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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.258 by root, Sat Apr 21 17:43:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 59
24our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
111
112#############################################################################
113
114=head2 GLOBAL VARIABLES
115
116=over 4
117
118=item $cf::UPTIME
119
120The timestamp of the server start (so not actually an uptime).
121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
139
140=item $cf::TICK
141
142The interval between server ticks, in seconds.
143
144=item %cf::CFG
145
146Configuration for the server, loaded from C</etc/crossfire/config>, or
147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
154
155=back
156
157=cut
27 158
28BEGIN { 159BEGIN {
29 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 161 my $msg = join "", @_;
162
31 $msg .= "\n" 163 $msg .= "\n"
32 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
33 165
34 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
36 }; 170 };
37} 171}
38 172
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 179
75# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 181# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
78 no strict 'refs'; 189 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 191}
81 192
82$Event::DIED = sub { 193$Event::DIED = sub {
83 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
84}; 195};
85 196
86my %ext_pkg; 197=head2 UTILITY FUNCTIONS
87my @exts; 198
88my @hook; 199=over 4
89my %command; 200
90my %extcmd; 201=item dumpval $ref
202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
225
226=item $ref = cf::from_json $json
227
228Converts a JSON string into the corresponding perl data structure.
229
230=item $json = cf::to_json $ref
231
232Converts a perl data structure into its JSON representation.
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377 or return;
378
379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384 and return;
385
386 # always fsync - this file is important
387 aio_fsync $fh
388 and return;
389
390 close $fh
391 or return;
392
393 aio_rename "$runtime~", $runtime
394 and return;
395
396 1
397}
398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
410=back
411
412=cut
91 413
92############################################################################# 414#############################################################################
93# utility functions
94 415
95use JSON::Syck (); # TODO# replace by JSON::PC once working 416=head2 ATTACHABLE OBJECTS
96 417
97sub from_json($) { 418Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 419attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 420to it. All such attachable objects support the following methods.
100}
101 421
102sub to_json($) { 422In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 423C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 424crossfire+).
105}
106 425
107############################################################################# 426=over 4
108# "new" plug-in system
109 427
110=item $object->attach ($attachment, key => $value...)
111
112=item $object->detach ($attachment)
113
114Attach/detach a pre-registered attachment to an object.
115
116=item $player->attach ($attachment, key => $value...)
117
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 428=item $attachable->attach ($attachment, key => $value...)
123 429
124=item $map->detach ($attachment) 430=item $attachable->detach ($attachment)
125 431
126Attach/detach a pre-registered attachment to a map. 432Attach/detach a pre-registered attachment to a specific object and give it
433the specified key/value pairs as arguments.
127 434
128=item cf::attach_global ... 435Example, attach a minesweeper attachment to the given object, making it a
43610x10 minesweeper game:
129 437
130Attach handlers for global events. 438 $obj->attach (minesweeper => width => 10, height => 10);
131 439
132This and all following C<attach_*>-functions expect any number of the 440=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 441
442Checks wether the named attachment is currently attached to the object.
443
444=item cf::CLASS->attach ...
445
446=item cf::CLASS->detach ...
447
448Define an anonymous attachment and attach it to all objects of the given
449CLASS. See the next function for an explanation of its arguments.
450
451You can attach to global events by using the C<cf::global> class.
452
453Example, log all player logins:
454
455 cf::player->attach (
456 on_login => sub {
457 my ($pl) = @_;
458 ...
459 },
460 );
461
462Example, attach to the jeweler skill:
463
464 cf::object->attach (
465 type => cf::SKILL,
466 subtype => cf::SK_JEWELER,
467 on_use_skill => sub {
468 my ($sk, $ob, $part, $dir, $msg) = @_;
469 ...
470 },
471 );
472
473=item cf::CLASS::attachment $name, ...
474
475Register an attachment by C<$name> through which attachable objects of the
476given CLASS can refer to this attachment.
477
478Some classes such as crossfire maps and objects can specify attachments
479that are attached at load/instantiate time, thus the need for a name.
480
481These calls expect any number of the following handler/hook descriptions:
134 482
135=over 4 483=over 4
136 484
137=item prio => $number 485=item prio => $number
138 486
140by another C<prio> setting). Lower priority handlers get executed 488by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 489earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 490registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 491unless you know what you are doing.
144 492
493=item type => $type
494
495(Only for C<< cf::object->attach >> calls), limits the attachment to the
496given type of objects only (the additional parameter C<subtype> can be
497used to further limit to the given subtype).
498
145=item on_I<event> => \&cb 499=item on_I<event> => \&cb
146 500
147Call the given code reference whenever the named event happens (event is 501Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 502something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 503handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 512package and register them. Only handlers for eevents supported by the
159object/class are recognised. 513object/class are recognised.
160 514
161=back 515=back
162 516
163=item cf::attach_to_type $object_type, $subtype, ... 517Example, define an attachment called "sockpuppet" that calls the given
518event handler when a monster attacks:
164 519
165Attach handlers for a specific object type (e.g. TRANSPORT) and 520 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 521 on_skill_attack => sub {
167type. 522 my ($self, $victim) = @_;
523 ...
524 }
525 }
168 526
169=item cf::attach_to_objects ... 527=item $attachable->valid
170 528
171Attach handlers to all objects. Do not use this except for debugging or 529Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 530C-level object still exists. If you try to access an object that has no
173the game. 531valid C counterpart anymore you get an exception at runtime. This method
174 532can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 533exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 534
193=cut 535=cut
194 536
195# the following variables are defined in .xs and must not be re-created 537# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 538our @CB_GLOBAL = (); # registry for all global events
539our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 540our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 541our @CB_PLAYER = ();
542our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 544our @CB_MAP = ();
201 545
202my %attachment; 546my %attachment;
203 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
204sub _attach_cb($\%$$$) { 554sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
206 556
207 use sort 'stable'; 557 use sort 'stable';
208 558
209 $cb = [$prio, $cb]; 559 $cb = [$prio, $cb];
210 560
211 @{$registry->[$event]} = sort 561 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 562 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 563 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 564}
565
566# hack
567my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 568
218# attach handles attaching event callbacks 569# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 570# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 571# registry (== where the callback attaches to).
