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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string
207
208Wait until the given lock is available. See cf::lock_acquire.
209
210=item my $lock = cf::lock_acquire $string
211
212Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically
215returned.
216
217Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load).
219
220=cut
221
222our %LOCK;
223
224sub lock_wait($) {
225 my ($key) = @_;
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232}
233
234sub lock_acquire($) {
235 my ($key) = @_;
236
237 # wait, to be sure we are not locked
238 lock_wait $key;
239
240 $LOCK{$key} = [];
241
242 cf::guard {
243 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} };
245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271
272=item cf::sync_job { BLOCK }
273
274The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
277
278If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish
281fast or be very important.
282
283=cut
284
285sub sync_job(&) {
286 my ($job) = @_;
287
288 if ($Coro::current == $Coro::main) {
289 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/
291
292 # TODO: use suspend/resume instead
293 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop;
295
296 my $busy = 1;
297 my @res;
298
299 (Coro::async {
300 @res = eval { $job->() };
301 warn $@ if $@;
302 undef $busy;
303 })->prio (Coro::PRIO_MAX);
304
305 while ($busy) {
306 Coro::cede_notself;
307 Event::one_event unless Coro::nready;
308 }
309
310 wantarray ? @res : $res[0]
311 } else {
312 # we are in another coroutine, how wonderful, everything just works
313
314 $job->()
315 }
316}
317
318=item $coro = cf::coro { BLOCK }
319
320Creates and returns a new coro. This coro is automcatially being canceled
321when the extension calling this is being unloaded.
322
323=cut
324
325sub coro(&) {
326 my $cb = shift;
327
328 my $coro = &cf::async ($cb);
329
330 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0};
332 });
333 $EXT_CORO{$coro+0} = $coro;
334
335 $coro
336}
337
338sub write_runtime {
339 my $runtime = cf::localdir . "/runtime";
340
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return;
343
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347
348 aio_fsync $fh
349 and return;
350
351 close $fh
352 or return;
353
354 aio_rename "$runtime~", $runtime
355 and return;
356
357 1
358}
359
360=back
361
362=cut
363
107############################################################################# 364#############################################################################
108# "new" plug-in system
109 365
110=item $object->attach ($attachment, key => $value...) 366package cf::path;
111 367
112=item $object->detach ($attachment) 368sub new {
369 my ($class, $path, $base) = @_;
113 370
114Attach/detach a pre-registered attachment to an object. 371 $path = $path->as_string if ref $path;
115 372
116=item $player->attach ($attachment, key => $value...) 373 my $self = bless { }, $class;
117 374
118=item $player->detach ($attachment) 375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
119 382
120Attach/detach a pre-registered attachment to a player. 383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
121 391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS
487
488Many objects in crossfire are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods.
491
492In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+).
495
496=over 4
497
122=item $map->attach ($attachment, key => $value...) 498=item $attachable->attach ($attachment, key => $value...)
123 499
124=item $map->detach ($attachment) 500=item $attachable->detach ($attachment)
125 501
126Attach/detach a pre-registered attachment to a map. 502Attach/detach a pre-registered attachment to a specific object and give it
503the specified key/value pairs as arguments.
127 504
128=item cf::attach_global ... 505Example, attach a minesweeper attachment to the given object, making it a
50610x10 minesweeper game:
129 507
130Attach handlers for global events. 508 $obj->attach (minesweeper => width => 10, height => 10);
131 509
132This and all following C<attach_*>-functions expect any number of the 510=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 511
512Checks wether the named attachment is currently attached to the object.
513
514=item cf::CLASS->attach ...
515
516=item cf::CLASS->detach ...
517
518Define an anonymous attachment and attach it to all objects of the given
519CLASS. See the next function for an explanation of its arguments.
520
521You can attach to global events by using the C<cf::global> class.
522
523Example, log all player logins:
524
525 cf::player->attach (
526 on_login => sub {
527 my ($pl) = @_;
528 ...
529 },
530 );
531
532Example, attach to the jeweler skill:
533
534 cf::object->attach (
535 type => cf::SKILL,
536 subtype => cf::SK_JEWELER,
537 on_use_skill => sub {
538 my ($sk, $ob, $part, $dir, $msg) = @_;
539 ...
540 },
541 );
542
543=item cf::CLASS::attachment $name, ...
544
545Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment.
547
548Some classes such as crossfire maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name.
550
551These calls expect any number of the following handler/hook descriptions:
134 552
135=over 4 553=over 4
136 554
137=item prio => $number 555=item prio => $number
138 556
140by another C<prio> setting). Lower priority handlers get executed 558by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 559earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 560registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 561unless you know what you are doing.
