {
2929 my $runtime = "$LOCALDIR/runtime"; 3649 my $t0 = AE::time;
2930 3650
2931 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
2932 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
2933 3653
2934 IO::AIO::aio_utime $runtime, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2935 3655
2936 my $guard = cf::lock_acquire "write_runtime"; 3656 my $guard = cf::lock_acquire "write_runtime";
2937 3657
2938 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
2939 or return; 3659 or return;
2940 3660
2941 my $value = $cf::RUNTIME + 90 + 10; 3661 my $value = $cf::RUNTIME + 90 + 10;
2942 # 10 is the runtime save interval, for a monotonic clock 3662 # 10 is the runtime save interval, for a monotonic clock
2943 # 60 allows for the watchdog to kill the server. 3663 # 60 allows for the watchdog to kill the server.
2953 aio_utime $fh, undef, undef; 3673 aio_utime $fh, undef, undef;
2954 3674
2955 close $fh 3675 close $fh
2956 or return; 3676 or return;
2957 3677
2958 aio_rename "$runtime~", $runtime 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2959 and return; 3679 and return;
2960 3680
2961 warn "runtime file written.\n"; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
2962 3682
2963 1 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
2964} 3734}
2965 3735
2966sub emergency_save() { 3736sub emergency_save() {
2967 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
2968 3738
2969 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
2970 3740
2971 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
2972 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
2973 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
2974 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
2975 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
2976 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
2977 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
2978 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2979 $pl->save; 3755 $pl->save;
2980 } 3756 }
2981 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
2982 3758
2983 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
2984 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
2985 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
2986 $map->valid or next; 3762 $map->valid or next;
2987 $map->save; 3763 $map->save;
2988 } 3764 }
2989 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
2990 3766
2991 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
2992 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
2993 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
2994 }; 3774 };
2995 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
2996 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
2997} 3782}
2998 3783
2999sub post_cleanup { 3784sub post_cleanup {
3000 my ($make_core) = @_; 3785 my ($make_core) = @_;
3001 3786
3002 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
3003 if $make_core; 3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3004} 3817}
3005 3818
3006sub do_reload_perl() { 3819sub do_reload_perl() {
3007 # can/must only be called in main 3820 # can/must only be called in main
3008 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3009 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3010 return; 3823 return;
3011 } 3824 }
3012 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3013 warn "reloading..."; 3831 warn "reloading...";
3014 3832
3015 warn "entering sync_job"; 3833 warn "entering sync_job";
3016 3834
3017 cf::sync_job { 3835 cf::sync_job {
3018 cf::write_runtime; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
3019 cf::emergency_save; 3837 cf::emergency_save;
3020 cf::write_runtime; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
3021 3839
3022 warn "syncing database to disk"; 3840 warn "syncing database to disk";
3023 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
3024 3842
3025 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
3026 3844
3027 warn "cancelling all WF_AUTOCANCEL watchers";
3028 for (Event::all_watchers) {
3029 $_->cancel if $_->data & WF_AUTOCANCEL;
3030 }
3031
3032 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
3033 for (;;) {
3034 BDB::flush;
3035 IO::AIO::flush;
3036 Coro::cede;
3037 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
3038 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3039 }
3040
3041 ++$RELOAD;
3042
3043 warn "cancelling all extension coros";
3044 $_->cancel for values %EXT_CORO;
3045 %EXT_CORO = ();
3046
3047 warn "removing commands";
3048 %COMMAND = ();
3049
3050 warn "removing ext/exti commands";
3051 %EXTCMD = ();
3052 %EXTICMD = ();
3053
3054 warn "unloading/nuking all extensions";
3055 for my $pkg (@EXTS) {
3056 warn "... unloading $pkg";
3057
3058 if (my $cb = $pkg->can ("unload")) {
3059 eval {
3060 $cb->($pkg);
3061 1
3062 } or warn "$pkg unloaded, but with errors: $@";
3063 } 3848 }
3064 3849
3065 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
3066 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
3067 } 3852 %EXT_CORO = ();
3068 3853
3069 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
3070 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
3071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3072 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3073 warn "... unloading $k"; 3863 warn "... unloading $pkg";
