ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.507 by root, Sat Mar 20 02:24:38 2010 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

108our $PIDFILE = "$LOCALDIR/pid"; 108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime"; 109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110 110
111our %RESOURCE; 111our %RESOURCE;
112 112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115our $NEXT_TICK; 121our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on 122our $USE_FSYNC = 1; # use fsync to write maps - default on
117 123
162 168
163our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
164 170
165sub cf::map::normalise; 171sub cf::map::normalise;
166 172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
167############################################################################# 177#############################################################################
168 178
169%REFLECT = (); 179%REFLECT = ();
170for (@REFLECT) { 180for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_; 181 my $reflect = JSON::XS::decode_json $_;
258$Coro::State::DIEHOOK = sub { 268$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "==" 269 return unless $^S eq 0; # "eq", not "=="
260 270
261 warn Carp::longmess $_[0]; 271 warn Carp::longmess $_[0];
262 272
263 if ($Coro::current == $Coro::main) {#d# 273 if (in_main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d# 274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d# 275 return;#d#
266 }#d# 276 }#d#
267 277
268 # kill coroutine otherwise 278 # kill coroutine otherwise
396} 406}
397 407
398=item cf::periodic $interval, $cb 408=item cf::periodic $interval, $cb
399 409
400Like EV::periodic, but randomly selects a starting point so that the actions 410Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer. 411get spread over time.
402 412
403=cut 413=cut
404 414
405sub periodic($$) { 415sub periodic($$) {
406 my ($interval, $cb) = @_; 416 my ($interval, $cb) = @_;
503 513
504sub sync_job(&) { 514sub sync_job(&) {
505 my ($job) = @_; 515 my ($job) = @_;
506 516
507 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
508 my $time = EV::time; 518 my $time = AE::time;
509 519
510 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
512 522
513 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
530 } else { 540 } else {
531 EV::loop EV::LOOP_ONESHOT; 541 EV::loop EV::LOOP_ONESHOT;
532 } 542 }
533 } 543 }
534 544
535 my $time = EV::time - $time; 545 my $time = AE::time - $time;
536 546
537 $TICK_START += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
538 548
539 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
540 } else { 550 } else {
584 reset_signals; 594 reset_signals;
585 &$cb 595 &$cb
586 }, @args; 596 }, @args;
587 597
588 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
589} 610}
590 611
591=item $coin = coin_from_name $name 612=item $coin = coin_from_name $name
592 613
593=cut 614=cut
1174 1195
1175 sync_job { 1196 sync_job {
1176 if (length $$rdata) { 1197 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1180 1202
1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE; 1204 aio_chmod $fh, SAVE_MODE;
1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) { 1206 if ($cf::USE_FSYNC) {
1241 $av = $st->{objs}; 1263 $av = $st->{objs};
1242 } 1264 }
1243 1265
1244 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1247 1270
1248 ($data, $av) 1271 ($data, $av)
1249} 1272}
1250 1273
1251=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1310} 1333}
1311 1334
1312use File::Glob (); 1335use File::Glob ();
1313 1336
1314cf::player->attach ( 1337cf::player->attach (
1315 on_command => sub { 1338 on_unknown_command => sub {
1316 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1317 1340
1318 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1319 or return; 1342 or return;
1320 1343
1422 if (length $@) { 1445 if (length $@) {
1423 warn "$v->{path}: $@\n"; 1446 warn "$v->{path}: $@\n";
1424 1447
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting." 1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory}; 1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1427 } else { 1453 } else {
1428 $done{$k} = delete $todo{$k}; 1454 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg}; 1455 push @EXTS, $v->{pkg};
1430 $progress = 1; 1456 $progress = 1;
1431 1457
1533 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1534 } 1560 }
1535 } 1561 }
1536} 1562}
1537 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1538sub save($) { 1577sub save($) {
1539 my ($pl) = @_; 1578 my ($pl) = @_;
1540 1579
1541 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1542 1581
1547 1586
1548 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1550 1589
1551 cf::get_slot 0.01; 1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1552 1594
1553 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1554 cf::cede_to_tick; 1596 cf::cede_to_tick;
1555} 1597}
1556 1598
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594 1636
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate; 1638 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; 1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1601 1642
1602 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1658 \@logins 1699 \@logins
1659} 1700}
1660 1701
1661=item $player->maps 1702=item $player->maps
1662 1703
1704=item cf::player::maps $login
1705
1663Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1664player. May block. 1707player. May block.
1665 1708
1666=cut 1709=cut
1667 1710
1729=cut 1772=cut
1730 1773
1731sub find_by_path($) { 1774sub find_by_path($) {
1732 my ($path) = @_; 1775 my ($path) = @_;
1733 1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1734 my ($match, $specificity); 1779 my ($match, $specificity);
1735 1780
1736 for my $region (list) { 1781 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity) 1783 ($match, $specificity) = ($region, $region->specificity)
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770 1815
1771 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1772 $self->_create_random_map ( 1817 $self->_create_random_map (
1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1776 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1777 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1801 1846
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803} 1848}
1804 1849
1805# also paths starting with '/' 1850# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1807 1852
1808sub thawer_merge { 1853sub thawer_merge {
1809 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1810 1855
1811 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
2121 or next; 2166 or next;
2122 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
2123 or next; 2168 or next;
2124 $neigh->load; 2169 $neigh->load;
2125 2170
2171 # now find the diagonal neighbours
2126 push @neigh, 2172 push @neigh,
2127 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2128 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2129 } 2175 }
2130 2176
2182 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2183 2229
2184 () 2230 ()
2185} 2231}
2186 2232
2233# common code, used by both ->save and ->swapout
2187sub save { 2234sub _save {
2188 my ($self) = @_; 2235 my ($self) = @_;
2189
2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191 2236
2192 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2193 2238
2194 return unless $self->dirty; 2239 return unless $self->dirty;
2195 2240
2215 } else { 2260 } else {
2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2217 } 2262 }
2218} 2263}
2219 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2220sub swap_out { 2273sub swap_out {
2221 my ($self) = @_; 2274 my ($self) = @_;
2222 2275
2223 # save first because save cedes
2224 $self->save;
2225
2226 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2227 2277
2228 return if $self->players;
2229 return if $self->in_memory != cf::MAP_ACTIVE; 2278 return if $self->in_memory != cf::MAP_ACTIVE;
2230 return if $self->{deny_save}; 2279 return if $self->{deny_save};
2280 return if $self->players;
2231 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2233 2332
2234 $self->deactivate; 2333 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2236 $self->clear; 2335 $self->clear;
2237}
2238
2239sub reset_at {
2240 my ($self) = @_;
2241
2242 # TODO: safety, remove and allow resettable per-player maps
2243 return 1e99 if $self->{deny_reset};
2244
2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2247
2248 $time + $to
2249}
2250
2251sub should_reset {
2252 my ($self) = @_;
2253
2254 $self->reset_at <= $cf::RUNTIME
2255}
2256
2257sub reset {
2258 my ($self) = @_;
2259
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 return if $self->players;
2263
2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
2281 2336
2282 $self->unlink_save; 2337 $self->unlink_save;
2283 $self->destroy; 2338 $self->destroy;
2284} 2339}
2285 2340
2293 2348
2294 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2295 2350
2296 $self->unlink_save; 2351 $self->unlink_save;
2297 2352
2298 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2299 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2300 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2301 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303 2358
2533 2588
2534Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2535 2590
2536The player should be reasonably safe there for short amounts of time (e.g. 2591The player should be reasonably safe there for short amounts of time (e.g.
2537for loading a map). You I<MUST> call C<leave_link> as soon as possible, 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link 2593though, as the player cannot control the character while it is on the link
2539map. 2594map.
2540 2595
2541Will never block. 2596Will never block.
2542 2597
2543=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2564sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2565 my ($self) = @_; 2620 my ($self) = @_;
2566 2621
2567 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2568 2623
2624 ++$self->{_link_recursion};
2625
2569 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2570 2627
2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2572 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2573 2630
2574 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2575} 2632}
2576 2633
2577sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2578 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2579 2636
2604 $map->load_neighbours; 2661 $map->load_neighbours;
2605 2662
2606 return unless $self->contr->active; 2663 return unless $self->contr->active;
2607 2664
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2610 2667 # entering was successful
2668 delete $self->{_link_recursion};
2611 # only activate afterwards, to support waiting in hooks 2669 # only activate afterwards, to support waiting in hooks
2612 $self->activate_recursive; 2670 $self->activate_recursive;
2613} 2671 }
2614 2672
2673}
2674
2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2616 2676
2617Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2618her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2619that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2620the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2627 2687
2628our $GOTOGEN; 2688our $GOTOGEN;
2629 2689
2630sub cf::object::player::goto { 2690sub cf::object::player::goto {
2631 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2632 2698
2633 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2635 2701
2636 $self->enter_link; 2702 $self->enter_link;
2660 my $map = eval { 2726 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2662 2728
2663 if ($map) { 2729 if ($map) {
2664 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2665 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2666 } else { 2732 } else {
2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 } 2734 }
2669 2735
2670 $map 2736 $map
2678 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2680 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2681 } 2747 }
2682 2748
2683 $done->() if $done; 2749 $done->($self) if $done;
2684 })->prio (1); 2750 })->prio (1);
2685} 2751}
2686 2752
2687=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2688 2754
3134 3200
3135 $coro 3201 $coro
3136} 3202}
3137 3203
3138cf::client->attach ( 3204cf::client->attach (
3139 on_destroy => sub { 3205 on_client_destroy => sub {
3140 my ($ns) = @_; 3206 my ($ns) = @_;
3141 3207
3142 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3143 }, 3209 },
3144); 3210);
3461 or return; 3527 or return;
3462 3528
3463 local $/; 3529 local $/;
3464 *CFG = YAML::XS::Load scalar <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
3465 3531
3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3467 3533
3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3470 3536
3471 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
3512 3578
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION; 3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; 3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; 3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; 3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522 3583
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524 3585
3525 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3526 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3532 }; 3593 };
3533 3594
3534 evthread_start IO::AIO::poll_fileno; 3595 evthread_start IO::AIO::poll_fileno;
3535 3596
3536 cf::sync_job { 3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3537 cf::load_settings; 3603 cf::load_settings;
3538 cf::load_materials; 3604 cf::load_materials;
3539 3605
3540 reload_resources; 3606 reload_resources;
3541 reload_config; 3607 reload_config;
3542 db_init; 3608 db_init;
3543 3609
3544 cf::init_uuid; 3610 cf::init_uuid;
3545 cf::init_signals; 3611 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills; 3612 cf::init_skills;
3548 3613
3549 cf::init_beforeplay; 3614 cf::init_beforeplay;
3550 3615
3551 atomic; 3616 atomic;
3558 use POSIX (); 3623 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; 3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560 3625
3561 (pop @POST_INIT)->(0) while @POST_INIT; 3626 (pop @POST_INIT)->(0) while @POST_INIT;
3562 }; 3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3563 3631
3564 main_loop; 3632 main_loop;
3565} 3633}
3566 3634
3567############################################################################# 3635#############################################################################
3569 3637
3570# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3571BEGIN { 3639BEGIN {
3572 our %SIGWATCHER = (); 3640 our %SIGWATCHER = ();
3573 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3574 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3575 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3576 }; 3644 };
3577 } 3645 }
3578} 3646}
3579 3647
3580sub write_runtime_sync { 3648sub write_runtime_sync {
3581 my $t0 = EV::time; 3649 my $t0 = AE::time;
3582 3650
3583 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3584 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3585 3653
3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3608 or return; 3676 or return;
3609 3677
3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3611 and return; 3679 and return;
3612 3680
3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3614 3682
3615 1 3683 1
3616} 3684}
3617 3685
3618our $uuid_lock; 3686our $uuid_lock;
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) { 3813 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"}; 3814 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 } 3816 }
3749 warn "cleared package $pkg\n";#d#
3750} 3817}
3751 3818
3752sub do_reload_perl() { 3819sub do_reload_perl() {
3753 # can/must only be called in main 3820 # can/must only be called in main
3754 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3755 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3756 return; 3823 return;
3757 } 3824 }
3758 3825
3759 return if $RELOAD++; 3826 return if $RELOAD++;
3760 3827
3761 my $t1 = EV::time; 3828 my $t1 = AE::time;
3762 3829
3763 while ($RELOAD) { 3830 while ($RELOAD) {
3764 warn "reloading..."; 3831 warn "reloading...";
3765 3832
3766 warn "entering sync_job"; 3833 warn "entering sync_job";
3869 3936
3870 warn "reloaded"; 3937 warn "reloaded";
3871 --$RELOAD; 3938 --$RELOAD;
3872 } 3939 }
3873 3940
3874 $t1 = EV::time - $t1; 3941 $t1 = AE::time - $t1;
3875 warn "reload completed in ${t1}s\n"; 3942 warn "reload completed in ${t1}s\n";
3876}; 3943};
3877 3944
3878our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3879 3946
3882 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3883 3950
3884 $RELOAD_WATCHER ||= cf::async { 3951 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions; 3952 Coro::AIO::aio_wait cache_extensions;
3886 3953
3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl; 3955 do_reload_perl;
3889 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3890 }; 3957 };
3891 }; 3958 };
3892} 3959}
3933 return; 4000 return;
3934 } 4001 }
3935 4002
3936 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3937 4004
3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3939 4006
3940 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3942 Coro::async_pool { 4009 Coro::async_pool {
3943 $Coro::current->{desc} = "runtime saver"; 4010 $Coro::current->{desc} = "runtime saver";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines