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Revision 1.430 by root, Sun May 4 14:12:37 2008 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 121our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
99 123
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 127our $DB_ENV;
105 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
106our %CFG; 131our %CFG;
107 132
108our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 134our $RUNTIME;
110our $NOW; 135our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 146our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
123 148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
124binmode STDOUT; 154binmode STDOUT;
125binmode STDERR; 155binmode STDERR;
126 156
127# read virtual server time, if available 157# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
132} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
133 165
134mkdir $_ 166mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 168
137our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
138 170
139sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 187
141############################################################################# 188#############################################################################
142 189
143=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
144 191
191returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 240
194=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
195 242
196This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 245that call.
199 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
200=back 253=back
201 254
202=cut 255=cut
203 256
204BEGIN { 257$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 258 my $msg = join "", @_;
207 259
208 $msg .= "\n" 260 $msg .= "\n"
209 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
210 262
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 264
213 LOG llevError, $msg; 265 LOG llevError, $msg;
214 }; 266};
215}
216 267
217$Coro::State::DIEHOOK = sub { 268$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 269 return unless $^S eq 0; # "eq", not "=="
219 270
220 if ($Coro::current == $Coro::main) {#d# 271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 275 return;#d#
223 }#d# 276 }#d#
224 277
225 # kill coroutine otherwise 278 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 279 Coro::terminate
228}; 280};
229
230$SIG{__DIE__} = sub { }; #d#?
231 281
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 292for my $pkg (qw(
243 cf::global cf::attachable 293 cf::global cf::attachable
244 cf::object cf::object::player 294 cf::object cf::object::player
245 cf::client cf::player 295 cf::client cf::player
246 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
247 cf::map cf::party cf::region 298 cf::party cf::region
248)) { 299)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 301}
252 302
253$EV::DIED = sub { 303$EV::DIED = sub {
254 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
255}; 305};
256 306
257############################################################################# 307#############################################################################
258 308
259=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 347
298sub encode_json($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
300 350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
364
301=item cf::lock_wait $string 365=item cf::lock_wait $string
302 366
303Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
304 368
305=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
306 370
307Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
310returned. 374returned.
311 375
312Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 377deadlocked coro.
319 383
320Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
321 385
322=cut 386=cut
323 387
324our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 389
327sub lock_wait($) { 390sub lock_wait($) {
328 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 392}
341 393
342sub lock_acquire($) { 394sub lock_acquire($) {
343 my ($key) = @_; 395 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 396}
357 397
358sub lock_active($) { 398sub lock_active($) {
359 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 400}
363 401
364sub freeze_mainloop { 402sub freeze_mainloop {
365 tick_inhibit_inc; 403 tick_inhibit_inc;
366 404
367 Coro::guard \&tick_inhibit_dec; 405 &Guard::guard (\&tick_inhibit_dec);
368} 406}
369 407
370=item cf::periodic $interval, $cb 408=item cf::periodic $interval, $cb
371 409
372Like EV::periodic, but randomly selects a starting point so that the actions 410Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 411get spread over time.
374 412
375=cut 413=cut
376 414
377sub periodic($$) { 415sub periodic($$) {
378 my ($interval, $cb) = @_; 416 my ($interval, $cb) = @_;
395 433
396=cut 434=cut
397 435
398our @SLOT_QUEUE; 436our @SLOT_QUEUE;
399our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
400 439
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
404 443
405 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
406 446
407 while () { 447 while () {
408 next_job: 448 next_job:
449
409 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 451
411 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 456 $job->[2]->send;
415 Coro::cede; 457 Coro::cede;
416 goto next_job; 458 goto next_job;
417 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 461 }
419 } 462 }
420 463
421 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 467 $signal->wait;
425 } else { 468 } else {
469 $busy = 0;
426 Coro::schedule; 470 Coro::schedule;
427 } 471 }
428 } 472 }
429}; 473};
430 474
431sub get_slot($;$$) { 475sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main; 476 return if tick_inhibit || $Coro::current == $Coro::main;
433 477
434 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
435 479
436 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
437 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
438 483
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
468 513
469sub sync_job(&) { 514sub sync_job(&) {
470 my ($job) = @_; 515 my ($job) = @_;
471 516
472 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
473 my $time = EV::time; 518 my $time = AE::time;
474 519
475 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
477 522
478 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
495 } else { 540 } else {
496 EV::loop EV::LOOP_ONESHOT; 541 EV::loop EV::LOOP_ONESHOT;
497 } 542 }
498 } 543 }
499 544
500 my $time = EV::time - $time; 545 my $time = AE::time - $time;
501 546
502 $TICK_START += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
503 548
504 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
505 } else { 550 } else {
549 reset_signals; 594 reset_signals;
550 &$cb 595 &$cb
551 }, @args; 596 }, @args;
552 597
553 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
554} 610}
555 611
556=item $coin = coin_from_name $name 612=item $coin = coin_from_name $name
557 613
558=cut 614=cut
724 780
725############################################################################# 781#############################################################################
726 782
727=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
728 784
729Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
732 788
733In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