3074 delete $INC{$k};
3075 3864
3076 $k =~ s/\.pm$//;
3077 $k =~ s/\//::/g;
3078
3079 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3080 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3081 } 3874 }
3082 3875
3083 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3084 } 3891 }
3085 3892
3086 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
3087 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
3088 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3089 3896
3090 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
3091 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3092 delete $INC{"cf/pod.pm"}; 3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3093 3900
3094 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
3095 # and global variables created in xs 3902 # and global variables created in xs
3096 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
3097 3904
3098 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
3099 3906
3100 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
3101 require cf; 3908 require cf;
3102 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
3103 3910
3104 warn "loading config and database again"; 3911 warn "loading config and database again";
3105 cf::cfg_load; 3912 cf::reload_config;
3106 3913
3107 warn "loading extensions"; 3914 warn "loading extensions";
3108 cf::load_extensions; 3915 cf::load_extensions;
3109 3916
3917 if ($REATTACH_ON_RELOAD) {
3110 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
3111 _global_reattach; # objects, sockets 3919 _global_reattach; # objects, sockets
3112 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
3113 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3114 warn "reattaching attachments to players"; 3922 warn "reattaching attachments to players";
3115 reattach $_ for values %PLAYER; 3923 reattach $_ for values %PLAYER;
3924 }
3116 3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3117 warn "leaving sync_job"; 3929 warn "leaving sync_job";
3118 3930
3119 1 3931 1
3120 } or do { 3932 } or do {
3121 warn $@; 3933 warn $@;
3122 warn "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
3123 exit 1;
3124 }; 3935 };
3125 3936
3126 warn "reloaded"; 3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3127}; 3943};
3128 3944
3129our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3130 3946
3131sub reload_perl() { 3947sub reload_perl() {
3132 # doing reload synchronously and two reloads happen back-to-back, 3948 # doing reload synchronously and two reloads happen back-to-back,
3133 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3134 3950
3135 $RELOAD_WATCHER ||= Event->timer ( 3951 $RELOAD_WATCHER ||= cf::async {
3136 reentrant => 0, 3952 Coro::AIO::aio_wait cache_extensions;
3137 after => 0, 3953
3138 data => WF_AUTOCANCEL, 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3139 cb => sub {
3140 do_reload_perl; 3955 do_reload_perl;
3141 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3142 }, 3957 };
3143 ); 3958 };
3144} 3959}
3145 3960
3146register_command "reload" => sub { 3961register_command "reload" => sub {
3147 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
3148 3963
3149 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
3150 $who->message ("reloading server."); 3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3151 async { reload_perl }; 3968 reload_perl;
3969 };
3152 } 3970 }
3153}; 3971};
3154 3972
3155unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
3156 3974
3158 3976
3159our @WAIT_FOR_TICK; 3977our @WAIT_FOR_TICK;
3160our @WAIT_FOR_TICK_BEGIN; 3978our @WAIT_FOR_TICK_BEGIN;
3161 3979
3162sub wait_for_tick { 3980sub wait_for_tick {
3163 return unless $TICK_WATCHER->is_active;
3164 return if $Coro::current == $Coro::main; 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3165 3982
3166 my $signal = new Coro::Signal; 3983 my $signal = new Coro::Signal;
3167 push @WAIT_FOR_TICK, $signal; 3984 push @WAIT_FOR_TICK, $signal;
3168 $signal->wait; 3985 $signal->wait;
3169} 3986}
3170 3987
3171sub wait_for_tick_begin { 3988sub wait_for_tick_begin {
3172 return unless $TICK_WATCHER->is_active;
3173 return if $Coro::current == $Coro::main; 3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3174 3990
3175 my $signal = new Coro::Signal; 3991 my $signal = new Coro::Signal;
3176 push @WAIT_FOR_TICK_BEGIN, $signal; 3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3177 $signal->wait; 3993 $signal->wait;
3178} 3994}
3179 3995
3180 my $min = 1e6;#d# 3996sub tick {
3181 my $avg = 10;
3182$TICK_WATCHER = Event->timer (
3183 reentrant => 0,
3184 parked => 1,
3185 prio => 0,
3186 at => $NEXT_TICK || $TICK,
3187 data => WF_AUTOCANCEL,
3188 cb => sub {
3189 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
3190 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3191 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
3192 return; 4000 return;
3193 } 4001 }
3194 4002
3195 $NOW = $tick_start = Event::time;
3196
3197 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3198 4004
3199 0 && sync_job {#d# 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3200 for(1..10) {
3201 my $t = Event::time;
3202 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3203 or die;
3204 4006
