ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.531 by root, Wed Apr 28 21:07:41 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
28 66
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 71
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
33 80
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 140
57our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
58 153
59binmode STDOUT; 154binmode STDOUT;
60binmode STDERR; 155binmode STDERR;
61 156
62# read virtual server time, if available 157# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
67} 162}
68 163
69mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 165
75# a special map that is always available 166mkdir $_
76our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
77our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 187
79############################################################################# 188#############################################################################
80 189
81=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
82 191
89=item $cf::RUNTIME 198=item $cf::RUNTIME
90 199
91The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 201every server tick.
93 202
94=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 206
96The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
98 211
99=item $cf::NOW 212=item $cf::NOW
100 213
101The time of the last (current) server tick. 214The time of the last (current) server tick.
102 215
103=item $cf::TICK 216=item $cf::TICK
104 217
105The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
106 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
107=item %cf::CFG 230=item %cf::CFG
108 231
109Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 233from wherever your confdir points to.
111 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
112=back 253=back
113 254
114=cut 255=cut
115 256
116BEGIN { 257$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 258 my $msg = join "", @_;
119 utf8::encode $msg;
120 259
121 $msg .= "\n" 260 $msg .= "\n"
122 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
123 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
124 LOG llevError, $msg; 265 LOG llevError, $msg;
125 }; 266};
126} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
127 281
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 289
135# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 291# within the Safe compartment.
137for my $pkg (qw( 292for my $pkg (qw(
138 cf::global cf::attachable 293 cf::global cf::attachable
139 cf::object cf::object::player 294 cf::object cf::object::player
140 cf::client cf::player 295 cf::client cf::player
141 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
142 cf::map cf::party cf::region 298 cf::party cf::region
143)) { 299)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 301}
147 302
148$Event::DIED = sub { 303$EV::DIED = sub {
149 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
150}; 305};
151 306
152my %ext_pkg; 307#############################################################################
153my @exts;
154my @hook;
155 308
156=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
157 310
158=over 4 311=over 4
159 312
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 332 $d
180 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
181} 334}
182 335
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
186 337
187Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
188 339
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
197 341
198Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
199 343
200=cut 344=cut
201 345
202sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
204 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
205} 363}
206 364
207=item cf::lock_wait $string 365=item cf::lock_wait $string
208 366
209Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
210 368
211=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
212 370
213Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
216returned. 374returned.
217 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
218Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
220 381
221=cut 382=item $locked = cf::lock_active $string
222 383
223our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
224 389
225sub lock_wait($) { 390sub lock_wait($) {
226 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 392}
234 393
235sub lock_acquire($) { 394sub lock_acquire($) {
236 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
237 397
238 # wait, to be sure we are not locked 398sub lock_active($) {
239 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 400}
248 401
249sub freeze_mainloop { 402sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
251 404
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 406}
254 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
255} 488}
256 489
257=item cf::async { BLOCK } 490=item cf::async { BLOCK }
258 491
259Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
264 497
265BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
266 499
267=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
268 501
269The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
272 506
273If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
276fast or be very important. 510fast or be very important.
279 513
280sub sync_job(&) { 514sub sync_job(&) {
281 my ($job) = @_; 515 my ($job) = @_;
282 516
283 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
284 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
286 522
287 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 524
289 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
290 526
291 my $busy = 1; 527 my $busy = 1;
292 my @res; 528 my @res;
293 529
294 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 532 @res = eval { $job->() };
296 warn $@ if $@; 533 warn $@ if $@;
297 undef $busy; 534 undef $busy;
298 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
299 536
300 while ($busy) { 537 while ($busy) {
301 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
302 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
303 548
304 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
305 } else { 550 } else {
306 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
307 552
309 } 554 }
310} 555}
311 556
312=item $coro = cf::async_ext { BLOCK } 557=item $coro = cf::async_ext { BLOCK }
313 558
314Like async, but this coro is automcatially being canceled when the 559Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 560extension calling this is being unloaded.
316 561
317=cut 562=cut
318 563
319sub async_ext(&) { 564sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
328 573
329 $coro 574 $coro
330} 575}
331 576
332sub write_runtime { 577=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 578
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
336 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
337 583
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 585
342 aio_fsync $fh 586sub fork_call(&@) {
343 and return; 587 my ($cb, @args) = @_;
344 588
345 close $fh 589 # we seemingly have to make a local copy of the whole thing,
346 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
347 592
348 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
349 and return; 594 reset_signals;
595 &$cb
596 }, @args;
350 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
351 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 775}
353 776
354=back 777=back
355 778
356=cut 779=cut
357 780
358############################################################################# 781#############################################################################
359 782
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
483 784
484Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
487 788
488In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 791Deliantra).