144 562
563=item type => $type
564
565(Only for C<< cf::object->attach >> calls), limits the attachment to the
566given type of objects only (the additional parameter C<subtype> can be
567used to further limit to the given subtype).
568
145=item on_I<event> => \&cb 569=item on_I<event> => \&cb
146 570
147Call the given code reference whenever the named event happens (event is 571Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 572something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 573handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 582package and register them. Only handlers for eevents supported by the
159object/class are recognised. 583object/class are recognised.
160 584
161=back 585=back
162 586
163=item cf::attach_to_type $object_type, $subtype, ... 587Example, define an attachment called "sockpuppet" that calls the given
588event handler when a monster attacks:
164 589
165Attach handlers for a specific object type (e.g. TRANSPORT) and 590 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 591 on_skill_attack => sub {
167type. 592 my ($self, $victim) = @_;
593 ...
594 }
595 }
168 596
169=item cf::attach_to_objects ... 597=item $attachable->valid
170 598
171Attach handlers to all objects. Do not use this except for debugging or 599Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 600C-level object still exists. If you try to access an object that has no
173the game. 601valid C counterpart anymore you get an exception at runtime. This method
174 602can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 603exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 604
193=cut 605=cut
194 606
195# the following variables are defined in .xs and must not be re-created 607# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 608our @CB_GLOBAL = (); # registry for all global events
609our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 610our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 611our @CB_PLAYER = ();
612our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 613our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 614our @CB_MAP = ();
201 615
202my %attachment; 616my %attachment;
203 617
204sub _attach_cb($\%$$$) { 618sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 619 my ($registry, $event, $prio, $cb) = @_;
206 620
207 use sort 'stable'; 621 use sort 'stable';
208 622
209 $cb = [$prio, $cb]; 623 $cb = [$prio, $cb];
210 624
211 @{$registry->[$event]} = sort 625 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 626 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 627 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 628}
629
630# hack
631my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 632
218# attach handles attaching event callbacks 633# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 634# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 635# registry (== where the callback attaches to).
221sub _attach(\@$@) { 636sub _attach {
222 my ($registry, $klass, @arg) = @_; 637 my ($registry, $klass, @arg) = @_;
223 638
639 my $object_type;
224 my $prio = 0; 640 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 641 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
642
643 #TODO: get rid of this hack
644 if ($attachable_klass{$klass}) {
645 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
646 }
232 647
233 while (@arg) { 648 while (@arg) {
234 my $type = shift @arg; 649 my $type = shift @arg;
235 650
236 if ($type eq "prio") { 651 if ($type eq "prio") {
237 $prio = shift @arg; 652 $prio = shift @arg;
238 653
654 } elsif ($type eq "type") {
655 $object_type = shift @arg;
656 $registry = $CB_TYPE[$object_type] ||= [];
657
658 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
662
239 } elsif ($type eq "package") { 663 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 664 my $pkg = shift @arg;
241 665
242 while (my ($name, $id) = each %cb_id) { 666 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 667 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 668 _attach_cb $registry, $id, $prio, $cb;
245 } 669 }
246 } 670 }
247 671
248 } elsif (exists $cb_id{$type}) { 672 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 674
251 } elsif (ref $type) { 675 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 676 warn "attaching objects not supported, ignoring.\n";
253 677
254 } else { 678 } else {
255 shift @arg; 679 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 680 warn "attach argument '$type' not supported, ignoring.\n";
257 } 681 }
258 } 682 }
259
260 \%undo
261} 683}
262 684
263sub _attach_attachment { 685sub _object_attach {
264 my ($obj, $name, %arg) = @_; 686 my ($obj, $name, %arg) = @_;
265 687
266 my $res; 688 return if exists $obj->{_attachment}{$name};
267 689
268 if (my $attach = $attachment{$name}) { 690 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 691 my $registry = $obj->registry;
270 692
271 for (@$attach) { 693 for (@$attach) {
272 my ($klass, @attach) = @$_; 694 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 695 _attach $registry, $klass, @attach;
274 } 696 }
275 697
276 $obj->{$name} = \%arg; 698 $obj->{$name} = \%arg;
277 } else { 699 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 700 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 701 }
280 702
281 $obj->{_attachment}{$name} = undef; 703 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 704}
286 705
287sub cf::object::attach { 706sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 707 if (ref $_[0]) {
708 _object_attach @_;
709 } else {
710 _attach shift->_attach_registry, @_;
711 }
712};
289 713
290 _attach_attachment $obj, $name, %arg; 714# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 715sub cf::attachable::detach {
306 my ($obj, $name) = @_; 716 my ($obj, $name) = @_;
307 die;#d# 717
308} 718 if (ref $obj) {
309sub cf::player::detach { 719 delete $obj->{_attachment}{$name};
720 reattach ($obj);
721 } else {
722 Carp::croak "cannot, currently, detach class attachments";
723 }
724};
725
726sub cf::attachable::attached {
310 my ($obj, $name) = @_; 727 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 728
318sub attach_global { 729 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 730}
321 731
322sub attach_to_type { 732for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 733 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 734 sub cf::\L$klass\E::_attach_registry {
735 (\\\@CB_$klass, KLASS_$klass)
736 }
325 737
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 738 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 739 my \$name = shift;
343 740
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 741 \$attachment{\$name} = [[KLASS_$klass, \@_]];
742 }
743 ";
744 die if $@;
351} 745}
352 746
353our $override; 747our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 749
369 for (@$callbacks) { 763 for (@$callbacks) {
370 eval { &{$_->[1]} }; 764 eval { &{$_->[1]} };
371 765
372 if ($@) { 766 if ($@) {
373 warn "$@"; 767 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 769 override;
376 } 770 }
377 771
378 return 1 if $override; 772 return 1 if $override;
379 } 773 }
380 774
381 0 775 0
382} 776}
777
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
779
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781
782Generate an object-specific event with the given arguments.
783
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly).
787
788=back
789
790=cut
383 791
384############################################################################# 792#############################################################################
385# object support 793# object support
386 794
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 795sub reattach {
796 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 797 my ($obj) = @_;
798
402 my $registry = $obj->registry; 799 my $registry = $obj->registry;
403 800
404 @$registry = (); 801 @$registry = ();
405 802
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 803 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 804
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 805 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 806 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 807 for (@$attach) {
411 my ($klass, @attach) = @$_; 808 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 809 _attach $registry, $klass, @attach;
413 } 810 }
414 } else { 811 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 812 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 813 }
417 } 814 }
418} 815}
419 816
420sub object_freezer_save { 817cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 818 prio => -1000000,
819 on_instantiate => sub {
820 my ($obj, $data) = @_;
821
822 $data = from_json $data;
823
824 for (@$data) {
825 my ($name, $args) = @$_;
826
827 $obj->attach ($name, %{$args || {} });
828 }
829 },
830 on_reattach => \&reattach,
448 on_clone => sub { 831 on_clone => sub {
449 my ($src, $dst) = @_; 832 my ($src, $dst) = @_;
450 833
451 @{$dst->registry} = @{$src->registry}; 834 @{$dst->registry} = @{$src->registry};
452 835
453 %$dst = %$src; 836 %$dst = %$src;
454 837
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 838 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 839 if exists $src->{_attachment};
457 }, 840 },
458; 841);
842
843sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_;
845
846 sync_job {
847 if (length $$rdata) {
848 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs;
850
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh;
855 close $fh;
856
857 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh;
863 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst";
865 }
866 } else {
867 aio_unlink "$filename.pst";
868 }
869
870 aio_rename "$filename~", $filename;
871 } else {
872 warn "FATAL: $filename~: $!\n";
873 }
874 } else {
875 aio_unlink $filename;
876 aio_unlink "$filename.pst";
877 }
878 }
879}
880
881sub object_freezer_as_string {
882 my ($rdata, $objs) = @_;
883
884 use Data::Dumper;
885
886 $$rdata . Dumper $objs
887}
888
889sub object_thawer_load {
890 my ($filename) = @_;
891
892 my ($data, $av);
893
894 (aio_load $filename, $data) >= 0
895 or return;
896
897 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0
899 or return;
900 $av = eval { (Storable::thaw $av)->{objs} };
901 }
902
903 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d#
905 return ($data, $av);
906}
459 907
460############################################################################# 908#############################################################################
461# old plug-in events 909# command handling &c
462 910
463sub inject_event { 911=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 912
467 my $cb = $hook[$event_code]{$extension} 913Register a callback for execution when the client sends the user command
468 or return; 914$name.
469 915
470 &$cb 916=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 917
492sub register_command { 918sub register_command {
493 my ($name, $time, $cb) = @_; 919 my ($name, $cb) = @_;
494 920
495 my $caller = caller; 921 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 922 #warn "registering command '$name/$time' to '$caller'";
497 923
498 push @{ $command{$name} }, [$time, $cb, $caller]; 924 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 925}
926
927=item cf::register_extcmd $name => \&callback($pl,$packet);
928
929Register a callbackf ro execution when the client sends an extcmd packet.
930
931If the callback returns something, it is sent back as if reply was being
932called.
933
934=cut
501 935
502sub register_extcmd { 936sub register_extcmd {
503 my ($name, $cb) = @_; 937 my ($name, $cb) = @_;
504 938
505 my $caller = caller; 939 my $caller = caller;
506 #warn "registering extcmd '$name' to '$caller'"; 940 #warn "registering extcmd '$name' to '$caller'";
507 941
508 $extcmd{$name} = [$cb, $caller]; 942 $EXTCMD{$name} = [$cb, $caller];
509} 943}
944
945cf::player->attach (
946 on_command => sub {
947 my ($pl, $name, $params) = @_;
948
949 my $cb = $COMMAND{$name}
950 or return;
951
952 for my $cmd (@$cb) {
953 $cmd->[1]->($pl->ob, $params);
954 }
955
956 cf::override;
957 },
958 on_extcmd => sub {
959 my ($pl, $buf) = @_;
960
961 my $msg = eval { from_json $buf };
962
963 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 }
969 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 }
972
973 cf::override;
974 },
975);
510 976
511sub register { 977sub register {
512 my ($base, $pkg) = @_; 978 my ($base, $pkg) = @_;
513 979
514 #TODO 980 #TODO
533 . "#line 1 \"$path\"\n{\n" 999 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 1000 . (do { local $/; <$fh> })
535 . "\n};\n1"; 1001 . "\n};\n1";
536 1002
537 eval $source 1003 eval $source
538 or die "$path: $@"; 1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
539 1006
540 push @exts, $pkg; 1007 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg; 1008 $ext_pkg{$base} = $pkg;
542 1009
543# no strict 'refs'; 1010# no strict 'refs';
556# for my $idx (0 .. $#PLUGIN_EVENT) { 1023# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg}; 1024# delete $hook[$idx]{$pkg};
558# } 1025# }
559 1026
560 # remove commands 1027 # remove commands
561 for my $name (keys %command) { 1028 for my $name (keys %COMMAND) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
563 1030
564 if (@cb) { 1031 if (@cb) {
565 $command{$name} = \@cb; 1032 $COMMAND{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else { 1033 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"}; 1034 delete $COMMAND{$name};
570 } 1035 }
571 } 1036 }
572 1037
573 # remove extcmds 1038 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
575 delete $extcmd{$name}; 1040 delete $EXTCMD{$name};
576 } 1041 }
577 1042
578 if (my $cb = $pkg->can ("unload")) { 1043 if (my $cb = $pkg->can ("unload")) {
579 eval { 1044 eval {
580 $cb->($pkg); 1045 $cb->($pkg);
584 1049
585 Symbol::delete_package $pkg; 1050 Symbol::delete_package $pkg;
586} 1051}
587 1052
588sub load_extensions { 1053sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 1054 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 1055 next unless -r $ext;
593 eval { 1056 eval {
594 load_extension $ext; 1057 load_extension $ext;
595 1 1058 1
596 } or warn "$ext not loaded: $@"; 1059 } or warn "$ext not loaded: $@";
597 } 1060 }
598} 1061}
599 1062
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 }
692
693 cf::override;
694 },
695;
696
697############################################################################# 1063#############################################################################
698# load/save/clean perl data associated with a map 1064# load/save/clean perl data associated with a map
699 1065
700*cf::mapsupport::on_clean = sub { 1066*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1067 my ($map) = @_;
704 defined $path or return; 1070 defined $path or return;
705 1071
706 unlink "$path.pst"; 1072 unlink "$path.pst";
707}; 1073};
708 1074
709# old style persistent data, TODO: remove #d#
710*cf::mapsupport::on_swapin =
711*cf::mapsupport::on_load = sub {
712 my ($map) = @_;
713
714 my $path = $map->tmpname;
715 $path = $map->path unless defined $path;
716
717 open my $fh, "<:raw", "$path.cfperl"
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::; 1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
730 1076
731############################################################################# 1077#############################################################################
732# load/save perl data associated with player->ob objects 1078# load/save perl data associated with player->ob objects
733 1079
734sub all_objects(@) { 1080sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_ 1081 @_, map all_objects ($_->inv), @_
736} 1082}
737 1083
738attach_to_players 1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
739 on_load => sub { 1086 on_load => sub {
740 my ($pl, $path) = @_; 1087 my ($pl, $path) = @_;
741 1088
742 for my $o (all_objects $pl->ob) { 1089 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1092
746 %$o = %{ Storable::thaw pack "H*", $value }; 1093 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1094 }
748 } 1095 }
749 }, 1096 },
750; 1097);
751 1098
752############################################################################# 1099#############################################################################
753# core extensions - in perl 1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
754 1108
755=item cf::player::exists $login 1109=item cf::player::exists $login
756 1110
757Returns true when the given account exists. 1111Returns true when the given account exists.
758 1112
761sub cf::player::exists($) { 1115sub cf::player::exists($) {
762 cf::player::find $_[0] 1116 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1118}
765 1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132}
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000;
1150
1151sub generate_random_map {
1152 my ($path, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168}
1169
1170# and all this just because we cannot iterate over
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174
1175 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP;
1177}
1178
1179sub try_load_header($) {
1180 my ($path) = @_;
1181
1182 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0
1184 or return;
1185
1186 my $map = cf::map::new
1187 or return;
1188
1189 $map->load_header ($path)
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195}
1196
1197sub find;
1198sub find {
1199 my ($path, $origin) = @_;
1200
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205
1206 cf::lock_wait "map_find:$key";
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key";
1210
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return;
1230
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME;
1243
1244 Coro::cede;
1245
1246 if ($map->should_reset) {
1247 $map->reset;
1248 undef $guard;
1249 $map = find $path
1250 or return;
1251 }
1252
1253 $cf::MAP{$key} = $map
1254 }
1255}
1256
1257sub load {
1258 my ($self) = @_;
1259
1260 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1262
1263 return if $self->in_memory != cf::MAP_SWAPPED;
1264
1265 $self->in_memory (cf::MAP_LOADING);
1266
1267 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1)
1269 or return;
1270
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original};
1273
1274 if (my $uniq = $path->uniq_path) {
1275 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0);
1279 }
1280 }
1281
1282 Coro::cede;
1283
1284 # now do the right thing for maps
1285 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty;
1297 $self->activate;
1298 }
1299
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY);
1303}
1304
1305sub find_sync {
1306 my ($path, $origin) = @_;
1307
1308 cf::sync_job { cf::map::find $path, $origin }
1309}
1310
1311sub do_load_sync {
1312 my ($map) = @_;
1313
1314 cf::sync_job { $map->load };
1315}
1316
1317sub save {
1318 my ($self) = @_;
1319
1320 $self->{last_save} = $cf::RUNTIME;
1321
1322 return unless $self->dirty;
1323
1324 my $save = $self->{path}->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1326
1327 $self->{load_path} = $save;
1328
1329 return if $self->{deny_save};
1330
1331 local $self->{last_access} = $self->last_access;#d#
1332
1333 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES);
1336 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 }
1339}
1340
1341sub swap_out {
1342 my ($self) = @_;
1343
1344 # save first because save cedes
1345 $self->save;
1346
1347 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save};
1350
1351 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353}
1354
1355sub reset_at {
1356 my ($self) = @_;
1357
1358 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset};
1361
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364
1365 $time + $to
1366}
1367
1368sub should_reset {
1369 my ($self) = @_;
1370
1371 $self->reset_at <= $cf::RUNTIME
1372}
1373
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset {
1396 my ($self) = @_;
1397
1398 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400
1401 warn "resetting map ", $self->path;#d#
1402
1403 delete $cf::MAP{$self->path};
1404
1405 $_->clear_links_to ($self) for values %cf::MAP;
1406
1407 $self->unlink_save;
1408 $self->destroy;
1409}
1410
1411my $nuke_counter = "aaaa";
1412
1413sub nuke {
1414 my ($self) = @_;
1415
1416 $self->{deny_save} = 1;
1417 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++));
1419 $self->reset; # polite request, might not happen
1420}
1421
1422sub customise_for {
1423 my ($map, $ob) = @_;
1424
1425 if ($map->per_player) {
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1427 }
1428
1429 $map
1430}
1431
1432sub emergency_save {
1433 my $freeze_guard = cf::freeze_mainloop;
1434
1435 warn "enter emergency map save\n";
1436
1437 cf::sync_job {
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441
1442 warn "end emergency map save\n";
1443}
1444
1445package cf;
1446
1447=back
1448
1449
1450=head3 cf::object::player
1451
1452=over 4
1453
766=item $player->reply ($npc, $msg[, $flags]) 1454=item $player_object->reply ($npc, $msg[, $flags])
767 1455
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1456Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1457can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1458dialogue with the given NPC character.
771 1459
772=cut 1460=cut
773 1461
774# rough implementation of a future "reply" method that works 1462# rough implementation of a future "reply" method that works
775# with dialog boxes. 1463# with dialog boxes.
1464#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1465sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1466 my ($self, $npc, $msg, $flags) = @_;
778 1467
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1469
784 $msg = $npc->name . " says: $msg" if $npc; 1473 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1474 $self->message ($msg, $flags);
786 } 1475 }
787} 1476}
788 1477
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1478=item $player_object->may ("access")
790 1479
791Sends an ext reply to the player. 1480Returns wether the given player is authorized to access resource "access"
1481(e.g. "command_wizcast").
792 1482
793=cut 1483=cut
794 1484
795sub cf::player::ext_reply($$$%) { 1485sub cf::object::player::may {
1486 my ($self, $access) = @_;
1487
1488 $self->flag (cf::FLAG_WIZ) ||
1489 (ref $cf::CFG{"may_$access"}
1490 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1491 : $cf::CFG{"may_$access"})
1492}
1493
1494=item $player_object->enter_link
1495
1496Freezes the player and moves him/her to a special map (C<{link}>).
1497
1498The player should be reaosnably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though.
1500
1501=item $player_object->leave_link ($map, $x, $y)
1502
1503Moves the player out of the specila link map onto the given map. If the
1504map is not valid (or omitted), the player will be moved back to the
1505location he/she was before the call to C<enter_link>, or, if that fails,
1506to the emergency map position.
1507
1508Might block.
1509
1510=cut
1511
1512sub cf::object::player::enter_link {
1513 my ($self) = @_;
1514
1515 $self->deactivate_recursive;
1516
1517 return if $self->map == $LINK_MAP;
1518
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map;
1521
1522 $self->enter_map ($LINK_MAP, 20, 20);
1523}
1524
1525sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_;
1527
1528 my $link_pos = delete $self->{_link_pos};
1529
1530 unless ($map) {
1531 # restore original map position
1532 ($map, $x, $y) = @{ $link_pos || [] };
1533 $map = cf::map::find $map;
1534
1535 unless ($map) {
1536 ($map, $x, $y) = @$EMERGENCY_POSITION;
1537 $map = cf::map::find $map
1538 or die "FATAL: cannot load emergency map\n";
1539 }
1540 }
1541
1542 ($x, $y) = (-1, -1)
1543 unless (defined $x) && (defined $y);
1544
1545 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0;
1548
1549 $map->load;
1550
1551 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y);
1553}
1554
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut
1586
1587sub cf::object::player::goto_map {
1588 my ($self, $path, $x, $y) = @_;
1589
1590 $self->enter_link;
1591
1592 (cf::async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string;
1596 $map = $map->customise_for ($self) if $map;
1597
1598# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602
1603 $self->leave_link ($map, $x, $y);
1604 })->prio (1);
1605}
1606
1607=item $player_object->enter_exit ($exit_object)
1608
1609=cut
1610
1611sub parse_random_map_params {
1612 my ($spec) = @_;
1613
1614 my $rmp = { # defaults
1615 xsize => 10,
1616 ysize => 10,
1617 };
1618
1619 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2;
1621
1622 $rmp->{lc $k} = $v if (length $k) && (length $v);
1623 }
1624
1625 $rmp
1626}
1627
1628sub prepare_random_map {
1629 my ($exit) = @_;
1630
1631 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object
1634
1635 my $rmp = parse_random_map_params $exit->msg;
1636
1637 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name;
1639 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y;
1642 }
1643
1644 $rmp->{random_seed} ||= $exit->random_seed;
1645
1646 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data;
1648
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0;
1651
1652 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef);
1654 }
1655}
1656
1657sub cf::object::player::enter_exit {
796 my ($self, $id, %msg) = @_; 1658 my ($self, $exit) = @_;
797 1659
798 $msg{msgid} = $id; 1660 return unless $self->type == cf::PLAYER;
799 1661
800 $self->send ("ext " . to_json \%msg); 1662 $self->enter_link;
801}
802 1663
803############################################################################# 1664 (cf::async {
804# map scripting support 1665 $self->deactivate_recursive; # just to be sure
1666 unless (eval {
1667 prepare_random_map $exit
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672
1673 1;
1674 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master",
1678 cf::NDI_UNIQUE | cf::NDI_RED);
1679
1680 warn "ERROR in enter_exit: $@";
1681 $self->leave_link;
1682 }
1683 })->prio (1);
1684}
1685
1686=head3 cf::client
1687
1688=over 4
1689
1690=item $client->send_drawinfo ($text, $flags)
1691
1692Sends a drawinfo packet to the client. Circumvents output buffering so
1693should not be used under normal circumstances.
1694
1695=cut
1696
1697sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_;
1699
1700 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1702}
1703
1704
1705=item $success = $client->query ($flags, "text", \&cb)
1706
1707Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710
1711Queries can fail, so check the return code. Or don't, as queries will become
1712reliable at some point in the future.
1713
1714=cut
1715
1716sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_;
1718
1719 return unless $self->state == ST_PLAYING
1720 || $self->state == ST_SETUP
1721 || $self->state == ST_CUSTOM;
1722
1723 $self->state (ST_CUSTOM);
1724
1725 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727
1728 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1;
1730}
1731
1732cf::client->attach (
1733 on_reply => sub {
1734 my ($ns, $msg) = @_;
1735
1736 # this weird shuffling is so that direct followup queries
1737 # get handled first
1738 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740
1741 (shift @$queue)->[1]->($msg);
1742
1743 push @{ $ns->{query_queue} }, @$queue;
1744
1745 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) {
1747 $ns->send_packet ($ns->{query_queue}[0][0]);
1748 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 }
1751 }
1752 },
1753);
1754
1755=item $client->coro (\&cb)
1756
1757Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection).
1760
1761=cut
1762
1763sub cf::client::coro {
1764 my ($self, $cb) = @_;
1765
1766 my $coro = &cf::async ($cb);
1767
1768 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0};
1770 });
1771
1772 $self->{_coro}{$coro+0} = $coro;
1773
1774 $coro
1775}
1776
1777cf::client->attach (
1778 on_destroy => sub {
1779 my ($ns) = @_;
1780
1781 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1782 },
1783);
1784
1785=back
1786
1787
1788=head2 SAFE SCRIPTING
1789
1790Functions that provide a safe environment to compile and execute
1791snippets of perl code without them endangering the safety of the server
1792itself. Looping constructs, I/O operators and other built-in functionality
1793is not available in the safe scripting environment, and the number of
1794functions and methods that can be called is greatly reduced.
1795
1796=cut
805 1797
806our $safe = new Safe "safe"; 1798our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 1799our $safe_hole = new Safe::Hole;
808 1800
809$SIG{FPE} = 'IGNORE'; 1801$SIG{FPE} = 'IGNORE';
810 1802
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 1804
813# here we export the classes and methods available to script code 1805# here we export the classes and methods available to script code
814 1806
1807=pod
1808
1809The following fucntions and emthods are available within a safe environment:
1810
1811 cf::object contr pay_amount pay_player map
1812 cf::object::player player
1813 cf::player peaceful
1814 cf::map trigger
1815
1816=cut
1817
815for ( 1818for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 1819 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 1820 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 1821 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)],
819) { 1823) {
820 no strict 'refs'; 1824 no strict 'refs';
821 my ($pkg, @funs) = @$_; 1825 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1826 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 1827 for @funs;
824} 1828}
1829
1830=over 4
1831
1832=item @retval = safe_eval $code, [var => value, ...]
1833
1834Compiled and executes the given perl code snippet. additional var/value
1835pairs result in temporary local (my) scalar variables of the given name
1836that are available in the code snippet. Example:
1837
1838 my $five = safe_eval '$first + $second', first => 1, second => 4;
1839
1840=cut
825 1841
826sub safe_eval($;@) { 1842sub safe_eval($;@) {
827 my ($code, %vars) = @_; 1843 my ($code, %vars) = @_;
828 1844
829 my $qcode = $code; 1845 my $qcode = $code;
852 } 1868 }
853 1869
854 wantarray ? @res : $res[0] 1870 wantarray ? @res : $res[0]
855} 1871}
856 1872
1873=item cf::register_script_function $function => $cb
1874
1875Register a function that can be called from within map/npc scripts. The
1876function should be reasonably secure and should be put into a package name
1877like the extension.
1878
1879Example: register a function that gets called whenever a map script calls
1880C<rent::overview>, as used by the C<rent> extension.
1881
1882 cf::register_script_function "rent::overview" => sub {
1883 ...
1884 };
1885
1886=cut
1887
857sub register_script_function { 1888sub register_script_function {
858 my ($fun, $cb) = @_; 1889 my ($fun, $cb) = @_;
859 1890
860 no strict 'refs'; 1891 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1892 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 1893}
863 1894
1895=back
1896
1897=cut
1898
1899#############################################################################
1900
1901=head2 EXTENSION DATABASE SUPPORT
1902
1903Crossfire maintains a very simple database for extension use. It can
1904currently store anything that can be serialised using Storable, which
1905excludes objects.
1906
1907The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique.
1909
1910=over 4
1911
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key
1919
1920Returns a single value from the database
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 },
1999 );
2000}
2001
864############################################################################# 2002#############################################################################
865# the server's main() 2003# the server's main()
866 2004
2005sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return;
2008
2009 local $/;
2010 *CFG = YAML::Syck::Load <$fh>;
2011
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013
2014 if (exists $CFG{mlockall}) {
2015 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall
2017 and die "WARNING: m(un)lockall failed: $!\n";
2018 };
2019 warn $@ if $@;
2020 }
2021}
2022
867sub main { 2023sub main {
2024 # we must not ever block the main coroutine
2025 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub {
2028 Event::one_event;
2029 })->();
2030 };
2031
2032 cfg_load;
2033 db_load;
2034 load_extensions;
868 Event::loop; 2035 Event::loop;
869} 2036}
870 2037
871############################################################################# 2038#############################################################################
872# initialisation 2039# initialisation
873 2040
2041sub reload() {
2042 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n";
2045 return;
2046 }
2047
2048 warn "reloading...";
2049
2050 my $guard = freeze_mainloop;
2051 cf::emergency_save;
2052
2053 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved
2055
2056 # cancel all watchers
2057 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 }
2060
2061 # cancel all extension coros
2062 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = ();
2064
2065 # unload all extensions
2066 for (@exts) {
2067 warn "unloading <$_>";
2068 unload_extension $_;
2069 }
2070
2071 # unload all modules loaded from $LIBDIR
2072 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074
2075 warn "removing <$k>";
2076 delete $INC{$k};
2077
2078 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g;
2080
2081 if (my $cb = $k->can ("unload_module")) {
2082 $cb->();
2083 }
2084
2085 Symbol::delete_package $k;
2086 }
2087
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible
2093 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit"
2100 delete $INC{"cf.pm"};
2101
2102 # don't, removes xs symbols, too,
2103 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__;
2105
2106 # reload cf.pm
2107 warn "reloading cf.pm";
2108 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110
2111 # load config and database again
2112 cf::cfg_load;
2113 cf::db_load;
2114
2115 # load extensions
2116 warn "load extensions";
2117 cf::load_extensions;
2118
2119 # reattach attachments to objects
2120 warn "reattach";
2121 _global_reattach;
2122 };
2123
2124 if ($@) {
2125 warn $@;
2126 warn "error while reloading, exiting.";
2127 exit 1;
2128 }
2129
2130 warn "reloaded successfully";
2131};
2132
2133#############################################################################
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
874register "<global>", __PACKAGE__; 2176register "<global>", __PACKAGE__;
875 2177
2178register_command "reload" => sub {
2179 my ($who, $arg) = @_;
2180
2181 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload.");
2185 }
2186};
2187
876unshift @INC, $LIBDIR; 2188unshift @INC, $LIBDIR;
877 2189
878load_extensions;
879
880$TICK_WATCHER = Event->timer ( 2190$TICK_WATCHER = Event->timer (
2191 reentrant => 0,
881 prio => 1, 2192 prio => 0,
882 at => $NEXT_TICK || 1, 2193 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL,
883 cb => sub { 2195 cb => sub {
884 cf::server_tick; # one server iteration 2196 cf::server_tick; # one server iteration
885 2197 $RUNTIME += $TICK;
886 my $NOW = Event::time;
887 $NEXT_TICK += $TICK; 2198 $NEXT_TICK += $TICK;
888 2199
889 # if we are delayed by four ticks, skip them all 2200 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2202
892 $TICK_WATCHER->at ($NEXT_TICK); 2203 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2204 $TICK_WATCHER->start;
894 }, 2205 },
895); 2206);
896 2207
897_reload_2; 2208IO::AIO::max_poll_time $TICK * 0.2;
2209
2210Event->io (
2211 fd => IO::AIO::poll_fileno,
2212 poll => 'r',
2213 prio => 5,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL,
2220 after => 0,
2221 interval => 10,
2222 cb => sub {
2223 (Coro::unblock_sub {
2224 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 },
2228);
2229
2230END { cf::emergency_save }
898 2231
8991 22321
900 2233

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