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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.556 by root, Sat Jul 3 01:49:18 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
16_reload_1; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our %PROP_TYPE; 94our @REFLECT; # set by XS
21our %PROP_IDX; 95our %REFLECT; # set by us
22our $LIBDIR = maps_directory "perl";
23 96
24our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
25our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 121our $NEXT_TICK;
122our $USE_FSYNC = 1; # use fsync to write maps - default on
27 123
28BEGIN { 124our $BDB_DEADLOCK_WATCHER;
29 *CORE::GLOBAL::warn = sub { 125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131our %CFG;
132
133our $UPTIME; $UPTIME ||= time;
134our $RUNTIME;
135our $NOW;
136
137our (%PLAYER, %PLAYER_LOADING); # all users
138our (%MAP, %MAP_LOADING ); # all maps
139our $LINK_MAP; # the special {link} map, which is always available
140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
154binmode STDOUT;
155binmode STDERR;
156
157# read virtual server time, if available
158unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162}
163
164eval "sub TICK() { $TICK } 1" or die;
165
166mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188#############################################################################
189
190=head2 GLOBAL VARIABLES
191
192=over 4
193
194=item $cf::UPTIME
195
196The timestamp of the server start (so not actually an uptime).
197
198=item $cf::RUNTIME
199
200The time this server has run, starts at 0 and is increased by $cf::TICK on
201every server tick.
202
203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207Various directories - "/etc", read-only install directory, perl-library
208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
211
212=item $cf::NOW
213
214The time of the last (current) server tick.
215
216=item $cf::TICK
217
218The interval between server ticks, in seconds.
219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
230=item %cf::CFG
231
232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233from wherever your confdir points to.
234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
258=back
259
260=cut
261
262sub error(@) { LOG llevError, join "", @_ }
263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
30 my $msg = join "", @_; 269 my $msg = join "", @_;
270
31 $msg .= "\n" 271 $msg .= "\n"
32 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
33 273
34 print STDERR "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
35 LOG llevError, "cfperl: $msg";
36 };
37}
38 275
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 276 LOG llevWarn, $msg;
277};
40 278
41# generate property mutators 279$Coro::State::DIEHOOK = sub {
42sub prop_gen { 280 return unless $^S eq 0; # "eq", not "=="
43 my ($prefix, $class) = @_;
44 281
45 no strict 'refs'; 282 error Carp::longmess $_[0];
46 283
47 for my $prop (keys %PROP_TYPE) { 284 if (in_main) {#d#
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 285 error "DIEHOOK called in main context, Coro bug?\n";#d#
49 my $sub = lc $1; 286 return;#d#
287 }#d#
50 288
51 my $type = $PROP_TYPE{$prop}; 289 # kill coroutine otherwise
52 my $idx = $PROP_IDX {$prop}; 290 Coro::terminate
291};
53 292
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
55 $_[0]->get_property ($type, $idx) 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
56 }; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
57 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
58 *{"$class\::set_$sub"} = sub { 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
59 $_[0]->set_property ($type, $idx, $_[1]); 298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 300
75# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 302# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 303for my $pkg (qw(
78 no strict 'refs'; 304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310)) {
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 312}
81 313
82$Event::DIED = sub { 314$EV::DIED = sub {
83 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
84}; 316};
85 317
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 318#############################################################################
93# utility functions
94 319
95use JSON::Syck (); # TODO# replace by JSON::PC once working 320=head2 UTILITY FUNCTIONS
96 321
97sub from_json($) { 322=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 323
102sub to_json($) { 324=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 325
104 JSON::Syck::Dump $_[0] 326=cut
327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
105} 345}
346
347=item $ref = cf::decode_json $json
348
349Converts a JSON string into the corresponding perl data structure.
350
351=item $json = cf::encode_json $ref
352
353Converts a perl data structure into its JSON representation.
354
355=cut
356
357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
403}
404
405=item cf::lock_wait $string
406
407Wait until the given lock is available. See cf::lock_acquire.
408
409=item my $lock = cf::lock_acquire $string
410
411Wait until the given lock is available and then acquires it and returns
412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
413for example when the coroutine gets canceled), the lock is automatically
414returned.
415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
419Lock names should begin with a unique identifier (for example, cf::map::find
420uses map_find and cf::map::load uses map_load).
421
422=item $locked = cf::lock_active $string
423
424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
429
430sub lock_wait($) {
431 $LOCKS->wait ($_[0]);
432}
433
434sub lock_acquire($) {
435 $LOCKS->guard ($_[0])
436}
437
438sub lock_active($) {
439 $LOCKS->count ($_[0]) < 1
440}
441
442sub freeze_mainloop {
443 tick_inhibit_inc;
444
445 &Guard::guard (\&tick_inhibit_dec);
446}
447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
528}
529
530=item cf::async { BLOCK }
531
532Currently the same as Coro::async_pool, meaning you cannot use
533C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
534thing you are allowed to do is call C<prio> on it.
535
536=cut
537
538BEGIN { *async = \&Coro::async_pool }
539
540=item cf::sync_job { BLOCK }
541
542The design of Deliantra requires that the main coroutine ($Coro::main)
543is always able to handle events or runnable, as Deliantra is only
544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
546
547If it must be done, put the blocking parts into C<sync_job>. This will run
548the given BLOCK in another coroutine while waiting for the result. The
549server will be frozen during this time, so the block should either finish
550fast or be very important.
551
552=cut
553
554sub sync_job(&) {
555 my ($job) = @_;
556
557 if (in_main) {
558 my $time = AE::time;
559
560 # this is the main coro, too bad, we have to block
561 # till the operation succeeds, freezing the server :/
562
563 #LOG llevError, Carp::longmess "sync job";#d#
564
565 my $freeze_guard = freeze_mainloop;
566
567 my $busy = 1;
568 my @res;
569
570 (async {
571 $Coro::current->desc ("sync job coro");
572 @res = eval { $job->() };
573 error $@ if $@;
574 undef $busy;
575 })->prio (Coro::PRIO_MAX);
576
577 while ($busy) {
578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
588
589 wantarray ? @res : $res[0]
590 } else {
591 # we are in another coroutine, how wonderful, everything just works
592
593 $job->()
594 }
595}
596
597=item $coro = cf::async_ext { BLOCK }
598
599Like async, but this coro is automatically being canceled when the
600extension calling this is being unloaded.
601
602=cut
603
604sub async_ext(&) {
605 my $cb = shift;
606
607 my $coro = &Coro::async ($cb);
608
609 $coro->on_destroy (sub {
610 delete $EXT_CORO{$coro+0};
611 });
612 $EXT_CORO{$coro+0} = $coro;
613
614 $coro
615}
616
617=item fork_call { }, @args
618
619Executes the given code block with the given arguments in a seperate
620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
623
624=cut
625
626sub post_fork {
627 reset_signals;
628}
629
630sub fork_call(&@) {
631 my ($cb, @args) = @_;
632
633 # we seemingly have to make a local copy of the whole thing,
634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
821}
822
823=back
824
825=cut
106 826
107############################################################################# 827#############################################################################
108# "new" plug-in system
109 828
110=item $object->attach ($attachment, key => $value...) 829=head2 ATTACHABLE OBJECTS
111 830
112=item $object->detach ($attachment) 831Many objects in deliantra are so-called attachable objects. That means you can
832attach callbacks/event handlers (a collection of which is called an "attachment")
833to it. All such attachable objects support the following methods.
113 834
114Attach/detach a pre-registered attachment to an object. 835In the following description, CLASS can be any of C<global>, C<object>
836C<player>, C<client> or C<map> (i.e. the attachable objects in
837Deliantra).
115 838
116=item $player->attach ($attachment, key => $value...) 839=over 4
117 840
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
123 842
124=item $map->detach ($attachment) 843=item $attachable->detach ($attachment)
125 844
126Attach/detach a pre-registered attachment to a map. 845Attach/detach a pre-registered attachment to a specific object and give it
846the specified key/value pairs as arguments.
127 847
128=item cf::attach_global ... 848Example, attach a minesweeper attachment to the given object, making it a
84910x10 minesweeper game:
129 850
130Attach handlers for global events. 851 $obj->attach (minesweeper => width => 10, height => 10);
131 852
132This and all following C<attach_*>-functions expect any number of the 853=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 854
855Checks wether the named attachment is currently attached to the object.
856
857=item cf::CLASS->attach ...
858
859=item cf::CLASS->detach ...
860
861Define an anonymous attachment and attach it to all objects of the given
862CLASS. See the next function for an explanation of its arguments.
863
864You can attach to global events by using the C<cf::global> class.
865
866Example, log all player logins:
867
868 cf::player->attach (
869 on_login => sub {
870 my ($pl) = @_;
871 ...
872 },
873 );
874
875Example, attach to the jeweler skill:
876
877 cf::object->attach (
878 type => cf::SKILL,
879 subtype => cf::SK_JEWELER,
880 on_use_skill => sub {
881 my ($sk, $ob, $part, $dir, $msg) = @_;
882 ...
883 },
884 );
885
886=item cf::CLASS::attachment $name, ...
887
888Register an attachment by C<$name> through which attachable objects of the
889given CLASS can refer to this attachment.
890
891Some classes such as deliantra maps and objects can specify attachments
892that are attached at load/instantiate time, thus the need for a name.
893
894These calls expect any number of the following handler/hook descriptions:
134 895
135=over 4 896=over 4
136 897
137=item prio => $number 898=item prio => $number
138 899
140by another C<prio> setting). Lower priority handlers get executed 901by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 902earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 903registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 904unless you know what you are doing.
144 905
906=item type => $type
907
908(Only for C<< cf::object->attach >> calls), limits the attachment to the
909given type of objects only (the additional parameter C<subtype> can be
910used to further limit to the given subtype).
911
145=item on_I<event> => \&cb 912=item on_I<event> => \&cb
146 913
147Call the given code reference whenever the named event happens (event is 914Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 915something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 916handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 925package and register them. Only handlers for eevents supported by the
159object/class are recognised. 926object/class are recognised.
160 927
161=back 928=back
162 929
163=item cf::attach_to_type $object_type, $subtype, ... 930Example, define an attachment called "sockpuppet" that calls the given
931event handler when a monster attacks:
164 932
165Attach handlers for a specific object type (e.g. TRANSPORT) and 933 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 934 on_skill_attack => sub {
167type. 935 my ($self, $victim) = @_;
936 ...
937 }
938 }
168 939
169=item cf::attach_to_objects ... 940=item $attachable->valid
170 941
171Attach handlers to all objects. Do not use this except for debugging or 942Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 943C-level object still exists. If you try to access an object that has no
173the game. 944valid C counterpart anymore you get an exception at runtime. This method
174 945can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 946exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 947
193=cut 948=cut
194 949
195# the following variables are defined in .xs and must not be re-created 950# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 951our @CB_GLOBAL = (); # registry for all global events
952our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 953our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 954our @CB_PLAYER = ();
955our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 957our @CB_MAP = ();
201 958
202my %attachment; 959my %attachment;
203 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
204sub _attach_cb($\%$$$) { 967sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
206 969
207 use sort 'stable'; 970 use sort 'stable';
208 971
209 $cb = [$prio, $cb]; 972 $cb = [$prio, $cb];
210 973
211 @{$registry->[$event]} = sort 974 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 975 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 976 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 977}
978
979# hack
980my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 981
218# attach handles attaching event callbacks 982# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 983# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 984# registry (== where the callback attaches to).