491 792
492=over 4 793=over 4
493 794
494=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
495 796
539=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
540 841
541Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
543 844
544Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
546 847
547These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
548 849
549=over 4 850=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 911our @CB_MAP = ();
611 912
612my %attachment; 913my %attachment;
613 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
614sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
616 923
617 use sort 'stable'; 924 use sort 'stable';
618 925
652 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
653 960
654 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 965
659 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 967 my $pkg = shift @arg;
661 968
662 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
692 } 999 }
693 1000
694 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
695 } else { 1002 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 1004 }
698 1005
699 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
700} 1007}
701 1008
703 if (ref $_[0]) { 1010 if (ref $_[0]) {
704 _object_attach @_; 1011 _object_attach @_;
705 } else { 1012 } else {
706 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
707 } 1014 }
1015 _recalc_want;
708}; 1016};
709 1017
710# all those should be optimised 1018# all those should be optimised
711sub cf::attachable::detach { 1019sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1024 reattach ($obj);
717 } else { 1025 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
719 } 1027 }
1028 _recalc_want;
720}; 1029};
721 1030
722sub cf::attachable::attached { 1031sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
724 1033
739 "; 1048 ";
740 die if $@; 1049 die if $@;
741} 1050}
742 1051
743our $override; 1052our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1054
746sub override { 1055sub override {
747 $override = 1; 1056 $override = 1;
748 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
749} 1058}
750 1059
751sub do_invoke { 1060sub do_invoke {
752 my $event = shift; 1061 my $event = shift;
753 my $callbacks = shift; 1062 my $callbacks = shift;
754 1063
755 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
756 1065
757 local $override; 1066 local $override;
758 1067
759 for (@$callbacks) { 1068 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
769 } 1078 }
770 1079
771 0 1080 0
772} 1081}
773 1082
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1084
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1086
778Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
779 1088
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1092
784=back 1093=back
785 1094
786=cut 1095=cut
787 1096
788############################################################################# 1097#############################################################################
789# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
790 1141
791sub reattach { 1142sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1148
795 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
796 1150
797 @$registry = (); 1151 @$registry = ();
798 1152
813cf::attachable->attach ( 1167cf::attachable->attach (
814 prio => -1000000, 1168 prio => -1000000,
815 on_instantiate => sub { 1169 on_instantiate => sub {
816 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
817 1171
818 $data = from_json $data; 1172 $data = decode_json $data;
819 1173
820 for (@$data) { 1174 for (@$data) {
821 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
822 1176
823 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1193sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
841 1195
842 sync_job { 1196 sync_job {
843 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
846 1202
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
851 close $fh; 1210 aio_close $fh;
852 1211
853 if (@$objs) { 1212 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
859 close $fh; 1221 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
861 } 1223 }
862 } else { 1224 } else {
863 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
864 } 1226 }
865 1227
866 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1232 } else {
868 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
869 } 1234 }
870 } else { 1235 } else {
871 aio_unlink $filename; 1236 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
873 } 1238 }
874 } 1239 };
875} 1240}
876 1241
877sub object_freezer_as_string { 1242sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
879 1244
891 or return; 1256 or return;
892 1257
893 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
895 or return; 1260 or return;
1261
896 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
897 } 1264 }
898 1265
1266 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
901 return ($data, $av); 1271 ($data, $av)
902} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
903 1279
904############################################################################# 1280#############################################################################
905# command handling &c 1281# command handling &c
906 1282
907=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1297}
922 1298
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1300
925Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
926 1306
927If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
928called. 1308called.
929 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
930=cut 1321=cut
931 1322
932sub register_extcmd { 1323sub register_extcmd {
933 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
934 1325
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
939} 1327}
1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
940 1336
941cf::player->attach ( 1337cf::player->attach (
942 on_command => sub { 1338 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
944 1340
945 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
946 or return; 1342 or return;
947 1343
952 cf::override; 1348 cf::override;
953 }, 1349 },
954 on_extcmd => sub { 1350 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
956 1352
957 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1354
959 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
965 } else { 1370 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1372 }
968 1373
969 cf::override; 1374 cf::override;
970 }, 1375 },
971); 1376);
972 1377
973sub register { 1378# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1379sub cache_extensions {
980 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
981 1381
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1385 }
1032 } 1386 };
1033 1387
1034 # remove extcmds 1388 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1389}
1048 1390
1049sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1050 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1396 next unless -r $path;
1052 eval { 1397
1053 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1054 1 1461 }
1055 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1056 } 1472 };
1057} 1473}
1058 1474
1059############################################################################# 1475#############################################################################
1060# load/save/clean perl data associated with a map
1061 1476
1062*cf::mapsupport::on_clean = sub { 1477=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1478
1097=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1098 1480
1099Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1100 1482
1101=cut 1483=cut
1102 1484
1103package cf::player; 1485package cf::player;
1104 1486
1106 1488
1107=head3 cf::player 1489=head3 cf::player
1108 1490
1109=over 4 1491=over 4
1110 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1111=item cf::player::find $login 1507=item cf::player::find $login
1112 1508
1113Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1114 1510
1115=cut 1511=cut
1116 1512
1117sub playerdir($) { 1513sub playerdir($) {
1118 cf::localdir 1514 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1516}
1124 1517
1125sub path($) { 1518sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1520
1128 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1129} 1522}
1130 1523
1131sub find_active($) { 1524sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1136 1529
1137sub exists($) { 1530sub exists($) {
1138 my ($login) = @_; 1531 my ($login) = @_;
1139 1532
1140 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1142} 1535}
1143 1536
1144sub find($) { 1537sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1539 my $login = $_[0];
1147 1540
1148 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1149 1542
1150 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1154 } 1560 }
1155 } 1561 }
1156} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1157 1576
1158sub save($) { 1577sub save($) {
1159 my ($pl) = @_; 1578 my ($pl) = @_;
1160 1579
1161 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1167 1586
1168 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1170 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1171 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1172 Coro::cede; 1596 cf::cede_to_tick;
1173} 1597}
1174 1598
1175sub new($) { 1599sub new($) {
1176 my ($login) = @_; 1600 my ($login) = @_;
1177 1601
1183 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1184 1608
1185 $self 1609 $self
1186} 1610}
1187 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1188=item $pl->quit_character 1622=item $pl->quit_character
1189 1623
1190Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1192 1626
1193=cut 1627=cut
1194 1628
1195sub quit_character { 1629sub quit_character {
1196 my ($pl) = @_; 1630 my ($pl) = @_;
1197 1631
1632 my $name = $pl->ob->name;
1633
1198 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1636
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1205 1642
1206 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1211 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1212} 1669}
1213 1670
1214=item cf::player::list_logins 1671=item cf::player::list_logins
1215 1672
1216Returns am arrayref of all valid playernames in the system, can take a 1673Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1674while and may block, so not sync_job-capable, ever.
