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Revision 1.388 by root, Thu Oct 18 02:56:13 2007 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.1 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
75 118
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 121our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
83 123
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 127our $DB_ENV;
89 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
90our %CFG; 131our %CFG;
91 132
92our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 134our $RUNTIME;
135our $NOW;
94 136
95our (%PLAYER, %PLAYER_LOADING); # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 138our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
98 140
99# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 143
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
105 153
106binmode STDOUT; 154binmode STDOUT;
107binmode STDERR; 155binmode STDERR;
108 156
109# read virtual server time, if available 157# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
114} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
115 165
116mkdir $_ 166mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 168
119our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
120 170
121sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 187
123############################################################################# 188#############################################################################
124 189
125=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
126 191
162 227
163The raw value load value from the last tick. 228The raw value load value from the last tick.
164 229
165=item %cf::CFG 230=item %cf::CFG
166 231
167Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 233from wherever your confdir points to.
169 234
170=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
171 236
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 240
176=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
177 242
178This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 245that call.
181 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
182=back 253=back
183 254
184=cut 255=cut
185 256
186BEGIN { 257$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 258 my $msg = join "", @_;
189 259
190 $msg .= "\n" 260 $msg .= "\n"
191 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
192 262
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 264
195 LOG llevError, $msg; 265 LOG llevError, $msg;
196 }; 266};
197} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
198 281
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 292for my $pkg (qw(
210 cf::global cf::attachable 293 cf::global cf::attachable
211 cf::object cf::object::player 294 cf::object cf::object::player
212 cf::client cf::player 295 cf::client cf::player
213 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
214 cf::map cf::party cf::region 298 cf::party cf::region
215)) { 299)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 301}
219 302
220$Event::DIED = sub { 303$EV::DIED = sub {
221 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
222}; 305};
223 306
224############################################################################# 307#############################################################################
225 308
226=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 332 $d
250 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
251} 334}
252 335
253=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
254 337
255Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
256 339
257=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
258 341
259Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
260 343
261=cut 344=cut
262 345
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 347
265sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
267 364
268=item cf::lock_wait $string 365=item cf::lock_wait $string
269 366
270Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
271 368
272=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
273 370
274Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
277returned. 374returned.
278 375
279Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 377deadlocked coro.
286 383
287Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
288 385
289=cut 386=cut
290 387
291our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 389
294sub lock_wait($) { 390sub lock_wait($) {
295 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 392}
308 393
309sub lock_acquire($) { 394sub lock_acquire($) {
310 my ($key) = @_; 395 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 396}
324 397
325sub lock_active($) { 398sub lock_active($) {
326 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 400}
330 401
331sub freeze_mainloop { 402sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
333 404
334 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 406}
336 }; 407
337 $TICK_WATCHER->stop; 408=item cf::periodic $interval, $cb
338 $guard 409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
339} 421}
340 422
341=item cf::get_slot $time[, $priority[, $name]] 423=item cf::get_slot $time[, $priority[, $name]]
342 424
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 425Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 433
352=cut 434=cut
353 435
354our @SLOT_QUEUE; 436our @SLOT_QUEUE;
355our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
356 439
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
360 443
361 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
362 446
363 while () { 447 while () {
364 next_job: 448 next_job:
449
365 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
366 if ($avail > 0.01) { 451
367 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
369 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send; 456 $job->[2]->send;
371 Coro::cede; 457 Coro::cede;
372 goto next_job; 458 goto next_job;
373 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
374 } 461 }
375 } 462 }
376 463
377 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 467 $signal->wait;
381 } else { 468 } else {
469 $busy = 0;
382 Coro::schedule; 470 Coro::schedule;
383 } 471 }
384 } 472 }
385}; 473};
386 474
387sub get_slot($;$$) { 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
388 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
389 479
390 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
391 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
392 483
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
406 497
407BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
408 499
409=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
410 501
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 505acceptable.
415 506
416If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
422 513
423sub sync_job(&) { 514sub sync_job(&) {
424 my ($job) = @_; 515 my ($job) = @_;
425 516
426 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 518 my $time = AE::time;
428 519
429 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
431 522
432 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
433 524
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
437 526
438 my $busy = 1; 527 my $busy = 1;
439 my @res; 528 my @res;
440 529
447 536
448 while ($busy) { 537 while ($busy) {
449 if (Coro::nready) { 538 if (Coro::nready) {
450 Coro::cede_notself; 539 Coro::cede_notself;
451 } else { 540 } else {
452 Event::one_event; 541 EV::loop EV::LOOP_ONESHOT;
453 } 542 }
454 } 543 }
455 544
456 $time = Event::time - $time; 545 my $time = AE::time - $time;
457 546
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
462 548
463 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
464 } else { 550 } else {
465 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
466 552
491=item fork_call { }, $args 577=item fork_call { }, $args
492 578
493Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
497 583
498=cut 584=cut
499 585
500sub fork_call(&@) { 586sub fork_call(&@) {
501 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
508 reset_signals; 594 reset_signals;
509 &$cb 595 &$cb
510 }, @args; 596 }, @args;
511 597
512 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
513} 637}
514 638
515=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
516 640
517Returns a single value from the environment database. 641Returns a single value from the environment database.
656 780
657############################################################################# 781#############################################################################
658 782
659=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
660 784
661Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
664 788
665In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 791Deliantra).
668 792
669=over 4 793=over 4
670 794
671=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
672 796
716=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
717 841
718Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
720 844
721Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
723 847
724These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
725 849
726=over 4 850=over 4
954 } 1078 }
955 1079
956 0 1080 0
957} 1081}
958 1082
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1084
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1086
963Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
964 1088
1017 1141
1018sub reattach { 1142sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1144 my ($obj) = @_;
1021 1145
1146 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1148
1024 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
1025 1150
1026 @$registry = (); 1151 @$registry = ();
1027 1152
1042cf::attachable->attach ( 1167cf::attachable->attach (
1043 prio => -1000000, 1168 prio => -1000000,
1044 on_instantiate => sub { 1169 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
1046 1171
1047 $data = from_json $data; 1172 $data = decode_json $data;
1048 1173
1049 for (@$data) { 1174 for (@$data) {
1050 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
1051 1176
1052 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
1070 1195
1071 sync_job { 1196 sync_job {
1072 if (length $$rdata) { 1197 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1076 1202
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1081 close $fh; 1210 aio_close $fh;
1082 1211
1083 if (@$objs) { 1212 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1089 close $fh; 1221 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1223 }
1092 } else { 1224 } else {
1093 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1094 } 1226 }
1095 1227
1096 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1232 } else {
1098 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1099 } 1234 }
1100 } else { 1235 } else {
1101 aio_unlink $filename; 1236 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1103 } 1238 }
1128 $av = $st->{objs}; 1263 $av = $st->{objs};
1129 } 1264 }
1130 1265
1131 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1132 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1133 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1134 1270
1135 ($data, $av) 1271 ($data, $av)
1136} 1272}
1137 1273
1138=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1194 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1195 1331
1196 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1197} 1333}
1198 1334
1335use File::Glob ();
1336
1199cf::player->attach ( 1337cf::player->attach (
1200 on_command => sub { 1338 on_unknown_command => sub {
1201 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1202 1340
1203 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1204 or return; 1342 or return;
1205 1343
1235 1373
1236 cf::override; 1374 cf::override;
1237 }, 1375 },
1238); 1376);
1239 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1240sub load_extensions { 1391sub load_extensions {
1241 cf::sync_job { 1392 cf::sync_job {
1242 my %todo; 1393 my %todo;
1243 1394
1244 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1263 1414
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1417
1267 $ext{source} = 1418 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1270 . $source 1421 . $source
1271 . "\n};\n1"; 1422 . "\n};\n1";
1272 1423
1273 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1274 } 1425 }
1275 1426
1427 my $pass = 0;
1276 my %done; 1428 my %done;
1277 while (%todo) { 1429 while (%todo) {
1278 my $progress; 1430 my $progress;
1279 1431
1432 ++$pass;
1433
1434 ext:
1280 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip 1437 next ext
1283 unless exists $done{$_}; 1438 unless exists $done{$_};
1284 } 1439 }
1285 1440
1286 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1287 1442
1288 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1289 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1290 : "$v->{base}: extension inactive.\n";
1291 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1292 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1293 warn $msg; 1450
1294 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1295 exit 1; 1452 delete $todo{$k};
1296 } 1453 } else {
1297 1454 $done{$k} = delete $todo{$k};
1298 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1299 } 1460 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 } 1461 }
1305 1462
1306 skip: 1463 unless ($progress) {
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1308 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1309 } 1471 }
1310 }; 1472 };
1311} 1473}
1312 1474
1313############################################################################# 1475#############################################################################
1314 1476
1315=back 1477=back
1316 1478
1317=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1318 1480
1319Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1320 1482
1321=cut 1483=cut
1322 1484
1323package cf::player; 1485package cf::player;
1324 1486
1367 1529
1368sub exists($) { 1530sub exists($) {
1369 my ($login) = @_; 1531 my ($login) = @_;
1370 1532
1371 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1373} 1535}
1374 1536
1375sub find($) { 1537sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1539 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1551 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1552 or return;
1391 1553
1392 my $pl = cf::player::load_pl $f 1554 my $pl = cf::player::load_pl $f
1393 or return; 1555 or return;
1556
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1557 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1558 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1397 } 1560 }
1398 } 1561 }
1399} 1562}
1400 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1401sub save($) { 1577sub save($) {
1402 my ($pl) = @_; 1578 my ($pl) = @_;
1403 1579
1404 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1405 1581
1408 1584
1409 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1410 1586
1411 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1413 1594
1414 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1596 cf::cede_to_tick;
1416} 1597}
1417 1598
1449 my ($pl) = @_; 1630 my ($pl) = @_;
1450 1631
1451 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1452 1633
1453 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1636
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1460 1642
1461 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1683
1502 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1503 my $path = path $login; 1685 my $path = path $login;
1504 1686
1505 # a .pst is a dead give-away for a valid player 1687 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1693 }
1511 1694
1515 1698
1516 \@logins 1699 \@logins
1517} 1700}
1518 1701
1519=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1520 1705
1521Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1522player. May block. 1707player. May block.
1523 1708
1524=cut 1709=cut
1542 } 1727 }
1543 1728
1544 \@paths 1729 \@paths
1545} 1730}
1546 1731
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1733
1549Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597 1735
1598=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1599 1737
1600Sends an ext reply to the player. 1738Sends an ext reply to the player.
