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Revision 1.377 by root, Thu Oct 4 11:36:38 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
75 118
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 121our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
83 123
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 127our $DB_ENV;
89 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
90our %CFG; 131our %CFG;
91 132
92our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 134our $RUNTIME;
135our $NOW;
94 136
95our (%PLAYER, %PLAYER_LOADING); # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 138our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
98 140
99# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 143
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
105 153
106binmode STDOUT; 154binmode STDOUT;
107binmode STDERR; 155binmode STDERR;
108 156
109# read virtual server time, if available 157# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
114} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
115 165
116mkdir $_ 166mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 168
119our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
120 170
121sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 187
123############################################################################# 188#############################################################################
124 189
125=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
126 191
162 227
163The raw value load value from the last tick. 228The raw value load value from the last tick.
164 229
165=item %cf::CFG 230=item %cf::CFG
166 231
167Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 233from wherever your confdir points to.
169 234
170=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
171 236
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 240
176=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
177 242
178This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 245that call.
181 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
182=back 253=back
183 254
184=cut 255=cut
185 256
186BEGIN { 257$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 258 my $msg = join "", @_;
189 259
190 $msg .= "\n" 260 $msg .= "\n"
191 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
192 262
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 264
195 LOG llevError, $msg; 265 LOG llevError, $msg;
196 }; 266};
197} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
198 281
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 292for my $pkg (qw(
210 cf::global cf::attachable 293 cf::global cf::attachable
211 cf::object cf::object::player 294 cf::object cf::object::player
212 cf::client cf::player 295 cf::client cf::player
213 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
214 cf::map cf::party cf::region 298 cf::party cf::region
215)) { 299)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 301}
219 302
220$Event::DIED = sub { 303$EV::DIED = sub {
221 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
222}; 305};
223 306
224############################################################################# 307#############################################################################
225 308
226=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 332 $d
250 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
251} 334}
252 335
253=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
254 337
255Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
256 339
257=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
258 341
259Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
260 343
261=cut 344=cut
262 345
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 347
265sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
267 364
268=item cf::lock_wait $string 365=item cf::lock_wait $string
269 366
270Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
271 368
272=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
273 370
274Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
277returned. 374returned.
278 375
279Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 377deadlocked coro.
286 383
287Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
288 385
289=cut 386=cut
290 387
291our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 389
294sub lock_wait($) { 390sub lock_wait($) {
295 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 392}
308 393
309sub lock_acquire($) { 394sub lock_acquire($) {
310 my ($key) = @_; 395 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 396}
324 397
325sub lock_active($) { 398sub lock_active($) {
326 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 400}
330 401
331sub freeze_mainloop { 402sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
333 404
334 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 406}
336 }; 407
337 $TICK_WATCHER->stop; 408=item cf::periodic $interval, $cb
338 $guard 409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
339} 421}
340 422
341=item cf::get_slot $time[, $priority[, $name]] 423=item cf::get_slot $time[, $priority[, $name]]
342 424
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 425Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 433
352=cut 434=cut
353 435
354our @SLOT_QUEUE; 436our @SLOT_QUEUE;
355our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
356 439
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
360 443
361 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
362 446
363 while () { 447 while () {
364 next_job: 448 next_job:
449
365 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
366 if ($avail > 0.01) { 451
367 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
369 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send; 456 $job->[2]->send;
371 Coro::cede; 457 Coro::cede;
372 goto next_job; 458 goto next_job;
373 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
374 } 461 }
375 } 462 }
376 463
377 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 467 $signal->wait;
381 } else { 468 } else {
469 $busy = 0;
382 Coro::schedule; 470 Coro::schedule;
383 } 471 }
384 } 472 }
385}; 473};
386 474
387sub get_slot($;$$) { 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
388 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
389 479
390 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
391 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
392 483
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
406 497
407BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
408 499
409=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
410 501
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 505acceptable.
415 506
416If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
422 513
423sub sync_job(&) { 514sub sync_job(&) {
424 my ($job) = @_; 515 my ($job) = @_;
425 516
426 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 518 my $time = AE::time;
428 519
429 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
431 522
432 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 524
434 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
435 526
436 my $busy = 1; 527 my $busy = 1;
437 my @res; 528 my @res;
438 529
442 warn $@ if $@; 533 warn $@ if $@;
443 undef $busy; 534 undef $busy;
444 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
445 536
446 while ($busy) { 537 while ($busy) {
447 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
448 } 542 }
543 }
449 544
450 $time = Event::time - $time; 545 my $time = AE::time - $time;
451 546
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
456 548
457 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
458 } else { 550 } else {
459 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
460 552
485=item fork_call { }, $args 577=item fork_call { }, $args
486 578
487Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
491 583
492=cut 584=cut
493 585
494sub fork_call(&@) { 586sub fork_call(&@) {
495 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
502 reset_signals; 594 reset_signals;
503 &$cb 595 &$cb
504 }, @args; 596 }, @args;
505 597
506 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
507} 637}
508 638
509=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
510 640
511Returns a single value from the environment database. 641Returns a single value from the environment database.
650 780
651############################################################################# 781#############################################################################
652 782
653=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
654 784
655Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
658 788
659In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 791Deliantra).
662 792
663=over 4 793=over 4
664 794
665=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
666 796
710=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
711 841
712Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
714 844
715Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
717 847
718These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
719 849
720=over 4 850=over 4
948 } 1078 }
949 1079
950 0 1080 0
951} 1081}
952 1082
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1084
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1086
957Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
958 1088
964 1094
965=cut 1095=cut
966 1096
967############################################################################# 1097#############################################################################
968# object support 1098# object support
969#
970 1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
971sub _can_merge { 1133sub _can_merge {
972 my ($ob1, $ob2) = @_; 1134 my ($ob1, $ob2) = @_;
973 1135
974 local $Storable::canonical = 1; 1136 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1137
978 $fob1 eq $fob2 1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
979} 1140}
980 1141
981sub reattach { 1142sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1144 my ($obj) = @_;
984 1145
1146 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1148
987 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
988 1150
989 @$registry = (); 1151 @$registry = ();
990 1152
1005cf::attachable->attach ( 1167cf::attachable->attach (
1006 prio => -1000000, 1168 prio => -1000000,
1007 on_instantiate => sub { 1169 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
1009 1171
1010 $data = from_json $data; 1172 $data = decode_json $data;
1011 1173
1012 for (@$data) { 1174 for (@$data) {
1013 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
1014 1176
1015 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
1033 1195
1034 sync_job { 1196 sync_job {
1035 if (length $$rdata) { 1197 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1039 1202
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1044 close $fh; 1210 aio_close $fh;
1045 1211
1046 if (@$objs) { 1212 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1052 close $fh; 1221 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1223 }
1055 } else { 1224 } else {
1056 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1057 } 1226 }
1058 1227
1059 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1232 } else {
1061 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1062 } 1234 }
1063 } else { 1235 } else {
1064 aio_unlink $filename; 1236 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1066 } 1238 }
1085 1257
1086 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1260 or return;
1089 1261
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1091 } 1264 }
1092 1265
1093 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1096 1270
1097 ($data, $av) 1271 ($data, $av)
1098} 1272}
1099 1273
1100=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1156 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1157 1331
1158 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1159} 1333}
1160 1334
1335use File::Glob ();
1336
1161cf::player->attach ( 1337cf::player->attach (
1162 on_command => sub { 1338 on_unknown_command => sub {
1163 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1164 1340
1165 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1166 or return; 1342 or return;
1167 1343
1197 1373
1198 cf::override; 1374 cf::override;
1199 }, 1375 },
1200); 1376);
1201 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1202sub load_extensions { 1391sub load_extensions {
1203 cf::sync_job { 1392 cf::sync_job {
1204 my %todo; 1393 my %todo;
1205 1394
1206 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1225 1414
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1417
1229 $ext{source} = 1418 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1232 . $source 1421 . $source
1233 . "\n};\n1"; 1422 . "\n};\n1";
1234 1423
1235 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1236 } 1425 }
1237 1426
1427 my $pass = 0;
1238 my %done; 1428 my %done;
1239 while (%todo) { 1429 while (%todo) {
1240 my $progress; 1430 my $progress;
1241 1431
1432 ++$pass;
1433
1434 ext:
1242 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip 1437 next ext
1245 unless exists $done{$_}; 1438 unless exists $done{$_};
1246 } 1439 }
1247 1440
1248 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1249 1442
1250 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1251 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1252 : "$v->{base}: extension inactive.\n";
1253 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1254 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1255 warn $msg; 1450
1256 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1257 exit 1; 1452 delete $todo{$k};
1258 } 1453 } else {
1259 1454 $done{$k} = delete $todo{$k};
1260 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1261 } 1460 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1266 } 1461 }
1267 1462
1268 skip: 1463 unless ($progress) {
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1270 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1271 } 1471 }
1272 }; 1472 };
1273} 1473}
1274 1474
1275############################################################################# 1475#############################################################################
1276 1476
1277=back 1477=back
1278 1478
1279=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1280 1480
1281Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1282 1482
