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Revision 1.325 by root, Sat Jul 28 14:32:22 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
34use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
35 66
36# configure various modules to our taste 67# configure various modules to our taste
37# 68#
38$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41 77
42$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
43 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
74 118
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 121our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
82 123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 126our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
85 130
86our %CFG; 131our %CFG;
87 132
88our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 134our $RUNTIME;
135our $NOW;
90 136
91our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
94 140
95# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 143
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
101 153
102binmode STDOUT; 154binmode STDOUT;
103binmode STDERR; 155binmode STDERR;
104 156
105# read virtual server time, if available 157# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
107 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
108 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
109 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
110} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
111 165
112mkdir $_ 166mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114 168
115our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
116 170
117sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
118 187
119############################################################################# 188#############################################################################
120 189
121=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
122 191
158 227
159The raw value load value from the last tick. 228The raw value load value from the last tick.
160 229
161=item %cf::CFG 230=item %cf::CFG
162 231
163Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 233from wherever your confdir points to.
165 234
166=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
167 236
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 240
172=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
173 242
174This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call. 245that call.
177 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
178=back 253=back
179 254
180=cut 255=cut
181 256
182BEGIN { 257$Coro::State::WARNHOOK = sub {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_; 258 my $msg = join "", @_;
185 259
186 $msg .= "\n" 260 $msg .= "\n"
187 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
188 262
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190 264
191 utf8::encode $msg;
192 LOG llevError, $msg; 265 LOG llevError, $msg;
193 }; 266};
194} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
195 281
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
206for my $pkg (qw( 292for my $pkg (qw(
207 cf::global cf::attachable 293 cf::global cf::attachable
208 cf::object cf::object::player 294 cf::object cf::object::player
209 cf::client cf::player 295 cf::client cf::player
210 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
211 cf::map cf::party cf::region 298 cf::party cf::region
212)) { 299)) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215} 301}
216 302
217$Event::DIED = sub { 303$EV::DIED = sub {
218 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
219}; 305};
220 306
221############################################################################# 307#############################################################################
222 308
223=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d 332 $d
247 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
248} 334}
249 335
250=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
251 337
252Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
253 339
254=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
255 341
256Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
257 343
258=cut 344=cut
259 345
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261 347
262sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
264 364
265=item cf::lock_wait $string 365=item cf::lock_wait $string
266 366
267Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
268 368
269=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
270 370
271Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
274returned. 374returned.
275 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
276Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
278 381
279=item $locked = cf::lock_active $string 382=item $locked = cf::lock_active $string
280 383
281Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
282 385
283=cut 386=cut
284 387
285our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
286 389
287sub lock_wait($) { 390sub lock_wait($) {
288 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295} 392}
296 393
297sub lock_acquire($) { 394sub lock_acquire($) {
298 my ($key) = @_; 395 $LOCKS->guard ($_[0])
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309} 396}
310 397
311sub lock_active($) { 398sub lock_active($) {
312 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
313
314 ! ! $LOCK{$key}
315} 400}
316 401
317sub freeze_mainloop { 402sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
319 404
320 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
321 $TICK_WATCHER->start; 406}
322 }; 407
323 $TICK_WATCHER->stop; 408=item cf::periodic $interval, $cb
324 $guard 409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
325} 421}
326 422
327=item cf::get_slot $time[, $priority[, $name]] 423=item cf::get_slot $time[, $priority[, $name]]
328 424
329Allocate $time seconds of blocking CPU time at priority C<$priority>: 425Allocate $time seconds of blocking CPU time at priority C<$priority>:
337 433
338=cut 434=cut
339 435
340our @SLOT_QUEUE; 436our @SLOT_QUEUE;
341our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
342 439
343$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
345 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
346 446
347 while () { 447 while () {
348 next_job: 448 next_job:
449
349 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
350 if ($avail > 0.01) { 451
351 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
353 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send; 456 $job->[2]->send;
355 Coro::cede; 457 Coro::cede;
356 goto next_job; 458 goto next_job;
357 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
358 } 461 }
359 } 462 }
360 463
361 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait; 467 $signal->wait;
365 } else { 468 } else {
469 $busy = 0;
366 Coro::schedule; 470 Coro::schedule;
367 } 471 }
368 } 472 }
369}; 473};
370 474
371sub get_slot($;$$) { 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
372 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
373 479
374 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
375 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
376 483
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
390 497
391BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
392 499
393=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
394 501
395The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable. 505acceptable.
399 506
400If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
406 513
407sub sync_job(&) { 514sub sync_job(&) {
408 my ($job) = @_; 515 my ($job) = @_;
409 516
410 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
411 my $time = Event::time; 518 my $time = AE::time;
412 519
413 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
415 522
416 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
417 # (but this is cancel-safe) 524
418 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
419 526
420 my $busy = 1; 527 my $busy = 1;
421 my @res; 528 my @res;
422 529
423 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
424 @res = eval { $job->() }; 532 @res = eval { $job->() };
425 warn $@ if $@; 533 warn $@ if $@;
426 undef $busy; 534 undef $busy;
427 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
428 536
429 while ($busy) { 537 while ($busy) {
430 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
431 } 542 }
543 }
432 544
433 $time = Event::time - $time; 545 my $time = AE::time - $time;
434 546
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
439 548
440 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
441 } else { 550 } else {
442 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
443 552
468=item fork_call { }, $args 577=item fork_call { }, $args
469 578
470Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
474 583
475=cut 584=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485 585
486sub fork_call(&@) { 586sub fork_call(&@) {
487 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
488 588
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 589 # we seemingly have to make a local copy of the whole thing,
490# or die "socketpair: $!"; 590 # otherwise perl prematurely frees the stuff :/
491 pipe my $fh1, my $fh2 591 # TODO: investigate and fix (likely this will be rather laborious)
492 or die "pipe: $!";
493 592
494 if (my $pid = fork) { 593 my @res = Coro::Util::fork_eval {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals; 594 reset_signals;
508 local $SIG{__WARN__}; 595 &$cb
509 local $SIG{__DIE__}; 596 }, @args;
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515 597
516 eval { 598 wantarray ? @res : $res[-1]
517 close $fh1; 599}
518 600
519 my @res = eval { $cb->(@args) }; 601sub objinfo {
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 } 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
528} 637}
529 638
530=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
531 640
532Returns a single value from the environment database. 641Returns a single value from the environment database.
534=item cf::db_put $family => $key => $value 643=item cf::db_put $family => $key => $value
535 644
536Stores the given C<$value> in the family. It can currently store binary 645Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538 647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
539=cut 653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
540 671
541our $DB; 672our $DB;
542 673
543sub db_init { 674sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job { 675 cf::sync_job {
548 eval { 676 $DB ||= db_table "db";
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 } 677 };
558} 678}
559 679
560sub db_get($$) { 680sub db_get($$) {
561 my $key = "$_[0]/$_[1]"; 681 my $key = "$_[0]/$_[1]";
562 682
612 if (1) { 732 if (1) {
613 $md5 = 733 $md5 =
614 join "\x00", 734 join "\x00",
615 $processversion, 735 $processversion,
616 map { 736 map {
617 Coro::cede; 737 cf::cede_to_tick;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src; 739 } 0.. $#$src;
620 740
621 741
622 my $dbmd5 = db_get cache => "$id/md5"; 742 my $dbmd5 = db_get cache => "$id/md5";
660 780
661############################################################################# 781#############################################################################
662 782
663=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
664 784
665Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
668 788
669In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT). 791Deliantra).
672 792
673=over 4 793=over 4
674 794
675=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
676 796
720=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
721 841
722Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
724 844
725Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
727 847
728These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
729 849
730=over 4 850=over 4
958 } 1078 }
959 1079
960 0 1080 0
961} 1081}
962 1082
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
964 1084
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966 1086
967Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
968 1088
974 1094
975=cut 1095=cut
976 1096
977############################################################################# 1097#############################################################################
978# object support 1098# object support
979#
980 1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
981sub _can_merge { 1133sub _can_merge {
982 my ($ob1, $ob2) = @_; 1134 my ($ob1, $ob2) = @_;
983 1135
984 local $Storable::canonical = 1; 1136 ++$SLOW_MERGES;#d#
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987 1137
988 $fob1 eq $fob2 1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
989} 1140}
990 1141
991sub reattach { 1142sub reattach {
992 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
993 my ($obj) = @_; 1144 my ($obj) = @_;
994 1145
1146 # no longer needed after getting rid of delete_package?
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996 1148
997 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
998 1150
999 @$registry = (); 1151 @$registry = ();
1000 1152
1015cf::attachable->attach ( 1167cf::attachable->attach (
1016 prio => -1000000, 1168 prio => -1000000,
1017 on_instantiate => sub { 1169 on_instantiate => sub {
1018 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
1019 1171
1020 $data = from_json $data; 1172 $data = decode_json $data;
1021 1173
1022 for (@$data) { 1174 for (@$data) {
1023 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
1024 1176
1025 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
1041sub object_freezer_save { 1193sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
1043 1195
1044 sync_job { 1196 sync_job {
1045 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
1046 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1048 1202
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1053 close $fh; 1210 aio_close $fh;
1054 1211
1055 if (@$objs) { 1212 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1061 close $fh; 1221 aio_close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1063 } 1223 }
1064 } else { 1224 } else {
1065 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1066 } 1226 }
1067 1227
1068 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1069 } else { 1232 } else {
1070 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1071 } 1234 }
1072 } else { 1235 } else {
1073 aio_unlink $filename; 1236 aio_unlink $filename;
1074 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1075 } 1238 }
1076 } 1239 };
1077} 1240}
1078 1241
1079sub object_freezer_as_string { 1242sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
1081 1244
1093 or return; 1256 or return;
1094 1257
1095 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
1097 or return; 1260 or return;
1261
1098 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1099 } 1264 }
1100 1265
1266 utf8::decode (my $decname = $filename);
1101 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1102 $filename, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
1103 return ($data, $av); 1271 ($data, $av)
1104} 1272}
1105 1273
1106=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1107 1275
1108=over 4 1276=over 4
1162 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1163 1331
1164 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1165} 1333}
1166 1334
1335use File::Glob ();
1336
1167cf::player->attach ( 1337cf::player->attach (
1168 on_command => sub { 1338 on_unknown_command => sub {
1169 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1170 1340
1171 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1172 or return; 1342 or return;
1173 1343
1186 my ($type, $reply, @payload) = 1356 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg 1357 "ARRAY" eq ref $msg
1188 ? @$msg 1358 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190 1360
1361 my @reply;
1362
1191 if (my $cb = $EXTCMD{$type}) { 1363 if (my $cb = $EXTCMD{$type}) {
1192 my @reply = $cb->($pl, @payload); 1364 @reply = $cb->($pl, @payload);
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
1197 } else { 1370 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 } 1372 }
1200 1373
1201 cf::override; 1374 cf::override;
1202 }, 1375 },
1203); 1376);
1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1204 1390
1205sub load_extensions { 1391sub load_extensions {
1206 cf::sync_job { 1392 cf::sync_job {
1207 my %todo; 1393 my %todo;
1208 1394
1228 1414
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1417
1232 $ext{source} = 1418 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1235 . $source 1421 . $source
1236 . "\n};\n1"; 1422 . "\n};\n1";
1237 1423
1238 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1239 } 1425 }
1240 1426
1427 my $pass = 0;
1241 my %done; 1428 my %done;
1242 while (%todo) { 1429 while (%todo) {
1243 my $progress; 1430 my $progress;
1244 1431
1432 ++$pass;
1433
1434 ext:
1245 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip 1437 next ext
1248 unless exists $done{$_}; 1438 unless exists $done{$_};
1249 } 1439 }
1250 1440
1251 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1252 1442
1253 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1254 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1255 : "$v->{base}: extension inactive.\n";
1256 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1257 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1258 warn $msg; 1450
1259 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1260 exit 1; 1452 delete $todo{$k};
1261 } 1453 } else {
1262 1454 $done{$k} = delete $todo{$k};
1263 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1264 } 1460 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 } 1461 }
1270 1462
1271 skip: 1463 unless ($progress) {
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1273 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1274 } 1471 }
1275 }; 1472 };
1276} 1473}
1277 1474
1278############################################################################# 1475#############################################################################
1279 1476
1280=back 1477=back
1281 1478
1282=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1283 1480
1284Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1285 1482
1286=cut 1483=cut
1287 1484
1288package cf::player; 1485package cf::player;
1289 1486
1290use Coro::AIO; 1487use Coro::AIO;
1291 1488
1292=head3 cf::player 1489=head3 cf::player
1293 1490
1294=over 4 1491=over 4
1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1295 1506
1296=item cf::player::find $login 1507=item cf::player::find $login
1297 1508
1298Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1299 1510
1318 1529
1319sub exists($) { 1530sub exists($) {
1320 my ($login) = @_; 1531 my ($login) = @_;
1321 1532
1322 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1324} 1535}
1325 1536
1326sub find($) { 1537sub find($) {
1327 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0]; 1539 my $login = $_[0];
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl"; 1549 aio_unlink +(playerdir $login) . "/$login.pl";
1339 1550
1340 my $pl = load_pl path $login 1551 my $f = new_from_file cf::object::thawer path $login
1341 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1342 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1343 } 1560 }
1344 } 1561 }
1345} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1346 1576
1347sub save($) { 1577sub save($) {
1348 my ($pl) = @_; 1578 my ($pl) = @_;
1349 1579
1350 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1355 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1356 1586
1357 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1359 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1360 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1361 Coro::cede; 1596 cf::cede_to_tick;
1362} 1597}
1363 1598
1364sub new($) { 1599sub new($) {
1365 my ($login) = @_; 1600 my ($login) = @_;
1366 1601
1372 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1373 1608
1374 $self 1609 $self
1375} 1610}
1376 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1377=item $pl->quit_character 1622=item $pl->quit_character
1378 1623
1379Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1381 1626
1385 my ($pl) = @_; 1630 my ($pl) = @_;
1386 1631
1387 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1388 1633
1389 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1391 1636
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1396 1642
1397 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1434 or return []; 1680 or return [];
1435 1681
1436 my @logins; 1682 my @logins;
1437 1683
1438 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1442 1694
1443 utf8::decode $login; 1695 utf8::decode $login;
1444 push @logins, $login; 1696 push @logins, $login;
1445 } 1697 }
1446 1698
1447 \@logins 1699 \@logins
1448} 1700}
1449 1701
1450=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1451 1705
1452Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1453player. May block. 1707player. May block.
1454 1708
1455=cut 1709=cut
1473 } 1727 }
1474 1728
1475 \@paths 1729 \@paths
1476} 1730}
1477 1731
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1479 1733
1480Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527 1735
1528=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1529 1737
1530Sends an ext reply to the player. 1738Sends an ext reply to the player.
1531 1739
1532=cut 1740=cut
1533 1741
1534sub ext_reply($$@) { 1742sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_; 1743 my ($self, $id, @msg) = @_;
1536 1744
1537 if ($self->ns->extcmd == 2) { 1745 $self->ns->ext_reply ($id, @msg)
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544} 1746}
1545 1747
1546=item $player->ext_msg ($type, @msg) 1748=item $player->ext_msg ($type, @msg)
1547 1749
1548Sends an ext event to the client. 1750Sends an ext event to the client.
1569 1771
1570=cut 1772=cut
1571 1773
1572sub find_by_path($) { 1774sub find_by_path($) {
1573 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1574 1778
1575 my ($match, $specificity); 1779 my ($match, $specificity);
1576 1780
1577 for my $region (list) { 1781 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1604our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1606 1810
1607sub generate_random_map { 1811sub generate_random_map {
1608 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1609 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map ( 1817 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1639 1846
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641} 1848}
1642 1849
1643# also paths starting with '/' 1850# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1645 1852
1646sub thawer_merge { 1853sub thawer_merge {
1647 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1648 1855
1649 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1735 1942
1736# the temporary/swap location 1943# the temporary/swap location
1737sub save_path { 1944sub save_path {
1738 my ($self) = @_; 1945 my ($self) = @_;
1739 1946
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1741 "$TMPDIR/$path.map" 1948 "$TMPDIR/$path.map"
1742} 1949}
1743 1950
1744# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1745sub uniq_path { 1952sub uniq_path {
1746 my ($self) = @_; 1953 my ($self) = @_;
1747 1954
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1749 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759} 1957}
1760 1958
1761sub decay_objects { 1959sub decay_objects {
1762 my ($self) = @_; 1960 my ($self) = @_;
1763 1961
1776 1974
1777sub load_header_from($) { 1975sub load_header_from($) {
1778 my ($self, $path) = @_; 1976 my ($self, $path) = @_;
1779 1977
1780 utf8::encode $path; 1978 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return; 1980 or return;
1981
1982 $self->_load_header ($f)
1983 or return;
1984
1985 local $MAP_LOADING{$self->{path}} = $self;
1986 $f->resolve_delayed_derefs;
1786 1987
1787 $self->{load_path} = $path; 1988 $self->{load_path} = $path;
1788 1989
1789 1 1990 1
1790} 1991}
1844sub find { 2045sub find {
1845 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1846 2047
1847 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1848 2049
2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1849 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1850 2052
1851 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1854 or return; 2055 or return;
1855 2056
1856 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1857 2058
1859 or return; 2060 or return;
1860 2061
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1864 $map->reset; 2067 $map->reset;
1865 undef $guard;
1866 return find $path; 2068 return find $path;
1867 } 2069 }
1868 2070
1869 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1870 } 2072 }
1871} 2073}
1872 2074
1873sub pre_load { } 2075sub pre_load { }
1874sub post_load { } 2076#sub post_load { } # XS
1875 2077
1876sub load { 2078sub load {
1877 my ($self) = @_; 2079 my ($self) = @_;
1878 2080
1879 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1880 2082
1881 my $path = $self->{path}; 2083 my $path = $self->{path};
1882 2084
1883 { 2085 {
1884 my $guard = cf::lock_acquire "map_load:$path"; 2086 my $guard = cf::lock_acquire "map_data:$path";
1885 2087
2088 return unless $self->valid;
1886 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1887 2090
1888 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1889 2092
1890 $self->alloc; 2093 $self->alloc;
1891 2094
1892 $self->pre_load; 2095 $self->pre_load;
1893 Coro::cede; 2096 cf::cede_to_tick;
1894 2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
1895 $self->_load_objects ($self->{load_path}, 1) 2100 $self->_load_objects ($f)
1896 or return; 2101 or return;
1897 2102
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1899 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1900 2105
1901 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq; 2107 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1904 $self->clear_unique_items; 2110 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1906 } 2114 }
1907 } 2115 }
1908 2116
1909 Coro::cede; 2117 $f->resolve_delayed_derefs;
2118
2119 cf::cede_to_tick;
1910 # now do the right thing for maps 2120 # now do the right thing for maps
1911 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty; 2123 unless $self->difficulty;
1914 Coro::cede; 2124 cf::cede_to_tick;
1915 2125
1916 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
1917 $self->decay_objects; 2127 $self->decay_objects;
1918 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
1919 $self->update_buttons; 2129 $self->update_buttons;
1920 Coro::cede; 2130 cf::cede_to_tick;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate; 2131 $self->activate;
1924 } 2132 }
1925 2133
1926 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
1927 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
1928 2136
1929 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
1930 } 2138 }
1931 2139
1932 $self->post_load; 2140 $self->post_load;
1933} 2141}
1934 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1935sub customise_for { 2146sub customise_for {
1936 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1937 2148
1938 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1939 if $self->per_player; 2150 if $self->per_player;
1943 2154
1944 $self 2155 $self
1945} 2156}
1946 2157
1947# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1948sub load_diag { 2159sub load_neighbours {
1949 my ($map) = @_; 2160 my ($map) = @_;
1950 2161
1951 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1952 2163
1953 for (0 .. 3) { 2164 for (0 .. 3) {
1954 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1955 or next; 2166 or next;
1956 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1957 or next; 2168 or next;
1958 $neigh->load; 2169 $neigh->load;
1959 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1960 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1961 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1962 } 2175 }
1963 2176
1964 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1965 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1966 or next; 2180 or next;
1967 $neigh->load; 2181 $neigh->load;
1968 } 2182 }
1969} 2183}
1970 2184
1975} 2189}
1976 2190
1977sub do_load_sync { 2191sub do_load_sync {
1978 my ($map) = @_; 2192 my ($map) = @_;
1979 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1980 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1981} 2198}
1982 2199
1983our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
1984our $MAP_PREFETCHER = undef; 2201our $MAP_PREFETCHER = undef;
1985 2202
1986sub find_async { 2203sub find_async {
1987 my ($path, $origin) = @_; 2204 my ($path, $origin, $load) = @_;
1988 2205
1989 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
1990 2207
1991 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
1992 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1993 } 2210 }
1994 2211
1995 undef $MAP_PREFETCH{$path}; 2212 $MAP_PREFETCH{$path} |= $load;
2213
1996 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
1997 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1998 for my $path (keys %MAP_PREFETCH) { 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1999 if (my $map = find $path) { 2219 if (my $map = find $k) {
2000 $map->load; 2220 $map->load if $v;
2001 } 2221 }
2002 2222
2003 delete $MAP_PREFETCH{$path}; 2223 delete $MAP_PREFETCH{$k};
2004 } 2224 }
2005 } 2225 }
2006 undef $MAP_PREFETCHER; 2226 undef $MAP_PREFETCHER;
2007 }; 2227 };
2008 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2009 2229
2010 () 2230 ()
2011} 2231}
2012 2232
2233# common code, used by both ->save and ->swapout
2013sub save { 2234sub _save {
2014 my ($self) = @_; 2235 my ($self) = @_;
2015
2016 my $lock = cf::lock_acquire "map_data:" . $self->path;
2017 2236
2018 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2019 2238
2020 return unless $self->dirty; 2239 return unless $self->dirty;
2021 2240
2027 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2028 2247
2029 local $self->{last_access} = $self->last_access;#d# 2248 local $self->{last_access} = $self->last_access;#d#
2030 2249
2031 cf::async { 2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2032 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
2033 }; 2253 };
2254
2255 cf::get_slot 0.02;
2034 2256
2035 if ($uniq) { 2257 if ($uniq) {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2037 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2038 } else { 2260 } else {
2039 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2040 } 2262 }
2041} 2263}
2042 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2043sub swap_out { 2273sub swap_out {
2044 my ($self) = @_; 2274 my ($self) = @_;
2045 2275
2046 # save first because save cedes
2047 $self->save;
2048
2049 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2050 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2051 return if $self->players; 2280 return if $self->players;
2052 return if $self->in_memory != cf::MAP_IN_MEMORY;
2053 return if $self->{deny_save};
2054 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2055 $self->clear; 2291 $self->clear;
2056 $self->in_memory (cf::MAP_SWAPPED);
2057} 2292}
2058 2293
2059sub reset_at { 2294sub reset_at {
2060 my ($self) = @_; 2295 my ($self) = @_;
2061 2296
2079 2314
2080 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2081 2316
2082 return if $self->players; 2317 return if $self->players;
2083 2318
2084 warn "resetting map ", $self->path; 2319 warn "resetting map ", $self->path, "\n";
2085 2320
2086 $self->in_memory (cf::MAP_SWAPPED); 2321 $self->in_memory (cf::MAP_SWAPPED);
2087 2322
2088 # need to save uniques path 2323 # need to save uniques path
2089 unless ($self->{deny_save}) { 2324 unless ($self->{deny_save}) {
2093 if $uniq; 2328 if $uniq;
2094 } 2329 }
2095 2330
2096 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
2097 2332
2333 $self->deactivate;
2334 $_->clear_links_to ($self) for values %cf::MAP;
2098 $self->clear; 2335 $self->clear;
2099
2100 $_->clear_links_to ($self) for values %cf::MAP;
2101 2336
2102 $self->unlink_save; 2337 $self->unlink_save;
2103 $self->destroy; 2338 $self->destroy;
2104} 2339}
2105 2340
2106my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
2107 2342
2108sub nuke { 2343sub nuke {
2109 my ($self) = @_; 2344 my ($self) = @_;
2110 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2111 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2112 2350
2113 $self->unlink_save; 2351 $self->unlink_save;
2114 2352
2115 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2116 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2117 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2118 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2119 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2120 2358
2121 $cf::MAP{$self->path} = $self; 2359 $cf::MAP{$self->path} = $self;
2360 }
2122 2361
2123 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
2124} 2363}
2125 2364
2126=item $maps = cf::map::tmp_maps 2365=item $maps = cf::map::tmp_maps
2168 2407
2169sub unique_maps() { 2408sub unique_maps() {
2170 [ 2409 [
2171 map { 2410 map {
2172 utf8::decode $_; 2411 utf8::decode $_;
2173 /\.map$/ 2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2174 ? normalise $_ 2415 : normalise $_
2175 : ()
2176 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2177 ] 2417 ]
2178} 2418}
2179 2419
2180package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2181 2451
2182=back 2452=back
2183 2453
2184=head3 cf::object 2454=head3 cf::object
2185 2455
2189 2459
2190=over 4 2460=over 4
2191 2461
2192=item $ob->inv_recursive 2462=item $ob->inv_recursive
2193 2463
2194Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2195 2466
2196=cut 2467=cut
2197 2468
2198sub inv_recursive_; 2469sub inv_recursive_;
2199sub inv_recursive_ { 2470sub inv_recursive_ {
2202 2473
2203sub inv_recursive { 2474sub inv_recursive {
2204 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
2205} 2476}
2206 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
2207package cf; 2506package cf;
2208 2507
2209=back 2508=back
2210 2509
2211=head3 cf::object::player 2510=head3 cf::object::player
2217Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2218can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
2219dialogue with the given NPC character. 2518dialogue with the given NPC character.
2220 2519
2221=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2222 2535
2223# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
2224# with dialog boxes. 2537# with dialog boxes.
2225#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
2226sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
2238 my $dialog = $pl->{npc_dialog}; 2551 my $dialog = $pl->{npc_dialog};
2239 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2240 2553
2241 } else { 2554 } else {
2242 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
2243 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2244 } 2557 }
2245 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
2246} 2569}
2247 2570
2248=item $player_object->may ("access") 2571=item $player_object->may ("access")
2249 2572
2250Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
2263 2586
2264=item $player_object->enter_link 2587=item $player_object->enter_link
2265 2588
2266Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2267 2590
2268The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2269I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2270 2595
2271Will never block. 2596Will never block.
2272 2597
2273=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2274 2599
2294sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2295 my ($self) = @_; 2620 my ($self) = @_;
2296 2621
2297 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2298 2623
2624 ++$self->{_link_recursion};
2625
2299 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2300 2627
2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2302 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2303 2630
2304 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2305} 2632}
2306 2633
2307sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2308 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2309 2636
2326 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2327 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2328 2655
2329 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2330 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2331 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2332 2659
2333 $map->load; 2660 $map->load;
2334 $map->load_diag; 2661 $map->load_neighbours;
2335 2662
2336 return unless $self->contr->active; 2663 return unless $self->contr->active;
2337 $self->activate_recursive;
2338 2664
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2341} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2342 2672
2673}
2674
2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2344 2676
2345Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2346her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process. 2681be called at the end of this process.
2350 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2351=cut 2686=cut
2352 2687
2353our $GOTOGEN; 2688our $GOTOGEN;
2354 2689
2355sub cf::object::player::goto { 2690sub cf::object::player::goto {
2356 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2357 2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2358 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2701
2361 $self->enter_link; 2702 $self->enter_link;
2362 2703
2363 (async { 2704 (async {
2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2364 my $map = eval { 2726 my $map = eval {
2365 my $map = cf::map::find $path; 2727 my $map = defined $path ? cf::map::find $path : undef;
2366 2728
2367 if ($map) { 2729 if ($map) {
2368 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2370 } else { 2732 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2734 }
2373 2735
2374 $map 2736 $map
2375 }; 2737 };
2376 2738
2382 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2384 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2385 } 2747 }
2386 2748
2387 $done->() if $done; 2749 $done->($self) if $done;
2388 })->prio (1); 2750 })->prio (1);
2389} 2751}
2390 2752
2391=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2392 2754
2412} 2774}
2413 2775
2414sub prepare_random_map { 2776sub prepare_random_map {
2415 my ($exit) = @_; 2777 my ($exit) = @_;
2416 2778
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2781 # that depends on the exit object
2422 2782
2423 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2785 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2430 } 2792 }
2431 2793
2432 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
2433 2795
2434 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
2437 2799
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2802 undef $fh;
2441 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
2442 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
2445 } 2811 }
2446} 2812}
2447 2813
2448sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
2450 2816
2451 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
2452 2818
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2819 $self->enter_link;
2465 2820
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2821 (async {
2471 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
2472 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2473 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
2474 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2475 1; 2845 1
2476 }) { 2846 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2478 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2481 2851
2482 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2499sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2500 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2501 2871
2502 utf8::encode $text; 2872 utf8::encode $text;
2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2504} 2899}
2505 2900
2506=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2507 2902
2508Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2905the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2906the message unless the client supports the msg packet.
2512 2907
2513=cut 2908=cut
2514 2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
2515sub cf::client::send_msg { 3024sub cf::client::send_msg {
2516 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2517 3026
2518 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2519 3029
2520 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2521 3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
2522 if (ref $channel) { 3039 } elsif (ref $channel) {
2523 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2524 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2525 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2526 $self->ext_msg (channel_info => $channel); 3043 $self->ext_msg (channel_info => $channel);
2527 } 3044 }
2529 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2530 } 3047 }
2531 3048
2532 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2533 3050
2534 if ($self->can_msg) {
2535 # default colour, mask it out 3051 # default colour, mask it out
2536 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2537 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2538 3054
2539 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
2540 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2541 } else { 3058 );
2542 if ($color >= 0) {
2543 # replace some tags by gcfclient-compatible ones
2544 for ($msg) {
2545 1 while
2546 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2547 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2548 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2549 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2550 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2551 }
2552 3059
2553 $color &= cf::NDI_COLOR_MASK; 3060 $self->send_big_packet ($pkt);
2554
2555 if (0 && $msg =~ /\[/) {
2556 $self->send_packet ("drawextinfo $color 4 0 $msg")
2557 } else {
2558 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2559 $self->send_packet ("drawinfo $color $msg")
2560 }
2561 }
2562 }
2563} 3061}
2564 3062
2565=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2566 3064
2567Sends an ext event to the client. 3065Sends an ext event to the client.
2569=cut 3067=cut
2570 3068
2571sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2572 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2573 3071
2574 my $extcmd = $self->extcmd;
2575
2576 if ($extcmd == 2) { 3072 if ($self->extcmd == 2) {
2577 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2578 } elsif ($extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2579 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 } 3095 }
2582} 3096}
2583 3097
2584=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2585 3099
2646 my ($type, $reply, @payload) = 3160 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg 3161 "ARRAY" eq ref $msg
2648 ? @$msg 3162 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650 3164
3165 my @reply;
3166
2651 if (my $cb = $EXTICMD{$type}) { 3167 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload); 3168 @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 } 3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
2657 } else { 3174 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 } 3176 }
2660 3177
2661 cf::override; 3178 cf::override;
2683 3200
2684 $coro 3201 $coro
2685} 3202}
2686 3203
2687cf::client->attach ( 3204cf::client->attach (
2688 on_destroy => sub { 3205 on_client_destroy => sub {
2689 my ($ns) = @_; 3206 my ($ns) = @_;
2690 3207
2691 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2692 }, 3209 },
2693); 3210);
2708our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2709our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2710 3227
2711$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2712 3229
2713$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2714 3235
2715# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2716 3237
2717=pod 3238=pod
2718 3239
2719The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2720 3241
2721 cf::object 3242 cf::object
2722 contr pay_amount pay_player map x y force_find force_add 3243 contr pay_amount pay_player map x y force_find force_add destroy
2723 insert remove 3244 insert remove name archname title slaying race decrease split
3245 value
2724 3246
2725 cf::object::player 3247 cf::object::player
2726 player 3248 player
2727 3249
2728 cf::player 3250 cf::player
2733 3255
2734=cut 3256=cut
2735 3257
2736for ( 3258for (
2737 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2738 insert remove)], 3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2739 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2740 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2741 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2742) { 3265) {
2743 no strict 'refs'; 3266 no strict 'refs';
2744 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2745 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2763 3286
2764 my $qcode = $code; 3287 my $qcode = $code;
2765 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2766 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2767 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2768 local $_; 3294 local $_;
2769 local @safe::cf::_safe_eval_args = values %vars;
2770 3295
2771 my $eval = 3296 my $eval =
2772 "do {\n" 3297 "do {\n"
2773 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2774 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2775 . $code 3300 . $code
2776 . "\n}" 3301 . "\n}"
2777 ; 3302 ;
2778 3303
3304 if ($CFG{safe_eval}) {
2779 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2780 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2781 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2782 3313
2783 if ($@) { 3314 if ($@) {
2784 warn "$@"; 3315 warn "$@";
2785 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2786 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2805=cut 3336=cut
2806 3337
2807sub register_script_function { 3338sub register_script_function {
2808 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2809 3340
2810 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2811 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2812} 3343}
2813 3344
2814=back 3345=back
2815 3346
2816=cut 3347=cut
2818############################################################################# 3349#############################################################################
2819# the server's init and main functions 3350# the server's init and main functions
2820 3351
2821sub load_facedata($) { 3352sub load_facedata($) {
2822 my ($path) = @_; 3353 my ($path) = @_;
3354
3355 # HACK to clear player env face cache, we need some signal framework
3356 # for this (global event?)
3357 %ext::player_env::MUSIC_FACE_CACHE = ();
3358
3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2823 3360
2824 warn "loading facedata from $path\n"; 3361 warn "loading facedata from $path\n";
2825 3362
2826 my $facedata; 3363 my $facedata;
2827 0 < aio_load $path, $facedata 3364 0 < aio_load $path, $facedata
2830 $facedata = Coro::Storable::thaw $facedata; 3367 $facedata = Coro::Storable::thaw $facedata;
2831 3368
2832 $facedata->{version} == 2 3369 $facedata->{version} == 2
2833 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2834 3371
3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3374 $facedata->{resource}{"res/exp_table"} = {
3375 type => FT_RSRC,
3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3378 };
3379 cf::cede_to_tick;
3380
2835 { 3381 {
2836 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
2837 3383
2838 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
2839 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
2840 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
2841 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2842 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2843 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2844 3391
2845 cf::cede_to_tick; 3392 cf::cede_to_tick;
2846 } 3393 }
2847 3394
2848 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
2849 next unless $info->{smooth}; 3396 next unless $info->{smooth};
3397
2850 my $idx = cf::face::find $face 3398 my $idx = cf::face::find $face
2851 or next; 3399 or next;
3400
2852 if (my $smooth = cf::face::find $info->{smooth}) { 3401 if (my $smooth = cf::face::find $info->{smooth}) {
2853 cf::face::set_smooth $idx, $smooth; 3402 cf::face::set_smooth $idx, $smooth;
2854 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2855 } else { 3404 } else {
2856 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
2870 3419
2871 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
2872 } 3421 }
2873 3422
2874 { 3423 {
2875 # TODO: for gcfclient pleasure, we should give resources
2876 # that gcfclient doesn't grok a >10000 face index.
2877 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
2878 my $enc = JSON::XS->new->utf8->canonical;
2879
2880 my $soundconf = delete $res->{"res/sound.conf"};
2881 3425
2882 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
2883 my $meta = $enc->encode ({ 3427 if (defined $info->{type}) {
2884 name => $name,
2885 %{ $info->{meta} || {} },
2886 });
2887
2888 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2889 3429
2890 if ($info->{type} & 1) {
2891 # prepend meta info
2892
2893 my $data = pack "(w/a*)*", $meta, $info->{data};
2894 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2895
2896 cf::face::set_data $idx, 0, $data, $chk; 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
2897 } else { 3432 } else {
2898 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum}; 3433 $RESOURCE{$name} = $info;
2899 } 3434 }
2900 3435
2901 cf::face::set_type $idx, $info->{type};
2902
2903 cf::cede_to_tick; 3436 cf::cede_to_tick;
2904 } 3437 }
2905
2906 if ($soundconf) {
2907 $soundconf = $enc->decode (delete $soundconf->{data});
2908
2909 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2910 my $sound = $soundconf->{compat}[$_]
2911 or next;
2912
2913 my $face = cf::face::find "sound/$sound->[1]";
2914
2915 cf::sound::set $sound->[0] => $face;
2916 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2917 }
2918
2919 #TODO
2920 }
2921 } 3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2922 3441
2923 1 3442 1
2924} 3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
2925 3464
2926register_exticmd fx_want => sub { 3465register_exticmd fx_want => sub {
2927 my ($ns, $want) = @_; 3466 my ($ns, $want) = @_;
2928 3467
2929 while (my ($k, $v) = each %$want) { 3468 while (my ($k, $v) = each %$want) {
2930 $ns->fx_want ($k, $v); 3469 $ns->fx_want ($k, $v);
2931 } 3470 }
2932}; 3471};
2933 3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3482
2934sub reload_regions { 3483sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
2935 load_resource_file "$MAPDIR/regions" 3488 load_resource_file "$MAPDIR/regions"
2936 or die "unable to load regions file\n"; 3489 or die "unable to load regions file\n";
2937 3490
2938 for (cf::region::list) { 3491 for (cf::region::list) {
2939 $_->{match} = qr/$_->{match}/ 3492 $_->{match} = qr/$_->{match}/
2947} 3500}
2948 3501
2949sub reload_archetypes { 3502sub reload_archetypes {
2950 load_resource_file "$DATADIR/archetypes" 3503 load_resource_file "$DATADIR/archetypes"
2951 or die "unable to load archetypes\n"; 3504 or die "unable to load archetypes\n";
2952 #d# NEED to laod twice to resolve forward references
2953 # this really needs to be done in an extra post-pass
2954 # (which needs to be synchronous, so solve it differently)
2955 load_resource_file "$DATADIR/archetypes"
2956 or die "unable to load archetypes\n";
2957} 3505}
2958 3506
2959sub reload_treasures { 3507sub reload_treasures {
2960 load_resource_file "$DATADIR/treasures" 3508 load_resource_file "$DATADIR/treasures"
2961 or die "unable to load treasurelists\n"; 3509 or die "unable to load treasurelists\n";
2962} 3510}
2963 3511
2964sub reload_resources { 3512sub reload_resources {
2965 warn "reloading resource files...\n"; 3513 warn "reloading resource files...\n";
2966 3514
3515 reload_facedata;
3516 reload_archetypes;
2967 reload_regions; 3517 reload_regions;
2968 reload_facedata;
2969 #reload_archetypes;#d#
2970 reload_archetypes;
2971 reload_treasures; 3518 reload_treasures;
2972 3519
2973 warn "finished reloading resource files\n"; 3520 warn "finished reloading resource files\n";
2974} 3521}
2975 3522
2976sub init { 3523sub reload_config {
2977 reload_resources; 3524 warn "reloading config file...\n";
2978}
2979 3525
2980sub cfg_load {
2981 open my $fh, "<:utf8", "$CONFDIR/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
2982 or return; 3527 or return;
2983 3528
2984 local $/; 3529 local $/;
2985 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
2986 3531
2987 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2988 3533
2989 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2990 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2991 3536
2992 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
2994 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2995 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
2996 }; 3541 };
2997 warn $@ if $@; 3542 warn $@ if $@;
2998 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
2999} 3574}
3000 3575
3001sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
3002 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3003 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3004 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3005 (async { 3589 (async {
3006 Event::one_event; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
3007 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
3008 }; 3593 };
3009 3594
3010 cfg_load; 3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
3011 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
3012 load_extensions; 3618 load_extensions;
3013 3619
3014 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
3015 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
3016} 3633}
3017 3634
3018############################################################################# 3635#############################################################################
3019# initialisation and cleanup 3636# initialisation and cleanup
3020 3637
3021# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3022BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
3023 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3024 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3025 reentrant => 0,
3026 data => WF_AUTOCANCEL,
3027 signal => $signal,
3028 prio => 0,
3029 cb => sub {
3030 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3031 },
3032 ); 3644 };
3033 } 3645 }
3034} 3646}
3035 3647
3036sub write_runtime { 3648sub write_runtime_sync {
3037 my $runtime = "$LOCALDIR/runtime"; 3649 my $t0 = AE::time;
3038 3650
3039 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3040 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3041 3653
3042 IO::AIO::aio_utime $runtime, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3043 3655
3044 my $guard = cf::lock_acquire "write_runtime"; 3656 my $guard = cf::lock_acquire "write_runtime";
3045 3657
3046 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3047 or return; 3659 or return;
3048 3660
3049 my $value = $cf::RUNTIME + 90 + 10; 3661 my $value = $cf::RUNTIME + 90 + 10;
3050 # 10 is the runtime save interval, for a monotonic clock 3662 # 10 is the runtime save interval, for a monotonic clock
3051 # 60 allows for the watchdog to kill the server. 3663 # 60 allows for the watchdog to kill the server.
3061 aio_utime $fh, undef, undef; 3673 aio_utime $fh, undef, undef;
3062 3674
3063 close $fh 3675 close $fh
3064 or return; 3676 or return;
3065 3677
3066 aio_rename "$runtime~", $runtime 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3067 and return; 3679 and return;
3068 3680
3069 warn "runtime file written.\n"; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3070 3682
3071 1 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
3072} 3734}
3073 3735
3074sub emergency_save() { 3736sub emergency_save() {
3075 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
3076 3738
3077 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
3078 3740
3079 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3080 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
3081 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
3082 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
3083 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
3084 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
3085 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
3086 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3087 $pl->save; 3755 $pl->save;
3088 } 3756 }
3089 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
3090 3758
3091 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
3092 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
3093 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
3094 $map->valid or next; 3762 $map->valid or next;
3095 $map->save; 3763 $map->save;
3096 } 3764 }
3097 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3098 3766
3099 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
3100 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
3101 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
3102 }; 3774 };
3103 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3104 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
3105} 3782}
3106 3783
3107sub post_cleanup { 3784sub post_cleanup {
3108 my ($make_core) = @_; 3785 my ($make_core) = @_;
3109 3786
3110 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
3111 if $make_core; 3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3112} 3817}
3113 3818
3114sub do_reload_perl() { 3819sub do_reload_perl() {
3115 # can/must only be called in main 3820 # can/must only be called in main
3116 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3117 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3118 return; 3823 return;
3119 } 3824 }
3120 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3121 warn "reloading..."; 3831 warn "reloading...";
3122 3832
3123 warn "entering sync_job"; 3833 warn "entering sync_job";
3124 3834
3125 cf::sync_job { 3835 cf::sync_job {
3126 cf::write_runtime; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
3127 cf::emergency_save; 3837 cf::emergency_save;
3128 cf::write_runtime; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
3129 3839
3130 warn "syncing database to disk"; 3840 warn "syncing database to disk";
3131 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
3132 3842
3133 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
3134 3844
3135 warn "cancelling all WF_AUTOCANCEL watchers";
3136 for (Event::all_watchers) {
3137 $_->cancel if $_->data & WF_AUTOCANCEL;
3138 }
3139
3140 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
3141 for (;;) {
3142 BDB::flush;
3143 IO::AIO::flush;
3144 Coro::cede;
3145 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
3146 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3147 }
3148
3149 ++$RELOAD;
3150
3151 warn "cancelling all extension coros";
3152 $_->cancel for values %EXT_CORO;
3153 %EXT_CORO = ();
3154
3155 warn "removing commands";
3156 %COMMAND = ();
3157
3158 warn "removing ext/exti commands";
3159 %EXTCMD = ();
3160 %EXTICMD = ();
3161
3162 warn "unloading/nuking all extensions";
3163 for my $pkg (@EXTS) {
3164 warn "... unloading $pkg";
3165
3166 if (my $cb = $pkg->can ("unload")) {
3167 eval {
3168 $cb->($pkg);
3169 1
3170 } or warn "$pkg unloaded, but with errors: $@";
3171 } 3848 }
3172 3849
3173 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
3174 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
3175 } 3852 %EXT_CORO = ();
3176 3853
3177 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
3178 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
3179 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3180 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3181 warn "... unloading $k"; 3863 warn "... unloading $pkg";
3182 delete $INC{$k};
3183 3864
3184 $k =~ s/\.pm$//;
3185 $k =~ s/\//::/g;
3186
3187 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3188 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3189 } 3874 }
3190 3875
3191 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3192 } 3891 }
3193 3892
3194 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
3195 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
3196 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3197 3896
3198 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
3199 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3200 delete $INC{"cf/pod.pm"}; 3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3201 3900
3202 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
3203 # and global variables created in xs 3902 # and global variables created in xs
3204 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
3205 3904
3206 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
3207 3906
3208 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
3209 require cf; 3908 require cf;
3210 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
3211 3910
3212 warn "loading config and database again"; 3911 warn "loading config and database again";
3213 cf::cfg_load; 3912 cf::reload_config;
3214 3913
3215 warn "loading extensions"; 3914 warn "loading extensions";
3216 cf::load_extensions; 3915 cf::load_extensions;
3217 3916
3917 if ($REATTACH_ON_RELOAD) {
3218 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
3219 _global_reattach; # objects, sockets 3919 _global_reattach; # objects, sockets
3220 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
3221 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3222 warn "reattaching attachments to players"; 3922 warn "reattaching attachments to players";
3223 reattach $_ for values %PLAYER; 3923 reattach $_ for values %PLAYER;
3924 }
3224 3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3225 warn "leaving sync_job"; 3929 warn "leaving sync_job";
3226 3930
3227 1 3931 1
3228 } or do { 3932 } or do {
3229 warn $@; 3933 warn $@;
3230 warn "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
3231 exit 1;
3232 }; 3935 };
3233 3936
3234 warn "reloaded"; 3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3235}; 3943};
3236 3944
3237our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3238 3946
3239sub reload_perl() { 3947sub reload_perl() {
3240 # doing reload synchronously and two reloads happen back-to-back, 3948 # doing reload synchronously and two reloads happen back-to-back,
3241 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3242 3950
3243 $RELOAD_WATCHER ||= Event->timer ( 3951 $RELOAD_WATCHER ||= cf::async {
3244 reentrant => 0, 3952 Coro::AIO::aio_wait cache_extensions;
3245 after => 0, 3953
3246 data => WF_AUTOCANCEL, 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3247 cb => sub {
3248 do_reload_perl; 3955 do_reload_perl;
3249 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3250 }, 3957 };
3251 ); 3958 };