1218 1675
1219=cut 1676=cut
1220 1677
1221sub list_logins { 1678sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1679 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1680 or return [];
1224 1681
1225 my @logins; 1682 my @logins;
1226 1683
1227 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1231 1694
1232 utf8::decode $login; 1695 utf8::decode $login;
1233 push @logins, $login; 1696 push @logins, $login;
1234 } 1697 }
1235 1698
1236 \@logins 1699 \@logins
1237} 1700}
1238 1701
1239=item $player->maps 1702=item $player->maps
1240 1703
1704=item cf::player::maps $login
1705
1241Returns an arrayref of cf::path's of all maps that are private for this 1706Returns an arrayref of map paths that are private for this
1242player. May block. 1707player. May block.
1243 1708
1244=cut 1709=cut
1245 1710
1246sub maps($) { 1711sub maps($) {
1247 my ($pl) = @_; 1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1715
1249 my $files = aio_readdir playerdir $pl 1716 my $files = aio_readdir playerdir $pl
1250 or return; 1717 or return;
1251 1718
1252 my @paths; 1719 my @paths;
1253 1720
1254 for (@$files) { 1721 for (@$files) {
1255 utf8::decode $_; 1722 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1723 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1724 next unless /^$PATH_SEP/o;
1258 1725
1259 s/$PATH_SEP/\//g; 1726 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1727 }
1262 1728
1263 \@paths 1729 \@paths
1264} 1730}
1265 1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1267 1737
1268Sends an ext reply to the player. 1738Sends an ext reply to the player.
1269 1739
1270=cut 1740=cut
1271 1741
1272sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1274 1744
1275 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1746}
1279 1747
1280package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1281 1790
1282=back 1791=back
1283
1284 1792
1285=head3 cf::map 1793=head3 cf::map
1286 1794
1287=over 4 1795=over 4
1288 1796
1291package cf::map; 1799package cf::map;
1292 1800
1293use Fcntl; 1801use Fcntl;
1294use Coro::AIO; 1802use Coro::AIO;
1295 1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1296our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1298 1810
1299sub generate_random_map { 1811sub generate_random_map {
1300 my ($path, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1815
1302 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1817 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1316} 1830}
1317 1831
1318# and all this just because we cannot iterate over 1832=item cf::map->register ($regex, $prio)
1319# all maps in C++...
1320sub change_all_map_light {
1321 my ($change) = @_;
1322 1833
1323 $_->change_map_light ($change) 1834Register a handler for the map path matching the given regex at the
1324 for grep $_->outdoor, values %cf::MAP; 1835givne priority (higher is better, built-in handlers have priority 0, the
1325} 1836default).
1326 1837
1327sub try_load_header($) { 1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1328 my ($path) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1329 1977
1330 utf8::encode $path; 1978 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1332 or return; 1980 or return;
1333 1981
1334 my $map = cf::map::new 1982 $self->_load_header ($f)
1335 or return; 1983 or return;
1336 1984
1337 # for better error messages only, will be overwritten 1985 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1986 $f->resolve_delayed_derefs;
1339 1987
1340 $map->load_header ($path) 1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
1341 or return; 2031 or return;
2032 $self->prepare_orig;
2033 }
1342 2034
1343 $map->{load_path} = $path; 2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
1344 2037
1345 $map 2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
1346} 2042}
1347 2043
1348sub find; 2044sub find;
1349sub find { 2045sub find {
1350 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1351 2047
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2049
1357 cf::lock_wait "map_find:$key"; 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2052
1362 # do it the slow way 2053 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2054 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2055 or return;
1381 2056
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1394 2058
1395 Coro::cede; 2059 $map->load_header
2060 or return;
1396 2061
1397 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1398 $map->reset; 2067 $map->reset;
1399 undef $guard;
1400 $map = find $path 2068 return find $path;
1401 or return;
1402 } 2069 }
1403 2070
1404 $cf::MAP{$key} = $map 2071 $cf::MAP{$path} = $map
1405 } 2072 }
1406} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1407 2077
1408sub load { 2078sub load {
1409 my ($self) = @_; 2079 my ($self) = @_;
1410 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1411 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2086 my $guard = cf::lock_acquire "map_data:$path";
1413 2087
2088 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2090
1416 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1417 2092
1418 $self->alloc; 2093 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1420 or return; 2101 or return;
1421 2102
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1423 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1424 2105
1425 if (my $uniq = $path->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2107 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2110 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1430 } 2114 }
1431 } 2115 }
1432 2116
1433 Coro::cede; 2117 $f->resolve_delayed_derefs;
1434 2118
2119 cf::cede_to_tick;
1435 # now do the right thing for maps 2120 # now do the right thing for maps
1436 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1448 $self->activate; 2131 $self->activate;
1449 } 2132 }
1450 2133
1451 Coro::cede; 2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
1452 2136
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
2156}
2157
2158# find and load all maps in the 3x3 area around a map
2159sub load_neighbours {
2160 my ($map) = @_;
2161
2162 my @neigh; # diagonal neighbours
2163
2164 for (0 .. 3) {