1283=cut 1483=cut
1284 1484
1285package cf::player; 1485package cf::player;
1286 1486
1329 1529
1330sub exists($) { 1530sub exists($) {
1331 my ($login) = @_; 1531 my ($login) = @_;
1332 1532
1333 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1335} 1535}
1336 1536
1337sub find($) { 1537sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1539 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1551 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1552 or return;
1353 1553
1354 my $pl = cf::player::load_pl $f 1554 my $pl = cf::player::load_pl $f
1355 or return; 1555 or return;
1556
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1557 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1558 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1359 } 1560 }
1360 } 1561 }
1361} 1562}
1362 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1363sub save($) { 1577sub save($) {
1364 my ($pl) = @_; 1578 my ($pl) = @_;
1365 1579
1366 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1367 1581
1370 1584
1371 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1372 1586
1373 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1375 1594
1376 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1596 cf::cede_to_tick;
1378} 1597}
1379 1598
1411 my ($pl) = @_; 1630 my ($pl) = @_;
1412 1631
1413 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1414 1633
1415 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1636
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1422 1642
1423 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1683
1464 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1465 my $path = path $login; 1685 my $path = path $login;
1466 1686
1467 # a .pst is a dead give-away for a valid player 1687 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1693 }
1473 1694
1477 1698
1478 \@logins 1699 \@logins
1479} 1700}
1480 1701
1481=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1482 1705
1483Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1484player. May block. 1707player. May block.
1485 1708
1486=cut 1709=cut
1504 } 1727 }
1505 1728
1506 \@paths 1729 \@paths
1507} 1730}
1508 1731
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1733
1511Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1735
1560=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1561 1737
1562Sends an ext reply to the player. 1738Sends an ext reply to the player.
1563 1739
1595 1771
1596=cut 1772=cut
1597 1773
1598sub find_by_path($) { 1774sub find_by_path($) {
1599 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1600 1778
1601 my ($match, $specificity); 1779 my ($match, $specificity);
1602 1780
1603 for my $region (list) { 1781 for my $region (list) {
1604 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1630our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1632 1810
1633sub generate_random_map { 1811sub generate_random_map {
1634 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1635 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1817 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1640 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1641 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1665 1846
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667} 1848}
1668 1849
1669# also paths starting with '/' 1850# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1671 1852
1672sub thawer_merge { 1853sub thawer_merge {
1673 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1674 1855
1675 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1761 1942
1762# the temporary/swap location 1943# the temporary/swap location
1763sub save_path { 1944sub save_path {
1764 my ($self) = @_; 1945 my ($self) = @_;
1765 1946
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1948 "$TMPDIR/$path.map"
1768} 1949}
1769 1950
1770# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1771sub uniq_path { 1952sub uniq_path {
1772 my ($self) = @_; 1953 my ($self) = @_;
1773 1954
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1957}
1786 1958
1787sub decay_objects { 1959sub decay_objects {
1788 my ($self) = @_; 1960 my ($self) = @_;
1789 1961
1873sub find { 2045sub find {
1874 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1875 2047
1876 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1877 2049
1878 cf::lock_wait "map_data:$path";#d#remove 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1880 2052
1881 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1886 or return; 2055 or return;
1887 2056
1888 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1889 2058
1891 or return; 2060 or return;
1892 2061
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
1896 undef $guard1; 2066 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 2067 $map->reset;
1899 return find $path; 2068 return find $path;
1900 } 2069 }
1901 2070
1902 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1903 } 2072 }
1904} 2073}
1905 2074
1906sub pre_load { } 2075sub pre_load { }
1907sub post_load { } 2076#sub post_load { } # XS
1908 2077
1909sub load { 2078sub load {
1910 my ($self) = @_; 2079 my ($self) = @_;
1911 2080
1912 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2098 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2099 $f->skip_block;
1931 $self->_load_objects ($f) 2100 $self->_load_objects ($f)
1932 or return; 2101 or return;
1933 2102
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1935 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1936 2105
1937 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2107 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2108 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2127 $self->decay_objects;
1959 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
1960 $self->update_buttons; 2129 $self->update_buttons;
1961 cf::cede_to_tick; 2130 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2131 $self->activate;
1965 } 2132 }
1966 2133
1967 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
1969 2136
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2138 }