221sub _attach(\@$@) { 572sub _attach {
222 my ($registry, $klass, @arg) = @_; 573 my ($registry, $klass, @arg) = @_;
223 574
575 my $object_type;
224 my $prio = 0; 576 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 577 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
578
579 #TODO: get rid of this hack
580 if ($attachable_klass{$klass}) {
581 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
582 }
232 583
233 while (@arg) { 584 while (@arg) {
234 my $type = shift @arg; 585 my $type = shift @arg;
235 586
236 if ($type eq "prio") { 587 if ($type eq "prio") {
237 $prio = shift @arg; 588 $prio = shift @arg;
238 589
590 } elsif ($type eq "type") {
591 $object_type = shift @arg;
592 $registry = $CB_TYPE[$object_type] ||= [];
593
594 } elsif ($type eq "subtype") {
595 defined $object_type or Carp::croak "subtype specified without type";
596 my $object_subtype = shift @arg;
597 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
598
239 } elsif ($type eq "package") { 599 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 600 my $pkg = shift @arg;
241 601
242 while (my ($name, $id) = each %cb_id) { 602 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 603 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 604 _attach_cb $registry, $id, $prio, $cb;
245 } 605 }
246 } 606 }
247 607
248 } elsif (exists $cb_id{$type}) { 608 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 609 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 610
251 } elsif (ref $type) { 611 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 612 warn "attaching objects not supported, ignoring.\n";
253 613
254 } else { 614 } else {
255 shift @arg; 615 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 616 warn "attach argument '$type' not supported, ignoring.\n";
257 } 617 }
258 } 618 }
259
260 \%undo
261} 619}
262 620
263sub _attach_attachment { 621sub _object_attach {
264 my ($obj, $name, %arg) = @_; 622 my ($obj, $name, %arg) = @_;
265 623
266 my $res; 624 return if exists $obj->{_attachment}{$name};
267 625
268 if (my $attach = $attachment{$name}) { 626 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 627 my $registry = $obj->registry;
270 628
271 for (@$attach) { 629 for (@$attach) {
272 my ($klass, @attach) = @$_; 630 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 631 _attach $registry, $klass, @attach;
274 } 632 }
275 633
276 $obj->{$name} = \%arg; 634 $obj->{$name} = \%arg;
277 } else { 635 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 636 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 637 }
280 638
281 $obj->{_attachment}{$name} = undef; 639 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 640}
286 641
287sub cf::object::attach { 642sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 643 if (ref $_[0]) {
644 _object_attach @_;
645 } else {
646 _attach shift->_attach_registry, @_;
647 }
648};
289 649
290 _attach_attachment $obj, $name, %arg; 650# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 651sub cf::attachable::detach {
306 my ($obj, $name) = @_; 652 my ($obj, $name) = @_;
307 die;#d# 653
308} 654 if (ref $obj) {
309sub cf::player::detach { 655 delete $obj->{_attachment}{$name};
656 reattach ($obj);
657 } else {
658 Carp::croak "cannot, currently, detach class attachments";
659 }
660};
661
662sub cf::attachable::attached {
310 my ($obj, $name) = @_; 663 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 664
318sub attach_global { 665 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 666}
321 667
322sub attach_to_type { 668for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 669 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 670 sub cf::\L$klass\E::_attach_registry {
671 (\\\@CB_$klass, KLASS_$klass)
672 }
325 673
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 674 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 675 my \$name = shift;
343 676
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 677 \$attachment{\$name} = [[KLASS_$klass, \@_]];
678 }
679 ";
680 die if $@;
351} 681}
352 682
353our $override; 683our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 684our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 685
369 for (@$callbacks) { 699 for (@$callbacks) {
370 eval { &{$_->[1]} }; 700 eval { &{$_->[1]} };
371 701
372 if ($@) { 702 if ($@) {
373 warn "$@"; 703 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 704 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 705 override;
376 } 706 }
377 707
378 return 1 if $override; 708 return 1 if $override;
379 } 709 }
380 710
381 0 711 0
382} 712}
713
714=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
715
716=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
717
718Generate an object-specific event with the given arguments.
719
720This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
721removed in future versions), and there is no public API to access override
722results (if you must, access C<@cf::invoke_results> directly).
723
724=back
725
726=cut
383 727
384############################################################################# 728#############################################################################
385# object support 729# object support
386 730
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 731sub reattach {
732 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
736
402 my $registry = $obj->registry; 737 my $registry = $obj->registry;
403 738
404 @$registry = (); 739 @$registry = ();
405 740
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 741 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 742
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 743 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 744 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 745 for (@$attach) {
411 my ($klass, @attach) = @$_; 746 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 747 _attach $registry, $klass, @attach;
413 } 748 }
414 } else { 749 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 750 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 751 }
417 } 752 }
418} 753}
419 754
420sub object_freezer_save { 755cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 756 prio => -1000000,
757 on_instantiate => sub {
758 my ($obj, $data) = @_;
759
760 $data = from_json $data;
761
762 for (@$data) {
763 my ($name, $args) = @$_;
764
765 $obj->attach ($name, %{$args || {} });
766 }
767 },
768 on_reattach => \&reattach,
448 on_clone => sub { 769 on_clone => sub {
449 my ($src, $dst) = @_; 770 my ($src, $dst) = @_;
450 771
451 @{$dst->registry} = @{$src->registry}; 772 @{$dst->registry} = @{$src->registry};
452 773
453 %$dst = %$src; 774 %$dst = %$src;
454 775
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 776 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 777 if exists $src->{_attachment};
457 }, 778 },
458; 779);
780
781sub object_freezer_save {
782 my ($filename, $rdata, $objs) = @_;
783
784 sync_job {
785 if (length $$rdata) {
786 warn sprintf "saving %s (%d,%d)\n",
787 $filename, length $$rdata, scalar @$objs;
788
789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
790 chmod SAVE_MODE, $fh;
791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
792 aio_fsync $fh if $cf::USE_FSYNC;
793 close $fh;
794
795 if (@$objs) {
796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
797 chmod SAVE_MODE, $fh;
798 my $data = Storable::nfreeze { version => 1, objs => $objs };
799 aio_write $fh, 0, (length $data), $data, 0;
800 aio_fsync $fh if $cf::USE_FSYNC;
801 close $fh;
802 aio_rename "$filename.pst~", "$filename.pst";
803 }
804 } else {
805 aio_unlink "$filename.pst";
806 }
807
808 aio_rename "$filename~", $filename;
809 } else {
810 warn "FATAL: $filename~: $!\n";
811 }
812 } else {
813 aio_unlink $filename;
814 aio_unlink "$filename.pst";
815 }
816 }
817}
818
819sub object_freezer_as_string {
820 my ($rdata, $objs) = @_;
821
822 use Data::Dumper;
823
824 $$rdata . Dumper $objs
825}
826
827sub object_thawer_load {
828 my ($filename) = @_;
829
830 my ($data, $av);
831
832 (aio_load $filename, $data) >= 0
833 or return;
834
835 unless (aio_stat "$filename.pst") {
836 (aio_load "$filename.pst", $av) >= 0
837 or return;
838 $av = eval { (Storable::thaw $av)->{objs} };
839 }
840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
843 return ($data, $av);
844}
459 845
460############################################################################# 846#############################################################################
461# old plug-in events 847# command handling &c
462 848
463sub inject_event { 849=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 850
467 my $cb = $hook[$event_code]{$extension} 851Register a callback for execution when the client sends the user command
468 or return; 852$name.