785 841
786Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
788 844
789Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
791 847
792These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
793 849
794=over 4 850=over 4
1085 1141
1086sub reattach { 1142sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1144 my ($obj) = @_;
1089 1145
1146 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1148
1092 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
1093 1150
1094 @$registry = (); 1151 @$registry = ();
1095 1152
1138 1195
1139 sync_job { 1196 sync_job {
1140 if (length $$rdata) { 1197 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1144 1202
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 aio_chmod $fh, SAVE_MODE; 1204 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1149 aio_close $fh; 1210 aio_close $fh;
1150 1211
1151 if (@$objs) { 1212 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE; 1214 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1157 aio_close $fh; 1221 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1223 }
1160 } else { 1224 } else {
1161 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1162 } 1226 }
1163 1227
1164 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1232 } else {
1166 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1167 } 1234 }
1168 } else { 1235 } else {
1169 aio_unlink $filename; 1236 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1171 } 1238 }
1196 $av = $st->{objs}; 1263 $av = $st->{objs};
1197 } 1264 }
1198 1265
1199 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1200 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1201 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1202 1270
1203 ($data, $av) 1271 ($data, $av)
1204} 1272}
1205 1273
1206=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1262 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1263 1331
1264 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1265} 1333}
1266 1334
1335use File::Glob ();
1336
1267cf::player->attach ( 1337cf::player->attach (
1268 on_command => sub { 1338 on_unknown_command => sub {
1269 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1270 1340
1271 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1272 or return; 1342 or return;
1273 1343
1303 1373
1304 cf::override; 1374 cf::override;
1305 }, 1375 },
1306); 1376);
1307 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1308sub load_extensions { 1391sub load_extensions {
1309 cf::sync_job { 1392 cf::sync_job {
1310 my %todo; 1393 my %todo;
1311 1394
1312 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1331 1414
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1417
1335 $ext{source} = 1418 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1338 . $source 1421 . $source
1339 . "\n};\n1"; 1422 . "\n};\n1";
1340 1423
1341 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1342 } 1425 }
1343 1426
1427 my $pass = 0;
1344 my %done; 1428 my %done;
1345 while (%todo) { 1429 while (%todo) {
1346 my $progress; 1430 my $progress;
1347 1431
1432 ++$pass;
1433
1434 ext:
1348 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip 1437 next ext
1351 unless exists $done{$_}; 1438 unless exists $done{$_};
1352 } 1439 }
1353 1440
1354 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1355 1442
1356 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1357 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1358 : "$v->{base}: extension inactive.\n";
1359 1447
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting."; 1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1363 } 1449 if exists $v->{meta}{mandatory};
1364 1450
1365 warn $msg; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1366 } 1460 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 } 1461 }
1372 1462
1373 skip: 1463 unless ($progress) {
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1375 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1376 } 1471 }
1377 }; 1472 };
1378} 1473}
1379 1474
1380############################################################################# 1475#############################################################################
1381 1476
1382=back 1477=back
1383 1478
1384=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1385 1480
1386Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1387 1482
1388=cut 1483=cut
1389 1484
1390package cf::player; 1485package cf::player;
1391 1486
1434 1529
1435sub exists($) { 1530sub exists($) {
1436 my ($login) = @_; 1531 my ($login) = @_;
1437 1532
1438 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1440} 1535}
1441 1536
1442sub find($) { 1537sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1539 my $login = $_[0];
1464 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1465 } 1560 }
1466 } 1561 }
1467} 1562}
1468 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1469sub save($) { 1577sub save($) {
1470 my ($pl) = @_; 1578 my ($pl) = @_;
1471 1579
1472 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1473 1581
1478 1586
1479 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1481 1589
1482 cf::get_slot 0.01; 1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1483 1594
1484 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1485 cf::cede_to_tick; 1596 cf::cede_to_tick;
1486} 1597}
1487 1598
1519 my ($pl) = @_; 1630 my ($pl) = @_;
1520 1631
1521 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1522 1633
1523 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1525 1636
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1530 1642
1531 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1587 \@logins 1699 \@logins
1588} 1700}
1589 1701
1590=item $player->maps 1702=item $player->maps
1591 1703
1704=item cf::player::maps $login
1705
1592Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1593player. May block. 1707player. May block.
1594 1708
1595=cut 1709=cut
1596 1710
1613 } 1727 }
1614 1728
1615 \@paths 1729 \@paths
1616} 1730}
1617 1731
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1619 1733
1620Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710 1735
1711=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1712 1737
1713Sends an ext reply to the player. 1738Sends an ext reply to the player.
1714 1739
1746 1771
1747=cut 1772=cut
1748 1773
1749sub find_by_path($) { 1774sub find_by_path($) {
1750 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1751 1778
1752 my ($match, $specificity); 1779 my ($match, $specificity);
1753 1780
1754 for my $region (list) { 1781 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788 1815
1789 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1790 $self->_create_random_map ( 1817 $self->_create_random_map (
1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1794 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1795 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1819 1846
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821} 1848}
1822 1849
1823# also paths starting with '/' 1850# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1825 1852
1826sub thawer_merge { 1853sub thawer_merge {
1827 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1828 1855
1829 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1927 1954
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1930} 1957}
1931 1958
1932# and all this just because we cannot iterate over
1933# all maps in C++...
1934sub change_all_map_light {
1935 my ($change) = @_;
1936
1937 $_->change_map_light ($change)
1938 for grep $_->outdoor, values %cf::MAP;
1939}
1940
1941sub decay_objects { 1959sub decay_objects {
1942 my ($self) = @_; 1960 my ($self) = @_;
1943 1961
1944 return if $self->{deny_reset}; 1962 return if $self->{deny_reset};
1945 1963
2027sub find { 2045sub find {
2028 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
2029 2047
2030 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
2031 2049
2032 cf::lock_wait "map_data:$path";#d#remove 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2033 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
2034 2052
2035 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2037 my $guard2 = cf::lock_acquire "map_find:$path";
2038
2039 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
2040 or return; 2055 or return;
2041 2056
2042 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
2043 2058
2055 2070
2056 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
2057 } 2072 }
2058} 2073}
2059 2074
2060sub pre_load { } 2075sub pre_load { }
2061sub post_load { } 2076#sub post_load { } # XS
2062 2077
2063sub load { 2078sub load {
2064 my ($self) = @_; 2079 my ($self) = @_;
2065 2080
2066 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
2083 my $f = new_from_file cf::object::thawer $self->{load_path}; 2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block; 2099 $f->skip_block;
2085 $self->_load_objects ($f) 2100 $self->_load_objects ($f)
2086 or return; 2101 or return;
2087 2102
2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
2089 if delete $self->{load_original}; 2104 if delete $self->{load_original};
2090 2105
2091 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq; 2107 utf8::encode $uniq;
2093 unless (aio_stat $uniq) { 2108 unless (aio_stat $uniq) {
2111 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
2112 $self->decay_objects; 2127 $self->decay_objects;
2113 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
2114 $self->update_buttons; 2129 $self->update_buttons;
2115 cf::cede_to_tick; 2130 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
2118 $self->activate; 2131 $self->activate;
2119 } 2132 }
2120 2133
2121 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
2125 } 2138 }
2126 2139
2127 $self->post_load; 2140 $self->post_load;
2128} 2141}
2129 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2130sub customise_for { 2146sub customise_for {
2131 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
2132 2148
2133 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player; 2150 if $self->per_player;
2150 or next; 2166 or next;
2151 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
2152 or next; 2168 or next;
2153 $neigh->load; 2169 $neigh->load;
2154 2170
2171 # now find the diagonal neighbours
2155 push @neigh, 2172 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 } 2175 }
2159 2176
2211 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2212 2229
2213 () 2230 ()
2214} 2231}
2215 2232
2233# common code, used by both ->save and ->swapout
2216sub save { 2234sub _save {
2217 my ($self) = @_; 2235 my ($self) = @_;
2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220 2236
2221 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2222 2238
2223 return unless $self->dirty; 2239 return unless $self->dirty;
2224 2240
2244 } else { 2260 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 } 2262 }
2247} 2263}
2248 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2249sub swap_out { 2273sub swap_out {
2250 my ($self) = @_; 2274 my ($self) = @_;
2251 2275
2252 # save first because save cedes
2253 $self->save;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256 2277
2257 return if $self->players;
2258 return if $self->in_memory != cf::MAP_ACTIVE; 2278 return if $self->in_memory != cf::MAP_ACTIVE;
2259 return if $self->{deny_save}; 2279 return if $self->{deny_save};
2280 return if $self->players;
2260 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2262 2332
2263 $self->deactivate; 2333 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2265 $self->clear; 2335 $self->clear;
2266}
2267
2268sub reset_at {
2269 my ($self) = @_;
2270
2271 # TODO: safety, remove and allow resettable per-player maps
2272 return 1e99 if $self->{deny_reset};
2273
2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2276
2277 $time + $to
2278}
2279
2280sub should_reset {
2281 my ($self) = @_;
2282
2283 $self->reset_at <= $cf::RUNTIME
2284}
2285
2286sub reset {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->players;
2292
2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
2304
2305 delete $cf::MAP{$self->path};
2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
2310 2336
2311 $self->unlink_save; 2337 $self->unlink_save;
2312 $self->destroy; 2338 $self->destroy;
2313} 2339}
2314 2340
2322 2348
2323 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2324 2350
2325 $self->unlink_save; 2351 $self->unlink_save;
2326 2352
2327 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2328 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2329 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2330 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332 2358
2389 : normalise $_ 2415 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ] 2417 ]
2392} 2418}
2393 2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2451
2394=back 2452=back
2395 2453
2396=head3 cf::object 2454=head3 cf::object
2397 2455
2398=cut 2456=cut
2463 2521
2464our $SAY_CHANNEL = { 2522our $SAY_CHANNEL = {
2465 id => "say", 2523 id => "say",
2466 title => "Map", 2524 title => "Map",
2467 reply => "say ", 2525 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.", 2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469}; 2527};
2470 2528
2471our $CHAT_CHANNEL = { 2529our $CHAT_CHANNEL = {
2472 id => "chat", 2530 id => "chat",
2473 title => "Chat", 2531 title => "Chat",
2528 2586
2529=item $player_object->enter_link 2587=item $player_object->enter_link
2530 2588
2531Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2532 2590
2533The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2534I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2535 2595
2536Will never block. 2596Will never block.
2537 2597
2538=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2539 2599
2559sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2560 my ($self) = @_; 2620 my ($self) = @_;
2561 2621
2562 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2563 2623
2624 ++$self->{_link_recursion};
2625
2564 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2565 2627
2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2567 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2568 2630
2569 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2570} 2632}
2571 2633
2572sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2573 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2574 2636
2591 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2592 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2593 2655
2594 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2595 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2596 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2597 2659
2598 $map->load; 2660 $map->load;
2599 $map->load_neighbours; 2661 $map->load_neighbours;
2600 2662
2601 return unless $self->contr->active; 2663 return unless $self->contr->active;
2602 $self->activate_recursive;
2603 2664
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2605 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2606} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2607 2672
2673}
2674
2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2609 2676
2610Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2611her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2612that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2613the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2614be called at the end of this process. 2681be called at the end of this process.