3205 $map->width (50); 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3206 $map->height (50); 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3207 $map->alloc; 4009 Coro::async_pool {
3208 $map->_load_objects ("/tmp/x.map", 1); 4010 $Coro::current->{desc} = "runtime saver";
3209 my $t = Event::time - $t; 4011 write_runtime_sync
3210 4012 or warn "ERROR: unable to write runtime file: $!";
3211 #next unless $t < 0.0013;#d#
3212 if ($t < $min) {
3213 $min = $t;
3214 }
3215 $avg = $avg * 0.99 + $t * 0.01;
3216 }
3217 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3218 exit 0;
3219 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3220 }; 4013 };
4014 }
3221 4015
3222 $RUNTIME += $TICK;
3223 $NEXT_TICK += $TICK;
3224
3225 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3226 $NEXT_RUNTIME_WRITE = $NOW + 10;
3227 Coro::async_pool {
3228 write_runtime
3229 or warn "ERROR: unable to write runtime file: $!";
3230 };
3231 }
3232
3233# my $AFTER = Event::time;
3234# warn $AFTER - $NOW;#d#
3235
3236 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3237 $sig->send; 4017 $sig->send;
3238 } 4018 }
3239 while (my $sig = shift @WAIT_FOR_TICK) { 4019 while (my $sig = shift @WAIT_FOR_TICK) {
3240 $sig->send; 4020 $sig->send;
3241 } 4021 }
3242 4022
3243 $NOW = Event::time; 4023 $LOAD = ($NOW - $TICK_START) / $TICK;
3244
3245 # if we are delayed by four ticks or more, skip them all
3246 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3247
3248 $TICK_WATCHER->at ($NEXT_TICK);
3249 $TICK_WATCHER->start;
3250
3251 $LOAD = ($NOW - $tick_start) / $TICK;
3252 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3253 4025
3254 _post_tick; 4026 if (0) {
3255 4027 if ($NEXT_TICK) {
3256 4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
3257 }, 4032 }
3258); 4033}
3259 4034
3260{ 4035{
3261 BDB::max_poll_time $TICK * 0.1; 4036 # configure BDB
3262 $BDB_POLL_WATCHER = Event->io ( 4037
3263 reentrant => 0,
3264 fd => BDB::poll_fileno,
3265 poll => 'r',
3266 prio => 0,
3267 data => WF_AUTOCANCEL,
3268 cb => \&BDB::poll_cb,
3269 );
3270 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
3271 4039 BDB::max_poll_reqs $TICK * 0.1;
3272 BDB::set_sync_prepare { 4040 $AnyEvent::BDB::WATCHER->priority (1);
3273 my $status;
3274 my $current = $Coro::current;
3275 (
3276 sub {
3277 $status = $!;
3278 $current->ready; undef $current;
3279 },
3280 sub {
3281 Coro::schedule while defined $current;
3282 $! = $status;
3283 },
3284 )
3285 };
3286 4041
3287 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
3288 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3289 4049
3290 cf::sync_job { 4050 cf::sync_job {
3291 eval { 4051 eval {
3292 BDB::db_env_open 4052 BDB::db_env_open
3293 $DB_ENV, 4053 $DB_ENV,
3295 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3296 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3297 0666; 4057 0666;
3298 4058
3299 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3300
3301 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3302 $DB_ENV->set_lk_detect;
3303 }; 4060 };
3304 4061
3305 cf::cleanup "db_env_open(db): $@" if $@; 4062 cf::cleanup "db_env_open(db): $@" if $@;
3306 }; 4063 };
3307 } 4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
3308} 4075}
3309 4076
3310{ 4077{
4078 # configure IO::AIO
4079
3311 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
3312
3313 undef $Coro::AIO::WATCHER;
3314 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
3315 $AIO_POLL_WATCHER = Event->io ( 4082 undef $AnyEvent::AIO::WATCHER;
3316 reentrant => 0,
3317 data => WF_AUTOCANCEL,
3318 fd => IO::AIO::poll_fileno,
3319 poll => 'r',
3320 prio => 6,
3321 cb => \&IO::AIO::poll_cb,
3322 );
3323} 4083}
3324 4084
3325my $_log_backtrace; 4085my $_log_backtrace;
3326 4086
3327sub _log_backtrace { 4087sub _log_backtrace {
3330 $msg =~ s/\n//; 4090 $msg =~ s/\n//;
3331 4091
3332 # limit the # of concurrent backtraces 4092 # limit the # of concurrent backtraces
3333 if ($_log_backtrace < 2) { 4093 if ($_log_backtrace < 2) {
3334 ++$_log_backtrace; 4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
3335 async { 4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
3336 my @bt = fork_call { 4099 my @bt = fork_call {
3337 @addr = map { sprintf "%x", $_ } @addr; 4100 @addr = map { sprintf "%x", $_ } @addr;
3338 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3339 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3340 or die "addr2line: $!"; 4103 or die "addr2line: $!";
3348 } 4111 }
3349 4112
3350 @funcs 4113 @funcs
3351 }; 4114 };
3352 4115
3353 LOG llevInfo, "[ABT] $msg\n"; 4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3354 LOG llevInfo, "[ABT] $_\n" for @bt; 4118 LOG llevInfo, "[ABT] $_\n" for @bt;
3355 --$_log_backtrace; 4119 --$_log_backtrace;
3356 }; 4120 };
3357 } else { 4121 } else {
3358 LOG llevInfo, "[ABT] $msg\n"; 4122 LOG llevInfo, "[ABT] $msg\n";
3359 LOG llevInfo, "[ABT] [suppressed]\n"; 4123 LOG llevInfo, "[ABT] [suppressed]\n";
3360 } 4124 }
3361} 4125}
3362 4126
3363# load additional modules 4127# load additional modules
3364use cf::pod; 4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
3365 4130
3366END { cf::emergency_save } 4131END { cf::emergency_save }
3367 4132
33681 41331
3369 4134

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