1972 2139
1973 $self->post_load; 2140 $self->post_load;
1974} 2141}
1975 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1976sub customise_for { 2146sub customise_for {
1977 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1978 2148
1979 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player; 2150 if $self->per_player;
1996 or next; 2166 or next;
1997 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1998 or next; 2168 or next;
1999 $neigh->load; 2169 $neigh->load;
2000 2170
2171 # now find the diagonal neighbours
2001 push @neigh, 2172 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 } 2175 }
2005 2176
2033 my ($path, $origin, $load) = @_; 2204 my ($path, $origin, $load) = @_;
2034 2205
2035 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
2036 2207
2037 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2210 }
2040 2211
2041 $MAP_PREFETCH{$path} |= $load; 2212 $MAP_PREFETCH{$path} |= $load;
2042 2213
2043 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2057 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2058 2229
2059 () 2230 ()
2060} 2231}
2061 2232
2233# common code, used by both ->save and ->swapout
2062sub save { 2234sub _save {
2063 my ($self) = @_; 2235 my ($self) = @_;
2064
2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
2066 2236
2067 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2068 2238
2069 return unless $self->dirty; 2239 return unless $self->dirty;
2070 2240
2079 2249
2080 cf::async { 2250 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2251 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
2083 }; 2253 };
2254
2255 cf::get_slot 0.02;
2084 2256
2085 if ($uniq) { 2257 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2260 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2090 } 2262 }
2091} 2263}
2092 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2093sub swap_out { 2273sub swap_out {
2094 my ($self) = @_; 2274 my ($self) = @_;
2095 2275
2096 # save first because save cedes
2097 $self->save;
2098
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2101 return if $self->players; 2280 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
2103 return if $self->{deny_save};
2104 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2105 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2106 2332
2107 $self->deactivate; 2333 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2109 $self->clear; 2335 $self->clear;
2110}
2111
2112sub reset_at {
2113 my ($self) = @_;
2114
2115 # TODO: safety, remove and allow resettable per-player maps
2116 return 1e99 if $self->{deny_reset};
2117
2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2120
2121 $time + $to
2122}
2123
2124sub should_reset {
2125 my ($self) = @_;
2126
2127 $self->reset_at <= $cf::RUNTIME
2128}
2129
2130sub reset {
2131 my ($self) = @_;
2132
2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
2134
2135 return if $self->players;
2136
2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
2148
2149 delete $cf::MAP{$self->path};
2150
2151 $self->deactivate;
2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
2154 2336
2155 $self->unlink_save; 2337 $self->unlink_save;
2156 $self->destroy; 2338 $self->destroy;
2157} 2339}
2158 2340
2166 2348
2167 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2168 2350
2169 $self->unlink_save; 2351 $self->unlink_save;
2170 2352
2171 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2172 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2173 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2174 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176 2358
2225 2407
2226sub unique_maps() { 2408sub unique_maps() {
2227 [ 2409 [
2228 map { 2410 map {
2229 utf8::decode $_; 2411 utf8::decode $_;
2230 /\.map$/ 2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2231 ? normalise $_ 2415 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2417 ]
2235} 2418}
2236 2419
2237package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2238 2451
2239=back 2452=back
2240 2453
2241=head3 cf::object 2454=head3 cf::object
2242 2455
2246 2459
2247=over 4 2460=over 4
2248 2461
2249=item $ob->inv_recursive 2462=item $ob->inv_recursive
2250 2463
2251Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2252 2466
2253=cut 2467=cut
2254 2468
2255sub inv_recursive_; 2469sub inv_recursive_;
2256sub inv_recursive_ { 2470sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
2262} 2476}
2263 2477
2264=item $ref = $ob->ref 2478=item $ref = $ob->ref
2265 2479
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2480Creates and returns a persistent reference to an object that can be stored as a string.
2267 2481
2268=item $ob = cf::object::deref ($refstring) 2482=item $ob = cf::object::deref ($refstring)
2269 2483
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2485even if the object actually exists. May block.
2272 2486
2273=cut 2487=cut
2274 2488
2275sub deref { 2489sub deref {
2276 my ($ref) = @_; 2490 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280 2491
2281 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) { 2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2493 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2495 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2518dialogue with the given NPC character.
2308 2519
2309=cut 2520=cut
2310 2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2535
2311# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2537# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2540 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2551 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2553
2329 } else { 2554 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2557 }
2333 } 2558 }
2334} 2559}
2335 2560
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2586
2362=item $player_object->enter_link 2587=item $player_object->enter_link
2363 2588
2364Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2365 2590
2366The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2368 2595
2369Will never block. 2596Will never block.