3252} 3959}
3253 3960
3254register_command "reload" => sub { 3961register_command "reload" => sub {
3255 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
3256 3963
3257 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
3258 $who->message ("reloading server."); 3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3259 async { reload_perl }; 3968 reload_perl;
3969 };
3260 } 3970 }
3261}; 3971};
3262 3972
3263unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
3264 3974
3266 3976
3267our @WAIT_FOR_TICK; 3977our @WAIT_FOR_TICK;
3268our @WAIT_FOR_TICK_BEGIN; 3978our @WAIT_FOR_TICK_BEGIN;
3269 3979
3270sub wait_for_tick { 3980sub wait_for_tick {
3271 return unless $TICK_WATCHER->is_active;
3272 return if $Coro::current == $Coro::main; 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3273 3982
3274 my $signal = new Coro::Signal; 3983 my $signal = new Coro::Signal;
3275 push @WAIT_FOR_TICK, $signal; 3984 push @WAIT_FOR_TICK, $signal;
3276 $signal->wait; 3985 $signal->wait;
3277} 3986}
3278 3987
3279sub wait_for_tick_begin { 3988sub wait_for_tick_begin {
3280 return unless $TICK_WATCHER->is_active;
3281 return if $Coro::current == $Coro::main; 3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3282 3990
3283 my $signal = new Coro::Signal; 3991 my $signal = new Coro::Signal;
3284 push @WAIT_FOR_TICK_BEGIN, $signal; 3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3285 $signal->wait; 3993 $signal->wait;
3286} 3994}
3287 3995
3288 my $min = 1e6;#d# 3996sub tick {
3289 my $avg = 10;
3290$TICK_WATCHER = Event->timer (
3291 reentrant => 0,
3292 parked => 1,
3293 prio => 0,
3294 at => $NEXT_TICK || $TICK,
3295 data => WF_AUTOCANCEL,
3296 cb => sub {
3297 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
3298 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3299 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
3300 return; 4000 return;
3301 } 4001 }
3302 4002
3303 $NOW = $tick_start = Event::time;
3304
3305 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3306 4004
3307 0 && sync_job {#d# 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3308 for(1..10) {
3309 my $t = Event::time;
3310 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3311 or die;
3312 4006
3313 $map->width (50); 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3314 $map->height (50); 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3315 $map->alloc; 4009 Coro::async_pool {
3316 $map->_load_objects ("/tmp/x.map", 1); 4010 $Coro::current->{desc} = "runtime saver";
3317 my $t = Event::time - $t; 4011 write_runtime_sync
3318 4012 or warn "ERROR: unable to write runtime file: $!";
3319 #next unless $t < 0.0013;#d#
3320 if ($t < $min) {
3321 $min = $t;
3322 }
3323 $avg = $avg * 0.99 + $t * 0.01;
3324 }
3325 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3326 exit 0;
3327 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3328 }; 4013 };
4014 }
3329 4015
3330 $RUNTIME += $TICK;
3331 $NEXT_TICK += $TICK;
3332
3333 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3334 $NEXT_RUNTIME_WRITE = $NOW + 10;
3335 Coro::async_pool {
3336 write_runtime
3337 or warn "ERROR: unable to write runtime file: $!";
3338 };
3339 }
3340
3341# my $AFTER = Event::time;
3342# warn $AFTER - $NOW;#d#
3343
3344 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3345 $sig->send; 4017 $sig->send;
3346 } 4018 }
3347 while (my $sig = shift @WAIT_FOR_TICK) { 4019 while (my $sig = shift @WAIT_FOR_TICK) {
3348 $sig->send; 4020 $sig->send;
3349 } 4021 }
3350 4022
3351 $NOW = Event::time; 4023 $LOAD = ($NOW - $TICK_START) / $TICK;
3352
3353 # if we are delayed by four ticks or more, skip them all
3354 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3355
3356 $TICK_WATCHER->at ($NEXT_TICK);
3357 $TICK_WATCHER->start;
3358
3359 $LOAD = ($NOW - $tick_start) / $TICK;
3360 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3361 4025
3362 _post_tick; 4026 if (0) {
3363 4027 if ($NEXT_TICK) {
3364 4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
3365 }, 4032 }
3366); 4033}
3367 4034
3368{ 4035{
3369 BDB::max_poll_time $TICK * 0.1; 4036 # configure BDB
3370 $BDB_POLL_WATCHER = Event->io ( 4037
3371 reentrant => 0,
3372 fd => BDB::poll_fileno,
3373 poll => 'r',
3374 prio => 0,
3375 data => WF_AUTOCANCEL,
3376 cb => \&BDB::poll_cb,
3377 );
3378 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
3379 4039 BDB::max_poll_reqs $TICK * 0.1;
3380 BDB::set_sync_prepare { 4040 $AnyEvent::BDB::WATCHER->priority (1);
3381 my $status;
3382 my $current = $Coro::current;
3383 (
3384 sub {
3385 $status = $!;
3386 $current->ready; undef $current;
3387 },
3388 sub {
3389 Coro::schedule while defined $current;
3390 $! = $status;
3391 },
3392 )
3393 };
3394 4041
3395 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
3396 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3397 4049
3398 cf::sync_job { 4050 cf::sync_job {
3399 eval { 4051 eval {
3400 BDB::db_env_open 4052 BDB::db_env_open
3401 $DB_ENV, 4053 $DB_ENV,
3403 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3404 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3405 0666; 4057 0666;
3406 4058
3407 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3408
3409 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3410 $DB_ENV->set_lk_detect;
3411 }; 4060 };
3412 4061
3413 cf::cleanup "db_env_open(db): $@" if $@; 4062 cf::cleanup "db_env_open(db): $@" if $@;
3414 }; 4063 };
3415 } 4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
3416} 4075}
3417 4076
3418{ 4077{
4078 # configure IO::AIO
4079
3419 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
3420
3421 undef $Coro::AIO::WATCHER;
3422 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
3423 $AIO_POLL_WATCHER = Event->io ( 4082 undef $AnyEvent::AIO::WATCHER;
3424 reentrant => 0,
3425 data => WF_AUTOCANCEL,
3426 fd => IO::AIO::poll_fileno,
3427 poll => 'r',
3428 prio => 6,
3429 cb => \&IO::AIO::poll_cb,
3430 );
3431} 4083}
3432 4084
3433my $_log_backtrace; 4085my $_log_backtrace;
3434 4086
3435sub _log_backtrace { 4087sub _log_backtrace {
3438 $msg =~ s/\n//; 4090 $msg =~ s/\n//;
3439 4091
3440 # limit the # of concurrent backtraces 4092 # limit the # of concurrent backtraces
3441 if ($_log_backtrace < 2) { 4093 if ($_log_backtrace < 2) {
3442 ++$_log_backtrace; 4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
3443 async { 4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
3444 my @bt = fork_call { 4099 my @bt = fork_call {
3445 @addr = map { sprintf "%x", $_ } @addr; 4100 @addr = map { sprintf "%x", $_ } @addr;
3446 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3447 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3448 or die "addr2line: $!"; 4103 or die "addr2line: $!";
3456 } 4111 }
3457 4112
3458 @funcs 4113 @funcs
3459 }; 4114 };
3460 4115
3461 LOG llevInfo, "[ABT] $msg\n"; 4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3462 LOG llevInfo, "[ABT] $_\n" for @bt; 4118 LOG llevInfo, "[ABT] $_\n" for @bt;
3463 --$_log_backtrace; 4119 --$_log_backtrace;
3464 }; 4120 };
3465 } else { 4121 } else {
3466 LOG llevInfo, "[ABT] $msg\n"; 4122 LOG llevInfo, "[ABT] $msg\n";
3467 LOG llevInfo, "[ABT] [suppressed]\n"; 4123 LOG llevInfo, "[ABT] [suppressed]\n";
3468 } 4124 }
3469} 4125}
3470 4126
3471# load additional modules 4127# load additional modules
3472use cf::pod; 4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
3473 4130
3474END { cf::emergency_save } 4131END { cf::emergency_save }
3475 4132
34761 41331
3477 4134

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