469 853
470 &$cb 854=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 855
492sub register_command { 856sub register_command {
493 my ($name, $time, $cb) = @_; 857 my ($name, $cb) = @_;
494 858
495 my $caller = caller; 859 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 860 #warn "registering command '$name/$time' to '$caller'";
497 861
498 push @{ $command{$name} }, [$time, $cb, $caller]; 862 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 863}
864
865=item cf::register_extcmd $name => \&callback($pl,$packet);
866
867Register a callbackf ro execution when the client sends an extcmd packet.
868
869If the callback returns something, it is sent back as if reply was being
870called.
871
872=cut
501 873
502sub register_extcmd { 874sub register_extcmd {
503 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
504 876
505 my $caller = caller; 877 $EXTCMD{$name} = $cb;
506 #warn "registering extcmd '$name' to '$caller'";
507
508 $extcmd{$name} = [$cb, $caller];
509} 878}
510 879
511sub register { 880cf::player->attach (
512 my ($base, $pkg) = @_; 881 on_command => sub {
882 my ($pl, $name, $params) = @_;
513 883
514 #TODO 884 my $cb = $COMMAND{$name}
515} 885 or return;
886
887 for my $cmd (@$cb) {
888 $cmd->[1]->($pl->ob, $params);
889 }
890
891 cf::override;
892 },
893 on_extcmd => sub {
894 my ($pl, $buf) = @_;
895
896 my $msg = eval { from_json $buf };
897
898 if (ref $msg) {
899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
900 if (my %reply = $cb->($pl, $msg)) {
901 $pl->ext_reply ($msg->{msgid}, %reply);
902 }
903 }
904 } else {
905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
906 }
907
908 cf::override;
909 },
910);
516 911
517sub load_extension { 912sub load_extension {
518 my ($path) = @_; 913 my ($path) = @_;
519 914
520 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
521 my $base = $1; 916 my $base = $1;
522 my $pkg = $1; 917 my $pkg = $1;
523 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
524 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
525 920
526 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
527 922
528 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
529 or die "$path: $!"; 924 or die "$path: $!";
530 925
531 my $source = 926 my $source =
532 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
533 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
535 . "\n};\n1"; 930 . "\n};\n1";
536 931
537 eval $source 932 unless (eval $source) {
538 or die "$path: $@"; 933 my $msg = $@ ? "$path: $@\n"
539 934 : "extension disabled.\n";
540 push @exts, $pkg; 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
541 $ext_pkg{$base} = $pkg; 936 warn $@;
542 937 warn "mandatory extension failed to load, exiting.\n";
543# no strict 'refs'; 938 exit 1;
544# @{"$pkg\::ISA"} = ext::; 939 }
545 940 die $@;
546 register $base, $pkg;
547}
548
549sub unload_extension {
550 my ($pkg) = @_;
551
552 warn "removing extension $pkg\n";
553
554 # remove hooks
555 #TODO
556# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg};
558# } 941 }
559 942
560 # remove commands 943 push @EXTS, $pkg;
561 for my $name (keys %command) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
563
564 if (@cb) {
565 $command{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"};
570 }
571 }
572
573 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
575 delete $extcmd{$name};
576 }
577
578 if (my $cb = $pkg->can ("unload")) {
579 eval {
580 $cb->($pkg);
581 1
582 } or warn "$pkg unloaded, but with errors: $@";
583 }
584
585 Symbol::delete_package $pkg;
586} 944}
587 945
588sub load_extensions { 946sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 948 next unless -r $ext;
593 eval { 949 eval {
594 load_extension $ext; 950 load_extension $ext;
595 1 951 1
596 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
597 } 953 }
598} 954}
599 955
600sub _perl_reload(&) { 956#############################################################################
957
958=head2 CORE EXTENSIONS
959
960Functions and methods that extend core crossfire objects.
961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
968=head3 cf::player
969
970=over 4
971
972=item cf::player::find $login
973
974Returns the given player object, loading it if necessary (might block).
975
976=cut
977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1154=item $player->ext_reply ($msgid, %msg)
1155
1156Sends an ext reply to the player.
1157
1158=cut
1159
1160sub ext_reply($$%) {
1161 my ($self, $id, %msg) = @_;
1162
1163 $msg{msgid} = $id;
1164
1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1208
1209=back
1210
1211=head3 cf::map
1212
1213=over 4
1214
1215=cut
1216
1217package cf::map;
1218
1219use Fcntl;
1220use Coro::AIO;
1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1226our $MAX_RESET = 3600;
1227our $DEFAULT_RESET = 3000;
1228
1229sub generate_random_map {
1230 my ($self, $rmp) = @_;
1231 # mit "rum" bekleckern, nicht
1232 $self->_create_random_map (
1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236 $rmp->{exit_on_final_map},
1237 $rmp->{xsize}, $rmp->{ysize},
1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
601 my ($msg) = @_; 1337 my ($self) = @_;
602 1338
603 $msg->("reloading..."); 1339 $self
1340}
604 1341
605 eval { 1342sub as_string {
606 # 1. cancel all watchers 1343 my ($self) = @_;
607 $_->cancel for Event::all_watchers;
608 1344
609 # 2. unload all extensions 1345 "$self->{path}"
610 for (@exts) { 1346}
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614 1347
615 # 3. unload all modules loaded from $LIBDIR 1348# the displayed name, this is a one way mapping
616 while (my ($k, $v) = each %INC) { 1349sub visible_name {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1350 &as_string
1351}
618 1352
619 $msg->("removing <$k>"); 1353# the original (read-only) location
620 delete $INC{$k}; 1354sub load_path {
1355 my ($self) = @_;
621 1356
622 $k =~ s/\.pm$//; 1357 "$MAPDIR/$self->{path}.map"
623 $k =~ s/\//::/g; 1358}
624 1359
625 if (my $cb = $k->can ("unload_module")) { 1360# the temporary/swap location
626 $cb->(); 1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1376# and all this just because we cannot iterate over
1377# all maps in C++...
1378sub change_all_map_light {
1379 my ($change) = @_;
1380
1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1383}
1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1393sub load_header_from($) {
1394 my ($self, $path) = @_;
1395
1396 utf8::encode $path;
1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1401 or return;
1402
1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1446 or return;
1447 $self->prepare_orig;
1448 }
1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1453 1
1454}
1455
1456sub find;
1457sub find {
1458 my ($path, $origin) = @_;
1459
1460 $path = normalise $path, $origin && $origin->path;
1461
1462 cf::lock_wait "map_find:$path";
1463
1464 $cf::MAP{$path} || do {
1465 my $guard = cf::lock_acquire "map_find:$path";
1466 my $map = new_from_path cf::map $path
1467 or return;
1468
1469 $map->{last_save} = $cf::RUNTIME;
1470
1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1482 $cf::MAP{$path} = $map
1483 }
1484}
1485
1486sub pre_load { }
1487sub post_load { }
1488
1489sub load {
1490 my ($self) = @_;
1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1508 $self->_load_objects ($self->{load_path}, 1)
1509 or return;
1510
1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1512 if delete $self->{load_original};
1513
1514 if (my $uniq = $self->uniq_path) {
1515 utf8::encode $uniq;
1516 if (aio_open $uniq, O_RDONLY, 0) {
1517 $self->clear_unique_items;
1518 $self->_load_objects ($uniq, 0);
627 } 1519 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638 1520 }
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641 1521
642 # don't, removes xs symbols, too, 1522 Coro::cede;
643 # and global variables created in xs 1523 # now do the right thing for maps
644 #Symbol::delete_package __PACKAGE__; 1524 $self->link_multipart_objects;
1525 $self->difficulty ($self->estimate_difficulty)
1526 unless $self->difficulty;
1527 Coro::cede;
645 1528
646 # 7. reload cf.pm 1529 unless ($self->{deny_activate}) {
647 $msg->("reloading cf.pm"); 1530 $self->decay_objects;
648 require cf; 1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1536 $self->activate;
1537 }
1538
1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1579 my ($path, $origin) = @_;
1580
1581 cf::sync_job { find $path, $origin }
1582}
1583
1584sub do_load_sync {
1585 my ($map) = @_;
1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
649 }; 1614 };
650 $msg->($@) if $@; 1615 $MAP_PREFETCHER->prio (6);
651 1616
652 $msg->("reloaded"); 1617 ()
653}; 1618}
654 1619
655sub perl_reload() { 1620sub save {
656 _perl_reload { 1621 my ($self) = @_;
657 warn $_[0]; 1622
658 print "$_[0]\n"; 1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1625 $self->{last_save} = $cf::RUNTIME;
1626
1627 return unless $self->dirty;
1628
1629 my $save = $self->save_path; utf8::encode $save;
1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1631
1632 $self->{load_path} = $save;
1633
1634 return if $self->{deny_save};
1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
659 }; 1640 };
660}
661 1641
662register_command "perl-reload", 0, sub { 1642 if ($uniq) {
663 my ($who, $arg) = @_; 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
664 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else { 1645 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
691 }
692
693 cf::override;
694 }, 1647 }
695; 1648}
696 1649
697############################################################################# 1650sub swap_out {
698# load/save/clean perl data associated with a map
699
700*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1651 my ($self) = @_;
702 1652
703 my $path = $map->tmpname; 1653 # save first because save cedes
704 defined $path or return; 1654 $self->save;
705 1655
706 unlink "$path.pst"; 1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
707};
708 1657
709# old style persistent data, TODO: remove #d# 1658 return if $self->players;
710*cf::mapsupport::on_swapin = 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
711*cf::mapsupport::on_load = sub { 1660 return if $self->{deny_save};
1661
1662 $self->clear;
1663 $self->in_memory (cf::MAP_SWAPPED);
1664}
1665
1666sub reset_at {
712 my ($map) = @_; 1667 my ($self) = @_;
713 1668
714 my $path = $map->tmpname; 1669 # TODO: safety, remove and allow resettable per-player maps
715 $path = $map->path unless defined $path; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1671 return 1e99 if $self->{deny_reset};
716 1672
717 open my $fh, "<:raw", "$path.cfperl" 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
718 or return; # no perl data 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
719 1675
720 my $data = Storable::thaw do { local $/; <$fh> }; 1676 $time + $to
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::;
730
731#############################################################################
732# load/save perl data associated with player->ob objects
733
734sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_
736} 1677}
737 1678
738attach_to_players 1679sub should_reset {
739 on_load => sub { 1680 my ($self) = @_;
740 my ($pl, $path) = @_;
741 1681
742 for my $o (all_objects $pl->ob) { 1682 $self->reset_at <= $cf::RUNTIME
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683}
744 $o->set_ob_key_value ("_perl_data");
745 1684
746 %$o = %{ Storable::thaw pack "H*", $value }; 1685sub reset {
747 } 1686 my ($self) = @_;
748 } 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1690 return if $self->players;
1691 return if $self->isa ("ext::map_per_player");#d#
1692
1693 warn "resetting map ", $self->path;#d#
1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
749 }, 1703 }
750;
751 1704
752############################################################################# 1705 delete $cf::MAP{$self->path};
753# core extensions - in perl
754 1706
755=item cf::player::exists $login 1707 $self->clear;
756 1708
757Returns true when the given account exists. 1709 $_->clear_links_to ($self) for values %cf::MAP;
758 1710
759=cut 1711 $self->unlink_save;
760 1712 $self->destroy;
761sub cf::player::exists($) {
762 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1713}
765 1714
1715my $nuke_counter = "aaaa";
1716
1717sub nuke {
1718 my ($self) = @_;
1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1726 $self->{deny_save} = 1;
1727 $self->reset_timeout (1);
1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1732 $self->reset; # polite request, might not happen
1733}
1734
1735=item cf::map::unique_maps
1736
1737Returns an arrayref of paths of all shared maps that have
1738instantiated unique items. May block.
1739
1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1754 }
1755
1756 \@paths
1757}
1758
1759package cf;
1760
1761=back
1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1789
1790=head3 cf::object::player
1791
1792=over 4
1793
766=item $player->reply ($npc, $msg[, $flags]) 1794=item $player_object->reply ($npc, $msg[, $flags])
767 1795
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1796Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1797can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1798dialogue with the given NPC character.
771 1799
772=cut 1800=cut
773 1801
774# rough implementation of a future "reply" method that works 1802# rough implementation of a future "reply" method that works
775# with dialog boxes. 1803# with dialog boxes.
1804#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1805sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1806 my ($self, $npc, $msg, $flags) = @_;
778 1807
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1808 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1809
784 $msg = $npc->name . " says: $msg" if $npc; 1813 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1814 $self->message ($msg, $flags);
786 } 1815 }
787} 1816}
788 1817
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1818=item $player_object->may ("access")
790 1819
791Sends an ext reply to the player. 1820Returns wether the given player is authorized to access resource "access"
1821(e.g. "command_wizcast").
792 1822
793=cut 1823=cut
794 1824
795sub cf::player::ext_reply($$$%) { 1825sub cf::object::player::may {
1826 my ($self, $access) = @_;
1827
1828 $self->flag (cf::FLAG_WIZ) ||
1829 (ref $cf::CFG{"may_$access"}
1830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1831 : $cf::CFG{"may_$access"})
1832}
1833
1834=item $player_object->enter_link
1835
1836Freezes the player and moves him/her to a special map (C<{link}>).
1837
1838The player should be reasonably safe there for short amounts of time. You
1839I<MUST> call C<leave_link> as soon as possible, though.
1840
1841Will never block.
1842
1843=item $player_object->leave_link ($map, $x, $y)
1844
1845Moves the player out of the special C<{link}> map onto the specified
1846map. If the map is not valid (or omitted), the player will be moved back
1847to the location he/she was before the call to C<enter_link>, or, if that
1848fails, to the emergency map position.
1849
1850Might block.
1851
1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1863
1864sub cf::object::player::enter_link {
1865 my ($self) = @_;
1866
1867 $self->activate_recursive;
1868
1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1870
1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1872 if $self->map;
1873
1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1875}
1876
1877sub cf::object::player::leave_link {
1878 my ($self, $map, $x, $y) = @_;
1879
1880 my $link_pos = delete $self->{_link_pos};
1881
1882 unless ($map) {
1883 # restore original map position
1884 ($map, $x, $y) = @{ $link_pos || [] };
1885 $map = cf::map::find $map;
1886
1887 unless ($map) {
1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1889 $map = cf::map::find $map
1890 or die "FATAL: cannot load emergency map\n";
1891 }
1892 }
1893
1894 ($x, $y) = (-1, -1)
1895 unless (defined $x) && (defined $y);
1896
1897 # use -1 or undef as default coordinates, not 0, 0
1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1899 if $x <=0 && $y <= 0;
1900
1901 $map->load;
1902 $map->load_diag;
1903
1904 return unless $self->contr->active;
1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1908 $self->enter_map ($map, $x, $y);
1909}
1910
1911cf::player->attach (
1912 on_logout => sub {
1913 my ($pl) = @_;
1914
1915 # abort map switching before logout
1916 if ($pl->ob->{_link_pos}) {
1917 cf::sync_job {
1918 $pl->ob->leave_link
1919 };
1920 }
1921 },
1922 on_login => sub {
1923 my ($pl) = @_;
1924
1925 # try to abort aborted map switching on player login :)
1926 # should happen only on crashes
1927 if ($pl->ob->{_link_pos}) {
1928 $pl->ob->enter_link;
1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1936 Coro::Timer::sleep 1;
1937 $pl->ob->leave_link;
1938 })->prio (2);
1939 }
1940 },
1941);
1942
1943=item $player_object->goto ($path, $x, $y)
1944
1945=cut
1946
1947sub cf::object::player::goto {
1948 my ($self, $path, $x, $y) = @_;
1949
1950 $self->enter_link;
1951
1952 (async {
1953 my $map = eval {
1954 my $map = cf::map::find $path;
1955 $map = $map->customise_for ($self) if $map;
1956 $map
1957 } or
1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1959
1960 $self->leave_link ($map, $x, $y);
1961 })->prio (1);
1962}
1963
1964=item $player_object->enter_exit ($exit_object)
1965
1966=cut
1967
1968sub parse_random_map_params {
1969 my ($spec) = @_;
1970
1971 my $rmp = { # defaults
1972 xsize => (cf::rndm 15, 40),
1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1976 };
1977
1978 for (split /\n/, $spec) {
1979 my ($k, $v) = split /\s+/, $_, 2;
1980
1981 $rmp->{lc $k} = $v if (length $k) && (length $v);
1982 }
1983
1984 $rmp
1985}
1986
1987sub prepare_random_map {
1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1991
1992 # all this does is basically replace the /! path by
1993 # a new random map path (?random/...) with a seed
1994 # that depends on the exit object
1995
1996 my $rmp = parse_random_map_params $exit->msg;
1997
1998 if ($exit->map) {
1999 $rmp->{region} = $exit->region->name;
2000 $rmp->{origin_map} = $exit->map->path;
2001 $rmp->{origin_x} = $exit->x;
2002 $rmp->{origin_y} = $exit->y;
2003 }
2004
2005 $rmp->{random_seed} ||= $exit->random_seed;
2006
2007 my $data = cf::to_json $rmp;
2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
2010
2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
2015
2016 $exit->slaying ("?random/$md5");
2017 $exit->msg (undef);
2018 }
2019}
2020
2021sub cf::object::player::enter_exit {
2022 my ($self, $exit) = @_;
2023
2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
2037 $self->enter_link;
2038
2039 (async {
2040 $self->deactivate_recursive; # just to be sure
2041 unless (eval {
2042 $self->goto ($slaying, $hp, $sp);
2043
2044 1;
2045 }) {
2046 $self->message ("Something went wrong deep within the crossfire server. "
2047 . "I'll try to bring you back to the map you were before. "
2048 . "Please report this to the dungeon master!",
2049 cf::NDI_UNIQUE | cf::NDI_RED);
2050
2051 warn "ERROR in enter_exit: $@";
2052 $self->leave_link;
2053 }
2054 })->prio (1);
2055}
2056
2057=head3 cf::client
2058
2059=over 4
2060
2061=item $client->send_drawinfo ($text, $flags)
2062
2063Sends a drawinfo packet to the client. Circumvents output buffering so
2064should not be used under normal circumstances.
2065
2066=cut
2067
2068sub cf::client::send_drawinfo {
2069 my ($self, $text, $flags) = @_;
2070
2071 utf8::encode $text;
2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2073}
2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
796 my ($self, $id, %msg) = @_; 2082 my ($self, $type, %msg) = @_;
797 2083
798 $msg{msgid} = $id; 2084 $msg{msgtype} = "event_$type";
799
800 $self->send ("ext " . to_json \%msg); 2085 $self->send_packet ("ext " . cf::to_json \%msg);
801} 2086}
802 2087
803############################################################################# 2088=item $success = $client->query ($flags, "text", \&cb)
804# map scripting support 2089
2090Queues a query to the client, calling the given callback with
2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2092C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2093
2094Queries can fail, so check the return code. Or don't, as queries will become
2095reliable at some point in the future.
2096
2097=cut
2098
2099sub cf::client::query {
2100 my ($self, $flags, $text, $cb) = @_;
2101
2102 return unless $self->state == ST_PLAYING
2103 || $self->state == ST_SETUP
2104 || $self->state == ST_CUSTOM;
2105
2106 $self->state (ST_CUSTOM);
2107
2108 utf8::encode $text;
2109 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2110
2111 $self->send_packet ($self->{query_queue}[0][0])
2112 if @{ $self->{query_queue} } == 1;
2113}
2114
2115cf::client->attach (
2116 on_reply => sub {
2117 my ($ns, $msg) = @_;
2118
2119 # this weird shuffling is so that direct followup queries
2120 # get handled first
2121 my $queue = delete $ns->{query_queue}
2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
2123
2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2126
2127 push @{ $ns->{query_queue} }, @$queue;
2128
2129 if (@{ $ns->{query_queue} } == @$queue) {
2130 if (@$queue) {
2131 $ns->send_packet ($ns->{query_queue}[0][0]);
2132 } else {
2133 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2134 }
2135 }
2136 },
2137);
2138
2139=item $client->async (\&cb)
2140
2141Create a new coroutine, running the specified callback. The coroutine will
2142be automatically cancelled when the client gets destroyed (e.g. on logout,
2143or loss of connection).
2144
2145=cut
2146
2147sub cf::client::async {
2148 my ($self, $cb) = @_;
2149
2150 my $coro = &Coro::async ($cb);
2151
2152 $coro->on_destroy (sub {
2153 delete $self->{_coro}{$coro+0};
2154 });
2155
2156 $self->{_coro}{$coro+0} = $coro;
2157
2158 $coro
2159}
2160
2161cf::client->attach (
2162 on_destroy => sub {
2163 my ($ns) = @_;
2164
2165 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2166 },
2167);
2168
2169=back
2170
2171
2172=head2 SAFE SCRIPTING
2173
2174Functions that provide a safe environment to compile and execute
2175snippets of perl code without them endangering the safety of the server
2176itself. Looping constructs, I/O operators and other built-in functionality
2177is not available in the safe scripting environment, and the number of
2178functions and methods that can be called is greatly reduced.
2179
2180=cut
805 2181
806our $safe = new Safe "safe"; 2182our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 2183our $safe_hole = new Safe::Hole;
808 2184
809$SIG{FPE} = 'IGNORE'; 2185$SIG{FPE} = 'IGNORE';
810 2186
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2187$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 2188
813# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
814 2190
2191=pod
2192
2193The following functions and methods are available within a safe environment:
2194
2195 cf::object contr pay_amount pay_player map
2196 cf::object::player player
2197 cf::player peaceful
2198 cf::map trigger
2199
2200=cut
2201
815for ( 2202for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 2203 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 2204 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 2205 ["cf::player" => qw(peaceful)],
2206 ["cf::map" => qw(trigger)],
819) { 2207) {
820 no strict 'refs'; 2208 no strict 'refs';
821 my ($pkg, @funs) = @$_; 2209 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2210 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 2211 for @funs;
824} 2212}
2213
2214=over 4
2215
2216=item @retval = safe_eval $code, [var => value, ...]
2217
2218Compiled and executes the given perl code snippet. additional var/value
2219pairs result in temporary local (my) scalar variables of the given name
2220that are available in the code snippet. Example:
2221
2222 my $five = safe_eval '$first + $second', first => 1, second => 4;
2223
2224=cut
825 2225
826sub safe_eval($;@) { 2226sub safe_eval($;@) {
827 my ($code, %vars) = @_; 2227 my ($code, %vars) = @_;
828 2228
829 my $qcode = $code; 2229 my $qcode = $code;
852 } 2252 }
853 2253
854 wantarray ? @res : $res[0] 2254 wantarray ? @res : $res[0]
855} 2255}
856 2256
2257=item cf::register_script_function $function => $cb
2258
2259Register a function that can be called from within map/npc scripts. The
2260function should be reasonably secure and should be put into a package name
2261like the extension.
2262
2263Example: register a function that gets called whenever a map script calls
2264C<rent::overview>, as used by the C<rent> extension.
2265
2266 cf::register_script_function "rent::overview" => sub {
2267 ...
2268 };
2269
2270=cut
2271
857sub register_script_function { 2272sub register_script_function {
858 my ($fun, $cb) = @_; 2273 my ($fun, $cb) = @_;
859 2274
860 no strict 'refs'; 2275 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2276 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 2277}
863 2278
2279=back
2280
2281=cut
2282
864############################################################################# 2283#############################################################################
865# the server's main() 2284
2285=head2 EXTENSION DATABASE SUPPORT
2286
2287Crossfire maintains a very simple database for extension use. It can
2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2289convert to/from binary).
2290
2291The parameter C<$family> should best start with the name of the extension
2292using it, it should be unique.
2293
2294=over 4
2295
2296=item $value = cf::db_get $family => $key
2297
2298Returns a single value from the database.
2299
2300=item cf::db_put $family => $key => $value
2301
2302Stores the given C<$value> in the family.
2303
2304=cut
2305
2306our $DB;
2307
2308sub db_init {
2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
2311
2312 cf::sync_job {
2313 eval {
2314 $DB->set_flags (BDB::CHKSUM);
2315
2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2318 cf::cleanup "db_open(db): $!" if $!;
2319 };
2320 cf::cleanup "db_open(db): $@" if $@;
2321 };
2322 }
2323}
2324
2325sub db_get($$) {
2326 my $key = "$_[0]/$_[1]";
2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
2336sub db_put($$$) {
2337 BDB::dbreq_pri 4;
2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2339}
2340
2341=item cf::cache $id => [$paths...], $processversion => $process
2342
2343Generic caching function that returns the value of the resource $id,
2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
2373 }
2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
2455
2456#############################################################################
2457# the server's init and main functions
2458
2459sub load_facedata($) {
2460 my ($path) = @_;
2461
2462 warn "loading facedata from $path\n";
2463
2464 my $facedata;
2465 0 < aio_load $path, $facedata
2466 or die "$path: $!";
2467
2468 $facedata = Coro::Storable::thaw $facedata;
2469
2470 $facedata->{version} == 2
2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2476 while (my ($face, $info) = each %$faces) {
2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2481 Coro::cede;
2482 }
2483
2484 while (my ($face, $info) = each %$faces) {
2485 next unless $info->{smooth};
2486 my $idx = cf::face::find $face
2487 or next;
2488 if (my $smooth = cf::face::find $info->{smooth}) {
2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2490 } else {
2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2492 }
2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2506 }
2507
2508 1
2509}
2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2531sub reload_resources {
2532 warn "reloading resource files...\n";
2533
2534 reload_regions;
2535 reload_facedata;
2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2540}
2541
2542sub init {
2543 reload_resources;
2544}
2545
2546sub cfg_load {
2547 open my $fh, "<:utf8", "$CONFDIR/config"
2548 or return;
2549
2550 local $/;
2551 *CFG = YAML::Syck::Load <$fh>;
2552
2553 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2554
2555 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2556 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2557
2558 if (exists $CFG{mlockall}) {
2559 eval {
2560 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2561 and die "WARNING: m(un)lockall failed: $!\n";
2562 };
2563 warn $@ if $@;
2564 }
2565}
866 2566
867sub main { 2567sub main {
2568 # we must not ever block the main coroutine
2569 local $Coro::idle = sub {
2570 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2571 (async {
2572 Event::one_event;
2573 })->prio (Coro::PRIO_MAX);
2574 };
2575
2576 cfg_load;
2577 db_init;
2578 load_extensions;
2579
2580 $TICK_WATCHER->start;
868 Event::loop; 2581 Event::loop;
869} 2582}
870 2583
871############################################################################# 2584#############################################################################
872# initialisation 2585# initialisation and cleanup
873 2586
874register "<global>", __PACKAGE__; 2587# install some emergency cleanup handlers
2588BEGIN {
2589 for my $signal (qw(INT HUP TERM)) {
2590 Event->signal (
2591 reentrant => 0,
2592 data => WF_AUTOCANCEL,
2593 signal => $signal,
2594 prio => 0,
2595 cb => sub {
2596 cf::cleanup "SIG$signal";
2597 },
2598 );
2599 }
2600}
2601
2602sub emergency_save() {
2603 my $freeze_guard = cf::freeze_mainloop;
2604
2605 warn "enter emergency perl save\n";
2606
2607 cf::sync_job {
2608 # use a peculiar iteration method to avoid tripping on perl
2609 # refcount bugs in for. also avoids problems with players
2610 # and maps saved/destroyed asynchronously.
2611 warn "begin emergency player save\n";
2612 for my $login (keys %cf::PLAYER) {
2613 my $pl = $cf::PLAYER{$login} or next;
2614 $pl->valid or next;
2615 $pl->save;
2616 }
2617 warn "end emergency player save\n";
2618
2619 warn "begin emergency map save\n";
2620 for my $path (keys %cf::MAP) {
2621 my $map = $cf::MAP{$path} or next;
2622 $map->valid or next;
2623 $map->save;
2624 }
2625 warn "end emergency map save\n";
2626
2627 warn "begin emergency database checkpoint\n";
2628 BDB::db_env_txn_checkpoint $DB_ENV;
2629 warn "end emergency database checkpoint\n";
2630 };
2631
2632 warn "leave emergency perl save\n";
2633}
2634
2635sub post_cleanup {
2636 my ($make_core) = @_;
2637
2638 warn Carp::longmess "post_cleanup backtrace"
2639 if $make_core;
2640}
2641
2642sub do_reload_perl() {
2643 # can/must only be called in main
2644 if ($Coro::current != $Coro::main) {
2645 warn "can only reload from main coroutine";
2646 return;
2647 }
2648
2649 warn "reloading...";
2650
2651 warn "entering sync_job";
2652
2653 cf::sync_job {
2654 cf::write_runtime; # external watchdog should not bark
2655 cf::emergency_save;
2656 cf::write_runtime; # external watchdog should not bark
2657
2658 warn "syncing database to disk";
2659 BDB::db_env_txn_checkpoint $DB_ENV;
2660
2661 # if anything goes wrong in here, we should simply crash as we already saved
2662
2663 warn "cancelling all WF_AUTOCANCEL watchers";
2664 for (Event::all_watchers) {
2665 $_->cancel if $_->data & WF_AUTOCANCEL;
2666 }
2667
2668 warn "flushing outstanding aio requests";
2669 for (;;) {
2670 BDB::flush;
2671 IO::AIO::flush;
2672 Coro::cede;
2673 last unless IO::AIO::nreqs || BDB::nreqs;
2674 warn "iterate...";
2675 }
2676
2677 ++$RELOAD;
2678
2679 warn "cancelling all extension coros";
2680 $_->cancel for values %EXT_CORO;
2681 %EXT_CORO = ();
2682
2683 warn "removing commands";
2684 %COMMAND = ();
2685
2686 warn "removing ext commands";
2687 %EXTCMD = ();
2688
2689 warn "unloading/nuking all extensions";
2690 for my $pkg (@EXTS) {
2691 warn "... unloading $pkg";
2692
2693 if (my $cb = $pkg->can ("unload")) {
2694 eval {
2695 $cb->($pkg);
2696 1
2697 } or warn "$pkg unloaded, but with errors: $@";
2698 }
2699
2700 warn "... nuking $pkg";
2701 Symbol::delete_package $pkg;
2702 }
2703
2704 warn "unloading all perl modules loaded from $LIBDIR";
2705 while (my ($k, $v) = each %INC) {
2706 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2707
2708 warn "... unloading $k";
2709 delete $INC{$k};
2710
2711 $k =~ s/\.pm$//;
2712 $k =~ s/\//::/g;
2713
2714 if (my $cb = $k->can ("unload_module")) {
2715 $cb->();
2716 }
2717
2718 Symbol::delete_package $k;
2719 }
2720
2721 warn "getting rid of safe::, as good as possible";
2722 Symbol::delete_package "safe::$_"
2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2724
2725 warn "unloading cf.pm \"a bit\"";
2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
2728
2729 # don't, removes xs symbols, too,
2730 # and global variables created in xs
2731 #Symbol::delete_package __PACKAGE__;
2732
2733 warn "unload completed, starting to reload now";
2734
2735 warn "reloading cf.pm";
2736 require cf;
2737 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2738
2739 warn "loading config and database again";
2740 cf::cfg_load;
2741
2742 warn "loading extensions";
2743 cf::load_extensions;
2744
2745 warn "reattaching attachments to objects/players";
2746 _global_reattach; # objects, sockets
2747 warn "reattaching attachments to maps";
2748 reattach $_ for values %MAP;
2749 warn "reattaching attachments to players";
2750 reattach $_ for values %PLAYER;
2751
2752 warn "leaving sync_job";
2753
2754 1
2755 } or do {
2756 warn $@;
2757 warn "error while reloading, exiting.";
2758 exit 1;
2759 };
2760
2761 warn "reloaded";
2762};
2763
2764our $RELOAD_WATCHER; # used only during reload
2765
2766sub reload_perl() {
2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2769
2770 $RELOAD_WATCHER ||= Event->timer (
2771 reentrant => 0,
2772 after => 0,
2773 data => WF_AUTOCANCEL,
2774 cb => sub {
2775 do_reload_perl;
2776 undef $RELOAD_WATCHER;
2777 },
2778 );
2779}
2780
2781register_command "reload" => sub {
2782 my ($who, $arg) = @_;
2783
2784 if ($who->flag (FLAG_WIZ)) {
2785 $who->message ("reloading server.");
2786 async { reload_perl };
2787 }
2788};
875 2789
876unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
877 2791
878load_extensions; 2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
879 2814
880$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2816 reentrant => 0,
2817 parked => 1,
881 prio => 1, 2818 prio => 0,
882 at => $NEXT_TICK || 1, 2819 at => $NEXT_TICK || $TICK,
2820 data => WF_AUTOCANCEL,
883 cb => sub { 2821 cb => sub {
2822 if ($Coro::current != $Coro::main) {
2823 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2824 unless ++$bug_warning > 10;
2825 return;
2826 }
2827
2828 $NOW = Event::time;
2829
884 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
885 2831
886 my $NOW = Event::time; 2832 $RUNTIME += $TICK;
887 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
888 2834
2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2837 Coro::async_pool {
2838 write_runtime
2839 or warn "ERROR: unable to write runtime file: $!";
2840 };
2841 }
2842
2843# my $AFTER = Event::time;
2844# warn $AFTER - $NOW;#d#
2845
889 # if we are delayed by four ticks, skip them all 2846 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2848
892 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
894 }, 2860 },
895); 2861);
896 2862
897_reload_2; 2863{
2864 BDB::max_poll_time $TICK * 0.1;
2865 $BDB_POLL_WATCHER = Event->io (
2866 reentrant => 0,
2867 fd => BDB::poll_fileno,
2868 poll => 'r',
2869 prio => 0,
2870 data => WF_AUTOCANCEL,
2871 cb => \&BDB::poll_cb,
2872 );
2873 BDB::min_parallel 8;
2874
2875 BDB::set_sync_prepare {
2876 my $status;
2877 my $current = $Coro::current;
2878 (
2879 sub {
2880 $status = $!;
2881 $current->ready; undef $current;
2882 },
2883 sub {
2884 Coro::schedule while defined $current;
2885 $! = $status;
2886 },
2887 )
2888 };
2889
2890 unless ($DB_ENV) {
2891 $DB_ENV = BDB::db_env_create;
2892
2893 cf::sync_job {
2894 eval {
2895 BDB::db_env_open
2896 $DB_ENV,
2897 $BDBDIR,
2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2900 0666;
2901
2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2903
2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2905 $DB_ENV->set_lk_detect;
2906 };
2907
2908 cf::cleanup "db_env_open(db): $@" if $@;
2909 };
2910 }
2911}
2912
2913{
2914 IO::AIO::min_parallel 8;
2915
2916 undef $Coro::AIO::WATCHER;
2917 IO::AIO::max_poll_time $TICK * 0.1;
2918 $AIO_POLL_WATCHER = Event->io (
2919 reentrant => 0,
2920 data => WF_AUTOCANCEL,
2921 fd => IO::AIO::poll_fileno,
2922 poll => 'r',
2923 prio => 6,
2924 cb => \&IO::AIO::poll_cb,
2925 );
2926}
2927
2928# load additional modules
2929use cf::pod;
2930
2931END { cf::emergency_save }
898 2932
8991 29331
900 2934

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