221sub _attach(\@$@) { 985sub _attach {
222 my ($registry, $klass, @arg) = @_; 986 my ($registry, $klass, @arg) = @_;
223 987
988 my $object_type;
224 my $prio = 0; 989 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 990 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
991
992 #TODO: get rid of this hack
993 if ($attachable_klass{$klass}) {
994 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
995 }
232 996
233 while (@arg) { 997 while (@arg) {
234 my $type = shift @arg; 998 my $type = shift @arg;
235 999
236 if ($type eq "prio") { 1000 if ($type eq "prio") {
237 $prio = shift @arg; 1001 $prio = shift @arg;
238 1002
1003 } elsif ($type eq "type") {
1004 $object_type = shift @arg;
1005 $registry = $CB_TYPE[$object_type] ||= [];
1006
1007 } elsif ($type eq "subtype") {
1008 defined $object_type or Carp::croak "subtype specified without type";
1009 my $object_subtype = shift @arg;
1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1011
239 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
241 1014
242 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 1016 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 1017 _attach_cb $registry, $id, $prio, $cb;
245 } 1018 }
246 } 1019 }
247 1020
248 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 1023
251 } elsif (ref $type) { 1024 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
253 1026
254 } else { 1027 } else {
255 shift @arg; 1028 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
257 } 1030 }
258 } 1031 }
259
260 \%undo
261} 1032}
262 1033
263sub _attach_attachment { 1034sub _object_attach {
264 my ($obj, $name, %arg) = @_; 1035 my ($obj, $name, %arg) = @_;
265 1036
266 my $res; 1037 return if exists $obj->{_attachment}{$name};
267 1038
268 if (my $attach = $attachment{$name}) { 1039 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 1040 my $registry = $obj->registry;
270 1041
271 for (@$attach) { 1042 for (@$attach) {
272 my ($klass, @attach) = @$_; 1043 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
274 } 1045 }
275 1046
276 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
277 } else { 1048 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
279 } 1050 }
280 1051
281 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 1053}
286 1054
287sub cf::object::attach { 1055sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 1056 if (ref $_[0]) {
1057 _object_attach @_;
1058 } else {
1059 _attach shift->_attach_registry, @_;
1060 }
1061 _recalc_want;
1062};
289 1063
290 _attach_attachment $obj, $name, %arg; 1064# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 1065sub cf::attachable::detach {
306 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
307 die;#d# 1067
308} 1068 if (ref $obj) {
309sub cf::player::detach { 1069 delete $obj->{_attachment}{$name};
1070 reattach ($obj);
1071 } else {
1072 Carp::croak "cannot, currently, detach class attachments";
1073 }
1074 _recalc_want;
1075};
1076
1077sub cf::attachable::attached {
310 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 1079
318sub attach_global { 1080 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 1081}
321 1082
322sub attach_to_type { 1083for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 1084 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 1085 sub cf::\L$klass\E::_attach_registry {
1086 (\\\@CB_$klass, KLASS_$klass)
1087 }
325 1088
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 1089 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 1090 my \$name = shift;
343 1091
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 1092 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1093 }
1094 ";
1095 die if $@;
351} 1096}
352 1097
353our $override; 1098our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 1100
356sub override { 1101sub override {
357 $override = 1; 1102 $override = 1;
358 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
359} 1104}
360 1105
361sub do_invoke { 1106sub do_invoke {
362 my $event = shift; 1107 my $event = shift;
363 my $callbacks = shift; 1108 my $callbacks = shift;
364 1109
365 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
366 1111
367 local $override; 1112 local $override;
368 1113
369 for (@$callbacks) { 1114 for (@$callbacks) {
370 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
371 1116
372 if ($@) { 1117 if ($@) {
373 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 1119 override;
376 } 1120 }
377 1121
378 return 1 if $override; 1122 return 1 if $override;
379 } 1123 }
380 1124
381 0 1125 0
382} 1126}
1127
1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1129
1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1131
1132Generate an object-specific event with the given arguments.
1133
1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1135removed in future versions), and there is no public API to access override
1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1137
1138=back
1139
1140=cut
383 1141
384############################################################################# 1142#############################################################################
385# object support 1143# object support
386 1144
387sub instantiate { 1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
388 my ($obj, $data) = @_; 1179 my ($ob1, $ob2) = @_;
389 1180
390 $data = from_json $data; 1181 ++$SLOW_MERGES;#d#
391 1182
392 for (@$data) { 1183 # we do the slow way here
393 my ($name, $args) = @$_; 1184 return _object_equal $ob1, $ob2
394
395 $obj->attach ($name, %{$args || {} });
396 }
397} 1185}
398 1186
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 1187sub reattach {
1188 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1193
402 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
403 1195
404 @$registry = (); 1196 @$registry = ();
405 1197
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1198 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 1199
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 1200 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 1201 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 1202 for (@$attach) {
411 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
413 } 1205 }
414 } else { 1206 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
416 } 1208 }
417 } 1209 }
418} 1210}
419 1211
420sub object_freezer_save { 1212cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 1213 prio => -1000000,
1214 on_instantiate => sub {
1215 my ($obj, $data) = @_;
1216
1217 $data = decode_json $data;
1218
1219 for (@$data) {
1220 my ($name, $args) = @$_;
1221
1222 $obj->attach ($name, %{$args || {} });
1223 }
1224 },
1225 on_reattach => \&reattach,
448 on_clone => sub { 1226 on_clone => sub {
449 my ($src, $dst) = @_; 1227 my ($src, $dst) = @_;
450 1228
451 @{$dst->registry} = @{$src->registry}; 1229 @{$dst->registry} = @{$src->registry};
452 1230
453 %$dst = %$src; 1231 %$dst = %$src;
454 1232
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 1233 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 1234 if exists $src->{_attachment};
457 }, 1235 },
458; 1236);
1237
1238sub object_freezer_save {
1239 my ($filename, $rdata, $objs) = @_;
1240
1241 sync_job {
1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
1244 trace sprintf "saving %s (%d,%d)\n",
1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
1247
1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1249 aio_chmod $fh, SAVE_MODE;
1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1253 aio_fsync $fh;
1254 }
1255 aio_close $fh;
1256
1257 if (@$objs) {
1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1259 aio_chmod $fh, SAVE_MODE;
1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1264 aio_fsync $fh;
1265 }
1266 aio_close $fh;
1267 aio_rename "$filename.pst~", "$filename.pst";
1268 }
1269 } else {
1270 aio_unlink "$filename.pst";
1271 }
1272
1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
1277 } else {
1278 error "unable to save objects: $filename~: $!\n";
1279 }
1280 } else {
1281 aio_unlink $filename;
1282 aio_unlink "$filename.pst";
1283 }
1284 };
1285}
1286
1287sub object_freezer_as_string {
1288 my ($rdata, $objs) = @_;
1289
1290 use Data::Dumper;
1291
1292 $$rdata . Dumper $objs
1293}
1294
1295sub object_thawer_load {
1296 my ($filename) = @_;
1297
1298 my ($data, $av);
1299
1300 (aio_load $filename, $data) >= 0
1301 or return;
1302
1303 unless (aio_stat "$filename.pst") {
1304 (aio_load "$filename.pst", $av) >= 0
1305 or return;
1306
1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
1309 }
1310
1311 utf8::decode (my $decname = $filename);
1312 trace sprintf "loading %s (%d,%d)\n",
1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
1316 ($data, $av)
1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
459 1324
460############################################################################# 1325#############################################################################
461# old plug-in events 1326# command handling &c
462 1327
463sub inject_event { 1328=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 1329
467 my $cb = $hook[$event_code]{$extension} 1330Register a callback for execution when the client sends the user command
468 or return; 1331$name.
469 1332
470 &$cb 1333=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 1334
492sub register_command { 1335sub register_command {
493 my ($name, $time, $cb) = @_; 1336 my ($name, $cb) = @_;
494 1337
495 my $caller = caller; 1338 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 1339 #warn "registering command '$name/$time' to '$caller'";
497 1340
498 push @{ $command{$name} }, [$time, $cb, $caller]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 1342}
1343
1344=item cf::register_extcmd $name => \&callback($pl,$packet);
1345
1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
1351
1352If the callback returns something, it is sent back as if reply was being
1353called.
1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
1366=cut
501 1367
502sub register_extcmd { 1368sub register_extcmd {
503 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
504 1370
505 my $caller = caller; 1371 $EXTCMD{$name} = $cb;
506 #warn "registering extcmd '$name' to '$caller'";
507
508 $extcmd{$name} = [$cb, $caller];
509} 1372}
510 1373
511sub register { 1374sub register_exticmd {
512 my ($base, $pkg) = @_; 1375 my ($name, $cb) = @_;
513 1376
514 #TODO 1377 $EXTICMD{$name} = $cb;
515} 1378}
516 1379
517sub load_extension { 1380use File::Glob ();
518 my ($path) = @_;
519 1381
520 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382cf::player->attach (
521 my $base = $1; 1383 on_unknown_command => sub {
522 my $pkg = $1; 1384 my ($pl, $name, $params) = @_;
523 $pkg =~ s/[^[:word:]]/_/g;
524 $pkg = "ext::$pkg";
525 1385
526 warn "loading '$path' into '$pkg'\n"; 1386 my $cb = $COMMAND{$name}
1387 or return;
527 1388
528 open my $fh, "<:utf8", $path 1389 for my $cmd (@$cb) {
529 or die "$path: $!"; 1390 $cmd->[1]->($pl->ob, $params);
530
531 my $source =
532 "package $pkg; use strict; use utf8;\n"
533 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> })
535 . "\n};\n1";
536
537 eval $source
538 or die "$path: $@";
539
540 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg;
542
543# no strict 'refs';
544# @{"$pkg\::ISA"} = ext::;
545
546 register $base, $pkg;
547}
548
549sub unload_extension {
550 my ($pkg) = @_;
551
552 warn "removing extension $pkg\n";
553
554 # remove hooks
555 #TODO
556# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg};
558# }
559
560 # remove commands
561 for my $name (keys %command) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
563
564 if (@cb) {
565 $command{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"};
570 }
571 }
572
573 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
575 delete $extcmd{$name};
576 }
577
578 if (my $cb = $pkg->can ("unload")) {
579 eval {
580 $cb->($pkg);
581 1
582 } or warn "$pkg unloaded, but with errors: $@";
583 }
584
585 Symbol::delete_package $pkg;
586}
587
588sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext;
593 eval {
594 load_extension $ext;
595 1
596 } or warn "$ext not loaded: $@";
597 }
598}
599
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 }; 1391 }
1392
1393 cf::override;
670 } 1394 },
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub { 1395 on_extcmd => sub {
679 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
680 1397
681 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
682 1399
683 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
684 if (my $cb = $extcmd{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
686 $pl->ext_reply ($msg->{msgid}, %reply); 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
1415 } else {
1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1417 }
1418
1419 cf::override;
1420 },
1421);
1422
1423# "readahead" all extensions
1424sub cache_extensions {
1425 my $grp = IO::AIO::aio_group;
1426
1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1428 for (grep /\.ext$/, @{$_[0]}) {
1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1430 }
1431 };
1432
1433 $grp
1434}
1435
1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1442 for my $path (<$LIBDIR/*.ext>) {
1443 next unless -r $path;
1444
1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
687 } 1507 }
688 } 1508 }
689 } else { 1509
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
691 } 1517 }
692 1518 }
693 cf::override;
694 }, 1519 };
695; 1520}
696 1521
697############################################################################# 1522#############################################################################
698# load/save/clean perl data associated with a map
699 1523
700*cf::mapsupport::on_clean = sub { 1524=back
1525
1526=head2 CORE EXTENSIONS
1527
1528Functions and methods that extend core deliantra objects.
1529
1530=cut
1531
1532package cf::player;
1533
1534use Coro::AIO;
1535
1536=head3 cf::player
1537
1538=over 4
1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1554=item cf::player::find $login
1555
1556Returns the given player object, loading it if necessary (might block).
1557
1558=cut
1559
1560sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563}
1564
1565sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569}
1570
1571sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575}
1576
1577sub exists($) {
701 my ($map) = @_; 1578 my ($login) = @_;
702 1579
703 my $path = $map->tmpname; 1580 $cf::PLAYER{$login}
704 defined $path or return; 1581 or !aio_stat path $login
705
706 unlink "$path.pst";
707};
708
709# old style persistent data, TODO: remove #d#
710*cf::mapsupport::on_swapin =
711*cf::mapsupport::on_load = sub {
712 my ($map) = @_;
713
714 my $path = $map->tmpname;
715 $path = $map->path unless defined $path;
716
717 open my $fh, "<:raw", "$path.cfperl"
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::;
730
731#############################################################################
732# load/save perl data associated with player->ob objects
733
734sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_
736} 1582}
737 1583
738attach_to_players 1584sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609}
1610
1611cf::player->attach (
739 on_load => sub { 1612 on_load => sub {
740 my ($pl, $path) = @_; 1613 my ($pl, $path) = @_;
741 1614
742 for my $o (all_objects $pl->ob) { 1615 # restore slots saved in save, below
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1616 my $slots = delete $pl->{_slots};
744 $o->set_ob_key_value ("_perl_data");
745 1617
746 %$o = %{ Storable::thaw pack "H*", $value }; 1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
1623
1624sub save($) {
1625 my ($pl) = @_;
1626
1627 return if $pl->{deny_save};
1628
1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1631
1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644}
1645
1646sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657}
1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1669=item $pl->quit_character
1670
1671Nukes the player without looking back. If logged in, the connection will
1672be destroyed. May block for a long time.
1673
1674=cut
1675
1676sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719}
1720
1721=item cf::player::list_logins
1722
1723Returns am arrayref of all valid playernames in the system, can take a
1724while and may block, so not sync_job-capable, ever.
1725
1726=cut
1727
1728sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750}
1751
1752=item $player->maps
1753
1754=item cf::player::maps $login
1755
1756Returns an arrayref of map paths that are private for this
1757player. May block.
1758
1759=cut
1760
1761sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780}
1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1786=item $player->ext_reply ($msgid, @msg)
1787
1788Sends an ext reply to the player.
1789
1790=cut
1791
1792sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796}
1797
1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1840
1841=back
1842
1843=head3 cf::map
1844
1845=over 4
1846
1847=cut
1848
1849package cf::map;
1850
1851use Fcntl;
1852use Coro::AIO;
1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1858our $MAX_RESET = 3600;
1859our $DEFAULT_RESET = 3000;
1860
1861sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 $self->_create_random_map ($rmp);
1867}
1868
1869=item cf::map->register ($regex, $prio)
1870
1871Register a handler for the map path matching the given regex at the
1872givne priority (higher is better, built-in handlers have priority 0, the
1873default).
1874
1875=cut
1876
1877sub register {
1878 my (undef, $regex, $prio) = @_;
1879 my $pkg = caller;
1880
1881 push @{"$pkg\::ISA"}, __PACKAGE__;
1882
1883 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1884}
1885
1886# also paths starting with '/'
1887$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1888
1889sub thawer_merge {
1890 my ($self, $merge) = @_;
1891
1892 # we have to keep some variables in memory intact
1893 local $self->{path};
1894 local $self->{load_path};
1895
1896 $self->SUPER::thawer_merge ($merge);
1897}
1898
1899sub normalise {
1900 my ($path, $base) = @_;
1901
1902 $path = "$path"; # make sure it's a string
1903
1904 $path =~ s/\.map$//;
1905
1906 # map plan:
1907 #
1908 # /! non-realised random map exit (special hack!)
1909 # {... are special paths that are not being touched
1910 # ?xxx/... are special absolute paths
1911 # ?random/... random maps
1912 # /... normal maps
1913 # ~user/... per-player map of a specific user
1914
1915 $path =~ s/$PATH_SEP/\//go;
1916
1917 # treat it as relative path if it starts with
1918 # something that looks reasonable
1919 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1920 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1921
1922 $base =~ s{[^/]+/?$}{};
1923 $path = "$base/$path";
1924 }
1925
1926 for ($path) {
1927 redo if s{/\.?/}{/};
1928 redo if s{/[^/]+/\.\./}{/};
1929 }
1930
1931 $path
1932}
1933
1934sub new_from_path {
1935 my (undef, $path, $base) = @_;
1936
1937 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1938
1939 $path = normalise $path, $base;
1940
1941 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1942 if ($path =~ $EXT_MAP{$pkg}[1]) {
1943 my $self = bless cf::map::new, $pkg;
1944 $self->{path} = $path; $self->path ($path);
1945 $self->init; # pass $1 etc.
1946 return $self;
1947 }
1948 }
1949
1950 Carp::cluck "unable to resolve path '$path' (base '$base')";
1951 ()
1952}
1953
1954sub init {
1955 my ($self) = @_;
1956
1957 $self
1958}
1959
1960sub as_string {
1961 my ($self) = @_;
1962
1963 "$self->{path}"
1964}
1965
1966# the displayed name, this is a one way mapping
1967sub visible_name {
1968 &as_string
1969}
1970
1971# the original (read-only) location
1972sub load_path {
1973 my ($self) = @_;
1974
1975 "$MAPDIR/$self->{path}.map"
1976}
1977
1978# the temporary/swap location
1979sub save_path {
1980 my ($self) = @_;
1981
1982 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1983 "$TMPDIR/$path.map"
1984}
1985
1986# the unique path, undef == no special unique path
1987sub uniq_path {
1988 my ($self) = @_;
1989
1990 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1991 "$UNIQUEDIR/$path"
1992}
1993
1994sub decay_objects {
1995 my ($self) = @_;
1996
1997 return if $self->{deny_reset};
1998
1999 $self->do_decay_objects;
2000}
2001
2002sub unlink_save {
2003 my ($self) = @_;
2004
2005 utf8::encode (my $save = $self->save_path);
2006 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2007 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2008}
2009
2010sub load_header_from($) {
2011 my ($self, $path) = @_;
2012
2013 utf8::encode $path;
2014 my $f = new_from_file cf::object::thawer $path
2015 or return;
2016
2017 $self->_load_header ($f)
2018 or return;
2019
2020 local $MAP_LOADING{$self->{path}} = $self;
2021 $f->resolve_delayed_derefs;
2022
2023 $self->{load_path} = $path;
2024
2025 1
2026}
2027
2028sub load_header_orig {
2029 my ($self) = @_;
2030
2031 $self->load_header_from ($self->load_path)
2032}
2033
2034sub load_header_temp {
2035 my ($self) = @_;
2036
2037 $self->load_header_from ($self->save_path)
2038}
2039
2040sub prepare_temp {
2041 my ($self) = @_;
2042
2043 $self->last_access ((delete $self->{last_access})
2044 || $cf::RUNTIME); #d#
2045 # safety
2046 $self->{instantiate_time} = $cf::RUNTIME
2047 if $self->{instantiate_time} > $cf::RUNTIME;
2048}
2049
2050sub prepare_orig {
2051 my ($self) = @_;
2052
2053 $self->{load_original} = 1;
2054 $self->{instantiate_time} = $cf::RUNTIME;
2055 $self->last_access ($cf::RUNTIME);
2056 $self->instantiate;
2057}
2058
2059sub load_header {
2060 my ($self) = @_;
2061
2062 if ($self->load_header_temp) {
2063 $self->prepare_temp;
2064 } else {
2065 $self->load_header_orig
2066 or return;
2067 $self->prepare_orig;
2068 }
2069
2070 $self->{deny_reset} = 1
2071 if $self->no_reset;
2072
2073 $self->default_region (cf::region::find_by_path $self->{path})
2074 unless $self->default_region;
2075
2076 1
2077}
2078
2079sub find;
2080sub find {
2081 my ($path, $origin) = @_;
2082
2083 cf::cede_to_tick;
2084
2085 $path = normalise $path, $origin && $origin->path;
2086
2087 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2088 my $guard2 = cf::lock_acquire "map_find:$path";
2089
2090 $cf::MAP{$path} || do {
2091 my $map = new_from_path cf::map $path
2092 or return;
2093
2094 $map->{last_save} = $cf::RUNTIME;
2095
2096 $map->load_header
2097 or return;
2098
2099 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2100 # doing this can freeze the server in a sync job, obviously
2101 #$cf::WAIT_FOR_TICK->wait;
2102 undef $guard2;
2103 undef $guard1;
2104 $map->reset;
2105 return find $path;
2106 }
2107
2108 $cf::MAP{$path} = $map
2109 }
2110}
2111
2112sub pre_load { }
2113#sub post_load { } # XS
2114
2115sub load {
2116 my ($self) = @_;
2117
2118 local $self->{deny_reset} = 1; # loading can take a long time
2119
2120 my $path = $self->{path};
2121
2122 {
2123 my $guard = cf::lock_acquire "map_data:$path";
2124
2125 return unless $self->valid;
2126 return unless $self->in_memory == cf::MAP_SWAPPED;
2127
2128 $self->in_memory (cf::MAP_LOADING);
2129
2130 $self->alloc;
2131
2132 $self->pre_load;
2133 cf::cede_to_tick;
2134
2135 my $f = new_from_file cf::object::thawer $self->{load_path};
2136 $f->skip_block;
2137 $self->_load_objects ($f)
2138 or return;
2139
2140 $self->post_load_original
2141 if delete $self->{load_original};
2142
2143 if (my $uniq = $self->uniq_path) {
2144 utf8::encode $uniq;
2145 unless (aio_stat $uniq) {
2146 if (my $f = new_from_file cf::object::thawer $uniq) {
2147 $self->clear_unique_items;
2148 $self->_load_objects ($f);
2149 $f->resolve_delayed_derefs;
2150 }
747 } 2151 }
748 } 2152 }
2153
2154 $f->resolve_delayed_derefs;
2155
2156 cf::cede_to_tick;
2157 # now do the right thing for maps
2158 $self->link_multipart_objects;
2159 $self->difficulty ($self->estimate_difficulty)
2160 unless $self->difficulty;
2161 cf::cede_to_tick;
2162
2163 unless ($self->{deny_activate}) {
2164 $self->decay_objects;
2165 $self->fix_auto_apply;
2166 $self->update_buttons;
2167 cf::cede_to_tick;
2168 $self->activate;
2169 }
2170
2171 $self->{last_save} = $cf::RUNTIME;
2172 $self->last_access ($cf::RUNTIME);
2173
2174 $self->in_memory (cf::MAP_ACTIVE);
749 }, 2175 }
750;
751 2176
752############################################################################# 2177 $self->post_load;
753# core extensions - in perl
754 2178
755=item cf::player::exists $login 2179 1
756
757Returns true when the given account exists.
758
759=cut
760
761sub cf::player::exists($) {
762 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 2180}
765 2181
2182# customize the map for a given player, i.e.
2183# return the _real_ map. used by e.g. per-player
2184# maps to change the path to ~playername/mappath
2185sub customise_for {
2186 my ($self, $ob) = @_;
2187
2188 return find "~" . $ob->name . "/" . $self->{path}
2189 if $self->per_player;
2190
2191# return find "?party/" . $ob->name . "/" . $self->{path}
2192# if $self->per_party;
2193
2194 $self
2195}
2196
2197# find and load all maps in the 3x3 area around a map
2198sub load_neighbours {
2199 my ($map) = @_;
2200
2201 my @neigh; # diagonal neighbours
2202
2203 for (0 .. 3) {
2204 my $neigh = $map->tile_path ($_)
2205 or next;
2206 $neigh = find $neigh, $map
2207 or next;
2208 $neigh->load;
2209
2210 # now find the diagonal neighbours
2211 push @neigh,
2212 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2213 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2214 }
2215
2216 for (grep defined $_->[0], @neigh) {
2217 my ($path, $origin) = @$_;
2218 my $neigh = find $path, $origin
2219 or next;
2220 $neigh->load;
2221 }
2222}
2223
2224sub find_sync {
2225 my ($path, $origin) = @_;
2226
2227 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2228 if $Coro::current == $Coro::main;
2229
2230 find $path, $origin
2231}
2232
2233sub do_load_sync {
2234 my ($map) = @_;
2235
2236 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2237 if $Coro::current == $Coro::main;
2238
2239 $map->load;
2240}
2241
2242our %MAP_PREFETCH;
2243our $MAP_PREFETCHER = undef;
2244
2245sub find_async {
2246 my ($path, $origin, $load) = @_;
2247
2248 $path = normalise $path, $origin && $origin->{path};
2249
2250 if (my $map = $cf::MAP{$path}) {
2251 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2252 }
2253
2254 $MAP_PREFETCH{$path} |= $load;
2255
2256 $MAP_PREFETCHER ||= cf::async {
2257 $Coro::current->{desc} = "map prefetcher";
2258
2259 while (%MAP_PREFETCH) {
2260 while (my ($k, $v) = each %MAP_PREFETCH) {
2261 if (my $map = find $k) {
2262 $map->load if $v;
2263 }
2264
2265 delete $MAP_PREFETCH{$k};
2266 }
2267 }
2268 undef $MAP_PREFETCHER;
2269 };
2270 $MAP_PREFETCHER->prio (6);
2271
2272 ()
2273}
2274
2275# common code, used by both ->save and ->swapout
2276sub _save {
2277 my ($self) = @_;
2278
2279 $self->{last_save} = $cf::RUNTIME;
2280
2281 return unless $self->dirty;
2282
2283 my $save = $self->save_path; utf8::encode $save;
2284 my $uniq = $self->uniq_path; utf8::encode $uniq;
2285
2286 $self->{load_path} = $save;
2287
2288 return if $self->{deny_save};
2289
2290 local $self->{last_access} = $self->last_access;#d#
2291
2292 cf::async {
2293 $Coro::current->{desc} = "map player save";
2294 $_->contr->save for $self->players;
2295 };
2296
2297 cf::get_slot 0.02;
2298
2299 if ($uniq) {
2300 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2302 } else {
2303 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2304 }
2305}
2306
2307sub save {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 $self->_save;
2313}
2314
2315sub swap_out {
2316 my ($self) = @_;
2317
2318 my $lock = cf::lock_acquire "map_data:$self->{path}";
2319
2320 return if $self->in_memory != cf::MAP_ACTIVE;
2321 return if $self->{deny_save};
2322 return if $self->players;
2323
2324 # first deactivate the map and "unlink" it from the core
2325 $self->deactivate;
2326 $_->clear_links_to ($self) for values %cf::MAP;
2327 $self->in_memory (cf::MAP_SWAPPED);
2328
2329 # then atomically save
2330 $self->_save;
2331
2332 # then free the map
2333 $self->clear;
2334}
2335
2336sub reset_at {
2337 my ($self) = @_;
2338
2339 # TODO: safety, remove and allow resettable per-player maps
2340 return 1e99 if $self->{deny_reset};
2341
2342 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2343 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2344
2345 $time + $to
2346}
2347
2348sub should_reset {
2349 my ($self) = @_;
2350
2351 $self->reset_at <= $cf::RUNTIME
2352}
2353
2354sub reset {
2355 my ($self) = @_;
2356
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 return if $self->players;
2360
2361 cf::trace "resetting map ", $self->path, "\n";
2362
2363 $self->in_memory (cf::MAP_SWAPPED);
2364
2365 # need to save uniques path
2366 unless ($self->{deny_save}) {
2367 my $uniq = $self->uniq_path; utf8::encode $uniq;
2368
2369 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2370 if $uniq;
2371 }
2372
2373 delete $cf::MAP{$self->path};
2374
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->clear;
2378
2379 $self->unlink_save;
2380 $self->destroy;
2381}
2382
2383my $nuke_counter = "aaaa";
2384
2385sub nuke {
2386 my ($self) = @_;
2387
2388 {
2389 my $lock = cf::lock_acquire "map_data:$self->{path}";
2390
2391 delete $cf::MAP{$self->path};
2392
2393 $self->unlink_save;
2394
2395 bless $self, "cf::map::wrap";
2396 delete $self->{deny_reset};
2397 $self->{deny_save} = 1;
2398 $self->reset_timeout (1);
2399 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2400
2401 $cf::MAP{$self->path} = $self;
2402 }
2403
2404 $self->reset; # polite request, might not happen
2405}
2406
2407=item $maps = cf::map::tmp_maps
2408
2409Returns an arrayref with all map paths of currently instantiated and saved
2410maps. May block.
2411
2412=cut
2413
2414sub tmp_maps() {
2415 [
2416 map {
2417 utf8::decode $_;
2418 /\.map$/
2419 ? normalise $_
2420 : ()
2421 } @{ aio_readdir $TMPDIR or [] }
2422 ]
2423}
2424
2425=item $maps = cf::map::random_maps
2426
2427Returns an arrayref with all map paths of currently instantiated and saved
2428random maps. May block.
2429
2430=cut
2431
2432sub random_maps() {
2433 [
2434 map {
2435 utf8::decode $_;
2436 /\.map$/
2437 ? normalise "?random/$_"
2438 : ()
2439 } @{ aio_readdir $RANDOMDIR or [] }
2440 ]
2441}
2442
2443=item cf::map::unique_maps
2444
2445Returns an arrayref of paths of all shared maps that have
2446instantiated unique items. May block.
2447
2448=cut
2449
2450sub unique_maps() {
2451 [
2452 map {
2453 utf8::decode $_;
2454 s/\.map$//; # TODO future compatibility hack
2455 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2456 ? ()
2457 : normalise $_
2458 } @{ aio_readdir $UNIQUEDIR or [] }
2459 ]
2460}
2461
2462=item cf::map::static_maps
2463
2464Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2465file in the shared directory excluding F</styles> and F</editor>). May
2466block.
2467
2468=cut
2469
2470sub static_maps() {
2471 my @dirs = "";
2472 my @maps;
2473
2474 while (@dirs) {
2475 my $dir = shift @dirs;
2476
2477 next if $dir eq "/styles" || $dir eq "/editor";
2478
2479 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2480 or return;
2481
2482 for (@$files) {
2483 s/\.map$// or next;
2484 utf8::decode $_;
2485 push @maps, "$dir/$_";
2486 }
2487
2488 push @dirs, map "$dir/$_", @$dirs;
2489 }
2490
2491 \@maps
2492}
2493
2494=back
2495
2496=head3 cf::object
2497
2498=cut
2499
2500package cf::object;
2501
2502=over 4
2503
2504=item $ob->inv_recursive
2505
2506Returns the inventory of the object I<and> their inventories, recursively,
2507but I<not> the object itself.
2508
2509=cut
2510
2511sub inv_recursive_;
2512sub inv_recursive_ {
2513 map { $_, inv_recursive_ $_->inv } @_
2514}
2515
2516sub inv_recursive {
2517 inv_recursive_ inv $_[0]
2518}
2519
2520=item $ref = $ob->ref
2521
2522Creates and returns a persistent reference to an object that can be stored as a string.
2523
2524=item $ob = cf::object::deref ($refstring)
2525
2526returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2527even if the object actually exists. May block.
2528
2529=cut
2530
2531sub deref {
2532 my ($ref) = @_;
2533
2534 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2535 my ($uuid, $name) = ($1, $2);
2536 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2537 or return;
2538 $pl->ob->uuid eq $uuid
2539 or return;
2540
2541 $pl->ob
2542 } else {
2543 warn "$ref: cannot resolve object reference\n";
2544 undef
2545 }
2546}
2547
2548package cf;
2549
2550=back
2551
2552=head3 cf::object::player
2553
2554=over 4
2555
766=item $player->reply ($npc, $msg[, $flags]) 2556=item $player_object->reply ($npc, $msg[, $flags])
767 2557
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2558Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 2559can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 2560dialogue with the given NPC character.
771 2561
772=cut 2562=cut
773 2563
2564our $SAY_CHANNEL = {
2565 id => "say",
2566 title => "Map",
2567 reply => "say ",
2568 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2569};
2570
2571our $CHAT_CHANNEL = {
2572 id => "chat",
2573 title => "Chat",
2574 reply => "chat ",
2575 tooltip => "Player chat and shouts, global to the server.",
2576};
2577
774# rough implementation of a future "reply" method that works 2578# rough implementation of a future "reply" method that works
775# with dialog boxes. 2579# with dialog boxes.
2580#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 2581sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 2582 my ($self, $npc, $msg, $flags) = @_;
778 2583
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2584 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 2585
781 if ($self->{record_replies}) { 2586 if ($self->{record_replies}) {
782 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2587 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2588
783 } else { 2589 } else {
2590 my $pl = $self->contr;
2591
2592 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2593 my $dialog = $pl->{npc_dialog};
2594 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2595
2596 } else {
784 $msg = $npc->name . " says: $msg" if $npc; 2597 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 2598 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2599 }
2600 }
2601}
2602
2603=item $object->send_msg ($channel, $msg, $color, [extra...])
2604
2605=cut
2606
2607sub cf::object::send_msg {
2608 my $pl = shift->contr
2609 or return;
2610 $pl->send_msg (@_);
2611}
2612
2613=item $player_object->may ("access")
2614
2615Returns wether the given player is authorized to access resource "access"
2616(e.g. "command_wizcast").
2617
2618=cut
2619
2620sub cf::object::player::may {
2621 my ($self, $access) = @_;
2622
2623 $self->flag (cf::FLAG_WIZ) ||
2624 (ref $cf::CFG{"may_$access"}
2625 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2626 : $cf::CFG{"may_$access"})
2627}
2628
2629=item $player_object->enter_link
2630
2631Freezes the player and moves him/her to a special map (C<{link}>).
2632
2633The player should be reasonably safe there for short amounts of time (e.g.
2634for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2635though, as the player cannot control the character while it is on the link
2636map.
2637
2638Will never block.
2639
2640=item $player_object->leave_link ($map, $x, $y)
2641
2642Moves the player out of the special C<{link}> map onto the specified
2643map. If the map is not valid (or omitted), the player will be moved back
2644to the location he/she was before the call to C<enter_link>, or, if that
2645fails, to the emergency map position.
2646
2647Might block.
2648
2649=cut
2650
2651sub link_map {
2652 unless ($LINK_MAP) {
2653 $LINK_MAP = cf::map::find "{link}"
2654 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2655 $LINK_MAP->load;
2656 }
2657
2658 $LINK_MAP
2659}
2660
2661sub cf::object::player::enter_link {
2662 my ($self) = @_;
2663
2664 $self->deactivate_recursive;
2665
2666 ++$self->{_link_recursion};
2667
2668 return if UNIVERSAL::isa $self->map, "ext::map_link";
2669
2670 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2671 if $self->map && $self->map->{path} ne "{link}";
2672
2673 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2674}
2675
2676sub cf::object::player::leave_link {
2677 my ($self, $map, $x, $y) = @_;
2678
2679 return unless $self->contr->active;
2680
2681 my $link_pos = delete $self->{_link_pos};
2682
2683 unless ($map) {
2684 # restore original map position
2685 ($map, $x, $y) = @{ $link_pos || [] };
2686 $map = cf::map::find $map;
2687
2688 unless ($map) {
2689 ($map, $x, $y) = @$EMERGENCY_POSITION;
2690 $map = cf::map::find $map
2691 or die "FATAL: cannot load emergency map\n";
2692 }
2693 }
2694
2695 ($x, $y) = (-1, -1)
2696 unless (defined $x) && (defined $y);
2697
2698 # use -1 or undef as default coordinates, not 0, 0
2699 ($x, $y) = ($map->enter_x, $map->enter_y)
2700 if $x <= 0 && $y <= 0;
2701
2702 $map->load;
2703 $map->load_neighbours;
2704
2705 return unless $self->contr->active;
2706
2707 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2708 if ($self->enter_map ($map, $x, $y)) {
2709 # entering was successful
2710 delete $self->{_link_recursion};
2711 # only activate afterwards, to support waiting in hooks
2712 $self->activate_recursive;
2713 }
2714
2715}
2716
2717=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2718
2719Moves the player to the given map-path and coordinates by first freezing
2720her, loading and preparing them map, calling the provided $check callback
2721that has to return the map if sucecssful, and then unfreezes the player on
2722the new (success) or old (failed) map position. In either case, $done will
2723be called at the end of this process.
2724
2725Note that $check will be called with a potentially non-loaded map, so if
2726it needs a loaded map it has to call C<< ->load >>.
2727
2728=cut
2729
2730our $GOTOGEN;
2731
2732sub cf::object::player::goto {
2733 my ($self, $path, $x, $y, $check, $done) = @_;
2734
2735 if ($self->{_link_recursion} >= $MAX_LINKS) {
2736 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2737 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2738 ($path, $x, $y) = @$EMERGENCY_POSITION;
2739 }
2740
2741 # do generation counting so two concurrent goto's will be executed in-order
2742 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2743
2744 $self->enter_link;
2745
2746 (async {
2747 $Coro::current->{desc} = "player::goto $path $x $y";
2748
2749 # *tag paths override both path and x|y
2750 if ($path =~ /^\*(.*)$/) {
2751 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2752 my $ob = $obs[rand @obs];
2753
2754 # see if we actually can go there
2755 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2756 $ob = $obs[rand @obs];
2757 } else {
2758 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
2760 # else put us there anyways for now #d#
2761
2762 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2763 } else {
2764 ($path, $x, $y) = (undef, undef, undef);
2765 }
2766 }
2767
2768 my $map = eval {
2769 my $map = defined $path ? cf::map::find $path : undef;
2770
2771 if ($map) {
2772 $map = $map->customise_for ($self);
2773 $map = $check->($map, $x, $y, $self) if $check && $map;
2774 } else {
2775 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2776 }
2777
2778 $map
2779 };
2780
2781 if ($@) {
2782 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2783 LOG llevError | logBacktrace, Carp::longmess $@;
2784 }
2785
2786 if ($gen == $self->{_goto_generation}) {
2787 delete $self->{_goto_generation};
2788 $self->leave_link ($map, $x, $y);
2789 }
2790
2791 $done->($self) if $done;
2792 })->prio (1);
2793}
2794
2795=item $player_object->enter_exit ($exit_object)
2796
2797=cut
2798
2799sub parse_random_map_params {
2800 my ($spec) = @_;
2801
2802 my $rmp = { # defaults
2803 xsize => (cf::rndm 15, 40),
2804 ysize => (cf::rndm 15, 40),
2805 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2806 #layout => string,
786 } 2807 };
787}
788 2808
2809 for (split /\n/, $spec) {
2810 my ($k, $v) = split /\s+/, $_, 2;
2811
2812 $rmp->{lc $k} = $v if (length $k) && (length $v);
2813 }
2814
2815 $rmp
2816}
2817
2818sub prepare_random_map {
2819 my ($exit) = @_;
2820
2821 # all this does is basically replace the /! path by
2822 # a new random map path (?random/...) with a seed
2823 # that depends on the exit object
2824
2825 my $rmp = parse_random_map_params $exit->msg;
2826
2827 if ($exit->map) {
2828 $rmp->{region} = $exit->region->name;
2829 $rmp->{origin_map} = $exit->map->path;
2830 $rmp->{origin_x} = $exit->x;
2831 $rmp->{origin_y} = $exit->y;
2832
2833 $exit->map->touch;
2834 }
2835
2836 $rmp->{random_seed} ||= $exit->random_seed;
2837
2838 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2839 my $md5 = Digest::MD5::md5_hex $data;
2840 my $meta = "$RANDOMDIR/$md5.meta";
2841
2842 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2843 aio_write $fh, 0, (length $data), $data, 0;
2844 undef $fh;
2845 aio_rename "$meta~", $meta;
2846
2847 my $slaying = "?random/$md5";
2848
2849 if ($exit->valid) {
2850 $exit->slaying ("?random/$md5");
2851 $exit->msg (undef);
2852 }
2853 }
2854}
2855
2856sub cf::object::player::enter_exit {
2857 my ($self, $exit) = @_;
2858
2859 return unless $self->type == cf::PLAYER;
2860
2861 $self->enter_link;
2862
2863 (async {
2864 $Coro::current->{desc} = "enter_exit";
2865
2866 unless (eval {
2867 $self->deactivate_recursive; # just to be sure
2868
2869 # random map handling
2870 {
2871 my $guard = cf::lock_acquire "exit_prepare:$exit";
2872
2873 prepare_random_map $exit
2874 if $exit->slaying eq "/!";
2875 }
2876
2877 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2878 my $x = $exit->stats->hp;
2879 my $y = $exit->stats->sp;
2880
2881 $self->goto ($map, $x, $y);
2882
2883 # if exit is damned, update players death & WoR home-position
2884 $self->contr->savebed ($map, $x, $y)
2885 if $exit->flag (cf::FLAG_DAMNED);
2886
2887 1
2888 }) {
2889 $self->message ("Something went wrong deep within the deliantra server. "
2890 . "I'll try to bring you back to the map you were before. "
2891 . "Please report this to the dungeon master!",
2892 cf::NDI_UNIQUE | cf::NDI_RED);
2893
2894 error "ERROR in enter_exit: $@";
2895 $self->leave_link;
2896 }
2897 })->prio (1);
2898}
2899
2900=head3 cf::client
2901
2902=over 4
2903
2904=item $client->send_drawinfo ($text, $flags)
2905
2906Sends a drawinfo packet to the client. Circumvents output buffering so
2907should not be used under normal circumstances.
2908
2909=cut
2910
2911sub cf::client::send_drawinfo {
2912 my ($self, $text, $flags) = @_;
2913
2914 utf8::encode $text;
2915 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2916}
2917
2918=item $client->send_big_packet ($pkt)
2919
2920Like C<send_packet>, but tries to compress large packets, and fragments
2921them as required.
2922
2923=cut
2924
2925our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2926
2927sub cf::client::send_big_packet {
2928 my ($self, $pkt) = @_;
2929
2930 # try lzf for large packets
2931 $pkt = "lzf " . Compress::LZF::compress $pkt
2932 if 1024 <= length $pkt and $self->{can_lzf};
2933
2934 # split very large packets
2935 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2936 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2937 $pkt = "frag";
2938 }
2939
2940 $self->send_packet ($pkt);
2941}
2942
2943=item $client->send_msg ($channel, $msg, $color, [extra...])
2944
2945Send a drawinfo or msg packet to the client, formatting the msg for the
2946client if neccessary. C<$type> should be a string identifying the type of
2947the message, with C<log> being the default. If C<$color> is negative, suppress
2948the message unless the client supports the msg packet.
2949
2950=cut
2951
2952# non-persistent channels (usually the info channel)
2953our %CHANNEL = (
2954 "c/motd" => {
2955 id => "infobox",
2956 title => "MOTD",
2957 reply => undef,
2958 tooltip => "The message of the day",
2959 },
2960 "c/identify" => {
2961 id => "infobox",
2962 title => "Identify",
2963 reply => undef,
2964 tooltip => "Items recently identified",
2965 },
2966 "c/examine" => {
2967 id => "infobox",
2968 title => "Examine",
2969 reply => undef,
2970 tooltip => "Signs and other items you examined",
2971 },
2972 "c/shopinfo" => {
2973 id => "infobox",
2974 title => "Shop Info",
2975 reply => undef,
2976 tooltip => "What your bargaining skill tells you about the shop",
2977 },
2978 "c/book" => {
2979 id => "infobox",
2980 title => "Book",
2981 reply => undef,
2982 tooltip => "The contents of a note or book",
2983 },
2984 "c/lookat" => {
2985 id => "infobox",
2986 title => "Look",
2987 reply => undef,
2988 tooltip => "What you saw there",
2989 },
2990 "c/who" => {
2991 id => "infobox",
2992 title => "Players",
2993 reply => undef,
2994 tooltip => "Shows players who are currently online",
2995 },
2996 "c/body" => {
2997 id => "infobox",
2998 title => "Body Parts",
2999 reply => undef,
3000 tooltip => "Shows which body parts you posess and are available",
3001 },
3002 "c/statistics" => {
3003 id => "infobox",
3004 title => "Statistics",
3005 reply => undef,
3006 tooltip => "Shows your primary statistics",
3007 },
3008 "c/skills" => {
3009 id => "infobox",
3010 title => "Skills",
3011 reply => undef,
3012 tooltip => "Shows your experience per skill and item power",
3013 },
3014 "c/shopitems" => {
3015 id => "infobox",
3016 title => "Shop Items",
3017 reply => undef,
3018 tooltip => "Shows the items currently for sale in this shop",
3019 },
3020 "c/resistances" => {
3021 id => "infobox",
3022 title => "Resistances",
3023 reply => undef,
3024 tooltip => "Shows your resistances",
3025 },
3026 "c/pets" => {
3027 id => "infobox",
3028 title => "Pets",
3029 reply => undef,
3030 tooltip => "Shows information abotu your pets/a specific pet",
3031 },
3032 "c/perceiveself" => {
3033 id => "infobox",
3034 title => "Perceive Self",
3035 reply => undef,
3036 tooltip => "You gained detailed knowledge about yourself",
3037 },
3038 "c/uptime" => {
3039 id => "infobox",
3040 title => "Uptime",
3041 reply => undef,
3042 tooltip => "How long the server has been running since last restart",
3043 },
3044 "c/mapinfo" => {
3045 id => "infobox",
3046 title => "Map Info",
3047 reply => undef,
3048 tooltip => "Information related to the maps",
3049 },
3050 "c/party" => {
3051 id => "party",
3052 title => "Party",
3053 reply => "gsay ",
3054 tooltip => "Messages and chat related to your party",
3055 },
3056 "c/death" => {
3057 id => "death",
3058 title => "Death",
3059 reply => undef,
3060 tooltip => "Reason for and more info about your most recent death",
3061 },
3062 "c/say" => $SAY_CHANNEL,
3063 "c/chat" => $CHAT_CHANNEL,
3064);
3065
3066sub cf::client::send_msg {
3067 my ($self, $channel, $msg, $color, @extra) = @_;
3068
3069 $msg = $self->pl->expand_cfpod ($msg)
3070 unless $color & cf::NDI_VERBATIM;
3071
3072 $color &= cf::NDI_CLIENT_MASK; # just in case...