2615 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2616=cut 2686=cut
2617 2687
2618our $GOTOGEN; 2688our $GOTOGEN;
2619 2689
2620sub cf::object::player::goto { 2690sub cf::object::player::goto {
2621 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2622 2698
2623 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2625 2701
2626 $self->enter_link; 2702 $self->enter_link;
2650 my $map = eval { 2726 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2652 2728
2653 if ($map) { 2729 if ($map) {
2654 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2655 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2656 } else { 2732 } else {
2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 } 2734 }
2659 2735
2660 $map 2736 $map
2668 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2670 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2671 } 2747 }
2672 2748
2673 $done->() if $done; 2749 $done->($self) if $done;
2674 })->prio (1); 2750 })->prio (1);
2675} 2751}
2676 2752
2677=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2678 2754
2766 $self->contr->savebed ($map, $x, $y) 2842 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED); 2843 if $exit->flag (cf::FLAG_DAMNED);
2768 2844
2769 1 2845 1
2770 }) { 2846 }) {
2771 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2772 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2773 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2774 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2775 2851
2776 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2793sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2794 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2795 2871
2796 utf8::encode $text; 2872 utf8::encode $text;
2797 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2798} 2899}
2799 2900
2800=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2801 2902
2802Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2806 2907
2807=cut 2908=cut
2808 2909
2809# non-persistent channels (usually the info channel) 2910# non-persistent channels (usually the info channel)
2810our %CHANNEL = ( 2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2811 "c/identify" => { 2918 "c/identify" => {
2812 id => "infobox", 2919 id => "infobox",
2813 title => "Identify", 2920 title => "Identify",
2814 reply => undef, 2921 reply => undef,
2815 tooltip => "Items recently identified", 2922 tooltip => "Items recently identified",
2817 "c/examine" => { 2924 "c/examine" => {
2818 id => "infobox", 2925 id => "infobox",
2819 title => "Examine", 2926 title => "Examine",
2820 reply => undef, 2927 reply => undef,
2821 tooltip => "Signs and other items you examined", 2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2822 }, 2935 },
2823 "c/book" => { 2936 "c/book" => {
2824 id => "infobox", 2937 id => "infobox",
2825 title => "Book", 2938 title => "Book",
2826 reply => undef, 2939 reply => undef,
2842 id => "infobox", 2955 id => "infobox",
2843 title => "Body Parts", 2956 title => "Body Parts",
2844 reply => undef, 2957 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available", 2958 tooltip => "Shows which body parts you posess and are available",
2846 }, 2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2847 "c/uptime" => { 2996 "c/uptime" => {
2848 id => "infobox", 2997 id => "infobox",
2849 title => "Uptime", 2998 title => "Uptime",
2850 reply => undef, 2999 reply => undef,
2851 tooltip => "How long the server has been running since last restart", 3000 tooltip => "How long the server has been running since last restart",
2860 id => "party", 3009 id => "party",
2861 title => "Party", 3010 title => "Party",
2862 reply => "gsay ", 3011 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party", 3012 tooltip => "Messages and chat related to your party",
2864 }, 3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
2865); 3022);
2866 3023
2867sub cf::client::send_msg { 3024sub cf::client::send_msg {
2868 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2869 3026
2870 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2871 3029
2872 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2873 3031
2874 # check predefined channels, for the benefit of C 3032 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) { 3033 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel}; 3034 $channel = $CHANNEL{$channel};
2877 3035
2878 $self->ext_msg (channel_info => $channel) 3036 $self->ext_msg (channel_info => $channel);
2879 if $self->can_msg;
2880
2881 $channel = $channel->{id}; 3037 $channel = $channel->{id};
2882 3038
2883 } elsif (ref $channel) { 3039 } elsif (ref $channel) {
2884 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2885 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2886 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2887 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2888 if $self->can_msg;
2889 } 3044 }
2890 3045
2891 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2892 } 3047 }
2893 3048
2894 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2895 3050
2896 if ($self->can_msg) {
2897 # default colour, mask it out 3051 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2900 3054
2901 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2903 } else { 3058 );
2904 if ($color >= 0) {
2905 # replace some tags by gcfclient-compatible ones
2906 for ($msg) {
2907 1 while
2908 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2909 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2910 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2911 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2912 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2913 }
2914 3059
2915 $color &= cf::NDI_COLOR_MASK; 3060 $self->send_big_packet ($pkt);
2916
2917 utf8::encode $msg;
2918
2919 if (0 && $msg =~ /\[/) {
2920 # COMMAND/INFO
2921 $self->send_packet ("drawextinfo $color 10 8 $msg")
2922 } else {
2923 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2924 $self->send_packet ("drawinfo $color $msg")
2925 }
2926 }
2927 }
2928} 3061}
2929 3062
2930=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2931 3064
2932Sends an ext event to the client. 3065Sends an ext event to the client.
