… | |
… | |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
110 | |
110 | |
111 | our %RESOURCE; |
111 | our %RESOURCE; |
112 | |
112 | |
113 | our $OUTPUT_RATE_MIN = 4000; |
113 | our $OUTPUT_RATE_MIN = 3000; |
114 | our $OUTPUT_RATE_MAX = 100000; |
114 | our $OUTPUT_RATE_MAX = 1000000; |
|
|
115 | |
|
|
116 | our $MAX_LINKS = 32; # how many chained exits to follow |
|
|
117 | our $VERBOSE_IO = 1; |
115 | |
118 | |
116 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
119 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
117 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
120 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
118 | our $NEXT_TICK; |
121 | our $NEXT_TICK; |
119 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
122 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
… | |
… | |
165 | |
168 | |
166 | our $EMERGENCY_POSITION; |
169 | our $EMERGENCY_POSITION; |
167 | |
170 | |
168 | sub cf::map::normalise; |
171 | sub cf::map::normalise; |
169 | |
172 | |
|
|
173 | sub in_main() { |
|
|
174 | $Coro::current == $Coro::main |
|
|
175 | } |
|
|
176 | |
170 | ############################################################################# |
177 | ############################################################################# |
171 | |
178 | |
172 | %REFLECT = (); |
179 | %REFLECT = (); |
173 | for (@REFLECT) { |
180 | for (@REFLECT) { |
174 | my $reflect = JSON::XS::decode_json $_; |
181 | my $reflect = JSON::XS::decode_json $_; |
… | |
… | |
261 | $Coro::State::DIEHOOK = sub { |
268 | $Coro::State::DIEHOOK = sub { |
262 | return unless $^S eq 0; # "eq", not "==" |
269 | return unless $^S eq 0; # "eq", not "==" |
263 | |
270 | |
264 | warn Carp::longmess $_[0]; |
271 | warn Carp::longmess $_[0]; |
265 | |
272 | |
266 | if ($Coro::current == $Coro::main) {#d# |
273 | if (in_main) {#d# |
267 | warn "DIEHOOK called in main context, Coro bug?\n";#d# |
274 | warn "DIEHOOK called in main context, Coro bug?\n";#d# |
268 | return;#d# |
275 | return;#d# |
269 | }#d# |
276 | }#d# |
270 | |
277 | |
271 | # kill coroutine otherwise |
278 | # kill coroutine otherwise |
… | |
… | |
1188 | |
1195 | |
1189 | sync_job { |
1196 | sync_job { |
1190 | if (length $$rdata) { |
1197 | if (length $$rdata) { |
1191 | utf8::decode (my $decname = $filename); |
1198 | utf8::decode (my $decname = $filename); |
1192 | warn sprintf "saving %s (%d,%d)\n", |
1199 | warn sprintf "saving %s (%d,%d)\n", |
1193 | $decname, length $$rdata, scalar @$objs; |
1200 | $decname, length $$rdata, scalar @$objs |
|
|
1201 | if $VERBOSE_IO; |
1194 | |
1202 | |
1195 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1203 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1196 | aio_chmod $fh, SAVE_MODE; |
1204 | aio_chmod $fh, SAVE_MODE; |
1197 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1205 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1198 | if ($cf::USE_FSYNC) { |
1206 | if ($cf::USE_FSYNC) { |
… | |
… | |
1255 | $av = $st->{objs}; |
1263 | $av = $st->{objs}; |
1256 | } |
1264 | } |
1257 | |
1265 | |
1258 | utf8::decode (my $decname = $filename); |
1266 | utf8::decode (my $decname = $filename); |
1259 | warn sprintf "loading %s (%d,%d)\n", |
1267 | warn sprintf "loading %s (%d,%d)\n", |
1260 | $decname, length $data, scalar @{$av || []}; |
1268 | $decname, length $data, scalar @{$av || []} |
|
|
1269 | if $VERBOSE_IO; |
1261 | |
1270 | |
1262 | ($data, $av) |
1271 | ($data, $av) |
1263 | } |
1272 | } |
1264 | |
1273 | |
1265 | =head2 COMMAND CALLBACKS |
1274 | =head2 COMMAND CALLBACKS |
… | |
… | |
1626 | $pl->password ("*"); # this should lock out the player until we have nuked the dir |
1635 | $pl->password ("*"); # this should lock out the player until we have nuked the dir |
1627 | |
1636 | |
1628 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1637 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1629 | $pl->deactivate; |
1638 | $pl->deactivate; |
1630 | my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; |
1639 | my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; |
1631 | $pl->ob->check_score; |
|
|
1632 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1640 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1633 | $pl->ns->destroy if $pl->ns; |
1641 | $pl->ns->destroy if $pl->ns; |
1634 | |
1642 | |
1635 | my $path = playerdir $pl; |
1643 | my $path = playerdir $pl; |
1636 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1644 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
… | |
… | |
1691 | \@logins |
1699 | \@logins |
1692 | } |
1700 | } |
1693 | |
1701 | |
1694 | =item $player->maps |
1702 | =item $player->maps |
1695 | |
1703 | |
|
|
1704 | =item cf::player::maps $login |
|
|
1705 | |
1696 | Returns an arrayref of map paths that are private for this |
1706 | Returns an arrayref of map paths that are private for this |
1697 | player. May block. |
1707 | player. May block. |
1698 | |
1708 | |
1699 | =cut |
1709 | =cut |
1700 | |
1710 | |
… | |
… | |
1761 | |
1771 | |
1762 | =cut |
1772 | =cut |
1763 | |
1773 | |
1764 | sub find_by_path($) { |
1774 | sub find_by_path($) { |
1765 | my ($path) = @_; |
1775 | my ($path) = @_; |
|
|
1776 | |
|
|
1777 | $path =~ s/^~[^\/]*//; # skip ~login |
1766 | |
1778 | |
1767 | my ($match, $specificity); |
1779 | my ($match, $specificity); |
1768 | |
1780 | |
1769 | for my $region (list) { |
1781 | for my $region (list) { |
1770 | if ($region->{match} && $path =~ $region->{match}) { |
1782 | if ($region->{match} && $path =~ $region->{match}) { |
… | |
… | |
1834 | |
1846 | |
1835 | $EXT_MAP{$pkg} = [$prio, qr<$regex>]; |
1847 | $EXT_MAP{$pkg} = [$prio, qr<$regex>]; |
1836 | } |
1848 | } |
1837 | |
1849 | |
1838 | # also paths starting with '/' |
1850 | # also paths starting with '/' |
1839 | $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; |
1851 | $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}]; |
1840 | |
1852 | |
1841 | sub thawer_merge { |
1853 | sub thawer_merge { |
1842 | my ($self, $merge) = @_; |
1854 | my ($self, $merge) = @_; |
1843 | |
1855 | |
1844 | # we have to keep some variables in memory intact |
1856 | # we have to keep some variables in memory intact |
… | |
… | |
2154 | or next; |
2166 | or next; |
2155 | $neigh = find $neigh, $map |
2167 | $neigh = find $neigh, $map |
2156 | or next; |
2168 | or next; |
2157 | $neigh->load; |
2169 | $neigh->load; |
2158 | |
2170 | |
|
|
2171 | # now find the diagonal neighbours |
2159 | push @neigh, |
2172 | push @neigh, |
2160 | [$neigh->tile_path (($_ + 3) % 4), $neigh], |
2173 | [$neigh->tile_path (($_ + 3) % 4), $neigh], |
2161 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
2174 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
2162 | } |
2175 | } |
2163 | |
2176 | |
… | |
… | |
2335 | |
2348 | |
2336 | delete $cf::MAP{$self->path}; |
2349 | delete $cf::MAP{$self->path}; |
2337 | |
2350 | |
2338 | $self->unlink_save; |
2351 | $self->unlink_save; |
2339 | |
2352 | |
2340 | bless $self, "cf::map"; |
2353 | bless $self, "cf::map::wrap"; |
2341 | delete $self->{deny_reset}; |
2354 | delete $self->{deny_reset}; |
2342 | $self->{deny_save} = 1; |
2355 | $self->{deny_save} = 1; |
2343 | $self->reset_timeout (1); |
2356 | $self->reset_timeout (1); |
2344 | $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); |
2357 | $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); |
2345 | |
2358 | |
… | |
… | |
2575 | |
2588 | |
2576 | Freezes the player and moves him/her to a special map (C<{link}>). |
2589 | Freezes the player and moves him/her to a special map (C<{link}>). |
2577 | |
2590 | |
2578 | The player should be reasonably safe there for short amounts of time (e.g. |
2591 | The player should be reasonably safe there for short amounts of time (e.g. |
2579 | for loading a map). You I<MUST> call C<leave_link> as soon as possible, |
2592 | for loading a map). You I<MUST> call C<leave_link> as soon as possible, |
2580 | though, as the palyer cannot control the character while it is on the link |
2593 | though, as the player cannot control the character while it is on the link |
2581 | map. |
2594 | map. |
2582 | |
2595 | |
2583 | Will never block. |
2596 | Will never block. |
2584 | |
2597 | |
2585 | =item $player_object->leave_link ($map, $x, $y) |
2598 | =item $player_object->leave_link ($map, $x, $y) |
… | |
… | |
2606 | sub cf::object::player::enter_link { |
2619 | sub cf::object::player::enter_link { |
2607 | my ($self) = @_; |
2620 | my ($self) = @_; |
2608 | |
2621 | |
2609 | $self->deactivate_recursive; |
2622 | $self->deactivate_recursive; |
2610 | |
2623 | |
|
|
2624 | ++$self->{_link_recursion}; |
|
|
2625 | |
2611 | return if UNIVERSAL::isa $self->map, "ext::map_link"; |
2626 | return if UNIVERSAL::isa $self->map, "ext::map_link"; |
2612 | |
2627 | |
2613 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
2628 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
2614 | if $self->map && $self->map->{path} ne "{link}"; |
2629 | if $self->map && $self->map->{path} ne "{link}"; |
2615 | |
2630 | |
… | |
… | |
2646 | $map->load_neighbours; |
2661 | $map->load_neighbours; |
2647 | |
2662 | |
2648 | return unless $self->contr->active; |
2663 | return unless $self->contr->active; |
2649 | |
2664 | |
2650 | local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext |
2665 | local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext |
2651 | $self->enter_map ($map, $x, $y); |
2666 | if ($self->enter_map ($map, $x, $y)) { |
2652 | |
2667 | # entering was successful |
|
|
2668 | delete $self->{_link_recursion}; |
2653 | # only activate afterwards, to support waiting in hooks |
2669 | # only activate afterwards, to support waiting in hooks |
2654 | $self->activate_recursive; |
2670 | $self->activate_recursive; |
2655 | } |
2671 | } |
2656 | |
2672 | |
|
|
2673 | } |
|
|
2674 | |
2657 | =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) |
2675 | =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]]) |
2658 | |
2676 | |
2659 | Moves the player to the given map-path and coordinates by first freezing |
2677 | Moves the player to the given map-path and coordinates by first freezing |
2660 | her, loading and preparing them map, calling the provided $check callback |
2678 | her, loading and preparing them map, calling the provided $check callback |
2661 | that has to return the map if sucecssful, and then unfreezes the player on |
2679 | that has to return the map if sucecssful, and then unfreezes the player on |
2662 | the new (success) or old (failed) map position. In either case, $done will |
2680 | the new (success) or old (failed) map position. In either case, $done will |
… | |
… | |
2669 | |
2687 | |
2670 | our $GOTOGEN; |
2688 | our $GOTOGEN; |
2671 | |
2689 | |
2672 | sub cf::object::player::goto { |
2690 | sub cf::object::player::goto { |
2673 | my ($self, $path, $x, $y, $check, $done) = @_; |
2691 | my ($self, $path, $x, $y, $check, $done) = @_; |
|
|
2692 | |
|
|
2693 | if ($self->{_link_recursion} >= $MAX_LINKS) { |
|
|
2694 | warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting."; |
|
|
2695 | $self->failmsg ("Something went wrong inside the server - please contact an administrator!"); |
|
|
2696 | ($path, $x, $y) = @$EMERGENCY_POSITION; |
|
|
2697 | } |
2674 | |
2698 | |
2675 | # do generation counting so two concurrent goto's will be executed in-order |
2699 | # do generation counting so two concurrent goto's will be executed in-order |
2676 | my $gen = $self->{_goto_generation} = ++$GOTOGEN; |
2700 | my $gen = $self->{_goto_generation} = ++$GOTOGEN; |
2677 | |
2701 | |
2678 | $self->enter_link; |
2702 | $self->enter_link; |
… | |
… | |
2702 | my $map = eval { |
2726 | my $map = eval { |
2703 | my $map = defined $path ? cf::map::find $path : undef; |
2727 | my $map = defined $path ? cf::map::find $path : undef; |
2704 | |
2728 | |
2705 | if ($map) { |
2729 | if ($map) { |
2706 | $map = $map->customise_for ($self); |
2730 | $map = $map->customise_for ($self); |
2707 | $map = $check->($map) if $check && $map; |
2731 | $map = $check->($map, $x, $y, $self) if $check && $map; |
2708 | } else { |
2732 | } else { |
2709 | $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); |
2733 | $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); |
2710 | } |
2734 | } |
2711 | |
2735 | |
2712 | $map |
2736 | $map |
… | |
… | |
2720 | if ($gen == $self->{_goto_generation}) { |
2744 | if ($gen == $self->{_goto_generation}) { |
2721 | delete $self->{_goto_generation}; |
2745 | delete $self->{_goto_generation}; |
2722 | $self->leave_link ($map, $x, $y); |
2746 | $self->leave_link ($map, $x, $y); |
2723 | } |
2747 | } |
2724 | |
2748 | |
2725 | $done->() if $done; |
2749 | $done->($self) if $done; |
2726 | })->prio (1); |
2750 | })->prio (1); |
2727 | } |
2751 | } |
2728 | |
2752 | |
2729 | =item $player_object->enter_exit ($exit_object) |
2753 | =item $player_object->enter_exit ($exit_object) |
2730 | |
2754 | |
… | |
… | |
3503 | or return; |
3527 | or return; |
3504 | |
3528 | |
3505 | local $/; |
3529 | local $/; |
3506 | *CFG = YAML::XS::Load scalar <$fh>; |
3530 | *CFG = YAML::XS::Load scalar <$fh>; |
3507 | |
3531 | |
3508 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
3532 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38]; |
3509 | |
3533 | |
3510 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
3534 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
3511 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
3535 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
3512 | |
3536 | |
3513 | if (exists $CFG{mlockall}) { |
3537 | if (exists $CFG{mlockall}) { |
… | |
… | |
3792 | } |
3816 | } |
3793 | } |
3817 | } |
3794 | |
3818 | |
3795 | sub do_reload_perl() { |
3819 | sub do_reload_perl() { |
3796 | # can/must only be called in main |
3820 | # can/must only be called in main |
3797 | if ($Coro::current != $Coro::main) { |
3821 | if (in_main) { |
3798 | warn "can only reload from main coroutine"; |
3822 | warn "can only reload from main coroutine"; |
3799 | return; |
3823 | return; |
3800 | } |
3824 | } |
3801 | |
3825 | |
3802 | return if $RELOAD++; |
3826 | return if $RELOAD++; |