2165 my $neigh = $map->tile_path ($_)
2166 or next;
2167 $neigh = find $neigh, $map
2168 or next;
2169 $neigh->load;
2170
2171 # now find the diagonal neighbours
2172 push @neigh,
2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2175 }
2176
2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
2179 my $neigh = find $path, $origin
2180 or next;
2181 $neigh->load;
2182 }
1454} 2183}
1455 2184
1456sub find_sync { 2185sub find_sync {
1457 my ($path, $origin) = @_; 2186 my ($path, $origin) = @_;
1458 2187
1459 cf::sync_job { cf::map::find $path, $origin } 2188 cf::sync_job { find $path, $origin }
1460} 2189}
1461 2190
1462sub do_load_sync { 2191sub do_load_sync {
1463 my ($map) = @_; 2192 my ($map) = @_;
1464 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1465 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
2198}
2199
2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
2217 while (%MAP_PREFETCH) {
2218 while (my ($k, $v) = each %MAP_PREFETCH) {
2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
2223 delete $MAP_PREFETCH{$k};
2224 }
2225 }
2226 undef $MAP_PREFETCHER;
2227 };
2228 $MAP_PREFETCHER->prio (6);
2229
2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
1466} 2263}
1467 2264
1468sub save { 2265sub save {
1469 my ($self) = @_; 2266 my ($self) = @_;
1470 2267
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2269
1473 $self->{last_save} = $cf::RUNTIME; 2270 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2271}
1497 2272
1498sub swap_out { 2273sub swap_out {
1499 my ($self) = @_; 2274 my ($self) = @_;
1500 2275
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1506 return if $self->players; 2280 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1510 $self->clear; 2291 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2292}
1513 2293
1514sub reset_at { 2294sub reset_at {
1515 my ($self) = @_; 2295 my ($self) = @_;
1516 2296
1517 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1520 2299
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2302
1528 my ($self) = @_; 2307 my ($self) = @_;
1529 2308
1530 $self->reset_at <= $cf::RUNTIME 2309 $self->reset_at <= $cf::RUNTIME
1531} 2310}
1532 2311
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2312sub reset {
1555 my ($self) = @_; 2313 my ($self) = @_;
1556 2314
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2316
1559 return if $self->players; 2317 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2318
1562 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1563 2330
1564 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1565 2332
2333 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
1567 2336
1568 $self->unlink_save; 2337 $self->unlink_save;
1569 $self->destroy; 2338 $self->destroy;
1570} 2339}
1571 2340
1572my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1573 2342
1574sub nuke { 2343sub nuke {
1575 my ($self) = @_; 2344 my ($self) = @_;
1576 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
1580 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
1581} 2363}
1582 2364
1583sub customise_for { 2365=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2366
1586 if ($map->per_player) { 2367Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
1588 } 2373 [
1589 2374 map {
1590 $map 2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
1591} 2381}
1592 2382
1593sub emergency_save { 2383=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2384
1596 warn "enter emergency perl save\n"; 2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
1597 2387
1598 cf::sync_job { 2388=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2389
1603 warn "begin emergency map save\n"; 2390sub random_maps() {
1604 $_->save for values %cf::MAP; 2391 [
1605 warn "end emergency map save\n"; 2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
2399}
2400
2401=item cf::map::unique_maps
2402
2403Returns an arrayref of paths of all shared maps that have
2404instantiated unique items. May block.
2405
2406=cut
2407
2408sub unique_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418}
2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2447 }
1607 2448
1608 warn "leave emergency perl save\n"; 2449 \@maps
2450}
2451
2452=back
2453
2454=head3 cf::object
2455
2456=cut
2457
2458package cf::object;
2459
2460=over 4
2461
2462=item $ob->inv_recursive
2463
2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2466
2467=cut
2468
2469sub inv_recursive_;
2470sub inv_recursive_ {
2471 map { $_, inv_recursive_ $_->inv } @_
2472}
2473
2474sub inv_recursive {
2475 inv_recursive_ inv $_[0]
2476}
2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
1609} 2504}
1610 2505
1611package cf; 2506package cf;
1612 2507
1613=back 2508=back
1614
1615 2509
1616=head3 cf::object::player 2510=head3 cf::object::player
1617 2511
1618=over 4 2512=over 4
1619 2513
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2518dialogue with the given NPC character.
1625 2519
1626=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1627 2535
1628# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2537# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1633 2541
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2543
1636 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1638 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1641 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1642} 2569}
1643 2570
1644=item $player_object->may ("access") 2571=item $player_object->may ("access")
1645 2572
1646Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1659 2586
1660=item $player_object->enter_link 2587=item $player_object->enter_link
1661 2588
1662Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1663 2590
1664The player should be reaosnably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
1666 2597
1667=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1668 2599
1669Moves the player out of the specila link map onto the given map. If the 2600Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2601map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2602to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2603fails, to the emergency map position.
1673 2604
1674Might block. 2605Might block.
1675 2606
1676=cut 2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
1677 2618
1678sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1679 my ($self) = @_; 2620 my ($self) = @_;
1680 2621
1681 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1682 2623
1683 return if $self->map == $LINK_MAP; 2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2627
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1687 2630
1688 $self->enter_map ($LINK_MAP, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2632}
1690 2633
1691sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1693 2638
1694 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1695 2640
1696 unless ($map) { 2641 unless ($map) {
1697 # restore original map position 2642 # restore original map position
1708 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1710 2655
1711 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1714 2659
1715 $map->load; 2660 $map->load;
2661 $map->load_neighbours;
1716 2662
1717 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2670 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2671 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2672
1736 # try to abort aborted map switching on player login :) 2673}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2674
1754=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1756=cut 2686=cut
2687
2688our $GOTOGEN;
1757 2689
1758sub cf::object::player::goto { 2690sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2692
1761 $path = new cf::path $path; 2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2701
1764 $self->enter_link; 2702 $self->enter_link;
1765 2703
1766 (async { 2704 (async {
1767 my $map = cf::map::find $path->as_string; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1769 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1774 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1776 })->prio (1); 2750 })->prio (1);
1777} 2751}
1778 2752
1779=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1780 2754
1782 2756
1783sub parse_random_map_params { 2757sub parse_random_map_params {
1784 my ($spec) = @_; 2758 my ($spec) = @_;
1785 2759
1786 my $rmp = { # defaults 2760 my $rmp = { # defaults
1787 xsize => 10, 2761 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
1789 }; 2765 };
1790 2766
1791 for (split /\n/, $spec) { 2767 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2768 my ($k, $v) = split /\s+/, $_, 2;
1793 2769
1805 # that depends on the exit object 2781 # that depends on the exit object
1806 2782
1807 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1808 2784
1809 if ($exit->map) { 2785 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1814 } 2792 }
1815 2793
1816 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1817 2795
1818 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
1820 2799
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
1823 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1826 } 2811 }
1827} 2812}
1828 2813
1829sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1833 2818
1834 $self->enter_link; 2819 $self->enter_link;
1835 2820
1836 (async { 2821 (async {
1837 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1838 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1839 prepare_random_map $exit 2831 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1841 2834
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1844 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1845 1; 2845 1
1846 }) { 2846 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2849 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2851
1852 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2853 $self->leave_link;
1854 } 2854 }
1855 })->prio (1); 2855 })->prio (1);
1868 2868
1869sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1871 2871
1872 utf8::encode $text; 2872 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2874}
1875 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1876 3097
1877=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1878 3099
1879Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3103
1883Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3105become reliable at some point in the future.
1885 3106
1886=cut 3107=cut
1887 3108
1888sub cf::client::query { 3109sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3118 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3120
1900 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1902} 3125}
1903 3126
1904cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1905 on_reply => sub { 3133 on_reply => sub {
1906 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1907 3135
1908 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1909 # get handled first 3137 # get handled first
1910 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3140
1913 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3143
1915 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1916 3145
1917 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3147 if (@$queue) {
1920 } else { 3149 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3151 }
1923 } 3152 }
1924 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
1925); 3180);
1926 3181
1927=item $client->async (\&cb) 3182=item $client->async (\&cb)
1928 3183
1929Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
1945 3200
1946 $coro 3201 $coro
1947} 3202}
1948 3203
1949cf::client->attach ( 3204cf::client->attach (
1950 on_destroy => sub { 3205 on_client_destroy => sub {
1951 my ($ns) = @_; 3206 my ($ns) = @_;
1952 3207
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3209 },
1955); 3210);
1970our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
1972 3227
1973$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
1974 3229
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
1976 3235
1977# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
1978 3237
1979=pod 3238=pod
1980 3239
1981The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
1982 3241
1983 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
1984 cf::object::player player 3247 cf::object::player
1985 cf::player peaceful 3248 player
1986 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
1987 3255
1988=cut 3256=cut
1989 3257
1990for ( 3258for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
1995) { 3265) {
1996 no strict 'refs'; 3266 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2016 3286
2017 my $qcode = $code; 3287 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2020 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2021 local $_; 3294 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3295
2024 my $eval = 3296 my $eval =
2025 "do {\n" 3297 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3300 . $code
2029 . "\n}" 3301 . "\n}"
2030 ; 3302 ;
2031 3303
3304 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2035 3313
2036 if ($@) { 3314 if ($@) {
2037 warn "$@"; 3315 warn "$@";
2038 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2058=cut 3336=cut
2059 3337
2060sub register_script_function { 3338sub register_script_function {
2061 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2062 3340
2063 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2065} 3343}
2066 3344
2067=back 3345=back
2068 3346
2069=cut 3347=cut
2070 3348
2071############################################################################# 3349#############################################################################
3350# the server's init and main functions
2072 3351
2073=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
2074 3354
2075Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
2077excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3358
2079The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3360
2082=over 4 3361 warn "loading facedata from $path\n";
2083 3362
2084=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
2085 3366
2086Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3368
2090=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3371