2935 3068
2936sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2937 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2938 3071
2939 if ($self->extcmd == 2) { 3072 if ($self->extcmd == 2) {
2940 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2941 } elsif ($self->extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2942 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2944 } 3077 }
2945} 3078}
2946 3079
2947=item $client->ext_reply ($msgid, @msg) 3080=item $client->ext_reply ($msgid, @msg)
2948 3081
2952 3085
2953sub cf::client::ext_reply($$@) { 3086sub cf::client::ext_reply($$@) {
2954 my ($self, $id, @msg) = @_; 3087 my ($self, $id, @msg) = @_;
2955 3088
2956 if ($self->extcmd == 2) { 3089 if ($self->extcmd == 2) {
2957 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2958 } elsif ($self->extcmd == 1) { 3091 } elsif ($self->extcmd == 1) {
2959 #TODO: version 1, remove 3092 #TODO: version 1, remove
2960 unshift @msg, msgtype => "reply", msgid => $id; 3093 unshift @msg, msgtype => "reply", msgid => $id;
2961 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2962 } 3095 }
2963} 3096}
2964 3097
2965=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2966 3099
3067 3200
3068 $coro 3201 $coro
3069} 3202}
3070 3203
3071cf::client->attach ( 3204cf::client->attach (
3072 on_destroy => sub { 3205 on_client_destroy => sub {
3073 my ($ns) = @_; 3206 my ($ns) = @_;
3074 3207
3075 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3076 }, 3209 },
3077); 3210);
3093our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
3094 3227
3095$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
3096 3229
3097$safe->permit_only (Opcode::opset qw( 3230$safe->permit_only (Opcode::opset qw(
3098 :base_core :base_mem :base_orig :base_math 3231 :base_core :base_mem :base_orig :base_math :base_loop
3099 grepstart grepwhile mapstart mapwhile 3232 grepstart grepwhile mapstart mapwhile
3100 sort time 3233 sort time
3101)); 3234));
3102 3235
3103# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
3107The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
3108 3241
3109 cf::object 3242 cf::object
3110 contr pay_amount pay_player map x y force_find force_add destroy 3243 contr pay_amount pay_player map x y force_find force_add destroy
3111 insert remove name archname title slaying race decrease split 3244 insert remove name archname title slaying race decrease split
3245 value
3112 3246
3113 cf::object::player 3247 cf::object::player
3114 player 3248 player
3115 3249
3116 cf::player 3250 cf::player
3121 3255
3122=cut 3256=cut
3123 3257
3124for ( 3258for (
3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3126 insert remove inv name archname title slaying race 3260 insert remove inv nrof name archname title slaying race
3127 decrease split destroy)], 3261 decrease split destroy change_exp value msg lore send_msg)],
3128 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
3129 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
3130 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
3131) { 3265) {
3132 no strict 'refs'; 3266 no strict 'refs';
3133 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
3134 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3152 3286
3153 my $qcode = $code; 3287 my $qcode = $code;
3154 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3155 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
3156 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
3157 local $_; 3294 local $_;
3158 local @safe::cf::_safe_eval_args = values %vars;
3159 3295
3160 my $eval = 3296 my $eval =
3161 "do {\n" 3297 "do {\n"
3162 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3163 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
3164 . $code 3300 . $code
3165 . "\n}" 3301 . "\n}"
3166 ; 3302 ;
3167 3303
3304 if ($CFG{safe_eval}) {
3168 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
3169 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3170 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
3171 3313
3172 if ($@) { 3314 if ($@) {
3173 warn "$@"; 3315 warn "$@";
3174 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
3175 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
3194=cut 3336=cut
3195 3337
3196sub register_script_function { 3338sub register_script_function {
3197 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
3198 3340
3199 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
3200 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
3201} 3343}
3202 3344
3203=back 3345=back
3204 3346
3205=cut 3347=cut
3226 3368
3227 $facedata->{version} == 2 3369 $facedata->{version} == 2
3228 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3229 3371
3230 # patch in the exptable 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3231 $facedata->{resource}{"res/exp_table"} = { 3374 $facedata->{resource}{"res/exp_table"} = {
3232 type => FT_RSRC, 3375 type => FT_RSRC,
3233 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3234 }; 3378 };
3235 cf::cede_to_tick; 3379 cf::cede_to_tick;
3236 3380
3237 { 3381 {
3238 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
3240 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
3241 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3242 3386
3243 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
3244 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3247 3391
3248 cf::cede_to_tick; 3392 cf::cede_to_tick;
3249 } 3393 }
3250 3394
3251 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
3275 3419
3276 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
3277 } 3421 }
3278 3422
3279 { 3423 {
3280 # TODO: for gcfclient pleasure, we should give resources
3281 # that gcfclient doesn't grok a >10000 face index.
3282 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
3283 3425
3284 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) { 3427 if (defined $info->{type}) {
3286 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3287 my $data;
3288 3429
3289 if ($info->{type} & 1) { 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3290 # prepend meta info
3291
3292 my $meta = $enc->encode ({
3293 name => $name,
3294 %{ $info->{meta} || {} },
3295 });
3296
3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type}; 3431 cf::face::set_type $idx, $info->{type};
3304 } else { 3432 } else {
3305 $RESOURCE{$name} = $info; 3433 $RESOURCE{$name} = $info;
3306 } 3434 }
3307 3435
3390 reload_treasures; 3518 reload_treasures;
3391 3519
3392 warn "finished reloading resource files\n"; 3520 warn "finished reloading resource files\n";
3393} 3521}
3394 3522
3395sub init {
3396 my $guard = freeze_mainloop;
3397
3398 reload_resources;
3399}
3400
3401sub reload_config { 3523sub reload_config {
3524 warn "reloading config file...\n";
3525
3402 open my $fh, "<:utf8", "$CONFDIR/config" 3526 open my $fh, "<:utf8", "$CONFDIR/config"
3403 or return; 3527 or return;
3404 3528
3405 local $/; 3529 local $/;
3406 *CFG = YAML::Load <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
3407 3531
3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3409 3533
3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3412 3536
3413 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
3415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3416 and die "WARNING: m(un)lockall failed: $!\n"; 3540 and die "WARNING: m(un)lockall failed: $!\n";
3417 }; 3541 };
3418 warn $@ if $@; 3542 warn $@ if $@;
3419 } 3543 }
3544
3545 warn "finished reloading resource files\n";
3546}
3547
3548sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554}
3555
3556# make sure only one server instance is running at any one time
3557sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565}
3566
3567sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
3420} 3574}
3421 3575
3422sub main { 3576sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
3423 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3424 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3426 (async { 3589 (async {
3427 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3428 EV::loop EV::LOOP_ONESHOT; 3591 EV::loop EV::LOOP_ONESHOT;
3429 })->prio (Coro::PRIO_MAX); 3592 })->prio (Coro::PRIO_MAX);
3430 }; 3593 };
3431 3594
3432 { 3595 evthread_start IO::AIO::poll_fileno;
3433 my $guard = freeze_mainloop; 3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3434 reload_config; 3607 reload_config;
3435 db_init; 3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
3436 load_extensions; 3618 load_extensions;
3437 3619
3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3620 utime time, time, $RUNTIMEFILE;
3439 evthread_start IO::AIO::poll_fileno; 3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3440 } 3627 };
3441 3628
3442 EV::loop; 3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
3443} 3633}
3444 3634
3445############################################################################# 3635#############################################################################
3446# initialisation and cleanup 3636# initialisation and cleanup
3447 3637
3448# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3449BEGIN { 3639BEGIN {
3450 our %SIGWATCHER = (); 3640 our %SIGWATCHER = ();
3451 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3452 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3453 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3454 }; 3644 };
3455 } 3645 }
3456} 3646}
3457 3647
3458sub write_runtime_sync { 3648sub write_runtime_sync {
3459 my $runtime = "$LOCALDIR/runtime"; 3649 my $t0 = AE::time;
3460 3650
3461 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3462 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3463 3653
3464 IO::AIO::aio_utime $runtime, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3465 3655
3466 my $guard = cf::lock_acquire "write_runtime"; 3656 my $guard = cf::lock_acquire "write_runtime";
3467 3657
3468 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3469 or return; 3659 or return;
3470 3660
3471 my $value = $cf::RUNTIME + 90 + 10; 3661 my $value = $cf::RUNTIME + 90 + 10;
3472 # 10 is the runtime save interval, for a monotonic clock 3662 # 10 is the runtime save interval, for a monotonic clock
3473 # 60 allows for the watchdog to kill the server. 3663 # 60 allows for the watchdog to kill the server.
3483 aio_utime $fh, undef, undef; 3673 aio_utime $fh, undef, undef;
3484 3674
3485 close $fh 3675 close $fh
3486 or return; 3676 or return;
3487 3677
3488 aio_rename "$runtime~", $runtime 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3489 and return; 3679 and return;
3490 3680
3491 warn "runtime file written.\n"; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3492 3682
3493 1 3683 1
3494} 3684}
3495 3685
3496our $uuid_lock; 3686our $uuid_lock;
3505 my $uuid = "$LOCALDIR/uuid"; 3695 my $uuid = "$LOCALDIR/uuid";
3506 3696
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return; 3698 or return;
3509 3699
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0; 3708 $uuid_skip = 0;
3512 3709
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return; 3711 and return;
3515 3712
3537} 3734}
3538 3735
3539sub emergency_save() { 3736sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop; 3737 my $freeze_guard = cf::freeze_mainloop;
3541 3738
3542 warn "enter emergency perl save\n"; 3739 warn "emergency_perl_save: enter\n";
3543 3740
3544 cf::sync_job { 3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3545 # use a peculiar iteration method to avoid tripping on perl 3747 # use a peculiar iteration method to avoid tripping on perl
3546 # refcount bugs in for. also avoids problems with players 3748 # refcount bugs in for. also avoids problems with players
3547 # and maps saved/destroyed asynchronously. 3749 # and maps saved/destroyed asynchronously.
3548 warn "begin emergency player save\n"; 3750 warn "emergency_perl_save: begin player save\n";
3549 for my $login (keys %cf::PLAYER) { 3751 for my $login (keys %cf::PLAYER) {
3550 my $pl = $cf::PLAYER{$login} or next; 3752 my $pl = $cf::PLAYER{$login} or next;
3551 $pl->valid or next; 3753 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3553 $pl->save; 3755 $pl->save;
3554 } 3756 }
3555 warn "end emergency player save\n"; 3757 warn "emergency_perl_save: end player save\n";
3556 3758
3557 warn "begin emergency map save\n"; 3759 warn "emergency_perl_save: begin map save\n";
3558 for my $path (keys %cf::MAP) { 3760 for my $path (keys %cf::MAP) {
3559 my $map = $cf::MAP{$path} or next; 3761 my $map = $cf::MAP{$path} or next;
3560 $map->valid or next; 3762 $map->valid or next;
3561 $map->save; 3763 $map->save;
3562 } 3764 }
3563 warn "end emergency map save\n"; 3765 warn "emergency_perl_save: end map save\n";
3564 3766
3565 warn "begin emergency database checkpoint\n"; 3767 warn "emergency_perl_save: begin database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV; 3768 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "end emergency database checkpoint\n"; 3769 warn "emergency_perl_save: end database checkpoint\n";
3568 3770
3569 warn "begin write uuid\n"; 3771 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1; 3772 write_uuid_sync 1;
3571 warn "end write uuid\n"; 3773 warn "emergency_perl_save: end write uuid\n";
3572 }; 3774 };
3573 3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3574 warn "leave emergency perl save\n"; 3781 warn "emergency_perl_save: leave\n";
3575} 3782}
3576 3783
3577sub post_cleanup { 3784sub post_cleanup {
3578 my ($make_core) = @_; 3785 my ($make_core) = @_;
3579 3786
3580 warn Carp::longmess "post_cleanup backtrace" 3787 warn Carp::longmess "post_cleanup backtrace"
3581 if $make_core; 3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792}
3793
3794# a safer delete_package, copied from Symbol
3795sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3582} 3817}
3583 3818
3584sub do_reload_perl() { 3819sub do_reload_perl() {
3585 # can/must only be called in main 3820 # can/must only be called in main
3586 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3587 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3588 return; 3823 return;
3589 } 3824 }
3590 3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3591 warn "reloading..."; 3831 warn "reloading...";
3592 3832
3593 warn "entering sync_job"; 3833 warn "entering sync_job";
3594 3834
3595 cf::sync_job { 3835 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark 3836 cf::write_runtime_sync; # external watchdog should not bark
3597 cf::emergency_save; 3837 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark 3838 cf::write_runtime_sync; # external watchdog should not bark
3599 3839
3600 warn "syncing database to disk"; 3840 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV; 3841 BDB::db_env_txn_checkpoint $DB_ENV;
3602 3842
3603 # if anything goes wrong in here, we should simply crash as we already saved 3843 # if anything goes wrong in here, we should simply crash as we already saved
3604 3844
3605 warn "flushing outstanding aio requests"; 3845 warn "flushing outstanding aio requests";
3606 for (;;) {
3607 BDB::flush;
3608 IO::AIO::flush;
3609 Coro::cede_notself;
3610 last unless IO::AIO::nreqs || BDB::nreqs; 3846 while (IO::AIO::nreqs || BDB::nreqs) {
3611 warn "iterate..."; 3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3612 }
3613
3614 ++$RELOAD;
3615
3616 warn "cancelling all extension coros";
3617 $_->cancel for values %EXT_CORO;
3618 %EXT_CORO = ();
3619
3620 warn "removing commands";
3621 %COMMAND = ();
3622
3623 warn "removing ext/exti commands";
3624 %EXTCMD = ();
3625 %EXTICMD = ();
3626
3627 warn "unloading/nuking all extensions";
3628 for my $pkg (@EXTS) {
3629 warn "... unloading $pkg";
3630
3631 if (my $cb = $pkg->can ("unload")) {
3632 eval {
3633 $cb->($pkg);
3634 1
3635 } or warn "$pkg unloaded, but with errors: $@";
3636 } 3848 }
3637 3849
3638 warn "... nuking $pkg"; 3850 warn "cancelling all extension coros";
3639 Symbol::delete_package $pkg; 3851 $_->cancel for values %EXT_CORO;
3640 } 3852 %EXT_CORO = ();
3641 3853
3642 warn "unloading all perl modules loaded from $LIBDIR"; 3854 warn "removing commands";
3643 while (my ($k, $v) = each %INC) { 3855 %COMMAND = ();
3644 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3645 3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3646 warn "... unloading $k"; 3863 warn "... unloading $pkg";
3647 delete $INC{$k};
3648 3864
3649 $k =~ s/\.pm$//;
3650 $k =~ s/\//::/g;
3651
3652 if (my $cb = $k->can ("unload_module")) { 3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3653 $cb->(); 3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3654 } 3874 }
3655 3875
3656 Symbol::delete_package $k; 3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3657 } 3891 }
3658 3892
3659 warn "getting rid of safe::, as good as possible"; 3893 warn "getting rid of safe::, as good as possible";
3660 Symbol::delete_package "safe::$_" 3894 clear_package "safe::$_"
3661 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3662 3896
3663 warn "unloading cf.pm \"a bit\""; 3897 warn "unloading cf.pm \"a bit\"";
3664 delete $INC{"cf.pm"}; 3898 delete $INC{"cf.pm"};
3665 delete $INC{"cf/pod.pm"}; 3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3666 3900
3667 # don't, removes xs symbols, too, 3901 # don't, removes xs symbols, too,
3668 # and global variables created in xs 3902 # and global variables created in xs
3669 #Symbol::delete_package __PACKAGE__; 3903 #clear_package __PACKAGE__;
3670 3904
3671 warn "unload completed, starting to reload now"; 3905 warn "unload completed, starting to reload now";
3672 3906
3673 warn "reloading cf.pm"; 3907 warn "reloading cf.pm";
3674 require cf; 3908 require cf;
3675 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3909 cf::_connect_to_perl_1;
3676 3910
3677 warn "loading config and database again"; 3911 warn "loading config and database again";
3678 cf::reload_config; 3912 cf::reload_config;
3679 3913
3680 warn "loading extensions"; 3914 warn "loading extensions";
3681 cf::load_extensions; 3915 cf::load_extensions;
3682 3916
3917 if ($REATTACH_ON_RELOAD) {
3683 warn "reattaching attachments to objects/players"; 3918 warn "reattaching attachments to objects/players";
3684 _global_reattach; # objects, sockets 3919 _global_reattach; # objects, sockets
3685 warn "reattaching attachments to maps"; 3920 warn "reattaching attachments to maps";
3686 reattach $_ for values %MAP; 3921 reattach $_ for values %MAP;
3687 warn "reattaching attachments to players"; 3922 warn "reattaching attachments to players";
3688 reattach $_ for values %PLAYER; 3923 reattach $_ for values %PLAYER;
3924 }
3689 3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3690 warn "leaving sync_job"; 3929 warn "leaving sync_job";
3691 3930
3692 1 3931 1
3693 } or do { 3932 } or do {
3694 warn $@; 3933 warn $@;
3695 cf::cleanup "error while reloading, exiting."; 3934 cf::cleanup "error while reloading, exiting.";
3696 }; 3935 };
3697 3936
3698 warn "reloaded"; 3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3699}; 3943};
3700 3944
3701our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3702 3946
3703sub reload_perl() { 3947sub reload_perl() {
3704 # doing reload synchronously and two reloads happen back-to-back, 3948 # doing reload synchronously and two reloads happen back-to-back,
3705 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3706 3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3708 do_reload_perl; 3955 do_reload_perl;
3709 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3957 };
3710 }; 3958 };
3711} 3959}
3712 3960
3713register_command "reload" => sub { 3961register_command "reload" => sub {
3714 my ($who, $arg) = @_; 3962 my ($who, $arg) = @_;
3728 3976
3729our @WAIT_FOR_TICK; 3977our @WAIT_FOR_TICK;
3730our @WAIT_FOR_TICK_BEGIN; 3978our @WAIT_FOR_TICK_BEGIN;
3731 3979
3732sub wait_for_tick { 3980sub wait_for_tick {
3733 return if tick_inhibit || $Coro::current == $Coro::main; 3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3734 3982
3735 my $signal = new Coro::Signal; 3983 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK, $signal; 3984 push @WAIT_FOR_TICK, $signal;
3737 $signal->wait; 3985 $signal->wait;
3738} 3986}
3739 3987
3740sub wait_for_tick_begin { 3988sub wait_for_tick_begin {
3741 return if tick_inhibit || $Coro::current == $Coro::main; 3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3742 3990
3743 my $signal = new Coro::Signal; 3991 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK_BEGIN, $signal; 3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3745 $signal->wait; 3993 $signal->wait;
3746} 3994}
3751 unless ++$bug_warning > 10; 3999 unless ++$bug_warning > 10;
3752 return; 4000 return;
3753 } 4001 }
3754 4002
3755 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
4004
4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3756 4006
3757 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3759 Coro::async_pool { 4009 Coro::async_pool {
3760 $Coro::current->{desc} = "runtime saver"; 4010 $Coro::current->{desc} = "runtime saver";
3783} 4033}
3784 4034
3785{ 4035{
3786 # configure BDB 4036 # configure BDB
3787 4037
3788 BDB::min_parallel 8; 4038 BDB::min_parallel 16;
3789 BDB::max_poll_reqs $TICK * 0.1; 4039 BDB::max_poll_reqs $TICK * 0.1;
3790 $Coro::BDB::WATCHER->priority (1); 4040 $AnyEvent::BDB::WATCHER->priority (1);
3791 4041
3792 unless ($DB_ENV) { 4042 unless ($DB_ENV) {
3793 $DB_ENV = BDB::db_env_create; 4043 $DB_ENV = BDB::db_env_create;
3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3795 | BDB::LOG_AUTOREMOVE, 1); 4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798 4049
3799 cf::sync_job { 4050 cf::sync_job {
3800 eval { 4051 eval {
3826{ 4077{
3827 # configure IO::AIO 4078 # configure IO::AIO
3828 4079
3829 IO::AIO::min_parallel 8; 4080 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1; 4081 IO::AIO::max_poll_time $TICK * 0.1;
3831 $Coro::AIO::WATCHER->priority (1); 4082 undef $AnyEvent::AIO::WATCHER;
3832} 4083}
3833 4084
3834my $_log_backtrace; 4085my $_log_backtrace;
3835 4086
3836sub _log_backtrace { 4087sub _log_backtrace {
3839 $msg =~ s/\n//; 4090 $msg =~ s/\n//;
3840 4091
3841 # limit the # of concurrent backtraces 4092 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) { 4093 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace; 4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
3844 async { 4096 async {
3845 $Coro::current->{desc} = "abt $msg"; 4097 $Coro::current->{desc} = "abt $msg";
3846 4098
3847 my @bt = fork_call { 4099 my @bt = fork_call {
3848 @addr = map { sprintf "%x", $_ } @addr; 4100 @addr = map { sprintf "%x", $_ } @addr;
3859 } 4111 }
3860 4112
3861 @funcs 4113 @funcs
3862 }; 4114 };
3863 4115
3864 LOG llevInfo, "[ABT] $msg\n"; 4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3865 LOG llevInfo, "[ABT] $_\n" for @bt; 4118 LOG llevInfo, "[ABT] $_\n" for @bt;
3866 --$_log_backtrace; 4119 --$_log_backtrace;
3867 }; 4120 };
3868 } else { 4121 } else {
3869 LOG llevInfo, "[ABT] $msg\n"; 4122 LOG llevInfo, "[ABT] $msg\n";
3870 LOG llevInfo, "[ABT] [suppressed]\n"; 4123 LOG llevInfo, "[ABT] [suppressed]\n";
3871 } 4124 }
3872} 4125}
3873 4126
3874# load additional modules 4127# load additional modules
3875use cf::pod; 4128require "cf/$_.pm" for @EXTRA_MODULES;
4129cf::_connect_to_perl_2;
3876 4130
3877END { cf::emergency_save } 4131END { cf::emergency_save }
3878 4132
38791 41331
3880 4134

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