1601 1739
1633 1771
1634=cut 1772=cut
1635 1773
1636sub find_by_path($) { 1774sub find_by_path($) {
1637 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1638 1778
1639 my ($match, $specificity); 1779 my ($match, $specificity);
1640 1780
1641 for my $region (list) { 1781 for my $region (list) {
1642 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1668our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1670 1810
1671sub generate_random_map { 1811sub generate_random_map {
1672 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1673 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1817 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1678 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1679 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1703 1846
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705} 1848}
1706 1849
1707# also paths starting with '/' 1850# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1709 1852
1710sub thawer_merge { 1853sub thawer_merge {
1711 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1712 1855
1713 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1799 1942
1800# the temporary/swap location 1943# the temporary/swap location
1801sub save_path { 1944sub save_path {
1802 my ($self) = @_; 1945 my ($self) = @_;
1803 1946
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1948 "$TMPDIR/$path.map"
1806} 1949}
1807 1950
1808# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1809sub uniq_path { 1952sub uniq_path {
1810 my ($self) = @_; 1953 my ($self) = @_;
1811 1954
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823} 1957}
1824 1958
1825sub decay_objects { 1959sub decay_objects {
1826 my ($self) = @_; 1960 my ($self) = @_;
1827 1961
1911sub find { 2045sub find {
1912 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1913 2047
1914 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1915 2049
1916 cf::lock_wait "map_data:$path";#d#remove 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1918 2052
1919 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1924 or return; 2055 or return;
1925 2056
1926 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1927 2058
1929 or return; 2060 or return;
1930 2061
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
1934 undef $guard1; 2066 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2067 $map->reset;
1937 return find $path; 2068 return find $path;
1938 } 2069 }
1939 2070
1940 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1941 } 2072 }
1942} 2073}
1943 2074
1944sub pre_load { } 2075sub pre_load { }
1945sub post_load { } 2076#sub post_load { } # XS
1946 2077
1947sub load { 2078sub load {
1948 my ($self) = @_; 2079 my ($self) = @_;
1949 2080
1950 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2098 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2099 $f->skip_block;
1969 $self->_load_objects ($f) 2100 $self->_load_objects ($f)
1970 or return; 2101 or return;
1971 2102
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1973 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1974 2105
1975 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2107 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2108 unless (aio_stat $uniq) {
1995 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
1996 $self->decay_objects; 2127 $self->decay_objects;
1997 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
1998 $self->update_buttons; 2129 $self->update_buttons;
1999 cf::cede_to_tick; 2130 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate; 2131 $self->activate;
2003 } 2132 }
2004 2133
2005 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
2007 2136
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2138 }
2010 2139
2011 $self->post_load; 2140 $self->post_load;
2012} 2141}
2013 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2014sub customise_for { 2146sub customise_for {
2015 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
2016 2148
2017 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player; 2150 if $self->per_player;
2034 or next; 2166 or next;
2035 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
2036 or next; 2168 or next;
2037 $neigh->load; 2169 $neigh->load;
2038 2170
2171 # now find the diagonal neighbours
2039 push @neigh, 2172 push @neigh,
2040 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2041 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2042 } 2175 }
2043 2176
2071 my ($path, $origin, $load) = @_; 2204 my ($path, $origin, $load) = @_;
2072 2205
2073 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
2074 2207
2075 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2210 }
2078 2211
2079 $MAP_PREFETCH{$path} |= $load; 2212 $MAP_PREFETCH{$path} |= $load;
2080 2213
2081 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2095 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2096 2229
2097 () 2230 ()
2098} 2231}
2099 2232
2233# common code, used by both ->save and ->swapout
2100sub save { 2234sub _save {
2101 my ($self) = @_; 2235 my ($self) = @_;
2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104 2236
2105 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2106 2238
2107 return unless $self->dirty; 2239 return unless $self->dirty;
2108 2240
2117 2249
2118 cf::async { 2250 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2251 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
2121 }; 2253 };
2254
2255 cf::get_slot 0.02;
2122 2256
2123 if ($uniq) { 2257 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2260 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2128 } 2262 }
2129} 2263}
2130 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2131sub swap_out { 2273sub swap_out {
2132 my ($self) = @_; 2274 my ($self) = @_;
2133 2275
2134 # save first because save cedes
2135 $self->save;
2136
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2139 return if $self->players; 2280 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
2141 return if $self->{deny_save};
2142 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2143 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2144 2332
2145 $self->deactivate; 2333 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear; 2335 $self->clear;
2148}
2149
2150sub reset_at {
2151 my ($self) = @_;
2152
2153 # TODO: safety, remove and allow resettable per-player maps
2154 return 1e99 if $self->{deny_reset};
2155
2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2158
2159 $time + $to
2160}
2161
2162sub should_reset {
2163 my ($self) = @_;
2164
2165 $self->reset_at <= $cf::RUNTIME
2166}
2167
2168sub reset {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 return if $self->players;
2174
2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
2186
2187 delete $cf::MAP{$self->path};
2188
2189 $self->deactivate;
2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
2192 2336
2193 $self->unlink_save; 2337 $self->unlink_save;
2194 $self->destroy; 2338 $self->destroy;
2195} 2339}
2196 2340
2204 2348
2205 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2206 2350
2207 $self->unlink_save; 2351 $self->unlink_save;
2208 2352
2209 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2210 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2211 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2212 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214 2358
2263 2407
2264sub unique_maps() { 2408sub unique_maps() {
2265 [ 2409 [
2266 map { 2410 map {
2267 utf8::decode $_; 2411 utf8::decode $_;
2268 /\.map$/ 2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2269 ? normalise $_ 2415 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2417 ]
2273} 2418}
2274 2419
2275package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2276 2451
2277=back 2452=back
2278 2453
2279=head3 cf::object 2454=head3 cf::object
2280 2455
2284 2459
2285=over 4 2460=over 4
2286 2461
2287=item $ob->inv_recursive 2462=item $ob->inv_recursive
2288 2463
2289Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2290 2466
2291=cut 2467=cut
2292 2468
2293sub inv_recursive_; 2469sub inv_recursive_;
2294sub inv_recursive_ { 2470sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
2300} 2476}
2301 2477
2302=item $ref = $ob->ref 2478=item $ref = $ob->ref
2303 2479
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2480Creates and returns a persistent reference to an object that can be stored as a string.
2305 2481
2306=item $ob = cf::object::deref ($refstring) 2482=item $ob = cf::object::deref ($refstring)
2307 2483
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2485even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2518dialogue with the given NPC character.
2343 2519
2344=cut 2520=cut
2345 2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2535
2346# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2537# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2540 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2551 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2553
2364 } else { 2554 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2557 }
2368 } 2558 }
2369} 2559}
2370 2560
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2396 2586
2397=item $player_object->enter_link 2587=item $player_object->enter_link
2398 2588
2399Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2400 2590
2401The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2402I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2403 2595
2404Will never block. 2596Will never block.
2405 2597
2406=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2407 2599
2427sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2428 my ($self) = @_; 2620 my ($self) = @_;
2429 2621
2430 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2431 2623
2624 ++$self->{_link_recursion};
2625
2432 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2433 2627
2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2435 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2436 2630
2437 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2438} 2632}
2439 2633
2440sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2441 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2442 2636
2459 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2460 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2461 2655
2462 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2463 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2464 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2465 2659
2466 $map->load; 2660 $map->load;
2467 $map->load_neighbours; 2661 $map->load_neighbours;
2468 2662
2469 return unless $self->contr->active; 2663 return unless $self->contr->active;
2470 $self->activate_recursive;
2471 2664
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2474} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2475 2672
2673}
2674
2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2477 2676
2478Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2681be called at the end of this process.
2483 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2484=cut 2686=cut
2485 2687
2486our $GOTOGEN; 2688our $GOTOGEN;
2487 2689
2488sub cf::object::player::goto { 2690sub cf::object::player::goto {
2489 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2490 2698
2491 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2493 2701
2494 $self->enter_link; 2702 $self->enter_link;
2518 my $map = eval { 2726 my $map = eval {
2519 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2520 2728
2521 if ($map) { 2729 if ($map) {
2522 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2523 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2524 } else { 2732 } else {
2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2526 } 2734 }
2527 2735
2528 $map 2736 $map
2536 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2537 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2538 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2539 } 2747 }
2540 2748
2541 $done->() if $done; 2749 $done->($self) if $done;
2542 })->prio (1); 2750 })->prio (1);
2543} 2751}
2544 2752
2545=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2546 2754
2566} 2774}
2567 2775
2568sub prepare_random_map { 2776sub prepare_random_map {
2569 my ($exit) = @_; 2777 my ($exit) = @_;
2570 2778
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2781 # that depends on the exit object
2576 2782
2577 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2785 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2584 } 2792 }
2585 2793
2586 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
2587 2795
2588 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
2591 2799
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2802 undef $fh;
2595 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
2596 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
2599 } 2811 }
2600} 2812}
2601 2813
2602sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
2604 2816
2605 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
2606 2818
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2819 $self->enter_link;
2619 2820
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2821 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2822 $Coro::current->{desc} = "enter_exit";
2626 2823
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2629 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
2630 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2631 1; 2845 1
2632 }) { 2846 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2634 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2637 2851
2638 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2655sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2656 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2657 2871
2658 utf8::encode $text; 2872 utf8::encode $text;
2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2660} 2899}
2661 2900
2662=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2663 2902
2664Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2905the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2906the message unless the client supports the msg packet.
2668 2907
2669=cut 2908=cut
2670 2909
2910# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2672 "c/identify" => { 2918 "c/identify" => {
2673 id => "infobox", 2919 id => "infobox",
2674 title => "Identify", 2920 title => "Identify",
2675 reply => undef, 2921 reply => undef,
2676 tooltip => "Items recently identified", 2922 tooltip => "Items recently identified",
2679 id => "infobox", 2925 id => "infobox",
2680 title => "Examine", 2926 title => "Examine",
2681 reply => undef, 2927 reply => undef,
2682 tooltip => "Signs and other items you examined", 2928 tooltip => "Signs and other items you examined",
2683 }, 2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2684 "c/lookat" => { 2942 "c/lookat" => {
2685 id => "infobox", 2943 id => "infobox",
2686 title => "Look", 2944 title => "Look",
2687 reply => undef, 2945 reply => undef,
2688 tooltip => "What you saw there", 2946 tooltip => "What you saw there",
2689 }, 2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
2690); 3022);
2691 3023
2692sub cf::client::send_msg { 3024sub cf::client::send_msg {
2693 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2694 3026
2695 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2696 3029
2697 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2698 3031
2699 # check predefined channels, for the benefit of C 3032 # check predefined channels, for the benefit of C
2700 if ($CHANNEL{$channel}) { 3033 if ($CHANNEL{$channel}) {
2701 $channel = $CHANNEL{$channel}; 3034 $channel = $CHANNEL{$channel};
2702 3035
2703 $self->ext_msg (channel_info => $channel) 3036 $self->ext_msg (channel_info => $channel);
2704 if $self->can_msg;
2705
2706 $channel = $channel->{id}; 3037 $channel = $channel->{id};
2707 3038
2708 } elsif (ref $channel) { 3039 } elsif (ref $channel) {
2709 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2710 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2711 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2712 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2713 if $self->can_msg;
2714 } 3044 }
2715 3045
2716 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2717 } 3047 }
2718 3048
2719 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2720 3050
2721 if ($self->can_msg) {
2722 # default colour, mask it out 3051 # default colour, mask it out
2723 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2724 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2725 3054
2726 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
2727 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2728 } else { 3058 );
2729 if ($color >= 0) {
2730 # replace some tags by gcfclient-compatible ones
2731 for ($msg) {
2732 1 while
2733 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2734 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2735 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2736 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2737 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2738 }
2739 3059
2740 $color &= cf::NDI_COLOR_MASK; 3060 $self->send_big_packet ($pkt);
2741
2742 utf8::encode $msg;
2743
2744 if (0 && $msg =~ /\[/) {
2745 # COMMAND/INFO
2746 $self->send_packet ("drawextinfo $color 10 8 $msg")
2747 } else {
2748 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2749 $self->send_packet ("drawinfo $color $msg")
2750 }
2751 }
2752 }
2753} 3061}
2754 3062
2755=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2756 3064
2757Sends an ext event to the client. 3065Sends an ext event to the client.
2760 3068
2761sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2762 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2763 3071
2764 if ($self->extcmd == 2) { 3072 if ($self->extcmd == 2) {
2765 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2766 } elsif ($self->extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2767 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2768 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2769 } 3077 }
2770} 3078}
2771 3079
2772=item $client->ext_reply ($msgid, @msg) 3080=item $client->ext_reply ($msgid, @msg)
2773 3081
2777 3085
2778sub cf::client::ext_reply($$@) { 3086sub cf::client::ext_reply($$@) {
2779 my ($self, $id, @msg) = @_; 3087 my ($self, $id, @msg) = @_;
2780 3088
2781 if ($self->extcmd == 2) { 3089 if ($self->extcmd == 2) {
2782 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2783 } elsif ($self->extcmd == 1) { 3091 } elsif ($self->extcmd == 1) {
2784 #TODO: version 1, remove 3092 #TODO: version 1, remove
2785 unshift @msg, msgtype => "reply", msgid => $id; 3093 unshift @msg, msgtype => "reply", msgid => $id;
2786 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2787 } 3095 }
2788} 3096}
2789 3097
2790=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2791 3099
2892 3200
2893 $coro 3201 $coro
2894} 3202}
2895 3203
2896cf::client->attach ( 3204cf::client->attach (
2897 on_destroy => sub { 3205 on_client_destroy => sub {
2898 my ($ns) = @_; 3206 my ($ns) = @_;
2899 3207
2900 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2901 }, 3209 },
2902); 3210);
2918our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2919 3227
2920$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2921 3229
2922$safe->permit_only (Opcode::opset qw( 3230$safe->permit_only (Opcode::opset qw(
2923 :base_core :base_mem :base_orig :base_math 3231 :base_core :base_mem :base_orig :base_math :base_loop
2924 grepstart grepwhile mapstart mapwhile 3232 grepstart grepwhile mapstart mapwhile
2925 sort time 3233 sort time
2926)); 3234));
2927 3235
2928# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2931 3239
2932The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2933 3241
2934 cf::object 3242 cf::object
2935 contr pay_amount pay_player map x y force_find force_add destroy 3243 contr pay_amount pay_player map x y force_find force_add destroy
2936 insert remove name archname title slaying race decrease_ob_nr 3244 insert remove name archname title slaying race decrease split
3245 value
2937 3246
2938 cf::object::player 3247 cf::object::player
2939 player 3248 player
2940 3249
2941 cf::player 3250 cf::player
2946 3255
2947=cut 3256=cut
2948 3257
2949for ( 3258for (
2950 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2951 insert remove inv name archname title slaying race 3260 insert remove inv nrof name archname title slaying race
2952 decrease_ob_nr destroy)], 3261 decrease split destroy change_exp value msg lore send_msg)],
2953 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2954 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2955 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2956) { 3265) {
2957 no strict 'refs'; 3266 no strict 'refs';
2958 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2959 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2977 3286
2978 my $qcode = $code; 3287 my $qcode = $code;
2979 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2980 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2981 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2982 local $_; 3294 local $_;
2983 local @safe::cf::_safe_eval_args = values %vars;
2984 3295
2985 my $eval = 3296 my $eval =
2986 "do {\n" 3297 "do {\n"
2987 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2988 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2989 . $code 3300 . $code
2990 . "\n}" 3301 . "\n}"
2991 ; 3302 ;
2992 3303
3304 if ($CFG{safe_eval}) {
2993 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2994 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2995 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2996 3313
2997 if ($@) { 3314 if ($@) {
2998 warn "$@"; 3315 warn "$@";
2999 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
3000 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
3019=cut 3336=cut
3020 3337
3021sub register_script_function { 3338sub register_script_function {
3022 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
3023 3340
3024 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
3025 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
3026} 3343}
3027 3344
3028=back 3345=back
3029 3346
3030=cut 3347=cut
3051 3368
3052 $facedata->{version} == 2 3369 $facedata->{version} == 2
3053 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3054 3371
3055 # patch in the exptable 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3056 $facedata->{resource}{"res/exp_table"} = { 3374 $facedata->{resource}{"res/exp_table"} = {
3057 type => FT_RSRC, 3375 type => FT_RSRC,
3058 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3059 }; 3378 };
3060 cf::cede_to_tick; 3379 cf::cede_to_tick;
3061 3380
3062 { 3381 {
3063 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
3064 3383
3065 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
3066 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
3067 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
3068 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
3069 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3070 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3071 3391
3072 cf::cede_to_tick; 3392 cf::cede_to_tick;
3073 } 3393 }
3074 3394
3075 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
3076 next unless $info->{smooth}; 3396 next unless $info->{smooth};
3397
3077 my $idx = cf::face::find $face 3398 my $idx = cf::face::find $face
3078 or next; 3399 or next;
3400
3079 if (my $smooth = cf::face::find $info->{smooth}) { 3401 if (my $smooth = cf::face::find $info->{smooth}) {
3080 cf::face::set_smooth $idx, $smooth; 3402 cf::face::set_smooth $idx, $smooth;
3081 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3082 } else { 3404 } else {
3083 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3097 3419
3098 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
3099 } 3421 }
3100 3422
3101 { 3423 {
3102 # TODO: for gcfclient pleasure, we should give resources
3103 # that gcfclient doesn't grok a >10000 face index.
3104 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
3105 3425
3106 my $soundconf = delete $res->{"res/sound.conf"};
3107
3108 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3109 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3110 my $data;
3111 3429
3112 if ($info->{type} & 1) { 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3113 # prepend meta info 3431 cf::face::set_type $idx, $info->{type};
3114
3115 my $meta = $enc->encode ({
3116 name => $name,
3117 %{ $info->{meta} || {} },
3118 });
3119
3120 $data = pack "(w/a*)*", $meta, $info->{data};
3121 } else { 3432 } else {
3122 $data = $info->{data}; 3433 $RESOURCE{$name} = $info;
3123 } 3434 }
3124 3435
3125 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3126 cf::face::set_type $idx, $info->{type};
3127
3128 cf::cede_to_tick; 3436 cf::cede_to_tick;
3129 } 3437 }
3130
3131 if ($soundconf) {
3132 $soundconf = $enc->decode (delete $soundconf->{data});
3133
3134 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3135 my $sound = $soundconf->{compat}[$_]
3136 or next;
3137
3138 my $face = cf::face::find "sound/$sound->[1]";
3139 cf::sound::set $sound->[0] => $face;
3140 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3141 }
3142
3143 while (my ($k, $v) = each %{$soundconf->{event}}) {
3144 my $face = cf::face::find "sound/$v";
3145 cf::sound::set $k => $face;
3146 }
3147 }
3148 } 3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3149 3441
3150 1 3442 1
3151} 3443}
3444
3445cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463});
3152 3464
3153register_exticmd fx_want => sub { 3465register_exticmd fx_want => sub {
3154 my ($ns, $want) = @_; 3466 my ($ns, $want) = @_;
3155 3467
3156 while (my ($k, $v) = each %$want) { 3468 while (my ($k, $v) = each %$want) {
3157 $ns->fx_want ($k, $v); 3469 $ns->fx_want ($k, $v);
3158 } 3470 }
3159}; 3471};
3472
3473sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481}
3160 3482
3161sub reload_regions { 3483sub reload_regions {
3162 # HACK to clear player env face cache, we need some signal framework 3484 # HACK to clear player env face cache, we need some signal framework
3163 # for this (global event?) 3485 # for this (global event?)
3164 %ext::player_env::MUSIC_FACE_CACHE = (); 3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3178} 3500}
3179 3501
3180sub reload_archetypes { 3502sub reload_archetypes {
3181 load_resource_file "$DATADIR/archetypes" 3503 load_resource_file "$DATADIR/archetypes"
3182 or die "unable to load archetypes\n"; 3504 or die "unable to load archetypes\n";
3183 #d# NEED to laod twice to resolve forward references
3184 # this really needs to be done in an extra post-pass
3185 # (which needs to be synchronous, so solve it differently)
3186 load_resource_file "$DATADIR/archetypes"
3187 or die "unable to load archetypes\n";
3188} 3505}
3189 3506
3190sub reload_treasures { 3507sub reload_treasures {
3191 load_resource_file "$DATADIR/treasures" 3508 load_resource_file "$DATADIR/treasures"
3192 or die "unable to load treasurelists\n"; 3509 or die "unable to load treasurelists\n";
3193} 3510}
3194 3511
3195sub reload_resources { 3512sub reload_resources {
3196 warn "reloading resource files...\n"; 3513 warn "reloading resource files...\n";
3197 3514
3515 reload_facedata;
3516 reload_archetypes;
3198 reload_regions; 3517 reload_regions;
3199 reload_facedata;
3200 #reload_archetypes;#d#
3201 reload_archetypes;
3202 reload_treasures; 3518 reload_treasures;
3203 3519
3204 warn "finished reloading resource files\n"; 3520 warn "finished reloading resource files\n";
3205} 3521}
3206 3522
3207sub init {
3208 reload_resources;
3209}
3210
3211sub reload_config { 3523sub reload_config {
3524 warn "reloading config file...\n";
3525
3212 open my $fh, "<:utf8", "$CONFDIR/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
3213 or return; 3527 or return;
3214 3528
3215 local $/; 3529 local $/;
3216 *CFG = YAML::Syck::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
3217 3531
3218 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3219 3533
3220 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3221 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3222 3536
3223 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
3225 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3226 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
3227 }; 3541 };
3228 warn $@ if $@; 3542 warn $@ if $@;
3229 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
3230} 3574}
3231 3575
3232sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
3233 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3234 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3235 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3236 (async { 3589 (async {
3237 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3238 Event::one_event; 3591 EV::loop EV::LOOP_ONESHOT;
3239 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
3240 }; 3593 };
3241 3594
3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3242 reload_config; 3607 reload_config;
3243 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
3244 load_extensions; 3618 load_extensions;
3245 3619
3246 $TICK_WATCHER->start; 3620 utime time, time, $RUNTIMEFILE;
3247 Event::loop; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
3248} 3633}
3249 3634
3250############################################################################# 3635#############################################################################
3251# initialisation and cleanup 3636# initialisation and cleanup
3252 3637
3253# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3254BEGIN { 3639BEGIN {
3640 our %SIGWATCHER = ();
3255 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3256 Event->signal ( 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3257 reentrant => 0,
3258 data => WF_AUTOCANCEL,
3259 signal => $signal,
3260 prio => 0,
3261 cb => sub {
3262 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3263 },
3264 ); 3644 };
3265 } 3645 }
3266} 3646}
3267 3647
3268sub write_runtime { 3648sub write_runtime_sync {
3269 my $runtime = "$LOCALDIR/runtime"; 3649 my $t0 = AE::time;
3270 3650
3271 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3272 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3273 3653
3274 IO::AIO::aio_utime $runtime, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3275 3655
3276 my $guard = cf::lock_acquire "write_runtime"; 3656 my $guard = cf::lock_acquire "write_runtime";
3277 3657
3278 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3279 or return; 3659 or return;
3280 3660
3281 my $value = $cf::RUNTIME + 90 + 10; 3661 my $value = $cf::RUNTIME + 90 + 10;
3282 # 10 is the runtime save interval, for a monotonic clock 3662 # 10 is the runtime save interval, for a monotonic clock
3283 # 60 allows for the watchdog to kill the server. 3663 # 60 allows for the watchdog to kill the server.
3293 aio_utime $fh, undef, undef; 3673 aio_utime $fh, undef, undef;
3294 3674
3295 close $fh 3675 close $fh
3296 or return; 3676 or return;
3297 3677
3298 aio_rename "$runtime~", $runtime 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3299 and return; 3679 and return;
3300 3680
3301 warn "runtime file written.\n"; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3302 3682
3303 1 3683 1
3684}
3685
3686our $uuid_lock;
3687our $uuid_skip;
3688
3689sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727}
3728
3729sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
3304} 3734}
3305 3735
3306sub emergency_save() { 3736sub emergency_save() {
3307 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
3308 3738
3309 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
3310 3740
3311 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3312 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
3313 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
3314 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
3315 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
3316 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
3317 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
3318 $pl->valid or next; 3753 $pl->valid or next;
3319 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3320 $pl->save; 3755 $pl->save;
3321 } 3756 }
3322 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
3323 3758
3324 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
3325 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
3326 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
3327 $map->valid or next; 3762 $map->valid or next;
3328 $map->save; 3763 $map->save;
3329 } 3764 }
3330 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3331 3766
3332 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
3333 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
3334 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
3335 }; 3774 };
3336 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3337 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
3338} 3782}
3339 3783
3340sub post_cleanup { 3784sub post_cleanup {
3341 my ($make_core) = @_; 3785 my ($make_core) = @_;
3342 3786
3343 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
3344 if $make_core; 3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3345} 3817}
3346 3818
3347sub do_reload_perl() { 3819sub do_reload_perl() {
3348 # can/must only be called in main 3820 # can/must only be called in main
3349 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3350 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3351 return; 3823 return;
3352 } 3824 }
3353 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3354 warn "reloading..."; 3831 warn "reloading...";
3355 3832
3356 warn "entering sync_job"; 3833 warn "entering sync_job";
3357 3834
3358 cf::sync_job { 3835 cf::sync_job {
3359 cf::write_runtime; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
3360 cf::emergency_save; 3837 cf::emergency_save;
3361 cf::write_runtime; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
3362 3839
3363 warn "syncing database to disk"; 3840 warn "syncing database to disk";
3364 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
3365 3842
3366 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
3367 3844
3368 warn "cancelling all WF_AUTOCANCEL watchers";
3369 for (Event::all_watchers) {
3370 $_->cancel if $_->data & WF_AUTOCANCEL;
3371 }
3372
3373 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
3374 for (;;) {
3375 BDB::flush;
3376 IO::AIO::flush;
3377 Coro::cede_notself;
3378 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
3379 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3380 }
3381
3382 ++$RELOAD;
3383
3384 warn "cancelling all extension coros";
3385 $_->cancel for values %EXT_CORO;
3386 %EXT_CORO = ();
3387
3388 warn "removing commands";
3389 %COMMAND = ();
3390
3391 warn "removing ext/exti commands";
3392 %EXTCMD = ();
3393 %EXTICMD = ();
3394
3395 warn "unloading/nuking all extensions";
3396 for my $pkg (@EXTS) {
3397 warn "... unloading $pkg";
3398
3399 if (my $cb = $pkg->can ("unload")) {
3400 eval {
3401 $cb->($pkg);
3402 1
3403 } or warn "$pkg unloaded, but with errors: $@";
3404 } 3848 }
3405 3849
3406 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
3407 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
3408 } 3852 %EXT_CORO = ();
3409 3853
3410 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
3411 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
3412 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3413 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3414 warn "... unloading $k"; 3863 warn "... unloading $pkg";
3415 delete $INC{$k};
3416 3864
3417 $k =~ s/\.pm$//;
3418 $k =~ s/\//::/g;
3419
3420 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3421 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3422 } 3874 }
3423 3875
3424 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3425 } 3891 }
3426 3892
3427 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
3428 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
3429 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3430 3896
3431 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
3432 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3433 delete $INC{"cf/pod.pm"}; 3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3434 3900
3435 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
3436 # and global variables created in xs 3902 # and global variables created in xs
3437 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
3438 3904
3439 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
3440 3906
3441 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
3442 require cf; 3908 require cf;
3443 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
3444 3910
3445 warn "loading config and database again"; 3911 warn "loading config and database again";
3446 cf::reload_config; 3912 cf::reload_config;
3447 3913
3448 warn "loading extensions"; 3914 warn "loading extensions";
3449 cf::load_extensions; 3915 cf::load_extensions;
3450 3916
3917 if ($REATTACH_ON_RELOAD) {
3451 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
3452 _global_reattach; # objects, sockets 3919 _global_reattach; # objects, sockets
3453 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
3454 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3455 warn "reattaching attachments to players"; 3922 warn "reattaching attachments to players";
3456 reattach $_ for values %PLAYER; 3923 reattach $_ for values %PLAYER;
3924 }
3457 3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3458 warn "leaving sync_job"; 3929 warn "leaving sync_job";
3459 3930
3460 1 3931 1
3461 } or do { 3932 } or do {
3462 warn $@; 3933 warn $@;
3463 warn "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
3464 exit 1;
3465 }; 3935 };
3466 3936
3467 warn "reloaded"; 3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3468}; 3943};
3469 3944
3470our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3471 3946
3472sub reload_perl() { 3947sub reload_perl() {
3473 # doing reload synchronously and two reloads happen back-to-back, 3948 # doing reload synchronously and two reloads happen back-to-back,
3474 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3475 3950
3476 $RELOAD_WATCHER ||= Event->timer ( 3951 $RELOAD_WATCHER ||= cf::async {
3477 reentrant => 0, 3952 Coro::AIO::aio_wait cache_extensions;
3478 after => 0, 3953
3479 data => WF_AUTOCANCEL, 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3480 cb => sub {
3481 do_reload_perl; 3955 do_reload_perl;
3482 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3483 }, 3957 };
3484 ); 3958 };
3485} 3959}
3486 3960
3487register_command "reload" => sub { 3961register_command "reload" => sub {
3488 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
3489 3963
3502 3976
3503our @WAIT_FOR_TICK; 3977our @WAIT_FOR_TICK;
3504our @WAIT_FOR_TICK_BEGIN; 3978our @WAIT_FOR_TICK_BEGIN;
3505 3979
3506sub wait_for_tick { 3980sub wait_for_tick {
3507 return unless $TICK_WATCHER->is_active;
3508 return if $Coro::current == $Coro::main; 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3509 3982
3510 my $signal = new Coro::Signal; 3983 my $signal = new Coro::Signal;
3511 push @WAIT_FOR_TICK, $signal; 3984 push @WAIT_FOR_TICK, $signal;
3512 $signal->wait; 3985 $signal->wait;
3513} 3986}
3514 3987
3515sub wait_for_tick_begin { 3988sub wait_for_tick_begin {
3516 return unless $TICK_WATCHER->is_active;
3517 return if $Coro::current == $Coro::main; 3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3518 3990
3519 my $signal = new Coro::Signal; 3991 my $signal = new Coro::Signal;
3520 push @WAIT_FOR_TICK_BEGIN, $signal; 3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3521 $signal->wait; 3993 $signal->wait;
3522} 3994}
3523 3995
3524$TICK_WATCHER = Event->timer ( 3996sub tick {
3525 reentrant => 0,
3526 parked => 1,
3527 prio => 0,
3528 at => $NEXT_TICK || $TICK,
3529 data => WF_AUTOCANCEL,
3530 cb => sub {
3531 if ($Coro::current != $Coro::main) { 3997 if ($Coro::current != $Coro::main) {
3532 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3533 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
3534 return; 4000 return;
3535 } 4001 }
3536 4002
3537 $NOW = $tick_start = Event::time;
3538
3539 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3540 4004
3541 $RUNTIME += $TICK; 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3542 $NEXT_TICK += $TICK;
3543 4006
3544 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3545 $NEXT_RUNTIME_WRITE = $NOW + 10; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3546 Coro::async_pool { 4009 Coro::async_pool {
3547 $Coro::current->{desc} = "runtime saver"; 4010 $Coro::current->{desc} = "runtime saver";
3548 write_runtime 4011 write_runtime_sync
3549 or warn "ERROR: unable to write runtime file: $!"; 4012 or warn "ERROR: unable to write runtime file: $!";
3550 };
3551 } 4013 };
4014 }
3552 4015
3553 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3554 $sig->send; 4017 $sig->send;
3555 } 4018 }
3556 while (my $sig = shift @WAIT_FOR_TICK) { 4019 while (my $sig = shift @WAIT_FOR_TICK) {
3557 $sig->send; 4020 $sig->send;
3558 } 4021 }
3559 4022
3560 $NOW = Event::time; 4023 $LOAD = ($NOW - $TICK_START) / $TICK;
3561
3562 # if we are delayed by four ticks or more, skip them all
3563 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3564
3565 $TICK_WATCHER->at ($NEXT_TICK);
3566 $TICK_WATCHER->start;
3567
3568 $LOAD = ($NOW - $tick_start) / $TICK;
3569 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3570 4025
3571 _post_tick; 4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
3572 }, 4032 }
3573); 4033}
3574 4034
3575{ 4035{
4036 # configure BDB
4037
3576 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
3577 BDB::max_poll_time $TICK * 0.1; 4039 BDB::max_poll_reqs $TICK * 0.1;
3578 $BDB_POLL_WATCHER = Event->io ( 4040 $AnyEvent::BDB::WATCHER->priority (1);
3579 reentrant => 0,
3580 fd => BDB::poll_fileno,
3581 poll => 'r',
3582 prio => 0,
3583 data => WF_AUTOCANCEL,
3584 cb => \&BDB::poll_cb,
3585 );
3586
3587 BDB::set_sync_prepare {
3588 my $status;
3589 my $current = $Coro::current;
3590 (
3591 sub {
3592 $status = $!;
3593 $current->ready; undef $current;
3594 },
3595 sub {
3596 Coro::schedule while defined $current;
3597 $! = $status;
3598 },
3599 )
3600 };
3601 4041
3602 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
3603 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
3604 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3605 | BDB::LOG_AUTOREMOVE, 1); 4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3606 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3607 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3608 4049
3609 cf::sync_job { 4050 cf::sync_job {
3610 eval { 4051 eval {
3620 4061
3621 cf::cleanup "db_env_open(db): $@" if $@; 4062 cf::cleanup "db_env_open(db): $@" if $@;
3622 }; 4063 };
3623 } 4064 }
3624 4065
3625 $BDB_DEADLOCK_WATCHER = Event->timer ( 4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3626 after => 3,
3627 interval => 1,
3628 hard => 1,
3629 prio => 0,
3630 data => WF_AUTOCANCEL,
3631 cb => sub {
3632 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3633 },
3634 ); 4068 };
3635 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3636 after => 11,
3637 interval => 60,
3638 hard => 1,
3639 prio => 0,
3640 data => WF_AUTOCANCEL,
3641 cb => sub {
3642 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3643 },
3644 ); 4071 };
3645 $BDB_TRICKLE_WATCHER = Event->timer ( 4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3646 after => 5,
3647 interval => 10,
3648 hard => 1,
3649 prio => 0,
3650 data => WF_AUTOCANCEL,
3651 cb => sub {
3652 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3653 },
3654 ); 4074 };
3655} 4075}
3656 4076
3657{ 4077{
4078 # configure IO::AIO
4079
3658 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
3659
3660 undef $Coro::AIO::WATCHER;
3661 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
3662 $AIO_POLL_WATCHER = Event->io ( 4082 undef $AnyEvent::AIO::WATCHER;
3663 reentrant => 0,
3664 data => WF_AUTOCANCEL,
3665 fd => IO::AIO::poll_fileno,
3666 poll => 'r',
3667 prio => 0,
3668 cb => \&IO::AIO::poll_cb,
3669 );
3670} 4083}
3671 4084
3672my $_log_backtrace; 4085my $_log_backtrace;
3673 4086
3674sub _log_backtrace { 4087sub _log_backtrace {
3677 $msg =~ s/\n//; 4090 $msg =~ s/\n//;
3678 4091
3679 # limit the # of concurrent backtraces 4092 # limit the # of concurrent backtraces
3680 if ($_log_backtrace < 2) { 4093 if ($_log_backtrace < 2) {
3681 ++$_log_backtrace; 4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
3682 async { 4096 async {
3683 $Coro::current->{desc} = "abt $msg"; 4097 $Coro::current->{desc} = "abt $msg";
3684 4098
3685 my @bt = fork_call { 4099 my @bt = fork_call {
3686 @addr = map { sprintf "%x", $_ } @addr; 4100 @addr = map { sprintf "%x", $_ } @addr;
3697 } 4111 }
3698 4112
3699 @funcs 4113 @funcs
3700 }; 4114 };
3701 4115
3702 LOG llevInfo, "[ABT] $msg\n"; 4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3703 LOG llevInfo, "[ABT] $_\n" for @bt; 4118 LOG llevInfo, "[ABT] $_\n" for @bt;
3704 --$_log_backtrace; 4119 --$_log_backtrace;
3705 }; 4120 };
3706 } else { 4121 } else {
3707 LOG llevInfo, "[ABT] $msg\n"; 4122 LOG llevInfo, "[ABT] $msg\n";
3708 LOG llevInfo, "[ABT] [suppressed]\n"; 4123 LOG llevInfo, "[ABT] [suppressed]\n";
3709 } 4124 }
3710} 4125}
3711 4126
3712# load additional modules 4127# load additional modules
3713use cf::pod; 4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
3714 4130
3715END { cf::emergency_save } 4131END { cf::emergency_save }
3716 4132
37171 41331
3718 4134

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