2092Returns a single value from the database 3372 # patch in the exptable
2093 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2094=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2095 3375 type => FT_RSRC,
2096Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2097you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3378 };
3379 cf::cede_to_tick;
2145 3380
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2150 3383
2151 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3386
2157 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3391
2166 cf::global->attach ( 3392 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3393 }
2171 );
2172}
2173 3394
2174############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3396 next unless $info->{smooth};
2176 3397
2177sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info; # unused
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_sound {
3493 warn "loading sound config from $DATADIR/sound\n";
3494
3495 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3496 or die "$DATADIR/sound $!";
3497
3498 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3499
3500 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3501 my $sound = $soundconf->{compat}[$_]
3502 or next;
3503
3504 my $face = cf::face::find "sound/$sound->[1]";
3505 cf::sound::set $sound->[0] => $face;
3506 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3507 }
3508
3509 while (my ($k, $v) = each %{$soundconf->{event}}) {
3510 my $face = cf::face::find "sound/$v";
3511 cf::sound::set $k => $face;
3512 }
3513}
3514
3515sub reload_resources {
3516 warn "reloading resource files...\n";
3517
3518 reload_facedata;
3519 reload_sound;
3520 reload_archetypes;
3521 reload_regions;
3522 reload_treasures;
3523
3524 warn "finished reloading resource files\n";
3525}
3526
3527sub reload_config {
3528 warn "reloading config file...\n";
3529
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3530 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3531 or return;
2180 3532
2181 local $/; 3533 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3534 *CFG = YAML::XS::Load scalar <$fh>;
2183 3535
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3536 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3537
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3538 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3539 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3540
2189 if (exists $CFG{mlockall}) { 3541 if (exists $CFG{mlockall}) {
2191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3543 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2192 and die "WARNING: m(un)lockall failed: $!\n"; 3544 and die "WARNING: m(un)lockall failed: $!\n";
2193 }; 3545 };
2194 warn $@ if $@; 3546 warn $@ if $@;
2195 } 3547 }
3548
3549 warn "finished reloading resource files\n";
3550}
3551
3552sub pidfile() {
3553 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3554 or die "$PIDFILE: $!";
3555 flock $fh, &Fcntl::LOCK_EX
3556 or die "$PIDFILE: flock: $!";
3557 $fh
3558}
3559
3560# make sure only one server instance is running at any one time
3561sub atomic {
3562 my $fh = pidfile;
3563
3564 my $pid = <$fh>;
3565 kill 9, $pid if $pid > 0;
3566
3567 seek $fh, 0, 0;
3568 print $fh $$;
3569}
3570
3571sub main_loop {
3572 warn "EV::loop starting\n";
3573 if (1) {
3574 EV::loop;
3575 }
3576 warn "EV::loop returned\n";
3577 goto &main_loop unless $REALLY_UNLOOP;
2196} 3578}
2197 3579
2198sub main { 3580sub main {
3581 cf::init_globals; # initialise logging
3582
3583 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3584 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3585 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3586 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3587
3588 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3589
2199 # we must not ever block the main coroutine 3590 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3591 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3592 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3593 (async {
3594 $Coro::current->{desc} = "IDLE BUG HANDLER";
3595 EV::loop EV::LOOP_ONESHOT;
3596 })->prio (Coro::PRIO_MAX);
2203 }; 3597 };
2204 3598
2205 cfg_load; 3599 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3600
3601 cf::sync_job {
3602 cf::init_experience;
3603 cf::init_anim;
3604 cf::init_attackmess;
3605 cf::init_dynamic;
3606
3607 cf::load_settings;
3608 cf::load_materials;
3609
3610 reload_resources;
3611 reload_config;
3612 db_init;
3613
3614 cf::init_uuid;
3615 cf::init_signals;
3616 cf::init_skills;
3617
3618 cf::init_beforeplay;
3619
3620 atomic;
3621
2207 load_extensions; 3622 load_extensions;
2208 Event::loop; 3623
3624 utime time, time, $RUNTIMEFILE;
3625
3626 # no (long-running) fork's whatsoever before this point(!)
3627 use POSIX ();
3628 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3629
3630 (pop @POST_INIT)->(0) while @POST_INIT;
3631 };
3632
3633 cf::object::thawer::errors_are_fatal 0;
3634 warn "parse errors in files are no longer fatal from this point on.\n";
3635
3636 main_loop;
2209} 3637}
2210 3638
2211############################################################################# 3639#############################################################################
2212# initialisation 3640# initialisation and cleanup
2213 3641
3642# install some emergency cleanup handlers
3643BEGIN {
3644 our %SIGWATCHER = ();
3645 for my $signal (qw(INT HUP TERM)) {
3646 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3647 cf::cleanup "SIG$signal";
3648 };
3649 }
3650}
3651
3652sub write_runtime_sync {
3653 my $t0 = AE::time;
3654
3655 # first touch the runtime file to show we are still running:
3656 # the fsync below can take a very very long time.
3657
3658 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3659
3660 my $guard = cf::lock_acquire "write_runtime";
3661
3662 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3663 or return;
3664
3665 my $value = $cf::RUNTIME + 90 + 10;
3666 # 10 is the runtime save interval, for a monotonic clock
3667 # 60 allows for the watchdog to kill the server.
3668
3669 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3670 and return;
3671
3672 # always fsync - this file is important
3673 aio_fsync $fh
3674 and return;
3675
3676 # touch it again to show we are up-to-date
3677 aio_utime $fh, undef, undef;
3678
3679 close $fh
3680 or return;
3681
3682 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3683 and return;
3684
3685 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3686
3687 1
3688}
3689
3690our $uuid_lock;
3691our $uuid_skip;
3692
3693sub write_uuid_sync($) {
3694 $uuid_skip ||= $_[0];
3695
3696 return if $uuid_lock;
3697 local $uuid_lock = 1;
3698
3699 my $uuid = "$LOCALDIR/uuid";
3700
3701 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3702 or return;
3703
3704 my $value = uuid_seq uuid_cur;
3705
3706 unless ($value) {
3707 warn "cowardly refusing to write zero uuid value!\n";
3708 return;
3709 }
3710
3711 my $value = uuid_str $value + $uuid_skip;
3712 $uuid_skip = 0;
3713
3714 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3715 and return;
3716
3717 # always fsync - this file is important
3718 aio_fsync $fh
3719 and return;
3720
3721 close $fh
3722 or return;
3723
3724 aio_rename "$uuid~", $uuid
3725 and return;
3726
3727 warn "uuid file written ($value).\n";
3728
3729 1
3730
3731}
3732
3733sub write_uuid($$) {
3734 my ($skip, $sync) = @_;
3735
3736 $sync ? write_uuid_sync $skip
3737 : async { write_uuid_sync $skip };
3738}
3739
3740sub emergency_save() {
3741 my $freeze_guard = cf::freeze_mainloop;
3742
3743 warn "emergency_perl_save: enter\n";
3744
3745 cf::sync_job {
3746 # this is a trade-off: we want to be very quick here, so
3747 # save all maps without fsync, and later call a global sync
3748 # (which in turn might be very very slow)
3749 local $USE_FSYNC = 0;
3750
3751 # use a peculiar iteration method to avoid tripping on perl
3752 # refcount bugs in for. also avoids problems with players
3753 # and maps saved/destroyed asynchronously.
3754 warn "emergency_perl_save: begin player save\n";
3755 for my $login (keys %cf::PLAYER) {
3756 my $pl = $cf::PLAYER{$login} or next;
3757 $pl->valid or next;
3758 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3759 $pl->save;
3760 }
3761 warn "emergency_perl_save: end player save\n";
3762
3763 warn "emergency_perl_save: begin map save\n";
3764 for my $path (keys %cf::MAP) {
3765 my $map = $cf::MAP{$path} or next;
3766 $map->valid or next;
3767 $map->save;
3768 }
3769 warn "emergency_perl_save: end map save\n";
3770
3771 warn "emergency_perl_save: begin database checkpoint\n";
3772 BDB::db_env_txn_checkpoint $DB_ENV;
3773 warn "emergency_perl_save: end database checkpoint\n";
3774
3775 warn "emergency_perl_save: begin write uuid\n";
3776 write_uuid_sync 1;
3777 warn "emergency_perl_save: end write uuid\n";
3778 };
3779
3780 warn "emergency_perl_save: starting sync()\n";
3781 IO::AIO::aio_sync sub {
3782 warn "emergency_perl_save: finished sync()\n";
3783 };
3784
3785 warn "emergency_perl_save: leave\n";
3786}
3787
3788sub post_cleanup {
3789 my ($make_core) = @_;
3790
3791 warn Carp::longmess "post_cleanup backtrace"
3792 if $make_core;
3793
3794 my $fh = pidfile;
3795 unlink $PIDFILE if <$fh> == $$;
3796}
3797
3798# a safer delete_package, copied from Symbol
3799sub clear_package($) {
3800 my $pkg = shift;
3801
3802 # expand to full symbol table name if needed
3803 unless ($pkg =~ /^main::.*::$/) {
3804 $pkg = "main$pkg" if $pkg =~ /^::/;
3805 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3806 $pkg .= '::' unless $pkg =~ /::$/;
3807 }
3808
3809 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3810 my $stem_symtab = *{$stem}{HASH};
3811
3812 defined $stem_symtab and exists $stem_symtab->{$leaf}
3813 or return;
3814
3815 # clear all symbols
3816 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3817 for my $name (keys %$leaf_symtab) {
3818 _gv_clear *{"$pkg$name"};
3819# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3820 }
3821}
3822
2214sub reload() { 3823sub do_reload_perl() {
2215 # can/must only be called in main 3824 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3825 if (in_main) {
2217 warn "can only reload from main coroutine\n"; 3826 warn "can only reload from main coroutine";
2218 return; 3827 return;
2219 } 3828 }
2220 3829
3830 return if $RELOAD++;
3831
3832 my $t1 = AE::time;
3833
3834 while ($RELOAD) {
2221 warn "reloading..."; 3835 warn "reloading...";
2222 3836
2223 my $guard = freeze_mainloop; 3837 warn "entering sync_job";
3838
3839 cf::sync_job {
3840 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3841 cf::emergency_save;
3842 cf::write_runtime_sync; # external watchdog should not bark
2225 3843
2226 eval { 3844 warn "syncing database to disk";
3845 BDB::db_env_txn_checkpoint $DB_ENV;
3846
2227 # if anything goes wrong in here, we should simply crash as we already saved 3847 # if anything goes wrong in here, we should simply crash as we already saved
2228 3848
2229 # cancel all watchers 3849 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3850 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3851 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3852 }
2257 3853
2258 Symbol::delete_package $k; 3854 warn "cancelling all extension coros";
3855 $_->cancel for values %EXT_CORO;
3856 %EXT_CORO = ();
3857
3858 warn "removing commands";
3859 %COMMAND = ();
3860
3861 warn "removing ext/exti commands";
3862 %EXTCMD = ();
3863 %EXTICMD = ();
3864
3865 warn "unloading/nuking all extensions";
3866 for my $pkg (@EXTS) {
3867 warn "... unloading $pkg";
3868
3869 if (my $cb = $pkg->can ("unload")) {
3870 eval {
3871 $cb->($pkg);
3872 1
3873 } or warn "$pkg unloaded, but with errors: $@";
3874 }
3875
3876 warn "... clearing $pkg";
3877 clear_package $pkg;
2259 } 3878 }
2260 3879
2261 # sync database to disk 3880 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3881 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3882 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3883
3884 warn "... unloading $k";
3885 delete $INC{$k};
3886
3887 $k =~ s/\.pm$//;
3888 $k =~ s/\//::/g;
3889
3890 if (my $cb = $k->can ("unload_module")) {
3891 $cb->();
3892 }
3893
3894 clear_package $k;
3895 }
3896
2265 # get rid of safe::, as good as possible 3897 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3898 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3899 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3900
2269 # remove register_script_function callbacks 3901 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3902 delete $INC{"cf.pm"};
3903 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 3904
2275 # don't, removes xs symbols, too, 3905 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3906 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3907 #clear_package __PACKAGE__;
2278 3908
2279 # reload cf.pm 3909 warn "unload completed, starting to reload now";
3910
2280 warn "reloading cf.pm"; 3911 warn "reloading cf.pm";
2281 require cf; 3912 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3913 cf::_connect_to_perl_1;
2283 3914
2284 # load config and database again 3915 warn "loading config and database again";
2285 cf::cfg_load; 3916 cf::reload_config;
2286 cf::db_load;
2287 3917
2288 # load extensions
2289 warn "load extensions"; 3918 warn "loading extensions";
2290 cf::load_extensions; 3919 cf::load_extensions;
2291 3920
2292 # reattach attachments to objects 3921 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 3922 warn "reattaching attachments to objects/players";
2294 _global_reattach; 3923 _global_reattach; # objects, sockets
3924 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3925 reattach $_ for values %MAP;
3926 warn "reattaching attachments to players";
3927 reattach $_ for values %PLAYER;
3928 }
3929
3930 warn "running post_init jobs";
3931 (pop @POST_INIT)->(1) while @POST_INIT;
3932
3933 warn "leaving sync_job";
3934
3935 1
3936 } or do {
3937 warn $@;
3938 cf::cleanup "error while reloading, exiting.";
3939 };
3940
3941 warn "reloaded";
3942 --$RELOAD;
3943 }
3944
3945 $t1 = AE::time - $t1;
3946 warn "reload completed in ${t1}s\n";
3947};
3948
3949our $RELOAD_WATCHER; # used only during reload
3950
3951sub reload_perl() {
3952 # doing reload synchronously and two reloads happen back-to-back,
3953 # coro crashes during coro_state_free->destroy here.