2370 2597
2371=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2372 2599
2392sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2393 my ($self) = @_; 2620 my ($self) = @_;
2394 2621
2395 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2396 2623
2624 ++$self->{_link_recursion};
2625
2397 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2398 2627
2399 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2400 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2401 2630
2402 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2403} 2632}
2404 2633
2405sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2406 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2407 2636
2424 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2425 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2426 2655
2427 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2428 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2429 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2430 2659
2431 $map->load; 2660 $map->load;
2432 $map->load_neighbours; 2661 $map->load_neighbours;
2433 2662
2434 return unless $self->contr->active; 2663 return unless $self->contr->active;
2435 $self->activate_recursive;
2436 2664
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2439} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2440 2672
2673}
2674
2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2442 2676
2443Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2681be called at the end of this process.
2448 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2449=cut 2686=cut
2450 2687
2451our $GOTOGEN; 2688our $GOTOGEN;
2452 2689
2453sub cf::object::player::goto { 2690sub cf::object::player::goto {
2454 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2455 2698
2456 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2457 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2458 2701
2459 $self->enter_link; 2702 $self->enter_link;
2483 my $map = eval { 2726 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2485 2728
2486 if ($map) { 2729 if ($map) {
2487 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2488 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2489 } else { 2732 } else {
2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 } 2734 }
2492 2735
2493 $map 2736 $map
2501 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2503 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2504 } 2747 }
2505 2748
2506 $done->() if $done; 2749 $done->($self) if $done;
2507 })->prio (1); 2750 })->prio (1);
2508} 2751}
2509 2752
2510=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2511 2754
2531} 2774}
2532 2775
2533sub prepare_random_map { 2776sub prepare_random_map {
2534 my ($exit) = @_; 2777 my ($exit) = @_;
2535 2778
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2781 # that depends on the exit object
2541 2782
2542 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2785 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2549 } 2792 }
2550 2793
2551 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
2552 2795
2553 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
2556 2799
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2802 undef $fh;
2560 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
2561 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
2564 } 2811 }
2565} 2812}
2566 2813
2567sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
2569 2816
2570 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
2571 2818
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2819 $self->enter_link;
2584 2820
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2821 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2822 $Coro::current->{desc} = "enter_exit";
2591 2823
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2594 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
2595 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2596 1; 2845 1
2597 }) { 2846 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2851
2603 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2620sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2621 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2622 2871
2623 utf8::encode $text; 2872 utf8::encode $text;
2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2625} 2899}
2626 2900
2627=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2628 2902
2629Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2905the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2906the message unless the client supports the msg packet.
2633 2907
2634=cut 2908=cut
2635 2909
2910# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2637 "c/identify" => { 2918 "c/identify" => {
2638 id => "infobox", 2919 id => "infobox",
2639 title => "Identify", 2920 title => "Identify",
2640 reply => undef, 2921 reply => undef,
2641 tooltip => "Items recently identified", 2922 tooltip => "Items recently identified",
2644 id => "infobox", 2925 id => "infobox",
2645 title => "Examine", 2926 title => "Examine",
2646 reply => undef, 2927 reply => undef,
2647 tooltip => "Signs and other items you examined", 2928 tooltip => "Signs and other items you examined",
2648 }, 2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2649 "c/lookat" => { 2942 "c/lookat" => {
2650 id => "infobox", 2943 id => "infobox",
2651 title => "Look", 2944 title => "Look",
2652 reply => undef, 2945 reply => undef,
2653 tooltip => "What you saw there", 2946 tooltip => "What you saw there",
2654 }, 2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
2655); 3022);
2656 3023
2657sub cf::client::send_msg { 3024sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2659 3026
2660 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2661 3029
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 3031
2664 # check predefined channels, for the benefit of C 3032 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 3033 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel}; 3034 $channel = $CHANNEL{$channel};
2667 3035
2668 $self->ext_msg (channel_info => $channel) 3036 $self->ext_msg (channel_info => $channel);
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id}; 3037 $channel = $channel->{id};
2672 3038
2673 } elsif (ref $channel) { 3039 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2678 if $self->can_msg;
2679 } 3044 }
2680 3045
2681 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2682 } 3047 }
2683 3048
2684 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2685 3050
2686 if ($self->can_msg) {
2687 # default colour, mask it out 3051 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2690 3054
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2693 } else { 3058 );
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704 3059
2705 $color &= cf::NDI_COLOR_MASK; 3060 $self->send_big_packet ($pkt);
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718} 3061}
2719 3062
2720=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2721 3064
2722Sends an ext event to the client. 3065Sends an ext event to the client.
2725 3068
2726sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2728 3071
2729 if ($self->extcmd == 2) { 3072 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 } 3077 }
2735} 3078}
2736 3079
2737=item $client->ext_reply ($msgid, @msg) 3080=item $client->ext_reply ($msgid, @msg)
2738 3081
2742 3085
2743sub cf::client::ext_reply($$@) { 3086sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_; 3087 my ($self, $id, @msg) = @_;
2745 3088
2746 if ($self->extcmd == 2) { 3089 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) { 3091 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove 3092 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id; 3093 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 } 3095 }
2753} 3096}
2754 3097
2755=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2756 3099
2857 3200
2858 $coro 3201 $coro
2859} 3202}
2860 3203
2861cf::client->attach ( 3204cf::client->attach (
2862 on_destroy => sub { 3205 on_client_destroy => sub {
2863 my ($ns) = @_; 3206 my ($ns) = @_;
2864 3207
2865 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2866 }, 3209 },
2867); 3210);
2883our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2884 3227
2885$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2886 3229
2887$safe->permit_only (Opcode::opset qw( 3230$safe->permit_only (Opcode::opset qw(
2888 :base_core :base_mem :base_orig :base_math 3231 :base_core :base_mem :base_orig :base_math :base_loop
2889 grepstart grepwhile mapstart mapwhile 3232 grepstart grepwhile mapstart mapwhile
2890 sort time 3233 sort time
2891)); 3234));
2892 3235
2893# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2895=pod 3238=pod
2896 3239
2897The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2898 3241
2899 cf::object 3242 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3243 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3244 insert remove name archname title slaying race decrease split
3245 value
2902 3246
2903 cf::object::player 3247 cf::object::player
2904 player 3248 player
2905 3249
2906 cf::player 3250 cf::player
2911 3255
2912=cut 3256=cut
2913 3257
2914for ( 3258for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3260 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3261 decrease split destroy change_exp value msg lore send_msg)],
2918 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2920 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2921) { 3265) {
2922 no strict 'refs'; 3266 no strict 'refs';
2923 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2924 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2942 3286
2943 my $qcode = $code; 3287 my $qcode = $code;
2944 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2945 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2946 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2947 local $_; 3294 local $_;
2948 local @safe::cf::_safe_eval_args = values %vars;
2949 3295
2950 my $eval = 3296 my $eval =
2951 "do {\n" 3297 "do {\n"
2952 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2953 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2954 . $code 3300 . $code
2955 . "\n}" 3301 . "\n}"
2956 ; 3302 ;
2957 3303
3304 if ($CFG{safe_eval}) {
2958 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2959 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2960 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2961 3313
2962 if ($@) { 3314 if ($@) {
2963 warn "$@"; 3315 warn "$@";
2964 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2965 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2984=cut 3336=cut
2985 3337
2986sub register_script_function { 3338sub register_script_function {
2987 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2988 3340
2989 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2990 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2991} 3343}
2992 3344
2993=back 3345=back
2994 3346
2995=cut 3347=cut
3016 3368
3017 $facedata->{version} == 2 3369 $facedata->{version} == 2
3018 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3019 3371
3020 # patch in the exptable 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3021 $facedata->{resource}{"res/exp_table"} = { 3374 $facedata->{resource}{"res/exp_table"} = {
3022 type => FT_RSRC, 3375 type => FT_RSRC,
3023 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3024 }; 3378 };
3025 cf::cede_to_tick; 3379 cf::cede_to_tick;
3026 3380
3027 { 3381 {
3028 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
3029 3383
3030 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
3032 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3036 3391
3037 cf::cede_to_tick; 3392 cf::cede_to_tick;
3038 } 3393 }
3039 3394
3040 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3396 next unless $info->{smooth};
3397
3042 my $idx = cf::face::find $face 3398 my $idx = cf::face::find $face
3043 or next; 3399 or next;
3400
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3401 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3402 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3404 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3062 3419
3063 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
3064 } 3421 }
3065 3422
3066 { 3423 {
3067 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
3070 3425
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data;
3076 3429
3077 if ($info->{type} & 1) { 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3078 # prepend meta info 3431 cf::face::set_type $idx, $info->{type};
3079
3080 my $meta = $enc->encode ({
3081 name => $name,
3082 %{ $info->{meta} || {} },
3083 });
3084
3085 $data = pack "(w/a*)*", $meta, $info->{data};
3086 } else { 3432 } else {
3087 $data = $info->{data}; 3433 $RESOURCE{$name} = $info;
3088 } 3434 }
3089 3435
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3436 cf::cede_to_tick;
3094 } 3437 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3441
3115 1 3442 1
3116} 3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3117 3464
3118register_exticmd fx_want => sub { 3465register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3466 my ($ns, $want) = @_;
3120 3467
3121 while (my ($k, $v) = each %$want) { 3468 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3469 $ns->fx_want ($k, $v);
3123 } 3470 }
3124}; 3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3125 3482
3126sub reload_regions { 3483sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3484 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3485 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3500}
3144 3501
3145sub reload_archetypes { 3502sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3503 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3504 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3505}
3154 3506
3155sub reload_treasures { 3507sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3508 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3509 or die "unable to load treasurelists\n";
3158} 3510}
3159 3511
3160sub reload_resources { 3512sub reload_resources {
3161 warn "reloading resource files...\n"; 3513 warn "reloading resource files...\n";
3162 3514
3515 reload_facedata;
3516 reload_archetypes;
3163 reload_regions; 3517 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3518 reload_treasures;
3168 3519
3169 warn "finished reloading resource files\n"; 3520 warn "finished reloading resource files\n";
3170} 3521}
3171 3522
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config { 3523sub reload_config {
3524 warn "reloading config file...\n";
3525
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3527 or return;
3179 3528
3180 local $/; 3529 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
3182 3531
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3184 3533
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3187 3536
3188 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
3190 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3191 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
3192 }; 3541 };
3193 warn $@ if $@; 3542 warn $@ if $@;
3194 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
3195} 3574}
3196 3575
3197sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
3198 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3589 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3591 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
3205 }; 3593 };
3206 3594
3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3207 reload_config; 3607 reload_config;
3208 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
3209 load_extensions; 3618 load_extensions;
3210 3619
3211 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
3212 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
3213} 3633}
3214 3634
3215############################################################################# 3635#############################################################################
3216# initialisation and cleanup 3636# initialisation and cleanup
3217 3637
3218# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3219BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3228 },
3229 ); 3644 };
3230 } 3645 }
3231} 3646}
3232 3647
3233sub write_runtime { 3648sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime"; 3649 my $t0 = AE::time;
3235 3650
3236 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3238 3653
3239 IO::AIO::aio_utime $runtime, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3655
3241 my $guard = cf::lock_acquire "write_runtime"; 3656 my $guard = cf::lock_acquire "write_runtime";
3242 3657
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3244 or return; 3659 or return;
3245 3660
3246 my $value = $cf::RUNTIME + 90 + 10; 3661 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3662 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3663 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3673 aio_utime $fh, undef, undef;
3259 3674
3260 close $fh 3675 close $fh
3261 or return; 3676 or return;
3262 3677
3263 aio_rename "$runtime~", $runtime 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3679 and return;
3265 3680
3266 warn "runtime file written.\n"; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3267 3682
3268 1 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
3269} 3734}
3270 3735
3271sub emergency_save() { 3736sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
3273 3738
3274 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
3275 3740
3276 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3277 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
3281 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3755 $pl->save;
3285 } 3756 }
3286 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
3287 3758
3288 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
3289 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next; 3762 $map->valid or next;
3292 $map->save; 3763 $map->save;
3293 } 3764 }
3294 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3295 3766
3296 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
3299 }; 3774 };
3300 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3301 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
3302} 3782}
3303 3783
3304sub post_cleanup { 3784sub post_cleanup {
3305 my ($make_core) = @_; 3785 my ($make_core) = @_;
3306 3786
3307 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3309} 3817}
3310 3818
3311sub do_reload_perl() { 3819sub do_reload_perl() {
3312 # can/must only be called in main 3820 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3314 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3315 return; 3823 return;
3316 } 3824 }
3317 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3318 warn "reloading..."; 3831 warn "reloading...";
3319 3832
3320 warn "entering sync_job"; 3833 warn "entering sync_job";
3321 3834
3322 cf::sync_job { 3835 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3837 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
3326 3839
3327 warn "syncing database to disk"; 3840 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3842
3330 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
3331 3844
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3848 }
3369 3849
3370 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
3372 } 3852 %EXT_CORO = ();
3373 3853
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3863 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3864
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3385 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3386 } 3874 }
3387 3875
3388 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3389 } 3891 }
3390 3892
3391 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3896
3395 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3398 3900
3399 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3902 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
3402 3904
3403 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
3404 3906
3405 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
3406 require cf; 3908 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
3408 3910
3409 warn "loading config and database again"; 3911 warn "loading config and database again";
3410 cf::reload_config; 3912 cf::reload_config;
3411 3913
3412 warn "loading extensions"; 3914 warn "loading extensions";
3413 cf::load_extensions; 3915 cf::load_extensions;
3414 3916
3917 if ($REATTACH_ON_RELOAD) {
3415 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3919 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3922 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3923 reattach $_ for values %PLAYER;
3924 }
3421 3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3422 warn "leaving sync_job"; 3929 warn "leaving sync_job";
3423 3930
3424 1 3931 1
3425 } or do { 3932 } or do {
3426 warn $@; 3933 warn $@;
3427 warn "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3935 };
3430 3936
3431 warn "reloaded"; 3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3432}; 3943};
3433 3944
3434our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3435 3946
3436sub reload_perl() { 3947sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3948 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3439 3950
3440 $RELOAD_WATCHER ||= Event->timer ( 3951 $RELOAD_WATCHER ||= cf::async {
3441 reentrant => 0, 3952 Coro::AIO::aio_wait cache_extensions;
3442 after => 0, 3953
3443 data => WF_AUTOCANCEL, 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3444 cb => sub {
3445 do_reload_perl; 3955 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3447 }, 3957 };
3448 ); 3958 };
3449} 3959}
3450 3960
3451register_command "reload" => sub { 3961register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
3453 3963
3466 3976
3467our @WAIT_FOR_TICK; 3977our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3978our @WAIT_FOR_TICK_BEGIN;
3469 3979
3470sub wait_for_tick { 3980sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3473 3982
3474 my $signal = new Coro::Signal; 3983 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3984 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3985 $signal->wait;
3477} 3986}
3478 3987
3479sub wait_for_tick_begin { 3988sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3482 3990
3483 my $signal = new Coro::Signal; 3991 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3993 $signal->wait;
3486} 3994}
3487 3995
3488$TICK_WATCHER = Event->timer ( 3996sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
3498 return; 4000 return;
3499 } 4001 }
3500 4002
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3504 4004
3505 $RUNTIME += $TICK; 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3506 $NEXT_TICK += $TICK;
3507 4006
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 4009 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 4010 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 4011 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 4013 };
4014 }
3516 4015
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 4017 $sig->send;
3519 } 4018 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 4019 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 4020 $sig->send;
3522 } 4021 }
3523 4022
3524 $NOW = Event::time; 4023 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 4025
3535 _post_tick; 4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
3536 }, 4032 }
3537); 4033}
3538 4034
3539{ 4035{
4036 # configure BDB
4037
3540 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
3541 BDB::max_poll_time $TICK * 0.1; 4039 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 4040 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 4041
3566 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 4049
3573 cf::sync_job { 4050 cf::sync_job {
3574 eval { 4051 eval {
3584 4061
3585 cf::cleanup "db_env_open(db): $@" if $@; 4062 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 4063 };
3587 } 4064 }
3588 4065
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 4068 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 4071 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 4074 };
3619} 4075}
3620 4076
3621{ 4077{
4078 # configure IO::AIO
4079
3622 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 4082 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 4083}
3635 4084
3636my $_log_backtrace; 4085my $_log_backtrace;
3637 4086
3638sub _log_backtrace { 4087sub _log_backtrace {
3641 $msg =~ s/\n//; 4090 $msg =~ s/\n//;
3642 4091
3643 # limit the # of concurrent backtraces 4092 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 4093 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
3646 async { 4096 async {
3647 $Coro::current->{desc} = "abt $msg"; 4097 $Coro::current->{desc} = "abt $msg";
3648 4098
3649 my @bt = fork_call { 4099 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 4100 @addr = map { sprintf "%x", $_ } @addr;
3661 } 4111 }
3662 4112
3663 @funcs 4113 @funcs
3664 }; 4114 };
3665 4115
3666 LOG llevInfo, "[ABT] $msg\n"; 4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 4118 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 4119 --$_log_backtrace;
3669 }; 4120 };
3670 } else { 4121 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 4122 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n"; 4123 LOG llevInfo, "[ABT] [suppressed]\n";
3673 } 4124 }
3674} 4125}
3675 4126
3676# load additional modules 4127# load additional modules
3677use cf::pod; 4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
3678 4130
3679END { cf::emergency_save } 4131END { cf::emergency_save }
3680 4132
36811 41331
3682 4134

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