3073
3074 # check predefined channels, for the benefit of C
3075 if ($CHANNEL{$channel}) {
3076 $channel = $CHANNEL{$channel};
3077
3078 $self->ext_msg (channel_info => $channel);
3079 $channel = $channel->{id};
3080
3081 } elsif (ref $channel) {
3082 # send meta info to client, if not yet sent
3083 unless (exists $self->{channel}{$channel->{id}}) {
3084 $self->{channel}{$channel->{id}} = $channel;
3085 $self->ext_msg (channel_info => $channel);
3086 }
3087
3088 $channel = $channel->{id};
3089 }
3090
3091 return unless @extra || length $msg;
3092
3093 # default colour, mask it out
3094 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3095 if $color & cf::NDI_DEF;
3096
3097 my $pkt = "msg "
3098 . $self->{json_coder}->encode (
3099 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3100 );
3101
3102 $self->send_big_packet ($pkt);
3103}
3104
3105=item $client->ext_msg ($type, @msg)
3106
3107Sends an ext event to the client.
3108
3109=cut
3110
3111sub cf::client::ext_msg($$@) {
3112 my ($self, $type, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3116 } elsif ($self->extcmd == 1) { # TODO: remove
3117 push @msg, msgtype => "event_$type";
3118 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3119 }
3120}
3121
789=item $player->ext_reply ($msgid, $msgtype, %msg) 3122=item $client->ext_reply ($msgid, @msg)
790 3123
791Sends an ext reply to the player. 3124Sends an ext reply to the client.
792 3125
793=cut 3126=cut
794 3127
795sub cf::player::ext_reply($$$%) { 3128sub cf::client::ext_reply($$@) {
796 my ($self, $id, %msg) = @_; 3129 my ($self, $id, @msg) = @_;
797 3130
798 $msg{msgid} = $id; 3131 if ($self->extcmd == 2) {
799 3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
800 $self->send ("ext " . to_json \%msg); 3133 } elsif ($self->extcmd == 1) {
3134 #TODO: version 1, remove
3135 unshift @msg, msgtype => "reply", msgid => $id;
3136 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3137 }
801} 3138}
802 3139
803############################################################################# 3140=item $success = $client->query ($flags, "text", \&cb)
804# map scripting support 3141
3142Queues a query to the client, calling the given callback with
3143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3144C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3145
3146Queries can fail, so check the return code. Or don't, as queries will
3147become reliable at some point in the future.
3148
3149=cut
3150
3151sub cf::client::query {
3152 my ($self, $flags, $text, $cb) = @_;
3153
3154 return unless $self->state == ST_PLAYING
3155 || $self->state == ST_SETUP
3156 || $self->state == ST_CUSTOM;
3157
3158 $self->state (ST_CUSTOM);
3159
3160 utf8::encode $text;
3161 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3162
3163 $self->send_packet ($self->{query_queue}[0][0])
3164 if @{ $self->{query_queue} } == 1;
3165
3166 1
3167}
3168
3169cf::client->attach (
3170 on_connect => sub {
3171 my ($ns) = @_;
3172
3173 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3174 },
3175 on_reply => sub {
3176 my ($ns, $msg) = @_;
3177
3178 # this weird shuffling is so that direct followup queries
3179 # get handled first
3180 my $queue = delete $ns->{query_queue}
3181 or return; # be conservative, not sure how that can happen, but we saw a crash here
3182
3183 (shift @$queue)->[1]->($msg);
3184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3185
3186 push @{ $ns->{query_queue} }, @$queue;
3187
3188 if (@{ $ns->{query_queue} } == @$queue) {
3189 if (@$queue) {
3190 $ns->send_packet ($ns->{query_queue}[0][0]);
3191 } else {
3192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3193 }
3194 }
3195 },
3196 on_exticmd => sub {
3197 my ($ns, $buf) = @_;
3198
3199 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3200
3201 if (ref $msg) {
3202 my ($type, $reply, @payload) =
3203 "ARRAY" eq ref $msg
3204 ? @$msg
3205 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3206
3207 my @reply;
3208
3209 if (my $cb = $EXTICMD{$type}) {
3210 @reply = $cb->($ns, @payload);
3211 }
3212
3213 $ns->ext_reply ($reply, @reply)
3214 if $reply;
3215
3216 } else {
3217 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3218 }
3219
3220 cf::override;
3221 },
3222);
3223
3224=item $client->async (\&cb)
3225
3226Create a new coroutine, running the specified callback. The coroutine will
3227be automatically cancelled when the client gets destroyed (e.g. on logout,
3228or loss of connection).
3229
3230=cut
3231
3232sub cf::client::async {
3233 my ($self, $cb) = @_;
3234
3235 my $coro = &Coro::async ($cb);
3236
3237 $coro->on_destroy (sub {
3238 delete $self->{_coro}{$coro+0};
3239 });
3240
3241 $self->{_coro}{$coro+0} = $coro;
3242
3243 $coro
3244}
3245
3246cf::client->attach (
3247 on_client_destroy => sub {
3248 my ($ns) = @_;
3249
3250 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3251 },
3252);
3253
3254=back
3255
3256
3257=head2 SAFE SCRIPTING
3258
3259Functions that provide a safe environment to compile and execute
3260snippets of perl code without them endangering the safety of the server
3261itself. Looping constructs, I/O operators and other built-in functionality
3262is not available in the safe scripting environment, and the number of
3263functions and methods that can be called is greatly reduced.
3264
3265=cut
805 3266
806our $safe = new Safe "safe"; 3267our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 3268our $safe_hole = new Safe::Hole;
808 3269
809$SIG{FPE} = 'IGNORE'; 3270$SIG{FPE} = 'IGNORE';
810 3271
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3272$safe->permit_only (Opcode::opset qw(
3273 :base_core :base_mem :base_orig :base_math :base_loop
3274 grepstart grepwhile mapstart mapwhile
3275 sort time
3276));
812 3277
813# here we export the classes and methods available to script code 3278# here we export the classes and methods available to script code
814 3279
3280=pod
3281
3282The following functions and methods are available within a safe environment:
3283
3284 cf::object
3285 contr pay_amount pay_player map x y force_find force_add destroy
3286 insert remove name archname title slaying race decrease split
3287 value
3288
3289 cf::object::player
3290 player
3291
3292 cf::player
3293 peaceful
3294
3295 cf::map
3296 trigger
3297
3298=cut
3299
815for ( 3300for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 3301 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3302 insert remove inv nrof name archname title slaying race
3303 decrease split destroy change_exp value msg lore send_msg)],
817 ["cf::object::player" => qw(player)], 3304 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 3305 ["cf::player" => qw(peaceful send_msg)],
3306 ["cf::map" => qw(trigger)],
819) { 3307) {
820 no strict 'refs';
821 my ($pkg, @funs) = @$_; 3308 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3309 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 3310 for @funs;
824} 3311}
825 3312
3313=over 4
3314
3315=item @retval = safe_eval $code, [var => value, ...]
3316
3317Compiled and executes the given perl code snippet. additional var/value
3318pairs result in temporary local (my) scalar variables of the given name
3319that are available in the code snippet. Example:
3320
3321 my $five = safe_eval '$first + $second', first => 1, second => 4;
3322
3323=cut
3324
826sub safe_eval($;@) { 3325sub safe_eval($;@) {
827 my ($code, %vars) = @_; 3326 my ($code, %vars) = @_;
828 3327
829 my $qcode = $code; 3328 my $qcode = $code;
830 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3329 $qcode =~ s/"/‟/g; # not allowed in #line filenames
831 $qcode =~ s/\n/\\n/g; 3330 $qcode =~ s/\n/\\n/g;
832 3331
3332 %vars = (_dummy => 0) unless %vars;
3333
3334 my @res;
833 local $_; 3335 local $_;
834 local @safe::cf::_safe_eval_args = values %vars;
835 3336
836 my $eval = 3337 my $eval =
837 "do {\n" 3338 "do {\n"
838 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3339 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
839 . "#line 0 \"{$qcode}\"\n" 3340 . "#line 0 \"{$qcode}\"\n"
840 . $code 3341 . $code
841 . "\n}" 3342 . "\n}"
842 ; 3343 ;
843 3344
3345 if ($CFG{safe_eval}) {
844 sub_generation_inc; 3346 sub_generation_inc;
3347 local @safe::cf::_safe_eval_args = values %vars;
845 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3348 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
846 sub_generation_inc; 3349 sub_generation_inc;
3350 } else {
3351 local @cf::_safe_eval_args = values %vars;
3352 @res = wantarray ? eval eval : scalar eval $eval;
3353 }
847 3354
848 if ($@) { 3355 if ($@) {
849 warn "$@"; 3356 warn "$@",
850 warn "while executing safe code '$code'\n"; 3357 "while executing safe code '$code'\n",
851 warn "with arguments " . (join " ", %vars) . "\n"; 3358 "with arguments " . (join " ", %vars) . "\n";
852 } 3359 }
853 3360
854 wantarray ? @res : $res[0] 3361 wantarray ? @res : $res[0]
855} 3362}
3363
3364=item cf::register_script_function $function => $cb
3365
3366Register a function that can be called from within map/npc scripts. The
3367function should be reasonably secure and should be put into a package name
3368like the extension.
3369
3370Example: register a function that gets called whenever a map script calls
3371C<rent::overview>, as used by the C<rent> extension.
3372
3373 cf::register_script_function "rent::overview" => sub {
3374 ...
3375 };
3376
3377=cut
856 3378
857sub register_script_function { 3379sub register_script_function {
858 my ($fun, $cb) = @_; 3380 my ($fun, $cb) = @_;
859 3381
860 no strict 'refs'; 3382 $fun = "safe::$fun" if $CFG{safe_eval};
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3383 *$fun = $safe_hole->wrap ($cb);
862} 3384}
3385
3386=back
3387
3388=cut
863 3389
864############################################################################# 3390#############################################################################
865# the server's main() 3391# the server's init and main functions
3392
3393sub load_facedata($) {
3394 my ($path) = @_;
3395
3396 # HACK to clear player env face cache, we need some signal framework
3397 # for this (global event?)
3398 %ext::player_env::MUSIC_FACE_CACHE = ();
3399
3400 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3401
3402 trace "loading facedata from $path\n";
3403
3404 0 < aio_load $path, my $facedata
3405 or die "$path: $!";
3406
3407 $facedata = Coro::Storable::thaw $facedata;
3408
3409 $facedata->{version} == 2
3410 or cf::cleanup "$path: version mismatch, cannot proceed.";
3411
3412 # patch in the exptable
3413 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3414 $facedata->{resource}{"res/exp_table"} = {
3415 type => FT_RSRC,
3416 data => $exp_table,
3417 hash => (Digest::MD5::md5 $exp_table),
3418 };
3419 cf::cede_to_tick;
3420
3421 {
3422 my $faces = $facedata->{faceinfo};
3423
3424 while (my ($face, $info) = each %$faces) {
3425 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3426
3427 cf::face::set_visibility $idx, $info->{visibility};
3428 cf::face::set_magicmap $idx, $info->{magicmap};
3429 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3430 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3431
3432 cf::cede_to_tick;
3433 }
3434
3435 while (my ($face, $info) = each %$faces) {
3436 next unless $info->{smooth};
3437
3438 my $idx = cf::face::find $face
3439 or next;
3440
3441 if (my $smooth = cf::face::find $info->{smooth}) {
3442 cf::face::set_smooth $idx, $smooth;
3443 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3444 } else {
3445 error "smooth face '$info->{smooth}' not found for face '$face'";
3446 }
3447
3448 cf::cede_to_tick;
3449 }
3450 }
3451
3452 {
3453 my $anims = $facedata->{animinfo};
3454
3455 while (my ($anim, $info) = each %$anims) {
3456 cf::anim::set $anim, $info->{frames}, $info->{facings};
3457 cf::cede_to_tick;
3458 }
3459
3460 cf::anim::invalidate_all; # d'oh
3461 }
3462
3463 {
3464 my $res = $facedata->{resource};
3465
3466 while (my ($name, $info) = each %$res) {
3467 if (defined $info->{type}) {
3468 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3469
3470 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3471 cf::face::set_type $idx, $info->{type};
3472 } else {
3473 $RESOURCE{$name} = $info; # unused
3474 }
3475
3476 cf::cede_to_tick;
3477 }
3478 }
3479
3480 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3481
3482 1
3483}
3484
3485register_exticmd fx_want => sub {
3486 my ($ns, $want) = @_;
3487
3488 while (my ($k, $v) = each %$want) {
3489 $ns->fx_want ($k, $v);
3490 }
3491};
3492
3493sub load_resource_file($) {
3494 my $guard = lock_acquire "load_resource_file";
3495
3496 my $status = load_resource_file_ $_[0];
3497 get_slot 0.1, 100;
3498 cf::arch::commit_load;
3499
3500 $status
3501}
3502
3503sub reload_regions {
3504 # HACK to clear player env face cache, we need some signal framework
3505 # for this (global event?)
3506 %ext::player_env::MUSIC_FACE_CACHE = ();
3507
3508 load_resource_file "$MAPDIR/regions"
3509 or die "unable to load regions file\n";
3510
3511 for (cf::region::list) {
3512 $_->{match} = qr/$_->{match}/
3513 if exists $_->{match};
3514 }
3515}
3516
3517sub reload_facedata {
3518 load_facedata "$DATADIR/facedata"
3519 or die "unable to load facedata\n";
3520}
3521
3522sub reload_archetypes {
3523 load_resource_file "$DATADIR/archetypes"
3524 or die "unable to load archetypes\n";
3525}
3526
3527sub reload_treasures {
3528 load_resource_file "$DATADIR/treasures"
3529 or die "unable to load treasurelists\n";
3530}
3531
3532sub reload_sound {
3533 trace "loading sound config from $DATADIR/sound\n";
3534
3535 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3536 or die "$DATADIR/sound $!";
3537
3538 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3539
3540 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3541 my $sound = $soundconf->{compat}[$_]
3542 or next;
3543
3544 my $face = cf::face::find "sound/$sound->[1]";
3545 cf::sound::set $sound->[0] => $face;
3546 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3547 }
3548
3549 while (my ($k, $v) = each %{$soundconf->{event}}) {
3550 my $face = cf::face::find "sound/$v";
3551 cf::sound::set $k => $face;
3552 }
3553}
3554
3555sub reload_resources {
3556 trace "reloading resource files...\n";
3557
3558 reload_exp_table;
3559 reload_materials;
3560 reload_facedata;
3561 reload_sound;
3562 reload_archetypes;
3563 reload_regions;
3564 reload_treasures;
3565
3566 trace "finished reloading resource files\n";
3567}
3568
3569sub reload_config {
3570 trace "reloading config file...\n";
3571
3572 0 < aio_load "$CONFDIR/config", my $config
3573 or die "$CONFDIR/config: $!";
3574
3575 utf8::decode $config;
3576 *CFG = yaml_load $config;
3577
3578 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3579
3580 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3581 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3582
3583 if (exists $CFG{mlockall}) {
3584 eval {
3585 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3586 and die "WARNING: m(un)lockall failed: $!\n";
3587 };
3588 warn $@ if $@;
3589 }
3590}
3591
3592sub pidfile() {
3593 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3594 or die "$PIDFILE: $!";
3595 flock $fh, &Fcntl::LOCK_EX
3596 or die "$PIDFILE: flock: $!";
3597 $fh
3598}
3599
3600# make sure only one server instance is running at any one time
3601sub atomic {
3602 my $fh = pidfile;
3603
3604 my $pid = <$fh>;
3605 kill 9, $pid if $pid > 0;
3606
3607 seek $fh, 0, 0;
3608 print $fh $$;
3609}
3610
3611sub main_loop {
3612 trace "EV::loop starting\n";
3613 if (1) {
3614 EV::loop;
3615 }
3616 trace "EV::loop returned\n";
3617 goto &main_loop unless $REALLY_UNLOOP;
3618}
866 3619
867sub main { 3620sub main {
868 Event::loop; 3621 cf::init_globals; # initialise logging
3622
3623 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3624 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3625 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3626 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3627
3628 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3629
3630 # we must not ever block the main coroutine
3631 local $Coro::idle = sub {
3632 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3633 (async {
3634 $Coro::current->{desc} = "IDLE BUG HANDLER";
3635 EV::loop EV::LOOP_ONESHOT;
3636 })->prio (Coro::PRIO_MAX);
3637 };
3638
3639 evthread_start IO::AIO::poll_fileno;
3640
3641 cf::sync_job {
3642 cf::incloader::init ();
3643
3644 cf::init_anim;
3645 cf::init_attackmess;
3646 cf::init_dynamic;
3647
3648 cf::load_settings;
3649
3650 reload_resources;
3651 reload_config;
3652 db_init;
3653
3654 cf::init_uuid;
3655 cf::init_signals;
3656 cf::init_skills;
3657
3658 cf::init_beforeplay;
3659
3660 atomic;
3661
3662 load_extensions;
3663
3664 utime time, time, $RUNTIMEFILE;
3665
3666 # no (long-running) fork's whatsoever before this point(!)
3667 use POSIX ();
3668 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3669
3670 cf::_post_init 0;
3671 };
3672
3673 cf::object::thawer::errors_are_fatal 0;
3674 info "parse errors in files are no longer fatal from this point on.\n";
3675
3676 my $free_main; $free_main = EV::idle sub {
3677 undef $free_main;
3678 undef &main; # free gobs of memory :)
3679 };
3680
3681 goto &main_loop;
869} 3682}
870 3683
871############################################################################# 3684#############################################################################
872# initialisation 3685# initialisation and cleanup
873 3686
874register "<global>", __PACKAGE__; 3687# install some emergency cleanup handlers
3688BEGIN {
3689 our %SIGWATCHER = ();
3690 for my $signal (qw(INT HUP TERM)) {
3691 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3692 cf::cleanup "SIG$signal";
3693 };
3694 }
3695}
875 3696
876unshift @INC, $LIBDIR; 3697sub write_runtime_sync {
3698 my $t0 = AE::time;
877 3699
878load_extensions; 3700 # first touch the runtime file to show we are still running:
3701 # the fsync below can take a very very long time.
879 3702
880$TICK_WATCHER = Event->timer ( 3703 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
881 prio => 1, 3704
882 at => $NEXT_TICK || 1, 3705 my $guard = cf::lock_acquire "write_runtime";
883 cb => sub { 3706
3707 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3708 or return;
3709
3710 my $value = $cf::RUNTIME + 90 + 10;
3711 # 10 is the runtime save interval, for a monotonic clock
3712 # 60 allows for the watchdog to kill the server.
3713
3714 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3715 and return;
3716
3717 # always fsync - this file is important
3718 aio_fsync $fh
3719 and return;
3720
3721 # touch it again to show we are up-to-date
3722 aio_utime $fh, undef, undef;
3723
3724 close $fh
3725 or return;
3726
3727 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3728 and return;
3729
3730 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3731
3732 1
3733}
3734
3735our $uuid_lock;
3736our $uuid_skip;
3737
3738sub write_uuid_sync($) {
3739 $uuid_skip ||= $_[0];
3740
3741 return if $uuid_lock;
3742 local $uuid_lock = 1;
3743
3744 my $uuid = "$LOCALDIR/uuid";
3745
3746 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3747 or return;
3748
3749 my $value = uuid_seq uuid_cur;
3750
3751 unless ($value) {
3752 info "cowardly refusing to write zero uuid value!\n";
3753 return;
3754 }
3755
3756 my $value = uuid_str $value + $uuid_skip;
3757 $uuid_skip = 0;
3758
3759 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3760 and return;
3761
3762 # always fsync - this file is important
3763 aio_fsync $fh
3764 and return;
3765
3766 close $fh
3767 or return;
3768
3769 aio_rename "$uuid~", $uuid
3770 and return;
3771
3772 trace "uuid file written ($value).\n";
3773
3774 1
3775
3776}
3777
3778sub write_uuid($$) {
3779 my ($skip, $sync) = @_;
3780
3781 $sync ? write_uuid_sync $skip
3782 : async { write_uuid_sync $skip };
3783}
3784
3785sub emergency_save() {
3786 my $freeze_guard = cf::freeze_mainloop;
3787
3788 info "emergency_perl_save: enter\n";
3789
3790 # this is a trade-off: we want to be very quick here, so
3791 # save all maps without fsync, and later call a global sync
3792 # (which in turn might be very very slow)
3793 local $USE_FSYNC = 0;
3794
3795 cf::sync_job {
3796 cf::write_runtime_sync; # external watchdog should not bark
3797
3798 # use a peculiar iteration method to avoid tripping on perl
3799 # refcount bugs in for. also avoids problems with players
3800 # and maps saved/destroyed asynchronously.
3801 info "emergency_perl_save: begin player save\n";
3802 for my $login (keys %cf::PLAYER) {
3803 my $pl = $cf::PLAYER{$login} or next;
3804 $pl->valid or next;
3805 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3806 $pl->save;
3807 }
3808 info "emergency_perl_save: end player save\n";
3809
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 info "emergency_perl_save: begin map save\n";
3813 for my $path (keys %cf::MAP) {
3814 my $map = $cf::MAP{$path} or next;
3815 $map->valid or next;
3816 $map->save;
3817 }
3818 info "emergency_perl_save: end map save\n";
3819
3820 cf::write_runtime_sync; # external watchdog should not bark
3821
3822 info "emergency_perl_save: begin database checkpoint\n";
3823 BDB::db_env_txn_checkpoint $DB_ENV;
3824 info "emergency_perl_save: end database checkpoint\n";
3825
3826 info "emergency_perl_save: begin write uuid\n";
3827 write_uuid_sync 1;
3828 info "emergency_perl_save: end write uuid\n";
3829
3830 cf::write_runtime_sync; # external watchdog should not bark
3831
3832 trace "emergency_perl_save: syncing database to disk";
3833 BDB::db_env_txn_checkpoint $DB_ENV;
3834
3835 info "emergency_perl_save: starting sync\n";
3836 IO::AIO::aio_sync sub {
3837 info "emergency_perl_save: finished sync\n";
3838 };
3839
3840 cf::write_runtime_sync; # external watchdog should not bark
3841
3842 trace "emergency_perl_save: flushing outstanding aio requests";
3843 while (IO::AIO::nreqs || BDB::nreqs) {
3844 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3845 }
3846
3847 cf::write_runtime_sync; # external watchdog should not bark
3848 };
3849
3850 info "emergency_perl_save: leave\n";
3851}
3852
3853sub post_cleanup {
3854 my ($make_core) = @_;
3855
3856 IO::AIO::flush;
3857
3858 error Carp::longmess "post_cleanup backtrace"
3859 if $make_core;
3860
3861 my $fh = pidfile;
3862 unlink $PIDFILE if <$fh> == $$;
3863}
3864
3865# a safer delete_package, copied from Symbol
3866sub clear_package($) {
3867 my $pkg = shift;
3868
3869 # expand to full symbol table name if needed
3870 unless ($pkg =~ /^main::.*::$/) {
3871 $pkg = "main$pkg" if $pkg =~ /^::/;
3872 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3873 $pkg .= '::' unless $pkg =~ /::$/;
3874 }
3875
3876 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3877 my $stem_symtab = *{$stem}{HASH};
3878
3879 defined $stem_symtab and exists $stem_symtab->{$leaf}
3880 or return;
3881
3882 # clear all symbols
3883 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3884 for my $name (keys %$leaf_symtab) {
3885 _gv_clear *{"$pkg$name"};
3886# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3887 }
3888}
3889
3890sub do_reload_perl() {
3891 # can/must only be called in main
3892 unless (in_main) {
3893 error "can only reload from main coroutine";
3894 return;
3895 }
3896
3897 return if $RELOAD++;
3898
3899 my $t1 = AE::time;
3900
3901 while ($RELOAD) {
3902 cf::get_slot 0.1, -1, "reload_perl";
3903 info "perl_reload: reloading...";
3904
3905 trace "perl_reload: entering sync_job";
3906
3907 cf::sync_job {
3908 #cf::emergency_save;
3909
3910 trace "perl_reload: cancelling all extension coros";
3911 $_->cancel for values %EXT_CORO;
3912 %EXT_CORO = ();
3913
3914 trace "perl_reload: removing commands";
3915 %COMMAND = ();
3916
3917 trace "perl_reload: removing ext/exti commands";
3918 %EXTCMD = ();
3919 %EXTICMD = ();
3920
3921 trace "perl_reload: unloading/nuking all extensions";
3922 for my $pkg (@EXTS) {
3923 trace "... unloading $pkg";
3924
3925 if (my $cb = $pkg->can ("unload")) {
3926 eval {
3927 $cb->($pkg);
3928 1
3929 } or error "$pkg unloaded, but with errors: $@";
3930 }
3931
3932 trace "... clearing $pkg";
3933 clear_package $pkg;
3934 }
3935
3936 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3937 while (my ($k, $v) = each %INC) {
3938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3939
3940 trace "... unloading $k";
3941 delete $INC{$k};
3942
3943 $k =~ s/\.pm$//;
3944 $k =~ s/\//::/g;
3945
3946 if (my $cb = $k->can ("unload_module")) {
3947 $cb->();
3948 }
3949
3950 clear_package $k;
3951 }
3952
3953 trace "perl_reload: getting rid of safe::, as good as possible";
3954 clear_package "safe::$_"
3955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3956
3957 trace "perl_reload: unloading cf.pm \"a bit\"";
3958 delete $INC{"cf.pm"};
3959 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3960
3961 # don't, removes xs symbols, too,
3962 # and global variables created in xs
3963 #clear_package __PACKAGE__;
3964
3965 info "perl_reload: unload completed, starting to reload now";
3966
3967 trace "perl_reload: reloading cf.pm";
3968 require cf;
3969 cf::_connect_to_perl_1;
3970
3971 trace "perl_reload: loading config and database again";
3972 cf::reload_config;
3973
3974 trace "perl_reload: loading extensions";
3975 cf::load_extensions;
3976
3977 if ($REATTACH_ON_RELOAD) {
3978 trace "perl_reload: reattaching attachments to objects/players";
3979 _global_reattach; # objects, sockets
3980 trace "perl_reload: reattaching attachments to maps";
3981 reattach $_ for values %MAP;
3982 trace "perl_reload: reattaching attachments to players";
3983 reattach $_ for values %PLAYER;
3984 }
3985
3986 cf::_post_init 1;
3987
3988 trace "perl_reload: leaving sync_job";
3989
3990 1
3991 } or do {
3992 error $@;
3993 cf::cleanup "perl_reload: error, exiting.";
3994 };
3995
3996 --$RELOAD;
3997 }
3998
3999 $t1 = AE::time - $t1;
4000 info "perl_reload: completed in ${t1}s\n";
4001};
4002
4003our $RELOAD_WATCHER; # used only during reload
4004
4005sub reload_perl() {
4006 # doing reload synchronously and two reloads happen back-to-back,
4007 # coro crashes during coro_state_free->destroy here.
4008
4009 $RELOAD_WATCHER ||= cf::async {
4010 Coro::AIO::aio_wait cache_extensions;
4011
4012 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4013 do_reload_perl;
4014 undef $RELOAD_WATCHER;
4015 };
4016 };
4017}
4018
4019register_command "reload" => sub {
4020 my ($who, $arg) = @_;
4021
4022 if ($who->flag (FLAG_WIZ)) {
4023 $who->message ("reloading server.");
4024 async {
4025 $Coro::current->{desc} = "perl_reload";
4026 reload_perl;
4027 };
4028 }
4029};
4030
4031#############################################################################
4032
4033my $bug_warning = 0;
4034
4035our @WAIT_FOR_TICK;
4036our @WAIT_FOR_TICK_BEGIN;
4037
4038sub wait_for_tick() {
4039 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4040
4041 my $signal = new Coro::Signal;
4042 push @WAIT_FOR_TICK, $signal;
4043 $signal->wait;
4044}
4045
4046sub wait_for_tick_begin() {
4047 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4048
4049 my $signal = new Coro::Signal;
4050 push @WAIT_FOR_TICK_BEGIN, $signal;
4051 $signal->wait;
4052}
4053
4054sub tick {
4055 if ($Coro::current != $Coro::main) {
4056 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4057 unless ++$bug_warning > 10;
4058 return;
4059 }
4060
884 cf::server_tick; # one server iteration 4061 cf::server_tick; # one server iteration
885 4062
886 my $NOW = Event::time; 4063 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
887 $NEXT_TICK += $TICK;
888 4064
889 # if we are delayed by four ticks, skip them all 4065 if ($NOW >= $NEXT_RUNTIME_WRITE) {
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 4066 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
891 4067 Coro::async_pool {
892 $TICK_WATCHER->at ($NEXT_TICK); 4068 $Coro::current->{desc} = "runtime saver";
893 $TICK_WATCHER->start; 4069 write_runtime_sync
4070 or error "ERROR: unable to write runtime file: $!";
4071 };
894 }, 4072 }
895);
896 4073
897_reload_2; 4074 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4075 $sig->send;
4076 }
4077 while (my $sig = shift @WAIT_FOR_TICK) {
4078 $sig->send;
4079 }
4080
4081 $LOAD = ($NOW - $TICK_START) / $TICK;
4082 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4083
4084 if (0) {
4085 if ($NEXT_TICK) {
4086 my $jitter = $TICK_START - $NEXT_TICK;
4087 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4088 debug "jitter $JITTER\n";#d#
4089 }
4090 }
4091}
4092
4093{
4094 # configure BDB
4095
4096 BDB::min_parallel 16;
4097 BDB::max_poll_reqs $TICK * 0.1;
4098 $AnyEvent::BDB::WATCHER->priority (1);
4099
4100 unless ($DB_ENV) {
4101 $DB_ENV = BDB::db_env_create;
4102 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4103 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4104 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4105 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4106 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4107
4108 cf::sync_job {
4109 eval {
4110 BDB::db_env_open
4111 $DB_ENV,
4112 $BDBDIR,
4113 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4114 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4115 0666;
4116
4117 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4118 };
4119
4120 cf::cleanup "db_env_open(db): $@" if $@;
4121 };
4122 }
4123
4124 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4125 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4126 };
4127 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4128 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4129 };
4130 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4131 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4132 };
4133}
4134
4135{
4136 # configure IO::AIO
4137
4138 IO::AIO::min_parallel 8;
4139 IO::AIO::max_poll_time $TICK * 0.1;
4140 undef $AnyEvent::AIO::WATCHER;
4141}
4142
4143our $_log_backtrace;
4144our $_log_backtrace_last;
4145
4146sub _log_backtrace {
4147 my ($msg, @addr) = @_;
4148
4149 $msg =~ s/\n$//;
4150
4151 if ($_log_backtrace_last eq $msg) {
4152 LOG llevInfo, "[ABT] $msg\n";
4153 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4154 # limit the # of concurrent backtraces
4155 } elsif ($_log_backtrace < 2) {
4156 $_log_backtrace_last = $msg;
4157 ++$_log_backtrace;
4158 my $perl_bt = Carp::longmess $msg;
4159 async {
4160 $Coro::current->{desc} = "abt $msg";
4161
4162 my @bt = fork_call {
4163 @addr = map { sprintf "%x", $_ } @addr;
4164 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4165 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4166 or die "addr2line: $!";
4167
4168 my @funcs;
4169 my @res = <$fh>;
4170 chomp for @res;
4171 while (@res) {
4172 my ($func, $line) = splice @res, 0, 2, ();
4173 push @funcs, "[$func] $line";
4174 }
4175
4176 @funcs
4177 };
4178
4179 LOG llevInfo, "[ABT] $perl_bt\n";
4180 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4181 LOG llevInfo, "[ABT] $_\n" for @bt;
4182 --$_log_backtrace;
4183 };
4184 } else {
4185 LOG llevInfo, "[ABT] $msg\n";
4186 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4187 }
4188}
4189
4190# load additional modules
4191require "cf/$_.pm" for @EXTRA_MODULES;
4192cf::_connect_to_perl_2;
4193
4194END { cf::emergency_save }
898 4195
8991 41961
900 4197

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