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Revision 1.359 by root, Sat Sep 8 18:15:55 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
75 118
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 121our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
83 123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 126our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
86 130
87our %CFG; 131our %CFG;
88 132
89our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 134our $RUNTIME;
135our $NOW;
91 136
92our (%PLAYER, %PLAYER_LOADING); # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps 138our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
95 140
96# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 143
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
102 153
103binmode STDOUT; 154binmode STDOUT;
104binmode STDERR; 155binmode STDERR;
105 156
106# read virtual server time, if available 157# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
111} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
112 165
113mkdir $_ 166mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 168
116our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
117 170
118sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 187
120############################################################################# 188#############################################################################
121 189
122=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
123 191
159 227
160The raw value load value from the last tick. 228The raw value load value from the last tick.
161 229
162=item %cf::CFG 230=item %cf::CFG
163 231
164Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 233from wherever your confdir points to.
166 234
167=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
168 236
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 240
173=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
174 242
175This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 245that call.
178 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
179=back 253=back
180 254
181=cut 255=cut
182 256
183BEGIN { 257$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 258 my $msg = join "", @_;
186 259
187 $msg .= "\n" 260 $msg .= "\n"
188 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
189 262
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 264
192 utf8::encode $msg;
193 LOG llevError, $msg; 265 LOG llevError, $msg;
194 }; 266};
195} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
196 281
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 292for my $pkg (qw(
208 cf::global cf::attachable 293 cf::global cf::attachable
209 cf::object cf::object::player 294 cf::object cf::object::player
210 cf::client cf::player 295 cf::client cf::player
211 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
212 cf::map cf::party cf::region 298 cf::party cf::region
213)) { 299)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 301}
217 302
218$Event::DIED = sub { 303$EV::DIED = sub {
219 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
220}; 305};
221 306
222############################################################################# 307#############################################################################
223 308
224=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 332 $d
248 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
249} 334}
250 335
251=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
252 337
253Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
254 339
255=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
256 341
257Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
258 343
259=cut 344=cut
260 345
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 347
263sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
265 364
266=item cf::lock_wait $string 365=item cf::lock_wait $string
267 366
268Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
269 368
270=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
271 370
272Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
275returned. 374returned.
276 375
277Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 377deadlocked coro.
284 383
285Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
286 385
287=cut 386=cut
288 387
289our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
290our %LOCKER;#d#
291 389
292sub lock_wait($) { 390sub lock_wait($) {
293 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
299
300 # wait for lock, if any
301 while ($LOCK{$key}) {
302 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule;
304 }
305} 392}
306 393
307sub lock_acquire($) { 394sub lock_acquire($) {
308 my ($key) = @_; 395 $LOCKS->guard ($_[0])
309
310 # wait, to be sure we are not locked
311 lock_wait $key;
312
313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
315
316 Coro::guard {
317 delete $LOCKER{$key};#d#
318 # wake up all waiters, to be on the safe side
319 $_->ready for @{ delete $LOCK{$key} };
320 }
321} 396}
322 397
323sub lock_active($) { 398sub lock_active($) {
324 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
325
326 ! ! $LOCK{$key}
327} 400}
328 401
329sub freeze_mainloop { 402sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
331 404
332 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
333 $TICK_WATCHER->start; 406}
334 }; 407
335 $TICK_WATCHER->stop; 408=item cf::periodic $interval, $cb
336 $guard 409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
337} 421}
338 422
339=item cf::get_slot $time[, $priority[, $name]] 423=item cf::get_slot $time[, $priority[, $name]]
340 424
341Allocate $time seconds of blocking CPU time at priority C<$priority>: 425Allocate $time seconds of blocking CPU time at priority C<$priority>:
349 433
350=cut 434=cut
351 435
352our @SLOT_QUEUE; 436our @SLOT_QUEUE;
353our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
354 439
355$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
357 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
358 446
359 while () { 447 while () {
360 next_job: 448 next_job:
449
361 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
362 if ($avail > 0.01) { 451
363 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
365 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send; 456 $job->[2]->send;
367 Coro::cede; 457 Coro::cede;
368 goto next_job; 458 goto next_job;
369 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
370 } 461 }
371 } 462 }
372 463
373 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait; 467 $signal->wait;
377 } else { 468 } else {
469 $busy = 0;
378 Coro::schedule; 470 Coro::schedule;
379 } 471 }
380 } 472 }
381}; 473};
382 474
383sub get_slot($;$$) { 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
384 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
385 479
386 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
387 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
388 483
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
402 497
403BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
404 499
405=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
406 501
407The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable. 505acceptable.
411 506
412If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
418 513
419sub sync_job(&) { 514sub sync_job(&) {
420 my ($job) = @_; 515 my ($job) = @_;
421 516
422 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
423 my $time = Event::time; 518 my $time = AE::time;
424 519
425 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
427 522
428 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
429 # (but this is cancel-safe) 524
430 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
431 526
432 my $busy = 1; 527 my $busy = 1;
433 my @res; 528 my @res;
434 529
435 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
436 @res = eval { $job->() }; 532 @res = eval { $job->() };
437 warn $@ if $@; 533 warn $@ if $@;
438 undef $busy; 534 undef $busy;
439 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
440 536
441 while ($busy) { 537 while ($busy) {
442 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
443 } 542 }
543 }
444 544
445 $time = Event::time - $time; 545 my $time = AE::time - $time;
446 546
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
451 548
452 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
453 } else { 550 } else {
454 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
455 552
480=item fork_call { }, $args 577=item fork_call { }, $args
481 578
482Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
486 583
487=cut 584=cut
488 585
489sub fork_call(&@) { 586sub fork_call(&@) {
490 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
499 }, @args; 596 }, @args;
500 597
501 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
502} 599}
503 600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
504=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
505 640
506Returns a single value from the environment database. 641Returns a single value from the environment database.
507 642
508=item cf::db_put $family => $key => $value 643=item cf::db_put $family => $key => $value
509 644
510Stores the given C<$value> in the family. It can currently store binary 645Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512 647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
513=cut 653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
514 671
515our $DB; 672our $DB;
516 673
517sub db_init { 674sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job { 675 cf::sync_job {
522 eval { 676 $DB ||= db_table "db";
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 } 677 };
532} 678}
533 679
534sub db_get($$) { 680sub db_get($$) {
535 my $key = "$_[0]/$_[1]"; 681 my $key = "$_[0]/$_[1]";
536 682
634 780
635############################################################################# 781#############################################################################
636 782
637=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
638 784
639Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
640attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
642 788
643In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT). 791Deliantra).
646 792
647=over 4 793=over 4
648 794
649=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
650 796
694=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
695 841
696Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
697given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
698 844
699Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
700that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
701 847
702These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
703 849
704=over 4 850=over 4
932 } 1078 }
933 1079
934 0 1080 0
935} 1081}
936 1082
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
938 1084
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940 1086
941Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
942 1088
948 1094
949=cut 1095=cut
950 1096
951############################################################################# 1097#############################################################################
952# object support 1098# object support
953#
954 1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
955sub _can_merge { 1133sub _can_merge {
956 my ($ob1, $ob2) = @_; 1134 my ($ob1, $ob2) = @_;
957 1135
958 local $Storable::canonical = 1; 1136 ++$SLOW_MERGES;#d#
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961 1137
962 $fob1 eq $fob2 1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
963} 1140}
964 1141
965sub reattach { 1142sub reattach {
966 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
967 my ($obj) = @_; 1144 my ($obj) = @_;
968 1145
1146 # no longer needed after getting rid of delete_package?
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
970 1148
971 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
972 1150
973 @$registry = (); 1151 @$registry = ();
974 1152
989cf::attachable->attach ( 1167cf::attachable->attach (
990 prio => -1000000, 1168 prio => -1000000,
991 on_instantiate => sub { 1169 on_instantiate => sub {
992 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
993 1171
994 $data = from_json $data; 1172 $data = decode_json $data;
995 1173
996 for (@$data) { 1174 for (@$data) {
997 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
998 1176
999 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
1013); 1191);
1014 1192
1015sub object_freezer_save { 1193sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
1017 1195
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job { 1196 sync_job {
1021 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1024 1202
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1029 close $fh; 1210 aio_close $fh;
1030 1211
1031 if (@$objs) { 1212 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1037 close $fh; 1221 aio_close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1039 } 1223 }
1040 } else { 1224 } else {
1041 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1042 } 1226 }
1043 1227
1044 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1045 } else { 1232 } else {
1046 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1047 } 1234 }
1048 } else { 1235 } else {
1049 aio_unlink $filename; 1236 aio_unlink $filename;
1050 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1051 } 1238 }
1052 }; 1239 };
1053
1054 undef $guard;
1055} 1240}
1056 1241
1057sub object_freezer_as_string { 1242sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
1059 1244
1064 1249
1065sub object_thawer_load { 1250sub object_thawer_load {
1066 my ($filename) = @_; 1251 my ($filename) = @_;
1067 1252
1068 my ($data, $av); 1253 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071 1254
1072 (aio_load $filename, $data) >= 0 1255 (aio_load $filename, $data) >= 0
1073 or return; 1256 or return;
1074 1257
1075 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
1077 or return; 1260 or return;
1078 1261
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1081 } 1264 }
1082 1265
1266 utf8::decode (my $decname = $filename);
1083 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1084 $filename, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1085 1270
1086 ($data, $av) 1271 ($data, $av)
1087} 1272}
1088 1273
1089=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1145 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1146 1331
1147 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1148} 1333}
1149 1334
1335use File::Glob ();
1336
1150cf::player->attach ( 1337cf::player->attach (
1151 on_command => sub { 1338 on_unknown_command => sub {
1152 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1153 1340
1154 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1155 or return; 1342 or return;
1156 1343
1186 1373
1187 cf::override; 1374 cf::override;
1188 }, 1375 },
1189); 1376);
1190 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1191sub load_extensions { 1391sub load_extensions {
1192 cf::sync_job { 1392 cf::sync_job {
1193 my %todo; 1393 my %todo;
1194 1394
1195 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1214 1414
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217 1417
1218 $ext{source} = 1418 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1221 . $source 1421 . $source
1222 . "\n};\n1"; 1422 . "\n};\n1";
1223 1423
1224 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1225 } 1425 }
1226 1426
1427 my $pass = 0;
1227 my %done; 1428 my %done;
1228 while (%todo) { 1429 while (%todo) {
1229 my $progress; 1430 my $progress;
1230 1431
1432 ++$pass;
1433
1434 ext:
1231 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1232 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1233 goto skip 1437 next ext
1234 unless exists $done{$_}; 1438 unless exists $done{$_};
1235 } 1439 }
1236 1440
1237 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1238 1442
1239 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1240 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1241 : "$v->{base}: extension inactive.\n";
1242 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1243 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1244 warn $msg; 1450
1245 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1246 exit 1; 1452 delete $todo{$k};
1247 } 1453 } else {
1248 1454 $done{$k} = delete $todo{$k};
1249 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1250 } 1460 }
1251
1252 $done{$k} = delete $todo{$k};
1253 push @EXTS, $v->{pkg};
1254 $progress = 1;
1255 } 1461 }
1256 1462
1257 skip: 1463 unless ($progress) {
1258 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1259 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1260 } 1471 }
1261 }; 1472 };
1262} 1473}
1263 1474
1264############################################################################# 1475#############################################################################
1265 1476
1266=back 1477=back
1267 1478
1268=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1269 1480
1270Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1271 1482
1272=cut 1483=cut
1273 1484
1274package cf::player; 1485package cf::player;
1275 1486
1276use Coro::AIO; 1487use Coro::AIO;
1277 1488
1278=head3 cf::player 1489=head3 cf::player
1279 1490
1280=over 4 1491=over 4
1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1281 1506
1282=item cf::player::find $login 1507=item cf::player::find $login
1283 1508
1284Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1285 1510
1304 1529
1305sub exists($) { 1530sub exists($) {
1306 my ($login) = @_; 1531 my ($login) = @_;
1307 1532
1308 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1309 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1310} 1535}
1311 1536
1312sub find($) { 1537sub find($) {
1313 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1314 my $login = $_[0]; 1539 my $login = $_[0];
1324 aio_unlink +(playerdir $login) . "/$login.pl"; 1549 aio_unlink +(playerdir $login) . "/$login.pl";
1325 1550
1326 my $f = new_from_file cf::object::thawer path $login 1551 my $f = new_from_file cf::object::thawer path $login
1327 or return; 1552 or return;
1328 1553
1329 $f->next;
1330 my $pl = cf::player::load_pl $f 1554 my $pl = cf::player::load_pl $f
1331 or return; 1555 or return;
1556
1332 local $cf::PLAYER_LOADING{$login} = $pl; 1557 local $cf::PLAYER_LOADING{$login} = $pl;
1333 $f->resolve_delayed_derefs; 1558 $f->resolve_delayed_derefs;
1334 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1335 } 1560 }
1336 } 1561 }
1337} 1562}
1338 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1339sub save($) { 1577sub save($) {
1340 my ($pl) = @_; 1578 my ($pl) = @_;
1341 1579
1342 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1343 1581
1346 1584
1347 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1348 1586
1349 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1350 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1351 1594
1352 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1353 cf::cede_to_tick; 1596 cf::cede_to_tick;
1354} 1597}
1355 1598
1387 my ($pl) = @_; 1630 my ($pl) = @_;
1388 1631
1389 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1390 1633
1391 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1392 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1393 1636
1394 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1395 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1396 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1397 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1398 1642
1399 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1400 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1439 1683
1440 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1441 my $path = path $login; 1685 my $path = path $login;
1442 1686
1443 # a .pst is a dead give-away for a valid player 1687 # a .pst is a dead give-away for a valid player
1444 unless (-e "$path.pst") { 1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1445 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1446 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1447 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1448 } 1693 }
1449 1694
1453 1698
1454 \@logins 1699 \@logins
1455} 1700}
1456 1701
1457=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1458 1705
1459Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1460player. May block. 1707player. May block.
1461 1708
1462=cut 1709=cut
1480 } 1727 }
1481 1728
1482 \@paths 1729 \@paths
1483} 1730}
1484 1731
1485=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1486 1733
1487Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1488
1489=cut
1490
1491sub expand_cfpod {
1492 ((my $self), (local $_)) = @_;
1493
1494 # escape & and <
1495 s/&/&amp;/g;
1496 s/(?<![BIUGHT])</&lt;/g;
1497
1498 # this is buggy, it needs to properly take care of nested <'s
1499
1500 1 while
1501 # replace B<>, I<>, U<> etc.
1502 s/B<([^\>]*)>/<b>$1<\/b>/
1503 || s/I<([^\>]*)>/<i>$1<\/i>/
1504 || s/U<([^\>]*)>/<u>$1<\/u>/
1505 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1506 # replace G<male|female> tags
1507 || s{G<([^>|]*)\|([^>]*)>}{
1508 $self->gender ? $2 : $1
1509 }ge
1510 # replace H<hint text>
1511 || s{H<([^\>]*)>}
1512 {
1513 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1514 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1515 "")
1516 [$self->{hintmode}]
1517 }ge;
1518
1519 # create single paragraphs (very hackish)
1520 s/(?<=\S)\n(?=\w)/ /g;
1521
1522 # compress some whitespace
1523 s/\s+\n/\n/g; # ws line-ends
1524 s/\n\n+/\n/g; # double lines
1525 s/^\n+//; # beginning lines
1526 s/\n+$//; # ending lines
1527
1528 $_
1529}
1530
1531sub hintmode {
1532 $_[0]{hintmode} = $_[1] if @_ > 1;
1533 $_[0]{hintmode}
1534}
1535 1735
1536=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1537 1737
1538Sends an ext reply to the player. 1738Sends an ext reply to the player.
1539 1739
1571 1771
1572=cut 1772=cut
1573 1773
1574sub find_by_path($) { 1774sub find_by_path($) {
1575 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1576 1778
1577 my ($match, $specificity); 1779 my ($match, $specificity);
1578 1780
1579 for my $region (list) { 1781 for my $region (list) {
1580 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1606our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1607our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1608 1810
1609sub generate_random_map { 1811sub generate_random_map {
1610 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1611 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1612 $self->_create_random_map ( 1817 $self->_create_random_map (
1613 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1614 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1615 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1616 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1617 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1618 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1619 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1641 1846
1642 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1643} 1848}
1644 1849
1645# also paths starting with '/' 1850# also paths starting with '/'
1646$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1647 1852
1648sub thawer_merge { 1853sub thawer_merge {
1649 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1650 1855
1651 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1737 1942
1738# the temporary/swap location 1943# the temporary/swap location
1739sub save_path { 1944sub save_path {
1740 my ($self) = @_; 1945 my ($self) = @_;
1741 1946
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1743 "$TMPDIR/$path.map" 1948 "$TMPDIR/$path.map"
1744} 1949}
1745 1950
1746# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1747sub uniq_path { 1952sub uniq_path {
1748 my ($self) = @_; 1953 my ($self) = @_;
1749 1954
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1751 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1752}
1753
1754# and all this just because we cannot iterate over
1755# all maps in C++...
1756sub change_all_map_light {
1757 my ($change) = @_;
1758
1759 $_->change_map_light ($change)
1760 for grep $_->outdoor, values %cf::MAP;
1761} 1957}
1762 1958
1763sub decay_objects { 1959sub decay_objects {
1764 my ($self) = @_; 1960 my ($self) = @_;
1765 1961
1849sub find { 2045sub find {
1850 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1851 2047
1852 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1853 2049
1854 cf::lock_wait "map_data:$path";#d#remove 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1855 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1856 2052
1857 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1858 my $guard1 = cf::lock_acquire "map_find:$path";
1859 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1860
1861 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1862 or return; 2055 or return;
1863 2056
1864 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1865 2058
1867 or return; 2060 or return;
1868 2061
1869 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1870 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1871 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
1872 undef $guard1; 2066 undef $guard1;
1873 undef $guard2;
1874 $map->reset; 2067 $map->reset;
1875 return find $path; 2068 return find $path;
1876 } 2069 }
1877 2070
1878 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1879 } 2072 }
1880} 2073}
1881 2074
1882sub pre_load { } 2075sub pre_load { }
1883sub post_load { } 2076#sub post_load { } # XS
1884 2077
1885sub load { 2078sub load {
1886 my ($self) = @_; 2079 my ($self) = @_;
1887 2080
1888 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1891 2084
1892 { 2085 {
1893 my $guard = cf::lock_acquire "map_data:$path"; 2086 my $guard = cf::lock_acquire "map_data:$path";
1894 2087
1895 return unless $self->valid; 2088 return unless $self->valid;
1896 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1897 2090
1898 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1899 2092
1900 $self->alloc; 2093 $self->alloc;
1901 2094
1905 my $f = new_from_file cf::object::thawer $self->{load_path}; 2098 my $f = new_from_file cf::object::thawer $self->{load_path};
1906 $f->skip_block; 2099 $f->skip_block;
1907 $self->_load_objects ($f) 2100 $self->_load_objects ($f)
1908 or return; 2101 or return;
1909 2102
1910 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1911 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1912 2105
1913 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1914 utf8::encode $uniq; 2107 utf8::encode $uniq;
1915 unless (aio_stat $uniq) { 2108 unless (aio_stat $uniq) {
1933 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
1934 $self->decay_objects; 2127 $self->decay_objects;
1935 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
1936 $self->update_buttons; 2129 $self->update_buttons;
1937 cf::cede_to_tick; 2130 cf::cede_to_tick;
1938 $self->set_darkness_map;
1939 cf::cede_to_tick;
1940 $self->activate; 2131 $self->activate;
1941 } 2132 }
1942 2133
1943 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
1944 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
1945 2136
1946 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
1947 } 2138 }
1948 2139
1949 $self->post_load; 2140 $self->post_load;
1950} 2141}
1951 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1952sub customise_for { 2146sub customise_for {
1953 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1954 2148
1955 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1956 if $self->per_player; 2150 if $self->per_player;
1972 or next; 2166 or next;
1973 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1974 or next; 2168 or next;
1975 $neigh->load; 2169 $neigh->load;
1976 2170
2171 # now find the diagonal neighbours
1977 push @neigh, 2172 push @neigh,
1978 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1979 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1980 } 2175 }
1981 2176
2009 my ($path, $origin, $load) = @_; 2204 my ($path, $origin, $load) = @_;
2010 2205
2011 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
2012 2207
2013 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
2014 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2015 } 2210 }
2016 2211
2017 $MAP_PREFETCH{$path} |= $load; 2212 $MAP_PREFETCH{$path} |= $load;
2018 2213
2019 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
2020 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
2021 while (my ($k, $v) = each %MAP_PREFETCH) { 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
2022 if (my $map = find $k) { 2219 if (my $map = find $k) {
2023 $map->load if $v; 2220 $map->load if $v;
2024 } 2221 }
2031 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2032 2229
2033 () 2230 ()
2034} 2231}
2035 2232
2233# common code, used by both ->save and ->swapout
2036sub save { 2234sub _save {
2037 my ($self) = @_; 2235 my ($self) = @_;
2038
2039 my $lock = cf::lock_acquire "map_data:$self->{path}";
2040 2236
2041 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2042 2238
2043 return unless $self->dirty; 2239 return unless $self->dirty;
2044 2240
2050 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2051 2247
2052 local $self->{last_access} = $self->last_access;#d# 2248 local $self->{last_access} = $self->last_access;#d#
2053 2249
2054 cf::async { 2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2055 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
2056 }; 2253 };
2254
2255 cf::get_slot 0.02;
2057 2256
2058 if ($uniq) { 2257 if ($uniq) {
2059 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2060 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2061 } else { 2260 } else {
2062 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2063 } 2262 }
2064} 2263}
2065 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2066sub swap_out { 2273sub swap_out {
2067 my ($self) = @_; 2274 my ($self) = @_;
2068 2275
2069 # save first because save cedes
2070 $self->save;
2071
2072 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2073 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2074 return if $self->players; 2280 return if $self->players;
2075 return if $self->in_memory != cf::MAP_IN_MEMORY;
2076 return if $self->{deny_save};
2077 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2078 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2079 2332
2080 $self->deactivate; 2333 $self->deactivate;
2081 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2082 $self->clear; 2335 $self->clear;
2083}
2084
2085sub reset_at {
2086 my ($self) = @_;
2087
2088 # TODO: safety, remove and allow resettable per-player maps
2089 return 1e99 if $self->{deny_reset};
2090
2091 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2092 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2093
2094 $time + $to
2095}
2096
2097sub should_reset {
2098 my ($self) = @_;
2099
2100 $self->reset_at <= $cf::RUNTIME
2101}
2102
2103sub reset {
2104 my ($self) = @_;
2105
2106 my $lock = cf::lock_acquire "map_data:$self->{path}";
2107
2108 return if $self->players;
2109
2110 warn "resetting map ", $self->path;
2111
2112 $self->in_memory (cf::MAP_SWAPPED);
2113
2114 # need to save uniques path
2115 unless ($self->{deny_save}) {
2116 my $uniq = $self->uniq_path; utf8::encode $uniq;
2117
2118 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2119 if $uniq;
2120 }
2121
2122 delete $cf::MAP{$self->path};
2123
2124 $self->deactivate;
2125 $_->clear_links_to ($self) for values %cf::MAP;
2126 $self->clear;
2127 2336
2128 $self->unlink_save; 2337 $self->unlink_save;
2129 $self->destroy; 2338 $self->destroy;
2130} 2339}
2131 2340
2139 2348
2140 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2141 2350
2142 $self->unlink_save; 2351 $self->unlink_save;
2143 2352
2144 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2145 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2146 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2147 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2148 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2149 2358
2198 2407
2199sub unique_maps() { 2408sub unique_maps() {
2200 [ 2409 [
2201 map { 2410 map {
2202 utf8::decode $_; 2411 utf8::decode $_;
2203 /\.map$/ 2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2204 ? normalise $_ 2415 : normalise $_
2205 : ()
2206 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2207 ] 2417 ]
2208} 2418}
2209 2419
2210package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2211 2451
2212=back 2452=back
2213 2453
2214=head3 cf::object 2454=head3 cf::object
2215 2455
2219 2459
2220=over 4 2460=over 4
2221 2461
2222=item $ob->inv_recursive 2462=item $ob->inv_recursive
2223 2463
2224Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2225 2466
2226=cut 2467=cut
2227 2468
2228sub inv_recursive_; 2469sub inv_recursive_;
2229sub inv_recursive_ { 2470sub inv_recursive_ {
2234 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
2235} 2476}
2236 2477
2237=item $ref = $ob->ref 2478=item $ref = $ob->ref
2238 2479
2239creates and returns a persistent reference to an objetc that can be stored as a string. 2480Creates and returns a persistent reference to an object that can be stored as a string.
2240 2481
2241=item $ob = cf::object::deref ($refstring) 2482=item $ob = cf::object::deref ($refstring)
2242 2483
2243returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2244even if the object actually exists. May block. 2485even if the object actually exists. May block.
2246=cut 2487=cut
2247 2488
2248sub deref { 2489sub deref {
2249 my ($ref) = @_; 2490 my ($ref) = @_;
2250 2491
2251 # temporary compatibility#TODO#remove
2252 $ref =~ s{^<}{player/<};
2253
2254 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2255 my ($uuid, $name) = ($1, $2); 2493 my ($uuid, $name) = ($1, $2);
2256 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2257 or return; 2495 or return;
2258 $pl->ob->uuid eq $uuid 2496 $pl->ob->uuid eq $uuid
2259 or return; 2497 or return;
2279can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
2280dialogue with the given NPC character. 2518dialogue with the given NPC character.
2281 2519
2282=cut 2520=cut
2283 2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2535
2284# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
2285# with dialog boxes. 2537# with dialog boxes.
2286#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
2287sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
2288 my ($self, $npc, $msg, $flags) = @_; 2540 my ($self, $npc, $msg, $flags) = @_;
2299 my $dialog = $pl->{npc_dialog}; 2551 my $dialog = $pl->{npc_dialog};
2300 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2301 2553
2302 } else { 2554 } else {
2303 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
2304 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2305 } 2557 }
2306 } 2558 }
2307} 2559}
2308 2560
2309=item $object->send_msg ($channel, $msg, $color, [extra...]) 2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2334 2586
2335=item $player_object->enter_link 2587=item $player_object->enter_link
2336 2588
2337Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2338 2590
2339The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2340I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2341 2595
2342Will never block. 2596Will never block.
2343 2597
2344=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2345 2599
2365sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2366 my ($self) = @_; 2620 my ($self) = @_;
2367 2621
2368 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2369 2623
2624 ++$self->{_link_recursion};
2625
2370 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2371 2627
2372 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2373 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2374 2630
2375 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2376} 2632}
2377 2633
2378sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2379 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2380 2636
2397 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2398 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2399 2655
2400 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2401 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2402 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2403 2659
2404 $map->load; 2660 $map->load;
2405 $map->load_neighbours; 2661 $map->load_neighbours;
2406 2662
2407 return unless $self->contr->active; 2663 return unless $self->contr->active;
2408 $self->activate_recursive;
2409 2664
2410 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2411 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2412} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2413 2672
2673}
2674
2414=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2415 2676
2416Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2417her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2418that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2419the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2420be called at the end of this process. 2681be called at the end of this process.
2421 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2422=cut 2686=cut
2423 2687
2424our $GOTOGEN; 2688our $GOTOGEN;
2425 2689
2426sub cf::object::player::goto { 2690sub cf::object::player::goto {
2427 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2428 2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2429 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2430 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2431 2701
2432 $self->enter_link; 2702 $self->enter_link;
2433 2703
2434 (async { 2704 (async {
2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2435 my $map = eval { 2726 my $map = eval {
2436 my $map = cf::map::find $path; 2727 my $map = defined $path ? cf::map::find $path : undef;
2437 2728
2438 if ($map) { 2729 if ($map) {
2439 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2440 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2441 } else { 2732 } else {
2442 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2443 } 2734 }
2444 2735
2445 $map 2736 $map
2446 }; 2737 };
2447 2738
2453 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2454 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2455 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2456 } 2747 }
2457 2748
2458 $done->() if $done; 2749 $done->($self) if $done;
2459 })->prio (1); 2750 })->prio (1);
2460} 2751}
2461 2752
2462=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2463 2754
2483} 2774}
2484 2775
2485sub prepare_random_map { 2776sub prepare_random_map {
2486 my ($exit) = @_; 2777 my ($exit) = @_;
2487 2778
2488 my $guard = cf::lock_acquire "exit_prepare:$exit";
2489
2490 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
2491 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
2492 # that depends on the exit object 2781 # that depends on the exit object
2493 2782
2494 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
2496 if ($exit->map) { 2785 if ($exit->map) {
2497 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
2498 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
2499 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
2500 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2501 } 2792 }
2502 2793
2503 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
2504 2795
2505 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2506 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2507 my $meta = "$RANDOMDIR/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
2508 2799
2509 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2510 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2511 undef $fh; 2802 undef $fh;
2512 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
2513 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2514 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
2515 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
2516 } 2811 }
2517} 2812}
2518 2813
2519sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
2520 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
2521 2816
2522 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
2523 2818
2524 if ($exit->slaying eq "/!") {
2525 #TODO: this should de-fi-ni-te-ly not be a sync-job
2526 # the problem is that $exit might not survive long enough
2527 # so it needs to be done right now, right here
2528 cf::sync_job { prepare_random_map $exit };
2529 }
2530
2531 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2532 my $hp = $exit->stats->hp;
2533 my $sp = $exit->stats->sp;
2534
2535 $self->enter_link; 2819 $self->enter_link;
2536 2820
2537 # if exit is damned, update players death & WoR home-position
2538 $self->contr->savebed ($slaying, $hp, $sp)
2539 if $exit->flag (FLAG_DAMNED);
2540
2541 (async { 2821 (async {
2542 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
2543 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2544 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
2545 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2546 1; 2845 1
2547 }) { 2846 }) {
2548 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2549 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2550 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2551 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2552 2851
2553 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2570sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2571 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2572 2871
2573 utf8::encode $text; 2872 utf8::encode $text;
2574 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2575} 2899}
2576 2900
2577=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2578 2902
2579Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2581the message, with C<log> being the default. If C<$color> is negative, suppress 2905the message, with C<log> being the default. If C<$color> is negative, suppress
2582the message unless the client supports the msg packet. 2906the message unless the client supports the msg packet.
2583 2907
2584=cut 2908=cut
2585 2909
2910# non-persistent channels (usually the info channel)
2586our %CHANNEL = ( 2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2587 "c/identify" => { 2918 "c/identify" => {
2588 id => "identify", 2919 id => "infobox",
2589 title => "Identify", 2920 title => "Identify",
2590 reply => undef, 2921 reply => undef,
2591 tooltip => "Items recently identified", 2922 tooltip => "Items recently identified",
2592 }, 2923 },
2593 "c/examine" => { 2924 "c/examine" => {
2594 id => "examine", 2925 id => "infobox",
2595 title => "Examine", 2926 title => "Examine",
2596 reply => undef, 2927 reply => undef,
2597 tooltip => "Signs and other items you examined", 2928 tooltip => "Signs and other items you examined",
2598 }, 2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
2599); 3022);
2600 3023
2601sub cf::client::send_msg { 3024sub cf::client::send_msg {
2602 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2603 3026
2604 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2605 3029
2606 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2607 3031
2608 # check predefined channels, for the benefit of C 3032 # check predefined channels, for the benefit of C
2609 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
2610 3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
2611 if (ref $channel) { 3039 } elsif (ref $channel) {
2612 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2613 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2614 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2615 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2616 if $self->can_msg;
2617 } 3044 }
2618 3045
2619 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2620 } 3047 }
2621 3048
2622 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2623 3050
2624 if ($self->can_msg) {
2625 # default colour, mask it out 3051 # default colour, mask it out
2626 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2627 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2628 3054
2629 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
2630 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2631 } else { 3058 );
2632 if ($color >= 0) {
2633 # replace some tags by gcfclient-compatible ones
2634 for ($msg) {
2635 1 while
2636 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2637 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2638 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2639 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2640 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2641 }
2642 3059
2643 $color &= cf::NDI_COLOR_MASK; 3060 $self->send_big_packet ($pkt);
2644
2645 utf8::encode $msg;
2646
2647 if (0 && $msg =~ /\[/) {
2648 # COMMAND/INFO
2649 $self->send_packet ("drawextinfo $color 10 8 $msg")
2650 } else {
2651 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2652 $self->send_packet ("drawinfo $color $msg")
2653 }
2654 }
2655 }
2656} 3061}
2657 3062
2658=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2659 3064
2660Sends an ext event to the client. 3065Sends an ext event to the client.
2663 3068
2664sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2665 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2666 3071
2667 if ($self->extcmd == 2) { 3072 if ($self->extcmd == 2) {
2668 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2669 } elsif ($self->extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2670 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2671 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2672 } 3077 }
2673} 3078}
2674 3079
2675=item $client->ext_reply ($msgid, @msg) 3080=item $client->ext_reply ($msgid, @msg)
2676 3081
2680 3085
2681sub cf::client::ext_reply($$@) { 3086sub cf::client::ext_reply($$@) {
2682 my ($self, $id, @msg) = @_; 3087 my ($self, $id, @msg) = @_;
2683 3088
2684 if ($self->extcmd == 2) { 3089 if ($self->extcmd == 2) {
2685 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2686 } elsif ($self->extcmd == 1) { 3091 } elsif ($self->extcmd == 1) {
2687 #TODO: version 1, remove 3092 #TODO: version 1, remove
2688 unshift @msg, msgtype => "reply", msgid => $id; 3093 unshift @msg, msgtype => "reply", msgid => $id;
2689 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2690 } 3095 }
2691} 3096}
2692 3097
2693=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2694 3099
2795 3200
2796 $coro 3201 $coro
2797} 3202}
2798 3203
2799cf::client->attach ( 3204cf::client->attach (
2800 on_destroy => sub { 3205 on_client_destroy => sub {
2801 my ($ns) = @_; 3206 my ($ns) = @_;
2802 3207
2803 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2804 }, 3209 },
2805); 3210);
2821our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2822 3227
2823$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2824 3229
2825$safe->permit_only (Opcode::opset qw( 3230$safe->permit_only (Opcode::opset qw(
2826 :base_core :base_mem :base_orig :base_math 3231 :base_core :base_mem :base_orig :base_math :base_loop
2827 grepstart grepwhile mapstart mapwhile 3232 grepstart grepwhile mapstart mapwhile
2828 sort time 3233 sort time
2829)); 3234));
2830 3235
2831# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2833=pod 3238=pod
2834 3239
2835The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2836 3241
2837 cf::object 3242 cf::object
2838 contr pay_amount pay_player map x y force_find force_add 3243 contr pay_amount pay_player map x y force_find force_add destroy
2839 insert remove name archname title slaying race decrease_ob_nr 3244 insert remove name archname title slaying race decrease split
3245 value
2840 3246
2841 cf::object::player 3247 cf::object::player
2842 player 3248 player
2843 3249
2844 cf::player 3250 cf::player
2849 3255
2850=cut 3256=cut
2851 3257
2852for ( 3258for (
2853 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2854 insert remove inv name archname title slaying race 3260 insert remove inv nrof name archname title slaying race
2855 decrease_ob_nr)], 3261 decrease split destroy change_exp value msg lore send_msg)],
2856 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2857 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2858 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2859) { 3265) {
2860 no strict 'refs'; 3266 no strict 'refs';
2861 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2862 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2880 3286
2881 my $qcode = $code; 3287 my $qcode = $code;
2882 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2883 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2884 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2885 local $_; 3294 local $_;
2886 local @safe::cf::_safe_eval_args = values %vars;
2887 3295
2888 my $eval = 3296 my $eval =
2889 "do {\n" 3297 "do {\n"
2890 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2891 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2892 . $code 3300 . $code
2893 . "\n}" 3301 . "\n}"
2894 ; 3302 ;
2895 3303
3304 if ($CFG{safe_eval}) {
2896 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2897 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2898 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2899 3313
2900 if ($@) { 3314 if ($@) {
2901 warn "$@"; 3315 warn "$@";
2902 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2903 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2922=cut 3336=cut
2923 3337
2924sub register_script_function { 3338sub register_script_function {
2925 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2926 3340
2927 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2928 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2929} 3343}
2930 3344
2931=back 3345=back
2932 3346
2933=cut 3347=cut
2954 3368
2955 $facedata->{version} == 2 3369 $facedata->{version} == 2
2956 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2957 3371
2958 # patch in the exptable 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2959 $facedata->{resource}{"res/exp_table"} = { 3374 $facedata->{resource}{"res/exp_table"} = {
2960 type => FT_RSRC, 3375 type => FT_RSRC,
2961 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
2962 }; 3378 };
2963 cf::cede_to_tick; 3379 cf::cede_to_tick;
2964 3380
2965 { 3381 {
2966 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
2967 3383
2968 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
2969 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
2970 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
2971 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2972 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2973 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2974 3391
2975 cf::cede_to_tick; 3392 cf::cede_to_tick;
2976 } 3393 }
2977 3394
2978 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
2979 next unless $info->{smooth}; 3396 next unless $info->{smooth};
3397
2980 my $idx = cf::face::find $face 3398 my $idx = cf::face::find $face
2981 or next; 3399 or next;
3400
2982 if (my $smooth = cf::face::find $info->{smooth}) { 3401 if (my $smooth = cf::face::find $info->{smooth}) {
2983 cf::face::set_smooth $idx, $smooth; 3402 cf::face::set_smooth $idx, $smooth;
2984 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2985 } else { 3404 } else {
2986 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3000 3419
3001 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
3002 } 3421 }
3003 3422
3004 { 3423 {
3005 # TODO: for gcfclient pleasure, we should give resources
3006 # that gcfclient doesn't grok a >10000 face index.
3007 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
3008 3425
3009 my $soundconf = delete $res->{"res/sound.conf"};
3010
3011 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3012 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3013 my $data;
3014 3429
3015 if ($info->{type} & 1) { 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3016 # prepend meta info 3431 cf::face::set_type $idx, $info->{type};
3017
3018 my $meta = $enc->encode ({
3019 name => $name,
3020 %{ $info->{meta} || {} },
3021 });
3022
3023 $data = pack "(w/a*)*", $meta, $info->{data};
3024 } else { 3432 } else {
3025 $data = $info->{data}; 3433 $RESOURCE{$name} = $info;
3026 } 3434 }
3027 3435
3028 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3029 cf::face::set_type $idx, $info->{type};
3030
3031 cf::cede_to_tick; 3436 cf::cede_to_tick;
3032 } 3437 }
3033
3034 if ($soundconf) {
3035 $soundconf = $enc->decode (delete $soundconf->{data});
3036
3037 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3038 my $sound = $soundconf->{compat}[$_]
3039 or next;
3040
3041 my $face = cf::face::find "sound/$sound->[1]";
3042 cf::sound::set $sound->[0] => $face;
3043 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3044 }
3045
3046 while (my ($k, $v) = each %{$soundconf->{event}}) {
3047 my $face = cf::face::find "sound/$v";
3048 cf::sound::set $k => $face;
3049 }
3050 }
3051 } 3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3052 3441
3053 1 3442 1
3054} 3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3055 3464
3056register_exticmd fx_want => sub { 3465register_exticmd fx_want => sub {
3057 my ($ns, $want) = @_; 3466 my ($ns, $want) = @_;
3058 3467
3059 while (my ($k, $v) = each %$want) { 3468 while (my ($k, $v) = each %$want) {
3060 $ns->fx_want ($k, $v); 3469 $ns->fx_want ($k, $v);
3061 } 3470 }
3062}; 3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3063 3482
3064sub reload_regions { 3483sub reload_regions {
3065 # HACK to clear player env face cache, we need some signal framework 3484 # HACK to clear player env face cache, we need some signal framework
3066 # for this (global event?) 3485 # for this (global event?)
3067 %ext::player_env::MUSIC_FACE_CACHE = (); 3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3081} 3500}
3082 3501
3083sub reload_archetypes { 3502sub reload_archetypes {
3084 load_resource_file "$DATADIR/archetypes" 3503 load_resource_file "$DATADIR/archetypes"
3085 or die "unable to load archetypes\n"; 3504 or die "unable to load archetypes\n";
3086 #d# NEED to laod twice to resolve forward references
3087 # this really needs to be done in an extra post-pass
3088 # (which needs to be synchronous, so solve it differently)
3089 load_resource_file "$DATADIR/archetypes"
3090 or die "unable to load archetypes\n";
3091} 3505}
3092 3506
3093sub reload_treasures { 3507sub reload_treasures {
3094 load_resource_file "$DATADIR/treasures" 3508 load_resource_file "$DATADIR/treasures"
3095 or die "unable to load treasurelists\n"; 3509 or die "unable to load treasurelists\n";
3096} 3510}
3097 3511
3098sub reload_resources { 3512sub reload_resources {
3099 warn "reloading resource files...\n"; 3513 warn "reloading resource files...\n";
3100 3514
3515 reload_facedata;
3516 reload_archetypes;
3101 reload_regions; 3517 reload_regions;
3102 reload_facedata;
3103 #reload_archetypes;#d#
3104 reload_archetypes;
3105 reload_treasures; 3518 reload_treasures;
3106 3519
3107 warn "finished reloading resource files\n"; 3520 warn "finished reloading resource files\n";
3108} 3521}
3109 3522
3110sub init {
3111 reload_resources;
3112}
3113
3114sub reload_config { 3523sub reload_config {
3524 warn "reloading config file...\n";
3525
3115 open my $fh, "<:utf8", "$CONFDIR/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
3116 or return; 3527 or return;
3117 3528
3118 local $/; 3529 local $/;
3119 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
3120 3531
3121 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3122 3533
3123 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3124 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3125 3536
3126 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
3128 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3129 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
3130 }; 3541 };
3131 warn $@ if $@; 3542 warn $@ if $@;
3132 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
3133} 3574}
3134 3575
3135sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
3136 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3137 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3138 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3139 (async { 3589 (async {
3140 Event::one_event; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
3141 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
3142 }; 3593 };
3143 3594
3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3144 reload_config; 3607 reload_config;
3145 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
3146 load_extensions; 3618 load_extensions;
3147 3619
3148 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
3149 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
3150} 3633}
3151 3634
3152############################################################################# 3635#############################################################################
3153# initialisation and cleanup 3636# initialisation and cleanup
3154 3637
3155# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3156BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
3157 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3158 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3159 reentrant => 0,
3160 data => WF_AUTOCANCEL,
3161 signal => $signal,
3162 prio => 0,
3163 cb => sub {
3164 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3165 },
3166 ); 3644 };
3167 } 3645 }
3168} 3646}
3169 3647
3170sub write_runtime { 3648sub write_runtime_sync {
3171 my $runtime = "$LOCALDIR/runtime"; 3649 my $t0 = AE::time;
3172 3650
3173 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3174 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3175 3653
3176 IO::AIO::aio_utime $runtime, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3177 3655
3178 my $guard = cf::lock_acquire "write_runtime"; 3656 my $guard = cf::lock_acquire "write_runtime";
3179 3657
3180 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3181 or return; 3659 or return;
3182 3660
3183 my $value = $cf::RUNTIME + 90 + 10; 3661 my $value = $cf::RUNTIME + 90 + 10;
3184 # 10 is the runtime save interval, for a monotonic clock 3662 # 10 is the runtime save interval, for a monotonic clock
3185 # 60 allows for the watchdog to kill the server. 3663 # 60 allows for the watchdog to kill the server.
3195 aio_utime $fh, undef, undef; 3673 aio_utime $fh, undef, undef;
3196 3674
3197 close $fh 3675 close $fh
3198 or return; 3676 or return;
3199 3677
3200 aio_rename "$runtime~", $runtime 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3201 and return; 3679 and return;
3202 3680
3203 warn "runtime file written.\n"; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3204 3682
3205 1 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
3206} 3734}
3207 3735
3208sub emergency_save() { 3736sub emergency_save() {
3209 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
3210 3738
3211 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
3212 3740
3213 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3214 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
3215 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
3216 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
3217 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
3218 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
3219 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
3220 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3221 $pl->save; 3755 $pl->save;
3222 } 3756 }
3223 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
3224 3758
3225 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
3226 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
3227 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
3228 $map->valid or next; 3762 $map->valid or next;
3229 $map->save; 3763 $map->save;
3230 } 3764 }
3231 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3232 3766
3233 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
3234 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
3235 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
3236 }; 3774 };
3237 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3238 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
3239} 3782}
3240 3783
3241sub post_cleanup { 3784sub post_cleanup {
3242 my ($make_core) = @_; 3785 my ($make_core) = @_;
3243 3786
3244 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
3245 if $make_core; 3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3246} 3817}
3247 3818
3248sub do_reload_perl() { 3819sub do_reload_perl() {
3249 # can/must only be called in main 3820 # can/must only be called in main
3250 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3251 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3252 return; 3823 return;
3253 } 3824 }
3254 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3255 warn "reloading..."; 3831 warn "reloading...";
3256 3832
3257 warn "entering sync_job"; 3833 warn "entering sync_job";
3258 3834
3259 cf::sync_job { 3835 cf::sync_job {
3260 cf::write_runtime; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
3261 cf::emergency_save; 3837 cf::emergency_save;
3262 cf::write_runtime; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
3263 3839
3264 warn "syncing database to disk"; 3840 warn "syncing database to disk";
3265 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
3266 3842
3267 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
3268 3844
3269 warn "cancelling all WF_AUTOCANCEL watchers";
3270 for (Event::all_watchers) {
3271 $_->cancel if $_->data & WF_AUTOCANCEL;
3272 }
3273
3274 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
3275 for (;;) {
3276 BDB::flush;
3277 IO::AIO::flush;
3278 Coro::cede;
3279 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
3280 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3281 }
3282
3283 ++$RELOAD;
3284
3285 warn "cancelling all extension coros";
3286 $_->cancel for values %EXT_CORO;
3287 %EXT_CORO = ();
3288
3289 warn "removing commands";
3290 %COMMAND = ();
3291
3292 warn "removing ext/exti commands";
3293 %EXTCMD = ();
3294 %EXTICMD = ();
3295
3296 warn "unloading/nuking all extensions";
3297 for my $pkg (@EXTS) {
3298 warn "... unloading $pkg";
3299
3300 if (my $cb = $pkg->can ("unload")) {
3301 eval {
3302 $cb->($pkg);
3303 1
3304 } or warn "$pkg unloaded, but with errors: $@";
3305 } 3848 }
3306 3849
3307 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
3308 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
3309 } 3852 %EXT_CORO = ();
3310 3853
3311 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
3312 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
3313 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3314 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3315 warn "... unloading $k"; 3863 warn "... unloading $pkg";
3316 delete $INC{$k};
3317 3864
3318 $k =~ s/\.pm$//;
3319 $k =~ s/\//::/g;
3320
3321 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3322 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3323 } 3874 }
3324 3875
3325 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3326 } 3891 }
3327 3892
3328 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
3329 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
3330 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3331 3896
3332 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
3333 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3334 delete $INC{"cf/pod.pm"}; 3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3335 3900
3336 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
3337 # and global variables created in xs 3902 # and global variables created in xs
3338 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
3339 3904
3340 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
3341 3906
3342 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
3343 require cf; 3908 require cf;
3344 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
3345 3910
3346 warn "loading config and database again"; 3911 warn "loading config and database again";
3347 cf::reload_config; 3912 cf::reload_config;
3348 3913
3349 warn "loading extensions"; 3914 warn "loading extensions";
3350 cf::load_extensions; 3915 cf::load_extensions;
3351 3916
3917 if ($REATTACH_ON_RELOAD) {
3352 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
3353 _global_reattach; # objects, sockets 3919 _global_reattach; # objects, sockets
3354 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
3355 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3356 warn "reattaching attachments to players"; 3922 warn "reattaching attachments to players";
3357 reattach $_ for values %PLAYER; 3923 reattach $_ for values %PLAYER;
3924 }
3358 3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3359 warn "leaving sync_job"; 3929 warn "leaving sync_job";
3360 3930
3361 1 3931 1
3362 } or do { 3932 } or do {
3363 warn $@; 3933 warn $@;
3364 warn "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
3365 exit 1;
3366 }; 3935 };
3367 3936
3368 warn "reloaded"; 3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3369}; 3943};
3370 3944
3371our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3372 3946
3373sub reload_perl() { 3947sub reload_perl() {
3374 # doing reload synchronously and two reloads happen back-to-back, 3948 # doing reload synchronously and two reloads happen back-to-back,
3375 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3376 3950
3377 $RELOAD_WATCHER ||= Event->timer ( 3951 $RELOAD_WATCHER ||= cf::async {
3378 reentrant => 0, 3952 Coro::AIO::aio_wait cache_extensions;
3379 after => 0, 3953
3380 data => WF_AUTOCANCEL, 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3381 cb => sub {
3382 do_reload_perl; 3955 do_reload_perl;
3383 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3384 }, 3957 };
3385 ); 3958 };
3386} 3959}
3387 3960
3388register_command "reload" => sub { 3961register_command "reload" => sub {
3389 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
3390 3963
3391 if ($who->flag (FLAG_WIZ)) { 3964 if ($who->flag (FLAG_WIZ)) {
3392 $who->message ("reloading server."); 3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3393 async { reload_perl }; 3968 reload_perl;
3969 };
3394 } 3970 }
3395}; 3971};
3396 3972
3397unshift @INC, $LIBDIR; 3973unshift @INC, $LIBDIR;
3398 3974
3400 3976
3401our @WAIT_FOR_TICK; 3977our @WAIT_FOR_TICK;
3402our @WAIT_FOR_TICK_BEGIN; 3978our @WAIT_FOR_TICK_BEGIN;
3403 3979
3404sub wait_for_tick { 3980sub wait_for_tick {
3405 return unless $TICK_WATCHER->is_active;
3406 return if $Coro::current == $Coro::main; 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3407 3982
3408 my $signal = new Coro::Signal; 3983 my $signal = new Coro::Signal;
3409 push @WAIT_FOR_TICK, $signal; 3984 push @WAIT_FOR_TICK, $signal;
3410 $signal->wait; 3985 $signal->wait;
3411} 3986}
3412 3987
3413sub wait_for_tick_begin { 3988sub wait_for_tick_begin {
3414 return unless $TICK_WATCHER->is_active;
3415 return if $Coro::current == $Coro::main; 3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3416 3990
3417 my $signal = new Coro::Signal; 3991 my $signal = new Coro::Signal;
3418 push @WAIT_FOR_TICK_BEGIN, $signal; 3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3419 $signal->wait; 3993 $signal->wait;
3420} 3994}
3421 3995
3422 my $min = 1e6;#d# 3996sub tick {
3423 my $avg = 10;
3424$TICK_WATCHER = Event->timer (
3425 reentrant => 0,
3426 parked => 1,
3427 prio => 0,
3428 at => $NEXT_TICK || $TICK,
3429 data => WF_AUTOCANCEL,
3430 cb => sub {
3431 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
3432 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3433 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
3434 return; 4000 return;
3435 } 4001 }
3436 4002
3437 $NOW = $tick_start = Event::time;
3438
3439 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3440 4004
3441 0 && sync_job {#d# 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3442 for(1..10) {
3443 my $t = Event::time;
3444 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3445 or die;
3446 4006
3447 $map->width (50); 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3448 $map->height (50); 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3449 $map->alloc; 4009 Coro::async_pool {
3450 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work 4010 $Coro::current->{desc} = "runtime saver";
3451 my $t = Event::time - $t; 4011 write_runtime_sync
3452 4012 or warn "ERROR: unable to write runtime file: $!";
3453 #next unless $t < 0.0013;#d#
3454 if ($t < $min) {
3455 $min = $t;
3456 }
3457 $avg = $avg * 0.99 + $t * 0.01;
3458 }
3459 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3460 exit 0;
3461 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3462 }; 4013 };
4014 }
3463 4015
3464 $RUNTIME += $TICK;
3465 $NEXT_TICK += $TICK;
3466
3467 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3468 $NEXT_RUNTIME_WRITE = $NOW + 10;
3469 Coro::async_pool {
3470 write_runtime
3471 or warn "ERROR: unable to write runtime file: $!";
3472 };
3473 }
3474
3475# my $AFTER = Event::time;
3476# warn $AFTER - $NOW;#d#
3477
3478 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3479 $sig->send; 4017 $sig->send;
3480 } 4018 }
3481 while (my $sig = shift @WAIT_FOR_TICK) { 4019 while (my $sig = shift @WAIT_FOR_TICK) {
3482 $sig->send; 4020 $sig->send;
3483 } 4021 }
3484 4022
3485 $NOW = Event::time; 4023 $LOAD = ($NOW - $TICK_START) / $TICK;
3486
3487 # if we are delayed by four ticks or more, skip them all
3488 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3489
3490 $TICK_WATCHER->at ($NEXT_TICK);
3491 $TICK_WATCHER->start;
3492
3493 $LOAD = ($NOW - $tick_start) / $TICK;
3494 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3495 4025
3496 _post_tick; 4026 if (0) {
3497 4027 if ($NEXT_TICK) {
3498 4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
3499 }, 4032 }
3500); 4033}
3501 4034
3502{ 4035{
3503 BDB::max_poll_time $TICK * 0.1; 4036 # configure BDB
3504 $BDB_POLL_WATCHER = Event->io ( 4037
3505 reentrant => 0,
3506 fd => BDB::poll_fileno,
3507 poll => 'r',
3508 prio => 0,
3509 data => WF_AUTOCANCEL,
3510 cb => \&BDB::poll_cb,
3511 );
3512 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
3513 4039 BDB::max_poll_reqs $TICK * 0.1;
3514 BDB::set_sync_prepare { 4040 $AnyEvent::BDB::WATCHER->priority (1);
3515 my $status;
3516 my $current = $Coro::current;
3517 (
3518 sub {
3519 $status = $!;
3520 $current->ready; undef $current;
3521 },
3522 sub {
3523 Coro::schedule while defined $current;
3524 $! = $status;
3525 },
3526 )
3527 };
3528 4041
3529 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
3530 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3531 4049
3532 cf::sync_job { 4050 cf::sync_job {
3533 eval { 4051 eval {
3534 BDB::db_env_open 4052 BDB::db_env_open
3535 $DB_ENV, 4053 $DB_ENV,
3537 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3538 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3539 0666; 4057 0666;
3540 4058
3541 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3542
3543 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3544 $DB_ENV->set_lk_detect;
3545 }; 4060 };
3546 4061
3547 cf::cleanup "db_env_open(db): $@" if $@; 4062 cf::cleanup "db_env_open(db): $@" if $@;
3548 }; 4063 };
3549 } 4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
3550} 4075}
3551 4076
3552{ 4077{
4078 # configure IO::AIO
4079
3553 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
3554
3555 undef $Coro::AIO::WATCHER;
3556 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
3557 $AIO_POLL_WATCHER = Event->io ( 4082 undef $AnyEvent::AIO::WATCHER;
3558 reentrant => 0,
3559 data => WF_AUTOCANCEL,
3560 fd => IO::AIO::poll_fileno,
3561 poll => 'r',
3562 prio => 6,
3563 cb => \&IO::AIO::poll_cb,
3564 );
3565} 4083}
3566 4084
3567my $_log_backtrace; 4085my $_log_backtrace;
3568 4086
3569sub _log_backtrace { 4087sub _log_backtrace {
3572 $msg =~ s/\n//; 4090 $msg =~ s/\n//;
3573 4091
3574 # limit the # of concurrent backtraces 4092 # limit the # of concurrent backtraces
3575 if ($_log_backtrace < 2) { 4093 if ($_log_backtrace < 2) {
3576 ++$_log_backtrace; 4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
3577 async { 4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
3578 my @bt = fork_call { 4099 my @bt = fork_call {
3579 @addr = map { sprintf "%x", $_ } @addr; 4100 @addr = map { sprintf "%x", $_ } @addr;
3580 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3581 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3582 or die "addr2line: $!"; 4103 or die "addr2line: $!";
3590 } 4111 }
3591 4112
3592 @funcs 4113 @funcs
3593 }; 4114 };
3594 4115
3595 LOG llevInfo, "[ABT] $msg\n"; 4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3596 LOG llevInfo, "[ABT] $_\n" for @bt; 4118 LOG llevInfo, "[ABT] $_\n" for @bt;
3597 --$_log_backtrace; 4119 --$_log_backtrace;
3598 }; 4120 };
3599 } else { 4121 } else {
3600 LOG llevInfo, "[ABT] $msg\n"; 4122 LOG llevInfo, "[ABT] $msg\n";
3601 LOG llevInfo, "[ABT] [suppressed]\n"; 4123 LOG llevInfo, "[ABT] [suppressed]\n";
3602 } 4124 }
3603} 4125}
3604 4126
3605# load additional modules 4127# load additional modules
3606use cf::pod; 4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
3607 4130
3608END { cf::emergency_save } 4131END { cf::emergency_save }
3609 4132
36101 41331
3611 4134

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