3954
3955 $RELOAD_WATCHER ||= cf::async {
3956 Coro::AIO::aio_wait cache_extensions;
3957
3958 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3959 do_reload_perl;
3960 undef $RELOAD_WATCHER;
3961 };
2296 }; 3962 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3963}
2349
2350register "<global>", __PACKAGE__;
2351 3964
2352register_command "reload" => sub { 3965register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3966 my ($who, $arg) = @_;
2354 3967
2355 if ($who->flag (FLAG_WIZ)) { 3968 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3969 $who->message ("reloading server.");
3970 async {
3971 $Coro::current->{desc} = "perl_reload";
3972 reload_perl;
3973 };
2359 } 3974 }
2360}; 3975};
2361 3976
2362unshift @INC, $LIBDIR; 3977unshift @INC, $LIBDIR;
2363 3978
2364$TICK_WATCHER = Event->timer ( 3979my $bug_warning = 0;
2365 reentrant => 0, 3980
2366 prio => 0, 3981our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3982our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3983
2369 cb => sub { 3984sub wait_for_tick {
3985 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3986
3987 my $signal = new Coro::Signal;
3988 push @WAIT_FOR_TICK, $signal;
3989 $signal->wait;
3990}
3991
3992sub wait_for_tick_begin {
3993 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3994
3995 my $signal = new Coro::Signal;
3996 push @WAIT_FOR_TICK_BEGIN, $signal;
3997 $signal->wait;
3998}
3999
4000sub tick {
4001 if ($Coro::current != $Coro::main) {
4002 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4003 unless ++$bug_warning > 10;
4004 return;
4005 }
4006
2370 cf::server_tick; # one server iteration 4007 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4008
2374 # if we are delayed by four ticks or more, skip them all 4009 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 4010
2377 $TICK_WATCHER->at ($NEXT_TICK); 4011 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 4012 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 4013 Coro::async_pool {
2380); 4014 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4015 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4016 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 4017 };
2401 }, 4018 }
2402); 4019
4020 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4021 $sig->send;
4022 }
4023 while (my $sig = shift @WAIT_FOR_TICK) {
4024 $sig->send;
4025 }
4026
4027 $LOAD = ($NOW - $TICK_START) / $TICK;
4028 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4029
4030 if (0) {
4031 if ($NEXT_TICK) {
4032 my $jitter = $TICK_START - $NEXT_TICK;
4033 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4034 warn "jitter $JITTER\n";#d#
4035 }
4036 }
4037}
4038
4039{
4040 # configure BDB
4041
4042 BDB::min_parallel 16;
4043 BDB::max_poll_reqs $TICK * 0.1;
4044 $AnyEvent::BDB::WATCHER->priority (1);
4045
4046 unless ($DB_ENV) {
4047 $DB_ENV = BDB::db_env_create;
4048 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4049 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4050 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4051 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4052 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4053
4054 cf::sync_job {
4055 eval {
4056 BDB::db_env_open
4057 $DB_ENV,
4058 $BDBDIR,
4059 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4060 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4061 0666;
4062
4063 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4064 };
4065
4066 cf::cleanup "db_env_open(db): $@" if $@;
4067 };
4068 }
4069
4070 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4071 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4072 };
4073 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4074 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4075 };
4076 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4077 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4078 };
4079}
4080
4081{
4082 # configure IO::AIO
4083
4084 IO::AIO::min_parallel 8;
4085 IO::AIO::max_poll_time $TICK * 0.1;
4086 undef $AnyEvent::AIO::WATCHER;
4087}
4088
4089my $_log_backtrace;
4090
4091sub _log_backtrace {
4092 my ($msg, @addr) = @_;
4093
4094 $msg =~ s/\n//;
4095
4096 # limit the # of concurrent backtraces
4097 if ($_log_backtrace < 2) {
4098 ++$_log_backtrace;
4099 my $perl_bt = Carp::longmess $msg;
4100 async {
4101 $Coro::current->{desc} = "abt $msg";
4102
4103 my @bt = fork_call {
4104 @addr = map { sprintf "%x", $_ } @addr;
4105 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4106 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4107 or die "addr2line: $!";
4108
4109 my @funcs;
4110 my @res = <$fh>;
4111 chomp for @res;
4112 while (@res) {
4113 my ($func, $line) = splice @res, 0, 2, ();
4114 push @funcs, "[$func] $line";
4115 }
4116
4117 @funcs
4118 };
4119
4120 LOG llevInfo, "[ABT] $perl_bt\n";
4121 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4122 LOG llevInfo, "[ABT] $_\n" for @bt;
4123 --$_log_backtrace;
4124 };
4125 } else {
4126 LOG llevInfo, "[ABT] $msg\n";
4127 LOG llevInfo, "[ABT] [suppressed]\n";
4128 }
4129}
4130
4131# load additional modules
4132require "cf/$_.pm" for @EXTRA_MODULES;
4133cf::_connect_to_perl_2;
2403 4134
2404END { cf::emergency_save } 4135END { cf::emergency_save }
2405 4136
24061 41371
2407 4138

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines